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authoraliaspider2014-10-30 00:23:30 +0100
committeraliaspider2014-10-30 00:23:30 +0100
commit804169dd621a3ad3eec1a32ce30350de667fee80 (patch)
tree5bce839a3652f6725d50639cccd3f589ee901515 /source/dsp1.h
parent5382d193371c8db303d056b87b8ffd51316bf2e0 (diff)
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Diffstat (limited to 'source/dsp1.h')
-rw-r--r--source/dsp1.h63
1 files changed, 32 insertions, 31 deletions
diff --git a/source/dsp1.h b/source/dsp1.h
index a2c5f1b..5eba950 100644
--- a/source/dsp1.h
+++ b/source/dsp1.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -91,7 +91,7 @@
#define _DSP1_H_
extern void (*SetDSP)(uint8, uint16);
-extern uint8 (*GetDSP)(uint16);
+extern uint8(*GetDSP)(uint16);
void DSP1SetByte(uint8 byte, uint16 address);
uint8 DSP1GetByte(uint16 address);
@@ -105,22 +105,23 @@ uint8 DSP3GetByte(uint16 address);
void DSP4SetByte(uint8 byte, uint16 address);
uint8 DSP4GetByte(uint16 address);
-typedef struct{
- bool8 waiting4command;
- bool8 first_parameter;
- uint8 command;
- uint32 in_count;
- uint32 in_index;
- uint32 out_count;
- uint32 out_index;
- uint8 parameters [512];
-//output was 512 for DSP-2 work, updated to reflect current thinking on DSP-3
- uint8 output [512];
-}SDSP1;
-
-void S9xResetDSP1 ();
-uint8 S9xGetDSP (uint16 Address);
-void S9xSetDSP (uint8 Byte, uint16 Address);
+typedef struct
+{
+ bool8 waiting4command;
+ bool8 first_parameter;
+ uint8 command;
+ uint32 in_count;
+ uint32 in_index;
+ uint32 out_count;
+ uint32 out_index;
+ uint8 parameters [512];
+ //output was 512 for DSP-2 work, updated to reflect current thinking on DSP-3
+ uint8 output [512];
+} SDSP1;
+
+void S9xResetDSP1();
+uint8 S9xGetDSP(uint16 Address);
+void S9xSetDSP(uint8 Byte, uint16 Address);
extern SDSP1 DSP1;
//extern struct SDSP1 DSP1;