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path: root/sword2/controls.cpp
AgeCommit message (Expand)Author
2003-11-08Moved more stuff into classes, changed some static allocation to dynamic,Torbjörn Andersson
2003-11-04Create g_logic dynamically. More moving of stuff into classes.Torbjörn Andersson
2003-11-03The resource and memory managers are now created dynamically.Torbjörn Andersson
2003-11-02Even more stuff moving into Sword2Engine. I'm tempted to make a new classTorbjörn Andersson
2003-11-02Moved some more "homeless" functions into Sword2Engine. (Don't worry -- ITorbjörn Andersson
2003-11-02fixed warningsPaweł Kołodziejski
2003-11-01Instead of having a function that reverses the panning table, we now have aTorbjörn Andersson
2003-11-01Create the gui object dynamicallyTorbjörn Andersson
2003-11-01More moving of stuff into classesTorbjörn Andersson
2003-10-31Save the config file when options are changed.Torbjörn Andersson
2003-10-29Use the ScummVM config manager instead of a separate BS2-specific configTorbjörn Andersson
2003-10-28bs2 -> sword2Max Horn
2003-10-28If we fail to read the game settings, use sensible defaults.Torbjörn Andersson
2003-10-26Enable the debug console. Actually, what I've done is to adapt the debugTorbjörn Andersson
2003-10-21Moved some more stuff into the Logic class.Torbjörn Andersson
2003-10-18Moved the opcode functions into the Logic class.Torbjörn Andersson
2003-10-15Dumped most of the remaining "driver" code into a new "Display" class. ThisTorbjörn Andersson
2003-10-12some more target<->game cleanupMax Horn
2003-10-12Moved the "router" code into a new Router class. I'm hoping this isTorbjörn Andersson
2003-10-11Moved the text drawing stuff into a class of its own. (Adding anotherTorbjörn Andersson
2003-10-07Renamed the FontRenderer class as FontRendererGui since there's anotherTorbjörn Andersson
2003-10-04Changed to use #include "bs2/..." and removed the inclusion of standard CTorbjörn Andersson
2003-10-04removed Sword2 prefixes of most classes (made obsolete by our namespace usage...Max Horn
2003-10-04added namespace Sword2Max Horn
2003-10-03Some renaming (ironic in the light of Fingolfin's recent namespaceTorbjörn Andersson
2003-10-02renamed namespace ScummVM to CommonMax Horn
2003-10-01ScummVM naming conventions and cleanup in the Sword2Sound class.Torbjörn Andersson
2003-09-30Changed the resource manager object to use more ScummVM-like naming.Torbjörn Andersson
2003-09-30Changed the "logic" object to use ScummVM naming conventions.Torbjörn Andersson
2003-09-27Removed inaccurate commentTorbjörn Andersson
2003-09-26Some more reformatting / cleanup, and removal of comments that did nothingTorbjörn Andersson
2003-09-23Changed the keyboard handling to store "keyboard events", rather than justTorbjörn Andersson
2003-09-21ScummVM code formatting conventionsTorbjörn Andersson
2003-09-20cleanupTorbjörn Andersson
2003-09-17added a static method setDefaultDirectory to class File; used this to simplif...Max Horn
2003-09-09CleanupTorbjörn Andersson
2003-09-08Complete rewrite of the in-game dialogs (quit, restart, settings, save andTorbjörn Andersson
2003-08-26The graphics detail settings partially work now. They only affect howTorbjörn Andersson
2003-08-24use less generic file name for settings.dat, I assume filenames > 8.3 are ok ...Jonathan Gray
2003-08-24make settings use SaveFileManager stuff as wellJonathan Gray
2003-08-23Unstubbed the Create/Draw/DeleteSurface() functions, and removed someTorbjörn Andersson
2003-08-19Remove a bunch of unneeded cruft - but barely the surface of it. This code is...James Brown
2003-07-30rename bs2 to sword2 to have the same name as the original engine.Oliver Kiehl
2003-07-29turn d_sound.cpp into class BS2SoundJonathan Gray
2003-07-28add bs2demo target for broken sword 2 demoJonathan Gray
2003-07-28Compiles on mingw nowTravis Howell
2003-07-28more warningsMax Horn
2003-07-28bs2Jonathan Gray