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AgeCommit message (Expand)Author
2005-03-03Initialise variable.Torbjörn Andersson
2005-02-28And, finally, the change I meant to before I got side-tracked: UseTorbjörn Andersson
2005-02-28Index the "mouse list" from 0 instead of 1. I have no idea why it wasn'tTorbjörn Andersson
2005-02-28Changed a few more hard-coded text-ids to constants.Torbjörn Andersson
2005-02-27Restored the original values to the return codes. Since I've been removingTorbjörn Andersson
2005-02-27Got rid of all the .h files but one in the 'driver' directory. They wereTorbjörn Andersson
2005-02-25Whitespace changes.Torbjörn Andersson
2005-02-22Fix compilation on BE systemsMax Horn
2005-02-22Moved some debugging stuff into the debugger class.Torbjörn Andersson
2005-02-21basically the same change as for bs1; don't keep the mutex locked while loadi...Robert Göffringmann
2005-02-21Some cleanup and renaming. (It was confusing to see "load" sometimes andTorbjörn Andersson
2005-02-21removed lots of unnecessary seek()s and read()s by keeping the datafiles' ind...Robert Göffringmann
2005-02-20More BS2 restructuring.Torbjörn Andersson
2005-02-19This is the second part of the BS2 restructuring. There are two newTorbjörn Andersson
2005-02-18Forgot to check if preFetchCompSpeech() could find the speech file. Now itTorbjörn Andersson
2005-02-08Now there are two file handles for the music: one for each CD. This is notTorbjörn Andersson
2005-02-07Fixed crash that would happen if the game tried to play music from CD1 andTorbjörn Andersson
2005-01-28Fix compilation with mpeg2 disabledMax Horn
2005-01-28Use class Mutex instead of MutexRefMax Horn
2005-01-28Began what I hope is the final major restructuring of the BS2 engine.Torbjörn Andersson
2005-01-25Corrected the comment: the savegame filename does not include the path atTorbjörn Andersson
2005-01-25Added a "value step" parameter to the Slider widget class so that clickingTorbjörn Andersson
2005-01-20Fixed bug that I must have introduced during one of my cleanups. TheTorbjörn Andersson
2005-01-17Updated copyright header, as discussed on the mailing list.Torbjörn Andersson
2005-01-11On Fingolfin's suggestion I put back the inclusion of util.h into Rect, forTorbjörn Andersson
2005-01-11Use Fingolfin's new WAV code.Torbjörn Andersson
2005-01-11This is probably not the optimal fix, but at least ScummVM compiles again.Torbjörn Andersson
2005-01-10system.h was being included in tons of places, without any good reason; reduc...Max Horn
2005-01-09Mark some places which probably should use loadWAVFromStream(); maybe some of...Max Horn
2005-01-06Fixed typo (in comment)Torbjörn Andersson
2005-01-04Applied patch #1088948, with minor modificationsTorbjörn Andersson
2005-01-01Updated copyright year.Torbjörn Andersson
2004-12-27Use the mixer to handle sound volumesMax Horn
2004-12-27Reducing header dependencies a bitMax Horn
2004-12-27Don't use pointers to int. We don't know what size an "int" is.Torbjörn Andersson
2004-12-27Fix volume regression my previous checkin causedMax Horn
2004-12-27Use the same volume ranges as most of the rest of ScummVM (i.e. 0-255)Max Horn
2004-12-27Added 'sound types' to the mixer - for now, only plain (for the premixer), SF...Max Horn
2004-12-21Added Russian narration message.Eugene Sandulenko
2004-12-11Fix dumb CE compilerNicolas Bacca
2004-12-09Pass subdirectories to gamedetector functionsRobert Göffringmann
2004-12-05Clean up OSystem::EventMax Horn
2004-11-29Fix music volumeEugene Sandulenko
2004-11-28Changed parameter order of SoundMixer::playInputStream to match that of playRawMax Horn
2004-11-27Make use of our String class instead of juggling with char pointers; added Fi...Max Horn
2004-11-27AudioStream::read() has been removed quite some time ago, now making sure tha...Max Horn
2004-11-27Moved Engine::getSavePath() to class SaveFileManager; removed the 'directory'...Max Horn
2004-11-26SpellingMax Horn
2004-11-24Fix a`ll engines. They work, though current fix is just temporary.Eugene Sandulenko
2004-11-23Added Engine::init() method; added return value to Engine::go()Max Horn