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author | gameblabla | 2019-10-05 03:04:57 +0200 |
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committer | gameblabla | 2019-10-05 03:04:57 +0200 |
commit | d4753076e89d42cdad4a4f1ca4688fad3c56d873 (patch) | |
tree | c8641cf282f427d9329db00325e16609acca8663 /README.md | |
parent | 943821f94b9b2e22315fce876c2e369da7a79bcf (diff) | |
download | snesemu-d4753076e89d42cdad4a4f1ca4688fad3c56d873.tar.gz snesemu-d4753076e89d42cdad4a4f1ca4688fad3c56d873.tar.bz2 snesemu-d4753076e89d42cdad4a4f1ca4688fad3c56d873.zip |
Port the libretro core and make it standalone.
TODO :
- Input should use our config file instead.
- Missing audio in some games. (Star Ocean, doesn't happen with stock retroarch code. Odd...)
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 8 |
1 files changed, 8 insertions, 0 deletions
@@ -1,3 +1,11 @@ +SnesEmu fork based on snes9x2005 libretro core by the Retroarch team.
+
+The libretro team had switched the core entirely to C and made it less prone to crashes.
+It made more sense to me to just reuse that work rather than trying to fix up PocketSNES,
+which is now unmaintained.
+
+==========================
+
snes9x2005 libretro core.
A Super Nintendo emulator core using the libretro API.
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