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authorNebuleon Fumika2012-12-17 22:42:09 -0500
committerNebuleon Fumika2012-12-17 22:42:09 -0500
commitb935574e53ce56cc89691bfaff1905b0d1207739 (patch)
tree2526d722efa69e095002155de4e1ce9e55a9c9a6 /source
parent3b2e1bcf79e2592de9c6cd8138ade70917615083 (diff)
downloadsnes9x2005-b935574e53ce56cc89691bfaff1905b0d1207739.tar.gz
snes9x2005-b935574e53ce56cc89691bfaff1905b0d1207739.tar.bz2
snes9x2005-b935574e53ce56cc89691bfaff1905b0d1207739.zip
Remove more unneeded files.
Diffstat (limited to 'source')
-rw-r--r--source/snes9x.cpp808
-rw-r--r--source/sound.cpp279
-rw-r--r--source/spc.cpp133
-rw-r--r--source/spccycles.cpp110
-rw-r--r--source/spctool.cpp201
5 files changed, 0 insertions, 1531 deletions
diff --git a/source/snes9x.cpp b/source/snes9x.cpp
deleted file mode 100644
index fd0ee0e..0000000
--- a/source/snes9x.cpp
+++ /dev/null
@@ -1,808 +0,0 @@
-/*******************************************************************************
- Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
- (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
- Jerremy Koot (jkoot@snes9x.com)
-
- (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
-
- (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
- funkyass (funkyass@spam.shaw.ca),
- Joel Yliluoma (http://iki.fi/bisqwit/)
- Kris Bleakley (codeviolation@hotmail.com),
- Matthew Kendora,
- Nach (n-a-c-h@users.sourceforge.net),
- Peter Bortas (peter@bortas.org) and
- zones (kasumitokoduck@yahoo.com)
-
- C4 x86 assembler and some C emulation code
- (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
- _Demo_ (_demo_@zsnes.com), and Nach
-
- C4 C++ code
- (c) Copyright 2003 Brad Jorsch
-
- DSP-1 emulator code
- (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
- John Weidman, neviksti (neviksti@hotmail.com),
- Kris Bleakley, Andreas Naive
-
- DSP-2 emulator code
- (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
- Lord Nightmare (lord_nightmare@users.sourceforge.net
-
- OBC1 emulator code
- (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
- Kris Bleakley
- Ported from x86 assembler to C by sanmaiwashi
-
- SPC7110 and RTC C++ emulator code
- (c) Copyright 2002 Matthew Kendora with research by
- zsKnight, John Weidman, and Dark Force
-
- S-DD1 C emulator code
- (c) Copyright 2003 Brad Jorsch with research by
- Andreas Naive and John Weidman
-
- S-RTC C emulator code
- (c) Copyright 2001 John Weidman
-
- ST010 C++ emulator code
- (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
-
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
-
- Super FX C emulator code
- (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
-
-
- SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
-
-
- Specific ports contains the works of other authors. See headers in
- individual files.
-
- Snes9x homepage: http://www.snes9x.com
-
- Permission to use, copy, modify and distribute Snes9x in both binary and
- source form, for non-commercial purposes, is hereby granted without fee,
- providing that this license information and copyright notice appear with
- all copies and any derived work.
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event shall the authors be held liable for any damages
- arising from the use of this software.
-
- Snes9x is freeware for PERSONAL USE only. Commercial users should
- seek permission of the copyright holders first. Commercial use includes
- charging money for Snes9x or software derived from Snes9x.
-
- The copyright holders request that bug fixes and improvements to the code
- should be forwarded to them so everyone can benefit from the modifications
- in future versions.
-
- Super NES and Super Nintendo Entertainment System are trademarks of
- Nintendo Co., Limited and its subsidiary companies.
-*******************************************************************************/
-#include <stdlib.h>
-#include <stdio.h>
-#ifdef HAVE_STRINGS_H
-#include <strings.h>
-#endif
-
-#include "snes9x.h"
-#include "memmap.h"
-#include "display.h"
-#include "cheats.h"
-
-#ifdef DEBUGGER
-extern FILE *trace;
-#endif
-
-void S9xUsage ()
-{
- S9xMessage (S9X_INFO, S9X_USAGE, "snes9x: S9xUsage: snes9x <options> <rom image filename>\n\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "Where <options> can be:\n");
-
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--cycles or -h <num> Percentage of CPU cycles to execute every scan line (default 90)\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--frameskip or -f <num> Screen update frame skip rate (default 2)\n");
- S9xExtraUsage ();
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--hirom or -fh or -hr Force Hi-ROM memory map, useful for hacked ROM images.\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--lorom or -fl or -lr Force Lo-ROM memory map, useful for hacked ROM images.\n");
- //FIXME: -old bsolete?
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--old or -o Enable old-style SNES joypad emulation\n");
- //FIXME: -noold obsolete?
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--noold or -no Disbale old-style SNES joypad emulation\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--soundskip or -ss <num> Sound CPU skip-waiting method, 0 - 3 (default 0)\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--sound or -s Enable digital sound output (default: enabled)\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--nosound or -ns Disable digital sound output\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--soundquality or -r <num> Sound sample playback rate/quality, 0-7 (default 4)\n");
-
-#ifdef __sgi
-/* BS: changed the sample rate values to match the IRIX options */
- S9xMessage (S9X_INFO, S9X_USAGE, "\
- 0 - off, 1 - 8192, 2 - 11025, 3 - 16000,\n\
- 4 - 22050 (default), 5 - 32000, 6 - 44100,\n\
- 7 - 48000\n");
-#else
- S9xMessage (S9X_INFO, S9X_USAGE, "\
- 0 - off, 1 - 8192, 2 - 11025, 3 - 16500,\n\
- 4 - 22050 (default), 5 - 29300, 6 - 36600,\n\
- 7 - 44000\n");
-#endif
-
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--stereo Enable stereo sound (default: mono sound)\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--mono Enable mono sound (default: mono sound)\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--buffersize or -B Sound playback buffer size (default auto for playback rate)\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--nospeedhacks or -N Disable some internal speed ups that break a few ROMs\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--speedhacks or -SH Enable some internal speed ups that break a few ROMs\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--loadsnapshot or -l <filename>\n\
- Load saved game position snapshot file & required ROM\n\
- image.\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--swapjoypads or -s Swap joypad 1 and 2 around\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--pal or -p Fool ROM into thinking that this is a PAL SNES system\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--ntsc or -n Fool ROM into thinking that this is a NTCS SNES system\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--interleaved or -i ROM image is in interleaved format.\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--interleaved2 or -i2 ROM image is in interleaved 2 format\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--interleavedgd24 or -gd24 ROM image is in Game Doctor 24 Mbit format\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--nohdma or -H Disable H-DMA emulation (default: enabled)\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--hdma or -NH Enable H-DMA emulation (default: enabled)\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--layering or -L Swap some background priority levels - helps some games\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--graphicwindows Enable graphic window effects (default: enabled)\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--nographicwindows or -nw Disable graphic window effects (default: enabled)\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--nopatch Disable IPS autopatching\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--nocheat Disable the cheat system\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--cheat Enables the cheat system\n");
-#ifdef DEBUGGER
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--noirq or -I Disable processor IRQ (for debugging)\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--debug or -d Enter debug mode once ROM has loaded\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--trace or -t Trace CPU instructions to file (WARNING: file gets very large!)\n");
-#endif
-
-#ifdef JOYSTICK_SUPPORT
-#ifdef __linux
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--joydevX /dev/jsY Use joystick device /dev/jsY for emulation of gamepad X\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--joymapX 0 1 2 3 4 5 6 7 Joystick buttons which should be assigned to gamepad X - A B X Y TL TR Start and Select\n");
-#else
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--four or -4 Single standard PC joystick has four buttons\n");
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--six or -6 Single standard PC joystick has six buttons\n");
-#endif
- S9xMessage (S9X_INFO, S9X_USAGE, "\
--nojoy or -j Disable joystick support\n");
-#endif
-
- S9xMessage (S9X_INFO, S9X_USAGE, "\
-\nROM image needs to be in Super MagiCom (*.smc), Super FamiCom (*.sfc),\n\
-*.fig, or split (*.1, *.2, or sf32527a, sf32527b, etc) format and can be\n\
-compressed with gzip or compress.\n");
-
- exit (1);
-}
-
-#ifdef STORM
-extern int dofps;
-extern int hicolor;
-extern int secondjoy;
-extern int minimal;
-int prelude=0;
-extern int unit;
-#endif
-
-char *S9xParseArgs (char **argv, int argc)
-{
- char *rom_filename = NULL;
-
- for (int i = 1; i < argc; i++)
- {
- if (*argv[i] == '-')
- {
- if (strcasecmp (argv [i], "--selftest") == 0)
- {
- // FIXME: Probable missuse of S9X_USAGE
- // FIXME: Actual tests. But at least this checks for coredumps.
- S9xMessage (S9X_INFO, S9X_USAGE, "Running selftest ...");
- S9xMessage (S9X_INFO, S9X_USAGE, "snes9x started:\t[OK]");
- S9xMessage (S9X_INFO, S9X_USAGE, "All tests ok.");
- exit(0);
- }
- if (strcasecmp (argv [i], "-so") == 0 ||
- strcasecmp (argv [i], "-sound") == 0)
- {
- Settings.NextAPUEnabled = TRUE;
- }
- else if (strcasecmp (argv [i], "-ns") == 0 ||
- strcasecmp (argv [i], "-nosound") == 0)
- {
- Settings.NextAPUEnabled = FALSE;
- }
- else if (strcasecmp (argv [i], "-soundskip") == 0 ||
- strcasecmp (argv [i], "-sk") == 0)
- {
- if (i + 1 < argc)
- Settings.SoundSkipMethod = atoi (argv [++i]);
- else
- S9xUsage ();
- }
- else if (strcasecmp (argv [i], "-ra") == 0 ||
- strcasecmp (argv [i], "-ratio") == 0)
- {
- if ((i + 1) < argc)
- {
- }
- else
- S9xUsage ();
- }
- else if (strcasecmp (argv [i], "-h") == 0 ||
- strcasecmp (argv [i], "-cycles") == 0)
- {
- if (i + 1 < argc)
- {
- int p = atoi (argv [++i]);
- if (p > 0 && p < 200)
- Settings.CyclesPercentage = p;
- }
- else
- S9xUsage ();
- }
- else if (strcasecmp (argv [i], "-nh") == 0 ||
- strcasecmp (argv [i], "-nohdma") == 0)
- {
- Settings.DisableHDMA = TRUE;
- }
- else if (strcasecmp (argv [i], "-ha") == 0 ||
- strcasecmp (argv [i], "-hdma") == 0)
- {
- Settings.DisableHDMA = FALSE;
- }
- else if (strcasecmp (argv [i], "-n") == 0 ||
- strcasecmp (argv [i], "-nospeedhacks") == 0)
- {
- Settings.ShutdownMaster = FALSE;
- }
- else if (strcasecmp (argv [i], "-sh") == 0 ||
- strcasecmp (argv [i], "-speedhacks") == 0)
- {
- Settings.ShutdownMaster = TRUE;
- }
- else if (strcasecmp (argv [i], "-p") == 0 ||
- strcasecmp (argv [i], "-pal") == 0)
- {
- Settings.ForcePAL = TRUE;
- }
- else if (strcasecmp (argv [i], "-n") == 0 ||
- strcasecmp (argv [i], "-ntsc") == 0)
- {
- Settings.ForceNTSC = TRUE;
- }
- else if (strcasecmp (argv [i], "-f") == 0 ||
- strcasecmp (argv [i], "-frameskip") == 0)
- {
- if (i + 1 < argc)
- Settings.SkipFrames = atoi (argv [++i]) + 1;
- else
- S9xUsage ();
- }
- else if (strcasecmp (argv [i], "-fh") == 0 ||
- strcasecmp (argv [i], "-hr") == 0 ||
- strcasecmp (argv [i], "-hirom") == 0)
- Settings.ForceHiROM = TRUE;
- else if (strcasecmp (argv [i], "-fl") == 0 ||
- strcasecmp (argv [i], "-lr") == 0 ||
- strcasecmp (argv [i], "-lorom") == 0)
- Settings.ForceLoROM = TRUE;
- else if (strcasecmp (argv [i], "-hd") == 0 ||
- strcasecmp (argv [i], "-header") == 0 ||
- strcasecmp (argv [i], "-he") == 0)
- {
- Settings.ForceHeader = TRUE;
- }
- else if (strcasecmp (argv [i], "-nhd") == 0 ||
- strcasecmp (argv [i], "-noheader") == 0)
- {
- Settings.ForceNoHeader = TRUE;
- }
- else if (strcasecmp (argv [i], "-bs") == 0)
- {
- Settings.BS = TRUE;
- }
-#ifdef DEBUGGER
- else if (strcasecmp (argv [i], "-d") == 0 ||
- strcasecmp (argv [i], "-debug") == 0)
- {
- CPU.Flags |= DEBUG_MODE_FLAG;
- }
- else if (strcasecmp (argv [i], "-t") == 0 ||
- strcasecmp (argv [i], "-trace") == 0)
- {
- trace = fopen ("trace.log", "wb");
- CPU.Flags |= TRACE_FLAG;
- }
-#endif
- else if (strcasecmp (argv [i], "-L") == 0 ||
- strcasecmp (argv [i], "-layering") == 0)
- Settings.BGLayering = TRUE;
- else if (strcasecmp (argv [i], "-nl") == 0 ||
- strcasecmp (argv [i], "-nolayering") == 0)
- Settings.BGLayering = FALSE;
- else if (strcasecmp (argv [i], "-O") == 0 ||
- strcasecmp (argv [i], "-tileredraw") == 0)
- {
- }
- else if (strcasecmp (argv [i], "-no") == 0 ||
- strcasecmp (argv [i], "-lineredraw") == 0)
- {
- }
- else if (strcasecmp (argv [i], "-tr") == 0 ||
- strcasecmp (argv [i], "-transparency") == 0)
- {
- Settings.ForceTransparency = TRUE;
- Settings.ForceNoTransparency = FALSE;
- }
- else if (strcasecmp (argv [i], "-nt") == 0 ||
- strcasecmp (argv [i], "-notransparency") == 0)
- {
- Settings.ForceNoTransparency = TRUE;
- Settings.ForceTransparency = FALSE;
- }
- else if (strcasecmp (argv [i], "-hi") == 0 ||
- strcasecmp (argv [i], "-hires") == 0)
- {
- Settings.SupportHiRes = TRUE;
- }
- else if (strcasecmp (argv [i], "-16") == 0 ||
- strcasecmp (argv [i], "-sixteen") == 0)
- {
- Settings.SixteenBit = TRUE;
- }
- else if (strcasecmp (argv [i], "-displayframerate") == 0 ||
- strcasecmp (argv [i], "-dfr") == 0)
- {
- Settings.DisplayFrameRate = TRUE;
- }
- else if (strcasecmp (argv [i], "-s") == 0 ||
- strcasecmp (argv [i], "-swapjoypads") == 0 ||
- strcasecmp (argv [i], "-sw") == 0)
- Settings.SwapJoypads = TRUE;
- else if (strcasecmp (argv [i], "-i") == 0 ||
- strcasecmp (argv [i], "-interleaved") == 0)
- Settings.ForceInterleaved = TRUE;
- else if (strcasecmp (argv [i], "-i2") == 0 ||
- strcasecmp (argv [i], "-interleaved2") == 0)
- Settings.ForceInterleaved2=TRUE;
- else if (strcasecmp (argv [i], "-gd24") == 0 ||
- strcasecmp (argv [i], "-interleavedgd24") == 0)
- Settings.ForceInterleaveGD24 = TRUE;
- else if (strcasecmp (argv [i], "-ni") == 0 ||
- strcasecmp (argv [i], "-nointerleave") == 0)
- Settings.ForceNotInterleaved = TRUE;
- else if (strcasecmp (argv [i], "-noirq") == 0)
- Settings.DisableIRQ = TRUE;
- else if (strcasecmp (argv [i], "-nw") == 0 ||
- strcasecmp (argv [i], "-nowindows") == 0)
- {
- Settings.DisableGraphicWindows = TRUE;
- }
- else if (strcasecmp (argv [i], "-nopatch") == 0)
- {
- Settings.NoPatch=TRUE;
- }
- else if (strcasecmp (argv [i], "-nocheat") == 0)
- {
- Settings.ApplyCheats=FALSE;
- }
- else if (strcasecmp (argv [i], "-cheat") == 0)
- {
- Settings.ApplyCheats=TRUE;
- }
- else if (strcasecmp (argv [i], "-windows") == 0)
- {
- Settings.DisableGraphicWindows = FALSE;
- }
- else if (strcasecmp (argv [i], "-aidoshm") == 0)
- {
- if (i + 1 < argc)
- {
- Settings.AIDOShmId = atoi (argv [++i]);
- fprintf(stderr, "Snes9X running in AIDO mode. shmid: %d\n",
- Settings.AIDOShmId);
- } else
- S9xUsage ();
- }
-#ifdef DEBUG_MAXCOUNT
- else if (strcasecmp (argv [i], "-maxcount") == 0)
- {
- if (i + 1 < argc)
- {
- Settings.MaxCount = atol (argv [++i]);
- fprintf(stderr, "Running for a maximum of %d loops.\n",
- Settings.MaxCount);
- } else
- S9xUsage ();
- }
-#endif
- else if (strcasecmp (argv [i], "-im7") == 0)
- {
- Settings.Mode7Interpolate = TRUE;
- }
- else if (strcasecmp (argv [i], "-gg") == 0 ||
- strcasecmp (argv [i], "-gamegenie") == 0)
- {
- if (i + 1 < argc)
- {
- uint32 address;
- uint8 byte;
- const char *error;
- if ((error = S9xGameGenieToRaw (argv [++i], address, byte)) == NULL)
- S9xAddCheat (TRUE, FALSE, address, byte);
- else
- S9xMessage (S9X_ERROR, S9X_GAME_GENIE_CODE_ERROR,
- error);
- }
- else
- S9xUsage ();
- }
- else if (strcasecmp (argv [i], "-ar") == 0 ||
- strcasecmp (argv [i], "-actionreplay") == 0)
- {
- if (i + 1 < argc)
- {
- uint32 address;
- uint8 byte;
- const char *error;
- if ((error = S9xProActionReplayToRaw (argv [++i], address, byte)) == NULL)
- S9xAddCheat (TRUE, FALSE, address, byte);
- else
- S9xMessage (S9X_ERROR, S9X_ACTION_REPLY_CODE_ERROR,
- error);
- }
- else
- S9xUsage ();
- }
- else if (strcasecmp (argv [i], "-gf") == 0 ||
- strcasecmp (argv [i], "-goldfinger") == 0)
- {
- if (i + 1 < argc)
- {
- uint32 address;
- uint8 bytes [3];
- bool8 sram;
- uint8 num_bytes;
- const char *error;
- if ((error = S9xGoldFingerToRaw (argv [++i], address, sram,
- num_bytes, bytes)) == NULL)
- {
- for (int c = 0; c < num_bytes; c++)
- S9xAddCheat (TRUE, FALSE, address + c, bytes [c]);
- }
- else
- S9xMessage (S9X_ERROR, S9X_GOLD_FINGER_CODE_ERROR,
- error);
- }
- else
- S9xUsage ();
- }
- else if (strcasecmp (argv[i], "-ft") == 0 ||
- strcasecmp (argv [i], "-frametime") == 0)
- {
- if (i + 1 < argc)
- {
- double ft;
- if (sscanf (argv [++i], "%lf", &ft) == 1)
- {
-#ifdef __WIN32__
- Settings.FrameTimePAL = (int32) (ft * 1000);
- Settings.FrameTimeNTSC = (int32) (ft * 1000);
-#else
- Settings.FrameTimePAL = (int32) ft;
- Settings.FrameTimeNTSC = (int32) ft;
-#endif
-
- }
- }
- else
- S9xUsage ();
- }
- else if (strcasecmp (argv [i], "-e") == 0 ||
- strcasecmp (argv [i], "-echo") == 0)
- Settings.DisableSoundEcho = FALSE;
- else if (strcasecmp (argv [i], "-ne") == 0 ||
- strcasecmp (argv [i], "-noecho") == 0)
- Settings.DisableSoundEcho = TRUE;
- else if (strcasecmp (argv [i], "-r") == 0 ||
- strcasecmp (argv [i], "-soundquality") == 0 ||
- strcasecmp (argv [i], "-sq") == 0)
- {
- if (i + 1 < argc)
- Settings.SoundPlaybackRate = atoi (argv [++i]) & 7;
- else
- S9xUsage ();
- }
- else if (strcasecmp (argv [i], "-stereo") == 0 ||
- strcasecmp (argv [i], "-st") == 0)
- {
- Settings.Stereo = TRUE;
- Settings.APUEnabled = TRUE;
- Settings.NextAPUEnabled = TRUE;
- }
- else if (strcasecmp (argv [i], "-mono") == 0)
- {
- Settings.Stereo = FALSE;
- Settings.NextAPUEnabled = TRUE;
- }
- else if (strcasecmp (argv [i], "-envx") == 0 ||
- strcasecmp (argv [i], "-ex") == 0)
- {
- Settings.SoundEnvelopeHeightReading = TRUE;
- }
- else if (strcasecmp (argv [i], "-nosamplecaching") == 0 ||
- strcasecmp (argv [i], "-nsc") == 0 ||
- strcasecmp (argv [i], "-nc") == 0)
- {
- Settings.DisableSampleCaching = TRUE;
- }
- else if (strcasecmp (argv [i], "-nomastervolume") == 0 ||
- strcasecmp (argv [i], "-nmv") == 0)
- {
- Settings.DisableMasterVolume = TRUE;
- }
- else if (strcasecmp (argv [i], "-soundsync") == 0 ||
- strcasecmp (argv [i], "-sy") == 0)
- {
- Settings.SoundSync = TRUE;
- Settings.SoundEnvelopeHeightReading = TRUE;
- Settings.InterpolatedSound = TRUE;
- }
- else if (strcasecmp (argv [i], "-soundsync2") == 0 ||
- strcasecmp (argv [i], "-sy2") == 0)
- {
- Settings.SoundSync = 2;
- Settings.SoundEnvelopeHeightReading = TRUE;
- Settings.InterpolatedSound = TRUE;
- }
- else if (strcasecmp (argv [i], "-interpolatedsound") == 0 ||
- strcasecmp (argv [i], "-is") == 0)
- {
- Settings.InterpolatedSound = TRUE;
- }
-#ifdef USE_THREADS
- else if (strcasecmp (argv [i], "-threadsound") == 0 ||
- strcasecmp (argv [i], "-ts") == 0)
- {
- Settings.ThreadSound = TRUE;
- }
-#endif
- else if (strcasecmp (argv [i], "-alt") == 0 ||
- strcasecmp (argv [i], "-altsampledecode") == 0)
- {
- Settings.AltSampleDecode = 1;
- }
- else if (strcasecmp (argv [i], "-fix") == 0)
- {
- Settings.FixFrequency = 1;
- }
- else if (strcasecmp (argv [i], "-nosuperfx") == 0 ||
- strcasecmp (argv [i], "-nosfx") == 0)
- Settings.ForceNoSuperFX = TRUE;
- else if (strcasecmp (argv [i], "-superfx") == 0 ||
- strcasecmp (argv [i], "-sfx") == 0)
- Settings.ForceSuperFX = TRUE;
- else if (strcasecmp (argv [i], "-dsp1") == 0)
- Settings.ForceDSP1 = TRUE;
- else if (strcasecmp (argv [i], "-nodsp1") == 0)
- Settings.ForceNoDSP1 = TRUE;
- else if (strcasecmp (argv [i], "-nomultiplayer5") == 0 ||
- strcasecmp (argv [i], "-nmp") == 0)
- Settings.MultiPlayer5 = FALSE;
- else if (strcasecmp (argv [i], "-multiplayer5") == 0 ||
- strcasecmp (argv [i], "-mp") == 0)
- {
- Settings.MultiPlayer5 = TRUE;
- Settings.ControllerOption = SNES_MULTIPLAYER5;
- }
- else if (strcasecmp (argv [i], "-mouse") == 0 ||
- strcasecmp (argv [i], "-mo") == 0)
- {
- Settings.ControllerOption = SNES_MOUSE_SWAPPED;
- Settings.Mouse = TRUE;
- }
- else if (strcasecmp (argv [i], "-nomouse") == 0 ||
- strcasecmp (argv [i], "-nm") == 0)
- {
- Settings.Mouse = FALSE;
- }
- else if (strcasecmp (argv [i], "-superscope") == 0 ||
- strcasecmp (argv [i], "-ss") == 0)
- {
- Settings.SuperScope = TRUE;
- Settings.ControllerOption = SNES_SUPERSCOPE;
- }
- else if (strcasecmp (argv [i], "-nosuperscope") == 0 ||
- strcasecmp (argv [i], "-nss") == 0)
- {
- Settings.SuperScope = FALSE;
- }
-#ifdef NETPLAY_SUPPORT
- else if (strcasecmp (argv [i], "-port") == 0 ||
- strcasecmp (argv [i], "-po") == 0)
- {
- if (i + 1 < argc)
- {
- Settings.NetPlay = TRUE;
- Settings.Port = -atoi (argv [++i]);
- }
- else
- S9xUsage ();
- }
- else if (strcasecmp (argv [i], "-server") == 0 ||
- strcasecmp (argv [i], "-srv") == 0)
- {
- if (i + 1 < argc)
- {
- Settings.NetPlay = TRUE;
- strncpy (Settings.ServerName, argv [++i], 127);
- Settings.ServerName [127] = 0;
- }
- else
- S9xUsage ();
- }
- else if (strcasecmp (argv [i], "-net") == 0)
- {
- Settings.NetPlay = TRUE;
- }
-#endif
-#ifdef STORM
- else if (strcasecmp(argv[i],"-nosecondjoy")==0){secondjoy=0;}
- else if (strcasecmp(argv[i],"-showfps")==0){dofps=1;}
- else if (strcasecmp(argv[i],"-hicolor")==0){hicolor=1;}
- else if (strcasecmp(argv[i],"-minimal")==0){minimal=1;printf("Keyboard with exception of ESC switched off!\n");}
- else if (strcasecmp(argv[i],"-ahiunit")==0)
- {
- if (i+1<argc)
- {
- fprintf(stderr,"AHI Unit set to: Unit %i\n",atoi(argv[++i]));
- unit=atoi(argv[++i]);
- }
- }
-#endif
-
- else
- S9xParseArg (argv, i, argc);
- }
- else
- rom_filename = argv [i];
- }
-
- return (rom_filename);
-}
-
-#if 0
-//static char* fgets(char *buffer, int num, FILE *stream)
-char* fgets(char *buffer, int num, FILE *stream)
-{
- int m;
- char *s;
-
-// printf("In fgets\n");
-
- if(num <= 0)
- return (NULL);
-
- num--;
- m= fread(buffer, 1, num, stream);
- *(buffer +m) = '\0';
-
-// printf("fread= %s\n", buffer);
-
- if(m == 0)
- return (NULL);
-
- s = strchr(buffer, '\n');
-
- if(m < num) //at the end of file
- {
- if(s == NULL)
- return (buffer);
-
- *(++s)= '\0'; //string include '\n'
- m -= s - buffer;
- fseek(stream, -m, SEEK_CUR);//fix fread pointer
- return (buffer);
- }
- else
- {
- if(s)
- {
- *(++s)= '\0'; //string include '\n'
- m -= s - buffer;
- fseek(stream, -m, SEEK_CUR);//fix fread pointer
- }
-
- return (buffer);
- }
-}
-#endif
-
-void S9xParseCheatsFile (const char *rom_filename)
-{
- FILE *f;
- char dir [_MAX_DIR];
- char drive [_MAX_DRIVE];
- char name [_MAX_FNAME];
- char ext [_MAX_EXT];
- char fname [_MAX_PATH];
- char buf [80];
- uint32 address;
- uint8 byte;
- uint8 bytes [3];
- bool8 sram;
- uint8 num_bytes;
- const char *error;
- char *p;
-
- _splitpath (rom_filename, drive, dir, name, ext);
- _makepath (fname, drive, dir, name, "pat");
-
- if ((f = fopen(fname, "r")) != NULL)
- {
- while(fgets(buf, 80, f) != NULL)
- {
- if ((p = strrchr (buf, '\n')) != NULL)
- *p = '\0';
- if (((error = S9xGameGenieToRaw (buf, address, byte)) == NULL) ||
- ((error = S9xProActionReplayToRaw (buf, address, byte)) == NULL))
- {
- S9xAddCheat (TRUE, FALSE, address, byte);
- }
- else
- if ((error = S9xGoldFingerToRaw (buf, address, sram,
- num_bytes, bytes)) == NULL)
- {
- for (int c = 0; c < num_bytes; c++)
- S9xAddCheat (TRUE, FALSE, address + c, bytes [c]);
- }
- else
- S9xMessage (S9X_ERROR, S9X_GAME_GENIE_CODE_ERROR, error);
- }
- fclose(f);
- }
-}
-
diff --git a/source/sound.cpp b/source/sound.cpp
deleted file mode 100644
index e69a1fb..0000000
--- a/source/sound.cpp
+++ /dev/null
@@ -1,279 +0,0 @@
-/*******************************************************************************
- Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
- (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
- Jerremy Koot (jkoot@snes9x.com)
-
- (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
-
- (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
- funkyass (funkyass@spam.shaw.ca),
- Joel Yliluoma (http://iki.fi/bisqwit/)
- Kris Bleakley (codeviolation@hotmail.com),
- Matthew Kendora,
- Nach (n-a-c-h@users.sourceforge.net),
- Peter Bortas (peter@bortas.org) and
- zones (kasumitokoduck@yahoo.com)
-
- C4 x86 assembler and some C emulation code
- (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
- _Demo_ (_demo_@zsnes.com), and Nach
-
- C4 C++ code
- (c) Copyright 2003 Brad Jorsch
-
- DSP-1 emulator code
- (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
- John Weidman, neviksti (neviksti@hotmail.com),
- Kris Bleakley, Andreas Naive
-
- DSP-2 emulator code
- (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
- Lord Nightmare (lord_nightmare@users.sourceforge.net
-
- OBC1 emulator code
- (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
- Kris Bleakley
- Ported from x86 assembler to C by sanmaiwashi
-
- SPC7110 and RTC C++ emulator code
- (c) Copyright 2002 Matthew Kendora with research by
- zsKnight, John Weidman, and Dark Force
-
- S-DD1 C emulator code
- (c) Copyright 2003 Brad Jorsch with research by
- Andreas Naive and John Weidman
-
- S-RTC C emulator code
- (c) Copyright 2001 John Weidman
-
- ST010 C++ emulator code
- (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
-
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
-
- Super FX C emulator code
- (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
-
-
- SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
-
-
- Specific ports contains the works of other authors. See headers in
- individual files.
-
- Snes9x homepage: http://www.snes9x.com
-
- Permission to use, copy, modify and distribute Snes9x in both binary and
- source form, for non-commercial purposes, is hereby granted without fee,
- providing that this license information and copyright notice appear with
- all copies and any derived work.
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event shall the authors be held liable for any damages
- arising from the use of this software.
-
- Snes9x is freeware for PERSONAL USE only. Commercial users should
- seek permission of the copyright holders first. Commercial use includes
- charging money for Snes9x or software derived from Snes9x.
-
- The copyright holders request that bug fixes and improvements to the code
- should be forwarded to them so everyone can benefit from the modifications
- in future versions.
-
- Super NES and Super Nintendo Entertainment System are trademarks of
- Nintendo Co., Limited and its subsidiary companies.
-*******************************************************************************/
-#include <devices/ahi.h>
-#include <exec/exec.h>
-#include <proto/ahi.h>
-#include <proto/dos.h>
-#include <proto/exec.h>
-#include <clib/ahippc_protos.h>
-#include <stdio.h>
-
-#define EQ ==
-#define MINBUFFLEN 10000
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <errno.h>
-#include <fcntl.h>
-
-#include "snes9x.h"
-#include "soundux.h"
-
-extern SoundStatus so;
-
-extern int AudioOpen(unsigned long freq, unsigned long bufsize, unsigned long bitrate, unsigned long stereo);
-extern void AudioClose(void);
-
-extern int OpenPrelude(ULONG Type, ULONG DefaultFreq, ULONG MinBuffSize);
-extern void ClosePrelude(void);
-
-extern int SoundSignal;
-unsigned long DoubleBuffer;
-//extern struct AHISampleInfo Sample0;
-//extern struct AHISampleInfo Sample1;
-//extern unsigned long BufferSize;
-
-struct Library *AHIPPCBase;
-struct Library *AHIBase;
-struct MsgPort *AHImp=NULL;
-struct AHIRequest *AHIio=NULL;
-BYTE AHIDevice=-1;
-
-struct AHIData *AHIData;
-
-unsigned long Frequency = 0;
-//unsigned long BufferSize = 0;
-unsigned long BitRate = 0;
-unsigned long Stereo = 0;
-//unsigned long AHIError = 9;
-
-BYTE InternSignal=-1;
-
-int mixsamples;
-extern int prelude;
-
-#define REALSIZE (BitRate*Stereo)
-
-struct AHIAudioModeRequester *req=NULL;
-struct AHIAudioCtrl *actrl=NULL;
-
-ULONG BufferLen=NULL;
-
-
-/* this really should be dynamically allocated... */
-#undef MAX_BUFFER_SIZE
-#define MAX_BUFFER_SIZE 65536
-#define MIN_BUFFER_SIZE 65536
-
-#define MODE_MONO 0
-#define MODE_STEREO 1
-
-#define QUAL_8BIT 8
-#define QUAL_16BIT 16
-
-
-int test=0;
-int test2=0;
-
-int AudioOpen(unsigned long freq, unsigned long minbufsize, unsigned long bitrate, unsigned long stereo)
-{
- ULONG Type;
-
- Frequency = freq;
-
- so.playback_rate = Frequency;
-
- if(stereo) so.stereo = TRUE;
- else so.stereo = FALSE;
-
- switch(bitrate)
- {
- case 8:
- so.sixteen_bit = FALSE;
- BitRate=1;
- if(stereo)
- {
- Stereo=2;
- Type = AHIST_S8S;
- }
- else
- {
- Stereo=1;
- Type = AHIST_M8S;
- }
-
- break;
-
- default: //defaulting to 16bit, because it means it won't crash atleast
- case QUAL_16BIT:
- so.sixteen_bit = TRUE;
- BitRate=2;
- if(stereo)
- {
- Stereo=2;
- Type = AHIST_S16S;
- }
- else
- {
- Stereo=1;
- Type = AHIST_M16S;
- }
- break;
- }
-
- if(prelude) prelude = OpenPrelude(Type, freq, minbufsize);
-
-
- if(prelude) return 1; else printf("Defaulting to AHI...\n");
-
- /* only 1 channel right? */
- /* NOTE: The buffersize will not always be what you requested
- * it finds the minimun AHI requires and then rounds it up to
- * nearest 32 bytes. Check AHIData->BufferSize or Samples[n].something_Length
- */
- if(AHIData = OpenAHI(1, Type, AHI_INVALID_ID, AHI_DEFAULT_FREQ, 0, minbufsize))
- {
- printf("AHI opened\n");
- printf("BuffSize %d\n", AHIData->BufferSize);
- }
- else
- {
- printf("AHI failed to open: %d\n", AHIData);
- return 0;
- }
-
- so.buffer_size = AHIData->BufferSize; // in bytes
- if (so.buffer_size > MAX_BUFFER_SIZE) so.buffer_size = MAX_BUFFER_SIZE;
-
- /* Lots of useful fields in the AHIData struct, have a look */
- AHIBase = AHIData->AHIBase;
- actrl = AHIData->AudioCtrl;
- Frequency = AHIData->MixingFreq;
-
- printf("signal %ld\n", AHIData->SoundFuncSignal);
-
- Wait(AHIData->SoundFuncSignal);
-
- /* I don't think it should start playing until there is something
- * In the buffer, however to set off the SoundFunc it should
- * probably go through the buffer at least once, just silently.
- */
- AHI_SetFreq(0, Frequency, actrl, AHISF_IMM);
-
- Wait(AHIData->SoundFuncSignal);
-
- AHI_SetVol(0, 0x10000, 0x8000, actrl, AHISF_IMM);
-
- mixsamples=AHIData->BufferSamples;
-
- SoundSignal = AHIData->SoundFuncSignal;
-
- return 1;
-}
-
-void AudioClose( void )
-{
- if(prelude) ClosePrelude();
- else ;//CloseAHI(AHIData);
-}
-
-
-#include <wbstartup.h>
-
-extern int main(int argc, char **argv);
-
-void wbmain(struct WBStartup * argmsg)
-{
- char argv[1][]={"WarpSNES"};
- int argc=1;
- main(argc,(char **)argv);
-}
-
-
diff --git a/source/spc.cpp b/source/spc.cpp
deleted file mode 100644
index c12c831..0000000
--- a/source/spc.cpp
+++ /dev/null
@@ -1,133 +0,0 @@
-/*******************************************************************************
- Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
- (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
- Jerremy Koot (jkoot@snes9x.com)
-
- (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
-
- (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
- funkyass (funkyass@spam.shaw.ca),
- Joel Yliluoma (http://iki.fi/bisqwit/)
- Kris Bleakley (codeviolation@hotmail.com),
- Matthew Kendora,
- Nach (n-a-c-h@users.sourceforge.net),
- Peter Bortas (peter@bortas.org) and
- zones (kasumitokoduck@yahoo.com)
-
- C4 x86 assembler and some C emulation code
- (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
- _Demo_ (_demo_@zsnes.com), and Nach
-
- C4 C++ code
- (c) Copyright 2003 Brad Jorsch
-
- DSP-1 emulator code
- (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
- John Weidman, neviksti (neviksti@hotmail.com),
- Kris Bleakley, Andreas Naive
-
- DSP-2 emulator code
- (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
- Lord Nightmare (lord_nightmare@users.sourceforge.net
-
- OBC1 emulator code
- (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
- Kris Bleakley
- Ported from x86 assembler to C by sanmaiwashi
-
- SPC7110 and RTC C++ emulator code
- (c) Copyright 2002 Matthew Kendora with research by
- zsKnight, John Weidman, and Dark Force
-
- S-DD1 C emulator code
- (c) Copyright 2003 Brad Jorsch with research by
- Andreas Naive and John Weidman
-
- S-RTC C emulator code
- (c) Copyright 2001 John Weidman
-
- ST010 C++ emulator code
- (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
-
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
-
- Super FX C emulator code
- (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
-
-
- SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
-
-
- Specific ports contains the works of other authors. See headers in
- individual files.
-
- Snes9x homepage: http://www.snes9x.com
-
- Permission to use, copy, modify and distribute Snes9x in both binary and
- source form, for non-commercial purposes, is hereby granted without fee,
- providing that this license information and copyright notice appear with
- all copies and any derived work.
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event shall the authors be held liable for any damages
- arising from the use of this software.
-
- Snes9x is freeware for PERSONAL USE only. Commercial users should
- seek permission of the copyright holders first. Commercial use includes
- charging money for Snes9x or software derived from Snes9x.
-
- The copyright holders request that bug fixes and improvements to the code
- should be forwarded to them so everyone can benefit from the modifications
- in future versions.
-
- Super NES and Super Nintendo Entertainment System are trademarks of
- Nintendo Co., Limited and its subsidiary companies.
-*******************************************************************************/
-void S9xSPCDump (const char *filename)
-{
- FILE *fs;
-
- bool8 read_only = FALSE;
- char def [PATH_MAX];
- char title [PATH_MAX];
- char drive [_MAX_DRIVE];
- char dir [_MAX_DIR];
- char ext [_MAX_EXT];
-
- S9xSetSoundMute (TRUE);
-
-#if 0
- _splitpath (Memory.ROMFilename, drive, dir, def, ext);
- strcat (def, ".spc");
- sprintf (title, "%s SPC filename",
- read_only ? "Select load" : "Choose save");
- const char *filename;
-
- filename = S9xSelectFilename (def, ".", "spc", title);
-#endif
-
- fs = fopen (filename, "wb");
- fputs ("SNES-SPC700 Sound File Data 0.10", fs);
- fseek (fs, 37, SEEK_SET);
- fwrite (&APURegisters.PC, 2, 1, fs);
-
- fputc (APURegisters.YA.B.A, fs);
- fputc (APURegisters.X, fs);
- fputc (APURegisters.YA.B.Y, fs);
- fputc (APURegisters.P, fs);
- fputc (APURegisters.S - 0x100, fs); // ???
- fseek (fs, 256, SEEK_SET);
-
- fwrite (IAPU.RAM, 1, 65536, fs);
-
- fwrite (APU.DSP, 1, 192, fs);
- fwrite (APU.ExtraRAM, 1, 64, fs);
-
- fclose (fs);
-
- S9xSetSoundMute (FALSE);
-}
-
diff --git a/source/spccycles.cpp b/source/spccycles.cpp
deleted file mode 100644
index 3cb572e..0000000
--- a/source/spccycles.cpp
+++ /dev/null
@@ -1,110 +0,0 @@
-/*******************************************************************************
- Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
- (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
- Jerremy Koot (jkoot@snes9x.com)
-
- (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
-
- (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
- funkyass (funkyass@spam.shaw.ca),
- Joel Yliluoma (http://iki.fi/bisqwit/)
- Kris Bleakley (codeviolation@hotmail.com),
- Matthew Kendora,
- Nach (n-a-c-h@users.sourceforge.net),
- Peter Bortas (peter@bortas.org) and
- zones (kasumitokoduck@yahoo.com)
-
- C4 x86 assembler and some C emulation code
- (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
- _Demo_ (_demo_@zsnes.com), and Nach
-
- C4 C++ code
- (c) Copyright 2003 Brad Jorsch
-
- DSP-1 emulator code
- (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
- John Weidman, neviksti (neviksti@hotmail.com),
- Kris Bleakley, Andreas Naive
-
- DSP-2 emulator code
- (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
- Lord Nightmare (lord_nightmare@users.sourceforge.net
-
- OBC1 emulator code
- (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
- Kris Bleakley
- Ported from x86 assembler to C by sanmaiwashi
-
- SPC7110 and RTC C++ emulator code
- (c) Copyright 2002 Matthew Kendora with research by
- zsKnight, John Weidman, and Dark Force
-
- S-DD1 C emulator code
- (c) Copyright 2003 Brad Jorsch with research by
- Andreas Naive and John Weidman
-
- S-RTC C emulator code
- (c) Copyright 2001 John Weidman
-
- ST010 C++ emulator code
- (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
-
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
-
- Super FX C emulator code
- (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
-
-
- SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
-
-
- Specific ports contains the works of other authors. See headers in
- individual files.
-
- Snes9x homepage: http://www.snes9x.com
-
- Permission to use, copy, modify and distribute Snes9x in both binary and
- source form, for non-commercial purposes, is hereby granted without fee,
- providing that this license information and copyright notice appear with
- all copies and any derived work.
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event shall the authors be held liable for any damages
- arising from the use of this software.
-
- Snes9x is freeware for PERSONAL USE only. Commercial users should
- seek permission of the copyright holders first. Commercial use includes
- charging money for Snes9x or software derived from Snes9x.
-
- The copyright holders request that bug fixes and improvements to the code
- should be forwarded to them so everyone can benefit from the modifications
- in future versions.
-
- Super NES and Super Nintendo Entertainment System are trademarks of
- Nintendo Co., Limited and its subsidiary companies.
-*******************************************************************************/
-
-static uint8 spc700cycles [256] =
-{
- /* 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, a, b, c, d, e, f, */
- /* 00 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 6, 8,
- /* 10 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 4, 6,
- /* 20 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 5, 4,
- /* 30 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 3, 8,
- /* 40 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 6, 6,
- /* 50 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 4, 5, 2, 2, 4, 3,
- /* 60 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 5, 5,
- /* 70 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 6,
- /* 80 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 2, 4, 5,
- /* 90 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2,12, 5,
- /* a0 */ 3, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 2, 4, 4,
- /* b0 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 4,
- /* c0 */ 3, 8, 4, 5, 4, 5, 4, 7, 2, 5, 6, 4, 5, 2, 4, 9,
- /* d0 */ 2, 8, 4, 5, 5, 6, 6, 7, 4, 5, 4, 5, 2, 2, 6, 3,
- /* e0 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 4, 5, 3, 4, 3, 4, 3,
- /* f0 */ 2, 8, 4, 5, 4, 5, 5, 6, 3, 4, 5, 4, 2, 2, 4, 3
-};
-
diff --git a/source/spctool.cpp b/source/spctool.cpp
deleted file mode 100644
index 011498c..0000000
--- a/source/spctool.cpp
+++ /dev/null
@@ -1,201 +0,0 @@
-/*******************************************************************************
- Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
- (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
- Jerremy Koot (jkoot@snes9x.com)
-
- (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
-
- (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
- funkyass (funkyass@spam.shaw.ca),
- Joel Yliluoma (http://iki.fi/bisqwit/)
- Kris Bleakley (codeviolation@hotmail.com),
- Matthew Kendora,
- Nach (n-a-c-h@users.sourceforge.net),
- Peter Bortas (peter@bortas.org) and
- zones (kasumitokoduck@yahoo.com)
-
- C4 x86 assembler and some C emulation code
- (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
- _Demo_ (_demo_@zsnes.com), and Nach
-
- C4 C++ code
- (c) Copyright 2003 Brad Jorsch
-
- DSP-1 emulator code
- (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
- John Weidman, neviksti (neviksti@hotmail.com),
- Kris Bleakley, Andreas Naive
-
- DSP-2 emulator code
- (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
- Lord Nightmare (lord_nightmare@users.sourceforge.net
-
- OBC1 emulator code
- (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
- Kris Bleakley
- Ported from x86 assembler to C by sanmaiwashi
-
- SPC7110 and RTC C++ emulator code
- (c) Copyright 2002 Matthew Kendora with research by
- zsKnight, John Weidman, and Dark Force
-
- S-DD1 C emulator code
- (c) Copyright 2003 Brad Jorsch with research by
- Andreas Naive and John Weidman
-
- S-RTC C emulator code
- (c) Copyright 2001 John Weidman
-
- ST010 C++ emulator code
- (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
-
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
-
- Super FX C emulator code
- (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
-
-
- SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
-
-
- Specific ports contains the works of other authors. See headers in
- individual files.
-
- Snes9x homepage: http://www.snes9x.com
-
- Permission to use, copy, modify and distribute Snes9x in both binary and
- source form, for non-commercial purposes, is hereby granted without fee,
- providing that this license information and copyright notice appear with
- all copies and any derived work.
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event shall the authors be held liable for any damages
- arising from the use of this software.
-
- Snes9x is freeware for PERSONAL USE only. Commercial users should
- seek permission of the copyright holders first. Commercial use includes
- charging money for Snes9x or software derived from Snes9x.
-
- The copyright holders request that bug fixes and improvements to the code
- should be forwarded to them so everyone can benefit from the modifications
- in future versions.
-
- Super NES and Super Nintendo Entertainment System are trademarks of
- Nintendo Co., Limited and its subsidiary companies.
-*******************************************************************************/
-#include "snes9x.h"
-#include "spctool/dsp.h"
-#include "spctool/spc700.h"
-#include "spctool/soundmod.h"
-#include "apu.h"
-
-bool8 S9xOpenSoundDevice (int, bool8, int);
-
-void S9xSetPlaybackRate (uint32 rate)
-{
- DOpt SmpOpt;
-
- SmpOpt.Smp8bit=false;
- SmpOpt.SmpMono=false;
- SmpOpt.IntType=IntC;
- SmpOpt.OldBRE=false;
- SmpOpt.MixRout=1;
- SetSPUOpt (rate, SmpOpt);
-
-// so.playback_rate = playback_rate;
-// so.err_rate = (uint32) (SNES_SCANLINE_TIME * FIXED_POINT / (1.0 / (double) so.playback_rate));
- }
-
-bool8 S9xSetSoundMute (bool8 mute)
-{
- return (TRUE);
-}
-
-START_EXTERN_C
-bool8 S9xInitSound (int mode, bool8 stereo, int buffer_size)
-{
- if (!(mode & 7))
- return (TRUE);
-
- S9xSetSoundMute (TRUE);
- if (!S9xOpenSoundDevice (mode, stereo, buffer_size))
- {
- S9xMessage (S9X_ERROR, S9X_SOUND_DEVICE_OPEN_FAILED,
- "Sound device open failed");
- return (FALSE);
- }
- return (TRUE);
-}
-
-void TraceSPC (unsigned char *PC, unsigned short YA, unsigned char X,
- SPCFlags PS, unsigned char *SP)
-{
- APURegisters.YA.W = YA;
- APURegisters.X = X;
- APURegisters.S = SP - IAPU.RAM;
- IAPU.PC = PC;
- IAPU._Carry = PS.C;
- IAPU._Zero = !PS.Z | (PS.N << 7);
- IAPU._Overflow = PS.V;
- APURegisters.P = *(uint8 *) &PS;
- S9xTraceAPU ();
-}
-
-bool8 S9xInitAPU ()
-{
- void *SPCBase; //Base pointer and aligned pointer to SPC RAM
-
- SPCBase=malloc(131072); //Allocate memory for SPC RAM
- memset(SPCBase, 0, 131072);
-
- IAPU.RAM=(uint8 *) InitSPU(SPCBase); //Initialize SPU w/ ptr to SPC RAM (Call only once)
-
- S9xSetPlaybackRate (22050);
- ResetSPU(20); //Reset SPU with pre-amp level of 30
-// _SetSPCDbg(TraceSPC); //Install debug handler
- return (TRUE);
-}
-
-void S9xResetAPU ()
-{
- ResetSPU(20);
- IAPU.RAM [0xf1] = 0x80;
- _FixSPC (0xffc0, 0, 0, 0, 0, 0xff);
-// FixDSP ();
-}
-
-extern "C" void EDSP (uint8 *, int32);
-
-void S9xMixSamplesO (uint8 *buffer, int sample_count, int byte_offset)
-{
-// _EmuDSP (buffer + byte_offset, sample_count / 2);
-
- EDSP (buffer + byte_offset, sample_count / 2);
-#if 0
-for (int i = 0; i < 32; i++)
-printf ("%02x,", *(buffer + byte_offset + i));
-printf ("\n");
-#endif
-}
-END_EXTERN_C
-
-void S9xFixSoundAfterSnapshotLoad ()
-{
-}
-
-void S9xSetSoundControl (int)
-{
-}
-
-#ifdef DEBUGGER
-START_EXTERN_C
-void S9xDeinitAPU ()
-{
-}
-
-END_EXTERN_C
-#endif
-