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author | Nebuleon Fumika | 2013-02-22 02:41:50 -0500 |
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committer | Nebuleon Fumika | 2013-02-22 02:41:50 -0500 |
commit | 339cdb48281846943e631a36128d53b241d3c176 (patch) | |
tree | 38e30cd4c46487d176b9bbb422a99923a8df0389 /source/unzip/unz.h | |
parent | 10ed45ad763a8385f6d34a96a94f2c3b1b23a6f1 (diff) | |
download | snesemu-339cdb48281846943e631a36128d53b241d3c176.tar.gz snesemu-339cdb48281846943e631a36128d53b241d3c176.tar.bz2 snesemu-339cdb48281846943e631a36128d53b241d3c176.zip |
Maybe Settings.FixFrequency is what's causing the emulated SNES to be slower than a real SNES? It does an adjustment of 15/1000, after all...
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