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authoraliaspider2014-10-30 00:23:30 +0100
committeraliaspider2014-10-30 00:23:30 +0100
commit804169dd621a3ad3eec1a32ce30350de667fee80 (patch)
tree5bce839a3652f6725d50639cccd3f589ee901515 /source/pixform.h
parent5382d193371c8db303d056b87b8ffd51316bf2e0 (diff)
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Diffstat (limited to 'source/pixform.h')
-rw-r--r--source/pixform.h96
1 files changed, 48 insertions, 48 deletions
diff --git a/source/pixform.h b/source/pixform.h
index b8f9faf..c58f89c 100644
--- a/source/pixform.h
+++ b/source/pixform.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -96,9 +96,9 @@
#define DECOMPOSE_PIXEL_RGB565(PIX,R,G,B) {(R) = (PIX) >> 11; (G) = ((PIX) >> 6) & 0x1f; (B) = (PIX) & 0x1f; }
#define SPARE_RGB_BIT_MASK_RGB565 (1 << 5)
-#define MAX_RED_RGB565 31
-#define MAX_GREEN_RGB565 63
-#define MAX_BLUE_RGB565 31
+#define MAX_RED_RGB565 31
+#define MAX_GREEN_RGB565 63
+#define MAX_BLUE_RGB565 31
#define RED_LOW_BIT_MASK_RGB565 0x0800
#define GREEN_LOW_BIT_MASK_RGB565 0x0020
#define BLUE_LOW_BIT_MASK_RGB565 0x0001
@@ -108,7 +108,7 @@
#define FIRST_COLOR_MASK_RGB565 0xF800
#define SECOND_COLOR_MASK_RGB565 0x07E0
#define THIRD_COLOR_MASK_RGB565 0x001F
-#define ALPHA_BITS_MASK_RGB565 0x0000
+#define ALPHA_BITS_MASK_RGB565 0x0000
/* RGB555 format */
#define BUILD_PIXEL_RGB555(R,G,B) (((int) (R) << 10) | ((int) (G) << 5) | (int) (B))
@@ -116,9 +116,9 @@
#define DECOMPOSE_PIXEL_RGB555(PIX,R,G,B) {(R) = (PIX) >> 10; (G) = ((PIX) >> 5) & 0x1f; (B) = (PIX) & 0x1f; }
#define SPARE_RGB_BIT_MASK_RGB555 (1 << 15)
-#define MAX_RED_RGB555 31
-#define MAX_GREEN_RGB555 31
-#define MAX_BLUE_RGB555 31
+#define MAX_RED_RGB555 31
+#define MAX_GREEN_RGB555 31
+#define MAX_BLUE_RGB555 31
#define RED_LOW_BIT_MASK_RGB555 0x0400
#define GREEN_LOW_BIT_MASK_RGB555 0x0020
#define BLUE_LOW_BIT_MASK_RGB555 0x0001
@@ -136,9 +136,9 @@
#define DECOMPOSE_PIXEL_BGR565(PIX,R,G,B) {(B) = (PIX) >> 11; (G) = ((PIX) >> 6) & 0x1f; (R) = (PIX) & 0x1f; }
#define SPARE_RGB_BIT_MASK_BGR565 (1 << 5)
-#define MAX_RED_BGR565 31
-#define MAX_GREEN_BGR565 63
-#define MAX_BLUE_BGR565 31
+#define MAX_RED_BGR565 31
+#define MAX_GREEN_BGR565 63
+#define MAX_BLUE_BGR565 31
#define RED_LOW_BIT_MASK_BGR565 0x0001
#define GREEN_LOW_BIT_MASK_BGR565 0x0040
#define BLUE_LOW_BIT_MASK_BGR565 0x0800
@@ -156,9 +156,9 @@
#define DECOMPOSE_PIXEL_BGR555(PIX,R,G,B) {(B) = (PIX) >> 10; (G) = ((PIX) >> 5) & 0x1f; (R) = (PIX) & 0x1f; }
#define SPARE_RGB_BIT_MASK_BGR555 (1 << 15)
-#define MAX_RED_BGR555 31
-#define MAX_GREEN_BGR555 31
-#define MAX_BLUE_BGR555 31
+#define MAX_RED_BGR555 31
+#define MAX_GREEN_BGR555 31
+#define MAX_BLUE_BGR555 31
#define RED_LOW_BIT_MASK_BGR555 0x0001
#define GREEN_LOW_BIT_MASK_BGR555 0x0020
#define BLUE_LOW_BIT_MASK_BGR555 0x0400
@@ -216,9 +216,9 @@
#define DECOMPOSE_PIXEL_RGB5551(PIX,R,G,B) {(R) = (PIX) >> 11; (G) = ((PIX) >> 6) & 0x1f; (B) = ((PIX) >> 1) & 0x1f; }
#define SPARE_RGB_BIT_MASK_RGB5551 (1)
-#define MAX_RED_RGB5551 31
-#define MAX_GREEN_RGB5551 31
-#define MAX_BLUE_RGB5551 31
+#define MAX_RED_RGB5551 31
+#define MAX_GREEN_RGB5551 31
+#define MAX_BLUE_RGB5551 31
#define RED_LOW_BIT_MASK_RGB5551 0x0800
#define GREEN_LOW_BIT_MASK_RGB5551 0x0040
#define BLUE_LOW_BIT_MASK_RGB5551 0x0002
@@ -243,27 +243,27 @@
#define BUILD_PIXEL2(R,G,B) BUILD_PIXEL2_D(PIXEL_FORMAT,R,G,B)
#define DECOMPOSE_PIXEL(PIX,R,G,B) DECOMPOSE_PIXEL_D(PIXEL_FORMAT,PIX,R,G,B)
-#define MAX_RED_D(F) CONCAT(MAX_RED_,F)
-#define MAX_BLUE_D(F) CONCAT(MAX_BLUE_,F)
-#define MAX_GREEN_D(F) CONCAT(MAX_GREEN_,F)
-#define RED_LOW_BIT_MASK_D(F) CONCAT(RED_LOW_BIT_MASK_,F)
-#define BLUE_LOW_BIT_MASK_D(F) CONCAT(BLUE_LOW_BIT_MASK_,F)
-#define GREEN_LOW_BIT_MASK_D(F) CONCAT(GREEN_LOW_BIT_MASK_,F)
-#define RED_HI_BIT_MASK_D(F) CONCAT(RED_HI_BIT_MASK_,F)
-#define BLUE_HI_BIT_MASK_D(F) CONCAT(BLUE_HI_BIT_MASK_,F)
-#define GREEN_HI_BIT_MASK_D(F) CONCAT(GREEN_HI_BIT_MASK_,F)
+#define MAX_RED_D(F) CONCAT(MAX_RED_,F)
+#define MAX_BLUE_D(F) CONCAT(MAX_BLUE_,F)
+#define MAX_GREEN_D(F) CONCAT(MAX_GREEN_,F)
+#define RED_LOW_BIT_MASK_D(F) CONCAT(RED_LOW_BIT_MASK_,F)
+#define BLUE_LOW_BIT_MASK_D(F) CONCAT(BLUE_LOW_BIT_MASK_,F)
+#define GREEN_LOW_BIT_MASK_D(F) CONCAT(GREEN_LOW_BIT_MASK_,F)
+#define RED_HI_BIT_MASK_D(F) CONCAT(RED_HI_BIT_MASK_,F)
+#define BLUE_HI_BIT_MASK_D(F) CONCAT(BLUE_HI_BIT_MASK_,F)
+#define GREEN_HI_BIT_MASK_D(F) CONCAT(GREEN_HI_BIT_MASK_,F)
#define FIRST_COLOR_MASK_D(F) CONCAT(FIRST_COLOR_MASK_,F)
#define SECOND_COLOR_MASK_D(F) CONCAT(SECOND_COLOR_MASK_,F)
#define THIRD_COLOR_MASK_D(F) CONCAT(THIRD_COLOR_MASK_,F)
#define ALPHA_BITS_MASK_D(F) CONCAT(ALPHA_BITS_MASK_,F)
-#define MAX_RED MAX_RED_D(PIXEL_FORMAT)
-#define MAX_BLUE MAX_BLUE_D(PIXEL_FORMAT)
-#define MAX_GREEN MAX_GREEN_D(PIXEL_FORMAT)
-#define RED_LOW_BIT_MASK RED_LOW_BIT_MASK_D(PIXEL_FORMAT)
+#define MAX_RED MAX_RED_D(PIXEL_FORMAT)
+#define MAX_BLUE MAX_BLUE_D(PIXEL_FORMAT)
+#define MAX_GREEN MAX_GREEN_D(PIXEL_FORMAT)
+#define RED_LOW_BIT_MASK RED_LOW_BIT_MASK_D(PIXEL_FORMAT)
#define BLUE_LOW_BIT_MASK BLUE_LOW_BIT_MASK_D(PIXEL_FORMAT)
#define GREEN_LOW_BIT_MASK GREEN_LOW_BIT_MASK_D(PIXEL_FORMAT)
-#define RED_HI_BIT_MASK RED_HI_BIT_MASK_D(PIXEL_FORMAT)
+#define RED_HI_BIT_MASK RED_HI_BIT_MASK_D(PIXEL_FORMAT)
#define BLUE_HI_BIT_MASK BLUE_HI_BIT_MASK_D(PIXEL_FORMAT)
#define GREEN_HI_BIT_MASK GREEN_HI_BIT_MASK_D(PIXEL_FORMAT)
#define FIRST_COLOR_MASK FIRST_COLOR_MASK_D(PIXEL_FORMAT)
@@ -271,13 +271,13 @@
#define THIRD_COLOR_MASK THIRD_COLOR_MASK_D(PIXEL_FORMAT)
#define ALPHA_BITS_MASK ALPHA_BITS_MASK_D(PIXEL_FORMAT)
-#define GREEN_HI_BIT ((MAX_GREEN + 1) >> 1)
+#define GREEN_HI_BIT ((MAX_GREEN + 1) >> 1)
#define RGB_LOW_BITS_MASK (RED_LOW_BIT_MASK | GREEN_LOW_BIT_MASK | \
- BLUE_LOW_BIT_MASK)
+ BLUE_LOW_BIT_MASK)
#define RGB_HI_BITS_MASK (RED_HI_BIT_MASK | GREEN_HI_BIT_MASK | \
- BLUE_HI_BIT_MASK)
+ BLUE_HI_BIT_MASK)
#define RGB_HI_BITS_MASKx2 ((RED_HI_BIT_MASK | GREEN_HI_BIT_MASK | \
- BLUE_HI_BIT_MASK) << 1)
+ BLUE_HI_BIT_MASK) << 1)
#define RGB_REMOVE_LOW_BITS_MASK (~RGB_LOW_BITS_MASK)
#define FIRST_THIRD_COLOR_MASK (FIRST_COLOR_MASK | THIRD_COLOR_MASK)
#define TWO_LOW_BITS_MASK (RGB_LOW_BITS_MASK | (RGB_LOW_BITS_MASK << 1))