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2005-01-20Fixed bug that I must have introduced during one of my cleanups. TheTorbjörn Andersson
2005-01-17Updated copyright header, as discussed on the mailing list.Torbjörn Andersson
2005-01-11On Fingolfin's suggestion I put back the inclusion of util.h into Rect, forTorbjörn Andersson
2005-01-11Use Fingolfin's new WAV code.Torbjörn Andersson
2005-01-11This is probably not the optimal fix, but at least ScummVM compiles again.Torbjörn Andersson
2005-01-10system.h was being included in tons of places, without any good reason; reduc...Max Horn
2005-01-09Mark some places which probably should use loadWAVFromStream(); maybe some of...Max Horn
2005-01-06Fixed typo (in comment)Torbjörn Andersson
2005-01-04Applied patch #1088948, with minor modificationsTorbjörn Andersson
2005-01-01Updated copyright year.Torbjörn Andersson
2004-12-27Use the mixer to handle sound volumesMax Horn
2004-12-27Reducing header dependencies a bitMax Horn
2004-12-27Don't use pointers to int. We don't know what size an "int" is.Torbjörn Andersson
2004-12-27Fix volume regression my previous checkin causedMax Horn
2004-12-27Use the same volume ranges as most of the rest of ScummVM (i.e. 0-255)Max Horn
2004-12-27Added 'sound types' to the mixer - for now, only plain (for the premixer), SF...Max Horn
2004-12-21Added Russian narration message.Eugene Sandulenko
2004-12-11Fix dumb CE compilerNicolas Bacca
2004-12-09Pass subdirectories to gamedetector functionsRobert Göffringmann
2004-12-05Clean up OSystem::EventMax Horn
2004-11-29Fix music volumeEugene Sandulenko
2004-11-28Changed parameter order of SoundMixer::playInputStream to match that of playRawMax Horn
2004-11-27Make use of our String class instead of juggling with char pointers; added Fi...Max Horn
2004-11-27AudioStream::read() has been removed quite some time ago, now making sure tha...Max Horn
2004-11-27Moved Engine::getSavePath() to class SaveFileManager; removed the 'directory'...Max Horn
2004-11-26SpellingMax Horn
2004-11-24Fix a`ll engines. They work, though current fix is just temporary.Eugene Sandulenko
2004-11-23Added Engine::init() method; added return value to Engine::go()Max Horn
2004-11-20Removing walkthrough stuff again (talked to aquadran about this, he had no ob...Max Horn
2004-11-19added walkthroughPaweł Kołodziejski
2004-11-16CleanupTorbjörn Andersson
2004-11-15I think this is the kind of constructor/go changes _sev was talking aboutTorbjörn Andersson
2004-11-14CleanupTorbjörn Andersson
2004-11-11Fixed comment typo. It's the pyramid bug that's dreaded, not the pyramidTorbjörn Andersson
2004-10-30Doxygen fixesMax Horn
2004-10-19Use the same REDUCE_MEMORY_USAGE trick here as in scumm/intern.hTorbjörn Andersson
2004-10-19Cleanup of the credits code. Use the new gets() function.Torbjörn Andersson
2004-10-17Doxygen fixMax Horn
2004-10-12Migration to the newer form of setupPremix().Torbjörn Andersson
2004-10-12CleanupTorbjörn Andersson
2004-10-08Prevent double slash in pathChris Apers
2004-09-28Rename remaining OSystem methods to match our coding guidelinesMax Horn
2004-09-26Removed obsolete comment about floating/locked memory.Torbjörn Andersson
2004-09-25Fix doxygen warningsMax Horn
2004-09-19Removed obsolete comment.Torbjörn Andersson
2004-09-12As an experiment, expire SCREEN_FILE resources faster than other resources.Torbjörn Andersson
2004-09-12Made the output from the "mem" debugger command a bit more informative, andTorbjörn Andersson
2004-09-08Fixed evil regression #2. Restarting the game, or using the "start" debugTorbjörn Andersson
2004-09-07Fixed debug output.Torbjörn Andersson
2004-09-07Much like an early civilization with no concept of the number zero, theTorbjörn Andersson