diff options
author | gameblabla | 2019-10-05 03:04:57 +0200 |
---|---|---|
committer | gameblabla | 2019-10-05 03:04:57 +0200 |
commit | d4753076e89d42cdad4a4f1ca4688fad3c56d873 (patch) | |
tree | c8641cf282f427d9329db00325e16609acca8663 /source/dsp1.c | |
parent | 943821f94b9b2e22315fce876c2e369da7a79bcf (diff) | |
download | snesemu-d4753076e89d42cdad4a4f1ca4688fad3c56d873.tar.gz snesemu-d4753076e89d42cdad4a4f1ca4688fad3c56d873.tar.bz2 snesemu-d4753076e89d42cdad4a4f1ca4688fad3c56d873.zip |
Port the libretro core and make it standalone.
TODO :
- Input should use our config file instead.
- Missing audio in some games. (Star Ocean, doesn't happen with stock retroarch code. Odd...)
Diffstat (limited to 'source/dsp1.c')
-rw-r--r-- | source/dsp1.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/dsp1.c b/source/dsp1.c index f8a0713..5d8204c 100644 --- a/source/dsp1.c +++ b/source/dsp1.c @@ -3,8 +3,8 @@ #include "snes9x.h" #include "dsp1.h" #include "memmap.h" -#include "dsp1emu.c" -#include "dsp2emu.c" +#include "dsp1emu.h" +#include "dsp2emu.h" void (*SetDSP)(uint8_t, uint16_t) = &DSP1SetByte; uint8_t(*GetDSP)(uint16_t) = &DSP1GetByte; @@ -723,7 +723,7 @@ typedef struct SDSP4 DSP4; -#include "dsp4emu.c" +#include "dsp4emu.h" bool DSP4_init = false; |