Age | Commit message (Expand) | Author |
2003-10-28 | cleanup: removed version/id from GameSettings | Max Horn |
2003-10-26 | Enable the debug console. Actually, what I've done is to adapt the debug | Torbjörn Andersson |
2003-10-18 | Moved the opcode functions into the Logic class. | Torbjörn Andersson |
2003-10-15 | Dumped most of the remaining "driver" code into a new "Display" class. This | Torbjörn Andersson |
2003-10-11 | Moved the text drawing stuff into a class of its own. (Adding another | Torbjörn Andersson |
2003-10-04 | Changed to use #include "bs2/..." and removed the inclusion of standard C | Torbjörn Andersson |
2003-10-04 | removed Sword2 prefixes of most classes (made obsolete by our namespace usage... | Max Horn |
2003-10-04 | added namespace Sword2 | Max Horn |
2003-10-03 | use C++ struct naming instead of typedefs -> this fixes (or works around, wha... | Max Horn |
2003-10-03 | Some renaming (ironic in the light of Fingolfin's recent namespace | Torbjörn Andersson |
2003-09-30 | Moved the memory manager functions into an object of its own (and enabled | Torbjörn Andersson |
2003-09-30 | Changed the resource manager object to use more ScummVM-like naming. | Torbjörn Andersson |
2003-09-27 | Removed CopyScreenBuffer() since it was a no-op anyway. | Torbjörn Andersson |
2003-09-27 | More cleanup, and I've replaced most - not quite all - of BS2's debug | Torbjörn Andersson |
2003-09-26 | Some more reformatting / cleanup, and removal of comments that did nothing | Torbjörn Andersson |
2003-09-24 | Replaced abs() with ABS and BOOL with bool, plus some minor cleanups. | Torbjörn Andersson |
2003-09-23 | Changed the keyboard handling to store "keyboard events", rather than just | Torbjörn Andersson |
2003-09-23 | whitespace fixes | Torbjörn Andersson |
2003-09-21 | fix convertEndian compilation (thanks erik for giving me some work :-); also ... | Max Horn |
2003-09-21 | ScummVM code formatting conventions | Torbjörn Andersson |
2003-09-19 | cleanup | Torbjörn Andersson |
2003-09-18 | moved engine.* to base; this fixes some linking issues when building a barebo... | Max Horn |
2003-09-17 | added a static method setDefaultDirectory to class File; used this to simplif... | Max Horn |
2003-09-17 | cleanup | Max Horn |
2003-09-14 | Fingolfin, now I am really disappointed with you that you didn't see this bug... | Oliver Kiehl |
2003-09-13 | simplified code | Max Horn |
2003-09-13 | and another endian fix | Oliver Kiehl |
2003-09-13 | convert run lists in the res manager | Max Horn |
2003-09-13 | cleanup | Max Horn |
2003-09-13 | improved heuristic, fixes crash when clicking on the fence | Max Horn |
2003-09-13 | <joostp> *Fingolfin does +5 damage to endian bug. | Max Horn |
2003-09-12 | cleanup | Max Horn |
2003-09-12 | cleanup / fix WALK_GRID_FILE case in convertEndian | Max Horn |
2003-09-12 | move convertEndian around | Max Horn |
2003-09-12 | No need to have convertEndian member of class resMan | Max Horn |
2003-09-12 | properly fixed parallax layers in BE systems | Max Horn |
2003-09-12 | endian fixes | Oliver Kiehl |
2003-09-09 | Our ServiceWindows() never returns RDERR_APPCLOSED, and we always behave as | Torbjörn Andersson |
2003-09-09 | Added a WaitForFade() function, to replace numerous while-loops scattered | Torbjörn Andersson |
2003-09-02 | Re-formatted the code to be a bit more in line with the rest of ScummVM, | Torbjörn Andersson |
2003-09-01 | Another attempt at fixing the music1.clu / music2.clu thing. | Torbjörn Andersson |
2003-08-31 | Untested (because I don't have any savegames on this computer) support for | Torbjörn Andersson |
2003-08-23 | SetPalette conflicts with an OS symbol on OS X | Max Horn |
2003-08-23 | fix a resman method and make saving work using SaveFileManager | Jonathan Gray |
2003-08-22 | stop bs2 trying to cache clusters | Jonathan Gray |
2003-08-19 | Remove a bunch of unneeded cruft - but barely the surface of it. This code is... | James Brown |
2003-08-01 | #include cleanup (explicityl specify the location for headers from common/, s... | Max Horn |
2003-07-30 | rename bs2 to sword2 to have the same name as the original engine. | Oliver Kiehl |
2003-07-28 | match prototype | Jonathan Gray |
2003-07-28 | rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC | Jonathan Gray |