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snesemu
trimui-s
libretro core fork of snes9x2005. Branched from https://github.com/gameblabla/snesemu
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Author
2018-08-20
Fix Jurassic Park transparency.
Joe Rmz
Code taken from snes9x 1.53
2017-09-04
c89 variable declaration
Jools Wills
2017-08-26
Still cleaning things up...
João Silva
2017-08-26
Support for more SA1 char conversion modes.
João Silva
2017-08-26
SuperFX fixes and improvements, some from snes9x2010.
João Silva
2017-08-16
Cleanups
twinaphex
2017-08-16
buildfixes
twinaphex
2017-08-16
Changed compile-time flags to use C89 and fixed new warnings raised.
João Silva
2017-08-16
More C89_BUILD fixes
twinaphex
2017-08-16
Some C89 buildfixes
twinaphex
2017-08-16
snes9x2010 Lagfix port and comment changes.
João Silva
2017-08-16
SA1 emulation fixes from the current git version of snes9x.
João Silva
2017-08-14
CPU emulation fixes.
João Silva
2017-08-14
Rewrite C++ comments
twinaphex
2017-08-14
C++ comments need to become C
twinaphex
2017-08-14
Settings.NoPatch is not available
twinaphex
2017-08-14
Deleted several unused variables, code and files.
João Silva
2017-08-13
Copied SPC7110 emulation from snes9x_3ds.
João Silva
2017-08-13
Sound fixes (including a savestate loading crash fix on 64-bit).
João Silva
2017-08-11
More buildfixes
twinaphex
2017-08-11
Start making this suitable for MSVC and C89
twinaphex
2017-06-18
Support for savestate versioning. Plenty of cleanups.
João Silva
2017-06-18
BSX fixes. Many BSX games are now playable.
João Silva
2017-06-18
Tile code changes, fixes Seiken Densetsu 3 character selection screen.
João Silva
2017-06-18
Small C4 fix.
João Silva
2017-06-18
Small APU fix.
João Silva
2017-06-18
Copied VLDC9 fix from snes9x_3ds.
João Silva
2017-02-18
Update sar.h
twinaphex
2017-02-16
Fix build on old toolchains.
Sérgio Benjamim
2017-02-12
Fixed stupid mistake that broke some games. Other minor changes.
João Silva
2017-02-12
Minor SuperFX optimization. Fixed broken graphics caused by All-Stars SMW ↵
João Silva
speedhack.
2017-02-12
CPU and Memory Layout accuracy improvements from uosnes and optimizations ↵
João Silva
from snes9x2002.
2017-02-12
Integer-only C4 from snes9x2002. Integer-only, finalized DSP1 from snes9x ↵
João Silva
1.50. Integer-only libretro.c and seta010.c.
2017-02-12
Type fixes. Fixes from snes9x 1.50. Minor changes and optimizations.
João Silva
2017-01-29
Cleanup
twinaphex
2017-01-29
Converted most types to stdint-style (fixing a few in the process).
João Silva
2017-01-25
Recover sound after loading a savestate.
João Silva
2017-01-25
Fix for envelope rate calculation.
João Silva
2017-01-24
Sound improvements - some by me, most from snes9x2002 and snes9x 1.51.
João Silva
2017-01-22
A few simplifications and unused code removals.
João Silva
2017-01-16
Many cleanups.
João Silva
2017-01-15
Fixed build with Blargg's APU.
João Silva
2017-01-15
Fixed input for games like SMAS and removed joypad swapping option.
João Silva
2017-01-15
Fixed inverted ternary operator logic.
João Silva
2017-01-15
Fixed DSP2_Op0D's use of uninitialized memory.
João Silva
2017-01-14
Merged common S9xReset and S9xSoftReset code into CommonS9xReset.
João Silva
2017-01-14
Copied some apu.c optimizations from snes9x2002.
João Silva
2017-01-14
Removed some more useless stuff.
João Silva
2017-01-14
Removed a LOT of useless stuff.
João Silva
2017-01-14
Moved copyright information to copyright file.
João Silva
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