Age | Commit message (Expand) | Author |
2004-07-26 | I shouldn't be mixing cleanups and bug fixes, but I'm doing so anyway, just | Torbjörn Andersson |
2004-06-17 | Itsy-bitsy cleanup. | Torbjörn Andersson |
2004-06-09 | Cleaned up the palette handling a bit. Renamed _palCopy to _palette since I | Torbjörn Andersson |
2004-06-06 | Cleaned up sprite scaling. | Torbjörn Andersson |
2004-05-09 | When drawing lines and points, mark the corresponding screen area as dirty | Torbjörn Andersson |
2004-05-05 | Take advantage of the changes in the backend's mouse cursor handling. It | Torbjörn Andersson |
2004-04-23 | Major revamping of the BS2 memory manager and, some small changes to the | Torbjörn Andersson |
2004-03-24 | Use the binary .pal file format that was introduced for 0.6.0. | Torbjörn Andersson |
2004-01-17 | Update BS2 cutscene player with changes from roever: overlay support (default... | James Brown |
2004-01-13 | cut down pointless header interdependencies | Max Horn |
2004-01-13 | Moved the rest of the MoviePlayer class into animation.cpp/.h, plus some | Torbjörn Andersson |
2004-01-13 | added legal header; fixed incorrect fscanf use; C++ification (the code still ... | Max Horn |
2004-01-12 | - whitespaces | Paweł Kołodziejski |
2004-01-12 | Initial libmpeg2 cutscene support based on patch #874510. | James Brown |
2004-01-09 | Fix a harmless clipping bug (block surfaces were drawn even when their | Torbjörn Andersson |
2004-01-06 | It's a new year in BS2 land, too! | Torbjörn Andersson |
2004-01-04 | Adapted LavosSpawn's idea for more efficient screen updating. It still | Torbjörn Andersson |
2003-12-28 | Hopefully the last big renaming. Now the datatypes have names like | Torbjörn Andersson |
2003-11-16 | More cleanup. I've eliminated all the temporary global variables I've added | Torbjörn Andersson |
2003-11-11 | Moved low-level keyboard and mouse handling to a new Input class, and | Torbjörn Andersson |
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski |
2003-10-28 | bs2 -> sword2 | Max Horn |
2003-10-26 | Enable the debug console. Actually, what I've done is to adapt the debug | Torbjörn Andersson |
2003-10-15 | Dumped most of the remaining "driver" code into a new "Display" class. This | Torbjörn Andersson |
2003-10-05 | Made a separate class for the cutscene functions, removed some unused code | Torbjörn Andersson |
2003-10-04 | added namespace Sword2 | Max Horn |
2003-09-27 | cleanup | Torbjörn Andersson |
2003-09-23 | Removed ancient version history. Much of it doesn't apply to us, and was | Torbjörn Andersson |
2003-09-23 | Must ... make ... space ... for ... FotAQ ... | Torbjörn Andersson |
2003-08-28 | Removed the Surface class in favor of small struct specially made for the | Torbjörn Andersson |
2003-08-19 | Remove a bunch of unneeded cruft - but barely the surface of it. This code is... | James Brown |
2003-08-17 | patch #790060 SWORD2: Initial graphics work from erik very nice indeed :) | Jonathan Gray |
2003-07-31 | slightly changed version of erik's implmentation of FadeServer | Jonathan Gray |
2003-07-28 | bs2 driver | Jonathan Gray |