index
:
snesemu
trimui-s
libretro core fork of snes9x2005. Branched from https://github.com/gameblabla/snesemu
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
source
/
gfx.c
Age
Commit message (
Expand
)
Author
2017-02-12
Type fixes. Fixes from snes9x 1.50. Minor changes and optimizations.
João Silva
2017-01-29
Converted most types to stdint-style (fixing a few in the process).
João Silva
2017-01-16
Many cleanups.
João Silva
2017-01-15
Fixed inverted ternary operator logic.
João Silva
2017-01-14
Removed a LOT of useless stuff.
João Silva
2017-01-14
Moved copyright information to copyright file.
João Silva
2016-10-15
Add copyright notices since certain guys try to push their luck
twinaphex
2016-09-07
Add Emscripten target
twinaphex
2016-08-09
Remove some unused functions
twinaphex
2016-08-08
Get rid of register keyword
twinaphex
2016-08-08
Cleanups
twinaphex
2016-08-08
Remove obsolete define STORM
twinaphex
2016-08-06
Reimplement save RAM - do it the libretro way by implementing
twinaphex
2015-11-05
Silence warning
twinaphex
2015-10-05
fix debug build.
aliaspider
2014-12-15
Use MSB_FIRST instead of LSB_FIRST
twinaphex
2014-12-15
Remove ACCUMULATE_READ_JOYPAD
twinaphex
2014-11-03
use stdint/stdbool
aliaspider
2014-11-02
disable cheats.
aliaspider
2014-11-02
cleanups.
aliaspider
2014-10-31
remove S9xDeinitUpdate.
aliaspider
2014-10-31
RENDER_BACKGROUND_MODE_7- set ScreenColors pointer directly
twinaphex
2014-10-30
Code readability - turn ZeroMemory into memset(a, 0, b)
twinaphex
2014-10-30
remove warnings
aliaspider
2014-10-30
remove some unused functions/files
aliaspider
2014-10-30
apply a facelift
aliaspider
2014-10-29
remove more C++ code.
aliaspider
2014-10-29
start moving everything to C
aliaspider