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authorgameblabla2019-10-05 03:04:57 +0200
committergameblabla2019-10-05 03:04:57 +0200
commitd4753076e89d42cdad4a4f1ca4688fad3c56d873 (patch)
treec8641cf282f427d9329db00325e16609acca8663 /.travis.yml
parent943821f94b9b2e22315fce876c2e369da7a79bcf (diff)
downloadsnesemu-d4753076e89d42cdad4a4f1ca4688fad3c56d873.tar.gz
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Port the libretro core and make it standalone.
TODO : - Input should use our config file instead. - Missing audio in some games. (Star Ocean, doesn't happen with stock retroarch code. Odd...)
Diffstat (limited to '.travis.yml')
-rw-r--r--.travis.yml36
1 files changed, 0 insertions, 36 deletions
diff --git a/.travis.yml b/.travis.yml
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--- a/.travis.yml
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-language: generic
-os: linux
-dist: trusty
-sudo: required
-addons:
- apt:
- packages:
- - g++-7
- sources:
- - ubuntu-toolchain-r-test
-env:
- global:
- - CORE=snes9x2005
- - COMPILER_NAME=gcc CXX=g++-7 CC=gcc-7
- matrix:
- - PLATFORM=3ds
- - PLATFORM=linux_x64
- - PLATFORM=ngc
- - PLATFORM=wii
- - PLATFORM=wiiu
-before_script:
- - pwd
- - mkdir -p ~/bin
- - ln -s /usr/bin/gcc-7 ~/bin/gcc
- - ln -s /usr/bin/g++-7 ~/bin/g++
- - ln -s /usr/bin/cpp-7 ~/bin/cpp
- - export PATH=~/bin:$PATH
- - ls -l ~/bin
- - echo $PATH
- - g++-7 --version
- - g++ --version
-script:
- - cd ~/
- - git clone --depth=50 https://github.com/libretro/libretro-super
- - cd libretro-super/travis
- - ./build.sh