Age | Commit message (Expand) | Author |
2003-11-18 | The readFile() function was only used once, for creating the debugger start | Torbjörn Andersson |
2003-11-16 | fix compilation on big endian systems | Max Horn |
2003-11-16 | More cleanup. I've eliminated all the temporary global variables I've added | Torbjörn Andersson |
2003-11-15 | Mostly cleanup. Also prevented what would probably have been an infinite | Torbjörn Andersson |
2003-11-14 | cleanup | Torbjörn Andersson |
2003-11-13 | Re-enabled the CD swapping code, after rewriting it a bit. | Torbjörn Andersson |
2003-11-12 | cleanup | Torbjörn Andersson |
2003-11-11 | Slight refinement to the last patch. There are four different possibilities | Torbjörn Andersson |
2003-11-11 | Extended the "res" debugger command to print information about where the | Torbjörn Andersson |
2003-11-11 | Removed SVM_timeGetTime(). We may as well call get_msecs() directly. | Torbjörn Andersson |
2003-11-11 | Removed redundant header files. | Torbjörn Andersson |
2003-11-11 | Moved low-level keyboard and mouse handling to a new Input class, and | Torbjörn Andersson |
2003-11-10 | The script engine frequently needs to pass pointers to various structures | Torbjörn Andersson |
2003-11-10 | cut down on unnecessary GameDetector references | Max Horn |
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski |
2003-11-08 | This one can go as well | Torbjörn Andersson |
2003-11-08 | Removed some now redundant header files. | Torbjörn Andersson |
2003-11-08 | Moved more stuff into classes, changed some static allocation to dynamic, | Torbjörn Andersson |
2003-11-07 | missed one | Jonathan Gray |
2003-11-07 | spelling fixes | Jonathan Gray |
2003-11-05 | setup opcode table *before* using it to avoid crashes :-) | Max Horn |
2003-11-04 | Create g_logic dynamically. More moving of stuff into classes. | Torbjörn Andersson |
2003-11-04 | More moving of stuff into classes. | Torbjörn Andersson |
2003-11-03 | fix compile error | Max Horn |
2003-11-03 | The resource and memory managers are now created dynamically. | Torbjörn Andersson |
2003-11-02 | fixed warning | Paweł Kołodziejski |
2003-11-02 | Even more stuff moving into Sword2Engine. I'm tempted to make a new class | Torbjörn Andersson |
2003-11-02 | Moved some more "homeless" functions into Sword2Engine. (Don't worry -- I | Torbjörn Andersson |
2003-11-02 | More moving of stuff into classes. I had to make a few changes/cleanups to | Torbjörn Andersson |
2003-11-02 | fixed warnings | Paweł Kołodziejski |
2003-11-02 | turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Wi... | Max Horn |
2003-11-01 | Instead of having a function that reverses the panning table, we now have a | Torbjörn Andersson |
2003-11-01 | Create the gui object dynamically | Torbjörn Andersson |
2003-11-01 | More moving of stuff into classes | Torbjörn Andersson |
2003-11-01 | cleanup of game detector functions | Max Horn |
2003-10-31 | Save the config file when options are changed. | Torbjörn Andersson |
2003-10-29 | Use the ScummVM config manager instead of a separate BS2-specific config | Torbjörn Andersson |
2003-10-28 | bs2 -> sword2 | Max Horn |
2003-10-28 | cleanup: removed version/id from GameSettings | Max Horn |
2003-10-28 | If we fail to read the game settings, use sensible defaults. | Torbjörn Andersson |
2003-10-26 | factor out common debugger code | Max Horn |
2003-10-26 | cleanup | Max Horn |
2003-10-26 | Enable the debug console. Actually, what I've done is to adapt the debug | Torbjörn Andersson |
2003-10-23 | Corrected/clarified some debug messages/comments | Torbjörn Andersson |
2003-10-22 | Moved a few remaining pieces of the script interpreter into the Logic class | Torbjörn Andersson |
2003-10-21 | Moved some more stuff into the Logic class. | Torbjörn Andersson |
2003-10-19 | Small cleanup, and added FIXME comment. | Torbjörn Andersson |
2003-10-18 | Moved the opcode functions into the Logic class. | Torbjörn Andersson |
2003-10-17 | moved game detection code out to the plugins | Max Horn |
2003-10-15 | Dumped most of the remaining "driver" code into a new "Display" class. This | Torbjörn Andersson |