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snesemu
trimui-s
libretro core fork of snes9x2005. Branched from https://github.com/gameblabla/snesemu
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Author
2013-01-18
cppcheck: [spc700.cpp:148]: (error) Uninitialized variable: buffer
Nebuleon Fumika
2013-01-17
Lower the timer interrupt interval to 13.3 milliseconds to avoid underflows (...
Nebuleon Fumika
2013-01-17
Reinstate the interrupt time setting.
Nebuleon Fumika
2013-01-17
Reinstate timer-interrupt audio.
Nebuleon Fumika
2013-01-16
Initialise current_menu to NULL in menu(u16). Otherwise, choose_menu(&main_me...
Nebuleon Fumika
2013-01-14
Release 1.20.
Nebuleon Fumika
2013-01-14
Handle a game switching BG modes in the middle of a frame, to hi-res and to l...
Nebuleon Fumika
2013-01-14
Release 1.19.
Nebuleon Fumika
2013-01-14
Forgot to define inputdata for the button touch commit.
Nebuleon Fumika
2013-01-14
Raise the CPU frequency while loading or saving states and while showing thei...
Nebuleon Fumika
2013-01-14
Remove some comments in draw_yesno_dialog to make it easier to read.
Nebuleon Fumika
2013-01-14
Make yes/no dialog(ue)s respond to touches on the Yes and No buttons.
Nebuleon Fumika
2013-01-14
The delete (delette?) save state submenu still had 10 slots hardcoded.
Nebuleon Fumika
2013-01-14
Make "Create saved state" have its own row of slot cells.
Nebuleon Fumika
2013-01-14
Preliminary support for saving to an arbitrary saved state slot.
Nebuleon Fumika
2013-01-13
Prevent the "Load cheat file" option from showing a file selection dialog if ...
Nebuleon Fumika
2013-01-13
Use the same update method as the rest of the code to display saved-state scr...
Nebuleon Fumika
2013-01-13
Localise Yes(A) and No(B) into English, French and Simplified Chinese as [A] ...
Nebuleon Fumika
2013-01-13
Release 1.18.
Nebuleon Fumika
2013-01-13
Delete server.cpp and netplay.cpp.
Nebuleon Fumika
2013-01-13
Remove the interrupt time setting.
Nebuleon Fumika
2013-01-13
Revert timer-interrupt audio, but not optimisations done since then. Get the ...
Nebuleon Fumika
2013-01-13
Raise the CPU only after the delay required by ds2_setBacklight().
Nebuleon Fumika
2013-01-12
Stop using the deprecated function S9xMixSamplesO and use S9xMixSamples instead.
Nebuleon Fumika
2013-01-12
soundux.cpp: Inline MixStereo (into S9xMixSamples).
Nebuleon Fumika
2013-01-12
Remove 2 extraneous delays. The 100-millisecond delays before ds2_setBackligh...
Nebuleon Fumika
2013-01-12
Fix a buffer overflow in audio handling code that corrupted memory used to ca...
Nebuleon Fumika
2013-01-12
ds2sound.h: Set the interrupt interval to 15.36 milliseconds and explain why.
Nebuleon Fumika
2013-01-12
Peel loops, aka only unroll loops if their number of iterations is a compile-...
Nebuleon Fumika
2013-01-12
Loop unrolling sucks. It was adding loads of instructions per audio sample.
Nebuleon Fumika
2013-01-12
Revert "Remove shifted envelope heights from the code, because one is always ...
Nebuleon Fumika
2013-01-12
Remove redundant writes to support reverse stereo. Define FOREVER_FORWARD_STE...
Nebuleon Fumika
2013-01-12
Remove shifted envelope heights from the code, because one is always set from...
Nebuleon Fumika
2013-01-12
More efficient noise generation taken from blargg's code in Snes9x 1.53.
Nebuleon Fumika
2013-01-11
Reduce memory access in noise generation.
Nebuleon Fumika
2013-01-11
Prepare for audio optimisations. Fix the indentation in MixStereo().
Nebuleon Fumika
2013-01-11
Stop constantly testing for 16-bit and stereo in sound handlers. Define FOREV...
Nebuleon Fumika
2013-01-11
Fix the interrupts glitching sound. Put the sound back at 22050 Hz.
Nebuleon Fumika
2013-01-11
Reinstate some delays needed by the code to avoid crashing, and actually expl...
Nebuleon Fumika
2013-01-10
Attempt to optimise the ADD background drawing mode so it's playable on autom...
Nebuleon Fumika
2013-01-09
Release 1.17.
Nebuleon Fumika
2013-01-09
Attempt to fix the crashing with sound interrupts, part 2: Stop the timer bef...
Nebuleon Fumika
2013-01-09
Increase the audio frequency to 48 kHz. Timer interrupt intervals and buffer ...
Nebuleon Fumika
2013-01-08
Try fixing a crash in the sound interrupt.
Nebuleon Fumika
2013-01-08
Permanently remove NO_OPEN_BUS hacks. It was a premature optimisation.
Nebuleon Fumika
2013-01-08
Revert "Reinstate FAST_ALIGNED_LSB_WORD_ACCESS for 24-bit jumps." That's in p...
Nebuleon Fumika
2013-01-08
Reinstate FAST_ALIGNED_LSB_WORD_ACCESS for 24-bit jumps.
Nebuleon Fumika
2013-01-08
Reinstate SNES Open Bus. It was making Secret of Mana's introduction screen s...
Nebuleon Fumika
2013-01-08
Release 1.16.
Nebuleon Fumika
2013-01-08
Merge branch 'master' of https://github.com/ShadauxCat/CATSFC
Nebuleon Fumika
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