Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-04-09 | Include eggs' tweaks to the overscan upscaler | neonloop | |
2021-04-03 | Defaults to native resolution | neonloop | |
2021-04-03 | Adds overscan scaler and fps display | neonloop | |
2021-04-03 | Favors smoother audio over smoother video | neonloop | |
2021-04-02 | Defaults to native resolution and save config on menu exit | neonloop | |
2021-03-11 | Makes button names symbolic for easier overriding | neonloop | |
This puts platform-specific overrides in a central location and makes button references easier to understand. | |||
2021-03-11 | Restricts input handling to player 1 | neonloop | |
Without this change, it acted like every controller was hitting the button, which broke selecting 1P mode on some Nintendo games. | |||
2021-03-11 | Fixes menu remapping code | neonloop | |
2021-03-10 | Initial trimui model s support | neonloop | |
2020-12-26 | Properly fix OPK package script and remove mapped SELECT button from ↵ | gameblabla | |
trigerring menu. | |||
2020-12-26 | Fix issue wit pitch being doubled by 2. | gameblabla | |
Change all of the code accordingly and simplify it. This was made as to allocate less memory than needed, improve the speed of the scaler code and make it more suitable for IPU mode. | |||
2020-11-13 | Revert "Fix buttons" | gameblabla | |
This reverts commit bd845b9085ab3f59a66278c4f7d4d00877d8fce1. We want to use the GCW0 layout, not the RG-350's. | |||
2020-11-12 | Fix buttons | m45t3r | |
2020-11-12 | Fix compilation with modern GCC, remove unused portaudio.h | m45t3r | |
2020-10-16 | Revert some of the Miyoo specific changes | gameblabla | |
and make it so the menu button code works on most OpenDingux like platform. | |||
2020-05-27 | Use correct VIDEO_BACKEND for Miyoo | m45t3r | |
2020-05-27 | Fix input for Miyoo | m45t3r | |
2019-10-20 | Improve frameskipping code. (to be tested) | gameblabla | |
2019-10-11 | Fix text issues in Menu for Retrostone port and input code. | gameblabla | |
2019-10-08 | Fix up Retrostone support and other minor fixes. | gameblabla | |
2019-10-07 | Fix missing audio in Star Ocean and other games. | gameblabla | |
2019-10-07 | Make sure it uses our configuration input things. | gameblabla | |
2019-10-05 | Port the libretro core and make it standalone. | gameblabla | |
TODO : - Input should use our config file instead. - Missing audio in some games. (Star Ocean, doesn't happen with stock retroarch code. Odd...) |