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AgeCommit message (Expand)Author
2022-04-01Snes9x2005 Non-Plus: Add optional low pass audio filterjdgleaver
2022-03-22Fix audio sample pacingjdgleaver
2020-10-04Cleanupstwinaphex
2017-08-26Still cleaning things up...João Silva
2017-08-16More C89_BUILD fixestwinaphex
2017-08-16snes9x2010 Lagfix port and comment changes.João Silva
2017-08-14C++ comments need to become Ctwinaphex
2017-08-14Deleted several unused variables, code and files.João Silva
2017-08-13Sound fixes (including a savestate loading crash fix on 64-bit).João Silva
2017-06-18Support for savestate versioning. Plenty of cleanups.João Silva
2017-02-12Type fixes. Fixes from snes9x 1.50. Minor changes and optimizations.João Silva
2017-01-29Converted most types to stdint-style (fixing a few in the process).João Silva
2017-01-25Recover sound after loading a savestate.João Silva
2017-01-24Sound improvements - some by me, most from snes9x2002 and snes9x 1.51.João Silva
2017-01-16Many cleanups.João Silva
2017-01-14Removed a LOT of useless stuff.João Silva
2017-01-14Moved copyright information to copyright file.João Silva
2016-10-16Remove unused variables.meepingsnesroms
2016-10-15Add copyright notices since certain guys try to push their lucktwinaphex
2016-08-08Remove DJGPP ifdefstwinaphex
2016-08-08Cleanupstwinaphex
2015-11-05Start using stdint typestwinaphex
2014-11-03use stdint/stdboolaliaspider
2014-11-02start hooking up blargg's apu implementation to use as a reference.aliaspider
2014-11-02remove some sound hacksaliaspider
2014-11-02remove alternative sample decodersaliaspider
2014-11-01Add Android JNI Makefiles and Makefile.commontwinaphex
2014-10-30remove some unused functions/filesaliaspider
2014-10-30apply a faceliftaliaspider
2014-10-29get rid of all remaining C++ code.aliaspider
2014-10-29C++ cleanups. (in progress)aliaspider
2014-10-29start moving everything to Caliaspider