Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-11-04 | Create g_logic dynamically. More moving of stuff into classes. | Torbjörn Andersson | |
svn-id: r11129 | |||
2003-11-03 | fix compile error | Max Horn | |
svn-id: r11107 | |||
2003-11-03 | The resource and memory managers are now created dynamically. | Torbjörn Andersson | |
Renamed the resource manager's open/close methods openResource() and closeResource() to avoid confusion. (It was I who originally shortened their names to open() and close(), but I've changed my mind now.) Moved more stuff into Sword2Engine. svn-id: r11088 | |||
2003-11-02 | Moved some more "homeless" functions into Sword2Engine. (Don't worry -- I | Torbjörn Andersson | |
promise I will get rid of g_sword2 later.) svn-id: r11057 | |||
2003-10-28 | bs2 -> sword2 | Max Horn | |
svn-id: r10997 | |||
2003-10-26 | Enable the debug console. Actually, what I've done is to adapt the debug | Torbjörn Andersson | |
console from the SCUMM engine. I decided that would be easier than to clean up the original console code. Unfortunately there's a bunch of code that I just copied - a pretty lousy form of code-reusal. It'd be nice if the console could be made part of the Engine class, or something like that. Most of the debug commands seem to be working. Some aren't relevant for ScummVM, and some are a bit obscure so I'm not quite sure what they're supposed to be doing. svn-id: r10978 | |||
2003-10-21 | Moved some more stuff into the Logic class. | Torbjörn Andersson | |
svn-id: r10923 | |||
2003-10-18 | Moved the opcode functions into the Logic class. | Torbjörn Andersson | |
svn-id: r10885 | |||
2003-10-12 | some more target<->game cleanup | Max Horn | |
svn-id: r10769 | |||
2003-10-12 | Moved the "router" code into a new Router class. I'm hoping this is | Torbjörn Andersson | |
analogous to the SkyAutoRoute class. svn-id: r10754 | |||
2003-10-08 | Some more cosmetic changes while I'm considering the next move. (Or maybe | Torbjörn Andersson | |
I'm just hoping that if I stall long enough, someone else will make the move for me. :-) svn-id: r10676 | |||
2003-10-04 | Changed to use #include "bs2/..." and removed the inclusion of standard C | Torbjörn Andersson | |
headers. Most (all?) of the ones we need should probably come from stdafx.h instead. svn-id: r10588 | |||
2003-10-04 | added namespace Sword2 | Max Horn | |
svn-id: r10581 | |||
2003-09-30 | Moved the memory manager functions into an object of its own (and enabled | Torbjörn Andersson | |
debugging levels). This needs further cleanups, but I believe I have reached a stable point where I can commit it without too much anxiety. svn-id: r10502 | |||
2003-09-30 | Changed the resource manager object to use more ScummVM-like naming. | Torbjörn Andersson | |
svn-id: r10499 | |||
2003-09-30 | Changed the "logic" object to use ScummVM naming conventions. | Torbjörn Andersson | |
svn-id: r10496 | |||
2003-09-27 | More cleanup, and I've replaced most - not quite all - of BS2's debug | Torbjörn Andersson | |
message functions with our own. We still need to go through them and assign sensible debug levels to them. svn-id: r10422 | |||
2003-09-26 | Some more reformatting / cleanup, and removal of comments that did nothing | Torbjörn Andersson | |
but say who added what when. (No disrespect intended, but this information means very little to us.) svn-id: r10413 | |||
2003-09-21 | ScummVM code formatting conventions | Torbjörn Andersson | |
svn-id: r10350 | |||
2003-09-20 | The usual cleanup, plus make sure to delete SaveFileManager if | Torbjörn Andersson | |
open_savefile() fails. svn-id: r10339 | |||
2003-09-20 | The 'colliding' flag is never set to anything else than zero, so it should | Torbjörn Andersson | |
be safe to remove it. (I'll remove it completely soon, but I'll start here to avoid compilation errors.) svn-id: r10331 | |||
2003-09-14 | if saveslot specified with -x doesn't exist, show restore menu | Oliver Kiehl | |
svn-id: r10256 | |||
2003-09-13 | simplified code | Max Horn | |
svn-id: r10245 | |||
2003-09-13 | I am not happy at all with the slack our team has shown recently! I barely ↵ | Max Horn | |
concealed these obvious mistakes, to check who's paying attention. And only one person (olki) did notice, and even he only got 50%... tsk tsk tsk, how shall this go on. What will happen if I make real mistakes instead of purposeful ones? *cough cough* yeah, right svn-id: r10240 | |||
2003-09-13 | fix global vars storing | Max Horn | |
svn-id: r10237 | |||
2003-09-13 | cleanup | Max Horn | |
svn-id: r10235 | |||
2003-09-13 | fix g_header -> header in comments | Max Horn | |
svn-id: r10225 | |||
2003-09-13 | endian conversion in save/restore code (may not be complete, beware!) | Max Horn | |
svn-id: r10223 | |||
2003-08-23 | fix a resman method and make saving work using SaveFileManager | Jonathan Gray | |
svn-id: r9828 | |||
2003-07-30 | rename bs2 to sword2 to have the same name as the original engine. | Oliver Kiehl | |
besides this way all our engines start with an "s" ;) svn-id: r9301 | |||
2003-07-28 | fix shadow warning | Max Horn | |
svn-id: r9244 | |||
2003-07-28 | rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC | Jonathan Gray | |
svn-id: r9237 | |||
2003-07-28 | rename _mkdir | Jonathan Gray | |
svn-id: r9232 | |||
2003-07-28 | Compiles on mingw now | Travis Howell | |
svn-id: r9222 | |||
2003-07-28 | bs2 | Jonathan Gray | |
svn-id: r9211 |