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authorgameblabla2019-10-05 03:04:57 +0200
committergameblabla2019-10-05 03:04:57 +0200
commitd4753076e89d42cdad4a4f1ca4688fad3c56d873 (patch)
treec8641cf282f427d9329db00325e16609acca8663 /README.md
parent943821f94b9b2e22315fce876c2e369da7a79bcf (diff)
downloadsnesemu-d4753076e89d42cdad4a4f1ca4688fad3c56d873.tar.gz
snesemu-d4753076e89d42cdad4a4f1ca4688fad3c56d873.tar.bz2
snesemu-d4753076e89d42cdad4a4f1ca4688fad3c56d873.zip
Port the libretro core and make it standalone.
TODO : - Input should use our config file instead. - Missing audio in some games. (Star Ocean, doesn't happen with stock retroarch code. Odd...)
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+SnesEmu fork based on snes9x2005 libretro core by the Retroarch team.
+
+The libretro team had switched the core entirely to C and made it less prone to crashes.
+It made more sense to me to just reuse that work rather than trying to fix up PocketSNES,
+which is now unmaintained.
+
+==========================
+
snes9x2005 libretro core.
A Super Nintendo emulator core using the libretro API.