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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2004-10-12
Migration to the newer form of setupPremix().
Torbjörn Andersson
2004-10-12
Cleanup
Torbjörn Andersson
2004-09-28
Rename remaining OSystem methods to match our coding guidelines
Max Horn
2004-09-25
Fix doxygen warnings
Max Horn
2004-09-04
Fix compile
Travis Howell
2004-09-04
Fixed a glitch in the music fade-out code.
Torbjörn Andersson
2004-09-04
Added support for compressed music. I'm sure there are some glitches still
Torbjörn Andersson
2004-08-28
Cleanup. Removed the original DipMusic() code. If anyone wants to
Torbjörn Andersson
2004-08-27
Use the same code for opening the music clusters as for opening the speech
Torbjörn Andersson
2004-08-26
Explicitly cast value to uint32, since there was a report about compilation
Torbjörn Andersson
2004-08-25
The original speech clusters are now decoded through a custom AudioStream
Torbjörn Andersson
2004-08-23
Fixed the bug that caused Vorbis and FLAC to misbehave with compressed
Torbjörn Andersson
2004-08-22
Experimental (i.e. slightly broken) code for handling compressed speech.
Torbjörn Andersson
2004-08-17
Don't try to free text sprites with the memory manager - it uses standard
Torbjörn Andersson
2004-07-26
I shouldn't be mixing cleanups and bug fixes, but I'm doing so anyway, just
Torbjörn Andersson
2004-07-17
Allowing both music streams to share the same rate converter only worked
Torbjörn Andersson
2004-06-17
Itsy-bitsy cleanup.
Torbjörn Andersson
2004-06-12
Cleanup
Torbjörn Andersson
2004-06-09
Cleaned up the palette handling a bit. Renamed _palCopy to _palette since I
Torbjörn Andersson
2004-06-07
Added comment.
Torbjörn Andersson
2004-06-06
Cleaned up sprite scaling.
Torbjörn Andersson
2004-06-05
Cleanup
Torbjörn Andersson
2004-05-09
Forgot to remove this file when I changed input handling.
Torbjörn Andersson
2004-05-09
Removed the buffering of mouse and keyboard events. I don't think any of
Torbjörn Andersson
2004-05-09
When drawing lines and points, mark the corresponding screen area as dirty
Torbjörn Andersson
2004-05-05
Take advantage of the changes in the backend's mouse cursor handling. It
Torbjörn Andersson
2004-05-01
Simplified the handling of sound effects. It's not necessary for the driver
Torbjörn Andersson
2004-04-23
Major revamping of the BS2 memory manager and, some small changes to the
Torbjörn Andersson
2004-04-07
Cleanup.
Torbjörn Andersson
2004-03-29
Make clearScene() set the _needFullRedraw variable.
Torbjörn Andersson
2004-03-28
Renamed more OSystem methods
Max Horn
2004-03-28
Fixed bug I introduced in the recent cleanup: It's the screen, not the
Torbjörn Andersson
2004-03-24
Use the binary .pal file format that was introduced for 0.6.0.
Torbjörn Andersson
2004-03-23
Unify MPEG2 code even more
Max Horn
2004-03-22
share 'init' method, too
Max Horn
2004-03-22
Fix crash introduced by recent code unification. (Mind you, I'm still
Torbjörn Andersson
2004-03-22
some more cleanup
Max Horn
2004-03-22
move commong code into separate source file (more could be done, but it's a s...
Max Horn
2004-03-21
Moved Surface/Font code into new 'graphics' module
Max Horn
2004-03-21
Unify a bit more...
Max Horn
2004-03-15
fix doxygen-comment mistakes
Max Horn
2004-03-13
Fixed a slight logic error in the music fading. At this point the code
Torbjörn Andersson
2004-03-04
Apply patch #907359 : Broken Sword videos improved frameskip
Nicolas Bacca
2004-03-01
Fix from Roever for bug #892827
James Brown
2004-03-01
Add fix for error at end of sword2demo (From eriktorbjorn)
Travis Howell
2004-02-28
renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor...
Max Horn
2004-02-24
the OSystem changes we discussed on the ML (note: renaming of the existing OS...
Max Horn
2004-02-22
Avoid deadlock in MPEG-2 cutscenes + slow devices
Nicolas Bacca
2004-02-22
Patch #885904 (Flac Support) with some tweaks by me
Max Horn
2004-02-21
unified code a little
Max Horn
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