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AgeCommit message (Expand)Author
2003-09-23Changed the keyboard handling to store "keyboard events", rather than justTorbjörn Andersson
2003-09-23Fixed really brain-dead bug. (I made it myself - I can call it whatever ITorbjörn Andersson
2003-09-23Removed unused codeTorbjörn Andersson
2003-09-23cleanupTorbjörn Andersson
2003-09-23Since we probably won't have anything like the original BS2 launcher menu,Torbjörn Andersson
2003-09-23whitespace fixesTorbjörn Andersson
2003-09-23Initialize the cutscene voice-over sound handle, in case you press EscapeTorbjörn Andersson
2003-09-22Set the mixer to use the maximum volume. BS2 has its own volume settings,Torbjörn Andersson
2003-09-22Cleaned up the sound code enough to add cutscene voice-overs. I haven't hadTorbjörn Andersson
2003-09-21No need to do endian conversion if you check for 0, as BE 0 == LE 0Max Horn
2003-09-21fix convertEndian compilation (thanks erik for giving me some work :-); also ...Max Horn
2003-09-21cleanupTorbjörn Andersson
2003-09-21Removed original ProcessMenu() code.Torbjörn Andersson
2003-09-21ScummVM code formatting conventionsTorbjörn Andersson
2003-09-21Some cleanup - lots more needed!Torbjörn Andersson
2003-09-20The usual cleanup. Removed the "run from CD" check.Torbjörn Andersson
2003-09-20The usual cleanup, plus make sure to delete SaveFileManager ifTorbjörn Andersson
2003-09-20cleanupTorbjörn Andersson
2003-09-20cleanupTorbjörn Andersson
2003-09-20Cleanup. I removed the PLOT_PATHS blocks since they depended on someTorbjörn Andersson
2003-09-20cleanupTorbjörn Andersson
2003-09-20Clarified commentTorbjörn Andersson
2003-09-20cleanupTorbjörn Andersson
2003-09-20The 'colliding' flag is never set to anything else than zero, so it shouldTorbjörn Andersson
2003-09-20Minor cleanupTorbjörn Andersson
2003-09-19cleanupTorbjörn Andersson
2003-09-19cleanupMax Horn
2003-09-19cleanupTorbjörn Andersson
2003-09-19cleanupTorbjörn Andersson
2003-09-19Cleanup. Apart from reformatting, I've also removed the #ifdef blocks toTorbjörn Andersson
2003-09-18added initial support for building our 4 adventure engines as loadable module...Max Horn
2003-09-18plugin work: right now, only with build rules for OS X. Once I can get it to ...Max Horn
2003-09-18moved engine.* to base; this fixes some linking issues when building a barebo...Max Horn
2003-09-17new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (t...Max Horn
2003-09-17some tweaks to the build system (work toward plugin support)Max Horn
2003-09-17added a static method setDefaultDirectory to class File; used this to simplif...Max Horn
2003-09-17cleanupMax Horn
2003-09-17remove unused variableMax Horn
2003-09-17cleanupTorbjörn Andersson
2003-09-17cleanupTorbjörn Andersson
2003-09-17Rewrote Read_file() to use our File class, and removed the unused functionsTorbjörn Andersson
2003-09-17Removed some #includes that seem to be unnecessary. I think we're going toTorbjörn Andersson
2003-09-17cleanupTorbjörn Andersson
2003-09-17Cleanup.Torbjörn Andersson
2003-09-17cleanupTorbjörn Andersson
2003-09-16Removed some unnecessary #includes and #defines.Torbjörn Andersson
2003-09-16Some cleanup. More to follow, I hope.Torbjörn Andersson
2003-09-14actually this is the correct fix to "Cutscene - Press ESC to exit" :)Oliver Kiehl
2003-09-14fix "Cutscene - Press ESC to exit" messageOliver Kiehl
2003-09-14if saveslot specified with -x doesn't exist, show restore menuOliver Kiehl