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authorNicolas Bacca2004-05-09 14:57:04 +0000
committerNicolas Bacca2004-05-09 14:57:04 +0000
commit69da998a659116b94968c4b4bed68621a222b15e (patch)
tree902b8c44ff92d94a6e020c7d2ed1c9878146d15f
parent17c58019e1e772c9811862d31e2c2c348589410d (diff)
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Separate PocketPC/Smartphone actions
svn-id: r13827
-rw-r--r--backends/wince/CEActions.cpp182
-rw-r--r--backends/wince/CEActions.h55
-rw-r--r--backends/wince/CEActionsPocket.cpp218
-rw-r--r--backends/wince/CEActionsPocket.h81
-rw-r--r--backends/wince/CEActionsSmartphone.cpp173
-rw-r--r--backends/wince/CEActionsSmartphone.h75
6 files changed, 602 insertions, 182 deletions
diff --git a/backends/wince/CEActions.cpp b/backends/wince/CEActions.cpp
index 7770cd278c..a10b056775 100644
--- a/backends/wince/CEActions.cpp
+++ b/backends/wince/CEActions.cpp
@@ -19,10 +19,10 @@
*
*/
-
#include "stdafx.h"
#include "CEActions.h"
-#include "KeysBuffer.h"
+#include "CEActionsPocket.h"
+#include "CEActionsSmartphone.h"
#include "gui/message.h"
@@ -30,135 +30,36 @@
#include "common/config-manager.h"
-const String actionNames[] = {
- "none",
- "Pause",
- "Save",
- "Quit",
- "Skip",
- "Hide",
- "Keyboard",
- "Sound",
- "Right click",
- "Cursor",
- "Free look"
-};
CEActions* CEActions::Instance() {
return _instance;
}
-String CEActions::actionName(ActionType action) {
- return actionNames[action];
-}
-
-int CEActions::size() {
- return ACTION_LAST - 1;
-}
-
-CEActions::CEActions(OSystem_WINCE3 *mainSystem, GameDetector &detector) :
- _mainSystem(mainSystem), _mapping_active(false), _right_click_needed(false),
- _hide_toolbar_needed(false)
+CEActions::CEActions(GameDetector &detector) :
+ _detector(&detector), _mapping_active(false), _initialized(false)
{
- int i;
- bool is_simon = (strncmp(detector._targetName.c_str(), "simon", 5) == 0);
- bool is_sword1 = (detector._targetName == "sword1");
- bool is_sword2 = (strcmp(detector._targetName.c_str(), "sword2") == 0);
- bool is_queen = (detector._targetName == "queen");
- bool is_sky = (detector._targetName == "sky");
-
- for (i=0; i<ACTION_LAST; i++)
- _action_mapping[i] = 0;
-
- // See if a right click mapping could be needed
- if (is_sword1 || is_sword2 || is_sky || is_queen || detector._targetName == "comi" ||
- detector._targetName == "samnmax")
- _right_click_needed = true;
-
- // See if a "hide toolbar" mapping could be needed
- if (is_sword1 || is_sword2 || is_queen)
- _hide_toolbar_needed = true;
-
- // Initialize keys for different actions
- // Pause
- _key_action[ACTION_PAUSE].setAscii(VK_SPACE);
- _action_enabled[ACTION_PAUSE] = true;
- // Save
- if (is_simon)
- _action_enabled[ACTION_SAVE] = false;
- else
- if (is_queen) {
- _action_enabled[ACTION_SAVE] = true;
- _key_action[ACTION_SAVE].setAscii(282); // F1 key
- }
- else
- if (is_sky) {
- _action_enabled[ACTION_SAVE] = true;
- _key_action[ACTION_SAVE].setAscii(63);
- }
- else {
- _action_enabled[ACTION_SAVE] = true;
- _key_action[ACTION_SAVE].setAscii(319); // F5 key
- }
- // Quit
- _action_enabled[ACTION_QUIT] = true;
- // Skip
- _action_enabled[ACTION_SKIP] = true;
- if (is_simon || is_sky || is_sword2 || is_queen || is_sword1)
- _key_action[ACTION_SKIP].setAscii(VK_ESCAPE);
- else
- _key_action[ACTION_SKIP].setAscii(Scumm::KEY_ALL_SKIP);
- // Hide
- _action_enabled[ACTION_HIDE] = true;
- // Keyboard
- _action_enabled[ACTION_KEYBOARD] = true;
- // Sound
- _action_enabled[ACTION_SOUND] = true;
- // RightClick
- _action_enabled[ACTION_RIGHTCLICK] = true;
- // Cursor
- _action_enabled[ACTION_CURSOR] = true;
- // Freelook
- _action_enabled[ACTION_FREELOOK] = true;
}
CEActions::~CEActions() {
}
-void CEActions::init(OSystem_WINCE3 *mainSystem, GameDetector &detector) {
- _instance = new CEActions(mainSystem, detector);
+void CEActions::init(GameDetector &detector) {
+ if (!CEDevice::hasSmartphoneResolution())
+ CEActionsPocket::init(detector);
+#ifdef WIN32_PLATFORM_WFSP
+ else
+ CEActionsSmartphone::init(detector);
+#endif
}
-bool CEActions::perform(ActionType action) {
- switch (action) {
- case ACTION_PAUSE:
- case ACTION_SAVE:
- case ACTION_SKIP:
- KeysBuffer::Instance()->simulate(&_key_action[action]);
- return true;
- case ACTION_KEYBOARD:
- _mainSystem->swap_panel();
- return true;
- case ACTION_HIDE:
- _mainSystem->swap_panel_visibility();
- return true;
- case ACTION_SOUND:
- _mainSystem->swap_sound_master();
- return true;
- case ACTION_RIGHTCLICK:
- _mainSystem->add_right_click();
- return true;
- case ACTION_CURSOR:
- _mainSystem->swap_mouse_visibility();
- return true;
- case ACTION_QUIT:
- GUI::MessageDialog alert("Do you want to quit ?", "Yes", "No");
- if (alert.runModal() == 1)
- _mainSystem->quit();
- return true;
- }
- return false;
+void CEActions::initInstance(OSystem_WINCE3 *mainSystem) {
+ _mainSystem = mainSystem;
+ _instance->_initialized = true;
+}
+
+bool CEActions::initialized() {
+ return _initialized;
}
bool CEActions::isActive(ActionType action) {
@@ -180,13 +81,9 @@ bool CEActions::mappingActive() {
bool CEActions::performMapped(unsigned int keyCode, bool pushed) {
int i;
- for (i=0; i<ACTION_LAST; i++) {
- if (_action_mapping[i] == keyCode) {
- if (pushed)
- return perform((ActionType)(i + 1));
- else
- return true;
- }
+ for (i=0; i<size(); i++) {
+ if (_action_mapping[i] == keyCode)
+ return perform((ActionType)i, pushed);
}
return false;
@@ -194,14 +91,14 @@ bool CEActions::performMapped(unsigned int keyCode, bool pushed) {
bool CEActions::loadMapping() {
const char *tempo;
- int version;
+ int current_version;
int i;
- version = ConfMan.getInt("CE_mapping_version");
- if (version != ACTIONS_VERSION)
+ current_version = ConfMan.getInt("action_mapping_version", domain());
+ if (current_version != version())
return false;
- tempo = ConfMan.get("CE_mapping").c_str();
+ tempo = ConfMan.get("action_mapping", domain()).c_str();
if (tempo && strlen(tempo)) {
- for (i=0; i<ACTION_LAST; i++) {
+ for (i=0; i<size(); i++) {
char x[6];
int j;
memset(x, 0, sizeof(x));
@@ -219,45 +116,32 @@ bool CEActions::saveMapping() {
char tempo[200];
int i;
tempo[0] = '\0';
- ConfMan.set("CE_mapping_version", ACTIONS_VERSION);
- for (i=0; i<ACTION_LAST; i++) {
+ ConfMan.set("action_mapping_version", version(), domain());
+ for (i=0; i<size(); i++) {
char x[4];
sprintf(x, "%.4x ", _action_mapping[i]);
strcat(tempo, x);
}
- ConfMan.set("CE_mapping", tempo);
+ ConfMan.set("action_mapping", tempo, domain());
ConfMan.flushToDisk();
return true;
}
unsigned int CEActions::getMapping(ActionType action) {
- return _action_mapping[action - 1];
+ return _action_mapping[action];
}
void CEActions::setMapping(ActionType action, unsigned int keyCode) {
int i;
- for (i=0; i<ACTION_LAST; i++) {
+ for (i=0; i<size(); i++) {
if (_action_mapping[i] == keyCode)
_action_mapping[i] = 0;
}
- _action_mapping[action - 1] = keyCode;
+ _action_mapping[action] = keyCode;
}
-bool CEActions::needsRightClickMapping() {
- if (!_right_click_needed)
- return false;
- else
- return (_action_mapping[ACTION_RIGHTCLICK] == 0);
-}
-
-bool CEActions::needsHideToolbarMapping() {
- if (!_hide_toolbar_needed)
- return false;
- else
- return (_action_mapping[ACTION_HIDE] == 0);
-}
-CEActions *CEActions::_instance = NULL;
+CEActions *CEActions::_instance = NULL; \ No newline at end of file
diff --git a/backends/wince/CEActions.h b/backends/wince/CEActions.h
index da28e430cc..128af42766 100644
--- a/backends/wince/CEActions.h
+++ b/backends/wince/CEActions.h
@@ -31,37 +31,25 @@
#include "wince-sdl.h"
#include "Key.h"
-enum ActionType {
- ACTION_NONE = 0,
- ACTION_PAUSE,
- ACTION_SAVE,
- ACTION_QUIT,
- ACTION_SKIP,
- ACTION_HIDE,
- ACTION_KEYBOARD,
- ACTION_SOUND,
- ACTION_RIGHTCLICK,
- ACTION_CURSOR,
- ACTION_FREELOOK,
-
- ACTION_LAST
-};
-
-#define ACTIONS_VERSION 1
+#define MAX_ACTIONS 20
+
+typedef int ActionType;
class OSystem_WINCE3;
class CEActions {
public:
static CEActions* Instance();
- static void init(OSystem_WINCE3 *mainSystem, GameDetector &detector);
+ static void init(GameDetector &detector);
+ virtual void initInstance(OSystem_WINCE3 *mainSystem);
+ bool initialized();
// Actions
- bool perform(ActionType action);
+ virtual bool perform(ActionType action, bool pushed = true) = 0;
bool isActive(ActionType action);
bool isEnabled(ActionType action);
- String actionName(ActionType action);
- int size();
+ virtual String actionName(ActionType action) = 0;
+ virtual int size() = 0;
// Mapping
void beginMapping(bool start);
@@ -72,22 +60,23 @@ class CEActions {
unsigned int getMapping(ActionType action);
void setMapping(ActionType action, unsigned int keyCode);
- // Utility
- bool needsRightClickMapping();
- bool needsHideToolbarMapping();
+ // Action domain
+ virtual String domain() = 0;
+ virtual int version() = 0;
+
+ virtual ~CEActions();
- ~CEActions();
- private:
- CEActions(OSystem_WINCE3 *mainSystem, GameDetector &detector);
+ protected:
+ CEActions(GameDetector &detector);
static CEActions* _instance;
OSystem_WINCE3 *_mainSystem;
- Key _key_action[ACTION_LAST];
- bool _action_active[ACTION_LAST];
- bool _action_enabled[ACTION_LAST];
- unsigned int _action_mapping[ACTION_LAST];
+ GameDetector *_detector;
+ Key _key_action[MAX_ACTIONS + 1];
+ bool _action_active[MAX_ACTIONS + 1];
+ bool _action_enabled[MAX_ACTIONS + 1];
+ unsigned int _action_mapping[MAX_ACTIONS + 1];
bool _mapping_active;
- bool _right_click_needed;
- bool _hide_toolbar_needed;
+ bool _initialized;
};
#endif \ No newline at end of file
diff --git a/backends/wince/CEActionsPocket.cpp b/backends/wince/CEActionsPocket.cpp
new file mode 100644
index 0000000000..8ae9c96509
--- /dev/null
+++ b/backends/wince/CEActionsPocket.cpp
@@ -0,0 +1,218 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001-2004 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ *
+ */
+
+
+#include "stdafx.h"
+#include "CEActionsPocket.h"
+#include "EventsBuffer.h"
+
+#include "gui/message.h"
+
+#include "scumm/scumm.h"
+
+#include "common/config-manager.h"
+
+const String pocketActionNames[] = {
+ "Pause",
+ "Save",
+ "Quit",
+ "Skip",
+ "Hide",
+ "Keyboard",
+ "Sound",
+ "Right click",
+ "Cursor",
+ "Free look",
+ "Zoom up",
+ "Zoom down"
+};
+
+void CEActionsPocket::init(GameDetector &detector) {
+ _instance = new CEActionsPocket(detector);
+}
+
+
+String CEActionsPocket::actionName(ActionType action) {
+ return pocketActionNames[action];
+}
+
+int CEActionsPocket::size() {
+ return POCKET_ACTION_LAST;
+}
+
+String CEActionsPocket::domain() {
+ return "pocketpc";
+}
+
+int CEActionsPocket::version() {
+ return POCKET_ACTION_VERSION;
+}
+
+CEActionsPocket::CEActionsPocket(GameDetector &detector) :
+ CEActions(detector)
+{
+ int i;
+
+ _right_click_needed = false;
+ _hide_toolbar_needed = false;
+ _zoom_needed = false;
+
+ for (i=0; i<POCKET_ACTION_LAST; i++) {
+ _action_mapping[i] = 0;
+ _action_enabled[i] = false;
+ }
+
+}
+
+void CEActionsPocket::initInstance(OSystem_WINCE3 *mainSystem) {
+ bool is_simon = (strncmp(_detector->_targetName.c_str(), "simon", 5) == 0);
+ bool is_sword1 = (_detector->_targetName == "sword1");
+ bool is_sword2 = (strcmp(_detector->_targetName.c_str(), "sword2") == 0);
+ bool is_queen = (_detector->_targetName == "queen");
+ bool is_sky = (_detector->_targetName == "sky");
+ bool is_comi = (strncmp(_detector->_targetName.c_str(), "comi", 4) == 0);
+
+ CEActions::initInstance(mainSystem);
+
+ // See if a right click mapping could be needed
+ if (is_sword1 || is_sword2 || is_sky || is_queen || is_comi ||
+ _detector->_targetName == "samnmax")
+ _right_click_needed = true;
+
+ // See if a "hide toolbar" mapping could be needed
+ if (is_sword1 || is_sword2 || is_comi)
+ _hide_toolbar_needed = true;
+
+ // Initialize keys for different actions
+ // Pause
+ _key_action[POCKET_ACTION_PAUSE].setAscii(VK_SPACE);
+ _action_enabled[POCKET_ACTION_PAUSE] = true;
+ // Save
+ if (is_simon || is_sword2)
+ _action_enabled[POCKET_ACTION_SAVE] = false;
+ else
+ if (is_queen) {
+ _action_enabled[POCKET_ACTION_SAVE] = true;
+ _key_action[POCKET_ACTION_SAVE].setAscii(282); // F1 key
+ }
+ else
+ if (is_sky) {
+ _action_enabled[POCKET_ACTION_SAVE] = true;
+ _key_action[POCKET_ACTION_SAVE].setAscii(63);
+ }
+ else {
+ _action_enabled[POCKET_ACTION_SAVE] = true;
+ _key_action[POCKET_ACTION_SAVE].setAscii(319); // F5 key
+ }
+ // Quit
+ _action_enabled[POCKET_ACTION_QUIT] = true;
+ // Skip
+ _action_enabled[POCKET_ACTION_SKIP] = true;
+ if (is_simon || is_sky || is_sword2 || is_queen || is_sword1)
+ _key_action[POCKET_ACTION_SKIP].setAscii(VK_ESCAPE);
+ else
+ _key_action[POCKET_ACTION_SKIP].setAscii(Scumm::KEY_ALL_SKIP);
+ // Hide
+ _action_enabled[POCKET_ACTION_HIDE] = true;
+ // Keyboard
+ _action_enabled[POCKET_ACTION_KEYBOARD] = true;
+ // Sound
+ _action_enabled[POCKET_ACTION_SOUND] = true;
+ // RightClick
+ _action_enabled[POCKET_ACTION_RIGHTCLICK] = true;
+ // Cursor
+ _action_enabled[POCKET_ACTION_CURSOR] = true;
+ // Freelook
+ _action_enabled[POCKET_ACTION_FREELOOK] = true;
+ // Zoom
+ if (is_sword1 || is_sword2 || is_comi) {
+ _zoom_needed = true;
+ _action_enabled[POCKET_ACTION_ZOOM_UP] = true;
+ _action_enabled[POCKET_ACTION_ZOOM_DOWN] = true;
+ }
+}
+
+
+CEActionsPocket::~CEActionsPocket() {
+}
+
+bool CEActionsPocket::perform(ActionType action, bool pushed) {
+ if (!pushed)
+ return false;
+
+ switch (action) {
+ case POCKET_ACTION_PAUSE:
+ case POCKET_ACTION_SAVE:
+ case POCKET_ACTION_SKIP:
+ EventsBuffer::simulateKey(&_key_action[action]);
+ return true;
+ case POCKET_ACTION_KEYBOARD:
+ _mainSystem->swap_panel();
+ return true;
+ case POCKET_ACTION_HIDE:
+ _mainSystem->swap_panel_visibility();
+ return true;
+ case POCKET_ACTION_SOUND:
+ _mainSystem->swap_sound_master();
+ return true;
+ case POCKET_ACTION_RIGHTCLICK:
+ _mainSystem->add_right_click();
+ return true;
+ case POCKET_ACTION_CURSOR:
+ _mainSystem->swap_mouse_visibility();
+ return true;
+ case POCKET_ACTION_ZOOM_UP:
+ _mainSystem->swap_zoom_up();
+ return true;
+ case POCKET_ACTION_ZOOM_DOWN:
+ _mainSystem->swap_zoom_down();
+ return true;
+ case POCKET_ACTION_QUIT:
+ GUI::MessageDialog alert("Do you want to quit ?", "Yes", "No");
+ if (alert.runModal() == 1)
+ _mainSystem->quit();
+ return true;
+ }
+ return false;
+}
+
+bool CEActionsPocket::needsRightClickMapping() {
+ if (!_right_click_needed)
+ return false;
+ else
+ return (_action_mapping[POCKET_ACTION_RIGHTCLICK] == 0);
+}
+
+bool CEActionsPocket::needsHideToolbarMapping() {
+ if (!_hide_toolbar_needed)
+ return false;
+ else
+ return (_action_mapping[POCKET_ACTION_HIDE] == 0);
+}
+
+
+bool CEActionsPocket::needsZoomMapping() {
+ if (!_zoom_needed)
+ return false;
+ else
+ return (_action_mapping[POCKET_ACTION_ZOOM_UP] == 0 || _action_mapping[POCKET_ACTION_ZOOM_DOWN] == 0);
+}
+
diff --git a/backends/wince/CEActionsPocket.h b/backends/wince/CEActionsPocket.h
new file mode 100644
index 0000000000..348aba5553
--- /dev/null
+++ b/backends/wince/CEActionsPocket.h
@@ -0,0 +1,81 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001-2004 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ *
+ */
+
+#ifndef CEACTIONSPOCKET
+#define CEACTIONSPOCKET
+
+#include "common/stdafx.h"
+#include "common/scummsys.h"
+#include "common/system.h"
+
+
+#include "base/gameDetector.h"
+#include "wince-sdl.h"
+#include "Key.h"
+
+#include "CEActions.h"
+
+#define POCKET_ACTION_VERSION 3
+
+enum pocketActionType {
+ POCKET_ACTION_PAUSE = 0,
+ POCKET_ACTION_SAVE,
+ POCKET_ACTION_QUIT,
+ POCKET_ACTION_SKIP,
+ POCKET_ACTION_HIDE,
+ POCKET_ACTION_KEYBOARD,
+ POCKET_ACTION_SOUND,
+ POCKET_ACTION_RIGHTCLICK,
+ POCKET_ACTION_CURSOR,
+ POCKET_ACTION_FREELOOK,
+ POCKET_ACTION_ZOOM_UP,
+ POCKET_ACTION_ZOOM_DOWN,
+
+ POCKET_ACTION_LAST
+};
+
+class CEActionsPocket : public CEActions {
+ public:
+ // Actions
+ bool perform(ActionType action, bool pushed = true);
+ String actionName(ActionType action);
+ int size();
+ static void init(GameDetector &detector);
+ void initInstance(OSystem_WINCE3 *mainSystem);
+
+ // Action domain
+ String domain();
+ int version();
+
+ // Utility
+ bool needsRightClickMapping();
+ bool needsHideToolbarMapping();
+ bool needsZoomMapping();
+
+ ~CEActionsPocket();
+ private:
+ CEActionsPocket(GameDetector &detector);
+ bool _right_click_needed;
+ bool _hide_toolbar_needed;
+ bool _zoom_needed;
+ };
+
+#endif \ No newline at end of file
diff --git a/backends/wince/CEActionsSmartphone.cpp b/backends/wince/CEActionsSmartphone.cpp
new file mode 100644
index 0000000000..bf5e584412
--- /dev/null
+++ b/backends/wince/CEActionsSmartphone.cpp
@@ -0,0 +1,173 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001-2004 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ *
+ */
+
+
+#ifdef WIN32_PLATFORM_WFSP
+
+#include "stdafx.h"
+#include "CEActionsPocket.h"
+#include "KeysBuffer.h"
+
+#include "gui/message.h"
+
+#include "scumm/scumm.h"
+
+#include "common/config-manager.h"
+
+const String smartphoneActionNames[] = {
+ "Up",
+ "Down",
+ "Left",
+ "Right",
+ "Left Click",
+ "Right Click",
+ "Save",
+ "Skip",
+ "Zone"
+};
+
+void CEActionsSmartphone::init(GameDetector &detector) {
+ _instance = new CEActionsSmartphone(detector);
+}
+
+
+String CEActionsSmartphone::actionName(ActionType action) {
+ return smartphoneActionNames[action];
+}
+
+int CEActionsSmartphone::size() {
+ return SMARTPHONE_ACTION_LAST;
+}
+
+String CEActionsSmartphone::domain() {
+ return "smartphone";
+}
+
+int CEActionsSmartphone::version() {
+ return SMARTPHONE_ACTION_VERSION;
+}
+
+CEActionsSmartphone::CEActionsSmartphone(GameDetector &detector) :
+ CEActions(detector)
+{
+ int i;
+
+ for (i=0; i<SMARTPHONE_ACTION_LAST; i++) {
+ _action_mapping[i] = 0;
+ _action_enabled[i] = false;
+ }
+
+}
+
+void CEActionsSmartphone::initInstance(OSystem_WINCE3 *mainSystem) {
+{
+ int i;
+ bool is_simon = (strncmp(_detector->_targetName.c_str(), "simon", 5) == 0);
+ bool is_sky = (_detector->_targetName == "sky");
+
+ CEActions::initInstance(mainSystem);
+
+ // See if a right click mapping could be needed
+ if (is_sky || _detector->_targetName == "samnmax")
+ _right_click_needed = true;
+
+ // Initialize keys for different actions
+ // Mouse Up
+ _action_enabled[SMARTPHONE_ACTION_UP] = true;
+ // Mouse Down
+ _action_enabled[SMARTPHONE_ACTION_DOWN] = true;
+ // Mouse Left
+ _action_enabled[SMARTPHONE_ACTION_LEFT] = true;
+ // Mouse Right
+ _action_enabled[SMARTPHONE_ACTION_RIGHT] = true;
+ // Left Click
+ _action_enabled[SMARTPHONE_ACTION_LEFTCLICK] = true;
+ // Right Click
+ _action_enabled[ACTION_RIGHTCLICK] = true;
+ // Save
+ if (is_simon)
+ _action_enabled[SMARTPHONE_ACTION_SAVE] = false;
+ else
+ if (is_queen) {
+ _action_enabled[SMARTPHONE_ACTION_SAVE] = true;
+ _key_action[SMARTPHONE_ACTION_SAVE].setAscii(282); // F1 key
+ }
+ else
+ if (is_sky) {
+ _action_enabled[SMARTPHONE_ACTION_SAVE] = true;
+ _key_action[SMARTPHONE_ACTION_SAVE].setAscii(63);
+ }
+ else {
+ _action_enabled[SMARTPHONE_ACTION_SAVE] = true;
+ _key_action[SMARTPHONE_ACTION_SAVE].setAscii(319); // F5 key
+ }
+ // Skip
+ _action_enabled[SMARTPHONE_ACTION_SKIP] = true;
+ if (is_simon || is_sky)
+ _key_action[SMARTPHONE_ACTION_SKIP].setAscii(VK_ESCAPE);
+ else
+ _key_action[SMARTPHONE_ACTION_SKIP].setAscii(Scumm::KEY_ALL_SKIP);
+ // Zone
+ _key_action[SMARTPHONE_ACTION_ZONE] = true;
+}
+
+
+CEActionsSmartphone::~CEActionsSmartphone() {
+}
+
+bool CEActionsSmartphone::perform(ActionType action, bool pushed = true) {
+ if (!pushed) {
+ _mainSystem->clear_key_repeat();
+ return true;
+ }
+
+ switch (action) {
+ case SMARTPHONE_ACTION_SAVE:
+ case SMARTPHONE_ACTION_SKIP:
+ EventsBuffer::simulateKey(&_key_action[action]);
+ return true;
+ case SMARTPHONE_ACTION_RIGHTCLICK:
+ _mainSystem->add_right_click();
+ return true;
+ case SMARTPHONE_ACTION_LEFTCLICK:
+ _mainSystem->add_left_click();
+ return true;
+ case SMARTPHONE_ACTION_UP:
+ _mainSystem->move_cursor_up();
+ return true;
+ case SMARTPHONE_ACTION_DOWN:
+ _mainSystem->move_cursor_down();
+ return true;
+ case SMARTPHONE_ACTION_LEFT:
+ _mainSystem->move_cursor_left();
+ return true;
+ case SMARTPHONE_ACTION_RIGHT:
+ _mainSystem->move_cursor_right();
+ return true;
+ case SMARTPHONE_ACTION_ZONE:
+ _mainSystem->switch_zone();
+ return true;
+ }
+
+ return false;
+}
+
+#endif
diff --git a/backends/wince/CEActionsSmartphone.h b/backends/wince/CEActionsSmartphone.h
new file mode 100644
index 0000000000..bbb9d244dc
--- /dev/null
+++ b/backends/wince/CEActionsSmartphone.h
@@ -0,0 +1,75 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001-2004 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ *
+ */
+
+#ifndef CEACTIONSSMARTPHONE
+#define CEACTIONSSMARTPHONE
+
+#ifdef WIN32_PLATFORM_WFSP
+
+#include "common/stdafx.h"
+#include "common/scummsys.h"
+#include "common/system.h"
+
+
+#include "base/gameDetector.h"
+#include "wince-sdl.h"
+#include "Key.h"
+
+#include "CEActions.h"
+
+#define SMARTPHONE_ACTION_VERSION 3
+
+enum smartphoneActionType {
+ SMARTPHONE_ACTION_UP = 0,
+ SMARTPHONE_ACTION_DOWN,
+ SMARTPHONE_ACTION_LEFT,
+ SMARTPHONE_ACTION_RIGHT,
+ SMARTPHONE_ACTION_LEFTCLICK,
+ SMARTPHONE_ACTION_RIGHTCLICK,
+ SMARTPHONE_ACTION_SAVE,
+ SMARTPHONE_ACTION_SKIP,
+ SMARTPHONE_ACTION_ZONE,
+
+ SMARTPHONE_ACTION_LAST
+};
+
+
+class CEActionsSmartphone : public CEActions {
+ public:
+ // Actions
+ bool perform(ActionType action, bool pushed = true);
+ String actionName(ActionType action);
+ int size();
+ static void init(GameDetector &detector);
+ void initInstance(OSystem_WINCE3 *mainSystem);
+
+ // Action domain
+ String domain();
+ int version();
+
+ ~CEActionsSmartphone();
+ private:
+ CEActionsSmartphone(GameDetector &detector);
+ };
+
+#endif
+
+#endif \ No newline at end of file