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authorgameblabla2019-10-05 03:04:57 +0200
committergameblabla2019-10-05 03:04:57 +0200
commitd4753076e89d42cdad4a4f1ca4688fad3c56d873 (patch)
treec8641cf282f427d9329db00325e16609acca8663 /source/dsp1.c
parent943821f94b9b2e22315fce876c2e369da7a79bcf (diff)
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Port the libretro core and make it standalone.
TODO : - Input should use our config file instead. - Missing audio in some games. (Star Ocean, doesn't happen with stock retroarch code. Odd...)
Diffstat (limited to 'source/dsp1.c')
-rw-r--r--source/dsp1.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/dsp1.c b/source/dsp1.c
index f8a0713..5d8204c 100644
--- a/source/dsp1.c
+++ b/source/dsp1.c
@@ -3,8 +3,8 @@
#include "snes9x.h"
#include "dsp1.h"
#include "memmap.h"
-#include "dsp1emu.c"
-#include "dsp2emu.c"
+#include "dsp1emu.h"
+#include "dsp2emu.h"
void (*SetDSP)(uint8_t, uint16_t) = &DSP1SetByte;
uint8_t(*GetDSP)(uint16_t) = &DSP1GetByte;
@@ -723,7 +723,7 @@ typedef struct
SDSP4 DSP4;
-#include "dsp4emu.c"
+#include "dsp4emu.h"
bool DSP4_init = false;