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author | gameblabla | 2019-10-05 03:04:57 +0200 |
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committer | gameblabla | 2019-10-05 03:04:57 +0200 |
commit | d4753076e89d42cdad4a4f1ca4688fad3c56d873 (patch) | |
tree | c8641cf282f427d9329db00325e16609acca8663 /jni | |
parent | 943821f94b9b2e22315fce876c2e369da7a79bcf (diff) | |
download | snesemu-d4753076e89d42cdad4a4f1ca4688fad3c56d873.tar.gz snesemu-d4753076e89d42cdad4a4f1ca4688fad3c56d873.tar.bz2 snesemu-d4753076e89d42cdad4a4f1ca4688fad3c56d873.zip |
Port the libretro core and make it standalone.
TODO :
- Input should use our config file instead.
- Missing audio in some games. (Star Ocean, doesn't happen with stock retroarch code. Odd...)
Diffstat (limited to 'jni')
-rw-r--r-- | jni/Android.mk | 24 | ||||
-rw-r--r-- | jni/Application.mk | 1 |
2 files changed, 0 insertions, 25 deletions
diff --git a/jni/Android.mk b/jni/Android.mk deleted file mode 100644 index e5cf6e3..0000000 --- a/jni/Android.mk +++ /dev/null @@ -1,24 +0,0 @@ -LOCAL_PATH := $(call my-dir) - -ROOT_DIR := $(LOCAL_PATH)/.. -CORE_DIR := $(ROOT_DIR)/source -LIBRETRO_DIR := $(ROOT_DIR) - -LOAD_FROM_MEMORY_TEST := 1 -FLAGS := - -include $(ROOT_DIR)/Makefile.common - -COREFLAGS := -ffast-math $(FLAGS) - -GIT_VERSION := " $(shell git rev-parse --short HEAD || echo unknown)" -ifneq ($(GIT_VERSION)," unknown") - COREFLAGS += -DGIT_VERSION=\"$(GIT_VERSION)\" -endif - -include $(CLEAR_VARS) -LOCAL_MODULE := retro -LOCAL_SRC_FILES := $(SOURCES_C) -LOCAL_CFLAGS := $(COREFLAGS) -LOCAL_LDFLAGS := -Wl,-version-script=$(LIBRETRO_DIR)/link.T -include $(BUILD_SHARED_LIBRARY) diff --git a/jni/Application.mk b/jni/Application.mk deleted file mode 100644 index a252a72..0000000 --- a/jni/Application.mk +++ /dev/null @@ -1 +0,0 @@ -APP_ABI := all |