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authorMatthew Hoops2011-08-07 20:11:27 -0400
committerMatthew Hoops2011-08-07 20:11:27 -0400
commitc05c42ecc60c8f928628787272743f169a0d5903 (patch)
treef2b06be630676b7302a1fb62940099b2ec71442d
parente43a6671fc04f2c67b8efa2c0fdfdd6ec0ea1023 (diff)
parent45dc303159d5bbe77a351df31e6f2d2f97a3412d (diff)
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Merge remote branch 'upstream/master' into soccer
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-rw-r--r--po/POTFILES1
-rw-r--r--po/ca_ES.po5313
-rw-r--r--po/cs_CZ.po5331
-rw-r--r--po/da_DA.po5263
-rw-r--r--po/de_DE.po5389
-rw-r--r--po/es_ES.po5277
-rw-r--r--po/fr_FR.po5291
-rw-r--r--po/hu_HU.po5315
-rw-r--r--po/it_IT.po5279
-rw-r--r--po/nb_NO.po5271
-rw-r--r--po/nn_NO.po5207
-rw-r--r--po/pl_PL.po5263
-rw-r--r--po/pt_BR.po5285
-rw-r--r--po/ru_RU.po5320
-rw-r--r--po/scummvm.pot190
-rw-r--r--po/se_SE.po5287
-rw-r--r--po/uk_UA.po5289
-rw-r--r--ports.mk10
-rw-r--r--test/README2
-rw-r--r--test/audio/audiostream.h1
-rw-r--r--test/audio/helper.h1
-rw-r--r--test/common/algorithm.h25
-rw-r--r--test/common/fixedstack.h1
-rw-r--r--test/common/queue.h1
-rw-r--r--test/common/stack.h1
-rw-r--r--test/common/tokenizer.h1
-rw-r--r--test/cxxtest/COPYING2
-rw-r--r--test/cxxtest/TODO1
-rw-r--r--test/cxxtest/cxxtest.spec1
-rw-r--r--test/cxxtest/cxxtest/Descriptions.h1
-rw-r--r--test/cxxtest/cxxtest/DummyDescriptions.cpp1
-rw-r--r--test/cxxtest/cxxtest/DummyDescriptions.h1
-rw-r--r--test/cxxtest/cxxtest/GlobalFixture.cpp1
-rw-r--r--test/cxxtest/cxxtest/GlobalFixture.h1
-rw-r--r--test/cxxtest/cxxtest/LinkedList.h1
-rw-r--r--test/cxxtest/cxxtest/RealDescriptions.cpp1
-rw-r--r--test/cxxtest/cxxtest/RealDescriptions.h1
-rw-r--r--test/cxxtest/docs/guide.html1
-rw-r--r--test/cxxtest/sample/Construct2
-rw-r--r--test/cxxtest/sample/aborter.tpl1
-rw-r--r--test/cxxtest/sample/file_printer.tpl1
-rw-r--r--test/cxxtest/sample/mock/Dice.cpp2
-rw-r--r--test/cxxtest/sample/mock/Dice.h1
-rw-r--r--test/cxxtest/sample/msvc/CxxTest_Workspace.dsw1
-rw-r--r--test/cxxtest/sample/only.tpl1
-rw-r--r--test/cxxtest/sample/winddk/SOURCES1
-rw-r--r--video/bink_decoder.cpp6
769 files changed, 43103 insertions, 41885 deletions
diff --git a/AUTHORS b/AUTHORS
index d7b16e3d3b..e9b5b1d922 100644
--- a/AUTHORS
+++ b/AUTHORS
@@ -568,4 +568,3 @@ Special thanks to
Broken Sword 2.5 team for providing sources of their engine and their
great support.
-
diff --git a/COPYING b/COPYING
index 75a1ad8761..00ccfbb628 100644
--- a/COPYING
+++ b/COPYING
@@ -336,4 +336,4 @@ This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
-Public License instead of this License. \ No newline at end of file
+Public License instead of this License.
diff --git a/COPYING.LGPL b/COPYING.LGPL
index 56a87b85ed..8dda7c5005 100644
--- a/COPYING.LGPL
+++ b/COPYING.LGPL
@@ -506,5 +506,3 @@ necessary. Here is a sample; alter the names:
Ty Coon, President of Vice
That's all there is to it!
-
-
diff --git a/Makefile b/Makefile
index dd921b82aa..a40ef62c53 100644
--- a/Makefile
+++ b/Makefile
@@ -90,4 +90,3 @@ endif
ifneq ($(origin port_mk), undefined)
include $(srcdir)/$(port_mk)
endif
-
diff --git a/NEWS b/NEWS
index fd0de079f8..537a9cf26f 100644
--- a/NEWS
+++ b/NEWS
@@ -4,15 +4,23 @@ For a more comprehensive changelog of the latest experimental code, see:
1.4.0 (????-??-??)
New Games:
- Added support for Lands of Lore: The Throne of Chaos.
+ - Added support for Blue's Birthday Adventure
+ - Added support for Ringworld: Revenge Of The Patriarch
SCUMM:
- Implemented PC Speaker support for SCUMM v5 games.
- Fixed priority bug in iMuse. As a result the AdLib music should sound
better, since important notes are not interrupted anymore.
+ - Implemented CMS support for Loom, The Secret of Monkey Island and
+ Indiana Jones and the Last Crusade.
SDL ports:
- Added support for OpenGL (GSoC Task).
+ TINSEL:
+ - Fixed deleting saved games from the list of saved games (from the launcher
+ and the in-game ScummVM menu)
+
1.3.1 (2011-07-12)
General:
- Improved audio device detection and fallback.
diff --git a/README b/README
index 4843d9dc9a..f0544d08ca 100644
--- a/README
+++ b/README
@@ -277,6 +277,7 @@ SCUMM Games by Humongous Entertainment:
Blue's 123 Time Activities [Blues123Time]
Blue's ABC Time Activities [BluesABCTime]
Blue's Art Time Activities [arttime]
+ Blue's Birthday Adventure [BluesBirthday]
Blue's Reading Time Activities [readtime]
Fatty Bear's Birthday Surprise [fbear]
Fatty Bear's Fun Pack [fbpack]
@@ -345,7 +346,6 @@ and view the compatibility chart.
Backyard Soccer [soccer]
Backyard Soccer MLS [soccermls]
Backyard Soccer 2004 [soccer2004]
- Blue's Birthday Adventure [BluesBirthday]
Blue's Treasure Hunt [BluesTreasureHunt]
Pajama Sam: Games to Play on Any Day [pjgames]
diff --git a/audio/audiostream.cpp b/audio/audiostream.cpp
index 547aa77526..1c5c435359 100644
--- a/audio/audiostream.cpp
+++ b/audio/audiostream.cpp
@@ -61,15 +61,13 @@ static const StreamFileFormat STREAM_FILEFORMATS[] = {
{ "MPEG Layer 3", ".mp3", makeMP3Stream },
#endif
{ "MPEG-4 Audio", ".m4a", makeQuickTimeStream },
-
- { NULL, NULL, NULL } // Terminator
};
SeekableAudioStream *SeekableAudioStream::openStreamFile(const Common::String &basename) {
SeekableAudioStream *stream = NULL;
Common::File *fileHandle = new Common::File();
- for (int i = 0; i < ARRAYSIZE(STREAM_FILEFORMATS)-1 && stream == NULL; ++i) {
+ for (int i = 0; i < ARRAYSIZE(STREAM_FILEFORMATS); ++i) {
Common::String filename = basename + STREAM_FILEFORMATS[i].fileExtension;
fileHandle->open(filename);
if (fileHandle->isOpen()) {
@@ -93,7 +91,7 @@ SeekableAudioStream *SeekableAudioStream::openStreamFile(const Common::String &b
#pragma mark -
LoopingAudioStream::LoopingAudioStream(RewindableAudioStream *stream, uint loops, DisposeAfterUse::Flag disposeAfterUse)
- : _parent(stream), _disposeAfterUse(disposeAfterUse), _loops(loops), _completeIterations(0) {
+ : _parent(stream, disposeAfterUse), _loops(loops), _completeIterations(0) {
assert(stream);
if (!stream->rewind()) {
@@ -102,11 +100,6 @@ LoopingAudioStream::LoopingAudioStream(RewindableAudioStream *stream, uint loops
}
}
-LoopingAudioStream::~LoopingAudioStream() {
- if (_disposeAfterUse == DisposeAfterUse::YES)
- delete _parent;
-}
-
int LoopingAudioStream::readBuffer(int16 *buffer, const int numSamples) {
if ((_loops && _completeIterations == _loops) || !numSamples)
return 0;
@@ -169,7 +162,7 @@ SubLoopingAudioStream::SubLoopingAudioStream(SeekableAudioStream *stream,
const Timestamp loopStart,
const Timestamp loopEnd,
DisposeAfterUse::Flag disposeAfterUse)
- : _parent(stream), _disposeAfterUse(disposeAfterUse), _loops(loops),
+ : _parent(stream, disposeAfterUse), _loops(loops),
_pos(0, getRate() * (isStereo() ? 2 : 1)),
_loopStart(convertTimeToStreamPos(loopStart, getRate(), isStereo())),
_loopEnd(convertTimeToStreamPos(loopEnd, getRate(), isStereo())),
@@ -180,11 +173,6 @@ SubLoopingAudioStream::SubLoopingAudioStream(SeekableAudioStream *stream,
_done = true;
}
-SubLoopingAudioStream::~SubLoopingAudioStream() {
- if (_disposeAfterUse == DisposeAfterUse::YES)
- delete _parent;
-}
-
int SubLoopingAudioStream::readBuffer(int16 *buffer, const int numSamples) {
if (_done)
return 0;
@@ -225,7 +213,7 @@ int SubLoopingAudioStream::readBuffer(int16 *buffer, const int numSamples) {
#pragma mark -
SubSeekableAudioStream::SubSeekableAudioStream(SeekableAudioStream *parent, const Timestamp start, const Timestamp end, DisposeAfterUse::Flag disposeAfterUse)
- : _parent(parent), _disposeAfterUse(disposeAfterUse),
+ : _parent(parent, disposeAfterUse),
_start(convertTimeToStreamPos(start, getRate(), isStereo())),
_pos(0, getRate() * (isStereo() ? 2 : 1)),
_length(convertTimeToStreamPos(end, getRate(), isStereo()) - _start) {
@@ -234,11 +222,6 @@ SubSeekableAudioStream::SubSeekableAudioStream(SeekableAudioStream *parent, cons
_parent->seek(_start);
}
-SubSeekableAudioStream::~SubSeekableAudioStream() {
- if (_disposeAfterUse)
- delete _parent;
-}
-
int SubSeekableAudioStream::readBuffer(int16 *buffer, const int numSamples) {
int framesLeft = MIN(_length.frameDiff(_pos), numSamples);
int framesRead = _parent->readBuffer(buffer, framesLeft);
diff --git a/audio/audiostream.h b/audio/audiostream.h
index 0ffaa241ce..9c28e4d67f 100644
--- a/audio/audiostream.h
+++ b/audio/audiostream.h
@@ -23,6 +23,7 @@
#ifndef SOUND_AUDIOSTREAM_H
#define SOUND_AUDIOSTREAM_H
+#include "common/ptr.h"
#include "common/scummsys.h"
#include "common/str.h"
#include "common/types.h"
@@ -114,7 +115,6 @@ public:
* @param disposeAfterUse Destroy the stream after the LoopingAudioStream has finished playback.
*/
LoopingAudioStream(RewindableAudioStream *stream, uint loops, DisposeAfterUse::Flag disposeAfterUse = DisposeAfterUse::YES);
- ~LoopingAudioStream();
int readBuffer(int16 *buffer, const int numSamples);
bool endOfData() const;
@@ -129,8 +129,7 @@ public:
*/
uint getCompleteIterations() const { return _completeIterations; }
private:
- RewindableAudioStream *_parent;
- DisposeAfterUse::Flag _disposeAfterUse;
+ Common::DisposablePtr<RewindableAudioStream> _parent;
uint _loops;
uint _completeIterations;
@@ -246,7 +245,6 @@ public:
const Timestamp loopStart,
const Timestamp loopEnd,
DisposeAfterUse::Flag disposeAfterUse = DisposeAfterUse::YES);
- ~SubLoopingAudioStream();
int readBuffer(int16 *buffer, const int numSamples);
bool endOfData() const { return _done; }
@@ -254,8 +252,7 @@ public:
bool isStereo() const { return _parent->isStereo(); }
int getRate() const { return _parent->getRate(); }
private:
- SeekableAudioStream *_parent;
- DisposeAfterUse::Flag _disposeAfterUse;
+ Common::DisposablePtr<SeekableAudioStream> _parent;
uint _loops;
Timestamp _pos;
@@ -283,7 +280,6 @@ public:
* @param disposeAfterUse Whether the parent stream object should be destroyed on destruction of the SubSeekableAudioStream.
*/
SubSeekableAudioStream(SeekableAudioStream *parent, const Timestamp start, const Timestamp end, DisposeAfterUse::Flag disposeAfterUse = DisposeAfterUse::YES);
- ~SubSeekableAudioStream();
int readBuffer(int16 *buffer, const int numSamples);
@@ -297,8 +293,7 @@ public:
Timestamp getLength() const { return _length; }
private:
- SeekableAudioStream *_parent;
- DisposeAfterUse::Flag _disposeAfterUse;
+ Common::DisposablePtr<SeekableAudioStream> _parent;
const Timestamp _start;
const Timestamp _length;
diff --git a/audio/decoders/aac.cpp b/audio/decoders/aac.cpp
index 50325dc9f0..7700bb3215 100644
--- a/audio/decoders/aac.cpp
+++ b/audio/decoders/aac.cpp
@@ -8,19 +8,16 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * $URL$
- * $Id$
- *
*/
#include "audio/decoders/aac.h"
diff --git a/audio/decoders/aac.h b/audio/decoders/aac.h
index c5085fadaa..68e322c844 100644
--- a/audio/decoders/aac.h
+++ b/audio/decoders/aac.h
@@ -8,19 +8,16 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * $URL$
- * $Id$
- *
*/
/**
diff --git a/audio/decoders/adpcm.cpp b/audio/decoders/adpcm.cpp
index 116f2f776a..535652a0b3 100644
--- a/audio/decoders/adpcm.cpp
+++ b/audio/decoders/adpcm.cpp
@@ -41,8 +41,7 @@ namespace Audio {
// <http://wiki.multimedia.cx/index.php?title=Microsoft_IMA_ADPCM>.
ADPCMStream::ADPCMStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeAfterUse, uint32 size, int rate, int channels, uint32 blockAlign)
- : _stream(stream),
- _disposeAfterUse(disposeAfterUse),
+ : _stream(stream, disposeAfterUse),
_startpos(stream->pos()),
_endpos(_startpos + size),
_channels(channels),
@@ -52,11 +51,6 @@ ADPCMStream::ADPCMStream(Common::SeekableReadStream *stream, DisposeAfterUse::Fl
reset();
}
-ADPCMStream::~ADPCMStream() {
- if (_disposeAfterUse == DisposeAfterUse::YES)
- delete _stream;
-}
-
void ADPCMStream::reset() {
memset(&_status, 0, sizeof(_status));
_blockPos[0] = _blockPos[1] = _blockAlign; // To make sure first header is read
diff --git a/audio/decoders/adpcm_intern.h b/audio/decoders/adpcm_intern.h
index c9f894fb84..38514d7fca 100644
--- a/audio/decoders/adpcm_intern.h
+++ b/audio/decoders/adpcm_intern.h
@@ -33,6 +33,7 @@
#include "audio/audiostream.h"
#include "common/endian.h"
+#include "common/ptr.h"
#include "common/stream.h"
#include "common/textconsole.h"
@@ -41,8 +42,7 @@ namespace Audio {
class ADPCMStream : public RewindableAudioStream {
protected:
- Common::SeekableReadStream *_stream;
- const DisposeAfterUse::Flag _disposeAfterUse;
+ Common::DisposablePtr<Common::SeekableReadStream> _stream;
const int32 _startpos;
const int32 _endpos;
const int _channels;
@@ -62,7 +62,6 @@ protected:
public:
ADPCMStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeAfterUse, uint32 size, int rate, int channels, uint32 blockAlign);
- ~ADPCMStream();
virtual bool endOfData() const { return (_stream->eos() || _stream->pos() >= _endpos); }
virtual bool isStereo() const { return _channels == 2; }
diff --git a/audio/decoders/mp3.cpp b/audio/decoders/mp3.cpp
index 8d7f006ec7..00669945c2 100644
--- a/audio/decoders/mp3.cpp
+++ b/audio/decoders/mp3.cpp
@@ -25,6 +25,7 @@
#ifdef USE_MAD
#include "common/debug.h"
+#include "common/ptr.h"
#include "common/stream.h"
#include "common/textconsole.h"
#include "common/util.h"
@@ -52,8 +53,7 @@ protected:
MP3_STATE_EOS // end of data reached (may need to loop)
};
- Common::SeekableReadStream *_inStream;
- DisposeAfterUse::Flag _disposeAfterUse;
+ Common::DisposablePtr<Common::SeekableReadStream> _inStream;
uint _posInFrame;
State _state;
@@ -95,8 +95,7 @@ protected:
};
MP3Stream::MP3Stream(Common::SeekableReadStream *inStream, DisposeAfterUse::Flag dispose) :
- _inStream(inStream),
- _disposeAfterUse(dispose),
+ _inStream(inStream, dispose),
_posInFrame(0),
_state(MP3_STATE_INIT),
_length(0, 1000),
@@ -134,9 +133,6 @@ MP3Stream::MP3Stream(Common::SeekableReadStream *inStream, DisposeAfterUse::Flag
MP3Stream::~MP3Stream() {
deinitStream();
-
- if (_disposeAfterUse == DisposeAfterUse::YES)
- delete _inStream;
}
void MP3Stream::decodeMP3Data() {
diff --git a/audio/decoders/quicktime.cpp b/audio/decoders/quicktime.cpp
index a39fedc1d6..8cf0305e88 100644
--- a/audio/decoders/quicktime.cpp
+++ b/audio/decoders/quicktime.cpp
@@ -8,19 +8,16 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * $URL$
- * $Id$
- *
*/
#include "common/debug.h"
diff --git a/audio/decoders/quicktime.h b/audio/decoders/quicktime.h
index 9f6c6c20e0..4dd1a57710 100644
--- a/audio/decoders/quicktime.h
+++ b/audio/decoders/quicktime.h
@@ -8,19 +8,16 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * $URL$
- * $Id$
- *
*/
/**
diff --git a/audio/decoders/quicktime_intern.h b/audio/decoders/quicktime_intern.h
index 7ce06b85fe..e31a1d3872 100644
--- a/audio/decoders/quicktime_intern.h
+++ b/audio/decoders/quicktime_intern.h
@@ -8,19 +8,16 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * $URL$
- * $Id$
- *
*/
/**
diff --git a/audio/decoders/raw.cpp b/audio/decoders/raw.cpp
index 4789fd0f36..881b8c1d6a 100644
--- a/audio/decoders/raw.cpp
+++ b/audio/decoders/raw.cpp
@@ -51,7 +51,7 @@ template<bool is16Bit, bool isUnsigned, bool isLE>
class RawStream : public SeekableAudioStream {
public:
RawStream(int rate, bool stereo, DisposeAfterUse::Flag disposeStream, Common::SeekableReadStream *stream, const RawStreamBlockList &blocks)
- : _rate(rate), _isStereo(stereo), _playtime(0, rate), _stream(stream), _disposeAfterUse(disposeStream), _blocks(blocks), _curBlock(_blocks.begin()), _blockLeft(0), _buffer(0) {
+ : _rate(rate), _isStereo(stereo), _playtime(0, rate), _stream(stream, disposeStream), _blocks(blocks), _curBlock(_blocks.begin()), _blockLeft(0), _buffer(0) {
assert(_blocks.size() > 0);
@@ -82,9 +82,6 @@ public:
}
~RawStream() {
- if (_disposeAfterUse == DisposeAfterUse::YES)
- delete _stream;
-
delete[] _buffer;
}
@@ -98,15 +95,14 @@ public:
bool seek(const Timestamp &where);
private:
- const int _rate; ///< Sample rate of stream
- const bool _isStereo; ///< Whether this is an stereo stream
- Timestamp _playtime; ///< Calculated total play time
- Common::SeekableReadStream *_stream; ///< Stream to read data from
- const DisposeAfterUse::Flag _disposeAfterUse; ///< Indicates whether the stream object should be deleted when this RawStream is destructed
- const RawStreamBlockList _blocks; ///< Audio block list
-
- RawStreamBlockList::const_iterator _curBlock; ///< Current audio block number
- int32 _blockLeft; ///< How many bytes are still left in the current block
+ const int _rate; ///< Sample rate of stream
+ const bool _isStereo; ///< Whether this is an stereo stream
+ Timestamp _playtime; ///< Calculated total play time
+ Common::DisposablePtr<Common::SeekableReadStream> _stream; ///< Stream to read data from
+ const RawStreamBlockList _blocks; ///< Audio block list
+
+ RawStreamBlockList::const_iterator _curBlock; ///< Current audio block number
+ int32 _blockLeft; ///< How many bytes are still left in the current block
/**
* Advance one block in the stream in case
diff --git a/audio/decoders/vorbis.cpp b/audio/decoders/vorbis.cpp
index 2724dd1f02..64cacb4d58 100644
--- a/audio/decoders/vorbis.cpp
+++ b/audio/decoders/vorbis.cpp
@@ -29,6 +29,7 @@
#ifdef USE_VORBIS
+#include "common/ptr.h"
#include "common/stream.h"
#include "common/textconsole.h"
#include "common/util.h"
@@ -42,6 +43,7 @@
#include <tremor/ivorbisfile.h>
#endif
#else
+#define OV_EXCLUDE_STATIC_CALLBACKS
#include <vorbis/vorbisfile.h>
#endif
@@ -88,8 +90,7 @@ static ov_callbacks g_stream_wrap = {
class VorbisStream : public SeekableAudioStream {
protected:
- Common::SeekableReadStream *_inStream;
- DisposeAfterUse::Flag _disposeAfterUse;
+ Common::DisposablePtr<Common::SeekableReadStream> _inStream;
bool _isStereo;
int _rate;
@@ -120,10 +121,9 @@ protected:
};
VorbisStream::VorbisStream(Common::SeekableReadStream *inStream, DisposeAfterUse::Flag dispose) :
- _inStream(inStream),
- _disposeAfterUse(dispose),
+ _inStream(inStream, dispose),
_length(0, 1000),
- _bufferEnd(_buffer + ARRAYSIZE(_buffer)) {
+ _bufferEnd(ARRAYEND(_buffer)) {
int res = ov_open_callbacks(inStream, &_ovFile, NULL, 0, g_stream_wrap);
if (res < 0) {
@@ -149,8 +149,6 @@ VorbisStream::VorbisStream(Common::SeekableReadStream *inStream, DisposeAfterUse
VorbisStream::~VorbisStream() {
ov_clear(&_ovFile);
- if (_disposeAfterUse == DisposeAfterUse::YES)
- delete _inStream;
}
int VorbisStream::readBuffer(int16 *buffer, const int numSamples) {
diff --git a/audio/fmopl.cpp b/audio/fmopl.cpp
index a24c2a533c..da655643a7 100644
--- a/audio/fmopl.cpp
+++ b/audio/fmopl.cpp
@@ -192,4 +192,3 @@ FM_OPL *makeAdLibOPL(int rate) {
return opl;
}
-
diff --git a/audio/fmopl.h b/audio/fmopl.h
index b88325a52e..f62587f557 100644
--- a/audio/fmopl.h
+++ b/audio/fmopl.h
@@ -176,4 +176,3 @@ void YM3812UpdateOne(FM_OPL *OPL, int16 *buffer, int length);
FM_OPL *makeAdLibOPL(int rate);
#endif
-
diff --git a/audio/mididrv.cpp b/audio/mididrv.cpp
index 27f02c9053..18432602bd 100644
--- a/audio/mididrv.cpp
+++ b/audio/mididrv.cpp
@@ -412,4 +412,3 @@ void MidiDriver::sendGMReset() {
sysEx(resetSysEx, sizeof(resetSysEx));
g_system->delayMillis(100);
}
-
diff --git a/audio/mixer.cpp b/audio/mixer.cpp
index 128224ae85..965766170d 100644
--- a/audio/mixer.cpp
+++ b/audio/mixer.cpp
@@ -163,9 +163,8 @@ private:
uint32 _pauseStartTime;
uint32 _pauseTime;
- DisposeAfterUse::Flag _autofreeStream;
RateConverter *_converter;
- AudioStream *_stream;
+ Common::DisposablePtr<AudioStream> _stream;
};
#pragma mark -
@@ -492,8 +491,8 @@ Channel::Channel(Mixer *mixer, Mixer::SoundType type, AudioStream *stream,
DisposeAfterUse::Flag autofreeStream, bool reverseStereo, int id, bool permanent)
: _type(type), _mixer(mixer), _id(id), _permanent(permanent), _volume(Mixer::kMaxChannelVolume),
_balance(0), _pauseLevel(0), _samplesConsumed(0), _samplesDecoded(0), _mixerTimeStamp(0),
- _pauseStartTime(0), _pauseTime(0), _autofreeStream(autofreeStream), _converter(0),
- _stream(stream) {
+ _pauseStartTime(0), _pauseTime(0), _converter(0),
+ _stream(stream, autofreeStream) {
assert(mixer);
assert(stream);
@@ -503,8 +502,6 @@ Channel::Channel(Mixer *mixer, Mixer::SoundType type, AudioStream *stream,
Channel::~Channel() {
delete _converter;
- if (_autofreeStream == DisposeAfterUse::YES)
- delete _stream;
}
void Channel::setVolume(const byte volume) {
diff --git a/audio/mods/maxtrax.cpp b/audio/mods/maxtrax.cpp
index 953bb8f8d2..344d678b76 100644
--- a/audio/mods/maxtrax.cpp
+++ b/audio/mods/maxtrax.cpp
@@ -707,8 +707,8 @@ int8 MaxTrax::noteOn(ChannelContext &channel, const byte note, uint16 volume, ui
if ((channel.flags & ChannelContext::kFlagMono) == 0) {
voiceNum = pickvoice((channel.flags & ChannelContext::kFlagRightChannel) != 0 ? 1 : 0, pri);
} else {
- VoiceContext *voice = _voiceCtx + ARRAYSIZE(_voiceCtx) - 1;
- for (voiceNum = ARRAYSIZE(_voiceCtx) - 1; voiceNum >= 0 && voice->channel != &channel; --voiceNum, --voice)
+ VoiceContext *voice = ARRAYEND(_voiceCtx);
+ for (voiceNum = ARRAYSIZE(_voiceCtx); voiceNum-- != 0 && --voice->channel != &channel;)
;
if (voiceNum < 0)
voiceNum = pickvoice((channel.flags & ChannelContext::kFlagRightChannel) != 0 ? 1 : 0, pri);
diff --git a/audio/mpu401.cpp b/audio/mpu401.cpp
index 966e367a93..103a3501db 100644
--- a/audio/mpu401.cpp
+++ b/audio/mpu401.cpp
@@ -146,6 +146,6 @@ void MidiDriver_MPU401::setTimerCallback(void *timer_param, Common::TimerManager
g_system->getTimerManager()->removeTimerProc(_timer_proc);
_timer_proc = timer_proc;
if (timer_proc)
- g_system->getTimerManager()->installTimerProc(timer_proc, 10000, timer_param);
+ g_system->getTimerManager()->installTimerProc(timer_proc, 10000, timer_param, "MPU401");
}
}
diff --git a/audio/rate_arm.cpp b/audio/rate_arm.cpp
index 433a7d3423..4135cdd1af 100644
--- a/audio/rate_arm.cpp
+++ b/audio/rate_arm.cpp
@@ -467,4 +467,3 @@ RateConverter *makeRateConverter(st_rate_t inrate, st_rate_t outrate, bool stere
}
} // End of namespace Audio
-
diff --git a/audio/softsynth/appleiigs.cpp b/audio/softsynth/appleiigs.cpp
index 6ee70d1202..bbb3f0b005 100644
--- a/audio/softsynth/appleiigs.cpp
+++ b/audio/softsynth/appleiigs.cpp
@@ -51,4 +51,3 @@ MusicDevices AppleIIGSMusicPlugin::getDevices() const {
//#else
REGISTER_PLUGIN_STATIC(APPLEIIGS, PLUGIN_TYPE_MUSIC, AppleIIGSMusicPlugin);
//#endif
-
diff --git a/audio/softsynth/eas.cpp b/audio/softsynth/eas.cpp
index d829e3b39a..ea79b25329 100644
--- a/audio/softsynth/eas.cpp
+++ b/audio/softsynth/eas.cpp
@@ -480,4 +480,3 @@ Common::Error EASMusicPlugin::createInstance(MidiDriver **mididriver, MidiDriver
//#endif
#endif
-
diff --git a/audio/softsynth/fmtowns_pc98/towns_audio.h b/audio/softsynth/fmtowns_pc98/towns_audio.h
index 4af888f009..211133a1fe 100644
--- a/audio/softsynth/fmtowns_pc98/towns_audio.h
+++ b/audio/softsynth/fmtowns_pc98/towns_audio.h
@@ -53,4 +53,3 @@ private:
};
#endif
-
diff --git a/audio/softsynth/fmtowns_pc98/towns_euphony.h b/audio/softsynth/fmtowns_pc98/towns_euphony.h
index 6b30bfb7f5..bff0e99660 100644
--- a/audio/softsynth/fmtowns_pc98/towns_euphony.h
+++ b/audio/softsynth/fmtowns_pc98/towns_euphony.h
@@ -181,4 +181,3 @@ private:
};
#endif
-
diff --git a/audio/softsynth/fmtowns_pc98/towns_midi.h b/audio/softsynth/fmtowns_pc98/towns_midi.h
index 8c764c55d9..1143dbaa02 100644
--- a/audio/softsynth/fmtowns_pc98/towns_midi.h
+++ b/audio/softsynth/fmtowns_pc98/towns_midi.h
@@ -81,4 +81,3 @@ private:
};
#endif
-
diff --git a/audio/softsynth/fmtowns_pc98/towns_pc98_driver.cpp b/audio/softsynth/fmtowns_pc98/towns_pc98_driver.cpp
index 001d258873..05a4079442 100644
--- a/audio/softsynth/fmtowns_pc98/towns_pc98_driver.cpp
+++ b/audio/softsynth/fmtowns_pc98/towns_pc98_driver.cpp
@@ -1449,4 +1449,3 @@ const uint8 TownsPC98_AudioDriver::_drvTables[] = {
};
#undef EUPHONY_FADEOUT_TICKS
-
diff --git a/audio/softsynth/fmtowns_pc98/towns_pc98_driver.h b/audio/softsynth/fmtowns_pc98/towns_pc98_driver.h
index ff58482227..c0009e4957 100644
--- a/audio/softsynth/fmtowns_pc98/towns_pc98_driver.h
+++ b/audio/softsynth/fmtowns_pc98/towns_pc98_driver.h
@@ -115,4 +115,3 @@ private:
};
#endif
-
diff --git a/audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h b/audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h
index 4f81fa9a5c..49700be5dc 100644
--- a/audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h
+++ b/audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h
@@ -185,4 +185,3 @@ private:
};
#endif
-
diff --git a/audio/softsynth/mt32.cpp b/audio/softsynth/mt32.cpp
index 6703a6f7b7..eabde21296 100644
--- a/audio/softsynth/mt32.cpp
+++ b/audio/softsynth/mt32.cpp
@@ -486,7 +486,7 @@ void MidiDriver_ThreadedMT32::setTimerCallback(void *timer_param, TimerManager::
_vm->_timer->removeTimerProc(_timer_proc);
_timer_proc = timer_proc;
if (timer_proc)
- _vm->_timer->installTimerProc(timer_proc, getBaseTempo(), timer_param);
+ _vm->_timer->installTimerProc(timer_proc, getBaseTempo(), timer_param, "MT32tempo");
}
}
diff --git a/audio/softsynth/mt32/mt32_file.cpp b/audio/softsynth/mt32/mt32_file.cpp
index cdf9fa13f6..643082b086 100644
--- a/audio/softsynth/mt32/mt32_file.cpp
+++ b/audio/softsynth/mt32/mt32_file.cpp
@@ -67,4 +67,3 @@ bool File::writeBit32u(Bit32u out) {
}
} // End of namespace MT32Emu
-
diff --git a/audio/softsynth/opl/dosbox.h b/audio/softsynth/opl/dosbox.h
index 125dde8aec..cdf86df114 100644
--- a/audio/softsynth/opl/dosbox.h
+++ b/audio/softsynth/opl/dosbox.h
@@ -104,4 +104,3 @@ public:
#endif // !DISABLE_DOSBOX_OPL
#endif
-
diff --git a/audio/softsynth/opl/mame.cpp b/audio/softsynth/opl/mame.cpp
index 15e869ba33..dd3c354045 100644
--- a/audio/softsynth/opl/mame.cpp
+++ b/audio/softsynth/opl/mame.cpp
@@ -1245,4 +1245,3 @@ FM_OPL *makeAdLibOPL(int rate) {
} // End of namespace MAME
} // End of namespace OPL
-
diff --git a/backends/base-backend.cpp b/backends/base-backend.cpp
index 8d22ab732d..3e0005dedd 100644
--- a/backends/base-backend.cpp
+++ b/backends/base-backend.cpp
@@ -8,19 +8,16 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * $URL$
- * $Id$
- *
*/
#include "backends/base-backend.h"
diff --git a/backends/events/sdl/sdl-events.cpp b/backends/events/sdl/sdl-events.cpp
index 4489a2e580..d4f40958fe 100644
--- a/backends/events/sdl/sdl-events.cpp
+++ b/backends/events/sdl/sdl-events.cpp
@@ -194,6 +194,149 @@ void SdlEventSource::SDLModToOSystemKeyFlags(SDLMod mod, Common::Event &event) {
event.kbd.flags |= Common::KBD_CAPS;
}
+Common::KeyCode SdlEventSource::SDLToOSystemKeycode(const SDLKey key) {
+ switch (key) {
+ case SDLK_BACKSPACE: return Common::KEYCODE_BACKSPACE;
+ case SDLK_TAB: return Common::KEYCODE_TAB;
+ case SDLK_CLEAR: return Common::KEYCODE_CLEAR;
+ case SDLK_RETURN: return Common::KEYCODE_RETURN;
+ case SDLK_PAUSE: return Common::KEYCODE_PAUSE;
+ case SDLK_ESCAPE: return Common::KEYCODE_ESCAPE;
+ case SDLK_SPACE: return Common::KEYCODE_SPACE;
+ case SDLK_EXCLAIM: return Common::KEYCODE_EXCLAIM;
+ case SDLK_QUOTEDBL: return Common::KEYCODE_QUOTEDBL;
+ case SDLK_HASH: return Common::KEYCODE_HASH;
+ case SDLK_DOLLAR: return Common::KEYCODE_DOLLAR;
+ case SDLK_AMPERSAND: return Common::KEYCODE_AMPERSAND;
+ case SDLK_QUOTE: return Common::KEYCODE_QUOTE;
+ case SDLK_LEFTPAREN: return Common::KEYCODE_LEFTPAREN;
+ case SDLK_RIGHTPAREN: return Common::KEYCODE_RIGHTPAREN;
+ case SDLK_ASTERISK: return Common::KEYCODE_ASTERISK;
+ case SDLK_PLUS: return Common::KEYCODE_PLUS;
+ case SDLK_COMMA: return Common::KEYCODE_COMMA;
+ case SDLK_MINUS: return Common::KEYCODE_MINUS;
+ case SDLK_PERIOD: return Common::KEYCODE_PERIOD;
+ case SDLK_SLASH: return Common::KEYCODE_SLASH;
+ case SDLK_0: return Common::KEYCODE_0;
+ case SDLK_1: return Common::KEYCODE_1;
+ case SDLK_2: return Common::KEYCODE_2;
+ case SDLK_3: return Common::KEYCODE_3;
+ case SDLK_4: return Common::KEYCODE_4;
+ case SDLK_5: return Common::KEYCODE_5;
+ case SDLK_6: return Common::KEYCODE_6;
+ case SDLK_7: return Common::KEYCODE_7;
+ case SDLK_8: return Common::KEYCODE_8;
+ case SDLK_9: return Common::KEYCODE_9;
+ case SDLK_COLON: return Common::KEYCODE_COLON;
+ case SDLK_SEMICOLON: return Common::KEYCODE_SEMICOLON;
+ case SDLK_LESS: return Common::KEYCODE_LESS;
+ case SDLK_EQUALS: return Common::KEYCODE_EQUALS;
+ case SDLK_GREATER: return Common::KEYCODE_GREATER;
+ case SDLK_QUESTION: return Common::KEYCODE_QUESTION;
+ case SDLK_AT: return Common::KEYCODE_AT;
+ case SDLK_LEFTBRACKET: return Common::KEYCODE_LEFTBRACKET;
+ case SDLK_BACKSLASH: return Common::KEYCODE_BACKSLASH;
+ case SDLK_RIGHTBRACKET: return Common::KEYCODE_RIGHTBRACKET;
+ case SDLK_CARET: return Common::KEYCODE_CARET;
+ case SDLK_UNDERSCORE: return Common::KEYCODE_UNDERSCORE;
+ case SDLK_BACKQUOTE: return Common::KEYCODE_BACKQUOTE;
+ case SDLK_a: return Common::KEYCODE_a;
+ case SDLK_b: return Common::KEYCODE_b;
+ case SDLK_c: return Common::KEYCODE_c;
+ case SDLK_d: return Common::KEYCODE_d;
+ case SDLK_e: return Common::KEYCODE_e;
+ case SDLK_f: return Common::KEYCODE_f;
+ case SDLK_g: return Common::KEYCODE_g;
+ case SDLK_h: return Common::KEYCODE_h;
+ case SDLK_i: return Common::KEYCODE_i;
+ case SDLK_j: return Common::KEYCODE_j;
+ case SDLK_k: return Common::KEYCODE_k;
+ case SDLK_l: return Common::KEYCODE_l;
+ case SDLK_m: return Common::KEYCODE_m;
+ case SDLK_n: return Common::KEYCODE_n;
+ case SDLK_o: return Common::KEYCODE_o;
+ case SDLK_p: return Common::KEYCODE_p;
+ case SDLK_q: return Common::KEYCODE_q;
+ case SDLK_r: return Common::KEYCODE_r;
+ case SDLK_s: return Common::KEYCODE_s;
+ case SDLK_t: return Common::KEYCODE_t;
+ case SDLK_u: return Common::KEYCODE_u;
+ case SDLK_v: return Common::KEYCODE_v;
+ case SDLK_w: return Common::KEYCODE_w;
+ case SDLK_x: return Common::KEYCODE_x;
+ case SDLK_y: return Common::KEYCODE_y;
+ case SDLK_z: return Common::KEYCODE_z;
+ case SDLK_DELETE: return Common::KEYCODE_DELETE;
+#if SDL_VERSION_ATLEAST(1, 3, 0)
+ case SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_GRAVE): return Common::KEYCODE_TILDE;
+#else
+ case SDLK_WORLD_16: return Common::KEYCODE_TILDE;
+#endif
+ case SDLK_KP0: return Common::KEYCODE_KP0;
+ case SDLK_KP1: return Common::KEYCODE_KP1;
+ case SDLK_KP2: return Common::KEYCODE_KP2;
+ case SDLK_KP3: return Common::KEYCODE_KP3;
+ case SDLK_KP4: return Common::KEYCODE_KP4;
+ case SDLK_KP5: return Common::KEYCODE_KP5;
+ case SDLK_KP6: return Common::KEYCODE_KP6;
+ case SDLK_KP7: return Common::KEYCODE_KP7;
+ case SDLK_KP8: return Common::KEYCODE_KP8;
+ case SDLK_KP9: return Common::KEYCODE_KP9;
+ case SDLK_KP_PERIOD: return Common::KEYCODE_KP_PERIOD;
+ case SDLK_KP_DIVIDE: return Common::KEYCODE_KP_DIVIDE;
+ case SDLK_KP_MULTIPLY: return Common::KEYCODE_KP_MULTIPLY;
+ case SDLK_KP_MINUS: return Common::KEYCODE_KP_MINUS;
+ case SDLK_KP_PLUS: return Common::KEYCODE_KP_PLUS;
+ case SDLK_KP_ENTER: return Common::KEYCODE_KP_ENTER;
+ case SDLK_KP_EQUALS: return Common::KEYCODE_KP_EQUALS;
+ case SDLK_UP: return Common::KEYCODE_UP;
+ case SDLK_DOWN: return Common::KEYCODE_DOWN;
+ case SDLK_RIGHT: return Common::KEYCODE_RIGHT;
+ case SDLK_LEFT: return Common::KEYCODE_LEFT;
+ case SDLK_INSERT: return Common::KEYCODE_INSERT;
+ case SDLK_HOME: return Common::KEYCODE_HOME;
+ case SDLK_END: return Common::KEYCODE_END;
+ case SDLK_PAGEUP: return Common::KEYCODE_PAGEUP;
+ case SDLK_PAGEDOWN: return Common::KEYCODE_PAGEDOWN;
+ case SDLK_F1: return Common::KEYCODE_F1;
+ case SDLK_F2: return Common::KEYCODE_F2;
+ case SDLK_F3: return Common::KEYCODE_F3;
+ case SDLK_F4: return Common::KEYCODE_F4;
+ case SDLK_F5: return Common::KEYCODE_F5;
+ case SDLK_F6: return Common::KEYCODE_F6;
+ case SDLK_F7: return Common::KEYCODE_F7;
+ case SDLK_F8: return Common::KEYCODE_F8;
+ case SDLK_F9: return Common::KEYCODE_F9;
+ case SDLK_F10: return Common::KEYCODE_F10;
+ case SDLK_F11: return Common::KEYCODE_F11;
+ case SDLK_F12: return Common::KEYCODE_F12;
+ case SDLK_F13: return Common::KEYCODE_F13;
+ case SDLK_F14: return Common::KEYCODE_F14;
+ case SDLK_F15: return Common::KEYCODE_F15;
+ case SDLK_NUMLOCK: return Common::KEYCODE_NUMLOCK;
+ case SDLK_CAPSLOCK: return Common::KEYCODE_CAPSLOCK;
+ case SDLK_SCROLLOCK: return Common::KEYCODE_SCROLLOCK;
+ case SDLK_RSHIFT: return Common::KEYCODE_RSHIFT;
+ case SDLK_LSHIFT: return Common::KEYCODE_LSHIFT;
+ case SDLK_RCTRL: return Common::KEYCODE_RCTRL;
+ case SDLK_LCTRL: return Common::KEYCODE_LCTRL;
+ case SDLK_RALT: return Common::KEYCODE_RALT;
+ case SDLK_LALT: return Common::KEYCODE_LALT;
+ case SDLK_LSUPER: return Common::KEYCODE_LSUPER;
+ case SDLK_RSUPER: return Common::KEYCODE_RSUPER;
+ case SDLK_MODE: return Common::KEYCODE_MODE;
+ case SDLK_COMPOSE: return Common::KEYCODE_COMPOSE;
+ case SDLK_HELP: return Common::KEYCODE_HELP;
+ case SDLK_PRINT: return Common::KEYCODE_PRINT;
+ case SDLK_SYSREQ: return Common::KEYCODE_SYSREQ;
+ case SDLK_BREAK: return Common::KEYCODE_BREAK;
+ case SDLK_MENU: return Common::KEYCODE_MENU;
+ case SDLK_POWER: return Common::KEYCODE_POWER;
+ case SDLK_UNDO: return Common::KEYCODE_UNDO;
+ default: return Common::KEYCODE_INVALID;
+ }
+}
+
bool SdlEventSource::pollEvent(Common::Event &event) {
handleKbdMouse();
@@ -302,7 +445,7 @@ bool SdlEventSource::handleKeyDown(SDL_Event &ev, Common::Event &event) {
return true;
event.type = Common::EVENT_KEYDOWN;
- event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
+ event.kbd.keycode = SDLToOSystemKeycode(ev.key.keysym.sym);
event.kbd.ascii = mapKey(ev.key.keysym.sym, (SDLMod)ev.key.keysym.mod, (Uint16)ev.key.keysym.unicode);
return true;
@@ -346,7 +489,7 @@ bool SdlEventSource::handleKeyUp(SDL_Event &ev, Common::Event &event) {
// continue normally
event.type = Common::EVENT_KEYUP;
- event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
+ event.kbd.keycode = SDLToOSystemKeycode(ev.key.keysym.sym);
event.kbd.ascii = mapKey(ev.key.keysym.sym, (SDLMod)ev.key.keysym.mod, (Uint16)ev.key.keysym.unicode);
// Ctrl-Alt-<key> will change the GFX mode
diff --git a/backends/events/sdl/sdl-events.h b/backends/events/sdl/sdl-events.h
index 805b76b108..9122692a8e 100644
--- a/backends/events/sdl/sdl-events.h
+++ b/backends/events/sdl/sdl-events.h
@@ -127,6 +127,11 @@ protected:
* Configures the key modifiers flags status
*/
virtual void SDLModToOSystemKeyFlags(SDLMod mod, Common::Event &event);
+
+ /**
+ * Translates SDL key codes to OSystem key codes
+ */
+ Common::KeyCode SDLToOSystemKeycode(const SDLKey key);
};
#endif
diff --git a/backends/events/symbiansdl/symbiansdl-events.cpp b/backends/events/symbiansdl/symbiansdl-events.cpp
index 40bd89b8dc..1ffaae2ba0 100644
--- a/backends/events/symbiansdl/symbiansdl-events.cpp
+++ b/backends/events/symbiansdl/symbiansdl-events.cpp
@@ -195,4 +195,3 @@ bool SymbianSdlEventSource::remapKey(SDL_Event &ev, Common::Event &event) {
}
#endif
-
diff --git a/backends/events/symbiansdl/symbiansdl-events.h b/backends/events/symbiansdl/symbiansdl-events.h
index 7186fc9116..66c0b451eb 100644
--- a/backends/events/symbiansdl/symbiansdl-events.h
+++ b/backends/events/symbiansdl/symbiansdl-events.h
@@ -53,4 +53,3 @@ protected:
};
#endif
-
diff --git a/backends/fs/n64/n64-fs-factory.cpp b/backends/fs/n64/n64-fs-factory.cpp
index 7cabbf4f7a..5c588c5eb5 100644
--- a/backends/fs/n64/n64-fs-factory.cpp
+++ b/backends/fs/n64/n64-fs-factory.cpp
@@ -42,4 +42,3 @@ AbstractFSNode *N64FilesystemFactory::makeFileNodePath(const Common::String &pat
}
#endif
-
diff --git a/backends/fs/n64/n64-fs.cpp b/backends/fs/n64/n64-fs.cpp
index e712c198a9..fe37dad467 100644
--- a/backends/fs/n64/n64-fs.cpp
+++ b/backends/fs/n64/n64-fs.cpp
@@ -161,4 +161,3 @@ Common::WriteStream *N64FilesystemNode::createWriteStream() {
}
#endif //#ifdef __N64__
-
diff --git a/backends/fs/n64/romfsstream.cpp b/backends/fs/n64/romfsstream.cpp
index c833a228f5..570f25932d 100644
--- a/backends/fs/n64/romfsstream.cpp
+++ b/backends/fs/n64/romfsstream.cpp
@@ -83,4 +83,3 @@ RomfsStream *RomfsStream::makeFromPath(const Common::String &path, bool writeMod
}
#endif /* __N64__ */
-
diff --git a/backends/fs/symbian/symbian-fs.cpp b/backends/fs/symbian/symbian-fs.cpp
index fd74c8ca46..9f70e7a7c9 100644
--- a/backends/fs/symbian/symbian-fs.cpp
+++ b/backends/fs/symbian/symbian-fs.cpp
@@ -231,5 +231,3 @@ Common::WriteStream *SymbianFilesystemNode::createWriteStream() {
return SymbianStdioStream::makeFromPath(getPath(), true);
}
#endif //#if defined (__SYMBIAN32__)
-
-
diff --git a/backends/fs/symbian/symbianstream.cpp b/backends/fs/symbian/symbianstream.cpp
index 352595e25a..39249578f7 100644
--- a/backends/fs/symbian/symbianstream.cpp
+++ b/backends/fs/symbian/symbianstream.cpp
@@ -268,4 +268,3 @@ SymbianStdioStream *SymbianStdioStream::makeFromPath(const Common::String &path,
return new SymbianStdioStream(handle);
return 0;
}
-
diff --git a/backends/fs/wii/wii-fs-factory.cpp b/backends/fs/wii/wii-fs-factory.cpp
index fbc9ef1da8..760e5316e7 100644
--- a/backends/fs/wii/wii-fs-factory.cpp
+++ b/backends/fs/wii/wii-fs-factory.cpp
@@ -218,4 +218,3 @@ void WiiFilesystemFactory::umountUnused(const String &path) {
}
#endif
-
diff --git a/backends/fs/wii/wii-fs-factory.h b/backends/fs/wii/wii-fs-factory.h
index 42795ebf33..913c0a3b64 100644
--- a/backends/fs/wii/wii-fs-factory.h
+++ b/backends/fs/wii/wii-fs-factory.h
@@ -85,4 +85,3 @@ private:
};
#endif /*Wii_FILESYSTEM_FACTORY_H*/
-
diff --git a/backends/fs/wii/wii-fs.cpp b/backends/fs/wii/wii-fs.cpp
index eb631df1bf..4a19e18240 100644
--- a/backends/fs/wii/wii-fs.cpp
+++ b/backends/fs/wii/wii-fs.cpp
@@ -202,4 +202,3 @@ Common::WriteStream *WiiFilesystemNode::createWriteStream() {
}
#endif //#if defined(__WII__)
-
diff --git a/backends/graphics/symbiansdl/symbiansdl-graphics.cpp b/backends/graphics/symbiansdl/symbiansdl-graphics.cpp
index 4a9a219641..5fe8b19887 100644
--- a/backends/graphics/symbiansdl/symbiansdl-graphics.cpp
+++ b/backends/graphics/symbiansdl/symbiansdl-graphics.cpp
@@ -77,4 +77,3 @@ void SymbianSdlGraphicsManager::setFeatureState(OSystem::Feature f, bool enable)
}
#endif
-
diff --git a/backends/graphics/symbiansdl/symbiansdl-graphics.h b/backends/graphics/symbiansdl/symbiansdl-graphics.h
index 404ca87a0a..73e810a629 100644
--- a/backends/graphics/symbiansdl/symbiansdl-graphics.h
+++ b/backends/graphics/symbiansdl/symbiansdl-graphics.h
@@ -39,4 +39,3 @@ public:
};
#endif
-
diff --git a/backends/graphics/wincesdl/wincesdl-graphics.cpp b/backends/graphics/wincesdl/wincesdl-graphics.cpp
index 2ca78cedde..b1b4d4cbe7 100644
--- a/backends/graphics/wincesdl/wincesdl-graphics.cpp
+++ b/backends/graphics/wincesdl/wincesdl-graphics.cpp
@@ -1657,4 +1657,3 @@ WINCESdlGraphicsManager::zoneDesc WINCESdlGraphicsManager::_zones[TOTAL_ZONES] =
};
#endif /* _WIN32_WCE */
-
diff --git a/backends/graphics/wincesdl/wincesdl-graphics.h b/backends/graphics/wincesdl/wincesdl-graphics.h
index 92894e0dcd..c9fc145194 100644
--- a/backends/graphics/wincesdl/wincesdl-graphics.h
+++ b/backends/graphics/wincesdl/wincesdl-graphics.h
@@ -206,4 +206,3 @@ private:
};
#endif /* BACKENDS_GRAPHICS_WINCE_SDL_H */
-
diff --git a/backends/log/log.cpp b/backends/log/log.cpp
index c02643b48b..693399bae5 100644
--- a/backends/log/log.cpp
+++ b/backends/log/log.cpp
@@ -102,4 +102,3 @@ void Log::printTimeStamp() {
} // End of namespace Log
} // End of namespace Backends
-
diff --git a/backends/log/log.h b/backends/log/log.h
index 8c95bfc435..524f70405f 100644
--- a/backends/log/log.h
+++ b/backends/log/log.h
@@ -126,4 +126,3 @@ private:
} // End of namespace Backends
#endif
-
diff --git a/backends/mixer/symbiansdl/symbiansdl-mixer.cpp b/backends/mixer/symbiansdl/symbiansdl-mixer.cpp
index c911a99b61..d4637fdd88 100644
--- a/backends/mixer/symbiansdl/symbiansdl-mixer.cpp
+++ b/backends/mixer/symbiansdl/symbiansdl-mixer.cpp
@@ -72,4 +72,3 @@ void SymbianSdlMixerManager::callbackHandler(byte *samples, int len) {
}
#endif
-
diff --git a/backends/mixer/symbiansdl/symbiansdl-mixer.h b/backends/mixer/symbiansdl/symbiansdl-mixer.h
index e3104e45eb..d59c98753b 100644
--- a/backends/mixer/symbiansdl/symbiansdl-mixer.h
+++ b/backends/mixer/symbiansdl/symbiansdl-mixer.h
@@ -41,4 +41,3 @@ protected:
};
#endif
-
diff --git a/backends/mixer/wincesdl/wincesdl-mixer.cpp b/backends/mixer/wincesdl/wincesdl-mixer.cpp
index c7659cb0f5..db5ab59446 100644
--- a/backends/mixer/wincesdl/wincesdl-mixer.cpp
+++ b/backends/mixer/wincesdl/wincesdl-mixer.cpp
@@ -187,4 +187,3 @@ bool WINCESdlMixerManager::checkOggHighSampleRate() {
#endif
#endif
-
diff --git a/backends/mixer/wincesdl/wincesdl-mixer.h b/backends/mixer/wincesdl/wincesdl-mixer.h
index 8274d39d1c..fb51f6ac64 100644
--- a/backends/mixer/wincesdl/wincesdl-mixer.h
+++ b/backends/mixer/wincesdl/wincesdl-mixer.h
@@ -47,4 +47,3 @@ private:
};
#endif
-
diff --git a/backends/module.mk b/backends/module.mk
index 63774cc4d0..0e944262f5 100644
--- a/backends/module.mk
+++ b/backends/module.mk
@@ -87,7 +87,8 @@ endif
ifdef MACOSX
MODULE_OBJS += \
midi/coreaudio.o \
- midi/coremidi.o
+ midi/coremidi.o \
+ updates/macosx/macosx-updates.o
endif
ifdef WIN32
diff --git a/backends/platform/android/android.cpp b/backends/platform/android/android.cpp
index 17c7d4f9cb..a935bf145d 100644
--- a/backends/platform/android/android.cpp
+++ b/backends/platform/android/android.cpp
@@ -602,4 +602,3 @@ void AndroidPluginProvider::addCustomDirectories(Common::FSList &dirs) const {
#endif
#endif
-
diff --git a/backends/platform/android/android.h b/backends/platform/android/android.h
index c2ada2ab77..f39a8f1144 100644
--- a/backends/platform/android/android.h
+++ b/backends/platform/android/android.h
@@ -296,4 +296,3 @@ public:
#endif
#endif
-
diff --git a/backends/platform/android/android.mk b/backends/platform/android/android.mk
index 77fdb139d8..63d194fdc1 100644
--- a/backends/platform/android/android.mk
+++ b/backends/platform/android/android.mk
@@ -189,4 +189,3 @@ androiddistdebug: all
done
.PHONY: androidrelease androidtest
-
diff --git a/backends/platform/android/asset-archive.h b/backends/platform/android/asset-archive.h
index 016e3e31a5..9216412e0a 100644
--- a/backends/platform/android/asset-archive.h
+++ b/backends/platform/android/asset-archive.h
@@ -52,4 +52,3 @@ private:
#endif
#endif
-
diff --git a/backends/platform/android/events.cpp b/backends/platform/android/events.cpp
index cf1d4b173c..2a16e69411 100644
--- a/backends/platform/android/events.cpp
+++ b/backends/platform/android/events.cpp
@@ -820,4 +820,3 @@ bool OSystem_Android::pollEvent(Common::Event &event) {
}
#endif
-
diff --git a/backends/platform/android/gfx.cpp b/backends/platform/android/gfx.cpp
index b8a9e74437..8bc914f567 100644
--- a/backends/platform/android/gfx.cpp
+++ b/backends/platform/android/gfx.cpp
@@ -826,4 +826,3 @@ void OSystem_Android::disableCursorPalette() {
}
#endif
-
diff --git a/backends/platform/android/jni.cpp b/backends/platform/android/jni.cpp
index e3b4ef7401..b44a585528 100644
--- a/backends/platform/android/jni.cpp
+++ b/backends/platform/android/jni.cpp
@@ -619,4 +619,3 @@ void JNI::setPause(JNIEnv *env, jobject self, jboolean value) {
}
#endif
-
diff --git a/backends/platform/android/jni.h b/backends/platform/android/jni.h
index 1abecf0a37..52698e0f35 100644
--- a/backends/platform/android/jni.h
+++ b/backends/platform/android/jni.h
@@ -145,4 +145,3 @@ inline int JNI::writeAudio(JNIEnv *env, jbyteArray &data, int offset, int size)
#endif
#endif
-
diff --git a/backends/platform/android/module.mk b/backends/platform/android/module.mk
index 2fe4b40585..de5fe98a53 100644
--- a/backends/platform/android/module.mk
+++ b/backends/platform/android/module.mk
@@ -12,4 +12,3 @@ MODULE_OBJS := \
MODULE_OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS))
OBJS := $(MODULE_OBJS) $(OBJS)
MODULE_DIRS += $(sort $(dir $(MODULE_OBJS)))
-
diff --git a/backends/platform/android/org/inodes/gus/scummvm/EditableSurfaceView.java b/backends/platform/android/org/inodes/gus/scummvm/EditableSurfaceView.java
index cede7eedd4..3aef14b851 100644
--- a/backends/platform/android/org/inodes/gus/scummvm/EditableSurfaceView.java
+++ b/backends/platform/android/org/inodes/gus/scummvm/EditableSurfaceView.java
@@ -59,4 +59,3 @@ public class EditableSurfaceView extends SurfaceView {
return new MyInputConnection();
}
}
-
diff --git a/backends/platform/android/org/inodes/gus/scummvm/PluginProvider.java b/backends/platform/android/org/inodes/gus/scummvm/PluginProvider.java
index 3c91d9f5dc..d90b7b2c68 100644
--- a/backends/platform/android/org/inodes/gus/scummvm/PluginProvider.java
+++ b/backends/platform/android/org/inodes/gus/scummvm/PluginProvider.java
@@ -51,4 +51,3 @@ public class PluginProvider extends BroadcastReceiver {
setResultExtras(extras);
}
}
-
diff --git a/backends/platform/android/org/inodes/gus/scummvm/ScummVM.java b/backends/platform/android/org/inodes/gus/scummvm/ScummVM.java
index ef9f4cc1e0..246a02c9be 100644
--- a/backends/platform/android/org/inodes/gus/scummvm/ScummVM.java
+++ b/backends/platform/android/org/inodes/gus/scummvm/ScummVM.java
@@ -449,4 +449,3 @@ public abstract class ScummVM implements SurfaceHolder.Callback, Runnable {
System.load(libpath.getPath());
}
}
-
diff --git a/backends/platform/android/org/inodes/gus/scummvm/ScummVMActivity.java b/backends/platform/android/org/inodes/gus/scummvm/ScummVMActivity.java
index 1978b690d0..ce4e016322 100644
--- a/backends/platform/android/org/inodes/gus/scummvm/ScummVMActivity.java
+++ b/backends/platform/android/org/inodes/gus/scummvm/ScummVMActivity.java
@@ -222,4 +222,3 @@ public class ScummVMActivity extends Activity {
InputMethodManager.HIDE_IMPLICIT_ONLY);
}
}
-
diff --git a/backends/platform/android/org/inodes/gus/scummvm/ScummVMApplication.java b/backends/platform/android/org/inodes/gus/scummvm/ScummVMApplication.java
index f9eec72eac..8ab7d1a084 100644
--- a/backends/platform/android/org/inodes/gus/scummvm/ScummVMApplication.java
+++ b/backends/platform/android/org/inodes/gus/scummvm/ScummVMApplication.java
@@ -28,4 +28,3 @@ public class ScummVMApplication extends Application {
return _cache_dir;
}
}
-
diff --git a/backends/platform/android/org/inodes/gus/scummvm/ScummVMEvents.java b/backends/platform/android/org/inodes/gus/scummvm/ScummVMEvents.java
index 2d5c100a1c..175ff0b677 100644
--- a/backends/platform/android/org/inodes/gus/scummvm/ScummVMEvents.java
+++ b/backends/platform/android/org/inodes/gus/scummvm/ScummVMEvents.java
@@ -229,4 +229,3 @@ public class ScummVMEvents implements
return true;
}
}
-
diff --git a/backends/platform/android/org/inodes/gus/scummvm/Unpacker.java b/backends/platform/android/org/inodes/gus/scummvm/Unpacker.java
index c4b2ad7f5d..8811b1f3ae 100644
--- a/backends/platform/android/org/inodes/gus/scummvm/Unpacker.java
+++ b/backends/platform/android/org/inodes/gus/scummvm/Unpacker.java
@@ -370,4 +370,3 @@ public class Unpacker extends Activity {
}
}
}
-
diff --git a/backends/platform/android/texture.cpp b/backends/platform/android/texture.cpp
index e993ed6794..53b4d1cc59 100644
--- a/backends/platform/android/texture.cpp
+++ b/backends/platform/android/texture.cpp
@@ -488,4 +488,3 @@ GLESFakePalette5551Texture::~GLESFakePalette5551Texture() {
}
#endif
-
diff --git a/backends/platform/android/texture.h b/backends/platform/android/texture.h
index dd34ba9d88..4307b5a1bc 100644
--- a/backends/platform/android/texture.h
+++ b/backends/platform/android/texture.h
@@ -271,4 +271,3 @@ public:
#endif
#endif
-
diff --git a/backends/platform/dc/DCLauncherDialog.h b/backends/platform/dc/DCLauncherDialog.h
index 72df3e15cc..519524222f 100644
--- a/backends/platform/dc/DCLauncherDialog.h
+++ b/backends/platform/dc/DCLauncherDialog.h
@@ -25,4 +25,3 @@ class DCLauncherDialog {
DCLauncherDialog() {}
int runModal();
};
-
diff --git a/backends/platform/dc/README b/backends/platform/dc/README
index e4ebda840e..e26df500e8 100644
--- a/backends/platform/dc/README
+++ b/backends/platform/dc/README
@@ -23,4 +23,3 @@ should get a scrambled binary SCUMMVM.BIN and some plugins *.PLG.
For serial/IP upload, remove the "DYNAMIC_MODULES" line and just run `make',
to get a static binary with the name `scummvm.elf'.
-
diff --git a/backends/platform/dc/audio.cpp b/backends/platform/dc/audio.cpp
index 1fee970a90..35cb51f349 100644
--- a/backends/platform/dc/audio.cpp
+++ b/backends/platform/dc/audio.cpp
@@ -74,5 +74,3 @@ void OSystem_Dreamcast::checkSound()
if ((fillpos += n) >= curr_ring_buffer_samples)
fillpos = 0;
}
-
-
diff --git a/backends/platform/dc/cache.S b/backends/platform/dc/cache.S
index 1a1595a9a1..4beeedcea7 100644
--- a/backends/platform/dc/cache.S
+++ b/backends/platform/dc/cache.S
@@ -35,4 +35,3 @@ ccr_addr:
.long 0xff00001c
ccr_data:
.word 0x0905
-
diff --git a/backends/platform/dc/dc-fs.cpp b/backends/platform/dc/dc-fs.cpp
index c46f9df093..f30c9c56d1 100644
--- a/backends/platform/dc/dc-fs.cpp
+++ b/backends/platform/dc/dc-fs.cpp
@@ -165,4 +165,3 @@ AbstractFSNode *OSystem_Dreamcast::makeFileNodePath(const Common::String &path)
AbstractFSNode *node = RoninCDFileNode::makeFileNodePath(path);
return (node? node : new RoninCDNonexistingNode(path));
}
-
diff --git a/backends/platform/dc/dc.h b/backends/platform/dc/dc.h
index bde50daa2d..2e32ff3eb4 100644
--- a/backends/platform/dc/dc.h
+++ b/backends/platform/dc/dc.h
@@ -259,4 +259,3 @@ extern int handleInput(struct mapledev *pad,
int &mouse_x, int &mouse_y,
byte &shiftFlags, Interactive *inter = NULL);
extern bool selectGame(char *&, char *&, Common::Language &, Common::Platform &, class Icon &);
-
diff --git a/backends/platform/dc/dcmain.cpp b/backends/platform/dc/dcmain.cpp
index 06738a687d..3e3279f9c3 100644
--- a/backends/platform/dc/dcmain.cpp
+++ b/backends/platform/dc/dcmain.cpp
@@ -377,4 +377,3 @@ int DCLauncherDialog::runModal()
return 0;
}
-
diff --git a/backends/platform/dc/display.cpp b/backends/platform/dc/display.cpp
index a11e329df3..76658c6590 100644
--- a/backends/platform/dc/display.cpp
+++ b/backends/platform/dc/display.cpp
@@ -732,4 +732,3 @@ int16 OSystem_Dreamcast::getOverlayWidth()
{
return OVL_W;
}
-
diff --git a/backends/platform/dc/input.cpp b/backends/platform/dc/input.cpp
index 3759eec6df..7b21c76efa 100644
--- a/backends/platform/dc/input.cpp
+++ b/backends/platform/dc/input.cpp
@@ -249,4 +249,3 @@ bool OSystem_Dreamcast::pollEvent(Common::Event &event)
return false;
}
}
-
diff --git a/backends/platform/dc/label.cpp b/backends/platform/dc/label.cpp
index 1094dd3fb4..5db031958f 100644
--- a/backends/platform/dc/label.cpp
+++ b/backends/platform/dc/label.cpp
@@ -134,4 +134,3 @@ void Label::draw(float x, float y, unsigned int argb, float scale)
myvertex.cmd |= TA_CMD_VERTEX_EOS;
ta_commit_list(&myvertex);
}
-
diff --git a/backends/platform/dc/plugin_head.S b/backends/platform/dc/plugin_head.S
index 6cbe9eec85..a056f1c0f0 100644
--- a/backends/platform/dc/plugin_head.S
+++ b/backends/platform/dc/plugin_head.S
@@ -3,4 +3,3 @@
.section .dtors,"aw",@progbits
.end
-
diff --git a/backends/platform/dingux/README.DINGUX b/backends/platform/dingux/README.DINGUX
index d867e02f03..04f0d30844 100644
--- a/backends/platform/dingux/README.DINGUX
+++ b/backends/platform/dingux/README.DINGUX
@@ -65,4 +65,3 @@ I still raccomand the use of opendingux kernel + rootfs, but if you don't, this
image plus another kernel (eg. SiENcE's one) should be do the job.
Enjoy
-
diff --git a/backends/platform/dingux/scummvm.gpe b/backends/platform/dingux/scummvm.gpe
index 84ab0c6b95..ce5d174a5c 100644
--- a/backends/platform/dingux/scummvm.gpe
+++ b/backends/platform/dingux/scummvm.gpe
@@ -2,4 +2,3 @@
HOME=`pwd`
$HOME/scummvm.elf
-
diff --git a/backends/platform/ds/arm7/source/libcartreset/cartreset.c b/backends/platform/ds/arm7/source/libcartreset/cartreset.c
index db2f3cfddc..85be823b71 100644
--- a/backends/platform/ds/arm7/source/libcartreset/cartreset.c
+++ b/backends/platform/ds/arm7/source/libcartreset/cartreset.c
@@ -104,6 +104,3 @@ void cartExecute()
}
#endif
-
-
-
diff --git a/backends/platform/ds/arm7/source/libcartreset/cartreset_nolibfat.h b/backends/platform/ds/arm7/source/libcartreset/cartreset_nolibfat.h
index f1faebea37..98808f79c5 100644
--- a/backends/platform/ds/arm7/source/libcartreset/cartreset_nolibfat.h
+++ b/backends/platform/ds/arm7/source/libcartreset/cartreset_nolibfat.h
@@ -54,4 +54,3 @@ void cartExecute();
#endif
#endif
-
diff --git a/backends/platform/ds/arm7/source/main.cpp b/backends/platform/ds/arm7/source/main.cpp
index 6b5a0ec321..2e9cacc669 100644
--- a/backends/platform/ds/arm7/source/main.cpp
+++ b/backends/platform/ds/arm7/source/main.cpp
@@ -650,4 +650,3 @@ int main(int argc, char ** argv) {
//////////////////////////////////////////////////////////////////////
-
diff --git a/backends/platform/ds/arm9/dist/readme_ds.txt b/backends/platform/ds/arm9/dist/readme_ds.txt
index 24c85ad556..dc37fecce5 100644
--- a/backends/platform/ds/arm9/dist/readme_ds.txt
+++ b/backends/platform/ds/arm9/dist/readme_ds.txt
@@ -861,8 +861,3 @@ For other builds, substitute the letters b - g in the above line.
To build everything, type:
make allbuildssafe
-
-
-
-
-
diff --git a/backends/platform/ds/arm9/source/dsoptions.cpp b/backends/platform/ds/arm9/source/dsoptions.cpp
index 263ca58705..7154d4ae3f 100644
--- a/backends/platform/ds/arm9/source/dsoptions.cpp
+++ b/backends/platform/ds/arm9/source/dsoptions.cpp
@@ -433,4 +433,3 @@ void setOptions() {
}
} // End of namespace DS
-
diff --git a/backends/platform/ds/arm9/source/fat/disc_io.h b/backends/platform/ds/arm9/source/fat/disc_io.h
index 0fc83a7493..cd930ba454 100644
--- a/backends/platform/ds/arm9/source/fat/disc_io.h
+++ b/backends/platform/ds/arm9/source/fat/disc_io.h
@@ -218,4 +218,3 @@ typedef struct {
#endif
#endif // define DISC_IO_H
-
diff --git a/backends/platform/ds/arm9/source/fat/io_m3_common.c b/backends/platform/ds/arm9/source/fat/io_m3_common.c
index 9c8280c808..e3232a4df6 100644
--- a/backends/platform/ds/arm9/source/fat/io_m3_common.c
+++ b/backends/platform/ds/arm9/source/fat/io_m3_common.c
@@ -57,4 +57,3 @@ void _M3_changeMode (u32 mode) {
_M3_readHalfword (0x08000188);
}
}
-
diff --git a/backends/platform/ds/arm9/source/fat/io_m3_common.h b/backends/platform/ds/arm9/source/fat/io_m3_common.h
index 6d0c669783..6a0cc03c2e 100644
--- a/backends/platform/ds/arm9/source/fat/io_m3_common.h
+++ b/backends/platform/ds/arm9/source/fat/io_m3_common.h
@@ -45,4 +45,3 @@
extern void _M3_changeMode (u32 mode);
#endif // IO_M3_COMMON_H
-
diff --git a/backends/platform/ds/arm9/source/fat/io_m3sd_asm.s b/backends/platform/ds/arm9/source/fat/io_m3sd_asm.s
index a6bb8dc187..f2bcce7da9 100644
--- a/backends/platform/ds/arm9/source/fat/io_m3sd_asm.s
+++ b/backends/platform/ds/arm9/source/fat/io_m3sd_asm.s
@@ -193,4 +193,3 @@ sd_data_write_busy2:
ldmfd r13!,{r4-r5,r15}
@-----------------end-------------------
-
diff --git a/backends/platform/ds/arm9/source/fat/io_njsd.c b/backends/platform/ds/arm9/source/fat/io_njsd.c
index b9cb52aa00..12388da8e9 100644
--- a/backends/platform/ds/arm9/source/fat/io_njsd.c
+++ b/backends/platform/ds/arm9/source/fat/io_njsd.c
@@ -678,4 +678,4 @@ LPIO_INTERFACE NJSD_GetInterface(void) {
} ;
#endif // defined NDS
-#endif \ No newline at end of file
+#endif
diff --git a/backends/platform/ds/arm9/source/fat/io_scsd.c b/backends/platform/ds/arm9/source/fat/io_scsd.c
index 0a6ab5a528..270691436d 100644
--- a/backends/platform/ds/arm9/source/fat/io_scsd.c
+++ b/backends/platform/ds/arm9/source/fat/io_scsd.c
@@ -103,4 +103,4 @@ LPIO_INTERFACE SCSD_GetInterface(void) {
return &io_scsd ;
} ;
-#endif \ No newline at end of file
+#endif
diff --git a/backends/platform/ds/arm9/source/fat/io_scsd_asm.s b/backends/platform/ds/arm9/source/fat/io_scsd_asm.s
index 390d36afeb..a33fa6af35 100644
--- a/backends/platform/ds/arm9/source/fat/io_scsd_asm.s
+++ b/backends/platform/ds/arm9/source/fat/io_scsd_asm.s
@@ -508,14 +508,3 @@ MemoryCard_IsInserted:
@----------------end MemoryCard_IsInserted---------------
.END
-
-
-
-
-
-
-
-
-
-
-
diff --git a/backends/platform/ds/arm9/source/fat/io_sd_common.c b/backends/platform/ds/arm9/source/fat/io_sd_common.c
index ade9df0d80..e7ab472e1b 100644
--- a/backends/platform/ds/arm9/source/fat/io_sd_common.c
+++ b/backends/platform/ds/arm9/source/fat/io_sd_common.c
@@ -199,5 +199,3 @@ bool _SD_InitCard (_SD_FN_CMD_6BYTE_RESPONSE cmd_6byte_response,
return true;
}
-
-
diff --git a/backends/platform/ds/arm9/source/fat/m3sd.s b/backends/platform/ds/arm9/source/fat/m3sd.s
index f6fab1a9e2..899cbc7927 100644
--- a/backends/platform/ds/arm9/source/fat/m3sd.s
+++ b/backends/platform/ds/arm9/source/fat/m3sd.s
@@ -197,4 +197,3 @@ DC_FlushRangeLoop:
bx lr
@---------------------------------------
.end
-
diff --git a/backends/platform/ds/arm9/source/keys.cpp b/backends/platform/ds/arm9/source/keys.cpp
index 2f8497ab19..aec7d57bda 100644
--- a/backends/platform/ds/arm9/source/keys.cpp
+++ b/backends/platform/ds/arm9/source/keys.cpp
@@ -134,4 +134,3 @@ uint32 keysUp(void) {
} // End of namespace DS
-
diff --git a/backends/platform/ds/arm9/source/osystem_ds.cpp b/backends/platform/ds/arm9/source/osystem_ds.cpp
index b157a3a87a..fdd310ec17 100644
--- a/backends/platform/ds/arm9/source/osystem_ds.cpp
+++ b/backends/platform/ds/arm9/source/osystem_ds.cpp
@@ -901,5 +901,3 @@ void OSystem_DS::engineDone() {
#endif
}
-
-
diff --git a/backends/platform/ds/arm9/source/scummhelp.cpp b/backends/platform/ds/arm9/source/scummhelp.cpp
index 670b46a3b9..112ba49d76 100644
--- a/backends/platform/ds/arm9/source/scummhelp.cpp
+++ b/backends/platform/ds/arm9/source/scummhelp.cpp
@@ -98,4 +98,3 @@ void updateStrings(byte gameId, byte version, Common::Platform platform,
#undef ADD_BIND
#undef ADD_TEXT
#undef ADD_LINE
-
diff --git a/backends/platform/ds/ds.mk b/backends/platform/ds/ds.mk
index 654475e1f3..78216cb9a2 100644
--- a/backends/platform/ds/ds.mk
+++ b/backends/platform/ds/ds.mk
@@ -236,4 +236,3 @@ $(ndsdir)/arm7/arm7.bin: $(ndsdir)/arm7/arm7.elf
#
# Fingolfin used
# CXX=arm-eabi-g++ CC=arm-eabi-gcc ./configure --host=arm-elf --enable-speed --enable-sso -enable-fpm=arm CFLAGS='-specs=ds_arm9.specs -mthumb-interwork' --disable-shared --disable-debugging LDFLAGS=$DEVKITPRO/libnds/lib/libnds9.a
-
diff --git a/backends/platform/gph/devices/gp2x/mmuhack/flush_uppermem_cache.h b/backends/platform/gph/devices/gp2x/mmuhack/flush_uppermem_cache.h
index 520841ace7..d01548e474 100644
--- a/backends/platform/gph/devices/gp2x/mmuhack/flush_uppermem_cache.h
+++ b/backends/platform/gph/devices/gp2x/mmuhack/flush_uppermem_cache.h
@@ -8,4 +8,3 @@ void flush_uppermem_cache(void *start_address, void *end_address, int flags);
#ifdef __cplusplus
}
#endif
-
diff --git a/backends/platform/gph/devices/gp2x/mmuhack/flush_uppermem_cache.s b/backends/platform/gph/devices/gp2x/mmuhack/flush_uppermem_cache.s
index 17628c156a..265908e1fd 100644
--- a/backends/platform/gph/devices/gp2x/mmuhack/flush_uppermem_cache.s
+++ b/backends/platform/gph/devices/gp2x/mmuhack/flush_uppermem_cache.s
@@ -3,4 +3,3 @@
flush_uppermem_cache:
swi #0x9f0002
bx lr
-
diff --git a/backends/platform/iphone/iphone_main.m b/backends/platform/iphone/iphone_main.m
index 7bb5f0c317..c2ec328bf5 100644
--- a/backends/platform/iphone/iphone_main.m
+++ b/backends/platform/iphone/iphone_main.m
@@ -137,4 +137,3 @@ int main(int argc, char** argv) {
}
@end
-
diff --git a/backends/platform/iphone/iphone_video.m b/backends/platform/iphone/iphone_video.m
index 04d25cebf8..eb16676428 100644
--- a/backends/platform/iphone/iphone_video.m
+++ b/backends/platform/iphone/iphone_video.m
@@ -754,4 +754,3 @@ bool getLocalMouseCoords(CGPoint *point) {
}
@end
-
diff --git a/backends/platform/n64/Makefile b/backends/platform/n64/Makefile
index cffe277312..4f3744f7e8 100644
--- a/backends/platform/n64/Makefile
+++ b/backends/platform/n64/Makefile
@@ -90,4 +90,3 @@ spotless : distclean
send: $(TARGET).v64
sudo ucon64 --xv64 $(TARGET).v64
-
diff --git a/backends/platform/n64/README.N64 b/backends/platform/n64/README.N64
index b47b239658..42f78f4754 100644
--- a/backends/platform/n64/README.N64
+++ b/backends/platform/n64/README.N64
@@ -113,4 +113,3 @@ Notes
==========
Write the rest of this README.
-
diff --git a/backends/platform/n64/framfs_save_manager.cpp b/backends/platform/n64/framfs_save_manager.cpp
index 983b9aba8d..78f5333f2e 100644
--- a/backends/platform/n64/framfs_save_manager.cpp
+++ b/backends/platform/n64/framfs_save_manager.cpp
@@ -69,4 +69,3 @@ Common::StringArray FRAMSaveManager::listSavefiles(const Common::String &pattern
return list;
}
-
diff --git a/backends/platform/n64/framfs_save_manager.h b/backends/platform/n64/framfs_save_manager.h
index d50c17d85b..da553e423a 100644
--- a/backends/platform/n64/framfs_save_manager.h
+++ b/backends/platform/n64/framfs_save_manager.h
@@ -129,4 +129,3 @@ public:
#endif
-
diff --git a/backends/platform/n64/n64.mk b/backends/platform/n64/n64.mk
index 2e383e670d..83ad405503 100644
--- a/backends/platform/n64/n64.mk
+++ b/backends/platform/n64/n64.mk
@@ -26,4 +26,3 @@ endif
$(srcdir)/backends/platform/n64/pad_rom.sh scummvm.v64
rm scummvm.bak
mv scummvm.v64 $(bundle_name)/scummvm.v64
-
diff --git a/backends/platform/n64/nintendo64.cpp b/backends/platform/n64/nintendo64.cpp
index 3e811e73d2..bc416157e6 100644
--- a/backends/platform/n64/nintendo64.cpp
+++ b/backends/platform/n64/nintendo64.cpp
@@ -31,4 +31,3 @@ int main(void) {
g_system->quit(); // TODO: Consider removing / replacing this!
return res;
}
-
diff --git a/backends/platform/n64/osys_n64.h b/backends/platform/n64/osys_n64.h
index 354f25a1cf..4788beb1ca 100644
--- a/backends/platform/n64/osys_n64.h
+++ b/backends/platform/n64/osys_n64.h
@@ -212,4 +212,3 @@ public:
};
#endif /* __OSYS_N64_H__ */
-
diff --git a/backends/platform/n64/osys_n64_base.cpp b/backends/platform/n64/osys_n64_base.cpp
index 4bc3780fe2..c3adb9691c 100644
--- a/backends/platform/n64/osys_n64_base.cpp
+++ b/backends/platform/n64/osys_n64_base.cpp
@@ -922,4 +922,3 @@ void OSystem_N64::detectControllers(void) {
inline uint16 colRGB888toBGR555(byte r, byte g, byte b) {
return ((r >> 3) << 1) | ((g >> 3) << 6) | ((b >> 3) << 11);
}
-
diff --git a/backends/platform/n64/osys_n64_events.cpp b/backends/platform/n64/osys_n64_events.cpp
index 62f11aef64..c83eb194ac 100644
--- a/backends/platform/n64/osys_n64_events.cpp
+++ b/backends/platform/n64/osys_n64_events.cpp
@@ -439,4 +439,3 @@ bool OSystem_N64::pollEvent(Common::Event &event) {
return false;
}
-
diff --git a/backends/platform/n64/osys_n64_utilities.cpp b/backends/platform/n64/osys_n64_utilities.cpp
index 0622e6423d..94d727e421 100644
--- a/backends/platform/n64/osys_n64_utilities.cpp
+++ b/backends/platform/n64/osys_n64_utilities.cpp
@@ -115,4 +115,3 @@ int timer_handler(int t) {
tm->handler();
return t;
}
-
diff --git a/backends/platform/n64/pad_rom.sh b/backends/platform/n64/pad_rom.sh
index 085203306f..463eeb4e28 100755
--- a/backends/platform/n64/pad_rom.sh
+++ b/backends/platform/n64/pad_rom.sh
@@ -10,4 +10,3 @@ REMAINDER=`echo $BASESIZE - $REMAINDER | bc`
CARTSIZE=`echo $CARTSIZE + $REMAINDER | bc`
ucon64 -q --n64 --v64 --chk --padn=$CARTSIZE $1
-
diff --git a/backends/platform/n64/pakfs_save_manager.cpp b/backends/platform/n64/pakfs_save_manager.cpp
index df9baa4d21..bf2fe8b1bc 100644
--- a/backends/platform/n64/pakfs_save_manager.cpp
+++ b/backends/platform/n64/pakfs_save_manager.cpp
@@ -70,4 +70,3 @@ Common::StringArray PAKSaveManager::listSavefiles(const Common::String &pattern)
return list;
}
-
diff --git a/backends/platform/n64/pakfs_save_manager.h b/backends/platform/n64/pakfs_save_manager.h
index 6987801294..e0fcbc1e2d 100644
--- a/backends/platform/n64/pakfs_save_manager.h
+++ b/backends/platform/n64/pakfs_save_manager.h
@@ -130,4 +130,3 @@ public:
#endif
-
diff --git a/backends/platform/n64/portdefs.h b/backends/platform/n64/portdefs.h
index 35ef3c71db..677ad48477 100644
--- a/backends/platform/n64/portdefs.h
+++ b/backends/platform/n64/portdefs.h
@@ -49,4 +49,3 @@ typedef signed int int32;
#define SCUMMVM_DONT_DEFINE_TYPES
#endif
-
diff --git a/backends/platform/openpandora/build/PXML_schema.xsd b/backends/platform/openpandora/build/PXML_schema.xsd
index 335efe5002..7c0d635016 100644
--- a/backends/platform/openpandora/build/PXML_schema.xsd
+++ b/backends/platform/openpandora/build/PXML_schema.xsd
@@ -338,4 +338,4 @@
</xs:sequence>
</xs:complexType>
</xs:element>
-</xs:schema> \ No newline at end of file
+</xs:schema>
diff --git a/backends/platform/openpandora/build/runscummvm.sh b/backends/platform/openpandora/build/runscummvm.sh
index c641235219..9c9d8362cb 100755
--- a/backends/platform/openpandora/build/runscummvm.sh
+++ b/backends/platform/openpandora/build/runscummvm.sh
@@ -12,4 +12,3 @@ mkdir runtime
cd runtime
../bin/scummvm --fullscreen --gfx-mode=2x --config=../scummvm.config --themepath=../data
-
diff --git a/backends/platform/ps2/DmaPipe.h b/backends/platform/ps2/DmaPipe.h
index fd8f55c154..c99da1c395 100644
--- a/backends/platform/ps2/DmaPipe.h
+++ b/backends/platform/ps2/DmaPipe.h
@@ -64,4 +64,3 @@ private:
};
#endif //__DMAPIPE_H__
-
diff --git a/backends/platform/ps2/Gs2dScreen.cpp b/backends/platform/ps2/Gs2dScreen.cpp
index 332b2a3c03..ddc1bdf668 100644
--- a/backends/platform/ps2/Gs2dScreen.cpp
+++ b/backends/platform/ps2/Gs2dScreen.cpp
@@ -816,5 +816,3 @@ const uint32 Gs2dScreen::_binaryClut[16] __attribute__((aligned(64))) = {
GS_RGBA(0xFF, 0xFF, 0xFF, 0x80), GS_RGBA(0xFF, 0xFF, 0xFF, 0x80),
GS_RGBA(0xFF, 0xFF, 0xFF, 0x80), GS_RGBA(0xFF, 0xFF, 0xFF, 0x80)
};
-
-
diff --git a/backends/platform/ps2/Makefile.gdb b/backends/platform/ps2/Makefile.gdb
index 1e2510d3f4..8ca47cd9f1 100644
--- a/backends/platform/ps2/Makefile.gdb
+++ b/backends/platform/ps2/Makefile.gdb
@@ -102,4 +102,3 @@ all: $(TARGET)
$(TARGET): $(OBJS)
$(LD) $^ $(LDFLAGS) -o $@
-
diff --git a/backends/platform/ps2/Makefile.ps2 b/backends/platform/ps2/Makefile.ps2
index 77cc735c5f..d6ce08ae84 100644
--- a/backends/platform/ps2/Makefile.ps2
+++ b/backends/platform/ps2/Makefile.ps2
@@ -105,4 +105,3 @@ all: $(TARGET)
$(TARGET): $(OBJS)
$(LD) $^ $(LDFLAGS) -o $@
-
diff --git a/backends/platform/ps2/asyncfio.cpp b/backends/platform/ps2/asyncfio.cpp
index d3d8eb65c7..3f20349107 100644
--- a/backends/platform/ps2/asyncfio.cpp
+++ b/backends/platform/ps2/asyncfio.cpp
@@ -237,4 +237,3 @@ bool AsyncFio::fioAvail(void) {
}
return retVal;
}
-
diff --git a/backends/platform/ps2/asyncfio.h b/backends/platform/ps2/asyncfio.h
index 26ee3f63dd..31684d4349 100644
--- a/backends/platform/ps2/asyncfio.h
+++ b/backends/platform/ps2/asyncfio.h
@@ -50,4 +50,3 @@ private:
volatile int * volatile _runningOp;
volatile int _ioSlots[MAX_HANDLES];
};
-
diff --git a/backends/platform/ps2/eecodyvdfs.c b/backends/platform/ps2/eecodyvdfs.c
index e9d4bc6a5c..f410b0c8ec 100644
--- a/backends/platform/ps2/eecodyvdfs.c
+++ b/backends/platform/ps2/eecodyvdfs.c
@@ -63,5 +63,3 @@ int driveStandby(void) {
driveStopped = 0;
return *(int *)sbuff;
}
-
-
diff --git a/backends/platform/ps2/eecodyvdfs.h b/backends/platform/ps2/eecodyvdfs.h
index 4b383795c7..1d43fb662f 100644
--- a/backends/platform/ps2/eecodyvdfs.h
+++ b/backends/platform/ps2/eecodyvdfs.h
@@ -49,4 +49,3 @@ extern "C" {
#endif
#endif
-
diff --git a/backends/platform/ps2/iop/CoDyVDfs/iop/cdtypes.h b/backends/platform/ps2/iop/CoDyVDfs/iop/cdtypes.h
index ebf57328dd..ad86631cfd 100644
--- a/backends/platform/ps2/iop/CoDyVDfs/iop/cdtypes.h
+++ b/backends/platform/ps2/iop/CoDyVDfs/iop/cdtypes.h
@@ -131,4 +131,3 @@ typedef struct {
} ISOPvd __attribute__ ((packed)); // 0x800
#endif // __CDTYPES_H__
-
diff --git a/backends/platform/ps2/iop/CoDyVDfs/iop/codyvdfs.c b/backends/platform/ps2/iop/CoDyVDfs/iop/codyvdfs.c
index 77a5b93720..e55e62853b 100644
--- a/backends/platform/ps2/iop/CoDyVDfs/iop/codyvdfs.c
+++ b/backends/platform/ps2/iop/CoDyVDfs/iop/codyvdfs.c
@@ -344,4 +344,3 @@ int strnicmp(const char *s1, const char *s2, int n) {
}
return 0;
}
-
diff --git a/backends/platform/ps2/iop/CoDyVDfs/iop/codyvdfs.h b/backends/platform/ps2/iop/CoDyVDfs/iop/codyvdfs.h
index 902065f385..b9f1edc194 100644
--- a/backends/platform/ps2/iop/CoDyVDfs/iop/codyvdfs.h
+++ b/backends/platform/ps2/iop/CoDyVDfs/iop/codyvdfs.h
@@ -81,4 +81,3 @@ int checkDiscReady(int retries);
int strnicmp(const char *s1, const char *s2, int n);
#endif // __MYCDVDFS_H__
-
diff --git a/backends/platform/ps2/iop/CoDyVDfs/iop/fiofs.c b/backends/platform/ps2/iop/CoDyVDfs/iop/fiofs.c
index 8aecece3d9..f0a06f927b 100644
--- a/backends/platform/ps2/iop/CoDyVDfs/iop/fiofs.c
+++ b/backends/platform/ps2/iop/CoDyVDfs/iop/fiofs.c
@@ -262,4 +262,3 @@ int cd_dclose(iop_file_t *handle) {
hd->size = hd->lba = 0;
return 0;
}
-
diff --git a/backends/platform/ps2/iop/CoDyVDfs/iop/fiofs.h b/backends/platform/ps2/iop/CoDyVDfs/iop/fiofs.h
index d0aa9533f2..db942b0b7e 100644
--- a/backends/platform/ps2/iop/CoDyVDfs/iop/fiofs.h
+++ b/backends/platform/ps2/iop/CoDyVDfs/iop/fiofs.h
@@ -34,4 +34,3 @@ int cd_dread(iop_file_t *handle, fio_dirent_t *buf);
int cd_dclose(iop_file_t *handle);
#endif // __FIOFS_H__
-
diff --git a/backends/platform/ps2/iop/CoDyVDfs/iop/imports.lst b/backends/platform/ps2/iop/CoDyVDfs/iop/imports.lst
index eb85e04462..4950bf8ced 100644
--- a/backends/platform/ps2/iop/CoDyVDfs/iop/imports.lst
+++ b/backends/platform/ps2/iop/CoDyVDfs/iop/imports.lst
@@ -61,5 +61,3 @@ I_StartThread
I_GetThreadId
I_DelayThread
thbase_IMPORTS_end
-
-
diff --git a/backends/platform/ps2/iop/CoDyVDfs/iop/rpcfs.c b/backends/platform/ps2/iop/CoDyVDfs/iop/rpcfs.c
index 3e45a5ff3d..5b760faa06 100644
--- a/backends/platform/ps2/iop/CoDyVDfs/iop/rpcfs.c
+++ b/backends/platform/ps2/iop/CoDyVDfs/iop/rpcfs.c
@@ -111,5 +111,3 @@ void *rpcServer(int func, void *data, int size) {
}
return NULL;
}
-
-
diff --git a/backends/platform/ps2/iop/rpckbd/src/imports.lst b/backends/platform/ps2/iop/rpckbd/src/imports.lst
index 41e13e6e73..e9ba01e020 100644
--- a/backends/platform/ps2/iop/rpckbd/src/imports.lst
+++ b/backends/platform/ps2/iop/rpckbd/src/imports.lst
@@ -55,4 +55,3 @@ I_UsbSetDevicePrivateData
I_UsbTransfer
I_UsbRegisterDriver
usbd_IMPORTS_end
-
diff --git a/backends/platform/ps2/irxboot.cpp b/backends/platform/ps2/irxboot.cpp
index 5072e8a52c..aa904d4f5b 100644
--- a/backends/platform/ps2/irxboot.cpp
+++ b/backends/platform/ps2/irxboot.cpp
@@ -210,4 +210,3 @@ int loadIrxModules(int device, const char *irxPath, IrxReference **modules) {
sioprintf("%s\n", resModules[i].path);
return curModule - resModules;
}
-
diff --git a/backends/platform/ps2/irxboot.h b/backends/platform/ps2/irxboot.h
index ef1bfb1256..81b47a37c6 100644
--- a/backends/platform/ps2/irxboot.h
+++ b/backends/platform/ps2/irxboot.h
@@ -84,4 +84,3 @@ struct IrxReference {
int loadIrxModules(int device, const char *irxPath, IrxReference **modules);
#endif // __IRXBOOT_H__
-
diff --git a/backends/platform/ps2/ps2debug.cpp b/backends/platform/ps2/ps2debug.cpp
index 1fc3d50170..300e18316f 100644
--- a/backends/platform/ps2/ps2debug.cpp
+++ b/backends/platform/ps2/ps2debug.cpp
@@ -44,4 +44,3 @@ void sioprintf(const char *zFormat, ...) {
pos++;
}
}
-
diff --git a/backends/platform/ps2/ps2debug.h b/backends/platform/ps2/ps2debug.h
index 127032ae80..02831e0623 100644
--- a/backends/platform/ps2/ps2debug.h
+++ b/backends/platform/ps2/ps2debug.h
@@ -28,4 +28,3 @@
void sioprintf(const char *zFormat, ...);
#endif // __PS2DEBUG_H__
-
diff --git a/backends/platform/ps2/ps2input.cpp b/backends/platform/ps2/ps2input.cpp
index 07104a6d97..6f36c5ff90 100644
--- a/backends/platform/ps2/ps2input.cpp
+++ b/backends/platform/ps2/ps2input.cpp
@@ -545,5 +545,3 @@ const Common::KeyCode Ps2Input::_padFlags[16] = {
Common::KEYCODE_INVALID, // Cross
Common::KEYCODE_INVALID // Square
};
-
-
diff --git a/backends/platform/ps2/ps2input.h b/backends/platform/ps2/ps2input.h
index c5d2f5b840..b97daac042 100644
--- a/backends/platform/ps2/ps2input.h
+++ b/backends/platform/ps2/ps2input.h
@@ -61,4 +61,3 @@ private:
};
#endif // __PS2INPUT_H__
-
diff --git a/backends/platform/ps2/ps2mutex.cpp b/backends/platform/ps2/ps2mutex.cpp
index 75b3a15482..5b30fa7862 100644
--- a/backends/platform/ps2/ps2mutex.cpp
+++ b/backends/platform/ps2/ps2mutex.cpp
@@ -97,4 +97,3 @@ void OSystem_PS2::deleteMutex(MutexRef mutex) {
sysMutex->sema = -1;
SignalSema(_mutexSema);
}
-
diff --git a/backends/platform/ps2/ps2pad.cpp b/backends/platform/ps2/ps2pad.cpp
index 00512c40c3..eeb9dfbd93 100644
--- a/backends/platform/ps2/ps2pad.cpp
+++ b/backends/platform/ps2/ps2pad.cpp
@@ -148,5 +148,3 @@ void Ps2Pad::readPad(uint16 *pbuttons, int16 *joyh, int16 *joyv) {
*pbuttons = 0;
}
}
-
-
diff --git a/backends/platform/ps2/ps2pad.h b/backends/platform/ps2/ps2pad.h
index 16c7c796d3..aebb3c6339 100644
--- a/backends/platform/ps2/ps2pad.h
+++ b/backends/platform/ps2/ps2pad.h
@@ -63,4 +63,3 @@ private:
};
#endif //__PS2PAD_H__
-
diff --git a/backends/platform/ps2/rpckbd.c b/backends/platform/ps2/rpckbd.c
index 0d37e4cfcb..0bb45208f5 100644
--- a/backends/platform/ps2/rpckbd.c
+++ b/backends/platform/ps2/rpckbd.c
@@ -175,4 +175,3 @@ int PS2KbdResetKeymap(void)
} else
return -1;
}
-
diff --git a/backends/platform/ps2/rpckbd.h b/backends/platform/ps2/rpckbd.h
index bc94cddf1b..bffd8e5be5 100644
--- a/backends/platform/ps2/rpckbd.h
+++ b/backends/platform/ps2/rpckbd.h
@@ -47,4 +47,3 @@ extern "C" {
#endif
#endif
-
diff --git a/backends/platform/ps2/sdlkeys.h b/backends/platform/ps2/sdlkeys.h
index b2f783cedd..791b1eb190 100644
--- a/backends/platform/ps2/sdlkeys.h
+++ b/backends/platform/ps2/sdlkeys.h
@@ -260,5 +260,3 @@ enum SdlKeyCodes {
};
#endif
-
-
diff --git a/backends/platform/psp/Makefile b/backends/platform/psp/Makefile
index 899bf37e80..7f4f20446e 100644
--- a/backends/platform/psp/Makefile
+++ b/backends/platform/psp/Makefile
@@ -201,4 +201,3 @@ SCEkxploit: $(TARGET).elf $(PSP_EBOOT_SFO)
$(PACK_PBP) "%__SCE__$(TARGET)/$(PSP_EBOOT)" $(PSP_EBOOT_SFO) $(PSP_EBOOT_ICON) \
$(PSP_EBOOT_ICON1) $(PSP_EBOOT_PIC0) $(PSP_EBOOT_PIC1) \
$(PSP_EBOOT_SND0) NULL $(PSP_EBOOT_PSAR)
-
diff --git a/backends/platform/psp/README.PSP b/backends/platform/psp/README.PSP
index dcfa30898c..a101481dca 100644
--- a/backends/platform/psp/README.PSP
+++ b/backends/platform/psp/README.PSP
@@ -169,4 +169,3 @@ Joost Peters (joostp@scummvm.org)
Paolo Costabel (paoloc@pacbell.net)
Thomas Mayer (tommybear@internode.on.net)
Yotam Barnoy (yotambarnoy@gmail.com)
-
diff --git a/backends/platform/psp/README.PSP.in b/backends/platform/psp/README.PSP.in
index 978f8a60bd..1ee99db84b 100644
--- a/backends/platform/psp/README.PSP.in
+++ b/backends/platform/psp/README.PSP.in
@@ -169,4 +169,3 @@ Joost Peters (joostp@scummvm.org)
Paolo Costabel (paoloc@pacbell.net)
Thomas Mayer (tommybear@internode.on.net)
Yotam Barnoy (yotambarnoy@gmail.com)
-
diff --git a/backends/platform/psp/display_manager.cpp b/backends/platform/psp/display_manager.cpp
index 422805714f..cdb130e2a0 100644
--- a/backends/platform/psp/display_manager.cpp
+++ b/backends/platform/psp/display_manager.cpp
@@ -479,4 +479,3 @@ Common::List<Graphics::PixelFormat> DisplayManager::getSupportedPixelFormats() c
return list;
}
-
diff --git a/backends/platform/psp/dummy.cpp b/backends/platform/psp/dummy.cpp
index 748ac8cbf3..998ecf1488 100644
--- a/backends/platform/psp/dummy.cpp
+++ b/backends/platform/psp/dummy.cpp
@@ -53,4 +53,4 @@
getsockopt(0, 0, 0, NULL, NULL);
return i;
-} \ No newline at end of file
+}
diff --git a/backends/platform/psp/image_viewer.cpp b/backends/platform/psp/image_viewer.cpp
index 1ed7698bc8..98205ddee9 100644
--- a/backends/platform/psp/image_viewer.cpp
+++ b/backends/platform/psp/image_viewer.cpp
@@ -69,7 +69,7 @@ bool ImageViewer::load(int imageNum) {
assert(_renderer);
// Load a PNG into our buffer and palette. Size it by the actual size of the image
- PngLoader image(file, *_buffer, *_palette, Buffer::kSizeBySourceSize);
+ PngLoader image(*file, *_buffer, *_palette, Buffer::kSizeBySourceSize);
PngLoader::Status status = image.allocate(); // allocate the buffers for the file
@@ -321,4 +321,4 @@ void ImageViewer::handleEvent(uint32 event) {
PSP_ERROR("Unknown event %d\n", event);
break;
}
-} \ No newline at end of file
+}
diff --git a/backends/platform/psp/image_viewer.h b/backends/platform/psp/image_viewer.h
index ad188536a3..91a70b85cc 100644
--- a/backends/platform/psp/image_viewer.h
+++ b/backends/platform/psp/image_viewer.h
@@ -99,4 +99,4 @@ public:
void setDisplayManager(DisplayManager *displayManager) { _displayManager = displayManager; }
};
-#endif /* PSP_IMAGE_VIEWER_H */ \ No newline at end of file
+#endif /* PSP_IMAGE_VIEWER_H */
diff --git a/backends/platform/psp/input.cpp b/backends/platform/psp/input.cpp
index a9ad441b4d..5e20fb1e43 100644
--- a/backends/platform/psp/input.cpp
+++ b/backends/platform/psp/input.cpp
@@ -566,5 +566,3 @@ void InputHandler::setButtonsForImageViewer() {
_nub.getPad().getButton(ButtonPad::BTN_RIGHT, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_MOVE_RIGHT,
PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_MOVE_STOP);
}
-
-
diff --git a/backends/platform/psp/memory.h b/backends/platform/psp/memory.h
index b5e29af634..5b728460fc 100644
--- a/backends/platform/psp/memory.h
+++ b/backends/platform/psp/memory.h
@@ -122,5 +122,3 @@ public:
};
#endif /* PSP_INCLUDE_SWAP */
-
-
diff --git a/backends/platform/psp/mp3.cpp b/backends/platform/psp/mp3.cpp
index 266e31e445..3dbf31112a 100644
--- a/backends/platform/psp/mp3.cpp
+++ b/backends/platform/psp/mp3.cpp
@@ -179,8 +179,7 @@ bool Mp3PspStream::loadStartAudioModule(const char *modname, int partition){
// TODO: make parallel function for unloading the 1.50 modules
Mp3PspStream::Mp3PspStream(Common::SeekableReadStream *inStream, DisposeAfterUse::Flag dispose) :
- _inStream(inStream),
- _disposeAfterUse(dispose),
+ _inStream(inStream, dispose),
_pcmLength(0),
_posInFrame(0),
_state(MP3_STATE_INIT),
@@ -274,9 +273,6 @@ Mp3PspStream::~Mp3PspStream() {
deinitStream();
releaseStreamME(); // free the memory used for this stream
-
- if (_disposeAfterUse == DisposeAfterUse::YES)
- delete _inStream;
}
void Mp3PspStream::deinitStream() {
diff --git a/backends/platform/psp/mp3.h b/backends/platform/psp/mp3.h
index 8b01fe4872..f7bfdda254 100644
--- a/backends/platform/psp/mp3.h
+++ b/backends/platform/psp/mp3.h
@@ -23,6 +23,7 @@
#ifndef SOUND_MP3_PSP_H
#define SOUND_MP3_PSP_H
+#include "common/ptr.h"
#include "common/types.h"
#include "common/scummsys.h"
@@ -48,8 +49,7 @@ protected:
byte _codecInBuffer[3072] __attribute__((aligned(64))); // the codec always needs alignment
unsigned long _codecParams[65]__attribute__((aligned(64))); // TODO: change to struct
- Common::SeekableReadStream *_inStream;
- DisposeAfterUse::Flag _disposeAfterUse;
+ Common::DisposablePtr<Common::SeekableReadStream> _inStream;
uint32 _pcmLength; // how many pcm samples we have for this type of file (x2 this for stereo)
diff --git a/backends/platform/psp/png_loader.cpp b/backends/platform/psp/png_loader.cpp
index 16377539c8..4de13d1e73 100644
--- a/backends/platform/psp/png_loader.cpp
+++ b/backends/platform/psp/png_loader.cpp
@@ -78,7 +78,7 @@ PngLoader::Status PngLoader::allocate() {
bool PngLoader::load() {
DEBUG_ENTER_FUNC();
// Try to load the image
- _file->seek(0); // Go back to start
+ _file.seek(0); // Go back to start
if (!loadImageIntoBuffer()) {
PSP_DEBUG_PRINT("failed to load image\n");
@@ -99,11 +99,9 @@ void PngLoader::warningFn(png_structp png_ptr, png_const_charp warning_msg) {
// Read function for png library to be able to read from our SeekableReadStream
//
void PngLoader::libReadFunc(png_structp pngPtr, png_bytep data, png_size_t length) {
- Common::SeekableReadStream *file;
+ Common::SeekableReadStream &file = *(Common::SeekableReadStream *)pngPtr->io_ptr;
- file = (Common::SeekableReadStream *)pngPtr->io_ptr;
-
- file->read(data, length);
+ file.read(data, length);
}
bool PngLoader::basicImageLoad() {
@@ -120,7 +118,7 @@ bool PngLoader::basicImageLoad() {
return false;
}
// Set the png lib to use our read function
- png_set_read_fn(_pngPtr, (void *)_file, libReadFunc);
+ png_set_read_fn(_pngPtr, &_file, libReadFunc);
unsigned int sig_read = 0;
diff --git a/backends/platform/psp/png_loader.h b/backends/platform/psp/png_loader.h
index 0ff9d8a65d..48a3220d78 100644
--- a/backends/platform/psp/png_loader.h
+++ b/backends/platform/psp/png_loader.h
@@ -34,7 +34,7 @@ private:
static void warningFn(png_structp png_ptr, png_const_charp warning_msg);
static void libReadFunc(png_structp pngPtr, png_bytep data, png_size_t length);
- Common::SeekableReadStream *_file;
+ Common::SeekableReadStream &_file;
Buffer *_buffer;
Palette *_palette;
@@ -57,7 +57,7 @@ public:
BAD_FILE
};
- PngLoader(Common::SeekableReadStream *file, Buffer &buffer, Palette &palette,
+ PngLoader(Common::SeekableReadStream &file, Buffer &buffer, Palette &palette,
Buffer::HowToSize sizeBy = Buffer::kSizeByTextureSize) :
_file(file), _buffer(&buffer), _palette(&palette),
_width(0), _height(0), _paletteSize(0),
diff --git a/backends/platform/psp/portdefs.h b/backends/platform/psp/portdefs.h
index feb0c944ee..e8a28b31e2 100644
--- a/backends/platform/psp/portdefs.h
+++ b/backends/platform/psp/portdefs.h
@@ -53,5 +53,3 @@
//#define printf pspDebugScreenPrintf
#endif /* PORTDEFS_H */
-
-
diff --git a/backends/platform/psp/pspkeyboard.cpp b/backends/platform/psp/pspkeyboard.cpp
index 43c4cada15..66efe9145d 100644
--- a/backends/platform/psp/pspkeyboard.cpp
+++ b/backends/platform/psp/pspkeyboard.cpp
@@ -298,7 +298,7 @@ bool PSPKeyboard::load() {
goto ERROR;
}
- PngLoader image(file, _buffers[i], _palettes[i]);
+ PngLoader image(*file, _buffers[i], _palettes[i]);
if (image.allocate() != PngLoader::OK) {
PSP_ERROR("Failed to allocate memory for keyboard image %s\n", _guiStrings[i]);
diff --git a/backends/platform/psp/rtc.cpp b/backends/platform/psp/rtc.cpp
index 6c8e919986..cbbb7d3f80 100644
--- a/backends/platform/psp/rtc.cpp
+++ b/backends/platform/psp/rtc.cpp
@@ -83,4 +83,3 @@ uint32 PspRtc::getMicros() {
return ticks[0];
}
-
diff --git a/backends/platform/psp/thread.cpp b/backends/platform/psp/thread.cpp
index 5f38a54ab7..57370f7685 100644
--- a/backends/platform/psp/thread.cpp
+++ b/backends/platform/psp/thread.cpp
@@ -228,4 +228,3 @@ void PspCondition::wait(PspMutex &externalMutex) {
externalMutex.lock(); // must lock external mutex here for continuation
}
-
diff --git a/backends/platform/psp/thread.h b/backends/platform/psp/thread.h
index a2f3b5eda2..ca94b8c82c 100644
--- a/backends/platform/psp/thread.h
+++ b/backends/platform/psp/thread.h
@@ -105,5 +105,3 @@ enum StackSizes {
};
#endif /* PSP_THREADS_H */
-
-
diff --git a/backends/platform/psp/trace.cpp b/backends/platform/psp/trace.cpp
index b799b4e870..008b508b7e 100644
--- a/backends/platform/psp/trace.cpp
+++ b/backends/platform/psp/trace.cpp
@@ -148,4 +148,3 @@ void mipsBacktrace(uint32 levels, void **addresses) {
}
}
}
-
diff --git a/backends/platform/sdl/macosx/macosx.cpp b/backends/platform/sdl/macosx/macosx.cpp
index ddfc99570a..d9de4e5e33 100644
--- a/backends/platform/sdl/macosx/macosx.cpp
+++ b/backends/platform/sdl/macosx/macosx.cpp
@@ -30,6 +30,7 @@
#include "backends/platform/sdl/macosx/macosx.h"
#include "backends/mixer/doublebuffersdl/doublebuffersdl-mixer.h"
#include "backends/platform/sdl/macosx/appmenu_osx.h"
+#include "backends/updates/macosx/macosx-updates.h"
#include "common/archive.h"
#include "common/config-manager.h"
@@ -63,6 +64,11 @@ void OSystem_MacOSX::initBackend() {
// Replace the SDL generated menu items with our own translated ones on Mac OS X
replaceApplicationMenuItems();
+#ifdef USE_SPARKLE
+ // Initialize updates manager
+ _updateManager = new MacOSXUpdateManager();
+#endif
+
// Invoke parent implementation of this method
OSystem_POSIX::initBackend();
}
diff --git a/backends/platform/sdl/sdl.cpp b/backends/platform/sdl/sdl.cpp
index d05cca4d1f..e72b95bdc1 100644
--- a/backends/platform/sdl/sdl.cpp
+++ b/backends/platform/sdl/sdl.cpp
@@ -472,7 +472,8 @@ uint32 OSystem_SDL::getMillis() {
}
void OSystem_SDL::delayMillis(uint msecs) {
- SDL_Delay(msecs);
+ if (!g_eventRec.processDelayMillis(msecs))
+ SDL_Delay(msecs);
}
void OSystem_SDL::getTimeAndDate(TimeDate &td) const {
diff --git a/backends/platform/symbian/.placeholder b/backends/platform/symbian/.placeholder
index dcf4d34a62..4af1e27cc7 100644
--- a/backends/platform/symbian/.placeholder
+++ b/backends/platform/symbian/.placeholder
@@ -1 +1 @@
->> SumthinWicked *grins* << \ No newline at end of file
+>> SumthinWicked *grins* <<
diff --git a/backends/platform/symbian/BuildPackageUpload_AllVersions.pl b/backends/platform/symbian/BuildPackageUpload_AllVersions.pl
index 3bdcede76a..3062068852 100644
--- a/backends/platform/symbian/BuildPackageUpload_AllVersions.pl
+++ b/backends/platform/symbian/BuildPackageUpload_AllVersions.pl
@@ -798,5 +798,3 @@ sub PrintMessage()
}
##################################################################################################################
-
-
diff --git a/backends/platform/symbian/README b/backends/platform/symbian/README
index 1f49c52f02..3e3be592e7 100644
--- a/backends/platform/symbian/README
+++ b/backends/platform/symbian/README
@@ -177,4 +177,3 @@ Greetz & such
greetz,
SumthinWicked & Anotherguest
-
diff --git a/backends/platform/symbian/S60/scummvm-CVS-SymbianS60v2.pkg b/backends/platform/symbian/S60/scummvm-CVS-SymbianS60v2.pkg
index 469c815afb..0d22c9d016 100644
--- a/backends/platform/symbian/S60/scummvm-CVS-SymbianS60v2.pkg
+++ b/backends/platform/symbian/S60/scummvm-CVS-SymbianS60v2.pkg
@@ -61,4 +61,4 @@
""-"!:\system\apps\ScummVM\sdl.ini",FILENULL
; This install layout will let you upgrade to newer versions wihout loss of scummvm.ini.
-; It will remove the config file, std***.txt files & dirs on uninstall. \ No newline at end of file
+; It will remove the config file, std***.txt files & dirs on uninstall.
diff --git a/backends/platform/symbian/S60v3/ScummVM_Loc.rss b/backends/platform/symbian/S60v3/ScummVM_Loc.rss
index d98ef5ae71..7247ce1207 100644
--- a/backends/platform/symbian/S60v3/ScummVM_Loc.rss
+++ b/backends/platform/symbian/S60v3/ScummVM_Loc.rss
@@ -19,4 +19,3 @@ RESOURCE LOCALISABLE_APP_INFO
}
};
}
-
diff --git a/backends/platform/symbian/S60v3/scummvm_A0000658_loc.rss b/backends/platform/symbian/S60v3/scummvm_A0000658_loc.rss
index 9273312f42..849e0b017f 100644
--- a/backends/platform/symbian/S60v3/scummvm_A0000658_loc.rss
+++ b/backends/platform/symbian/S60v3/scummvm_A0000658_loc.rss
@@ -19,4 +19,3 @@ RESOURCE LOCALISABLE_APP_INFO
}
};
}
-
diff --git a/backends/platform/symbian/S60v3/scummvm_A0000658_reg.rss b/backends/platform/symbian/S60v3/scummvm_A0000658_reg.rss
index 1b1cc9e64f..031be012cd 100644
--- a/backends/platform/symbian/S60v3/scummvm_A0000658_reg.rss
+++ b/backends/platform/symbian/S60v3/scummvm_A0000658_reg.rss
@@ -15,4 +15,3 @@ RESOURCE APP_REGISTRATION_INFO
// Specify the location of the localisable icon/caption definition file
localisable_resource_file = "\\Resource\\Apps\\ScummVM_A0000658_loc";
}
-
diff --git a/backends/platform/symbian/S60v3/scummvm_reg.rss b/backends/platform/symbian/S60v3/scummvm_reg.rss
index 1156694bd7..b5617913d6 100644
--- a/backends/platform/symbian/S60v3/scummvm_reg.rss
+++ b/backends/platform/symbian/S60v3/scummvm_reg.rss
@@ -15,4 +15,3 @@ RESOURCE APP_REGISTRATION_INFO
// Specify the location of the localisable icon/caption definition file
localisable_resource_file = "\\Resource\\Apps\\ScummVM_loc";
}
-
diff --git a/backends/platform/symbian/S80/ScummVM_S80.mmp.in b/backends/platform/symbian/S80/ScummVM_S80.mmp.in
index efd0d0ee32..5e4b6d447e 100644
--- a/backends/platform/symbian/S80/ScummVM_S80.mmp.in
+++ b/backends/platform/symbian/S80/ScummVM_S80.mmp.in
@@ -107,4 +107,3 @@ LIBRARY euser.lib apparc.lib fbscli.lib
LIBRARY estlib.lib apgrfx.lib
LIBRARY gdi.lib hal.lib bitgdi.lib
LIBRARY mediaclientaudiostream.lib efsrv.lib ws32.lib bafl.lib
-
diff --git a/backends/platform/symbian/S90/Scummvm_S90.mmp.in b/backends/platform/symbian/S90/Scummvm_S90.mmp.in
index 4afdb5c62e..06d65f1641 100644
--- a/backends/platform/symbian/S90/Scummvm_S90.mmp.in
+++ b/backends/platform/symbian/S90/Scummvm_S90.mmp.in
@@ -107,4 +107,3 @@ LIBRARY euser.lib apparc.lib fbscli.lib
LIBRARY estlib.lib apgrfx.lib
LIBRARY gdi.lib hal.lib bitgdi.lib bafl.lib
LIBRARY mediaclientaudiostream.lib efsrv.lib ws32.lib
-
diff --git a/backends/platform/symbian/UIQ2/ScummVM.rss b/backends/platform/symbian/UIQ2/ScummVM.rss
index 3550d82f7d..374bd50680 100644
--- a/backends/platform/symbian/UIQ2/ScummVM.rss
+++ b/backends/platform/symbian/UIQ2/ScummVM.rss
@@ -41,4 +41,3 @@ RESOURCE TBUF16 { buf=""; }
RESOURCE EIK_APP_INFO
{
}
-
diff --git a/backends/platform/symbian/UIQ2/ScummVM_UIQ2.mmp.in b/backends/platform/symbian/UIQ2/ScummVM_UIQ2.mmp.in
index 4000b1653d..80ba37d694 100644
--- a/backends/platform/symbian/UIQ2/ScummVM_UIQ2.mmp.in
+++ b/backends/platform/symbian/UIQ2/ScummVM_UIQ2.mmp.in
@@ -106,4 +106,3 @@ LIBRARY qikctl.lib bafl.lib
START WINS
WIN32_LIBRARY lldiv.obj llmul.obj llshl.obj
END
-
diff --git a/backends/platform/symbian/UIQ2/scummvm-CVS-SymbianUIQ2_SE.pkg b/backends/platform/symbian/UIQ2/scummvm-CVS-SymbianUIQ2_SE.pkg
index ad3a31cb30..8284f64611 100644
--- a/backends/platform/symbian/UIQ2/scummvm-CVS-SymbianUIQ2_SE.pkg
+++ b/backends/platform/symbian/UIQ2/scummvm-CVS-SymbianUIQ2_SE.pkg
@@ -54,4 +54,4 @@
; add extra Vibration lib for P800, will be ignored during all other installs
IF MachineUID = 0x101F408B
@"Vibration.sis", (0x101F94A3)
-ENDIF \ No newline at end of file
+ENDIF
diff --git a/backends/platform/symbian/UIQ3/ScummVM.rss b/backends/platform/symbian/UIQ3/ScummVM.rss
index cb47568288..2021b0506e 100644
--- a/backends/platform/symbian/UIQ3/ScummVM.rss
+++ b/backends/platform/symbian/UIQ3/ScummVM.rss
@@ -48,4 +48,3 @@ RESOURCE EIK_APP_INFO
}
#include <sdl.ra>
-
diff --git a/backends/platform/symbian/UIQ3/ScummVM_A0000658.rss b/backends/platform/symbian/UIQ3/ScummVM_A0000658.rss
index cb47568288..2021b0506e 100644
--- a/backends/platform/symbian/UIQ3/ScummVM_A0000658.rss
+++ b/backends/platform/symbian/UIQ3/ScummVM_A0000658.rss
@@ -48,4 +48,3 @@ RESOURCE EIK_APP_INFO
}
#include <sdl.ra>
-
diff --git a/backends/platform/symbian/UIQ3/scummvm_A0000658_loc.rss b/backends/platform/symbian/UIQ3/scummvm_A0000658_loc.rss
index a6ee70ab25..7f3b71ef84 100644
--- a/backends/platform/symbian/UIQ3/scummvm_A0000658_loc.rss
+++ b/backends/platform/symbian/UIQ3/scummvm_A0000658_loc.rss
@@ -82,4 +82,3 @@ RESOURCE LOCALISABLE_APP_INFO
}
};
}
-
diff --git a/backends/platform/symbian/UIQ3/scummvm_A0000658_reg.rss b/backends/platform/symbian/UIQ3/scummvm_A0000658_reg.rss
index 2158406d0d..68d0d33abd 100644
--- a/backends/platform/symbian/UIQ3/scummvm_A0000658_reg.rss
+++ b/backends/platform/symbian/UIQ3/scummvm_A0000658_reg.rss
@@ -15,4 +15,3 @@ RESOURCE APP_REGISTRATION_INFO
// Specify the location of the localisable icon/caption definition file
localisable_resource_file = "\\Resource\\Apps\\ScummVM_A0000658_loc";
}
-
diff --git a/backends/platform/symbian/UIQ3/scummvm_loc.rss b/backends/platform/symbian/UIQ3/scummvm_loc.rss
index 201aacefa3..d00a67f3dc 100644
--- a/backends/platform/symbian/UIQ3/scummvm_loc.rss
+++ b/backends/platform/symbian/UIQ3/scummvm_loc.rss
@@ -56,4 +56,3 @@ RESOURCE LOCALISABLE_APP_INFO
}
};
}
-
diff --git a/backends/platform/symbian/UIQ3/scummvm_reg.rss b/backends/platform/symbian/UIQ3/scummvm_reg.rss
index 1156694bd7..b5617913d6 100644
--- a/backends/platform/symbian/UIQ3/scummvm_reg.rss
+++ b/backends/platform/symbian/UIQ3/scummvm_reg.rss
@@ -15,4 +15,3 @@ RESOURCE APP_REGISTRATION_INFO
// Specify the location of the localisable icon/caption definition file
localisable_resource_file = "\\Resource\\Apps\\ScummVM_loc";
}
-
diff --git a/backends/platform/symbian/mmp/scummvm_base.mmp.in b/backends/platform/symbian/mmp/scummvm_base.mmp.in
index 9acef57cea..6a4bba8345 100644
--- a/backends/platform/symbian/mmp/scummvm_base.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_base.mmp.in
@@ -156,4 +156,4 @@ SOURCE backends\vkeybd\virtual-keyboard.cpp
// Downscaler
SOURCE graphics\scaler\downscaler.cpp
-MACRO SDL_BACKEND \ No newline at end of file
+MACRO SDL_BACKEND
diff --git a/backends/platform/symbian/res/ScummVmAif.rss b/backends/platform/symbian/res/ScummVmAif.rss
index 31bf7bd394..b2addc3f21 100644
--- a/backends/platform/symbian/res/ScummVmAif.rss
+++ b/backends/platform/symbian/res/ScummVmAif.rss
@@ -42,6 +42,3 @@ RESOURCE AIF_DATA
//
num_icons=2;
}
-
-
-
diff --git a/backends/platform/symbian/src/ScummApp.cpp b/backends/platform/symbian/src/ScummApp.cpp
index c4d9fc88d9..405fb5c3c2 100644
--- a/backends/platform/symbian/src/ScummApp.cpp
+++ b/backends/platform/symbian/src/ScummApp.cpp
@@ -116,5 +116,3 @@ void CScummApp::GetDataFolder(TDes& aDataFolder)
aDataFolder = _L("ScummVM");
}
/////////////////////////////////////////////////////////////////////////////////////////////////
-
-
diff --git a/backends/platform/symbian/src/ScummApp.h b/backends/platform/symbian/src/ScummApp.h
index 376964f0a1..0b9ebcdf53 100644
--- a/backends/platform/symbian/src/ScummApp.h
+++ b/backends/platform/symbian/src/ScummApp.h
@@ -48,5 +48,3 @@ public:
#endif
};
#endif
-
-
diff --git a/backends/platform/wii/gdb.txt b/backends/platform/wii/gdb.txt
index 4e6c7928c3..0bd2209745 100644
--- a/backends/platform/wii/gdb.txt
+++ b/backends/platform/wii/gdb.txt
@@ -1,4 +1,3 @@
target remote /dev/ttyUSB0
info threads
bt
-
diff --git a/backends/platform/wii/main.cpp b/backends/platform/wii/main.cpp
index 3965f51b7f..affe053b6a 100644
--- a/backends/platform/wii/main.cpp
+++ b/backends/platform/wii/main.cpp
@@ -247,4 +247,3 @@ int main(int argc, char *argv[]) {
#ifdef __cplusplus
}
#endif
-
diff --git a/backends/platform/wii/module.mk b/backends/platform/wii/module.mk
index 00eb0d7e49..88e75fba26 100644
--- a/backends/platform/wii/module.mk
+++ b/backends/platform/wii/module.mk
@@ -12,4 +12,3 @@ MODULE_OBJS := \
MODULE_OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS))
OBJS := $(MODULE_OBJS) $(OBJS)
MODULE_DIRS += $(sort $(dir $(MODULE_OBJS)))
-
diff --git a/backends/platform/wii/options.cpp b/backends/platform/wii/options.cpp
index 8c12ad9b81..ede81343ca 100644
--- a/backends/platform/wii/options.cpp
+++ b/backends/platform/wii/options.cpp
@@ -315,4 +315,3 @@ void WiiOptionsDialog::save() {
ConfMan.flushToDisk();
}
-
diff --git a/backends/platform/wii/options.h b/backends/platform/wii/options.h
index 00d42bc2ef..9b500ef29f 100644
--- a/backends/platform/wii/options.h
+++ b/backends/platform/wii/options.h
@@ -77,4 +77,3 @@ private:
};
#endif
-
diff --git a/backends/platform/wii/osystem_events.cpp b/backends/platform/wii/osystem_events.cpp
index 389d3823e7..3ba66aed89 100644
--- a/backends/platform/wii/osystem_events.cpp
+++ b/backends/platform/wii/osystem_events.cpp
@@ -451,4 +451,3 @@ bool OSystem_Wii::pollEvent(Common::Event &event) {
return false;
}
-
diff --git a/backends/platform/wii/osystem_gfx.cpp b/backends/platform/wii/osystem_gfx.cpp
index 443e738a4a..83607984cc 100644
--- a/backends/platform/wii/osystem_gfx.cpp
+++ b/backends/platform/wii/osystem_gfx.cpp
@@ -747,4 +747,3 @@ void OSystem_Wii::setMouseCursor(const byte *buf, uint w, uint h, int hotspotX,
if ((_texMouse.palette) && (oldKeycolor != _mouseKeyColor))
_cursorPaletteDirty = true;
}
-
diff --git a/backends/platform/wii/osystem_sfx.cpp b/backends/platform/wii/osystem_sfx.cpp
index acab6df7e1..2e658e47aa 100644
--- a/backends/platform/wii/osystem_sfx.cpp
+++ b/backends/platform/wii/osystem_sfx.cpp
@@ -131,4 +131,3 @@ void OSystem_Wii::deinitSfx() {
free(sound_buffer[i]);
}
}
-
diff --git a/backends/platform/wii/wii.mk b/backends/platform/wii/wii.mk
index aed30523b2..7d2db68b4e 100644
--- a/backends/platform/wii/wii.mk
+++ b/backends/platform/wii/wii.mk
@@ -49,4 +49,3 @@ wiiloaddist: wiidist
$(DEVKITPPC)/bin/wiiload wiidist/scummvm.zip
.PHONY: wiiclean wiiload geckoupload wiigdb wiidebug wiidist wiiloaddist
-
diff --git a/backends/platform/wince/CEScaler.cpp b/backends/platform/wince/CEScaler.cpp
index f07a7ec84b..66f7809a3a 100644
--- a/backends/platform/wince/CEScaler.cpp
+++ b/backends/platform/wince/CEScaler.cpp
@@ -86,4 +86,3 @@ void SmartphoneLandscape(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, ui
}
#endif
-
diff --git a/backends/platform/wince/CEgui/CEGUI.h b/backends/platform/wince/CEgui/CEGUI.h
index 4e44115476..8b2e3528e3 100644
--- a/backends/platform/wince/CEgui/CEGUI.h
+++ b/backends/platform/wince/CEgui/CEGUI.h
@@ -24,4 +24,3 @@
#include "Panel.h"
#include "ItemSwitch.h"
#include "PanelKeyboard.h"
-
diff --git a/backends/platform/wince/CEgui/PanelKeyboard.cpp b/backends/platform/wince/CEgui/PanelKeyboard.cpp
index 442d7fc68c..cab02150c5 100644
--- a/backends/platform/wince/CEgui/PanelKeyboard.cpp
+++ b/backends/platform/wince/CEgui/PanelKeyboard.cpp
@@ -96,4 +96,3 @@ bool PanelKeyboard::action(int x, int y, bool pushed) {
}
} // End of namespace CEGUI
-
diff --git a/backends/platform/wince/CEkeys/CEKeys.h b/backends/platform/wince/CEkeys/CEKeys.h
index ac4907704d..cf71b982f3 100644
--- a/backends/platform/wince/CEkeys/CEKeys.h
+++ b/backends/platform/wince/CEkeys/CEKeys.h
@@ -21,4 +21,3 @@
*/
#include "EventsBuffer.h"
-
diff --git a/backends/platform/wince/CEkeys/EventsBuffer.cpp b/backends/platform/wince/CEkeys/EventsBuffer.cpp
index d5818c3731..c993798dc8 100644
--- a/backends/platform/wince/CEkeys/EventsBuffer.cpp
+++ b/backends/platform/wince/CEkeys/EventsBuffer.cpp
@@ -76,5 +76,3 @@ bool EventsBuffer::simulateMouseRightClick(int x, int y, bool pushed) {
return (SDL_PushEvent(&ev) == 0);
}
}
-
-
diff --git a/backends/platform/wince/missing/assert.h b/backends/platform/wince/missing/assert.h
index 734b8f9482..e9c871da60 100644
--- a/backends/platform/wince/missing/assert.h
+++ b/backends/platform/wince/missing/assert.h
@@ -6,4 +6,3 @@ void CDECL _declspec(noreturn) error(const char *s, ...);
#define assert(e) ((e) ? 0 : (::error("Assertion failed %s (%s, %d)", #e, __FILE__, __LINE__)))
#define abort() ::error("Abort (%s, %d)", __FILE__, __LINE__)
-
diff --git a/backends/platform/wince/missing/io.h b/backends/platform/wince/missing/io.h
index de492cac68..b2cb2abd8e 100644
--- a/backends/platform/wince/missing/io.h
+++ b/backends/platform/wince/missing/io.h
@@ -9,4 +9,3 @@ typedef void FILE;
#endif
FILE *wce_fopen(const char *fname, const char *fmode);
#define fopen wce_fopen
-
diff --git a/backends/plugins/ds/ds-provider.cpp b/backends/plugins/ds/ds-provider.cpp
index ff4cbe5f96..21ec157e5f 100644
--- a/backends/plugins/ds/ds-provider.cpp
+++ b/backends/plugins/ds/ds-provider.cpp
@@ -43,4 +43,3 @@ Plugin *DSPluginProvider::createPlugin(const Common::FSNode &node) const {
}
#endif // defined(DYNAMIC_MODULES) && defined(__DS__)
-
diff --git a/backends/plugins/ds/ds-provider.h b/backends/plugins/ds/ds-provider.h
index df8307a52d..1d806a03bd 100644
--- a/backends/plugins/ds/ds-provider.h
+++ b/backends/plugins/ds/ds-provider.h
@@ -35,4 +35,3 @@ public:
#endif // BACKENDS_PLUGINS_DS_PROVIDER_H
#endif // defined(DYNAMIC_MODULES) && defined(__DS__)
-
diff --git a/backends/plugins/elf/arm-loader.cpp b/backends/plugins/elf/arm-loader.cpp
index 12204ef68f..f8deac9c88 100644
--- a/backends/plugins/elf/arm-loader.cpp
+++ b/backends/plugins/elf/arm-loader.cpp
@@ -127,4 +127,3 @@ bool ARMDLObject::relocateRels(Elf32_Ehdr *ehdr, Elf32_Shdr *shdr) {
}
#endif /* defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(ARM_TARGET) */
-
diff --git a/backends/plugins/elf/arm-loader.h b/backends/plugins/elf/arm-loader.h
index 60bc4f8720..598517d2ef 100644
--- a/backends/plugins/elf/arm-loader.h
+++ b/backends/plugins/elf/arm-loader.h
@@ -38,4 +38,3 @@ protected:
#endif /* defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(ARM_TARGET) */
#endif /* BACKENDS_PLUGINS_ARM_LOADER_H */
-
diff --git a/backends/plugins/elf/elf-loader.cpp b/backends/plugins/elf/elf-loader.cpp
index 4335ea6108..d75010196a 100644
--- a/backends/plugins/elf/elf-loader.cpp
+++ b/backends/plugins/elf/elf-loader.cpp
@@ -489,4 +489,3 @@ void *DLObject::symbol(const char *name) {
}
#endif /* defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) */
-
diff --git a/backends/plugins/elf/elf-loader.h b/backends/plugins/elf/elf-loader.h
index a953507631..58cc7714cf 100644
--- a/backends/plugins/elf/elf-loader.h
+++ b/backends/plugins/elf/elf-loader.h
@@ -102,4 +102,3 @@ public:
#endif /* defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) */
#endif /* BACKENDS_PLUGINS_ELF_LOADER_H */
-
diff --git a/backends/plugins/elf/elf-provider.cpp b/backends/plugins/elf/elf-provider.cpp
index 84054f44cb..f637596d8d 100644
--- a/backends/plugins/elf/elf-provider.cpp
+++ b/backends/plugins/elf/elf-provider.cpp
@@ -207,4 +207,3 @@ bool ELFPluginProvider::isPluginFilename(const Common::FSNode &node) const {
}
#endif // defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER)
-
diff --git a/backends/plugins/elf/elf-provider.h b/backends/plugins/elf/elf-provider.h
index 62ea930829..a966f371f6 100644
--- a/backends/plugins/elf/elf-provider.h
+++ b/backends/plugins/elf/elf-provider.h
@@ -92,4 +92,3 @@ protected:
#endif // defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER)
#endif /* BACKENDS_PLUGINS_ELF_PROVIDER_H */
-
diff --git a/backends/plugins/elf/elf32.h b/backends/plugins/elf/elf32.h
index aecedf5a37..1ecc68a8f0 100644
--- a/backends/plugins/elf/elf32.h
+++ b/backends/plugins/elf/elf32.h
@@ -246,4 +246,3 @@ typedef struct {
#endif // defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER)
#endif /* BACKENDS_ELF_H */
-
diff --git a/backends/plugins/elf/memory-manager.cpp b/backends/plugins/elf/memory-manager.cpp
index 058d818dc4..47b77a3ec2 100644
--- a/backends/plugins/elf/memory-manager.cpp
+++ b/backends/plugins/elf/memory-manager.cpp
@@ -172,4 +172,3 @@ void ELFMemoryManager::deallocateFromHeap(void *ptr) {
}
#endif /* defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) */
-
diff --git a/backends/plugins/elf/mips-loader.cpp b/backends/plugins/elf/mips-loader.cpp
index e043c9647f..6c0e688783 100644
--- a/backends/plugins/elf/mips-loader.cpp
+++ b/backends/plugins/elf/mips-loader.cpp
@@ -337,4 +337,3 @@ void MIPSDLObject::freeShortsSegment() {
}
#endif /* defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(MIPS_TARGET) */
-
diff --git a/backends/plugins/elf/mips-loader.h b/backends/plugins/elf/mips-loader.h
index 3066589c9b..1103e939ce 100644
--- a/backends/plugins/elf/mips-loader.h
+++ b/backends/plugins/elf/mips-loader.h
@@ -58,4 +58,3 @@ public:
#endif /* defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(MIPS_TARGET) */
#endif /* BACKENDS_PLUGINS_MIPS_LOADER_H */
-
diff --git a/backends/plugins/elf/ppc-loader.cpp b/backends/plugins/elf/ppc-loader.cpp
index 2f7042c682..4c9290ad5e 100644
--- a/backends/plugins/elf/ppc-loader.cpp
+++ b/backends/plugins/elf/ppc-loader.cpp
@@ -123,4 +123,3 @@ bool PPCDLObject::relocateRels(Elf32_Ehdr *ehdr, Elf32_Shdr *shdr) {
}
#endif /* defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(PPC_TARGET) */
-
diff --git a/backends/plugins/elf/ppc-loader.h b/backends/plugins/elf/ppc-loader.h
index 9aa6c949f1..8614476a92 100644
--- a/backends/plugins/elf/ppc-loader.h
+++ b/backends/plugins/elf/ppc-loader.h
@@ -38,4 +38,3 @@ protected:
#endif /* defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(PPC_TARGET) */
#endif /* BACKENDS_PLUGINS_PPC_LOADER_H */
-
diff --git a/backends/plugins/elf/shorts-segment-manager.cpp b/backends/plugins/elf/shorts-segment-manager.cpp
index caa328a4f2..993a538f6c 100644
--- a/backends/plugins/elf/shorts-segment-manager.cpp
+++ b/backends/plugins/elf/shorts-segment-manager.cpp
@@ -85,5 +85,3 @@ void ShortSegmentManager::deleteSegment(ShortSegmentManager::Segment *seg) {
}
#endif // defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(MIPS_TARGET)
-
-
diff --git a/backends/plugins/elf/shorts-segment-manager.h b/backends/plugins/elf/shorts-segment-manager.h
index 8293d55c08..34e233a2f4 100644
--- a/backends/plugins/elf/shorts-segment-manager.h
+++ b/backends/plugins/elf/shorts-segment-manager.h
@@ -111,4 +111,3 @@ private:
#endif // defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(MIPS_TARGET)
#endif /* SHORTS_SEGMENT_MANAGER_H */
-
diff --git a/backends/plugins/elf/version.cpp b/backends/plugins/elf/version.cpp
index 593a17fb2b..9f64870500 100644
--- a/backends/plugins/elf/version.cpp
+++ b/backends/plugins/elf/version.cpp
@@ -26,4 +26,3 @@
const char *gScummVMPluginBuildDate __attribute__((visibility("hidden"))) =
__DATE__ " " __TIME__ ;
#endif
-
diff --git a/backends/plugins/elf/version.h b/backends/plugins/elf/version.h
index 915132e8c4..1f6924028b 100644
--- a/backends/plugins/elf/version.h
+++ b/backends/plugins/elf/version.h
@@ -29,4 +29,3 @@ extern const char *gScummVMPluginBuildDate;
#endif
#endif
-
diff --git a/backends/plugins/ps2/ps2-provider.cpp b/backends/plugins/ps2/ps2-provider.cpp
index 7c7409eaf9..50cddb05e0 100644
--- a/backends/plugins/ps2/ps2-provider.cpp
+++ b/backends/plugins/ps2/ps2-provider.cpp
@@ -41,4 +41,3 @@ Plugin *PS2PluginProvider::createPlugin(const Common::FSNode &node) const {
}
#endif // defined(DYNAMIC_MODULES) && defined(__PLAYSTATION2__)
-
diff --git a/backends/plugins/ps2/ps2-provider.h b/backends/plugins/ps2/ps2-provider.h
index b9006b1716..f4498204b4 100644
--- a/backends/plugins/ps2/ps2-provider.h
+++ b/backends/plugins/ps2/ps2-provider.h
@@ -35,4 +35,3 @@ public:
#endif // BACKENDS_PLUGINS_PS2_PROVIDER_H
#endif // defined(DYNAMIC_MODULES) && defined(__PLAYSTATION2__)
-
diff --git a/backends/plugins/psp/psp-provider.cpp b/backends/plugins/psp/psp-provider.cpp
index 0c41af24a1..1d8cad6b50 100644
--- a/backends/plugins/psp/psp-provider.cpp
+++ b/backends/plugins/psp/psp-provider.cpp
@@ -43,4 +43,3 @@ Plugin *PSPPluginProvider::createPlugin(const Common::FSNode &node) const {
}
#endif // defined(DYNAMIC_MODULES) && defined(__PSP__)
-
diff --git a/backends/plugins/psp/psp-provider.h b/backends/plugins/psp/psp-provider.h
index 0cc0457740..4ace3e7f4b 100644
--- a/backends/plugins/psp/psp-provider.h
+++ b/backends/plugins/psp/psp-provider.h
@@ -35,4 +35,3 @@ public:
#endif // BACKENDS_PLUGINS_PSP_PROVIDER_H
#endif // defined(DYNAMIC_MODULES) && defined(__PSP__)
-
diff --git a/backends/plugins/wii/wii-provider.cpp b/backends/plugins/wii/wii-provider.cpp
index fa85588348..f96254eabe 100644
--- a/backends/plugins/wii/wii-provider.cpp
+++ b/backends/plugins/wii/wii-provider.cpp
@@ -43,4 +43,3 @@ Plugin *WiiPluginProvider::createPlugin(const Common::FSNode &node) const {
}
#endif // defined(DYNAMIC_MODULES) && defined(__WII__)
-
diff --git a/backends/plugins/wii/wii-provider.h b/backends/plugins/wii/wii-provider.h
index 573a8e7e59..fb847e1024 100644
--- a/backends/plugins/wii/wii-provider.h
+++ b/backends/plugins/wii/wii-provider.h
@@ -35,4 +35,3 @@ public:
#endif // BACKENDS_PLUGINS_WII_PROVIDER_H
#endif // defined(DYNAMIC_MODULES) && defined(__WII__)
-
diff --git a/backends/saves/psp/psp-saves.cpp b/backends/saves/psp/psp-saves.cpp
index 006a4e815d..65003e9fb9 100644
--- a/backends/saves/psp/psp-saves.cpp
+++ b/backends/saves/psp/psp-saves.cpp
@@ -78,4 +78,3 @@ void PSPSaveFileManager::checkPath(const Common::FSNode &dir) {
PowerMan.endCriticalSection();
}
#endif
-
diff --git a/backends/taskbar/unity/unity-taskbar.cpp b/backends/taskbar/unity/unity-taskbar.cpp
index da053734d2..f36e2bf628 100644
--- a/backends/taskbar/unity/unity-taskbar.cpp
+++ b/backends/taskbar/unity/unity-taskbar.cpp
@@ -8,19 +8,16 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * $URL$
- * $Id$
- *
*/
#define FORBIDDEN_SYMBOL_EXCEPTION_unistd_h
diff --git a/backends/taskbar/unity/unity-taskbar.h b/backends/taskbar/unity/unity-taskbar.h
index 06ea0ca769..d1d9430bcd 100644
--- a/backends/taskbar/unity/unity-taskbar.h
+++ b/backends/taskbar/unity/unity-taskbar.h
@@ -8,19 +8,16 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * $URL$
- * $Id$
- *
*/
#ifndef BACKEND_UNITY_TASKBAR_H
diff --git a/backends/taskbar/win32/mingw-compat.h b/backends/taskbar/win32/mingw-compat.h
index 30ce818141..55105407c6 100644
--- a/backends/taskbar/win32/mingw-compat.h
+++ b/backends/taskbar/win32/mingw-compat.h
@@ -8,19 +8,16 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * $URL$
- * $Id$
- *
*/
// TODO: Remove header when the latest changes to the Windows SDK have been integrated into MingW
diff --git a/backends/taskbar/win32/win32-taskbar.cpp b/backends/taskbar/win32/win32-taskbar.cpp
index 04889f3dd7..046ddb1cd0 100644
--- a/backends/taskbar/win32/win32-taskbar.cpp
+++ b/backends/taskbar/win32/win32-taskbar.cpp
@@ -8,19 +8,16 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * $URL$
- * $Id$
- *
*/
// We cannot use common/scummsys.h directly as it will include
@@ -320,6 +317,15 @@ void Win32TaskbarManager::addRecent(const Common::String &name, const Common::St
}
}
+void Win32TaskbarManager::notifyError() {
+ setProgressState(Common::TaskbarManager::kTaskbarError);
+ setProgressValue(1, 1);
+}
+
+void Win32TaskbarManager::clearError() {
+ setProgressState(kTaskbarNoProgress);
+}
+
Common::String Win32TaskbarManager::getIconPath(Common::String target) {
// We first try to look for a iconspath configuration variable then
// fallback to the extra path
diff --git a/backends/taskbar/win32/win32-taskbar.h b/backends/taskbar/win32/win32-taskbar.h
index c9d1761017..36415c1c57 100644
--- a/backends/taskbar/win32/win32-taskbar.h
+++ b/backends/taskbar/win32/win32-taskbar.h
@@ -8,19 +8,16 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * $URL$
- * $Id$
- *
*/
#ifndef BACKEND_WIN32_TASKBAR_H
@@ -43,6 +40,8 @@ public:
virtual void setProgressState(TaskbarProgressState state);
virtual void setCount(int count);
virtual void addRecent(const Common::String &name, const Common::String &description);
+ virtual void notifyError();
+ virtual void clearError();
private:
ITaskbarList3 *_taskbar;
diff --git a/backends/timer/default/default-timer.cpp b/backends/timer/default/default-timer.cpp
index 8480fcc7ee..efb3ec9ad9 100644
--- a/backends/timer/default/default-timer.cpp
+++ b/backends/timer/default/default-timer.cpp
@@ -24,10 +24,10 @@
#include "common/util.h"
#include "common/system.h"
-
struct TimerSlot {
Common::TimerManager::TimerProc callback;
void *refCon;
+ Common::String id;
uint32 interval; // in microseconds
uint32 nextFireTime; // in milliseconds
@@ -109,13 +109,28 @@ void DefaultTimerManager::handler() {
}
}
-bool DefaultTimerManager::installTimerProc(TimerProc callback, int32 interval, void *refCon) {
+bool DefaultTimerManager::installTimerProc(TimerProc callback, int32 interval, void *refCon, const Common::String &id) {
assert(interval > 0);
Common::StackLock lock(_mutex);
+ if (_callbacks.contains(id)) {
+ if (_callbacks[id] != callback) {
+ error("Different callbacks are referred by same name (%s)", id.c_str());
+ }
+ }
+ TimerSlotMap::const_iterator i;
+
+ for (i = _callbacks.begin(); i != _callbacks.end(); ++i) {
+ if (i->_value == callback) {
+ error("Same callback is referred by different names (%s vs %s)", i->_key.c_str(), id.c_str());
+ }
+ }
+ _callbacks[id] = callback;
+
TimerSlot *slot = new TimerSlot;
slot->callback = callback;
slot->refCon = refCon;
+ slot->id = id;
slot->interval = interval;
slot->nextFireTime = g_system->getMillis() + interval / 1000;
slot->nextFireTimeMicro = interval % 1000;
diff --git a/backends/timer/default/default-timer.h b/backends/timer/default/default-timer.h
index 66d2e3b091..e5a9dada79 100644
--- a/backends/timer/default/default-timer.h
+++ b/backends/timer/default/default-timer.h
@@ -22,6 +22,8 @@
#ifndef BACKENDS_TIMER_DEFAULT_H
#define BACKENDS_TIMER_DEFAULT_H
+#include "common/str.h"
+#include "common/hash-str.h"
#include "common/timer.h"
#include "common/mutex.h"
@@ -29,14 +31,17 @@ struct TimerSlot;
class DefaultTimerManager : public Common::TimerManager {
private:
+ typedef Common::HashMap<Common::String, TimerProc, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> TimerSlotMap;
+
Common::Mutex _mutex;
void *_timerHandler;
TimerSlot *_head;
+ TimerSlotMap _callbacks;
public:
DefaultTimerManager();
virtual ~DefaultTimerManager();
- virtual bool installTimerProc(TimerProc proc, int32 interval, void *refCon);
+ virtual bool installTimerProc(TimerProc proc, int32 interval, void *refCon, const Common::String &id);
virtual void removeTimerProc(TimerProc proc);
/**
diff --git a/backends/updates/macosx/macosx-updates.h b/backends/updates/macosx/macosx-updates.h
new file mode 100644
index 0000000000..8c9ac1f743
--- /dev/null
+++ b/backends/updates/macosx/macosx-updates.h
@@ -0,0 +1,48 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_UPDATES_MACOSX_H
+#define BACKENDS_UPDATES_MACOSX_H
+
+#include "common/scummsys.h"
+
+#if defined(MACOSX) && defined(USE_SPARKLE)
+
+#include "common/updates.h"
+
+class MacOSXUpdateManager : public Common::UpdateManager {
+public:
+ MacOSXUpdateManager();
+ virtual ~MacOSXUpdateManager();
+
+ virtual void checkForUpdates();
+
+ virtual void setAutomaticallyChecksForUpdates(UpdateState state);
+ virtual UpdateState getAutomaticallyChecksForUpdates();
+
+ virtual void setUpdateCheckInterval(UpdateInterval interval);
+ virtual UpdateInterval getUpdateCheckInterval();
+};
+
+#endif
+
+#endif // BACKENDS_UPDATES_MACOSX_H
diff --git a/backends/updates/macosx/macosx-updates.mm b/backends/updates/macosx/macosx-updates.mm
new file mode 100644
index 0000000000..741e89891c
--- /dev/null
+++ b/backends/updates/macosx/macosx-updates.mm
@@ -0,0 +1,127 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+// Disable symbol overrides so that we can use system headers.
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "backends/updates/macosx/macosx-updates.h"
+
+#ifdef USE_SPARKLE
+#include "common/translation.h"
+
+#include <Cocoa/Cocoa.h>
+#include <Sparkle/Sparkle.h>
+
+SUUpdater *sparkleUpdater;
+
+/**
+ * Sparkle is a software update framework for Mac OS X which uses appcasts for
+ * release information. Appcasts are RSS-like XML feeds which contain information
+ * about the most current version at the time. If a new version is available, the
+ * user is presented the release-notes/changes/fixes and is asked if he wants to
+ * update, and if yes the Sparkle framework downloads a signed update package
+ * from the server and automatically installs and restarts the software.
+ * More detailed information is available at the following address:
+ * http://sparkle.andymatuschak.org/
+ *
+ */
+MacOSXUpdateManager::MacOSXUpdateManager() {
+ NSMenuItem *menuItem = [[NSApp mainMenu] itemAtIndex:0];
+ NSMenu *applicationMenu = [menuItem submenu];
+
+ // Init Sparkle
+ sparkleUpdater = [SUUpdater sharedUpdater];
+
+ NSBundle* mainBundle = [NSBundle mainBundle];
+
+ NSString* feedbackURL = [mainBundle objectForInfoDictionaryKey:@"SUFeedURL"];
+
+ // Set appcast URL
+ [sparkleUpdater setFeedURL:[NSURL URLWithString:feedbackURL]];
+
+ // Get current encoding
+ NSStringEncoding stringEncoding = CFStringConvertEncodingToNSStringEncoding(CFStringConvertIANACharSetNameToEncoding((CFStringRef)[NSString stringWithCString:(TransMan.getCurrentCharset()).c_str() encoding:NSASCIIStringEncoding]));
+
+ // Add "Check for Updates..." menu item
+ NSMenuItem *updateMenuItem = [applicationMenu insertItemWithTitle:[NSString stringWithCString:_("Check for Updates...") encoding:stringEncoding] action:@selector(checkForUpdates:) keyEquivalent:@"" atIndex:1];
+
+ // Set the target of the new menu item
+ [updateMenuItem setTarget:sparkleUpdater];
+
+ // Finally give up our references to the objects
+ [menuItem release];
+
+ // Enable automatic update checking once a day (alternatively use
+ // checkForUpdates() here to check for updates on every startup)
+ // TODO: Should be removed when an update settings gui is implemented
+ setAutomaticallyChecksForUpdates(kUpdateStateEnabled);
+ setUpdateCheckInterval(kUpdateIntervalOneDay);
+}
+
+MacOSXUpdateManager::~MacOSXUpdateManager() {
+ [sparkleUpdater release];
+}
+
+void MacOSXUpdateManager::checkForUpdates() {
+ [sparkleUpdater checkForUpdatesInBackground];
+}
+
+void MacOSXUpdateManager::setAutomaticallyChecksForUpdates(UpdateManager::UpdateState state) {
+ if (state == kUpdateStateNotSupported)
+ return;
+
+ [sparkleUpdater setAutomaticallyChecksForUpdates:(state == kUpdateStateEnabled ? YES : NO)];
+}
+
+Common::UpdateManager::UpdateState MacOSXUpdateManager::getAutomaticallyChecksForUpdates() {
+ if ([sparkleUpdater automaticallyChecksForUpdates])
+ return kUpdateStateEnabled;
+ else
+ return kUpdateStateDisabled;
+}
+
+void MacOSXUpdateManager::setUpdateCheckInterval(UpdateInterval interval) {
+ if (interval == kUpdateIntervalNotSupported)
+ return;
+
+ [sparkleUpdater setUpdateCheckInterval:(NSTimeInterval)interval];
+}
+
+Common::UpdateManager::UpdateInterval MacOSXUpdateManager::getUpdateCheckInterval() {
+ // This is kind of a hack but necessary, as the value stored by Sparkle
+ // might have been changed outside of ScummVM (in which case we return the
+ // default interval of one day)
+
+ UpdateInterval updateInterval = (UpdateInterval)[sparkleUpdater updateCheckInterval];
+ switch (updateInterval) {
+ case kUpdateIntervalOneDay:
+ case kUpdateIntervalOneWeek:
+ case kUpdateIntervalOneMonth:
+ return updateInterval;
+
+ default:
+ // Return the default value (one day)
+ return kUpdateIntervalOneDay;
+ }
+}
+
+#endif
diff --git a/backends/vkeybd/virtual-keyboard.cpp b/backends/vkeybd/virtual-keyboard.cpp
index afdb800562..1dada06951 100644
--- a/backends/vkeybd/virtual-keyboard.cpp
+++ b/backends/vkeybd/virtual-keyboard.cpp
@@ -417,4 +417,3 @@ bool VirtualKeyboard::KeyPressQueue::hasStringChanged() {
} // End of namespace Common
#endif // #ifdef ENABLE_VKEYBD
-
diff --git a/base/version.cpp b/base/version.cpp
index c91698cba9..a068f2b141 100644
--- a/base/version.cpp
+++ b/base/version.cpp
@@ -122,4 +122,3 @@ const char *gScummVMFeatures = ""
"AAC "
#endif
;
-
diff --git a/common/EventDispatcher.cpp b/common/EventDispatcher.cpp
index e97068c0d0..ce1ef0c1c8 100644
--- a/common/EventDispatcher.cpp
+++ b/common/EventDispatcher.cpp
@@ -28,12 +28,12 @@ EventDispatcher::EventDispatcher() : _mapper(0) {
}
EventDispatcher::~EventDispatcher() {
- for (Common::List<SourceEntry>::iterator i = _sources.begin(); i != _sources.end(); ++i) {
+ for (List<SourceEntry>::iterator i = _sources.begin(); i != _sources.end(); ++i) {
if (i->autoFree)
delete i->source;
}
- for (Common::List<ObserverEntry>::iterator i = _observers.begin(); i != _observers.end(); ++i) {
+ for (List<ObserverEntry>::iterator i = _observers.begin(); i != _observers.end(); ++i) {
if (i->autoFree)
delete i->observer;
}
@@ -43,9 +43,9 @@ EventDispatcher::~EventDispatcher() {
}
void EventDispatcher::dispatch() {
- Common::Event event;
+ Event event;
- for (Common::List<SourceEntry>::iterator i = _sources.begin(); i != _sources.end(); ++i) {
+ for (List<SourceEntry>::iterator i = _sources.begin(); i != _sources.end(); ++i) {
const bool allowMapping = i->source->allowMapping();
while (i->source->pollEvent(event)) {
@@ -83,7 +83,7 @@ void EventDispatcher::registerSource(EventSource *source, bool autoFree) {
}
void EventDispatcher::unregisterSource(EventSource *source) {
- for (Common::List<SourceEntry>::iterator i = _sources.begin(); i != _sources.end(); ++i) {
+ for (List<SourceEntry>::iterator i = _sources.begin(); i != _sources.end(); ++i) {
if (i->source == source) {
if (i->autoFree)
delete source;
@@ -101,7 +101,7 @@ void EventDispatcher::registerObserver(EventObserver *obs, uint priority, bool a
newEntry.priority = priority;
newEntry.autoFree = autoFree;
- for (Common::List<ObserverEntry>::iterator i = _observers.begin(); i != _observers.end(); ++i) {
+ for (List<ObserverEntry>::iterator i = _observers.begin(); i != _observers.end(); ++i) {
if (i->priority < priority) {
_observers.insert(i, newEntry);
return;
@@ -112,7 +112,7 @@ void EventDispatcher::registerObserver(EventObserver *obs, uint priority, bool a
}
void EventDispatcher::unregisterObserver(EventObserver *obs) {
- for (Common::List<ObserverEntry>::iterator i = _observers.begin(); i != _observers.end(); ++i) {
+ for (List<ObserverEntry>::iterator i = _observers.begin(); i != _observers.end(); ++i) {
if (i->observer == obs) {
if (i->autoFree)
delete obs;
@@ -124,11 +124,10 @@ void EventDispatcher::unregisterObserver(EventObserver *obs) {
}
void EventDispatcher::dispatchEvent(const Event &event) {
- for (Common::List<ObserverEntry>::iterator i = _observers.begin(); i != _observers.end(); ++i) {
+ for (List<ObserverEntry>::iterator i = _observers.begin(); i != _observers.end(); ++i) {
if (i->observer->notifyEvent(event))
break;
}
}
} // End of namespace Common
-
diff --git a/common/EventRecorder.cpp b/common/EventRecorder.cpp
index 4441070050..201043f52e 100644
--- a/common/EventRecorder.cpp
+++ b/common/EventRecorder.cpp
@@ -304,6 +304,10 @@ void EventRecorder::processMillis(uint32 &millis) {
g_system->unlockMutex(_timeMutex);
}
+bool EventRecorder::processDelayMillis(uint &msecs) {
+ return false;
+}
+
bool EventRecorder::notifyEvent(const Event &ev) {
if (_recordMode != kRecorderRecord)
return false;
@@ -360,4 +364,3 @@ bool EventRecorder::pollEvent(Event &ev) {
}
} // End of namespace Common
-
diff --git a/common/EventRecorder.h b/common/EventRecorder.h
index 8377d9e8bd..e20419695a 100644
--- a/common/EventRecorder.h
+++ b/common/EventRecorder.h
@@ -56,6 +56,9 @@ public:
/** TODO: Add documentation, this is only used by the backend */
void processMillis(uint32 &millis);
+ /** TODO: Add documentation, this is only used by the backend */
+ bool processDelayMillis(uint &msecs);
+
private:
bool notifyEvent(const Event &ev);
bool pollEvent(Event &ev);
@@ -103,4 +106,3 @@ private:
} // End of namespace Common
#endif
-
diff --git a/common/algorithm.h b/common/algorithm.h
index 00c0e1c98f..e7ccef4840 100644
--- a/common/algorithm.h
+++ b/common/algorithm.h
@@ -226,12 +226,12 @@ void sort(T first, T last, StrictWeakOrdering comp) {
*/
template<typename T>
void sort(T *first, T *last) {
- sort(first, last, Common::Less<T>());
+ sort(first, last, Less<T>());
}
template<class T>
void sort(T first, T last) {
- sort(first, last, Common::Less<typename T::ValueType>());
+ sort(first, last, Less<typename T::ValueType>());
}
// MSVC is complaining about the minus operator being applied to an unsigned type
@@ -269,4 +269,3 @@ T gcd(T a, T b) {
} // End of namespace Common
#endif
-
diff --git a/common/archive.cpp b/common/archive.cpp
index 102d7aaa3f..954de8bcaa 100644
--- a/common/archive.cpp
+++ b/common/archive.cpp
@@ -147,7 +147,7 @@ void SearchSet::addSubDirectoriesMatching(const FSNode &directory, String origPa
for (FSList::const_iterator i = subDirs.begin(); i != subDirs.end(); ++i) {
String name = i->getName();
- if (Common::matchString(name.c_str(), pattern.c_str(), ignoreCase)) {
+ if (matchString(name.c_str(), pattern.c_str(), ignoreCase)) {
matchIter = multipleMatches.find(name);
if (matchIter == multipleMatches.end()) {
multipleMatches[name] = true;
@@ -288,4 +288,3 @@ void SearchManager::clear() {
DECLARE_SINGLETON(SearchManager);
} // namespace Common
-
diff --git a/common/archive.h b/common/archive.h
index 8400c56d69..c8e78f9bc8 100644
--- a/common/archive.h
+++ b/common/archive.h
@@ -254,7 +254,7 @@ public:
virtual void clear();
private:
- friend class Common::Singleton<SingletonBaseType>;
+ friend class Singleton<SingletonBaseType>;
SearchManager();
};
diff --git a/common/array.h b/common/array.h
index e5434091fb..18cecfb98f 100644
--- a/common/array.h
+++ b/common/array.h
@@ -42,7 +42,7 @@ namespace Common {
* management scheme. There, only elements that 'live' are actually constructed
* (i.e., have their constructor called), and objects that are removed are
* immediately destructed (have their destructor called).
- * With Common::Array, this is not the case; instead, it simply uses new[] and
+ * With Array, this is not the case; instead, it simply uses new[] and
* delete[] to allocate whole blocks of objects, possibly more than are
* currently 'alive'. This simplifies memory management, but may have
* undesirable side effects when one wants to use an Array of complex
@@ -274,7 +274,7 @@ protected:
if (capacity) {
_storage = new T[capacity];
if (!_storage)
- ::error("Common::Array: failure to allocate %d bytes", capacity);
+ ::error("Common::Array: failure to allocate %u bytes", capacity * (uint)sizeof(T));
} else {
_storage = 0;
}
diff --git a/common/config-file.cpp b/common/config-file.cpp
index ea3feff8ae..1ebd9b5701 100644
--- a/common/config-file.cpp
+++ b/common/config-file.cpp
@@ -36,7 +36,7 @@ namespace Common {
* underscores. In particular, white space and "#", "=", "[", "]"
* are not valid!
*/
-bool ConfigFile::isValidName(const Common::String &name) {
+bool ConfigFile::isValidName(const String &name) {
const char *p = name.c_str();
while (*p && (isalnum(static_cast<unsigned char>(*p)) || *p == '-' || *p == '_' || *p == '.'))
p++;
diff --git a/common/config-file.h b/common/config-file.h
index d28ad34036..7bc5604b4c 100644
--- a/common/config-file.h
+++ b/common/config-file.h
@@ -93,7 +93,7 @@ public:
* underscores. In particular, white space and "#", "=", "[", "]"
* are not valid!
*/
- static bool isValidName(const Common::String &name);
+ static bool isValidName(const String &name);
/** Reset everything stored in this config file. */
void clear();
diff --git a/common/config-manager.cpp b/common/config-manager.cpp
index fbdb611f3c..c62dee8bea 100644
--- a/common/config-manager.cpp
+++ b/common/config-manager.cpp
@@ -38,11 +38,11 @@ namespace Common {
DECLARE_SINGLETON(ConfigManager);
-const char *ConfigManager::kApplicationDomain = "scummvm";
-const char *ConfigManager::kTransientDomain = "__TRANSIENT";
+char const *const ConfigManager::kApplicationDomain = "scummvm";
+char const *const ConfigManager::kTransientDomain = "__TRANSIENT";
#ifdef ENABLE_KEYMAPPER
-const char *ConfigManager::kKeymapperDomain = "keymapper";
+char const *const ConfigManager::kKeymapperDomain = "keymapper";
#endif
#pragma mark -
@@ -112,7 +112,7 @@ void ConfigManager::loadConfigFile(const String &filename) {
* Add a ready-made domain based on its name and contents
* The domain name should not already exist in the ConfigManager.
**/
-void ConfigManager::addDomain(const Common::String &domainName, const ConfigManager::Domain &domain) {
+void ConfigManager::addDomain(const String &domainName, const ConfigManager::Domain &domain) {
if (domainName.empty())
return;
if (domainName == kApplicationDomain) {
@@ -492,7 +492,7 @@ int ConfigManager::getInt(const String &key, const String &domName) const {
bool ConfigManager::getBool(const String &key, const String &domName) const {
String value(get(key, domName));
bool val;
- if (Common::parseBool(value, val))
+ if (parseBool(value, val))
return val;
error("ConfigManager::getBool(%s,%s): '%s' is not a valid bool",
@@ -696,4 +696,3 @@ bool ConfigManager::Domain::hasKVComment(const String &key) const {
}
} // End of namespace Common
-
diff --git a/common/config-manager.h b/common/config-manager.h
index 78a62b9808..02d4ec3438 100644
--- a/common/config-manager.h
+++ b/common/config-manager.h
@@ -64,14 +64,14 @@ public:
typedef HashMap<String, Domain, IgnoreCase_Hash, IgnoreCase_EqualTo> DomainMap;
/** The name of the application domain (normally 'scummvm'). */
- static const char *kApplicationDomain;
+ static char const *const kApplicationDomain;
/** The transient (pseudo) domain. */
- static const char *kTransientDomain;
+ static char const *const kTransientDomain;
#ifdef ENABLE_KEYMAPPER
/** The name of keymapper domain used to store the key maps */
- static const char *kKeymapperDomain;
+ static char const *const kKeymapperDomain;
#endif
void loadDefaultConfigFile();
@@ -153,7 +153,7 @@ private:
ConfigManager();
void loadFromStream(SeekableReadStream &stream);
- void addDomain(const Common::String &domainName, const Domain &domain);
+ void addDomain(const String &domainName, const Domain &domain);
void writeDomain(WriteStream &stream, const String &name, const Domain &domain);
void renameDomain(const String &oldName, const String &newName, DomainMap &map);
diff --git a/common/dcl.cpp b/common/dcl.cpp
index b75f7f3fa6..1879be992d 100644
--- a/common/dcl.cpp
+++ b/common/dcl.cpp
@@ -30,7 +30,7 @@ namespace Common {
class DecompressorDCL {
public:
- bool unpack(Common::ReadStream *src, byte *dest, uint32 nPacked, uint32 nUnpacked);
+ bool unpack(ReadStream *src, byte *dest, uint32 nPacked, uint32 nUnpacked);
protected:
/**
@@ -41,7 +41,7 @@ protected:
* @param nUnpacket size of unpacked data
* @return 0 on success, non-zero on error
*/
- void init(Common::ReadStream *src, byte *dest, uint32 nPacked, uint32 nUnpacked);
+ void init(ReadStream *src, byte *dest, uint32 nPacked, uint32 nUnpacked);
/**
* Get a number of bits from _src stream, starting with the least
@@ -73,12 +73,11 @@ protected:
uint32 _szUnpacked; ///< size of the decompressed data
uint32 _dwRead; ///< number of bytes read from _src
uint32 _dwWrote; ///< number of bytes written to _dest
- Common::ReadStream *_src;
+ ReadStream *_src;
byte *_dest;
};
-void DecompressorDCL::init(Common::ReadStream *src, byte *dest, uint32 nPacked,
- uint32 nUnpacked) {
+void DecompressorDCL::init(ReadStream *src, byte *dest, uint32 nPacked, uint32 nUnpacked) {
_src = src;
_dest = dest;
_szPacked = nPacked;
@@ -333,7 +332,7 @@ int DecompressorDCL::huffman_lookup(const int *tree) {
#define DCL_BINARY_MODE 0
#define DCL_ASCII_MODE 1
-bool DecompressorDCL::unpack(Common::ReadStream *src, byte *dest, uint32 nPacked, uint32 nUnpacked) {
+bool DecompressorDCL::unpack(ReadStream *src, byte *dest, uint32 nPacked, uint32 nUnpacked) {
init(src, dest, nPacked, nUnpacked);
int value;
diff --git a/common/dcl.h b/common/dcl.h
index 12c4e12772..78ffa631ed 100644
--- a/common/dcl.h
+++ b/common/dcl.h
@@ -52,4 +52,3 @@ SeekableReadStream *decompressDCL(ReadStream *src, uint32 packedSize, uint32 unp
} // End of namespace Common
#endif
-
diff --git a/common/events.h b/common/events.h
index 371080c1b2..7df2731687 100644
--- a/common/events.h
+++ b/common/events.h
@@ -97,7 +97,7 @@ struct Event {
* Virtual screen coordinates means: the coordinate system of the
* screen area as defined by the most recent call to initSize().
*/
- Common::Point mouse;
+ Point mouse;
Event() : type(EVENT_INVALID), synthetic(false) {}
};
@@ -139,13 +139,13 @@ public:
*/
class ArtificialEventSource : public EventSource {
protected:
- Common::Queue<Common::Event> _artificialEventQueue;
+ Queue<Event> _artificialEventQueue;
public:
- void addEvent(const Common::Event &ev) {
+ void addEvent(const Event &ev) {
_artificialEventQueue.push(ev);
}
- bool pollEvent(Common::Event &ev) {
+ bool pollEvent(Event &ev) {
if (!_artificialEventQueue.empty()) {
ev = _artificialEventQueue.pop();
return true;
@@ -275,14 +275,14 @@ private:
EventSource *source;
};
- Common::List<SourceEntry> _sources;
+ List<SourceEntry> _sources;
struct ObserverEntry : public Entry {
uint priority;
EventObserver *observer;
};
- Common::List<ObserverEntry> _observers;
+ List<ObserverEntry> _observers;
void dispatchEvent(const Event &event);
};
@@ -315,15 +315,15 @@ public:
* @param event point to an Event struct, which will be filled with the event data.
* @return true if an event was retrieved.
*/
- virtual bool pollEvent(Common::Event &event) = 0;
+ virtual bool pollEvent(Event &event) = 0;
/**
* Pushes a "fake" event into the event queue
*/
- virtual void pushEvent(const Common::Event &event) = 0;
+ virtual void pushEvent(const Event &event) = 0;
/** Return the current mouse position */
- virtual Common::Point getMousePos() const = 0;
+ virtual Point getMousePos() const = 0;
/**
* Return a bitmask with the button states:
@@ -362,7 +362,7 @@ public:
// TODO: Consider removing OSystem::getScreenChangeID and
// replacing it by a generic getScreenChangeID method here
#ifdef ENABLE_KEYMAPPER
- virtual Common::Keymapper *getKeymapper() = 0;
+ virtual Keymapper *getKeymapper() = 0;
#endif
enum {
diff --git a/common/file.cpp b/common/file.cpp
index 381bf12ecf..12d73c9973 100644
--- a/common/file.cpp
+++ b/common/file.cpp
@@ -72,7 +72,7 @@ bool File::open(const FSNode &node) {
return open(stream, node.getPath());
}
-bool File::open(SeekableReadStream *stream, const Common::String &name) {
+bool File::open(SeekableReadStream *stream, const String &name) {
assert(!_handle);
if (stream) {
diff --git a/common/file.h b/common/file.h
index 86c67c077c..b6319dfc3c 100644
--- a/common/file.h
+++ b/common/file.h
@@ -97,7 +97,7 @@ public:
* @param name a string describing the 'file' corresponding to stream
* @return true if stream was non-zero, false otherwise
*/
- virtual bool open(SeekableReadStream *stream, const Common::String &name);
+ virtual bool open(SeekableReadStream *stream, const String &name);
/**
* Close the file, if open.
diff --git a/common/fs.cpp b/common/fs.cpp
index 3dc8c289aa..8aa1115f9d 100644
--- a/common/fs.cpp
+++ b/common/fs.cpp
@@ -33,7 +33,7 @@ FSNode::FSNode(AbstractFSNode *realNode)
: _realNode(realNode) {
}
-FSNode::FSNode(const Common::String &p) {
+FSNode::FSNode(const String &p) {
assert(g_system);
FilesystemFactory *factory = g_system->getFilesystemFactory();
AbstractFSNode *tmp = 0;
@@ -42,7 +42,7 @@ FSNode::FSNode(const Common::String &p) {
tmp = factory->makeCurrentDirectoryFileNode();
else
tmp = factory->makeFileNodePath(p);
- _realNode = Common::SharedPtr<AbstractFSNode>(tmp);
+ _realNode = SharedPtr<AbstractFSNode>(tmp);
}
bool FSNode::operator<(const FSNode& node) const {
@@ -59,7 +59,7 @@ bool FSNode::exists() const {
return _realNode && _realNode->exists();
}
-FSNode FSNode::getChild(const Common::String &n) const {
+FSNode FSNode::getChild(const String &n) const {
// If this node is invalid or not a directory, return an invalid node
if (_realNode == 0 || !_realNode->isDirectory())
return FSNode();
@@ -85,12 +85,12 @@ bool FSNode::getChildren(FSList &fslist, ListMode mode, bool hidden) const {
return true;
}
-Common::String FSNode::getDisplayName() const {
+String FSNode::getDisplayName() const {
assert(_realNode);
return _realNode->getDisplayName();
}
-Common::String FSNode::getName() const {
+String FSNode::getName() const {
assert(_realNode);
return _realNode->getName();
}
@@ -107,7 +107,7 @@ FSNode FSNode::getParent() const {
}
}
-Common::String FSNode::getPath() const {
+String FSNode::getPath() const {
assert(_realNode);
return _realNode->getPath();
}
@@ -124,7 +124,7 @@ bool FSNode::isWritable() const {
return _realNode && _realNode->isWritable();
}
-Common::SeekableReadStream *FSNode::createReadStream() const {
+SeekableReadStream *FSNode::createReadStream() const {
if (_realNode == 0)
return 0;
@@ -139,7 +139,7 @@ Common::SeekableReadStream *FSNode::createReadStream() const {
return _realNode->createReadStream();
}
-Common::WriteStream *FSNode::createWriteStream() const {
+WriteStream *FSNode::createWriteStream() const {
if (_realNode == 0)
return 0;
diff --git a/common/func.h b/common/func.h
index e09ab1a438..db57d73668 100644
--- a/common/func.h
+++ b/common/func.h
@@ -424,7 +424,7 @@ private:
* are interesting for that matter.
*/
template<class Arg, class Res>
-struct Functor1 : public Common::UnaryFunction<Arg, Res> {
+struct Functor1 : public UnaryFunction<Arg, Res> {
virtual ~Functor1() {}
virtual bool isValid() const = 0;
@@ -460,7 +460,7 @@ private:
* @see Functor1
*/
template<class Arg1, class Arg2, class Res>
-struct Functor2 : public Common::BinaryFunction<Arg1, Arg2, Res> {
+struct Functor2 : public BinaryFunction<Arg1, Arg2, Res> {
virtual ~Functor2() {}
virtual bool isValid() const = 0;
@@ -538,4 +538,3 @@ GENERATE_TRIVIAL_HASH_FUNCTOR(unsigned long);
} // End of namespace Common
#endif
-
diff --git a/common/huffman.h b/common/huffman.h
index 9a8b712c23..4175d0d309 100644
--- a/common/huffman.h
+++ b/common/huffman.h
@@ -66,9 +66,9 @@ private:
Symbol(uint32 c, uint32 s);
};
- typedef Common::List<Symbol> CodeList;
- typedef Common::Array<CodeList> CodeLists;
- typedef Common::Array<Symbol *> SymbolList;
+ typedef List<Symbol> CodeList;
+ typedef Array<CodeList> CodeLists;
+ typedef Array<Symbol*> SymbolList;
/** Lists of codes and their symbols, sorted by code length. */
CodeLists _codes;
diff --git a/common/iff_container.cpp b/common/iff_container.cpp
index 02b445ae05..7bcbf86e0f 100644
--- a/common/iff_container.cpp
+++ b/common/iff_container.cpp
@@ -25,7 +25,7 @@
namespace Common {
-IFFParser::IFFParser(Common::ReadStream *stream, bool disposeStream) : _stream(stream), _disposeStream(disposeStream) {
+IFFParser::IFFParser(ReadStream *stream, bool disposeStream) : _stream(stream), _disposeStream(disposeStream) {
setInputStream(stream);
}
@@ -36,7 +36,7 @@ IFFParser::~IFFParser() {
_stream = 0;
}
-void IFFParser::setInputStream(Common::ReadStream *stream) {
+void IFFParser::setInputStream(ReadStream *stream) {
assert(stream);
_formChunk.setInputStream(stream);
_chunk.setInputStream(stream);
@@ -63,7 +63,7 @@ void IFFParser::parse(IFFCallback &callback) {
_chunk.readHeader();
// invoke the callback
- Common::SubReadStream stream(&_chunk, _chunk.size);
+ SubReadStream stream(&_chunk, _chunk.size);
IFFChunk chunk(_chunk.id, _chunk.size, &stream);
stop = callback(chunk);
diff --git a/common/iff_container.h b/common/iff_container.h
index 1b12ef70e5..104ecf0f36 100644
--- a/common/iff_container.h
+++ b/common/iff_container.h
@@ -146,11 +146,11 @@ page 376) */
* Client code must *not* deallocate _stream when done.
*/
struct IFFChunk {
- Common::IFF_ID _type;
- uint32 _size;
- Common::ReadStream *_stream;
+ IFF_ID _type;
+ uint32 _size;
+ ReadStream *_stream;
- IFFChunk(Common::IFF_ID type, uint32 size, Common::ReadStream *stream) : _type(type), _size(size), _stream(stream) {
+ IFFChunk(IFF_ID type, uint32 size, ReadStream *stream) : _type(type), _size(size), _stream(stream) {
assert(_stream);
}
};
@@ -163,17 +163,17 @@ class IFFParser {
/**
* This private class implements IFF chunk navigation.
*/
- class IFFChunkNav : public Common::ReadStream {
+ class IFFChunkNav : public ReadStream {
protected:
- Common::ReadStream *_input;
+ ReadStream *_input;
uint32 _bytesRead;
public:
- Common::IFF_ID id;
+ IFF_ID id;
uint32 size;
IFFChunkNav() : _input(0) {
}
- void setInputStream(Common::ReadStream *input) {
+ void setInputStream(ReadStream *input) {
_input = input;
size = _bytesRead = 0;
}
@@ -199,7 +199,7 @@ class IFFParser {
readByte();
}
}
- // Common::ReadStream implementation
+ // ReadStream implementation
bool eos() const { return _input->eos(); }
bool err() const { return _input->err(); }
void clearErr() { _input->clearErr(); }
@@ -215,21 +215,21 @@ protected:
IFFChunkNav _chunk; ///< The current chunk.
uint32 _formSize;
- Common::IFF_ID _formType;
+ IFF_ID _formType;
- Common::ReadStream *_stream;
+ ReadStream *_stream;
bool _disposeStream;
- void setInputStream(Common::ReadStream *stream);
+ void setInputStream(ReadStream *stream);
public:
- IFFParser(Common::ReadStream *stream, bool disposeStream = false);
+ IFFParser(ReadStream *stream, bool disposeStream = false);
~IFFParser();
/**
* Callback type for the parser.
*/
- typedef Common::Functor1< IFFChunk&, bool > IFFCallback;
+ typedef Functor1< IFFChunk&, bool > IFFCallback;
/**
* Parse the IFF container, invoking the callback on each chunk encountered.
diff --git a/common/memorypool.cpp b/common/memorypool.cpp
index 3a570ac50e..19adc54d00 100644
--- a/common/memorypool.cpp
+++ b/common/memorypool.cpp
@@ -180,4 +180,3 @@ void MemoryPool::freeUnusedPages() {
}
} // End of namespace Common
-
diff --git a/common/ptr.h b/common/ptr.h
index fc272d3d41..2b0670caae 100644
--- a/common/ptr.h
+++ b/common/ptr.h
@@ -24,6 +24,7 @@
#include "common/scummsys.h"
#include "common/noncopyable.h"
+#include "common/types.h"
namespace Common {
@@ -185,12 +186,12 @@ public:
}
template<class T2>
- bool operator==(const Common::SharedPtr<T2> &r) const {
+ bool operator==(const SharedPtr<T2> &r) const {
return _pointer == r.get();
}
template<class T2>
- bool operator!=(const Common::SharedPtr<T2> &r) const {
+ bool operator!=(const SharedPtr<T2> &r) const {
return _pointer != r.get();
}
@@ -231,7 +232,6 @@ public:
ReferenceType operator*() const { return *_pointer; }
PointerType operator->() const { return _pointer; }
- operator PointerType() const { return _pointer; }
/**
* Implicit conversion operator to bool for convenience, to make
@@ -274,6 +274,41 @@ private:
PointerType _pointer;
};
+
+template<typename T>
+class DisposablePtr : NonCopyable {
+public:
+ typedef T ValueType;
+ typedef T *PointerType;
+ typedef T &ReferenceType;
+
+ explicit DisposablePtr(PointerType o, DisposeAfterUse::Flag dispose) : _pointer(o), _dispose(dispose) {}
+
+ ~DisposablePtr() {
+ if (_dispose) delete _pointer;
+ }
+
+ ReferenceType operator*() const { return *_pointer; }
+ PointerType operator->() const { return _pointer; }
+
+ /**
+ * Implicit conversion operator to bool for convenience, to make
+ * checks like "if (scopedPtr) ..." possible.
+ */
+ operator bool() const { return _pointer; }
+
+ /**
+ * Returns the plain pointer value.
+ *
+ * @return the pointer the DisposablePtr manages
+ */
+ PointerType get() const { return _pointer; }
+
+private:
+ PointerType _pointer;
+ DisposeAfterUse::Flag _dispose;
+};
+
} // End of namespace Common
#endif
diff --git a/common/quicktime.cpp b/common/quicktime.cpp
index ee49b092a4..9ea8c229ea 100644
--- a/common/quicktime.cpp
+++ b/common/quicktime.cpp
@@ -8,19 +8,16 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * $URL$
- * $Id$
- *
*/
//
@@ -51,7 +48,7 @@ QuickTimeParser::QuickTimeParser() {
_fd = 0;
_scaleFactorX = 1;
_scaleFactorY = 1;
- _resFork = new Common::MacResManager();
+ _resFork = new MacResManager();
_disposeFileHandle = DisposeAfterUse::YES;
initParseTable();
@@ -62,7 +59,7 @@ QuickTimeParser::~QuickTimeParser() {
delete _resFork;
}
-bool QuickTimeParser::parseFile(const Common::String &filename) {
+bool QuickTimeParser::parseFile(const String &filename) {
if (!_resFork->open(filename) || !_resFork->hasDataFork())
return false;
@@ -73,7 +70,7 @@ bool QuickTimeParser::parseFile(const Common::String &filename) {
if (_resFork->hasResFork()) {
// Search for a 'moov' resource
- Common::MacResIDArray idArray = _resFork->getResIDArray(MKTAG('m', 'o', 'o', 'v'));
+ MacResIDArray idArray = _resFork->getResIDArray(MKTAG('m', 'o', 'o', 'v'));
if (!idArray.empty())
_fd = _resFork->getResource(MKTAG('m', 'o', 'o', 'v'), idArray[0]);
@@ -99,7 +96,7 @@ bool QuickTimeParser::parseFile(const Common::String &filename) {
return true;
}
-bool QuickTimeParser::parseStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeFileHandle) {
+bool QuickTimeParser::parseStream(SeekableReadStream *stream, DisposeAfterUse::Flag disposeFileHandle) {
_fd = stream;
_foundMOOV = false;
_disposeFileHandle = disposeFileHandle;
@@ -277,7 +274,7 @@ int QuickTimeParser::readCMOV(Atom atom) {
// Uncompress the data
unsigned long dstLen = uncompressedSize;
- if (!Common::uncompress(uncompressedData, &dstLen, compressedData, compressedSize)) {
+ if (!uncompress(uncompressedData, &dstLen, compressedData, compressedSize)) {
warning ("Could not uncompress cmov chunk");
free(compressedData);
free(uncompressedData);
@@ -285,8 +282,8 @@ int QuickTimeParser::readCMOV(Atom atom) {
}
// Load data into a new MemoryReadStream and assign _fd to be that
- Common::SeekableReadStream *oldStream = _fd;
- _fd = new Common::MemoryReadStream(uncompressedData, uncompressedSize, DisposeAfterUse::YES);
+ SeekableReadStream *oldStream = _fd;
+ _fd = new MemoryReadStream(uncompressedData, uncompressedSize, DisposeAfterUse::YES);
// Read the contents of the uncompressed data
Atom a = { MKTAG('m', 'o', 'o', 'v'), 0, uncompressedSize };
@@ -336,8 +333,8 @@ int QuickTimeParser::readMVHD(Atom atom) {
uint32 yMod = _fd->readUint32BE();
_fd->skip(16);
- _scaleFactorX = Common::Rational(0x10000, xMod);
- _scaleFactorY = Common::Rational(0x10000, yMod);
+ _scaleFactorX = Rational(0x10000, xMod);
+ _scaleFactorY = Rational(0x10000, yMod);
_scaleFactorX.debugPrint(1, "readMVHD(): scaleFactorX =");
_scaleFactorY.debugPrint(1, "readMVHD(): scaleFactorY =");
@@ -406,8 +403,8 @@ int QuickTimeParser::readTKHD(Atom atom) {
uint32 yMod = _fd->readUint32BE();
_fd->skip(16);
- track->scaleFactorX = Common::Rational(0x10000, xMod);
- track->scaleFactorY = Common::Rational(0x10000, yMod);
+ track->scaleFactorX = Rational(0x10000, xMod);
+ track->scaleFactorY = Rational(0x10000, yMod);
track->scaleFactorX.debugPrint(1, "readTKHD(): scaleFactorX =");
track->scaleFactorY.debugPrint(1, "readTKHD(): scaleFactorY =");
@@ -434,7 +431,7 @@ int QuickTimeParser::readELST(Atom atom) {
for (uint32 i = 0; i < track->editCount; i++){
track->editList[i].trackDuration = _fd->readUint32BE();
track->editList[i].mediaTime = _fd->readSint32BE();
- track->editList[i].mediaRate = Common::Rational(_fd->readUint32BE(), 0x10000);
+ track->editList[i].mediaRate = Rational(_fd->readUint32BE(), 0x10000);
debugN(3, "\tDuration = %d, Media Time = %d, ", track->editList[i].trackDuration, track->editList[i].mediaTime);
track->editList[i].mediaRate.debugPrint(3, "Media Rate =");
}
@@ -698,7 +695,7 @@ enum {
kMP4DecSpecificDescTag = 5
};
-static int readMP4DescLength(Common::SeekableReadStream *stream) {
+static int readMP4DescLength(SeekableReadStream *stream) {
int length = 0;
int count = 4;
@@ -713,7 +710,7 @@ static int readMP4DescLength(Common::SeekableReadStream *stream) {
return length;
}
-static void readMP4Desc(Common::SeekableReadStream *stream, byte &tag, int &length) {
+static void readMP4Desc(SeekableReadStream *stream, byte &tag, int &length) {
tag = stream->readByte();
length = readMP4DescLength(stream);
}
diff --git a/common/quicktime.h b/common/quicktime.h
index cb2bed1202..e4c821e209 100644
--- a/common/quicktime.h
+++ b/common/quicktime.h
@@ -8,19 +8,16 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * $URL$
- * $Id$
- *
*/
//
@@ -59,14 +56,14 @@ public:
* Load a QuickTime file
* @param filename the filename to load
*/
- bool parseFile(const Common::String &filename);
+ bool parseFile(const String &filename);
/**
* Load a QuickTime file from a SeekableReadStream
* @param stream the stream to load
* @param disposeFileHandle whether to delete the stream after use
*/
- bool parseStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeFileHandle = DisposeAfterUse::YES);
+ bool parseStream(SeekableReadStream *stream, DisposeAfterUse::Flag disposeFileHandle = DisposeAfterUse::YES);
/**
* Close a QuickTime file
@@ -84,7 +81,7 @@ public:
protected:
// This is the file handle from which data is read from. It can be the actual file handle or a decompressed stream.
- Common::SeekableReadStream *_fd;
+ SeekableReadStream *_fd;
DisposeAfterUse::Flag _disposeFileHandle;
@@ -113,7 +110,7 @@ protected:
struct EditListEntry {
uint32 trackDuration;
int32 mediaTime;
- Common::Rational mediaRate;
+ Rational mediaRate;
};
struct Track;
@@ -157,18 +154,18 @@ protected:
uint16 height;
CodecType codecType;
- Common::Array<SampleDesc *> sampleDescs;
+ Array<SampleDesc*> sampleDescs;
uint32 editCount;
EditListEntry *editList;
- Common::SeekableReadStream *extraData;
+ SeekableReadStream *extraData;
uint32 frameCount;
uint32 duration;
uint32 startTime;
- Common::Rational scaleFactorX;
- Common::Rational scaleFactorY;
+ Rational scaleFactorX;
+ Rational scaleFactorY;
byte objectTypeMP4;
};
@@ -179,11 +176,11 @@ protected:
bool _foundMOOV;
uint32 _timeScale;
uint32 _duration;
- Common::Rational _scaleFactorX;
- Common::Rational _scaleFactorY;
- Common::Array<Track *> _tracks;
+ Rational _scaleFactorX;
+ Rational _scaleFactorY;
+ Array<Track*> _tracks;
uint32 _beginOffset;
- Common::MacResManager *_resFork;
+ MacResManager *_resFork;
void initParseTable();
void init();
diff --git a/common/rational.cpp b/common/rational.cpp
index cb287869bb..f5495da3a9 100644
--- a/common/rational.cpp
+++ b/common/rational.cpp
@@ -107,8 +107,8 @@ Rational &Rational::operator-=(const Rational &right) {
Rational &Rational::operator*=(const Rational &right) {
// Cross-cancel to avoid unnecessary overflow;
// the result then is automatically normalized
- const int gcd1 = Common::gcd(_num, right._denom);
- const int gcd2 = Common::gcd(right._num, _denom);
+ const int gcd1 = gcd(_num, right._denom);
+ const int gcd2 = gcd(right._num, _denom);
_num = (_num / gcd1) * (right._num / gcd2);
_denom = (_denom / gcd2) * (right._denom / gcd1);
diff --git a/common/serializer.h b/common/serializer.h
index b874624d38..5b08a9a9fa 100644
--- a/common/serializer.h
+++ b/common/serializer.h
@@ -68,15 +68,15 @@ public:
static const Version kLastVersion = 0xFFFFFFFF;
protected:
- Common::SeekableReadStream *_loadStream;
- Common::WriteStream *_saveStream;
+ SeekableReadStream *_loadStream;
+ WriteStream *_saveStream;
uint _bytesSynced;
Version _version;
public:
- Serializer(Common::SeekableReadStream *in, Common::WriteStream *out)
+ Serializer(SeekableReadStream *in, WriteStream *out)
: _loadStream(in), _saveStream(out), _bytesSynced(0), _version(0) {
assert(in || out);
}
@@ -214,7 +214,7 @@ public:
* Sync a C-string, by treating it as a zero-terminated byte sequence.
* @todo Replace this method with a special Syncer class for Common::String
*/
- void syncString(Common::String &str, Version minVersion = 0, Version maxVersion = kLastVersion) {
+ void syncString(String &str, Version minVersion = 0, Version maxVersion = kLastVersion) {
if (_version < minVersion || _version > maxVersion)
return; // Ignore anything which is not supposed to be present in this save game version
diff --git a/common/str.h b/common/str.h
index 8e07b6233d..5039130707 100644
--- a/common/str.h
+++ b/common/str.h
@@ -219,14 +219,14 @@ public:
* except that it stores the result in (variably sized) String
* instead of a fixed size buffer.
*/
- static Common::String format(const char *fmt, ...) GCC_PRINTF(1,2);
+ static String format(const char *fmt, ...) GCC_PRINTF(1,2);
/**
* Print formatted data into a String object. Similar to vsprintf,
* except that it stores the result in (variably sized) String
* instead of a fixed size buffer.
*/
- static Common::String vformat(const char *fmt, va_list args);
+ static String vformat(const char *fmt, va_list args);
public:
typedef char * iterator;
@@ -293,7 +293,7 @@ extern char *trim(char *t);
* @param sep character used to separate path components
* @return The last component of the path.
*/
-Common::String lastPathComponent(const Common::String &path, const char sep);
+String lastPathComponent(const String &path, const char sep);
/**
* Normalize a given path to a canonical form. In particular:
@@ -307,7 +307,7 @@ Common::String lastPathComponent(const Common::String &path, const char sep);
* @param sep the separator token (usually '/' on Unix-style systems, or '\\' on Windows based stuff)
* @return the normalized path
*/
-Common::String normalizePath(const Common::String &path, const char sep);
+String normalizePath(const String &path, const char sep);
/**
diff --git a/common/stream.cpp b/common/stream.cpp
index 60b40d0df2..30b3bca497 100644
--- a/common/stream.cpp
+++ b/common/stream.cpp
@@ -20,6 +20,7 @@
*
*/
+#include "common/ptr.h"
#include "common/stream.h"
#include "common/memstream.h"
#include "common/substream.h"
@@ -258,8 +259,7 @@ namespace {
*/
class BufferedReadStream : virtual public ReadStream {
protected:
- ReadStream *_parentStream;
- DisposeAfterUse::Flag _disposeParentStream;
+ DisposablePtr<ReadStream> _parentStream;
byte *_buf;
uint32 _pos;
bool _eos; // end of stream
@@ -278,8 +278,7 @@ public:
};
BufferedReadStream::BufferedReadStream(ReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream)
- : _parentStream(parentStream),
- _disposeParentStream(disposeParentStream),
+ : _parentStream(parentStream, disposeParentStream),
_pos(0),
_eos(false),
_bufSize(0),
@@ -291,8 +290,6 @@ BufferedReadStream::BufferedReadStream(ReadStream *parentStream, uint32 bufSize,
}
BufferedReadStream::~BufferedReadStream() {
- if (_disposeParentStream)
- delete _parentStream;
delete[] _buf;
}
diff --git a/common/substream.h b/common/substream.h
index f4f79ff02f..7e67389da1 100644
--- a/common/substream.h
+++ b/common/substream.h
@@ -23,6 +23,7 @@
#ifndef COMMON_SUBSTREAM_H
#define COMMON_SUBSTREAM_H
+#include "common/ptr.h"
#include "common/stream.h"
#include "common/types.h"
@@ -38,24 +39,18 @@ namespace Common {
*/
class SubReadStream : virtual public ReadStream {
protected:
- ReadStream *_parentStream;
- DisposeAfterUse::Flag _disposeParentStream;
+ DisposablePtr<ReadStream> _parentStream;
uint32 _pos;
uint32 _end;
bool _eos;
public:
SubReadStream(ReadStream *parentStream, uint32 end, DisposeAfterUse::Flag disposeParentStream = DisposeAfterUse::NO)
- : _parentStream(parentStream),
- _disposeParentStream(disposeParentStream),
+ : _parentStream(parentStream, disposeParentStream),
_pos(0),
_end(end),
_eos(false) {
assert(parentStream);
}
- ~SubReadStream() {
- if (_disposeParentStream)
- delete _parentStream;
- }
virtual bool eos() const { return _eos | _parentStream->eos(); }
virtual bool err() const { return _parentStream->err(); }
diff --git a/common/system.cpp b/common/system.cpp
index 8d5bfd39cd..59210544ab 100644
--- a/common/system.cpp
+++ b/common/system.cpp
@@ -28,6 +28,7 @@
#include "common/savefile.h"
#include "common/str.h"
#include "common/taskbar.h"
+#include "common/updates.h"
#include "common/textconsole.h"
#include "backends/audiocd/default/default-audiocd.h"
@@ -44,6 +45,9 @@ OSystem::OSystem() {
#if defined(USE_TASKBAR)
_taskbarManager = 0;
#endif
+#if defined(USE_UPDATES)
+ _updateManager = 0;
+#endif
_fsFactory = 0;
}
@@ -62,6 +66,11 @@ OSystem::~OSystem() {
_taskbarManager = 0;
#endif
+#if defined(USE_UPDATES)
+ delete _updateManager;
+ _updateManager = 0;
+#endif
+
delete _savefileManager;
_savefileManager = 0;
diff --git a/common/system.h b/common/system.h
index 9b833c5b1a..413fe326a7 100644
--- a/common/system.h
+++ b/common/system.h
@@ -45,6 +45,9 @@ class String;
#if defined(USE_TASKBAR)
class TaskbarManager;
#endif
+#if defined(USE_UPDATES)
+class UpdateManager;
+#endif
class TimerManager;
class SeekableReadStream;
class WriteStream;
@@ -161,6 +164,15 @@ protected:
Common::TaskbarManager *_taskbarManager;
#endif
+#if defined(USE_UPDATES)
+ /**
+ * No default value is provided for _updateManager by OSystem.
+ *
+ * @note _updateManager is deleted by the OSystem destructor.
+ */
+ Common::UpdateManager *_updateManager;
+#endif
+
/**
* No default value is provided for _fsFactory by OSystem.
*
@@ -391,6 +403,11 @@ public:
* factor 2x, too, just like the game graphics. But if it has a
* cursorTargetScale of 2, then it shouldn't be scaled again by
* the game graphics scaler.
+ *
+ * On a note for OSystem users here. We do not require our graphics
+ * to be thread safe and in fact most/all backends using OpenGL are
+ * not. So do *not* try to call any of these functions from a timer
+ * and/or audio callback (like readBuffer of AudioStreams).
*/
//@{
@@ -1071,6 +1088,18 @@ public:
}
#endif
+#if defined(USE_UPDATES)
+ /**
+ * Returns the UpdateManager, used to handle auto-updating,
+ * and updating of ScummVM in general.
+ *
+ * @return the UpdateManager for the current architecture
+ */
+ virtual Common::UpdateManager *getUpdateManager() {
+ return _updateManager;
+ }
+#endif
+
/**
* Returns the FilesystemFactory object, depending on the current architecture.
*
diff --git a/common/taskbar.h b/common/taskbar.h
index 023227e5e0..ba99d4e487 100644
--- a/common/taskbar.h
+++ b/common/taskbar.h
@@ -18,8 +18,6 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * $URL$
- * $Id$
*/
#ifndef COMMON_TASKBAR_MANAGER_H
@@ -124,6 +122,18 @@ public:
*/
virtual void addRecent(const String &name, const String &description) {}
+ /**
+ * Notifies the user an error occured through the taskbar icon
+ *
+ * This will for example show the taskbar icon as red (using progress of 100% and an error state)
+ * on Windows, and set the launcher icon in the urgent state on Unity
+ */
+ virtual void notifyError() {}
+
+ /**
+ * Clears the error notification
+ */
+ virtual void clearError() {}
};
} // End of namespace Common
diff --git a/common/timer.h b/common/timer.h
index 40438f078c..3db32df76a 100644
--- a/common/timer.h
+++ b/common/timer.h
@@ -23,6 +23,7 @@
#define COMMON_TIMER_H
#include "common/scummsys.h"
+#include "common/str.h"
#include "common/noncopyable.h"
namespace Common {
@@ -43,9 +44,10 @@ public:
* @param proc the callback
* @param interval the interval in which the timer shall be invoked (in microseconds)
* @param refCon an arbitrary void pointer; will be passed to the timer callback
+ * @param id unique string id of the installed timer. Used by the event recorder
* @return true if the timer was installed successfully, false otherwise
*/
- virtual bool installTimerProc(TimerProc proc, int32 interval, void *refCon) = 0;
+ virtual bool installTimerProc(TimerProc proc, int32 interval, void *refCon, const Common::String &id) = 0;
/**
* Remove the given timer callback. It will not be invoked anymore,
diff --git a/common/tokenizer.cpp b/common/tokenizer.cpp
index 395ff0767a..46ba7a8d8b 100644
--- a/common/tokenizer.cpp
+++ b/common/tokenizer.cpp
@@ -53,4 +53,3 @@ String StringTokenizer::nextToken() {
}
} // End of namespace Common
-
diff --git a/common/unarj.cpp b/common/unarj.cpp
index f45dddaa38..cccc330bb5 100644
--- a/common/unarj.cpp
+++ b/common/unarj.cpp
@@ -293,8 +293,8 @@ ArjHeader *readHeader(SeekableReadStream &stream) {
return NULL;
}
- Common::strlcpy(header.filename, (const char *)&headData[header.firstHdrSize], ARJ_FILENAME_MAX);
- Common::strlcpy(header.comment, (const char *)&headData[header.firstHdrSize + strlen(header.filename) + 1], ARJ_COMMENT_MAX);
+ strlcpy(header.filename, (const char *)&headData[header.firstHdrSize], ARJ_FILENAME_MAX);
+ strlcpy(header.comment, (const char *)&headData[header.firstHdrSize + strlen(header.filename) + 1], ARJ_COMMENT_MAX);
// Process extended headers, if any
uint16 extHeaderSize;
@@ -692,15 +692,15 @@ void ArjDecoder::decode_f(int32 origsize) {
typedef HashMap<String, ArjHeader*, IgnoreCase_Hash, IgnoreCase_EqualTo> ArjHeadersMap;
-class ArjArchive : public Common::Archive {
+class ArjArchive : public Archive {
ArjHeadersMap _headers;
- Common::String _arjFilename;
+ String _arjFilename;
public:
ArjArchive(const String &name);
virtual ~ArjArchive();
- // Common::Archive implementation
+ // Archive implementation
virtual bool hasFile(const String &name);
virtual int listMembers(ArchiveMemberList &list);
virtual ArchiveMemberPtr getMember(const String &name);
@@ -708,7 +708,7 @@ public:
};
ArjArchive::ArjArchive(const String &filename) : _arjFilename(filename) {
- Common::File arjFile;
+ File arjFile;
if (!arjFile.open(_arjFilename)) {
warning("ArjArchive::ArjArchive(): Could not find the archive file");
@@ -775,7 +775,7 @@ SeekableReadStream *ArjArchive::createReadStreamForMember(const String &name) co
ArjHeader *hdr = _headers[name];
- Common::File archiveFile;
+ File archiveFile;
archiveFile.open(_arjFilename);
archiveFile.seek(hdr->pos, SEEK_SET);
@@ -794,8 +794,8 @@ SeekableReadStream *ArjArchive::createReadStreamForMember(const String &name) co
// If reading from archiveFile directly is too slow to be usable,
// maybe the filesystem code should instead wrap its files
// in a BufferedReadStream.
- decoder->_compressed = Common::wrapBufferedReadStream(&archiveFile, 4096, DisposeAfterUse::NO);
- decoder->_outstream = new Common::MemoryWriteStream(uncompressedData, hdr->origSize);
+ decoder->_compressed = wrapBufferedReadStream(&archiveFile, 4096, DisposeAfterUse::NO);
+ decoder->_outstream = new MemoryWriteStream(uncompressedData, hdr->origSize);
if (hdr->method == 1 || hdr->method == 2 || hdr->method == 3)
decoder->decode(hdr->origSize);
@@ -805,7 +805,7 @@ SeekableReadStream *ArjArchive::createReadStreamForMember(const String &name) co
delete decoder;
}
- return new Common::MemoryReadStream(uncompressedData, hdr->origSize, DisposeAfterUse::YES);
+ return new MemoryReadStream(uncompressedData, hdr->origSize, DisposeAfterUse::YES);
}
Archive *makeArjArchive(const String &name) {
diff --git a/common/unzip.cpp b/common/unzip.cpp
index 91f352f40a..8650c91866 100644
--- a/common/unzip.cpp
+++ b/common/unzip.cpp
@@ -1458,11 +1458,11 @@ ZipArchive::~ZipArchive() {
unzClose(_zipFile);
}
-bool ZipArchive::hasFile(const Common::String &name) {
+bool ZipArchive::hasFile(const String &name) {
return (unzLocateFile(_zipFile, name.c_str(), 2) == UNZ_OK);
}
-int ZipArchive::listMembers(Common::ArchiveMemberList &list) {
+int ZipArchive::listMembers(ArchiveMemberList &list) {
int matches = 0;
int err = unzGoToFirstFile(_zipFile);
@@ -1488,7 +1488,7 @@ ArchiveMemberPtr ZipArchive::getMember(const String &name) {
return ArchiveMemberPtr(new GenericArchiveMember(name, this));
}
-Common::SeekableReadStream *ZipArchive::createReadStreamForMember(const Common::String &name) const {
+SeekableReadStream *ZipArchive::createReadStreamForMember(const String &name) const {
if (unzLocateFile(_zipFile, name.c_str(), 2) != UNZ_OK)
return 0;
@@ -1512,7 +1512,7 @@ Common::SeekableReadStream *ZipArchive::createReadStreamForMember(const Common::
return 0;
}
- return new Common::MemoryReadStream(buffer, fileInfo.uncompressed_size, DisposeAfterUse::YES);
+ return new MemoryReadStream(buffer, fileInfo.uncompressed_size, DisposeAfterUse::YES);
// FIXME: instead of reading all into a memory stream, we could
// instead create a new ZipStream class. But then we have to be
diff --git a/common/updates.h b/common/updates.h
new file mode 100644
index 0000000000..1e0babdf6d
--- /dev/null
+++ b/common/updates.h
@@ -0,0 +1,102 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_UPDATES_ABSTRACT_H
+#define BACKENDS_UPDATES_ABSTRACT_H
+
+#if defined(USE_UPDATES)
+
+namespace Common {
+
+/**
+ * The UpdateManager allows configuring of the automatic update checking
+ * for systems that support it:
+ * - using Sparkle on MacOSX
+ * - using WinSparkle on Windows
+ *
+ * Most of the update checking is completely automated and this class only
+ * gives access to basic settings. It is mostly used by the GUI to set
+ * widgets state on the update page and for manually checking for updates
+ *
+ */
+class UpdateManager {
+public:
+ enum UpdateState {
+ kUpdateStateDisabled = 0,
+ kUpdateStateEnabled = 1,
+ kUpdateStateNotSupported = 2
+ };
+
+ enum UpdateInterval {
+ kUpdateIntervalNotSupported = 0,
+ kUpdateIntervalOneDay = 86400,
+ kUpdateIntervalOneWeek = 604800,
+ kUpdateIntervalOneMonth = 2628000 // average seconds per month (60*60*24*365)/12
+ };
+
+ UpdateManager() {}
+ virtual ~UpdateManager() {}
+
+ /**
+ * Checks manually if an update is available, showing progress UI to the user.
+ *
+ * By default, update checks are done silently on start.
+ * This allows to manually start an update check.
+ */
+ virtual void checkForUpdates() {}
+
+ /**
+ * Sets the automatic update checking state
+ *
+ * @param state The state.
+ */
+ virtual void setAutomaticallyChecksForUpdates(UpdateState state) {}
+
+ /**
+ * Gets the automatic update checking state
+ *
+ * @return kUpdateStateDisabled if automatic update checking is disabled,
+ * kUpdateStateEnabled if automatic update checking is enabled,
+ * kUpdateStateNotSupported if automatic update checking is not available
+ */
+ virtual UpdateState getAutomaticallyChecksForUpdates() { return kUpdateStateNotSupported; }
+
+ /**
+ * Sets the update checking interval.
+ *
+ * @param interval The interval.
+ */
+ virtual void setUpdateCheckInterval(UpdateInterval interval) {}
+
+ /**
+ * Gets the update check interval.
+ *
+ * @return the update check interval.
+ */
+ virtual UpdateInterval getUpdateCheckInterval() { return kUpdateIntervalNotSupported; }
+};
+
+} // End of namespace Common
+
+#endif
+
+#endif // BACKENDS_UPDATES_ABSTRACT_H
diff --git a/common/util.cpp b/common/util.cpp
index a7ec1a9de7..6bde6a6555 100644
--- a/common/util.cpp
+++ b/common/util.cpp
@@ -82,7 +82,7 @@ void hexdump(const byte *data, int len, int bytesPerLine, int startOffset) {
#pragma mark -
-bool parseBool(const Common::String &val, bool &valAsBool) {
+bool parseBool(const String &val, bool &valAsBool) {
if (val.equalsIgnoreCase("true") ||
val.equalsIgnoreCase("yes") ||
val.equals("1")) {
@@ -402,4 +402,3 @@ void updateGameGUIOptions(const uint32 options, const String &langOption) {
}
} // End of namespace Common
-
diff --git a/common/util.h b/common/util.h
index cd890c970f..a96c7a60c6 100644
--- a/common/util.h
+++ b/common/util.h
@@ -58,6 +58,11 @@ template<typename T> inline void SWAP(T &a, T &b) { T tmp = a; a = b; b = tmp; }
*/
#define ARRAYSIZE(x) ((int)(sizeof(x) / sizeof(x[0])))
+/**
+ * Compute a pointer to one past the last element of an array.
+ */
+#define ARRAYEND(x) ((x) + ARRAYSIZE((x)))
+
/**
* @def SCUMMVM_CURRENT_FUNCTION
@@ -96,7 +101,7 @@ extern void hexdump(const byte * data, int len, int bytesPerLine = 16, int start
* @param[out] valAsBool the parsing result
* @return true if the string parsed correctly, false if an error occurred.
*/
-bool parseBool(const Common::String &val, bool &valAsBool);
+bool parseBool(const String &val, bool &valAsBool);
/**
* List of game language.
@@ -131,7 +136,7 @@ struct LanguageDescription {
const char *code;
//const char *unixLocale;
const char *description;
- Common::Language id;
+ Language id;
};
extern const LanguageDescription g_languages[];
@@ -182,7 +187,7 @@ struct PlatformDescription {
const char *code2;
const char *abbrev;
const char *description;
- Common::Platform id;
+ Platform id;
};
extern const PlatformDescription g_platforms[];
@@ -211,7 +216,7 @@ enum RenderMode {
struct RenderModeDescription {
const char *code;
const char *description;
- Common::RenderMode id;
+ RenderMode id;
};
extern const RenderModeDescription g_renderModes[];
diff --git a/common/winexe_pe.cpp b/common/winexe_pe.cpp
index e5f6a24bcd..6c0f9c9962 100644
--- a/common/winexe_pe.cpp
+++ b/common/winexe_pe.cpp
@@ -133,7 +133,7 @@ void PEResources::parseResourceLevel(Section &section, uint32 offset, int level)
_exe->seek(section.offset + (value & 0x7fffffff));
// Read in the name, truncating from unicode to ascii
- Common::String name;
+ String name;
uint16 nameLength = _exe->readUint16LE();
while (nameLength--)
name += (char)(_exe->readUint16LE() & 0xff);
diff --git a/common/xmlparser.cpp b/common/xmlparser.cpp
index 623619914a..f768e44382 100644
--- a/common/xmlparser.cpp
+++ b/common/xmlparser.cpp
@@ -81,7 +81,7 @@ void XMLParser::close() {
_stream = 0;
}
-bool XMLParser::parserError(const Common::String &errStr) {
+bool XMLParser::parserError(const String &errStr) {
_state = kParserError;
const int startPosition = _stream->pos();
diff --git a/common/xmlparser.h b/common/xmlparser.h
index d75dc0e4a9..93433b7132 100644
--- a/common/xmlparser.h
+++ b/common/xmlparser.h
@@ -275,7 +275,7 @@ protected:
* Parser error always returns "false" so we can pass the return value
* directly and break down the parsing.
*/
- bool parserError(const Common::String &errStr);
+ bool parserError(const String &errStr);
/**
* Skips spaces/whitelines etc.
diff --git a/common/zlib.cpp b/common/zlib.cpp
index b047586af0..86c618830e 100644
--- a/common/zlib.cpp
+++ b/common/zlib.cpp
@@ -24,6 +24,7 @@
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#include "common/zlib.h"
+#include "common/ptr.h"
#include "common/util.h"
#include "common/stream.h"
@@ -53,7 +54,7 @@ bool uncompress(byte *dst, unsigned long *dstLen, const byte *src, unsigned long
* other SeekableReadStream and will then provide on-the-fly decompression support.
* Assumes the compressed data to be in gzip format.
*/
-class GZipReadStream : public Common::SeekableReadStream {
+class GZipReadStream : public SeekableReadStream {
protected:
enum {
BUFSIZE = 16384 // 1 << MAX_WBITS
@@ -61,7 +62,7 @@ protected:
byte _buf[BUFSIZE];
- Common::SeekableReadStream *_wrapped;
+ ScopedPtr<SeekableReadStream> _wrapped;
z_stream _stream;
int _zlibErr;
uint32 _pos;
@@ -70,13 +71,9 @@ protected:
public:
- GZipReadStream(Common::SeekableReadStream *w) : _wrapped(w) {
+ GZipReadStream(SeekableReadStream *w) : _wrapped(w), _stream() {
assert(w != 0);
- _stream.zalloc = Z_NULL;
- _stream.zfree = Z_NULL;
- _stream.opaque = Z_NULL;
-
// Verify file header is correct
w->seek(0, SEEK_SET);
uint16 header = w->readUint16BE();
@@ -111,7 +108,6 @@ public:
~GZipReadStream() {
inflateEnd(&_stream);
- delete _wrapped;
}
bool err() const { return (_zlibErr != Z_OK) && (_zlibErr != Z_STREAM_END); }
@@ -201,14 +197,14 @@ public:
* other WriteStream and will then provide on-the-fly compression support.
* The compressed data is written in the gzip format.
*/
-class GZipWriteStream : public Common::WriteStream {
+class GZipWriteStream : public WriteStream {
protected:
enum {
BUFSIZE = 16384 // 1 << MAX_WBITS
};
byte _buf[BUFSIZE];
- Common::WriteStream *_wrapped;
+ ScopedPtr<WriteStream> _wrapped;
z_stream _stream;
int _zlibErr;
@@ -228,11 +224,8 @@ protected:
}
public:
- GZipWriteStream(Common::WriteStream *w) : _wrapped(w) {
+ GZipWriteStream(WriteStream *w) : _wrapped(w), _stream() {
assert(w != 0);
- _stream.zalloc = Z_NULL;
- _stream.zfree = Z_NULL;
- _stream.opaque = Z_NULL;
// Adding 16 to windowBits indicates to zlib that it is supposed to
// write gzip headers. This feature was added in zlib 1.2.0.4,
@@ -255,7 +248,6 @@ public:
~GZipWriteStream() {
finalize();
deflateEnd(&_stream);
- delete _wrapped;
}
bool err() const {
@@ -308,7 +300,7 @@ public:
#endif // USE_ZLIB
-Common::SeekableReadStream *wrapCompressedReadStream(Common::SeekableReadStream *toBeWrapped) {
+SeekableReadStream *wrapCompressedReadStream(SeekableReadStream *toBeWrapped) {
#if defined(USE_ZLIB)
if (toBeWrapped) {
uint16 header = toBeWrapped->readUint16BE();
@@ -323,7 +315,7 @@ Common::SeekableReadStream *wrapCompressedReadStream(Common::SeekableReadStream
return toBeWrapped;
}
-Common::WriteStream *wrapCompressedWriteStream(Common::WriteStream *toBeWrapped) {
+WriteStream *wrapCompressedWriteStream(WriteStream *toBeWrapped) {
#if defined(USE_ZLIB)
if (toBeWrapped)
return new GZipWriteStream(toBeWrapped);
diff --git a/configure b/configure
index d5e2345acb..3f02e267cd 100755
--- a/configure
+++ b/configure
@@ -119,7 +119,7 @@ add_engine testbed "TestBed: the Testing framework" no
add_engine tinsel "Tinsel" yes
add_engine toon "Toonstruck" yes
add_engine touche "Touche: The Adventures of the Fifth Musketeer" yes
-add_engine tsage "Ringworld: Revenge Of The Patriarch" no
+add_engine tsage "Ringworld: Revenge Of The Patriarch" yes
add_engine tucker "Bud Tucker in Double Trouble" yes
#
@@ -135,6 +135,7 @@ _alsa=auto
_seq_midi=auto
_timidity=auto
_zlib=auto
+_sparkle=auto
_png=auto
_theoradec=auto
_faad=auto
@@ -143,6 +144,7 @@ _opengl=auto
_opengles=auto
_readline=auto
_taskbar=yes
+_updates=no
_libunity=auto
# Default option behaviour yes/no
_debug_build=auto
@@ -773,6 +775,7 @@ Optional Features:
--disable-hq-scalers exclude HQ2x and HQ3x scalers
--disable-translation don't build support for translated messages
--disable-taskbar don't build support for taskbar and launcher integration
+ --enable-updates build support for updates
--enable-text-console use text console instead of graphical console
--enable-verbose-build enable regular echoing of commands during build
process
@@ -814,6 +817,9 @@ Optional Libraries:
installed (optional)
--disable-fluidsynth disable fluidsynth MIDI driver [autodetect]
+ --with-sparkle-prefix=DIR Prefix where sparkle is installed (MacOSX only - optional)
+ --disable-sparkle disable sparkle automatic update support [MacOSX only - autodetect]
+
--with-sdl-prefix=DIR Prefix where the sdl-config script is
installed (optional)
@@ -862,6 +868,8 @@ for ac_option in $@; do
--disable-mad) _mad=no ;;
--enable-zlib) _zlib=yes ;;
--disable-zlib) _zlib=no ;;
+ --enable-sparkle) _sparkle=yes ;;
+ --disable-sparkle) _sparkle=no ;;
--enable-nasm) _nasm=yes ;;
--disable-nasm) _nasm=no ;;
--disable-png) _png=no ;;
@@ -875,6 +883,8 @@ for ac_option in $@; do
--disable-readline) _readline=no ;;
--enable-taskbar) _taskbar=yes ;;
--disable-taskbar) _taskbar=no ;;
+ --enable-updates) _updates=yes ;;
+ --disable-updates) _updates=no ;;
--enable-libunity) _libunity=yes ;;
--disable-libunity) _libunity=no ;;
--enable-opengl) _opengl=yes ;;
@@ -949,6 +959,11 @@ for ac_option in $@; do
ZLIB_CFLAGS="-I$arg/include"
ZLIB_LIBS="-L$arg/lib"
;;
+ --with-sparkle-prefix=*)
+ arg=`echo $ac_option | cut -d '=' -f 2`
+ SPARKLE_CFLAGS="-F$arg"
+ SPARKLE_LIBS="-F$arg"
+ ;;
--with-readline-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
READLINE_CFLAGS="-I$arg/include"
@@ -2972,6 +2987,30 @@ if test `get_engine_build sword25` = yes && test ! "$_zlib" = yes ; then
fi
#
+# Check for Sparkle if updates support is enabled
+#
+echocheck "Sparkle"
+if test "$_updates" = no; then
+ _sparkle=no
+else
+if test "$_sparkle" = auto ; then
+ _sparkle=no
+ cat > $TMPC << EOF
+#include <Cocoa/Cocoa.h>
+#include <Sparkle/Sparkle.h>
+int main(void) { SUUpdater *updater = [SUUpdater sharedUpdater]; return 0; }
+EOF
+ cc_check $SPARKLE_CFLAGS $SPARKLE_LIBS -framework Sparkle -ObjC++ -lobjc && _sparkle=yes
+fi
+if test "$_sparkle" = yes ; then
+ LIBS="$LIBS $SPARKLE_LIBS -framework Sparkle"
+ INCLUDES="$INCLUDES $SPARKLE_CFLAGS"
+fi
+define_in_config_if_yes "$_sparkle" 'USE_SPARKLE'
+fi
+echo "$_sparkle"
+
+#
# Check for libfluidsynth
#
echocheck "libfluidsynth"
@@ -3278,6 +3317,21 @@ define_in_config_if_yes $_bink 'USE_BINK'
echo "$_bink"
#
+# Check whether to build updates support
+#
+echo_n "Building updates support... "
+define_in_config_if_yes $_updates 'USE_UPDATES'
+if test "$_updates" = yes; then
+ if test "$_sparkle" = yes; then
+ echo "Sparkle"
+ else
+ echo "$_updates"
+ fi
+else
+ echo "$_updates"
+fi
+
+#
# Figure out installation directories
#
test "x$prefix" = xNONE && prefix=/usr/local
diff --git a/devtools/create_hugo/README b/devtools/create_hugo/README
index 42bdd22c36..0d57d5eae5 100644
--- a/devtools/create_hugo/README
+++ b/devtools/create_hugo/README
@@ -4,4 +4,3 @@ is used by the engine depending on the version of the game started.
In order to work properly, the content of the DATA sub-directory has to be
copy next to the executable.
-
diff --git a/devtools/create_hugo/dists/msvc10/create_hugo.vcxproj b/devtools/create_hugo/dists/msvc10/create_hugo.vcxproj
index eae5fbc55c..1bc98740a0 100644
--- a/devtools/create_hugo/dists/msvc10/create_hugo.vcxproj
+++ b/devtools/create_hugo/dists/msvc10/create_hugo.vcxproj
@@ -110,4 +110,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
-</Project> \ No newline at end of file
+</Project>
diff --git a/devtools/create_hugo/staticdata.h b/devtools/create_hugo/staticdata.h
index 582d5aaa8e..612e044982 100644
--- a/devtools/create_hugo/staticdata.h
+++ b/devtools/create_hugo/staticdata.h
@@ -11682,4 +11682,3 @@ int16 def_tunes_2d[] = {-1};
int16 def_tunes_3d[] = {-1};
#endif
-
diff --git a/devtools/create_kyradat/create_kyradat.cpp b/devtools/create_kyradat/create_kyradat.cpp
index 27cc82efd4..627b517c62 100644
--- a/devtools/create_kyradat/create_kyradat.cpp
+++ b/devtools/create_kyradat/create_kyradat.cpp
@@ -331,7 +331,7 @@ const TypeTable gameTable[] = {
};
byte getGameID(int game) {
- return std::find(gameTable, gameTable + ARRAYSIZE(gameTable) - 1, game)->value;
+ return std::find(gameTable, ARRAYEND(gameTable) - 1, game)->value;
}
const TypeTable languageTable[] = {
@@ -347,7 +347,7 @@ const TypeTable languageTable[] = {
};
byte getLanguageID(int lang) {
- return std::find(languageTable, languageTable + ARRAYSIZE(languageTable) - 1, lang)->value;
+ return std::find(languageTable, ARRAYEND(languageTable) - 1, lang)->value;
}
const TypeTable platformTable[] = {
@@ -360,7 +360,7 @@ const TypeTable platformTable[] = {
};
byte getPlatformID(int platform) {
- return std::find(platformTable, platformTable + ARRAYSIZE(platformTable) - 1, platform)->value;
+ return std::find(platformTable, ARRAYEND(platformTable) - 1, platform)->value;
}
const TypeTable specialTable[] = {
@@ -373,7 +373,7 @@ const TypeTable specialTable[] = {
};
byte getSpecialID(int special) {
- return std::find(specialTable, specialTable + ARRAYSIZE(specialTable) - 1, special)->value;
+ return std::find(specialTable, ARRAYEND(specialTable) - 1, special)->value;
}
// filename processing
@@ -1438,4 +1438,3 @@ bool getExtractionData(const Game *g, Search &search, ExtractMap &map) {
return result;
}
-
diff --git a/devtools/create_kyradat/extract.cpp b/devtools/create_kyradat/extract.cpp
index 88452ab4fc..371f2f4e2b 100644
--- a/devtools/create_kyradat/extract.cpp
+++ b/devtools/create_kyradat/extract.cpp
@@ -127,7 +127,7 @@ const ExtractType *findExtractType(const int type) {
}
byte getTypeID(int type) {
- return std::find(typeTable, typeTable + ARRAYSIZE(typeTable) - 1, type)->value;
+ return std::find(typeTable, ARRAYEND(typeTable) - 1, type)->value;
}
// Extractor implementation
@@ -1075,4 +1075,3 @@ bool extractMrShapeAnimData(PAKFile &out, const ExtractInformation *info, const
}
} // end of anonymous namespace
-
diff --git a/devtools/create_kyradat/extract.h b/devtools/create_kyradat/extract.h
index fc473b33d1..a44927427f 100644
--- a/devtools/create_kyradat/extract.h
+++ b/devtools/create_kyradat/extract.h
@@ -72,4 +72,3 @@ const ExtractType *findExtractType(const int type);
byte getTypeID(int type);
#endif
-
diff --git a/devtools/create_kyradat/games.cpp b/devtools/create_kyradat/games.cpp
index 1a86ad4729..86f3535f10 100644
--- a/devtools/create_kyradat/games.cpp
+++ b/devtools/create_kyradat/games.cpp
@@ -1077,4 +1077,3 @@ const int *getNeedList(const Game *g) {
return 0;
}
-
diff --git a/devtools/create_kyradat/search.cpp b/devtools/create_kyradat/search.cpp
index 36b59d948c..b861ff0f5a 100644
--- a/devtools/create_kyradat/search.cpp
+++ b/devtools/create_kyradat/search.cpp
@@ -213,4 +213,3 @@ bool Search::search(ResultList &res) {
return !res.empty();
}
-
diff --git a/devtools/create_kyradat/search.h b/devtools/create_kyradat/search.h
index bd6aa0355b..a9e8ee2726 100644
--- a/devtools/create_kyradat/search.h
+++ b/devtools/create_kyradat/search.h
@@ -114,4 +114,3 @@ private:
};
#endif
-
diff --git a/devtools/create_kyradat/tables.cpp b/devtools/create_kyradat/tables.cpp
index 40e528267a..8042dcac71 100644
--- a/devtools/create_kyradat/tables.cpp
+++ b/devtools/create_kyradat/tables.cpp
@@ -2026,4 +2026,3 @@ ExtractEntryList getProvidersForId(int id) {
return list;
}
-
diff --git a/devtools/create_kyradat/tables.h b/devtools/create_kyradat/tables.h
index b9687a5949..833c70a4fe 100644
--- a/devtools/create_kyradat/tables.h
+++ b/devtools/create_kyradat/tables.h
@@ -39,4 +39,3 @@ typedef std::list<ExtractEntrySearchData> ExtractEntryList;
ExtractEntryList getProvidersForId(int id);
#endif
-
diff --git a/devtools/create_kyradat/util.cpp b/devtools/create_kyradat/util.cpp
index 3b9f621949..2420f44168 100644
--- a/devtools/create_kyradat/util.cpp
+++ b/devtools/create_kyradat/util.cpp
@@ -137,4 +137,3 @@ uint32 fileSize(FILE *fp) {
fseek(fp, pos, SEEK_SET);
return sz;
}
-
diff --git a/devtools/create_mads/main.cpp b/devtools/create_mads/main.cpp
index aec9e45b8b..b4de34d832 100644
--- a/devtools/create_mads/main.cpp
+++ b/devtools/create_mads/main.cpp
@@ -124,4 +124,4 @@ int main(int argc, char *argv[]) {
}
return 0;
-} \ No newline at end of file
+}
diff --git a/devtools/create_mads/scripts/rex_nebular.txt b/devtools/create_mads/scripts/rex_nebular.txt
index f177720398..f33a574813 100644
--- a/devtools/create_mads/scripts/rex_nebular.txt
+++ b/devtools/create_mads/scripts/rex_nebular.txt
@@ -2239,5 +2239,3 @@ sub scene101_actions
@2f6ba:
RET
end
-
-
diff --git a/devtools/create_project/msvc10/create_project.vcxproj.filters b/devtools/create_project/msvc10/create_project.vcxproj.filters
index 5ecd6c3dde..b4f0b18774 100644
--- a/devtools/create_project/msvc10/create_project.vcxproj.filters
+++ b/devtools/create_project/msvc10/create_project.vcxproj.filters
@@ -68,4 +68,4 @@
<Filter>scripts</Filter>
</None>
</ItemGroup>
-</Project> \ No newline at end of file
+</Project>
diff --git a/devtools/create_toon/create_toon.cpp b/devtools/create_toon/create_toon.cpp
index d01102bb71..2cf8895d4b 100644
--- a/devtools/create_toon/create_toon.cpp
+++ b/devtools/create_toon/create_toon.cpp
@@ -160,4 +160,3 @@ void writeTextArray(FILE *outFile, const char *textArray[], int nbrText) {
fwrite(padBuf, pad, 1, outFile);
}
}
-
diff --git a/devtools/create_toon/staticdata.h b/devtools/create_toon/staticdata.h
index 2164512337..bc49c7adaf 100644
--- a/devtools/create_toon/staticdata.h
+++ b/devtools/create_toon/staticdata.h
@@ -318,4 +318,3 @@ const char *exitLine_RU = "Hope you enjoyed playing ToonStruck!!";
const char* exitLine_SP = "\255\255Esperamos que te diviertas jugando a ToonStruck!!";
#endif
-
diff --git a/devtools/sci/musicplayer.cpp b/devtools/sci/musicplayer.cpp
index e4d0779848..d225195f71 100644
--- a/devtools/sci/musicplayer.cpp
+++ b/devtools/sci/musicplayer.cpp
@@ -96,5 +96,3 @@ int main(int argc, char** argv) {
scir_free_resource_manager(resmgr);
return 0;
}
-
-
diff --git a/devtools/sci/scitrace.asm b/devtools/sci/scitrace.asm
index 2e541326f2..2c5d2cc4cc 100644
--- a/devtools/sci/scitrace.asm
+++ b/devtools/sci/scitrace.asm
@@ -130,4 +130,3 @@ NowInstallTSR:
code_seg ends
end scitrace
-
diff --git a/devtools/scumm-md5.txt b/devtools/scumm-md5.txt
index e9e155925e..cae949b99b 100644
--- a/devtools/scumm-md5.txt
+++ b/devtools/scumm-md5.txt
@@ -433,8 +433,8 @@ arttime Blue's Art Time Activities
d00ffc8c32d17e575fd985d435d2eb88 -1 en All - Demo - Kirben
BluesBirthday Blue's Birthday Adventure
- 99128b6a5bdd9831d9682fb8b5cbf8d4 -1 en All - Yellow - knifethrower
- 1ff5997c78fbd0a841a75ef15a05d9d5 -1 en Windows - Red - Mathew
+ 99128b6a5bdd9831d9682fb8b5cbf8d4 -1 en All Yellow Yellow - knifethrower
+ 1ff5997c78fbd0a841a75ef15a05d9d5 -1 en All Red Red - Mathew
2d4acbdcfd8e374c9da8c2e7303a5cd0 -1 en All - Demo - Kirben
cc0c4111449054f1692bb3c0c5e04629 -1 en All - Demo - George Kormend
diff --git a/devtools/skycpt/KmpSearch.h b/devtools/skycpt/KmpSearch.h
index f39b993bd2..7bec5f07a8 100644
--- a/devtools/skycpt/KmpSearch.h
+++ b/devtools/skycpt/KmpSearch.h
@@ -32,5 +32,3 @@ private:
};
#endif //__KmpSearch__
-
-
diff --git a/devtools/skycpt/skycpt-engine.patch b/devtools/skycpt/skycpt-engine.patch
index 16388a3221..d7ead35c9b 100644
--- a/devtools/skycpt/skycpt-engine.patch
+++ b/devtools/skycpt/skycpt-engine.patch
@@ -64,4 +64,3 @@ Index: engines/sky/logic.cpp
+ _skyControl->doLoadSavePanel();
return true;
}
-
diff --git a/devtools/tasmrecover/.gitignore b/devtools/tasmrecover/.gitignore
index f2bff8e8d9..69ae325082 100644
--- a/devtools/tasmrecover/.gitignore
+++ b/devtools/tasmrecover/.gitignore
@@ -1,4 +1,3 @@
*.pyc
dreamgen.*
_stubs*
-
diff --git a/devtools/tasmrecover/dreamweb/backdrop.asm b/devtools/tasmrecover/dreamweb/backdrop.asm
index 5dfe20bf5d..ec0e4959b3 100644
--- a/devtools/tasmrecover/dreamweb/backdrop.asm
+++ b/devtools/tasmrecover/dreamweb/backdrop.asm
@@ -850,27 +850,3 @@ over147: mov ch,0
ret
endp
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/devtools/tasmrecover/dreamweb/dreamweb.asm b/devtools/tasmrecover/dreamweb/dreamweb.asm
index c222a63178..8a52435b0c 100644
--- a/devtools/tasmrecover/dreamweb/dreamweb.asm
+++ b/devtools/tasmrecover/dreamweb/dreamweb.asm
@@ -6264,20 +6264,3 @@ STACKSPACE ends
;-----------------------------------------------------------End of all code----
end Dreamweb
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/devtools/tasmrecover/dreamweb/keypad.asm b/devtools/tasmrecover/dreamweb/keypad.asm
index 8d918e618b..6eee2fa11c 100644
--- a/devtools/tasmrecover/dreamweb/keypad.asm
+++ b/devtools/tasmrecover/dreamweb/keypad.asm
@@ -1759,4 +1759,3 @@ Findtext1 proc near
ret
endp
-
diff --git a/devtools/tasmrecover/dreamweb/look.asm b/devtools/tasmrecover/dreamweb/look.asm
index 399e1f16fd..a5a8b8055e 100644
--- a/devtools/tasmrecover/dreamweb/look.asm
+++ b/devtools/tasmrecover/dreamweb/look.asm
@@ -158,9 +158,3 @@ dogetback: mov getback,1
ret
endp
-
-
-
-
-
-
diff --git a/devtools/tasmrecover/dreamweb/monitor.asm b/devtools/tasmrecover/dreamweb/monitor.asm
index 7f3979c2b3..5354e9f7d5 100644
--- a/devtools/tasmrecover/dreamweb/monitor.asm
+++ b/devtools/tasmrecover/dreamweb/monitor.asm
@@ -1490,8 +1490,3 @@ finishcurdel:
ret
endp
-
-
-
-
-
diff --git a/devtools/tasmrecover/dreamweb/newplace.asm b/devtools/tasmrecover/dreamweb/newplace.asm
index 2bbf4fe498..b06a351f5f 100644
--- a/devtools/tasmrecover/dreamweb/newplace.asm
+++ b/devtools/tasmrecover/dreamweb/newplace.asm
@@ -577,8 +577,3 @@ Readcitypic proc near
ret
endp
-
-
-
-
-
diff --git a/devtools/tasmrecover/dreamweb/object.asm b/devtools/tasmrecover/dreamweb/object.asm
index 830c9676f3..e6f8037579 100644
--- a/devtools/tasmrecover/dreamweb/object.asm
+++ b/devtools/tasmrecover/dreamweb/object.asm
@@ -2603,8 +2603,3 @@ beforethistext: mov [es:di],ax
ret
endp
-
-
-
-
-
diff --git a/devtools/tasmrecover/dreamweb/saveload.asm b/devtools/tasmrecover/dreamweb/saveload.asm
index 369e799d53..f3c92d36f6 100644
--- a/devtools/tasmrecover/dreamweb/saveload.asm
+++ b/devtools/tasmrecover/dreamweb/saveload.asm
@@ -1513,7 +1513,3 @@ alreadyloadold: mov ax,mousebutton
noloadold: ret
endp
-
-
-
-
diff --git a/devtools/tasmrecover/dreamweb/sblaster.asm b/devtools/tasmrecover/dreamweb/sblaster.asm
index 46eb8e2366..7a271e9c90 100644
--- a/devtools/tasmrecover/dreamweb/sblaster.asm
+++ b/devtools/tasmrecover/dreamweb/sblaster.asm
@@ -1260,33 +1260,3 @@ nopitflip: cli
iret
endp
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/devtools/tasmrecover/dreamweb/sprite.asm b/devtools/tasmrecover/dreamweb/sprite.asm
index 45f807da3f..22840dc8d4 100644
--- a/devtools/tasmrecover/dreamweb/sprite.asm
+++ b/devtools/tasmrecover/dreamweb/sprite.asm
@@ -5017,17 +5017,3 @@ dumpevery2: mov ax,[es:bx]
finishevery2: ret
endp
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/devtools/tasmrecover/dreamweb/talk.asm b/devtools/tasmrecover/dreamweb/talk.asm
index b6b96313f7..4d6b381881 100644
--- a/devtools/tasmrecover/dreamweb/talk.asm
+++ b/devtools/tasmrecover/dreamweb/talk.asm
@@ -563,21 +563,3 @@ doredes: call delpointer
ret
endp
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/devtools/tasmrecover/dreamweb/titles.asm b/devtools/tasmrecover/dreamweb/titles.asm
index 8f2b46e3f4..52f58867ed 100644
--- a/devtools/tasmrecover/dreamweb/titles.asm
+++ b/devtools/tasmrecover/dreamweb/titles.asm
@@ -570,16 +570,3 @@ realcreditsearly:
ret
endp
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/devtools/tasmrecover/dreamweb/use.asm b/devtools/tasmrecover/dreamweb/use.asm
index fbbd9c99db..78917d50f4 100644
--- a/devtools/tasmrecover/dreamweb/use.asm
+++ b/devtools/tasmrecover/dreamweb/use.asm
@@ -3815,14 +3815,3 @@ nowinch: call showfirstuse
ret
endp
-
-
-
-
-
-
-
-
-
-
-
diff --git a/devtools/tasmrecover/dreamweb/vars.asm b/devtools/tasmrecover/dreamweb/vars.asm
index 8678231a9d..6d34074528 100644
--- a/devtools/tasmrecover/dreamweb/vars.asm
+++ b/devtools/tasmrecover/dreamweb/vars.asm
@@ -560,4 +560,3 @@ roomssample db 0
gameerror db 0
howmuchalloc dw 0
-
diff --git a/devtools/tasmrecover/dreamweb/vgafades.asm b/devtools/tasmrecover/dreamweb/vgafades.asm
index 06cc9d6a44..a1043d9cf5 100644
--- a/devtools/tasmrecover/dreamweb/vgafades.asm
+++ b/devtools/tasmrecover/dreamweb/vgafades.asm
@@ -862,5 +862,3 @@ Initialmoncols proc near
ret
endp
-
-
diff --git a/devtools/tasmrecover/dreamweb/vgagrafx.asm b/devtools/tasmrecover/dreamweb/vgagrafx.asm
index 110fc95ee0..4ba1b16ba1 100644
--- a/devtools/tasmrecover/dreamweb/vgagrafx.asm
+++ b/devtools/tasmrecover/dreamweb/vgagrafx.asm
@@ -1758,5 +1758,3 @@ Title6graphics db "DREAMWEB.I06",0
Title7graphics db "DREAMWEB.I07",0
Palettescreen db "DREAMWEB.PAL",0
-
-
diff --git a/devtools/tasmrecover/tasm/op.py b/devtools/tasmrecover/tasm/op.py
index 6b19068f2a..30852bcb58 100644
--- a/devtools/tasmrecover/tasm/op.py
+++ b/devtools/tasmrecover/tasm/op.py
@@ -428,4 +428,3 @@ class label(baseop):
self.name = name
def visit(self, visitor):
visitor._label(self.name)
-
diff --git a/devtools/themeparser.py b/devtools/themeparser.py
index a3524461a0..5c6f89897b 100644
--- a/devtools/themeparser.py
+++ b/devtools/themeparser.py
@@ -616,4 +616,3 @@ class STXBinaryFile(object):
if __name__ == '__main__':
bin = STXBinaryFile('../gui/themes/scummclassic', True, True)
bin.parse()
-
diff --git a/dists/android/AndroidManifest.xml b/dists/android/AndroidManifest.xml
index 1bc784cc4c..e540e4e8b9 100644
--- a/dists/android/AndroidManifest.xml
+++ b/dists/android/AndroidManifest.xml
@@ -58,4 +58,3 @@
<uses-configuration android:reqTouchScreen="stylus"
android:reqKeyboardType="qwerty"/>
</manifest>
-
diff --git a/dists/android/AndroidManifest.xml.in b/dists/android/AndroidManifest.xml.in
index a8d40bdddc..e9ab30a42b 100644
--- a/dists/android/AndroidManifest.xml.in
+++ b/dists/android/AndroidManifest.xml.in
@@ -58,4 +58,3 @@
<uses-configuration android:reqTouchScreen="stylus"
android:reqKeyboardType="qwerty"/>
</manifest>
-
diff --git a/dists/android/README.Android b/dists/android/README.Android
index 550b73bdfa..7fa8c08371 100644
--- a/dists/android/README.Android
+++ b/dists/android/README.Android
@@ -53,4 +53,3 @@ CONTROLS
Menu button: ScummVM menu
Menu button held for 0.5s: Toggle virtual keyboard
Camera or Search button: Right mouse button click
-
diff --git a/dists/android/mkplugin.sh b/dists/android/mkplugin.sh
index f4643132cf..1811fc0475 100755
--- a/dists/android/mkplugin.sh
+++ b/dists/android/mkplugin.sh
@@ -14,4 +14,3 @@ TARGET=$5
PLUGIN_DESC=`sed -n s/add_engine\s$PLUGIN_NAME\s\"\(.\+\)\"\s.*/\1/p` < $CONFIGURE
sed "s|@PLUGIN_NAME@|$PLUGIN_NAME|;s|@PLUGIN_VERSION_CODE@|$PLUGIN_VERSION_CODE|;s|@PLUGIN_DESC@|$PLUGIN_DESC|" < $TEMPLATE > $TARGET
-
diff --git a/dists/android/plugin-manifest.xml b/dists/android/plugin-manifest.xml
index 3fd9e393d0..2fbd56b367 100644
--- a/dists/android/plugin-manifest.xml
+++ b/dists/android/plugin-manifest.xml
@@ -32,4 +32,3 @@
<uses-configuration android:reqTouchScreen="stylus"
android:reqKeyboardType="qwerty"/>
</manifest>
-
diff --git a/dists/android/plugin-manifest.xml.in b/dists/android/plugin-manifest.xml.in
index c941b2f48c..47db078c93 100644
--- a/dists/android/plugin-manifest.xml.in
+++ b/dists/android/plugin-manifest.xml.in
@@ -32,4 +32,3 @@
<uses-configuration android:reqTouchScreen="stylus"
android:reqKeyboardType="qwerty"/>
</manifest>
-
diff --git a/dists/android/plugin-strings.xml b/dists/android/plugin-strings.xml
index 363503f8d8..ade37e0aca 100644
--- a/dists/android/plugin-strings.xml
+++ b/dists/android/plugin-strings.xml
@@ -4,4 +4,3 @@
<string name="app_name">ScummVM plugin: "@PLUGIN_NAME@"</string>
<string name="app_desc">Game engine for: @PLUGIN_DESC@</string>
</resources>
-
diff --git a/dists/android/res/layout/main.xml b/dists/android/res/layout/main.xml
index b6164edc96..7b633c416d 100644
--- a/dists/android/res/layout/main.xml
+++ b/dists/android/res/layout/main.xml
@@ -10,4 +10,3 @@
android:focusable="true"
android:focusableInTouchMode="true"
/>
-
diff --git a/dists/engine-data/README b/dists/engine-data/README
index 7ccc52e5c8..ce74d590d9 100644
--- a/dists/engine-data/README
+++ b/dists/engine-data/README
@@ -21,4 +21,4 @@ sky.cpt:
TODO
toon.dat:
-'toon.dat' contains all the strings hardcoded in the original executables. \ No newline at end of file
+'toon.dat' contains all the strings hardcoded in the original executables.
diff --git a/dists/macosx/Info.plist b/dists/macosx/Info.plist
index 20081ccc80..2e9067516c 100644
--- a/dists/macosx/Info.plist
+++ b/dists/macosx/Info.plist
@@ -28,5 +28,9 @@
<string>NSApplication</string>
<key>NSHumanReadableCopyright</key>
<string>Copyright 2001-2011 The ScummVM team</string>
+ <key>SUFeedURL</key>
+ <string>http://www.scummvm.org/appcasts/macosx/release.xml</string>
+ <key>SUPublicDSAKeyFile</key>
+ <string>dsa_pub.pem</string>
</dict>
</plist>
diff --git a/dists/macosx/Info.plist.in b/dists/macosx/Info.plist.in
index 3ba5a080f0..4a01690d73 100644
--- a/dists/macosx/Info.plist.in
+++ b/dists/macosx/Info.plist.in
@@ -28,5 +28,9 @@
<string>NSApplication</string>
<key>NSHumanReadableCopyright</key>
<string>Copyright 2001-2011 The ScummVM team</string>
+ <key>SUFeedURL</key>
+ <string>http://www.scummvm.org/appcasts/macosx/release.xml</string>
+ <key>SUPublicDSAKeyFile</key>
+ <string>dsa_pub.pem</string>
</dict>
</plist>
diff --git a/dists/macosx/scummvm_osx_appcast.xml b/dists/macosx/scummvm_osx_appcast.xml
new file mode 100755
index 0000000000..455b062b6b
--- /dev/null
+++ b/dists/macosx/scummvm_osx_appcast.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0" encoding="utf-8"?>
+<rss version="2.0" xmlns:sparkle="http://www.andymatuschak.org/xml-namespaces/sparkle" xmlns:dc="http://purl.org/dc/elements/1.1/">
+ <channel>
+ <title>ScummVM Changelog</title>
+ <link>http://scummvm.org/scummvm_appcast.xml</link>
+ <description>Most recent changes with links to updates.</description>
+ <language>en</language>
+ <item>
+ <title>Version 1.2.1 (3 bugs fixed; 2 new features)</title>
+ <sparkle:releaseNotesLink>
+ http://sourceforge.net/projects/scummvm/files/scummvm/1.2.1/ReleaseNotes/view
+ </sparkle:releaseNotesLink>
+ <pubDate>Sun, 19 Dec 2010 12:20:11 +0000</pubDate>
+ <enclosure url="http://scummvm.org/ScummVM 1.2.1-Test.zip" sparkle:version="1.2.1" length="1472893" type="application/octet-stream" sparkle:dsaSignature="234818feCa1JyW30nbkBwainOzrN6EQuAh" />
+ </item>
+ <item>
+ <title>Version 1.2.0</title>
+ <sparkle:releaseNotesLink>
+ http://sourceforge.net/projects/scummvm/files/scummvm/1.2.0/ReleaseNotes/view
+ </sparkle:releaseNotesLink>
+ <pubDate>Fri, 15 Oct 2010 12:20:11 +0000</pubDate>
+ <enclosure url="http://scummvm.org/ScummVM 1.2.0-Test.zip" sparkle:version="1.2.0" length="1472893" type="application/octet-stream" sparkle:dsaSignature="234818feCa1JyW30nbkBwainOzrN6EQuAh" />
+ </item>
+ </channel>
+</rss>
diff --git a/dists/maemo/scummvm.servicewrapper b/dists/maemo/scummvm.servicewrapper
index 04909d03f9..733f6db6f3 100644
--- a/dists/maemo/scummvm.servicewrapper
+++ b/dists/maemo/scummvm.servicewrapper
@@ -9,4 +9,3 @@ export SCUMMVM_MAEMO_DEVICE=$(awk '/^product/ { print $2;}' /proc/component_vers
[ -x ${0}.bin ] && ${0}.bin "$@"
# optified binary
[ -x /opt/scummvm/bin/scummvm ] && /opt/scummvm/bin/scummvm "$@"
-
diff --git a/dists/motomagx/mgx/readme-motomagx-mgx.txt b/dists/motomagx/mgx/readme-motomagx-mgx.txt
index 16f18bb632..9659e00552 100644
--- a/dists/motomagx/mgx/readme-motomagx-mgx.txt
+++ b/dists/motomagx/mgx/readme-motomagx-mgx.txt
@@ -57,4 +57,3 @@ keymap_global_MENU=ESCAPE
keymap_global_SKLI=ASTERISK
keymap_gui_VIRT=TAB
keymap_gui_REMP=CLEAR
-
diff --git a/dists/motomagx/mgx/scummvm.cfg b/dists/motomagx/mgx/scummvm.cfg
index 91567e8020..8780ba2115 100644
--- a/dists/motomagx/mgx/scummvm.cfg
+++ b/dists/motomagx/mgx/scummvm.cfg
@@ -3,4 +3,4 @@ Exec = scummvm.lin
Icon = icon.png
Author = ScummVM Team
Version = trunk
-Comment = ScummVM \ No newline at end of file
+Comment = ScummVM
diff --git a/dists/motomagx/pep/description.ini b/dists/motomagx/pep/description.ini
index 634214e5ac..8daa626ea7 100644
--- a/dists/motomagx/pep/description.ini
+++ b/dists/motomagx/pep/description.ini
@@ -17,4 +17,3 @@ Icon= scummvm_small_usr.png
[AddAppToMenu]
ParentFolder= root
-
diff --git a/dists/os2/readme.os2 b/dists/os2/readme.os2
index a753323f4a..e0a058a708 100644
--- a/dists/os2/readme.os2
+++ b/dists/os2/readme.os2
@@ -10,4 +10,4 @@ All feedback is appreciated!
Thanks!
Paul Smedley
-5th May, 2010 \ No newline at end of file
+5th May, 2010
diff --git a/dists/redhat/scummvm.spec b/dists/redhat/scummvm.spec
index cd51f45c0a..fc63d11ecd 100644
--- a/dists/redhat/scummvm.spec
+++ b/dists/redhat/scummvm.spec
@@ -199,4 +199,3 @@ fi
- save & load support
* Mon Oct 8 2001 (0.0.1)
- initial version
-
diff --git a/dists/redhat/scummvm.spec.in b/dists/redhat/scummvm.spec.in
index 838a05411a..56e165c979 100644
--- a/dists/redhat/scummvm.spec.in
+++ b/dists/redhat/scummvm.spec.in
@@ -199,4 +199,3 @@ fi
- save & load support
* Mon Oct 8 2001 (0.0.1)
- initial version
-
diff --git a/dists/wii/READMII b/dists/wii/READMII
index 66b00f6871..bd2a6cfa80 100644
--- a/dists/wii/READMII
+++ b/dists/wii/READMII
@@ -106,4 +106,3 @@ THANKS
shagkur and WinterMute, for devkitppc/libogc and the coorperation
svpe, for fixing the libfat feof/thread bugs on the last minute
para, for making wiiuse available in libogc
-
diff --git a/dists/wii/meta.xml b/dists/wii/meta.xml
index 68460c4721..fd554f231e 100644
--- a/dists/wii/meta.xml
+++ b/dists/wii/meta.xml
@@ -10,4 +10,3 @@
Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky and Broken Sword I &amp; II; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more.</long_description>
<no_ios_reload/>
</app>
-
diff --git a/dists/wii/meta.xml.in b/dists/wii/meta.xml.in
index 970ae7d54b..356b054731 100644
--- a/dists/wii/meta.xml.in
+++ b/dists/wii/meta.xml.in
@@ -10,4 +10,3 @@
Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky and Broken Sword I &amp; II; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more.</long_description>
<no_ios_reload/>
</app>
-
diff --git a/dists/win32/scummvm.gdf.xml b/dists/win32/scummvm.gdf.xml
index 1c50924e15..4a0c067b05 100644
--- a/dists/win32/scummvm.gdf.xml
+++ b/dists/win32/scummvm.gdf.xml
@@ -41,4 +41,4 @@
</GameTasks>
</ExtendedProperties>
</GameDefinition>
-</GameDefinitionFile> \ No newline at end of file
+</GameDefinitionFile>
diff --git a/doc/QuickStart b/doc/QuickStart
index ec43ebef60..b397979866 100644
--- a/doc/QuickStart
+++ b/doc/QuickStart
@@ -155,4 +155,3 @@ Finally, please report each issue separately; do not file multiple
issues on the same ticket. (Otherwise, it gets difficult to track the
status of each individual bug). Please keep also in mind that all the
bug reports must be written in English.
-
diff --git a/doc/de/Liesmich b/doc/de/Liesmich
index b5f16f4a88..48a0e4dae4 100644
--- a/doc/de/Liesmich
+++ b/doc/de/Liesmich
@@ -1,13 +1,13 @@
-яЛПScummVM т€“ Liesmich-Datei
+ScummVM - Liesmich-Datei
------------------------------------------------------------------------
-Dieses Dokument ist eine auszugsweise Уœbersetzung der englischen README-Datei.
-Das Original-Dokument enthУЄlt viel mehr Informationen. Sollten Sie hier also
-nicht das finden, was Sie benУЖtigen und ein wenig Englisch kУЖnnen, sollten Sie
-sich die englische README-Datei ansehen.
+Dieses Dokument ist eine teilweise Уœbersetzung der englischen README-Datei. Das
+Original-Dokument enthУЄlt viel mehr Informationen. Sollten Sie hier also nicht
+das finden, was Sie benУЖtigen und ein wenig Englisch kУЖnnen, sollten Sie sich
+die englische README-Datei ansehen.
-FУМr weitere Informationen, KompatibilitУЄtslisten, Einzelheiten zu Spenden, die
-neusten verУЖffentlichten Versionen, Fortschrittsberichte und mehr besuchen Sie
+FУМr weitere Informationen, KompatibilitУЄtslisten, Einzelheiten zu Spenden, die
+neusten verУЖffentlichten Versionen, Fortschrittsberichte und mehr besuchen Sie
bitte die ScummVM-Website unter der Adresse: http://www.scummvm.org/
@@ -31,9 +31,24 @@ Inhaltsverzeichnis:
* 3.10 Hinweise zu Gobliiins
* 3.11 Hinweise zu Inherit the Earth: Quest for the Orb (Macintosh)
* 3.12 Hinweise zu Simon the Sorcerer 1 und 2
- * 3.13 Hinweise zu Floyd т€“ Es gibt noch Helden
+ * 3.13 Hinweise zu Floyd - Es gibt noch Helden
* 3.14 Hinweise zu The Legend of Kyrandia
* 3.15 Hinweise zum vorhersagenden Eingabedialog bei Sierras AGI-Spielen
+ * 3.16 Hinweise zu Mickey's Space Adventure
+ * 3.17 Hinweise zu Winnie the Pooh
+ * 3.18 Hinweise zu Troll's Tale
+ * 3.19 Hinweise zu Draci Historie
+ * 3.20 Bekannte Probleme
+4.0) UnterstУМtzte Plattformen
+5.0) ScummVM verwenden
+ * 5.1 Kommandozeilenoptionen
+ * 5.2 Sprachoptionen
+ * 5.3 Grafikfilter
+ * 5.4 Globales MenУМ
+ * 5.5 TastenkУМrzel
+6.0) SpielstУЄnde
+ * 6.1 Automatische SpielstУЄnde
+ * 6.2 SpielstУЄnde umwandeln
1.0) EinfУМhrung:
@@ -41,78 +56,78 @@ Inhaltsverzeichnis:
1.1) Уœber ScummVM:
---- -------------
-ScummVM ist ein Programm, welches es Ihnen ermУЖglicht, bestimmte klassische
-Grafik-Adventure (unter anderem aus dem Point-and-Click-Bereich) zu spielen,
-vorausgesetzt, Sie sind im Besitz der Dateien des Spiels. Der Trick dabei ist:
-ScummVM ersetzt lediglich die Funktion der ausfУМhrbaren Dateien, die mit den
-Spielen kamen, was ermУЖglicht, diese Spiele auf Systemen zu spielen, fУМr welche
+ScummVM ist ein Programm, welches es Ihnen ermУЖglicht, bestimmte klassische
+Grafik-Adventure (unter anderem aus dem Point-and-Click-Bereich) zu spielen,
+vorausgesetzt, Sie sind im Besitz der Dateien des Spiels. Der Trick dabei ist:
+ScummVM ersetzt lediglich die Funktion der ausfУМhrbaren Dateien, die mit den
+Spielen kamen, was ermУЖglicht, diese Spiele auf Systemen zu spielen, fУМr welche
sie nie erstellt wurden!
-UrsprУМnglich wurde dieses Programm dafУМr entwickelt, um SCUMM-Spiele von
-LucasArts auszufУМhren, wie beispielsweise Maniac Mansion, Monkey Island, Day of
-the Tentacle oder Sam & Max. SCUMM steht als AbkУМrzung fУМr т€žScript Creation
-Utility for Maniac Mansionт€œ (deutsch etwa: Skripterstellungsdienstprogramm fУМr
-Maniac Mansion), was das erste Spiel von LucasArts war, fУМr welches LucasArts
-dieses System entworfen hatte. Und viel spУЄter verlieh es seinen Namen an
+UrsprУМnglich wurde dieses Programm dafУМr entwickelt, um SCUMM-Spiele von
+LucasArts auszufУМhren, wie beispielsweise Maniac Mansion, Monkey Island, Day of
+the Tentacle oder Sam & Max. SCUMM steht als AbkУМrzung fУМr т€žScript Creation
+Utility for Maniac Mansionт€œ (deutsch etwa: Skripterstellungsdienstprogramm fУМr
+Maniac Mansion), was das erste Spiel von LucasArts war, fУМr welches LucasArts
+dieses System entworfen hatte. Und viel spУЄter verlieh es seinen Namen an
ScummVM (wobei т€žVMт€œ fУМr т€žVirtuelle Maschineт€œ steht).
-Mit der Zeit wurde UnterstУМtzung fУМr viele Nicht-SCUMM-Spiele hinzugefУМgt und
-ScummVM unterstУМtzt nun auch viele AGI- und SCI-Spiele von Sierra (wie
-beispielsweise King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 und 2, Simon
-the Sorcerer 1 und 2, Beneath A Steel Sky, Lure of the Temptress, Baphomets
-Fluch I und II, Flight of the Amazon Queen, Gobliiins 1-3, die Adventure-Reihe
-The Legend of Kyrandia, viele der SCUMM-Spiele fУМr Kinder von Humongous
-Entertainment (einschlieУŸlich der Spiele von Fritzi Fisch und TУЖff-TУЖff) und
-viele mehr. Sie kУЖnnen eine vollstУЄndige Liste mit Einzelheiten einsehen, welche
-Auskunft darУМber gibt, welche Spiele unterstУМtzt werden und wie gut. Gehen Sie
-hierfУМr auf die KompatibilitУЄtsseite. ScummVM wird fortlaufend verbessert, also
+Mit der Zeit wurde UnterstУМtzung fУМr viele Nicht-SCUMM-Spiele hinzugefУМgt und
+ScummVM unterstУМtzt nun auch viele AGI- und SCI-Spiele von Sierra (wie
+beispielsweise King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 und 2, Simon
+the Sorcerer 1 und 2, Beneath A Steel Sky, Lure of the Temptress, Baphomets
+Fluch I und II, Flight of the Amazon Queen, Gobliiins 1-3, die Adventure-Reihe
+The Legend of Kyrandia, viele der SCUMM-Spiele fУМr Kinder von Humongous
+Entertainment (einschlieУŸlich der Spiele von Fritzi Fisch und TУЖff-TУЖff) und
+viele mehr. Sie kУЖnnen eine vollstУЄndige Liste mit Einzelheiten einsehen, welche
+Auskunft darУМber gibt, welche Spiele unterstУМtzt werden und wie gut. Gehen Sie
+hierfУМr auf die KompatibilitУЄtsseite. ScummVM wird fortlaufend verbessert, also
schauen Sie УЖfter einmal vorbei.
-Unter den Systemen, mit denen Sie diese Spiele spielen kУЖnnen, befinden sich
+Unter den Systemen, mit denen Sie diese Spiele spielen kУЖnnen, befinden sich
normale Schreibtisch-Computer (mit den Betriebssystemen Windows, Linux,
-Mac OS X, ...), Spielekonsolen (Dreamcast, Nintendo DS & Wii, PS2, PSP, ...),
+Mac OS X, ...), Spielekonsolen (Dreamcast, Nintendo DS & Wii, PS2, PSP, ...),
Smartphones (Android, iPhone, PocketPC, Symbian ...) und einige weitere.
-Zurzeit befindet sich ScummVM immer noch stark in der Entwicklung. Seien Sie
-sich bewusst, dass wir zwar versuchen, dass viele Spiele mit wenigen erheblichen
-Fehlern durchgespielt werden kУЖnnen, aber es dennoch zu AbstУМrzen kommen kann
-und wir keine GewУЄhr УМbernehmen. Davon abgesehen: Einige Spiele werden seit
-lУЄngerer Zeit unterstУМtzt und sollten in jeder neusten stabilen verУЖffentlichten
-Version ohne grУЖУŸere Probleme laufen. Sie kУЖnnen sich einen Eindruck davon
-verschaffen, wie gut jedes Spiel unter ScummVM lУЄuft, indem Sie auf die
-KompatibilitУЄtsseite schauen. Wenn Sie sich ein wenig im Internet umsehen,
-kУЖnnen Sie feststellen, dass ScummVM sogar kommerziell genutzt wird, um einige
-der unterstУМtzen Spiele fУМr moderne Plattformen wiederzuverУЖffentlichen. Dies
-zeigt, dass mehrere Firmen mit der QualitУЄt der Software zufrieden sind und wie
+Zurzeit befindet sich ScummVM immer noch stark in der Entwicklung. Seien Sie
+sich bewusst, dass wir zwar versuchen, dass viele Spiele mit wenigen erheblichen
+Fehlern durchgespielt werden kУЖnnen, aber es dennoch zu AbstУМrzen kommen kann
+und wir keine GewУЄhr УМbernehmen. Davon abgesehen: Einige Spiele werden seit
+lУЄngerer Zeit unterstУМtzt und sollten in jeder neusten stabilen verУЖffentlichten
+Version ohne grУЖУŸere Probleme laufen. Sie kУЖnnen sich einen Eindruck davon
+verschaffen, wie gut jedes Spiel unter ScummVM lУЄuft, indem Sie auf die
+KompatibilitУЄtsseite schauen. Wenn Sie sich ein wenig im Internet umsehen,
+kУЖnnen Sie feststellen, dass ScummVM sogar kommerziell genutzt wird, um einige
+der unterstУМtzen Spiele fУМr moderne Plattformen wiederzuverУЖffentlichen. Dies
+zeigt, dass mehrere Firmen mit der QualitУЄt der Software zufrieden sind und wie
gut einige der Spiele mit Hilfe des Programms laufen.
-Wenn Ihnen ScummVM gefУЄllt, kУЖnnen Sie uns gerne Geld spenden, indem Sie auf die
-PayPal-SchaltflУЄche auf der ScummVM-Website klicken. Dies hilft uns dabei,
-notwendige Dienstprogramme zu kaufen, um ScummVM einfacher und schneller zu
-entwickeln. Wenn Sie nicht spenden kУЖnnen, dУМrfen Sie auch gerne einen Patch
+Wenn Ihnen ScummVM gefУЄllt, kУЖnnen Sie uns gerne Geld spenden, indem Sie auf die
+PayPal-SchaltflУЄche auf der ScummVM-Website klicken. Dies hilft uns dabei,
+notwendige Dienstprogramme zu kaufen, um ScummVM einfacher und schneller zu
+entwickeln. Wenn Sie nicht spenden kУЖnnen, dУМrfen Sie auch gerne einen Patch
beisteuern.
1.2) Schnellstart:
---- -------------
-WICHTIG: In dieser kurzen Anleitung wird davon ausgegangen, dass Sie ScummVM auf
-Deutsch benutzen. StandardmУЄУŸig wird ScummVM die Sprache Ihres Betriebssystems
-verwenden. Wenn Sie ScummVM lieber auf Englisch verwenden mУЖchten, benutzen Sie
+WICHTIG: In dieser kurzen Anleitung wird davon ausgegangen, dass Sie ScummVM auf
+Deutsch benutzen. StandardmУЄУŸig wird ScummVM die Sprache Ihres Betriebssystems
+verwenden. Wenn Sie ScummVM lieber auf Englisch verwenden mУЖchten, benutzen Sie
bitte die Anleitung in der englischen README-Datei.
-FУМr die ungeduldigen unter den Anwendern ist hier in fУМnf einfachen Schritten
+FУМr die ungeduldigen unter den Anwendern ist hier in fУМnf einfachen Schritten
kurz beschrieben, wie man ScummVM lauffУЄhig macht und das Programm verwendet.
-1. Laden Sie ScummVM unter der Adresse http://www.scummvm.org/downloads.php
+1. Laden Sie ScummVM unter der Adresse http://www.scummvm.org/downloads.php
herunter und installieren Sie es.
-2. Erstellen Sie ein Verzeichnis auf Ihrer Festplatte und kopieren Sie die
-Dateien des Spiels vom Original-DatentrУЄger in dieses Verzeichnis. Wiederholen
-Sie diesen Vorgang fУМr jedes Spiel, das Sie spielen mУЖchten (es ist besser, fУМr
+2. Erstellen Sie ein Verzeichnis auf Ihrer Festplatte und kopieren Sie die
+Dateien des Spiels vom Original-DatentrУЄger in dieses Verzeichnis. Wiederholen
+Sie diesen Vorgang fУМr jedes Spiel, das Sie spielen mУЖchten (es ist besser, fУМr
jedes Spiel ein eigenes Verzeichnis zu verwenden).
3. Starten Sie ScummVM.
-Sollte an diesem Punkt ScummVM auf Englisch statt auf Deutsch erscheinen, gehen
+Sollte an diesem Punkt ScummVM auf Englisch statt auf Deutsch erscheinen, gehen
Sie wie folgt vor, um die Spracheinstellung zu УЄndern:
-Klicken Sie auf т€žOptionsт€œ.
-Klicken Sie auf den rechten Pfeil in der Reiterleiste und wУЄhlen den Reiter
@@ -121,61 +136,61 @@ Sie wie folgt vor, um die Spracheinstellung zu УЄndern:
-BestУЄtigen Sie die erscheinende Nachricht, klicken auf т€žQuitт€œ, um ScummVM zu
beenden, und starten dann das Programm erneut.
-Nun klicken Sie auf т€žSpiel hinzufУМgenт€œ, wУЄhlen das Verzeichnis mit den Dateien
-des Spiels aus (versuchen Sie nicht, die Dateien des Spiels selbst auszuwУЄhlen!)
+Nun klicken Sie auf т€žSpiel hinzufУМgenт€œ, wУЄhlen das Verzeichnis mit den Dateien
+des Spiels aus (versuchen Sie nicht, die Dateien des Spiels selbst auszuwУЄhlen!)
und klicken Sie auf т€žAuswУЄhlenт€œ.
-4. Ein Dialog sollte erscheinen, der Ihnen ermУЖglicht, verschiedene
-Einstellungen vorzunehmen, sollten Sie dies wУМnschen (es sollte jedoch in
+4. Ein Dialog sollte erscheinen, der Ihnen ermУЖglicht, verschiedene
+Einstellungen vorzunehmen, sollten Sie dies wУМnschen (es sollte jedoch in
Ordnung sein, alles voreingestellt zu belassen). BestУЄtigen Sie diesen Dialog.
-5. WУЄhlen Sie das Spiel aus der Liste aus, welches Sie spielen mУЖchten, und
+5. WУЄhlen Sie das Spiel aus der Liste aus, welches Sie spielen mУЖchten, und
klicken Sie auf т€žStartenт€œ.
-ScummVM behУЄlt die Spiele in der Liste, die Sie hinzufУМgen. Wenn Sie also
-ScummVM schlieУŸen, werden beim nУЄchsten Start alle Spiele, die Sie zuvor
-hinzugefУМgt haben, in der Liste angezeigt. Sie kУЖnnen somit direkt zu Schritt 5
+ScummVM behУЄlt die Spiele in der Liste, die Sie hinzufУМgen. Wenn Sie also
+ScummVM schlieУŸen, werden beim nУЄchsten Start alle Spiele, die Sie zuvor
+hinzugefУМgt haben, in der Liste angezeigt. Sie kУЖnnen somit direkt zu Schritt 5
УМbergehen, auУŸer Sie wollen noch mehr Spiele hinzufУМgen.
-Tipp: Wenn Sie mehrere Spiele auf einmal hinzufУМgen mУЖchten, drУМcken Sie die
-Umschalt-Taste (Shift), bevor Sie auf т€žSpiel hinzufУМgenт€œ klicken. Diese
-SchaltflУЄche wird somit ihren Text zu т€žDurchsuchenт€œ umУЄndern und wenn Sie dann
-auf diese klicken, werden Sie auch dazu aufgefordert, ein Verzeichnis
-auszuwУЄhlen, nur dieses Mal wird ScummVM alle Unterverzeichnisse automatisch
+Tipp: Wenn Sie mehrere Spiele auf einmal hinzufУМgen mУЖchten, drУМcken Sie die
+Umschalt-Taste (Shift), bevor Sie auf т€žSpiel hinzufУМgenт€œ klicken. Diese
+SchaltflУЄche wird somit ihren Text zu т€žDurchsuchenт€œ umУЄndern und wenn Sie dann
+auf diese klicken, werden Sie auch dazu aufgefordert, ein Verzeichnis
+auszuwУЄhlen, nur dieses Mal wird ScummVM alle Unterverzeichnisse automatisch
nach unterstУМtzen Spielen durchsuchen.
2.0) Kontakt:
---- --------
-Der einfachste Weg, um mit dem ScummVM-Team in Verbindung zu treten, ist,
-Fehlerberichte einzusenden (siehe Abschnitt 2.1) oder durch Verwendung des
+Der einfachste Weg, um mit dem ScummVM-Team in Verbindung zu treten, ist,
+Fehlerberichte einzusenden (siehe Abschnitt 2.1) oder durch Verwendung des
Forums unter der Adresse http://forums.scummvm.org .
-Sie kУЖnnen ebenso der Mailing-Liste scummvm-devel beitreten und an diese E-Mails
-versenden oder mit uns im IRC chatten (#scummvm unter irc.freenode.net). Bitte
-fordern Sie uns nicht dazu auf, ein nicht unterstУМtztes Spiel zu unterstУМtzen.
-Lesen Sie zuerst die Seite FAQ (HУЄufig gestellte Fragen) auf unserer Website.
-Bitte beachten Sie, dass die offizielle Sprache des Forums, der Mailing-Liste
-und des Chats Englisch ist und keine andere Sprache dort verwendet werden
+Sie kУЖnnen ebenso der Mailing-Liste scummvm-devel beitreten und an diese E-Mails
+versenden oder mit uns im IRC chatten (#scummvm unter irc.freenode.net). Bitte
+fordern Sie uns nicht dazu auf, ein nicht unterstУМtztes Spiel zu unterstУМtzen.
+Lesen Sie zuerst die Seite FAQ (HУЄufig gestellte Fragen) auf unserer Website.
+Bitte beachten Sie, dass die offizielle Sprache des Forums, der Mailing-Liste
+und des Chats Englisch ist und keine andere Sprache dort verwendet werden
sollte.
2.1) Fehler berichten:
---- -----------------
-Um einen Fehler zu berichten, erstellen Sie bitte ein SourceForge-Konto und
-folgen Sie dem Link т€žBug Trackerт€œ auf der ScummVM-Website. Bitte stellen Sie
-sicher, dass sich der Bug wiedererzeugen lУЄsst und immer noch in der neusten
-Version von SVN oder des Daily Builds auftritt. Bitte sehen Sie auch auf der
-KompatibilitУЄtsliste der ScummVM-Website fУМr dieses Spiel nach, um
+Um einen Fehler zu berichten, erstellen Sie bitte ein SourceForge-Konto und
+folgen Sie dem Link т€žBug Trackerт€œ auf der ScummVM-Website. Bitte stellen Sie
+sicher, dass sich der Bug wiedererzeugen lУЄsst und immer noch in der neusten
+Version von Git oder des Daily Builds auftritt. Bitte sehen Sie auch auf der
+KompatibilitУЄtsliste der ScummVM-Website fУМr dieses Spiel nach, um
sicherzustellen, dass das Problem nicht bereits bekannt ist:
http://www.scummvm.org/compatibility_stable.php
-Bitte berichten Sie keine Fehler zu Spielen, die nicht als durchspielbar im
+Bitte berichten Sie keine Fehler zu Spielen, die nicht als durchspielbar im
Bereich т€žSupported Gamesт€œ oder der KompatibilitУЄtsliste aufgelistet sind.
Wir -wissen-, dass diese Spiele Fehler aufweisen.
Bitte liefern Sie folgende Informationen:
- - ScummVM-Version (BITTE mit neuster Version von SVN oder des Daily Builds
+ - ScummVM-Version (BITTE mit neuster Version von Git oder des Daily Builds
testen)
- Einzelheiten zum Fehler, einschlieУŸlich Anweisungen, um den Fehler
hervorzurufen
@@ -183,21 +198,21 @@ Bitte liefern Sie folgende Informationen:
- Version des Spiels (Version mit Sprachausgabe [Talkie],
Diskettenversion, ...)
- Plattform und gegebenenfalls Compiler (Win32, Linux, FreeBSD, ...)
- - FУМgen Sie т€“ wenn mУЖglich - einen Speicherstand hinzu.
+ - FУМgen Sie - wenn mУЖglich - einen Speicherstand hinzu.
- Wenn dieser Fehler erst seit kurzem Auftritt, teilen Sie bitte die letzte
Version ohne den Fehler mit und die erste Version mit diesem Fehler.
Auf diese Weise kУЖnnen wir diesen schneller beseitigen, indem wir die
vorgenommen VerУЄnderungen einsehen.
-Zum Schluss mУЖchten wir Sie noch bitten, jeden Punkt einzeln zu berichten. Bitte
-senden Sie nicht mehrere Punkte mit demselben Ticket ein, ansonsten wird es
-schwierig, den Status jedes einzelnen Fehlers zu verfolgen. Denken Sie bitte
+Zum Schluss mУЖchten wir Sie noch bitten, jeden Punkt einzeln zu berichten. Bitte
+senden Sie nicht mehrere Punkte mit demselben Ticket ein, ansonsten wird es
+schwierig, den Status jedes einzelnen Fehlers zu verfolgen. Denken Sie bitte
auch daran, dass alle Fehlerberichte in Englisch verfasst sein mУМssen.
3.0) UnterstУМtzte Spiele:
---- --------------------
-Im Moment gelten folgende Spiele als funktionsfУЄhig gemeldet und sollten bis zum
+Im Moment gelten folgende Spiele als funktionsfУЄhig gemeldet und sollten bis zum
Ende spielbar sein:
SCUMM-Spiele von LucasArts:
@@ -293,6 +308,7 @@ SCUMM-Spiele von Humongous Entertainment:
Blue's 123 Time Activities [Blues123Time]
Blue's ABC Time Activities [BluesABCTime]
Blue's Art Time Activities [arttime]
+ Blue's Birthday Adventure [BluesBirthday]
Blue's Reading Time Activities [readtime]
Fatty Bear's Birthday Surprise [fbear]
Fatty Bear's Fun Pack [fbpack]
@@ -347,11 +363,11 @@ Spiele von Living Books:
The Berenstain Bears in the Dark [beardark]
The New Kid on the Block [newkid]
-Die folgenden Spiele sollten geladen werden, sind aber noch nicht vollstУЄndig
-spielbar. Spielen erfolgt auf eigenes Risiko. Bitte reichen Sie fУМr diese Spiele
+Die folgenden Spiele sollten geladen werden, sind aber noch nicht vollstУЄndig
+spielbar. Spielen erfolgt auf eigenes Risiko. Bitte reichen Sie fУМr diese Spiele
keine Fehlerberichte ein.
-Wenn Sie УМber den neusten Stand bezУМglich der KompatibilitУЄt des Spiels erfahren
-mУЖchten, besuchen Sie unsere Website und schauen Sie in der KompatibilitУЄtsliste
+Wenn Sie УМber den neusten Stand bezУМglich der KompatibilitУЄt des Spiels erfahren
+mУЖchten, besuchen Sie unsere Website und schauen Sie in der KompatibilitУЄtsliste
nach.
Backyard Baseball 2003 [baseball2003]
@@ -359,38 +375,37 @@ nach.
Backyard Soccer [soccer]
Backyard Soccer MLS [soccermls]
Backyard Soccer 2004 [soccer2004]
- Blue's Birthday Adventure [BluesBirthday]
Blue's Treasure Hunt [BluesTreasureHunt]
Pajama Sam: Games to Play on Any Day [pjgames]
-Die folgenden Spiele basieren auf der SCUMM-Engine, werden aber (noch) nicht von
+Die folgenden Spiele basieren auf der SCUMM-Engine, werden aber (noch) nicht von
ScummVM unterstУМtzt:
Andere Spiele von Humongous Entertainment
-Seien Sie sich bitte bewusst, dass die Engines (т€žMotorenт€œ der Spiele) Fehler
-enthalten kУЖnnen und manche Funktionen mУЖglicherweise fehlen, was es unmУЖglich
-macht, das Spiel zu Ende zu spielen. Speichern Sie oft und bitte schicken Sie
-englische Fehlerberichte ein (Anweisungen zum Senden von Fehlerberichten finden
-Sie oben), wenn Sie einen solchen Fehler in einem т€žunterstУМtztenт€œ Spiel
+Seien Sie sich bitte bewusst, dass die Engines (т€žMotorenт€œ der Spiele) Fehler
+enthalten kУЖnnen und manche Funktionen mУЖglicherweise fehlen, was es unmУЖglich
+macht, das Spiel zu Ende zu spielen. Speichern Sie oft und bitte schicken Sie
+englische Fehlerberichte ein (Anweisungen zum Senden von Fehlerberichten finden
+Sie oben), wenn Sie einen solchen Fehler in einem т€žunterstУМtztenт€œ Spiel
vorfinden.
3.1) Kopierschutz:
---- -------------
-Das ScummVM-Team duldet keine Spielepiraterie. Es gibt jedoch FУЄlle, in denen
-die Spielefirmen (wie beispielsweise LucasArts) selbst т€žgecrackteт€œ
-AusfУМhrdateien in ihre Spiele gepackt haben -- in diesen FУЄllen beinhalten die
-Dateien des Spiels immer noch die Kopierschutzskripte, aber der Interpreter
-umgeht sie (УЄhnlich wie illegale gecrackte Versionen es tun kУЖnnen, nur dass es
-hier der Spielehersteller getan hat). Es gibt fУМr uns keinerlei MУЖglichkeit, den
-Unterschied zwischen einer legitimen und einer illegalen Spieldatei zu erkennen,
-also wird ScummVM bei Spielen, von denen wir wissen, dass eine gecrackte Version
-des Orginalinterpreters zu irgendeinem Zeitpunkt verkauft wurde, immer den
+Das ScummVM-Team duldet keine Spielepiraterie. Es gibt jedoch FУЄlle, in denen
+die Spielefirmen (wie beispielsweise LucasArts) selbst т€žgecrackteт€œ
+AusfУМhrdateien in ihre Spiele gepackt haben -- in diesen FУЄllen beinhalten die
+Dateien des Spiels immer noch die Kopierschutzskripte, aber der Interpreter
+umgeht sie (УЄhnlich wie illegale gecrackte Versionen es tun kУЖnnen, nur dass es
+hier der Spielehersteller getan hat). Es gibt fУМr uns keinerlei MУЖglichkeit, den
+Unterschied zwischen einer legitimen und einer illegalen Spieldatei zu erkennen,
+also wird ScummVM bei Spielen, von denen wir wissen, dass eine gecrackte Version
+des Orginalinterpreters zu irgendeinem Zeitpunkt verkauft wurde, immer den
Kopierschutz umgehen mУМssen.
-In einigen FУЄllen wird ScummVM immer noch den Kopierschutzbildschirm anzeigen.
-Versuchen Sie, irgendeine Antwort einzugeben. Die Chancen stehen gut, dass sie
+In einigen FУЄllen wird ScummVM immer noch den Kopierschutzbildschirm anzeigen.
+Versuchen Sie, irgendeine Antwort einzugeben. Die Chancen stehen gut, dass sie
akzeptiert wird.
ScummVM wird den Kopierschutz in folgenden Spielen УМberspringen:
@@ -413,35 +428,35 @@ ScummVM wird den Kopierschutz in folgenden Spielen УМberspringen:
3.2) Hinweise zu Commodore64-Spielen:
---- --------------------------------
-Sowohl Maniac Mansion als auch Zak McKracken laufen, aber Maniac Mansion ist
-noch nicht spielbar. Benennen Sie einfach die D64-DatentrУЄger um in
-т€žmaniac1.d64т€œ und т€žmaniac2.d64т€œ und entsprechend т€žzak1.d64т€œ und т€žzak2.d64т€œ, dann
-sollte ScummVM in der Lage sein, das Spiel automatisch zu erkennen, wenn Sie auf
+Sowohl Maniac Mansion als auch Zak McKracken laufen, aber Maniac Mansion ist
+noch nicht spielbar. Benennen Sie einfach die D64-DatentrУЄger um in
+т€žmaniac1.d64т€œ und т€žmaniac2.d64т€œ und entsprechend т€žzak1.d64т€œ und т€žzak2.d64т€œ, dann
+sollte ScummVM in der Lage sein, das Spiel automatisch zu erkennen, wenn Sie auf
das richtige Verzeichnis zeigen.
-Alternativ kУЖnnen Sie т€žextract_mm_c64т€œ aus dem Tools-Paket verwenden, um die
-Spieldateien zu extrahieren. Dann wird das Spiel jedoch nicht einwandfrei von
-ScummVM automatisch erkannt und Sie mУМssen sicherstellen, dass Commodore64 als
-Plattform eingestellt ist. Wir empfehlen, auf die viel einfachere Methode
+Alternativ kУЖnnen Sie т€žextract_mm_c64т€œ aus dem Tools-Paket verwenden, um die
+Spieldateien zu extrahieren. Dann wird das Spiel jedoch nicht einwandfrei von
+ScummVM automatisch erkannt und Sie mУМssen sicherstellen, dass Commodore64 als
+Plattform eingestellt ist. Wir empfehlen, auf die viel einfachere Methode
zurУМckzugreifen, die im vorherigen Absatz beschrieben ist.
3.3) Hinweise zu Maniac Mansion NES:
---- -------------------------------
-UnterstУМtzte Versionen sind Deutsch (G) [G=German], Englisch GB (E), FranzУЖsisch
-(F), Italienisch (I), Schwedisch (SW) und Englisch US (U). ScummVM benУЖtigt nur
+UnterstУМtzte Versionen sind Deutsch (G) [G=German], Englisch GB (E), FranzУЖsisch
+(F), Italienisch (I), Schwedisch (SW) und Englisch US (U). ScummVM benУЖtigt nur
den PRG-Bereich und nicht die gesamte ROM-Datei, um das Spiel laufen zu lassen.
-Damit das Spiel funktioniert, mУМssen Sie die ersten 16 Bytes aus der ROM-Datei
-entfernen, die Sie verwenden wollen. Das klappt mit jedem Hexeditor, solange Sie
-mit diesem kopieren und einfУМgen kУЖnnen. Nachdem Sie die ROM-Datei mit dem
-Hexeditor geУЖffnet haben, kopieren Sie alles von der zweiten Reihe (17. Byte)
-bis zum Ende. Danach fУМgen Sie den kopierten Inhalt in eine neue Hexdatei ein.
-Speichern Sie die neue Datei unter dem Namen т€žManiac Mansion (XX).prgт€œ, wobei XX
-fУМr die Sprachversion steht, die Sie verwenden wollen (G, E, F, I, SW oder U).
+Damit das Spiel funktioniert, mУМssen Sie die ersten 16 Bytes aus der ROM-Datei
+entfernen, die Sie verwenden wollen. Das klappt mit jedem Hexeditor, solange Sie
+mit diesem kopieren und einfУМgen kУЖnnen. Nachdem Sie die ROM-Datei mit dem
+Hexeditor geУЖffnet haben, kopieren Sie alles von der zweiten Reihe (17. Byte)
+bis zum Ende. Danach fУМgen Sie den kopierten Inhalt in eine neue Hexdatei ein.
+Speichern Sie die neue Datei unter dem Namen т€žManiac Mansion (XX).prgт€œ, wobei XX
+fУМr die Sprachversion steht, die Sie verwenden wollen (G, E, F, I, SW oder U).
Die GrУЖУŸe der neuen Datei sollte genau 262144 Bytes betragen.
-Wenn Sie das Spiel manuell hinzufУМgen, stellen Sie sicher, dass die Plattform
+Wenn Sie das Spiel manuell hinzufУМgen, stellen Sie sicher, dass die Plattform
auf NES eingestellt ist.
Die hУЄufigsten Fehler, die verhindern, dass das Spiel lУЄuft:
@@ -451,36 +466,36 @@ Die hУЄufigsten Fehler, die verhindern, dass das Spiel lУЄuft:
* Sie versuchen, in ScummVM die VOLLE ROM-DATEI zu laden und nicht nur den
PRG-Bereich.
-Es ist auch mУЖglich, die einzelnen LFL-Dateien aus dem PRG-Bereich zu
-extrahieren. Um dies zu tun, verwenden Sie das Dienstprogramm т€žextract_mm_nesт€œ
+Es ist auch mУЖglich, die einzelnen LFL-Dateien aus dem PRG-Bereich zu
+extrahieren. Um dies zu tun, verwenden Sie das Dienstprogramm т€žextract_mm_nesт€œ
aus dem Tools-Paket.
3.4) Hinweise zu Macintosh-Spielen:
---- ------------------------------
-Alle auf SCUMM basierenden Adventures von Lucasarts, mit Ausnahme von COMI,
-existieren auch als Versionen fУМr den Macintosh. ScummVM kann die meisten
-(alle?) von diesen verwenden, jedoch ist in manchen FУЄllen zusУЄtzliche Arbeit
-erforderlich. Zuallererst: Wenn Sie keinen Macintosh dafУМr verwenden, kУЖnnte es
-kompliziert werden, auf die CD- oder Diskettendaten zuzugreifen. Der Grund
-hierfУМr ist, dass der Mac ein spezielles DatentrУЄgerformat nutzt, welches sich
-HFS nennt, und das andere Systeme normalerweise nicht unterstУМtzen. Es gibt
+Alle auf SCUMM basierenden Adventures von Lucasarts, mit Ausnahme von COMI,
+existieren auch als Versionen fУМr den Macintosh. ScummVM kann die meisten
+(alle?) von diesen verwenden, jedoch ist in manchen FУЄllen zusУЄtzliche Arbeit
+erforderlich. Zuallererst: Wenn Sie keinen Macintosh dafУМr verwenden, kУЖnnte es
+kompliziert werden, auf die CD- oder Diskettendaten zuzugreifen. Der Grund
+hierfУМr ist, dass der Mac ein spezielles DatentrУЄgerformat nutzt, welches sich
+HFS nennt, und das andere Systeme normalerweise nicht unterstУМtzen. Es gibt
jedoch zahlreiche kostenlose Tools, die es ermУЖglichen, einen solchen HFS-
-DatentrУЄger zu lesen. Z. B. т€žHFVExplorerт€œ fУМr Windows und т€žhfsutilsт€œ fУМr Linux
+DatentrУЄger zu lesen. Z. B. т€žHFVExplorerт€œ fУМr Windows und т€žhfsutilsт€œ fУМr Linux
und andere Betriebssysteme, die Unix УЄhnlich sind.
-Die meisten neueren Spiele fУМr den Macintosh wurden nur mit einer einzigen
-Spieldatei ausgeliefert (beachten Sie, dass in manchen FУЄllen diese Spieldatei
-unsichtbar gemacht wurde und Sie somit zusУЄtzliche Tools benУЖtigen, um diese zu
-kopieren). ScummVM ist in der Lage, eine solche Spieldatei direkt zu verwenden;
-verweisen Sie ScummVM einfach auf das Verzeichnis, welches diese enthУЄlt und es
+Die meisten neueren Spiele fУМr den Macintosh wurden nur mit einer einzigen
+Spieldatei ausgeliefert (beachten Sie, dass in manchen FУЄllen diese Spieldatei
+unsichtbar gemacht wurde und Sie somit zusУЄtzliche Tools benУЖtigen, um diese zu
+kopieren). ScummVM ist in der Lage, eine solche Spieldatei direkt zu verwenden;
+verweisen Sie ScummVM einfach auf das Verzeichnis, welches diese enthУЄlt und es
sollte klappen (so wie mit jedem anderen unterstУМtzten Spiel).
-Wir stellen auУŸerdem ein Tool mit dem Namen т€žextract_scumm_macт€œ im Tools-Paket
-zur VerfУМgung, um die Daten aus diesen Spieldateien zu extrahieren, aber dies
+Wir stellen auУŸerdem ein Tool mit dem Namen т€žextract_scumm_macт€œ im Tools-Paket
+zur VerfУМgung, um die Daten aus diesen Spieldateien zu extrahieren, aber dies
ist weder erforderlich noch wird es empfohlen.
-FУМr weitere Informationen dazu, wie Sie Macintosh-Spieldateien auf Ihre
+FУМr weitere Informationen dazu, wie Sie Macintosh-Spieldateien auf Ihre
Festplatte kopieren kУЖnnen, lesen Sie:
http://wiki.scummvm.org/index.php/HOWTO-Mac_Games
@@ -488,211 +503,211 @@ Festplatte kopieren kУЖnnen, lesen Sie:
3.5) Hinweise zu Spielen auf mehren CDs:
---- -----------------------------------
-Allgemein kann ScummVM nicht sehr gut mit Spielen auf mehreren CDs umgehen. Das
-liegt daran, dass ScummVM annimmt, alles von einem Spiel in einem Verzeichnis
-vorzufinden. Selbst wenn ScummVM einige FУЄlle berУМcksichtigt und den Anwender
-dazu auffordert, die CD zu wechseln, so installierten die ursprУМnglichen
-ausfУМhrbaren Dateien des Spiels normalerweise eine kleine Anzahl an Dateien auf
-die Festplatte. Sofern diese Dateien nicht auf allen CDs vorgefunden werden
+Allgemein kann ScummVM nicht sehr gut mit Spielen auf mehreren CDs umgehen. Das
+liegt daran, dass ScummVM annimmt, alles von einem Spiel in einem Verzeichnis
+vorzufinden. Selbst wenn ScummVM einige FУЄlle berУМcksichtigt und den Anwender
+dazu auffordert, die CD zu wechseln, so installierten die ursprУМnglichen
+ausfУМhrbaren Dateien des Spiels normalerweise eine kleine Anzahl an Dateien auf
+die Festplatte. Sofern diese Dateien nicht auf allen CDs vorgefunden werden
kУЖnnen, wird ScummVM Schwierigkeiten haben.
-GlУМcklicherweise hat ScummVM keine Probleme damit, die Spiele komplett von der
-Festplatte aus laufen zu lassen, wenn Sie ein Verzeichnis mit der richtigen
-Kombination der Dateien erstellen. Wenn eine Datei auf mehr als einer CD
-vorkommt, ist es normalerweise egal, welche sie in das Verzeichnis
+GlУМcklicherweise hat ScummVM keine Probleme damit, die Spiele komplett von der
+Festplatte aus laufen zu lassen, wenn Sie ein Verzeichnis mit der richtigen
+Kombination der Dateien erstellen. Wenn eine Datei auf mehr als einer CD
+vorkommt, ist es normalerweise egal, welche sie in das Verzeichnis
hineinkopieren.
3.6) Hinweise zu The Curse of Monkey Island:
---- ---------------------------------------
-FУМr dieses Spiel benУЖtigen Sie die Dateien comi.la0, comi.la1 und comi.la2. Die
-Datei comi.la0 kann auf beiden CDs vorgefunden werden, ist aber auf beiden
+FУМr dieses Spiel benУЖtigen Sie die Dateien comi.la0, comi.la1 und comi.la2. Die
+Datei comi.la0 kann auf beiden CDs vorgefunden werden, ist aber auf beiden
identisch, womit es egal ist, welche der beiden Sie verwenden.
-ZusУЄtzlich mУМssen Sie ein Unterverzeichnis namens т€žresourceт€œ erstellen, das alle
-Dateien des Unterverzeichnisses т€žresourceт€œ auf т€“beiden- CDs beinhaltet. Einige
-dieser Dateien lassen sich auf beiden CDs vorfinden, jedoch sind sie auch in
+ZusУЄtzlich mУМssen Sie ein Unterverzeichnis namens т€žresourceт€œ erstellen, das alle
+Dateien des Unterverzeichnisses т€žresourceт€œ auf -beiden- CDs beinhaltet. Einige
+dieser Dateien lassen sich auf beiden CDs vorfinden, jedoch sind sie auch in
diesem Fall identisch.
3.7) Hinweise zu den Baphomets-Fluch-Spielen:
---- ----------------------------------------
-Die Anweisungen fУМr die Baphomets-Fluch-Spiele sind fУМr die ausverkauften
-Software-Versionen, bei welchen sich jedes Spiel auf je zwei CDs befindet, da
-diese am leichtesten erhУЄltlich waren, als ScummVM UnterstУМtzung fУМr diese
-Spiele erlangte. Wir hoffen, dass sie allgemein ausreichend ausfУМhrlich sind, um
+Die Anweisungen fУМr die Baphomets-Fluch-Spiele sind fУМr die ausverkauften
+Software-Versionen, bei welchen sich jedes Spiel auf je zwei CDs befindet, da
+diese am leichtesten erhУЄltlich waren, als ScummVM UnterstУМtzung fУМr diese
+Spiele erlangte. Wir hoffen, dass sie allgemein ausreichend ausfУМhrlich sind, um
fУМr andere Ausgaben genauso hilfreich zu sein.
3.7.1) Zwischensequenzen der Baphomets-Fluch-Spiele:
------ ---------------------------------------------
-Die Zwischensequenzen fУМr die Baphomets-Fluch-Spiele haben eine kleine
-Geschichte (schauen Sie im nУЄchsten Abschnitt, wenn Sie interessiert sind), aber
-im GroУŸen und Ganzen mУМssen Sie nur die .SMK-Dateien aus den т€žSMACKSт€œ- oder
-т€žSMACKSHIт€œ-Verzeichnissen auf den CDs in dasselbe Verzeichnis wie die anderen
-Spieldateien kopieren. (Baphomets Fluch hat ein т€žSMACKSLOт€œ-Verzeichnis mit
-denselben Zwischensequenzen, aber diese sind von niedrigerer QualitУЄt.) Sie
-kУЖnnen sie auch in einem Unterverzeichnis namens т€žvideoт€œ ablegen, wenn Ihnen das
+Die Zwischensequenzen fУМr die Baphomets-Fluch-Spiele haben eine kleine
+Geschichte (schauen Sie im nУЄchsten Abschnitt, wenn Sie interessiert sind), aber
+im GroУŸen und Ganzen mУМssen Sie nur die .SMK-Dateien aus den т€žSMACKSт€œ- oder
+т€žSMACKSHIт€œ-Verzeichnissen auf den CDs in dasselbe Verzeichnis wie die anderen
+Spieldateien kopieren. (Baphomets Fluch hat ein т€žSMACKSLOт€œ-Verzeichnis mit
+denselben Zwischensequenzen, aber diese sind von niedrigerer QualitУЄt.) Sie
+kУЖnnen sie auch in einem Unterverzeichnis namens т€žvideoт€œ ablegen, wenn Ihnen das
lieber ist.
-Einige Neuausgaben der Spiele, wie beispielsweise die PlayStation-Version, haben
-keine Smacker-Videos. Revolution Software hat uns freundlicherweise erlaubt, die
-Zwischensequenzen umgewandelt auf unserer Website als Download zur VerfУМgung zu
+Einige Neuausgaben der Spiele, wie beispielsweise die PlayStation-Version, haben
+keine Smacker-Videos. Revolution Software hat uns freundlicherweise erlaubt, die
+Zwischensequenzen umgewandelt auf unserer Website als Download zur VerfУМgung zu
stellen. Siehe hierfУМr:
http://www.scummvm.org/downloads.php
-Diese Zwischensequenzen werden im DXA-Format mit FLAC-Audio zur VerfУМgung
-gestellt. Ihre QualitУЄt ist durch die Verwendung verlustfreier Kompression
-gleich wie im Originalspiel. Um diese Zwischensequenzen abspielen zu kУЖnnen, ist
-eine Version von ScummVM erforderlich, die sowohl mit UnterstУМtzung von FLAC als
+Diese Zwischensequenzen werden im DXA-Format mit FLAC-Audio zur VerfУМgung
+gestellt. Ihre QualitУЄt ist durch die Verwendung verlustfreier Kompression
+gleich wie im Originalspiel. Um diese Zwischensequenzen abspielen zu kУЖnnen, ist
+eine Version von ScummVM erforderlich, die sowohl mit UnterstУМtzung von FLAC als
auch zlib kompiliert wurde.
-FУМr Systeme, die zu langsam sind, um die EntschlУМsselung von FLAC-Audio zu
+FУМr Systeme, die zu langsam sind, um die EntschlУМsselung von FLAC-Audio zu
handhaben, wird die Tonspur fУМr diese Zwischensequenzen gesondert auch mit Ogg-
-Vorbis-Audio angeboten. Um diese Zwischensequenzen mit Ogg-Vorbis-Audio
-abspielen zu kУЖnnen, ist eine Version von ScummVM erforderlich, die sowohl mit
+Vorbis-Audio angeboten. Um diese Zwischensequenzen mit Ogg-Vorbis-Audio
+abspielen zu kУЖnnen, ist eine Version von ScummVM erforderlich, die sowohl mit
UnterstУМtzung von libVorbis als auch zlib kompiliert wurde.
-FУМr Baphomets Fluch bieten wir auch ein Untertitel-Paket an. Entpacken Sie es
-einfach und folgen Sie den Anweisungen in der liesmich.txt. (Baphomets Fluch II
+FУМr Baphomets Fluch bieten wir auch ein Untertitel-Paket an. Entpacken Sie es
+einfach und folgen Sie den Anweisungen in der liesmich.txt. (Baphomets Fluch II
hat bereits Untertitel; fУМr diese ist keine zusУЄtzliche Arbeit notwendig.)
3.7.2) Zwischensequenzen der Baphomets-Fluch-Spiele im RУМckblick
------ ---------------------------------------------------------
-Die Originalausgaben der Baphomets-Fluch-Spiele verwendeten das Smackerт„Ђ-Format
-der RAD Game Tools. Da RAD uns nicht die УЄltere Ur-Version dieses Formats
-offenlegen wollte und uns aufforderte, es nicht mittels Reverse Engineering zu
+Die Originalausgaben der Baphomets-Fluch-Spiele verwendeten das Smackerт„Ђ-Format
+der RAD Game Tools. Da RAD uns nicht die УЄltere Ur-Version dieses Formats
+offenlegen wollte und uns aufforderte, es nicht mittels Reverse Engineering zu
rekonstruieren, musste eine alternative LУЖsung gefunden werden.
-In Baphomets Fluch II war es mУЖglich, die Sprachausgabe ohne das Video
-wiederzugeben. Dies blieb bis ScummVM 1.0.0 eine AusweichmУЖglichkeit, war aber
+In Baphomets Fluch II war es mУЖglich, die Sprachausgabe ohne das Video
+wiederzugeben. Dies blieb bis ScummVM 1.0.0 eine AusweichmУЖglichkeit, war aber
nie die alleinige LУЖsung fУМr eine stabile VerУЖffentlichung.
-In ScummVM 0.6.0 verwendeten wir MPEG, das einen zumutbaren Kompromiss zwischen
-GrУЖУŸe und QualitУЄt bot. In ScummVM 0.10.0 wurde dies durch DXA abgelУЖst (das
-ursprУМnglich fУМr Adventure Softs т€žFloyd т€“ Es gibt noch Heldenт€œ hinzugefУМgt
-wurde). Dies gab uns die MУЖglichkeit, die Zwischensequenzen mit genau derselben
-QualitУЄt wie im Original anzubieten, zu dem Preis, dass die Dateien grУЖУŸer
+In ScummVM 0.6.0 verwendeten wir MPEG, das einen zumutbaren Kompromiss zwischen
+GrУЖУŸe und QualitУЄt bot. In ScummVM 0.10.0 wurde dies durch DXA abgelУЖst (das
+ursprУМnglich fУМr Adventure Softs т€žFloyd - Es gibt noch Heldenт€œ hinzugefУМgt
+wurde). Dies gab uns die MУЖglichkeit, die Zwischensequenzen mit genau derselben
+QualitУЄt wie im Original anzubieten, zu dem Preis, dass die Dateien grУЖУŸer
waren.
-SchlieУŸlich wurde Anfang 2006 das Smacker-Format fУМr das FFmpeg-Projekt mittels
-Reverse Engineering rekonstruiert. Dank der harten Arbeit in diesem Projekt
-unterstУМtzt ScummVM nun die originalen Zwischensequenzen. Zur selben Zeit wurde
-die MPEG-UnterstУМtzung eingestellt. Vom technischen Standpunkt war das eine gute
-Sache, da das EntschlУМsseln von MPEG-Filmen mit vielen Schwierigkeiten verbunden
+SchlieУŸlich wurde Anfang 2006 das Smacker-Format fУМr das FFmpeg-Projekt mittels
+Reverse Engineering rekonstruiert. Dank der harten Arbeit in diesem Projekt
+unterstУМtzt ScummVM nun die originalen Zwischensequenzen. Zur selben Zeit wurde
+die MPEG-UnterstУМtzung eingestellt. Vom technischen Standpunkt war das eine gute
+Sache, da das EntschlУМsseln von MPEG-Filmen mit vielen Schwierigkeiten verbunden
war und diese ohnehin nicht so gut aussahen wie Smacker- und DXA-Versionen.
3.7.3) Baphomets Fluch:
------ ----------------
-FУМr dieses Spiel benУЖtigen Sie die Dateien aus dem Verzeichnis clusters von
-beiden CDs. FУМr die Windows- und Macintosh-Versionen benУЖtigen Sie auch die
-Datei speech.clu aus dem Verzeichnis speech von beiden CDs. Da diese jedoch
-nicht identisch sind, mУМssen Sie diese in speech1.clu und speech2.clu fУМr CD 1
-und 2 entsprechend umbenennen. Die PlayStation-Version erfordert die Dateien
+FУМr dieses Spiel benУЖtigen Sie die Dateien aus dem Verzeichnis clusters von
+beiden CDs. FУМr die Windows- und Macintosh-Versionen benУЖtigen Sie auch die
+Datei speech.clu aus dem Verzeichnis speech von beiden CDs. Da diese jedoch
+nicht identisch sind, mУМssen Sie diese in speech1.clu und speech2.clu fУМr CD 1
+und 2 entsprechend umbenennen. Die PlayStation-Version erfordert die Dateien
speech.tab, speech.dat, speech.lis, und speech.inf.
-ZusУЄtzlich benУЖtigen die Windows- und Macintosh-Versionen das Unterverzeichnis
-т€žmusicт€œ mit allen Dateien der т€žmusicт€œ-Unterverzeichnisse auf beiden CDs. Einige
-dieser Dateien tauchen auf beiden CDs auf, aber in diesen FУЄllen sind sie
-entweder identisch oder in einem Fall nahezu so identisch, dass es wenig
-Unterschied macht. Die PlayStation-Version erfordert die Dateien tunes.dat und
+ZusУЄtzlich benУЖtigen die Windows- und Macintosh-Versionen das Unterverzeichnis
+т€žmusicт€œ mit allen Dateien der т€žmusicт€œ-Unterverzeichnisse auf beiden CDs. Einige
+dieser Dateien tauchen auf beiden CDs auf, aber in diesen FУЄllen sind sie
+entweder identisch oder in einem Fall nahezu so identisch, dass es wenig
+Unterschied macht. Die PlayStation-Version erfordert die Dateien tunes.dat und
tunes.tab.
3.7.4) Baphomets Fluch II:
------ -------------------
-FУМr dieses Spiel benУЖtigen Sie die Dateien aus dem Verzeichnis clusters von
-beiden CDs. (Ein paar von ihnen sind streng genommen eigentlich nicht notwendig,
+FУМr dieses Spiel benУЖtigen Sie die Dateien aus dem Verzeichnis clusters von
+beiden CDs. (Ein paar von ihnen sind streng genommen eigentlich nicht notwendig,
aber diejenigen, УМber die Unsicherheit besteht, sind alle ziemlich klein.)
-Sie mУМssen die Dateien speech.clu und music.clu umbenennen, und zwar in
-speech1.clu, speech2.clu, music1.clu und music2.clu, sodass ScummVM weiУŸ, welche
-der Dateien von CD 1 und welche von CD 2 sind. Alle anderen Dateien, die in
-beiden т€žclustersт€œ-Verzeichnissen auftauchen, sind identisch. Verwenden Sie in
+Sie mУМssen die Dateien speech.clu und music.clu umbenennen, und zwar in
+speech1.clu, speech2.clu, music1.clu und music2.clu, sodass ScummVM weiУŸ, welche
+der Dateien von CD 1 und welche von CD 2 sind. Alle anderen Dateien, die in
+beiden т€žclustersт€œ-Verzeichnissen auftauchen, sind identisch. Verwenden Sie in
diesen FУЄllen die Datei, die Sie mУЖchten.
-ZusУЄtzlich brauchen Sie die Datei cd.inf und optional die Datei startup.inf aus
+ZusУЄtzlich brauchen Sie die Datei cd.inf und optional die Datei startup.inf aus
dem Verzeichnis sword2 von CD 1.
3.8) Hinweise zu Beneath a Steel Sky:
---- --------------------------------
-Beginnend mit ScummVM 0.8.0 benУЖtigen Sie die zusУЄtzliche Datei т€žSKY.CPTт€œ, um
+Beginnend mit ScummVM 0.8.0 benУЖtigen Sie die zusУЄtzliche Datei т€žSKY.CPTт€œ, um
Beneath a Steel Sky laufen lassen.
-Diese Datei ist auf der Seite т€žDownloadsт€œ der ScummVM-Website verfУМgbar. Sie
-kУЖnnen sie entweder im Verzeichnis mit den anderen Spieldateien (SKY.DNR,
-SKY.DSK) ablegen, in einem Extrapfad oder im Verzeichnis, in dem sich Ihre
+Diese Datei ist auf der Seite т€žDownloadsт€œ der ScummVM-Website verfУМgbar. Sie
+kУЖnnen sie entweder im Verzeichnis mit den anderen Spieldateien (SKY.DNR,
+SKY.DSK) ablegen, in einem Extrapfad oder im Verzeichnis, in dem sich Ihre
ausfУМhrbare ScummVM-Datei befindet.
3.9) Hinweise zu Flight of the Amazon Queen:
---- ---------------------------------------
-Um eine Nicht-Freeware-Version von Flight of the Amazon Queen zu verwenden (von
-einer Original-CD), mУМssen Sie die Datei т€žqueen.tblт€œ (erhУЄltlich von der Seite
-т€žDownloadsт€œ auf unserer Website) entweder im Verzeichnis mit der Spieldatei
-т€žqueen.1т€œ ablegen, in einem Extrapfad oder im Verzeichnis, in dem sich Ihre
+Um eine Nicht-Freeware-Version von Flight of the Amazon Queen zu verwenden (von
+einer Original-CD), mУМssen Sie die Datei т€žqueen.tblт€œ (erhУЄltlich von der Seite
+т€žDownloadsт€œ auf unserer Website) entweder im Verzeichnis mit der Spieldatei
+т€žqueen.1т€œ ablegen, in einem Extrapfad oder im Verzeichnis, in dem sich Ihre
ausfУМhrbare ScummVM-Datei befindet.
-Alternativ kУЖnnen Sie das Tool т€žcompress_queenт€œ aus dem Tools-Paket verwenden,
-um Ihre FOTAQ-Spieldatei neu т€žzusammenzubauenт€œ, um die Tabellendatei fУМr diese
-spezielle Version miteinzubeziehen und somit die Laufzeit-AbhУЄngigkeit von der
-Datei т€žqueen.tblт€œ zu lУЖsen. Dieses Tool kann auch die Sprachausgabe und
-Soundeffekte mittels MP3, OGG oder FLAC komprimieren.
+Alternativ kУЖnnen Sie das Tool т€žcompress_queenт€œ aus dem Tools-Paket verwenden,
+um Ihre FOTAQ-Spieldatei neu т€žzusammenzubauenт€œ, um die Tabellendatei fУМr diese
+spezielle Version miteinzubeziehen und somit die Laufzeit-AbhУЄngigkeit von der
+Datei т€žqueen.tblт€œ zu lУЖsen. Dieses Tool kann auch die Sprachausgabe und
+Sound-Effekte mittels MP3, OGG oder FLAC komprimieren.
3.10) Hinweise zu Gobliiins:
----- ----------------------
-Die CD-Versionen der Gobliiins-Serie enthalten einen groУŸen Audio-Titel, den Sie
+Die CD-Versionen der Gobliiins-Serie enthalten einen groУŸen Audio-Titel, den Sie
extrahieren mУМssen (siehe Abschnitt УМber die Verwendung komprimierter Audio-
-Dateien) sowie ins Spielverzeichnis kopieren, wenn Sie Musik im Spiel hУЖren
-mУЖchten, ohne die CD die ganze Zeit im Laufwerk haben zu mУМssen. Die
-Sprachausgabe ist auch in diesem Titel und ihre LautstУЄrke wird deshalb ebenso
+Dateien) sowie ins Spielverzeichnis kopieren, wenn Sie Musik im Spiel hУЖren
+mУЖchten, ohne die CD die ganze Zeit im Laufwerk haben zu mУМssen. Die
+Sprachausgabe ist auch in diesem Titel und ihre LautstУЄrke wird deshalb ebenso
УМber die MusiklautstУЄrke-Regelung geУЄndert.
3.11) Hinweise zu Inherit the Earth: Quest for the Orb (Macintosh):
----- -------------------------------------------------------------
-Um die Neuausgabe des Spiels fУМr Mac OS X von Wyrmkeep laufen zu lassen, mУМssen
-Sie die Daten von der CD auf die Festplatte kopieren. Wenn Sie an einem PC
+Um die Neuausgabe des Spiels fУМr Mac OS X von Wyrmkeep laufen zu lassen, mУМssen
+Sie die Daten von der CD auf die Festplatte kopieren. Wenn Sie an einem PC
arbeiten, lesen Sie hierfУМr:
http://wiki.scummvm.org/index.php/HOWTO-Mac_Games
-Obwohl hier in erster Linie УМber SCUMM-Spiele gesprochen wird, findet das
-Dienstprogramm т€žHFVExplorerт€œ ErwУЄhnung, welches Sie benУЖtigen, um die Dateien zu
-extrahieren. Beachten Sie, dass Sie die Sprachausgabedaten aus т€žInherit the
-Earth Voicesт€œ im selben Verzeichnis ablegen mУМssen wie die Spieldaten, die sich
+Obwohl hier in erster Linie УМber SCUMM-Spiele gesprochen wird, findet das
+Dienstprogramm т€žHFVExplorerт€œ ErwУЄhnung, welches Sie benУЖtigen, um die Dateien zu
+extrahieren. Beachten Sie, dass Sie die Sprachausgabedaten aus т€žInherit the
+Earth Voicesт€œ im selben Verzeichnis ablegen mУМssen wie die Spieldaten, die sich
an folgendem Ort befinden:
Inherit the Earth.app/Contents/Resources
-Bei der alten Ausgabe fУМr Mac OS 9 mУМssen Sie die Dateien im MacBinary-Format
-kopieren, da sie sowohl Ressourcen- und Datenverzweigungen beinhalten sollten.
+Bei der alten Ausgabe fУМr Mac OS 9 mУМssen Sie die Dateien im MacBinary-Format
+kopieren, da sie sowohl Ressourcen- und Datenverzweigungen beinhalten sollten.
Kopieren Sie alle т€žITE *т€œ-Dateien.
3.12) Hinweise zu Simon the Sorcerer 1 und 2:
----- ---------------------------------------
-Wenn Sie die Doppel-Version von Simon the Sorcerer 1 oder 2 auf CD haben, finden
-Sie die Windows-Version im Hauptverzeichnis der CD und die DOS-Version im
+Wenn Sie die Doppel-Version von Simon the Sorcerer 1 oder 2 auf CD haben, finden
+Sie die Windows-Version im Hauptverzeichnis der CD und die DOS-Version im
DOS-Verzeichnis der CD.
-3.13) Hinweise zu Floyd т€“ Es gibt noch Helden:
+3.13) Hinweise zu Floyd - Es gibt noch Helden:
----- ----------------------------------------
-Wenn Sie die Windows-Version von Floyd т€“ Es gibt noch Helden haben, sind einige
+Wenn Sie die Windows-Version von Floyd - Es gibt noch Helden haben, sind einige
Dinge zu beachten.
-Viele notwendige Dateien fУМr das Spiel sind in einer InstallShield-Datei namens
-data1.cab gespeichert, die ScummVM nicht entpacken kann. Sie mУМssen das
-Original-Installationsprogramm oder i5comp verwenden, um die Inhalte dieser
-Datei zu entpacken. Das Tool i5comp fУМr die Dekompression kann durch Suchen im
+Viele notwendige Dateien fУМr das Spiel sind in einer InstallShield-Datei namens
+data1.cab gespeichert, die ScummVM nicht entpacken kann. Sie mУМssen das
+Original-Installationsprogramm oder i5comp verwenden, um die Inhalte dieser
+Datei zu entpacken. Das Tool i5comp fУМr die Dekompression kann durch Suchen im
Internet gefunden werden.
-Um die Sprachdateien in ScummVM zu verwenden, mУМssen sie nach dem Kopiervorgang
+Um die Sprachdateien in ScummVM zu verwenden, mУМssen sie nach dem Kopiervorgang
wie folgt umbenannt werden:
voices.wav von CD1 in voices1.wav
voices.wav von CD2 in voices2.wav
@@ -702,69 +717,759 @@ voices.wav von CD4 in voices4.wav
3.14) Hinweise zu The Legend of Kyrandia:
----- -----------------------------------
-Um The Legend of Kyrandia unter ScummVM laufen zu lassen, benУЖtigen Sie die
-Datei т€žkyra.datт€œ, welche auf der Seite т€žDownloadsт€œ der ScummVM-Website gefunden
+Um The Legend of Kyrandia unter ScummVM laufen zu lassen, benУЖtigen Sie die
+Datei т€žkyra.datт€œ, welche auf der Seite т€žDownloadsт€œ der ScummVM-Website gefunden
werden kann.
3.15) Hinweise zum vorhersagenden Eingabedialog bei Sierras AGI-Spielen:
----- ------------------------------------------------------------------
-Der vorhersagende Eingabedialog ist ein ScummVM-Hilfsmittel, um die englischen
-Spiele der AGI-Engine (die offensichtlich Kommandozeilen-Eingabe erfordern) auf
-GerУЄten laufen zu lassen, die eingeschrУЄnkte Tastatur-UnterstУМtzung haben. Da es
-mУМhsam ist, mit emulierten Tastaturen zu tippen, kУЖnnen in solchen FУЄllen
-Befehle schnell und einfach УМber den vorhersagenden Eingabedialog eingegeben
+Der vorhersagende Eingabedialog ist ein ScummVM-Hilfsmittel, um die englischen
+Spiele der AGI-Engine (die offensichtlich Kommandozeilen-Eingabe erfordern) auf
+GerУЄten laufen zu lassen, die eingeschrУЄnkte Tastatur-UnterstУМtzung haben. Da es
+mУМhsam ist, mit emulierten Tastaturen zu tippen, kУЖnnen in solchen FУЄllen
+Befehle schnell und einfach УМber den vorhersagenden Eingabedialog eingegeben
werden.
-Um die vorhersagende Eingabe in AGI-Spielen zu aktivieren, mУМssen Sie die Datei
-pred.dic in den Extrapfad von ScummVM oder in das Verzeichnis des Spiels
-kopieren, das Sie spielen mУЖchten. Dieses WУЖrterbuch wurde erstellt, indem alle
-bekannten AGI-Spiele analysiert wurden, und enthУЄlt den maximalen Satz
+Um die vorhersagende Eingabe in AGI-Spielen zu aktivieren, mУМssen Sie die Datei
+pred.dic in den Extrapfad von ScummVM oder in das Verzeichnis des Spiels
+kopieren, das Sie spielen mУЖchten. Dieses WУЖrterbuch wurde erstellt, indem alle
+bekannten AGI-Spiele analysiert wurden, und enthУЄlt den maximalen Satz
gebrУЄuchlicher WУЖrter.
-Wenn das WУЖrterbuch erkannt wurde, wird der vorhersagende Eingabedialog entweder
-durch Klicken auf den Kommandozeilenbereich angezeigt (dort, wo auch immer eine
-Tastatureingabe erforderlich ist, auch in Dialogfeldern) oder in einigen Ports
+Wenn das WУЖrterbuch erkannt wurde, wird der vorhersagende Eingabedialog entweder
+durch Klicken auf den Kommandozeilenbereich angezeigt (dort, wo auch immer eine
+Tastatureingabe erforderlich ist, auch in Dialogfeldern) oder in einigen Ports
durch DrУМcken eines bestimmten TastenkУМrzels.
-Der vorhersagende Eingabedialog funktioniert in drei Modi, zwischen denen mit
-der SchaltflУЄche (*)Pre/123/Abc gewechselt werden kann. Die primУЄre
-Eingabemethode ist der vorhersagende Modus (Pre), welcher der Worterkennung bei
-т€žschnellem Tippenт€œ auf Mobilfunktelefonen УЄhnelt. Das Alphabet ist in neun
-Gruppen unterteilt, die naturgemУЄУŸ den neun Ziffern auf dem Ziffernblock
-zugeteilt sind (0 ist die Leertaste). Um ein Wort einzugeben, drУМcken Sie einmal
-die Ziffer der Gruppe, die den Buchstaben des Worts enthУЄlt, den Sie tippen
-mУЖchten, dann gehen Sie zum nУЄchsten Buchstaben УМber. Um z. B. den Befehl т€žlookт€œ
-einzugeben, sollten Sie 5665 drУМcken. WУЄhrend Sie schrittweise die Ziffernfolge
-des beabsichtigten Wortes eingeben, wird auf das WУЖrterbuch zugegriffen, um
-bekannte WУЖrter, die mit Ihrer Eingabe bis zu diesem Punkt УМbereinstimmen, zu
-finden. WУЄhrend Sie mehr und mehr Tasten drУМcken, lУЄuft die Vorhersage auf das
-richtige Wort zu. Das ist der Grund, warum das angezeigte Wort sich zwischen
-einem Tastendruck drastisch verУЄndern kann. Es gibt jedoch FУЄlle, in denen mehr
-als ein Wort dieselbe Zahlenkombination teilen. Z. B. haben die Worte т€žquitт€œ und
-т€žsuitт€œ dieselbe Nummer, nУЄmlich 7848. In diesen FУЄllen hilft die SchaltflУЄche
-(#)next weiter. Durch ihre BetУЄtigung kУЖnnen Sie durch die Liste der WУЖrter
-schalten, welche denselben Zahlencode haben und schlieУŸlich das richtige Wort
+Der vorhersagende Eingabedialog funktioniert in drei Modi, zwischen denen mit
+der SchaltflУЄche (*)Pre/123/Abc gewechselt werden kann. Die primУЄre
+Eingabemethode ist der vorhersagende Modus (Pre), welcher der Worterkennung bei
+т€žschnellem Tippenт€œ auf Mobilfunktelefonen УЄhnelt. Das Alphabet ist in neun
+Gruppen unterteilt, die naturgemУЄУŸ den neun Ziffern auf dem Ziffernblock
+zugeteilt sind (0 ist die Leertaste). Um ein Wort einzugeben, drУМcken Sie einmal
+die Ziffer der Gruppe, die den Buchstaben des Worts enthУЄlt, den Sie tippen
+mУЖchten, dann gehen Sie zum nУЄchsten Buchstaben УМber. Um z. B. den Befehl т€žlookт€œ
+einzugeben, sollten Sie 5665 drУМcken. WУЄhrend Sie schrittweise die Ziffernfolge
+des beabsichtigten Wortes eingeben, wird auf das WУЖrterbuch zugegriffen, um
+bekannte WУЖrter, die mit Ihrer Eingabe bis zu diesem Punkt УМbereinstimmen, zu
+finden. WУЄhrend Sie mehr und mehr Tasten drУМcken, lУЄuft die Vorhersage auf das
+richtige Wort zu. Das ist der Grund, warum das angezeigte Wort sich zwischen
+einem Tastendruck drastisch verУЄndern kann. Es gibt jedoch FУЄlle, in denen mehr
+als ein Wort dieselbe Zahlenkombination teilen. Z. B. haben die Worte т€žquitт€œ und
+т€žsuitт€œ dieselbe Nummer, nУЄmlich 7848. In diesen FУЄllen hilft die SchaltflУЄche
+(#)next weiter. Durch ihre BetУЄtigung kУЖnnen Sie durch die Liste der WУЖrter
+schalten, welche denselben Zahlencode haben und schlieУŸlich das richtige Wort
akzeptieren, indem Sie die (0) fУМr Leertaste oder OK drУМcken.
-Die zweite Eingabemethode (123) ist die numerische Eingabe: Jede Taste, die Sie
+Die zweite Eingabemethode (123) ist die numerische Eingabe: Jede Taste, die Sie
drУМcken, wird als tatsУЄchliche Ziffer eingegeben.
-Die dritte Eingabemethode (Abc) ist die Multi-Tipp-Alpha-Eingabemthode. Dieser
-Modus ist dazu gedacht, um freien Text einzugeben, ohne die Hilfe des
-WУЖrterbuchschemas des vorhersagenden Modus (Pre). Der Text wird Buchstabe fУМr
-Buchstabe eingegeben. FУМr jeden Buchstaben drУМcken Sie zuerst die Ziffer der
-Gruppe, die den Buchstaben beinhaltet, den Sie tippen wollen, dann verwenden Sie
-die SchaltflУЄche (#)next, um durch die Buchstaben zu schalten, bis der richtige
-erscheint, und wiederholen dies mit der nУЄchsten Ziffer. Um z. B. das Wort
-т€žlookт€œ einzugeben, mУМssen Sie folgendes DrУМcken: 5##6##6##5#
-
-Der Dialog kann vollstУЄndig mit der Maus verwendet werden, aber ein paar
-MaУŸnahmen wurden getroffen, um dessen Verwendung bei einigen ScummVM-Ports
-komfortabler zu gestalten, indem naturgemУЄУŸ dessen Funktionsweise dem
-Ziffernblock zugewiesen wurde. Ebenso kУЖnnen die SchaltflУЄchen mittels der
+Die dritte Eingabemethode (Abc) ist die Multi-Tipp-Alpha-Eingabemthode. Dieser
+Modus ist dazu gedacht, um freien Text einzugeben, ohne die Hilfe des
+WУЖrterbuchschemas des vorhersagenden Modus (Pre). Der Text wird Buchstabe fУМr
+Buchstabe eingegeben. FУМr jeden Buchstaben drУМcken Sie zuerst die Ziffer der
+Gruppe, die den Buchstaben beinhaltet, den Sie tippen wollen, dann verwenden Sie
+die SchaltflУЄche (#)next, um durch die Buchstaben zu schalten, bis der richtige
+erscheint, und wiederholen dies mit der nУЄchsten Ziffer. Um z. B. das Wort
+т€žlookт€œ einzugeben, mУМssen Sie Folgendes drУМcken: 5##6##6##5#
+
+Der Dialog kann vollstУЄndig mit der Maus verwendet werden, aber ein paar
+MaУŸnahmen wurden getroffen, um dessen Verwendung bei einigen ScummVM-Ports
+komfortabler zu gestalten, indem naturgemУЄУŸ dessen Funktionsweise dem
+Ziffernblock zugewiesen wurde. Ebenso kУЖnnen die SchaltflУЄchen mittels der
Pfeiltasten und der Eingabetaste gesteuert werden.
-(Уœbersetzung basiert auf README mit SHA1 ID:
-eae06884b6c6da23b7932ceba65e435d9be6ef82)
+3.16) Hinweise zu Mickey's Space Adventure:
+----- -------------------------------------
+Um Mickey's Space Adventure unter ScummVM laufen zu lassen, benУЖtigen Sie die
+originale EXE-Datei des Spiels (mickey.exe) sowie die Spieldateien.
+
+FУМr das Spiel gibt es unter ScummVM umfangreiche MausunterstУМtzung, obwohl es im
+Originalspiel УМberhaupt keine MausunterstУМtzung hab. MenУМpunkte kУЖnnen mit der
+Maus ausgewУЄhlt werden und es ist auch mУЖglich, mittels Maus an andere Orten zu
+wechseln. Wenn die Maus УМber die Kanten des Bildschirms bewegt wird, УЄndert sich
+die Farbe des Zeigers in Rot, wenn es mУЖglich ist, in diese Richtung zu gehen.
+Der Spieler kann dann einfach auf die Kanten des Spielbildschirms klicken, um
+den Ort zu wechseln, УЄhnlich wie in vielen Adventures, was einfacher und viel
+unkomplizierter ist, als sich mit dem MenУМ umherzubewegen.
+
+
+3.17) Hinweise zu Winnie the Pooh:
+----- ----------------------------
+Es ist mУЖglich, SpielstУЄnde vom Original-Interpreters des Spiels in ScummVM zu
+importieren.
+
+FУМr das Spiel gibt es unter ScummVM umfangreiche MausunterstУМtzung, obwohl es im
+Originalspiel УМberhaupt keine MausunterstУМtzung hab. MenУМpunkte kУЖnnen mit der
+Maus ausgewУЄhlt werden und es ist auch mУЖglich, mittels Maus an andere Orten zu
+wechseln. Wenn die Maus УМber die Kanten des Bildschirms bewegt wird, УЄndert sich
+die Farbe des Zeigers in Rot, wenn es mУЖglich ist, in diese Richtung zu gehen.
+Der Spieler kann dann einfach auf die Kanten des Spielbildschirms klicken, um
+den Ort zu wechseln, УЄhnlich wie in vielen Adventures, was einfacher und viel
+unkomplizierter ist, als sich mit dem MenУМ umherzubewegen.
+
+
+3.18) Hinweise zu Troll's Tale:
+----- -------------------------
+Das Originalspiel wurde auf einer PC-Boot-Diskette ausgeliefert, weshalb es
+notwendig ist, die Inhalte dieser Diskette in einer Abbild-Datei auszugeben und
+diese т€žtroll.imgт€œ zu nennen, um das Spiel unter ScummVM spielen zu kУЖnnen.
+
+
+3.19) Hinweise zu Draci Historie:
+----- ---------------------------
+Es gibt vier Sprachvarianten des Spiels: Tschechisch, Deutsch, Englisch und
+Polnisch. Jede von ihnen wird in einem gesonderten Archiv bereitgestellt. Die
+einzige offizielle Version ist die tschechische, wУЄhrend die deutsche, englische
+und polnische immer in Bearbeitung waren und nie offiziell verУЖffentlicht
+wurden. Obwohl alle Texte vollstУЄndig УМbersetzt sind, ist bekannt, dass einige
+von ihnen Fehler enthalten.
+
+Es existiert optionale tschechische Sprachausgabe fУМr das Spiel. Aus GrУМnden der
+Bandbreite kУЖnnen Sie diese in einem gesonderten Archiv herunterladen und dann
+im Verzeichnis des Spiels entpacken. Sie kУЖnnen mit allen Sprachvarianten die
+tschechische Sprachausgabe hУЖren, wУЄhrend Sie Untertitel lesen.
+
+Alle Spieldateien und die KomplettlУЖsung kУЖnnen von der folgenden Website
+heruntergeladen werden: http://www.ucw.cz/draci-historie/index-en.html
+
+
+3.20) Bekannte Probleme:
+----- ------------------
+Diese verУЖffentlichte Version hat die unten folgenden bekannten Probleme. Es ist
+nicht notwendig, diese zu berichten, jedoch sind Patches, um diese zu beheben,
+willkommen. Wenn Sie einen Fehler entdecken, der weder hier noch auf der
+KompatibilitУЄtsseite der Website aufgefУМhrt ist, sehen Sie bitte im Abschnitt
+т€žFehler berichtenт€œ nach, wenn Sie ihn melden mУЖchten.
+
+ Spiele mit Ton von CD:
+ - Bei Spielen, die auf Audio von CD zurУМckgreifen (FM-TOWNS-Spiele,
+ Loom-CD-Version usw.), ist es mУЖglich, dass Anwender von Microsoft Windows
+ 2000/XP zufУЄllige AbstУМrze erleben. Das liegt an einem lange bestehenden
+ Windows-Fehler, der dazu fУМhrt, dass fehlerhafte Spieldaten von der CD
+ ausgelesen werden. Bitte kopieren Sie die Spieldaten in ein Verzeichnis
+ Ihrer Festplatte, um dies zu vermeiden.
+
+ FM-TOWNS-Versionen:
+ - Die Kanji-Versionen erfordern die Schriftart-ROM-Datei von FM-TOWNS.
+ - ScummVM stУМrzt bei Kanji-Versionen der folgenden Spielen zufУЄllig ab, wenn
+ die Schriftart-ROM-Datei von FM-TOWNS verwendet wird:
+ The Secret of Monkey Island, Monkey Island 2: LeChuck's Revenge
+ und Indiana Jones and the Fate of Atlantis
+
+ Loom:
+ - Das Abschalten der Untertitel УМber die Spieleinstellungen funktioniert
+ nicht zuverlУЄssig, da die Loom-Skripte diese wieder einschalten.
+ - MIDI-UnterstУМtzung in der EGA-Version erfordert das Roland-Update von
+ LucasArts.
+ - Die Kanji-Version der PC-Engine erfordert die Systemkarten-ROM-Datei.
+
+ The Secret of Monkey Island:
+ - MIDI-UnterstУМtzung in der EGA-Version erfordert das Roland-Update von
+ LucasArts.
+
+ Beneath a Steel Sky:
+ - Amiga-Versionen werden nicht unterstУМtzt.
+ - Disketten-Demos werden nicht unterstУМtzt.
+ - Kein Fehler: In der CD-Version fehlt in einigen Dialogen Sprachausgabe;
+ das ist normal.
+
+ Elvira - Mistress of the Dark
+ - Keine Musik in der Atari-ST-Version
+
+ Elvira II - The Jaws of Cerberus
+ - Keine Musik in der Atari-ST-Version
+ - Keine Sound-Effekte in der PC-Version
+ - Palettenprobleme in der Atari-ST-Version
+
+ Inherit the Earth: Quest for the Orb
+ - Amiga-Versionen werden nicht unterstУМtzt.
+
+ Simon the Sorcerer 1:
+ - Untertitel sind in den deutschen und englischen CD-Versionen nicht
+ verfУМgbar, da bei diesen der УМberwiegende Teil der Untertiteltexte fehlt.
+
+ Simon the Sorcerer 2:
+ - Sprache und Untertitel zusammen fУМhren manchmal dazu, dass die
+ Sprachausgabe vorzeitig abgeschnitten wird. Dies ist eine BeschrУЄnkung des
+ Originalspiels.
+ - Nur die Standardsprache (Englisch) der Spieldaten wird bei den Amiga- und
+ Macintosh-Versionen unterstУМtzt.
+
+ Simon the Sorcerer's Game Pack:
+ - Keine UnterstУМtzung fУМr das Anzeigen, Anlegen, Laden oder Speichern von
+ Highscores.
+ - Keine UnterstУМtzung in Swampy Adventures fУМr das Anzeigen von Namen von
+ GegenstУЄnden, wenn man УМber diese mit der Maus fУЄhrt
+
+ Floyd - Es gibt noch Helden:
+ - Untertitel sind oft unvollstУЄndig und nur in Englisch, da sie im
+ Originalspiel immer ausgeschaltet waren.
+
+ The Legend of Kyrandia:
+ - Keine Musik- oder Sound-Effekte in der Macintosh-Diskettenversion.
+ - Die Macintosh-CD-Version verwendet eingebundene DOS-Musik und
+ DOS-Sound-Effekte.
+ - PC-9821-Versionen fehlt UnterstУМtzung fУМr Sound-Effekte.
+
+ Spiele von Humongous Entertainment:
+ - Nur die OriginaloberflУЄche kann zum Laden und Speichern verwendet werden.
+ - Keine UnterstУМtzung fУМr den Mehrspielermodus und das Ausdrucken von
+ Bildern
+
+
+4.0) UnterstУМtzte Plattformen:
+---- -------------------------
+ScummVM wurde portiert, um auf vielen Plattformen und Betriebssystemen zu
+lauffУЄhig zu sein. Links zu diesen Ports kУЖnnen entweder auf der ScummVM-Website
+oder durch Suchen mit einer Suchmaschine gefunden werden. Vielen Dank an unsere
+Porter fУМr ihre BemУМhungen. Wenn Sie eine Portierung fУМr ScummVM haben und diese
+zum Entwicklungsbereich (master Git) beisteuern mУЖchten, kУЖnnen Sie uns gerne
+kontaktieren!
+
+Die unterstУМtzten Plattformen beinhalten (aber beschrУЄnken sich nicht auf):
+
+ UNIX (Linux, Solaris, IRIX, *BSD, ...)
+ Windows
+ Windows CE und Windows Mobile (einschlieУŸlich Smartphones und PocketPCs)
+ Mac OS X
+ AmigaOS
+ Android
+ BeOS
+ Dreamcast
+ GP2x
+ iPhone (auch einschlieУŸlich iPod Touch und iPad)
+ Maemo (Nokia-Internet-Tablets 770, N800, N810, N900)
+ Nintendo 64
+ Nintendo DS
+ Nintendo GameCube
+ Nintendo Wii
+ OS/2
+ PlayStation 2
+ PlayStation Portable
+ Symbian
+ WebOS
+
+Die Portierung von Dreamcast unterstУМtzt weder The Curse of Monkey Island noch
+The Dig. Der Portierung von Nintendo DS fehlt UnterstУМtzung fУМr Vollgas, The Dig
+und The Curse of Monkey Island.
+FУМr weitere plattformabhУЄngige BeschrУЄnkungen verweisen wir auf unser Wiki:
+ http://wiki.scummvm.org/index.php/Platforms
+
+In der Portierung von Macintosh wird die rechte Maustaste УМber den Cmd-Klick
+emuliert (d. h. Sie klicken die Maustaste, wУЄhrend Sie die Command-/Apple-
+/Propeller-Taste gedrУМckt halten).
+
+Es gibt inoffizielle Portierungen fУМr eine Vielzahl von Plattformen,
+einschlieУŸlich PlayStation 3, Xbox und Xbox 360. Bitte beachten Sie, dass diese
+nicht von uns hergestellt werden, weshalb wir diese weder befУМrworten noch
+unterstУМtzen kУЖnnen. Benutzung erfolgt auf eigene Gefahr!
+
+
+5.0) ScummVM verwenden:
+---- ------------------
+Bitte beachten Sie, dass ScummVM standardmУЄУŸig SpielstУЄnde in dem Verzeichnis
+speichert, in welchem es ausgefУМhrt wird, also sollten Sie davon absehen, es von
+mehr als einem Ort aus zu verwenden. Weitere Informationen, einschlieУŸlich
+darУМber, wie man einen Pfad fУМr SpielstУЄnde bestimmt, um dieses Problem zu
+vermeiden, befinden sich im Abschnitt 6.0.
+
+ScummVM kann direkt durch Aufruf der EXE-Datei gestartet werden. In diesem Fall
+wird das eingebaute StartmenУМ aktiviert. Hier kУЖnnen Sie Spiele hinzufУМgen,
+(klicken Sie auf т€žSpiel hinzufУМgenт€œ) oder Spiele starten, die bereits
+konfiguriert wurden. Es kУЖnnen auch mehrere Spiele auf einmal hinzugefУМgt
+werden. Indem Sie die Umschalttaste (Shift) gedrУМckt halten und auf т€žSpiel
+hinzufУМgenт€œ klicken (beachten Sie, dass sich die Beschreibung in т€žDurchsuchenт€œ
+УЄndert), kУЖnnen Sie ein Verzeichnis bestimmen, wodurch ScummVM versuchen wird,
+in allen Unterverzeichnissen dieses Verzeichnisses Spiele zu erkennen.
+
+ScummVM kann mittels Argumenten in der Kommandozeile auch direkt in ein Spiel
+gestartet werden -- siehe nУЄchster Abschnitt.
+
+
+5.1) Kommandozeilenoptionen:
+---- -----------------------
+
+ Verwendung: scummvm [OPTIONEN]... [SPIEL]
+
+ [SPIEL] Kurzer Name des zu ladenden Spiels. Z. B. т€žmonkeyт€œ
+ fУМr Monkey Island. Dies kann entweder eine
+ vorbestimmte Kennung eines Spiels sein oder ein
+ benutzerkonfiguriertes Ziel.
+
+ -v, --version Zeigt ScummVM-Versionsinformation und beendet.
+ -h, --help Zeigt kurzen Hilfetext und beendet.
+ -z, --list-games Zeigt Liste unterstУМtzter Spiele und beendet.
+ -t, --list-targets Zeigt Liste konfigurierter Ziele und beendet.
+ --list-saves=ZIEL Zeigt Liste von SpielstУЄnden fУМr das festgelegte
+ Spiel (ZIEL)
+ --console Aktiviert das Konsolenfenster
+ (standardmУЄУŸig aktiviert) (nur Windows)
+
+ -c, --config=KONFIGURATIONSDATEI
+ Verwendet alternative Konfigurationsdatei.
+ -p, --path=PFAD Pfad zum installierten Spiel
+ -x, --save-slot[=ZAHL] Zu ladender Speicherplatz
+ (Standard: automatischer Spielstand)
+ -f, --fullscreen Erzwingt Vollbildmodus.
+ -F, --no-fullscreen Erzwingt Fenstermodus.
+ -g, --gfx-mode=MODUS WУЄhlt Grafikwandler (siehe auch Abschnitt 5.3).
+ --gui-theme=THEMA WУЄhlt OberflУЄchenthema (Standard, modern, klassisch).
+ --themepath=PFAD Pfad zu gespeicherten OberflУЄchenthemen
+ --list-themes Zeigt Liste aller verwendbaren OberflУЄchenthemen.
+ -e, --music-driver=MODUS
+ WУЄhlt Musiktreiber (siehe auch Abschnitt 7.0).
+ -q, --language=SPRACHE WУЄhlt Spielsprache (siehe auch Abschnitt 5.2).
+ -m, --music-volume=ZAHL WУЄhlt MusiklautstУЄrke, 0-255 (Standard: 192).
+ -s, --sfx-volume=ZAHL WУЄhlt EffektlautstУЄrke, 0-255 (Standard: 192).
+ -r, --speech-volume=ZAHL
+ WУЄhlt SprachlautstУЄrke, 0-255 (Standard: 192).
+ --midi-gain=ZAHL WУЄhlt MIDI-LautstУЄrke, 0-1000 (Standard: 100)
+ (wird nur von einigen MIDI-Treibern unterstУМtzt).
+ -n, --subtitles Aktiviert Untertitel (in Spielen mit Sprachausgabe).
+ -b, --boot-param=ZAHL Ruft Boot-Skript (Boot-Parameter) mit dieser Zahl
+ auf.
+ -d, --debuglevel=ZAHL Legt Debug-AusfУМhrlichkeit fest.
+ --debugflags=FLAGGEN Aktiviert fУМr Engine spezifische Debug-Flaggen
+ (getrennt durch Kommas).
+ -u, --dump-scripts Aktiviert die Skriptausgabe, wenn ein Verzeichnis
+ namens 'dumps' im aktuellen Verzeichnis existiert.
+
+ --cdrom=ZAHL CD-Laufwerk, von dem CD-Titel wiedergegeben werden
+ sollen (Standard: 0 = erstes Laufwerk)
+ --joystick[=ZAHL] Aktiviert Joystick (Standard: 0 = erster Joystick).
+ --platform=WORT Bestimmt Spielplattform (erlaubte Werte: 2gs, 3do,
+ acorn, amiga, atari, c64, fmtowns, mac, nes, pc,
+ pce, segacd, windows).
+ --savepath=PFAD Pfad zu gespeicherten SpielstУЄnden
+ --extrapath=PFAD Extrapfad zu zusУЄtzlichen Spieldaten
+ --soundfont=DATEI WУЄhlt SoundFont fУМr MIDI-Wiedergabe (wird nur
+ von einigen MIDI-Treibern unterstУМtzt).
+ --multi-midi Aktiviert Kombinierung von AdLib und MIDI.
+ --native-mt32 Echte Roland-MT-32-Emulation
+ (GM-Emulation deaktiviert)
+ --enable-gs Aktiviert Roland-GS-Modus fУМr MIDI-Wiedergabe.
+ --output-rate=FREQUENZ WУЄhlt Ausgabefrequenz in Hz (z. B. 22050).
+ --opl-driver=TREIBER WУЄhlt AdLib-(OPL-)Emulator (db, mame).
+ --aspect-ratio Aktiviert SeitenverhУЄltniskorrektur.
+ --render-mode=MODUS Aktiviert zusУЄtzlichen Render-Modus (cga, ega,
+ hercGreen, hercAmber, amiga).
+
+ --alt-intro Verwendet alternativen Vorspann fУМr CD-Versionen von
+ Beneath a Steel Sky und Flight of the Amazon Queen.
+ --copy-protection Aktiviert Kopierschutz in Spielen, fУМr welche ihn
+ ScummVM standardmУЄУŸig deaktiviert.
+ --talkspeed=ZAHL WУЄhlt TextverzУЖgerung bei SCUMM-Spielen oder
+ Texttempo bei anderen Spielen (Standard: 60).
+ --demo-mode Startet Maniac Mansion im Demo-Modus
+ (klassische Version).
+ --tempo=ZAHL WУЄhlt Musiktempo (in Prozent, 50-200) fУМr
+ SCUMM-Spiele (Standard: 100).
+
+
+Die Bedeutung der meisten langen Optionen (d. h. diejenigen Optionen, die mit
+einem Doppelstrich beginnen) kann durch AnhУЄngen der Vorsilbe т€žno-т€œ umgekehrt
+werden. Z. B. wird --no-aspect-ratio die SeitenverhУЄltniskorrektur ausschalten.
+Das ist nУМtzlich, falls man eine Einstellung in der Konfigurationsdatei
+УМbergehen mУЖchte.
+
+Ein kurzer Spielname (т€žSpielzielт€œ), den Sie am Ende der Kommandozeile sehen,
+legt fest, welches Spiel gestartet wird. Dieser bezieht sich entweder auf ein
+willkУМrlich vom Anwender definiertes Ziel (aus der Konfigurationsdatei) oder auf
+eine vorbestimmte Spielkennung. Eine kurze Liste von Letzterem ist in
+Abschnitt 3.0 zu finden.
+
+Beispiele:
+ * Win32:
+ Startet Monkey Island im Vollbildmodus von Festplatte:
+ C:\Games\LucasArts\scummvm.exe -f -pC:\Games\LucasArts\monkey\ monkey
+ Startet Vollgas von CD, im Vollbildmodus und mit aktivierten Untertiteln:
+ C:\Games\LucasArts\scummvm.exe -f -n -pD:\resource\ ft
+
+* Unix:
+ Startet Monkey Island im Vollbildmodus von Festplatte:
+ /path/to/scummvm -f -p/games/LucasArts/monkey/ monkey
+ Startet Vollgas von CD, im Vollbildmodus und mit aktivierten Untertiteln:
+ /path/to/scummvm -f -n -p/cdrom/resource/ ft
+
+
+5.2) Sprachoptionen:
+---- ---------------
+ScummVM beinhaltet Sprachoptionen fУМr Maniac Mansion, Zak McKracken,
+The Dig, The Curse of Monkey Island, Beneath a Steel Sky und Baphomets Fluch.
+
+Beachten Sie, dass mit Ausnahme von Beneath a Steel Sky, Broken Sword,
+mehrsprachigen Versionen der Goblins-Spiele und Nippon Safes Inc. die Verwendung
+dieser Option nicht die Sprache des Spiels УЄndert (die normalerweise fest
+programmiert ist), sondern nur dazu verwendet wird, um die passende Schriftart
+zu wУЄhlen (z. B. fУМr eine deutsche Version eines Spiels, in der Umlaute
+enthalten sind).
+
+Eine Ausnahme bilden The Dig und The Curse of Monkey Island -- nicht-englische
+Versionen dieser Spiele kУЖnnen auf Englisch eingestellt werden. Dies hat
+allerdings nur Auswirkungen auf die Untertitel; die Sprachausgabe bleibt
+dieselbe.
+
+Maniac Mansion und Zak McKracken
+ en - Englisch (Standard)
+ de - Deutsch
+ fr - FranzУЖsisch
+ it - Italienisch
+ es - Spanisch
+
+The Dig
+ jp - Japanisch
+ zh - Chinesisch
+ kr - Koreanisch
+
+The Curse of Monkey Island
+ en - Englisch (Standard)
+ de - Deutsch
+ fr - FranzУЖsisch
+ it - Italienisch
+ pt - Portugiesisch
+ es - Spanisch
+ jp - Japanisch
+ zh - Chinesisch
+ kr - Koreanisch
+
+Beneath a Steel Sky
+ gb - Englisch (GroУŸbritannien) (Standard)
+ en - Englisch (USA)
+ de - Deutsch
+ fr - FranzУЖsisch
+ it - Italienisch
+ pt - Portugiesisch
+ es - Spanisch
+ se - Schwedisch
+
+Baphomets Fluch
+ en - Englisch (Standard)
+ de - Deutsch
+ fr - FranzУЖsisch
+ it - Italienisch
+ es - Spanisch
+ pt - Portugiesisch
+ cz - Tschechisch
+
+
+5.3) Grafikfilter:
+---- -------------
+ScummVM bietet mehrere KantenglУЄttungsfilter, um zu versuchen, die bildliche
+QualitУЄt zu verbessern. Dies sind die gleichen Filter, die in vielen anderen
+Emulatoren verwendet werden, wie beispielsweise MAME. Diese Filter nehmen die
+Originalgrafik und skalieren sie um einen bestimmten festen Faktor
+(normalerweise zwei- oder dreifach), bevor sie Ihnen diese anzeigen. Wenn somit
+z. B. ein Spiel ursprУМnglich in der AuflУЖsung 320x200 lУЄuft (typisch fУМr die
+meisten SCUMM-Spiele), wird ein Filter mit zweifacher Skalierung die Grafiken
+mit der AuflУЖsung 640x400 ausgeben. GleichermaУŸen werden Sie durch die
+Verwendung eines 3x-Filters die AuflУЖsung 960x600 erhalten.
+
+Die einzelnen Grafikoptionen im Уœberblick:
+ 1x - Kein Filter, keine Skalierung. Am schnellsten.
+ 2x - Kein Filter, Faktor 2 (Standard fУМr Spiele, die nicht in der
+ AuflУЖsung 640x480 laufen).
+ 3x - Kein Filter, Faktor 3.
+ 2xsai - 2xSAI-Filter, Faktor 2.
+ super2xsai - Verbesserter 2xSAI-Filter, Faktor 2.
+ supereagle - Weniger verschwommen als 2xSAI, aber langsamer. Faktor 2.
+ advmame2x - Basiert nicht auf Verwischen wie 2xSAI, schnell. Faktor 2.
+ advmame3x - Basiert nicht auf Verwischen wie 2xSAI, schnell. Faktor 3.
+ hq2x - Sehr hochwertiger, qualitativer Filter, aber langsam. Faktor 2.
+ hq3x - Sehr hochwertiger, qualitativer Filter, aber langsam. Faktor 3.
+ tv2x - Zeilensprungfilter, emuliert FernsehgerУЄt. Faktor 2.
+ dotmatrix - Punktraster-Effekt. Faktor 2.
+
+Um einen Grafikfilter auszuwУЄhlen, УМbergeben Sie dessen Namen УМber die Option
+т€ž-gт€œ an scummvm, z. B. mit der Eingabe:
+
+ scummvm -gadvmame2x monkey2
+
+Hinweis 1: Nicht alle Systeme unterstУМtzen alle (oder УМberhaupt welche) der oben
+aufgefУМhrten Filter; einige unterstУМtzen womУЖglich zusУЄtzliche. Die Filter, die
+oben aufgefУМhrt sind, werden standardmУЄУŸig vom SDL-System unterstУМtzt.
+
+Hinweis 2: Filter kУЖnnen sehr langsam sein, wenn ScummVM mit einer
+Debug-Konfiguration ohne Optimierungen kompiliert wurde. Auch hat es immer
+Geschwindigkeitsauswirkungen, wenn eine Form der KantenglУЄttungs- oder linearen
+Filterung verwendet wird.
+
+Hinweis 3: Die FM-TOWNS-Version von Zak McKracken verwendet ursprУМnglich die
+AuflУЖsung 320x240, daher werden skalierende Grafikfilter das Bild auf 640x480
+oder 960x720 skalieren. GleichermaУŸen werden Spiele, die ursprУМnglich die
+AuflУЖsung 640x480 verwendet haben (wie beispielsweise The Curse of Monkey Island
+oder Baphomets Fluch), auf 1280x960 und 1920x1440 skaliert.
+
+
+5.4) Globales MenУМ:
+---- --------------
+Das globale MenУМ ist ein allgemeines MenУМ, das in allen Spiel-Engines verfУМgbar
+ist und mit Strg+F5 aufgerufen werden kann. In diesem MenУМ befinden sich
+folgende SchaltflУЄchen: т€žFortsetzenт€œ, т€žOptionenт€œ, т€žУœberт€œ, т€žZur Spieleliste
+zurУМckт€œ und т€žBeendenт€œ. Wenn Sie т€žOptionenт€œ auswУЄhlen, wird ein Dialog angezeigt,
+in welchem einfache Audio-Einstellungen, wie beispielsweise LautstУЄrkepegel,
+festgelegt werden kУЖnnen. Wenn Sie т€žZurУМck zur Spielelisteт€œ wУЄhlen, wird das
+momentane Spiel beendet und das Programm kehrt zur Spieleliste zurУМck, von der
+aus ein anderes Spiel gestartet werden kann.
+
+Hinweis: Das ZurУМckkehren zur Spieleliste wird nicht von allen Engines
+unterstУМtzt, weshalb die SchaltflУЄche im globalen MenУМ deaktiviert wird, wenn
+diese Funktion nicht verfУМgbar ist.
+
+Die Engines, die momentan das ZurУМckkehren zur Spieleliste unterstУМtzen, sind:
+
+ AGI
+ AGOS
+ CINE
+ DRACI
+ GOB
+ GROOVIE
+ KYRA
+ LURE
+ PARALLACTION
+ QUEEN
+ SAGA
+ SCUMM
+ SKY
+ SWORD1
+ SWORD2
+ TOUCHE
+ TUCKER
+
+
+5.5) TastenkУМrzel:
+---- -------------
+ScummVM unterstУМtzt zahlreiche TastenkУМrzel in Spielen. Sie unterscheiden sich
+zwischen SCUMM-Spielen und anderen Spielen.
+
+ Allgemein:
+ Strg+F5 - Zeigt globales MenУМ.
+ Cmd+q - Beenden (Mac OS X)
+ Strg+q - Beenden (andere UNIX-Systeme einschlieУŸlich Linux)
+ Strg+z ODER Alt+x - Beenden (andere Plattformen)
+ Strg+u - Allen Ton abschalten - EIN/AUS
+ Strg+m - Mausbegrenzung in Fenster EIN/AUS
+ Strg+Alt 1-8 - Wechselt zwischen Grafikfiltern.
+ Strg+Alt + oder - - Skalierungsfaktor hУЖher/niedriger
+ Strg+Alt+a - SeitenverhУЄltniskorrektur EIN/AUS
+ Die meisten Spiele verwenden die AuflУЖsung
+ 320x200 Pixel, was auf modernen Monitoren
+ zusammengequetscht aussehen kann. Die
+ SeitenverhУЄltniskorrektur streckt das Bild
+ stattdessen auf 320x240 Pixel oder um ein
+ Vielfaches davon.
+ Alt+Enter - Wechselt zwischen Vollbild- und Fenstermodus.
+ Alt+s - Macht Bildschirmfoto (nur fУМr SDL-System).
+
+ SCUMM:
+ Strg 0-9 und Alt 0-9 - LУЄdt und speichert entsprechenden Speicherstand.
+ Strg+d - Startet den Debugger.
+ Strg+f - Schneller Modus EIN/AUS
+ Strg+g - SEHR schneller Modus EIN/AUS
+ Strg+t - Wechselt zwischen
+ т€žSpeech onlyт€œ (nur Sprachausgabe),
+ т€žSpeech and Subtitlesт€œ (Sprachausgabe und
+ Untertitel) und т€žSubtitles onlyт€œ (nur Untertitel).
+ Tilde (~) - Zeigt/verbirgt Debugging-Konsole.
+ [ und ] - MusiklautstУЄrke, leiser/lauter
+ - und + - Texttempo, langsamer/schneller
+ F5 - Ruft MenУМ zum Speichern und Laden auf.
+ Alt+F5 - Ruft das Original-MenУМ zum Speichern und Laden auf,
+ sofern eines im Spiel enthalten ist. Sie kУЖnnen mit
+ diesem Spiele speichern und laden, jedoch ist es
+ fУМr diesen Zweck nicht vorgesehen und kann in
+ einigen Spielen ScummVM zum Absturz bringen.
+ i - Zeigt IQ-Punkte an (Indiana Jones and the Last
+ Crusade und Indiana Jones and the Fate of
+ Atlantis).
+ Leertaste - Spielpause
+ Punkt (.) - Уœberspringt aktuelle Textzeile in machen Spielen.
+ Enter - Simuliert Klick mit linker Maustaste.
+ Tabulator - Simuliert Klick mit rechter Maustaste.
+
+ Beneath a Steel Sky:
+ Strg+d - Startet den Debugger.
+ Strg+f - Schneller Modus EIN/AUS
+ Strg+g - SEHR schneller Modus EIN/AUS
+ F5 - Ruft MenУМ zum Speichern und Laden auf.
+ Escape - Уœberspringt den Vorspann des Spiels.
+ Punkt (.) - Уœberspringt aktuelle Textzeile.
+
+ Baphomets Fluch:
+ F5 oder Escape - Ruft MenУМ zum Speichern und Laden auf.
+
+ Baphomets Fluch II:
+ Strg+d - Startet den Debugger.
+ Strg+f - Schneller Modus EIN/AUS
+ p - Spielpause
+
+ Draci Historie:
+ F5 - Zeigt globales MenУМ.
+ Linksklick - Laufen, untersuchen
+ Rechtsklick - Verwenden, reden
+ Maus nach oben, i - Inventar
+ Maus nach unten, m - Karte
+ Escape - Vorspann УМberspringen, Karte/Inventar schlieУŸen
+ beliebiger Klick - Уœberspringt aktuellen Satz.
+ q - Schnelles Laufen EIN/AUS
+
+ Flight of the Amazon Queen:
+ Strg+d - Startet den Debugger.
+ Strg+f - Schneller Modus EIN/AUS
+ F1 - Tagebuch benutzen (speichern/laden)
+ F11 - Schnelles Speichern
+ F12 - Schnelles Laden
+ Escape - Уœberspringt Zwischensequenzen.
+ Leertaste - Уœberspringt aktuelle Textzeile.
+
+ Future Wars
+ F1 - Untersuchen
+ F2 - Nehmen
+ F3 - Inventar
+ F4 - Verwenden
+ F5 - Aktivieren
+ F6 - Sprechen
+ F9 - т€žAktivierenт€œ-MenУМ
+ F10 - т€žVerwendenт€œ-MenУМ
+ Escape - BefehlsmenУМ aufrufen
+
+ Nippon Safes
+ Strg+d - Startet den Debugger.
+ l - Spiel laden
+ s - Spiel speichern
+
+
+ Simon the Sorcerer 1 und 2:
+ Strg 0-9 und Alt 0-9 - LУЄdt und speichert entsprechenden Speicherstand.
+ Strg+d - Startet den Debugger.
+ Strg+f - Schneller Modus EIN/AUS
+ F1 - F3 - Texttempo, schneller - langsamer
+ F10 - Zeigt alle Figuren und Objekte, mit denen man
+ interagieren kann.
+ Escape - Уœberspringt Zwischensequenzen.
+ - und + - MusiklautstУЄrke, leiser/lauter
+ m - Musik EIN/AUS
+ s - Sound-Effekte EIN/AUS
+ b - HintergrundgerУЄusche EIN/AUS
+ [nur in Simon the Sorcerer 2 mУЖglich]
+ Pause - Spielpause
+ t - Wechselt zwischen Sprachausgabe allein und
+ Sprachausgabe und Untertiteln zusammen
+ [Simon the Sorcerer 1 CD (auУŸer Deutsch und
+ Englisch) und Simon the Sorcerer 2 CD
+ (alle Sprachen)].
+ v - Wechselt zwischen Untertiteln allein und
+ Sprachausgabe und Untertiteln zusammen
+ [nur Simon the Sorcerer 2 CD].
+
+ Simon the Sorcerer's Game Pack
+ Strg-d - Startet den Debugger.
+ Strg-f - Schneller Modus EIN/AUS
+ F12 - Hohes Tempo in Swampy Adventures EIN/AUS
+ - und + - MusiklautstУЄrke, leiser/lauter
+ m - Musik EIN/AUS
+ s - Sound-Effekte EIN/AUS
+ Pause - Spielpause
+
+ Floyd - Es gibt noch Helden
+ Strg+d - Startet den Debugger.
+ Strg+f - Schneller Modus EIN/AUS
+ F7 - Wechselt Figuren.
+ F9 - Klickbereichnamen EIN/AUS
+ s - Sound-Effekte EIN/AUS
+ Pause - Spielpause
+ t - Wechselt zwischen Sprachausgabe allein und
+ Sprachausgabe und Untertiteln zusammen.
+ v - Wechselt zwischen Untertiteln allein und
+ Sprachausgabe und Untertiteln zusammen.
+
+ The Legend of Kyrandia:
+ Strg 0-9 und Alt 0-9 - LУЄdt und speichert entsprechenden Speicherstand.
+ Strg-d - Startet den Debugger.
+
+ TeenAgent
+ F5 - Zeigt globales MenУМ.
+
+ TouchУЉ: Die Abenteuer des fУМnften Musketiers:
+ Strg-f - Schneller Modus EIN/AUS
+ F5 - Zeigt Optionen.
+ F9 - Schnelles Gehen EIN
+ F10 - Schnelles Gehen AUS
+ Escape - Beenden
+ Leertaste - Уœberspringt aktuelle Textzeile.
+ t - Wechselt zwischen т€žNur Sprachausgabeт€œ,
+ т€žSprachausgabe und Textт€œ und т€žNur Textт€œ.
+
+Beachten Sie, dass von der Verwendung von Strg+f oder Strg+g abgeraten wird:
+Spiele kУЖnnen abstУМrzen, wenn sie schneller als mit ihrer normalen
+Geschwindigkeit laufen, da Skripte aus dem Takt kommen.
+
+Hinweis fУМr WinCE-Anwender: Wegen der beschrУЄnkten Tastatureingabe-MУЖglichkeiten
+bei den meisten GerУЄten wird ein kleiner Teil dieser TastenkУМrzel УМber die
+Neutastenzuweisung und/oder Konsolenaktionen unterstУМtzt. NУЄheres ist in der
+Datei README-WinCE.txt nachzulesen.
+
+
+6.0) SpielstУЄnde:
+---- ------------
+SpielstУЄnde werden bei einigen Plattformen standardmУЄУŸig im aktuellen
+Verzeichnis gespeichert und bei anderen in voreingestellten Verzeichnissen.
+Sehen Sie sich das Beispiel weiter unten in dieser Liesmich-Datei an.
+
+Die folgenden Plattformen haben ein anderes Standardverzeichnis:
+ Mac OS X: $HOME/Documents/ScummVM Savegames/
+ Andere UNIX-Systeme: $HOME/.scummvm/
+
+
+6.1) Automatische SpielstУЄnde:
+---- -------------------------
+Bei einigen Spielen (nУЄmlich т€žBeneath a Steel Skyт€œ, т€žFlight of the Amazon
+Queenт€œ, allen AGI-Spielen und allen SCUMM-Spielen) wird ScummVM standardmУЄУŸig
+automatisch alle fУМnf Minuten den momentanen Spielstand speichern (УМber die
+Konfigurationseinstellung т€žautosave_periodт€œ [Zeitspanne fУМr automatisches
+Speichern] kann dies geУЄndert werden). Bei AGI- und SCUMM-Spielen werden diese
+automatischen SpielstУЄnde auf Platz 0 abgelegt. Bei der SCUMM-Engine kann dieser
+Speicherstand УМber die Tastenkombination Strg+0 oder УМber das F5-MenУМ geladen
+werden.
+
+
+6.2) SpielstУЄnde umwandeln:
+---- ----------------------
+Die Verwendung von SpielstУЄnden aus den Originalversionen wird nicht von allen
+Spiel-Engines unterstУМtzt. Nur bei den folgenden Spielen kУЖnnen SpielstУЄnde aus
+den Originalversionen verwendet werden.
+
+ Elvira 1
+ - FУМgen Sie 8 Bytes (Name fУМr Spielstand) am Anfang der Spielstanddatei
+ hinzu.
+ - Benennen Sie die Spielstanddatei in т€želvira1.xxxт€œ um.
+
+ Elvira 2
+ - FУМgen Sie 8 Bytes (Name fУМr Spielstand) am Anfang der Spielstanddatei
+ hinzu.
+ - Benennen Sie die Spielstanddatei in т€želvira2-pc.xxxт€œ (DOS-Versionen) oder
+ т€želvira2.xxxт€œ (andere Versionen) um.
+
+ Waxworks
+ - FУМgen Sie 8 Bytes (Name fУМr Spielstand) am Anfang der Spielstanddatei
+ hinzu.
+ - Benennen Sie die Spielstanddatei in т€žwaxworks-pc.xxxт€œ (DOS-Versionen) oder
+ т€žwaxworks.xxxт€œ (andere Versionen) um.
+
+ Simon the Sorcerer 1
+ - Benennen Sie die Spielstanddatei in т€žsimon1.xxxт€œ um.
+
+ Simon the Sorcerer 2
+ - Benennen Sie die Spielstanddatei in т€žsimon2.xxxт€œ um.
+
+ Floyd - Es gibt noch Helden
+ - Benennen Sie die Spielstanddatei in т€žfeeble.xxxт€œ um.
+
+Hierbei steht т€žxxxт€œ fУМr den genauen Speicherplatz (z. B. 001), auf welchem sich
+der Spielstand unter ScummVM befinden soll.
+
+
+(Уœbersetzung basiert auf README mit SHA1 ID:
+9bb2ba7eee5f18b878845eb49ac282b84ab5d164)
diff --git a/doc/de/Schnellstart b/doc/de/Schnellstart
index dcefadb702..ee33295214 100644
--- a/doc/de/Schnellstart
+++ b/doc/de/Schnellstart
@@ -1,10 +1,10 @@
-Dieses Dokument ist eine auszugsweise Уœbersetzung der englischen REAMDE-Datei.
-Das Original-Dokument enthУЄlt viel mehr Informationen. Sollten Sie hier also
-nicht das finden, was Sie benУЖtigen und ein wenig Englisch kУЖnnen, sollten Sie
+Dieses Dokument ist eine auszugsweise Уœbersetzung der englischen README-Datei.
+Das Original-Dokument enthУЄlt viel mehr Informationen. Sollten Sie hier also
+nicht das finden, was Sie benУЖtigen und ein wenig Englisch kУЖnnen, sollten Sie
sich die englische README-Datei ansehen.
-FУМr weitere Informationen, KompatibilitУЄtslisten, Einzelheiten zu Spenden, die
-neusten verУЖffentlichten Versionen, Fortschrittsberichte und mehr besuchen Sie
+FУМr weitere Informationen, KompatibilitУЄtslisten, Einzelheiten zu Spenden, die
+neusten verУЖffentlichten Versionen, Fortschrittsberichte und mehr besuchen Sie
bitte die ScummVM-Website unter der Adresse: http://www.scummvm.org/
@@ -22,78 +22,78 @@ Inhaltsverzeichnis:
1.1) Уœber ScummVM:
---- -------------
-ScummVM ist ein Programm, welches es Ihnen ermУЖglicht, bestimmte klassische
-Grafik-Adventure (unter anderem aus dem Point-and-Click-Bereich) zu spielen,
-vorausgesetzt, Sie sind im Besitz der Dateien des Spiels. Der Trick dabei ist:
-ScummVM ersetzt lediglich die Funktion der ausfУМhrbaren Dateien, die mit den
-Spielen kamen, was ermУЖglicht, diese Spiele auf Systemen zu spielen, fУМr welche
+ScummVM ist ein Programm, welches es Ihnen ermУЖglicht, bestimmte klassische
+Grafik-Adventure (unter anderem aus dem Point-and-Click-Bereich) zu spielen,
+vorausgesetzt, Sie sind im Besitz der Dateien des Spiels. Der Trick dabei ist:
+ScummVM ersetzt lediglich die Funktion der ausfУМhrbaren Dateien, die mit den
+Spielen kamen, was ermУЖglicht, diese Spiele auf Systemen zu spielen, fУМr welche
sie nie erstellt wurden!
-UrsprУМnglich wurde dieses Programm dafУМr entwickelt, um SCUMM-Spiele von
-LucasArts auszufУМhren, wie beispielsweise Maniac Mansion, Monkey Island, Day of
-the Tentacle oder Sam & Max. SCUMM steht als AbkУМrzung fУМr т€žScript Creation
-Utility for Maniac Mansionт€œ (deutsch etwa: Skripterstellungsdienstprogramm fУМr
-Maniac Mansion), was das erste Spiel von LucasArts war, fУМr welches LucasArts
-dieses System entworfen hatte. Und viel spУЄter verlieh es seinen Namen an
+UrsprУМnglich wurde dieses Programm dafУМr entwickelt, um SCUMM-Spiele von
+LucasArts auszufУМhren, wie beispielsweise Maniac Mansion, Monkey Island, Day of
+the Tentacle oder Sam & Max. SCUMM steht als AbkУМrzung fУМr т€žScript Creation
+Utility for Maniac Mansionт€œ (deutsch etwa: Skripterstellungsdienstprogramm fУМr
+Maniac Mansion), was das erste Spiel von LucasArts war, fУМr welches LucasArts
+dieses System entworfen hatte. Und viel spУЄter verlieh es seinen Namen an
ScummVM (wobei т€žVMт€œ fУМr т€žVirtuelle Maschineт€œ steht).
-Mit der Zeit wurde UnterstУМtzung fУМr viele Nicht-SCUMM-Spiele hinzugefУМgt und
-ScummVM unterstУМtzt nun auch viele AGI- und SCI-Spiele von Sierra (wie
-beispielsweise King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 und 2, Simon
-the Sorcerer 1 und 2, Beneath A Steel Sky, Lure of the Temptress, Baphomets
-Fluch I und II, Flight of the Amazon Queen, Gobliiins 1-3, die Adventure-Reihe
-The Legend of Kyrandia, viele der SCUMM-Spiele fУМr Kinder von Humongous
-Entertainment (einschlieУŸlich der Spiele von Fritzi Fisch und TУЖff-TУЖff) und
-viele mehr. Sie kУЖnnen eine vollstУЄndige Liste mit Einzelheiten einsehen, welche
-Auskunft darУМber gibt, welche Spiele unterstУМtzt werden und wie gut. Gehen Sie
-hierfУМr auf die KompatibilitУЄtsseite. ScummVM wird fortlaufend verbessert, also
+Mit der Zeit wurde UnterstУМtzung fУМr viele Nicht-SCUMM-Spiele hinzugefУМgt und
+ScummVM unterstУМtzt nun auch viele AGI- und SCI-Spiele von Sierra (wie
+beispielsweise King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 und 2, Simon
+the Sorcerer 1 und 2, Beneath A Steel Sky, Lure of the Temptress, Baphomets
+Fluch I und II, Flight of the Amazon Queen, Gobliiins 1-3, die Adventure-Reihe
+The Legend of Kyrandia, viele der SCUMM-Spiele fУМr Kinder von Humongous
+Entertainment (einschlieУŸlich der Spiele von Fritzi Fisch und TУЖff-TУЖff) und
+viele mehr. Sie kУЖnnen eine vollstУЄndige Liste mit Einzelheiten einsehen, welche
+Auskunft darУМber gibt, welche Spiele unterstУМtzt werden und wie gut. Gehen Sie
+hierfУМr auf die KompatibilitУЄtsseite. ScummVM wird fortlaufend verbessert, also
schauen Sie УЖfter einmal vorbei.
-Unter den Systemen, mit denen Sie diese Spiele spielen kУЖnnen, befinden sich
+Unter den Systemen, mit denen Sie diese Spiele spielen kУЖnnen, befinden sich
normale Schreibtisch-Computer (mit den Betriebssystemen Windows, Linux,
-Mac OS X, ...), Spielekonsolen (Dreamcast, Nintendo DS & Wii, PS2, PSP, ...),
+Mac OS X, ...), Spielekonsolen (Dreamcast, Nintendo DS & Wii, PS2, PSP, ...),
Smartphones (Android, iPhone, PocketPC, Symbian ...) und einige weitere.
-Zurzeit befindet sich ScummVM immer noch stark in der Entwicklung. Seien Sie
-sich bewusst, dass wir zwar versuchen, dass viele Spiele mit wenigen erheblichen
-Fehlern durchgespielt werden kУЖnnen, aber es dennoch zu AbstУМrzen kommen kann
-und wir keine GewУЄhr УМbernehmen. Davon abgesehen: Einige Spiele werden seit
-lУЄngerer Zeit unterstУМtzt und sollten in jeder neusten stabilen verУЖffentlichten
-Version ohne grУЖУŸere Probleme laufen. Sie kУЖnnen sich einen Eindruck davon
-verschaffen, wie gut jedes Spiel unter ScummVM lУЄuft, indem Sie auf die
-KompatibilitУЄtsseite schauen. Wenn Sie sich ein wenig im Internet umsehen,
-kУЖnnen Sie feststellen, dass ScummVM sogar kommerziell genutzt wird, um einige
-der unterstУМtzen Spiele fУМr moderne Plattformen wiederzuverУЖffentlichen. Dies
-zeigt, dass mehrere Firmen mit der QualitУЄt der Software zufrieden sind und wie
+Zurzeit befindet sich ScummVM immer noch stark in der Entwicklung. Seien Sie
+sich bewusst, dass wir zwar versuchen, dass viele Spiele mit wenigen erheblichen
+Fehlern durchgespielt werden kУЖnnen, aber es dennoch zu AbstУМrzen kommen kann
+und wir keine GewУЄhr УМbernehmen. Davon abgesehen: Einige Spiele werden seit
+lУЄngerer Zeit unterstУМtzt und sollten in jeder neusten stabilen verУЖffentlichten
+Version ohne grУЖУŸere Probleme laufen. Sie kУЖnnen sich einen Eindruck davon
+verschaffen, wie gut jedes Spiel unter ScummVM lУЄuft, indem Sie auf die
+KompatibilitУЄtsseite schauen. Wenn Sie sich ein wenig im Internet umsehen,
+kУЖnnen Sie feststellen, dass ScummVM sogar kommerziell genutzt wird, um einige
+der unterstУМtzen Spiele fУМr moderne Plattformen wiederzuverУЖffentlichen. Dies
+zeigt, dass mehrere Firmen mit der QualitУЄt der Software zufrieden sind und wie
gut einige der Spiele mit Hilfe des Programms laufen.
-Wenn Ihnen ScummVM gefУЄllt, kУЖnnen Sie uns gerne Geld spenden, indem Sie auf die
-PayPal-SchaltflУЄche auf der ScummVM-Website klicken. Dies hilft uns dabei,
-notwendige Dienstprogramme zu kaufen, um ScummVM einfacher und schneller zu
-entwickeln. Wenn Sie nicht spenden kУЖnnen, dУМrfen Sie auch gerne einen Patch
+Wenn Ihnen ScummVM gefУЄllt, kУЖnnen Sie uns gerne Geld spenden, indem Sie auf die
+PayPal-SchaltflУЄche auf der ScummVM-Website klicken. Dies hilft uns dabei,
+notwendige Dienstprogramme zu kaufen, um ScummVM einfacher und schneller zu
+entwickeln. Wenn Sie nicht spenden kУЖnnen, dУМrfen Sie auch gerne einen Patch
beisteuern.
1.2) Schnellstart:
---- -------------
-WICHTIG: In dieser kurzen Anleitung wird davon ausgegangen, dass Sie ScummVM auf
-Deutsch benutzen. StandardmУЄУŸig wird ScummVM die Sprache Ihres Betriebssystems
-verwenden. Wenn Sie ScummVM lieber auf Englisch verwenden mУЖchten, benutzen Sie
+WICHTIG: In dieser kurzen Anleitung wird davon ausgegangen, dass Sie ScummVM auf
+Deutsch benutzen. StandardmУЄУŸig wird ScummVM die Sprache Ihres Betriebssystems
+verwenden. Wenn Sie ScummVM lieber auf Englisch verwenden mУЖchten, benutzen Sie
bitte die Anleitung in der englischen README-Datei.
-FУМr die ungeduldigen unter den Anwendern ist hier in fУМnf einfachen Schritten
+FУМr die ungeduldigen unter den Anwendern ist hier in fУМnf einfachen Schritten
kurz beschrieben, wie man ScummVM lauffУЄhig macht und das Programm verwendet.
-1. Laden Sie ScummVM unter der Adresse http://www.scummvm.org/downloads.php
+1. Laden Sie ScummVM unter der Adresse http://www.scummvm.org/downloads.php
herunter und installieren Sie es.
-2. Erstellen Sie ein Verzeichnis auf Ihrer Festplatte und kopieren Sie die
-Dateien des Spiels vom Original-DatentrУЄger in dieses Verzeichnis. Wiederholen
-Sie diesen Vorgang fУМr jedes Spiel, das Sie spielen mУЖchten (es ist besser, fУМr
+2. Erstellen Sie ein Verzeichnis auf Ihrer Festplatte und kopieren Sie die
+Dateien des Spiels vom Original-DatentrУЄger in dieses Verzeichnis. Wiederholen
+Sie diesen Vorgang fУМr jedes Spiel, das Sie spielen mУЖchten (es ist besser, fУМr
jedes Spiel ein eigenes Verzeichnis zu verwenden).
3. Starten Sie ScummVM.
-Sollte an diesem Punkt ScummVM auf Englisch statt auf Deutsch erscheinen, gehen
+Sollte an diesem Punkt ScummVM auf Englisch statt auf Deutsch erscheinen, gehen
Sie wie folgt vor, um die Spracheinstellung zu УЄndern:
-Klicken Sie auf т€žOptionsт€œ.
-Klicken Sie auf den rechten Pfeil in der Reiterleiste und wУЄhlen den Reiter
@@ -102,56 +102,56 @@ Sie wie folgt vor, um die Spracheinstellung zu УЄndern:
-BestУЄtigen Sie die erscheinende Nachricht, klicken auf т€žQuitт€œ, um ScummVM zu
beenden, und starten dann das Programm erneut.
-Nun klicken Sie auf т€žSpiel hinzufУМgenт€œ, wУЄhlen das Verzeichnis mit den Dateien
-des Spiels aus (versuchen Sie nicht, die Dateien des Spiels selbst auszuwУЄhlen!)
+Nun klicken Sie auf т€žSpiel hinzufУМgenт€œ, wУЄhlen das Verzeichnis mit den Dateien
+des Spiels aus (versuchen Sie nicht, die Dateien des Spiels selbst auszuwУЄhlen!)
und klicken Sie auf т€žAuswУЄhlenт€œ.
-4. Ein Dialog sollte erscheinen, der Ihnen ermУЖglicht, verschiedene
-Einstellungen vorzunehmen, sollten Sie dies wУМnschen (es sollte jedoch in
+4. Ein Dialog sollte erscheinen, der Ihnen ermУЖglicht, verschiedene
+Einstellungen vorzunehmen, sollten Sie dies wУМnschen (es sollte jedoch in
Ordnung sein, alles voreingestellt zu belassen). BestУЄtigen Sie diesen Dialog.
-5. WУЄhlen Sie das Spiel aus der Liste aus, welches Sie spielen mУЖchten, und
+5. WУЄhlen Sie das Spiel aus der Liste aus, welches Sie spielen mУЖchten, und
klicken Sie auf т€žStartenт€œ.
-ScummVM behУЄlt die Spiele in der Liste, die Sie hinzufУМgen. Wenn Sie also
-ScummVM schlieУŸen, werden beim nУЄchsten Start alle Spiele, die Sie zuvor
-hinzugefУМgt haben, in der Liste angezeigt. Sie kУЖnnen somit direkt zu Schritt 5
+ScummVM behУЄlt die Spiele in der Liste, die Sie hinzufУМgen. Wenn Sie also
+ScummVM schlieУŸen, werden beim nУЄchsten Start alle Spiele, die Sie zuvor
+hinzugefУМgt haben, in der Liste angezeigt. Sie kУЖnnen somit direkt zu Schritt 5
УМbergehen, auУŸer Sie wollen noch mehr Spiele hinzufУМgen.
-Tipp: Wenn Sie mehrere Spiele auf einmal hinzufУМgen mУЖchten, drУМcken Sie die
-Umschalt-Taste (Shift), bevor Sie auf т€žSpiel hinzufУМgenт€œ klicken. Diese
-SchaltflУЄche wird somit ihren Text zu т€žDurchsuchenт€œ umУЄndern und wenn Sie dann
-auf diese klicken, werden Sie auch dazu aufgefordert, ein Verzeichnis
-auszuwУЄhlen, nur dieses Mal wird ScummVM alle Unterverzeichnisse automatisch
+Tipp: Wenn Sie mehrere Spiele auf einmal hinzufУМgen mУЖchten, drУМcken Sie die
+Umschalt-Taste (Shift), bevor Sie auf т€žSpiel hinzufУМgenт€œ klicken. Diese
+SchaltflУЄche wird somit ihren Text zu т€žDurchsuchenт€œ umУЄndern und wenn Sie dann
+auf diese klicken, werden Sie auch dazu aufgefordert, ein Verzeichnis
+auszuwУЄhlen, nur dieses Mal wird ScummVM alle Unterverzeichnisse automatisch
nach unterstУМtzen Spielen durchsuchen.
2.0) Kontakt:
---- --------
-Der einfachste Weg, um mit dem ScummVM-Team in Verbindung zu treten, ist,
-Fehlerberichte einzusenden (siehe Abschnitt 2.1) oder durch Verwendung des
+Der einfachste Weg, um mit dem ScummVM-Team in Verbindung zu treten, ist,
+Fehlerberichte einzusenden (siehe Abschnitt 2.1) oder durch Verwendung des
Forums unter der Adresse http://forums.scummvm.org .
-Sie kУЖnnen ebenso der Mailing-Liste scummvm-devel beitreten und an diese E-Mails
-versenden oder mit uns im IRC chatten (#scummvm unter irc.freenode.net). Bitte
-fordern Sie uns nicht dazu auf, ein nicht unterstУМtztes Spiel zu unterstУМtzen.
-Lesen Sie zuerst die Seite FAQ (HУЄufig gestellte Fragen) auf unserer Website.
-Bitte beachten Sie, dass die offizielle Sprache des Forums, der Mailing-Liste
-und des Chats Englisch ist und keine andere Sprache dort verwendet werden
+Sie kУЖnnen ebenso der Mailing-Liste scummvm-devel beitreten und an diese E-Mails
+versenden oder mit uns im IRC chatten (#scummvm unter irc.freenode.net). Bitte
+fordern Sie uns nicht dazu auf, ein nicht unterstУМtztes Spiel zu unterstУМtzen.
+Lesen Sie zuerst die Seite FAQ (HУЄufig gestellte Fragen) auf unserer Website.
+Bitte beachten Sie, dass die offizielle Sprache des Forums, der Mailing-Liste
+und des Chats Englisch ist und keine andere Sprache dort verwendet werden
sollte.
2.1) Fehler berichten:
---- -----------------
-Um einen Fehler zu berichten, erstellen Sie bitte ein SourceForge-Konto und
-folgen Sie dem Link т€žBug Trackerт€œ auf der ScummVM-Website. Bitte stellen Sie
-sicher, dass sich der Bug wiedererzeugen lУЄsst und immer noch in der neusten
-Version von SVN oder des Daily Builds auftritt. Bitte sehen Sie auch auf der
-KompatibilitУЄtsliste der ScummVM-Website fУМr dieses Spiel nach, um
+Um einen Fehler zu berichten, erstellen Sie bitte ein SourceForge-Konto und
+folgen Sie dem Link т€žBug Trackerт€œ auf der ScummVM-Website. Bitte stellen Sie
+sicher, dass sich der Bug wiedererzeugen lУЄsst und immer noch in der neusten
+Version von SVN oder des Daily Builds auftritt. Bitte sehen Sie auch auf der
+KompatibilitУЄtsliste der ScummVM-Website fУМr dieses Spiel nach, um
sicherzustellen, dass das Problem nicht bereits bekannt ist:
http://www.scummvm.org/compatibility_stable.php
-Bitte berichten Sie keine Fehler zu Spielen, die nicht als durchspielbar im
+Bitte berichten Sie keine Fehler zu Spielen, die nicht als durchspielbar im
Bereich т€žSupported Gamesт€œ oder der KompatibilitУЄtsliste aufgelistet sind.
Wir -wissen-, dass diese Spiele Fehler aufweisen.
@@ -164,13 +164,13 @@ Bitte liefern Sie folgende Informationen:
- Version des Spiels (Version mit Sprachausgabe [Talkie],
Diskettenversion, ...)
- Plattform und gegebenenfalls Compiler (Win32, Linux, FreeBSD, ...)
- - FУМgen Sie т€“ wenn mУЖglich - einen Speicherstand hinzu.
+ - FУМgen Sie - wenn mУЖglich - einen Speicherstand hinzu.
- Wenn dieser Fehler erst seit kurzem Auftritt, teilen Sie bitte die letzte
Version ohne den Fehler mit und die erste Version mit diesem Fehler.
Auf diese Weise kУЖnnen wir diesen schneller beseitigen, indem wir die
vorgenommen VerУЄnderungen einsehen.
-Zum Schluss mУЖchten wir Sie noch bitten, jeden Punkt einzeln zu berichten. Bitte
-senden Sie nicht mehrere Punkte mit demselben Ticket ein, ansonsten wird es
-schwierig, den Status jedes einzelnen Fehlers zu verfolgen. Denken Sie bitte
+Zum Schluss mУЖchten wir Sie noch bitten, jeden Punkt einzeln zu berichten. Bitte
+senden Sie nicht mehrere Punkte mit demselben Ticket ein, ansonsten wird es
+schwierig, den Status jedes einzelnen Fehlers zu verfolgen. Denken Sie bitte
auch daran, dass alle Fehlerberichte in Englisch verfasst sein mУМssen.
diff --git a/doc/fr/QuickStart_fr b/doc/fr/QuickStart_fr
index 186f0cd24d..af29dd71ac 100644
--- a/doc/fr/QuickStart_fr
+++ b/doc/fr/QuickStart_fr
@@ -169,4 +169,3 @@ Enfin, veuillez signaler chaque problУЈme sУЉparУЉment, sinon, il devient
difficile de suivre l'УЉtat de chaque problУЈme individuel. S'il vous
plaУЎt gardez У  l'esprit УЉgalement que tous les rapports de bogue doivent
УЊtre rУЉdigУЉs en anglais.
-
diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp
index a0736d0cc3..93fcd2d283 100644
--- a/engines/agi/detection.cpp
+++ b/engines/agi/detection.cpp
@@ -258,12 +258,7 @@ SaveStateDescriptor AgiMetaEngine::querySaveMetaInfos(const char *target, int sl
char saveVersion = in->readByte();
if (saveVersion >= 4) {
- Graphics::Surface *thumbnail = new Graphics::Surface();
- assert(thumbnail);
- if (!Graphics::loadThumbnail(*in, *thumbnail)) {
- delete thumbnail;
- thumbnail = 0;
- }
+ Graphics::Surface *const thumbnail = Graphics::loadThumbnail(*in);
desc.setThumbnail(thumbnail);
diff --git a/engines/agi/preagi_winnie.h b/engines/agi/preagi_winnie.h
index 002eada65c..07a1a13e2e 100644
--- a/engines/agi/preagi_winnie.h
+++ b/engines/agi/preagi_winnie.h
@@ -355,5 +355,3 @@ private:
} // End of namespace Agi
#endif
-
-
diff --git a/engines/agi/saveload.cpp b/engines/agi/saveload.cpp
index dae3dd42c1..f0d976bbbb 100644
--- a/engines/agi/saveload.cpp
+++ b/engines/agi/saveload.cpp
@@ -290,11 +290,7 @@ int AgiEngine::loadGame(const char *fileName, bool checkId) {
if (saveVersion >= 4) {
// We don't need the thumbnail here, so just read it and discard it
- Graphics::Surface *thumbnail = new Graphics::Surface();
- assert(thumbnail);
- Graphics::loadThumbnail(*in, *thumbnail);
- delete thumbnail;
- thumbnail = 0;
+ Graphics::skipThumbnail(*in);
in->readUint32BE(); // save date
in->readUint16BE(); // save time
diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp
index 4d879909c4..300cd28ee4 100644
--- a/engines/agos/agos.cpp
+++ b/engines/agos/agos.cpp
@@ -24,13 +24,13 @@
#include "common/file.h"
#include "common/fs.h"
#include "common/textconsole.h"
-#include "common/system.h"
#include "engines/util.h"
#include "agos/debugger.h"
#include "agos/intern.h"
#include "agos/agos.h"
+#include "agos/midi.h"
#include "backends/audiocd/audiocd.h"
@@ -541,16 +541,18 @@ Common::Error AGOSEngine::init() {
initGraphics(_screenWidth, _screenHeight, getGameType() == GType_FF || getGameType() == GType_PP);
+ _midi = new MidiPlayer();
+
if ((getGameType() == GType_SIMON2 && getPlatform() == Common::kPlatformWindows) ||
(getGameType() == GType_SIMON1 && getPlatform() == Common::kPlatformWindows) ||
((getFeatures() & GF_TALKIE) && getPlatform() == Common::kPlatformAcorn) ||
(getPlatform() == Common::kPlatformPC)) {
- int ret = _midi.open(getGameType());
+ int ret = _midi->open(getGameType());
if (ret)
warning("MIDI Player init failed: \"%s\"", MidiDriver::getErrorName(ret));
- _midi.setVolume(ConfMan.getInt("music_volume"), ConfMan.getInt("sfx_volume"));
+ _midi->setVolume(ConfMan.getInt("music_volume"), ConfMan.getInt("sfx_volume"));
_midiEnabled = true;
}
@@ -597,14 +599,14 @@ Common::Error AGOSEngine::init() {
if (ConfMan.hasKey("music_mute") && ConfMan.getBool("music_mute") == 1) {
_musicPaused = true;
if (_midiEnabled) {
- _midi.pause(_musicPaused);
+ _midi->pause(_musicPaused);
}
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, 0);
}
if (ConfMan.hasKey("sfx_mute") && ConfMan.getBool("sfx_mute") == 1) {
if (getGameId() == GID_SIMON1DOS)
- _midi._enable_sfx = !_midi._enable_sfx;
+ _midi->_enable_sfx = !_midi->_enable_sfx;
else {
_effectsPaused = !_effectsPaused;
_sound->effectsPause(_effectsPaused);
@@ -640,14 +642,12 @@ Common::Error AGOSEngine::init() {
// TODO: Use special debug levels instead of the following hack.
_debugMode = (gDebugLevel >= 0);
- if (gDebugLevel == 2)
- _dumpOpcodes = true;
- if (gDebugLevel == 3)
- _dumpVgaOpcodes = true;
- if (gDebugLevel == 4)
- _dumpScripts = true;
- if (gDebugLevel == 5)
- _dumpVgaScripts = true;
+ switch (gDebugLevel) {
+ case 2: _dumpOpcodes = true; break;
+ case 3: _dumpVgaOpcodes = true; break;
+ case 4: _dumpScripts = true; break;
+ case 5: _dumpVgaScripts = true; break;
+ }
return Common::kNoError;
}
@@ -708,7 +708,7 @@ void AGOSEngine_Simon2::setupGame() {
_itemMemSize = 20000;
_tableMemSize = 100000;
// Check whether to use MT-32 MIDI tracks in Simon the Sorcerer 2
- if (getGameType() == GType_SIMON2 && _midi.hasNativeMT32())
+ if (getGameType() == GType_SIMON2 && _midi->hasNativeMT32())
_musicIndexBase = (1128 + 612) / 4;
else
_musicIndexBase = 1128 / 4;
@@ -911,6 +911,8 @@ AGOSEngine::~AGOSEngine() {
_window6BackScn->free();
delete _window6BackScn;
+ free(_midi);
+
free(_firstTimeStruct);
free(_pendingDeleteTimeEvent);
@@ -938,12 +940,12 @@ void AGOSEngine::pauseEngineIntern(bool pauseIt) {
_keyPressed.reset();
_pause = true;
- _midi.pause(true);
+ _midi->pause(true);
_mixer->pauseAll(true);
} else {
_pause = false;
- _midi.pause(_musicPaused);
+ _midi->pause(_musicPaused);
_mixer->pauseAll(false);
}
}
@@ -1027,7 +1029,7 @@ void AGOSEngine::syncSoundSettings() {
int soundVolumeSFX = ConfMan.getInt("sfx_volume");
if (_midiEnabled)
- _midi.setVolume((mute ? 0 : soundVolumeMusic), (mute ? 0 : soundVolumeSFX));
+ _midi->setVolume((mute ? 0 : soundVolumeMusic), (mute ? 0 : soundVolumeSFX));
}
} // End of namespace AGOS
diff --git a/engines/agos/agos.h b/engines/agos/agos.h
index aa68a05eee..b1d2e6d735 100644
--- a/engines/agos/agos.h
+++ b/engines/agos/agos.h
@@ -33,7 +33,6 @@
#include "common/stack.h"
#include "common/util.h"
-#include "agos/midi.h"
#include "agos/sound.h"
#include "agos/vga.h"
@@ -50,6 +49,16 @@
* - Simon the Sorcerer 2
* - Simon the Sorcerer Puzzle Pack
*/
+
+namespace Common {
+class File;
+class SeekableReadStream;
+}
+
+namespace Graphics {
+class Surface;
+}
+
namespace AGOS {
uint fileReadItemID(Common::SeekableReadStream *in);
@@ -60,6 +69,8 @@ uint fileReadItemID(Common::SeekableReadStream *in);
class MoviePlayer;
#endif
+class MidiPlayer;
+
struct Child;
struct SubObject;
@@ -548,7 +559,7 @@ protected:
byte _lettersToPrintBuf[80];
- MidiPlayer _midi;
+ MidiPlayer *_midi;
bool _midiEnabled;
int _vgaTickCounter;
diff --git a/engines/agos/charset-fontdata.cpp b/engines/agos/charset-fontdata.cpp
index b708b4890b..e6b81f54ee 100644
--- a/engines/agos/charset-fontdata.cpp
+++ b/engines/agos/charset-fontdata.cpp
@@ -20,8 +20,6 @@
*
*/
-
-
#include "common/system.h"
#include "common/textconsole.h"
@@ -2454,4 +2452,3 @@ void AGOSEngine::windowDrawChar(WindowBlock *window, uint x, uint y, byte chr) {
}
} // End of namespace AGOS
-
diff --git a/engines/agos/charset.cpp b/engines/agos/charset.cpp
index 9d27afaa27..54aef99a47 100644
--- a/engines/agos/charset.cpp
+++ b/engines/agos/charset.cpp
@@ -20,8 +20,7 @@
*
*/
-
-
+#include "common/endian.h"
#include "common/system.h"
#include "agos/agos.h"
@@ -655,4 +654,3 @@ void AGOSEngine::windowScroll(WindowBlock *window) {
_videoLockOut &= ~0x8000;
}
} // End of namespace AGOS
-
diff --git a/engines/agos/contain.cpp b/engines/agos/contain.cpp
index ba60c65ff3..173194d45e 100644
--- a/engines/agos/contain.cpp
+++ b/engines/agos/contain.cpp
@@ -20,8 +20,6 @@
*
*/
-
-
#include "agos/agos.h"
#include "agos/intern.h"
diff --git a/engines/agos/cursor.cpp b/engines/agos/cursor.cpp
index ef4a1406c9..7c64d68048 100644
--- a/engines/agos/cursor.cpp
+++ b/engines/agos/cursor.cpp
@@ -20,10 +20,8 @@
*
*/
-
-
+#include "common/endian.h"
#include "common/events.h"
-#include "common/system.h"
#include "graphics/cursorman.h"
diff --git a/engines/agos/debug.cpp b/engines/agos/debug.cpp
index 9c44342975..18c4736031 100644
--- a/engines/agos/debug.cpp
+++ b/engines/agos/debug.cpp
@@ -22,7 +22,6 @@
// AGOS debug functions
-
#include "common/file.h"
#include "common/textconsole.h"
diff --git a/engines/agos/debug.h b/engines/agos/debug.h
index fd5908997f..fe14ae4860 100644
--- a/engines/agos/debug.h
+++ b/engines/agos/debug.h
@@ -2843,4 +2843,3 @@ const char *const feeblefiles_videoOpcodeNameTable[] = {
} // End of namespace AGOS
#endif
-
diff --git a/engines/agos/debugger.cpp b/engines/agos/debugger.cpp
index a313dbbd1e..fc24c6d363 100644
--- a/engines/agos/debugger.cpp
+++ b/engines/agos/debugger.cpp
@@ -20,12 +20,11 @@
*
*/
-
-
#include "common/config-manager.h"
#include "agos/debugger.h"
#include "agos/agos.h"
+#include "agos/midi.h"
namespace AGOS {
@@ -58,7 +57,7 @@ bool Debugger::Cmd_DebugLevel(int argc, const char **argv) {
DebugPrintf("Debugging is currently set at level %d\n", gDebugLevel);
} else { // set level
gDebugLevel = atoi(argv[1]);
- if (gDebugLevel >= 0 && gDebugLevel < 10) {
+ if (0 <= gDebugLevel && gDebugLevel < 11) {
_vm->_debugMode = true;
DebugPrintf("Debug level set to level %d\n", gDebugLevel);
} else if (gDebugLevel < 0) {
@@ -79,7 +78,7 @@ bool Debugger::Cmd_PlayMusic(int argc, const char **argv) {
// TODO
} else if (_vm->getGameType() == GType_SIMON2) {
_vm->loadMusic(music);
- _vm->_midi.startTrack(0);
+ _vm->_midi->startTrack(0);
} else {
_vm->playMusic(music, 0);
}
@@ -287,4 +286,3 @@ bool Debugger::Cmd_dumpScript(int argc, const char **argv) {
}
} // End of namespace AGOS
-
diff --git a/engines/agos/draw.cpp b/engines/agos/draw.cpp
index 4d66b56a96..9fc5cedbf9 100644
--- a/engines/agos/draw.cpp
+++ b/engines/agos/draw.cpp
@@ -20,8 +20,7 @@
*
*/
-
-
+#include "common/endian.h"
#include "common/system.h"
#include "graphics/surface.h"
diff --git a/engines/agos/event.cpp b/engines/agos/event.cpp
index 3411e6d632..ed26b96381 100644
--- a/engines/agos/event.cpp
+++ b/engines/agos/event.cpp
@@ -20,8 +20,6 @@
*
*/
-
-
#include "agos/agos.h"
#include "agos/animation.h"
#include "agos/debugger.h"
diff --git a/engines/agos/gfx.cpp b/engines/agos/gfx.cpp
index 0b045bae01..fbf7f416ed 100644
--- a/engines/agos/gfx.cpp
+++ b/engines/agos/gfx.cpp
@@ -20,8 +20,7 @@
*
*/
-
-
+#include "common/endian.h"
#include "common/system.h"
#include "common/textconsole.h"
diff --git a/engines/agos/icons.cpp b/engines/agos/icons.cpp
index ead4e49ebb..7db2d85f21 100644
--- a/engines/agos/icons.cpp
+++ b/engines/agos/icons.cpp
@@ -20,8 +20,6 @@
*
*/
-
-
#include "common/file.h"
#include "common/system.h"
#include "common/textconsole.h"
diff --git a/engines/agos/input.cpp b/engines/agos/input.cpp
index 2ab543a943..24e5339420 100644
--- a/engines/agos/input.cpp
+++ b/engines/agos/input.cpp
@@ -20,13 +20,12 @@
*
*/
-
-
#include "common/config-manager.h"
#include "common/file.h"
#include "agos/intern.h"
#include "agos/agos.h"
+#include "agos/midi.h"
#include "agos/vga.h"
namespace AGOS {
@@ -582,14 +581,14 @@ bool AGOSEngine::processSpecialKeys() {
break;
case '+':
if (_midiEnabled) {
- _midi.setVolume(_midi.getMusicVolume() + 16, _midi.getSFXVolume() + 16);
+ _midi->setVolume(_midi->getMusicVolume() + 16, _midi->getSFXVolume() + 16);
}
ConfMan.setInt("music_volume", _mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) + 16);
syncSoundSettings();
break;
case '-':
if (_midiEnabled) {
- _midi.setVolume(_midi.getMusicVolume() - 16, _midi.getSFXVolume() - 16);
+ _midi->setVolume(_midi->getMusicVolume() - 16, _midi->getSFXVolume() - 16);
}
ConfMan.setInt("music_volume", _mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) - 16);
syncSoundSettings();
@@ -597,13 +596,13 @@ bool AGOSEngine::processSpecialKeys() {
case 'm':
_musicPaused = !_musicPaused;
if (_midiEnabled) {
- _midi.pause(_musicPaused);
+ _midi->pause(_musicPaused);
}
syncSoundSettings();
break;
case 's':
if (getGameId() == GID_SIMON1DOS) {
- _midi._enable_sfx = !_midi._enable_sfx;
+ _midi->_enable_sfx = !_midi->_enable_sfx;
} else {
_effectsPaused = !_effectsPaused;
_sound->effectsPause(_effectsPaused);
diff --git a/engines/agos/input_pn.cpp b/engines/agos/input_pn.cpp
index 9cc97ff10f..b3a44f2b2f 100644
--- a/engines/agos/input_pn.cpp
+++ b/engines/agos/input_pn.cpp
@@ -20,8 +20,6 @@
*
*/
-
-
#include "agos/agos.h"
#include "agos/intern.h"
diff --git a/engines/agos/items.cpp b/engines/agos/items.cpp
index 0fb873a733..3bb5a132ef 100644
--- a/engines/agos/items.cpp
+++ b/engines/agos/items.cpp
@@ -20,8 +20,6 @@
*
*/
-
-
#include "common/file.h"
#include "common/textconsole.h"
diff --git a/engines/agos/menus.cpp b/engines/agos/menus.cpp
index 4d62e34820..a0d2bdcaa0 100644
--- a/engines/agos/menus.cpp
+++ b/engines/agos/menus.cpp
@@ -20,8 +20,6 @@
*
*/
-
-
#include "common/file.h"
#include "common/system.h"
#include "common/textconsole.h"
diff --git a/engines/agos/midi.cpp b/engines/agos/midi.cpp
index 88f6dd80d1..9a93e0a273 100644
--- a/engines/agos/midi.cpp
+++ b/engines/agos/midi.cpp
@@ -20,14 +20,12 @@
*
*/
-
-
#include "common/config-manager.h"
#include "common/file.h"
-#include "common/system.h"
#include "common/textconsole.h"
#include "agos/agos.h"
+#include "agos/midi.h"
namespace AGOS {
diff --git a/engines/agos/oracle.cpp b/engines/agos/oracle.cpp
index 2a3c668c08..025a833b77 100644
--- a/engines/agos/oracle.cpp
+++ b/engines/agos/oracle.cpp
@@ -25,7 +25,6 @@
#ifdef ENABLE_AGOS2
#include "common/savefile.h"
-#include "common/system.h"
#include "graphics/surface.h"
diff --git a/engines/agos/res_ami.cpp b/engines/agos/res_ami.cpp
index b83d10364a..32adfa29e6 100644
--- a/engines/agos/res_ami.cpp
+++ b/engines/agos/res_ami.cpp
@@ -26,6 +26,8 @@
#include "agos/agos.h"
#include "agos/intern.h"
+#include "common/endian.h"
+
namespace AGOS {
enum {
diff --git a/engines/agos/res_snd.cpp b/engines/agos/res_snd.cpp
index 819af4fa40..9a04ce2d26 100644
--- a/engines/agos/res_snd.cpp
+++ b/engines/agos/res_snd.cpp
@@ -27,12 +27,12 @@
#include "agos/intern.h"
#include "agos/agos.h"
+#include "agos/midi.h"
#include "agos/vga.h"
#include "backends/audiocd/audiocd.h"
#include "audio/audiostream.h"
-#include "audio/mididrv.h"
#include "audio/mods/protracker.h"
namespace AGOS {
@@ -125,10 +125,10 @@ void AGOSEngine::loadMusic(uint16 music) {
_gameFile->read(buf, 4);
if (!memcmp(buf, "FORM", 4)) {
_gameFile->seek(_gameOffsetsPtr[_musicIndexBase + music - 1], SEEK_SET);
- _midi.loadXMIDI(_gameFile);
+ _midi->loadXMIDI(_gameFile);
} else {
_gameFile->seek(_gameOffsetsPtr[_musicIndexBase + music - 1], SEEK_SET);
- _midi.loadMultipleSMF(_gameFile);
+ _midi->loadMultipleSMF(_gameFile);
}
_lastMusicPlayed = music;
@@ -242,20 +242,20 @@ void AGOSEngine_Simon1::playMusic(uint16 music, uint16 track) {
if (music == 35)
return;
- _midi.setLoop(true); // Must do this BEFORE loading music. (GMF may have its own override.)
+ _midi->setLoop(true); // Must do this BEFORE loading music. (GMF may have its own override.)
_gameFile->seek(_gameOffsetsPtr[_musicIndexBase + music], SEEK_SET);
_gameFile->read(buf, 4);
if (!memcmp(buf, "GMF\x1", 4)) {
_gameFile->seek(_gameOffsetsPtr[_musicIndexBase + music], SEEK_SET);
- _midi.loadSMF(_gameFile, music);
+ _midi->loadSMF(_gameFile, music);
} else {
_gameFile->seek(_gameOffsetsPtr[_musicIndexBase + music], SEEK_SET);
- _midi.loadMultipleSMF(_gameFile);
+ _midi->loadMultipleSMF(_gameFile);
}
- _midi.startTrack(0);
- _midi.startTrack(track);
+ _midi->startTrack(0);
+ _midi->startTrack(track);
} else if (getPlatform() == Common::kPlatformAcorn) {
// TODO: Add support for Desktop Tracker format in Acorn disk version
} else {
@@ -266,15 +266,15 @@ void AGOSEngine_Simon1::playMusic(uint16 music, uint16 track) {
if (f.isOpen() == false)
error("playMusic: Can't load music from '%s'", filename);
- _midi.setLoop(true); // Must do this BEFORE loading music. (GMF may have its own override.)
+ _midi->setLoop(true); // Must do this BEFORE loading music. (GMF may have its own override.)
if (getFeatures() & GF_DEMO)
- _midi.loadS1D(&f);
+ _midi->loadS1D(&f);
else
- _midi.loadSMF(&f, music);
+ _midi->loadSMF(&f, music);
- _midi.startTrack(0);
- _midi.startTrack(track);
+ _midi->startTrack(0);
+ _midi->startTrack(track);
}
}
@@ -286,7 +286,7 @@ void AGOSEngine::playMusic(uint16 music, uint16 track) {
} else if (getPlatform() == Common::kPlatformAtariST) {
// TODO: Add support for music formats used
} else {
- _midi.setLoop(true); // Must do this BEFORE loading music.
+ _midi->setLoop(true); // Must do this BEFORE loading music.
char filename[15];
Common::File f;
@@ -295,21 +295,21 @@ void AGOSEngine::playMusic(uint16 music, uint16 track) {
if (f.isOpen() == false)
error("playMusic: Can't load music from '%s'", filename);
- _midi.loadS1D(&f);
- _midi.startTrack(0);
- _midi.startTrack(track);
+ _midi->loadS1D(&f);
+ _midi->startTrack(0);
+ _midi->startTrack(track);
}
}
void AGOSEngine::stopMusic() {
if (_midiEnabled) {
- _midi.stop();
+ _midi->stop();
}
_mixer->stopHandle(_modHandle);
}
void AGOSEngine::playSting(uint16 soundId) {
- if (!_midi._enable_sfx)
+ if (!_midi->_enable_sfx)
return;
char filename[15];
@@ -328,8 +328,8 @@ void AGOSEngine::playSting(uint16 soundId) {
error("playSting: Can't read sting %d offset", soundId);
mus_file.seek(mus_offset, SEEK_SET);
- _midi.loadSMF(&mus_file, soundId, true);
- _midi.startTrack(0);
+ _midi->loadSMF(&mus_file, soundId, true);
+ _midi->startTrack(0);
}
static const byte elvira1_soundTable[100] = {
diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp
index e6cce36b22..10830db002 100644
--- a/engines/agos/saveload.cpp
+++ b/engines/agos/saveload.cpp
@@ -22,7 +22,6 @@
#include "common/file.h"
#include "common/savefile.h"
-#include "common/system.h"
#include "common/textconsole.h"
#include "common/translation.h"
diff --git a/engines/agos/script.cpp b/engines/agos/script.cpp
index 68a90e405b..1c36454278 100644
--- a/engines/agos/script.cpp
+++ b/engines/agos/script.cpp
@@ -22,8 +22,7 @@
// Item script opcodes for Simon1/Simon2
-
-
+#include "common/endian.h"
#include "common/system.h"
#include "common/textconsole.h"
diff --git a/engines/agos/script_dp.cpp b/engines/agos/script_dp.cpp
index a4ee249f47..f51e15dc67 100644
--- a/engines/agos/script_dp.cpp
+++ b/engines/agos/script_dp.cpp
@@ -24,8 +24,6 @@
#ifdef ENABLE_AGOS2
-#include "common/system.h"
-
#include "agos/agos.h"
namespace AGOS {
diff --git a/engines/agos/script_pn.cpp b/engines/agos/script_pn.cpp
index 3bd8ce19a3..196350b9bf 100644
--- a/engines/agos/script_pn.cpp
+++ b/engines/agos/script_pn.cpp
@@ -23,6 +23,7 @@
#include "agos/agos.h"
#include "agos/vga.h"
+#include "common/endian.h"
#include "common/textconsole.h"
namespace AGOS {
diff --git a/engines/agos/script_s1.cpp b/engines/agos/script_s1.cpp
index 0e7e66778e..350ed31068 100644
--- a/engines/agos/script_s1.cpp
+++ b/engines/agos/script_s1.cpp
@@ -20,7 +20,6 @@
*
*/
-
#include "common/system.h"
#include "graphics/palette.h"
diff --git a/engines/agos/script_s2.cpp b/engines/agos/script_s2.cpp
index c646397ac3..c35771f8ec 100644
--- a/engines/agos/script_s2.cpp
+++ b/engines/agos/script_s2.cpp
@@ -23,6 +23,7 @@
#include "agos/agos.h"
+#include "agos/midi.h"
#include "common/textconsole.h"
@@ -342,11 +343,11 @@ void AGOSEngine_Simon2::os2_playTune() {
// effectively preloaded so there's no latency when
// starting playback).
- _midi.setLoop(loop != 0);
+ _midi->setLoop(loop != 0);
if (_lastMusicPlayed != music)
_nextMusicToPlay = music;
else
- _midi.startTrack(track);
+ _midi->startTrack(track);
}
void AGOSEngine_Simon2::os2_screenTextPObj() {
diff --git a/engines/agos/script_ww.cpp b/engines/agos/script_ww.cpp
index 29a91a15aa..873f258743 100644
--- a/engines/agos/script_ww.cpp
+++ b/engines/agos/script_ww.cpp
@@ -22,8 +22,6 @@
-#include "common/system.h"
-
#include "agos/agos.h"
namespace AGOS {
diff --git a/engines/agos/sound.cpp b/engines/agos/sound.cpp
index 03932aa4de..11a1cd792e 100644
--- a/engines/agos/sound.cpp
+++ b/engines/agos/sound.cpp
@@ -22,6 +22,7 @@
#include "common/file.h"
#include "common/memstream.h"
+#include "common/ptr.h"
#include "common/textconsole.h"
#include "common/util.h"
@@ -43,11 +44,10 @@ namespace AGOS {
class BaseSound : Common::NonCopyable {
protected:
- Common::File *_file;
+ Common::DisposablePtr<Common::File> _file;
uint32 *_offsets;
Audio::Mixer *_mixer;
bool _freeOffsets;
- DisposeAfterUse::Flag _disposeFile;
public:
BaseSound(Audio::Mixer *mixer, Common::File *file, uint32 base, bool bigEndian, DisposeAfterUse::Flag disposeFileAfterUse = DisposeAfterUse::YES);
@@ -62,7 +62,7 @@ public:
};
BaseSound::BaseSound(Audio::Mixer *mixer, Common::File *file, uint32 base, bool bigEndian, DisposeAfterUse::Flag disposeFileAfterUse)
- : _mixer(mixer), _file(file), _disposeFile(disposeFileAfterUse) {
+ : _mixer(mixer), _file(file, disposeFileAfterUse) {
uint res = 0;
uint32 size;
@@ -96,7 +96,7 @@ BaseSound::BaseSound(Audio::Mixer *mixer, Common::File *file, uint32 base, bool
}
BaseSound::BaseSound(Audio::Mixer *mixer, Common::File *file, uint32 *offsets, DisposeAfterUse::Flag disposeFileAfterUse)
- : _mixer(mixer), _file(file), _disposeFile(disposeFileAfterUse) {
+ : _mixer(mixer), _file(file, disposeFileAfterUse) {
_offsets = offsets;
_freeOffsets = false;
@@ -105,8 +105,6 @@ BaseSound::BaseSound(Audio::Mixer *mixer, Common::File *file, uint32 *offsets, D
BaseSound::~BaseSound() {
if (_freeOffsets)
free(_offsets);
- if (_disposeFile == DisposeAfterUse::YES)
- delete _file;
}
///////////////////////////////////////////////////////////////////////////////
@@ -234,7 +232,7 @@ Audio::AudioStream *WavSound::makeAudioStream(uint sound) {
return NULL;
_file->seek(_offsets[sound], SEEK_SET);
- return Audio::makeWAVStream(_file, DisposeAfterUse::NO);
+ return Audio::makeWAVStream(_file.get(), DisposeAfterUse::NO);
}
void WavSound::playSound(uint sound, uint loopSound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, bool loop, int vol) {
@@ -257,7 +255,7 @@ public:
Audio::AudioStream *VocSound::makeAudioStream(uint sound) {
assert(_offsets);
_file->seek(_offsets[sound], SEEK_SET);
- return Audio::makeVOCStream(_file, _flags);
+ return Audio::makeVOCStream(_file.get(), _flags);
}
void VocSound::playSound(uint sound, uint loopSound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, bool loop, int vol) {
diff --git a/engines/agos/sound.h b/engines/agos/sound.h
index a7c4cd73db..ab4a3a963d 100644
--- a/engines/agos/sound.h
+++ b/engines/agos/sound.h
@@ -28,6 +28,10 @@
#include "agos/intern.h"
#include "common/str.h"
+namespace Common {
+class File;
+}
+
namespace AGOS {
class BaseSound;
diff --git a/engines/agos/verb.cpp b/engines/agos/verb.cpp
index abc45c1ace..dec05f6703 100644
--- a/engines/agos/verb.cpp
+++ b/engines/agos/verb.cpp
@@ -22,7 +22,6 @@
// Verb and hitarea handling
-
#include "common/system.h"
#include "graphics/surface.h"
diff --git a/engines/agos/vga.cpp b/engines/agos/vga.cpp
index de6a6976e5..8541f579d6 100644
--- a/engines/agos/vga.cpp
+++ b/engines/agos/vga.cpp
@@ -27,6 +27,7 @@
#include "agos/intern.h"
#include "agos/vga.h"
+#include "common/endian.h"
#include "common/system.h"
#include "common/textconsole.h"
diff --git a/engines/agos/vga_e2.cpp b/engines/agos/vga_e2.cpp
index 1bde6945f0..d4aafd3d7b 100644
--- a/engines/agos/vga_e2.cpp
+++ b/engines/agos/vga_e2.cpp
@@ -26,6 +26,7 @@
#include "agos/agos.h"
#include "agos/intern.h"
+#include "common/endian.h"
#include "common/system.h"
#include "graphics/surface.h"
diff --git a/engines/agos/vga_s2.cpp b/engines/agos/vga_s2.cpp
index 1021ea8f94..9b9ed4e297 100644
--- a/engines/agos/vga_s2.cpp
+++ b/engines/agos/vga_s2.cpp
@@ -20,10 +20,9 @@
*
*/
-
-
#include "agos/agos.h"
#include "agos/intern.h"
+#include "agos/midi.h"
#include "graphics/surface.h"
@@ -146,8 +145,8 @@ void AGOSEngine::vc69_playSeq() {
// specifying a non-valid track number (999 or -1)
// as a means of stopping what music is currently
// playing.
- _midi.setLoop(loop != 0);
- _midi.startTrack(track);
+ _midi->setLoop(loop != 0);
+ _midi->startTrack(track);
}
void AGOSEngine::vc70_joinSeq() {
@@ -161,9 +160,9 @@ void AGOSEngine::vc70_joinSeq() {
// track and, if not, whether to switch to
// a different track upon completion.
if (track != 0xFFFF && track != 999)
- _midi.queueTrack(track, loop != 0);
+ _midi->queueTrack(track, loop != 0);
else
- _midi.setLoop(loop != 0);
+ _midi->setLoop(loop != 0);
}
void AGOSEngine::vc71_ifSeqWaiting() {
@@ -171,7 +170,7 @@ void AGOSEngine::vc71_ifSeqWaiting() {
// This command skips the next instruction
// unless (1) there is a track playing, AND
// (2) there is a track queued to play after it.
- if (!_midi.isPlaying(true))
+ if (!_midi->isPlaying(true))
vcSkipNextInstruction();
}
@@ -195,8 +194,8 @@ void AGOSEngine::vc72_segue() {
if (track == -1 || track == 999) {
stopMusic();
} else {
- _midi.setLoop(loop != 0);
- _midi.startTrack(track);
+ _midi->setLoop(loop != 0);
+ _midi->startTrack(track);
}
}
diff --git a/engines/agos/window.cpp b/engines/agos/window.cpp
index c55e3dcdda..0365c736d8 100644
--- a/engines/agos/window.cpp
+++ b/engines/agos/window.cpp
@@ -21,7 +21,6 @@
*/
-
#include "common/system.h"
#include "common/textconsole.h"
diff --git a/engines/agos/zones.cpp b/engines/agos/zones.cpp
index 61efbcb89a..483b9949eb 100644
--- a/engines/agos/zones.cpp
+++ b/engines/agos/zones.cpp
@@ -214,5 +214,3 @@ void AGOSEngine::checkZonePtrs() {
}
} // End of namespace AGOS
-
-
diff --git a/engines/composer/detection.cpp b/engines/composer/detection.cpp
index cbd4dd1ebd..c4e98fadd7 100644
--- a/engines/composer/detection.cpp
+++ b/engines/composer/detection.cpp
@@ -56,6 +56,8 @@ static const PlainGameDescriptor composerGames[] = {
{"darby", "Darby the Dragon"},
{"gregory", "Gregory and the Hot Air Balloon"},
{"liam", "Magic Tales: Liam Finds a Story"},
+ {"princess", "The Princess and the Crab"},
+ {"sleepingcub", "Sleeping Cub's Test of Courage"},
{0, 0}
};
@@ -131,6 +133,32 @@ static const ComposerGameDescription gameDescriptions[] = {
GType_ComposerV2
},
+ {
+ {
+ "princess",
+ 0,
+ AD_ENTRY1s("install.inf", "f1cf45db3c4c54a0d2d89d359af8f334", 244),
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ ADGF_NO_FLAGS,
+ Common::GUIO_NONE
+ },
+ GType_ComposerV2
+ },
+
+ {
+ {
+ "sleepingcub",
+ 0,
+ AD_ENTRY1s("install.inf", "1092e753b8692463f41b8c0b1931398e", 251),
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ ADGF_NO_FLAGS,
+ Common::GUIO_NONE
+ },
+ GType_ComposerV2
+ },
+
{ AD_TABLE_END_MARKER, 0 }
};
diff --git a/engines/composer/graphics.cpp b/engines/composer/graphics.cpp
index 3de244970e..5c9fc6e1f7 100644
--- a/engines/composer/graphics.cpp
+++ b/engines/composer/graphics.cpp
@@ -506,7 +506,7 @@ void ComposerEngine::loadCTBL(uint16 id, uint fadePercent) {
stream->read(buffer, numEntries * 3);
delete stream;
- for (uint i = 0; i < numEntries * 3; i++)
+ for (uint16 i = 0; i < numEntries * 3; i++)
buffer[i] = ((unsigned int)buffer[i] * fadePercent) / 100;
_system->getPaletteManager()->setPalette(buffer, 0, numEntries);
diff --git a/engines/composer/resource.cpp b/engines/composer/resource.cpp
index e0893380bf..b40bdb379b 100644
--- a/engines/composer/resource.cpp
+++ b/engines/composer/resource.cpp
@@ -251,6 +251,7 @@ bool ComposerArchive::openStream(Common::SeekableReadStream *stream) {
Pipe::Pipe(Common::SeekableReadStream *stream) {
_offset = 0;
_stream = stream;
+ _anim = NULL;
nextFrame();
}
diff --git a/engines/cruise/cruise.h b/engines/cruise/cruise.h
index 900f677975..94f8759d01 100644
--- a/engines/cruise/cruise.h
+++ b/engines/cruise/cruise.h
@@ -108,7 +108,15 @@ public:
Common::RandomSource _rnd;
- Common::List<byte *> _memList;
+ struct MemInfo {
+ int32 lineNum;
+ char fname[64];
+ uint32 magic;
+
+ static uint32 const cookie = 0x41424344;
+ };
+
+ Common::List<MemInfo*> _memList;
typedef Common::List<Common::Rect> RectList;
diff --git a/engines/cruise/cruise_main.cpp b/engines/cruise/cruise_main.cpp
index 031c53b96a..ff4669607d 100644
--- a/engines/cruise/cruise_main.cpp
+++ b/engines/cruise/cruise_main.cpp
@@ -40,19 +40,21 @@ unsigned int timer = 0;
gfxEntryStruct* linkedMsgList = NULL;
+typedef CruiseEngine::MemInfo MemInfo;
+
void MemoryList() {
if (!_vm->_memList.empty()) {
debug("Current list of un-freed memory blocks:");
- Common::List<byte *>::iterator i;
+ Common::List<MemInfo*>::iterator i;
for (i = _vm->_memList.begin(); i != _vm->_memList.end(); ++i) {
- byte *v = *i;
- debug("%s - %d", (const char *)(v - 68), *((int32 *)(v - 72)));
+ MemInfo const *const v = *i;
+ debug("%s - %d", v->fname, v->lineNum);
}
}
}
void *MemoryAlloc(uint32 size, bool clearFlag, int32 lineNum, const char *fname) {
- byte *result;
+ void *result;
if (gDebugLevel > 0) {
// Find the point after the final slash
@@ -61,17 +63,17 @@ void *MemoryAlloc(uint32 size, bool clearFlag, int32 lineNum, const char *fname)
--fnameP;
// Create the new memory block and add it to the memory list
- byte *v = (byte *)malloc(size + 64 + 8);
- *((int32 *) v) = lineNum;
- strncpy((char *)v + 4, fnameP, 63);
- *((char *)v + 4 + 63) = '\0';
- *((uint32 *) (v + 68)) = 0x41424344;
+ MemInfo *const v = (MemInfo *)malloc(sizeof(MemInfo) + size);
+ v->lineNum = lineNum;
+ strncpy(v->fname, fnameP, sizeof(v->fname));
+ v->fname[ARRAYSIZE(v->fname) - 1] = '\0';
+ v->magic = MemInfo::cookie;
// Add the block to the memory list
- result = v + 64 + 8;
- _vm->_memList.push_back(result);
+ _vm->_memList.push_back(v);
+ result = v + 1;
} else
- result = (byte *)malloc(size);
+ result = malloc(size);
if (clearFlag)
memset(result, 0, size);
@@ -84,11 +86,11 @@ void MemoryFree(void *v) {
return;
if (gDebugLevel > 0) {
- byte *p = (byte *)v;
- assert(*((uint32 *) (p - 4)) == 0x41424344);
+ MemInfo *const p = (MemInfo *)v - 1;
+ assert(p->magic == MemInfo::cookie);
_vm->_memList.remove(p);
- free(p - 8 - 64);
+ free(p);
} else
free(v);
}
diff --git a/engines/cruise/module.mk b/engines/cruise/module.mk
index 5c36b2a7c1..ae07d20956 100644
--- a/engines/cruise/module.mk
+++ b/engines/cruise/module.mk
@@ -40,4 +40,3 @@ endif
# Include common rules
include $(srcdir)/rules.mk
-
diff --git a/engines/cruise/saveload.cpp b/engines/cruise/saveload.cpp
index 6392009373..c3d1ea6643 100644
--- a/engines/cruise/saveload.cpp
+++ b/engines/cruise/saveload.cpp
@@ -62,12 +62,9 @@ bool readSavegameHeader(Common::InSaveFile *in, CruiseSavegameHeader &header) {
while ((ch = (char)in->readByte()) != '\0') header.saveName += ch;
// Get the thumbnail
- header.thumbnail = new Graphics::Surface();
- if (!Graphics::loadThumbnail(*in, *header.thumbnail)) {
- delete header.thumbnail;
- header.thumbnail = NULL;
+ header.thumbnail = Graphics::loadThumbnail(*in);
+ if (!header.thumbnail)
return false;
- }
return true;
}
diff --git a/engines/cruise/sound.cpp b/engines/cruise/sound.cpp
index 290cc220d4..21d9a75297 100644
--- a/engines/cruise/sound.cpp
+++ b/engines/cruise/sound.cpp
@@ -31,6 +31,7 @@
#include "audio/audiostream.h"
#include "audio/fmopl.h"
+#include "audio/mixer.h"
#include "audio/mods/soundfx.h"
namespace Cruise {
diff --git a/engines/cruise/sound.h b/engines/cruise/sound.h
index 11aec0b04e..c1975dc579 100644
--- a/engines/cruise/sound.h
+++ b/engines/cruise/sound.h
@@ -23,10 +23,6 @@
#ifndef CRUISE_SOUND_H
#define CRUISE_SOUND_H
-#include "audio/mididrv.h"
-#include "audio/midiparser.h"
-#include "audio/mixer.h"
-
#include "common/config-manager.h"
#include "common/serializer.h"
diff --git a/engines/dialogs.cpp b/engines/dialogs.cpp
index 1a077e5bf7..58bf629dc4 100644
--- a/engines/dialogs.cpp
+++ b/engines/dialogs.cpp
@@ -338,4 +338,3 @@ void ConfigDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32
GUI::OptionsDialog::handleCommand (sender, cmd, data);
}
}
-
diff --git a/engines/draci/saveload.cpp b/engines/draci/saveload.cpp
index 1479dd3c77..78315d1a97 100644
--- a/engines/draci/saveload.cpp
+++ b/engines/draci/saveload.cpp
@@ -58,13 +58,9 @@ bool readSavegameHeader(Common::InSaveFile *in, DraciSavegameHeader &header) {
header.playtime = in->readUint32LE();
// Get the thumbnail
- header.thumbnail = new Graphics::Surface();
- if (!Graphics::loadThumbnail(*in, *header.thumbnail)) {
- header.thumbnail->free();
- delete header.thumbnail;
- header.thumbnail = NULL;
+ header.thumbnail = Graphics::loadThumbnail(*in);
+ if (!header.thumbnail)
return false;
- }
return true;
}
diff --git a/engines/drascula/drascula.h b/engines/drascula/drascula.h
index 2b6aa0f291..5ec4684723 100644
--- a/engines/drascula/drascula.h
+++ b/engines/drascula/drascula.h
@@ -30,6 +30,7 @@
#include "common/file.h"
#include "common/hash-str.h"
#include "common/keyboard.h"
+#include "common/ptr.h"
#include "common/random.h"
#include "common/savefile.h"
#include "common/system.h"
@@ -264,15 +265,13 @@ private:
};
class TextResourceParser {
- Common::SeekableReadStream *_stream;
- DisposeAfterUse::Flag _dispose;
+ Common::DisposablePtr<Common::SeekableReadStream> _stream;
int _maxLen;
void getLine(char *buf);
public:
TextResourceParser(Common::SeekableReadStream *stream, DisposeAfterUse::Flag dispose);
- ~TextResourceParser();
void parseInt(int &result);
void parseString(char *result);
diff --git a/engines/drascula/resource.cpp b/engines/drascula/resource.cpp
index 6da43e7cba..95a95e3487 100644
--- a/engines/drascula/resource.cpp
+++ b/engines/drascula/resource.cpp
@@ -42,7 +42,7 @@ Common::SeekableReadStream *ArchiveMan::open(const Common::String &filename) {
}
TextResourceParser::TextResourceParser(Common::SeekableReadStream *stream, DisposeAfterUse::Flag dispose) :
- _stream(stream), _dispose(dispose) {
+ _stream(stream, dispose) {
// NOTE: strangely enough, the code before this refactoring used the size of
// the stream as a fixed maximum length for the parser. Using an updated
@@ -50,12 +50,6 @@ TextResourceParser::TextResourceParser(Common::SeekableReadStream *stream, Dispo
_maxLen = _stream->size();
}
-TextResourceParser::~TextResourceParser() {
- if (_dispose == DisposeAfterUse::YES) {
- delete _stream;
- }
-}
-
void TextResourceParser::getLine(char *buf) {
byte c;
char *b;
@@ -101,4 +95,3 @@ void TextResourceParser::parseString(char* result) {
} // End of namespace Drascula
-
diff --git a/engines/dreamweb/dreamweb.cpp b/engines/dreamweb/dreamweb.cpp
index caf3a987c4..a2205824c1 100644
--- a/engines/dreamweb/dreamweb.cpp
+++ b/engines/dreamweb/dreamweb.cpp
@@ -224,7 +224,7 @@ Common::Error DreamWebEngine::run() {
_loadSavefile = -1;
}
- getTimerManager()->installTimerProc(vSyncInterrupt, 1000000 / 70, this);
+ getTimerManager()->installTimerProc(vSyncInterrupt, 1000000 / 70, this, "dreamwebVSync");
_context.__start();
_context.data.byte(DreamGen::DreamGenContext::kQuitrequested) = 0;
@@ -237,7 +237,7 @@ void DreamWebEngine::setSpeed(uint speed) {
debug(0, "setting speed %u", speed);
_speed = speed;
getTimerManager()->removeTimerProc(vSyncInterrupt);
- getTimerManager()->installTimerProc(vSyncInterrupt, 1000000 / 70 / speed, this);
+ getTimerManager()->installTimerProc(vSyncInterrupt, 1000000 / 70 / speed, this, "dreamwebVSync");
}
void DreamWebEngine::openFile(const Common::String &name) {
@@ -644,5 +644,3 @@ uint8 DreamWebEngine::modifyChar(uint8 c) const {
}
} // End of namespace DreamWeb
-
-
diff --git a/engines/dreamweb/runtime.h b/engines/dreamweb/runtime.h
index 714a8d5850..0c27c12e3c 100644
--- a/engines/dreamweb/runtime.h
+++ b/engines/dreamweb/runtime.h
@@ -580,4 +580,3 @@ public:
}
#endif
-
diff --git a/engines/dreamweb/stubs.cpp b/engines/dreamweb/stubs.cpp
index 00d082b4d3..5ba3796e30 100644
--- a/engines/dreamweb/stubs.cpp
+++ b/engines/dreamweb/stubs.cpp
@@ -1655,4 +1655,3 @@ void DreamGenContext::cancelch1() {
}
} /*namespace dreamgen */
-
diff --git a/engines/engine.cpp b/engines/engine.cpp
index b19daa2611..ee1d53fa9c 100644
--- a/engines/engine.cpp
+++ b/engines/engine.cpp
@@ -41,6 +41,7 @@
#include "common/list.h"
#include "common/list_intern.h"
#include "common/scummsys.h"
+#include "common/taskbar.h"
#include "common/textconsole.h"
#include "common/translation.h"
@@ -79,10 +80,21 @@ static void defaultErrorHandler(const char *msg) {
if (isSmartphone())
debugger = 0;
#endif
+
+#if defined(USE_TASKBAR)
+ g_system->getTaskbarManager()->notifyError();
+#endif
+
if (debugger && !debugger->isActive()) {
debugger->attach(msg);
debugger->onFrame();
}
+
+
+#if defined(USE_TASKBAR)
+ g_system->getTaskbarManager()->clearError();
+#endif
+
}
}
diff --git a/engines/engines.mk b/engines/engines.mk
index de11496b7b..063ed75919 100644
--- a/engines/engines.mk
+++ b/engines/engines.mk
@@ -207,4 +207,3 @@ ifdef ENABLE_TUCKER
DEFINES += -DENABLE_TUCKER=$(ENABLE_TUCKER)
MODULES += engines/tucker
endif
-
diff --git a/engines/gob/draw_v2.cpp b/engines/gob/draw_v2.cpp
index cc8f6b5e3c..151ed42526 100644
--- a/engines/gob/draw_v2.cpp
+++ b/engines/gob/draw_v2.cpp
@@ -916,4 +916,3 @@ void Draw_v2::spriteOperation(int16 operation) {
}
} // End of namespace Gob
-
diff --git a/engines/groovie/groovie.cpp b/engines/groovie/groovie.cpp
index 5f95de649a..f5f02b5cdd 100644
--- a/engines/groovie/groovie.cpp
+++ b/engines/groovie/groovie.cpp
@@ -20,6 +20,9 @@
*
*/
+#include "audio/mididrv.h"
+#include "audio/mixer.h"
+
#include "groovie/groovie.h"
#include "groovie/cursor.h"
#include "groovie/detection.h"
diff --git a/engines/groovie/music.cpp b/engines/groovie/music.cpp
index c6e990dfcf..af929d439b 100644
--- a/engines/groovie/music.cpp
+++ b/engines/groovie/music.cpp
@@ -20,6 +20,9 @@
*
*/
+#include "audio/mididrv.h"
+#include "audio/mixer.h"
+
#include "groovie/music.h"
#include "groovie/groovie.h"
#include "groovie/resource.h"
@@ -766,7 +769,7 @@ Common::SeekableReadStream *MusicPlayerMac::decompressMidi(Common::SeekableReadS
}
MusicPlayerIOS::MusicPlayerIOS(GroovieEngine *vm) : MusicPlayer(vm) {
- vm->getTimerManager()->installTimerProc(&onTimer, 50 * 1000, this);
+ vm->getTimerManager()->installTimerProc(&onTimer, 50 * 1000, this, "groovieMusic");
}
MusicPlayerIOS::~MusicPlayerIOS() {
diff --git a/engines/groovie/music.h b/engines/groovie/music.h
index 7af482e45d..cc852aa8dc 100644
--- a/engines/groovie/music.h
+++ b/engines/groovie/music.h
@@ -25,8 +25,6 @@
#include "common/array.h"
#include "common/mutex.h"
-#include "audio/mididrv.h"
-#include "audio/mixer.h"
class MidiParser;
diff --git a/engines/groovie/script.cpp b/engines/groovie/script.cpp
index 5a24559e8b..9003a58ab8 100644
--- a/engines/groovie/script.cpp
+++ b/engines/groovie/script.cpp
@@ -20,6 +20,9 @@
*
*/
+#include "audio/mididrv.h"
+#include "audio/mixer.h"
+
#include "groovie/script.h"
#include "groovie/cell.h"
#include "groovie/cursor.h"
diff --git a/engines/hugo/detection.cpp b/engines/hugo/detection.cpp
index f70a21aa8f..5d972f5658 100644
--- a/engines/hugo/detection.cpp
+++ b/engines/hugo/detection.cpp
@@ -241,12 +241,7 @@ SaveStateDescriptor HugoMetaEngine::querySaveMetaInfos(const char *target, int s
SaveStateDescriptor desc(slot, saveName);
- Graphics::Surface *thumbnail = new Graphics::Surface();
- assert(thumbnail);
- if (!Graphics::loadThumbnail(*file, *thumbnail)) {
- delete thumbnail;
- thumbnail = 0;
- }
+ Graphics::Surface *const thumbnail = Graphics::loadThumbnail(*file);
desc.setThumbnail(thumbnail);
desc.setDeletableFlag(true);
diff --git a/engines/hugo/display.cpp b/engines/hugo/display.cpp
index 2d35bb0448..fa18d6b791 100644
--- a/engines/hugo/display.cpp
+++ b/engines/hugo/display.cpp
@@ -813,4 +813,3 @@ overlayState_t Screen_v1w::findOvl(seq_t *seq_p, image_pt dst_p, uint16 y) {
}
} // End of namespace Hugo
-
diff --git a/engines/hugo/file.cpp b/engines/hugo/file.cpp
index cde6e108ea..2217cef92a 100644
--- a/engines/hugo/file.cpp
+++ b/engines/hugo/file.cpp
@@ -695,4 +695,3 @@ void FileManager::readUIFImages() {
}
} // End of namespace Hugo
-
diff --git a/engines/hugo/file_v1d.cpp b/engines/hugo/file_v1d.cpp
index 0795923536..c3bb0e275f 100644
--- a/engines/hugo/file_v1d.cpp
+++ b/engines/hugo/file_v1d.cpp
@@ -128,4 +128,3 @@ void FileManager_v1d::instructions() const {
}
} // End of namespace Hugo
-
diff --git a/engines/hugo/file_v1w.cpp b/engines/hugo/file_v1w.cpp
index 162019dd2e..8a06cef939 100644
--- a/engines/hugo/file_v1w.cpp
+++ b/engines/hugo/file_v1w.cpp
@@ -87,4 +87,3 @@ void FileManager_v1w::readOverlay(const int screenNum, image_pt image, ovl_t ove
}
} // End of namespace Hugo
-
diff --git a/engines/hugo/file_v2d.cpp b/engines/hugo/file_v2d.cpp
index 7e44e756d5..520e1b77b6 100644
--- a/engines/hugo/file_v2d.cpp
+++ b/engines/hugo/file_v2d.cpp
@@ -187,4 +187,3 @@ const char *FileManager_v2d::fetchString(const int index) {
return _fetchStringBuf;
}
} // End of namespace Hugo
-
diff --git a/engines/hugo/file_v2w.cpp b/engines/hugo/file_v2w.cpp
index 1384f02df6..98a15526fa 100644
--- a/engines/hugo/file_v2w.cpp
+++ b/engines/hugo/file_v2w.cpp
@@ -49,4 +49,3 @@ void FileManager_v2w::instructions() const {
}
} // End of namespace Hugo
-
diff --git a/engines/hugo/file_v3d.cpp b/engines/hugo/file_v3d.cpp
index 69371bb030..d86003a040 100644
--- a/engines/hugo/file_v3d.cpp
+++ b/engines/hugo/file_v3d.cpp
@@ -205,4 +205,3 @@ void FileManager_v3d::readOverlay(const int screenNum, image_pt image, ovl_t ove
}
}
} // End of namespace Hugo
-
diff --git a/engines/hugo/sound.cpp b/engines/hugo/sound.cpp
index 1fea1f4343..fe34e6ff2d 100644
--- a/engines/hugo/sound.cpp
+++ b/engines/hugo/sound.cpp
@@ -270,7 +270,7 @@ void SoundHandler::pcspkr_player() {
static const uint16 pcspkrFlats[8] = {1435, 1279, 2342, 2150, 1916, 1755, 1611}; // The flats, Ab to Bb
_vm->getTimerManager()->removeTimerProc(&loopPlayer);
- _vm->getTimerManager()->installTimerProc(&loopPlayer, 1000000 / 9, this);
+ _vm->getTimerManager()->installTimerProc(&loopPlayer, 1000000 / 9, this, "hugoSoundLoop");
uint16 count; // Value to set timer chip to for note
bool cmd_note;
@@ -372,7 +372,7 @@ void SoundHandler::loadIntroSong(Common::ReadStream &in) {
}
void SoundHandler::initPcspkrPlayer() {
- _vm->getTimerManager()->installTimerProc(&loopPlayer, 1000000 / 9, this);
+ _vm->getTimerManager()->installTimerProc(&loopPlayer, 1000000 / 9, this, "hugoSoundLoop");
}
} // End of namespace Hugo
diff --git a/engines/kyra/animator_hof.cpp b/engines/kyra/animator_hof.cpp
index 4cdb622501..741e358143 100644
--- a/engines/kyra/animator_hof.cpp
+++ b/engines/kyra/animator_hof.cpp
@@ -314,4 +314,3 @@ void KyraEngine_HoF::resetCharacterAnimDim() {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/animator_lok.cpp b/engines/kyra/animator_lok.cpp
index 3e9dd7aa66..4126681bbe 100644
--- a/engines/kyra/animator_lok.cpp
+++ b/engines/kyra/animator_lok.cpp
@@ -649,4 +649,3 @@ void Animator_LoK::setCharactersHeight() {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/animator_lok.h b/engines/kyra/animator_lok.h
index 21d24866c8..74b8305468 100644
--- a/engines/kyra/animator_lok.h
+++ b/engines/kyra/animator_lok.h
@@ -125,4 +125,3 @@ protected:
} // End of namespace Kyra
#endif
-
diff --git a/engines/kyra/animator_mr.cpp b/engines/kyra/animator_mr.cpp
index 84bda3f3fd..6414b99ffd 100644
--- a/engines/kyra/animator_mr.cpp
+++ b/engines/kyra/animator_mr.cpp
@@ -459,4 +459,3 @@ void KyraEngine_MR::showIdleAnim() {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/animator_v2.cpp b/engines/kyra/animator_v2.cpp
index ad7057f11a..334356e261 100644
--- a/engines/kyra/animator_v2.cpp
+++ b/engines/kyra/animator_v2.cpp
@@ -185,4 +185,3 @@ void KyraEngine_v2::deleteItemAnimEntry(int item) {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/debugger.cpp b/engines/kyra/debugger.cpp
index 4a48ac0674..dfc2a9f868 100644
--- a/engines/kyra/debugger.cpp
+++ b/engines/kyra/debugger.cpp
@@ -461,4 +461,3 @@ Debugger_LoL::Debugger_LoL(LoLEngine *vm) : Debugger(vm), _vm(vm) {
#endif // ENABLE_LOL
} // End of namespace Kyra
-
diff --git a/engines/kyra/debugger.h b/engines/kyra/debugger.h
index 70c547381e..09ddd89a7a 100644
--- a/engines/kyra/debugger.h
+++ b/engines/kyra/debugger.h
@@ -106,4 +106,3 @@ protected:
} // End of namespace Kyra
#endif
-
diff --git a/engines/kyra/detection.cpp b/engines/kyra/detection.cpp
index a6af584fb8..0a49483f12 100644
--- a/engines/kyra/detection.cpp
+++ b/engines/kyra/detection.cpp
@@ -221,4 +221,3 @@ SaveStateDescriptor KyraMetaEngine::querySaveMetaInfos(const char *target, int s
#else
REGISTER_PLUGIN_STATIC(KYRA, PLUGIN_TYPE_ENGINE, KyraMetaEngine);
#endif
-
diff --git a/engines/kyra/gui.cpp b/engines/kyra/gui.cpp
index 29cbe20b23..7fd9880dce 100644
--- a/engines/kyra/gui.cpp
+++ b/engines/kyra/gui.cpp
@@ -415,7 +415,7 @@ void GUI::checkTextfieldInput() {
bool running = true;
int keys = 0;
- while (_vm->_eventMan->pollEvent(event) && running) {
+ while (running && _vm->_eventMan->pollEvent(event)) {
switch (event.type) {
case Common::EVENT_KEYDOWN:
if (event.kbd.keycode == Common::KEYCODE_q && event.kbd.hasFlags(Common::KBD_CTRL))
@@ -671,4 +671,3 @@ void MainMenu::printString(const char *format, int x, int y, int col1, int col2,
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/gui.h b/engines/kyra/gui.h
index 6afdc431ed..1efbdde394 100644
--- a/engines/kyra/gui.h
+++ b/engines/kyra/gui.h
@@ -263,4 +263,3 @@ private:
} // end of namesapce Kyra
#endif
-
diff --git a/engines/kyra/gui_hof.cpp b/engines/kyra/gui_hof.cpp
index 1666cdd0e4..a1e0ce66bf 100644
--- a/engines/kyra/gui_hof.cpp
+++ b/engines/kyra/gui_hof.cpp
@@ -1195,4 +1195,3 @@ int GUI_HoF::loadMenu(Button *caller) {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/gui_hof.h b/engines/kyra/gui_hof.h
index a02d14e9f1..c228c35551 100644
--- a/engines/kyra/gui_hof.h
+++ b/engines/kyra/gui_hof.h
@@ -82,4 +82,3 @@ private:
} // End of namespace Kyra
#endif
-
diff --git a/engines/kyra/gui_lok.cpp b/engines/kyra/gui_lok.cpp
index eba2f8f279..4a2d51faa3 100644
--- a/engines/kyra/gui_lok.cpp
+++ b/engines/kyra/gui_lok.cpp
@@ -1137,4 +1137,3 @@ void KyraEngine_LoK::drawAmulet() {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/gui_lok.h b/engines/kyra/gui_lok.h
index 4d7bfa1ada..5a8d6ab532 100644
--- a/engines/kyra/gui_lok.h
+++ b/engines/kyra/gui_lok.h
@@ -182,4 +182,3 @@ private:
} // End of namespace Kyra
#endif
-
diff --git a/engines/kyra/gui_lol.cpp b/engines/kyra/gui_lol.cpp
index 9b70e536b8..3ab52b9940 100644
--- a/engines/kyra/gui_lol.cpp
+++ b/engines/kyra/gui_lol.cpp
@@ -3007,4 +3007,3 @@ const char *GUI_LoL::getMenuItemLabel(const MenuItem &menuItem) {
} // End of namespace Kyra
#endif // ENABLE_LOL
-
diff --git a/engines/kyra/gui_lol.h b/engines/kyra/gui_lol.h
index bc49b21299..0686926534 100644
--- a/engines/kyra/gui_lol.h
+++ b/engines/kyra/gui_lol.h
@@ -182,4 +182,3 @@ private:
#endif
#endif // ENABLE_LOL
-
diff --git a/engines/kyra/gui_mr.cpp b/engines/kyra/gui_mr.cpp
index 32eb02e06d..82082961e9 100644
--- a/engines/kyra/gui_mr.cpp
+++ b/engines/kyra/gui_mr.cpp
@@ -1607,4 +1607,3 @@ void GUI_MR::drawSliderBar(int slider, const uint8 *shape) {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/gui_mr.h b/engines/kyra/gui_mr.h
index 9c8d79b321..6303dff83f 100644
--- a/engines/kyra/gui_mr.h
+++ b/engines/kyra/gui_mr.h
@@ -85,4 +85,3 @@ private:
} // End of namespace Kyra
#endif
-
diff --git a/engines/kyra/gui_v2.cpp b/engines/kyra/gui_v2.cpp
index dcc53b7c9e..c0477f29f1 100644
--- a/engines/kyra/gui_v2.cpp
+++ b/engines/kyra/gui_v2.cpp
@@ -887,4 +887,3 @@ int GUI_v2::choiceNo(Button *caller) {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/gui_v2.h b/engines/kyra/gui_v2.h
index 0009bf8e54..ef95c0301a 100644
--- a/engines/kyra/gui_v2.h
+++ b/engines/kyra/gui_v2.h
@@ -231,4 +231,3 @@ protected:
} // End of namespace Kyra
#endif
-
diff --git a/engines/kyra/item.h b/engines/kyra/item.h
index 86b6fc7d46..4b236372a2 100644
--- a/engines/kyra/item.h
+++ b/engines/kyra/item.h
@@ -39,4 +39,3 @@ enum {
} // End of namespace Kyra
#endif
-
diff --git a/engines/kyra/items_hof.cpp b/engines/kyra/items_hof.cpp
index 73aed2e067..711e1b8f7c 100644
--- a/engines/kyra/items_hof.cpp
+++ b/engines/kyra/items_hof.cpp
@@ -427,4 +427,3 @@ void KyraEngine_HoF::setMouseCursor(Item item) {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/items_lok.cpp b/engines/kyra/items_lok.cpp
index 105a8efa0d..d598a17cf1 100644
--- a/engines/kyra/items_lok.cpp
+++ b/engines/kyra/items_lok.cpp
@@ -976,4 +976,3 @@ int KyraEngine_LoK::getItemListIndex(Item item) {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/items_lol.cpp b/engines/kyra/items_lol.cpp
index 2cf2cb2c70..7e9ae439fc 100644
--- a/engines/kyra/items_lol.cpp
+++ b/engines/kyra/items_lol.cpp
@@ -551,4 +551,3 @@ int LoLEngine::checkSceneForItems(uint16 *blockDrawObjects, int color) {
} // End of namespace Kyra
#endif // ENABLE_LOL
-
diff --git a/engines/kyra/items_mr.cpp b/engines/kyra/items_mr.cpp
index 88c02f56c8..c731627026 100644
--- a/engines/kyra/items_mr.cpp
+++ b/engines/kyra/items_mr.cpp
@@ -544,4 +544,3 @@ int KyraEngine_MR::getItemCommandStringInv(uint16 item) {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/items_v2.cpp b/engines/kyra/items_v2.cpp
index 29dddc6772..c191c2e62b 100644
--- a/engines/kyra/items_v2.cpp
+++ b/engines/kyra/items_v2.cpp
@@ -105,4 +105,3 @@ void KyraEngine_v2::removeHandItem() {
}
} // end of namesapce Kyra
-
diff --git a/engines/kyra/kyra_hof.cpp b/engines/kyra/kyra_hof.cpp
index 5c58e6e3ed..b82099f058 100644
--- a/engines/kyra/kyra_hof.cpp
+++ b/engines/kyra/kyra_hof.cpp
@@ -1052,8 +1052,7 @@ void KyraEngine_HoF::runStartScript(int script, int unk1) {
void KyraEngine_HoF::loadNPCScript() {
_emc->unload(&_npcScriptData);
- char filename[12];
- strcpy(filename, "_NPC.EMC");
+ char filename[] = "_NPC.EMC";
if (_flags.platform != Common::kPlatformPC || _flags.isTalkie) {
switch (_lang) {
@@ -1084,7 +1083,7 @@ void KyraEngine_HoF::loadNPCScript() {
#pragma mark -
void KyraEngine_HoF::resetScaleTable() {
- Common::set_to(_scaleTable, _scaleTable + ARRAYSIZE(_scaleTable), 0x100);
+ Common::set_to(_scaleTable, ARRAYEND(_scaleTable), 0x100);
}
void KyraEngine_HoF::setScaleTableItem(int item, int data) {
@@ -1674,7 +1673,7 @@ void KyraEngine_HoF::setCauldronState(uint8 state, bool paletteFade) {
}
void KyraEngine_HoF::clearCauldronTable() {
- Common::set_to(_cauldronTable, _cauldronTable+ARRAYSIZE(_cauldronTable), -1);
+ Common::set_to(_cauldronTable, ARRAYEND(_cauldronTable), -1);
}
void KyraEngine_HoF::addFrontCauldronTable(int item) {
@@ -1998,4 +1997,3 @@ void KyraEngine_HoF::readSettings() {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/kyra_hof.h b/engines/kyra/kyra_hof.h
index da7486bc29..2561171598 100644
--- a/engines/kyra/kyra_hof.h
+++ b/engines/kyra/kyra_hof.h
@@ -925,4 +925,3 @@ protected:
} // End of namespace Kyra
#endif
-
diff --git a/engines/kyra/kyra_lok.h b/engines/kyra/kyra_lok.h
index 066c27c69a..57e6bd39ab 100644
--- a/engines/kyra/kyra_lok.h
+++ b/engines/kyra/kyra_lok.h
@@ -826,4 +826,3 @@ protected:
} // End of namespace Kyra
#endif
-
diff --git a/engines/kyra/kyra_mr.cpp b/engines/kyra/kyra_mr.cpp
index f5bcd04ea0..5798e99a1f 100644
--- a/engines/kyra/kyra_mr.cpp
+++ b/engines/kyra/kyra_mr.cpp
@@ -1426,4 +1426,3 @@ void KyraEngine_MR::readSettings() {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/kyra_mr.h b/engines/kyra/kyra_mr.h
index b762648d29..ec76340638 100644
--- a/engines/kyra/kyra_mr.h
+++ b/engines/kyra/kyra_mr.h
@@ -668,4 +668,3 @@ private:
} // End of namespace Kyra
#endif
-
diff --git a/engines/kyra/kyra_v1.cpp b/engines/kyra/kyra_v1.cpp
index 3b2c9b67eb..c950612a42 100644
--- a/engines/kyra/kyra_v1.cpp
+++ b/engines/kyra/kyra_v1.cpp
@@ -650,4 +650,3 @@ void KyraEngine_v1::syncSoundSettings() {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/kyra_v1.h b/engines/kyra/kyra_v1.h
index 43a709456d..584176e08c 100644
--- a/engines/kyra/kyra_v1.h
+++ b/engines/kyra/kyra_v1.h
@@ -423,4 +423,3 @@ protected:
} // End of namespace Kyra
#endif
-
diff --git a/engines/kyra/kyra_v2.cpp b/engines/kyra/kyra_v2.cpp
index d0f8d78bd1..e8cb9b4370 100644
--- a/engines/kyra/kyra_v2.cpp
+++ b/engines/kyra/kyra_v2.cpp
@@ -243,4 +243,3 @@ int KyraEngine_v2::updateCharPos(int *table, int force) {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/kyra_v2.h b/engines/kyra/kyra_v2.h
index f21458ab5d..56391d151a 100644
--- a/engines/kyra/kyra_v2.h
+++ b/engines/kyra/kyra_v2.h
@@ -398,4 +398,3 @@ protected:
} // End of namespace Kyra
#endif
-
diff --git a/engines/kyra/lol.cpp b/engines/kyra/lol.cpp
index 7d7bb0ed4a..5aba264ceb 100644
--- a/engines/kyra/lol.cpp
+++ b/engines/kyra/lol.cpp
@@ -4598,4 +4598,3 @@ void LoLEngine::generateTempData() {
} // End of namespace Kyra
#endif // ENABLE_LOL
-
diff --git a/engines/kyra/lol.h b/engines/kyra/lol.h
index 3b887c2a86..164f030a1d 100644
--- a/engines/kyra/lol.h
+++ b/engines/kyra/lol.h
@@ -1527,4 +1527,3 @@ private:
#endif
#endif // ENABLE_LOL
-
diff --git a/engines/kyra/resource.cpp b/engines/kyra/resource.cpp
index bc9c93f8ca..a35ec3d81b 100644
--- a/engines/kyra/resource.cpp
+++ b/engines/kyra/resource.cpp
@@ -366,6 +366,3 @@ void Resource::initializeLoaders() {
}
} // End of namespace Kyra
-
-
-
diff --git a/engines/kyra/resource.h b/engines/kyra/resource.h
index 3f64442858..c2a697f18d 100644
--- a/engines/kyra/resource.h
+++ b/engines/kyra/resource.h
@@ -480,7 +480,3 @@ private:
} // End of namespace Kyra
#endif
-
-
-
-
diff --git a/engines/kyra/saveload.cpp b/engines/kyra/saveload.cpp
index 80182d949b..42c5d3e8a8 100644
--- a/engines/kyra/saveload.cpp
+++ b/engines/kyra/saveload.cpp
@@ -113,12 +113,7 @@ KyraEngine_v1::kReadSaveHeaderError KyraEngine_v1::readSaveHeader(Common::Seekab
if (header.version >= 14) {
if (loadThumbnail) {
- header.thumbnail = new Graphics::Surface();
- assert(header.thumbnail);
- if (!Graphics::loadThumbnail(*in, *header.thumbnail)) {
- delete header.thumbnail;
- header.thumbnail = 0;
- }
+ header.thumbnail = Graphics::loadThumbnail(*in);
} else {
Graphics::skipThumbnail(*in);
}
@@ -268,4 +263,3 @@ void KyraEngine_v1::loadGameStateCheck(int slot) {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/saveload_hof.cpp b/engines/kyra/saveload_hof.cpp
index 645bd2903f..1d28b6bc13 100644
--- a/engines/kyra/saveload_hof.cpp
+++ b/engines/kyra/saveload_hof.cpp
@@ -329,4 +329,3 @@ Common::Error KyraEngine_HoF::loadGameState(int slot) {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/saveload_lok.cpp b/engines/kyra/saveload_lok.cpp
index 34762d4c92..22d412e7f6 100644
--- a/engines/kyra/saveload_lok.cpp
+++ b/engines/kyra/saveload_lok.cpp
@@ -317,4 +317,3 @@ Common::Error KyraEngine_LoK::saveGameStateIntern(int slot, const char *saveName
return Common::kNoError;
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/saveload_lol.cpp b/engines/kyra/saveload_lol.cpp
index 07842ea358..1bf26477e6 100644
--- a/engines/kyra/saveload_lol.cpp
+++ b/engines/kyra/saveload_lol.cpp
@@ -472,4 +472,3 @@ Graphics::Surface *LoLEngine::generateSaveThumbnail() const {
} // End of namespace Kyra
#endif // ENABLE_LOL
-
diff --git a/engines/kyra/saveload_mr.cpp b/engines/kyra/saveload_mr.cpp
index 139375264f..c49a528d02 100644
--- a/engines/kyra/saveload_mr.cpp
+++ b/engines/kyra/saveload_mr.cpp
@@ -327,4 +327,3 @@ Common::Error KyraEngine_MR::loadGameState(int slot) {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/scene_hof.cpp b/engines/kyra/scene_hof.cpp
index 197ef38bf1..f6cd77ca89 100644
--- a/engines/kyra/scene_hof.cpp
+++ b/engines/kyra/scene_hof.cpp
@@ -95,7 +95,7 @@ void KyraEngine_HoF::enterNewScene(uint16 newScene, int facing, int unk1, int un
_emc->run(&_sceneScriptState);
}
- Common::for_each(_wsaSlots, _wsaSlots+ARRAYSIZE(_wsaSlots), Common::mem_fun(&WSAMovie_v2::close));
+ Common::for_each(_wsaSlots, ARRAYEND(_wsaSlots), Common::mem_fun(&WSAMovie_v2::close));
_specialExitCount = 0;
memset(_specialExitTable, -1, sizeof(_specialExitTable));
@@ -735,4 +735,3 @@ bool KyraEngine_HoF::lineIsPassable(int x, int y) {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/scene_lok.cpp b/engines/kyra/scene_lok.cpp
index 6cb3e2a98a..a926f8493f 100644
--- a/engines/kyra/scene_lok.cpp
+++ b/engines/kyra/scene_lok.cpp
@@ -1299,4 +1299,3 @@ void KyraEngine_LoK::setupSceneResource(int sceneId) {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/scene_lol.cpp b/engines/kyra/scene_lol.cpp
index 165919dff2..a5a2562448 100644
--- a/engines/kyra/scene_lol.cpp
+++ b/engines/kyra/scene_lol.cpp
@@ -2192,4 +2192,3 @@ void LoLEngine::drawSpecialGuiShape(int pageNum) {
} // End of namespace Kyra
#endif // ENABLE_LOL
-
diff --git a/engines/kyra/scene_mr.cpp b/engines/kyra/scene_mr.cpp
index 6b234d9a73..74d2e89e6e 100644
--- a/engines/kyra/scene_mr.cpp
+++ b/engines/kyra/scene_mr.cpp
@@ -83,7 +83,7 @@ void KyraEngine_MR::enterNewScene(uint16 sceneId, int facing, int unk1, int unk2
}
_specialExitCount = 0;
- Common::set_to(_specialExitTable, _specialExitTable+ARRAYSIZE(_specialExitTable), 0xFFFF);
+ Common::set_to(_specialExitTable, ARRAYEND(_specialExitTable), 0xFFFF);
_mainCharacter.sceneId = sceneId;
_sceneList[sceneId].flags &= ~1;
@@ -388,7 +388,7 @@ void KyraEngine_MR::initSceneScript(int unk1) {
strcat(filename, ".CPS");
_screen->loadBitmap(filename, 3, 3, 0);
- Common::set_to(_specialSceneScriptState, _specialSceneScriptState+ARRAYSIZE(_specialSceneScriptState), false);
+ Common::set_to(_specialSceneScriptState, ARRAYEND(_specialSceneScriptState), false);
_sceneEnterX1 = 160;
_sceneEnterY1 = 0;
_sceneEnterX2 = 296;
diff --git a/engines/kyra/scene_v2.cpp b/engines/kyra/scene_v2.cpp
index fbddb6604e..061ce4c21a 100644
--- a/engines/kyra/scene_v2.cpp
+++ b/engines/kyra/scene_v2.cpp
@@ -225,4 +225,3 @@ void KyraEngine_v2::pathfinderFinializePath(int *moveTable, int tableLen, int x,
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/screen.cpp b/engines/kyra/screen.cpp
index 8f008a58b6..4eae89e0d4 100644
--- a/engines/kyra/screen.cpp
+++ b/engines/kyra/screen.cpp
@@ -3459,4 +3459,3 @@ uint8 *Palette::fetchRealPalette() const {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/screen.h b/engines/kyra/screen.h
index e23f104760..51a9a7f744 100644
--- a/engines/kyra/screen.h
+++ b/engines/kyra/screen.h
@@ -616,4 +616,3 @@ protected:
} // End of namespace Kyra
#endif
-
diff --git a/engines/kyra/screen_hof.cpp b/engines/kyra/screen_hof.cpp
index 1282447411..24e0751c0e 100644
--- a/engines/kyra/screen_hof.cpp
+++ b/engines/kyra/screen_hof.cpp
@@ -146,4 +146,3 @@ void Screen_HoF::copyRegionEx(int srcPage, int srcW, int srcH, int dstPage, int
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/screen_hof.h b/engines/kyra/screen_hof.h
index 08a9133809..edcb339da9 100644
--- a/engines/kyra/screen_hof.h
+++ b/engines/kyra/screen_hof.h
@@ -53,4 +53,3 @@ private:
} // End of namespace Kyra
#endif
-
diff --git a/engines/kyra/screen_lol.cpp b/engines/kyra/screen_lol.cpp
index c6874ca0ed..6d0460e0a1 100644
--- a/engines/kyra/screen_lol.cpp
+++ b/engines/kyra/screen_lol.cpp
@@ -959,4 +959,3 @@ void Screen_LoL::postProcessCursor(uint8 *data, int w, int h, int pitch) {
} // End of namespace Kyra
#endif // ENABLE_LOL
-
diff --git a/engines/kyra/screen_lol.h b/engines/kyra/screen_lol.h
index 926183225f..02b78606b9 100644
--- a/engines/kyra/screen_lol.h
+++ b/engines/kyra/screen_lol.h
@@ -119,4 +119,3 @@ private:
#endif
#endif // ENABLE_LOL
-
diff --git a/engines/kyra/screen_v2.cpp b/engines/kyra/screen_v2.cpp
index 64fbe2b834..57581fa750 100644
--- a/engines/kyra/screen_v2.cpp
+++ b/engines/kyra/screen_v2.cpp
@@ -388,4 +388,3 @@ void Screen_v2::checkedPageUpdate(int srcPage, int dstPage) {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/screen_v2.h b/engines/kyra/screen_v2.h
index eb8415be78..d85c762038 100644
--- a/engines/kyra/screen_v2.h
+++ b/engines/kyra/screen_v2.h
@@ -73,4 +73,3 @@ protected:
} // End of namespace Kyra
#endif
-
diff --git a/engines/kyra/script.cpp b/engines/kyra/script.cpp
index b185b8ed6f..303cbb45aa 100644
--- a/engines/kyra/script.cpp
+++ b/engines/kyra/script.cpp
@@ -443,4 +443,3 @@ void EMCInterpreter::op_setRetAndJmp(EMCState *script) {
}
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/script.h b/engines/kyra/script.h
index 4250732c7c..5bd75f7b80 100644
--- a/engines/kyra/script.h
+++ b/engines/kyra/script.h
@@ -140,4 +140,3 @@ private:
} // End of namespace Kyra
#endif
-
diff --git a/engines/kyra/script_hof.cpp b/engines/kyra/script_hof.cpp
index 27cfc808cc..296cd4002b 100644
--- a/engines/kyra/script_hof.cpp
+++ b/engines/kyra/script_hof.cpp
@@ -1730,4 +1730,3 @@ void KyraEngine_HoF::setupOpcodeTable() {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/script_lok.cpp b/engines/kyra/script_lok.cpp
index ea46958b50..4d40971124 100644
--- a/engines/kyra/script_lok.cpp
+++ b/engines/kyra/script_lok.cpp
@@ -1959,4 +1959,3 @@ void KyraEngine_LoK::setupOpcodeTable() {
#undef Opcode
} // End of namespace Kyra
-
diff --git a/engines/kyra/script_lol.cpp b/engines/kyra/script_lol.cpp
index 1afefcffa4..b4b8f00022 100644
--- a/engines/kyra/script_lol.cpp
+++ b/engines/kyra/script_lol.cpp
@@ -3071,4 +3071,3 @@ void LoLEngine::setupOpcodeTable() {
} // End of namespace Kyra
#endif // ENABLE_LOL
-
diff --git a/engines/kyra/script_tim.cpp b/engines/kyra/script_tim.cpp
index 6f0f0ab083..83d03d1f63 100644
--- a/engines/kyra/script_tim.cpp
+++ b/engines/kyra/script_tim.cpp
@@ -1246,4 +1246,3 @@ int TIMInterpreter_LoL::cmd_dialogueBox(const uint16 *param) {
#endif // ENABLE_LOL
} // End of namespace Kyra
-
diff --git a/engines/kyra/script_tim.h b/engines/kyra/script_tim.h
index 89040720c2..11b716c3a9 100644
--- a/engines/kyra/script_tim.h
+++ b/engines/kyra/script_tim.h
@@ -317,4 +317,3 @@ private:
} // End of namespace Kyra
#endif
-
diff --git a/engines/kyra/script_v1.cpp b/engines/kyra/script_v1.cpp
index b12a08a417..4cfbdf8ab8 100644
--- a/engines/kyra/script_v1.cpp
+++ b/engines/kyra/script_v1.cpp
@@ -123,4 +123,3 @@ int KyraEngine_v1::o1_playSoundEffect(EMCState *script) {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/script_v2.cpp b/engines/kyra/script_v2.cpp
index 2e3a3d2bc4..e42cdf9ff4 100644
--- a/engines/kyra/script_v2.cpp
+++ b/engines/kyra/script_v2.cpp
@@ -340,4 +340,3 @@ int KyraEngine_v2::o2a_setResetFrame(EMCState *script) {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/seqplayer.cpp b/engines/kyra/seqplayer.cpp
index ce2eafcea5..531d864293 100644
--- a/engines/kyra/seqplayer.cpp
+++ b/engines/kyra/seqplayer.cpp
@@ -657,4 +657,3 @@ bool SeqPlayer::playSequence(const uint8 *seqData, bool skipSeq) {
} // End of namespace Kyra
-
diff --git a/engines/kyra/seqplayer.h b/engines/kyra/seqplayer.h
index 1f030cde19..12d94e3f6d 100644
--- a/engines/kyra/seqplayer.h
+++ b/engines/kyra/seqplayer.h
@@ -122,4 +122,3 @@ protected:
} // End of namespace Kyra
#endif
-
diff --git a/engines/kyra/sequences_hof.cpp b/engines/kyra/sequences_hof.cpp
index e504278047..50b5db78fc 100644
--- a/engines/kyra/sequences_hof.cpp
+++ b/engines/kyra/sequences_hof.cpp
@@ -2920,5 +2920,3 @@ void KyraEngine_HoF::seq_makeBookAppear() {
}
} // End of namespace Kyra
-
-
diff --git a/engines/kyra/sequences_lok.cpp b/engines/kyra/sequences_lok.cpp
index c26d2e352b..2de0565a74 100644
--- a/engines/kyra/sequences_lok.cpp
+++ b/engines/kyra/sequences_lok.cpp
@@ -2112,4 +2112,3 @@ void KyraEngine_LoK::drawJewelsFadeOutEnd(int jewel) {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/sequences_lol.cpp b/engines/kyra/sequences_lol.cpp
index d887133b70..83d525d400 100644
--- a/engines/kyra/sequences_lol.cpp
+++ b/engines/kyra/sequences_lol.cpp
@@ -1519,4 +1519,3 @@ void LoLEngine::loadOutroShapes(int file, uint8 **storage) {
} // End of namespace Kyra
#endif // ENABLE_LOL
-
diff --git a/engines/kyra/sequences_mr.cpp b/engines/kyra/sequences_mr.cpp
index b3adc687c2..d546d9c25b 100644
--- a/engines/kyra/sequences_mr.cpp
+++ b/engines/kyra/sequences_mr.cpp
@@ -235,4 +235,3 @@ void KyraEngine_MR::uninitAnimationShapes(int count, uint8 *filedata) {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/sequences_v2.cpp b/engines/kyra/sequences_v2.cpp
index fb61d7cddf..e431e45f10 100644
--- a/engines/kyra/sequences_v2.cpp
+++ b/engines/kyra/sequences_v2.cpp
@@ -128,4 +128,3 @@ void KyraEngine_v2::processAnimationScript(int allowSkip, int resetChar) {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/sound.cpp b/engines/kyra/sound.cpp
index 4da35cc28b..b4fcea784e 100644
--- a/engines/kyra/sound.cpp
+++ b/engines/kyra/sound.cpp
@@ -276,5 +276,3 @@ const Sound::SpeechCodecs Sound::_supportedCodecs[] = {
};
} // End of namespace Kyra
-
-
diff --git a/engines/kyra/sound_adlib.cpp b/engines/kyra/sound_adlib.cpp
index 75041b8161..12c980486c 100644
--- a/engines/kyra/sound_adlib.cpp
+++ b/engines/kyra/sound_adlib.cpp
@@ -2445,4 +2445,3 @@ void SoundAdLibPC::unk2() {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/sound_adlib.h b/engines/kyra/sound_adlib.h
index 58b97e3474..962df40de8 100644
--- a/engines/kyra/sound_adlib.h
+++ b/engines/kyra/sound_adlib.h
@@ -108,4 +108,3 @@ private:
} // End of namespace Kyra
#endif
-
diff --git a/engines/kyra/sound_amiga.cpp b/engines/kyra/sound_amiga.cpp
index dc09670408..dfb0aa8bf3 100644
--- a/engines/kyra/sound_amiga.cpp
+++ b/engines/kyra/sound_amiga.cpp
@@ -214,4 +214,3 @@ void SoundAmiga::playSoundEffect(uint8 track) {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/sound_digital.cpp b/engines/kyra/sound_digital.cpp
index 3f8eddbb0d..fe0f1fb9bc 100644
--- a/engines/kyra/sound_digital.cpp
+++ b/engines/kyra/sound_digital.cpp
@@ -544,4 +544,3 @@ const SoundDigital::AudioCodecs SoundDigital::_supportedCodecs[] = {
} // End of namespace Kyra
-
diff --git a/engines/kyra/sound_lol.cpp b/engines/kyra/sound_lol.cpp
index 7262635728..efa844968d 100644
--- a/engines/kyra/sound_lol.cpp
+++ b/engines/kyra/sound_lol.cpp
@@ -312,4 +312,3 @@ int LoLEngine::convertVolumeFromMixer(int value) {
} // End of namespace Kyra
#endif // ENABLE_LOL
-
diff --git a/engines/kyra/sound_midi.cpp b/engines/kyra/sound_midi.cpp
index 26b6b31d0a..1a5c2f94ac 100644
--- a/engines/kyra/sound_midi.cpp
+++ b/engines/kyra/sound_midi.cpp
@@ -787,4 +787,3 @@ Common::String SoundMidiPC::getFileName(const Common::String &str) {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/sound_pcspk.cpp b/engines/kyra/sound_pcspk.cpp
index 051f36dd1b..8664e2a22e 100644
--- a/engines/kyra/sound_pcspk.cpp
+++ b/engines/kyra/sound_pcspk.cpp
@@ -364,4 +364,3 @@ const uint8 MidiDriver_PCSpeaker::_noteTable2[] = {
};
} // End of namespace Kyra
-
diff --git a/engines/kyra/sound_towns.cpp b/engines/kyra/sound_towns.cpp
index 012f1f5d7d..c851842f22 100644
--- a/engines/kyra/sound_towns.cpp
+++ b/engines/kyra/sound_towns.cpp
@@ -673,4 +673,3 @@ void SoundTownsPC98_v2::updateVolumeSettings() {
} // End of namespace Kyra
#undef EUPHONY_FADEOUT_TICKS
-
diff --git a/engines/kyra/sprites.cpp b/engines/kyra/sprites.cpp
index e0d1142905..f4cebf6470 100644
--- a/engines/kyra/sprites.cpp
+++ b/engines/kyra/sprites.cpp
@@ -573,4 +573,3 @@ int Sprites::getDrawLayer(int y) {
return returnValue;
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/sprites.h b/engines/kyra/sprites.h
index 6a4241f13e..93cdcdbbcb 100644
--- a/engines/kyra/sprites.h
+++ b/engines/kyra/sprites.h
@@ -97,4 +97,3 @@ protected:
} // End of namespace Kyra
#endif
-
diff --git a/engines/kyra/sprites_lol.cpp b/engines/kyra/sprites_lol.cpp
index a77fda043c..fbf4c7c5c2 100644
--- a/engines/kyra/sprites_lol.cpp
+++ b/engines/kyra/sprites_lol.cpp
@@ -1632,4 +1632,3 @@ void LoLEngine::killMonster(MonsterInPlay *monster) {
} // End of namespace Kyra
#endif // ENABLE_LOL
-
diff --git a/engines/kyra/staticres.cpp b/engines/kyra/staticres.cpp
index ecb32e68d9..f6d59922b1 100644
--- a/engines/kyra/staticres.cpp
+++ b/engines/kyra/staticres.cpp
@@ -80,7 +80,7 @@ const IndexTable iGameTable[] = {
};
byte getGameID(const GameFlags &flags) {
- return Common::find(iGameTable, iGameTable + ARRAYSIZE(iGameTable) - 1, flags.gameID)->value;
+ return Common::find(iGameTable, ARRAYEND(iGameTable) - 1, flags.gameID)->value;
}
const IndexTable iLanguageTable[] = {
@@ -95,7 +95,7 @@ const IndexTable iLanguageTable[] = {
};
byte getLanguageID(const GameFlags &flags) {
- return Common::find(iLanguageTable, iLanguageTable + ARRAYSIZE(iLanguageTable) - 1, flags.lang)->value;
+ return Common::find(iLanguageTable, ARRAYEND(iLanguageTable) - 1, flags.lang)->value;
}
const IndexTable iPlatformTable[] = {
@@ -108,7 +108,7 @@ const IndexTable iPlatformTable[] = {
};
byte getPlatformID(const GameFlags &flags) {
- return Common::find(iPlatformTable, iPlatformTable + ARRAYSIZE(iPlatformTable) - 1, flags.platform)->value;
+ return Common::find(iPlatformTable, ARRAYEND(iPlatformTable) - 1, flags.platform)->value;
}
byte getSpecialID(const GameFlags &flags) {
@@ -2142,4 +2142,3 @@ const int8 KyraEngine_MR::_albumWSAY[] = {
};
} // End of namespace Kyra
-
diff --git a/engines/kyra/staticres_lol.cpp b/engines/kyra/staticres_lol.cpp
index e4029505bf..ca35569afa 100644
--- a/engines/kyra/staticres_lol.cpp
+++ b/engines/kyra/staticres_lol.cpp
@@ -891,4 +891,3 @@ const int LoLEngine::_outroMonsterScaleTableY[] = {
} // End of namespace Kyra
#endif
-
diff --git a/engines/kyra/text.h b/engines/kyra/text.h
index a95c2c4abc..199029469e 100644
--- a/engines/kyra/text.h
+++ b/engines/kyra/text.h
@@ -79,4 +79,3 @@ protected:
} // End of namespace Kyra
#endif
-
diff --git a/engines/kyra/text_hof.h b/engines/kyra/text_hof.h
index f371fb1898..414d02fe4b 100644
--- a/engines/kyra/text_hof.h
+++ b/engines/kyra/text_hof.h
@@ -50,4 +50,3 @@ private:
} // End of namespace Kyra
#endif
-
diff --git a/engines/kyra/text_lol.cpp b/engines/kyra/text_lol.cpp
index 346d5100b8..1c2167b892 100644
--- a/engines/kyra/text_lol.cpp
+++ b/engines/kyra/text_lol.cpp
@@ -830,4 +830,3 @@ void TextDisplayer_LoL::clearCurDim() {
} // End of namespace Kyra
#endif // ENABLE_LOL
-
diff --git a/engines/kyra/text_lol.h b/engines/kyra/text_lol.h
index 020d4b5e89..3e59bc90fe 100644
--- a/engines/kyra/text_lol.h
+++ b/engines/kyra/text_lol.h
@@ -97,4 +97,3 @@ private:
#endif
#endif // ENABLE_LOL
-
diff --git a/engines/kyra/text_mr.cpp b/engines/kyra/text_mr.cpp
index d690b70266..fd4a00b73c 100644
--- a/engines/kyra/text_mr.cpp
+++ b/engines/kyra/text_mr.cpp
@@ -898,4 +898,3 @@ void KyraEngine_MR::doDialog(int dlgIndex, int funcNum) {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/timer.h b/engines/kyra/timer.h
index e9cb8b2b0c..205be5957d 100644
--- a/engines/kyra/timer.h
+++ b/engines/kyra/timer.h
@@ -104,4 +104,3 @@ private:
} // End of namespace Kyra
#endif
-
diff --git a/engines/kyra/timer_lok.cpp b/engines/kyra/timer_lok.cpp
index e1825d027d..555b3680e2 100644
--- a/engines/kyra/timer_lok.cpp
+++ b/engines/kyra/timer_lok.cpp
@@ -190,4 +190,3 @@ void KyraEngine_LoK::setWalkspeed(uint8 newSpeed) {
}
} // End of namespace Kyra
-
diff --git a/engines/kyra/timer_lol.cpp b/engines/kyra/timer_lol.cpp
index 4f450f570f..3221556e6d 100644
--- a/engines/kyra/timer_lol.cpp
+++ b/engines/kyra/timer_lol.cpp
@@ -255,4 +255,3 @@ void LoLEngine::timerFadeMessageText(int timerNum) {
} // End of namespace Kyra
#endif // ENABLE_LOL
-
diff --git a/engines/kyra/util.cpp b/engines/kyra/util.cpp
index 3776bdc705..f71978d03e 100644
--- a/engines/kyra/util.cpp
+++ b/engines/kyra/util.cpp
@@ -146,4 +146,3 @@ const uint8 Util::_charMapISOToDOS[128] = {
};
} // End of namespace Kyra
-
diff --git a/engines/kyra/util.h b/engines/kyra/util.h
index 042da74cd9..b91f84ad36 100644
--- a/engines/kyra/util.h
+++ b/engines/kyra/util.h
@@ -46,4 +46,3 @@ private:
} // End of namespace Kyra
#endif
-
diff --git a/engines/kyra/wsamovie.cpp b/engines/kyra/wsamovie.cpp
index 37102744a8..21ff80f033 100644
--- a/engines/kyra/wsamovie.cpp
+++ b/engines/kyra/wsamovie.cpp
@@ -459,5 +459,3 @@ int WSAMovie_v2::open(const char *filename, int unk1, Palette *palBuf) {
}
} // End of namespace Kyra
-
-
diff --git a/engines/kyra/wsamovie.h b/engines/kyra/wsamovie.h
index 0d8bfdc869..7dadc9319b 100644
--- a/engines/kyra/wsamovie.h
+++ b/engines/kyra/wsamovie.h
@@ -132,5 +132,3 @@ protected:
} // End of namespace Kyra
#endif
-
-
diff --git a/engines/lastexpress/lastexpress.cpp b/engines/lastexpress/lastexpress.cpp
index 885ca8b212..250fa0f2d0 100644
--- a/engines/lastexpress/lastexpress.cpp
+++ b/engines/lastexpress/lastexpress.cpp
@@ -42,6 +42,7 @@
#include "common/debug-channels.h"
#include "common/error.h"
#include "common/fs.h"
+#include "common/timer.h"
#include "engines/util.h"
@@ -146,7 +147,7 @@ Common::Error LastExpressEngine::run() {
// Start sound manager and setup timer
_soundMan = new SoundManager(this);
- _timer->installTimerProc(&soundTimer, 17000, this);
+ _timer->installTimerProc(&soundTimer, 17000, this, "lastexpressSound");
// Menu
_menu = new Menu(this);
diff --git a/engines/lastexpress/lastexpress.h b/engines/lastexpress/lastexpress.h
index f8f38788a0..1431b79b9f 100644
--- a/engines/lastexpress/lastexpress.h
+++ b/engines/lastexpress/lastexpress.h
@@ -27,7 +27,6 @@
#include "lastexpress/eventhandler.h"
#include "common/random.h"
-#include "common/timer.h"
#include "engines/engine.h"
diff --git a/engines/lastexpress/module.mk b/engines/lastexpress/module.mk
index a11a7c4b67..8b3287d5d7 100644
--- a/engines/lastexpress/module.mk
+++ b/engines/lastexpress/module.mk
@@ -80,4 +80,4 @@ PLUGIN := 1
endif
# Include common rules
-include $(srcdir)/rules.mk \ No newline at end of file
+include $(srcdir)/rules.mk
diff --git a/engines/lure/module.mk b/engines/lure/module.mk
index ba158756b4..57126a6491 100644
--- a/engines/lure/module.mk
+++ b/engines/lure/module.mk
@@ -31,4 +31,3 @@ endif
# Include common rules
include $(srcdir)/rules.mk
-
diff --git a/engines/lure/sound.h b/engines/lure/sound.h
index 9fa9a91260..365a7ccdb6 100644
--- a/engines/lure/sound.h
+++ b/engines/lure/sound.h
@@ -30,10 +30,11 @@
#include "common/mutex.h"
#include "common/singleton.h"
#include "common/ptr.h"
+
#include "audio/mididrv.h"
-#include "audio/mixer.h"
class MidiParser;
+class MidiChannel;
namespace Lure {
diff --git a/engines/m4/converse.cpp b/engines/m4/converse.cpp
index 4630d2e2d6..bdce7928ac 100644
--- a/engines/m4/converse.cpp
+++ b/engines/m4/converse.cpp
@@ -609,7 +609,7 @@ void Converse::loadConversation(const char *convName) {
// ----------------------------------------------------------------------------
// Entry action chunks
case CHUNK_CASN: // Conditional assign
- case CHUNK_ASGN: // Assign
+ case CHUNK_ASGN: { // Assign
curAction = new EntryAction();
if (debugFlag) debugCN(kDebugConversations, "ASGN chunk\n");
curAction->actionType = kAssignValue;
@@ -625,9 +625,11 @@ void Converse::loadConversation(const char *convName) {
}
curAction->targetOffset = convS->readUint32LE();
- assert(convS->readUint32LE() == kOpAssign);
+ int op = convS->readUint32LE();
+ assert(op == kOpAssign);
curAction->value = convS->readUint32LE();
break;
+ }
case CHUNK_CCGO: // Conditional go to entry
case CHUNK_CHDE: // Conditional hide entry
case CHUNK_CUHD: // Conditional unhide entry
diff --git a/engines/m4/m4.h b/engines/m4/m4.h
index 46107cb20a..b40ba0e878 100644
--- a/engines/m4/m4.h
+++ b/engines/m4/m4.h
@@ -26,7 +26,6 @@
#include "common/scummsys.h"
#include "common/util.h"
#include "common/random.h"
-#include "audio/mididrv.h"
#include "engines/engine.h"
diff --git a/engines/m4/midi.h b/engines/m4/midi.h
index 6eef907ce3..817150fd81 100644
--- a/engines/m4/midi.h
+++ b/engines/m4/midi.h
@@ -57,4 +57,3 @@ protected:
} // End of namespace M4
#endif
-
diff --git a/engines/m4/saveload.cpp b/engines/m4/saveload.cpp
index aa35385bfe..a7615fa4b6 100644
--- a/engines/m4/saveload.cpp
+++ b/engines/m4/saveload.cpp
@@ -96,7 +96,8 @@ SaveGameList *SaveLoad::getSaves() {
result->push_back(Common::String());
} else {
// Skip over byte offset
- assert(saveFile->readUint32LE() < 0x100);
+ uint32 offset = saveFile->readUint32LE();
+ assert(offset < 0x100);
// Read in savegame name
saveFile->read(&saveName[0], MAX_SAVEGAME_NAME);
diff --git a/engines/m4/scripttab.h b/engines/m4/scripttab.h
index b6156f0b82..3264ae743c 100644
--- a/engines/m4/scripttab.h
+++ b/engines/m4/scripttab.h
@@ -133,4 +133,3 @@
VARIABLE(kInterfaceVisible)
};
#undef VARIABLE
-
diff --git a/engines/mohawk/console.cpp b/engines/mohawk/console.cpp
index e7dc84606c..0234c86c7e 100644
--- a/engines/mohawk/console.cpp
+++ b/engines/mohawk/console.cpp
@@ -117,7 +117,7 @@ static const char *mystStackNames[12] = {
static const uint16 default_start_card[12] = {
3137,
10000,
- 2001, // TODO: Should be 2000?
+ 2000,
5038,
2, // TODO: Should be 1?
1,
diff --git a/engines/mohawk/cstime.h b/engines/mohawk/cstime.h
index 3a1de6a137..0bc236f930 100644
--- a/engines/mohawk/cstime.h
+++ b/engines/mohawk/cstime.h
@@ -30,8 +30,6 @@
#include "common/random.h"
#include "common/list.h"
-#include "audio/mixer.h"
-
namespace Mohawk {
class CSTimeCase;
diff --git a/engines/mohawk/dialogs.cpp b/engines/mohawk/dialogs.cpp
index 6cb455917e..11e050aa72 100644
--- a/engines/mohawk/dialogs.cpp
+++ b/engines/mohawk/dialogs.cpp
@@ -113,6 +113,10 @@ void MystOptionsDialog::open() {
_showMapButton->setEnabled(_vm->_scriptParser &&
_vm->_scriptParser->getMap());
+ // Zip mode is disabled in the demo
+ if (_vm->getFeatures() & GF_DEMO)
+ _zipModeCheckbox->setEnabled(false);
+
_zipModeCheckbox->setState(_vm->_gameState->_globals.zipMode);
_transitionsCheckbox->setState(_vm->_gameState->_globals.transitions);
}
diff --git a/engines/mohawk/livingbooks.h b/engines/mohawk/livingbooks.h
index 27e703a578..008a7dbf23 100644
--- a/engines/mohawk/livingbooks.h
+++ b/engines/mohawk/livingbooks.h
@@ -33,8 +33,6 @@
#include "common/queue.h"
#include "common/random.h"
-#include "audio/mixer.h"
-
#include "livingbooks_code.h"
namespace Common {
diff --git a/engines/mohawk/mohawk.cpp b/engines/mohawk/mohawk.cpp
index faf52595b7..cb419064c0 100644
--- a/engines/mohawk/mohawk.cpp
+++ b/engines/mohawk/mohawk.cpp
@@ -31,8 +31,6 @@
#include "mohawk/sound.h"
#include "mohawk/video.h"
-#include "audio/mixer.h"
-
namespace Mohawk {
MohawkEngine::MohawkEngine(OSystem *syst, const MohawkGameDescription *gamedesc) : Engine(syst), _gameDescription(gamedesc) {
diff --git a/engines/mohawk/myst.cpp b/engines/mohawk/myst.cpp
index 6bdf163a91..342fa4e78c 100644
--- a/engines/mohawk/myst.cpp
+++ b/engines/mohawk/myst.cpp
@@ -441,6 +441,7 @@ void MohawkEngine_Myst::changeToStack(uint16 stack, uint16 card, uint16 linkSrcS
_scriptParser = new MystStacks::Credits(this);
break;
case kDemoStack:
+ _gameState->_globals.currentAge = 0;
_scriptParser = new MystStacks::Demo(this);
break;
case kDniStack:
@@ -469,6 +470,7 @@ void MohawkEngine_Myst::changeToStack(uint16 stack, uint16 card, uint16 linkSrcS
_scriptParser = new MystStacks::Selenitic(this);
break;
case kDemoSlidesStack:
+ _gameState->_globals.currentAge = 1;
_scriptParser = new MystStacks::Slides(this);
break;
case kStoneshipStack:
@@ -645,7 +647,11 @@ void MohawkEngine_Myst::changeToCard(uint16 card, bool updateScreen) {
for (uint16 i = 0; i < _resources.size(); i++)
_resources[i]->handleCardChange();
- // TODO: Handle Script Resources
+ // The demo resets the cursor at each card change except when in the library
+ if (getFeatures() & GF_DEMO
+ && _gameState->_globals.currentAge != 2) {
+ _cursor->setDefaultCursor();
+ }
// Make sure the screen is updated
if (updateScreen) {
diff --git a/engines/mohawk/myst_stacks/preview.cpp b/engines/mohawk/myst_stacks/preview.cpp
index 37b749f100..07e4fa6e57 100644
--- a/engines/mohawk/myst_stacks/preview.cpp
+++ b/engines/mohawk/myst_stacks/preview.cpp
@@ -20,6 +20,7 @@
*
*/
+#include "mohawk/cursors.h"
#include "mohawk/myst.h"
#include "mohawk/graphics.h"
#include "mohawk/myst_areas.h"
@@ -35,6 +36,7 @@ namespace MystStacks {
Preview::Preview(MohawkEngine_Myst *vm) : Myst(vm) {
setupOpcodes();
+ _vm->_cursor->hideCursor();
}
Preview::~Preview() {
diff --git a/engines/mohawk/myst_stacks/slides.cpp b/engines/mohawk/myst_stacks/slides.cpp
index 72b299ee6d..e9bb91c84d 100644
--- a/engines/mohawk/myst_stacks/slides.cpp
+++ b/engines/mohawk/myst_stacks/slides.cpp
@@ -20,6 +20,7 @@
*
*/
+#include "mohawk/cursors.h"
#include "mohawk/myst.h"
#include "mohawk/graphics.h"
#include "mohawk/myst_areas.h"
@@ -35,6 +36,7 @@ namespace MystStacks {
Slides::Slides(MohawkEngine_Myst *vm) : MystScriptParser(vm) {
setupOpcodes();
+ _vm->_cursor->hideCursor();
}
Slides::~Slides() {
@@ -59,23 +61,20 @@ void Slides::disablePersistentScripts() {
void Slides::runPersistentScripts() {
if (_cardSwapEnabled) {
// Used on Cards...
- if (_vm->_system->getMillis() - _lastCardTime >= 2 * 1000)
+ if (_vm->_system->getMillis() > _nextCardTime)
_vm->changeToCard(_nextCardID, true);
}
}
void Slides::o_returnToMenu(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
- _vm->changeToStack(kDemoStack, 2001, 0, 0);
+ // Go to the information screens of the menu
+ _vm->changeToStack(kDemoStack, 2002, 0, 0);
}
void Slides::o_setCardSwap(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
- // Used on Cards...
- if (argc == 1) {
- _nextCardID = argv[0];
- _lastCardTime = _vm->_system->getMillis();
- _cardSwapEnabled = true;
- } else
- unknown(op, var, argc, argv);
+ _nextCardID = argv[0];
+ _nextCardTime = _vm->_system->getMillis() + 5000;
+ _cardSwapEnabled = true;
}
} // End of namespace MystStacks
diff --git a/engines/mohawk/myst_stacks/slides.h b/engines/mohawk/myst_stacks/slides.h
index 8bc61d0e24..9fb76728b6 100644
--- a/engines/mohawk/myst_stacks/slides.h
+++ b/engines/mohawk/myst_stacks/slides.h
@@ -52,7 +52,7 @@ private:
bool _cardSwapEnabled;
uint16 _nextCardID;
- uint32 _lastCardTime;
+ uint32 _nextCardTime;
};
} // End of namespace MystStacks
diff --git a/engines/mohawk/myst_state.cpp b/engines/mohawk/myst_state.cpp
index bab4b8dd51..3a8d233a26 100644
--- a/engines/mohawk/myst_state.cpp
+++ b/engines/mohawk/myst_state.cpp
@@ -320,6 +320,10 @@ void MystGameState::deleteSave(const Common::String &saveName) {
void MystGameState::addZipDest(uint16 stack, uint16 view) {
ZipDests *zipDests = 0;
+ // The demo has no zip dest storage
+ if (_vm->getFeatures() & GF_DEMO)
+ return;
+
// Select stack
switch (stack) {
case kChannelwoodStack:
@@ -362,6 +366,10 @@ bool MystGameState::isReachableZipDest(uint16 stack, uint16 view) {
if (!_globals.zipMode)
return false;
+ // The demo has no zip dest storage
+ if (_vm->getFeatures() & GF_DEMO)
+ return false;
+
// Select stack
ZipDests *zipDests;
switch (stack) {
diff --git a/engines/mohawk/sound.cpp b/engines/mohawk/sound.cpp
index 791b18db49..68b60515be 100644
--- a/engines/mohawk/sound.cpp
+++ b/engines/mohawk/sound.cpp
@@ -20,19 +20,20 @@
*
*/
-#include "mohawk/sound.h"
-
#include "common/debug.h"
#include "common/system.h"
#include "common/util.h"
#include "common/textconsole.h"
+#include "audio/midiparser.h"
#include "audio/musicplugin.h"
#include "audio/audiostream.h"
#include "audio/decoders/mp3.h"
#include "audio/decoders/raw.h"
#include "audio/decoders/wave.h"
+#include "mohawk/sound.h"
+
namespace Mohawk {
Sound::Sound(MohawkEngine* vm) : _vm(vm) {
diff --git a/engines/mohawk/sound.h b/engines/mohawk/sound.h
index 593f2fcd0b..12a59cdedf 100644
--- a/engines/mohawk/sound.h
+++ b/engines/mohawk/sound.h
@@ -27,14 +27,15 @@
#include "common/str.h"
#include "audio/audiostream.h"
-#include "audio/decoders/adpcm.h"
-#include "audio/mididrv.h"
-#include "audio/midiparser.h"
#include "audio/mixer.h"
+#include "audio/decoders/adpcm.h"
#include "mohawk/mohawk.h"
#include "mohawk/resource.h"
+class MidiDriver;
+class MidiParser;
+
namespace Mohawk {
#define MAX_CHANNELS 2 // Can there be more than 2?
diff --git a/engines/parallaction/graphics.h b/engines/parallaction/graphics.h
index 3eea1e871a..dacf7715ae 100644
--- a/engines/parallaction/graphics.h
+++ b/engines/parallaction/graphics.h
@@ -560,12 +560,3 @@ protected:
#endif
-
-
-
-
-
-
-
-
-
diff --git a/engines/parallaction/gui_br.cpp b/engines/parallaction/gui_br.cpp
index d1361a6e8c..56148d78d8 100644
--- a/engines/parallaction/gui_br.cpp
+++ b/engines/parallaction/gui_br.cpp
@@ -548,4 +548,3 @@ void Parallaction_br::startIngameMenu() {
} // namespace Parallaction
-
diff --git a/engines/parallaction/sound.h b/engines/parallaction/sound.h
index d0b5e5c175..e875e69334 100644
--- a/engines/parallaction/sound.h
+++ b/engines/parallaction/sound.h
@@ -26,10 +26,9 @@
#include "common/util.h"
#include "common/mutex.h"
+#include "audio/mixer.h"
#include "audio/audiostream.h"
#include "audio/decoders/iff_sound.h"
-#include "audio/mixer.h"
-#include "audio/mididrv.h"
#define PATH_LEN 200
diff --git a/engines/queen/command.h b/engines/queen/command.h
index aa72537a9f..6865aa80a2 100644
--- a/engines/queen/command.h
+++ b/engines/queen/command.h
@@ -234,4 +234,3 @@ private:
} // End of namespace Queen
#endif
-
diff --git a/engines/queen/credits.cpp b/engines/queen/credits.cpp
index d503562601..43e3bc7c6a 100644
--- a/engines/queen/credits.cpp
+++ b/engines/queen/credits.cpp
@@ -141,4 +141,3 @@ void Credits::update() {
} // End of namespace Queen
-
diff --git a/engines/saga/detection.cpp b/engines/saga/detection.cpp
index 2f1b61eed8..091ec8d427 100644
--- a/engines/saga/detection.cpp
+++ b/engines/saga/detection.cpp
@@ -256,13 +256,7 @@ SaveStateDescriptor SagaMetaEngine::querySaveMetaInfos(const char *target, int s
desc.setWriteProtectedFlag(false);
if (version >= 6) {
- Graphics::Surface *thumbnail = new Graphics::Surface();
- assert(thumbnail);
- if (!Graphics::loadThumbnail(*in, *thumbnail)) {
- delete thumbnail;
- thumbnail = 0;
- }
-
+ Graphics::Surface *const thumbnail = Graphics::loadThumbnail(*in);
desc.setThumbnail(thumbnail);
uint32 saveDate = in->readUint32BE();
diff --git a/engines/saga/input.cpp b/engines/saga/input.cpp
index 69a353da9f..8576a3e536 100644
--- a/engines/saga/input.cpp
+++ b/engines/saga/input.cpp
@@ -158,4 +158,3 @@ Point SagaEngine::mousePos() const {
}
} // End of namespace Saga
-
diff --git a/engines/saga/interface.cpp b/engines/saga/interface.cpp
index 08c5ddc6f9..fe37ed8995 100644
--- a/engines/saga/interface.cpp
+++ b/engines/saga/interface.cpp
@@ -320,7 +320,7 @@ Interface::Interface(SagaEngine *vm) : _vm(vm) {
_disableAbortSpeeches = false;
// set save game reminder alarm
- _vm->getTimerManager()->installTimerProc(&saveReminderCallback, TIMETOSAVE, this);
+ _vm->getTimerManager()->installTimerProc(&saveReminderCallback, TIMETOSAVE, this, "sagaSaveReminder");
}
Interface::~Interface() {
@@ -335,7 +335,7 @@ void Interface::updateSaveReminder() {
_saveReminderState = _saveReminderState % _vm->getDisplayInfo().saveReminderNumSprites + 1;
drawStatusBar();
_vm->getTimerManager()->removeTimerProc(&saveReminderCallback);
- _vm->getTimerManager()->installTimerProc(&saveReminderCallback, ((_vm->getGameId() == GID_ITE) ? TIMETOBLINK_ITE : TIMETOBLINK_IHNM), this);
+ _vm->getTimerManager()->installTimerProc(&saveReminderCallback, ((_vm->getGameId() == GID_ITE) ? TIMETOBLINK_ITE : TIMETOBLINK_IHNM), this, "sagaSaveReminder");
}
}
@@ -1390,7 +1390,7 @@ void Interface::setSave(PanelButton *panelButton) {
void Interface::resetSaveReminder() {
_vm->getTimerManager()->removeTimerProc(&saveReminderCallback);
- _vm->getTimerManager()->installTimerProc(&saveReminderCallback, TIMETOSAVE, this);
+ _vm->getTimerManager()->installTimerProc(&saveReminderCallback, TIMETOSAVE, this, "sagaSaveReminder");
setSaveReminderState(1);
}
diff --git a/engines/saga/music.cpp b/engines/saga/music.cpp
index 49d3f91d77..13850a0b6d 100644
--- a/engines/saga/music.cpp
+++ b/engines/saga/music.cpp
@@ -213,7 +213,7 @@ void Music::setVolume(int volume, int time) {
return;
}
- _vm->getTimerManager()->installTimerProc(&musicVolumeGaugeCallback, time * 3000L, this);
+ _vm->getTimerManager()->installTimerProc(&musicVolumeGaugeCallback, time * 3000L, this, "sagaMusicVolume");
}
bool Music::isPlaying() {
@@ -386,4 +386,3 @@ void Music::stop() {
}
} // End of namespace Saga
-
diff --git a/engines/saga/palanim.h b/engines/saga/palanim.h
index 9959d08e2f..920cbec65a 100644
--- a/engines/saga/palanim.h
+++ b/engines/saga/palanim.h
@@ -53,4 +53,3 @@ class PalAnim {
} // End of namespace Saga
#endif
-
diff --git a/engines/saga/puzzle.cpp b/engines/saga/puzzle.cpp
index d5d83c706f..63d9a88fee 100644
--- a/engines/saga/puzzle.cpp
+++ b/engines/saga/puzzle.cpp
@@ -140,7 +140,7 @@ void Puzzle::initPieceInfo(int i, int16 curX, int16 curY, byte offX, byte offY,
void Puzzle::execute() {
_active = true;
- _vm->getTimerManager()->installTimerProc(&hintTimerCallback, kPuzzleHintTime, this);
+ _vm->getTimerManager()->installTimerProc(&hintTimerCallback, kPuzzleHintTime, this, "sagaPuzzleHint");
initPieces();
@@ -408,12 +408,12 @@ void Puzzle::solicitHint() {
switch (_hintRqState) {
case kRQSpeaking:
if (_vm->_actor->isSpeaking()) {
- _vm->getTimerManager()->installTimerProc(&hintTimerCallback, 50 * 1000000, this);
+ _vm->getTimerManager()->installTimerProc(&hintTimerCallback, 50 * 1000000, this, "sagaPuzzleHint");
break;
}
_hintRqState = _hintNextRqState;
- _vm->getTimerManager()->installTimerProc(&hintTimerCallback, 100*1000000/3, this);
+ _vm->getTimerManager()->installTimerProc(&hintTimerCallback, 100*1000000/3, this, "sagaPuzzleHint");
break;
case kRQNoHint:
@@ -436,11 +436,11 @@ void Puzzle::solicitHint() {
// Roll to see if Sakka scolds
if (_vm->_rnd.getRandomNumber(1)) {
_hintRqState = kRQSakkaDenies;
- _vm->getTimerManager()->installTimerProc(&hintTimerCallback, 200*1000000, this);
+ _vm->getTimerManager()->installTimerProc(&hintTimerCallback, 200*1000000, this, "sagaPuzzleHint");
} else {
_hintRqState = kRQSpeaking;
_hintNextRqState = kRQHintRequested;
- _vm->getTimerManager()->installTimerProc(&hintTimerCallback, 50*1000000, this);
+ _vm->getTimerManager()->installTimerProc(&hintTimerCallback, 50*1000000, this, "sagaPuzzleHint");
}
break;
@@ -453,7 +453,7 @@ void Puzzle::solicitHint() {
_hintRqState = kRQSpeaking;
_hintNextRqState = kRQHintRequestedStage2;
- _vm->getTimerManager()->installTimerProc(&hintTimerCallback, 50*1000000, this);
+ _vm->getTimerManager()->installTimerProc(&hintTimerCallback, 50*1000000, this, "sagaPuzzleHint");
_vm->_interface->converseClear();
_vm->_interface->converseAddText(optionsStr[_lang][kROAccept], 0, 1, 0, 0);
@@ -480,7 +480,7 @@ void Puzzle::solicitHint() {
_vm->_interface->converseAddText(optionsStr[_lang][kROLater], 0, 0, 0, 0);
_vm->_interface->converseDisplayText();
- _vm->getTimerManager()->installTimerProc(&hintTimerCallback, kPuzzleHintTime, this);
+ _vm->getTimerManager()->installTimerProc(&hintTimerCallback, kPuzzleHintTime, this, "sagaPuzzleHint");
_hintRqState = kRQSkipEverything;
break;
@@ -504,7 +504,7 @@ void Puzzle::handleReply(int reply) {
_vm->_actor->abortSpeech();
_hintRqState = kRQNoHint;
_vm->getTimerManager()->removeTimerProc(&hintTimerCallback);
- _vm->getTimerManager()->installTimerProc(&hintTimerCallback, kPuzzleHintTime * 2, this);
+ _vm->getTimerManager()->installTimerProc(&hintTimerCallback, kPuzzleHintTime * 2, this, "sagaPuzzleHint");
clearHint();
break;
}
@@ -566,7 +566,7 @@ void Puzzle::giveHint() {
_vm->_interface->converseDisplayText();
_vm->getTimerManager()->removeTimerProc(&hintTimerCallback);
- _vm->getTimerManager()->installTimerProc(&hintTimerCallback, kPuzzleHintTime, this);
+ _vm->getTimerManager()->installTimerProc(&hintTimerCallback, kPuzzleHintTime, this, "sagaPuzzleHint");
}
void Puzzle::clearHint() {
diff --git a/engines/saga/render.cpp b/engines/saga/render.cpp
index 757374a3a3..a9ef23381e 100644
--- a/engines/saga/render.cpp
+++ b/engines/saga/render.cpp
@@ -50,7 +50,7 @@ Render::Render(SagaEngine *vm, OSystem *system) {
#ifdef SAGA_DEBUG
// Initialize FPS timer callback
- _vm->getTimerManager()->installTimerProc(&fpsTimerCallback, 1000000, this);
+ _vm->getTimerManager()->installTimerProc(&fpsTimerCallback, 1000000, this, "sagaFPS");
#endif
_backGroundSurface.create(_vm->getDisplayInfo().width, _vm->getDisplayInfo().height, Graphics::PixelFormat::createFormatCLUT8());
diff --git a/engines/saga/saga.h b/engines/saga/saga.h
index 336883680a..fb01b1ac5d 100644
--- a/engines/saga/saga.h
+++ b/engines/saga/saga.h
@@ -29,7 +29,6 @@
#include "common/random.h"
#include "common/memstream.h"
#include "common/textconsole.h"
-#include "audio/mididrv.h"
#include "saga/gfx.h"
diff --git a/engines/saga/saveload.cpp b/engines/saga/saveload.cpp
index 8d7b718c09..9e0789fdaf 100644
--- a/engines/saga/saveload.cpp
+++ b/engines/saga/saveload.cpp
@@ -295,12 +295,7 @@ void SagaEngine::load(const char *fileName) {
if (_saveHeader.version >= 6) {
// We don't need the thumbnail here, so just read it and discard it
- Graphics::Surface *thumbnail = new Graphics::Surface();
- assert(thumbnail);
- Graphics::loadThumbnail(*in, *thumbnail);
- thumbnail->free();
- delete thumbnail;
- thumbnail = 0;
+ Graphics::skipThumbnail(*in);
in->readUint32BE(); // save date
in->readUint16BE(); // save time
diff --git a/engines/saga/shorten.cpp b/engines/saga/shorten.cpp
index 39af7aa3db..5efc8d1f67 100644
--- a/engines/saga/shorten.cpp
+++ b/engines/saga/shorten.cpp
@@ -541,4 +541,3 @@ Audio::AudioStream *makeShortenStream(Common::SeekableReadStream &stream) {
} // End of namespace Audio
#endif // defined(SOUND_SHORTEN_H)
-
diff --git a/engines/saga/shorten.h b/engines/saga/shorten.h
index f2114bedeb..77feafa54d 100644
--- a/engines/saga/shorten.h
+++ b/engines/saga/shorten.h
@@ -57,4 +57,3 @@ Audio::AudioStream *makeShortenStream(Common::ReadStream &stream);
#endif
#endif // engine and dynamic plugins guard
-
diff --git a/engines/saga/sthread.cpp b/engines/saga/sthread.cpp
index ec81d8d733..afd528f4b5 100644
--- a/engines/saga/sthread.cpp
+++ b/engines/saga/sthread.cpp
@@ -236,4 +236,3 @@ bool Script::runThread(ScriptThread &thread) {
}
} // End of namespace Saga
-
diff --git a/engines/savestate.cpp b/engines/savestate.cpp
index 0b187ce630..260c7cd3ff 100644
--- a/engines/savestate.cpp
+++ b/engines/savestate.cpp
@@ -58,4 +58,3 @@ void SaveStateDescriptor::setPlayTime(uint32 msecs) {
uint minutes = msecs / 60000;
setPlayTime(minutes / 60, minutes % 60);
}
-
diff --git a/engines/sci/decompressor.h b/engines/sci/decompressor.h
index 37a5b5d7cb..5753026709 100644
--- a/engines/sci/decompressor.h
+++ b/engines/sci/decompressor.h
@@ -197,4 +197,3 @@ protected:
} // End of namespace Sci
#endif // SCI_SCICORE_DECOMPRESSOR_H
-
diff --git a/engines/sci/detection.cpp b/engines/sci/detection.cpp
index 2285e512bd..33ca3a6c9c 100644
--- a/engines/sci/detection.cpp
+++ b/engines/sci/detection.cpp
@@ -285,7 +285,7 @@ static const OldNewIdTableEntry s_oldNewTable[] = {
* @param[in] gameFlags The game's flags, which are adjusted accordingly for demos
* @return The equivalent ScummVM game id
*/
-Common::String convertSierraGameId(Common::String sierraId, uint32 *gameFlags, ResourceManager *resMan) {
+Common::String convertSierraGameId(Common::String sierraId, uint32 *gameFlags, ResourceManager &resMan) {
// Convert the id to lower case, so that we match all upper/lower case variants.
sierraId.toLowercase();
@@ -301,7 +301,7 @@ Common::String convertSierraGameId(Common::String sierraId, uint32 *gameFlags, R
if (sierraId == "fp" || sierraId == "gk" || sierraId == "pq4")
demoThreshold = 150;
- Common::ScopedPtr<Common::List<ResourceId> > resources(resMan->listResources(kResourceTypeScript, -1));
+ Common::ScopedPtr<Common::List<ResourceId> > resources(resMan.listResources(kResourceTypeScript, -1));
if (resources->size() < demoThreshold) {
*gameFlags |= ADGF_DEMO;
@@ -337,7 +337,7 @@ Common::String convertSierraGameId(Common::String sierraId, uint32 *gameFlags, R
// This could either be qfg1 VGA, qfg3 or qfg4 demo (all SCI1.1),
// or qfg4 full (SCI2)
// qfg1 VGA doesn't have view 1
- if (!resMan->testResource(ResourceId(kResourceTypeView, 1)))
+ if (!resMan.testResource(ResourceId(kResourceTypeView, 1)))
return "qfg1vga";
// qfg4 full is SCI2
@@ -480,10 +480,9 @@ const ADGameDescription *SciMetaEngine::fallbackDetect(const FileMap &allFiles,
return 0;
}
- Common::ScopedPtr<ResourceManager> resMan(new ResourceManager());
- assert(resMan);
- resMan->addAppropriateSources(fslist);
- resMan->init(true);
+ ResourceManager resMan;
+ resMan.addAppropriateSources(fslist);
+ resMan.init(true);
// TODO: Add error handling.
#ifndef ENABLE_SCI32
@@ -494,7 +493,7 @@ const ADGameDescription *SciMetaEngine::fallbackDetect(const FileMap &allFiles,
}
#endif
- ViewType gameViews = resMan->getViewType();
+ ViewType gameViews = resMan.getViewType();
// Have we identified the game views? If not, stop here
// Can't be SCI (or unsupported SCI views). Pinball Creep by sierra also uses resource.map/resource.000 files
@@ -508,7 +507,7 @@ const ADGameDescription *SciMetaEngine::fallbackDetect(const FileMap &allFiles,
s_fallbackDesc.platform = Common::kPlatformAmiga;
// Determine the game id
- Common::String sierraGameId = resMan->findSierraGameId();
+ Common::String sierraGameId = resMan.findSierraGameId();
// If we don't have a game id, the game is not SCI
if (sierraGameId.empty()) {
@@ -530,7 +529,7 @@ const ADGameDescription *SciMetaEngine::fallbackDetect(const FileMap &allFiles,
// As far as we know, these games store the messages of each language in separate
// resources, and it's not possible to detect that easily
// Also look for "%J" which is used in japanese games
- Resource *text = resMan->findResource(ResourceId(kResourceTypeText, 0), 0);
+ Resource *text = resMan.findResource(ResourceId(kResourceTypeText, 0), 0);
uint seeker = 0;
if (text) {
while (seeker < text->size) {
@@ -588,7 +587,7 @@ const ADGameDescription *SciMetaEngine::fallbackDetect(const FileMap &allFiles,
s_fallbackDesc.extra = "CD";
}
- return (const ADGameDescription *)&s_fallbackDesc;
+ return &s_fallbackDesc;
}
bool SciMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
@@ -677,13 +676,7 @@ SaveStateDescriptor SciMetaEngine::querySaveMetaInfos(const char *target, int sl
SaveStateDescriptor desc(slot, meta.name);
- Graphics::Surface *thumbnail = new Graphics::Surface();
- assert(thumbnail);
- if (!Graphics::loadThumbnail(*in, *thumbnail)) {
- delete thumbnail;
- thumbnail = 0;
- }
-
+ Graphics::Surface *const thumbnail = Graphics::loadThumbnail(*in);
desc.setThumbnail(thumbnail);
desc.setDeletableFlag(true);
diff --git a/engines/sci/graphics/palette.cpp b/engines/sci/graphics/palette.cpp
index c5a3545701..38919593b4 100644
--- a/engines/sci/graphics/palette.cpp
+++ b/engines/sci/graphics/palette.cpp
@@ -683,7 +683,7 @@ bool GfxPalette::palVaryLoadTargetPalette(GuiResourceId resourceId) {
void GfxPalette::palVaryInstallTimer() {
int16 ticks = _palVaryTicks > 0 ? _palVaryTicks : 1;
// Call signal increase every [ticks]
- g_sci->getTimerManager()->installTimerProc(&palVaryCallback, 1000000 / 60 * ticks, this);
+ g_sci->getTimerManager()->installTimerProc(&palVaryCallback, 1000000 / 60 * ticks, this, "sciPalette");
}
void GfxPalette::palVaryRemoveTimer() {
diff --git a/engines/sci/graphics/screen.cpp b/engines/sci/graphics/screen.cpp
index dbe2135143..6469bc0cb3 100644
--- a/engines/sci/graphics/screen.cpp
+++ b/engines/sci/graphics/screen.cpp
@@ -20,9 +20,9 @@
*
*/
-#include "common/timer.h"
#include "common/util.h"
#include "common/system.h"
+#include "common/timer.h"
#include "graphics/surface.h"
#include "engines/util.h"
diff --git a/engines/sci/parser/said.cpp b/engines/sci/parser/said.cpp
index 01c25ef401..d44109faec 100644
--- a/engines/sci/parser/said.cpp
+++ b/engines/sci/parser/said.cpp
@@ -1147,4 +1147,3 @@ True
} // End of namespace Sci
-
diff --git a/engines/sci/sound/drivers/cms.cpp b/engines/sci/sound/drivers/cms.cpp
index ace96ba499..dbcbf3d431 100644
--- a/engines/sci/sound/drivers/cms.cpp
+++ b/engines/sci/sound/drivers/cms.cpp
@@ -813,4 +813,3 @@ MidiPlayer *MidiPlayer_CMS_create(SciVersion version) {
}
} // End of namespace SCI
-
diff --git a/engines/scumm/detection.cpp b/engines/scumm/detection.cpp
index d3514645d3..037c12bdbf 100644
--- a/engines/scumm/detection.cpp
+++ b/engines/scumm/detection.cpp
@@ -33,6 +33,8 @@
#include "common/savefile.h"
#include "common/system.h"
+#include "audio/mididrv.h"
+
#include "scumm/detection.h"
#include "scumm/detection_tables.h"
#include "scumm/he/intern_he.h"
@@ -145,7 +147,7 @@ Common::String ScummEngine_v70he::generateFilename(const int room) const {
Common::String bPattern = _filenamePattern.pattern;
// Special cases for Blue's games, which share common (b) files
- if (_game.id == GID_BIRTHDAY && !(_game.features & GF_DEMO))
+ if (_game.id == GID_BIRTHDAYYELLOW || _game.id == GID_BIRTHDAYRED)
bPattern = "Blue'sBirthday";
else if (_game.id == GID_TREASUREHUNT)
bPattern = "Blue'sTreasureHunt";
diff --git a/engines/scumm/detection_tables.h b/engines/scumm/detection_tables.h
index 11901f7565..78645ea8d5 100644
--- a/engines/scumm/detection_tables.h
+++ b/engines/scumm/detection_tables.h
@@ -222,7 +222,7 @@ static const GameSettings gameVariantsTable[] = {
{"indy3", "EGA", "ega", GID_INDY3, 3, 0, MDT_PCSPK | MDT_PCJR | MDT_CMS | MDT_ADLIB, 0, UNK, GUIO_NOSPEECH | GUIO_NOMIDI},
{"indy3", "No AdLib", "ega", GID_INDY3, 3, 0, MDT_PCSPK | MDT_PCJR, 0, UNK, GUIO_NOSPEECH | GUIO_NOMIDI},
- {"indy3", "VGA", "vga", GID_INDY3, 3, 0, MDT_PCSPK | MDT_PCJR | MDT_ADLIB, GF_OLD256 | GF_FEW_LOCALS, Common::kPlatformPC, GUIO_NOSPEECH | GUIO_NOMIDI},
+ {"indy3", "VGA", "vga", GID_INDY3, 3, 0, MDT_PCSPK | MDT_PCJR | MDT_CMS | MDT_ADLIB, GF_OLD256 | GF_FEW_LOCALS, Common::kPlatformPC, GUIO_NOSPEECH | GUIO_NOMIDI},
{"indy3", "FM-TOWNS", 0, GID_INDY3, 3, 0, MDT_TOWNS, GF_OLD256 | GF_FEW_LOCALS | GF_AUDIOTRACKS, Common::kPlatformFMTowns, GUIO_NOSPEECH | GUIO_NOMIDI | GUIO_MIDITOWNS},
{"loom", "EGA", "ega", GID_LOOM, 3, 0, MDT_PCSPK | MDT_PCJR | MDT_CMS | MDT_ADLIB | MDT_MIDI | MDT_PREFER_MT32, 0, UNK, GUIO_NOSPEECH},
@@ -233,9 +233,9 @@ static const GameSettings gameVariantsTable[] = {
{"loom", "FM-TOWNS", 0, GID_LOOM, 3, 0, MDT_TOWNS, GF_AUDIOTRACKS | GF_OLD256, Common::kPlatformFMTowns, GUIO_NOSPEECH | GUIO_NOMIDI | GUIO_MIDITOWNS},
{"loom", "VGA", "vga", GID_LOOM, 4, 0, MDT_NONE, GF_AUDIOTRACKS, Common::kPlatformPC, GUIO_NOSPEECH | GUIO_NOMIDI},
- {"pass", 0, 0, GID_PASS, 4, 0, MDT_PCSPK | MDT_PCJR | MDT_ADLIB, GF_16COLOR, Common::kPlatformPC, GUIO_NOSPEECH | GUIO_NOMIDI},
+ {"pass", 0, 0, GID_PASS, 4, 0, MDT_PCSPK | MDT_PCJR | MDT_CMS | MDT_ADLIB, GF_16COLOR, Common::kPlatformPC, GUIO_NOSPEECH | GUIO_NOMIDI},
- {"monkey", "VGA", "vga", GID_MONKEY_VGA, 4, 0, MDT_PCSPK | MDT_PCJR | MDT_ADLIB | MDT_MIDI | MDT_PREFER_MT32, 0, UNK, GUIO_NOSPEECH},
+ {"monkey", "VGA", "vga", GID_MONKEY_VGA, 4, 0, MDT_PCSPK | MDT_PCJR | MDT_CMS | MDT_ADLIB | MDT_MIDI | MDT_PREFER_MT32, 0, UNK, GUIO_NOSPEECH},
{"monkey", "EGA", "ega", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_PCJR | MDT_CMS | MDT_ADLIB | MDT_MIDI | MDT_PREFER_MT32, GF_16COLOR, Common::kPlatformPC, GUIO_NOSPEECH},
{"monkey", "No AdLib", "ega", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_PCJR, GF_16COLOR, Common::kPlatformAtariST, GUIO_NOSPEECH | GUIO_NOMIDI},
{"monkey", "Demo", "ega", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_PCJR | MDT_ADLIB, GF_16COLOR, Common::kPlatformPC, GUIO_NOSPEECH | GUIO_NOMIDI},
@@ -343,7 +343,9 @@ static const GameSettings gameVariantsTable[] = {
{"puttrace", "HE 99", 0, GID_PUTTRACE, 6, 99, MDT_NONE, GF_USE_KEY, UNK, GUIO_NOLAUNCHLOAD | GUIO_NOMIDI},
{"bluesabctime", "", 0, GID_HEGAME, 6, 98, MDT_NONE, GF_USE_KEY, UNK, GUIO_NOLAUNCHLOAD | GUIO_NOMIDI},
- {"BluesBirthday", 0, 0, GID_BIRTHDAY, 6, 98, MDT_NONE, GF_USE_KEY, UNK, GUIO_NOLAUNCHLOAD | GUIO_NOMIDI},
+ {"BluesBirthday", "", 0, GID_HEGAME, 6, 98, MDT_NONE, GF_USE_KEY, UNK, GUIO_NOLAUNCHLOAD | GUIO_NOMIDI},
+ {"BluesBirthday", "Red", 0, GID_BIRTHDAYRED, 6, 98, MDT_NONE, GF_USE_KEY, UNK, GUIO_NOLAUNCHLOAD | GUIO_NOMIDI},
+ {"BluesBirthday", "Yellow", 0, GID_BIRTHDAYYELLOW, 6, 98, MDT_NONE, GF_USE_KEY, UNK, GUIO_NOLAUNCHLOAD | GUIO_NOMIDI},
{"soccer", "", 0, GID_SOCCER, 6, 98, MDT_NONE, GF_USE_KEY, UNK, GUIO_NOLAUNCHLOAD | GUIO_NOMIDI},
// Global scripts increased to 2048
diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp
index f22547f193..8a32b963cd 100644
--- a/engines/scumm/gfx.cpp
+++ b/engines/scumm/gfx.cpp
@@ -4111,4 +4111,3 @@ void ScummEngine::unkScreenEffect6() {
}
} // End of namespace Scumm
-
diff --git a/engines/scumm/he/script_v72he.cpp b/engines/scumm/he/script_v72he.cpp
index 5af4035930..0510f77740 100644
--- a/engines/scumm/he/script_v72he.cpp
+++ b/engines/scumm/he/script_v72he.cpp
@@ -1831,6 +1831,15 @@ void ScummEngine_v72he::o72_readINI() {
push(1);
} else if (!strcmp((char *)option, "TextOn")) {
push(ConfMan.getBool("subtitles"));
+ } else if (!strcmp((char *)option, "Disk") && (_game.id == GID_BIRTHDAYRED || _game.id == GID_BIRTHDAYYELLOW)) {
+ // WORKAROUND: Override the disk detection
+ // This removes the reliance on having the binary file around (which is
+ // very bad for the Mac version) just for the scripts to figure out if
+ // we're running Yellow or Red
+ if (_game.id == GID_BIRTHDAYRED)
+ push(4);
+ else
+ push(2);
} else {
push(ConfMan.getInt((char *)option));
}
diff --git a/engines/scumm/he/sprite_he.h b/engines/scumm/he/sprite_he.h
index d28c9f1944..be6717faa5 100644
--- a/engines/scumm/he/sprite_he.h
+++ b/engines/scumm/he/sprite_he.h
@@ -218,4 +218,3 @@ private:
} // End of namespace Scumm
#endif
-
diff --git a/engines/scumm/he/wiz_he.cpp b/engines/scumm/he/wiz_he.cpp
index 4107034fe6..f67922c81c 100644
--- a/engines/scumm/he/wiz_he.cpp
+++ b/engines/scumm/he/wiz_he.cpp
@@ -1755,7 +1755,7 @@ void Wiz::captureWizPolygon(int resNum, int maskNum, int maskState, int id1, int
uint8 *tmpPtr = imageBuffer;
for (i = 0; i < dsth; i++) {
for (j = 0; j < dstw; j++)
- WRITE_UINT16(tmpPtr + j * 2, transColor);
+ WRITE_LE_UINT16(tmpPtr + j * 2, transColor);
tmpPtr += dstpitch;
}
} else {
diff --git a/engines/scumm/help.h b/engines/scumm/help.h
index 9763da8c00..5ba6bdc65c 100644
--- a/engines/scumm/help.h
+++ b/engines/scumm/help.h
@@ -42,4 +42,3 @@ public:
} // End of namespace Scumm
#endif
-
diff --git a/engines/scumm/imuse/pcspk.cpp b/engines/scumm/imuse/pcspk.cpp
index 01e2ab3b7d..668defefba 100644
--- a/engines/scumm/imuse/pcspk.cpp
+++ b/engines/scumm/imuse/pcspk.cpp
@@ -832,4 +832,3 @@ const uint16 PcSpkDriver::_frequencyTable[] = {
};
} // End of namespace Scumm
-
diff --git a/engines/scumm/imuse/pcspk.h b/engines/scumm/imuse/pcspk.h
index e77ac8c1bf..b87110c412 100644
--- a/engines/scumm/imuse/pcspk.h
+++ b/engines/scumm/imuse/pcspk.h
@@ -158,4 +158,3 @@ private:
} // End of namespace Scumm
#endif
-
diff --git a/engines/scumm/imuse/sysex.h b/engines/scumm/imuse/sysex.h
index 7dd38e785e..06ac483afd 100644
--- a/engines/scumm/imuse/sysex.h
+++ b/engines/scumm/imuse/sysex.h
@@ -35,4 +35,3 @@ extern void sysexHandler_SamNMax(Player *, const byte *, uint16);
} // End of namespace Scumm
#endif
-
diff --git a/engines/scumm/imuse_digi/dimuse.cpp b/engines/scumm/imuse_digi/dimuse.cpp
index 23f57a01b9..eb3717494f 100644
--- a/engines/scumm/imuse_digi/dimuse.cpp
+++ b/engines/scumm/imuse_digi/dimuse.cpp
@@ -58,7 +58,7 @@ IMuseDigital::IMuseDigital(ScummEngine_v7 *scumm, Audio::Mixer *mixer, int fps)
memset(_track[l], 0, sizeof(Track));
_track[l]->trackId = l;
}
- _vm->getTimerManager()->installTimerProc(timer_handler, 1000000 / _callbackFps, this);
+ _vm->getTimerManager()->installTimerProc(timer_handler, 1000000 / _callbackFps, this, "IMuseDigital");
_audioNames = NULL;
_numAudioNames = 0;
diff --git a/engines/scumm/insane/insane_enemy.cpp b/engines/scumm/insane/insane_enemy.cpp
index 68766ab72c..913f761f31 100644
--- a/engines/scumm/insane/insane_enemy.cpp
+++ b/engines/scumm/insane/insane_enemy.cpp
@@ -2779,4 +2779,3 @@ int32 Insane::actionEnemy() {
}
}
-
diff --git a/engines/scumm/insane/insane_iact.cpp b/engines/scumm/insane/insane_iact.cpp
index 3592d67c18..48c96b537c 100644
--- a/engines/scumm/insane/insane_iact.cpp
+++ b/engines/scumm/insane/insane_iact.cpp
@@ -520,4 +520,3 @@ void Insane::iactScene21(byte *renderBitmap, int32 codecparam, int32 setupsan12,
}
}
-
diff --git a/engines/scumm/insane/insane_scenes.cpp b/engines/scumm/insane/insane_scenes.cpp
index 841fedafe2..6db1cb5059 100644
--- a/engines/scumm/insane/insane_scenes.cpp
+++ b/engines/scumm/insane/insane_scenes.cpp
@@ -1506,4 +1506,3 @@ void Insane::postCaseMore(byte *renderBitmap, int32 codecparam, int32 setupsan12
}
}
-
diff --git a/engines/scumm/player_v2.h b/engines/scumm/player_v2.h
index 14a0b9c1e0..d932585b8e 100644
--- a/engines/scumm/player_v2.h
+++ b/engines/scumm/player_v2.h
@@ -46,10 +46,7 @@ public:
virtual int getSoundStatus(int sound) const;
// AudioStream API
- int readBuffer(int16 *buffer, const int numSamples);
- bool isStereo() const { return true; }
- bool endOfData() const { return false; }
- int getRate() const { return _sampleRate; }
+ virtual int readBuffer(int16 *buffer, const int numSamples);
protected:
unsigned int _update_step;
diff --git a/engines/scumm/player_v2base.h b/engines/scumm/player_v2base.h
index 2f048070ad..eb9ed941ca 100644
--- a/engines/scumm/player_v2base.h
+++ b/engines/scumm/player_v2base.h
@@ -86,9 +86,9 @@ public:
return numSamples;
}
*/
- bool isStereo() const { return true; }
- bool endOfData() const { return false; }
- int getRate() const { return _sampleRate; }
+ virtual bool isStereo() const { return true; }
+ virtual bool endOfData() const { return false; }
+ virtual int getRate() const { return _sampleRate; }
protected:
enum {
diff --git a/engines/scumm/player_v2cms.cpp b/engines/scumm/player_v2cms.cpp
index 21e7f193b5..d16f9d2be7 100644
--- a/engines/scumm/player_v2cms.cpp
+++ b/engines/scumm/player_v2cms.cpp
@@ -28,162 +28,45 @@
namespace Scumm {
-#define PROCESS_ATTACK 1
-#define PROCESS_RELEASE 2
-#define PROCESS_SUSTAIN 3
-#define PROCESS_DECAY 4
-#define PROCESS_VIBRATO 5
-
-#define CMS_RATE 22050
-
-static const byte freqTable[] = {
- 3, 10, 17, 24, 31, 38, 45, 51,
- 58, 65, 71, 77, 83, 90, 96, 102,
- 107, 113, 119, 125, 130, 136, 141, 146,
- 151, 157, 162, 167, 172, 177, 181, 186,
- 191, 195, 200, 204, 209, 213, 217, 221,
- 226, 230, 234, 238, 242, 246, 249, 253
-};
-
-/*static const byte amplTable[] = {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 0 %
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 10 %
- 0x00, 0x00, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x10, // 20 %
- 0x10, 0x10, 0x20, 0x20, 0x20, 0x20, 0x20, 0x30,
- 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x10, 0x20, // 30%
- 0x20, 0x20, 0x30, 0x30, 0x30, 0x30, 0x40, 0x40,
- 0x00, 0x00, 0x00, 0x10, 0x10, 0x20, 0x20, 0x20, // 40 %
- 0x30, 0x30, 0x40, 0x40, 0x40, 0x50, 0x50, 0x60,
- 0x00, 0x00, 0x10, 0x10, 0x20, 0x20, 0x30, 0x30, // 50%
- 0x40, 0x40, 0x50, 0x50, 0x60, 0x60, 0x70, 0x70,
- 0x00, 0x00, 0x10, 0x10, 0x20, 0x30, 0x30, 0x40, // 60 %
- 0x40, 0x50, 0x60, 0x60, 0x70, 0x70, 0x80, 0x90,
- 0x00, 0x00, 0x10, 0x20, 0x20, 0x30, 0x40, 0x40, // 70 %
- 0x50, 0x60, 0x70, 0x70, 0x80, 0x90, 0x90, 0xA0,
- 0x00, 0x00, 0x10, 0x20, 0x30, 0x40, 0x40, 0x50, // 80 %
- 0x60, 0x70, 0x80, 0x80, 0x90, 0xA0, 0xB0, 0xC0,
- 0x00, 0x00, 0x10, 0x20, 0x30, 0x40, 0x50, 0x60, // 90 %
- 0x70, 0x80, 0x90, 0x90, 0xA0, 0xB0, 0xC0, 0xD0,
- 0x00, 0x10, 0x20, 0x30, 0x40, 0x50, 0x60, 0x70, // 100 %
- 0x80, 0x90, 0xA0, 0xB0, 0xC0, 0xD0, 0xE0, 0xF0
-};*/
-
-static const byte octaveTable[] = {
- 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x03,
- 0x00, 0x04, 0x00, 0x05, 0x00, 0x06, 0x00, 0x07,
- 0x00, 0x08, 0x00, 0x09, 0x00, 0x0A, 0x00, 0x0B,
- 0x01, 0x00, 0x01, 0x01, 0x01, 0x02, 0x01, 0x03,
- 0x01, 0x04, 0x01, 0x05, 0x01, 0x06, 0x01, 0x07,
- 0x01, 0x08, 0x01, 0x09, 0x01, 0x0A, 0x01, 0x0B,
- 0x02, 0x00, 0x02, 0x01, 0x02, 0x02, 0x02, 0x03,
- 0x02, 0x04, 0x02, 0x05, 0x02, 0x06, 0x02, 0x07,
- 0x02, 0x08, 0x02, 0x09, 0x02, 0x0A, 0x02, 0x0B,
- 0x03, 0x00, 0x03, 0x01, 0x03, 0x02, 0x03, 0x03,
- 0x03, 0x04, 0x03, 0x05, 0x03, 0x06, 0x03, 0x07,
- 0x03, 0x08, 0x03, 0x09, 0x03, 0x0A, 0x03, 0x0B,
- 0x04, 0x00, 0x04, 0x01, 0x04, 0x02, 0x04, 0x03,
- 0x04, 0x04, 0x04, 0x05, 0x04, 0x06, 0x04, 0x07,
- 0x04, 0x08, 0x04, 0x09, 0x04, 0x0A, 0x04, 0x0B,
- 0x05, 0x00, 0x05, 0x01, 0x05, 0x02, 0x05, 0x03,
- 0x05, 0x04, 0x05, 0x05, 0x05, 0x06, 0x05, 0x07,
- 0x05, 0x08, 0x05, 0x09, 0x05, 0x0A, 0x05, 0x0B,
- 0x06, 0x00, 0x06, 0x01, 0x06, 0x02, 0x06, 0x03,
- 0x06, 0x04, 0x06, 0x05, 0x06, 0x06, 0x06, 0x07,
- 0x06, 0x08, 0x06, 0x09, 0x06, 0x0A, 0x06, 0x0B,
- 0x07, 0x00, 0x07, 0x01, 0x07, 0x02, 0x07, 0x03,
- 0x07, 0x04, 0x07, 0x05, 0x07, 0x06, 0x07, 0x07,
- 0x07, 0x08, 0x07, 0x09, 0x07, 0x0A, 0x07, 0x0B,
- 0x08, 0x00, 0x08, 0x01, 0x08, 0x02, 0x08, 0x03,
- 0x08, 0x04, 0x08, 0x05, 0x08, 0x06, 0x08, 0x07,
- 0x08, 0x08, 0x08, 0x09, 0x08, 0x0A, 0x08, 0x0B,
- 0x09, 0x00, 0x09, 0x01, 0x09, 0x02, 0x09, 0x03,
- 0x09, 0x04, 0x09, 0x05, 0x09, 0x06, 0x09, 0x07,
- 0x09, 0x08, 0x09, 0x09, 0x09, 0x0A, 0x09, 0x0B,
- 0x0A, 0x00, 0x0A, 0x01, 0x0A, 0x02, 0x0A, 0x03,
- 0x0A, 0x04, 0x0A, 0x05, 0x0A, 0x06, 0x0A, 0x07,
- 0x0A, 0x08, 0x0A, 0x09, 0x0A, 0x0A, 0x0A, 0x0B
-};
-
-static const byte attackRate[] = {
- 0, 2, 4, 7, 14, 26, 48, 82,
- 128, 144, 160, 176, 192, 208, 224, 255
-};
-
-static const byte decayRate[] = {
- 0, 1, 2, 3, 4, 6, 12, 24,
- 48, 96, 192, 215, 255, 255, 255, 255
-};
-
-static const byte sustainRate[] = {
- 255, 180, 128, 96, 80, 64, 56, 48,
- 42, 36, 32, 28, 24, 20, 16, 0
-};
-
-static const byte releaseRate[] = {
- 0, 1, 2, 4, 6, 9, 14, 22,
- 36, 56, 80, 100, 120, 140, 160, 255
-};
-
-static const byte volumeTable[] = {
- 0x00, 0x10, 0x10, 0x11, 0x11, 0x21, 0x22, 0x22,
- 0x33, 0x44, 0x55, 0x66, 0x88, 0xAA, 0xCC, 0xFF
-};
-
Player_V2CMS::Player_V2CMS(ScummEngine *scumm, Audio::Mixer *mixer)
- : Player_V2Base(scumm, mixer, true) {
- int i;
-
+ : Player_V2Base(scumm, mixer, true), _cmsVoicesBase(), _cmsVoices(),
+ _cmsChips(), _midiDelay(0), _octaveMask(0), _looping(0), _tempo(0),
+ _tempoSum(0), _midiData(0), _midiSongBegin(0), _musicTimer(0),
+ _musicTimerTicks(0), _voiceTimer(0), _loadedMidiSong(0),
+ _outputTableReady(0), _midiChannel(), _midiChannelUse() {
setMusicVolume(255);
- memset(_cmsVoicesBase, 0, sizeof(Voice)*16);
- memset(_cmsVoices, 0, sizeof(Voice2)*8);
- memset(_cmsChips, 0, sizeof(MusicChip)*2);
- _midiDelay = _octaveMask = _looping = _tempo = 0;
- _midiData = _midiSongBegin = 0;
- _loadedMidiSong = 0;
- memset(_midiChannel, 0, sizeof(Voice2*)*16);
- memset(_midiChannelUse, 0, sizeof(byte)*16);
-
- _cmsVoices[0].amplitudeOutput = &(_cmsChips[0].ampl[0]);
- _cmsVoices[0].freqOutput = &(_cmsChips[0].freq[0]);
- _cmsVoices[0].octaveOutput = &(_cmsChips[0].octave[0]);
- _cmsVoices[1].amplitudeOutput = &(_cmsChips[0].ampl[1]);
- _cmsVoices[1].freqOutput = &(_cmsChips[0].freq[1]);
- _cmsVoices[1].octaveOutput = &(_cmsChips[0].octave[0]);
- _cmsVoices[2].amplitudeOutput = &(_cmsChips[0].ampl[2]);
- _cmsVoices[2].freqOutput = &(_cmsChips[0].freq[2]);
- _cmsVoices[2].octaveOutput = &(_cmsChips[0].octave[1]);
- _cmsVoices[3].amplitudeOutput = &(_cmsChips[0].ampl[3]);
- _cmsVoices[3].freqOutput = &(_cmsChips[0].freq[3]);
- _cmsVoices[3].octaveOutput = &(_cmsChips[0].octave[1]);
- _cmsVoices[4].amplitudeOutput = &(_cmsChips[1].ampl[0]);
- _cmsVoices[4].freqOutput = &(_cmsChips[1].freq[0]);
- _cmsVoices[4].octaveOutput = &(_cmsChips[1].octave[0]);
- _cmsVoices[5].amplitudeOutput = &(_cmsChips[1].ampl[1]);
- _cmsVoices[5].freqOutput = &(_cmsChips[1].freq[1]);
- _cmsVoices[5].octaveOutput = &(_cmsChips[1].octave[0]);
- _cmsVoices[6].amplitudeOutput = &(_cmsChips[1].ampl[2]);
- _cmsVoices[6].freqOutput = &(_cmsChips[1].freq[2]);
- _cmsVoices[6].octaveOutput = &(_cmsChips[1].octave[1]);
- _cmsVoices[7].amplitudeOutput = &(_cmsChips[1].ampl[3]);
- _cmsVoices[7].freqOutput = &(_cmsChips[1].freq[3]);
- _cmsVoices[7].octaveOutput = &(_cmsChips[1].octave[1]);
+ _cmsVoices[0].amplitudeOutput = &_cmsChips[0].ampl[0];
+ _cmsVoices[0].freqOutput = &_cmsChips[0].freq[0];
+ _cmsVoices[0].octaveOutput = &_cmsChips[0].octave[0];
+ _cmsVoices[1].amplitudeOutput = &_cmsChips[0].ampl[1];
+ _cmsVoices[1].freqOutput = &_cmsChips[0].freq[1];
+ _cmsVoices[1].octaveOutput = &_cmsChips[0].octave[0];
+ _cmsVoices[2].amplitudeOutput = &_cmsChips[0].ampl[2];
+ _cmsVoices[2].freqOutput = &_cmsChips[0].freq[2];
+ _cmsVoices[2].octaveOutput = &_cmsChips[0].octave[1];
+ _cmsVoices[3].amplitudeOutput = &_cmsChips[0].ampl[3];
+ _cmsVoices[3].freqOutput = &_cmsChips[0].freq[3];
+ _cmsVoices[3].octaveOutput = &_cmsChips[0].octave[1];
+ _cmsVoices[4].amplitudeOutput = &_cmsChips[1].ampl[0];
+ _cmsVoices[4].freqOutput = &_cmsChips[1].freq[0];
+ _cmsVoices[4].octaveOutput = &_cmsChips[1].octave[0];
+ _cmsVoices[5].amplitudeOutput = &_cmsChips[1].ampl[1];
+ _cmsVoices[5].freqOutput = &_cmsChips[1].freq[1];
+ _cmsVoices[5].octaveOutput = &_cmsChips[1].octave[0];
+ _cmsVoices[6].amplitudeOutput = &_cmsChips[1].ampl[2];
+ _cmsVoices[6].freqOutput = &_cmsChips[1].freq[2];
+ _cmsVoices[6].octaveOutput = &_cmsChips[1].octave[1];
+ _cmsVoices[7].amplitudeOutput = &_cmsChips[1].ampl[3];
+ _cmsVoices[7].freqOutput = &_cmsChips[1].freq[3];
+ _cmsVoices[7].octaveOutput = &_cmsChips[1].octave[1];
// inits the CMS Emulator like in the original
_cmsEmu = new CMSEmulator(_sampleRate);
- static const byte cmsInitData[13*2] = {
- 0x1C, 0x02,
- 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x03, 0x00, 0x04, 0x00, 0x05, 0x00,
- 0x14, 0x3F, 0x15, 0x00, 0x16, 0x00, 0x18, 0x00, 0x19, 0x00, 0x1C, 0x01
- };
-
- i = 0;
- for (int cmsPort = 0x220; i < 2; cmsPort += 2, ++i) {
+ for (int i = 0, cmsPort = 0x220; i < 2; cmsPort += 2, ++i) {
for (int off = 0; off < 13; ++off) {
- _cmsEmu->portWrite(cmsPort+1, cmsInitData[off*2]);
- _cmsEmu->portWrite(cmsPort, cmsInitData[off*2+1]);
+ _cmsEmu->portWrite(cmsPort+1, _cmsInitData[off*2]);
+ _cmsEmu->portWrite(cmsPort, _cmsInitData[off*2+1]);
}
}
@@ -200,6 +83,10 @@ Player_V2CMS::~Player_V2CMS() {
void Player_V2CMS::setMusicVolume(int vol) {
}
+int Player_V2CMS::getMusicTimer() {
+ return _midiData ? _musicTimer : Player_V2Base::getMusicTimer();
+}
+
void Player_V2CMS::stopAllSounds() {
Common::StackLock lock(_mutex);
@@ -211,6 +98,7 @@ void Player_V2CMS::stopAllSounds() {
_midiData = 0;
_midiSongBegin = 0;
_midiDelay = 0;
+ _musicTimer = _musicTimerTicks = 0;
offAllChannels();
}
@@ -244,6 +132,7 @@ void Player_V2CMS::startSound(int nr) {
assert(data);
if (data[6] == 0x80) {
+ _musicTimer = _musicTimerTicks = 0;
loadMidiData(data, nr);
} else {
int cprio = _current_data ? *(_current_data + _header_len) : 0;
@@ -282,7 +171,8 @@ void Player_V2CMS::startSound(int nr) {
}
void Player_V2CMS::loadMidiData(byte *data, int sound) {
- memset(_midiChannelUse, 0, sizeof(byte)*16);
+ memset(_midiChannelUse, 0, sizeof(_midiChannelUse));
+ memset(_midiChannel, 0, sizeof(_midiChannel));
_tempo = data[7];
_looping = data[8];
@@ -299,11 +189,11 @@ void Player_V2CMS::loadMidiData(byte *data, int sound) {
Voice *voiceDef = &_cmsVoicesBase[channel];
byte attackDecay = voice2[10];
- voiceDef->attack = attackRate[attackDecay >> 4];
- voiceDef->decay = decayRate[attackDecay & 0x0F];
+ voiceDef->attack = _attackRate[attackDecay >> 4];
+ voiceDef->decay = _decayRate[attackDecay & 0x0F];
byte sustainRelease = voice2[11];
- voiceDef->sustain = sustainRate[sustainRelease >> 4];
- voiceDef->release = releaseRate[sustainRelease & 0x0F];
+ voiceDef->sustain = _sustainRate[sustainRelease >> 4];
+ voiceDef->release = _releaseRate[sustainRelease & 0x0F];
if (voice2[3] & 0x40) {
voiceDef->vibrato = 0x0301;
@@ -331,12 +221,10 @@ void Player_V2CMS::loadMidiData(byte *data, int sound) {
}
}
- for (int i = 0, channel = 0; i < 8; ++i, channel += 2) {
+ for (int i = 0; i < 8; ++i) {
_cmsVoices[i].chanNumber = 0xFF;
_cmsVoices[i].curVolume = 0;
_cmsVoices[i].nextVoice = 0;
-
- _midiChannel[channel] = 0;
}
_midiDelay = 0;
@@ -351,11 +239,17 @@ int Player_V2CMS::getSoundStatus(int nr) const {
return _current_nr == nr || _next_nr == nr || _loadedMidiSong == nr;
}
-void Player_V2CMS::processMidiData(uint ticks) {
+void Player_V2CMS::processMidiData() {
byte *currentData = _midiData;
byte command = 0x00;
int16 temp = 0;
+ ++_musicTimerTicks;
+ if (_musicTimerTicks > 60) {
+ _musicTimerTicks = 0;
+ ++_musicTimer;
+ }
+
if (!_midiDelay) {
while (true) {
if ((command = *currentData++) == 0xFF) {
@@ -365,6 +259,8 @@ void Player_V2CMS::processMidiData(uint ticks) {
continue;
}
_midiData = _midiSongBegin = 0;
+ _midiDelay = 0;
+ _loadedMidiSong = 0;
offAllChannels();
return;
} else {
@@ -400,7 +296,7 @@ void Player_V2CMS::processMidiData(uint ticks) {
_midiDelay = temp;
}
- _midiDelay -= ticks;
+ --_midiDelay;
if (_midiDelay < 0)
_midiDelay = 0;
@@ -415,27 +311,21 @@ int Player_V2CMS::readBuffer(int16 *buffer, const int numSamples) {
// maybe this needs a complete rewrite
do {
- if (_midiData) {
- --_clkFrequenz;
- if (!(_clkFrequenz & 0x01)) {
- playVoice();
- }
-
- _tempoSum += _tempo;
- // FIXME: _tempoSum is declared as char; on some systems char is unsigned.
- // E.g. on OS X. Hence the following check is always false.
- // Moral of the story: Use uint8, int8 or any of the other types provided by
- // ScummVM if you want to ensure signedness and number of available bits.
- if (_tempoSum < 0) {
- // this have to be called in the same rate as in the original (I think)
- processMidiData(1);
+ if (!(_next_tick >> FIXP_SHIFT)) {
+ if (_midiData) {
+ --_voiceTimer;
+ if (!(_voiceTimer & 0x01))
+ playVoice();
+
+ int newTempoSum = _tempo + _tempoSum;
+ _tempoSum = newTempoSum & 0xFF;
+ if (newTempoSum > 0xFF)
+ processMidiData();
+ } else {
+ nextTick();
+ play();
}
- }
-
- if (!(_next_tick >> FIXP_SHIFT) && !_midiData) {
_next_tick += _tick_len;
- nextTick();
- play();
}
step = len;
@@ -456,99 +346,95 @@ void Player_V2CMS::playVoice() {
}
_octaveMask = 0xF0;
- Voice2 *voice =0;
+ Voice2 *voice = 0;
for (int i = 0; i < 8; ++i) {
voice = &_cmsVoices[i];
_octaveMask = ~_octaveMask;
if (voice->chanNumber != 0xFF) {
processChannel(voice);
- continue;
- }
-
- if (!voice->curVolume) {
- *(voice->amplitudeOutput) = 0;
- }
+ } else {
+ if (!voice->curVolume) {
+ *(voice->amplitudeOutput) = 0;
+ }
- int volume = voice->curVolume - voice->releaseRate;
- voice->curVolume = volume;
+ int volume = voice->curVolume - voice->releaseRate;
+ if (volume < 0)
+ volume = 0;
- if (volume < 0) {
- volume = voice->curVolume = 0;
+ voice->curVolume = volume;
+ *(voice->amplitudeOutput) = ((volume >> 4) | (volume & 0xF0)) & voice->channel;
+ ++_outputTableReady;
}
-
- *(voice->amplitudeOutput) = ((volume >> 4) | (volume & 0xF0)) & voice->channel;
- ++_outputTableReady;
}
}
void Player_V2CMS::processChannel(Voice2 *channel) {
++_outputTableReady;
switch (channel->nextProcessState) {
- case PROCESS_RELEASE:
- processRelease(channel);
- break;
-
- case PROCESS_ATTACK:
+ case Voice2::kEnvelopeAttack:
processAttack(channel);
break;
- case PROCESS_DECAY:
+ case Voice2::kEnvelopeDecay:
processDecay(channel);
break;
- case PROCESS_SUSTAIN:
+ case Voice2::kEnvelopeSustain:
processSustain(channel);
break;
- case PROCESS_VIBRATO:
- processVibrato(channel);
- break;
-
- default:
+ case Voice2::kEnvelopeRelease:
+ processRelease(channel);
break;
}
}
void Player_V2CMS::processRelease(Voice2 *channel) {
- channel->curVolume -= channel->releaseRate;
- if (channel->curVolume < 0)
- channel->curVolume = 0;
+ int newVolume = channel->curVolume - channel->releaseRate;
+ if (newVolume < 0)
+ newVolume = 0;
+
+ channel->curVolume = newVolume;
processVibrato(channel);
}
void Player_V2CMS::processAttack(Voice2 *channel) {
- channel->curVolume += channel->attackRate;
- if (channel->curVolume >= 0) {
- if (channel->curVolume <= channel->maxAmpl)
- return processVibrato(channel);
+ int newVolume = channel->curVolume + channel->attackRate;
+ if (newVolume > channel->maxAmpl) {
+ channel->curVolume = channel->maxAmpl;
+ channel->nextProcessState = Voice2::kEnvelopeDecay;
+ } else {
+ channel->curVolume = newVolume;
}
- channel->curVolume = channel->maxAmpl;
- channel->nextProcessState = PROCESS_DECAY;
+
processVibrato(channel);
}
void Player_V2CMS::processDecay(Voice2 *channel) {
- channel->curVolume -= channel->decayRate;
- if (channel->curVolume >= 0) {
- if (channel->curVolume > channel->sustainRate)
- return processVibrato(channel);
+ int newVolume = channel->curVolume - channel->decayRate;
+ if (newVolume <= channel->sustainRate) {
+ channel->curVolume = channel->sustainRate;
+ channel->nextProcessState = Voice2::kEnvelopeSustain;
+ } else {
+ channel->curVolume = newVolume;
}
- channel->curVolume = channel->sustainRate;
- channel->nextProcessState = PROCESS_SUSTAIN;
+
processVibrato(channel);
}
void Player_V2CMS::processSustain(Voice2 *channel) {
if (channel->unkVibratoRate) {
- int volume = (int)channel->curVolume + (int)channel->unkRate;
+ int16 volume = channel->curVolume + channel->unkRate;
if (volume & 0xFF00) {
- volume = ((~volume) >> 8) & 0xFF;
+ volume = int8(volume >> 8);
+ volume = -volume;
}
+
channel->curVolume = volume;
- --(channel->unkCount);
+ --channel->unkCount;
if (!channel->unkCount) {
- channel->unkRate = ~(channel->unkRate);
+ channel->unkRate = -channel->unkRate;
channel->unkCount = (channel->unkVibratoDepth & 0x0F) << 1;
}
}
@@ -557,12 +443,13 @@ void Player_V2CMS::processSustain(Voice2 *channel) {
void Player_V2CMS::processVibrato(Voice2 *channel) {
if (channel->vibratoRate) {
- uint16 temp = channel->curFreq + channel->curVibratoRate;
+ int16 temp = channel->curFreq + channel->curVibratoRate;
channel->curOctave += (temp & 0xFF00) >> 8;
channel->curFreq = temp & 0xFF;
- --(channel->curVibratoUnk);
+
+ --channel->curVibratoUnk;
if (!channel->curVibratoUnk) {
- channel->curVibratoRate = ~(channel->curVibratoRate);
+ channel->curVibratoRate = -channel->curVibratoRate;
channel->curVibratoUnk = (channel->vibratoDepth & 0x0F) << 1;
}
}
@@ -572,25 +459,16 @@ void Player_V2CMS::processVibrato(Voice2 *channel) {
output = channel->freqOutput;
*output = channel->curFreq;
output = channel->octaveOutput;
- *output = ((((channel->curOctave >> 4) | (channel->curOctave & 0x0F)) & _octaveMask) | ((~_octaveMask) & *output));
+ *output = (((channel->curOctave << 4) | (channel->curOctave & 0x0F)) & _octaveMask) | ((~_octaveMask) & *output);
}
void Player_V2CMS::offAllChannels() {
- warning("offAllChannels STUB");
-/*
- // after using this sound can not be played anymore (since it would deinit the emulator)
- static const byte cmsOffData[10*2] = {
- 0x1C, 0x02,
- 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x03, 0x00, 0x04, 0x00, 0x05, 0x00,
- 0x14, 0x3F, 0x15, 0x00, 0x16, 0x00
- };
-
for (int cmsPort = 0x220, i = 0; i < 2; cmsPort += 2, ++i) {
- for (int off = 0; off < 10; ++off) {
- _cmsEmu->portWrite(cmsPort+1, cmsOffData[off*2]);
- _cmsEmu->portWrite(cmsPort, cmsOffData[off*2+1]);
+ for (int off = 1; off <= 10; ++off) {
+ _cmsEmu->portWrite(cmsPort+1, _cmsInitData[off*2]);
+ _cmsEmu->portWrite(cmsPort, _cmsInitData[off*2+1]);
}
- }*/
+ }
}
Player_V2CMS::Voice2 *Player_V2CMS::getFreeVoice() {
@@ -637,8 +515,10 @@ void Player_V2CMS::playNote(byte *&data) {
freeVoice->sustainRate = voice->sustain;
freeVoice->releaseRate = voice->release;
freeVoice->octaveAdd = voice->octadd;
- freeVoice->vibratoRate = freeVoice->curVibratoRate = voice->vibrato;
- freeVoice->unkVibratoRate = freeVoice->unkRate = voice->vibrato2;
+ freeVoice->vibratoRate = freeVoice->curVibratoRate = voice->vibrato & 0xFF;
+ freeVoice->vibratoDepth = freeVoice->curVibratoUnk = voice->vibrato >> 8;
+ freeVoice->unkVibratoRate = freeVoice->unkRate = voice->vibrato2 & 0xFF;
+ freeVoice->unkVibratoDepth = freeVoice->unkCount = voice->vibrato2 >> 8;
freeVoice->maxAmpl = 0xFF;
uint8 rate = freeVoice->attackRate;
@@ -650,7 +530,14 @@ void Player_V2CMS::playNote(byte *&data) {
rate -= freeVoice->attackRate;
freeVoice->curVolume = rate;
freeVoice->playingNote = *data;
- int octave = octaveTable[(*data + 3) << 1] + freeVoice->octaveAdd - 3;
+
+ int effectiveNote = freeVoice->playingNote + 3;
+ if (effectiveNote < 0 || effectiveNote >= ARRAYSIZE(_midiNotes)) {
+ warning("Player_V2CMS::playNote: Note %d out of bounds", effectiveNote);
+ effectiveNote = CLIP<int>(effectiveNote, 0, ARRAYSIZE(_midiNotes) - 1);
+ }
+
+ int octave = _midiNotes[effectiveNote].baseOctave + freeVoice->octaveAdd - 3;
if (octave < 0)
octave = 0;
if (octave > 7)
@@ -658,10 +545,10 @@ void Player_V2CMS::playNote(byte *&data) {
if (!octave)
++octave;
freeVoice->curOctave = octave;
- freeVoice->curFreq = freqTable[volume << 2];
+ freeVoice->curFreq = _midiNotes[effectiveNote].frequency;
freeVoice->curVolume = 0;
- freeVoice->nextProcessState = PROCESS_ATTACK;
- if (_lastMidiCommand & 1)
+ freeVoice->nextProcessState = Voice2::kEnvelopeAttack;
+ if (!(_lastMidiCommand & 1))
freeVoice->channel = 0xF0;
else
freeVoice->channel = 0x0F;
@@ -672,35 +559,27 @@ void Player_V2CMS::playNote(byte *&data) {
Player_V2CMS::Voice2 *Player_V2CMS::getPlayVoice(byte param) {
byte channelNum = _lastMidiCommand & 0x0F;
- Voice2 *channel = _midiChannel[channelNum];
+ Voice2 *curVoice = _midiChannel[channelNum];
- if (channel) {
- Voice2 *backUp = 0;
+ if (curVoice) {
+ Voice2 *prevVoice = 0;
while (true) {
- if (channel->playingNote == param)
+ if (curVoice->playingNote == param)
break;
- backUp = channel;
- channel = channel->nextVoice;
- if (!channel)
+ prevVoice = curVoice;
+ curVoice = curVoice->nextVoice;
+ if (!curVoice)
return 0;
}
- Voice2 *backUp2 = channel->nextVoice;
- {
- Voice2 *temp = backUp;
- backUp = channel;
- channel = temp;
- }
- if (channel) {
- channel->nextVoice = backUp2;
- } else {
- _midiChannel[channelNum] = backUp2;
- }
- channel = backUp;
+ if (prevVoice)
+ prevVoice->nextVoice = curVoice->nextVoice;
+ else
+ _midiChannel[channelNum] = curVoice->nextVoice;
}
- return channel;
+ return curVoice;
}
void Player_V2CMS::clearNote(byte *&data) {
@@ -708,22 +587,18 @@ void Player_V2CMS::clearNote(byte *&data) {
if (voice) {
voice->chanNumber = 0xFF;
voice->nextVoice = 0;
- voice->nextProcessState = PROCESS_RELEASE;
+ voice->nextProcessState = Voice2::kEnvelopeRelease;
}
data += 2;
}
void Player_V2CMS::play() {
_octaveMask = 0xF0;
- channel_data *chan = &(_channels[0].d);
+ channel_data *chan = &_channels[0].d;
- static byte volumeReg[4] = { 0x00, 0x00, 0x00, 0x00 };
- static byte octaveReg[4] = { 0x66, 0x66, 0x66, 0x66 };
- static byte freqReg[4] = { 0xFF, 0xFF, 0xFF, 0xFF };
+ MusicChip &cms = _cmsChips[0];
+ byte noiseGen = 3;
- static byte freqEnable = 0x3E;
- static byte noiseEnable = 0x01;
- static byte noiseGen = 0x02;
for (int i = 1; i <= 4; ++i) {
if (chan->time_left) {
uint16 freq = chan->freq;
@@ -733,8 +608,8 @@ void Player_V2CMS::play() {
noiseGen = freq & 0xFF;
} else {
noiseGen = 3;
- freqReg[0] = freqReg[3];
- octaveReg[0] = (octaveReg[0] & 0xF0) | ((octaveReg[1] & 0xF0) >> 4);
+ cms.freq[0] = cms.freq[3];
+ cms.octave[0] = (cms.octave[0] & 0xF0) | ((cms.octave[1] & 0xF0) >> 4);
}
} else {
if (freq == 0) {
@@ -760,17 +635,18 @@ void Player_V2CMS::play() {
oct |= cmsOct;
oct &= _octaveMask;
- oct |= ((~_octaveMask) & octaveReg[((i & 3) >> 1)]);
- octaveReg[((i & 3) >> 1)] = oct;
+ oct |= (~_octaveMask) & cms.octave[(i & 3) >> 1];
+ cms.octave[(i & 3) >> 1] = oct;
- freq >>= -(cmsOct-9);
- freqReg[(i&3)] = (-(freq-511)) & 0xFF;
+ freq >>= -(cmsOct - 9);
+ cms.freq[i & 3] = (-(freq - 511)) & 0xFF;
}
- volumeReg[i & 3] = volumeTable[chan->volume >> 12];
+ cms.ampl[i & 3] = _volumeTable[chan->volume >> 12];
} else {
- volumeReg[i & 3] = 0;
+ cms.ampl[i & 3] = 0;
}
- chan = &(_channels[i].d);
+
+ chan = &_channels[i].d;
_octaveMask ^= 0xFF;
}
@@ -778,29 +654,29 @@ void Player_V2CMS::play() {
// the right channels amplitude is set
// with the low value the left channels amplitude
_cmsEmu->portWrite(0x221, 0);
- _cmsEmu->portWrite(0x220, volumeReg[0]);
+ _cmsEmu->portWrite(0x220, cms.ampl[0]);
_cmsEmu->portWrite(0x221, 1);
- _cmsEmu->portWrite(0x220, volumeReg[1]);
+ _cmsEmu->portWrite(0x220, cms.ampl[1]);
_cmsEmu->portWrite(0x221, 2);
- _cmsEmu->portWrite(0x220, volumeReg[2]);
+ _cmsEmu->portWrite(0x220, cms.ampl[2]);
_cmsEmu->portWrite(0x221, 3);
- _cmsEmu->portWrite(0x220, volumeReg[3]);
+ _cmsEmu->portWrite(0x220, cms.ampl[3]);
_cmsEmu->portWrite(0x221, 8);
- _cmsEmu->portWrite(0x220, freqReg[0]);
+ _cmsEmu->portWrite(0x220, cms.freq[0]);
_cmsEmu->portWrite(0x221, 9);
- _cmsEmu->portWrite(0x220, freqReg[1]);
+ _cmsEmu->portWrite(0x220, cms.freq[1]);
_cmsEmu->portWrite(0x221, 10);
- _cmsEmu->portWrite(0x220, freqReg[2]);
+ _cmsEmu->portWrite(0x220, cms.freq[2]);
_cmsEmu->portWrite(0x221, 11);
- _cmsEmu->portWrite(0x220, freqReg[3]);
+ _cmsEmu->portWrite(0x220, cms.freq[3]);
_cmsEmu->portWrite(0x221, 0x10);
- _cmsEmu->portWrite(0x220, octaveReg[0]);
+ _cmsEmu->portWrite(0x220, cms.octave[0]);
_cmsEmu->portWrite(0x221, 0x11);
- _cmsEmu->portWrite(0x220, octaveReg[1]);
+ _cmsEmu->portWrite(0x220, cms.octave[1]);
_cmsEmu->portWrite(0x221, 0x14);
- _cmsEmu->portWrite(0x220, freqEnable);
+ _cmsEmu->portWrite(0x220, 0x3E);
_cmsEmu->portWrite(0x221, 0x15);
- _cmsEmu->portWrite(0x220, noiseEnable);
+ _cmsEmu->portWrite(0x220, 0x01);
_cmsEmu->portWrite(0x221, 0x16);
_cmsEmu->portWrite(0x220, noiseGen);
}
@@ -838,4 +714,71 @@ void Player_V2CMS::playMusicChips(const MusicChip *table) {
} while ((cmsPort & 2) == 0);
}
+const Player_V2CMS::MidiNote Player_V2CMS::_midiNotes[132] = {
+ { 3, 0 }, { 31, 0 }, { 58, 0 }, { 83, 0 },
+ { 107, 0 }, { 130, 0 }, { 151, 0 }, { 172, 0 },
+ { 191, 0 }, { 209, 0 }, { 226, 0 }, { 242, 0 },
+ { 3, 1 }, { 31, 1 }, { 58, 1 }, { 83, 1 },
+ { 107, 1 }, { 130, 1 }, { 151, 1 }, { 172, 1 },
+ { 191, 1 }, { 209, 1 }, { 226, 1 }, { 242, 1 },
+ { 3, 2 }, { 31, 2 }, { 58, 2 }, { 83, 2 },
+ { 107, 2 }, { 130, 2 }, { 151, 2 }, { 172, 2 },
+ { 191, 2 }, { 209, 2 }, { 226, 2 }, { 242, 2 },
+ { 3, 3 }, { 31, 3 }, { 58, 3 }, { 83, 3 },
+ { 107, 3 }, { 130, 3 }, { 151, 3 }, { 172, 3 },
+ { 191, 3 }, { 209, 3 }, { 226, 3 }, { 242, 3 },
+ { 3, 4 }, { 31, 4 }, { 58, 4 }, { 83, 4 },
+ { 107, 4 }, { 130, 4 }, { 151, 4 }, { 172, 4 },
+ { 191, 4 }, { 209, 4 }, { 226, 4 }, { 242, 4 },
+ { 3, 5 }, { 31, 5 }, { 58, 5 }, { 83, 5 },
+ { 107, 5 }, { 130, 5 }, { 151, 5 }, { 172, 5 },
+ { 191, 5 }, { 209, 5 }, { 226, 5 }, { 242, 5 },
+ { 3, 6 }, { 31, 6 }, { 58, 6 }, { 83, 6 },
+ { 107, 6 }, { 130, 6 }, { 151, 6 }, { 172, 6 },
+ { 191, 6 }, { 209, 6 }, { 226, 6 }, { 242, 6 },
+ { 3, 7 }, { 31, 7 }, { 58, 7 }, { 83, 7 },
+ { 107, 7 }, { 130, 7 }, { 151, 7 }, { 172, 7 },
+ { 191, 7 }, { 209, 7 }, { 226, 7 }, { 242, 7 },
+ { 3, 8 }, { 31, 8 }, { 58, 8 }, { 83, 8 },
+ { 107, 8 }, { 130, 8 }, { 151, 8 }, { 172, 8 },
+ { 191, 8 }, { 209, 8 }, { 226, 8 }, { 242, 8 },
+ { 3, 9 }, { 31, 9 }, { 58, 9 }, { 83, 9 },
+ { 107, 9 }, { 130, 9 }, { 151, 9 }, { 172, 9 },
+ { 191, 9 }, { 209, 9 }, { 226, 9 }, { 242, 9 },
+ { 3, 10 }, { 31, 10 }, { 58, 10 }, { 83, 10 },
+ { 107, 10 }, { 130, 10 }, { 151, 10 }, { 172, 10 },
+ { 191, 10 }, { 209, 10 }, { 226, 10 }, { 242, 10 }
+};
+
+const byte Player_V2CMS::_attackRate[16] = {
+ 0, 2, 4, 7, 14, 26, 48, 82,
+ 128, 144, 160, 176, 192, 208, 224, 255
+};
+
+const byte Player_V2CMS::_decayRate[16] = {
+ 0, 1, 2, 3, 4, 6, 12, 24,
+ 48, 96, 192, 215, 255, 255, 255, 255
+};
+
+const byte Player_V2CMS::_sustainRate[16] = {
+ 255, 180, 128, 96, 80, 64, 56, 48,
+ 42, 36, 32, 28, 24, 20, 16, 0
+};
+
+const byte Player_V2CMS::_releaseRate[16] = {
+ 0, 1, 2, 4, 6, 9, 14, 22,
+ 36, 56, 80, 100, 120, 140, 160, 255
+};
+
+const byte Player_V2CMS::_volumeTable[16] = {
+ 0x00, 0x10, 0x10, 0x11, 0x11, 0x21, 0x22, 0x22,
+ 0x33, 0x44, 0x55, 0x66, 0x88, 0xAA, 0xCC, 0xFF
+};
+
+const byte Player_V2CMS::_cmsInitData[26] = {
+ 0x1C, 0x02,
+ 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x03, 0x00, 0x04, 0x00, 0x05, 0x00,
+ 0x14, 0x3F, 0x15, 0x00, 0x16, 0x00, 0x18, 0x00, 0x19, 0x00, 0x1C, 0x01
+};
+
} // End of namespace Scumm
diff --git a/engines/scumm/player_v2cms.h b/engines/scumm/player_v2cms.h
index f7dc0c16b1..cbad46fe5d 100644
--- a/engines/scumm/player_v2cms.h
+++ b/engines/scumm/player_v2cms.h
@@ -42,17 +42,14 @@ public:
virtual void startSound(int sound);
virtual void stopSound(int sound);
virtual void stopAllSounds();
-// virtual int getMusicTimer();
+ virtual int getMusicTimer();
virtual int getSoundStatus(int sound) const;
// AudioStream API
- int readBuffer(int16 *buffer, const int numSamples);
- bool isStereo() const { return true; }
- bool endOfData() const { return false; }
- int getRate() const { return _sampleRate; }
-
-protected:
+ virtual int readBuffer(int16 *buffer, const int numSamples);
+ virtual bool isStereo() const { return true; }
+private:
#include "common/pack-start.h" // START STRUCT PACKING
struct Voice {
byte attack;
@@ -72,12 +69,12 @@ protected:
uint8 channel;
int8 sustainLevel;
- int8 attackRate;
+ uint8 attackRate;
uint8 maxAmpl;
- int8 decayRate;
- int8 sustainRate;
- int8 releaseRate;
- int8 releaseTime;
+ uint8 decayRate;
+ uint8 sustainRate;
+ uint8 releaseRate;
+ uint8 releaseTime;
int8 vibratoRate;
int8 vibratoDepth;
@@ -90,10 +87,17 @@ protected:
int8 unkRate;
int8 unkCount;
- int nextProcessState;
- int8 curVolume;
- int8 curOctave;
- int8 curFreq;
+ enum EnvelopeState {
+ kEnvelopeAttack,
+ kEnvelopeDecay,
+ kEnvelopeSustain,
+ kEnvelopeRelease
+ };
+
+ EnvelopeState nextProcessState;
+ uint8 curVolume;
+ uint8 curOctave;
+ uint8 curFreq;
int8 octaveAdd;
@@ -114,8 +118,8 @@ protected:
Voice2 _cmsVoices[8];
MusicChip _cmsChips[2];
- int8 _tempo;
- int8 _tempoSum;
+ uint8 _tempo;
+ uint8 _tempoSum;
byte _looping;
byte _octaveMask;
int16 _midiDelay;
@@ -128,9 +132,9 @@ protected:
byte _lastMidiCommand;
uint _outputTableReady;
- byte _clkFrequenz;
- byte _restart;
- byte _curSno;
+ byte _voiceTimer;
+
+ int _musicTimer, _musicTimerTicks;
void loadMidiData(byte *data, int sound);
void play();
@@ -147,15 +151,25 @@ protected:
void clearNote(byte *&data);
void offAllChannels();
void playVoice();
- void processMidiData(uint ticks);
+ void processMidiData();
Voice2 *getFreeVoice();
Voice2 *getPlayVoice(byte param);
- // from Player_V2
-protected:
- CMSEmulator *_cmsEmu;
+ struct MidiNote {
+ byte frequency;
+ byte baseOctave;
+ };
+
+ static const MidiNote _midiNotes[132];
+ static const byte _attackRate[16];
+ static const byte _decayRate[16];
+ static const byte _sustainRate[16];
+ static const byte _releaseRate[16];
+ static const byte _volumeTable[16];
+ static const byte _cmsInitData[26];
+ CMSEmulator *_cmsEmu;
};
} // End of namespace Scumm
diff --git a/engines/scumm/saveload.cpp b/engines/scumm/saveload.cpp
index 3cc710c207..870ec8cdf7 100644
--- a/engines/scumm/saveload.cpp
+++ b/engines/scumm/saveload.cpp
@@ -686,12 +686,7 @@ Graphics::Surface *ScummEngine::loadThumbnailFromSlot(const char *target, int sl
Graphics::Surface *thumb = 0;
if (Graphics::checkThumbnailHeader(*in)) {
- thumb = new Graphics::Surface();
- assert(thumb);
- if (!Graphics::loadThumbnail(*in, *thumb)) {
- delete thumb;
- thumb = 0;
- }
+ thumb = Graphics::loadThumbnail(*in);
}
delete in;
diff --git a/engines/scumm/scumm-md5.h b/engines/scumm/scumm-md5.h
index 8f555818f4..319eddf871 100644
--- a/engines/scumm/scumm-md5.h
+++ b/engines/scumm/scumm-md5.h
@@ -1,5 +1,5 @@
/*
- This file was generated by the md5table tool on Sun Apr 17 10:46:26 2011
+ This file was generated by the md5table tool on Wed Aug 3 03:14:00 2011
DO NOT EDIT MANUALLY!
*/
@@ -99,7 +99,7 @@ static const MD5Table md5table[] = {
{ "1ed22f601f8b3695804a6583cc3083f1", "puttrace", "HE 98.5", "", -1, Common::NL_NLD, Common::kPlatformUnknown },
{ "1f2e62b5a9c50589fc342285a6bb3a27", "freddi", "HE 73", "", -1, Common::HE_ISR, Common::kPlatformWindows },
{ "1fbebd7b2b692df5297870447a80cfed", "atlantis", "Floppy", "Floppy", 12030, Common::DE_DEU, Common::kPlatformPC },
- { "1ff5997c78fbd0a841a75ef15a05d9d5", "BluesBirthday", "", "Red", -1, Common::EN_ANY, Common::kPlatformWindows },
+ { "1ff5997c78fbd0a841a75ef15a05d9d5", "BluesBirthday", "Red", "Red", -1, Common::EN_ANY, Common::kPlatformUnknown },
{ "2012f854d83d9cc6f73b2b544cd8bbf8", "water", "HE 80", "", -1, Common::RU_RUS, Common::kPlatformWindows },
{ "20176076d708bf14407bcc9bdcd7a418", "pajama3", "", "", -1, Common::RU_RUS, Common::kPlatformWindows },
{ "204453e33456c4faa26e276229fe5b76", "spyfox2", "", "Demo", 14689, Common::DE_DEU, Common::kPlatformWindows },
@@ -403,7 +403,7 @@ static const MD5Table md5table[] = {
{ "9781422e4288dbc090720e4563168ba7", "puttzoo", "", "", -1, Common::FR_FRA, Common::kPlatformWindows },
{ "981e1e1891f2be7e25a01f50ae55a5af", "puttrace", "HE 98", "", -1, Common::EN_USA, Common::kPlatformUnknown },
{ "98744fe66ff730e8c2b3b1f58803ab0b", "atlantis", "Floppy", "Demo", -1, Common::EN_ANY, Common::kPlatformPC },
- { "99128b6a5bdd9831d9682fb8b5cbf8d4", "BluesBirthday", "", "Yellow", -1, Common::EN_ANY, Common::kPlatformUnknown },
+ { "99128b6a5bdd9831d9682fb8b5cbf8d4", "BluesBirthday", "Yellow", "Yellow", -1, Common::EN_ANY, Common::kPlatformUnknown },
{ "99a3699f80b8f776efae592b44b9b991", "maniac", "V2", "V2", -1, Common::FR_FRA, Common::kPlatformPC },
{ "99b6f822b0b2612415407865438697d6", "atlantis", "", "Demo", -1, Common::EN_ANY, Common::kPlatformPC },
{ "9b7452b5cd6d3ffb2b2f5118010af84f", "ft", "Demo", "Demo", 116463537, Common::EN_ANY, Common::kPlatformMacintosh },
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index 0f01e39459..283b527878 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -299,7 +299,6 @@ ScummEngine::ScummEngine(OSystem *syst, const DetectorResult &dr)
_haveActorSpeechMsg = false;
_useTalkAnims = false;
_defaultTalkDelay = 0;
- _musicType = MDT_NONE;
_saveSound = 0;
memset(_extraBoxFlags, 0, sizeof(_extraBoxFlags));
memset(_scaleSlots, 0, sizeof(_scaleSlots));
@@ -1746,40 +1745,36 @@ void ScummEngine::setupMusic(int midi) {
switch (MidiDriver::getMusicType(dev)) {
case MT_NULL:
- _musicType = MDT_NONE;
+ _sound->_musicType = MDT_NONE;
break;
case MT_PCSPK:
- _musicType = MDT_PCSPK;
+ _sound->_musicType = MDT_PCSPK;
break;
case MT_PCJR:
- _musicType = MDT_PCJR;
+ _sound->_musicType = MDT_PCJR;
break;
- //case MT_CMS:
-#if 1
- _musicType = MDT_ADLIB;
-#else
- _musicType = MDT_CMS; // Still has number of bugs, disable by default
-#endif
+ case MT_CMS:
+ _sound->_musicType = MDT_CMS;
break;
case MT_TOWNS:
- _musicType = MDT_TOWNS;
+ _sound->_musicType = MDT_TOWNS;
break;
case MT_ADLIB:
- _musicType = MDT_ADLIB;
+ _sound->_musicType = MDT_ADLIB;
break;
case MT_C64:
- _musicType = MDT_C64;
+ _sound->_musicType = MDT_C64;
break;
case MT_APPLEIIGS:
- _musicType = MDT_APPLEIIGS;
+ _sound->_musicType = MDT_APPLEIIGS;
break;
default:
- _musicType = MDT_MIDI;
+ _sound->_musicType = MDT_MIDI;
break;
}
if ((_game.id == GID_MONKEY_EGA || (_game.id == GID_LOOM && _game.version == 3))
- && (_game.platform == Common::kPlatformPC) && _musicType == MDT_MIDI) {
+ && (_game.platform == Common::kPlatformPC) && _sound->_musicType == MDT_MIDI) {
Common::String fileName;
bool missingFile = false;
if (_game.id == GID_LOOM) {
@@ -1809,7 +1804,7 @@ void ScummEngine::setupMusic(int midi) {
"but %s is missing. Using AdLib instead."), fileName.c_str()),
_("OK"));
dialog.runModal();
- _musicType = MDT_ADLIB;
+ _sound->_musicType = MDT_ADLIB;
}
}
@@ -1823,9 +1818,9 @@ void ScummEngine::setupMusic(int midi) {
* automatically when samples need to be generated */
if (!_mixer->isReady()) {
warning("Sound mixer initialization failed");
- if (_musicType == MDT_ADLIB || _musicType == MDT_PCSPK || _musicType == MDT_PCJR || _musicType == MDT_CMS) {
+ if (_sound->_musicType == MDT_ADLIB || _sound->_musicType == MDT_PCSPK || _sound->_musicType == MDT_PCJR || _sound->_musicType == MDT_CMS) {
dev = 0;
- _musicType = MDT_NONE;
+ _sound->_musicType = MDT_NONE;
warning("MIDI driver depends on sound mixer, switching to null MIDI driver");
}
}
@@ -1857,9 +1852,9 @@ void ScummEngine::setupMusic(int midi) {
_musicEngine = new Player_V1(this, _mixer, MidiDriver::getMusicType(dev) != MT_PCSPK);
} else if (_game.version <= 2) {
_musicEngine = new Player_V2(this, _mixer, MidiDriver::getMusicType(dev) != MT_PCSPK);
- } else if ((_musicType == MDT_PCSPK || _musicType == MDT_PCJR) && (_game.version > 2 && _game.version <= 4)) {
+ } else if ((_sound->_musicType == MDT_PCSPK || _sound->_musicType == MDT_PCJR) && (_game.version > 2 && _game.version <= 4)) {
_musicEngine = new Player_V2(this, _mixer, MidiDriver::getMusicType(dev) != MT_PCSPK);
- } else if (_musicType == MDT_CMS) {
+ } else if (_sound->_musicType == MDT_CMS) {
_musicEngine = new Player_V2CMS(this, _mixer);
} else if (_game.platform == Common::kPlatform3DO && _game.heversion <= 62) {
// 3DO versions use digital music and sound samples.
@@ -1871,15 +1866,15 @@ void ScummEngine::setupMusic(int midi) {
MidiDriver *nativeMidiDriver = 0;
MidiDriver *adlibMidiDriver = 0;
- if (_musicType != MDT_ADLIB && _musicType != MDT_TOWNS && _musicType != MDT_PCSPK)
+ if (_sound->_musicType != MDT_ADLIB && _sound->_musicType != MDT_TOWNS && _sound->_musicType != MDT_PCSPK)
nativeMidiDriver = MidiDriver::createMidi(dev);
if (nativeMidiDriver != NULL && _native_mt32)
nativeMidiDriver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
- bool multi_midi = ConfMan.getBool("multi_midi") && _musicType != MDT_NONE && _musicType != MDT_PCSPK && (midi & MDT_ADLIB);
- if (_musicType == MDT_ADLIB || _musicType == MDT_TOWNS || multi_midi) {
- adlibMidiDriver = MidiDriver::createMidi(MidiDriver::detectDevice(_musicType == MDT_TOWNS ? MDT_TOWNS : MDT_ADLIB));
+ bool multi_midi = ConfMan.getBool("multi_midi") && _sound->_musicType != MDT_NONE && _sound->_musicType != MDT_PCSPK && (midi & MDT_ADLIB);
+ if (_sound->_musicType == MDT_ADLIB || _sound->_musicType == MDT_TOWNS || multi_midi) {
+ adlibMidiDriver = MidiDriver::createMidi(MidiDriver::detectDevice(_sound->_musicType == MDT_TOWNS ? MDT_TOWNS : MDT_ADLIB));
adlibMidiDriver->property(MidiDriver::PROP_OLD_ADLIB, (_game.features & GF_SMALL_HEADER) ? 1 : 0);
- } else if (_musicType == MDT_PCSPK) {
+ } else if (_sound->_musicType == MDT_PCSPK) {
adlibMidiDriver = new PcSpkDriver(_mixer);
}
@@ -1909,7 +1904,7 @@ void ScummEngine::setupMusic(int midi) {
_imuse->property(IMuse::PROP_LIMIT_PLAYERS, 1);
_imuse->property(IMuse::PROP_RECYCLE_PLAYERS, 1);
}
- if (_musicType == MDT_PCSPK)
+ if (_sound->_musicType == MDT_PCSPK)
_imuse->property(IMuse::PROP_PC_SPEAKER, 1);
}
}
diff --git a/engines/scumm/scumm.h b/engines/scumm/scumm.h
index e503af750d..04a175e732 100644
--- a/engines/scumm/scumm.h
+++ b/engines/scumm/scumm.h
@@ -40,8 +40,6 @@
#include "scumm/detection.h"
#include "scumm/script.h"
-#include "audio/mididrv.h"
-
#ifdef __DS__
/* This disables the dual layer mode which is used in FM-Towns versions
* of SCUMM games and which emulates the behavior of the original code.
@@ -235,7 +233,8 @@ enum ScummGameId {
GID_PUTTMOON,
GID_FUNPACK,
GID_FREDDI3,
- GID_BIRTHDAY,
+ GID_BIRTHDAYRED,
+ GID_BIRTHDAYYELLOW,
GID_TREASUREHUNT,
GID_PUTTRACE,
GID_FUNSHOP, // Used for all three funshops
@@ -1084,7 +1083,6 @@ protected:
int _saveSound;
bool _native_mt32;
bool _enable_gs;
- MidiDriverFlags _musicType;
bool _copyProtection;
public:
diff --git a/engines/scumm/smush/codec37.cpp b/engines/scumm/smush/codec37.cpp
index dcc8ee3c19..344057e3ac 100644
--- a/engines/scumm/smush/codec37.cpp
+++ b/engines/scumm/smush/codec37.cpp
@@ -571,4 +571,3 @@ void Codec37Decoder::decode(byte *dst, const byte *src) {
}
} // End of namespace Scumm
-
diff --git a/engines/scumm/smush/smush_font.cpp b/engines/scumm/smush/smush_font.cpp
index 7765bf1292..5cfa0ea519 100644
--- a/engines/scumm/smush/smush_font.cpp
+++ b/engines/scumm/smush/smush_font.cpp
@@ -258,4 +258,3 @@ void SmushFont::drawStringWrap(const char *str, byte *buffer, int dst_width, int
}
} // End of namespace Scumm
-
diff --git a/engines/scumm/sound.cpp b/engines/scumm/sound.cpp
index c3cad19fdc..33db70985d 100644
--- a/engines/scumm/sound.cpp
+++ b/engines/scumm/sound.cpp
@@ -84,6 +84,8 @@ Sound::Sound(ScummEngine *parent, Audio::Mixer *mixer)
memset(_soundQue, 0, sizeof(_soundQue));
memset(_soundQue2, 0, sizeof(_soundQue2));
memset(_mouthSyncTimes, 0, sizeof(_mouthSyncTimes));
+
+ _musicType = MDT_NONE;
}
Sound::~Sound() {
@@ -1016,7 +1018,7 @@ void Sound::startCDTimer() {
// appears.
_vm->getTimerManager()->removeTimerProc(&cd_timer_handler);
- _vm->getTimerManager()->installTimerProc(&cd_timer_handler, 100700, _vm);
+ _vm->getTimerManager()->installTimerProc(&cd_timer_handler, 100700, _vm, "scummCDtimer");
}
void Sound::stopCDTimer() {
@@ -1094,7 +1096,7 @@ int ScummEngine::readSoundResource(ResId idx) {
switch (basetag) {
case MKTAG('M','I','D','I'):
case MKTAG('i','M','U','S'):
- if (_musicType != MDT_PCSPK && _musicType != MDT_PCJR) {
+ if (_sound->_musicType != MDT_PCSPK && _sound->_musicType != MDT_PCJR) {
_fileHandle->seek(-8, SEEK_CUR);
_fileHandle->read(_res->createResource(rtSound, idx, total_size + 8), total_size + 8);
return 1;
@@ -1118,7 +1120,7 @@ int ScummEngine::readSoundResource(ResId idx) {
break;
case MKTAG('A','D','L',' '):
pri = 1;
- if (_musicType == MDT_ADLIB || _musicType == MDT_TOWNS)
+ if (_sound->_musicType == MDT_ADLIB || _sound->_musicType == MDT_TOWNS)
pri = 10;
break;
case MKTAG('A','M','I',' '):
@@ -1137,7 +1139,7 @@ int ScummEngine::readSoundResource(ResId idx) {
break;
case MKTAG('S','P','K',' '):
pri = -1;
- if (_musicType == MDT_PCSPK || _musicType == MDT_PCJR)
+ if (_sound->_musicType == MDT_PCSPK || _sound->_musicType == MDT_PCJR)
pri = 11;
break;
}
@@ -1145,7 +1147,7 @@ int ScummEngine::readSoundResource(ResId idx) {
// We only allow SPK resources for PC Speaker, PCJr and CMS here
// since other resource would sound horribly with their output
// drivers.
- if ((_musicType == MDT_PCSPK || _musicType == MDT_PCJR || _musicType == MDT_CMS) && pri != 11)
+ if ((_sound->_musicType == MDT_PCSPK || _sound->_musicType == MDT_PCJR || _sound->_musicType == MDT_CMS) && pri != 11)
pri = -1;
// We only allow ADL resources when AdLib or FM-Towns is used as
@@ -1155,7 +1157,7 @@ int ScummEngine::readSoundResource(ResId idx) {
// only contains a ROL resource for sound id 60. Formerly we tried
// to play that via the AdLib or FM-Towns audio driver resulting
// in strange noises. Now we behave like the original did.
- if ((_musicType == MDT_ADLIB || _musicType == MDT_TOWNS) && pri != 10)
+ if ((_sound->_musicType == MDT_ADLIB || _sound->_musicType == MDT_TOWNS) && pri != 10)
pri = -1;
debugC(DEBUG_RESOURCE, " tag: %s, total_size=%d, pri=%d", tag2str(tag), size, pri);
@@ -1997,6 +1999,14 @@ static void convertADResource(ResourceManager *res, const GameSettings& game, Re
break;
case 0x80:
+ // FIXME: This is incorrect. The original uses 0x80 for
+ // looping a single channel. We currently interpret it as stop
+ // thus we won't get looping for sound effects. It should
+ // always jump to the start of the channel.
+ //
+ // Since we convert the data to MIDI and we cannot only loop a
+ // single channel via MIDI fixing this will require some more
+ // thought.
track_time[ch] = -1;
src_ptr ++;
break;
@@ -2087,7 +2097,7 @@ int ScummEngine::readSoundResourceSmallHeader(ResId idx) {
}
}
- if ((_musicType == MDT_PCSPK || _musicType == MDT_PCJR) && wa_offs != 0) {
+ if ((_sound->_musicType == MDT_PCSPK || _sound->_musicType == MDT_PCJR) && wa_offs != 0) {
if (_game.features & GF_OLD_BUNDLE) {
_fileHandle->seek(wa_offs, SEEK_SET);
_fileHandle->read(_res->createResource(rtSound, idx, wa_size), wa_size);
@@ -2096,18 +2106,37 @@ int ScummEngine::readSoundResourceSmallHeader(ResId idx) {
_fileHandle->read(_res->createResource(rtSound, idx, wa_size + 6), wa_size + 6);
}
return 1;
- } else if (_musicType == MDT_CMS && ad_offs != 0) {
+ } else if (_sound->_musicType == MDT_CMS) {
if (_game.features & GF_OLD_BUNDLE) {
- _fileHandle->seek(wa_offs + wa_size + 6, SEEK_SET);
- byte musType = _fileHandle->readByte();
+ bool hasAdLibMusicTrack = false;
+
+ if (ad_offs) {
+ _fileHandle->seek(ad_offs + 4 + 2, SEEK_SET);
+ hasAdLibMusicTrack = (_fileHandle->readByte() == 0x80);
+ }
- if (musType == 0x80) {
+ if (hasAdLibMusicTrack) {
_fileHandle->seek(ad_offs, SEEK_SET);
_fileHandle->read(_res->createResource(rtSound, idx, ad_size), ad_size);
} else {
_fileHandle->seek(wa_offs, SEEK_SET);
_fileHandle->read(_res->createResource(rtSound, idx, wa_size), wa_size);
}
+ } else {
+ bool hasAdLibMusicTrack = false;
+
+ if (ad_offs) {
+ _fileHandle->seek(ad_offs + 2, SEEK_SET);
+ hasAdLibMusicTrack = (_fileHandle->readByte() == 0x80);
+ }
+
+ if (hasAdLibMusicTrack) {
+ _fileHandle->seek(ad_offs - 4, SEEK_SET);
+ _fileHandle->read(_res->createResource(rtSound, idx, ad_size + 4), ad_size + 4);
+ } else {
+ _fileHandle->seek(wa_offs - 6, SEEK_SET);
+ _fileHandle->read(_res->createResource(rtSound, idx, wa_size + 6), wa_size + 6);
+ }
}
} else if (ad_offs != 0) {
// AD resources have a header, instrument definitions and one MIDI track.
diff --git a/engines/scumm/sound.h b/engines/scumm/sound.h
index 03659ceff1..e9a37ac9fa 100644
--- a/engines/scumm/sound.h
+++ b/engines/scumm/sound.h
@@ -24,6 +24,7 @@
#include "common/scummsys.h"
#include "audio/audiostream.h"
+#include "audio/mididrv.h"
#include "audio/mixer.h"
#include "scumm/saveload.h"
@@ -90,6 +91,8 @@ public:
byte _sfxMode;
uint _lastSound;
+ MidiDriverFlags _musicType;
+
public:
Sound(ScummEngine *parent, Audio::Mixer *mixer);
virtual ~Sound();
diff --git a/engines/scumm/string.cpp b/engines/scumm/string.cpp
index 2d2209c155..61bb89328d 100644
--- a/engines/scumm/string.cpp
+++ b/engines/scumm/string.cpp
@@ -1127,8 +1127,6 @@ int ScummEngine::convertMessageToString(const byte *msg, byte *dst, int dstSize)
}
num += (_game.version == 8) ? 4 : 2;
}
- } else if (_game.id == GID_DIG && (chr == 1 || chr == 2 || chr == 3 || chr == 8)) {
- // Skip these characters
} else {
if ((chr != '@') || (_game.id == GID_CMI && _language == Common::ZH_TWN) ||
(_game.id == GID_LOOM && _game.platform == Common::kPlatformPCEngine && _language == Common::JA_JPN) ||
@@ -1142,6 +1140,14 @@ int ScummEngine::convertMessageToString(const byte *msg, byte *dst, int dstSize)
if (dst >= end)
error("convertMessageToString: buffer overflow");
}
+
+ // WORKAROUND: Russian The Dig pads messages with 03. No idea why
+ // it does not work as is with our rendering code, thus fixing it
+ // with a workaround.
+ if (_game.id == GID_DIG) {
+ while (*(dst - 1) == 0x03)
+ dst--;
+ }
*dst = 0;
return dstSize - (end - dst);
diff --git a/engines/scumm/vars.cpp b/engines/scumm/vars.cpp
index 4527d7a121..26a6a2f3b1 100644
--- a/engines/scumm/vars.cpp
+++ b/engines/scumm/vars.cpp
@@ -25,9 +25,12 @@
#include "scumm/scumm.h"
#include "scumm/scumm_v0.h"
#include "scumm/scumm_v8.h"
+#include "scumm/sound.h"
#include "scumm/he/intern_he.h"
#include "scumm/he/logic_he.h"
+#include "audio/mididrv.h"
+
namespace Scumm {
void ScummEngine::setupScummVars() {
@@ -722,7 +725,7 @@ void ScummEngine::resetScummVars() {
// 2 CMS
// 3 AdLib
// 4 Roland
- switch (_musicType) {
+ switch (_sound->_musicType) {
case MDT_NONE:
case MDT_PCSPK:
VAR(VAR_SOUNDCARD) = 0;
diff --git a/engines/sky/autoroute.h b/engines/sky/autoroute.h
index 2d01be01ec..8721ba6c54 100644
--- a/engines/sky/autoroute.h
+++ b/engines/sky/autoroute.h
@@ -56,4 +56,3 @@ private:
} // End of namespace Sky
#endif // AUTOROUTE_H
-
diff --git a/engines/sword1/control.h b/engines/sword1/control.h
index 6c0cf8b1ef..c3550e6f02 100644
--- a/engines/sword1/control.h
+++ b/engines/sword1/control.h
@@ -162,4 +162,3 @@ private:
} // End of namespace Sword1
#endif //BSCONTROL_H
-
diff --git a/engines/sword1/debug.h b/engines/sword1/debug.h
index e4f004dc63..1505ae28dd 100644
--- a/engines/sword1/debug.h
+++ b/engines/sword1/debug.h
@@ -39,4 +39,3 @@ private:
} // End of namespace Sword1
#endif // BSDEBUG_H
-
diff --git a/engines/sword1/detection.cpp b/engines/sword1/detection.cpp
index 0c1e74082f..4da636bce9 100644
--- a/engines/sword1/detection.cpp
+++ b/engines/sword1/detection.cpp
@@ -274,13 +274,7 @@ SaveStateDescriptor SwordMetaEngine::querySaveMetaInfos(const char *target, int
in->skip(1);
if (Graphics::checkThumbnailHeader(*in)) {
- Graphics::Surface *thumbnail = new Graphics::Surface();
- assert(thumbnail);
- if (!Graphics::loadThumbnail(*in, *thumbnail)) {
- delete thumbnail;
- thumbnail = 0;
- }
-
+ Graphics::Surface *const thumbnail = Graphics::loadThumbnail(*in);
desc.setThumbnail(thumbnail);
}
diff --git a/engines/sword1/object.h b/engines/sword1/object.h
index 5a6fd49c0b..4f5371fa72 100644
--- a/engines/sword1/object.h
+++ b/engines/sword1/object.h
@@ -123,4 +123,3 @@ struct Object {
} // End of namespace Sword1
#endif //BSOBJECT_H
-
diff --git a/engines/sword1/screen.h b/engines/sword1/screen.h
index ece37b0ecc..ff4df8c7c6 100644
--- a/engines/sword1/screen.h
+++ b/engines/sword1/screen.h
@@ -169,6 +169,3 @@ private:
} // End of namespace Sword1
#endif //BSSCREEN_H
-
-
-
diff --git a/engines/sword25/detection.cpp b/engines/sword25/detection.cpp
index b2f5795663..25a3df167b 100644
--- a/engines/sword25/detection.cpp
+++ b/engines/sword25/detection.cpp
@@ -99,4 +99,3 @@ SaveStateList Sword25MetaEngine::listSaves(const char *target) const {
#else
REGISTER_PLUGIN_STATIC(SWORD25, PLUGIN_TYPE_ENGINE, Sword25MetaEngine);
#endif
-
diff --git a/engines/sword25/sfx/soundengine.cpp b/engines/sword25/sfx/soundengine.cpp
index 1b424dac65..78b2db19eb 100644
--- a/engines/sword25/sfx/soundengine.cpp
+++ b/engines/sword25/sfx/soundengine.cpp
@@ -209,7 +209,7 @@ uint SoundEngine::playSoundEx(const Common::String &fileName, SOUND_TYPES type,
#ifdef USE_VORBIS
Audio::SeekableAudioStream *stream = Audio::makeVorbisStream(in, DisposeAfterUse::YES);
#endif
- uint id;
+ uint id = handleId;
SndHandle *handle;
if (handleId == 0x1337)
diff --git a/engines/sword25/util/lua/lapi.cpp b/engines/sword25/util/lua/lapi.cpp
index ff25cfc653..b97e90012c 100644
--- a/engines/sword25/util/lua/lapi.cpp
+++ b/engines/sword25/util/lua/lapi.cpp
@@ -1074,4 +1074,3 @@ LUA_API const char *lua_setupvalue (lua_State *L, int funcindex, int n) {
lua_unlock(L);
return name;
}
-
diff --git a/engines/sword25/util/lua/lauxlib.cpp b/engines/sword25/util/lua/lauxlib.cpp
index 1261777315..116d19dfce 100644
--- a/engines/sword25/util/lua/lauxlib.cpp
+++ b/engines/sword25/util/lua/lauxlib.cpp
@@ -655,4 +655,3 @@ LUALIB_API lua_State *luaL_newstate (void) {
if (L) lua_atpanic(L, &panic);
return L;
}
-
diff --git a/engines/sword25/util/lua/lauxlib.h b/engines/sword25/util/lua/lauxlib.h
index d58f290527..d3c1d5ca35 100644
--- a/engines/sword25/util/lua/lauxlib.h
+++ b/engines/sword25/util/lua/lauxlib.h
@@ -170,5 +170,3 @@ LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
#define luaL_reg luaL_Reg
#endif
-
-
diff --git a/engines/sword25/util/lua/lbaselib.cpp b/engines/sword25/util/lua/lbaselib.cpp
index 5032e6322a..3f0b645164 100644
--- a/engines/sword25/util/lua/lbaselib.cpp
+++ b/engines/sword25/util/lua/lbaselib.cpp
@@ -651,4 +651,3 @@ LUALIB_API int luaopen_base (lua_State *L) {
luaL_register(L, LUA_COLIBNAME, co_funcs);
return 2;
}
-
diff --git a/engines/sword25/util/lua/lcode.cpp b/engines/sword25/util/lua/lcode.cpp
index 6e7e10017f..ead780d359 100644
--- a/engines/sword25/util/lua/lcode.cpp
+++ b/engines/sword25/util/lua/lcode.cpp
@@ -836,4 +836,3 @@ void luaK_setlist (FuncState *fs, int base, int nelems, int tostore) {
}
fs->freereg = base + 1; /* free registers with list values */
}
-
diff --git a/engines/sword25/util/lua/ldblib.cpp b/engines/sword25/util/lua/ldblib.cpp
index 618e9a843f..e5cb8231c0 100644
--- a/engines/sword25/util/lua/ldblib.cpp
+++ b/engines/sword25/util/lua/ldblib.cpp
@@ -398,4 +398,3 @@ LUALIB_API int luaopen_debug (lua_State *L) {
luaL_register(L, LUA_DBLIBNAME, dblib);
return 1;
}
-
diff --git a/engines/sword25/util/lua/ldebug.cpp b/engines/sword25/util/lua/ldebug.cpp
index 85c492cc77..e89ae9cad5 100644
--- a/engines/sword25/util/lua/ldebug.cpp
+++ b/engines/sword25/util/lua/ldebug.cpp
@@ -619,4 +619,3 @@ void luaG_runerror (lua_State *L, const char *fmt, ...) {
va_end(argp);
luaG_errormsg(L);
}
-
diff --git a/engines/sword25/util/lua/ldo.cpp b/engines/sword25/util/lua/ldo.cpp
index 49e0881a45..5d9667f4f0 100644
--- a/engines/sword25/util/lua/ldo.cpp
+++ b/engines/sword25/util/lua/ldo.cpp
@@ -534,5 +534,3 @@ int luaD_protectedparser (lua_State *L, ZIO *z, const char *name) {
luaZ_freebuffer(L, &p.buff);
return status;
}
-
-
diff --git a/engines/sword25/util/lua/ldo.h b/engines/sword25/util/lua/ldo.h
index 4c97134805..e57b08dec0 100644
--- a/engines/sword25/util/lua/ldo.h
+++ b/engines/sword25/util/lua/ldo.h
@@ -54,4 +54,3 @@ LUAI_FUNC int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud);
LUAI_FUNC void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop);
#endif
-
diff --git a/engines/sword25/util/lua/lfunc.cpp b/engines/sword25/util/lua/lfunc.cpp
index ce7acf4e77..f8fa19e25a 100644
--- a/engines/sword25/util/lua/lfunc.cpp
+++ b/engines/sword25/util/lua/lfunc.cpp
@@ -171,4 +171,3 @@ const char *luaF_getlocalname (const Proto *f, int local_number, int pc) {
}
return NULL; /* not found */
}
-
diff --git a/engines/sword25/util/lua/lgc.cpp b/engines/sword25/util/lua/lgc.cpp
index 71e581ad30..54f7b548dd 100644
--- a/engines/sword25/util/lua/lgc.cpp
+++ b/engines/sword25/util/lua/lgc.cpp
@@ -708,4 +708,3 @@ void luaC_linkupval (lua_State *L, UpVal *uv) {
}
}
}
-
diff --git a/engines/sword25/util/lua/linit.cpp b/engines/sword25/util/lua/linit.cpp
index 93f41d0350..a01f28d1ff 100644
--- a/engines/sword25/util/lua/linit.cpp
+++ b/engines/sword25/util/lua/linit.cpp
@@ -35,4 +35,3 @@ LUALIB_API void luaL_openlibs (lua_State *L) {
lua_call(L, 1, 0);
}
}
-
diff --git a/engines/sword25/util/lua/liolib.cpp b/engines/sword25/util/lua/liolib.cpp
index 6c00de5094..0d27f9677f 100644
--- a/engines/sword25/util/lua/liolib.cpp
+++ b/engines/sword25/util/lua/liolib.cpp
@@ -590,4 +590,3 @@ LUALIB_API int luaopen_io (lua_State *L) {
lua_pop(L, 1); /* pop 'popen' */
return 1;
}
-
diff --git a/engines/sword25/util/lua/llex.cpp b/engines/sword25/util/lua/llex.cpp
index b456ee2dfe..464ab3ec15 100644
--- a/engines/sword25/util/lua/llex.cpp
+++ b/engines/sword25/util/lua/llex.cpp
@@ -472,4 +472,3 @@ void luaX_lookahead (LexState *ls) {
lua_assert(ls->lookahead.token == TK_EOS);
ls->lookahead.token = llex(ls, &ls->lookahead.seminfo);
}
-
diff --git a/engines/sword25/util/lua/lmathlib.cpp b/engines/sword25/util/lua/lmathlib.cpp
index 6c36bbcf4e..c1a645b296 100644
--- a/engines/sword25/util/lua/lmathlib.cpp
+++ b/engines/sword25/util/lua/lmathlib.cpp
@@ -274,4 +274,3 @@ LUALIB_API int luaopen_math (lua_State *L) {
#endif
return 1;
}
-
diff --git a/engines/sword25/util/lua/lmem.cpp b/engines/sword25/util/lua/lmem.cpp
index ccd69357e0..004a467dc8 100644
--- a/engines/sword25/util/lua/lmem.cpp
+++ b/engines/sword25/util/lua/lmem.cpp
@@ -83,4 +83,3 @@ void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) {
g->totalbytes = (g->totalbytes - osize) + nsize;
return block;
}
-
diff --git a/engines/sword25/util/lua/lmem.h b/engines/sword25/util/lua/lmem.h
index 97a888c7f8..6430912b41 100644
--- a/engines/sword25/util/lua/lmem.h
+++ b/engines/sword25/util/lua/lmem.h
@@ -46,4 +46,3 @@ LUAI_FUNC void *luaM_growaux_ (lua_State *L, void *block, int *size,
const char *errormsg);
#endif
-
diff --git a/engines/sword25/util/lua/loadlib.cpp b/engines/sword25/util/lua/loadlib.cpp
index f4cdd70a78..49934ce059 100644
--- a/engines/sword25/util/lua/loadlib.cpp
+++ b/engines/sword25/util/lua/loadlib.cpp
@@ -329,4 +329,3 @@ LUALIB_API int luaopen_package (lua_State *L) {
lua_pop(L, 1);
return 1; /* return 'package' table */
}
-
diff --git a/engines/sword25/util/lua/lobject.h b/engines/sword25/util/lua/lobject.h
index 5418a918b1..70b2c754ea 100644
--- a/engines/sword25/util/lua/lobject.h
+++ b/engines/sword25/util/lua/lobject.h
@@ -378,4 +378,3 @@ LUAI_FUNC void luaO_chunkid (char *out, const char *source, size_t len);
#endif
-
diff --git a/engines/sword25/util/lua/lopcodes.cpp b/engines/sword25/util/lua/lopcodes.cpp
index d9da16f689..255b2029e9 100644
--- a/engines/sword25/util/lua/lopcodes.cpp
+++ b/engines/sword25/util/lua/lopcodes.cpp
@@ -99,4 +99,3 @@ const lu_byte luaP_opmodes[NUM_OPCODES] = {
,opmode(0, 1, OpArgU, OpArgN, iABx) /* OP_CLOSURE */
,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_VARARG */
};
-
diff --git a/engines/sword25/util/lua/loslib.cpp b/engines/sword25/util/lua/loslib.cpp
index b61f8c65e1..25bfa2d1b5 100644
--- a/engines/sword25/util/lua/loslib.cpp
+++ b/engines/sword25/util/lua/loslib.cpp
@@ -243,4 +243,3 @@ LUALIB_API int luaopen_os (lua_State *L) {
luaL_register(L, LUA_OSLIBNAME, syslib);
return 1;
}
-
diff --git a/engines/sword25/util/lua/lstate.cpp b/engines/sword25/util/lua/lstate.cpp
index e542bcbacc..26bed7bec2 100644
--- a/engines/sword25/util/lua/lstate.cpp
+++ b/engines/sword25/util/lua/lstate.cpp
@@ -211,4 +211,3 @@ LUA_API void lua_close (lua_State *L) {
luai_userstateclose(L);
close_state(L);
}
-
diff --git a/engines/sword25/util/lua/lstate.h b/engines/sword25/util/lua/lstate.h
index 94a6249461..05ccb43d5e 100644
--- a/engines/sword25/util/lua/lstate.h
+++ b/engines/sword25/util/lua/lstate.h
@@ -166,4 +166,3 @@ LUAI_FUNC lua_State *luaE_newthread (lua_State *L);
LUAI_FUNC void luaE_freethread (lua_State *L, lua_State *L1);
#endif
-
diff --git a/engines/sword25/util/lua/lstring.cpp b/engines/sword25/util/lua/lstring.cpp
index cd55cc63bf..046b87ee1c 100644
--- a/engines/sword25/util/lua/lstring.cpp
+++ b/engines/sword25/util/lua/lstring.cpp
@@ -108,4 +108,3 @@ Udata *luaS_newudata (lua_State *L, size_t s, Table *e) {
G(L)->mainthread->next = obj2gco(u);
return u;
}
-
diff --git a/engines/sword25/util/lua/lstrlib.cpp b/engines/sword25/util/lua/lstrlib.cpp
index 2a1b8690e2..bcc869cb98 100644
--- a/engines/sword25/util/lua/lstrlib.cpp
+++ b/engines/sword25/util/lua/lstrlib.cpp
@@ -865,4 +865,3 @@ LUALIB_API int luaopen_string (lua_State *L) {
createmetatable(L);
return 1;
}
-
diff --git a/engines/sword25/util/lua/ltablib.cpp b/engines/sword25/util/lua/ltablib.cpp
index 607c09ae71..93be9e6077 100644
--- a/engines/sword25/util/lua/ltablib.cpp
+++ b/engines/sword25/util/lua/ltablib.cpp
@@ -276,4 +276,3 @@ LUALIB_API int luaopen_table (lua_State *L) {
luaL_register(L, LUA_TABLIBNAME, tab_funcs);
return 1;
}
-
diff --git a/engines/sword25/util/lua/ltm.cpp b/engines/sword25/util/lua/ltm.cpp
index 02856a58fc..60ca76689a 100644
--- a/engines/sword25/util/lua/ltm.cpp
+++ b/engines/sword25/util/lua/ltm.cpp
@@ -72,4 +72,3 @@ const TValue *luaT_gettmbyobj (lua_State *L, const TValue *o, TMS event) {
}
return (mt ? luaH_getstr(mt, G(L)->tmname[event]) : luaO_nilobject);
}
-
diff --git a/engines/sword25/util/lua/luaconf.h b/engines/sword25/util/lua/luaconf.h
index f3509e969b..f5affe9fd7 100644
--- a/engines/sword25/util/lua/luaconf.h
+++ b/engines/sword25/util/lua/luaconf.h
@@ -723,4 +723,3 @@ union luai_Cast { double l_d; long l_l; };
#endif
-
diff --git a/engines/sword25/util/lua/lvm.cpp b/engines/sword25/util/lua/lvm.cpp
index d0f2198651..d538d0b349 100644
--- a/engines/sword25/util/lua/lvm.cpp
+++ b/engines/sword25/util/lua/lvm.cpp
@@ -760,4 +760,3 @@ void luaV_execute (lua_State *L, int nexeccalls) {
}
}
}
-
diff --git a/engines/sword25/util/lua/lzio.cpp b/engines/sword25/util/lua/lzio.cpp
index e1e7b28a29..d05c613897 100644
--- a/engines/sword25/util/lua/lzio.cpp
+++ b/engines/sword25/util/lua/lzio.cpp
@@ -78,5 +78,3 @@ char *luaZ_openspace (lua_State *L, Mbuffer *buff, size_t n) {
}
return buff->buffer;
}
-
-
diff --git a/engines/sword25/util/pluto/CHANGELOG b/engines/sword25/util/pluto/CHANGELOG
index e31ed26044..1be321f898 100644
--- a/engines/sword25/util/pluto/CHANGELOG
+++ b/engines/sword25/util/pluto/CHANGELOG
@@ -35,4 +35,3 @@ Earlier versions are changelogged on the LuaForge site.
* Fixed all outstanding 5.0->5.1 conversion issues
* Made heavier use of size_t in preference to int
* Fixed GC/Upval issue (thanks to Eric Jacobs)
-
diff --git a/engines/sword25/util/pluto/FILEFORMAT b/engines/sword25/util/pluto/FILEFORMAT
index b3f10ee603..e7716675c7 100644
--- a/engines/sword25/util/pluto/FILEFORMAT
+++ b/engines/sword25/util/pluto/FILEFORMAT
@@ -165,4 +165,4 @@ struct LocVar {
Object name; /* Name of the local variable */
int startpc; /* Point where variable is active */
int endpc; /* Point where variable is dead */
-}; \ No newline at end of file
+};
diff --git a/engines/sword25/util/pluto/THANKS b/engines/sword25/util/pluto/THANKS
index fea3595dbf..443713fa61 100644
--- a/engines/sword25/util/pluto/THANKS
+++ b/engines/sword25/util/pluto/THANKS
@@ -7,4 +7,3 @@ Goran Adrinek
Eric Jacobs
Anolan Milanes
Malte Thiesen
-
diff --git a/engines/sword25/util/pluto/plzio.cpp b/engines/sword25/util/pluto/plzio.cpp
index 0efc3dfcf2..21f69a9e8d 100644
--- a/engines/sword25/util/pluto/plzio.cpp
+++ b/engines/sword25/util/pluto/plzio.cpp
@@ -72,5 +72,3 @@ char *pdep_openspace (lua_State *L, Mbuffer *buff, size_t n) {
}
return buff->buffer;
}
-
-
diff --git a/engines/teenagent/animation.cpp b/engines/teenagent/animation.cpp
index e945bda1e5..56107b67ca 100644
--- a/engines/teenagent/animation.cpp
+++ b/engines/teenagent/animation.cpp
@@ -106,11 +106,11 @@ void Animation::free() {
index = 0;
}
-void Animation::load(Common::SeekableReadStream *s, Type type) {
+void Animation::load(Common::SeekableReadStream &s, Type type) {
//fixme: do not reload the same animation each time
free();
- if (s == NULL || s->size() <= 1) {
+ if (s.size() <= 1) {
debug(1, "empty animation");
return;
}
@@ -119,29 +119,29 @@ void Animation::load(Common::SeekableReadStream *s, Type type) {
int off = 0;
switch (type) {
case kTypeLan:
- data_size = s->readUint16LE();
- if (s->eos()) {
+ data_size = s.readUint16LE();
+ if (s.eos()) {
debug(1, "empty animation");
return;
}
data_size -= 2;
data = new byte[data_size];
- data_size = s->read(data, data_size);
+ data_size = s.read(data, data_size);
/* for (int i = 0; i < data_size; ++i) {
debug(0, "%02x ", data[i]);
}
debug(0, ", %u frames", data_size / 3);
*/
- frames_count = s->readByte();
+ frames_count = s.readByte();
debug(1, "%u physical frames", frames_count);
if (frames_count == 0)
return;
frames = new Surface[frames_count];
- s->skip(frames_count * 2 - 2); //sizes
- /*pos = */s->readUint16LE();
+ s.skip(frames_count * 2 - 2); //sizes
+ /*pos = */s.readUint16LE();
//debug(0, "pos?: %04x", pos);
for (uint16 i = 0; i < frames_count; ++i) {
@@ -152,15 +152,15 @@ void Animation::load(Common::SeekableReadStream *s, Type type) {
break;
case kTypeInventory: {
- data_size = 3 * s->readByte();
+ data_size = 3 * s.readByte();
data = new byte[data_size];
frames_count = 0;
for (byte i = 0; i < data_size / 3; ++i) {
int idx = i * 3;
/* byte unk = */
- s->readByte();
- data[idx] = s->readByte();
+ s.readByte();
+ data[idx] = s.readByte();
if (data[idx] == 0)
data[idx] = 1; //fixme: investigate
if (data[idx] > frames_count)
@@ -179,17 +179,17 @@ void Animation::load(Common::SeekableReadStream *s, Type type) {
break;
case kTypeVaria:
- frames_count = s->readByte();
+ frames_count = s.readByte();
debug(1, "loading varia resource, %u physical frames", frames_count);
uint16 offset[255];
for (byte i = 0; i < frames_count; ++i) {
- offset[i] = s->readUint16LE();
+ offset[i] = s.readUint16LE();
//debug(0, "%u: %04x", i, offset[i]);
}
frames = new Surface[frames_count];
for (uint16 i = 0; i < frames_count; ++i) {
//debug(0, "%04x", offset[i]);
- s->seek(offset[i] + off);
+ s.seek(offset[i] + off);
frames[i].load(s, Surface::kTypeOns);
}
diff --git a/engines/teenagent/animation.h b/engines/teenagent/animation.h
index e98bb42ea0..d9092d1707 100644
--- a/engines/teenagent/animation.h
+++ b/engines/teenagent/animation.h
@@ -35,7 +35,7 @@ public:
enum Type {kTypeLan, kTypeVaria, kTypeInventory};
Animation();
- void load(Common::SeekableReadStream *s, Type type = kTypeLan);
+ void load(Common::SeekableReadStream&, Type type = kTypeLan);
void free();
Surface *firstFrame();
diff --git a/engines/teenagent/detection.cpp b/engines/teenagent/detection.cpp
index 72a338664b..fa5a578636 100644
--- a/engines/teenagent/detection.cpp
+++ b/engines/teenagent/detection.cpp
@@ -177,9 +177,8 @@ public:
ssd.setDeletableFlag(true);
//checking for the thumbnail
- Common::ScopedPtr<Graphics::Surface> thumb(new Graphics::Surface);
- if (Graphics::loadThumbnail(*in, *thumb))
- ssd.setThumbnail(thumb.release());
+ if (Graphics::Surface *const thumb = Graphics::loadThumbnail(*in))
+ ssd.setThumbnail(thumb);
return ssd;
}
diff --git a/engines/teenagent/font.h b/engines/teenagent/font.h
index 773edaf4e2..5146ace21f 100644
--- a/engines/teenagent/font.h
+++ b/engines/teenagent/font.h
@@ -47,4 +47,3 @@ private:
} // End of namespace TeenAgent
#endif
-
diff --git a/engines/teenagent/inventory.cpp b/engines/teenagent/inventory.cpp
index 4951b2d940..2b858bbb4d 100644
--- a/engines/teenagent/inventory.cpp
+++ b/engines/teenagent/inventory.cpp
@@ -43,7 +43,7 @@ Inventory::Inventory(TeenAgentEngine *engine) {
if (!s)
error("no inventory background");
debug(0, "loading inventory background...");
- _background.load(s, Surface::kTypeOns);
+ _background.load(*s, Surface::kTypeOns);
}
uint32 items_size = varia.getSize(4);
@@ -300,13 +300,13 @@ void Inventory::Item::load(Inventory *inventory, uint item_id) {
if (_animation.empty()) {
debug(0, "loading item %d from offset %x", obj->id, inventory->_offset[obj->id - 1]);
Common::MemoryReadStream s(inventory->_items + inventory->_offset[obj->id - 1], inventory->_offset[obj->id] - inventory->_offset[obj->id - 1]);
- _animation.load(&s, Animation::kTypeInventory);
+ _animation.load(s, Animation::kTypeInventory);
}
} else {
if (_surface.empty()) {
debug(0, "loading item %d from offset %x", obj->id, inventory->_offset[obj->id - 1]);
Common::MemoryReadStream s(inventory->_items + inventory->_offset[obj->id - 1], inventory->_offset[obj->id] - inventory->_offset[obj->id - 1]);
- _surface.load(&s, Surface::kTypeOns);
+ _surface.load(s, Surface::kTypeOns);
}
}
}
diff --git a/engines/teenagent/scene.cpp b/engines/teenagent/scene.cpp
index 4be6c9c31a..39b77ea447 100644
--- a/engines/teenagent/scene.cpp
+++ b/engines/teenagent/scene.cpp
@@ -57,7 +57,7 @@ Scene::Scene(TeenAgentEngine *engine, OSystem *system) : intro(false), _id(0), o
if (!s)
error("invalid resource data");
- teenagent.load(s, Animation::kTypeVaria);
+ teenagent.load(*s, Animation::kTypeVaria);
if (teenagent.empty())
error("invalid mark animation");
@@ -65,7 +65,7 @@ Scene::Scene(TeenAgentEngine *engine, OSystem *system) : intro(false), _id(0), o
if (!s)
error("invalid resource data");
- teenagent_idle.load(s, Animation::kTypeVaria);
+ teenagent_idle.load(*s, Animation::kTypeVaria);
if (teenagent_idle.empty())
error("invalid mark animation");
@@ -340,7 +340,7 @@ void Scene::loadOns() {
for (uint32 i = 0; i < ons_count; ++i) {
Common::ScopedPtr<Common::SeekableReadStream> s(res->ons.getStream(on_id[i]));
if (s) {
- ons[i].load(s, Surface::kTypeOns);
+ ons[i].load(*s, Surface::kTypeOns);
}
}
}
@@ -363,7 +363,7 @@ void Scene::loadLans() {
Common::ScopedPtr<Common::SeekableReadStream> s(res->loadLan000(res_id));
if (s) {
- animation[i].load(s, Animation::kTypeLan);
+ animation[i].load(*s, Animation::kTypeLan);
if (bxv != 0 && bxv != 0xff)
animation[i].id = bxv;
}
@@ -412,7 +412,7 @@ void Scene::init(int id, const Common::Point &pos) {
sub_hack = 2;
}
}
- on.load(stream, SurfaceList::kTypeOn, sub_hack);
+ on.load(*stream, SurfaceList::kTypeOn, sub_hack);
loadOns();
loadLans();
@@ -434,7 +434,7 @@ void Scene::playAnimation(byte idx, uint id, bool loop, bool paused, bool ignore
if (!s)
error("playing animation %u failed", id);
- custom_animation[idx].load(s);
+ custom_animation[idx].load(*s);
custom_animation[idx].loop = loop;
custom_animation[idx].paused = paused;
custom_animation[idx].ignore = ignore;
@@ -446,7 +446,7 @@ void Scene::playActorAnimation(uint id, bool loop, bool ignore) {
if (!s)
error("playing animation %u failed", id);
- actor_animation.load(s);
+ actor_animation.load(*s);
actor_animation.loop = loop;
actor_animation.ignore = ignore;
actor_animation.id = id;
diff --git a/engines/teenagent/surface.cpp b/engines/teenagent/surface.cpp
index 2e23c7a8ed..e8b5a8ad59 100644
--- a/engines/teenagent/surface.cpp
+++ b/engines/teenagent/surface.cpp
@@ -33,26 +33,26 @@ Surface::~Surface() {
free();
}
-void Surface::load(Common::SeekableReadStream *stream, Type type) {
+void Surface::load(Common::SeekableReadStream &stream, Type type) {
//debug(0, "load()");
free();
x = y = 0;
- uint16 w_ = stream->readUint16LE();
- uint16 h_ = stream->readUint16LE();
+ uint16 w_ = stream.readUint16LE();
+ uint16 h_ = stream.readUint16LE();
if (type != kTypeLan) {
- uint16 pos = stream->readUint16LE();
+ uint16 pos = stream.readUint16LE();
x = pos % 320;
y = pos / 320;
}
//debug(0, "declared info: %ux%u (%04xx%04x) -> %u,%u", w_, h_, w_, h_, x, y);
- if (stream->eos() || w_ == 0)
+ if (stream.eos() || w_ == 0)
return;
- if (w_ * h_ > stream->size()) {
+ if (w_ * h_ > stream.size()) {
debug(0, "invalid surface %ux%u -> %u,%u", w_, h_, x, y);
return;
}
@@ -60,7 +60,7 @@ void Surface::load(Common::SeekableReadStream *stream, Type type) {
//debug(0, "creating surface %ux%u -> %u,%u", w_, h_, x, y);
create(w_, h_, Graphics::PixelFormat::createFormatCLUT8());
- stream->read(pixels, w_ * h_);
+ stream.read(pixels, w_ * h_);
}
Common::Rect Surface::render(Graphics::Surface *surface, int dx, int dy, bool mirror, Common::Rect src_rect, uint zoom) const {
diff --git a/engines/teenagent/surface.h b/engines/teenagent/surface.h
index 5f74176c68..64e45a7330 100644
--- a/engines/teenagent/surface.h
+++ b/engines/teenagent/surface.h
@@ -40,7 +40,7 @@ public:
Surface();
~Surface();
- void load(Common::SeekableReadStream *stream, Type type);
+ void load(Common::SeekableReadStream&, Type type);
Common::Rect render(Graphics::Surface *surface, int dx = 0, int dy = 0, bool mirror = false, Common::Rect src_rect = Common::Rect(), uint zoom = 256) const;
bool empty() const { return pixels == NULL; }
diff --git a/engines/teenagent/surface_list.cpp b/engines/teenagent/surface_list.cpp
index e98153a935..7f7eb1dc38 100644
--- a/engines/teenagent/surface_list.cpp
+++ b/engines/teenagent/surface_list.cpp
@@ -31,11 +31,11 @@ SurfaceList::~SurfaceList() {
free();
}
-void SurfaceList::load(Common::SeekableReadStream *stream, Type type, int sub_hack) {
+void SurfaceList::load(Common::SeekableReadStream &stream, Type type, int sub_hack) {
free();
- byte fn = stream->readByte();
- if (stream->eos())
+ byte fn = stream.readByte();
+ if (stream.eos())
return;
surfaces_n = fn - sub_hack;
@@ -47,11 +47,11 @@ void SurfaceList::load(Common::SeekableReadStream *stream, Type type, int sub_ha
surfaces = new Surface[surfaces_n];
for (byte i = 0; i < surfaces_n; ++i) {
- uint offset = stream->readUint16LE();
- uint pos = stream->pos();
- stream->seek(offset);
+ uint offset = stream.readUint16LE();
+ uint pos = stream.pos();
+ stream.seek(offset);
surfaces[i].load(stream, Surface::kTypeOns);
- stream->seek(pos);
+ stream.seek(pos);
}
}
diff --git a/engines/teenagent/surface_list.h b/engines/teenagent/surface_list.h
index d949a722d6..fcb4fb25c5 100644
--- a/engines/teenagent/surface_list.h
+++ b/engines/teenagent/surface_list.h
@@ -33,7 +33,7 @@ public:
SurfaceList();
~SurfaceList();
- void load(Common::SeekableReadStream *stream, Type type, int sub_hack = 0);
+ void load(Common::SeekableReadStream&, Type type, int sub_hack = 0);
void free();
void render(Graphics::Surface *surface, const Common::Rect & clip) const;
@@ -45,4 +45,3 @@ protected:
}
#endif
-
diff --git a/engines/teenagent/teenagent.cpp b/engines/teenagent/teenagent.cpp
index 0289b994e6..e6a248334c 100644
--- a/engines/teenagent/teenagent.cpp
+++ b/engines/teenagent/teenagent.cpp
@@ -386,7 +386,7 @@ bool TeenAgentEngine::showLogo() {
}
Surface s;
- s.load(frame, Surface::kTypeOns);
+ s.load(*frame, Surface::kTypeOns);
if (s.empty()) {
free(bg);
return true;
diff --git a/engines/testbed/misc.cpp b/engines/testbed/misc.cpp
index 034d3eb27e..aee3ccd294 100644
--- a/engines/testbed/misc.cpp
+++ b/engines/testbed/misc.cpp
@@ -110,7 +110,7 @@ TestExitStatus MiscTests::testDateTime() {
TestExitStatus MiscTests::testTimers() {
int valToModify = 0;
- if (g_system->getTimerManager()->installTimerProc(timerCallback, 100000, &valToModify)) {
+ if (g_system->getTimerManager()->installTimerProc(timerCallback, 100000, &valToModify, "testbedTimer")) {
g_system->delayMillis(150);
g_system->getTimerManager()->removeTimerProc(timerCallback);
@@ -133,7 +133,7 @@ TestExitStatus MiscTests::testMutexes() {
SharedVars sv = {1, 1, true, g_system->createMutex()};
- if (g_system->getTimerManager()->installTimerProc(criticalSection, 100000, &sv)) {
+ if (g_system->getTimerManager()->installTimerProc(criticalSection, 100000, &sv, "testbedMutex")) {
g_system->delayMillis(150);
}
diff --git a/engines/tinsel/coroutine.cpp b/engines/tinsel/coroutine.cpp
index 998d98b52a..ef0097f043 100644
--- a/engines/tinsel/coroutine.cpp
+++ b/engines/tinsel/coroutine.cpp
@@ -80,4 +80,3 @@ CoroBaseContext::~CoroBaseContext() {
}
} // End of namespace Tinsel
-
diff --git a/engines/tinsel/detection.cpp b/engines/tinsel/detection.cpp
index 9c52305a1c..1fce032633 100644
--- a/engines/tinsel/detection.cpp
+++ b/engines/tinsel/detection.cpp
@@ -322,9 +322,21 @@ int TinselMetaEngine::getMaximumSaveSlot() const { return 99; }
void TinselMetaEngine::removeSaveState(const char *target, int slot) const {
Tinsel::setNeedLoad();
- Tinsel::getList(g_system->getSavefileManager(), target);
+ // Same issue here as with loadGameState(): we need the physical savegame
+ // slot. Refer to bug #3387551.
+ int listSlot = -1;
+ const int numStates = Tinsel::getList(g_system->getSavefileManager(), target);
+ for (int i = 0; i < numStates; ++i) {
+ const char *fileName = Tinsel::ListEntry(i, Tinsel::LE_NAME);
+ const int saveSlot = atoi(fileName + strlen(fileName) - 3);
+
+ if (saveSlot == slot) {
+ listSlot = i;
+ break;
+ }
+ }
- g_system->getSavefileManager()->removeSavefile(Tinsel::ListEntry(slot, Tinsel::LE_NAME));
+ g_system->getSavefileManager()->removeSavefile(Tinsel::ListEntry(listSlot, Tinsel::LE_NAME));
Tinsel::setNeedLoad();
Tinsel::getList(g_system->getSavefileManager(), target);
}
diff --git a/engines/tinsel/saveload.cpp b/engines/tinsel/saveload.cpp
index 7a973ba4be..4ac172be43 100644
--- a/engines/tinsel/saveload.cpp
+++ b/engines/tinsel/saveload.cpp
@@ -154,8 +154,15 @@ static bool syncSaveGameHeader(Common::Serializer &s, SaveGameHeader &hdr) {
syncTime(s, hdr.dateTime);
int tmp = hdr.size - s.bytesSynced();
+
+ // NOTE: We can't use SAVEGAME_ID here when attempting to remove a saved game from the launcher,
+ // as there is no TinselEngine initialized then. This means that we can't check if this is a DW1
+ // or DW2 savegame in this case, but it doesn't really matter, as the saved game is about to be
+ // deleted anyway. Refer to bug #3387551.
+ bool correctID = _vm ? (hdr.id == SAVEGAME_ID) : (hdr.id == DW1_SAVEGAME_ID || hdr.id == DW2_SAVEGAME_ID);
+
// Perform sanity check
- if (tmp < 0 || hdr.id != SAVEGAME_ID || hdr.ver > CURRENT_VER || hdr.size > 1024)
+ if (tmp < 0 || !correctID || hdr.ver > CURRENT_VER || hdr.size > 1024)
return false;
// Skip over any extra bytes
s.skip(tmp);
diff --git a/engines/tinsel/strres.h b/engines/tinsel/strres.h
index a63824a863..f6e86951b6 100644
--- a/engines/tinsel/strres.h
+++ b/engines/tinsel/strres.h
@@ -96,4 +96,3 @@ SCNHANDLE LanguageFlag(LANGUAGE thisOne);
} // End of namespace Tinsel
#endif
-
diff --git a/engines/tinsel/tinsel.h b/engines/tinsel/tinsel.h
index 30b060766e..e18216cdf7 100644
--- a/engines/tinsel/tinsel.h
+++ b/engines/tinsel/tinsel.h
@@ -31,9 +31,6 @@
#include "common/random.h"
#include "common/util.h"
-#include "audio/mididrv.h"
-#include "audio/mixer.h"
-
#include "engines/engine.h"
#include "tinsel/debugger.h"
#include "tinsel/graphics.h"
@@ -53,6 +50,7 @@ namespace Tinsel {
class BMVPlayer;
class Config;
+class MidiDriver;
class MidiMusicPlayer;
class PCMMusicPlayer;
class Scheduler;
diff --git a/engines/toon/audio.cpp b/engines/toon/audio.cpp
index 0bf3316209..4a4a84e62c 100644
--- a/engines/toon/audio.cpp
+++ b/engines/toon/audio.cpp
@@ -613,4 +613,3 @@ void AudioManager::updateAmbientSFX()
}
} // End of namespace Toon
-
diff --git a/engines/toon/character.cpp b/engines/toon/character.cpp
index 022214157a..7d9a31c170 100644
--- a/engines/toon/character.cpp
+++ b/engines/toon/character.cpp
@@ -1109,4 +1109,3 @@ void Character::updateIdle() {
}
}
} // End of namespace Toon
-
diff --git a/engines/toon/detection.cpp b/engines/toon/detection.cpp
index 810a37720a..ac4caae8b2 100644
--- a/engines/toon/detection.cpp
+++ b/engines/toon/detection.cpp
@@ -224,12 +224,7 @@ SaveStateDescriptor ToonMetaEngine::querySaveMetaInfos(const char *target, int s
SaveStateDescriptor desc(slot, saveName);
- Graphics::Surface *thumbnail = new Graphics::Surface();
- assert(thumbnail);
- if (!Graphics::loadThumbnail(*file, *thumbnail)) {
- delete thumbnail;
- thumbnail = 0;
- }
+ Graphics::Surface *const thumbnail = Graphics::loadThumbnail(*file);
desc.setThumbnail(thumbnail);
desc.setDeletableFlag(true);
diff --git a/engines/toon/drew.cpp b/engines/toon/drew.cpp
index 89438fb35c..df5cfcfa03 100644
--- a/engines/toon/drew.cpp
+++ b/engines/toon/drew.cpp
@@ -129,4 +129,3 @@ void CharacterDrew::resetScale()
setPosition(_x, _y);
}
} // End of namespace Toon
-
diff --git a/engines/toon/hotspot.cpp b/engines/toon/hotspot.cpp
index 62458ad800..ee81b87417 100644
--- a/engines/toon/hotspot.cpp
+++ b/engines/toon/hotspot.cpp
@@ -149,4 +149,3 @@ HotspotData *Hotspots::Get(int32 id) {
}
} // End of namespace Toon
-
diff --git a/engines/toon/script.cpp b/engines/toon/script.cpp
index eed781295a..69ae727bb5 100644
--- a/engines/toon/script.cpp
+++ b/engines/toon/script.cpp
@@ -502,4 +502,3 @@ void EMCInterpreter::loadState(EMCState *script, Common::ReadStream *stream) {
}
} // End of namespace Toon
-
diff --git a/engines/toon/script.h b/engines/toon/script.h
index 9dd00dca80..8ef085f383 100644
--- a/engines/toon/script.h
+++ b/engines/toon/script.h
@@ -148,4 +148,3 @@ private:
} // End of namespace Toon
#endif
-
diff --git a/engines/tsage/blueforce_logic.cpp b/engines/tsage/blueforce_logic.cpp
index d266d5e1d9..3cf31b0b0a 100644
--- a/engines/tsage/blueforce_logic.cpp
+++ b/engines/tsage/blueforce_logic.cpp
@@ -21,6 +21,7 @@
*/
#include "tsage/blueforce_logic.h"
+#include "tsage/blueforce_scenes0.h"
#include "tsage/scenes.h"
#include "tsage/tsage.h"
#include "tsage/staticres.h"
@@ -37,6 +38,8 @@ void BlueForceGame::start() {
Scene *BlueForceGame::createScene(int sceneNumber) {
switch (sceneNumber) {
case 20:
+ // Tsunami Title Screen
+ return new BF_Scene20();
case 50:
case 60:
error("Scene group 0 not implemented");
diff --git a/engines/tsage/blueforce_scenes0.cpp b/engines/tsage/blueforce_scenes0.cpp
new file mode 100644
index 0000000000..4a0259cb98
--- /dev/null
+++ b/engines/tsage/blueforce_scenes0.cpp
@@ -0,0 +1,196 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "tsage/blueforce_scenes0.h"
+#include "tsage/scenes.h"
+#include "tsage/tsage.h"
+#include "tsage/staticres.h"
+
+namespace tSage {
+
+/*--------------------------------------------------------------------------
+ * Scene 20 - Tsunami Title Screen
+ *
+ *--------------------------------------------------------------------------*/
+
+void BF_Scene20::Action1::signal() {
+ BF_Scene20 *scene = (BF_Scene20 *)_globals->_sceneManager._scene;
+ static byte black[3] = { 0, 0, 0 };
+
+ switch (_actionIndex++) {
+ case 0:
+ setDelay(2);
+ break;
+ case 1:
+ _sound.play(1);
+ _globals->_scenePalette.addRotation(64, 127, -1, 1, this);
+ break;
+ case 2:
+ scene->_object1.setVisage(22);
+ scene->_object1._strip = 1;
+ scene->_object1._frame = 1;
+ scene->_object1.changeZoom(100);
+
+ scene->_object2.setVisage(22);
+ scene->_object2._strip = 2;
+ scene->_object2._frame = 1;
+ scene->_object2.changeZoom(100);
+
+ scene->_object3.setVisage(22);
+ scene->_object3._strip = 3;
+ scene->_object3._frame = 1;
+ scene->_object3.changeZoom(100);
+
+ scene->_object4.setVisage(22);
+ scene->_object4._strip = 4;
+ scene->_object4._frame = 1;
+ scene->_object4.changeZoom(100);
+
+ scene->_object5.setVisage(22);
+ scene->_object5._strip = 5;
+ scene->_object5._frame = 1;
+ scene->_object5.changeZoom(100);
+
+ scene->_object6.setVisage(22);
+ scene->_object6._strip = 6;
+ scene->_object6._frame = 1;
+ scene->_object6.changeZoom(100);
+
+ scene->_object7.setVisage(22);
+ scene->_object7._strip = 7;
+ scene->_object7._frame = 1;
+ scene->_object7.changeZoom(100);
+
+ scene->_object8.setVisage(22);
+ scene->_object8._strip = 8;
+ scene->_object8._frame = 1;
+ scene->_object8.changeZoom(100);
+
+ setDelay(1);
+ break;
+ case 3:
+ _globals->_scenePalette.addFader(scene->_scenePalette._palette, 256, 8, this);
+ break;
+ case 4:
+ setDelay(60);
+ break;
+ case 5:
+ scene->_object2.animate(ANIM_MODE_5, NULL);
+ scene->_object3.animate(ANIM_MODE_5, NULL);
+ scene->_object4.animate(ANIM_MODE_5, NULL);
+ scene->_object5.animate(ANIM_MODE_5, NULL);
+ scene->_object6.animate(ANIM_MODE_5, NULL);
+ scene->_object7.animate(ANIM_MODE_5, this);
+ break;
+ case 6:
+ setDelay(120);
+ break;
+ case 7:
+ _globals->_scenePalette.addFader(black, 1, 5, this);
+ break;
+ case 8:
+ _globals->_sceneManager.changeScene(100);
+ remove();
+ break;
+ }
+}
+
+/*--------------------------------------------------------------------------*/
+
+void BF_Scene20::postInit(SceneObjectList *OwnerList) {
+ loadScene(20);
+ Scene::postInit();
+ setZoomPercents(60, 85, 200, 100);
+
+ preloadVisage(21);
+ preloadVisage(22);
+ _scenePalette.loadPalette(1);
+ _scenePalette.loadPalette(22);
+
+ _object1.postInit();
+ _object1.setVisage(21);
+ _object1._strip = 1;
+ _object1._frame = 1;
+ _object1.animate(ANIM_MODE_NONE, NULL);
+ _object1.setPosition(Common::Point(62, 85));
+ _object1.changeZoom(100);
+
+ _object2.postInit();
+ _object2.setVisage(21);
+ _object2._strip = 2;
+ _object2._frame = 1;
+ _object2.animate(ANIM_MODE_NONE, NULL);
+ _object2.setPosition(Common::Point(27, 94));
+ _object2.changeZoom(100);
+
+ _object3.postInit();
+ _object3.setVisage(21);
+ _object3._strip = 2;
+ _object3._frame = 2;
+ _object3.animate(ANIM_MODE_NONE, NULL);
+ _object3.setPosition(Common::Point(68, 94));
+ _object3.changeZoom(100);
+
+ _object4.postInit();
+ _object4.setVisage(21);
+ _object4._strip = 2;
+ _object4._frame = 3;
+ _object4.animate(ANIM_MODE_NONE, NULL);
+ _object4.setPosition(Common::Point(110, 94));
+ _object4.changeZoom(100);
+
+ _object5.postInit();
+ _object5.setVisage(21);
+ _object5._strip = 2;
+ _object5._frame = 4;
+ _object5.animate(ANIM_MODE_NONE, NULL);
+ _object5.setPosition(Common::Point(154, 94));
+ _object5.changeZoom(100);
+
+ _object6.postInit();
+ _object6.setVisage(21);
+ _object6._strip = 2;
+ _object6._frame = 5;
+ _object6.animate(ANIM_MODE_NONE, NULL);
+ _object6.setPosition(Common::Point(199, 94));
+ _object6.changeZoom(100);
+
+ _object7.postInit();
+ _object7.setVisage(21);
+ _object7._strip = 2;
+ _object7._frame = 6;
+ _object7.animate(ANIM_MODE_NONE, NULL);
+ _object7.setPosition(Common::Point(244, 94));
+ _object7.changeZoom(100);
+
+ _object8.postInit();
+ _object8.setVisage(21);
+ _object8._strip = 2;
+ _object8._frame = 7;
+ _object8.animate(ANIM_MODE_NONE, NULL);
+ _object8.setPosition(Common::Point(286, 94));
+ _object8.changeZoom(100);
+
+ setAction(&_action1);
+}
+
+} // End of namespace tSage
diff --git a/engines/tsage/blueforce_scenes0.h b/engines/tsage/blueforce_scenes0.h
new file mode 100644
index 0000000000..06f7912959
--- /dev/null
+++ b/engines/tsage/blueforce_scenes0.h
@@ -0,0 +1,56 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TSAGE_BLUEFORCE_SCENES0_H
+#define TSAGE_BLUEFORCE_SCENES0_H
+
+#include "common/scummsys.h"
+#include "tsage/blueforce_logic.h"
+#include "tsage/converse.h"
+#include "tsage/events.h"
+#include "tsage/core.h"
+#include "tsage/scenes.h"
+#include "tsage/globals.h"
+#include "tsage/sound.h"
+
+namespace tSage {
+
+class BF_Scene20 : public Scene {
+ /* Actions */
+ class Action1 : public Action {
+ private:
+ ASoundExt _sound;
+ public:
+ virtual void signal();
+ };
+public:
+ Action1 _action1;
+ ScenePalette _scenePalette;
+ SceneObject _object1, _object2, _object3, _object4;
+ SceneObject _object5, _object6, _object7, _object8;
+
+ virtual void postInit(SceneObjectList *OwnerList = NULL);
+};
+
+} // End of namespace tSage
+
+#endif
diff --git a/engines/tsage/detection.cpp b/engines/tsage/detection.cpp
index aaa9030a04..c8aa415914 100644
--- a/engines/tsage/detection.cpp
+++ b/engines/tsage/detection.cpp
@@ -59,7 +59,7 @@ Common::String TSageEngine::getPrimaryFilename() const {
static const PlainGameDescriptor tSageGameTitles[] = {
{ "tsage", "Unknown Tsunami TSAGE-based Game" },
- { "ring", "Ringworld: Revenge of the Patriarch" },
+ { "ringworld", "Ringworld: Revenge of the Patriarch" },
{ "blueforce", "Blue Force" },
{ 0, 0 }
};
diff --git a/engines/tsage/detection_tables.h b/engines/tsage/detection_tables.h
index f9ced562c2..7fbfa55c95 100644
--- a/engines/tsage/detection_tables.h
+++ b/engines/tsage/detection_tables.h
@@ -27,12 +27,12 @@ static const tSageGameDescription gameDescriptions[] = {
// Ringworld English CD and First Wave versions
{
{
- "ring",
+ "ringworld",
"CD",
AD_ENTRY1s("ring.rlb", "466f0e6492d9d0f34d35c5cd088de90f", 37847618),
Common::EN_ANY,
Common::kPlatformPC,
- ADGF_UNSTABLE,
+ ADGF_TESTING,
Common::GUIO_NOSPEECH | Common::GUIO_NOSFX
},
GType_Ringworld,
@@ -41,12 +41,12 @@ static const tSageGameDescription gameDescriptions[] = {
// Ringworld Spanish CD
{
{
- "ring",
+ "ringworld",
"CD",
AD_ENTRY1s("ring.rlb", "cb8bba91b30cd172712371d7123bd763", 7427980),
Common::ES_ESP,
Common::kPlatformPC,
- ADGF_UNSTABLE,
+ ADGF_TESTING,
Common::GUIO_NOSPEECH | Common::GUIO_NOSFX
},
GType_Ringworld,
@@ -55,12 +55,12 @@ static const tSageGameDescription gameDescriptions[] = {
// Ringworld English Floppy version
{
{
- "ring",
+ "ringworld",
"Floppy",
AD_ENTRY1s("ring.rlb", "7b7f0c5b37b58fa5ec06ebb2ca0d0d9d", 8438770),
Common::EN_ANY,
Common::kPlatformPC,
- ADGF_UNSTABLE,
+ ADGF_TESTING,
Common::GUIO_NOSPEECH | Common::GUIO_NOSFX
},
GType_Ringworld,
@@ -69,7 +69,7 @@ static const tSageGameDescription gameDescriptions[] = {
// Ringworld English Floppy Demo #1 version
{
{
- "ring",
+ "ringworld",
"Floppy Demo",
AD_ENTRY1s("tsage.rlb", "3b3604a97c06c91f3735d3e9d341f63f", 833453),
Common::EN_ANY,
@@ -84,7 +84,7 @@ static const tSageGameDescription gameDescriptions[] = {
// Ringworld English Floppy Demo #2 version
{
{
- "ring",
+ "ringworld",
"Floppy Demo",
AD_ENTRY1s("demoring.rlb", "64050e1806203b15bb03876140eb4f56", 832206),
Common::EN_ANY,
diff --git a/engines/tsage/events.cpp b/engines/tsage/events.cpp
index 010117ec78..7aadf62b8d 100644
--- a/engines/tsage/events.cpp
+++ b/engines/tsage/events.cpp
@@ -40,6 +40,7 @@ EventsClass::EventsClass() {
_priorFrameTime = 0;
_prevDelayFrame = 0;
_saver->addListener(this);
+ _saver->addLoadNotifier(&EventsClass::loadNotifierProc);
}
bool EventsClass::pollEvent() {
@@ -315,4 +316,13 @@ void EventsClass::listenerSynchronize(Serializer &s) {
}
}
+void EventsClass::loadNotifierProc(bool postFlag) {
+ if (postFlag) {
+ if (_globals->_events._lastCursor == CURSOR_NONE)
+ _globals->_events._lastCursor = _globals->_events._currentCursor;
+ else
+ _globals->_events._lastCursor = CURSOR_NONE;
+ }
+}
+
} // end of namespace tSage
diff --git a/engines/tsage/events.h b/engines/tsage/events.h
index e0fbd88745..772de24b5a 100644
--- a/engines/tsage/events.h
+++ b/engines/tsage/events.h
@@ -100,6 +100,7 @@ public:
void delay(int numFrames);
virtual void listenerSynchronize(Serializer &s);
+ static void loadNotifierProc(bool postFlag);
};
} // End of namespace tSage
diff --git a/engines/tsage/module.mk b/engines/tsage/module.mk
index aefc8b0992..586699593d 100644
--- a/engines/tsage/module.mk
+++ b/engines/tsage/module.mk
@@ -2,6 +2,7 @@ MODULE := engines/tsage
MODULE_OBJS := \
blueforce_logic.o \
+ blueforce_scenes0.o \
converse.o \
core.o \
debugger.o \
@@ -34,4 +35,3 @@ endif
# Include common rules
include $(srcdir)/rules.mk
-
diff --git a/engines/tsage/ringworld_scenes10.cpp b/engines/tsage/ringworld_scenes10.cpp
index ba4060548e..839fa0f008 100644
--- a/engines/tsage/ringworld_scenes10.cpp
+++ b/engines/tsage/ringworld_scenes10.cpp
@@ -1746,7 +1746,8 @@ void Scene9900::strAction2::signal() {
frameWidth = _txtArray2[_txtArray1Index].getFrame().getBounds().width();
_txtArray2[_txtArray1Index].setPosition(Common::Point((320 - frameWidth) / 2, 200 + frameHeight));
} else {
- _globals->_player.enableControl();
+ // WORKAROUND: Fix inventory becoming available at end of credits
+ _globals->_events.setCursor(CURSOR_WALK);
_actionIndex = 3;
signal();
}
diff --git a/engines/tsage/ringworld_scenes3.cpp b/engines/tsage/ringworld_scenes3.cpp
index 3f9921b0ad..209144766a 100644
--- a/engines/tsage/ringworld_scenes3.cpp
+++ b/engines/tsage/ringworld_scenes3.cpp
@@ -324,7 +324,7 @@ void Scene2000::Action14::signal() {
scene->_stripManager.start(2001, this, scene);
break;
case 6:
- _globals->_soundHandler.fadeOut(0/* was false */);
+ _globals->_soundHandler.fadeOut(NULL);
scene->_object8.setStrip(1);
scene->_object8.setFrame(scene->_object8.getFrameCount());
scene->_object8.animate(ANIM_MODE_6, this);
@@ -786,7 +786,7 @@ void Scene2100::Action9::signal() {
scene->_stripManager.start(6051, this, scene);
break;
case 4:
- scene->_soundHandler.fadeOut(0/* was false */);
+ scene->_soundHandler.fadeOut(NULL);
scene->_object4.setStrip(1);
scene->_object4.setFrame(scene->_object4.getFrameCount());
scene->_object4.animate(ANIM_MODE_6, this);
@@ -1105,7 +1105,7 @@ void Scene2100::Action14::signal() {
scene->_stripManager.start(6009, this, scene);
break;
case 6:
- scene->_soundHandler.fadeOut(0/* was false */);
+ scene->_soundHandler.fadeOut(NULL);
scene->_object4.setStrip(1);
scene->_object4.setFrame(scene->_object4.getFrameCount());
scene->_object4.animate(ANIM_MODE_6, this);
diff --git a/engines/tsage/ringworld_scenes8.cpp b/engines/tsage/ringworld_scenes8.cpp
index 2b329b958a..d0e7491d4a 100644
--- a/engines/tsage/ringworld_scenes8.cpp
+++ b/engines/tsage/ringworld_scenes8.cpp
@@ -2223,7 +2223,7 @@ void Scene7700::signal() {
}
break;
case 7702:
- _soundHandler.fadeOut(0);
+ _globals->_soundHandler.fadeOut(NULL);
_globals->_sceneManager.changeScene(7600);
break;
case 7703:
diff --git a/engines/tsage/saveload.cpp b/engines/tsage/saveload.cpp
index 40444cd630..e07964d443 100644
--- a/engines/tsage/saveload.cpp
+++ b/engines/tsage/saveload.cpp
@@ -249,12 +249,9 @@ bool Saver::readSavegameHeader(Common::InSaveFile *in, tSageSavegameHeader &head
while ((ch = (char)in->readByte()) != '\0') header.saveName += ch;
// Get the thumbnail
- header.thumbnail = new Graphics::Surface();
- if (!Graphics::loadThumbnail(*in, *header.thumbnail)) {
- delete header.thumbnail;
- header.thumbnail = NULL;
+ header.thumbnail = Graphics::loadThumbnail(*in);
+ if (!header.thumbnail)
return false;
- }
// Read in save date/time
header.saveYear = in->readSint16LE();
diff --git a/engines/tsage/scenes.cpp b/engines/tsage/scenes.cpp
index b94e95c696..9a175ea08f 100644
--- a/engines/tsage/scenes.cpp
+++ b/engines/tsage/scenes.cpp
@@ -28,6 +28,9 @@
namespace tSage {
+// TODO: Doesn't seem to be ever set
+const bool _v52C9F = false;
+
SceneManager::SceneManager() {
_scene = NULL;
_hasPalette = false;
@@ -45,7 +48,7 @@ SceneManager::~SceneManager() {
}
void SceneManager::setNewScene(int sceneNumber) {
- warning("SetNewScene(%d)", sceneNumber);
+ debug(1, "SetNewScene(%d)", sceneNumber);
_nextSceneNumber = sceneNumber;
}
@@ -146,7 +149,7 @@ void SceneManager::fadeInIfNecessary() {
}
void SceneManager::changeScene(int newSceneNumber) {
- warning("changeScene(%d)", newSceneNumber);
+ debug(1, "changeScene(%d)", newSceneNumber);
// Fade out the scene
ScenePalette scenePalette;
uint32 adjustData = 0;
@@ -173,6 +176,11 @@ void SceneManager::changeScene(int newSceneNumber) {
// Blank out the screen
_globals->_screenSurface.fillRect(_globals->_screenSurface.getBounds(), 0);
+ // If there are any fading sounds, wait until fading is complete
+ while (_globals->_soundManager.isFading()) {
+ g_system->delayMillis(10);
+ }
+
// Set the new scene to be loaded
setNewScene(newSceneNumber);
}
@@ -296,7 +304,7 @@ void Scene::dispatch() {
}
void Scene::loadScene(int sceneNum) {
- warning("loadScene(%d)", sceneNum);
+ debug(1, "loadScene(%d)", sceneNum);
_screenNumber = sceneNum;
if (_globals->_scenePalette.loadPalette(sceneNum))
_globals->_sceneManager._hasPalette = true;
@@ -496,6 +504,11 @@ void Scene::setZoomPercents(int yStart, int minPercent, int yEnd, int maxPercent
_zoomPercents[yEnd++] = minPercent;
}
+byte *Scene::preloadVisage(int resNum) {
+ assert(!_v52C9F);
+ return _resourceManager->getResource(RES_VISAGE, resNum, 9999, false);
+}
+
/*--------------------------------------------------------------------------*/
void Game::execute() {
diff --git a/engines/tsage/scenes.h b/engines/tsage/scenes.h
index 5845efaec9..665da585f8 100644
--- a/engines/tsage/scenes.h
+++ b/engines/tsage/scenes.h
@@ -67,6 +67,7 @@ public:
void loadBackground(int xAmount, int yAmount);
void refreshBackground(int xAmount, int yAmount);
void loadSceneData(int sceneNum);
+ byte *preloadVisage(int resNum);
};
class SceneManager : public GameHandler, public SaveListener {
diff --git a/engines/tsage/sound.cpp b/engines/tsage/sound.cpp
index 69ac426964..efffa70574 100644
--- a/engines/tsage/sound.cpp
+++ b/engines/tsage/sound.cpp
@@ -85,7 +85,7 @@ void SoundManager::postInit() {
// it handles updates for both music and Fx. However, since Adlib updates also get done in a
// thread, and doesn't get too far ahead, I've left it to the AdlibSoundDriver class to
// call the update method, rather than having it be called separately
-// g_system->getTimerManager()->installTimerProc(_sfUpdateCallback, 1000000 / SOUND_FREQUENCY, NULL);
+// g_system->getTimerManager()->installTimerProc(_sfUpdateCallback, 1000000 / SOUND_FREQUENCY, NULL, "tsageSoundUpdate");
__sndmgrReady = true;
}
}
@@ -360,9 +360,6 @@ void SoundManager::rethinkVoiceTypes() {
}
void SoundManager::_sfSoundServer() {
- Common::StackLock slock1(sfManager()._serverDisabledMutex);
- Common::StackLock slock2(sfManager()._serverSuspendedMutex);
-
if (sfManager()._needToRethink) {
_sfRethinkVoiceTypes();
sfManager()._needToRethink = false;
@@ -454,6 +451,22 @@ void SoundManager::_sfProcessFading() {
}
}
+bool SoundManager::isFading() {
+ Common::StackLock slock(sfManager()._serverSuspendedMutex);
+
+ // Loop through any active sounds to see if any are being actively faded
+ Common::List<Sound *>::iterator i = sfManager()._playList.begin();
+ while (i != sfManager()._playList.end()) {
+ Sound *s = *i;
+ ++i;
+
+ if (s->_fadeDest != -1)
+ return true;
+ }
+
+ return false;
+}
+
void SoundManager::_sfUpdateVoiceStructs() {
for (int voiceIndex = 0; voiceIndex < SOUND_ARR_SIZE; ++voiceIndex) {
VoiceTypeStruct *vs = sfManager()._voiceTypeStructPtrs[voiceIndex];
@@ -1344,7 +1357,7 @@ bool SoundManager::_sfInstallDriver(SoundDriver *driver) {
sfManager()._installedDrivers.push_back(driver);
driver->_groupOffset = driver->getGroupData();
- driver->_groupMask = READ_LE_UINT32(driver->_groupOffset);
+ driver->_groupMask = driver->_groupOffset->groupMask;
_sfExtractGroupMask();
_sfRethinkSoundDrivers();
@@ -2163,13 +2176,14 @@ void Sound::_soPlaySound2(VoiceTypeStruct *vtStruct, const byte *channelData, in
if (entryIndex != -1) {
SoundDriver *driver = vtStruct->_entries[entryIndex]._driver;
assert(driver);
+ byte *trackData = _channelData[trackCtr];
vtStruct->_entries[entryIndex]._type1._field6 = 0;
vtStruct->_entries[entryIndex]._type1._field4 = v0;
vtStruct->_entries[entryIndex]._type1._field5 = 0;
int v1, v2;
- driver->playSound(channelData, 14, -1, vtStruct->_entries[entryIndex]._voiceNum, v0, 0x7F);
+ driver->playSound(trackData, 14, -1, vtStruct->_entries[entryIndex]._voiceNum, v0, 0x7F);
driver->proc42(vtStruct->_entries[entryIndex]._voiceNum, voiceType, 0, &v1, &v2);
}
break;
@@ -2441,6 +2455,27 @@ void ASound::fade(int fadeDest, int fadeSteps, int fadeTicks, bool stopAfterFade
_sound.fade(fadeDest, fadeSteps, fadeTicks, stopAfterFadeFlag);
}
+void ASound::fadeSound(int soundNum) {
+ play(soundNum, NULL, 0);
+ fade(127, 5, 1, false, NULL);
+}
+
+/*--------------------------------------------------------------------------*/
+
+ASoundExt::ASoundExt(): ASound() {
+ _soundNum = 0;
+}
+
+void ASoundExt::synchronize(Serializer &s) {
+ ASound::synchronize(s);
+ s.syncAsSint16LE(_soundNum);
+}
+
+void ASoundExt::signal() {
+ if (_soundNum != 0) {
+ fadeSound(_soundNum);
+ }
+}
/*--------------------------------------------------------------------------*/
@@ -2760,6 +2795,9 @@ void AdlibSoundDriver::setFrequency(int channel) {
}
int AdlibSoundDriver::readBuffer(int16 *buffer, const int numSamples) {
+ Common::StackLock slock1(SoundManager::sfManager()._serverDisabledMutex);
+ Common::StackLock slock2(SoundManager::sfManager()._serverSuspendedMutex);
+
int32 samplesLeft = numSamples;
memset(buffer, 0, sizeof(int16) * numSamples);
while (samplesLeft) {
@@ -2775,7 +2813,7 @@ int AdlibSoundDriver::readBuffer(int16 *buffer, const int numSamples) {
}
}
- int32 render = MIN(samplesLeft, _samplesTillCallback);
+ int32 render = MIN<int>(samplesLeft, _samplesTillCallback);
samplesLeft -= render;
_samplesTillCallback -= render;
@@ -2787,8 +2825,6 @@ int AdlibSoundDriver::readBuffer(int16 *buffer, const int numSamples) {
/*--------------------------------------------------------------------------*/
-const byte soundBlaster_group_data[] = { 3, 1, 1, 0, 0xff };
-
SoundBlasterDriver::SoundBlasterDriver(): SoundDriver() {
_minVersion = 0x102;
@@ -2798,7 +2834,8 @@ SoundBlasterDriver::SoundBlasterDriver(): SoundDriver() {
_groupData.groupMask = 1;
_groupData.v1 = 0x3E;
_groupData.v2 = 0;
- _groupData.pData = &soundBlaster_group_data[0];
+ static byte const group_data[] = { 3, 1, 1, 0, 0xff };
+ _groupData.pData = group_data;
_mixer = _vm->_mixer;
_sampleRate = _mixer->getOutputRate();
@@ -2871,6 +2908,7 @@ void SoundBlasterDriver::proc38(int channel, int cmd, int value) {
if (cmd == 7) {
// Set channel volume
_channelVolume = value;
+ _mixer->setChannelVolume(_soundHandle, (byte)MIN(255, value * 2));
}
}
diff --git a/engines/tsage/sound.h b/engines/tsage/sound.h
index 702a2776f7..2c9221c27a 100644
--- a/engines/tsage/sound.h
+++ b/engines/tsage/sound.h
@@ -225,6 +225,7 @@ public:
int getMasterVol() const;
void loadSound(int soundNum, bool showErrors);
void unloadSound(int soundNum);
+ bool isFading();
// _sf methods
static SoundManager &sfManager();
@@ -397,8 +398,20 @@ public:
int getVol() const { return _sound.getVol(); }
void holdAt(int v) { _sound.holdAt(v); }
void release() { _sound.release(); }
+ void fadeSound(int soundNum);
};
+class ASoundExt: public ASound {
+public:
+ int _soundNum;
+
+ ASoundExt();
+ virtual Common::String getClassName() { return "ASoundExt"; }
+ virtual void synchronize(Serializer &s);
+ virtual void signal();
+};
+
+
#define ADLIB_CHANNEL_COUNT 9
class AdlibSoundDriver: public SoundDriver, Audio::AudioStream {
diff --git a/graphics/fonts/bdf.cpp b/graphics/fonts/bdf.cpp
index b7d0f7749e..cf2e38d3f1 100644
--- a/graphics/fonts/bdf.cpp
+++ b/graphics/fonts/bdf.cpp
@@ -793,4 +793,3 @@ BdfFont *BdfFont::loadFromCache(Common::SeekableReadStream &stream) {
}
} // End of namespace Graphics
-
diff --git a/graphics/fonts/bdf.h b/graphics/fonts/bdf.h
index 31c009eb27..0d60693736 100644
--- a/graphics/fonts/bdf.h
+++ b/graphics/fonts/bdf.h
@@ -97,4 +97,3 @@ public:
} // End of namespace Graphics
#endif
-
diff --git a/graphics/imagedec.h b/graphics/imagedec.h
index da45ecca4f..e839d097b2 100644
--- a/graphics/imagedec.h
+++ b/graphics/imagedec.h
@@ -64,4 +64,3 @@ public:
} // End of namespace Graphics
#endif
-
diff --git a/graphics/primitives.h b/graphics/primitives.h
index 6055404b96..0ab2dabcd8 100644
--- a/graphics/primitives.h
+++ b/graphics/primitives.h
@@ -30,4 +30,3 @@ void drawThickLine(int x0, int y0, int x1, int y1, int thickness, int color, voi
} // End of namespace Graphics
#endif
-
diff --git a/graphics/scaler/aspect.cpp b/graphics/scaler/aspect.cpp
index b12fac418b..7ad37b1ba8 100644
--- a/graphics/scaler/aspect.cpp
+++ b/graphics/scaler/aspect.cpp
@@ -292,4 +292,3 @@ void Normal2xAspect(const uint8 *srcPtr,
}
#endif // USE_ARM_SCALER_ASM
-
diff --git a/graphics/scaler/hq2x_i386.asm b/graphics/scaler/hq2x_i386.asm
index 9393f00e01..4f8e0713b7 100644
--- a/graphics/scaler/hq2x_i386.asm
+++ b/graphics/scaler/hq2x_i386.asm
@@ -1901,4 +1901,3 @@ FuncTable2:
%ifidn __OUTPUT_FORMAT__,elf
section .note.GNU-stack noalloc noexec nowrite progbits
%endif
-
diff --git a/graphics/scaler/hq3x_i386.asm b/graphics/scaler/hq3x_i386.asm
index 92c0058711..209a7b8a34 100644
--- a/graphics/scaler/hq3x_i386.asm
+++ b/graphics/scaler/hq3x_i386.asm
@@ -2477,4 +2477,3 @@ FuncTable2:
%ifidn __OUTPUT_FORMAT__,elf
section .note.GNU-stack noalloc noexec nowrite progbits
%endif
-
diff --git a/graphics/scaler/scale2x.cpp b/graphics/scaler/scale2x.cpp
index ec2aa2086e..ac2dbadefa 100644
--- a/graphics/scaler/scale2x.cpp
+++ b/graphics/scaler/scale2x.cpp
@@ -500,4 +500,3 @@ void scale2x_32_mmx(scale2x_uint32* dst0, scale2x_uint32* dst1, const scale2x_ui
}
#endif
-
diff --git a/graphics/scaler/scale2x.h b/graphics/scaler/scale2x.h
index a6365c113e..b0c887d43c 100644
--- a/graphics/scaler/scale2x.h
+++ b/graphics/scaler/scale2x.h
@@ -66,4 +66,3 @@ extern "C" void scale2x_32_arm(scale2x_uint32* dst0, scale2x_uint32* dst1, const
#endif
#endif
-
diff --git a/graphics/scaler/scale3x.cpp b/graphics/scaler/scale3x.cpp
index 788c8694c5..4ce738a37a 100644
--- a/graphics/scaler/scale3x.cpp
+++ b/graphics/scaler/scale3x.cpp
@@ -220,4 +220,3 @@ void scale3x_32_def(scale3x_uint32* dst0, scale3x_uint32* dst1, scale3x_uint32*
scale3x_32_def_center(dst1, src0, src1, src2, count);
scale3x_32_def_border(dst2, src2, src1, src0, count);
}
-
diff --git a/graphics/scaler/scale3x.h b/graphics/scaler/scale3x.h
index 671a207570..ad5604d086 100644
--- a/graphics/scaler/scale3x.h
+++ b/graphics/scaler/scale3x.h
@@ -38,4 +38,3 @@ void scale3x_16_def(scale3x_uint16* dst0, scale3x_uint16* dst1, scale3x_uint16*
void scale3x_32_def(scale3x_uint32* dst0, scale3x_uint32* dst1, scale3x_uint32* dst2, const scale3x_uint32* src0, const scale3x_uint32* src1, const scale3x_uint32* src2, unsigned count);
#endif
-
diff --git a/graphics/scaler/scalebit.cpp b/graphics/scaler/scalebit.cpp
index c6d2a0d752..c8b54f4b25 100644
--- a/graphics/scaler/scalebit.cpp
+++ b/graphics/scaler/scalebit.cpp
@@ -340,4 +340,3 @@ void scale(unsigned scale, void* void_dst, unsigned dst_slice, const void* void_
break;
}
}
-
diff --git a/graphics/scaler/scalebit.h b/graphics/scaler/scalebit.h
index dd46883f97..6e4a30caf0 100644
--- a/graphics/scaler/scalebit.h
+++ b/graphics/scaler/scalebit.h
@@ -40,4 +40,3 @@ int scale_precondition(unsigned scale, unsigned pixel, unsigned width, unsigned
void scale(unsigned scale, void* void_dst, unsigned dst_slice, const void* void_src, unsigned src_slice, unsigned pixel, unsigned width, unsigned height);
#endif
-
diff --git a/graphics/scaler/thumbnail_intern.cpp b/graphics/scaler/thumbnail_intern.cpp
index 154763070a..ef540b8cd8 100644
--- a/graphics/scaler/thumbnail_intern.cpp
+++ b/graphics/scaler/thumbnail_intern.cpp
@@ -236,4 +236,3 @@ bool createThumbnail(Graphics::Surface *surf, const uint8 *pixels, int w, int h,
return createThumbnail(*surf, screen);
}
-
diff --git a/graphics/sjis.cpp b/graphics/sjis.cpp
index be078a4da9..4dd24d9dcc 100644
--- a/graphics/sjis.cpp
+++ b/graphics/sjis.cpp
@@ -655,4 +655,3 @@ void FontSjisSVM::mapKANJIChar(const uint8 fB, const uint8 sB, int &base, int &i
} // End of namespace Graphics
#endif // defined(GRAPHICS_SJIS_H)
-
diff --git a/graphics/sjis.h b/graphics/sjis.h
index 4b54da53b4..185b6cc593 100644
--- a/graphics/sjis.h
+++ b/graphics/sjis.h
@@ -272,4 +272,3 @@ private:
#endif
#endif // engine and dynamic plugins guard
-
diff --git a/graphics/thumbnail.cpp b/graphics/thumbnail.cpp
index 5fad25967e..db61d828d2 100644
--- a/graphics/thumbnail.cpp
+++ b/graphics/thumbnail.cpp
@@ -94,23 +94,24 @@ bool skipThumbnail(Common::SeekableReadStream &in) {
return true;
}
-bool loadThumbnail(Common::SeekableReadStream &in, Graphics::Surface &to) {
+Graphics::Surface *loadThumbnail(Common::SeekableReadStream &in) {
ThumbnailHeader header;
if (!loadHeader(in, header, true))
- return false;
+ return 0;
if (header.bpp != 2) {
warning("trying to load thumbnail with unsupported bit depth %d", header.bpp);
- return false;
+ return 0;
}
Graphics::PixelFormat format = g_system->getOverlayFormat();
- to.create(header.width, header.height, format);
+ Graphics::Surface *const to = new Graphics::Surface();
+ to->create(header.width, header.height, format);
- OverlayColor *pixels = (OverlayColor *)to.pixels;
- for (int y = 0; y < to.h; ++y) {
- for (int x = 0; x < to.w; ++x) {
+ OverlayColor *pixels = (OverlayColor *)to->pixels;
+ for (int y = 0; y < to->h; ++y) {
+ for (int x = 0; x < to->w; ++x) {
uint8 r, g, b;
colorToRGB<ColorMasks<565> >(in.readUint16BE(), r, g, b);
@@ -119,7 +120,7 @@ bool loadThumbnail(Common::SeekableReadStream &in, Graphics::Surface &to) {
}
}
- return true;
+ return to;
}
bool saveThumbnail(Common::WriteStream &out) {
@@ -166,4 +167,3 @@ bool saveThumbnail(Common::WriteStream &out, const Graphics::Surface &thumb) {
}
} // End of namespace Graphics
-
diff --git a/graphics/thumbnail.h b/graphics/thumbnail.h
index bf48fd1189..df99568f42 100644
--- a/graphics/thumbnail.h
+++ b/graphics/thumbnail.h
@@ -53,7 +53,7 @@ bool skipThumbnail(Common::SeekableReadStream &in);
* The loaded thumbnail will be automatically converted to the
* current overlay pixelformat.
*/
-bool loadThumbnail(Common::SeekableReadStream &in, Graphics::Surface &to);
+Graphics::Surface *loadThumbnail(Common::SeekableReadStream &in);
/**
* Saves a thumbnail to the given write stream.
@@ -69,4 +69,3 @@ bool saveThumbnail(Common::WriteStream &out, const Graphics::Surface &thumb);
} // End of namespace Graphics
#endif
-
diff --git a/graphics/yuv_to_rgb.cpp b/graphics/yuv_to_rgb.cpp
index bdc481016e..feda48bf6d 100644
--- a/graphics/yuv_to_rgb.cpp
+++ b/graphics/yuv_to_rgb.cpp
@@ -8,19 +8,16 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * $URL$
- * $Id$
- *
*/
// The YUV to RGB conversion code is derived from SDL's YUV overlay code, which
diff --git a/graphics/yuv_to_rgb.h b/graphics/yuv_to_rgb.h
index e85c104098..2d3b9e634e 100644
--- a/graphics/yuv_to_rgb.h
+++ b/graphics/yuv_to_rgb.h
@@ -8,19 +8,16 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * $URL$
- * $Id$
- *
*/
/**
diff --git a/gui/launcher.cpp b/gui/launcher.cpp
index 6920e0ccd2..5fafcfbad4 100644
--- a/gui/launcher.cpp
+++ b/gui/launcher.cpp
@@ -1052,7 +1052,7 @@ void LauncherDialog::updateButtons() {
const char *newAddButtonLabel = massAdd
? (lowRes ? _c("Mass Add...", "lowres") : _("Mass Add..."))
- : (lowRes ? _c("Add Game...", "lowres") : _("Add Game..."));
+ : (lowRes ? _c("~A~dd Game...", "lowres") : _("~A~dd Game..."));
if (_addButton->getLabel() != newAddButtonLabel)
_addButton->setLabel(newAddButtonLabel);
diff --git a/gui/themebrowser.cpp b/gui/themebrowser.cpp
index 831cee1996..c22603b822 100644
--- a/gui/themebrowser.cpp
+++ b/gui/themebrowser.cpp
@@ -117,4 +117,3 @@ void ThemeBrowser::updateListing() {
}
} // End of namespace GUI
-
diff --git a/gui/themebrowser.h b/gui/themebrowser.h
index 9da57622db..daea3836fc 100644
--- a/gui/themebrowser.h
+++ b/gui/themebrowser.h
@@ -54,4 +54,3 @@ private:
} // End of namespace GUI
#endif
-
diff --git a/gui/themes/fonts/topaz/README.ScummVM b/gui/themes/fonts/topaz/README.ScummVM
index 3beea8a048..55b0b16856 100644
--- a/gui/themes/fonts/topaz/README.ScummVM
+++ b/gui/themes/fonts/topaz/README.ScummVM
@@ -3,4 +3,3 @@ You will find detailed information in topazLT.readme.
The Parallaction engine in ScummVM uses this font's bitmap, namely file topazlt/8.
Data has been extracted and placed in the array named _amigaTopazFont which can be found in engines/parallaction/staticres.cpp.
-
diff --git a/gui/themes/translations.dat b/gui/themes/translations.dat
index df15d72567..40ea52f478 100644
--- a/gui/themes/translations.dat
+++ b/gui/themes/translations.dat
Binary files differ
diff --git a/gui/widget.cpp b/gui/widget.cpp
index 8420391a3f..c4d288eb11 100644
--- a/gui/widget.cpp
+++ b/gui/widget.cpp
@@ -298,6 +298,10 @@ void ButtonWidget::drawWidget() {
g_gui.theme()->drawButton(Common::Rect(_x, _y, _x+_w, _y+_h), _label, _state, getFlags());
}
+void ButtonWidget::setLabel(const Common::String &label) {
+ StaticTextWidget::setLabel(cleanupHotkey(label));
+}
+
#pragma mark -
PicButtonWidget::PicButtonWidget(GuiObject *boss, int x, int y, int w, int h, const char *tooltip, uint32 cmd, uint8 hotkey)
diff --git a/gui/widget.h b/gui/widget.h
index 70f2da4c98..acd575a90b 100644
--- a/gui/widget.h
+++ b/gui/widget.h
@@ -186,6 +186,8 @@ public:
void setCmd(uint32 cmd) { _cmd = cmd; }
uint32 getCmd() const { return _cmd; }
+ void setLabel(const Common::String &label);
+
void handleMouseUp(int x, int y, int button, int clickCount);
void handleMouseEntered(int button) { setFlags(WIDGET_HILITED); draw(); }
void handleMouseLeft(int button) { clearFlags(WIDGET_HILITED); draw(); }
diff --git a/gui/widgets/scrollbar.cpp b/gui/widgets/scrollbar.cpp
index cc8e587668..e0dbcec59c 100644
--- a/gui/widgets/scrollbar.cpp
+++ b/gui/widgets/scrollbar.cpp
@@ -55,7 +55,7 @@ static void upArrowRepeater(void *ref) {
sb->checkBounds(old_pos);
g_system->getTimerManager()->removeTimerProc(&upArrowRepeater);
- g_system->getTimerManager()->installTimerProc(&upArrowRepeater, 1000000/10, ref);
+ g_system->getTimerManager()->installTimerProc(&upArrowRepeater, 1000000/10, ref, "guiScrollBarUp");
}
static void downArrowRepeater(void *ref) {
@@ -66,7 +66,7 @@ static void downArrowRepeater(void *ref) {
sb->checkBounds(old_pos);
g_system->getTimerManager()->removeTimerProc(&downArrowRepeater);
- g_system->getTimerManager()->installTimerProc(&downArrowRepeater, 1000000/10, ref);
+ g_system->getTimerManager()->installTimerProc(&downArrowRepeater, 1000000/10, ref, "guiScrollBarDown");
}
void ScrollBarWidget::handleMouseDown(int x, int y, int button, int clickCount) {
@@ -80,12 +80,12 @@ void ScrollBarWidget::handleMouseDown(int x, int y, int button, int clickCount)
// Up arrow
_currentPos--;
_draggingPart = kUpArrowPart;
- g_system->getTimerManager()->installTimerProc(&upArrowRepeater, 1000000/2, this);
+ g_system->getTimerManager()->installTimerProc(&upArrowRepeater, 1000000/2, this, "guiScrollBarUp");
} else if (y >= _h - UP_DOWN_BOX_HEIGHT) {
// Down arrow
_currentPos++;
_draggingPart = kDownArrowPart;
- g_system->getTimerManager()->installTimerProc(&downArrowRepeater, 1000000/2, this);
+ g_system->getTimerManager()->installTimerProc(&downArrowRepeater, 1000000/2, this, "guiScrollBarDown");
} else if (y < _sliderPos) {
_currentPos -= _entriesPerPage - 1;
} else if (y >= _sliderPos + _sliderHeight) {
diff --git a/icons/scummvm.svg b/icons/scummvm.svg
index 8fcdf6af40..abf5b79e07 100644
--- a/icons/scummvm.svg
+++ b/icons/scummvm.svg
@@ -108,4 +108,4 @@
id="image5920"
x="9"
y="26.110352"
- style="display:inline" /></g></svg> \ No newline at end of file
+ style="display:inline" /></g></svg>
diff --git a/po/POTFILES b/po/POTFILES
index 26bbf52d8f..b556817015 100644
--- a/po/POTFILES
+++ b/po/POTFILES
@@ -78,3 +78,4 @@ backends/platform/wince/wince-sdl.cpp
backends/events/default/default-events.cpp
backends/events/gph/gph-events.cpp
backends/events/openpandora/op-events.cpp
+backends/updates/macosx/macosx-updates.mm
diff --git a/po/ca_ES.po b/po/ca_ES.po
index d837be093f..05181cb4f5 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -1,2646 +1,2667 @@
-# Catalan translation for ScummVM.
-# Copyright (C) 2007-2011 ScummVM Team
-# This file is distributed under the same license as the ScummVM package.
-# Jordi Vilalta Prat <jvprat@jvprat.com>, 2007-2011.
-#
-msgid ""
-msgstr ""
-"Project-Id-Version: ScummVM 1.3.0svn\n"
-"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2011-06-20 23:09+0100\n"
-"PO-Revision-Date: 2010-09-21 23:12+0100\n"
-"Last-Translator: Jordi Vilalta Prat <jvprat@jvprat.com>\n"
-"Language-Team: Catalan <scummvm-devel@lists.sf.net>\n"
-"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=iso-8859-1\n"
-"Content-Transfer-Encoding: 8bit\n"
-"Language: Catalan\n"
-
-#: gui/about.cpp:91
-#, c-format
-msgid "(built on %s)"
-msgstr "(compilat el %s)"
-
-#: gui/about.cpp:98
-msgid "Features compiled in:"
-msgstr "Caracterэstiques compilades:"
-
-#: gui/about.cpp:107
-msgid "Available engines:"
-msgstr "Motors disponibles:"
-
-#: gui/browser.cpp:66
-msgid "Go up"
-msgstr "Amunt"
-
-#: gui/browser.cpp:66 gui/browser.cpp:68
-msgid "Go to previous directory level"
-msgstr "Torna al nivell de directoris anterior"
-
-#: gui/browser.cpp:68
-msgctxt "lowres"
-msgid "Go up"
-msgstr "Amunt"
-
-#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
-#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
-#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/engine.cpp:408 engines/sword1/control.cpp:865
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
-#: backends/events/default/default-events.cpp:222
-#: backends/events/default/default-events.cpp:244
-msgid "Cancel"
-msgstr "CancelЗla"
-
-#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
-msgid "Choose"
-msgstr "Escull"
-
-#: gui/gui-manager.cpp:114 engines/scumm/help.cpp:125
-#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
-#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
-#: backends/keymapper/remap-dialog.cpp:52
-msgid "Close"
-msgstr "Tanca"
-
-#: gui/gui-manager.cpp:117
-msgid "Mouse click"
-msgstr "Clic del ratolэ"
-
-#: gui/gui-manager.cpp:120 base/main.cpp:280
-msgid "Display keyboard"
-msgstr "Mostra el teclat"
-
-#: gui/gui-manager.cpp:123 base/main.cpp:283
-msgid "Remap keys"
-msgstr "Remapeja les tecles"
-
-#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
-msgid "Choose an action to map"
-msgstr "SelЗleccioneu una acciѓ a mapejar"
-
-#: gui/KeysDialog.cpp:41
-msgid "Map"
-msgstr "Mapeja"
-
-#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
-#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
-#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
-#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
-#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
-#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
-#: backends/platform/wince/CELauncherDialog.cpp:52
-msgid "OK"
-msgstr "D'acord"
-
-#: gui/KeysDialog.cpp:49
-msgid "Select an action and click 'Map'"
-msgstr "Seleccioneu una acciѓ i cliqueu 'Mapeja'"
-
-#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
-#, c-format
-msgid "Associated key : %s"
-msgstr "Tecla associada : %s"
-
-#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
-#, c-format
-msgid "Associated key : none"
-msgstr "Tecla associada : cap"
-
-#: gui/KeysDialog.cpp:90
-msgid "Please select an action"
-msgstr "Seleccioneu una acciѓ"
-
-#: gui/KeysDialog.cpp:106
-msgid "Press the key to associate"
-msgstr "Premeu la tecla a associar"
-
-#: gui/launcher.cpp:165
-msgid "Game"
-msgstr "Joc"
-
-#: gui/launcher.cpp:169
-msgid "ID:"
-msgstr "Identificador:"
-
-#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
-msgid ""
-"Short game identifier used for referring to savegames and running the game "
-"from the command line"
-msgstr ""
-"Identificador de joc curt utilitzat per referir-se a les partides i per "
-"executar el joc des de la lэnia de comandes"
-
-#: gui/launcher.cpp:171
-msgctxt "lowres"
-msgid "ID:"
-msgstr "ID:"
-
-#: gui/launcher.cpp:176
-msgid "Name:"
-msgstr "Nom:"
-
-#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
-msgid "Full title of the game"
-msgstr "Tэtol complet del joc"
-
-#: gui/launcher.cpp:178
-msgctxt "lowres"
-msgid "Name:"
-msgstr "Nom:"
-
-#: gui/launcher.cpp:182
-msgid "Language:"
-msgstr "Idioma:"
-
-#: gui/launcher.cpp:182 gui/launcher.cpp:183
-msgid ""
-"Language of the game. This will not turn your Spanish game version into "
-"English"
-msgstr ""
-"Idioma del joc. Aixђ no convertirр la vostra versiѓ Espanyola del joc a "
-"Anglшs"
-
-#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
-#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
-#: audio/null.cpp:40
-msgid "<default>"
-msgstr "<per defecte>"
-
-#: gui/launcher.cpp:194
-msgid "Platform:"
-msgstr "Plataforma:"
-
-#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
-msgid "Platform the game was originally designed for"
-msgstr "Plataforma per la que el joc es va dissenyar originalment"
-
-#: gui/launcher.cpp:196
-msgctxt "lowres"
-msgid "Platform:"
-msgstr "Platafor.:"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "Graphics"
-msgstr "Grрfics"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "GFX"
-msgstr "GFX"
-
-#: gui/launcher.cpp:211
-msgid "Override global graphic settings"
-msgstr "Fer canvis sobre les opcions globals de grрfics"
-
-#: gui/launcher.cpp:213
-msgctxt "lowres"
-msgid "Override global graphic settings"
-msgstr "Canviar les opcions de grрfics"
-
-#: gui/launcher.cpp:220 gui/options.cpp:1041
-msgid "Audio"
-msgstr "Рudio"
-
-#: gui/launcher.cpp:223
-msgid "Override global audio settings"
-msgstr "Fer canvis sobre les opcions globals d'рudio"
-
-#: gui/launcher.cpp:225
-msgctxt "lowres"
-msgid "Override global audio settings"
-msgstr "Canviar les opcions d'рudio"
-
-#: gui/launcher.cpp:234 gui/options.cpp:1046
-msgid "Volume"
-msgstr "Volum"
-
-#: gui/launcher.cpp:236 gui/options.cpp:1048
-msgctxt "lowres"
-msgid "Volume"
-msgstr "Volum"
-
-#: gui/launcher.cpp:239
-msgid "Override global volume settings"
-msgstr "Fer canvis sobre les opcions globals de volum"
-
-#: gui/launcher.cpp:241
-msgctxt "lowres"
-msgid "Override global volume settings"
-msgstr "Canviar les opcions de volum"
-
-#: gui/launcher.cpp:248 gui/options.cpp:1056
-msgid "MIDI"
-msgstr "MIDI"
-
-#: gui/launcher.cpp:251
-msgid "Override global MIDI settings"
-msgstr "Fer canvis sobre les opcions globals de MIDI"
-
-#: gui/launcher.cpp:253
-msgctxt "lowres"
-msgid "Override global MIDI settings"
-msgstr "Canviar les opcions de MIDI"
-
-#: gui/launcher.cpp:263 gui/options.cpp:1062
-msgid "MT-32"
-msgstr "MT-32"
-
-#: gui/launcher.cpp:266
-msgid "Override global MT-32 settings"
-msgstr "Fer canvis sobre les opcions globals de MT-32"
-
-#: gui/launcher.cpp:268
-msgctxt "lowres"
-msgid "Override global MT-32 settings"
-msgstr "Canviar les opcions de MT-32"
-
-#: gui/launcher.cpp:279 gui/options.cpp:1069
-msgid "Paths"
-msgstr "Camins"
-
-#: gui/launcher.cpp:281 gui/options.cpp:1071
-msgctxt "lowres"
-msgid "Paths"
-msgstr "Camins"
-
-#: gui/launcher.cpp:288
-msgid "Game Path:"
-msgstr "Camэ del joc:"
-
-#: gui/launcher.cpp:290
-msgctxt "lowres"
-msgid "Game Path:"
-msgstr "Camэ joc:"
-
-#: gui/launcher.cpp:295 gui/options.cpp:1091
-msgid "Extra Path:"
-msgstr "Camэ extra:"
-
-#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
-msgid "Specifies path to additional data used the game"
-msgstr "Especifica el camэ de dades addicionals utilitzades pel joc"
-
-#: gui/launcher.cpp:297 gui/options.cpp:1093
-msgctxt "lowres"
-msgid "Extra Path:"
-msgstr "Camэ extra:"
-
-#: gui/launcher.cpp:302 gui/options.cpp:1079
-msgid "Save Path:"
-msgstr "Camэ de partides:"
-
-#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
-#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
-msgid "Specifies where your savegames are put"
-msgstr "Especifica on es desaran les partides"
-
-#: gui/launcher.cpp:304 gui/options.cpp:1081
-msgctxt "lowres"
-msgid "Save Path:"
-msgstr "Partides:"
-
-#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
-#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
-#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
-#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
-#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
-msgctxt "path"
-msgid "None"
-msgstr "Cap"
-
-#: gui/launcher.cpp:326 gui/launcher.cpp:408
-#: backends/platform/wii/options.cpp:56
-msgid "Default"
-msgstr "Per defecte"
-
-#: gui/launcher.cpp:446 gui/options.cpp:1356
-msgid "Select SoundFont"
-msgstr "Seleccioneu el fitxer SoundFont"
-
-#: gui/launcher.cpp:465 gui/launcher.cpp:612
-msgid "Select directory with game data"
-msgstr "Seleccioneu el directori amb les dades del joc"
-
-#: gui/launcher.cpp:483
-msgid "Select additional game directory"
-msgstr "Seleccioneu el directori addicional del joc"
-
-#: gui/launcher.cpp:495
-msgid "Select directory for saved games"
-msgstr "Seleccioneu el directori de les partides desades"
-
-#: gui/launcher.cpp:514
-msgid "This game ID is already taken. Please choose another one."
-msgstr ""
-"Aquest identificador de joc ja estр en њs. Si us plau, trieu-ne un altre."
-
-#: gui/launcher.cpp:555 engines/dialogs.cpp:110
-msgid "~Q~uit"
-msgstr "~T~anca"
-
-#: gui/launcher.cpp:555
-msgid "Quit ScummVM"
-msgstr "Surt de ScummVM"
-
-#: gui/launcher.cpp:556
-msgid "A~b~out..."
-msgstr "~Q~uant a..."
-
-#: gui/launcher.cpp:556
-msgid "About ScummVM"
-msgstr "Quant a ScummVM"
-
-#: gui/launcher.cpp:557
-msgid "~O~ptions..."
-msgstr "~O~pcions..."
-
-#: gui/launcher.cpp:557
-msgid "Change global ScummVM options"
-msgstr "Canvia les opcions globals de ScummVM"
-
-#: gui/launcher.cpp:559
-msgid "~S~tart"
-msgstr "~I~nicia"
-
-#: gui/launcher.cpp:559
-msgid "Start selected game"
-msgstr "Iniciant el joc seleccionat"
-
-#: gui/launcher.cpp:562
-msgid "~L~oad..."
-msgstr "~C~arrega..."
-
-#: gui/launcher.cpp:562
-msgid "Load savegame for selected game"
-msgstr "Carrega una partida pel joc seleccionat"
-
-#: gui/launcher.cpp:567
-msgid "~A~dd Game..."
-msgstr "~A~fegeix Joc..."
-
-#: gui/launcher.cpp:567 gui/launcher.cpp:574
-msgid "Hold Shift for Mass Add"
-msgstr "Mantingueu premut Shift per a l'Addiciѓ Massiva"
-
-#: gui/launcher.cpp:569
-msgid "~E~dit Game..."
-msgstr "~E~dita Joc..."
-
-#: gui/launcher.cpp:569 gui/launcher.cpp:576
-msgid "Change game options"
-msgstr "Canvia les opcions del joc"
-
-#: gui/launcher.cpp:571
-msgid "~R~emove Game"
-msgstr "~S~uprimeix Joc"
-
-#: gui/launcher.cpp:571 gui/launcher.cpp:578
-msgid "Remove game from the list. The game data files stay intact"
-msgstr ""
-"Elimina un joc de la llista. Els fitxers de dades del joc es mantenen "
-"intactes"
-
-#: gui/launcher.cpp:574
-msgctxt "lowres"
-msgid "~A~dd Game..."
-msgstr "~A~fegeix Joc..."
-
-#: gui/launcher.cpp:576
-msgctxt "lowres"
-msgid "~E~dit Game..."
-msgstr "~E~dita Joc..."
-
-#: gui/launcher.cpp:578
-msgctxt "lowres"
-msgid "~R~emove Game"
-msgstr "~S~uprimeix"
-
-#: gui/launcher.cpp:586
-msgid "Search in game list"
-msgstr "Cerca a la llista de jocs"
-
-#: gui/launcher.cpp:590 gui/launcher.cpp:1102
-msgid "Search:"
-msgstr "Cerca:"
-
-#: gui/launcher.cpp:593 gui/options.cpp:826
-msgid "Clear value"
-msgstr "Neteja el valor"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-msgid "Load game:"
-msgstr "Carrega partida:"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Load"
-msgstr "Carrega"
-
-#: gui/launcher.cpp:723
-msgid ""
-"Do you really want to run the mass game detector? This could potentially add "
-"a huge number of games."
-msgstr ""
-"Esteu segur que voleu executar el detector massiu de jocs? Aixђ pot afegir "
-"una gran quantitat de jocs."
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Yes"
-msgstr "Sэ"
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "No"
-msgstr "No"
-
-#: gui/launcher.cpp:772
-msgid "ScummVM couldn't open the specified directory!"
-msgstr "ScummVM no ha pogut obrir el directori especificat!"
-
-#: gui/launcher.cpp:784
-msgid "ScummVM could not find any game in the specified directory!"
-msgstr "ScummVM no ha pogut trobar cap joc al directori especificat!"
-
-#: gui/launcher.cpp:798
-msgid "Pick the game:"
-msgstr "Seleccioneu el joc:"
-
-#: gui/launcher.cpp:872
-msgid "Do you really want to remove this game configuration?"
-msgstr "Realment voleu suprimir la configuraciѓ d'aquest joc?"
-
-#: gui/launcher.cpp:936
-msgid "This game does not support loading games from the launcher."
-msgstr "Aquest joc no suporta la cрrrega de partides des del llanчador."
-
-#: gui/launcher.cpp:940
-msgid "ScummVM could not find any engine capable of running the selected game!"
-msgstr ""
-"ScummVM no ha pogut trobar cap motor capaч d'executar el joc seleccionat!"
-
-#: gui/launcher.cpp:1054
-msgctxt "lowres"
-msgid "Mass Add..."
-msgstr "Afegeix Jocs"
-
-#: gui/launcher.cpp:1054
-msgid "Mass Add..."
-msgstr "Addiciѓ Massiva..."
-
-#: gui/launcher.cpp:1055
-msgctxt "lowres"
-msgid "Add Game..."
-msgstr "Afegeix Joc..."
-
-#: gui/launcher.cpp:1055
-msgid "Add Game..."
-msgstr "Afegeix Joc..."
-
-#: gui/massadd.cpp:76 gui/massadd.cpp:79
-msgid "... progress ..."
-msgstr "... progrщs ..."
-
-#: gui/massadd.cpp:243
-msgid "Scan complete!"
-msgstr "S'ha acabat la cerca!"
-
-#: gui/massadd.cpp:246
-#, c-format
-msgid "Discovered %d new games, ignored %d previously added games."
-msgstr ""
-
-#: gui/massadd.cpp:250
-#, c-format
-msgid "Scanned %d directories ..."
-msgstr "S'han cercat %d directoris ..."
-
-#: gui/massadd.cpp:253
-#, fuzzy, c-format
-msgid "Discovered %d new games, ignored %d previously added games ..."
-msgstr "S'han trobat %d jocs nous ..."
-
-#: gui/options.cpp:72
-msgid "Never"
-msgstr "Mai"
-
-#: gui/options.cpp:72
-msgid "every 5 mins"
-msgstr "cada 5 minuts"
-
-#: gui/options.cpp:72
-msgid "every 10 mins"
-msgstr "cada 10 minuts"
-
-#: gui/options.cpp:72
-msgid "every 15 mins"
-msgstr "cada 15 minuts"
-
-#: gui/options.cpp:72
-msgid "every 30 mins"
-msgstr "cada 30 minuts"
-
-#: gui/options.cpp:74
-msgid "8 kHz"
-msgstr "8 kHz"
-
-#: gui/options.cpp:74
-msgid "11kHz"
-msgstr "11kHz"
-
-#: gui/options.cpp:74
-msgid "22 kHz"
-msgstr "22 kHz"
-
-#: gui/options.cpp:74
-msgid "44 kHz"
-msgstr "44 kHz"
-
-#: gui/options.cpp:74
-msgid "48 kHz"
-msgstr "48 kHz"
-
-#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
-#: gui/options.cpp:625 gui/options.cpp:825
-msgctxt "soundfont"
-msgid "None"
-msgstr "Cap"
-
-#: gui/options.cpp:372
-msgid "Failed to apply some of the graphic options changes:"
-msgstr ""
-
-#: gui/options.cpp:384
-msgid "the video mode could not be changed."
-msgstr ""
-
-#: gui/options.cpp:390
-msgid "the fullscreen setting could not be changed"
-msgstr ""
-
-#: gui/options.cpp:396
-msgid "the aspect ratio setting could not be changed"
-msgstr ""
-
-#: gui/options.cpp:705
-msgid "Graphics mode:"
-msgstr "Mode grрfic:"
-
-#: gui/options.cpp:716
-msgid "Render mode:"
-msgstr "Mode de pintat:"
-
-#: gui/options.cpp:716 gui/options.cpp:717
-msgid "Special dithering modes supported by some games"
-msgstr "Modes de dispersiѓ especials suportats per alguns jocs"
-
-#: gui/options.cpp:726
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
-msgid "Fullscreen mode"
-msgstr "Mode pantalla completa"
-
-#: gui/options.cpp:729
-msgid "Aspect ratio correction"
-msgstr "Correcciѓ de la relaciѓ d'aspecte"
-
-#: gui/options.cpp:729
-msgid "Correct aspect ratio for 320x200 games"
-msgstr "Corregeix la relaciѓ d'aspecte per jocs de 320x200"
-
-#: gui/options.cpp:730
-msgid "EGA undithering"
-msgstr ""
-
-#: gui/options.cpp:730
-msgid "Enable undithering in EGA games that support it"
-msgstr ""
-
-#: gui/options.cpp:738
-msgid "Preferred Device:"
-msgstr "Disp. preferit:"
-
-#: gui/options.cpp:738
-msgid "Music Device:"
-msgstr "Disp. de mњsica:"
-
-#: gui/options.cpp:738 gui/options.cpp:740
-msgid "Specifies preferred sound device or sound card emulator"
-msgstr "Especifica el dispositiu de so o l'emulador de tarja de so preferit"
-
-#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
-msgid "Specifies output sound device or sound card emulator"
-msgstr "Especifica el dispositiu de so o l'emulador de tarja de so de sortida"
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Preferred Dev.:"
-msgstr "Disp. preferit:"
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Music Device:"
-msgstr "Disp. de mњsica:"
-
-#: gui/options.cpp:766
-msgid "AdLib emulator:"
-msgstr "Emulador AdLib:"
-
-#: gui/options.cpp:766 gui/options.cpp:767
-msgid "AdLib is used for music in many games"
-msgstr "AdLib s'utilitza per la mњsica de molts jocs"
-
-#: gui/options.cpp:777
-msgid "Output rate:"
-msgstr "Freq. sortida:"
-
-#: gui/options.cpp:777 gui/options.cpp:778
-msgid ""
-"Higher value specifies better sound quality but may be not supported by your "
-"soundcard"
-msgstr ""
-"Valors mщs alts especifiquen millor qualitat de so perђ pot ser que la "
-"vostra tarja de so no ho suporti"
-
-#: gui/options.cpp:788
-msgid "GM Device:"
-msgstr "Dispositiu GM:"
-
-#: gui/options.cpp:788
-msgid "Specifies default sound device for General MIDI output"
-msgstr ""
-"Especifica el dispositiu de so per defecte per a la sortida General MIDI"
-
-#: gui/options.cpp:799
-msgid "Don't use General MIDI music"
-msgstr ""
-
-#: gui/options.cpp:810 gui/options.cpp:871
-msgid "Use first available device"
-msgstr ""
-
-#: gui/options.cpp:822
-msgid "SoundFont:"
-msgstr "Fitxer SoundFont:"
-
-#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
-msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
-msgstr "Algunes targes de so, Fluidsynth i Timidity suporten SoundFont"
-
-#: gui/options.cpp:824
-msgctxt "lowres"
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:829
-msgid "Mixed AdLib/MIDI mode"
-msgstr "Mode combinat AdLib/MIDI"
-
-#: gui/options.cpp:829
-msgid "Use both MIDI and AdLib sound generation"
-msgstr "Utilitza MIDI i la generaciѓ de so AdLib alhora"
-
-#: gui/options.cpp:832
-msgid "MIDI gain:"
-msgstr "Guany MIDI:"
-
-#: gui/options.cpp:842
-msgid "MT-32 Device:"
-msgstr "Disposit. MT-32:"
-
-#: gui/options.cpp:842
-msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
-msgstr ""
-"Especifica el dispositiu de so per defecte per a la sortida de Roland MT-32/"
-"LAPC1/CM32l/CM64"
-
-#: gui/options.cpp:847
-msgid "True Roland MT-32 (disable GM emulation)"
-msgstr "Roland MT-32 real (desactiva l'emulaciѓ GM)"
-
-#: gui/options.cpp:847 gui/options.cpp:849
-msgid ""
-"Check if you want to use your real hardware Roland-compatible sound device "
-"connected to your computer"
-msgstr ""
-"Marqueu si voleu utilitzar el vostre dispositiu hardware real de so "
-"compatible amb Roland connectat al vostre ordinador"
-
-#: gui/options.cpp:849
-msgctxt "lowres"
-msgid "True Roland MT-32 (no GM emulation)"
-msgstr "Roland MT-32 real (sense emulaciѓ GM)"
-
-#: gui/options.cpp:852
-msgid "Enable Roland GS Mode"
-msgstr "Activa el Mode Roland GS"
-
-#: gui/options.cpp:852
-msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
-msgstr ""
-"Desactiva la conversiѓ General MIDI pels jocs que tenen banda sonora per a "
-"Roland MT-32"
-
-#: gui/options.cpp:861
-#, fuzzy
-msgid "Don't use Roland MT-32 music"
-msgstr "Roland MT-32 real (sense emulaciѓ GM)"
-
-#: gui/options.cpp:888
-msgid "Text and Speech:"
-msgstr "Text i Veus:"
-
-#: gui/options.cpp:892 gui/options.cpp:902
-msgid "Speech"
-msgstr "Veus"
-
-#: gui/options.cpp:893 gui/options.cpp:903
-msgid "Subtitles"
-msgstr "Subtэtols"
-
-#: gui/options.cpp:894
-msgid "Both"
-msgstr "Ambdѓs"
-
-#: gui/options.cpp:896
-msgid "Subtitle speed:"
-msgstr "Velocitat de subt.:"
-
-#: gui/options.cpp:898
-msgctxt "lowres"
-msgid "Text and Speech:"
-msgstr "Text i Veus:"
-
-#: gui/options.cpp:902
-msgid "Spch"
-msgstr "Veus"
-
-#: gui/options.cpp:903
-msgid "Subs"
-msgstr "Subt"
-
-#: gui/options.cpp:904
-msgctxt "lowres"
-msgid "Both"
-msgstr "Ambdѓs"
-
-#: gui/options.cpp:904
-msgid "Show subtitles and play speech"
-msgstr "Mostra els subtэtols i reprodueix la veu"
-
-#: gui/options.cpp:906
-msgctxt "lowres"
-msgid "Subtitle speed:"
-msgstr "Veloc. de subt.:"
-
-#: gui/options.cpp:922
-msgid "Music volume:"
-msgstr "Volum de mњsica:"
-
-#: gui/options.cpp:924
-msgctxt "lowres"
-msgid "Music volume:"
-msgstr "Volum de mњsica:"
-
-#: gui/options.cpp:931
-msgid "Mute All"
-msgstr "Silenciar tot"
-
-#: gui/options.cpp:934
-msgid "SFX volume:"
-msgstr "Volum d'efectes:"
-
-#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
-msgid "Special sound effects volume"
-msgstr "Volum dels sons d'efectes especials"
-
-#: gui/options.cpp:936
-msgctxt "lowres"
-msgid "SFX volume:"
-msgstr "Volum d'efectes:"
-
-#: gui/options.cpp:944
-msgid "Speech volume:"
-msgstr "Volum de veus:"
-
-#: gui/options.cpp:946
-msgctxt "lowres"
-msgid "Speech volume:"
-msgstr "Volum de veus:"
-
-#: gui/options.cpp:1085
-msgid "Theme Path:"
-msgstr "Camэ dels temes:"
-
-#: gui/options.cpp:1087
-msgctxt "lowres"
-msgid "Theme Path:"
-msgstr "Camэ temes:"
-
-#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
-msgid "Specifies path to additional data used by all games or ScummVM"
-msgstr ""
-"Especifica el camэ de les dades addicionals utilitzades per tots els jocs o "
-"pel ScummVM"
-
-#: gui/options.cpp:1098
-msgid "Plugins Path:"
-msgstr "Camэ dels connectors:"
-
-#: gui/options.cpp:1100
-msgctxt "lowres"
-msgid "Plugins Path:"
-msgstr "Camэ de connectors:"
-
-#: gui/options.cpp:1109
-msgid "Misc"
-msgstr "Misc"
-
-#: gui/options.cpp:1111
-msgctxt "lowres"
-msgid "Misc"
-msgstr "Misc"
-
-#: gui/options.cpp:1113
-msgid "Theme:"
-msgstr "Tema:"
-
-#: gui/options.cpp:1117
-msgid "GUI Renderer:"
-msgstr "Pintat GUI:"
-
-#: gui/options.cpp:1129
-msgid "Autosave:"
-msgstr "Desat automрtic:"
-
-#: gui/options.cpp:1131
-msgctxt "lowres"
-msgid "Autosave:"
-msgstr "Auto-desat:"
-
-#: gui/options.cpp:1139
-msgid "Keys"
-msgstr "Tecles"
-
-#: gui/options.cpp:1146
-msgid "GUI Language:"
-msgstr "Idioma GUI:"
-
-#: gui/options.cpp:1146
-msgid "Language of ScummVM GUI"
-msgstr "Idioma de la interfэcie d'usuari de ScummVM"
-
-#: gui/options.cpp:1295
-#, fuzzy
-msgid "You have to restart ScummVM before your changes will take effect."
-msgstr "Heu de reiniciar ScummVM perquш tots els canvis tingui efecte."
-
-#: gui/options.cpp:1308
-msgid "Select directory for savegames"
-msgstr "Seleccioneu el directori de les partides desades"
-
-#: gui/options.cpp:1315
-msgid "The chosen directory cannot be written to. Please select another one."
-msgstr ""
-"No es pot escriure al directori seleccionat. Si us plau, escolliu-ne un "
-"altre."
-
-#: gui/options.cpp:1324
-msgid "Select directory for GUI themes"
-msgstr "Seleccioneu el directori dels temes"
-
-#: gui/options.cpp:1334
-msgid "Select directory for extra files"
-msgstr "Seleccioneu el directori dels fitxers extra"
-
-#: gui/options.cpp:1345
-msgid "Select directory for plugins"
-msgstr "Seleccioneu el directori dels connectors"
-
-#: gui/options.cpp:1389
-msgid ""
-"The theme you selected does not support your current language. If you want "
-"to use this theme you need to switch to another language first."
-msgstr ""
-"El tema que heu seleccionat no suporta l'idioma actual. Si voleu utilitzar "
-"aquest tema primer haureu de canviar a un altre idioma."
-
-#: gui/saveload.cpp:58 gui/saveload.cpp:239
-msgid "No date saved"
-msgstr "No hi ha data desada"
-
-#: gui/saveload.cpp:59 gui/saveload.cpp:240
-msgid "No time saved"
-msgstr "No hi ha hora desada"
-
-#: gui/saveload.cpp:60 gui/saveload.cpp:241
-msgid "No playtime saved"
-msgstr "No hi ha temps de joc desat"
-
-#: gui/saveload.cpp:67 gui/saveload.cpp:155
-msgid "Delete"
-msgstr "Suprimeix"
-
-#: gui/saveload.cpp:154
-msgid "Do you really want to delete this savegame?"
-msgstr "Realment voleu suprimir aquesta partida?"
-
-#: gui/saveload.cpp:263
-msgid "Date: "
-msgstr "Data: "
-
-#: gui/saveload.cpp:266
-msgid "Time: "
-msgstr "Hora: "
-
-#: gui/saveload.cpp:271
-msgid "Playtime: "
-msgstr "Temps de joc: "
-
-#: gui/saveload.cpp:284 gui/saveload.cpp:351
-msgid "Untitled savestate"
-msgstr "Partida sense tэtol"
-
-#: gui/themebrowser.cpp:44
-msgid "Select a Theme"
-msgstr "Seleccioneu un Tema"
-
-#: gui/ThemeEngine.cpp:327
-msgid "Disabled GFX"
-msgstr "GFX desactivats"
-
-#: gui/ThemeEngine.cpp:327
-msgctxt "lowres"
-msgid "Disabled GFX"
-msgstr "GFX desactivats"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard Renderer (16bpp)"
-msgstr "Pintat estрndard (16bpp)"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard (16bpp)"
-msgstr "Estрndard (16bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased Renderer (16bpp)"
-msgstr "Pintat amb antialias (16bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased (16bpp)"
-msgstr "Amb antialias (16bpp)"
-
-#: base/main.cpp:200
-#, c-format
-msgid "Engine does not support debug level '%s'"
-msgstr "El motor no suporta el nivell de depuraciѓ '%s'"
-
-#: base/main.cpp:268
-msgid "Menu"
-msgstr "Menњ"
-
-#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
-#: backends/platform/wince/CEActionsPocket.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:46
-msgid "Skip"
-msgstr "Salta"
-
-#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
-#: backends/platform/wince/CEActionsPocket.cpp:42
-msgid "Pause"
-msgstr "Pausa"
-
-#: base/main.cpp:277
-msgid "Skip line"
-msgstr "Salta la lэnia"
-
-#: base/main.cpp:432
-msgid "Error running game:"
-msgstr "Error al executar el joc:"
-
-#: base/main.cpp:456
-msgid "Could not find any engine capable of running the selected game"
-msgstr "No s'ha pogut trobar cap motor capaч d'executar el joc seleccionat"
-
-#: common/error.cpp:38
-msgid "No error"
-msgstr ""
-
-#: common/error.cpp:40
-#, fuzzy
-msgid "Game data not found"
-msgstr "No s'han trobat les dades del joc"
-
-#: common/error.cpp:42
-#, fuzzy
-msgid "Game id not supported"
-msgstr "Identificador de joc no suportat"
-
-#: common/error.cpp:44
-#, fuzzy
-msgid "Unsupported color mode"
-msgstr "Mode de color no suportat"
-
-#: common/error.cpp:47
-msgid "Read permission denied"
-msgstr "S'ha denegat el permэs de lectura"
-
-#: common/error.cpp:49
-msgid "Write permission denied"
-msgstr "S'ha denegat el permэs d'escriptura"
-
-#: common/error.cpp:52
-#, fuzzy
-msgid "Path does not exist"
-msgstr "El camэ no existeix"
-
-#: common/error.cpp:54
-msgid "Path not a directory"
-msgstr "El camэ no щs un directori"
-
-#: common/error.cpp:56
-msgid "Path not a file"
-msgstr "El camэ no щs un fitxer"
-
-#: common/error.cpp:59
-msgid "Cannot create file"
-msgstr "No s'ha pogut crear el fitxer"
-
-#: common/error.cpp:61
-#, fuzzy
-msgid "Reading data failed"
-msgstr "Ha fallat la lectura"
-
-#: common/error.cpp:63
-msgid "Writing data failed"
-msgstr "Ha fallat l'escriptura de dades"
-
-#: common/error.cpp:66
-msgid "Could not find suitable engine plugin"
-msgstr ""
-
-#: common/error.cpp:68
-#, fuzzy
-msgid "Engine plugin does not support save states"
-msgstr "El motor no suporta el nivell de depuraciѓ '%s'"
-
-#: common/error.cpp:71
-msgid "User canceled"
-msgstr ""
-
-#: common/error.cpp:75
-#, fuzzy
-msgid "Unknown error"
-msgstr "Error desconegut"
-
-#: common/util.cpp:274
-msgid "Hercules Green"
-msgstr "Hercules Verd"
-
-#: common/util.cpp:275
-msgid "Hercules Amber"
-msgstr "Hercules Рmbar"
-
-#: common/util.cpp:282
-msgctxt "lowres"
-msgid "Hercules Green"
-msgstr "Hercules Verd"
-
-#: common/util.cpp:283
-msgctxt "lowres"
-msgid "Hercules Amber"
-msgstr "Hercules Рmbar"
-
-#: engines/advancedDetector.cpp:296
-#, c-format
-msgid "The game in '%s' seems to be unknown."
-msgstr ""
-
-#: engines/advancedDetector.cpp:297
-msgid "Please, report the following data to the ScummVM team along with name"
-msgstr ""
-
-#: engines/advancedDetector.cpp:299
-msgid "of the game you tried to add and its version/language/etc.:"
-msgstr ""
-
-#: engines/dialogs.cpp:84
-msgid "~R~esume"
-msgstr "~C~ontinua"
-
-#: engines/dialogs.cpp:86
-msgid "~L~oad"
-msgstr "C~a~rrega"
-
-#: engines/dialogs.cpp:90
-msgid "~S~ave"
-msgstr "~D~esa"
-
-#: engines/dialogs.cpp:94
-msgid "~O~ptions"
-msgstr "~O~pcions"
-
-#: engines/dialogs.cpp:99
-msgid "~H~elp"
-msgstr "~A~juda"
-
-#: engines/dialogs.cpp:101
-msgid "~A~bout"
-msgstr "~Q~uant a"
-
-#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
-msgid "~R~eturn to Launcher"
-msgstr "~R~etorna al Llanчador"
-
-#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
-msgctxt "lowres"
-msgid "~R~eturn to Launcher"
-msgstr "~R~etorna al Llanчador"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-msgid "Save game:"
-msgstr "Desa la partida:"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-#: backends/platform/symbian/src/SymbianActions.cpp:44
-#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Save"
-msgstr "Desa"
-
-#: engines/dialogs.cpp:146
-msgid ""
-"Sorry, this engine does not currently provide in-game help. Please consult "
-"the README for basic information, and for instructions on how to obtain "
-"further assistance."
-msgstr ""
-
-#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
-#: engines/mohawk/dialogs.cpp:152
-msgid "~O~K"
-msgstr "~D~'acord"
-
-#: engines/dialogs.cpp:313 engines/mohawk/dialogs.cpp:101
-#: engines/mohawk/dialogs.cpp:153
-msgid "~C~ancel"
-msgstr "~C~ancelЗla"
-
-#: engines/dialogs.cpp:316
-msgid "~K~eys"
-msgstr "~T~ecles"
-
-#: engines/engine.cpp:220
-msgid "Could not initialize color format."
-msgstr ""
-
-#: engines/engine.cpp:228
-#, fuzzy
-msgid "Could not switch to video mode: '"
-msgstr "Mode de vэdeo actual:"
-
-#: engines/engine.cpp:237
-#, fuzzy
-msgid "Could not apply aspect ratio setting."
-msgstr "Correcciѓ de la relaciѓ d'aspecte"
-
-#: engines/engine.cpp:242
-msgid "Could not apply fullscreen setting."
-msgstr ""
-
-#: engines/engine.cpp:342
-msgid ""
-"You appear to be playing this game directly\n"
-"from the CD. This is known to cause problems,\n"
-"and it is therefore recommended that you copy\n"
-"the data files to your hard disk instead.\n"
-"See the README file for details."
-msgstr ""
-
-#: engines/engine.cpp:353
-msgid ""
-"This game has audio tracks in its disk. These\n"
-"tracks need to be ripped from the disk using\n"
-"an appropriate CD audio extracting tool in\n"
-"order to listen to the game's music.\n"
-"See the README file for details."
-msgstr ""
-
-#: engines/engine.cpp:405
-msgid ""
-"WARNING: The game you are about to start is not yet fully supported by "
-"ScummVM. As such, it is likely to be unstable, and any saves you make might "
-"not work in future versions of ScummVM."
-msgstr ""
-
-#: engines/engine.cpp:408
-msgid "Start anyway"
-msgstr ""
-
-#: engines/scumm/dialogs.cpp:281
-msgid "~P~revious"
-msgstr "~A~nterior"
-
-#: engines/scumm/dialogs.cpp:282
-msgid "~N~ext"
-msgstr "~S~egќent"
-
-#: engines/scumm/dialogs.cpp:283
-#: backends/platform/ds/arm9/source/dsoptions.cpp:56
-msgid "~C~lose"
-msgstr "~T~anca"
-
-#: engines/scumm/help.cpp:73
-msgid "Common keyboard commands:"
-msgstr ""
-
-#: engines/scumm/help.cpp:74
-msgid "Save / Load dialog"
-msgstr ""
-
-#: engines/scumm/help.cpp:76
-#, fuzzy
-msgid "Skip line of text"
-msgstr "Salta la lэnia"
-
-#: engines/scumm/help.cpp:77
-msgid "Esc"
-msgstr ""
-
-#: engines/scumm/help.cpp:77
-#, fuzzy
-msgid "Skip cutscene"
-msgstr "Salta la lэnia"
-
-#: engines/scumm/help.cpp:78
-#, fuzzy
-msgid "Space"
-msgstr "Veus"
-
-#: engines/scumm/help.cpp:78
-#, fuzzy
-msgid "Pause game"
-msgstr "Desa la partida:"
-
-#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
-#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
-#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Ctrl"
-msgstr ""
-
-#: engines/scumm/help.cpp:79
-#, fuzzy
-msgid "Load game state 1-10"
-msgstr "Carrega partida:"
-
-#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Alt"
-msgstr ""
-
-#: engines/scumm/help.cpp:80
-#, fuzzy
-msgid "Save game state 1-10"
-msgstr "Desa la partida:"
-
-#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
-#: backends/platform/symbian/src/SymbianActions.cpp:52
-#: backends/platform/wince/CEActionsPocket.cpp:44
-#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:244
-msgid "Quit"
-msgstr "Surt"
-
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
-msgid "Enter"
-msgstr ""
-
-#: engines/scumm/help.cpp:86
-msgid "Toggle fullscreen"
-msgstr ""
-
-#: engines/scumm/help.cpp:87
-#, fuzzy
-msgid "Music volume up / down"
-msgstr "Volum de mњsica:"
-
-#: engines/scumm/help.cpp:88
-msgid "Text speed slower / faster"
-msgstr ""
-
-#: engines/scumm/help.cpp:89
-msgid "Simulate left mouse button"
-msgstr ""
-
-#: engines/scumm/help.cpp:90
-msgid "Tab"
-msgstr ""
-
-#: engines/scumm/help.cpp:90
-msgid "Simulate right mouse button"
-msgstr ""
-
-#: engines/scumm/help.cpp:93
-msgid "Special keyboard commands:"
-msgstr ""
-
-#: engines/scumm/help.cpp:94
-#, fuzzy
-msgid "Show / Hide console"
-msgstr "Mostra/Oculta el cursor"
-
-#: engines/scumm/help.cpp:95
-msgid "Start the debugger"
-msgstr ""
-
-#: engines/scumm/help.cpp:96
-msgid "Show memory consumption"
-msgstr ""
-
-#: engines/scumm/help.cpp:97
-msgid "Run in fast mode (*)"
-msgstr ""
-
-#: engines/scumm/help.cpp:98
-msgid "Run in really fast mode (*)"
-msgstr ""
-
-#: engines/scumm/help.cpp:99
-msgid "Toggle mouse capture"
-msgstr ""
-
-#: engines/scumm/help.cpp:100
-msgid "Switch between graphics filters"
-msgstr ""
-
-#: engines/scumm/help.cpp:101
-msgid "Increase / Decrease scale factor"
-msgstr ""
-
-#: engines/scumm/help.cpp:102
-#, fuzzy
-msgid "Toggle aspect-ratio correction"
-msgstr "Correcciѓ de la relaciѓ d'aspecte"
-
-#: engines/scumm/help.cpp:107
-msgid "* Note that using ctrl-f and"
-msgstr ""
-
-#: engines/scumm/help.cpp:108
-msgid " ctrl-g are not recommended"
-msgstr ""
-
-#: engines/scumm/help.cpp:109
-msgid " since they may cause crashes"
-msgstr ""
-
-#: engines/scumm/help.cpp:110
-msgid " or incorrect game behavior."
-msgstr ""
-
-#: engines/scumm/help.cpp:114
-msgid "Spinning drafts on the keyboard:"
-msgstr ""
-
-#: engines/scumm/help.cpp:116
-#, fuzzy
-msgid "Main game controls:"
-msgstr "Canvia les opcions del joc"
-
-#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
-#: engines/scumm/help.cpp:161
-#, fuzzy
-msgid "Push"
-msgstr "Pausa"
-
-#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
-#: engines/scumm/help.cpp:162
-msgid "Pull"
-msgstr ""
-
-#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
-#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
-#: engines/scumm/help.cpp:206
-msgid "Give"
-msgstr ""
-
-#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
-#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
-#: engines/scumm/help.cpp:207
-msgid "Open"
-msgstr ""
-
-#: engines/scumm/help.cpp:126
-#, fuzzy
-msgid "Go to"
-msgstr "Amunt"
-
-#: engines/scumm/help.cpp:127
-msgid "Get"
-msgstr ""
-
-#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
-#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
-#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
-#: engines/scumm/help.cpp:248
-msgid "Use"
-msgstr ""
-
-#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
-msgid "Read"
-msgstr ""
-
-#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
-msgid "New kid"
-msgstr ""
-
-#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
-#: engines/scumm/help.cpp:171
-msgid "Turn on"
-msgstr ""
-
-#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
-#: engines/scumm/help.cpp:172
-#, fuzzy
-msgid "Turn off"
-msgstr "So engegat/parat"
-
-#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
-#: engines/scumm/help.cpp:193
-msgid "Walk to"
-msgstr ""
-
-#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
-#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
-#: engines/scumm/help.cpp:226
-msgid "Pick up"
-msgstr ""
-
-#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
-msgid "What is"
-msgstr ""
-
-#: engines/scumm/help.cpp:146
-msgid "Unlock"
-msgstr ""
-
-#: engines/scumm/help.cpp:149
-msgid "Put on"
-msgstr ""
-
-#: engines/scumm/help.cpp:150
-msgid "Take off"
-msgstr ""
-
-#: engines/scumm/help.cpp:156
-msgid "Fix"
-msgstr ""
-
-#: engines/scumm/help.cpp:158
-#, fuzzy
-msgid "Switch"
-msgstr "Veus"
-
-#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
-msgid "Look"
-msgstr ""
-
-#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
-msgid "Talk"
-msgstr ""
-
-#: engines/scumm/help.cpp:174
-#, fuzzy
-msgid "Travel"
-msgstr "Desa"
-
-#: engines/scumm/help.cpp:175
-msgid "To Henry / To Indy"
-msgstr ""
-
-#: engines/scumm/help.cpp:178
-msgid "play C minor on distaff"
-msgstr ""
-
-#: engines/scumm/help.cpp:179
-msgid "play D on distaff"
-msgstr ""
-
-#: engines/scumm/help.cpp:180
-msgid "play E on distaff"
-msgstr ""
-
-#: engines/scumm/help.cpp:181
-msgid "play F on distaff"
-msgstr ""
-
-#: engines/scumm/help.cpp:182
-msgid "play G on distaff"
-msgstr ""
-
-#: engines/scumm/help.cpp:183
-msgid "play A on distaff"
-msgstr ""
-
-#: engines/scumm/help.cpp:184
-msgid "play B on distaff"
-msgstr ""
-
-#: engines/scumm/help.cpp:185
-msgid "play C major on distaff"
-msgstr ""
-
-#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
-msgid "puSh"
-msgstr ""
-
-#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
-msgid "pull (Yank)"
-msgstr ""
-
-#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
-#: engines/scumm/help.cpp:246
-msgid "Talk to"
-msgstr ""
-
-#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
-msgid "Look at"
-msgstr ""
-
-#: engines/scumm/help.cpp:199
-msgid "turn oN"
-msgstr ""
-
-#: engines/scumm/help.cpp:200
-msgid "turn oFf"
-msgstr ""
-
-#: engines/scumm/help.cpp:216
-#, fuzzy
-msgid "KeyUp"
-msgstr "Tecles"
-
-#: engines/scumm/help.cpp:216
-msgid "Highlight prev dialogue"
-msgstr ""
-
-#: engines/scumm/help.cpp:217
-#, fuzzy
-msgid "KeyDown"
-msgstr "Avall"
-
-#: engines/scumm/help.cpp:217
-msgid "Highlight next dialogue"
-msgstr ""
-
-#: engines/scumm/help.cpp:221
-msgid "Walk"
-msgstr ""
-
-#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
-#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
-msgid "Inventory"
-msgstr ""
-
-#: engines/scumm/help.cpp:225
-msgid "Object"
-msgstr ""
-
-#: engines/scumm/help.cpp:228
-msgid "Black and White / Color"
-msgstr ""
-
-#: engines/scumm/help.cpp:231
-msgid "Eyes"
-msgstr ""
-
-#: engines/scumm/help.cpp:232
-#, fuzzy
-msgid "Tongue"
-msgstr "Zona"
-
-#: engines/scumm/help.cpp:234
-msgid "Punch"
-msgstr ""
-
-#: engines/scumm/help.cpp:235
-msgid "Kick"
-msgstr ""
-
-#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
-msgid "Examine"
-msgstr ""
-
-#: engines/scumm/help.cpp:239
-msgid "Regular cursor"
-msgstr ""
-
-#: engines/scumm/help.cpp:241
-msgid "Comm"
-msgstr ""
-
-#: engines/scumm/help.cpp:244
-msgid "Save / Load / Options"
-msgstr ""
-
-#: engines/scumm/help.cpp:253
-#, fuzzy
-msgid "Other game controls:"
-msgstr "Canvia les opcions del joc"
-
-#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
-msgid "Inventory:"
-msgstr ""
-
-#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
-msgid "Scroll list up"
-msgstr ""
-
-#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
-msgid "Scroll list down"
-msgstr ""
-
-#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
-msgid "Upper left item"
-msgstr ""
-
-#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
-msgid "Lower left item"
-msgstr ""
-
-#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
-msgid "Upper right item"
-msgstr ""
-
-#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
-msgid "Lower right item"
-msgstr ""
-
-#: engines/scumm/help.cpp:267
-msgid "Middle left item"
-msgstr ""
-
-#: engines/scumm/help.cpp:270
-msgid "Middle right item"
-msgstr ""
-
-#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
-#, fuzzy
-msgid "Switching characters:"
-msgstr "Commuta el personatge"
-
-#: engines/scumm/help.cpp:279
-msgid "Second kid"
-msgstr ""
-
-#: engines/scumm/help.cpp:280
-msgid "Third kid"
-msgstr ""
-
-#: engines/scumm/help.cpp:292
-msgid "Fighting controls (numpad):"
-msgstr ""
-
-#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
-#: engines/scumm/help.cpp:295
-msgid "Step back"
-msgstr ""
-
-#: engines/scumm/help.cpp:296
-msgid "Block high"
-msgstr ""
-
-#: engines/scumm/help.cpp:297
-msgid "Block middle"
-msgstr ""
-
-#: engines/scumm/help.cpp:298
-msgid "Block low"
-msgstr ""
-
-#: engines/scumm/help.cpp:299
-msgid "Punch high"
-msgstr ""
-
-#: engines/scumm/help.cpp:300
-msgid "Punch middle"
-msgstr ""
-
-#: engines/scumm/help.cpp:301
-msgid "Punch low"
-msgstr ""
-
-#: engines/scumm/help.cpp:304
-msgid "These are for Indy on left."
-msgstr ""
-
-#: engines/scumm/help.cpp:305
-msgid "When Indy is on the right,"
-msgstr ""
-
-#: engines/scumm/help.cpp:306
-msgid "7, 4, and 1 are switched with"
-msgstr ""
-
-#: engines/scumm/help.cpp:307
-msgid "9, 6, and 3, respectively."
-msgstr ""
-
-#: engines/scumm/help.cpp:314
-msgid "Biplane controls (numpad):"
-msgstr ""
-
-#: engines/scumm/help.cpp:315
-msgid "Fly to upper left"
-msgstr ""
-
-#: engines/scumm/help.cpp:316
-msgid "Fly to left"
-msgstr ""
-
-#: engines/scumm/help.cpp:317
-msgid "Fly to lower left"
-msgstr ""
-
-#: engines/scumm/help.cpp:318
-msgid "Fly upwards"
-msgstr ""
-
-#: engines/scumm/help.cpp:319
-msgid "Fly straight"
-msgstr ""
-
-#: engines/scumm/help.cpp:320
-msgid "Fly down"
-msgstr ""
-
-#: engines/scumm/help.cpp:321
-msgid "Fly to upper right"
-msgstr ""
-
-#: engines/scumm/help.cpp:322
-msgid "Fly to right"
-msgstr ""
-
-#: engines/scumm/help.cpp:323
-msgid "Fly to lower right"
-msgstr ""
-
-#: engines/scumm/scumm.cpp:1794
-#, c-format
-msgid ""
-"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
-"but %s is missing. Using AdLib instead."
-msgstr ""
-
-#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
-#, c-format
-msgid ""
-"Failed to save game state to file:\n"
-"\n"
-"%s"
-msgstr ""
-"No s'ha pogut desar l'estat del joc al fitxer:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
-#, c-format
-msgid ""
-"Failed to load game state from file:\n"
-"\n"
-"%s"
-msgstr ""
-"No s'ha pogut carregar l'estat del joc del fitxer:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
-#, c-format
-msgid ""
-"Successfully saved game state in file:\n"
-"\n"
-"%s"
-msgstr ""
-"S'ha desat l'estat del joc en el fitxer:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2514
-msgid ""
-"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
-"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
-"directory inside the Tentacle game directory."
-msgstr ""
-
-#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
-msgid "~Z~ip Mode Activated"
-msgstr "Mode ~Z~ip activat"
-
-#: engines/mohawk/dialogs.cpp:91
-msgid "~T~ransitions Enabled"
-msgstr "~T~ransicions activades"
-
-#: engines/mohawk/dialogs.cpp:92
-msgid "~D~rop Page"
-msgstr ""
-
-#: engines/mohawk/dialogs.cpp:96
-msgid "~S~how Map"
-msgstr ""
-
-#: engines/mohawk/dialogs.cpp:150
-msgid "~W~ater Effect Enabled"
-msgstr "~E~fecte de l'aigua activat"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore game:"
-msgstr "Desa la partida:"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore"
-msgstr "Restaura"
-
-#: engines/agos/animation.cpp:544
-#, c-format
-msgid "Cutscene file '%s' not found!"
-msgstr ""
-
-#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
-#: engines/tinsel/saveload.cpp:468
-#, fuzzy
-msgid "Failed to load game state from file."
-msgstr ""
-"No s'ha pogut carregar l'estat del joc del fitxer:\n"
-"\n"
-"%s"
-
-#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
-#, fuzzy
-msgid "Failed to save game state to file."
-msgstr ""
-"No s'ha pogut desar l'estat del joc al fitxer:\n"
-"\n"
-"%s"
-
-#: engines/gob/inter_v5.cpp:107
-#, fuzzy
-msgid "Failed to delete file."
-msgstr ""
-"No s'ha pogut desar l'estat del joc al fitxer:\n"
-"\n"
-"%s"
-
-#: engines/groovie/script.cpp:417
-#, fuzzy
-msgid "Failed to save game"
-msgstr ""
-"No s'ha pogut desar l'estat del joc al fitxer:\n"
-"\n"
-"%s"
-
-#: engines/kyra/sound_midi.cpp:475
-msgid ""
-"You appear to be using a General MIDI device,\n"
-"but your game only supports Roland MT32 MIDI.\n"
-"We try to map the Roland MT32 instruments to\n"
-"General MIDI ones. After all it might happen\n"
-"that a few tracks will not be correctly played."
-msgstr ""
-
-#: engines/m4/m4_menus.cpp:138
-#, fuzzy
-msgid "Save game failed!"
-msgstr "Desa la partida:"
-
-#: engines/sky/compact.cpp:130
-msgid ""
-"Unable to find \"sky.cpt\" file!\n"
-"Please download it from www.scummvm.org"
-msgstr ""
-
-#: engines/sky/compact.cpp:141
-msgid ""
-"The \"sky.cpt\" file has an incorrect size.\n"
-"Please (re)download it from www.scummvm.org"
-msgstr ""
-
-#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
-msgstr ""
-
-#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
-msgid "MPEG2 cutscenes are no longer supported"
-msgstr ""
-
-#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
-#, c-format
-msgid "Cutscene '%s' not found"
-msgstr ""
-
-#: engines/sword1/control.cpp:863
-msgid ""
-"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
-"converted.\n"
-"The old save game format is no longer supported, so you will not be able to "
-"load your games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked again the next "
-"time you start the game.\n"
-msgstr ""
-
-#: engines/sword1/control.cpp:1232
-#, c-format
-msgid ""
-"Target new save game already exists!\n"
-"Would you like to keep the old save game (%s) or the new one (%s)?\n"
-msgstr ""
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the old one"
-msgstr ""
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the new one"
-msgstr ""
-
-#: engines/sword1/logic.cpp:1633
-msgid "This is the end of the Broken Sword 1 Demo"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:133
-#, c-format
-msgid ""
-"Can't save game in slot %i\n"
-"\n"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:211
-#, fuzzy
-msgid "Loading game..."
-msgstr "Carrega partida:"
-
-#: engines/parallaction/saveload.cpp:226
-#, fuzzy
-msgid "Saving game..."
-msgstr "Desa la partida:"
-
-#: engines/parallaction/saveload.cpp:279
-msgid ""
-"ScummVM found that you have old savefiles for Nippon Safes that should be "
-"renamed.\n"
-"The old names are no longer supported, so you will not be able to load your "
-"games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked next time.\n"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:326
-msgid "ScummVM successfully converted all your savefiles."
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:328
-msgid ""
-"ScummVM printed some warnings in your console window and can't guarantee all "
-"your files have been converted.\n"
-"\n"
-"Please report to the team."
-msgstr ""
-
-#: audio/fmopl.cpp:49
-msgid "MAME OPL emulator"
-msgstr "Emulador OPL de MAME"
-
-#: audio/fmopl.cpp:51
-msgid "DOSBox OPL emulator"
-msgstr "Emulador OPL DOSBox"
-
-#: audio/mididrv.cpp:204
-#, c-format
-msgid ""
-"The selected audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:216
-#, c-format
-msgid ""
-"The selected audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:250
-#, c-format
-msgid ""
-"The preferred audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:265
-#, c-format
-msgid ""
-"The preferred audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/null.h:43
-msgid "No music"
-msgstr "Sense mњsica"
-
-#: audio/mods/paula.cpp:189
-msgid "Amiga Audio Emulator"
-msgstr "Emulador d'рudio Amiga"
-
-#: audio/softsynth/adlib.cpp:1594
-msgid "AdLib Emulator"
-msgstr "Emulador d'AdLib"
-
-#: audio/softsynth/appleiigs.cpp:33
-msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
-msgstr "Emulador d'Apple II GS (NO IMPLEMENTAT)"
-
-#: audio/softsynth/sid.cpp:1430
-msgid "C64 Audio Emulator"
-msgstr "Emulador d'рudio C64"
-
-#: audio/softsynth/mt32.cpp:329
-#, fuzzy
-msgid "Initializing MT-32 Emulator"
-msgstr "Iniciant l'Emulador de MT-32"
-
-#: audio/softsynth/mt32.cpp:543
-msgid "MT-32 Emulator"
-msgstr "Emulador de MT-32"
-
-#: audio/softsynth/pcspk.cpp:139
-msgid "PC Speaker Emulator"
-msgstr "Emulador Altaveu PC"
-
-#: audio/softsynth/pcspk.cpp:158
-msgid "IBM PCjr Emulator"
-msgstr "Emulador d'IBM PCjr"
-
-#: backends/keymapper/remap-dialog.cpp:47
-msgid "Keymap:"
-msgstr "Mapa de teclat:"
-
-#: backends/keymapper/remap-dialog.cpp:64
-msgid " (Active)"
-msgstr " (Actiu)"
-
-#: backends/keymapper/remap-dialog.cpp:98
-msgid " (Global)"
-msgstr " (Global)"
-
-#: backends/keymapper/remap-dialog.cpp:108
-msgid " (Game)"
-msgstr " (Joc)"
-
-#: backends/midi/windows.cpp:164
-msgid "Windows MIDI"
-msgstr "MIDI de Windows"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:57
-msgid "ScummVM Main Menu"
-msgstr "Menњ Principal de ScummVM"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:63
-msgid "~L~eft handed mode"
-msgstr "Mode ~e~squerrр"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:64
-msgid "~I~ndy fight controls"
-msgstr "Controls de lluita de l'~I~ndy"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:65
-msgid "Show mouse cursor"
-msgstr "Mostra el cursor del ratolэ"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:66
-msgid "Snap to edges"
-msgstr "Enganxa a les vores"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:68
-msgid "Touch X Offset"
-msgstr "Desplaчament X del toc"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:75
-msgid "Touch Y Offset"
-msgstr "Desplaчament Y del toc"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:87
-msgid "Use laptop trackpad-style cursor control"
-msgstr "Utilitza el control del cursor a l'estil del trackpad dels portрtils"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:88
-msgid "Tap for left click, double tap right click"
-msgstr "Toc per a clic esquerre, doble toc per a clic dret"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:90
-msgid "Sensitivity"
-msgstr "Sensibilitat"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:99
-msgid "Initial top screen scale:"
-msgstr "Escalat inicial de la pantalla superior:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:105
-msgid "Main screen scaling:"
-msgstr "Escalat de la pantalla principal:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:107
-msgid "Hardware scale (fast, but low quality)"
-msgstr "Escalat per hardware (rрpid, perђ de baixa qualitat)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:108
-msgid "Software scale (good quality, but slower)"
-msgstr "Escalat per software (bona qualitat, perђ mщs lent)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:109
-msgid "Unscaled (you must scroll left and right)"
-msgstr "Sense escalar (haureu de desplaчar-vos a esquerra i dreta)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:111
-msgid "Brightness:"
-msgstr "Lluminositat:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:121
-msgid "High quality audio (slower) (reboot)"
-msgstr "Alta qualitat d'рudio (mщs lent) (reiniciar)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:122
-msgid "Disable power off"
-msgstr "Desactiva l'apagat automрtic"
-
-#: backends/platform/iphone/osys_events.cpp:338
-#, fuzzy
-msgid "Mouse-click-and-drag mode enabled."
-msgstr "Mode Touchpad activat."
-
-#: backends/platform/iphone/osys_events.cpp:340
-#, fuzzy
-msgid "Mouse-click-and-drag mode disabled."
-msgstr "Mode Touchpad desactivat."
-
-#: backends/platform/iphone/osys_events.cpp:351
-msgid "Touchpad mode enabled."
-msgstr "Mode Touchpad activat."
-
-#: backends/platform/iphone/osys_events.cpp:353
-msgid "Touchpad mode disabled."
-msgstr "Mode Touchpad desactivat."
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
-msgid "Normal (no scaling)"
-msgstr "Normal (sense escalar)"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
-msgctxt "lowres"
-msgid "Normal (no scaling)"
-msgstr "Normal (no escalat)"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
-#, fuzzy
-msgid "Enabled aspect ratio correction"
-msgstr "Correcciѓ de la relaciѓ d'aspecte"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
-#, fuzzy
-msgid "Disabled aspect ratio correction"
-msgstr "Correcciѓ de la relaciѓ d'aspecte"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
-msgid "Active graphics filter:"
-msgstr ""
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
-#, fuzzy
-msgid "Windowed mode"
-msgstr "Mode de pintat:"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:139
-msgid "OpenGL Normal"
-msgstr ""
-
-#: backends/graphics/opengl/opengl-graphics.cpp:140
-msgid "OpenGL Conserve"
-msgstr ""
-
-#: backends/graphics/opengl/opengl-graphics.cpp:141
-msgid "OpenGL Original"
-msgstr ""
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
-#, fuzzy
-msgid "Current display mode"
-msgstr "Mode de vэdeo actual:"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
-msgid "Current scale"
-msgstr ""
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
-msgid "Active filter mode: Linear"
-msgstr ""
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
-msgid "Active filter mode: Nearest"
-msgstr ""
-
-#: backends/platform/symbian/src/SymbianActions.cpp:38
-#: backends/platform/wince/CEActionsSmartphone.cpp:39
-msgid "Up"
-msgstr "Amunt"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:39
-#: backends/platform/wince/CEActionsSmartphone.cpp:40
-msgid "Down"
-msgstr "Avall"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:40
-#: backends/platform/wince/CEActionsSmartphone.cpp:41
-msgid "Left"
-msgstr "Esquerra"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:41
-#: backends/platform/wince/CEActionsSmartphone.cpp:42
-msgid "Right"
-msgstr "Dreta"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:42
-#: backends/platform/wince/CEActionsPocket.cpp:60
-#: backends/platform/wince/CEActionsSmartphone.cpp:43
-msgid "Left Click"
-msgstr "Clic esquerre"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:43
-#: backends/platform/wince/CEActionsSmartphone.cpp:44
-msgid "Right Click"
-msgstr "Clic dret"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:46
-#: backends/platform/wince/CEActionsSmartphone.cpp:47
-msgid "Zone"
-msgstr "Zona"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:47
-#: backends/platform/wince/CEActionsPocket.cpp:54
-#: backends/platform/wince/CEActionsSmartphone.cpp:48
-msgid "Multi Function"
-msgstr "Funciѓ Mњltiple"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:48
-msgid "Swap character"
-msgstr "Commuta el personatge"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:49
-msgid "Skip text"
-msgstr "Salta el text"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:51
-msgid "Fast mode"
-msgstr "Mode rрpid"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:53
-msgid "Debugger"
-msgstr "Depurador"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:54
-msgid "Global menu"
-msgstr "Menњ global"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:55
-msgid "Virtual keyboard"
-msgstr "Teclat virtual"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:56
-msgid "Key mapper"
-msgstr "Mapejador de tecles"
-
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-msgid "Do you want to quit ?"
-msgstr "Vols sortir?"
-
-#: backends/platform/wii/options.cpp:51
-msgid "Video"
-msgstr "Vэdeo"
-
-#: backends/platform/wii/options.cpp:54
-msgid "Current video mode:"
-msgstr "Mode de vэdeo actual:"
-
-#: backends/platform/wii/options.cpp:56
-msgid "Double-strike"
-msgstr "Double-strike"
-
-#: backends/platform/wii/options.cpp:60
-msgid "Horizontal underscan:"
-msgstr "Underscan horitzontal:"
-
-#: backends/platform/wii/options.cpp:66
-msgid "Vertical underscan:"
-msgstr "Underscan vertical:"
-
-#: backends/platform/wii/options.cpp:71
-msgid "Input"
-msgstr "Entrada"
-
-#: backends/platform/wii/options.cpp:74
-msgid "GC Pad sensitivity:"
-msgstr "Sensibilitat del Pad GC:"
-
-#: backends/platform/wii/options.cpp:80
-msgid "GC Pad acceleration:"
-msgstr "Acceleraciѓ del Pad GC:"
-
-#: backends/platform/wii/options.cpp:86
-msgid "DVD"
-msgstr "DVD"
-
-#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
-msgid "Status:"
-msgstr "Estat:"
-
-#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
-msgid "Unknown"
-msgstr "Desconegut"
-
-#: backends/platform/wii/options.cpp:93
-msgid "Mount DVD"
-msgstr "Munta el DVD"
-
-#: backends/platform/wii/options.cpp:94
-msgid "Unmount DVD"
-msgstr "Desmunta el DVD"
-
-#: backends/platform/wii/options.cpp:98
-msgid "SMB"
-msgstr "SMB"
-
-#: backends/platform/wii/options.cpp:106
-msgid "Server:"
-msgstr "Servidor:"
-
-#: backends/platform/wii/options.cpp:110
-msgid "Share:"
-msgstr "Comparticiѓ:"
-
-#: backends/platform/wii/options.cpp:114
-msgid "Username:"
-msgstr "Nom d'usuari:"
-
-#: backends/platform/wii/options.cpp:118
-msgid "Password:"
-msgstr "Contrasenya:"
-
-#: backends/platform/wii/options.cpp:121
-msgid "Init network"
-msgstr "Inicia la xarxa"
-
-#: backends/platform/wii/options.cpp:123
-msgid "Mount SMB"
-msgstr "Munta SMB"
-
-#: backends/platform/wii/options.cpp:124
-msgid "Unmount SMB"
-msgstr "Desmunta SMB"
-
-#: backends/platform/wii/options.cpp:143
-msgid "DVD Mounted successfully"
-msgstr "El DVD s'ha muntat satisfactђriament"
-
-#: backends/platform/wii/options.cpp:146
-msgid "Error while mounting the DVD"
-msgstr "Error al muntar el DVD"
-
-#: backends/platform/wii/options.cpp:148
-msgid "DVD not mounted"
-msgstr "El DVD no estр muntat"
-
-#: backends/platform/wii/options.cpp:161
-msgid "Network up, share mounted"
-msgstr "Xarxa activa, comparticiѓ muntada"
-
-#: backends/platform/wii/options.cpp:163
-msgid "Network up"
-msgstr "Xarxa activa"
-
-#: backends/platform/wii/options.cpp:166
-msgid ", error while mounting the share"
-msgstr ", error al muntar la comparticiѓ"
-
-#: backends/platform/wii/options.cpp:168
-msgid ", share not mounted"
-msgstr ", comparticiѓ no muntada"
-
-#: backends/platform/wii/options.cpp:174
-msgid "Network down"
-msgstr "Xarxa inactiva"
-
-#: backends/platform/wii/options.cpp:178
-#, fuzzy
-msgid "Initializing network"
-msgstr "Iniciant la xarxa"
-
-#: backends/platform/wii/options.cpp:182
-#, fuzzy
-msgid "Timeout while initializing network"
-msgstr "S'ha excedit el temps d'iniciaciѓ de la xarxa"
-
-#: backends/platform/wii/options.cpp:186
-#, fuzzy, c-format
-msgid "Network not initialized (%d)"
-msgstr "Xarxa no iniciada (%d)"
-
-#: backends/platform/wince/CEActionsPocket.cpp:46
-msgid "Hide Toolbar"
-msgstr "Oculta la barra d'eines"
-
-#: backends/platform/wince/CEActionsPocket.cpp:47
-msgid "Show Keyboard"
-msgstr "Mostra el teclat"
-
-#: backends/platform/wince/CEActionsPocket.cpp:48
-msgid "Sound on/off"
-msgstr "So engegat/parat"
-
-#: backends/platform/wince/CEActionsPocket.cpp:49
-msgid "Right click"
-msgstr "Clic dret"
-
-#: backends/platform/wince/CEActionsPocket.cpp:50
-msgid "Show/Hide Cursor"
-msgstr "Mostra/Oculta el cursor"
-
-#: backends/platform/wince/CEActionsPocket.cpp:51
-msgid "Free look"
-msgstr "Vista lliure"
-
-#: backends/platform/wince/CEActionsPocket.cpp:52
-msgid "Zoom up"
-msgstr "Amplia"
-
-#: backends/platform/wince/CEActionsPocket.cpp:53
-msgid "Zoom down"
-msgstr "Redueix"
-
-#: backends/platform/wince/CEActionsPocket.cpp:55
-#: backends/platform/wince/CEActionsSmartphone.cpp:49
-msgid "Bind Keys"
-msgstr "Mapeja tecles"
-
-#: backends/platform/wince/CEActionsPocket.cpp:56
-msgid "Cursor Up"
-msgstr "Cursor Amunt"
-
-#: backends/platform/wince/CEActionsPocket.cpp:57
-msgid "Cursor Down"
-msgstr "Cursor Avall"
-
-#: backends/platform/wince/CEActionsPocket.cpp:58
-msgid "Cursor Left"
-msgstr "Cursor Esquerra"
-
-#: backends/platform/wince/CEActionsPocket.cpp:59
-msgid "Cursor Right"
-msgstr "Cursor Dreta"
-
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Do you want to load or save the game?"
-msgstr "Voleu carregar o desar el joc?"
-
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-msgid " Are you sure you want to quit ? "
-msgstr " Esteu segur de voler sortir? "
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:50
-msgid "Keyboard"
-msgstr "Teclat"
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:51
-msgid "Rotate"
-msgstr "Rotar"
-
-#: backends/platform/wince/CELauncherDialog.cpp:54
-msgid "Using SDL driver "
-msgstr "Utilitzant el controlador SDL "
-
-#: backends/platform/wince/CELauncherDialog.cpp:58
-msgid "Display "
-msgstr "Pantalla "
-
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Do you want to perform an automatic scan ?"
-msgstr "Voleu fer una cerca automрtica?"
-
-#: backends/platform/wince/wince-sdl.cpp:487
-msgid "Map right click action"
-msgstr ""
-
-#: backends/platform/wince/wince-sdl.cpp:491
-msgid "You must map a key to the 'Right Click' action to play this game"
-msgstr ""
-
-#: backends/platform/wince/wince-sdl.cpp:500
-msgid "Map hide toolbar action"
-msgstr ""
-
-#: backends/platform/wince/wince-sdl.cpp:504
-msgid "You must map a key to the 'Hide toolbar' action to play this game"
-msgstr ""
-
-#: backends/platform/wince/wince-sdl.cpp:513
-msgid "Map Zoom Up action (optional)"
-msgstr ""
-
-#: backends/platform/wince/wince-sdl.cpp:516
-msgid "Map Zoom Down action (optional)"
-msgstr ""
-
-#: backends/platform/wince/wince-sdl.cpp:524
-msgid ""
-"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
-msgstr ""
-
-#: backends/events/default/default-events.cpp:222
-#, fuzzy
-msgid "Do you really want to return to the Launcher?"
-msgstr "Realment voleu suprimir aquesta partida?"
-
-#: backends/events/default/default-events.cpp:222
-msgid "Launcher"
-msgstr ""
-
-#: backends/events/default/default-events.cpp:244
-#, fuzzy
-msgid "Do you really want to quit?"
-msgstr "Vols sortir?"
-
-#: backends/events/gph/gph-events.cpp:366
-#: backends/events/gph/gph-events.cpp:409
-#: backends/events/openpandora/op-events.cpp:141
-msgid "Touchscreen 'Tap Mode' - Left Click"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:368
-#: backends/events/gph/gph-events.cpp:411
-#: backends/events/openpandora/op-events.cpp:143
-msgid "Touchscreen 'Tap Mode' - Right Click"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:370
-#: backends/events/gph/gph-events.cpp:413
-#: backends/events/openpandora/op-events.cpp:145
-msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:390
-#, fuzzy
-msgid "Maximum Volume"
-msgstr "Volum"
-
-#: backends/events/gph/gph-events.cpp:392
-msgid "Increasing Volume"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:398
-#, fuzzy
-msgid "Minimal Volume"
-msgstr "Volum"
-
-#: backends/events/gph/gph-events.cpp:400
-msgid "Decreasing Volume"
-msgstr ""
-
-#~ msgid "Discovered %d new games."
-#~ msgstr "S'han trobat %d jocs nous."
-
-#~ msgid "FM Towns Emulator"
-#~ msgstr "Emulador de FM Towns"
-
-#~ msgid "Invalid Path"
-#~ msgstr "Camэ incorrecte"
+# Catalan translation for ScummVM.
+# Copyright (C) 2007-2011 ScummVM Team
+# This file is distributed under the same license as the ScummVM package.
+# Jordi Vilalta Prat <jvprat@jvprat.com>, 2007-2011.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: ScummVM 1.3.0svn\n"
+"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
+"POT-Creation-Date: 2011-08-06 10:05+0100\n"
+"PO-Revision-Date: 2010-09-21 23:12+0100\n"
+"Last-Translator: Jordi Vilalta Prat <jvprat@jvprat.com>\n"
+"Language-Team: Catalan <scummvm-devel@lists.sf.net>\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=iso-8859-1\n"
+"Content-Transfer-Encoding: 8bit\n"
+"Language: Catalan\n"
+
+#: gui/about.cpp:91
+#, c-format
+msgid "(built on %s)"
+msgstr "(compilat el %s)"
+
+#: gui/about.cpp:98
+msgid "Features compiled in:"
+msgstr "Caracterэstiques compilades:"
+
+#: gui/about.cpp:107
+msgid "Available engines:"
+msgstr "Motors disponibles:"
+
+#: gui/browser.cpp:66
+msgid "Go up"
+msgstr "Amunt"
+
+#: gui/browser.cpp:66 gui/browser.cpp:68
+msgid "Go to previous directory level"
+msgstr "Torna al nivell de directoris anterior"
+
+#: gui/browser.cpp:68
+msgctxt "lowres"
+msgid "Go up"
+msgstr "Amunt"
+
+#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
+#: gui/launcher.cpp:312 gui/massadd.cpp:94 gui/options.cpp:1178
+#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/engine.cpp:430 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
+msgid "Cancel"
+msgstr "CancelЗla"
+
+#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
+msgid "Choose"
+msgstr "Escull"
+
+#: gui/gui-manager.cpp:116 engines/scumm/help.cpp:125
+#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
+#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
+#: backends/keymapper/remap-dialog.cpp:52
+msgid "Close"
+msgstr "Tanca"
+
+#: gui/gui-manager.cpp:119
+msgid "Mouse click"
+msgstr "Clic del ratolэ"
+
+#: gui/gui-manager.cpp:122 base/main.cpp:280
+msgid "Display keyboard"
+msgstr "Mostra el teclat"
+
+#: gui/gui-manager.cpp:125 base/main.cpp:283
+msgid "Remap keys"
+msgstr "Remapeja les tecles"
+
+#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
+msgid "Choose an action to map"
+msgstr "SelЗleccioneu una acciѓ a mapejar"
+
+#: gui/KeysDialog.cpp:41
+msgid "Map"
+msgstr "Mapeja"
+
+#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
+#: gui/launcher.cpp:940 gui/massadd.cpp:91 gui/options.cpp:1179
+#: engines/engine.cpp:353 engines/engine.cpp:364 engines/scumm/scumm.cpp:1809
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:420
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
+#: backends/platform/wince/CELauncherDialog.cpp:54
+msgid "OK"
+msgstr "D'acord"
+
+#: gui/KeysDialog.cpp:49
+msgid "Select an action and click 'Map'"
+msgstr "Seleccioneu una acciѓ i cliqueu 'Mapeja'"
+
+#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
+#, c-format
+msgid "Associated key : %s"
+msgstr "Tecla associada : %s"
+
+#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
+#, c-format
+msgid "Associated key : none"
+msgstr "Tecla associada : cap"
+
+#: gui/KeysDialog.cpp:90
+msgid "Please select an action"
+msgstr "Seleccioneu una acciѓ"
+
+#: gui/KeysDialog.cpp:106
+msgid "Press the key to associate"
+msgstr "Premeu la tecla a associar"
+
+#: gui/launcher.cpp:165
+msgid "Game"
+msgstr "Joc"
+
+#: gui/launcher.cpp:169
+msgid "ID:"
+msgstr "Identificador:"
+
+#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
+msgid ""
+"Short game identifier used for referring to savegames and running the game "
+"from the command line"
+msgstr ""
+"Identificador de joc curt utilitzat per referir-se a les partides i per "
+"executar el joc des de la lэnia de comandes"
+
+#: gui/launcher.cpp:171
+msgctxt "lowres"
+msgid "ID:"
+msgstr "ID:"
+
+#: gui/launcher.cpp:176
+msgid "Name:"
+msgstr "Nom:"
+
+#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
+msgid "Full title of the game"
+msgstr "Tэtol complet del joc"
+
+#: gui/launcher.cpp:178
+msgctxt "lowres"
+msgid "Name:"
+msgstr "Nom:"
+
+#: gui/launcher.cpp:182
+msgid "Language:"
+msgstr "Idioma:"
+
+#: gui/launcher.cpp:182 gui/launcher.cpp:183
+msgid ""
+"Language of the game. This will not turn your Spanish game version into "
+"English"
+msgstr ""
+"Idioma del joc. Aixђ no convertirр la vostra versiѓ Espanyola del joc a "
+"Anglшs"
+
+#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
+#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
+#: audio/null.cpp:40
+msgid "<default>"
+msgstr "<per defecte>"
+
+#: gui/launcher.cpp:194
+msgid "Platform:"
+msgstr "Plataforma:"
+
+#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
+msgid "Platform the game was originally designed for"
+msgstr "Plataforma per la que el joc es va dissenyar originalment"
+
+#: gui/launcher.cpp:196
+msgctxt "lowres"
+msgid "Platform:"
+msgstr "Platafor.:"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "Graphics"
+msgstr "Grрfics"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "GFX"
+msgstr "GFX"
+
+#: gui/launcher.cpp:211
+msgid "Override global graphic settings"
+msgstr "Fer canvis sobre les opcions globals de grрfics"
+
+#: gui/launcher.cpp:213
+msgctxt "lowres"
+msgid "Override global graphic settings"
+msgstr "Canviar les opcions de grрfics"
+
+#: gui/launcher.cpp:220 gui/options.cpp:1041
+msgid "Audio"
+msgstr "Рudio"
+
+#: gui/launcher.cpp:223
+msgid "Override global audio settings"
+msgstr "Fer canvis sobre les opcions globals d'рudio"
+
+#: gui/launcher.cpp:225
+msgctxt "lowres"
+msgid "Override global audio settings"
+msgstr "Canviar les opcions d'рudio"
+
+#: gui/launcher.cpp:234 gui/options.cpp:1046
+msgid "Volume"
+msgstr "Volum"
+
+#: gui/launcher.cpp:236 gui/options.cpp:1048
+msgctxt "lowres"
+msgid "Volume"
+msgstr "Volum"
+
+#: gui/launcher.cpp:239
+msgid "Override global volume settings"
+msgstr "Fer canvis sobre les opcions globals de volum"
+
+#: gui/launcher.cpp:241
+msgctxt "lowres"
+msgid "Override global volume settings"
+msgstr "Canviar les opcions de volum"
+
+#: gui/launcher.cpp:248 gui/options.cpp:1056
+msgid "MIDI"
+msgstr "MIDI"
+
+#: gui/launcher.cpp:251
+msgid "Override global MIDI settings"
+msgstr "Fer canvis sobre les opcions globals de MIDI"
+
+#: gui/launcher.cpp:253
+msgctxt "lowres"
+msgid "Override global MIDI settings"
+msgstr "Canviar les opcions de MIDI"
+
+#: gui/launcher.cpp:263 gui/options.cpp:1062
+msgid "MT-32"
+msgstr "MT-32"
+
+#: gui/launcher.cpp:266
+msgid "Override global MT-32 settings"
+msgstr "Fer canvis sobre les opcions globals de MT-32"
+
+#: gui/launcher.cpp:268
+msgctxt "lowres"
+msgid "Override global MT-32 settings"
+msgstr "Canviar les opcions de MT-32"
+
+#: gui/launcher.cpp:279 gui/options.cpp:1069
+msgid "Paths"
+msgstr "Camins"
+
+#: gui/launcher.cpp:281 gui/options.cpp:1071
+msgctxt "lowres"
+msgid "Paths"
+msgstr "Camins"
+
+#: gui/launcher.cpp:288
+msgid "Game Path:"
+msgstr "Camэ del joc:"
+
+#: gui/launcher.cpp:290
+msgctxt "lowres"
+msgid "Game Path:"
+msgstr "Camэ joc:"
+
+#: gui/launcher.cpp:295 gui/options.cpp:1091
+msgid "Extra Path:"
+msgstr "Camэ extra:"
+
+#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
+msgid "Specifies path to additional data used the game"
+msgstr "Especifica el camэ de dades addicionals utilitzades pel joc"
+
+#: gui/launcher.cpp:297 gui/options.cpp:1093
+msgctxt "lowres"
+msgid "Extra Path:"
+msgstr "Camэ extra:"
+
+#: gui/launcher.cpp:302 gui/options.cpp:1079
+msgid "Save Path:"
+msgstr "Camэ de partides:"
+
+#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
+#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
+msgid "Specifies where your savegames are put"
+msgstr "Especifica on es desaran les partides"
+
+#: gui/launcher.cpp:304 gui/options.cpp:1081
+msgctxt "lowres"
+msgid "Save Path:"
+msgstr "Partides:"
+
+#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
+#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
+#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
+#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
+#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
+msgctxt "path"
+msgid "None"
+msgstr "Cap"
+
+#: gui/launcher.cpp:326 gui/launcher.cpp:408
+#: backends/platform/wii/options.cpp:56
+msgid "Default"
+msgstr "Per defecte"
+
+#: gui/launcher.cpp:446 gui/options.cpp:1356
+msgid "Select SoundFont"
+msgstr "Seleccioneu el fitxer SoundFont"
+
+#: gui/launcher.cpp:465 gui/launcher.cpp:612
+msgid "Select directory with game data"
+msgstr "Seleccioneu el directori amb les dades del joc"
+
+#: gui/launcher.cpp:483
+msgid "Select additional game directory"
+msgstr "Seleccioneu el directori addicional del joc"
+
+#: gui/launcher.cpp:495
+msgid "Select directory for saved games"
+msgstr "Seleccioneu el directori de les partides desades"
+
+#: gui/launcher.cpp:514
+msgid "This game ID is already taken. Please choose another one."
+msgstr ""
+"Aquest identificador de joc ja estр en њs. Si us plau, trieu-ne un altre."
+
+#: gui/launcher.cpp:555 engines/dialogs.cpp:110
+msgid "~Q~uit"
+msgstr "~T~anca"
+
+#: gui/launcher.cpp:555 backends/platform/sdl/macosx/appMenu_osx.mm:80
+msgid "Quit ScummVM"
+msgstr "Surt de ScummVM"
+
+#: gui/launcher.cpp:556
+msgid "A~b~out..."
+msgstr "~Q~uant a..."
+
+#: gui/launcher.cpp:556 backends/platform/sdl/macosx/appMenu_osx.mm:61
+msgid "About ScummVM"
+msgstr "Quant a ScummVM"
+
+#: gui/launcher.cpp:557
+msgid "~O~ptions..."
+msgstr "~O~pcions..."
+
+#: gui/launcher.cpp:557
+msgid "Change global ScummVM options"
+msgstr "Canvia les opcions globals de ScummVM"
+
+#: gui/launcher.cpp:559
+msgid "~S~tart"
+msgstr "~I~nicia"
+
+#: gui/launcher.cpp:559
+msgid "Start selected game"
+msgstr "Iniciant el joc seleccionat"
+
+#: gui/launcher.cpp:562
+msgid "~L~oad..."
+msgstr "~C~arrega..."
+
+#: gui/launcher.cpp:562
+msgid "Load savegame for selected game"
+msgstr "Carrega una partida pel joc seleccionat"
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:1055
+msgid "~A~dd Game..."
+msgstr "~A~fegeix Joc..."
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:574
+msgid "Hold Shift for Mass Add"
+msgstr "Mantingueu premut Shift per a l'Addiciѓ Massiva"
+
+#: gui/launcher.cpp:569
+msgid "~E~dit Game..."
+msgstr "~E~dita Joc..."
+
+#: gui/launcher.cpp:569 gui/launcher.cpp:576
+msgid "Change game options"
+msgstr "Canvia les opcions del joc"
+
+#: gui/launcher.cpp:571
+msgid "~R~emove Game"
+msgstr "~S~uprimeix Joc"
+
+#: gui/launcher.cpp:571 gui/launcher.cpp:578
+msgid "Remove game from the list. The game data files stay intact"
+msgstr ""
+"Elimina un joc de la llista. Els fitxers de dades del joc es mantenen "
+"intactes"
+
+#: gui/launcher.cpp:574 gui/launcher.cpp:1055
+msgctxt "lowres"
+msgid "~A~dd Game..."
+msgstr "~A~fegeix Joc..."
+
+#: gui/launcher.cpp:576
+msgctxt "lowres"
+msgid "~E~dit Game..."
+msgstr "~E~dita Joc..."
+
+#: gui/launcher.cpp:578
+msgctxt "lowres"
+msgid "~R~emove Game"
+msgstr "~S~uprimeix"
+
+#: gui/launcher.cpp:586
+msgid "Search in game list"
+msgstr "Cerca a la llista de jocs"
+
+#: gui/launcher.cpp:590 gui/launcher.cpp:1102
+msgid "Search:"
+msgstr "Cerca:"
+
+#: gui/launcher.cpp:593 gui/options.cpp:826
+msgid "Clear value"
+msgstr "Neteja el valor"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+msgid "Load game:"
+msgstr "Carrega partida:"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Load"
+msgstr "Carrega"
+
+#: gui/launcher.cpp:723
+msgid ""
+"Do you really want to run the mass game detector? This could potentially add "
+"a huge number of games."
+msgstr ""
+"Esteu segur que voleu executar el detector massiu de jocs? Aixђ pot afegir "
+"una gran quantitat de jocs."
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Yes"
+msgstr "Sэ"
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "No"
+msgstr "No"
+
+#: gui/launcher.cpp:772
+msgid "ScummVM couldn't open the specified directory!"
+msgstr "ScummVM no ha pogut obrir el directori especificat!"
+
+#: gui/launcher.cpp:784
+msgid "ScummVM could not find any game in the specified directory!"
+msgstr "ScummVM no ha pogut trobar cap joc al directori especificat!"
+
+#: gui/launcher.cpp:798
+msgid "Pick the game:"
+msgstr "Seleccioneu el joc:"
+
+#: gui/launcher.cpp:872
+msgid "Do you really want to remove this game configuration?"
+msgstr "Realment voleu suprimir la configuraciѓ d'aquest joc?"
+
+#: gui/launcher.cpp:936
+msgid "This game does not support loading games from the launcher."
+msgstr "Aquest joc no suporta la cрrrega de partides des del llanчador."
+
+#: gui/launcher.cpp:940
+msgid "ScummVM could not find any engine capable of running the selected game!"
+msgstr ""
+"ScummVM no ha pogut trobar cap motor capaч d'executar el joc seleccionat!"
+
+#: gui/launcher.cpp:1054
+msgctxt "lowres"
+msgid "Mass Add..."
+msgstr "Afegeix Jocs"
+
+#: gui/launcher.cpp:1054
+msgid "Mass Add..."
+msgstr "Addiciѓ Massiva..."
+
+#: gui/massadd.cpp:78 gui/massadd.cpp:81
+msgid "... progress ..."
+msgstr "... progrщs ..."
+
+#: gui/massadd.cpp:258
+msgid "Scan complete!"
+msgstr "S'ha acabat la cerca!"
+
+#: gui/massadd.cpp:261
+#, c-format
+msgid "Discovered %d new games, ignored %d previously added games."
+msgstr ""
+
+#: gui/massadd.cpp:265
+#, c-format
+msgid "Scanned %d directories ..."
+msgstr "S'han cercat %d directoris ..."
+
+#: gui/massadd.cpp:268
+#, fuzzy, c-format
+msgid "Discovered %d new games, ignored %d previously added games ..."
+msgstr "S'han trobat %d jocs nous ..."
+
+#: gui/options.cpp:72
+msgid "Never"
+msgstr "Mai"
+
+#: gui/options.cpp:72
+msgid "every 5 mins"
+msgstr "cada 5 minuts"
+
+#: gui/options.cpp:72
+msgid "every 10 mins"
+msgstr "cada 10 minuts"
+
+#: gui/options.cpp:72
+msgid "every 15 mins"
+msgstr "cada 15 minuts"
+
+#: gui/options.cpp:72
+msgid "every 30 mins"
+msgstr "cada 30 minuts"
+
+#: gui/options.cpp:74
+msgid "8 kHz"
+msgstr "8 kHz"
+
+#: gui/options.cpp:74
+msgid "11kHz"
+msgstr "11kHz"
+
+#: gui/options.cpp:74
+msgid "22 kHz"
+msgstr "22 kHz"
+
+#: gui/options.cpp:74
+msgid "44 kHz"
+msgstr "44 kHz"
+
+#: gui/options.cpp:74
+msgid "48 kHz"
+msgstr "48 kHz"
+
+#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
+#: gui/options.cpp:625 gui/options.cpp:825
+msgctxt "soundfont"
+msgid "None"
+msgstr "Cap"
+
+#: gui/options.cpp:372
+msgid "Failed to apply some of the graphic options changes:"
+msgstr ""
+
+#: gui/options.cpp:384
+msgid "the video mode could not be changed."
+msgstr ""
+
+#: gui/options.cpp:390
+msgid "the fullscreen setting could not be changed"
+msgstr ""
+
+#: gui/options.cpp:396
+msgid "the aspect ratio setting could not be changed"
+msgstr ""
+
+#: gui/options.cpp:705
+msgid "Graphics mode:"
+msgstr "Mode grрfic:"
+
+#: gui/options.cpp:716
+msgid "Render mode:"
+msgstr "Mode de pintat:"
+
+#: gui/options.cpp:716 gui/options.cpp:717
+msgid "Special dithering modes supported by some games"
+msgstr "Modes de dispersiѓ especials suportats per alguns jocs"
+
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2258
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
+msgid "Fullscreen mode"
+msgstr "Mode pantalla completa"
+
+#: gui/options.cpp:729
+msgid "Aspect ratio correction"
+msgstr "Correcciѓ de la relaciѓ d'aspecte"
+
+#: gui/options.cpp:729
+msgid "Correct aspect ratio for 320x200 games"
+msgstr "Corregeix la relaciѓ d'aspecte per jocs de 320x200"
+
+#: gui/options.cpp:730
+msgid "EGA undithering"
+msgstr ""
+
+#: gui/options.cpp:730
+msgid "Enable undithering in EGA games that support it"
+msgstr ""
+
+#: gui/options.cpp:738
+msgid "Preferred Device:"
+msgstr "Disp. preferit:"
+
+#: gui/options.cpp:738
+msgid "Music Device:"
+msgstr "Disp. de mњsica:"
+
+#: gui/options.cpp:738 gui/options.cpp:740
+msgid "Specifies preferred sound device or sound card emulator"
+msgstr "Especifica el dispositiu de so o l'emulador de tarja de so preferit"
+
+#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
+msgid "Specifies output sound device or sound card emulator"
+msgstr "Especifica el dispositiu de so o l'emulador de tarja de so de sortida"
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Preferred Dev.:"
+msgstr "Disp. preferit:"
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Music Device:"
+msgstr "Disp. de mњsica:"
+
+#: gui/options.cpp:766
+msgid "AdLib emulator:"
+msgstr "Emulador AdLib:"
+
+#: gui/options.cpp:766 gui/options.cpp:767
+msgid "AdLib is used for music in many games"
+msgstr "AdLib s'utilitza per la mњsica de molts jocs"
+
+#: gui/options.cpp:777
+msgid "Output rate:"
+msgstr "Freq. sortida:"
+
+#: gui/options.cpp:777 gui/options.cpp:778
+msgid ""
+"Higher value specifies better sound quality but may be not supported by your "
+"soundcard"
+msgstr ""
+"Valors mщs alts especifiquen millor qualitat de so perђ pot ser que la "
+"vostra tarja de so no ho suporti"
+
+#: gui/options.cpp:788
+msgid "GM Device:"
+msgstr "Dispositiu GM:"
+
+#: gui/options.cpp:788
+msgid "Specifies default sound device for General MIDI output"
+msgstr ""
+"Especifica el dispositiu de so per defecte per a la sortida General MIDI"
+
+#: gui/options.cpp:799
+msgid "Don't use General MIDI music"
+msgstr ""
+
+#: gui/options.cpp:810 gui/options.cpp:871
+msgid "Use first available device"
+msgstr ""
+
+#: gui/options.cpp:822
+msgid "SoundFont:"
+msgstr "Fitxer SoundFont:"
+
+#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
+msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
+msgstr "Algunes targes de so, Fluidsynth i Timidity suporten SoundFont"
+
+#: gui/options.cpp:824
+msgctxt "lowres"
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:829
+msgid "Mixed AdLib/MIDI mode"
+msgstr "Mode combinat AdLib/MIDI"
+
+#: gui/options.cpp:829
+msgid "Use both MIDI and AdLib sound generation"
+msgstr "Utilitza MIDI i la generaciѓ de so AdLib alhora"
+
+#: gui/options.cpp:832
+msgid "MIDI gain:"
+msgstr "Guany MIDI:"
+
+#: gui/options.cpp:842
+msgid "MT-32 Device:"
+msgstr "Disposit. MT-32:"
+
+#: gui/options.cpp:842
+msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
+msgstr ""
+"Especifica el dispositiu de so per defecte per a la sortida de Roland MT-32/"
+"LAPC1/CM32l/CM64"
+
+#: gui/options.cpp:847
+msgid "True Roland MT-32 (disable GM emulation)"
+msgstr "Roland MT-32 real (desactiva l'emulaciѓ GM)"
+
+#: gui/options.cpp:847 gui/options.cpp:849
+msgid ""
+"Check if you want to use your real hardware Roland-compatible sound device "
+"connected to your computer"
+msgstr ""
+"Marqueu si voleu utilitzar el vostre dispositiu hardware real de so "
+"compatible amb Roland connectat al vostre ordinador"
+
+#: gui/options.cpp:849
+msgctxt "lowres"
+msgid "True Roland MT-32 (no GM emulation)"
+msgstr "Roland MT-32 real (sense emulaciѓ GM)"
+
+#: gui/options.cpp:852
+msgid "Enable Roland GS Mode"
+msgstr "Activa el Mode Roland GS"
+
+#: gui/options.cpp:852
+msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
+msgstr ""
+"Desactiva la conversiѓ General MIDI pels jocs que tenen banda sonora per a "
+"Roland MT-32"
+
+#: gui/options.cpp:861
+#, fuzzy
+msgid "Don't use Roland MT-32 music"
+msgstr "Roland MT-32 real (sense emulaciѓ GM)"
+
+#: gui/options.cpp:888
+msgid "Text and Speech:"
+msgstr "Text i Veus:"
+
+#: gui/options.cpp:892 gui/options.cpp:902
+msgid "Speech"
+msgstr "Veus"
+
+#: gui/options.cpp:893 gui/options.cpp:903
+msgid "Subtitles"
+msgstr "Subtэtols"
+
+#: gui/options.cpp:894
+msgid "Both"
+msgstr "Ambdѓs"
+
+#: gui/options.cpp:896
+msgid "Subtitle speed:"
+msgstr "Velocitat de subt.:"
+
+#: gui/options.cpp:898
+msgctxt "lowres"
+msgid "Text and Speech:"
+msgstr "Text i Veus:"
+
+#: gui/options.cpp:902
+msgid "Spch"
+msgstr "Veus"
+
+#: gui/options.cpp:903
+msgid "Subs"
+msgstr "Subt"
+
+#: gui/options.cpp:904
+msgctxt "lowres"
+msgid "Both"
+msgstr "Ambdѓs"
+
+#: gui/options.cpp:904
+msgid "Show subtitles and play speech"
+msgstr "Mostra els subtэtols i reprodueix la veu"
+
+#: gui/options.cpp:906
+msgctxt "lowres"
+msgid "Subtitle speed:"
+msgstr "Veloc. de subt.:"
+
+#: gui/options.cpp:922
+msgid "Music volume:"
+msgstr "Volum de mњsica:"
+
+#: gui/options.cpp:924
+msgctxt "lowres"
+msgid "Music volume:"
+msgstr "Volum de mњsica:"
+
+#: gui/options.cpp:931
+msgid "Mute All"
+msgstr "Silenciar tot"
+
+#: gui/options.cpp:934
+msgid "SFX volume:"
+msgstr "Volum d'efectes:"
+
+#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
+msgid "Special sound effects volume"
+msgstr "Volum dels sons d'efectes especials"
+
+#: gui/options.cpp:936
+msgctxt "lowres"
+msgid "SFX volume:"
+msgstr "Volum d'efectes:"
+
+#: gui/options.cpp:944
+msgid "Speech volume:"
+msgstr "Volum de veus:"
+
+#: gui/options.cpp:946
+msgctxt "lowres"
+msgid "Speech volume:"
+msgstr "Volum de veus:"
+
+#: gui/options.cpp:1085
+msgid "Theme Path:"
+msgstr "Camэ dels temes:"
+
+#: gui/options.cpp:1087
+msgctxt "lowres"
+msgid "Theme Path:"
+msgstr "Camэ temes:"
+
+#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
+msgid "Specifies path to additional data used by all games or ScummVM"
+msgstr ""
+"Especifica el camэ de les dades addicionals utilitzades per tots els jocs o "
+"pel ScummVM"
+
+#: gui/options.cpp:1098
+msgid "Plugins Path:"
+msgstr "Camэ dels connectors:"
+
+#: gui/options.cpp:1100
+msgctxt "lowres"
+msgid "Plugins Path:"
+msgstr "Camэ de connectors:"
+
+#: gui/options.cpp:1109
+msgid "Misc"
+msgstr "Misc"
+
+#: gui/options.cpp:1111
+msgctxt "lowres"
+msgid "Misc"
+msgstr "Misc"
+
+#: gui/options.cpp:1113
+msgid "Theme:"
+msgstr "Tema:"
+
+#: gui/options.cpp:1117
+msgid "GUI Renderer:"
+msgstr "Pintat GUI:"
+
+#: gui/options.cpp:1129
+msgid "Autosave:"
+msgstr "Desat automрtic:"
+
+#: gui/options.cpp:1131
+msgctxt "lowres"
+msgid "Autosave:"
+msgstr "Auto-desat:"
+
+#: gui/options.cpp:1139
+msgid "Keys"
+msgstr "Tecles"
+
+#: gui/options.cpp:1146
+msgid "GUI Language:"
+msgstr "Idioma GUI:"
+
+#: gui/options.cpp:1146
+msgid "Language of ScummVM GUI"
+msgstr "Idioma de la interfэcie d'usuari de ScummVM"
+
+#: gui/options.cpp:1295
+#, fuzzy
+msgid "You have to restart ScummVM before your changes will take effect."
+msgstr "Heu de reiniciar ScummVM perquш tots els canvis tingui efecte."
+
+#: gui/options.cpp:1308
+msgid "Select directory for savegames"
+msgstr "Seleccioneu el directori de les partides desades"
+
+#: gui/options.cpp:1315
+msgid "The chosen directory cannot be written to. Please select another one."
+msgstr ""
+"No es pot escriure al directori seleccionat. Si us plau, escolliu-ne un "
+"altre."
+
+#: gui/options.cpp:1324
+msgid "Select directory for GUI themes"
+msgstr "Seleccioneu el directori dels temes"
+
+#: gui/options.cpp:1334
+msgid "Select directory for extra files"
+msgstr "Seleccioneu el directori dels fitxers extra"
+
+#: gui/options.cpp:1345
+msgid "Select directory for plugins"
+msgstr "Seleccioneu el directori dels connectors"
+
+#: gui/options.cpp:1389
+msgid ""
+"The theme you selected does not support your current language. If you want "
+"to use this theme you need to switch to another language first."
+msgstr ""
+"El tema que heu seleccionat no suporta l'idioma actual. Si voleu utilitzar "
+"aquest tema primer haureu de canviar a un altre idioma."
+
+#: gui/saveload.cpp:58 gui/saveload.cpp:239
+msgid "No date saved"
+msgstr "No hi ha data desada"
+
+#: gui/saveload.cpp:59 gui/saveload.cpp:240
+msgid "No time saved"
+msgstr "No hi ha hora desada"
+
+#: gui/saveload.cpp:60 gui/saveload.cpp:241
+msgid "No playtime saved"
+msgstr "No hi ha temps de joc desat"
+
+#: gui/saveload.cpp:67 gui/saveload.cpp:155
+msgid "Delete"
+msgstr "Suprimeix"
+
+#: gui/saveload.cpp:154
+msgid "Do you really want to delete this savegame?"
+msgstr "Realment voleu suprimir aquesta partida?"
+
+#: gui/saveload.cpp:264
+msgid "Date: "
+msgstr "Data: "
+
+#: gui/saveload.cpp:268
+msgid "Time: "
+msgstr "Hora: "
+
+#: gui/saveload.cpp:274
+msgid "Playtime: "
+msgstr "Temps de joc: "
+
+#: gui/saveload.cpp:287 gui/saveload.cpp:354
+msgid "Untitled savestate"
+msgstr "Partida sense tэtol"
+
+#: gui/themebrowser.cpp:44
+msgid "Select a Theme"
+msgstr "Seleccioneu un Tema"
+
+#: gui/ThemeEngine.cpp:328
+msgid "Disabled GFX"
+msgstr "GFX desactivats"
+
+#: gui/ThemeEngine.cpp:328
+msgctxt "lowres"
+msgid "Disabled GFX"
+msgstr "GFX desactivats"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard Renderer (16bpp)"
+msgstr "Pintat estрndard (16bpp)"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard (16bpp)"
+msgstr "Estрndard (16bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased Renderer (16bpp)"
+msgstr "Pintat amb antialias (16bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased (16bpp)"
+msgstr "Amb antialias (16bpp)"
+
+#: base/main.cpp:200
+#, c-format
+msgid "Engine does not support debug level '%s'"
+msgstr "El motor no suporta el nivell de depuraciѓ '%s'"
+
+#: base/main.cpp:268
+msgid "Menu"
+msgstr "Menњ"
+
+#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
+#: backends/platform/wince/CEActionsPocket.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:46
+msgid "Skip"
+msgstr "Salta"
+
+#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
+#: backends/platform/wince/CEActionsPocket.cpp:42
+msgid "Pause"
+msgstr "Pausa"
+
+#: base/main.cpp:277
+msgid "Skip line"
+msgstr "Salta la lэnia"
+
+#: base/main.cpp:432
+msgid "Error running game:"
+msgstr "Error al executar el joc:"
+
+#: base/main.cpp:456
+msgid "Could not find any engine capable of running the selected game"
+msgstr "No s'ha pogut trobar cap motor capaч d'executar el joc seleccionat"
+
+#: common/error.cpp:38
+msgid "No error"
+msgstr ""
+
+#: common/error.cpp:40
+#, fuzzy
+msgid "Game data not found"
+msgstr "No s'han trobat les dades del joc"
+
+#: common/error.cpp:42
+#, fuzzy
+msgid "Game id not supported"
+msgstr "Identificador de joc no suportat"
+
+#: common/error.cpp:44
+#, fuzzy
+msgid "Unsupported color mode"
+msgstr "Mode de color no suportat"
+
+#: common/error.cpp:47
+msgid "Read permission denied"
+msgstr "S'ha denegat el permэs de lectura"
+
+#: common/error.cpp:49
+msgid "Write permission denied"
+msgstr "S'ha denegat el permэs d'escriptura"
+
+#: common/error.cpp:52
+#, fuzzy
+msgid "Path does not exist"
+msgstr "El camэ no existeix"
+
+#: common/error.cpp:54
+msgid "Path not a directory"
+msgstr "El camэ no щs un directori"
+
+#: common/error.cpp:56
+msgid "Path not a file"
+msgstr "El camэ no щs un fitxer"
+
+#: common/error.cpp:59
+msgid "Cannot create file"
+msgstr "No s'ha pogut crear el fitxer"
+
+#: common/error.cpp:61
+#, fuzzy
+msgid "Reading data failed"
+msgstr "Ha fallat la lectura"
+
+#: common/error.cpp:63
+msgid "Writing data failed"
+msgstr "Ha fallat l'escriptura de dades"
+
+#: common/error.cpp:66
+msgid "Could not find suitable engine plugin"
+msgstr ""
+
+#: common/error.cpp:68
+#, fuzzy
+msgid "Engine plugin does not support save states"
+msgstr "El motor no suporta el nivell de depuraciѓ '%s'"
+
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
+#, fuzzy
+msgid "Unknown error"
+msgstr "Error desconegut"
+
+#: common/util.cpp:274
+msgid "Hercules Green"
+msgstr "Hercules Verd"
+
+#: common/util.cpp:275
+msgid "Hercules Amber"
+msgstr "Hercules Рmbar"
+
+#: common/util.cpp:282
+msgctxt "lowres"
+msgid "Hercules Green"
+msgstr "Hercules Verd"
+
+#: common/util.cpp:283
+msgctxt "lowres"
+msgid "Hercules Amber"
+msgstr "Hercules Рmbar"
+
+#: engines/advancedDetector.cpp:296
+#, c-format
+msgid "The game in '%s' seems to be unknown."
+msgstr ""
+
+#: engines/advancedDetector.cpp:297
+msgid "Please, report the following data to the ScummVM team along with name"
+msgstr ""
+
+#: engines/advancedDetector.cpp:299
+msgid "of the game you tried to add and its version/language/etc.:"
+msgstr ""
+
+#: engines/dialogs.cpp:84
+msgid "~R~esume"
+msgstr "~C~ontinua"
+
+#: engines/dialogs.cpp:86
+msgid "~L~oad"
+msgstr "C~a~rrega"
+
+#: engines/dialogs.cpp:90
+msgid "~S~ave"
+msgstr "~D~esa"
+
+#: engines/dialogs.cpp:94
+msgid "~O~ptions"
+msgstr "~O~pcions"
+
+#: engines/dialogs.cpp:99
+msgid "~H~elp"
+msgstr "~A~juda"
+
+#: engines/dialogs.cpp:101
+msgid "~A~bout"
+msgstr "~Q~uant a"
+
+#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
+msgid "~R~eturn to Launcher"
+msgstr "~R~etorna al Llanчador"
+
+#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
+msgctxt "lowres"
+msgid "~R~eturn to Launcher"
+msgstr "~R~etorna al Llanчador"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+msgid "Save game:"
+msgstr "Desa la partida:"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+#: backends/platform/symbian/src/SymbianActions.cpp:44
+#: backends/platform/wince/CEActionsPocket.cpp:43
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Save"
+msgstr "Desa"
+
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:100
+#: engines/mohawk/dialogs.cpp:152
+msgid "~O~K"
+msgstr "~D~'acord"
+
+#: engines/dialogs.cpp:309 engines/mohawk/dialogs.cpp:101
+#: engines/mohawk/dialogs.cpp:153
+msgid "~C~ancel"
+msgstr "~C~ancelЗla"
+
+#: engines/dialogs.cpp:312
+msgid "~K~eys"
+msgstr "~T~ecles"
+
+#: engines/engine.cpp:227
+msgid "Could not initialize color format."
+msgstr ""
+
+#: engines/engine.cpp:235
+#, fuzzy
+msgid "Could not switch to video mode: '"
+msgstr "Mode de vэdeo actual:"
+
+#: engines/engine.cpp:244
+#, fuzzy
+msgid "Could not apply aspect ratio setting."
+msgstr "Correcciѓ de la relaciѓ d'aspecte"
+
+#: engines/engine.cpp:249
+msgid "Could not apply fullscreen setting."
+msgstr ""
+
+#: engines/engine.cpp:349
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:360
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:427
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:430
+msgid "Start anyway"
+msgstr ""
+
+#: engines/scumm/dialogs.cpp:281
+msgid "~P~revious"
+msgstr "~A~nterior"
+
+#: engines/scumm/dialogs.cpp:282
+msgid "~N~ext"
+msgstr "~S~egќent"
+
+#: engines/scumm/dialogs.cpp:283
+#: backends/platform/ds/arm9/source/dsoptions.cpp:56
+msgid "~C~lose"
+msgstr "~T~anca"
+
+#: engines/scumm/help.cpp:73
+msgid "Common keyboard commands:"
+msgstr ""
+
+#: engines/scumm/help.cpp:74
+msgid "Save / Load dialog"
+msgstr ""
+
+#: engines/scumm/help.cpp:76
+#, fuzzy
+msgid "Skip line of text"
+msgstr "Salta la lэnia"
+
+#: engines/scumm/help.cpp:77
+msgid "Esc"
+msgstr ""
+
+#: engines/scumm/help.cpp:77
+#, fuzzy
+msgid "Skip cutscene"
+msgstr "Salta la lэnia"
+
+#: engines/scumm/help.cpp:78
+#, fuzzy
+msgid "Space"
+msgstr "Veus"
+
+#: engines/scumm/help.cpp:78
+#, fuzzy
+msgid "Pause game"
+msgstr "Desa la partida:"
+
+#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
+#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
+#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Ctrl"
+msgstr ""
+
+#: engines/scumm/help.cpp:79
+#, fuzzy
+msgid "Load game state 1-10"
+msgstr "Carrega partida:"
+
+#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Alt"
+msgstr ""
+
+#: engines/scumm/help.cpp:80
+#, fuzzy
+msgid "Save game state 1-10"
+msgstr "Desa la partida:"
+
+#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
+#: backends/platform/symbian/src/SymbianActions.cpp:52
+#: backends/platform/wince/CEActionsPocket.cpp:44
+#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
+msgid "Quit"
+msgstr "Surt"
+
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
+msgid "Enter"
+msgstr ""
+
+#: engines/scumm/help.cpp:86
+msgid "Toggle fullscreen"
+msgstr ""
+
+#: engines/scumm/help.cpp:87
+#, fuzzy
+msgid "Music volume up / down"
+msgstr "Volum de mњsica:"
+
+#: engines/scumm/help.cpp:88
+msgid "Text speed slower / faster"
+msgstr ""
+
+#: engines/scumm/help.cpp:89
+msgid "Simulate left mouse button"
+msgstr ""
+
+#: engines/scumm/help.cpp:90
+msgid "Tab"
+msgstr ""
+
+#: engines/scumm/help.cpp:90
+msgid "Simulate right mouse button"
+msgstr ""
+
+#: engines/scumm/help.cpp:93
+msgid "Special keyboard commands:"
+msgstr ""
+
+#: engines/scumm/help.cpp:94
+#, fuzzy
+msgid "Show / Hide console"
+msgstr "Mostra/Oculta el cursor"
+
+#: engines/scumm/help.cpp:95
+msgid "Start the debugger"
+msgstr ""
+
+#: engines/scumm/help.cpp:96
+msgid "Show memory consumption"
+msgstr ""
+
+#: engines/scumm/help.cpp:97
+msgid "Run in fast mode (*)"
+msgstr ""
+
+#: engines/scumm/help.cpp:98
+msgid "Run in really fast mode (*)"
+msgstr ""
+
+#: engines/scumm/help.cpp:99
+msgid "Toggle mouse capture"
+msgstr ""
+
+#: engines/scumm/help.cpp:100
+msgid "Switch between graphics filters"
+msgstr ""
+
+#: engines/scumm/help.cpp:101
+msgid "Increase / Decrease scale factor"
+msgstr ""
+
+#: engines/scumm/help.cpp:102
+#, fuzzy
+msgid "Toggle aspect-ratio correction"
+msgstr "Correcciѓ de la relaciѓ d'aspecte"
+
+#: engines/scumm/help.cpp:107
+msgid "* Note that using ctrl-f and"
+msgstr ""
+
+#: engines/scumm/help.cpp:108
+msgid " ctrl-g are not recommended"
+msgstr ""
+
+#: engines/scumm/help.cpp:109
+msgid " since they may cause crashes"
+msgstr ""
+
+#: engines/scumm/help.cpp:110
+msgid " or incorrect game behavior."
+msgstr ""
+
+#: engines/scumm/help.cpp:114
+msgid "Spinning drafts on the keyboard:"
+msgstr ""
+
+#: engines/scumm/help.cpp:116
+#, fuzzy
+msgid "Main game controls:"
+msgstr "Canvia les opcions del joc"
+
+#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
+#: engines/scumm/help.cpp:161
+#, fuzzy
+msgid "Push"
+msgstr "Pausa"
+
+#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
+#: engines/scumm/help.cpp:162
+msgid "Pull"
+msgstr ""
+
+#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
+#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
+#: engines/scumm/help.cpp:206
+msgid "Give"
+msgstr ""
+
+#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
+#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
+#: engines/scumm/help.cpp:207
+msgid "Open"
+msgstr ""
+
+#: engines/scumm/help.cpp:126
+#, fuzzy
+msgid "Go to"
+msgstr "Amunt"
+
+#: engines/scumm/help.cpp:127
+msgid "Get"
+msgstr ""
+
+#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
+#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
+#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
+#: engines/scumm/help.cpp:248
+msgid "Use"
+msgstr ""
+
+#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
+msgid "Read"
+msgstr ""
+
+#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
+msgid "New kid"
+msgstr ""
+
+#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
+#: engines/scumm/help.cpp:171
+msgid "Turn on"
+msgstr ""
+
+#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
+#: engines/scumm/help.cpp:172
+#, fuzzy
+msgid "Turn off"
+msgstr "So engegat/parat"
+
+#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
+#: engines/scumm/help.cpp:193
+msgid "Walk to"
+msgstr ""
+
+#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
+#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
+#: engines/scumm/help.cpp:226
+msgid "Pick up"
+msgstr ""
+
+#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
+msgid "What is"
+msgstr ""
+
+#: engines/scumm/help.cpp:146
+msgid "Unlock"
+msgstr ""
+
+#: engines/scumm/help.cpp:149
+msgid "Put on"
+msgstr ""
+
+#: engines/scumm/help.cpp:150
+msgid "Take off"
+msgstr ""
+
+#: engines/scumm/help.cpp:156
+msgid "Fix"
+msgstr ""
+
+#: engines/scumm/help.cpp:158
+#, fuzzy
+msgid "Switch"
+msgstr "Veus"
+
+#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
+msgid "Look"
+msgstr ""
+
+#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
+msgid "Talk"
+msgstr ""
+
+#: engines/scumm/help.cpp:174
+#, fuzzy
+msgid "Travel"
+msgstr "Desa"
+
+#: engines/scumm/help.cpp:175
+msgid "To Henry / To Indy"
+msgstr ""
+
+#: engines/scumm/help.cpp:178
+msgid "play C minor on distaff"
+msgstr ""
+
+#: engines/scumm/help.cpp:179
+msgid "play D on distaff"
+msgstr ""
+
+#: engines/scumm/help.cpp:180
+msgid "play E on distaff"
+msgstr ""
+
+#: engines/scumm/help.cpp:181
+msgid "play F on distaff"
+msgstr ""
+
+#: engines/scumm/help.cpp:182
+msgid "play G on distaff"
+msgstr ""
+
+#: engines/scumm/help.cpp:183
+msgid "play A on distaff"
+msgstr ""
+
+#: engines/scumm/help.cpp:184
+msgid "play B on distaff"
+msgstr ""
+
+#: engines/scumm/help.cpp:185
+msgid "play C major on distaff"
+msgstr ""
+
+#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
+msgid "puSh"
+msgstr ""
+
+#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
+msgid "pull (Yank)"
+msgstr ""
+
+#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
+#: engines/scumm/help.cpp:246
+msgid "Talk to"
+msgstr ""
+
+#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
+msgid "Look at"
+msgstr ""
+
+#: engines/scumm/help.cpp:199
+msgid "turn oN"
+msgstr ""
+
+#: engines/scumm/help.cpp:200
+msgid "turn oFf"
+msgstr ""
+
+#: engines/scumm/help.cpp:216
+#, fuzzy
+msgid "KeyUp"
+msgstr "Tecles"
+
+#: engines/scumm/help.cpp:216
+msgid "Highlight prev dialogue"
+msgstr ""
+
+#: engines/scumm/help.cpp:217
+#, fuzzy
+msgid "KeyDown"
+msgstr "Avall"
+
+#: engines/scumm/help.cpp:217
+msgid "Highlight next dialogue"
+msgstr ""
+
+#: engines/scumm/help.cpp:221
+msgid "Walk"
+msgstr ""
+
+#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
+#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
+msgid "Inventory"
+msgstr ""
+
+#: engines/scumm/help.cpp:225
+msgid "Object"
+msgstr ""
+
+#: engines/scumm/help.cpp:228
+msgid "Black and White / Color"
+msgstr ""
+
+#: engines/scumm/help.cpp:231
+msgid "Eyes"
+msgstr ""
+
+#: engines/scumm/help.cpp:232
+#, fuzzy
+msgid "Tongue"
+msgstr "Zona"
+
+#: engines/scumm/help.cpp:234
+msgid "Punch"
+msgstr ""
+
+#: engines/scumm/help.cpp:235
+msgid "Kick"
+msgstr ""
+
+#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
+msgid "Examine"
+msgstr ""
+
+#: engines/scumm/help.cpp:239
+msgid "Regular cursor"
+msgstr ""
+
+#: engines/scumm/help.cpp:241
+msgid "Comm"
+msgstr ""
+
+#: engines/scumm/help.cpp:244
+msgid "Save / Load / Options"
+msgstr ""
+
+#: engines/scumm/help.cpp:253
+#, fuzzy
+msgid "Other game controls:"
+msgstr "Canvia les opcions del joc"
+
+#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
+msgid "Inventory:"
+msgstr ""
+
+#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
+msgid "Scroll list up"
+msgstr ""
+
+#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
+msgid "Scroll list down"
+msgstr ""
+
+#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
+msgid "Upper left item"
+msgstr ""
+
+#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
+msgid "Lower left item"
+msgstr ""
+
+#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
+msgid "Upper right item"
+msgstr ""
+
+#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
+msgid "Lower right item"
+msgstr ""
+
+#: engines/scumm/help.cpp:267
+msgid "Middle left item"
+msgstr ""
+
+#: engines/scumm/help.cpp:270
+msgid "Middle right item"
+msgstr ""
+
+#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
+#, fuzzy
+msgid "Switching characters:"
+msgstr "Commuta el personatge"
+
+#: engines/scumm/help.cpp:279
+msgid "Second kid"
+msgstr ""
+
+#: engines/scumm/help.cpp:280
+msgid "Third kid"
+msgstr ""
+
+#: engines/scumm/help.cpp:292
+msgid "Fighting controls (numpad):"
+msgstr ""
+
+#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
+#: engines/scumm/help.cpp:295
+msgid "Step back"
+msgstr ""
+
+#: engines/scumm/help.cpp:296
+msgid "Block high"
+msgstr ""
+
+#: engines/scumm/help.cpp:297
+msgid "Block middle"
+msgstr ""
+
+#: engines/scumm/help.cpp:298
+msgid "Block low"
+msgstr ""
+
+#: engines/scumm/help.cpp:299
+msgid "Punch high"
+msgstr ""
+
+#: engines/scumm/help.cpp:300
+msgid "Punch middle"
+msgstr ""
+
+#: engines/scumm/help.cpp:301
+msgid "Punch low"
+msgstr ""
+
+#: engines/scumm/help.cpp:304
+msgid "These are for Indy on left."
+msgstr ""
+
+#: engines/scumm/help.cpp:305
+msgid "When Indy is on the right,"
+msgstr ""
+
+#: engines/scumm/help.cpp:306
+msgid "7, 4, and 1 are switched with"
+msgstr ""
+
+#: engines/scumm/help.cpp:307
+msgid "9, 6, and 3, respectively."
+msgstr ""
+
+#: engines/scumm/help.cpp:314
+msgid "Biplane controls (numpad):"
+msgstr ""
+
+#: engines/scumm/help.cpp:315
+msgid "Fly to upper left"
+msgstr ""
+
+#: engines/scumm/help.cpp:316
+msgid "Fly to left"
+msgstr ""
+
+#: engines/scumm/help.cpp:317
+msgid "Fly to lower left"
+msgstr ""
+
+#: engines/scumm/help.cpp:318
+msgid "Fly upwards"
+msgstr ""
+
+#: engines/scumm/help.cpp:319
+msgid "Fly straight"
+msgstr ""
+
+#: engines/scumm/help.cpp:320
+msgid "Fly down"
+msgstr ""
+
+#: engines/scumm/help.cpp:321
+msgid "Fly to upper right"
+msgstr ""
+
+#: engines/scumm/help.cpp:322
+msgid "Fly to right"
+msgstr ""
+
+#: engines/scumm/help.cpp:323
+msgid "Fly to lower right"
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1807
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2297 engines/agos/saveload.cpp:189
+#, c-format
+msgid ""
+"Failed to save game state to file:\n"
+"\n"
+"%s"
+msgstr ""
+"No s'ha pogut desar l'estat del joc al fitxer:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2304 engines/agos/saveload.cpp:154
+#, c-format
+msgid ""
+"Failed to load game state from file:\n"
+"\n"
+"%s"
+msgstr ""
+"No s'ha pogut carregar l'estat del joc del fitxer:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2316 engines/agos/saveload.cpp:197
+#, c-format
+msgid ""
+"Successfully saved game state in file:\n"
+"\n"
+"%s"
+msgstr ""
+"S'ha desat l'estat del joc en el fitxer:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2531
+msgid ""
+"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
+"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
+"directory inside the Tentacle game directory."
+msgstr ""
+
+#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
+msgid "~Z~ip Mode Activated"
+msgstr "Mode ~Z~ip activat"
+
+#: engines/mohawk/dialogs.cpp:91
+msgid "~T~ransitions Enabled"
+msgstr "~T~ransicions activades"
+
+#: engines/mohawk/dialogs.cpp:92
+msgid "~D~rop Page"
+msgstr ""
+
+#: engines/mohawk/dialogs.cpp:96
+msgid "~S~how Map"
+msgstr ""
+
+#: engines/mohawk/dialogs.cpp:150
+msgid "~W~ater Effect Enabled"
+msgstr "~E~fecte de l'aigua activat"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore game:"
+msgstr "Desa la partida:"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore"
+msgstr "Restaura"
+
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr ""
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+#, fuzzy
+msgid "Failed to load game state from file."
+msgstr ""
+"No s'ha pogut carregar l'estat del joc del fitxer:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+#, fuzzy
+msgid "Failed to save game state to file."
+msgstr ""
+"No s'ha pogut desar l'estat del joc al fitxer:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v5.cpp:107
+#, fuzzy
+msgid "Failed to delete file."
+msgstr ""
+"No s'ha pogut desar l'estat del joc al fitxer:\n"
+"\n"
+"%s"
+
+#: engines/groovie/script.cpp:420
+#, fuzzy
+msgid "Failed to save game"
+msgstr ""
+"No s'ha pogut desar l'estat del joc al fitxer:\n"
+"\n"
+"%s"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+
+#: engines/m4/m4_menus.cpp:138
+#, fuzzy
+msgid "Save game failed!"
+msgstr "Desa la partida:"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr ""
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr ""
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr ""
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:211
+#, fuzzy
+msgid "Loading game..."
+msgstr "Carrega partida:"
+
+#: engines/parallaction/saveload.cpp:226
+#, fuzzy
+msgid "Saving game..."
+msgstr "Desa la partida:"
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+
+#: audio/fmopl.cpp:49
+msgid "MAME OPL emulator"
+msgstr "Emulador OPL de MAME"
+
+#: audio/fmopl.cpp:51
+msgid "DOSBox OPL emulator"
+msgstr "Emulador OPL DOSBox"
+
+#: audio/mididrv.cpp:205
+#, c-format
+msgid ""
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:217
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:253
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:268
+#, c-format
+msgid ""
+"The preferred audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/null.h:43
+msgid "No music"
+msgstr "Sense mњsica"
+
+#: audio/mods/paula.cpp:189
+msgid "Amiga Audio Emulator"
+msgstr "Emulador d'рudio Amiga"
+
+#: audio/softsynth/adlib.cpp:1594
+msgid "AdLib Emulator"
+msgstr "Emulador d'AdLib"
+
+#: audio/softsynth/appleiigs.cpp:33
+msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
+msgstr "Emulador d'Apple II GS (NO IMPLEMENTAT)"
+
+#: audio/softsynth/sid.cpp:1430
+msgid "C64 Audio Emulator"
+msgstr "Emulador d'рudio C64"
+
+#: audio/softsynth/mt32.cpp:329
+#, fuzzy
+msgid "Initializing MT-32 Emulator"
+msgstr "Iniciant l'Emulador de MT-32"
+
+#: audio/softsynth/mt32.cpp:543
+msgid "MT-32 Emulator"
+msgstr "Emulador de MT-32"
+
+#: audio/softsynth/pcspk.cpp:139
+msgid "PC Speaker Emulator"
+msgstr "Emulador Altaveu PC"
+
+#: audio/softsynth/pcspk.cpp:158
+msgid "IBM PCjr Emulator"
+msgstr "Emulador d'IBM PCjr"
+
+#: backends/keymapper/remap-dialog.cpp:47
+msgid "Keymap:"
+msgstr "Mapa de teclat:"
+
+#: backends/keymapper/remap-dialog.cpp:64
+msgid " (Active)"
+msgstr " (Actiu)"
+
+#: backends/keymapper/remap-dialog.cpp:98
+msgid " (Global)"
+msgstr " (Global)"
+
+#: backends/keymapper/remap-dialog.cpp:108
+msgid " (Game)"
+msgstr " (Joc)"
+
+#: backends/midi/windows.cpp:164
+msgid "Windows MIDI"
+msgstr "MIDI de Windows"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:57
+msgid "ScummVM Main Menu"
+msgstr "Menњ Principal de ScummVM"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:63
+msgid "~L~eft handed mode"
+msgstr "Mode ~e~squerrр"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:64
+msgid "~I~ndy fight controls"
+msgstr "Controls de lluita de l'~I~ndy"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:65
+msgid "Show mouse cursor"
+msgstr "Mostra el cursor del ratolэ"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:66
+msgid "Snap to edges"
+msgstr "Enganxa a les vores"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:68
+msgid "Touch X Offset"
+msgstr "Desplaчament X del toc"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:75
+msgid "Touch Y Offset"
+msgstr "Desplaчament Y del toc"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:87
+msgid "Use laptop trackpad-style cursor control"
+msgstr "Utilitza el control del cursor a l'estil del trackpad dels portрtils"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:88
+msgid "Tap for left click, double tap right click"
+msgstr "Toc per a clic esquerre, doble toc per a clic dret"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:90
+msgid "Sensitivity"
+msgstr "Sensibilitat"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:99
+msgid "Initial top screen scale:"
+msgstr "Escalat inicial de la pantalla superior:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:105
+msgid "Main screen scaling:"
+msgstr "Escalat de la pantalla principal:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:107
+msgid "Hardware scale (fast, but low quality)"
+msgstr "Escalat per hardware (rрpid, perђ de baixa qualitat)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:108
+msgid "Software scale (good quality, but slower)"
+msgstr "Escalat per software (bona qualitat, perђ mщs lent)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:109
+msgid "Unscaled (you must scroll left and right)"
+msgstr "Sense escalar (haureu de desplaчar-vos a esquerra i dreta)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:111
+msgid "Brightness:"
+msgstr "Lluminositat:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:121
+msgid "High quality audio (slower) (reboot)"
+msgstr "Alta qualitat d'рudio (mщs lent) (reiniciar)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:122
+msgid "Disable power off"
+msgstr "Desactiva l'apagat automрtic"
+
+#: backends/platform/iphone/osys_events.cpp:338
+#, fuzzy
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Mode Touchpad activat."
+
+#: backends/platform/iphone/osys_events.cpp:340
+#, fuzzy
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Mode Touchpad desactivat."
+
+#: backends/platform/iphone/osys_events.cpp:351
+msgid "Touchpad mode enabled."
+msgstr "Mode Touchpad activat."
+
+#: backends/platform/iphone/osys_events.cpp:353
+msgid "Touchpad mode disabled."
+msgstr "Mode Touchpad desactivat."
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:67
+#, fuzzy
+msgid "Hide ScummVM"
+msgstr "Surt de ScummVM"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:70
+msgid "Hide Others"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:74
+msgid "Show All"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:92
+#: backends/platform/sdl/macosx/appMenu_osx.mm:99
+#, fuzzy
+msgid "Window"
+msgstr "MIDI de Windows"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:95
+msgid "Minimize"
+msgstr ""
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
+msgid "Normal (no scaling)"
+msgstr "Normal (sense escalar)"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
+msgctxt "lowres"
+msgid "Normal (no scaling)"
+msgstr "Normal (no escalat)"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
+#, fuzzy
+msgid "Enabled aspect ratio correction"
+msgstr "Correcciѓ de la relaciѓ d'aspecte"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2149
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
+#, fuzzy
+msgid "Disabled aspect ratio correction"
+msgstr "Correcciѓ de la relaciѓ d'aspecte"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2204
+msgid "Active graphics filter:"
+msgstr ""
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2260
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
+#, fuzzy
+msgid "Windowed mode"
+msgstr "Mode de pintat:"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:139
+msgid "OpenGL Normal"
+msgstr ""
+
+#: backends/graphics/opengl/opengl-graphics.cpp:140
+msgid "OpenGL Conserve"
+msgstr ""
+
+#: backends/graphics/opengl/opengl-graphics.cpp:141
+msgid "OpenGL Original"
+msgstr ""
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
+#, fuzzy
+msgid "Current display mode"
+msgstr "Mode de vэdeo actual:"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
+msgid "Current scale"
+msgstr ""
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
+msgid "Active filter mode: Linear"
+msgstr ""
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
+msgid "Active filter mode: Nearest"
+msgstr ""
+
+#: backends/platform/symbian/src/SymbianActions.cpp:38
+#: backends/platform/wince/CEActionsSmartphone.cpp:39
+msgid "Up"
+msgstr "Amunt"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:39
+#: backends/platform/wince/CEActionsSmartphone.cpp:40
+msgid "Down"
+msgstr "Avall"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:40
+#: backends/platform/wince/CEActionsSmartphone.cpp:41
+msgid "Left"
+msgstr "Esquerra"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:41
+#: backends/platform/wince/CEActionsSmartphone.cpp:42
+msgid "Right"
+msgstr "Dreta"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:42
+#: backends/platform/wince/CEActionsPocket.cpp:60
+#: backends/platform/wince/CEActionsSmartphone.cpp:43
+msgid "Left Click"
+msgstr "Clic esquerre"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:43
+#: backends/platform/wince/CEActionsSmartphone.cpp:44
+msgid "Right Click"
+msgstr "Clic dret"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:46
+#: backends/platform/wince/CEActionsSmartphone.cpp:47
+msgid "Zone"
+msgstr "Zona"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:47
+#: backends/platform/wince/CEActionsPocket.cpp:54
+#: backends/platform/wince/CEActionsSmartphone.cpp:48
+msgid "Multi Function"
+msgstr "Funciѓ Mњltiple"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:48
+msgid "Swap character"
+msgstr "Commuta el personatge"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:49
+msgid "Skip text"
+msgstr "Salta el text"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:51
+msgid "Fast mode"
+msgstr "Mode rрpid"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:53
+msgid "Debugger"
+msgstr "Depurador"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:54
+msgid "Global menu"
+msgstr "Menњ global"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:55
+msgid "Virtual keyboard"
+msgstr "Teclat virtual"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:56
+msgid "Key mapper"
+msgstr "Mapejador de tecles"
+
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+msgid "Do you want to quit ?"
+msgstr "Vols sortir?"
+
+#: backends/platform/wii/options.cpp:51
+msgid "Video"
+msgstr "Vэdeo"
+
+#: backends/platform/wii/options.cpp:54
+msgid "Current video mode:"
+msgstr "Mode de vэdeo actual:"
+
+#: backends/platform/wii/options.cpp:56
+msgid "Double-strike"
+msgstr "Double-strike"
+
+#: backends/platform/wii/options.cpp:60
+msgid "Horizontal underscan:"
+msgstr "Underscan horitzontal:"
+
+#: backends/platform/wii/options.cpp:66
+msgid "Vertical underscan:"
+msgstr "Underscan vertical:"
+
+#: backends/platform/wii/options.cpp:71
+msgid "Input"
+msgstr "Entrada"
+
+#: backends/platform/wii/options.cpp:74
+msgid "GC Pad sensitivity:"
+msgstr "Sensibilitat del Pad GC:"
+
+#: backends/platform/wii/options.cpp:80
+msgid "GC Pad acceleration:"
+msgstr "Acceleraciѓ del Pad GC:"
+
+#: backends/platform/wii/options.cpp:86
+msgid "DVD"
+msgstr "DVD"
+
+#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
+msgid "Status:"
+msgstr "Estat:"
+
+#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
+msgid "Unknown"
+msgstr "Desconegut"
+
+#: backends/platform/wii/options.cpp:93
+msgid "Mount DVD"
+msgstr "Munta el DVD"
+
+#: backends/platform/wii/options.cpp:94
+msgid "Unmount DVD"
+msgstr "Desmunta el DVD"
+
+#: backends/platform/wii/options.cpp:98
+msgid "SMB"
+msgstr "SMB"
+
+#: backends/platform/wii/options.cpp:106
+msgid "Server:"
+msgstr "Servidor:"
+
+#: backends/platform/wii/options.cpp:110
+msgid "Share:"
+msgstr "Comparticiѓ:"
+
+#: backends/platform/wii/options.cpp:114
+msgid "Username:"
+msgstr "Nom d'usuari:"
+
+#: backends/platform/wii/options.cpp:118
+msgid "Password:"
+msgstr "Contrasenya:"
+
+#: backends/platform/wii/options.cpp:121
+msgid "Init network"
+msgstr "Inicia la xarxa"
+
+#: backends/platform/wii/options.cpp:123
+msgid "Mount SMB"
+msgstr "Munta SMB"
+
+#: backends/platform/wii/options.cpp:124
+msgid "Unmount SMB"
+msgstr "Desmunta SMB"
+
+#: backends/platform/wii/options.cpp:143
+msgid "DVD Mounted successfully"
+msgstr "El DVD s'ha muntat satisfactђriament"
+
+#: backends/platform/wii/options.cpp:146
+msgid "Error while mounting the DVD"
+msgstr "Error al muntar el DVD"
+
+#: backends/platform/wii/options.cpp:148
+msgid "DVD not mounted"
+msgstr "El DVD no estр muntat"
+
+#: backends/platform/wii/options.cpp:161
+msgid "Network up, share mounted"
+msgstr "Xarxa activa, comparticiѓ muntada"
+
+#: backends/platform/wii/options.cpp:163
+msgid "Network up"
+msgstr "Xarxa activa"
+
+#: backends/platform/wii/options.cpp:166
+msgid ", error while mounting the share"
+msgstr ", error al muntar la comparticiѓ"
+
+#: backends/platform/wii/options.cpp:168
+msgid ", share not mounted"
+msgstr ", comparticiѓ no muntada"
+
+#: backends/platform/wii/options.cpp:174
+msgid "Network down"
+msgstr "Xarxa inactiva"
+
+#: backends/platform/wii/options.cpp:178
+#, fuzzy
+msgid "Initializing network"
+msgstr "Iniciant la xarxa"
+
+#: backends/platform/wii/options.cpp:182
+#, fuzzy
+msgid "Timeout while initializing network"
+msgstr "S'ha excedit el temps d'iniciaciѓ de la xarxa"
+
+#: backends/platform/wii/options.cpp:186
+#, fuzzy, c-format
+msgid "Network not initialized (%d)"
+msgstr "Xarxa no iniciada (%d)"
+
+#: backends/platform/wince/CEActionsPocket.cpp:46
+msgid "Hide Toolbar"
+msgstr "Oculta la barra d'eines"
+
+#: backends/platform/wince/CEActionsPocket.cpp:47
+msgid "Show Keyboard"
+msgstr "Mostra el teclat"
+
+#: backends/platform/wince/CEActionsPocket.cpp:48
+msgid "Sound on/off"
+msgstr "So engegat/parat"
+
+#: backends/platform/wince/CEActionsPocket.cpp:49
+msgid "Right click"
+msgstr "Clic dret"
+
+#: backends/platform/wince/CEActionsPocket.cpp:50
+msgid "Show/Hide Cursor"
+msgstr "Mostra/Oculta el cursor"
+
+#: backends/platform/wince/CEActionsPocket.cpp:51
+msgid "Free look"
+msgstr "Vista lliure"
+
+#: backends/platform/wince/CEActionsPocket.cpp:52
+msgid "Zoom up"
+msgstr "Amplia"
+
+#: backends/platform/wince/CEActionsPocket.cpp:53
+msgid "Zoom down"
+msgstr "Redueix"
+
+#: backends/platform/wince/CEActionsPocket.cpp:55
+#: backends/platform/wince/CEActionsSmartphone.cpp:49
+msgid "Bind Keys"
+msgstr "Mapeja tecles"
+
+#: backends/platform/wince/CEActionsPocket.cpp:56
+msgid "Cursor Up"
+msgstr "Cursor Amunt"
+
+#: backends/platform/wince/CEActionsPocket.cpp:57
+msgid "Cursor Down"
+msgstr "Cursor Avall"
+
+#: backends/platform/wince/CEActionsPocket.cpp:58
+msgid "Cursor Left"
+msgstr "Cursor Esquerra"
+
+#: backends/platform/wince/CEActionsPocket.cpp:59
+msgid "Cursor Right"
+msgstr "Cursor Dreta"
+
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Do you want to load or save the game?"
+msgstr "Voleu carregar o desar el joc?"
+
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+msgid " Are you sure you want to quit ? "
+msgstr " Esteu segur de voler sortir? "
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:50
+msgid "Keyboard"
+msgstr "Teclat"
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:51
+msgid "Rotate"
+msgstr "Rotar"
+
+#: backends/platform/wince/CELauncherDialog.cpp:56
+msgid "Using SDL driver "
+msgstr "Utilitzant el controlador SDL "
+
+#: backends/platform/wince/CELauncherDialog.cpp:60
+msgid "Display "
+msgstr "Pantalla "
+
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Do you want to perform an automatic scan ?"
+msgstr "Voleu fer una cerca automрtica?"
+
+#: backends/platform/wince/wince-sdl.cpp:471
+msgid "Map right click action"
+msgstr ""
+
+#: backends/platform/wince/wince-sdl.cpp:475
+msgid "You must map a key to the 'Right Click' action to play this game"
+msgstr ""
+
+#: backends/platform/wince/wince-sdl.cpp:484
+msgid "Map hide toolbar action"
+msgstr ""
+
+#: backends/platform/wince/wince-sdl.cpp:488
+msgid "You must map a key to the 'Hide toolbar' action to play this game"
+msgstr ""
+
+#: backends/platform/wince/wince-sdl.cpp:497
+msgid "Map Zoom Up action (optional)"
+msgstr ""
+
+#: backends/platform/wince/wince-sdl.cpp:500
+msgid "Map Zoom Down action (optional)"
+msgstr ""
+
+#: backends/platform/wince/wince-sdl.cpp:508
+msgid ""
+"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
+msgstr ""
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Do you really want to return to the Launcher?"
+msgstr "Realment voleu suprimir aquesta partida?"
+
+#: backends/events/default/default-events.cpp:222
+msgid "Launcher"
+msgstr ""
+
+#: backends/events/default/default-events.cpp:244
+#, fuzzy
+msgid "Do you really want to quit?"
+msgstr "Vols sortir?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
+msgid "Touchscreen 'Tap Mode' - Left Click"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
+msgid "Touchscreen 'Tap Mode' - Right Click"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
+msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:390
+#, fuzzy
+msgid "Maximum Volume"
+msgstr "Volum"
+
+#: backends/events/gph/gph-events.cpp:392
+msgid "Increasing Volume"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:398
+#, fuzzy
+msgid "Minimal Volume"
+msgstr "Volum"
+
+#: backends/events/gph/gph-events.cpp:400
+msgid "Decreasing Volume"
+msgstr ""
+
+#~ msgctxt "lowres"
+#~ msgid "Add Game..."
+#~ msgstr "Afegeix Joc..."
+
+#~ msgid "Add Game..."
+#~ msgstr "Afegeix Joc..."
+
+#~ msgid "Discovered %d new games."
+#~ msgstr "S'han trobat %d jocs nous."
+
+#~ msgid "FM Towns Emulator"
+#~ msgstr "Emulador de FM Towns"
+
+#~ msgid "Invalid Path"
+#~ msgstr "Camэ incorrecte"
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index 9d2751a711..105a4b47e9 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -1,2655 +1,2676 @@
-# Czech translation for ScummVM.
-# Copyright (C) 2001-2011 ScummVM Team
-# This file is distributed under the same license as the ScummVM package.
-# Zbynьk Schwarz <zbynek.schwarz@gmail.com>, 2011.
-#
-msgid ""
-msgstr ""
-"Project-Id-Version: ScummVM 1.3.0svn\n"
-"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2011-06-20 23:09+0100\n"
-"PO-Revision-Date: 2011-06-24 06:44+0100\n"
-"Last-Translator: Zbynьk Schwarz <zbynek.schwarz@gmail.com>\n"
-"Language-Team: \n"
-"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=iso-8859-2\n"
-"Content-Transfer-Encoding: 8bit\n"
-"Language: Cesky\n"
-"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2\n"
-"X-Poedit-Language: Czech\n"
-"X-Poedit-Country: CZECH REPUBLIC\n"
-"X-Poedit-SourceCharset: iso-8859-1\n"
-
-#: gui/about.cpp:91
-#, c-format
-msgid "(built on %s)"
-msgstr "(sestaveno na %s)"
-
-#: gui/about.cpp:98
-msgid "Features compiled in:"
-msgstr "Zakompilovanщ Funkce:"
-
-#: gui/about.cpp:107
-msgid "Available engines:"
-msgstr "Dostupnс jсdra:"
-
-#: gui/browser.cpp:66
-msgid "Go up"
-msgstr "Jэt nahoru"
-
-#: gui/browser.cpp:66 gui/browser.cpp:68
-msgid "Go to previous directory level"
-msgstr "Jэt na pјedchozэ њroveђ adresсјe"
-
-#: gui/browser.cpp:68
-msgctxt "lowres"
-msgid "Go up"
-msgstr "Jэt nahoru"
-
-#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
-#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
-#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/engine.cpp:408 engines/sword1/control.cpp:865
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
-#: backends/events/default/default-events.cpp:222
-#: backends/events/default/default-events.cpp:244
-msgid "Cancel"
-msgstr "ZruЙit"
-
-#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
-msgid "Choose"
-msgstr "Zvolit"
-
-#: gui/gui-manager.cpp:114 engines/scumm/help.cpp:125
-#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
-#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
-#: backends/keymapper/remap-dialog.cpp:52
-msgid "Close"
-msgstr "Zavјэt"
-
-#: gui/gui-manager.cpp:117
-msgid "Mouse click"
-msgstr "Kliknutэ myЙэ"
-
-#: gui/gui-manager.cpp:120 base/main.cpp:280
-msgid "Display keyboard"
-msgstr "Zobrazit klсvesnici"
-
-#: gui/gui-manager.cpp:123 base/main.cpp:283
-msgid "Remap keys"
-msgstr "Pјemapovat klсvesy"
-
-#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
-msgid "Choose an action to map"
-msgstr "Zvolte шinnost k mapovсnэ"
-
-#: gui/KeysDialog.cpp:41
-msgid "Map"
-msgstr "Mapovat"
-
-#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
-#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
-#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
-#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
-#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
-#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
-#: backends/platform/wince/CELauncherDialog.cpp:52
-msgid "OK"
-msgstr "OK"
-
-#: gui/KeysDialog.cpp:49
-msgid "Select an action and click 'Map'"
-msgstr "Zvolte шinnost a kliknьte 'Mapovat'"
-
-#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
-#, c-format
-msgid "Associated key : %s"
-msgstr "Pјiјazenс klсvesa: %s"
-
-#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
-#, c-format
-msgid "Associated key : none"
-msgstr "Pјiјazenс klсvesa: Осdnс"
-
-#: gui/KeysDialog.cpp:90
-msgid "Please select an action"
-msgstr "Prosэm vyberte шinnost"
-
-#: gui/KeysDialog.cpp:106
-msgid "Press the key to associate"
-msgstr "Zmсшknьte klсvesu pro pјiјazenэ"
-
-#: gui/launcher.cpp:165
-msgid "Game"
-msgstr "Hra"
-
-#: gui/launcher.cpp:169
-msgid "ID:"
-msgstr "ID:"
-
-#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
-msgid ""
-"Short game identifier used for referring to savegames and running the game "
-"from the command line"
-msgstr ""
-"Krсtk§ identifikсtor her, pouОэvan§ jako odkaz k uloОen§m hrсm a spuЙtьnэ "
-"hry z pјэkazovщho јсdku"
-
-#: gui/launcher.cpp:171
-msgctxt "lowres"
-msgid "ID:"
-msgstr "ID:"
-
-#: gui/launcher.cpp:176
-msgid "Name:"
-msgstr "Jmщno"
-
-#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
-msgid "Full title of the game"
-msgstr "кpln§ nсzev hry"
-
-#: gui/launcher.cpp:178
-msgctxt "lowres"
-msgid "Name:"
-msgstr "Jmщno:"
-
-#: gui/launcher.cpp:182
-msgid "Language:"
-msgstr "Jazyk:"
-
-#: gui/launcher.cpp:182 gui/launcher.cpp:183
-msgid ""
-"Language of the game. This will not turn your Spanish game version into "
-"English"
-msgstr "Jazyk hry. Toto z VaЙэ Љpanьlskщ verze neudьlс Anglickou"
-
-#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
-#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
-#: audio/null.cpp:40
-msgid "<default>"
-msgstr "<v§chozэ>"
-
-#: gui/launcher.cpp:194
-msgid "Platform:"
-msgstr "Platforma:"
-
-#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
-msgid "Platform the game was originally designed for"
-msgstr "Platforma, pro kterou byla hra pљvodnь vytvoјena"
-
-#: gui/launcher.cpp:196
-msgctxt "lowres"
-msgid "Platform:"
-msgstr "Platforma:"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "Graphics"
-msgstr "Obraz"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "GFX"
-msgstr "GFX"
-
-#: gui/launcher.cpp:211
-msgid "Override global graphic settings"
-msgstr "Potlaшit globсlnэ nastavenэ obrazu"
-
-#: gui/launcher.cpp:213
-msgctxt "lowres"
-msgid "Override global graphic settings"
-msgstr "Potlaшit globсlnэ nastavenэ obrazu"
-
-#: gui/launcher.cpp:220 gui/options.cpp:1041
-msgid "Audio"
-msgstr "Zvuk"
-
-#: gui/launcher.cpp:223
-msgid "Override global audio settings"
-msgstr "Potlaшit globсlnэ nastavenэ zvuku"
-
-#: gui/launcher.cpp:225
-msgctxt "lowres"
-msgid "Override global audio settings"
-msgstr "Potlaшit globсlnэ nastavenэ zvuku"
-
-#: gui/launcher.cpp:234 gui/options.cpp:1046
-msgid "Volume"
-msgstr "Hlasitost"
-
-#: gui/launcher.cpp:236 gui/options.cpp:1048
-msgctxt "lowres"
-msgid "Volume"
-msgstr "Hlasitost"
-
-#: gui/launcher.cpp:239
-msgid "Override global volume settings"
-msgstr "Potlaшit globсlnэ nastavenэ hlasitosti"
-
-#: gui/launcher.cpp:241
-msgctxt "lowres"
-msgid "Override global volume settings"
-msgstr "Potlaшit globсlnэ nastavenэ hlasitosti"
-
-#: gui/launcher.cpp:248 gui/options.cpp:1056
-msgid "MIDI"
-msgstr "MIDI"
-
-#: gui/launcher.cpp:251
-msgid "Override global MIDI settings"
-msgstr "Potlaшit globсlnэ nastavenэ MIDI"
-
-#: gui/launcher.cpp:253
-msgctxt "lowres"
-msgid "Override global MIDI settings"
-msgstr "Potlaшit globсlnэ nastavenэ MIDI"
-
-#: gui/launcher.cpp:263 gui/options.cpp:1062
-msgid "MT-32"
-msgstr "MT-32"
-
-#: gui/launcher.cpp:266
-msgid "Override global MT-32 settings"
-msgstr "Potlaшit globсlnэ nastavenэ MT-32"
-
-#: gui/launcher.cpp:268
-msgctxt "lowres"
-msgid "Override global MT-32 settings"
-msgstr "Potlaшit globсlnэ nastavenэ MT-32"
-
-#: gui/launcher.cpp:279 gui/options.cpp:1069
-msgid "Paths"
-msgstr "Cesty"
-
-#: gui/launcher.cpp:281 gui/options.cpp:1071
-msgctxt "lowres"
-msgid "Paths"
-msgstr "Cesty"
-
-#: gui/launcher.cpp:288
-msgid "Game Path:"
-msgstr "Cesta Hry:"
-
-#: gui/launcher.cpp:290
-msgctxt "lowres"
-msgid "Game Path:"
-msgstr "Cesta Hry:"
-
-#: gui/launcher.cpp:295 gui/options.cpp:1091
-msgid "Extra Path:"
-msgstr "Dodateшnс Cesta:"
-
-#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
-msgid "Specifies path to additional data used the game"
-msgstr "Stanovэ cestu pro dodateшnс data pouОitс ve hјe"
-
-#: gui/launcher.cpp:297 gui/options.cpp:1093
-msgctxt "lowres"
-msgid "Extra Path:"
-msgstr "Dodateшnс Cesta:"
-
-#: gui/launcher.cpp:302 gui/options.cpp:1079
-msgid "Save Path:"
-msgstr "Cesta pro uloОenэ:"
-
-#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
-#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
-msgid "Specifies where your savegames are put"
-msgstr "Stanovuje, kam jsou umэstьny VaЙe uloОenщ hry"
-
-#: gui/launcher.cpp:304 gui/options.cpp:1081
-msgctxt "lowres"
-msgid "Save Path:"
-msgstr "Cesta pro uloОenэ:"
-
-#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
-#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
-#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
-#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
-#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
-msgctxt "path"
-msgid "None"
-msgstr "Ўсdnщ"
-
-#: gui/launcher.cpp:326 gui/launcher.cpp:408
-#: backends/platform/wii/options.cpp:56
-msgid "Default"
-msgstr "V§chozэ"
-
-#: gui/launcher.cpp:446 gui/options.cpp:1356
-msgid "Select SoundFont"
-msgstr "Vybrat SoundFont"
-
-#: gui/launcher.cpp:465 gui/launcher.cpp:612
-msgid "Select directory with game data"
-msgstr "Vyberte adresсј s daty hry"
-
-#: gui/launcher.cpp:483
-msgid "Select additional game directory"
-msgstr "Vyberte dodateшn§ adresсј hry"
-
-#: gui/launcher.cpp:495
-msgid "Select directory for saved games"
-msgstr "Vyberte adresсј pro uloОenщ hry"
-
-#: gui/launcher.cpp:514
-msgid "This game ID is already taken. Please choose another one."
-msgstr "Toto ID hry je uО zabranщ. Vyberte si, prosэm, jinщ."
-
-#: gui/launcher.cpp:555 engines/dialogs.cpp:110
-msgid "~Q~uit"
-msgstr "~U~konшit"
-
-#: gui/launcher.cpp:555
-msgid "Quit ScummVM"
-msgstr "Ukonшit ScummVM"
-
-#: gui/launcher.cpp:556
-msgid "A~b~out..."
-msgstr "~O~ Programu..."
-
-#: gui/launcher.cpp:556
-msgid "About ScummVM"
-msgstr "O ScummVM"
-
-#: gui/launcher.cpp:557
-msgid "~O~ptions..."
-msgstr "~V~olby..."
-
-#: gui/launcher.cpp:557
-msgid "Change global ScummVM options"
-msgstr "Zmьnit globсlnэ volby ScummVM"
-
-#: gui/launcher.cpp:559
-msgid "~S~tart"
-msgstr "~S~pustit"
-
-#: gui/launcher.cpp:559
-msgid "Start selected game"
-msgstr "Spustit zvolenou hru"
-
-#: gui/launcher.cpp:562
-msgid "~L~oad..."
-msgstr "~N~ahrсt..."
-
-#: gui/launcher.cpp:562
-msgid "Load savegame for selected game"
-msgstr "Nahrсt uloОenou pozici pro zvolenou hru"
-
-#: gui/launcher.cpp:567
-msgid "~A~dd Game..."
-msgstr "~P~јidat hru..."
-
-#: gui/launcher.cpp:567 gui/launcher.cpp:574
-msgid "Hold Shift for Mass Add"
-msgstr "PodrОte Shift pro Hromadnщ Pјidсnэ"
-
-#: gui/launcher.cpp:569
-msgid "~E~dit Game..."
-msgstr "~U~pravit Hru..."
-
-#: gui/launcher.cpp:569 gui/launcher.cpp:576
-msgid "Change game options"
-msgstr "Zmьnit volby hry"
-
-#: gui/launcher.cpp:571
-msgid "~R~emove Game"
-msgstr "~O~dstranit Hru"
-
-#: gui/launcher.cpp:571 gui/launcher.cpp:578
-msgid "Remove game from the list. The game data files stay intact"
-msgstr "Odstranit hru ze seznamu. Hernэ data zљstanou zachovсna"
-
-#: gui/launcher.cpp:574
-msgctxt "lowres"
-msgid "~A~dd Game..."
-msgstr "~P~јidat hru..."
-
-#: gui/launcher.cpp:576
-msgctxt "lowres"
-msgid "~E~dit Game..."
-msgstr "~U~pravit hru..."
-
-#: gui/launcher.cpp:578
-msgctxt "lowres"
-msgid "~R~emove Game"
-msgstr "~O~dstranit hru"
-
-#: gui/launcher.cpp:586
-msgid "Search in game list"
-msgstr "Hledat v seznamu her"
-
-#: gui/launcher.cpp:590 gui/launcher.cpp:1102
-msgid "Search:"
-msgstr "Hledat:"
-
-#: gui/launcher.cpp:593 gui/options.cpp:826
-msgid "Clear value"
-msgstr "Vyшistit hodnotu"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-msgid "Load game:"
-msgstr "Nahrсt hru:"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Load"
-msgstr "Nahrсt"
-
-#: gui/launcher.cpp:723
-msgid ""
-"Do you really want to run the mass game detector? This could potentially add "
-"a huge number of games."
-msgstr ""
-"Opravdu chcete spustit hromadnou detekci her? Toto by mohlo potenciсlnь "
-"pјidat velkou spoustu her. "
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Yes"
-msgstr "Ano"
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "No"
-msgstr "Ne"
-
-#: gui/launcher.cpp:772
-msgid "ScummVM couldn't open the specified directory!"
-msgstr "ScummVM nemohl tento adresсј otevјэt!"
-
-#: gui/launcher.cpp:784
-msgid "ScummVM could not find any game in the specified directory!"
-msgstr "ScummVM nemohl v zadanщm adresсјi najэt Осdnou hru!"
-
-#: gui/launcher.cpp:798
-msgid "Pick the game:"
-msgstr "Vybrat hru:"
-
-#: gui/launcher.cpp:872
-msgid "Do you really want to remove this game configuration?"
-msgstr "Opravdu chcete odstranit nastavenэ tщto hry?"
-
-#: gui/launcher.cpp:936
-msgid "This game does not support loading games from the launcher."
-msgstr "Tato hra nepodporuje spouЙtьnэ her ze spouЙtьшe"
-
-#: gui/launcher.cpp:940
-msgid "ScummVM could not find any engine capable of running the selected game!"
-msgstr "ScummVM nemohl najэt Осdnщ jсdro schopnщ vybranou hru spustit!"
-
-#: gui/launcher.cpp:1054
-msgctxt "lowres"
-msgid "Mass Add..."
-msgstr "Hromadnщ Pјidсnэ..."
-
-#: gui/launcher.cpp:1054
-msgid "Mass Add..."
-msgstr "Hromadnщ Pјidсnэ..."
-
-#: gui/launcher.cpp:1055
-msgctxt "lowres"
-msgid "Add Game..."
-msgstr "Pјidat Hru..."
-
-#: gui/launcher.cpp:1055
-msgid "Add Game..."
-msgstr "Pјidat Hru..."
-
-#: gui/massadd.cpp:76 gui/massadd.cpp:79
-msgid "... progress ..."
-msgstr "... prљbьh ..."
-
-#: gui/massadd.cpp:243
-msgid "Scan complete!"
-msgstr "Hledсnэ dokonшeno!"
-
-#: gui/massadd.cpp:246
-#, c-format
-msgid "Discovered %d new games, ignored %d previously added games."
-msgstr "Objeveno %d nov§ch her, ignorovсno %d dјэve pјidan§ch her."
-
-#: gui/massadd.cpp:250
-#, c-format
-msgid "Scanned %d directories ..."
-msgstr "Prohledсno %d adresсјљ..."
-
-#: gui/massadd.cpp:253
-#, c-format
-msgid "Discovered %d new games, ignored %d previously added games ..."
-msgstr "Objeveno %d nov§ch her, ignorovсno %d dјэve pјidan§ch her ..."
-
-#: gui/options.cpp:72
-msgid "Never"
-msgstr "Nikdy"
-
-#: gui/options.cpp:72
-msgid "every 5 mins"
-msgstr "KaОd§ch 5 min"
-
-#: gui/options.cpp:72
-msgid "every 10 mins"
-msgstr "KaОd§ch 10 min"
-
-#: gui/options.cpp:72
-msgid "every 15 mins"
-msgstr "KaОd§ch 15 min"
-
-#: gui/options.cpp:72
-msgid "every 30 mins"
-msgstr "KaОd§ch 30 min"
-
-#: gui/options.cpp:74
-msgid "8 kHz"
-msgstr "8 kHz"
-
-#: gui/options.cpp:74
-msgid "11kHz"
-msgstr "11kHz"
-
-#: gui/options.cpp:74
-msgid "22 kHz"
-msgstr "22 kHz"
-
-#: gui/options.cpp:74
-msgid "44 kHz"
-msgstr "44 kHz"
-
-#: gui/options.cpp:74
-msgid "48 kHz"
-msgstr "48 kHz"
-
-#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
-#: gui/options.cpp:625 gui/options.cpp:825
-msgctxt "soundfont"
-msgid "None"
-msgstr "Ўсdnщ"
-
-#: gui/options.cpp:372
-msgid "Failed to apply some of the graphic options changes:"
-msgstr "Nelze pouОэt nьkterщ zmьny moОnostэ grafiky:"
-
-#: gui/options.cpp:384
-msgid "the video mode could not be changed."
-msgstr "reОim obrazu nemohl b§t zmьnьn."
-
-#: gui/options.cpp:390
-msgid "the fullscreen setting could not be changed"
-msgstr "nastavenэ celщ obrazovky nemohlo b§t zmьnьno"
-
-#: gui/options.cpp:396
-msgid "the aspect ratio setting could not be changed"
-msgstr "nastavenэ pomьru stran nemohlo b§t zmьnьno"
-
-#: gui/options.cpp:705
-msgid "Graphics mode:"
-msgstr "ReОim obrazu:"
-
-#: gui/options.cpp:716
-msgid "Render mode:"
-msgstr "ReОim vykreslenэ:"
-
-#: gui/options.cpp:716 gui/options.cpp:717
-msgid "Special dithering modes supported by some games"
-msgstr "Speciсlnэ reОimy chvьnэ podporovanщ nьkter§mi hrami"
-
-#: gui/options.cpp:726
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
-msgid "Fullscreen mode"
-msgstr "ReОim celщ obrazovky"
-
-#: gui/options.cpp:729
-msgid "Aspect ratio correction"
-msgstr "Korekce pomьru stran"
-
-#: gui/options.cpp:729
-msgid "Correct aspect ratio for 320x200 games"
-msgstr "Korigovat pomьr stran pro hry 320x200"
-
-#: gui/options.cpp:730
-msgid "EGA undithering"
-msgstr "Nerozklсdсnэ EGA"
-
-#: gui/options.cpp:730
-msgid "Enable undithering in EGA games that support it"
-msgstr "Povolit nerozklсdсnэ v EGA hrсch, kterщ to podporujэ"
-
-#: gui/options.cpp:738
-msgid "Preferred Device:"
-msgstr "Prioritnэ Zaјэzenэ:"
-
-#: gui/options.cpp:738
-msgid "Music Device:"
-msgstr "Hudebnэ zaјэzenэ"
-
-#: gui/options.cpp:738 gui/options.cpp:740
-msgid "Specifies preferred sound device or sound card emulator"
-msgstr "Stanovэ prioritnэ zvukovщ zaјэzenэ nebo emulсtor zvukovщ karty"
-
-#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
-msgid "Specifies output sound device or sound card emulator"
-msgstr "Stanovэ v§stupnэ zvukovщ zaјэzenэ nebo emulсtor zvukovщ karty"
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Preferred Dev.:"
-msgstr "Prioritnэ Zaј.:"
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Music Device:"
-msgstr "Hudebnэ zaјэzenэ"
-
-#: gui/options.cpp:766
-msgid "AdLib emulator:"
-msgstr "AdLib emulсtor"
-
-#: gui/options.cpp:766 gui/options.cpp:767
-msgid "AdLib is used for music in many games"
-msgstr "AdLib se pouОэvс pro hudbu v mnoha hrсch"
-
-#: gui/options.cpp:777
-msgid "Output rate:"
-msgstr "V§stup. frekvence:"
-
-#: gui/options.cpp:777 gui/options.cpp:778
-msgid ""
-"Higher value specifies better sound quality but may be not supported by your "
-"soundcard"
-msgstr ""
-"VyЙЙэ hodnota zpљsobэ lepЙэ kvalitu zvuku, ale nemusэ b§t podporovсna VaЙi "
-"zvukovou kartou"
-
-#: gui/options.cpp:788
-msgid "GM Device:"
-msgstr "GM Zaјэzenэ:"
-
-#: gui/options.cpp:788
-msgid "Specifies default sound device for General MIDI output"
-msgstr "Stanovэ v§chozэ zvukovщ zaјэzenэ pro v§stup General MIDI"
-
-#: gui/options.cpp:799
-msgid "Don't use General MIDI music"
-msgstr "NepouОэvat hudbu General MIDI"
-
-#: gui/options.cpp:810 gui/options.cpp:871
-msgid "Use first available device"
-msgstr "PouОэt prvnэ dostupnщ zaјэzenэ"
-
-#: gui/options.cpp:822
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
-msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
-msgstr ""
-"SoundFont je podporovсn nьkter§mi zvukov§mi kartami, Fluidsynth a Timidity"
-
-#: gui/options.cpp:824
-msgctxt "lowres"
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:829
-msgid "Mixed AdLib/MIDI mode"
-msgstr "SmэЙen§ reОim AdLib/MIDI"
-
-#: gui/options.cpp:829
-msgid "Use both MIDI and AdLib sound generation"
-msgstr "PouОэt obь zvukovщ generace MIDI a AdLib"
-
-#: gui/options.cpp:832
-msgid "MIDI gain:"
-msgstr "Zesэlenэ MIDI:"
-
-#: gui/options.cpp:842
-msgid "MT-32 Device:"
-msgstr "Zaјэzenэ MT-32:"
-
-#: gui/options.cpp:842
-msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
-msgstr ""
-"Stanovэ v§chozэ zvukovщ v§stupnэ zaјэzenэ pro Roland MT-32/LAPC1/CM32l/CM64"
-
-#: gui/options.cpp:847
-msgid "True Roland MT-32 (disable GM emulation)"
-msgstr "Opravdov§ Roland MT-32 (vypne GM emulaci)"
-
-#: gui/options.cpp:847 gui/options.cpp:849
-msgid ""
-"Check if you want to use your real hardware Roland-compatible sound device "
-"connected to your computer"
-msgstr ""
-"ZaЙkrtnьte, pokud chcete pouОэt pravщ hardwarovщ zaјэzenэ kompatibilnэ s "
-"Roland, pјipojenщ k VaЙemu poшэtaшi"
-
-#: gui/options.cpp:849
-msgctxt "lowres"
-msgid "True Roland MT-32 (no GM emulation)"
-msgstr "Opravdov§ Roland MT-32 (Осdnс GM emulace)"
-
-#: gui/options.cpp:852
-msgid "Enable Roland GS Mode"
-msgstr "Zapnout reОim Roland GS"
-
-#: gui/options.cpp:852
-msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
-msgstr "Vypne mapovсnэ General MIDI pro hry s Roland MT-32 zvukov§m doprovodem"
-
-#: gui/options.cpp:861
-msgid "Don't use Roland MT-32 music"
-msgstr "NepouОэvat hudbu Roland MT-32"
-
-#: gui/options.cpp:888
-msgid "Text and Speech:"
-msgstr "Text a иeш"
-
-#: gui/options.cpp:892 gui/options.cpp:902
-msgid "Speech"
-msgstr "иeш"
-
-#: gui/options.cpp:893 gui/options.cpp:903
-msgid "Subtitles"
-msgstr "Titulky"
-
-#: gui/options.cpp:894
-msgid "Both"
-msgstr "Oba"
-
-#: gui/options.cpp:896
-msgid "Subtitle speed:"
-msgstr "Rychlost titulkљ:"
-
-#: gui/options.cpp:898
-msgctxt "lowres"
-msgid "Text and Speech:"
-msgstr "Text a иeш:"
-
-#: gui/options.cpp:902
-msgid "Spch"
-msgstr "иeш"
-
-#: gui/options.cpp:903
-msgid "Subs"
-msgstr "Titl"
-
-#: gui/options.cpp:904
-msgctxt "lowres"
-msgid "Both"
-msgstr "Oba"
-
-#: gui/options.cpp:904
-msgid "Show subtitles and play speech"
-msgstr "Zobrazit titulky a pјehrсvat јeш"
-
-#: gui/options.cpp:906
-msgctxt "lowres"
-msgid "Subtitle speed:"
-msgstr "Rychlost titulkљ"
-
-#: gui/options.cpp:922
-msgid "Music volume:"
-msgstr "Hlasitost hudby"
-
-#: gui/options.cpp:924
-msgctxt "lowres"
-msgid "Music volume:"
-msgstr "Hlasitost hudby"
-
-#: gui/options.cpp:931
-msgid "Mute All"
-msgstr "Ztlumit VЙe"
-
-#: gui/options.cpp:934
-msgid "SFX volume:"
-msgstr "Hlasitost zvukљ"
-
-#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
-msgid "Special sound effects volume"
-msgstr "Hlasitost speciсlnэch zvukov§ch efektљ"
-
-#: gui/options.cpp:936
-msgctxt "lowres"
-msgid "SFX volume:"
-msgstr "Hlasitost zvukљ"
-
-#: gui/options.cpp:944
-msgid "Speech volume:"
-msgstr "Hlasitost јeшi"
-
-#: gui/options.cpp:946
-msgctxt "lowres"
-msgid "Speech volume:"
-msgstr "Hlasitost јeшi"
-
-#: gui/options.cpp:1085
-msgid "Theme Path:"
-msgstr "Cesta ke Vzhledu:"
-
-#: gui/options.cpp:1087
-msgctxt "lowres"
-msgid "Theme Path:"
-msgstr "Cesta ke Vzhledu:"
-
-#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
-msgid "Specifies path to additional data used by all games or ScummVM"
-msgstr "Stanovэ cestu k dodateшn§m datљm pouОэvanс vЙemi hrami nebo ScummVM"
-
-#: gui/options.cpp:1098
-msgid "Plugins Path:"
-msgstr "Cesta k Pluginљm:"
-
-#: gui/options.cpp:1100
-msgctxt "lowres"
-msgid "Plugins Path:"
-msgstr "Cesta k Pluginљm:"
-
-#: gui/options.cpp:1109
-msgid "Misc"
-msgstr "Rљznщ"
-
-#: gui/options.cpp:1111
-msgctxt "lowres"
-msgid "Misc"
-msgstr "Rљznщ"
-
-#: gui/options.cpp:1113
-msgid "Theme:"
-msgstr "Vzhled:"
-
-#: gui/options.cpp:1117
-msgid "GUI Renderer:"
-msgstr "GUI Vykreslovaш:"
-
-#: gui/options.cpp:1129
-msgid "Autosave:"
-msgstr "Autouklсdсnэ:"
-
-#: gui/options.cpp:1131
-msgctxt "lowres"
-msgid "Autosave:"
-msgstr "Autouklсdсnэ:"
-
-#: gui/options.cpp:1139
-msgid "Keys"
-msgstr "Klсvesy"
-
-#: gui/options.cpp:1146
-msgid "GUI Language:"
-msgstr "Jazyk GUI"
-
-#: gui/options.cpp:1146
-msgid "Language of ScummVM GUI"
-msgstr "Jazyk GUI ScummVM"
-
-#: gui/options.cpp:1295
-msgid "You have to restart ScummVM before your changes will take effect."
-msgstr "Pro pouОitэ tьchto nastavenэ musэte restartovat ScummVM."
-
-#: gui/options.cpp:1308
-msgid "Select directory for savegames"
-msgstr "Vybrat adresсј pro uloОenщ hry"
-
-#: gui/options.cpp:1315
-msgid "The chosen directory cannot be written to. Please select another one."
-msgstr "Do zvolenщho adresсјe nelze zapisovat. Vyberte, prosэm, jin§."
-
-#: gui/options.cpp:1324
-msgid "Select directory for GUI themes"
-msgstr "Vyberte adresсј pro vhledy GUI"
-
-#: gui/options.cpp:1334
-msgid "Select directory for extra files"
-msgstr "Vyberte adresсј pro dodateшnщ soubory"
-
-#: gui/options.cpp:1345
-msgid "Select directory for plugins"
-msgstr "Vyberte adresсј pro zсsuvnщ moduly"
-
-#: gui/options.cpp:1389
-msgid ""
-"The theme you selected does not support your current language. If you want "
-"to use this theme you need to switch to another language first."
-msgstr ""
-"Vzhled, kter§ jste zvolili, nepodporuje VсЙ souшasn§ jazyk. Pokud chcete "
-"tento vzhled pouОэt, musэte nejdјэve pјepnout na jin§ jazyk."
-
-#: gui/saveload.cpp:58 gui/saveload.cpp:239
-msgid "No date saved"
-msgstr "NeuloОena Осdnс data"
-
-#: gui/saveload.cpp:59 gui/saveload.cpp:240
-msgid "No time saved"
-msgstr "Ўсdn§ uloОen§ шas"
-
-#: gui/saveload.cpp:60 gui/saveload.cpp:241
-msgid "No playtime saved"
-msgstr "Ўсdnс uloОenс doba hranэ"
-
-#: gui/saveload.cpp:67 gui/saveload.cpp:155
-msgid "Delete"
-msgstr "Smazat"
-
-#: gui/saveload.cpp:154
-msgid "Do you really want to delete this savegame?"
-msgstr "Opravdu chcete tuto uloОenou hru vymazat"
-
-#: gui/saveload.cpp:263
-msgid "Date: "
-msgstr "Datum:"
-
-#: gui/saveload.cpp:266
-msgid "Time: "
-msgstr "Шas:"
-
-#: gui/saveload.cpp:271
-msgid "Playtime: "
-msgstr "Doba hranэ:"
-
-#: gui/saveload.cpp:284 gui/saveload.cpp:351
-msgid "Untitled savestate"
-msgstr "Bezejmenn§ uloОen§ stav"
-
-#: gui/themebrowser.cpp:44
-msgid "Select a Theme"
-msgstr "Vyberte Vzhled"
-
-#: gui/ThemeEngine.cpp:327
-msgid "Disabled GFX"
-msgstr "GFX zakсzсno"
-
-#: gui/ThemeEngine.cpp:327
-msgctxt "lowres"
-msgid "Disabled GFX"
-msgstr "GFX zakсzсno"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard Renderer (16bpp)"
-msgstr "Standardnэ Vykreslovaш (16bpp)"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard (16bpp)"
-msgstr "Standardnэ (16bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased Renderer (16bpp)"
-msgstr "Vykreslovaш s vyhlazen§mi hranami (16bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased (16bpp)"
-msgstr "S vyhlazen§mi hranami (16bpp)"
-
-#: base/main.cpp:200
-#, c-format
-msgid "Engine does not support debug level '%s'"
-msgstr "Jсdro nepodporuje њroveђ ladьnэ '%s'"
-
-#: base/main.cpp:268
-msgid "Menu"
-msgstr "Menu"
-
-#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
-#: backends/platform/wince/CEActionsPocket.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:46
-msgid "Skip"
-msgstr "Pјeskoшit"
-
-#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
-#: backends/platform/wince/CEActionsPocket.cpp:42
-msgid "Pause"
-msgstr "Pauza"
-
-#: base/main.cpp:277
-msgid "Skip line"
-msgstr "Pјeskoшit јсdek"
-
-#: base/main.cpp:432
-msgid "Error running game:"
-msgstr "Chyba pјi spuЙtьnэ hry:"
-
-#: base/main.cpp:456
-msgid "Could not find any engine capable of running the selected game"
-msgstr "Nelze nalщzt Осdnщ jсdro schopnщ vybranou hru spustit"
-
-#: common/error.cpp:38
-msgid "No error"
-msgstr "Ўсdnс chyba"
-
-#: common/error.cpp:40
-msgid "Game data not found"
-msgstr "Data hry nenalezena"
-
-#: common/error.cpp:42
-msgid "Game id not supported"
-msgstr "Id hry nenэ podporovсno"
-
-#: common/error.cpp:44
-msgid "Unsupported color mode"
-msgstr "Nepodporovan§ barevn§ reОim"
-
-#: common/error.cpp:47
-msgid "Read permission denied"
-msgstr "Oprсvnьnэ ke шtenэ zamэtnuto"
-
-#: common/error.cpp:49
-msgid "Write permission denied"
-msgstr "Oprсvnьnэ k zсpisu zamэtnuto"
-
-#: common/error.cpp:52
-msgid "Path does not exist"
-msgstr "Cesta neexistuje"
-
-#: common/error.cpp:54
-msgid "Path not a directory"
-msgstr "Cesta nenэ adresсј"
-
-#: common/error.cpp:56
-msgid "Path not a file"
-msgstr "Cesta nenэ soubor"
-
-#: common/error.cpp:59
-msgid "Cannot create file"
-msgstr "Nelze vytvoјit soubor"
-
-#: common/error.cpp:61
-msgid "Reading data failed"
-msgstr "Шtenэ dat selhalo"
-
-#: common/error.cpp:63
-msgid "Writing data failed"
-msgstr "Zсpis dat selhal"
-
-#: common/error.cpp:66
-msgid "Could not find suitable engine plugin"
-msgstr "Nelze nalщzt vhodn§ zсs. modul jсdra"
-
-#: common/error.cpp:68
-msgid "Engine plugin does not support save states"
-msgstr "Zсs. modul jсdra nepodporuje uloОenщ stavy"
-
-#: common/error.cpp:71
-msgid "User canceled"
-msgstr "ZruЙeno uОivatelem"
-
-#: common/error.cpp:75
-msgid "Unknown error"
-msgstr "Neznсmс chyba"
-
-#: common/util.cpp:274
-msgid "Hercules Green"
-msgstr "Hercules Zelenс"
-
-#: common/util.cpp:275
-msgid "Hercules Amber"
-msgstr "Hercules Jantarovс"
-
-#: common/util.cpp:282
-msgctxt "lowres"
-msgid "Hercules Green"
-msgstr "Hercules Zelenс"
-
-#: common/util.cpp:283
-msgctxt "lowres"
-msgid "Hercules Amber"
-msgstr "Hercules Jantarovс"
-
-#: engines/advancedDetector.cpp:296
-#, c-format
-msgid "The game in '%s' seems to be unknown."
-msgstr "Hra v '%s' se zdс b§t neznсmс."
-
-#: engines/advancedDetector.cpp:297
-msgid "Please, report the following data to the ScummVM team along with name"
-msgstr "Prosэm nahlaste nсsledujэcэ data t§mu ScummVM spolu se jmщnem"
-
-#: engines/advancedDetector.cpp:299
-msgid "of the game you tried to add and its version/language/etc.:"
-msgstr "hry, kterou jste se pokusili pјidat a jejэ verzi/jazyk/atd.:"
-
-#: engines/dialogs.cpp:84
-msgid "~R~esume"
-msgstr "~P~okraшovat"
-
-#: engines/dialogs.cpp:86
-msgid "~L~oad"
-msgstr "~N~ahrсt"
-
-#: engines/dialogs.cpp:90
-msgid "~S~ave"
-msgstr "~U~loОit"
-
-#: engines/dialogs.cpp:94
-msgid "~O~ptions"
-msgstr "~V~olby"
-
-#: engines/dialogs.cpp:99
-msgid "~H~elp"
-msgstr "~N~сpovьda"
-
-#: engines/dialogs.cpp:101
-msgid "~A~bout"
-msgstr "~O~ programu"
-
-#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
-msgid "~R~eturn to Launcher"
-msgstr "~N~сvrat do SpouЙtьшe"
-
-#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
-msgctxt "lowres"
-msgid "~R~eturn to Launcher"
-msgstr "~N~сvrat do SpouЙtьшe"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-msgid "Save game:"
-msgstr "UloОit hru:"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-#: backends/platform/symbian/src/SymbianActions.cpp:44
-#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Save"
-msgstr "UloОit"
-
-#: engines/dialogs.cpp:146
-msgid ""
-"Sorry, this engine does not currently provide in-game help. Please consult "
-"the README for basic information, and for instructions on how to obtain "
-"further assistance."
-msgstr ""
-"Je nсm lэto, ale toto jсdro v souшasnosti nepodporuje hernэ nсpovьdu. Prosэm "
-"prohlщdnьte si README pro zсkladnэ informace a pro instrukce jak zэskat "
-"dalЙэ pomoc."
-
-#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
-#: engines/mohawk/dialogs.cpp:152
-msgid "~O~K"
-msgstr "~O~K"
-
-#: engines/dialogs.cpp:313 engines/mohawk/dialogs.cpp:101
-#: engines/mohawk/dialogs.cpp:153
-msgid "~C~ancel"
-msgstr "~Z~ruЙit"
-
-#: engines/dialogs.cpp:316
-msgid "~K~eys"
-msgstr "~K~lсvesy"
-
-#: engines/engine.cpp:220
-msgid "Could not initialize color format."
-msgstr "Nelze zavщst barevn§ formсt."
-
-#: engines/engine.cpp:228
-msgid "Could not switch to video mode: '"
-msgstr "Nelze pјepnout na reОim obrazu: '"
-
-#: engines/engine.cpp:237
-msgid "Could not apply aspect ratio setting."
-msgstr "Nelze pouОэt nastavenэ pomьru stran."
-
-#: engines/engine.cpp:242
-msgid "Could not apply fullscreen setting."
-msgstr "Nelze pouОэt nastavenэ celщ obrazovky."
-
-#: engines/engine.cpp:342
-msgid ""
-"You appear to be playing this game directly\n"
-"from the CD. This is known to cause problems,\n"
-"and it is therefore recommended that you copy\n"
-"the data files to your hard disk instead.\n"
-"See the README file for details."
-msgstr ""
-"Vypadс to, Оe tuto hru hrajete pјэmo z\n"
-" CD. Je znсmo, Оe toto zpљsobuje problщmy\n"
-" a je tedy doporuшeno, aЛ mэsto toho zkopэrujete\n"
-"datovщ soubory na VсЙ pevn§ disk.\n"
-"Pro podrobnosti si pјeшtьte README."
-
-#: engines/engine.cpp:353
-msgid ""
-"This game has audio tracks in its disk. These\n"
-"tracks need to be ripped from the disk using\n"
-"an appropriate CD audio extracting tool in\n"
-"order to listen to the game's music.\n"
-"See the README file for details."
-msgstr ""
-"Tato hra mс na svщm disku zvukovщ stopy. Tyto\n"
-"stopy musэ b§t z disku zkopэrovсny pouОitэm\n"
-"vhodnщho nсstroje pro extrakci zvuku z CD,\n"
-"abyste mohli poslouchat hudbu ve hјe.\n"
-"Pro podrobnosti si pјeшtьte README."
-
-#: engines/engine.cpp:405
-msgid ""
-"WARNING: The game you are about to start is not yet fully supported by "
-"ScummVM. As such, it is likely to be unstable, and any saves you make might "
-"not work in future versions of ScummVM."
-msgstr ""
-"VAROVСNЭ: Hra, kterou se chystсte spustit, nenэ jeЙtь plnь podporovсna "
-"ScummVM. Proto je moОnщ, Оe bude nestabilnэ a jakщkoli uloОenщ hry nemusэ "
-"fungovat v budoucэch verzэch ScummVM."
-
-#: engines/engine.cpp:408
-msgid "Start anyway"
-msgstr "Pјesto spustit"
-
-#: engines/scumm/dialogs.cpp:281
-msgid "~P~revious"
-msgstr "~P~јedchozэ"
-
-#: engines/scumm/dialogs.cpp:282
-msgid "~N~ext"
-msgstr "~D~alЙэ"
-
-#: engines/scumm/dialogs.cpp:283
-#: backends/platform/ds/arm9/source/dsoptions.cpp:56
-msgid "~C~lose"
-msgstr "~Z~avјэt"
-
-#: engines/scumm/help.cpp:73
-msgid "Common keyboard commands:"
-msgstr "BьОnщ klсvesovщ pјэkazy"
-
-#: engines/scumm/help.cpp:74
-msgid "Save / Load dialog"
-msgstr "Dialog Nahrсt / UloОit"
-
-#: engines/scumm/help.cpp:76
-msgid "Skip line of text"
-msgstr "Pјeskoшit јсdek textu"
-
-#: engines/scumm/help.cpp:77
-msgid "Esc"
-msgstr "Mezernэk"
-
-#: engines/scumm/help.cpp:77
-msgid "Skip cutscene"
-msgstr "Pјeskoшit video"
-
-#: engines/scumm/help.cpp:78
-msgid "Space"
-msgstr "Mezernэk"
-
-#: engines/scumm/help.cpp:78
-msgid "Pause game"
-msgstr "Pozastavit hru"
-
-#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
-#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
-#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Ctrl"
-msgstr "Ctrl"
-
-#: engines/scumm/help.cpp:79
-msgid "Load game state 1-10"
-msgstr "Nahrсt stav hry 1-10"
-
-#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Alt"
-msgstr "Alt"
-
-#: engines/scumm/help.cpp:80
-msgid "Save game state 1-10"
-msgstr "UloОit stav hry 1-10"
-
-#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
-#: backends/platform/symbian/src/SymbianActions.cpp:52
-#: backends/platform/wince/CEActionsPocket.cpp:44
-#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:244
-msgid "Quit"
-msgstr "Ukonшit"
-
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
-msgid "Enter"
-msgstr "Enter"
-
-#: engines/scumm/help.cpp:86
-msgid "Toggle fullscreen"
-msgstr "Zapnout celou obrazovku"
-
-#: engines/scumm/help.cpp:87
-msgid "Music volume up / down"
-msgstr "Hlasitost hudby nahoru / dolљ"
-
-#: engines/scumm/help.cpp:88
-msgid "Text speed slower / faster"
-msgstr "Zv§Йit / SnэОit rychlost textu"
-
-#: engines/scumm/help.cpp:89
-msgid "Simulate left mouse button"
-msgstr "Napodobit levщ tlaшэtko myЙi"
-
-#: engines/scumm/help.cpp:90
-msgid "Tab"
-msgstr "Tab"
-
-#: engines/scumm/help.cpp:90
-msgid "Simulate right mouse button"
-msgstr "Napodobit pravщ tlaшэtko myЙi"
-
-#: engines/scumm/help.cpp:93
-msgid "Special keyboard commands:"
-msgstr "Speciсlnэ klсvesovщ pјэkazy"
-
-#: engines/scumm/help.cpp:94
-msgid "Show / Hide console"
-msgstr "Ukсzat / Skr§t konzoli"
-
-#: engines/scumm/help.cpp:95
-msgid "Start the debugger"
-msgstr "Spustit ladэcэ program"
-
-#: engines/scumm/help.cpp:96
-msgid "Show memory consumption"
-msgstr "Zobrazit spotјebu pamьti"
-
-#: engines/scumm/help.cpp:97
-msgid "Run in fast mode (*)"
-msgstr "Spustit v rychlщm reОimu (*)"
-
-#: engines/scumm/help.cpp:98
-msgid "Run in really fast mode (*)"
-msgstr "Spustit ve velmi rychlщm reОimu (*)"
-
-#: engines/scumm/help.cpp:99
-msgid "Toggle mouse capture"
-msgstr "Povolit zachycovсnэ myЙi"
-
-#: engines/scumm/help.cpp:100
-msgid "Switch between graphics filters"
-msgstr "Pјepэnat mezi grafick§mi filtry"
-
-#: engines/scumm/help.cpp:101
-msgid "Increase / Decrease scale factor"
-msgstr "ZvьtЙit / ZmenЙit faktor zmьny velikosti"
-
-#: engines/scumm/help.cpp:102
-msgid "Toggle aspect-ratio correction"
-msgstr "Povolit korekci pomьru stran"
-
-#: engines/scumm/help.cpp:107
-msgid "* Note that using ctrl-f and"
-msgstr "Upozorђujeme, Оe pouОэvсnэ ctrl-f a"
-
-#: engines/scumm/help.cpp:108
-msgid " ctrl-g are not recommended"
-msgstr " ctrl-g nenэ doporuшeno"
-
-#: engines/scumm/help.cpp:109
-msgid " since they may cause crashes"
-msgstr "jelikoО mљОou zpљsobit pсd"
-
-#: engines/scumm/help.cpp:110
-msgid " or incorrect game behavior."
-msgstr " nebo nesprсvnщ chovсnэ hry."
-
-#: engines/scumm/help.cpp:114
-msgid "Spinning drafts on the keyboard:"
-msgstr "Pletenэ nсшrtkљ na klсvesnici:"
-
-#: engines/scumm/help.cpp:116
-msgid "Main game controls:"
-msgstr "Hlavnэ ovlсdacэ prvky:"
-
-#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
-#: engines/scumm/help.cpp:161
-msgid "Push"
-msgstr "Tlaшit"
-
-#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
-#: engines/scumm/help.cpp:162
-msgid "Pull"
-msgstr "Tсhnout"
-
-#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
-#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
-#: engines/scumm/help.cpp:206
-msgid "Give"
-msgstr "Dсt"
-
-#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
-#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
-#: engines/scumm/help.cpp:207
-msgid "Open"
-msgstr "Otevјэt"
-
-#: engines/scumm/help.cpp:126
-msgid "Go to"
-msgstr "Jэt do"
-
-#: engines/scumm/help.cpp:127
-msgid "Get"
-msgstr "Vzэt"
-
-#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
-#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
-#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
-#: engines/scumm/help.cpp:248
-msgid "Use"
-msgstr "PouОэt"
-
-#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
-msgid "Read"
-msgstr "Pјeшэst"
-
-#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
-msgid "New kid"
-msgstr "Novщ dэtь"
-
-#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
-#: engines/scumm/help.cpp:171
-msgid "Turn on"
-msgstr "Zapnout"
-
-#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
-#: engines/scumm/help.cpp:172
-msgid "Turn off"
-msgstr "Vypnout"
-
-#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
-#: engines/scumm/help.cpp:193
-msgid "Walk to"
-msgstr "Pјejэt na"
-
-#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
-#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
-#: engines/scumm/help.cpp:226
-msgid "Pick up"
-msgstr "Sebrat"
-
-#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
-msgid "What is"
-msgstr "Co je"
-
-#: engines/scumm/help.cpp:146
-msgid "Unlock"
-msgstr "Odemknout"
-
-#: engines/scumm/help.cpp:149
-msgid "Put on"
-msgstr "Oblщct"
-
-#: engines/scumm/help.cpp:150
-msgid "Take off"
-msgstr "Svlщct"
-
-#: engines/scumm/help.cpp:156
-msgid "Fix"
-msgstr "Spravit"
-
-#: engines/scumm/help.cpp:158
-msgid "Switch"
-msgstr "Pјepnout"
-
-#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
-msgid "Look"
-msgstr "Dэvat se"
-
-#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
-msgid "Talk"
-msgstr "Mluvit"
-
-#: engines/scumm/help.cpp:174
-msgid "Travel"
-msgstr "Cestovat"
-
-#: engines/scumm/help.cpp:175
-msgid "To Henry / To Indy"
-msgstr "Henrymu / Indymu"
-
-#: engines/scumm/help.cpp:178
-msgid "play C minor on distaff"
-msgstr "zahrсt c moll na pјeslici"
-
-#: engines/scumm/help.cpp:179
-msgid "play D on distaff"
-msgstr "zahrсt D na pјeslici"
-
-#: engines/scumm/help.cpp:180
-msgid "play E on distaff"
-msgstr "zahrсt E na pјeslici"
-
-#: engines/scumm/help.cpp:181
-msgid "play F on distaff"
-msgstr "zahrсt F na pјeslici"
-
-#: engines/scumm/help.cpp:182
-msgid "play G on distaff"
-msgstr "zahrсt G na pјeslici"
-
-#: engines/scumm/help.cpp:183
-msgid "play A on distaff"
-msgstr "zahrсt A na pјeslici"
-
-#: engines/scumm/help.cpp:184
-msgid "play B on distaff"
-msgstr "zahrсt B na pјeslici"
-
-#: engines/scumm/help.cpp:185
-msgid "play C major on distaff"
-msgstr "zahrсt C dur na pјeslici"
-
-#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
-msgid "puSh"
-msgstr "tlaшIt"
-
-#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
-msgid "pull (Yank)"
-msgstr "tсhnout (Љkubnout)"
-
-#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
-#: engines/scumm/help.cpp:246
-msgid "Talk to"
-msgstr "Mluvit s"
-
-#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
-msgid "Look at"
-msgstr "Dэvat se na"
-
-#: engines/scumm/help.cpp:199
-msgid "turn oN"
-msgstr "zapnouT"
-
-#: engines/scumm/help.cpp:200
-msgid "turn oFf"
-msgstr "vypnoUt"
-
-#: engines/scumm/help.cpp:216
-msgid "KeyUp"
-msgstr "KlсvesaNahoru"
-
-#: engines/scumm/help.cpp:216
-msgid "Highlight prev dialogue"
-msgstr "Zv§raznit pјedchozэ dialog"
-
-#: engines/scumm/help.cpp:217
-msgid "KeyDown"
-msgstr "KlсvesaDolљ"
-
-#: engines/scumm/help.cpp:217
-msgid "Highlight next dialogue"
-msgstr "Zv§raznit nсsledujэcэ dialog"
-
-#: engines/scumm/help.cpp:221
-msgid "Walk"
-msgstr "Jэt"
-
-#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
-#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
-msgid "Inventory"
-msgstr "Inventсј"
-
-#: engines/scumm/help.cpp:225
-msgid "Object"
-msgstr "Objekt"
-
-#: engines/scumm/help.cpp:228
-msgid "Black and White / Color"
-msgstr "Шernobэlщ / Barva"
-
-#: engines/scumm/help.cpp:231
-msgid "Eyes"
-msgstr "Oшi"
-
-#: engines/scumm/help.cpp:232
-msgid "Tongue"
-msgstr "Jazyk"
-
-#: engines/scumm/help.cpp:234
-msgid "Punch"
-msgstr "Udeјit"
-
-#: engines/scumm/help.cpp:235
-msgid "Kick"
-msgstr "Kopnout"
-
-#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
-msgid "Examine"
-msgstr "Prohlщdnout"
-
-#: engines/scumm/help.cpp:239
-msgid "Regular cursor"
-msgstr "Obyшejn§ kurzor"
-
-#: engines/scumm/help.cpp:241
-msgid "Comm"
-msgstr "Komunikace"
-
-#: engines/scumm/help.cpp:244
-msgid "Save / Load / Options"
-msgstr "UloОit / Nahrсt / Volby"
-
-#: engines/scumm/help.cpp:253
-msgid "Other game controls:"
-msgstr "DalЙэ ovlсdacэ prvky hry"
-
-#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
-msgid "Inventory:"
-msgstr "Inventсј:"
-
-#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
-msgid "Scroll list up"
-msgstr "Posunout seznam nahoru"
-
-#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
-msgid "Scroll list down"
-msgstr "Posunout seznam dolu"
-
-#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
-msgid "Upper left item"
-msgstr "PoloОka vlevo nahoјe"
-
-#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
-msgid "Lower left item"
-msgstr "PoloОka vlevo dole"
-
-#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
-msgid "Upper right item"
-msgstr "PoloОka vpravo nahoјe"
-
-#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
-msgid "Lower right item"
-msgstr "PoloОka vpravo dole"
-
-#: engines/scumm/help.cpp:267
-msgid "Middle left item"
-msgstr "PoloОka vlevo uprostјed"
-
-#: engines/scumm/help.cpp:270
-msgid "Middle right item"
-msgstr "PoloОka vpravo uprostјed"
-
-#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
-msgid "Switching characters:"
-msgstr "Mьnьnэ postav:"
-
-#: engines/scumm/help.cpp:279
-msgid "Second kid"
-msgstr "Druhщ dэtь"
-
-#: engines/scumm/help.cpp:280
-msgid "Third kid"
-msgstr "Tјetэ dэtь"
-
-#: engines/scumm/help.cpp:292
-msgid "Fighting controls (numpad):"
-msgstr "Ovlсdсnэ boje (num. klсv.)"
-
-#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
-#: engines/scumm/help.cpp:295
-msgid "Step back"
-msgstr "Ustoupit"
-
-#: engines/scumm/help.cpp:296
-msgid "Block high"
-msgstr "Brсnit nahoјe"
-
-#: engines/scumm/help.cpp:297
-msgid "Block middle"
-msgstr "Brсnit uprostјed"
-
-#: engines/scumm/help.cpp:298
-msgid "Block low"
-msgstr "Brсnit dole"
-
-#: engines/scumm/help.cpp:299
-msgid "Punch high"
-msgstr "Udeјit nahoru"
-
-#: engines/scumm/help.cpp:300
-msgid "Punch middle"
-msgstr "Udeјit doprostјed"
-
-#: engines/scumm/help.cpp:301
-msgid "Punch low"
-msgstr "Udeјit dolљ"
-
-#: engines/scumm/help.cpp:304
-msgid "These are for Indy on left."
-msgstr "Tyto jsou pro Indyho nalevo."
-
-#: engines/scumm/help.cpp:305
-msgid "When Indy is on the right,"
-msgstr "KdyО je Indy napravo,"
-
-#: engines/scumm/help.cpp:306
-msgid "7, 4, and 1 are switched with"
-msgstr "71 4 a 1 jsou zamьnьny s"
-
-#: engines/scumm/help.cpp:307
-msgid "9, 6, and 3, respectively."
-msgstr "9, 6 a 3, v tomto poјadэ."
-
-#: engines/scumm/help.cpp:314
-msgid "Biplane controls (numpad):"
-msgstr "Kontrola dvojploЙnэku (numerickс klсvesnice)"
-
-#: engines/scumm/help.cpp:315
-msgid "Fly to upper left"
-msgstr "Letьt doprava nahoru"
-
-#: engines/scumm/help.cpp:316
-msgid "Fly to left"
-msgstr "Letьt doleva"
-
-#: engines/scumm/help.cpp:317
-msgid "Fly to lower left"
-msgstr "Letьt doleva dolљ"
-
-#: engines/scumm/help.cpp:318
-msgid "Fly upwards"
-msgstr "Letьt nahoru"
-
-#: engines/scumm/help.cpp:319
-msgid "Fly straight"
-msgstr "Letьt rovnь"
-
-#: engines/scumm/help.cpp:320
-msgid "Fly down"
-msgstr "Letьt dolљ"
-
-#: engines/scumm/help.cpp:321
-msgid "Fly to upper right"
-msgstr "Letьt doprava nahoru"
-
-#: engines/scumm/help.cpp:322
-msgid "Fly to right"
-msgstr "Letьt doprava"
-
-#: engines/scumm/help.cpp:323
-msgid "Fly to lower right"
-msgstr "Letьt doprava dolљ"
-
-#: engines/scumm/scumm.cpp:1794
-#, c-format
-msgid ""
-"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
-"but %s is missing. Using AdLib instead."
-msgstr ""
-"Pјirozenс podpora MIDI vyОaduje Aktualizaci Roland od LucasArts,\n"
-"ale %s chybэ. Mэsto toho je pouОit AdLib."
-
-#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
-#, c-format
-msgid ""
-"Failed to save game state to file:\n"
-"\n"
-"%s"
-msgstr ""
-"UloОenэ stavu hry selhalo do souboru:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
-#, c-format
-msgid ""
-"Failed to load game state from file:\n"
-"\n"
-"%s"
-msgstr ""
-"Nahrсnэ stavu hry selhalo ze souboru:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
-#, c-format
-msgid ""
-"Successfully saved game state in file:\n"
-"\n"
-"%s"
-msgstr ""
-"Stav hry њspьЙnь uloОen do:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2514
-msgid ""
-"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
-"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
-"directory inside the Tentacle game directory."
-msgstr ""
-"Normсlnь by teя Maniac Mansion byl spuЙtьn. Ale ScummVM toto zatэm nedьlс. "
-"Abyste toto mohli hrсt, pјejdьte do 'Pјidat Hru' v poшсteшnэm menu ScummVM a "
-"vyberte adresсј 'Maniac' uvnitј hernэho adresсјe Tentacle."
-
-#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
-msgid "~Z~ip Mode Activated"
-msgstr "~R~eОim SviЙtьnэ Aktivovсn"
-
-#: engines/mohawk/dialogs.cpp:91
-msgid "~T~ransitions Enabled"
-msgstr "~P~јechody zapnuty"
-
-#: engines/mohawk/dialogs.cpp:92
-msgid "~D~rop Page"
-msgstr "~Z~ahodit Strсnku"
-
-#: engines/mohawk/dialogs.cpp:96
-msgid "~S~how Map"
-msgstr "~Z~obrazit Mapu"
-
-#: engines/mohawk/dialogs.cpp:150
-msgid "~W~ater Effect Enabled"
-msgstr "~E~fekt Vody Zapnut"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore game:"
-msgstr "Obnovit hru"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore"
-msgstr "Obnovit"
-
-#: engines/agos/animation.cpp:544
-#, c-format
-msgid "Cutscene file '%s' not found!"
-msgstr "Soubor videa '%s' nenalezen'"
-
-#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
-#: engines/tinsel/saveload.cpp:468
-msgid "Failed to load game state from file."
-msgstr "Nelze naшэst stav hry ze souboru."
-
-#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
-msgid "Failed to save game state to file."
-msgstr "Nelze uloОit stav hry do souboru."
-
-#: engines/gob/inter_v5.cpp:107
-msgid "Failed to delete file."
-msgstr "Nelze smazat soubor."
-
-#: engines/groovie/script.cpp:417
-msgid "Failed to save game"
-msgstr "Nelze uloОit hru."
-
-#: engines/kyra/sound_midi.cpp:475
-msgid ""
-"You appear to be using a General MIDI device,\n"
-"but your game only supports Roland MT32 MIDI.\n"
-"We try to map the Roland MT32 instruments to\n"
-"General MIDI ones. After all it might happen\n"
-"that a few tracks will not be correctly played."
-msgstr ""
-"Zdс se, Оe pouОэvсte zaјэzenэ General MIDI,\n"
-"ale VaЙe hra podporuje pouze Roland MT32 MIDI.\n"
-"SnaОэme se mapovat nсstroje Roland MT32 na\n"
-"ty od General MIDI. Po tomto se mљОe stсt,\n"
-"Оe pсr stop nebude sprсvnь pјehrсno."
-
-#: engines/m4/m4_menus.cpp:138
-msgid "Save game failed!"
-msgstr "Uklсdсnэ hry selhalo!"
-
-#: engines/sky/compact.cpp:130
-msgid ""
-"Unable to find \"sky.cpt\" file!\n"
-"Please download it from www.scummvm.org"
-msgstr ""
-"Nelze nalщzt soubor \"sky.cpt\"!\n"
-"Stсhnьte si ho, prosэm z www.scummvm.org"
-
-#: engines/sky/compact.cpp:141
-msgid ""
-"The \"sky.cpt\" file has an incorrect size.\n"
-"Please (re)download it from www.scummvm.org"
-msgstr ""
-"Soubor \"sky.cpt\" mс nesprсvnou velikost.\n"
-"Stсhnьte si ho, prosэm, (znovu) z www.scummvm.org"
-
-#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
-msgstr "Videa DXA nalezena, ale ScummVM byl sestaven bez podpory zlib"
-
-#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
-msgid "MPEG2 cutscenes are no longer supported"
-msgstr "Videa MPGE2 jiО nejsou podporovсna"
-
-#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
-#, c-format
-msgid "Cutscene '%s' not found"
-msgstr "Video '%s' nenalezeno"
-
-#: engines/sword1/control.cpp:863
-msgid ""
-"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
-"converted.\n"
-"The old save game format is no longer supported, so you will not be able to "
-"load your games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked again the next "
-"time you start the game.\n"
-msgstr ""
-"ScummVM zjistil, Оe mсte starщ uloОenщ pozice pro Broken Sword 1, kterщ by "
-"mьly b§t pјevedeny.\n"
-"Star§ formсt uloОen§ch her jiО nenэ podporovсn, takОe pokud je nepјevedete, "
-"nebudete moci VaЙe hry naшэst.\n"
-"\n"
-"Stisknьte OK, abyste je pјevedli teя, jinak budete poОсdсni znovu, pјi "
-"spuЙtьnэ tщto hry.\n"
-
-#: engines/sword1/control.cpp:1232
-#, c-format
-msgid ""
-"Target new save game already exists!\n"
-"Would you like to keep the old save game (%s) or the new one (%s)?\n"
-msgstr ""
-"Novс cэlovс uloОenс hra jiО existuje!\n"
-"Chtьli byste ponechat starou uloОenou hru (%s), nebo novou (%s)?\n"
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the old one"
-msgstr "Ponechat starou"
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the new one"
-msgstr "Ponechat novou"
-
-#: engines/sword1/logic.cpp:1633
-msgid "This is the end of the Broken Sword 1 Demo"
-msgstr "Toto je konec Dema Broken Sword 1"
-
-#: engines/parallaction/saveload.cpp:133
-#, c-format
-msgid ""
-"Can't save game in slot %i\n"
-"\n"
-msgstr ""
-"Nelze uloОit hru do pozice %i\n"
-"\n"
-
-#: engines/parallaction/saveload.cpp:211
-msgid "Loading game..."
-msgstr "Nahrсvсnэ hry..."
-
-#: engines/parallaction/saveload.cpp:226
-msgid "Saving game..."
-msgstr "Uklсdсnэ hry..."
-
-#: engines/parallaction/saveload.cpp:279
-msgid ""
-"ScummVM found that you have old savefiles for Nippon Safes that should be "
-"renamed.\n"
-"The old names are no longer supported, so you will not be able to load your "
-"games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked next time.\n"
-msgstr ""
-"ScummVM zjistil, Оe mсte starщ uloОenщ pozice pro Nippon Safes, kterщ by "
-"mьly b§t pјejmenovсny.\n"
-"Starщ nсzvy jiО nejsou podporovсny, takОe pokud je nepјevedete, nebudete "
-"moci VaЙe hry naшэst.\n"
-"\n"
-"Stisknьte OK, abyste je pјevedli teя, jinak budete poОсdсni pјэЙtь.\n"
-
-#: engines/parallaction/saveload.cpp:326
-msgid "ScummVM successfully converted all your savefiles."
-msgstr "ScummVM њspьЙnь pјevedl vЙechny VaЙe uloОenщ pozice. "
-
-#: engines/parallaction/saveload.cpp:328
-msgid ""
-"ScummVM printed some warnings in your console window and can't guarantee all "
-"your files have been converted.\n"
-"\n"
-"Please report to the team."
-msgstr ""
-"ScummVM vytiskl nьkterс varovсnэ ve VaЙem oknь konzole a nemљОe zaruшit, Оe "
-"vЙechny VaЙe soubory byly pјevedeny.\n"
-"\n"
-"Prosэm nahlaste to t§mu"
-
-#: audio/fmopl.cpp:49
-msgid "MAME OPL emulator"
-msgstr "MAME OPL Emulсtor"
-
-#: audio/fmopl.cpp:51
-msgid "DOSBox OPL emulator"
-msgstr "DOSBox OPL Emulсtor"
-
-#: audio/mididrv.cpp:204
-#, c-format
-msgid ""
-"The selected audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-"Zvolenщ zaјэzenэ '%s' nebylo nalezeno (napј. mљОe b§t vypnuto nebo "
-"odpojeno). Pokus o navrсcenэ na nejbliОЙэ dostupnщ zaјэzenэ..."
-
-#: audio/mididrv.cpp:216
-#, c-format
-msgid ""
-"The selected audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-"Zvolenщ zaјэzenэ '%s' nelze pouОэt.. Podэvejte se na zсznam pro vэce "
-"informacэ. Pokus o navrсcenэ na nejbliОЙэ dostupnщ zaјэzenэ..."
-
-#: audio/mididrv.cpp:250
-#, c-format
-msgid ""
-"The preferred audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-"Upјednostђovanщ zaјэzenэ '%s' nebylo nalezeno (napј. mљОe b§t vypnuto nebo "
-"odpojeno). Pokus o navrсcenэ na nejbliОЙэ dostupnщ zaјэzenэ..."
-
-#: audio/mididrv.cpp:265
-#, c-format
-msgid ""
-"The preferred audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-"Upјednostђovanщ zaјэzenэ '%s' nelze pouОэt. Podэvejte se na zсznam pro vэce "
-"informacэ. Pokus o navrсcenэ na nejbliОЙэ dostupnщ zaјэzenэ..."
-
-#: audio/null.h:43
-msgid "No music"
-msgstr "Bez hudby"
-
-#: audio/mods/paula.cpp:189
-msgid "Amiga Audio Emulator"
-msgstr "Emulсtor zvuku Amiga"
-
-#: audio/softsynth/adlib.cpp:1594
-msgid "AdLib Emulator"
-msgstr "AdLib Emulсtor"
-
-#: audio/softsynth/appleiigs.cpp:33
-msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
-msgstr "Apple II GS Emulсtor (NENЭ ZAVEDEN)"
-
-#: audio/softsynth/sid.cpp:1430
-msgid "C64 Audio Emulator"
-msgstr "Emulсtor zvuku C64"
-
-#: audio/softsynth/mt32.cpp:329
-msgid "Initializing MT-32 Emulator"
-msgstr "Zavсdэm MT-32 Emulсtor"
-
-#: audio/softsynth/mt32.cpp:543
-msgid "MT-32 Emulator"
-msgstr "MT-32 Emulсtor"
-
-#: audio/softsynth/pcspk.cpp:139
-msgid "PC Speaker Emulator"
-msgstr "PC Speaker Emulсtor"
-
-#: audio/softsynth/pcspk.cpp:158
-msgid "IBM PCjr Emulator"
-msgstr "IBM PCjr Emulсtor"
-
-#: backends/keymapper/remap-dialog.cpp:47
-msgid "Keymap:"
-msgstr "Mapa Klсves:"
-
-#: backends/keymapper/remap-dialog.cpp:64
-msgid " (Active)"
-msgstr "(Aktivnэ)"
-
-#: backends/keymapper/remap-dialog.cpp:98
-msgid " (Global)"
-msgstr "(Globсlnэ)"
-
-#: backends/keymapper/remap-dialog.cpp:108
-msgid " (Game)"
-msgstr "(Hra)"
-
-#: backends/midi/windows.cpp:164
-msgid "Windows MIDI"
-msgstr "Windows MIDI"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:57
-msgid "ScummVM Main Menu"
-msgstr "Hlavnэ Menu ScummVM"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:63
-msgid "~L~eft handed mode"
-msgstr "~R~eОim pro levсky"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:64
-msgid "~I~ndy fight controls"
-msgstr "~O~vlсdсnэ Indyho boje"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:65
-msgid "Show mouse cursor"
-msgstr "Zobrazit kurzor myЙi"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:66
-msgid "Snap to edges"
-msgstr "Pјichytit k okrajљm"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:68
-msgid "Touch X Offset"
-msgstr "Dotykovщ vyrovnсni na ose X"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:75
-msgid "Touch Y Offset"
-msgstr "Dotykovщ vyrovnсni na ose Y"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:87
-msgid "Use laptop trackpad-style cursor control"
-msgstr "PouОэt styl kontroly kurzoru jako u ovlсdacэ poduЙky laptopu"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:88
-msgid "Tap for left click, double tap right click"
-msgstr "Ћuknьte pro levщ kliknutэ, dvakrсt pro pravщ kliknutэ"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:90
-msgid "Sensitivity"
-msgstr "Citlivost"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:99
-msgid "Initial top screen scale:"
-msgstr "Poшсteшnэ zmьna velikosti hornэ obrazovky:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:105
-msgid "Main screen scaling:"
-msgstr "Zmьna velikosti hlavnэ obrazovky:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:107
-msgid "Hardware scale (fast, but low quality)"
-msgstr "Hardwarovс zmьna velikosti (rychlщ, ale nэzkс kvalita)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:108
-msgid "Software scale (good quality, but slower)"
-msgstr "Softwarovс zmьna velikosti (dobrс kvalita, ale pomalejЙэ)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:109
-msgid "Unscaled (you must scroll left and right)"
-msgstr "Beze zmьny velikosti (musэte posunovat doleva a doprava)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:111
-msgid "Brightness:"
-msgstr "Jas:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:121
-msgid "High quality audio (slower) (reboot)"
-msgstr "Vysokс kvalita zvuku (pomalejЙэ) (restart) "
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:122
-msgid "Disable power off"
-msgstr "Zakсzat vypnutэ"
-
-#: backends/platform/iphone/osys_events.cpp:338
-msgid "Mouse-click-and-drag mode enabled."
-msgstr "ReОim pјetсhnutэ myЙi zapnut."
-
-#: backends/platform/iphone/osys_events.cpp:340
-msgid "Mouse-click-and-drag mode disabled."
-msgstr "ReОim pјetсhnutэ myЙi vypnut."
-
-#: backends/platform/iphone/osys_events.cpp:351
-msgid "Touchpad mode enabled."
-msgstr "Touchpad reОim zapnut"
-
-#: backends/platform/iphone/osys_events.cpp:353
-msgid "Touchpad mode disabled."
-msgstr "Touchpad reОim vypnut"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
-msgid "Normal (no scaling)"
-msgstr "Normсlnэ (bez zmьny velikosti)"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
-msgctxt "lowres"
-msgid "Normal (no scaling)"
-msgstr "Normсlnэ (bez zmьny velikosti)"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
-msgid "Enabled aspect ratio correction"
-msgstr "Povolena korekce pomьru stran"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
-msgid "Disabled aspect ratio correction"
-msgstr "Zakсzсna korekce pomьru stran"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
-msgid "Active graphics filter:"
-msgstr "Aktivnэ grafick§ filtr:"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
-msgid "Windowed mode"
-msgstr "ReОim do okna"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:139
-msgid "OpenGL Normal"
-msgstr "OpenGL Normсlnэ"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:140
-msgid "OpenGL Conserve"
-msgstr "OpenGL Zachovсvajэcэ"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:141
-msgid "OpenGL Original"
-msgstr "OpenGL Pљvodnэ"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
-msgid "Current display mode"
-msgstr "Souшasn§ reОim obrazu"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
-msgid "Current scale"
-msgstr "Souшasnс velikost"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
-msgid "Active filter mode: Linear"
-msgstr "Aktivnэ reОim filtru: Lineсrnэ"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
-msgid "Active filter mode: Nearest"
-msgstr "Aktivnэ reОim filtru: NejbliОЙэ"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:38
-#: backends/platform/wince/CEActionsSmartphone.cpp:39
-msgid "Up"
-msgstr "Nahoru"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:39
-#: backends/platform/wince/CEActionsSmartphone.cpp:40
-msgid "Down"
-msgstr "Dolљ"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:40
-#: backends/platform/wince/CEActionsSmartphone.cpp:41
-msgid "Left"
-msgstr "Doleva"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:41
-#: backends/platform/wince/CEActionsSmartphone.cpp:42
-msgid "Right"
-msgstr "Doprava"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:42
-#: backends/platform/wince/CEActionsPocket.cpp:60
-#: backends/platform/wince/CEActionsSmartphone.cpp:43
-msgid "Left Click"
-msgstr "Levщ Kliknutэ"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:43
-#: backends/platform/wince/CEActionsSmartphone.cpp:44
-msgid "Right Click"
-msgstr "Pravщ kliknutэ"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:46
-#: backends/platform/wince/CEActionsSmartphone.cpp:47
-msgid "Zone"
-msgstr "Oblast"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:47
-#: backends/platform/wince/CEActionsPocket.cpp:54
-#: backends/platform/wince/CEActionsSmartphone.cpp:48
-msgid "Multi Function"
-msgstr "Multi Funkce"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:48
-msgid "Swap character"
-msgstr "Zamьnit znaky"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:49
-msgid "Skip text"
-msgstr "Pјeskoшit text"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:51
-msgid "Fast mode"
-msgstr "Rychl§ reОim"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:53
-msgid "Debugger"
-msgstr "Ladэcэ program"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:54
-msgid "Global menu"
-msgstr "Globсlnэ menu"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:55
-msgid "Virtual keyboard"
-msgstr "Virtuсlnэ klсvesnice"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:56
-msgid "Key mapper"
-msgstr "Mapovaш klсves"
-
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-msgid "Do you want to quit ?"
-msgstr "Chcete ukonшit ?"
-
-#: backends/platform/wii/options.cpp:51
-msgid "Video"
-msgstr "Video"
-
-#: backends/platform/wii/options.cpp:54
-msgid "Current video mode:"
-msgstr "Souшasn§ reОim obrazu:"
-
-#: backends/platform/wii/options.cpp:56
-msgid "Double-strike"
-msgstr "Dvojitщ pјeЙkrtnutэ"
-
-#: backends/platform/wii/options.cpp:60
-msgid "Horizontal underscan:"
-msgstr "Horizontсlnэ zmenЙenэ"
-
-#: backends/platform/wii/options.cpp:66
-msgid "Vertical underscan:"
-msgstr "Vertikсlnэ zmenЙenэ"
-
-#: backends/platform/wii/options.cpp:71
-msgid "Input"
-msgstr "Vstup"
-
-#: backends/platform/wii/options.cpp:74
-msgid "GC Pad sensitivity:"
-msgstr "Citlivost GC Padu"
-
-#: backends/platform/wii/options.cpp:80
-msgid "GC Pad acceleration:"
-msgstr "Zrychlenэ GC Padu"
-
-#: backends/platform/wii/options.cpp:86
-msgid "DVD"
-msgstr "DVD"
-
-#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
-msgid "Status:"
-msgstr "Stav:"
-
-#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
-msgid "Unknown"
-msgstr "Neznсmщ"
-
-#: backends/platform/wii/options.cpp:93
-msgid "Mount DVD"
-msgstr "Pјipojit DVD"
-
-#: backends/platform/wii/options.cpp:94
-msgid "Unmount DVD"
-msgstr "Odpojit DVD"
-
-#: backends/platform/wii/options.cpp:98
-msgid "SMB"
-msgstr "SMB"
-
-#: backends/platform/wii/options.cpp:106
-msgid "Server:"
-msgstr "Server:"
-
-#: backends/platform/wii/options.cpp:110
-msgid "Share:"
-msgstr "Sdэlenэ:"
-
-#: backends/platform/wii/options.cpp:114
-msgid "Username:"
-msgstr "UОivatelskщ jmщno"
-
-#: backends/platform/wii/options.cpp:118
-msgid "Password:"
-msgstr "Heslo"
-
-#: backends/platform/wii/options.cpp:121
-msgid "Init network"
-msgstr "Spustit sэЛ"
-
-#: backends/platform/wii/options.cpp:123
-msgid "Mount SMB"
-msgstr "Pјipojit SMB"
-
-#: backends/platform/wii/options.cpp:124
-msgid "Unmount SMB"
-msgstr "Odpojit SMB"
-
-#: backends/platform/wii/options.cpp:143
-msgid "DVD Mounted successfully"
-msgstr "DVD њspьЙnь pјipojeno"
-
-#: backends/platform/wii/options.cpp:146
-msgid "Error while mounting the DVD"
-msgstr "Chyba pјi pјipojovсnэ DVD"
-
-#: backends/platform/wii/options.cpp:148
-msgid "DVD not mounted"
-msgstr "DVD nepјipojeno"
-
-#: backends/platform/wii/options.cpp:161
-msgid "Network up, share mounted"
-msgstr "SэЛ je zapnuta, sdэlenэ pјipojeno"
-
-#: backends/platform/wii/options.cpp:163
-msgid "Network up"
-msgstr "SэЛ je zapnuta"
-
-#: backends/platform/wii/options.cpp:166
-msgid ", error while mounting the share"
-msgstr ", chyba pјi pјipojovсnэ sdэlenэ"
-
-#: backends/platform/wii/options.cpp:168
-msgid ", share not mounted"
-msgstr ", sdэlenэ nenэ pјipojeno"
-
-#: backends/platform/wii/options.cpp:174
-msgid "Network down"
-msgstr "SэЛ je nedostupnс"
-
-#: backends/platform/wii/options.cpp:178
-msgid "Initializing network"
-msgstr "Zavсdэm sэЛ"
-
-#: backends/platform/wii/options.cpp:182
-msgid "Timeout while initializing network"
-msgstr "Pјi zavсdьnэ sэtь vyprЙel limit"
-
-#: backends/platform/wii/options.cpp:186
-#, c-format
-msgid "Network not initialized (%d)"
-msgstr "SэЛ nenэ zavedena (%d)"
-
-#: backends/platform/wince/CEActionsPocket.cpp:46
-msgid "Hide Toolbar"
-msgstr "Skr§t Panel nсstrojљ"
-
-#: backends/platform/wince/CEActionsPocket.cpp:47
-msgid "Show Keyboard"
-msgstr "Zobrazit klсvesnici"
-
-#: backends/platform/wince/CEActionsPocket.cpp:48
-msgid "Sound on/off"
-msgstr "Zvuk zapnout/vypnout"
-
-#: backends/platform/wince/CEActionsPocket.cpp:49
-msgid "Right click"
-msgstr "Pravщ kliknutэ"
-
-#: backends/platform/wince/CEActionsPocket.cpp:50
-msgid "Show/Hide Cursor"
-msgstr "Ukсzat/Skr§t Kurzor"
-
-#: backends/platform/wince/CEActionsPocket.cpp:51
-msgid "Free look"
-msgstr "RozhlэОenэ pomocэ myЙi"
-
-#: backends/platform/wince/CEActionsPocket.cpp:52
-msgid "Zoom up"
-msgstr "PјiblэОenэ nahoru"
-
-#: backends/platform/wince/CEActionsPocket.cpp:53
-msgid "Zoom down"
-msgstr "PјiblэОenэ dolљ"
-
-#: backends/platform/wince/CEActionsPocket.cpp:55
-#: backends/platform/wince/CEActionsSmartphone.cpp:49
-msgid "Bind Keys"
-msgstr "Pјiјadit klсvesy"
-
-#: backends/platform/wince/CEActionsPocket.cpp:56
-msgid "Cursor Up"
-msgstr "Љipka Nahoru"
-
-#: backends/platform/wince/CEActionsPocket.cpp:57
-msgid "Cursor Down"
-msgstr "Љipka Dolљ"
-
-#: backends/platform/wince/CEActionsPocket.cpp:58
-msgid "Cursor Left"
-msgstr "Љipka Doleva"
-
-#: backends/platform/wince/CEActionsPocket.cpp:59
-msgid "Cursor Right"
-msgstr "Љipka Doprava"
-
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Do you want to load or save the game?"
-msgstr "Chcete hru nahrсt nebo uloОit?"
-
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-msgid " Are you sure you want to quit ? "
-msgstr " Jste si jisti, Оe chcete odejэt ? "
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:50
-msgid "Keyboard"
-msgstr "Klсvesnice"
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:51
-msgid "Rotate"
-msgstr "Otсшet"
-
-#: backends/platform/wince/CELauncherDialog.cpp:54
-msgid "Using SDL driver "
-msgstr "PouОэvс ovladaш SDL"
-
-#: backends/platform/wince/CELauncherDialog.cpp:58
-msgid "Display "
-msgstr "Displej"
-
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Do you want to perform an automatic scan ?"
-msgstr "Chcete provщst automatickщ hledсnэ ?"
-
-#: backends/platform/wince/wince-sdl.cpp:487
-msgid "Map right click action"
-msgstr "Mapovat шinnost pravщ kliknutэ"
-
-#: backends/platform/wince/wince-sdl.cpp:491
-msgid "You must map a key to the 'Right Click' action to play this game"
-msgstr ""
-"Musэte namapovat klсvesu pro шinnost 'Pravщ Kliknutэ', abyste tuto hru mohli "
-"hrсt"
-
-#: backends/platform/wince/wince-sdl.cpp:500
-msgid "Map hide toolbar action"
-msgstr "Mapovat шinnost skr§t panel nсstrojљ"
-
-#: backends/platform/wince/wince-sdl.cpp:504
-msgid "You must map a key to the 'Hide toolbar' action to play this game"
-msgstr ""
-"Musэte namapovat klсvesu pro шinnost 'Skr§t Panel nсstrojљ', abyste tuto hru "
-"mohli hrсt"
-
-#: backends/platform/wince/wince-sdl.cpp:513
-msgid "Map Zoom Up action (optional)"
-msgstr "Namapovat шinnost PјiblэОit Nahoru (nepovinnщ)"
-
-#: backends/platform/wince/wince-sdl.cpp:516
-msgid "Map Zoom Down action (optional)"
-msgstr "Namapovat шinnost PјiblэОit Dolљ (nepovinnщ)"
-
-#: backends/platform/wince/wince-sdl.cpp:524
-msgid ""
-"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
-msgstr ""
-"Nezapomeђte namapovat klсvesu k шinnosti 'Skr§t Panel Nсstrojљ, abyste "
-"vidьli cel§ inventсј"
-
-#: backends/events/default/default-events.cpp:222
-msgid "Do you really want to return to the Launcher?"
-msgstr "Opravdu se chcete vrсtit tuto do SpouЙtьшe?"
-
-#: backends/events/default/default-events.cpp:222
-msgid "Launcher"
-msgstr "SpouЙtьш"
-
-#: backends/events/default/default-events.cpp:244
-msgid "Do you really want to quit?"
-msgstr "Opravdu chcete skonшit?"
-
-#: backends/events/gph/gph-events.cpp:366
-#: backends/events/gph/gph-events.cpp:409
-#: backends/events/openpandora/op-events.cpp:141
-msgid "Touchscreen 'Tap Mode' - Left Click"
-msgstr "'ReОim Ћuknutэ' Dotykovщ Obrazovky - Levщ Kliknutэ"
-
-#: backends/events/gph/gph-events.cpp:368
-#: backends/events/gph/gph-events.cpp:411
-#: backends/events/openpandora/op-events.cpp:143
-msgid "Touchscreen 'Tap Mode' - Right Click"
-msgstr "'ReОim Ћuknutэ' Dotykovщ Obrazovky - Pravщ Kliknutэ"
-
-#: backends/events/gph/gph-events.cpp:370
-#: backends/events/gph/gph-events.cpp:413
-#: backends/events/openpandora/op-events.cpp:145
-msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
-msgstr "'ReОim Ћuknutэ' Dotykovщ Obrazovky - Najetэ (Bez Kliknutэ)"
-
-#: backends/events/gph/gph-events.cpp:390
-msgid "Maximum Volume"
-msgstr "Maximсlnэ Hlasitost"
-
-#: backends/events/gph/gph-events.cpp:392
-msgid "Increasing Volume"
-msgstr "ZvyЙuji Hlasitost"
-
-#: backends/events/gph/gph-events.cpp:398
-msgid "Minimal Volume"
-msgstr "Minimсlnэ Hlasitost"
-
-#: backends/events/gph/gph-events.cpp:400
-msgid "Decreasing Volume"
-msgstr "SniОuji Hlasitost"
-
-#~ msgid ""
-#~ "Your game version has been detected using filename matching as a variant "
-#~ "of %s."
-#~ msgstr ""
-#~ "Bylo zjiЙtьno, Оe VaЙe verze hry pouОэvс jmщno souboru shodujэcэ se s "
-#~ "variantou %s."
-
-#~ msgid "If this is an original and unmodified version, please report any"
-#~ msgstr "Pokud je toto pљvodnэ a nezmьnьnс verze, ohlaste prosэm jakщkoli"
-
-#~ msgid "information previously printed by ScummVM to the team."
-#~ msgstr "pјedeЙle vypsanщ informace od ScummVM zpсtky t§mu."
-
-#~ msgid "Discovered %d new games."
-#~ msgstr "Objeveno %d nov§ch her."
-
-#~ msgid "Command line argument not processed"
-#~ msgstr "Argument pјэkazovщ јсdky nebyl zpracovсn"
-
-#~ msgid "FM Towns Emulator"
-#~ msgstr "FM Towns Emulсtor"
-
-#~ msgid "Invalid Path"
-#~ msgstr "Neplatnс Cesta"
+# Czech translation for ScummVM.
+# Copyright (C) 2001-2011 ScummVM Team
+# This file is distributed under the same license as the ScummVM package.
+# Zbynьk Schwarz <zbynek.schwarz@gmail.com>, 2011.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: ScummVM 1.3.0svn\n"
+"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
+"POT-Creation-Date: 2011-08-06 10:05+0100\n"
+"PO-Revision-Date: 2011-06-24 06:44+0100\n"
+"Last-Translator: Zbynьk Schwarz <zbynek.schwarz@gmail.com>\n"
+"Language-Team: \n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=iso-8859-2\n"
+"Content-Transfer-Encoding: 8bit\n"
+"Language: Cesky\n"
+"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2\n"
+"X-Poedit-Language: Czech\n"
+"X-Poedit-Country: CZECH REPUBLIC\n"
+"X-Poedit-SourceCharset: iso-8859-1\n"
+
+#: gui/about.cpp:91
+#, c-format
+msgid "(built on %s)"
+msgstr "(sestaveno na %s)"
+
+#: gui/about.cpp:98
+msgid "Features compiled in:"
+msgstr "Zakompilovanщ Funkce:"
+
+#: gui/about.cpp:107
+msgid "Available engines:"
+msgstr "Dostupnс jсdra:"
+
+#: gui/browser.cpp:66
+msgid "Go up"
+msgstr "Jэt nahoru"
+
+#: gui/browser.cpp:66 gui/browser.cpp:68
+msgid "Go to previous directory level"
+msgstr "Jэt na pјedchozэ њroveђ adresсјe"
+
+#: gui/browser.cpp:68
+msgctxt "lowres"
+msgid "Go up"
+msgstr "Jэt nahoru"
+
+#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
+#: gui/launcher.cpp:312 gui/massadd.cpp:94 gui/options.cpp:1178
+#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/engine.cpp:430 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
+msgid "Cancel"
+msgstr "ZruЙit"
+
+#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
+msgid "Choose"
+msgstr "Zvolit"
+
+#: gui/gui-manager.cpp:116 engines/scumm/help.cpp:125
+#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
+#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
+#: backends/keymapper/remap-dialog.cpp:52
+msgid "Close"
+msgstr "Zavјэt"
+
+#: gui/gui-manager.cpp:119
+msgid "Mouse click"
+msgstr "Kliknutэ myЙэ"
+
+#: gui/gui-manager.cpp:122 base/main.cpp:280
+msgid "Display keyboard"
+msgstr "Zobrazit klсvesnici"
+
+#: gui/gui-manager.cpp:125 base/main.cpp:283
+msgid "Remap keys"
+msgstr "Pјemapovat klсvesy"
+
+#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
+msgid "Choose an action to map"
+msgstr "Zvolte шinnost k mapovсnэ"
+
+#: gui/KeysDialog.cpp:41
+msgid "Map"
+msgstr "Mapovat"
+
+#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
+#: gui/launcher.cpp:940 gui/massadd.cpp:91 gui/options.cpp:1179
+#: engines/engine.cpp:353 engines/engine.cpp:364 engines/scumm/scumm.cpp:1809
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:420
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
+#: backends/platform/wince/CELauncherDialog.cpp:54
+msgid "OK"
+msgstr "OK"
+
+#: gui/KeysDialog.cpp:49
+msgid "Select an action and click 'Map'"
+msgstr "Zvolte шinnost a kliknьte 'Mapovat'"
+
+#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
+#, c-format
+msgid "Associated key : %s"
+msgstr "Pјiјazenс klсvesa: %s"
+
+#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
+#, c-format
+msgid "Associated key : none"
+msgstr "Pјiјazenс klсvesa: Осdnс"
+
+#: gui/KeysDialog.cpp:90
+msgid "Please select an action"
+msgstr "Prosэm vyberte шinnost"
+
+#: gui/KeysDialog.cpp:106
+msgid "Press the key to associate"
+msgstr "Zmсшknьte klсvesu pro pјiјazenэ"
+
+#: gui/launcher.cpp:165
+msgid "Game"
+msgstr "Hra"
+
+#: gui/launcher.cpp:169
+msgid "ID:"
+msgstr "ID:"
+
+#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
+msgid ""
+"Short game identifier used for referring to savegames and running the game "
+"from the command line"
+msgstr ""
+"Krсtk§ identifikсtor her, pouОэvan§ jako odkaz k uloОen§m hrсm a spuЙtьnэ "
+"hry z pјэkazovщho јсdku"
+
+#: gui/launcher.cpp:171
+msgctxt "lowres"
+msgid "ID:"
+msgstr "ID:"
+
+#: gui/launcher.cpp:176
+msgid "Name:"
+msgstr "Jmщno"
+
+#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
+msgid "Full title of the game"
+msgstr "кpln§ nсzev hry"
+
+#: gui/launcher.cpp:178
+msgctxt "lowres"
+msgid "Name:"
+msgstr "Jmщno:"
+
+#: gui/launcher.cpp:182
+msgid "Language:"
+msgstr "Jazyk:"
+
+#: gui/launcher.cpp:182 gui/launcher.cpp:183
+msgid ""
+"Language of the game. This will not turn your Spanish game version into "
+"English"
+msgstr "Jazyk hry. Toto z VaЙэ Љpanьlskщ verze neudьlс Anglickou"
+
+#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
+#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
+#: audio/null.cpp:40
+msgid "<default>"
+msgstr "<v§chozэ>"
+
+#: gui/launcher.cpp:194
+msgid "Platform:"
+msgstr "Platforma:"
+
+#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
+msgid "Platform the game was originally designed for"
+msgstr "Platforma, pro kterou byla hra pљvodnь vytvoјena"
+
+#: gui/launcher.cpp:196
+msgctxt "lowres"
+msgid "Platform:"
+msgstr "Platforma:"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "Graphics"
+msgstr "Obraz"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "GFX"
+msgstr "GFX"
+
+#: gui/launcher.cpp:211
+msgid "Override global graphic settings"
+msgstr "Potlaшit globсlnэ nastavenэ obrazu"
+
+#: gui/launcher.cpp:213
+msgctxt "lowres"
+msgid "Override global graphic settings"
+msgstr "Potlaшit globсlnэ nastavenэ obrazu"
+
+#: gui/launcher.cpp:220 gui/options.cpp:1041
+msgid "Audio"
+msgstr "Zvuk"
+
+#: gui/launcher.cpp:223
+msgid "Override global audio settings"
+msgstr "Potlaшit globсlnэ nastavenэ zvuku"
+
+#: gui/launcher.cpp:225
+msgctxt "lowres"
+msgid "Override global audio settings"
+msgstr "Potlaшit globсlnэ nastavenэ zvuku"
+
+#: gui/launcher.cpp:234 gui/options.cpp:1046
+msgid "Volume"
+msgstr "Hlasitost"
+
+#: gui/launcher.cpp:236 gui/options.cpp:1048
+msgctxt "lowres"
+msgid "Volume"
+msgstr "Hlasitost"
+
+#: gui/launcher.cpp:239
+msgid "Override global volume settings"
+msgstr "Potlaшit globсlnэ nastavenэ hlasitosti"
+
+#: gui/launcher.cpp:241
+msgctxt "lowres"
+msgid "Override global volume settings"
+msgstr "Potlaшit globсlnэ nastavenэ hlasitosti"
+
+#: gui/launcher.cpp:248 gui/options.cpp:1056
+msgid "MIDI"
+msgstr "MIDI"
+
+#: gui/launcher.cpp:251
+msgid "Override global MIDI settings"
+msgstr "Potlaшit globсlnэ nastavenэ MIDI"
+
+#: gui/launcher.cpp:253
+msgctxt "lowres"
+msgid "Override global MIDI settings"
+msgstr "Potlaшit globсlnэ nastavenэ MIDI"
+
+#: gui/launcher.cpp:263 gui/options.cpp:1062
+msgid "MT-32"
+msgstr "MT-32"
+
+#: gui/launcher.cpp:266
+msgid "Override global MT-32 settings"
+msgstr "Potlaшit globсlnэ nastavenэ MT-32"
+
+#: gui/launcher.cpp:268
+msgctxt "lowres"
+msgid "Override global MT-32 settings"
+msgstr "Potlaшit globсlnэ nastavenэ MT-32"
+
+#: gui/launcher.cpp:279 gui/options.cpp:1069
+msgid "Paths"
+msgstr "Cesty"
+
+#: gui/launcher.cpp:281 gui/options.cpp:1071
+msgctxt "lowres"
+msgid "Paths"
+msgstr "Cesty"
+
+#: gui/launcher.cpp:288
+msgid "Game Path:"
+msgstr "Cesta Hry:"
+
+#: gui/launcher.cpp:290
+msgctxt "lowres"
+msgid "Game Path:"
+msgstr "Cesta Hry:"
+
+#: gui/launcher.cpp:295 gui/options.cpp:1091
+msgid "Extra Path:"
+msgstr "Dodateшnс Cesta:"
+
+#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
+msgid "Specifies path to additional data used the game"
+msgstr "Stanovэ cestu pro dodateшnс data pouОitс ve hјe"
+
+#: gui/launcher.cpp:297 gui/options.cpp:1093
+msgctxt "lowres"
+msgid "Extra Path:"
+msgstr "Dodateшnс Cesta:"
+
+#: gui/launcher.cpp:302 gui/options.cpp:1079
+msgid "Save Path:"
+msgstr "Cesta pro uloОenэ:"
+
+#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
+#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
+msgid "Specifies where your savegames are put"
+msgstr "Stanovuje, kam jsou umэstьny VaЙe uloОenщ hry"
+
+#: gui/launcher.cpp:304 gui/options.cpp:1081
+msgctxt "lowres"
+msgid "Save Path:"
+msgstr "Cesta pro uloОenэ:"
+
+#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
+#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
+#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
+#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
+#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
+msgctxt "path"
+msgid "None"
+msgstr "Ўсdnщ"
+
+#: gui/launcher.cpp:326 gui/launcher.cpp:408
+#: backends/platform/wii/options.cpp:56
+msgid "Default"
+msgstr "V§chozэ"
+
+#: gui/launcher.cpp:446 gui/options.cpp:1356
+msgid "Select SoundFont"
+msgstr "Vybrat SoundFont"
+
+#: gui/launcher.cpp:465 gui/launcher.cpp:612
+msgid "Select directory with game data"
+msgstr "Vyberte adresсј s daty hry"
+
+#: gui/launcher.cpp:483
+msgid "Select additional game directory"
+msgstr "Vyberte dodateшn§ adresсј hry"
+
+#: gui/launcher.cpp:495
+msgid "Select directory for saved games"
+msgstr "Vyberte adresсј pro uloОenщ hry"
+
+#: gui/launcher.cpp:514
+msgid "This game ID is already taken. Please choose another one."
+msgstr "Toto ID hry je uО zabranщ. Vyberte si, prosэm, jinщ."
+
+#: gui/launcher.cpp:555 engines/dialogs.cpp:110
+msgid "~Q~uit"
+msgstr "~U~konшit"
+
+#: gui/launcher.cpp:555 backends/platform/sdl/macosx/appMenu_osx.mm:80
+msgid "Quit ScummVM"
+msgstr "Ukonшit ScummVM"
+
+#: gui/launcher.cpp:556
+msgid "A~b~out..."
+msgstr "~O~ Programu..."
+
+#: gui/launcher.cpp:556 backends/platform/sdl/macosx/appMenu_osx.mm:61
+msgid "About ScummVM"
+msgstr "O ScummVM"
+
+#: gui/launcher.cpp:557
+msgid "~O~ptions..."
+msgstr "~V~olby..."
+
+#: gui/launcher.cpp:557
+msgid "Change global ScummVM options"
+msgstr "Zmьnit globсlnэ volby ScummVM"
+
+#: gui/launcher.cpp:559
+msgid "~S~tart"
+msgstr "~S~pustit"
+
+#: gui/launcher.cpp:559
+msgid "Start selected game"
+msgstr "Spustit zvolenou hru"
+
+#: gui/launcher.cpp:562
+msgid "~L~oad..."
+msgstr "~N~ahrсt..."
+
+#: gui/launcher.cpp:562
+msgid "Load savegame for selected game"
+msgstr "Nahrсt uloОenou pozici pro zvolenou hru"
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:1055
+msgid "~A~dd Game..."
+msgstr "~P~јidat hru..."
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:574
+msgid "Hold Shift for Mass Add"
+msgstr "PodrОte Shift pro Hromadnщ Pјidсnэ"
+
+#: gui/launcher.cpp:569
+msgid "~E~dit Game..."
+msgstr "~U~pravit Hru..."
+
+#: gui/launcher.cpp:569 gui/launcher.cpp:576
+msgid "Change game options"
+msgstr "Zmьnit volby hry"
+
+#: gui/launcher.cpp:571
+msgid "~R~emove Game"
+msgstr "~O~dstranit Hru"
+
+#: gui/launcher.cpp:571 gui/launcher.cpp:578
+msgid "Remove game from the list. The game data files stay intact"
+msgstr "Odstranit hru ze seznamu. Hernэ data zљstanou zachovсna"
+
+#: gui/launcher.cpp:574 gui/launcher.cpp:1055
+msgctxt "lowres"
+msgid "~A~dd Game..."
+msgstr "~P~јidat hru..."
+
+#: gui/launcher.cpp:576
+msgctxt "lowres"
+msgid "~E~dit Game..."
+msgstr "~U~pravit hru..."
+
+#: gui/launcher.cpp:578
+msgctxt "lowres"
+msgid "~R~emove Game"
+msgstr "~O~dstranit hru"
+
+#: gui/launcher.cpp:586
+msgid "Search in game list"
+msgstr "Hledat v seznamu her"
+
+#: gui/launcher.cpp:590 gui/launcher.cpp:1102
+msgid "Search:"
+msgstr "Hledat:"
+
+#: gui/launcher.cpp:593 gui/options.cpp:826
+msgid "Clear value"
+msgstr "Vyшistit hodnotu"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+msgid "Load game:"
+msgstr "Nahrсt hru:"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Load"
+msgstr "Nahrсt"
+
+#: gui/launcher.cpp:723
+msgid ""
+"Do you really want to run the mass game detector? This could potentially add "
+"a huge number of games."
+msgstr ""
+"Opravdu chcete spustit hromadnou detekci her? Toto by mohlo potenciсlnь "
+"pјidat velkou spoustu her. "
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Yes"
+msgstr "Ano"
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "No"
+msgstr "Ne"
+
+#: gui/launcher.cpp:772
+msgid "ScummVM couldn't open the specified directory!"
+msgstr "ScummVM nemohl tento adresсј otevјэt!"
+
+#: gui/launcher.cpp:784
+msgid "ScummVM could not find any game in the specified directory!"
+msgstr "ScummVM nemohl v zadanщm adresсјi najэt Осdnou hru!"
+
+#: gui/launcher.cpp:798
+msgid "Pick the game:"
+msgstr "Vybrat hru:"
+
+#: gui/launcher.cpp:872
+msgid "Do you really want to remove this game configuration?"
+msgstr "Opravdu chcete odstranit nastavenэ tщto hry?"
+
+#: gui/launcher.cpp:936
+msgid "This game does not support loading games from the launcher."
+msgstr "Tato hra nepodporuje spouЙtьnэ her ze spouЙtьшe"
+
+#: gui/launcher.cpp:940
+msgid "ScummVM could not find any engine capable of running the selected game!"
+msgstr "ScummVM nemohl najэt Осdnщ jсdro schopnщ vybranou hru spustit!"
+
+#: gui/launcher.cpp:1054
+msgctxt "lowres"
+msgid "Mass Add..."
+msgstr "Hromadnщ Pјidсnэ..."
+
+#: gui/launcher.cpp:1054
+msgid "Mass Add..."
+msgstr "Hromadnщ Pјidсnэ..."
+
+#: gui/massadd.cpp:78 gui/massadd.cpp:81
+msgid "... progress ..."
+msgstr "... prљbьh ..."
+
+#: gui/massadd.cpp:258
+msgid "Scan complete!"
+msgstr "Hledсnэ dokonшeno!"
+
+#: gui/massadd.cpp:261
+#, c-format
+msgid "Discovered %d new games, ignored %d previously added games."
+msgstr "Objeveno %d nov§ch her, ignorovсno %d dјэve pјidan§ch her."
+
+#: gui/massadd.cpp:265
+#, c-format
+msgid "Scanned %d directories ..."
+msgstr "Prohledсno %d adresсјљ..."
+
+#: gui/massadd.cpp:268
+#, c-format
+msgid "Discovered %d new games, ignored %d previously added games ..."
+msgstr "Objeveno %d nov§ch her, ignorovсno %d dјэve pјidan§ch her ..."
+
+#: gui/options.cpp:72
+msgid "Never"
+msgstr "Nikdy"
+
+#: gui/options.cpp:72
+msgid "every 5 mins"
+msgstr "KaОd§ch 5 min"
+
+#: gui/options.cpp:72
+msgid "every 10 mins"
+msgstr "KaОd§ch 10 min"
+
+#: gui/options.cpp:72
+msgid "every 15 mins"
+msgstr "KaОd§ch 15 min"
+
+#: gui/options.cpp:72
+msgid "every 30 mins"
+msgstr "KaОd§ch 30 min"
+
+#: gui/options.cpp:74
+msgid "8 kHz"
+msgstr "8 kHz"
+
+#: gui/options.cpp:74
+msgid "11kHz"
+msgstr "11kHz"
+
+#: gui/options.cpp:74
+msgid "22 kHz"
+msgstr "22 kHz"
+
+#: gui/options.cpp:74
+msgid "44 kHz"
+msgstr "44 kHz"
+
+#: gui/options.cpp:74
+msgid "48 kHz"
+msgstr "48 kHz"
+
+#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
+#: gui/options.cpp:625 gui/options.cpp:825
+msgctxt "soundfont"
+msgid "None"
+msgstr "Ўсdnщ"
+
+#: gui/options.cpp:372
+msgid "Failed to apply some of the graphic options changes:"
+msgstr "Nelze pouОэt nьkterщ zmьny moОnostэ grafiky:"
+
+#: gui/options.cpp:384
+msgid "the video mode could not be changed."
+msgstr "reОim obrazu nemohl b§t zmьnьn."
+
+#: gui/options.cpp:390
+msgid "the fullscreen setting could not be changed"
+msgstr "nastavenэ celщ obrazovky nemohlo b§t zmьnьno"
+
+#: gui/options.cpp:396
+msgid "the aspect ratio setting could not be changed"
+msgstr "nastavenэ pomьru stran nemohlo b§t zmьnьno"
+
+#: gui/options.cpp:705
+msgid "Graphics mode:"
+msgstr "ReОim obrazu:"
+
+#: gui/options.cpp:716
+msgid "Render mode:"
+msgstr "ReОim vykreslenэ:"
+
+#: gui/options.cpp:716 gui/options.cpp:717
+msgid "Special dithering modes supported by some games"
+msgstr "Speciсlnэ reОimy chvьnэ podporovanщ nьkter§mi hrami"
+
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2258
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
+msgid "Fullscreen mode"
+msgstr "ReОim celщ obrazovky"
+
+#: gui/options.cpp:729
+msgid "Aspect ratio correction"
+msgstr "Korekce pomьru stran"
+
+#: gui/options.cpp:729
+msgid "Correct aspect ratio for 320x200 games"
+msgstr "Korigovat pomьr stran pro hry 320x200"
+
+#: gui/options.cpp:730
+msgid "EGA undithering"
+msgstr "Nerozklсdсnэ EGA"
+
+#: gui/options.cpp:730
+msgid "Enable undithering in EGA games that support it"
+msgstr "Povolit nerozklсdсnэ v EGA hrсch, kterщ to podporujэ"
+
+#: gui/options.cpp:738
+msgid "Preferred Device:"
+msgstr "Prioritnэ Zaјэzenэ:"
+
+#: gui/options.cpp:738
+msgid "Music Device:"
+msgstr "Hudebnэ zaјэzenэ"
+
+#: gui/options.cpp:738 gui/options.cpp:740
+msgid "Specifies preferred sound device or sound card emulator"
+msgstr "Stanovэ prioritnэ zvukovщ zaјэzenэ nebo emulсtor zvukovщ karty"
+
+#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
+msgid "Specifies output sound device or sound card emulator"
+msgstr "Stanovэ v§stupnэ zvukovщ zaјэzenэ nebo emulсtor zvukovщ karty"
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Preferred Dev.:"
+msgstr "Prioritnэ Zaј.:"
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Music Device:"
+msgstr "Hudebnэ zaјэzenэ"
+
+#: gui/options.cpp:766
+msgid "AdLib emulator:"
+msgstr "AdLib emulсtor"
+
+#: gui/options.cpp:766 gui/options.cpp:767
+msgid "AdLib is used for music in many games"
+msgstr "AdLib se pouОэvс pro hudbu v mnoha hrсch"
+
+#: gui/options.cpp:777
+msgid "Output rate:"
+msgstr "V§stup. frekvence:"
+
+#: gui/options.cpp:777 gui/options.cpp:778
+msgid ""
+"Higher value specifies better sound quality but may be not supported by your "
+"soundcard"
+msgstr ""
+"VyЙЙэ hodnota zpљsobэ lepЙэ kvalitu zvuku, ale nemusэ b§t podporovсna VaЙi "
+"zvukovou kartou"
+
+#: gui/options.cpp:788
+msgid "GM Device:"
+msgstr "GM Zaјэzenэ:"
+
+#: gui/options.cpp:788
+msgid "Specifies default sound device for General MIDI output"
+msgstr "Stanovэ v§chozэ zvukovщ zaјэzenэ pro v§stup General MIDI"
+
+#: gui/options.cpp:799
+msgid "Don't use General MIDI music"
+msgstr "NepouОэvat hudbu General MIDI"
+
+#: gui/options.cpp:810 gui/options.cpp:871
+msgid "Use first available device"
+msgstr "PouОэt prvnэ dostupnщ zaјэzenэ"
+
+#: gui/options.cpp:822
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
+msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
+msgstr ""
+"SoundFont je podporovсn nьkter§mi zvukov§mi kartami, Fluidsynth a Timidity"
+
+#: gui/options.cpp:824
+msgctxt "lowres"
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:829
+msgid "Mixed AdLib/MIDI mode"
+msgstr "SmэЙen§ reОim AdLib/MIDI"
+
+#: gui/options.cpp:829
+msgid "Use both MIDI and AdLib sound generation"
+msgstr "PouОэt obь zvukovщ generace MIDI a AdLib"
+
+#: gui/options.cpp:832
+msgid "MIDI gain:"
+msgstr "Zesэlenэ MIDI:"
+
+#: gui/options.cpp:842
+msgid "MT-32 Device:"
+msgstr "Zaјэzenэ MT-32:"
+
+#: gui/options.cpp:842
+msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
+msgstr ""
+"Stanovэ v§chozэ zvukovщ v§stupnэ zaјэzenэ pro Roland MT-32/LAPC1/CM32l/CM64"
+
+#: gui/options.cpp:847
+msgid "True Roland MT-32 (disable GM emulation)"
+msgstr "Opravdov§ Roland MT-32 (vypne GM emulaci)"
+
+#: gui/options.cpp:847 gui/options.cpp:849
+msgid ""
+"Check if you want to use your real hardware Roland-compatible sound device "
+"connected to your computer"
+msgstr ""
+"ZaЙkrtnьte, pokud chcete pouОэt pravщ hardwarovщ zaјэzenэ kompatibilnэ s "
+"Roland, pјipojenщ k VaЙemu poшэtaшi"
+
+#: gui/options.cpp:849
+msgctxt "lowres"
+msgid "True Roland MT-32 (no GM emulation)"
+msgstr "Opravdov§ Roland MT-32 (Осdnс GM emulace)"
+
+#: gui/options.cpp:852
+msgid "Enable Roland GS Mode"
+msgstr "Zapnout reОim Roland GS"
+
+#: gui/options.cpp:852
+msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
+msgstr "Vypne mapovсnэ General MIDI pro hry s Roland MT-32 zvukov§m doprovodem"
+
+#: gui/options.cpp:861
+msgid "Don't use Roland MT-32 music"
+msgstr "NepouОэvat hudbu Roland MT-32"
+
+#: gui/options.cpp:888
+msgid "Text and Speech:"
+msgstr "Text a иeш"
+
+#: gui/options.cpp:892 gui/options.cpp:902
+msgid "Speech"
+msgstr "иeш"
+
+#: gui/options.cpp:893 gui/options.cpp:903
+msgid "Subtitles"
+msgstr "Titulky"
+
+#: gui/options.cpp:894
+msgid "Both"
+msgstr "Oba"
+
+#: gui/options.cpp:896
+msgid "Subtitle speed:"
+msgstr "Rychlost titulkљ:"
+
+#: gui/options.cpp:898
+msgctxt "lowres"
+msgid "Text and Speech:"
+msgstr "Text a иeш:"
+
+#: gui/options.cpp:902
+msgid "Spch"
+msgstr "иeш"
+
+#: gui/options.cpp:903
+msgid "Subs"
+msgstr "Titl"
+
+#: gui/options.cpp:904
+msgctxt "lowres"
+msgid "Both"
+msgstr "Oba"
+
+#: gui/options.cpp:904
+msgid "Show subtitles and play speech"
+msgstr "Zobrazit titulky a pјehrсvat јeш"
+
+#: gui/options.cpp:906
+msgctxt "lowres"
+msgid "Subtitle speed:"
+msgstr "Rychlost titulkљ"
+
+#: gui/options.cpp:922
+msgid "Music volume:"
+msgstr "Hlasitost hudby"
+
+#: gui/options.cpp:924
+msgctxt "lowres"
+msgid "Music volume:"
+msgstr "Hlasitost hudby"
+
+#: gui/options.cpp:931
+msgid "Mute All"
+msgstr "Ztlumit VЙe"
+
+#: gui/options.cpp:934
+msgid "SFX volume:"
+msgstr "Hlasitost zvukљ"
+
+#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
+msgid "Special sound effects volume"
+msgstr "Hlasitost speciсlnэch zvukov§ch efektљ"
+
+#: gui/options.cpp:936
+msgctxt "lowres"
+msgid "SFX volume:"
+msgstr "Hlasitost zvukљ"
+
+#: gui/options.cpp:944
+msgid "Speech volume:"
+msgstr "Hlasitost јeшi"
+
+#: gui/options.cpp:946
+msgctxt "lowres"
+msgid "Speech volume:"
+msgstr "Hlasitost јeшi"
+
+#: gui/options.cpp:1085
+msgid "Theme Path:"
+msgstr "Cesta ke Vzhledu:"
+
+#: gui/options.cpp:1087
+msgctxt "lowres"
+msgid "Theme Path:"
+msgstr "Cesta ke Vzhledu:"
+
+#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
+msgid "Specifies path to additional data used by all games or ScummVM"
+msgstr "Stanovэ cestu k dodateшn§m datљm pouОэvanс vЙemi hrami nebo ScummVM"
+
+#: gui/options.cpp:1098
+msgid "Plugins Path:"
+msgstr "Cesta k Pluginљm:"
+
+#: gui/options.cpp:1100
+msgctxt "lowres"
+msgid "Plugins Path:"
+msgstr "Cesta k Pluginљm:"
+
+#: gui/options.cpp:1109
+msgid "Misc"
+msgstr "Rљznщ"
+
+#: gui/options.cpp:1111
+msgctxt "lowres"
+msgid "Misc"
+msgstr "Rљznщ"
+
+#: gui/options.cpp:1113
+msgid "Theme:"
+msgstr "Vzhled:"
+
+#: gui/options.cpp:1117
+msgid "GUI Renderer:"
+msgstr "GUI Vykreslovaш:"
+
+#: gui/options.cpp:1129
+msgid "Autosave:"
+msgstr "Autouklсdсnэ:"
+
+#: gui/options.cpp:1131
+msgctxt "lowres"
+msgid "Autosave:"
+msgstr "Autouklсdсnэ:"
+
+#: gui/options.cpp:1139
+msgid "Keys"
+msgstr "Klсvesy"
+
+#: gui/options.cpp:1146
+msgid "GUI Language:"
+msgstr "Jazyk GUI"
+
+#: gui/options.cpp:1146
+msgid "Language of ScummVM GUI"
+msgstr "Jazyk GUI ScummVM"
+
+#: gui/options.cpp:1295
+msgid "You have to restart ScummVM before your changes will take effect."
+msgstr "Pro pouОitэ tьchto nastavenэ musэte restartovat ScummVM."
+
+#: gui/options.cpp:1308
+msgid "Select directory for savegames"
+msgstr "Vybrat adresсј pro uloОenщ hry"
+
+#: gui/options.cpp:1315
+msgid "The chosen directory cannot be written to. Please select another one."
+msgstr "Do zvolenщho adresсјe nelze zapisovat. Vyberte, prosэm, jin§."
+
+#: gui/options.cpp:1324
+msgid "Select directory for GUI themes"
+msgstr "Vyberte adresсј pro vhledy GUI"
+
+#: gui/options.cpp:1334
+msgid "Select directory for extra files"
+msgstr "Vyberte adresсј pro dodateшnщ soubory"
+
+#: gui/options.cpp:1345
+msgid "Select directory for plugins"
+msgstr "Vyberte adresсј pro zсsuvnщ moduly"
+
+#: gui/options.cpp:1389
+msgid ""
+"The theme you selected does not support your current language. If you want "
+"to use this theme you need to switch to another language first."
+msgstr ""
+"Vzhled, kter§ jste zvolili, nepodporuje VсЙ souшasn§ jazyk. Pokud chcete "
+"tento vzhled pouОэt, musэte nejdјэve pјepnout na jin§ jazyk."
+
+#: gui/saveload.cpp:58 gui/saveload.cpp:239
+msgid "No date saved"
+msgstr "NeuloОena Осdnс data"
+
+#: gui/saveload.cpp:59 gui/saveload.cpp:240
+msgid "No time saved"
+msgstr "Ўсdn§ uloОen§ шas"
+
+#: gui/saveload.cpp:60 gui/saveload.cpp:241
+msgid "No playtime saved"
+msgstr "Ўсdnс uloОenс doba hranэ"
+
+#: gui/saveload.cpp:67 gui/saveload.cpp:155
+msgid "Delete"
+msgstr "Smazat"
+
+#: gui/saveload.cpp:154
+msgid "Do you really want to delete this savegame?"
+msgstr "Opravdu chcete tuto uloОenou hru vymazat"
+
+#: gui/saveload.cpp:264
+msgid "Date: "
+msgstr "Datum:"
+
+#: gui/saveload.cpp:268
+msgid "Time: "
+msgstr "Шas:"
+
+#: gui/saveload.cpp:274
+msgid "Playtime: "
+msgstr "Doba hranэ:"
+
+#: gui/saveload.cpp:287 gui/saveload.cpp:354
+msgid "Untitled savestate"
+msgstr "Bezejmenn§ uloОen§ stav"
+
+#: gui/themebrowser.cpp:44
+msgid "Select a Theme"
+msgstr "Vyberte Vzhled"
+
+#: gui/ThemeEngine.cpp:328
+msgid "Disabled GFX"
+msgstr "GFX zakсzсno"
+
+#: gui/ThemeEngine.cpp:328
+msgctxt "lowres"
+msgid "Disabled GFX"
+msgstr "GFX zakсzсno"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard Renderer (16bpp)"
+msgstr "Standardnэ Vykreslovaш (16bpp)"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard (16bpp)"
+msgstr "Standardnэ (16bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased Renderer (16bpp)"
+msgstr "Vykreslovaш s vyhlazen§mi hranami (16bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased (16bpp)"
+msgstr "S vyhlazen§mi hranami (16bpp)"
+
+#: base/main.cpp:200
+#, c-format
+msgid "Engine does not support debug level '%s'"
+msgstr "Jсdro nepodporuje њroveђ ladьnэ '%s'"
+
+#: base/main.cpp:268
+msgid "Menu"
+msgstr "Menu"
+
+#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
+#: backends/platform/wince/CEActionsPocket.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:46
+msgid "Skip"
+msgstr "Pјeskoшit"
+
+#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
+#: backends/platform/wince/CEActionsPocket.cpp:42
+msgid "Pause"
+msgstr "Pauza"
+
+#: base/main.cpp:277
+msgid "Skip line"
+msgstr "Pјeskoшit јсdek"
+
+#: base/main.cpp:432
+msgid "Error running game:"
+msgstr "Chyba pјi spuЙtьnэ hry:"
+
+#: base/main.cpp:456
+msgid "Could not find any engine capable of running the selected game"
+msgstr "Nelze nalщzt Осdnщ jсdro schopnщ vybranou hru spustit"
+
+#: common/error.cpp:38
+msgid "No error"
+msgstr "Ўсdnс chyba"
+
+#: common/error.cpp:40
+msgid "Game data not found"
+msgstr "Data hry nenalezena"
+
+#: common/error.cpp:42
+msgid "Game id not supported"
+msgstr "Id hry nenэ podporovсno"
+
+#: common/error.cpp:44
+msgid "Unsupported color mode"
+msgstr "Nepodporovan§ barevn§ reОim"
+
+#: common/error.cpp:47
+msgid "Read permission denied"
+msgstr "Oprсvnьnэ ke шtenэ zamэtnuto"
+
+#: common/error.cpp:49
+msgid "Write permission denied"
+msgstr "Oprсvnьnэ k zсpisu zamэtnuto"
+
+#: common/error.cpp:52
+msgid "Path does not exist"
+msgstr "Cesta neexistuje"
+
+#: common/error.cpp:54
+msgid "Path not a directory"
+msgstr "Cesta nenэ adresсј"
+
+#: common/error.cpp:56
+msgid "Path not a file"
+msgstr "Cesta nenэ soubor"
+
+#: common/error.cpp:59
+msgid "Cannot create file"
+msgstr "Nelze vytvoјit soubor"
+
+#: common/error.cpp:61
+msgid "Reading data failed"
+msgstr "Шtenэ dat selhalo"
+
+#: common/error.cpp:63
+msgid "Writing data failed"
+msgstr "Zсpis dat selhal"
+
+#: common/error.cpp:66
+msgid "Could not find suitable engine plugin"
+msgstr "Nelze nalщzt vhodn§ zсs. modul jсdra"
+
+#: common/error.cpp:68
+msgid "Engine plugin does not support save states"
+msgstr "Zсs. modul jсdra nepodporuje uloОenщ stavy"
+
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr "ZruЙeno uОivatelem"
+
+#: common/error.cpp:75
+msgid "Unknown error"
+msgstr "Neznсmс chyba"
+
+#: common/util.cpp:274
+msgid "Hercules Green"
+msgstr "Hercules Zelenс"
+
+#: common/util.cpp:275
+msgid "Hercules Amber"
+msgstr "Hercules Jantarovс"
+
+#: common/util.cpp:282
+msgctxt "lowres"
+msgid "Hercules Green"
+msgstr "Hercules Zelenс"
+
+#: common/util.cpp:283
+msgctxt "lowres"
+msgid "Hercules Amber"
+msgstr "Hercules Jantarovс"
+
+#: engines/advancedDetector.cpp:296
+#, c-format
+msgid "The game in '%s' seems to be unknown."
+msgstr "Hra v '%s' se zdс b§t neznсmс."
+
+#: engines/advancedDetector.cpp:297
+msgid "Please, report the following data to the ScummVM team along with name"
+msgstr "Prosэm nahlaste nсsledujэcэ data t§mu ScummVM spolu se jmщnem"
+
+#: engines/advancedDetector.cpp:299
+msgid "of the game you tried to add and its version/language/etc.:"
+msgstr "hry, kterou jste se pokusili pјidat a jejэ verzi/jazyk/atd.:"
+
+#: engines/dialogs.cpp:84
+msgid "~R~esume"
+msgstr "~P~okraшovat"
+
+#: engines/dialogs.cpp:86
+msgid "~L~oad"
+msgstr "~N~ahrсt"
+
+#: engines/dialogs.cpp:90
+msgid "~S~ave"
+msgstr "~U~loОit"
+
+#: engines/dialogs.cpp:94
+msgid "~O~ptions"
+msgstr "~V~olby"
+
+#: engines/dialogs.cpp:99
+msgid "~H~elp"
+msgstr "~N~сpovьda"
+
+#: engines/dialogs.cpp:101
+msgid "~A~bout"
+msgstr "~O~ programu"
+
+#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
+msgid "~R~eturn to Launcher"
+msgstr "~N~сvrat do SpouЙtьшe"
+
+#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
+msgctxt "lowres"
+msgid "~R~eturn to Launcher"
+msgstr "~N~сvrat do SpouЙtьшe"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+msgid "Save game:"
+msgstr "UloОit hru:"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+#: backends/platform/symbian/src/SymbianActions.cpp:44
+#: backends/platform/wince/CEActionsPocket.cpp:43
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Save"
+msgstr "UloОit"
+
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+"Je nсm lэto, ale toto jсdro v souшasnosti nepodporuje hernэ nсpovьdu. Prosэm "
+"prohlщdnьte si README pro zсkladnэ informace a pro instrukce jak zэskat "
+"dalЙэ pomoc."
+
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:100
+#: engines/mohawk/dialogs.cpp:152
+msgid "~O~K"
+msgstr "~O~K"
+
+#: engines/dialogs.cpp:309 engines/mohawk/dialogs.cpp:101
+#: engines/mohawk/dialogs.cpp:153
+msgid "~C~ancel"
+msgstr "~Z~ruЙit"
+
+#: engines/dialogs.cpp:312
+msgid "~K~eys"
+msgstr "~K~lсvesy"
+
+#: engines/engine.cpp:227
+msgid "Could not initialize color format."
+msgstr "Nelze zavщst barevn§ formсt."
+
+#: engines/engine.cpp:235
+msgid "Could not switch to video mode: '"
+msgstr "Nelze pјepnout na reОim obrazu: '"
+
+#: engines/engine.cpp:244
+msgid "Could not apply aspect ratio setting."
+msgstr "Nelze pouОэt nastavenэ pomьru stran."
+
+#: engines/engine.cpp:249
+msgid "Could not apply fullscreen setting."
+msgstr "Nelze pouОэt nastavenэ celщ obrazovky."
+
+#: engines/engine.cpp:349
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+"Vypadс to, Оe tuto hru hrajete pјэmo z\n"
+" CD. Je znсmo, Оe toto zpљsobuje problщmy\n"
+" a je tedy doporuшeno, aЛ mэsto toho zkopэrujete\n"
+"datovщ soubory na VсЙ pevn§ disk.\n"
+"Pro podrobnosti si pјeшtьte README."
+
+#: engines/engine.cpp:360
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+"Tato hra mс na svщm disku zvukovщ stopy. Tyto\n"
+"stopy musэ b§t z disku zkopэrovсny pouОitэm\n"
+"vhodnщho nсstroje pro extrakci zvuku z CD,\n"
+"abyste mohli poslouchat hudbu ve hјe.\n"
+"Pro podrobnosti si pјeшtьte README."
+
+#: engines/engine.cpp:427
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+"VAROVСNЭ: Hra, kterou se chystсte spustit, nenэ jeЙtь plnь podporovсna "
+"ScummVM. Proto je moОnщ, Оe bude nestabilnэ a jakщkoli uloОenщ hry nemusэ "
+"fungovat v budoucэch verzэch ScummVM."
+
+#: engines/engine.cpp:430
+msgid "Start anyway"
+msgstr "Pјesto spustit"
+
+#: engines/scumm/dialogs.cpp:281
+msgid "~P~revious"
+msgstr "~P~јedchozэ"
+
+#: engines/scumm/dialogs.cpp:282
+msgid "~N~ext"
+msgstr "~D~alЙэ"
+
+#: engines/scumm/dialogs.cpp:283
+#: backends/platform/ds/arm9/source/dsoptions.cpp:56
+msgid "~C~lose"
+msgstr "~Z~avјэt"
+
+#: engines/scumm/help.cpp:73
+msgid "Common keyboard commands:"
+msgstr "BьОnщ klсvesovщ pјэkazy"
+
+#: engines/scumm/help.cpp:74
+msgid "Save / Load dialog"
+msgstr "Dialog Nahrсt / UloОit"
+
+#: engines/scumm/help.cpp:76
+msgid "Skip line of text"
+msgstr "Pјeskoшit јсdek textu"
+
+#: engines/scumm/help.cpp:77
+msgid "Esc"
+msgstr "Mezernэk"
+
+#: engines/scumm/help.cpp:77
+msgid "Skip cutscene"
+msgstr "Pјeskoшit video"
+
+#: engines/scumm/help.cpp:78
+msgid "Space"
+msgstr "Mezernэk"
+
+#: engines/scumm/help.cpp:78
+msgid "Pause game"
+msgstr "Pozastavit hru"
+
+#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
+#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
+#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Ctrl"
+msgstr "Ctrl"
+
+#: engines/scumm/help.cpp:79
+msgid "Load game state 1-10"
+msgstr "Nahrсt stav hry 1-10"
+
+#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Alt"
+msgstr "Alt"
+
+#: engines/scumm/help.cpp:80
+msgid "Save game state 1-10"
+msgstr "UloОit stav hry 1-10"
+
+#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
+#: backends/platform/symbian/src/SymbianActions.cpp:52
+#: backends/platform/wince/CEActionsPocket.cpp:44
+#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
+msgid "Quit"
+msgstr "Ukonшit"
+
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
+msgid "Enter"
+msgstr "Enter"
+
+#: engines/scumm/help.cpp:86
+msgid "Toggle fullscreen"
+msgstr "Zapnout celou obrazovku"
+
+#: engines/scumm/help.cpp:87
+msgid "Music volume up / down"
+msgstr "Hlasitost hudby nahoru / dolљ"
+
+#: engines/scumm/help.cpp:88
+msgid "Text speed slower / faster"
+msgstr "Zv§Йit / SnэОit rychlost textu"
+
+#: engines/scumm/help.cpp:89
+msgid "Simulate left mouse button"
+msgstr "Napodobit levщ tlaшэtko myЙi"
+
+#: engines/scumm/help.cpp:90
+msgid "Tab"
+msgstr "Tab"
+
+#: engines/scumm/help.cpp:90
+msgid "Simulate right mouse button"
+msgstr "Napodobit pravщ tlaшэtko myЙi"
+
+#: engines/scumm/help.cpp:93
+msgid "Special keyboard commands:"
+msgstr "Speciсlnэ klсvesovщ pјэkazy"
+
+#: engines/scumm/help.cpp:94
+msgid "Show / Hide console"
+msgstr "Ukсzat / Skr§t konzoli"
+
+#: engines/scumm/help.cpp:95
+msgid "Start the debugger"
+msgstr "Spustit ladэcэ program"
+
+#: engines/scumm/help.cpp:96
+msgid "Show memory consumption"
+msgstr "Zobrazit spotјebu pamьti"
+
+#: engines/scumm/help.cpp:97
+msgid "Run in fast mode (*)"
+msgstr "Spustit v rychlщm reОimu (*)"
+
+#: engines/scumm/help.cpp:98
+msgid "Run in really fast mode (*)"
+msgstr "Spustit ve velmi rychlщm reОimu (*)"
+
+#: engines/scumm/help.cpp:99
+msgid "Toggle mouse capture"
+msgstr "Povolit zachycovсnэ myЙi"
+
+#: engines/scumm/help.cpp:100
+msgid "Switch between graphics filters"
+msgstr "Pјepэnat mezi grafick§mi filtry"
+
+#: engines/scumm/help.cpp:101
+msgid "Increase / Decrease scale factor"
+msgstr "ZvьtЙit / ZmenЙit faktor zmьny velikosti"
+
+#: engines/scumm/help.cpp:102
+msgid "Toggle aspect-ratio correction"
+msgstr "Povolit korekci pomьru stran"
+
+#: engines/scumm/help.cpp:107
+msgid "* Note that using ctrl-f and"
+msgstr "Upozorђujeme, Оe pouОэvсnэ ctrl-f a"
+
+#: engines/scumm/help.cpp:108
+msgid " ctrl-g are not recommended"
+msgstr " ctrl-g nenэ doporuшeno"
+
+#: engines/scumm/help.cpp:109
+msgid " since they may cause crashes"
+msgstr "jelikoО mљОou zpљsobit pсd"
+
+#: engines/scumm/help.cpp:110
+msgid " or incorrect game behavior."
+msgstr " nebo nesprсvnщ chovсnэ hry."
+
+#: engines/scumm/help.cpp:114
+msgid "Spinning drafts on the keyboard:"
+msgstr "Pletenэ nсшrtkљ na klсvesnici:"
+
+#: engines/scumm/help.cpp:116
+msgid "Main game controls:"
+msgstr "Hlavnэ ovlсdacэ prvky:"
+
+#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
+#: engines/scumm/help.cpp:161
+msgid "Push"
+msgstr "Tlaшit"
+
+#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
+#: engines/scumm/help.cpp:162
+msgid "Pull"
+msgstr "Tсhnout"
+
+#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
+#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
+#: engines/scumm/help.cpp:206
+msgid "Give"
+msgstr "Dсt"
+
+#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
+#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
+#: engines/scumm/help.cpp:207
+msgid "Open"
+msgstr "Otevјэt"
+
+#: engines/scumm/help.cpp:126
+msgid "Go to"
+msgstr "Jэt do"
+
+#: engines/scumm/help.cpp:127
+msgid "Get"
+msgstr "Vzэt"
+
+#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
+#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
+#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
+#: engines/scumm/help.cpp:248
+msgid "Use"
+msgstr "PouОэt"
+
+#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
+msgid "Read"
+msgstr "Pјeшэst"
+
+#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
+msgid "New kid"
+msgstr "Novщ dэtь"
+
+#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
+#: engines/scumm/help.cpp:171
+msgid "Turn on"
+msgstr "Zapnout"
+
+#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
+#: engines/scumm/help.cpp:172
+msgid "Turn off"
+msgstr "Vypnout"
+
+#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
+#: engines/scumm/help.cpp:193
+msgid "Walk to"
+msgstr "Pјejэt na"
+
+#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
+#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
+#: engines/scumm/help.cpp:226
+msgid "Pick up"
+msgstr "Sebrat"
+
+#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
+msgid "What is"
+msgstr "Co je"
+
+#: engines/scumm/help.cpp:146
+msgid "Unlock"
+msgstr "Odemknout"
+
+#: engines/scumm/help.cpp:149
+msgid "Put on"
+msgstr "Oblщct"
+
+#: engines/scumm/help.cpp:150
+msgid "Take off"
+msgstr "Svlщct"
+
+#: engines/scumm/help.cpp:156
+msgid "Fix"
+msgstr "Spravit"
+
+#: engines/scumm/help.cpp:158
+msgid "Switch"
+msgstr "Pјepnout"
+
+#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
+msgid "Look"
+msgstr "Dэvat se"
+
+#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
+msgid "Talk"
+msgstr "Mluvit"
+
+#: engines/scumm/help.cpp:174
+msgid "Travel"
+msgstr "Cestovat"
+
+#: engines/scumm/help.cpp:175
+msgid "To Henry / To Indy"
+msgstr "Henrymu / Indymu"
+
+#: engines/scumm/help.cpp:178
+msgid "play C minor on distaff"
+msgstr "zahrсt c moll na pјeslici"
+
+#: engines/scumm/help.cpp:179
+msgid "play D on distaff"
+msgstr "zahrсt D na pјeslici"
+
+#: engines/scumm/help.cpp:180
+msgid "play E on distaff"
+msgstr "zahrсt E na pјeslici"
+
+#: engines/scumm/help.cpp:181
+msgid "play F on distaff"
+msgstr "zahrсt F na pјeslici"
+
+#: engines/scumm/help.cpp:182
+msgid "play G on distaff"
+msgstr "zahrсt G na pјeslici"
+
+#: engines/scumm/help.cpp:183
+msgid "play A on distaff"
+msgstr "zahrсt A na pјeslici"
+
+#: engines/scumm/help.cpp:184
+msgid "play B on distaff"
+msgstr "zahrсt B na pјeslici"
+
+#: engines/scumm/help.cpp:185
+msgid "play C major on distaff"
+msgstr "zahrсt C dur na pјeslici"
+
+#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
+msgid "puSh"
+msgstr "tlaшIt"
+
+#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
+msgid "pull (Yank)"
+msgstr "tсhnout (Љkubnout)"
+
+#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
+#: engines/scumm/help.cpp:246
+msgid "Talk to"
+msgstr "Mluvit s"
+
+#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
+msgid "Look at"
+msgstr "Dэvat se na"
+
+#: engines/scumm/help.cpp:199
+msgid "turn oN"
+msgstr "zapnouT"
+
+#: engines/scumm/help.cpp:200
+msgid "turn oFf"
+msgstr "vypnoUt"
+
+#: engines/scumm/help.cpp:216
+msgid "KeyUp"
+msgstr "KlсvesaNahoru"
+
+#: engines/scumm/help.cpp:216
+msgid "Highlight prev dialogue"
+msgstr "Zv§raznit pјedchozэ dialog"
+
+#: engines/scumm/help.cpp:217
+msgid "KeyDown"
+msgstr "KlсvesaDolљ"
+
+#: engines/scumm/help.cpp:217
+msgid "Highlight next dialogue"
+msgstr "Zv§raznit nсsledujэcэ dialog"
+
+#: engines/scumm/help.cpp:221
+msgid "Walk"
+msgstr "Jэt"
+
+#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
+#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
+msgid "Inventory"
+msgstr "Inventсј"
+
+#: engines/scumm/help.cpp:225
+msgid "Object"
+msgstr "Objekt"
+
+#: engines/scumm/help.cpp:228
+msgid "Black and White / Color"
+msgstr "Шernobэlщ / Barva"
+
+#: engines/scumm/help.cpp:231
+msgid "Eyes"
+msgstr "Oшi"
+
+#: engines/scumm/help.cpp:232
+msgid "Tongue"
+msgstr "Jazyk"
+
+#: engines/scumm/help.cpp:234
+msgid "Punch"
+msgstr "Udeјit"
+
+#: engines/scumm/help.cpp:235
+msgid "Kick"
+msgstr "Kopnout"
+
+#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
+msgid "Examine"
+msgstr "Prohlщdnout"
+
+#: engines/scumm/help.cpp:239
+msgid "Regular cursor"
+msgstr "Obyшejn§ kurzor"
+
+#: engines/scumm/help.cpp:241
+msgid "Comm"
+msgstr "Komunikace"
+
+#: engines/scumm/help.cpp:244
+msgid "Save / Load / Options"
+msgstr "UloОit / Nahrсt / Volby"
+
+#: engines/scumm/help.cpp:253
+msgid "Other game controls:"
+msgstr "DalЙэ ovlсdacэ prvky hry"
+
+#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
+msgid "Inventory:"
+msgstr "Inventсј:"
+
+#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
+msgid "Scroll list up"
+msgstr "Posunout seznam nahoru"
+
+#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
+msgid "Scroll list down"
+msgstr "Posunout seznam dolu"
+
+#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
+msgid "Upper left item"
+msgstr "PoloОka vlevo nahoјe"
+
+#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
+msgid "Lower left item"
+msgstr "PoloОka vlevo dole"
+
+#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
+msgid "Upper right item"
+msgstr "PoloОka vpravo nahoјe"
+
+#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
+msgid "Lower right item"
+msgstr "PoloОka vpravo dole"
+
+#: engines/scumm/help.cpp:267
+msgid "Middle left item"
+msgstr "PoloОka vlevo uprostјed"
+
+#: engines/scumm/help.cpp:270
+msgid "Middle right item"
+msgstr "PoloОka vpravo uprostјed"
+
+#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
+msgid "Switching characters:"
+msgstr "Mьnьnэ postav:"
+
+#: engines/scumm/help.cpp:279
+msgid "Second kid"
+msgstr "Druhщ dэtь"
+
+#: engines/scumm/help.cpp:280
+msgid "Third kid"
+msgstr "Tјetэ dэtь"
+
+#: engines/scumm/help.cpp:292
+msgid "Fighting controls (numpad):"
+msgstr "Ovlсdсnэ boje (num. klсv.)"
+
+#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
+#: engines/scumm/help.cpp:295
+msgid "Step back"
+msgstr "Ustoupit"
+
+#: engines/scumm/help.cpp:296
+msgid "Block high"
+msgstr "Brсnit nahoјe"
+
+#: engines/scumm/help.cpp:297
+msgid "Block middle"
+msgstr "Brсnit uprostјed"
+
+#: engines/scumm/help.cpp:298
+msgid "Block low"
+msgstr "Brсnit dole"
+
+#: engines/scumm/help.cpp:299
+msgid "Punch high"
+msgstr "Udeјit nahoru"
+
+#: engines/scumm/help.cpp:300
+msgid "Punch middle"
+msgstr "Udeјit doprostјed"
+
+#: engines/scumm/help.cpp:301
+msgid "Punch low"
+msgstr "Udeјit dolљ"
+
+#: engines/scumm/help.cpp:304
+msgid "These are for Indy on left."
+msgstr "Tyto jsou pro Indyho nalevo."
+
+#: engines/scumm/help.cpp:305
+msgid "When Indy is on the right,"
+msgstr "KdyО je Indy napravo,"
+
+#: engines/scumm/help.cpp:306
+msgid "7, 4, and 1 are switched with"
+msgstr "71 4 a 1 jsou zamьnьny s"
+
+#: engines/scumm/help.cpp:307
+msgid "9, 6, and 3, respectively."
+msgstr "9, 6 a 3, v tomto poјadэ."
+
+#: engines/scumm/help.cpp:314
+msgid "Biplane controls (numpad):"
+msgstr "Kontrola dvojploЙnэku (numerickс klсvesnice)"
+
+#: engines/scumm/help.cpp:315
+msgid "Fly to upper left"
+msgstr "Letьt doprava nahoru"
+
+#: engines/scumm/help.cpp:316
+msgid "Fly to left"
+msgstr "Letьt doleva"
+
+#: engines/scumm/help.cpp:317
+msgid "Fly to lower left"
+msgstr "Letьt doleva dolљ"
+
+#: engines/scumm/help.cpp:318
+msgid "Fly upwards"
+msgstr "Letьt nahoru"
+
+#: engines/scumm/help.cpp:319
+msgid "Fly straight"
+msgstr "Letьt rovnь"
+
+#: engines/scumm/help.cpp:320
+msgid "Fly down"
+msgstr "Letьt dolљ"
+
+#: engines/scumm/help.cpp:321
+msgid "Fly to upper right"
+msgstr "Letьt doprava nahoru"
+
+#: engines/scumm/help.cpp:322
+msgid "Fly to right"
+msgstr "Letьt doprava"
+
+#: engines/scumm/help.cpp:323
+msgid "Fly to lower right"
+msgstr "Letьt doprava dolљ"
+
+#: engines/scumm/scumm.cpp:1807
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+"Pјirozenс podpora MIDI vyОaduje Aktualizaci Roland od LucasArts,\n"
+"ale %s chybэ. Mэsto toho je pouОit AdLib."
+
+#: engines/scumm/scumm.cpp:2297 engines/agos/saveload.cpp:189
+#, c-format
+msgid ""
+"Failed to save game state to file:\n"
+"\n"
+"%s"
+msgstr ""
+"UloОenэ stavu hry selhalo do souboru:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2304 engines/agos/saveload.cpp:154
+#, c-format
+msgid ""
+"Failed to load game state from file:\n"
+"\n"
+"%s"
+msgstr ""
+"Nahrсnэ stavu hry selhalo ze souboru:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2316 engines/agos/saveload.cpp:197
+#, c-format
+msgid ""
+"Successfully saved game state in file:\n"
+"\n"
+"%s"
+msgstr ""
+"Stav hry њspьЙnь uloОen do:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2531
+msgid ""
+"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
+"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
+"directory inside the Tentacle game directory."
+msgstr ""
+"Normсlnь by teя Maniac Mansion byl spuЙtьn. Ale ScummVM toto zatэm nedьlс. "
+"Abyste toto mohli hrсt, pјejdьte do 'Pјidat Hru' v poшсteшnэm menu ScummVM a "
+"vyberte adresсј 'Maniac' uvnitј hernэho adresсјe Tentacle."
+
+#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
+msgid "~Z~ip Mode Activated"
+msgstr "~R~eОim SviЙtьnэ Aktivovсn"
+
+#: engines/mohawk/dialogs.cpp:91
+msgid "~T~ransitions Enabled"
+msgstr "~P~јechody zapnuty"
+
+#: engines/mohawk/dialogs.cpp:92
+msgid "~D~rop Page"
+msgstr "~Z~ahodit Strсnku"
+
+#: engines/mohawk/dialogs.cpp:96
+msgid "~S~how Map"
+msgstr "~Z~obrazit Mapu"
+
+#: engines/mohawk/dialogs.cpp:150
+msgid "~W~ater Effect Enabled"
+msgstr "~E~fekt Vody Zapnut"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore game:"
+msgstr "Obnovit hru"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore"
+msgstr "Obnovit"
+
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr "Soubor videa '%s' nenalezen'"
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+msgid "Failed to load game state from file."
+msgstr "Nelze naшэst stav hry ze souboru."
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+msgid "Failed to save game state to file."
+msgstr "Nelze uloОit stav hry do souboru."
+
+#: engines/gob/inter_v5.cpp:107
+msgid "Failed to delete file."
+msgstr "Nelze smazat soubor."
+
+#: engines/groovie/script.cpp:420
+msgid "Failed to save game"
+msgstr "Nelze uloОit hru."
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+"Zdс se, Оe pouОэvсte zaјэzenэ General MIDI,\n"
+"ale VaЙe hra podporuje pouze Roland MT32 MIDI.\n"
+"SnaОэme se mapovat nсstroje Roland MT32 na\n"
+"ty od General MIDI. Po tomto se mљОe stсt,\n"
+"Оe pсr stop nebude sprсvnь pјehrсno."
+
+#: engines/m4/m4_menus.cpp:138
+msgid "Save game failed!"
+msgstr "Uklсdсnэ hry selhalo!"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+"Nelze nalщzt soubor \"sky.cpt\"!\n"
+"Stсhnьte si ho, prosэm z www.scummvm.org"
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+"Soubor \"sky.cpt\" mс nesprсvnou velikost.\n"
+"Stсhnьte si ho, prosэm, (znovu) z www.scummvm.org"
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr "Videa DXA nalezena, ale ScummVM byl sestaven bez podpory zlib"
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr "Videa MPGE2 jiО nejsou podporovсna"
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr "Video '%s' nenalezeno"
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+"ScummVM zjistil, Оe mсte starщ uloОenщ pozice pro Broken Sword 1, kterщ by "
+"mьly b§t pјevedeny.\n"
+"Star§ formсt uloОen§ch her jiО nenэ podporovсn, takОe pokud je nepјevedete, "
+"nebudete moci VaЙe hry naшэst.\n"
+"\n"
+"Stisknьte OK, abyste je pјevedli teя, jinak budete poОсdсni znovu, pјi "
+"spuЙtьnэ tщto hry.\n"
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+"Novс cэlovс uloОenс hra jiО existuje!\n"
+"Chtьli byste ponechat starou uloОenou hru (%s), nebo novou (%s)?\n"
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr "Ponechat starou"
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr "Ponechat novou"
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr "Toto je konec Dema Broken Sword 1"
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+"Nelze uloОit hru do pozice %i\n"
+"\n"
+
+#: engines/parallaction/saveload.cpp:211
+msgid "Loading game..."
+msgstr "Nahrсvсnэ hry..."
+
+#: engines/parallaction/saveload.cpp:226
+msgid "Saving game..."
+msgstr "Uklсdсnэ hry..."
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+"ScummVM zjistil, Оe mсte starщ uloОenщ pozice pro Nippon Safes, kterщ by "
+"mьly b§t pјejmenovсny.\n"
+"Starщ nсzvy jiО nejsou podporovсny, takОe pokud je nepјevedete, nebudete "
+"moci VaЙe hry naшэst.\n"
+"\n"
+"Stisknьte OK, abyste je pјevedli teя, jinak budete poОсdсni pјэЙtь.\n"
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr "ScummVM њspьЙnь pјevedl vЙechny VaЙe uloОenщ pozice. "
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+"ScummVM vytiskl nьkterс varovсnэ ve VaЙem oknь konzole a nemљОe zaruшit, Оe "
+"vЙechny VaЙe soubory byly pјevedeny.\n"
+"\n"
+"Prosэm nahlaste to t§mu"
+
+#: audio/fmopl.cpp:49
+msgid "MAME OPL emulator"
+msgstr "MAME OPL Emulсtor"
+
+#: audio/fmopl.cpp:51
+msgid "DOSBox OPL emulator"
+msgstr "DOSBox OPL Emulсtor"
+
+#: audio/mididrv.cpp:205
+#, c-format
+msgid ""
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+"Zvolenщ zaјэzenэ '%s' nebylo nalezeno (napј. mљОe b§t vypnuto nebo "
+"odpojeno). Pokus o navrсcenэ na nejbliОЙэ dostupnщ zaјэzenэ..."
+
+#: audio/mididrv.cpp:217
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+"Zvolenщ zaјэzenэ '%s' nelze pouОэt.. Podэvejte se na zсznam pro vэce "
+"informacэ. Pokus o navrсcenэ na nejbliОЙэ dostupnщ zaјэzenэ..."
+
+#: audio/mididrv.cpp:253
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+"Upјednostђovanщ zaјэzenэ '%s' nebylo nalezeno (napј. mљОe b§t vypnuto nebo "
+"odpojeno). Pokus o navrсcenэ na nejbliОЙэ dostupnщ zaјэzenэ..."
+
+#: audio/mididrv.cpp:268
+#, c-format
+msgid ""
+"The preferred audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+"Upјednostђovanщ zaјэzenэ '%s' nelze pouОэt. Podэvejte se na zсznam pro vэce "
+"informacэ. Pokus o navrсcenэ na nejbliОЙэ dostupnщ zaјэzenэ..."
+
+#: audio/null.h:43
+msgid "No music"
+msgstr "Bez hudby"
+
+#: audio/mods/paula.cpp:189
+msgid "Amiga Audio Emulator"
+msgstr "Emulсtor zvuku Amiga"
+
+#: audio/softsynth/adlib.cpp:1594
+msgid "AdLib Emulator"
+msgstr "AdLib Emulсtor"
+
+#: audio/softsynth/appleiigs.cpp:33
+msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
+msgstr "Apple II GS Emulсtor (NENЭ ZAVEDEN)"
+
+#: audio/softsynth/sid.cpp:1430
+msgid "C64 Audio Emulator"
+msgstr "Emulсtor zvuku C64"
+
+#: audio/softsynth/mt32.cpp:329
+msgid "Initializing MT-32 Emulator"
+msgstr "Zavсdэm MT-32 Emulсtor"
+
+#: audio/softsynth/mt32.cpp:543
+msgid "MT-32 Emulator"
+msgstr "MT-32 Emulсtor"
+
+#: audio/softsynth/pcspk.cpp:139
+msgid "PC Speaker Emulator"
+msgstr "PC Speaker Emulсtor"
+
+#: audio/softsynth/pcspk.cpp:158
+msgid "IBM PCjr Emulator"
+msgstr "IBM PCjr Emulсtor"
+
+#: backends/keymapper/remap-dialog.cpp:47
+msgid "Keymap:"
+msgstr "Mapa Klсves:"
+
+#: backends/keymapper/remap-dialog.cpp:64
+msgid " (Active)"
+msgstr "(Aktivnэ)"
+
+#: backends/keymapper/remap-dialog.cpp:98
+msgid " (Global)"
+msgstr "(Globсlnэ)"
+
+#: backends/keymapper/remap-dialog.cpp:108
+msgid " (Game)"
+msgstr "(Hra)"
+
+#: backends/midi/windows.cpp:164
+msgid "Windows MIDI"
+msgstr "Windows MIDI"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:57
+msgid "ScummVM Main Menu"
+msgstr "Hlavnэ Menu ScummVM"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:63
+msgid "~L~eft handed mode"
+msgstr "~R~eОim pro levсky"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:64
+msgid "~I~ndy fight controls"
+msgstr "~O~vlсdсnэ Indyho boje"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:65
+msgid "Show mouse cursor"
+msgstr "Zobrazit kurzor myЙi"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:66
+msgid "Snap to edges"
+msgstr "Pјichytit k okrajљm"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:68
+msgid "Touch X Offset"
+msgstr "Dotykovщ vyrovnсni na ose X"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:75
+msgid "Touch Y Offset"
+msgstr "Dotykovщ vyrovnсni na ose Y"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:87
+msgid "Use laptop trackpad-style cursor control"
+msgstr "PouОэt styl kontroly kurzoru jako u ovlсdacэ poduЙky laptopu"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:88
+msgid "Tap for left click, double tap right click"
+msgstr "Ћuknьte pro levщ kliknutэ, dvakrсt pro pravщ kliknutэ"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:90
+msgid "Sensitivity"
+msgstr "Citlivost"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:99
+msgid "Initial top screen scale:"
+msgstr "Poшсteшnэ zmьna velikosti hornэ obrazovky:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:105
+msgid "Main screen scaling:"
+msgstr "Zmьna velikosti hlavnэ obrazovky:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:107
+msgid "Hardware scale (fast, but low quality)"
+msgstr "Hardwarovс zmьna velikosti (rychlщ, ale nэzkс kvalita)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:108
+msgid "Software scale (good quality, but slower)"
+msgstr "Softwarovс zmьna velikosti (dobrс kvalita, ale pomalejЙэ)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:109
+msgid "Unscaled (you must scroll left and right)"
+msgstr "Beze zmьny velikosti (musэte posunovat doleva a doprava)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:111
+msgid "Brightness:"
+msgstr "Jas:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:121
+msgid "High quality audio (slower) (reboot)"
+msgstr "Vysokс kvalita zvuku (pomalejЙэ) (restart) "
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:122
+msgid "Disable power off"
+msgstr "Zakсzat vypnutэ"
+
+#: backends/platform/iphone/osys_events.cpp:338
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "ReОim pјetсhnutэ myЙi zapnut."
+
+#: backends/platform/iphone/osys_events.cpp:340
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "ReОim pјetсhnutэ myЙi vypnut."
+
+#: backends/platform/iphone/osys_events.cpp:351
+msgid "Touchpad mode enabled."
+msgstr "Touchpad reОim zapnut"
+
+#: backends/platform/iphone/osys_events.cpp:353
+msgid "Touchpad mode disabled."
+msgstr "Touchpad reОim vypnut"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:67
+#, fuzzy
+msgid "Hide ScummVM"
+msgstr "Ukonшit ScummVM"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:70
+msgid "Hide Others"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:74
+msgid "Show All"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:92
+#: backends/platform/sdl/macosx/appMenu_osx.mm:99
+#, fuzzy
+msgid "Window"
+msgstr "Windows MIDI"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:95
+msgid "Minimize"
+msgstr ""
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
+msgid "Normal (no scaling)"
+msgstr "Normсlnэ (bez zmьny velikosti)"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
+msgctxt "lowres"
+msgid "Normal (no scaling)"
+msgstr "Normсlnэ (bez zmьny velikosti)"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
+msgid "Enabled aspect ratio correction"
+msgstr "Povolena korekce pomьru stran"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2149
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
+msgid "Disabled aspect ratio correction"
+msgstr "Zakсzсna korekce pomьru stran"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2204
+msgid "Active graphics filter:"
+msgstr "Aktivnэ grafick§ filtr:"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2260
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
+msgid "Windowed mode"
+msgstr "ReОim do okna"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:139
+msgid "OpenGL Normal"
+msgstr "OpenGL Normсlnэ"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:140
+msgid "OpenGL Conserve"
+msgstr "OpenGL Zachovсvajэcэ"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:141
+msgid "OpenGL Original"
+msgstr "OpenGL Pљvodnэ"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
+msgid "Current display mode"
+msgstr "Souшasn§ reОim obrazu"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
+msgid "Current scale"
+msgstr "Souшasnс velikost"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
+msgid "Active filter mode: Linear"
+msgstr "Aktivnэ reОim filtru: Lineсrnэ"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
+msgid "Active filter mode: Nearest"
+msgstr "Aktivnэ reОim filtru: NejbliОЙэ"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:38
+#: backends/platform/wince/CEActionsSmartphone.cpp:39
+msgid "Up"
+msgstr "Nahoru"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:39
+#: backends/platform/wince/CEActionsSmartphone.cpp:40
+msgid "Down"
+msgstr "Dolљ"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:40
+#: backends/platform/wince/CEActionsSmartphone.cpp:41
+msgid "Left"
+msgstr "Doleva"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:41
+#: backends/platform/wince/CEActionsSmartphone.cpp:42
+msgid "Right"
+msgstr "Doprava"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:42
+#: backends/platform/wince/CEActionsPocket.cpp:60
+#: backends/platform/wince/CEActionsSmartphone.cpp:43
+msgid "Left Click"
+msgstr "Levщ Kliknutэ"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:43
+#: backends/platform/wince/CEActionsSmartphone.cpp:44
+msgid "Right Click"
+msgstr "Pravщ kliknutэ"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:46
+#: backends/platform/wince/CEActionsSmartphone.cpp:47
+msgid "Zone"
+msgstr "Oblast"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:47
+#: backends/platform/wince/CEActionsPocket.cpp:54
+#: backends/platform/wince/CEActionsSmartphone.cpp:48
+msgid "Multi Function"
+msgstr "Multi Funkce"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:48
+msgid "Swap character"
+msgstr "Zamьnit znaky"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:49
+msgid "Skip text"
+msgstr "Pјeskoшit text"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:51
+msgid "Fast mode"
+msgstr "Rychl§ reОim"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:53
+msgid "Debugger"
+msgstr "Ladэcэ program"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:54
+msgid "Global menu"
+msgstr "Globсlnэ menu"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:55
+msgid "Virtual keyboard"
+msgstr "Virtuсlnэ klсvesnice"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:56
+msgid "Key mapper"
+msgstr "Mapovaш klсves"
+
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+msgid "Do you want to quit ?"
+msgstr "Chcete ukonшit ?"
+
+#: backends/platform/wii/options.cpp:51
+msgid "Video"
+msgstr "Video"
+
+#: backends/platform/wii/options.cpp:54
+msgid "Current video mode:"
+msgstr "Souшasn§ reОim obrazu:"
+
+#: backends/platform/wii/options.cpp:56
+msgid "Double-strike"
+msgstr "Dvojitщ pјeЙkrtnutэ"
+
+#: backends/platform/wii/options.cpp:60
+msgid "Horizontal underscan:"
+msgstr "Horizontсlnэ zmenЙenэ"
+
+#: backends/platform/wii/options.cpp:66
+msgid "Vertical underscan:"
+msgstr "Vertikсlnэ zmenЙenэ"
+
+#: backends/platform/wii/options.cpp:71
+msgid "Input"
+msgstr "Vstup"
+
+#: backends/platform/wii/options.cpp:74
+msgid "GC Pad sensitivity:"
+msgstr "Citlivost GC Padu"
+
+#: backends/platform/wii/options.cpp:80
+msgid "GC Pad acceleration:"
+msgstr "Zrychlenэ GC Padu"
+
+#: backends/platform/wii/options.cpp:86
+msgid "DVD"
+msgstr "DVD"
+
+#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
+msgid "Status:"
+msgstr "Stav:"
+
+#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
+msgid "Unknown"
+msgstr "Neznсmщ"
+
+#: backends/platform/wii/options.cpp:93
+msgid "Mount DVD"
+msgstr "Pјipojit DVD"
+
+#: backends/platform/wii/options.cpp:94
+msgid "Unmount DVD"
+msgstr "Odpojit DVD"
+
+#: backends/platform/wii/options.cpp:98
+msgid "SMB"
+msgstr "SMB"
+
+#: backends/platform/wii/options.cpp:106
+msgid "Server:"
+msgstr "Server:"
+
+#: backends/platform/wii/options.cpp:110
+msgid "Share:"
+msgstr "Sdэlenэ:"
+
+#: backends/platform/wii/options.cpp:114
+msgid "Username:"
+msgstr "UОivatelskщ jmщno"
+
+#: backends/platform/wii/options.cpp:118
+msgid "Password:"
+msgstr "Heslo"
+
+#: backends/platform/wii/options.cpp:121
+msgid "Init network"
+msgstr "Spustit sэЛ"
+
+#: backends/platform/wii/options.cpp:123
+msgid "Mount SMB"
+msgstr "Pјipojit SMB"
+
+#: backends/platform/wii/options.cpp:124
+msgid "Unmount SMB"
+msgstr "Odpojit SMB"
+
+#: backends/platform/wii/options.cpp:143
+msgid "DVD Mounted successfully"
+msgstr "DVD њspьЙnь pјipojeno"
+
+#: backends/platform/wii/options.cpp:146
+msgid "Error while mounting the DVD"
+msgstr "Chyba pјi pјipojovсnэ DVD"
+
+#: backends/platform/wii/options.cpp:148
+msgid "DVD not mounted"
+msgstr "DVD nepјipojeno"
+
+#: backends/platform/wii/options.cpp:161
+msgid "Network up, share mounted"
+msgstr "SэЛ je zapnuta, sdэlenэ pјipojeno"
+
+#: backends/platform/wii/options.cpp:163
+msgid "Network up"
+msgstr "SэЛ je zapnuta"
+
+#: backends/platform/wii/options.cpp:166
+msgid ", error while mounting the share"
+msgstr ", chyba pјi pјipojovсnэ sdэlenэ"
+
+#: backends/platform/wii/options.cpp:168
+msgid ", share not mounted"
+msgstr ", sdэlenэ nenэ pјipojeno"
+
+#: backends/platform/wii/options.cpp:174
+msgid "Network down"
+msgstr "SэЛ je nedostupnс"
+
+#: backends/platform/wii/options.cpp:178
+msgid "Initializing network"
+msgstr "Zavсdэm sэЛ"
+
+#: backends/platform/wii/options.cpp:182
+msgid "Timeout while initializing network"
+msgstr "Pјi zavсdьnэ sэtь vyprЙel limit"
+
+#: backends/platform/wii/options.cpp:186
+#, c-format
+msgid "Network not initialized (%d)"
+msgstr "SэЛ nenэ zavedena (%d)"
+
+#: backends/platform/wince/CEActionsPocket.cpp:46
+msgid "Hide Toolbar"
+msgstr "Skr§t Panel nсstrojљ"
+
+#: backends/platform/wince/CEActionsPocket.cpp:47
+msgid "Show Keyboard"
+msgstr "Zobrazit klсvesnici"
+
+#: backends/platform/wince/CEActionsPocket.cpp:48
+msgid "Sound on/off"
+msgstr "Zvuk zapnout/vypnout"
+
+#: backends/platform/wince/CEActionsPocket.cpp:49
+msgid "Right click"
+msgstr "Pravщ kliknutэ"
+
+#: backends/platform/wince/CEActionsPocket.cpp:50
+msgid "Show/Hide Cursor"
+msgstr "Ukсzat/Skr§t Kurzor"
+
+#: backends/platform/wince/CEActionsPocket.cpp:51
+msgid "Free look"
+msgstr "RozhlэОenэ pomocэ myЙi"
+
+#: backends/platform/wince/CEActionsPocket.cpp:52
+msgid "Zoom up"
+msgstr "PјiblэОenэ nahoru"
+
+#: backends/platform/wince/CEActionsPocket.cpp:53
+msgid "Zoom down"
+msgstr "PјiblэОenэ dolљ"
+
+#: backends/platform/wince/CEActionsPocket.cpp:55
+#: backends/platform/wince/CEActionsSmartphone.cpp:49
+msgid "Bind Keys"
+msgstr "Pјiјadit klсvesy"
+
+#: backends/platform/wince/CEActionsPocket.cpp:56
+msgid "Cursor Up"
+msgstr "Љipka Nahoru"
+
+#: backends/platform/wince/CEActionsPocket.cpp:57
+msgid "Cursor Down"
+msgstr "Љipka Dolљ"
+
+#: backends/platform/wince/CEActionsPocket.cpp:58
+msgid "Cursor Left"
+msgstr "Љipka Doleva"
+
+#: backends/platform/wince/CEActionsPocket.cpp:59
+msgid "Cursor Right"
+msgstr "Љipka Doprava"
+
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Do you want to load or save the game?"
+msgstr "Chcete hru nahrсt nebo uloОit?"
+
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+msgid " Are you sure you want to quit ? "
+msgstr " Jste si jisti, Оe chcete odejэt ? "
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:50
+msgid "Keyboard"
+msgstr "Klсvesnice"
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:51
+msgid "Rotate"
+msgstr "Otсшet"
+
+#: backends/platform/wince/CELauncherDialog.cpp:56
+msgid "Using SDL driver "
+msgstr "PouОэvс ovladaш SDL"
+
+#: backends/platform/wince/CELauncherDialog.cpp:60
+msgid "Display "
+msgstr "Displej"
+
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Do you want to perform an automatic scan ?"
+msgstr "Chcete provщst automatickщ hledсnэ ?"
+
+#: backends/platform/wince/wince-sdl.cpp:471
+msgid "Map right click action"
+msgstr "Mapovat шinnost pravщ kliknutэ"
+
+#: backends/platform/wince/wince-sdl.cpp:475
+msgid "You must map a key to the 'Right Click' action to play this game"
+msgstr ""
+"Musэte namapovat klсvesu pro шinnost 'Pravщ Kliknutэ', abyste tuto hru mohli "
+"hrсt"
+
+#: backends/platform/wince/wince-sdl.cpp:484
+msgid "Map hide toolbar action"
+msgstr "Mapovat шinnost skr§t panel nсstrojљ"
+
+#: backends/platform/wince/wince-sdl.cpp:488
+msgid "You must map a key to the 'Hide toolbar' action to play this game"
+msgstr ""
+"Musэte namapovat klсvesu pro шinnost 'Skr§t Panel nсstrojљ', abyste tuto hru "
+"mohli hrсt"
+
+#: backends/platform/wince/wince-sdl.cpp:497
+msgid "Map Zoom Up action (optional)"
+msgstr "Namapovat шinnost PјiblэОit Nahoru (nepovinnщ)"
+
+#: backends/platform/wince/wince-sdl.cpp:500
+msgid "Map Zoom Down action (optional)"
+msgstr "Namapovat шinnost PјiblэОit Dolљ (nepovinnщ)"
+
+#: backends/platform/wince/wince-sdl.cpp:508
+msgid ""
+"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
+msgstr ""
+"Nezapomeђte namapovat klсvesu k шinnosti 'Skr§t Panel Nсstrojљ, abyste "
+"vidьli cel§ inventсј"
+
+#: backends/events/default/default-events.cpp:222
+msgid "Do you really want to return to the Launcher?"
+msgstr "Opravdu se chcete vrсtit tuto do SpouЙtьшe?"
+
+#: backends/events/default/default-events.cpp:222
+msgid "Launcher"
+msgstr "SpouЙtьш"
+
+#: backends/events/default/default-events.cpp:244
+msgid "Do you really want to quit?"
+msgstr "Opravdu chcete skonшit?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
+msgid "Touchscreen 'Tap Mode' - Left Click"
+msgstr "'ReОim Ћuknutэ' Dotykovщ Obrazovky - Levщ Kliknutэ"
+
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
+msgid "Touchscreen 'Tap Mode' - Right Click"
+msgstr "'ReОim Ћuknutэ' Dotykovщ Obrazovky - Pravщ Kliknutэ"
+
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
+msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
+msgstr "'ReОim Ћuknutэ' Dotykovщ Obrazovky - Najetэ (Bez Kliknutэ)"
+
+#: backends/events/gph/gph-events.cpp:390
+msgid "Maximum Volume"
+msgstr "Maximсlnэ Hlasitost"
+
+#: backends/events/gph/gph-events.cpp:392
+msgid "Increasing Volume"
+msgstr "ZvyЙuji Hlasitost"
+
+#: backends/events/gph/gph-events.cpp:398
+msgid "Minimal Volume"
+msgstr "Minimсlnэ Hlasitost"
+
+#: backends/events/gph/gph-events.cpp:400
+msgid "Decreasing Volume"
+msgstr "SniОuji Hlasitost"
+
+#~ msgctxt "lowres"
+#~ msgid "Add Game..."
+#~ msgstr "Pјidat Hru..."
+
+#~ msgid "Add Game..."
+#~ msgstr "Pјidat Hru..."
+
+#~ msgid ""
+#~ "Your game version has been detected using filename matching as a variant "
+#~ "of %s."
+#~ msgstr ""
+#~ "Bylo zjiЙtьno, Оe VaЙe verze hry pouОэvс jmщno souboru shodujэcэ se s "
+#~ "variantou %s."
+
+#~ msgid "If this is an original and unmodified version, please report any"
+#~ msgstr "Pokud je toto pљvodnэ a nezmьnьnс verze, ohlaste prosэm jakщkoli"
+
+#~ msgid "information previously printed by ScummVM to the team."
+#~ msgstr "pјedeЙle vypsanщ informace od ScummVM zpсtky t§mu."
+
+#~ msgid "Discovered %d new games."
+#~ msgstr "Objeveno %d nov§ch her."
+
+#~ msgid "Command line argument not processed"
+#~ msgstr "Argument pјэkazovщ јсdky nebyl zpracovсn"
+
+#~ msgid "FM Towns Emulator"
+#~ msgstr "FM Towns Emulсtor"
+
+#~ msgid "Invalid Path"
+#~ msgstr "Neplatnс Cesta"
diff --git a/po/da_DA.po b/po/da_DA.po
index 9bb43f7784..3edd078c1f 100644
--- a/po/da_DA.po
+++ b/po/da_DA.po
@@ -1,2621 +1,2642 @@
-# Copyright (C) 2010 ScummVM Team
-# This file is distributed under the same license as the ScummVM package.
-# Steffen Nyeland <steffen@nyeland.dk>, 2010.
-#
-msgid ""
-msgstr ""
-"Project-Id-Version: ScummVM 1.3.0svn\n"
-"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2011-06-20 23:09+0100\n"
-"PO-Revision-Date: 2011-01-08 22:53+0100\n"
-"Last-Translator: Steffen Nyeland <steffen@nyeland.dk>\n"
-"Language-Team: Steffen Nyeland <steffen@nyeland.dk>\n"
-"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=iso-8859-1\n"
-"Content-Transfer-Encoding: 8bit\n"
-"Language: Dansk\n"
-"Plural-Forms: nplurals=2; plural=(n != 1);\n"
-
-#: gui/about.cpp:91
-#, c-format
-msgid "(built on %s)"
-msgstr "(bygget den %s)"
-
-#: gui/about.cpp:98
-msgid "Features compiled in:"
-msgstr "Funktioner kompileret ind:"
-
-#: gui/about.cpp:107
-msgid "Available engines:"
-msgstr "Tilgцngelige \"motorer\":"
-
-#: gui/browser.cpp:66
-msgid "Go up"
-msgstr "Gх op"
-
-#: gui/browser.cpp:66 gui/browser.cpp:68
-msgid "Go to previous directory level"
-msgstr "Gх til forrige biblioteks niveau"
-
-#: gui/browser.cpp:68
-msgctxt "lowres"
-msgid "Go up"
-msgstr "Gх op"
-
-#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
-#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
-#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/engine.cpp:408 engines/sword1/control.cpp:865
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
-#: backends/events/default/default-events.cpp:222
-#: backends/events/default/default-events.cpp:244
-msgid "Cancel"
-msgstr "Fortryd"
-
-#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
-msgid "Choose"
-msgstr "Vцlg"
-
-#: gui/gui-manager.cpp:114 engines/scumm/help.cpp:125
-#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
-#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
-#: backends/keymapper/remap-dialog.cpp:52
-msgid "Close"
-msgstr "Luk"
-
-#: gui/gui-manager.cpp:117
-msgid "Mouse click"
-msgstr "Muse klik"
-
-#: gui/gui-manager.cpp:120 base/main.cpp:280
-msgid "Display keyboard"
-msgstr "Vis tastatur"
-
-#: gui/gui-manager.cpp:123 base/main.cpp:283
-msgid "Remap keys"
-msgstr "Kortlцg taster"
-
-#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
-msgid "Choose an action to map"
-msgstr "Vцlg en handling at kortlцgge"
-
-#: gui/KeysDialog.cpp:41
-msgid "Map"
-msgstr "Kortlцg"
-
-#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
-#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
-#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
-#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
-#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
-#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
-#: backends/platform/wince/CELauncherDialog.cpp:52
-msgid "OK"
-msgstr "OK"
-
-#: gui/KeysDialog.cpp:49
-msgid "Select an action and click 'Map'"
-msgstr "Vцlg en handling og klik 'Kortlцg'"
-
-#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
-#, c-format
-msgid "Associated key : %s"
-msgstr "Tilknyttet tast : %s"
-
-#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
-#, c-format
-msgid "Associated key : none"
-msgstr "Tilknyttet tast : ingen"
-
-#: gui/KeysDialog.cpp:90
-msgid "Please select an action"
-msgstr "Vцlg venligst en handling"
-
-#: gui/KeysDialog.cpp:106
-msgid "Press the key to associate"
-msgstr "Tryk tasten for at tilknytte"
-
-#: gui/launcher.cpp:165
-msgid "Game"
-msgstr "Spil"
-
-#: gui/launcher.cpp:169
-msgid "ID:"
-msgstr "ID:"
-
-#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
-msgid ""
-"Short game identifier used for referring to savegames and running the game "
-"from the command line"
-msgstr ""
-"Kort spil identifikator til brug for gemmer, og for at kјre spillet fra "
-"kommandolinien"
-
-#: gui/launcher.cpp:171
-msgctxt "lowres"
-msgid "ID:"
-msgstr "ID:"
-
-#: gui/launcher.cpp:176
-msgid "Name:"
-msgstr "Navn:"
-
-#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
-msgid "Full title of the game"
-msgstr "Fuld titel pх spillet"
-
-#: gui/launcher.cpp:178
-msgctxt "lowres"
-msgid "Name:"
-msgstr "Navn:"
-
-#: gui/launcher.cpp:182
-msgid "Language:"
-msgstr "Sprog:"
-
-#: gui/launcher.cpp:182 gui/launcher.cpp:183
-msgid ""
-"Language of the game. This will not turn your Spanish game version into "
-"English"
-msgstr ""
-"Spillets sprog. Dette vil ikke цndre din spanske version af spillet til "
-"engelsk"
-
-#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
-#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
-#: audio/null.cpp:40
-msgid "<default>"
-msgstr "<standard>"
-
-#: gui/launcher.cpp:194
-msgid "Platform:"
-msgstr "Platform:"
-
-#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
-msgid "Platform the game was originally designed for"
-msgstr "Platform som spillet oprindeligt var designet til"
-
-#: gui/launcher.cpp:196
-msgctxt "lowres"
-msgid "Platform:"
-msgstr "Platform:"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "Graphics"
-msgstr "Grafik"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "GFX"
-msgstr "GFX"
-
-#: gui/launcher.cpp:211
-msgid "Override global graphic settings"
-msgstr "Overstyr globale grafik indstillinger"
-
-#: gui/launcher.cpp:213
-msgctxt "lowres"
-msgid "Override global graphic settings"
-msgstr "Overstyr globale grafik indstillinger"
-
-#: gui/launcher.cpp:220 gui/options.cpp:1041
-msgid "Audio"
-msgstr "Lyd"
-
-#: gui/launcher.cpp:223
-msgid "Override global audio settings"
-msgstr "Overstyr globale lyd indstillinger"
-
-#: gui/launcher.cpp:225
-msgctxt "lowres"
-msgid "Override global audio settings"
-msgstr "Overstyr globale lyd indstillinger"
-
-#: gui/launcher.cpp:234 gui/options.cpp:1046
-msgid "Volume"
-msgstr "Lydstyrke"
-
-#: gui/launcher.cpp:236 gui/options.cpp:1048
-msgctxt "lowres"
-msgid "Volume"
-msgstr "Lydstyrke"
-
-#: gui/launcher.cpp:239
-msgid "Override global volume settings"
-msgstr "Overstyr globale lydstyrke indstillinger"
-
-#: gui/launcher.cpp:241
-msgctxt "lowres"
-msgid "Override global volume settings"
-msgstr "Overstyr globale lydstyrke indstillinger"
-
-#: gui/launcher.cpp:248 gui/options.cpp:1056
-msgid "MIDI"
-msgstr "MIDI"
-
-#: gui/launcher.cpp:251
-msgid "Override global MIDI settings"
-msgstr "Overstyr globale MIDI indstillinger"
-
-#: gui/launcher.cpp:253
-msgctxt "lowres"
-msgid "Override global MIDI settings"
-msgstr "Overstyr globale MIDI indstillinger"
-
-#: gui/launcher.cpp:263 gui/options.cpp:1062
-msgid "MT-32"
-msgstr "MT-32"
-
-#: gui/launcher.cpp:266
-msgid "Override global MT-32 settings"
-msgstr "Overstyr globale MT-32 indstillinger"
-
-#: gui/launcher.cpp:268
-msgctxt "lowres"
-msgid "Override global MT-32 settings"
-msgstr "Overstyr globale MT-32 indstillinger"
-
-#: gui/launcher.cpp:279 gui/options.cpp:1069
-msgid "Paths"
-msgstr "Stier"
-
-#: gui/launcher.cpp:281 gui/options.cpp:1071
-msgctxt "lowres"
-msgid "Paths"
-msgstr "Stier"
-
-#: gui/launcher.cpp:288
-msgid "Game Path:"
-msgstr "Spil sti:"
-
-#: gui/launcher.cpp:290
-msgctxt "lowres"
-msgid "Game Path:"
-msgstr "Spil sti:"
-
-#: gui/launcher.cpp:295 gui/options.cpp:1091
-msgid "Extra Path:"
-msgstr "Ekstra sti:"
-
-#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
-msgid "Specifies path to additional data used the game"
-msgstr "Angiver sti til ekstra data der bruges i spillet"
-
-#: gui/launcher.cpp:297 gui/options.cpp:1093
-msgctxt "lowres"
-msgid "Extra Path:"
-msgstr "Ekstra sti:"
-
-#: gui/launcher.cpp:302 gui/options.cpp:1079
-msgid "Save Path:"
-msgstr "Gemme sti:"
-
-#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
-#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
-msgid "Specifies where your savegames are put"
-msgstr "Angiver hvor dine gemmer bliver lagt"
-
-#: gui/launcher.cpp:304 gui/options.cpp:1081
-msgctxt "lowres"
-msgid "Save Path:"
-msgstr "Gemme sti:"
-
-#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
-#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
-#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
-#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
-#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
-msgctxt "path"
-msgid "None"
-msgstr "Ingen"
-
-#: gui/launcher.cpp:326 gui/launcher.cpp:408
-#: backends/platform/wii/options.cpp:56
-msgid "Default"
-msgstr "Standard"
-
-#: gui/launcher.cpp:446 gui/options.cpp:1356
-msgid "Select SoundFont"
-msgstr "Vцlg SoundFont"
-
-#: gui/launcher.cpp:465 gui/launcher.cpp:612
-msgid "Select directory with game data"
-msgstr "Vцlg bibliotek med spil data"
-
-#: gui/launcher.cpp:483
-msgid "Select additional game directory"
-msgstr "Vцlg ekstra spil bibliotek"
-
-#: gui/launcher.cpp:495
-msgid "Select directory for saved games"
-msgstr "Vцlg bibliotek til spil gemmer"
-
-#: gui/launcher.cpp:514
-msgid "This game ID is already taken. Please choose another one."
-msgstr "Dette spil ID er allerede i brug. Vцlg venligst et andet."
-
-#: gui/launcher.cpp:555 engines/dialogs.cpp:110
-msgid "~Q~uit"
-msgstr "~A~fslut"
-
-#: gui/launcher.cpp:555
-msgid "Quit ScummVM"
-msgstr "Afslut ScummVM"
-
-#: gui/launcher.cpp:556
-msgid "A~b~out..."
-msgstr "~O~m..."
-
-#: gui/launcher.cpp:556
-msgid "About ScummVM"
-msgstr "Om ScummVM"
-
-#: gui/launcher.cpp:557
-msgid "~O~ptions..."
-msgstr "~I~ndstillinger..."
-
-#: gui/launcher.cpp:557
-msgid "Change global ScummVM options"
-msgstr "Цndre globale ScummVM indstillinger"
-
-#: gui/launcher.cpp:559
-msgid "~S~tart"
-msgstr "~S~tart"
-
-#: gui/launcher.cpp:559
-msgid "Start selected game"
-msgstr "Start det valgte spil"
-
-#: gui/launcher.cpp:562
-msgid "~L~oad..."
-msgstr "~H~ent..."
-
-#: gui/launcher.cpp:562
-msgid "Load savegame for selected game"
-msgstr "Hent gemmer for det valgte spil"
-
-#: gui/launcher.cpp:567
-msgid "~A~dd Game..."
-msgstr "~T~ilfјj spil..."
-
-#: gui/launcher.cpp:567 gui/launcher.cpp:574
-msgid "Hold Shift for Mass Add"
-msgstr "Hold Skift for at tilfјje flere"
-
-#: gui/launcher.cpp:569
-msgid "~E~dit Game..."
-msgstr "~R~ediger spil..."
-
-#: gui/launcher.cpp:569 gui/launcher.cpp:576
-msgid "Change game options"
-msgstr "Цndre spil indstillinger"
-
-#: gui/launcher.cpp:571
-msgid "~R~emove Game"
-msgstr "~F~jern spil"
-
-#: gui/launcher.cpp:571 gui/launcher.cpp:578
-msgid "Remove game from the list. The game data files stay intact"
-msgstr "Fjerner spil fra listen. Spillets data filer forbliver uberјrt"
-
-#: gui/launcher.cpp:574
-msgctxt "lowres"
-msgid "~A~dd Game..."
-msgstr "~T~ilfјj spil..."
-
-#: gui/launcher.cpp:576
-msgctxt "lowres"
-msgid "~E~dit Game..."
-msgstr "~R~ediger spil..."
-
-#: gui/launcher.cpp:578
-msgctxt "lowres"
-msgid "~R~emove Game"
-msgstr "~F~jern spil"
-
-#: gui/launcher.cpp:586
-msgid "Search in game list"
-msgstr "Sјg i spil liste"
-
-#: gui/launcher.cpp:590 gui/launcher.cpp:1102
-msgid "Search:"
-msgstr "Sјg:"
-
-#: gui/launcher.cpp:593 gui/options.cpp:826
-msgid "Clear value"
-msgstr "Slet vцrdi"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-msgid "Load game:"
-msgstr "Indlцs spil:"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Load"
-msgstr "Indlцs"
-
-#: gui/launcher.cpp:723
-msgid ""
-"Do you really want to run the mass game detector? This could potentially add "
-"a huge number of games."
-msgstr ""
-"Vil du virkelig kјre fler spils detektoren? Dette kunne potentielt tilfјje "
-"et stort antal spil."
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Yes"
-msgstr "Ja"
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "No"
-msgstr "Nej"
-
-#: gui/launcher.cpp:772
-msgid "ScummVM couldn't open the specified directory!"
-msgstr "ScummVM kunne ikke хbne det angivne bibliotek!"
-
-#: gui/launcher.cpp:784
-msgid "ScummVM could not find any game in the specified directory!"
-msgstr "ScummVM kunne ikke finde noget spil i det angivne bibliotek!"
-
-#: gui/launcher.cpp:798
-msgid "Pick the game:"
-msgstr "Vцlg spillet:"
-
-#: gui/launcher.cpp:872
-msgid "Do you really want to remove this game configuration?"
-msgstr "Vil du virkelig fjerne denne spil konfiguration?"
-
-#: gui/launcher.cpp:936
-msgid "This game does not support loading games from the launcher."
-msgstr "Dette spil understјtter ikke hentning af spil fra spiloversigten."
-
-#: gui/launcher.cpp:940
-msgid "ScummVM could not find any engine capable of running the selected game!"
-msgstr ""
-"ScummVM kunne ikke finde en motor, istand til at afvikle det valgte spil!"
-
-#: gui/launcher.cpp:1054
-msgctxt "lowres"
-msgid "Mass Add..."
-msgstr "Tilfјj flere..."
-
-#: gui/launcher.cpp:1054
-msgid "Mass Add..."
-msgstr "Tilfјj flere..."
-
-#: gui/launcher.cpp:1055
-msgctxt "lowres"
-msgid "Add Game..."
-msgstr "Tilfјj spil..."
-
-#: gui/launcher.cpp:1055
-msgid "Add Game..."
-msgstr "Tilfјj spil..."
-
-#: gui/massadd.cpp:76 gui/massadd.cpp:79
-msgid "... progress ..."
-msgstr "... fremskridt ..."
-
-#: gui/massadd.cpp:243
-msgid "Scan complete!"
-msgstr "Skan gennemfјrt!"
-
-#: gui/massadd.cpp:246
-#, c-format
-msgid "Discovered %d new games, ignored %d previously added games."
-msgstr ""
-
-#: gui/massadd.cpp:250
-#, c-format
-msgid "Scanned %d directories ..."
-msgstr "Gennemset %d biblioteker ..."
-
-#: gui/massadd.cpp:253
-#, fuzzy, c-format
-msgid "Discovered %d new games, ignored %d previously added games ..."
-msgstr "Fundet %d nye spil ..."
-
-#: gui/options.cpp:72
-msgid "Never"
-msgstr "Aldrig"
-
-#: gui/options.cpp:72
-msgid "every 5 mins"
-msgstr "hvert 5. minut"
-
-#: gui/options.cpp:72
-msgid "every 10 mins"
-msgstr "hvert 10. minut"
-
-#: gui/options.cpp:72
-msgid "every 15 mins"
-msgstr "hvert 15. minut"
-
-#: gui/options.cpp:72
-msgid "every 30 mins"
-msgstr "hvert 30. minut"
-
-#: gui/options.cpp:74
-msgid "8 kHz"
-msgstr "8 kHz"
-
-#: gui/options.cpp:74
-msgid "11kHz"
-msgstr "11 kHz"
-
-#: gui/options.cpp:74
-msgid "22 kHz"
-msgstr "22 kHz"
-
-#: gui/options.cpp:74
-msgid "44 kHz"
-msgstr "44 kHz"
-
-#: gui/options.cpp:74
-msgid "48 kHz"
-msgstr "48 kHz"
-
-#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
-#: gui/options.cpp:625 gui/options.cpp:825
-msgctxt "soundfont"
-msgid "None"
-msgstr "Ingen"
-
-#: gui/options.cpp:372
-msgid "Failed to apply some of the graphic options changes:"
-msgstr ""
-
-#: gui/options.cpp:384
-msgid "the video mode could not be changed."
-msgstr ""
-
-#: gui/options.cpp:390
-msgid "the fullscreen setting could not be changed"
-msgstr ""
-
-#: gui/options.cpp:396
-msgid "the aspect ratio setting could not be changed"
-msgstr ""
-
-#: gui/options.cpp:705
-msgid "Graphics mode:"
-msgstr "Grafik tilstand:"
-
-#: gui/options.cpp:716
-msgid "Render mode:"
-msgstr "Rendere tilstand:"
-
-#: gui/options.cpp:716 gui/options.cpp:717
-msgid "Special dithering modes supported by some games"
-msgstr "Speciel farvereduceringstilstand understјttet a nogle spil"
-
-#: gui/options.cpp:726
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
-msgid "Fullscreen mode"
-msgstr "Fuldskцrms tilstand"
-
-#: gui/options.cpp:729
-msgid "Aspect ratio correction"
-msgstr "Billedformat korrektion"
-
-#: gui/options.cpp:729
-msgid "Correct aspect ratio for 320x200 games"
-msgstr "Korrekt billedformat til 320x200 spil"
-
-#: gui/options.cpp:730
-msgid "EGA undithering"
-msgstr "EGA farveforјgelse"
-
-#: gui/options.cpp:730
-msgid "Enable undithering in EGA games that support it"
-msgstr "Aktiver farveforјgelse i EGA spil der understјtter det"
-
-#: gui/options.cpp:738
-msgid "Preferred Device:"
-msgstr "Foretruk. enhed:"
-
-#: gui/options.cpp:738
-msgid "Music Device:"
-msgstr "Musik enhed:"
-
-#: gui/options.cpp:738 gui/options.cpp:740
-msgid "Specifies preferred sound device or sound card emulator"
-msgstr "Angiver foretukket lyd enhed eller lydkort emulator"
-
-#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
-msgid "Specifies output sound device or sound card emulator"
-msgstr "Angiver lyd udgangsenhed eller lydkorts emulator"
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Preferred Dev.:"
-msgstr "Foretruk. enh.:"
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Music Device:"
-msgstr "Musik enhed:"
-
-#: gui/options.cpp:766
-msgid "AdLib emulator:"
-msgstr "AdLib emulator:"
-
-#: gui/options.cpp:766 gui/options.cpp:767
-msgid "AdLib is used for music in many games"
-msgstr "AdLib bliver brugt til musik i mange spil"
-
-#: gui/options.cpp:777
-msgid "Output rate:"
-msgstr "Udgangsfrekvens:"
-
-#: gui/options.cpp:777 gui/options.cpp:778
-msgid ""
-"Higher value specifies better sound quality but may be not supported by your "
-"soundcard"
-msgstr ""
-"Hјjere vцrdi angiver bedre lyd kvalitet, men understјttes mхske ikke af dit "
-"lydkort"
-
-#: gui/options.cpp:788
-msgid "GM Device:"
-msgstr "GM enhed:"
-
-#: gui/options.cpp:788
-msgid "Specifies default sound device for General MIDI output"
-msgstr "Angiver standard lyd enhed for General MIDI udgang"
-
-#: gui/options.cpp:799
-msgid "Don't use General MIDI music"
-msgstr "Brug ikke General MIDI musik"
-
-#: gui/options.cpp:810 gui/options.cpp:871
-msgid "Use first available device"
-msgstr "Brug fјrste tilgцngelig enhed"
-
-#: gui/options.cpp:822
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
-msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
-msgstr "SoundFont er understјttet af nogle lydkort, Fluidsynth og Timidity"
-
-#: gui/options.cpp:824
-msgctxt "lowres"
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:829
-msgid "Mixed AdLib/MIDI mode"
-msgstr "Blandet AdLib/MIDI tilstand"
-
-#: gui/options.cpp:829
-msgid "Use both MIDI and AdLib sound generation"
-msgstr "Brug bхde MIDI og AdLib lyd generering"
-
-#: gui/options.cpp:832
-msgid "MIDI gain:"
-msgstr "MIDI lydstyrke:"
-
-#: gui/options.cpp:842
-msgid "MT-32 Device:"
-msgstr "MT-32 enhed:"
-
-#: gui/options.cpp:842
-msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
-msgstr "Angiver standard lyd enhed for Roland MT-32/LAPC1/CM32I/CM64 udgang"
-
-#: gui/options.cpp:847
-msgid "True Roland MT-32 (disable GM emulation)"
-msgstr "Цgte Roland MT-32 (undlad GM emulering)"
-
-#: gui/options.cpp:847 gui/options.cpp:849
-msgid ""
-"Check if you want to use your real hardware Roland-compatible sound device "
-"connected to your computer"
-msgstr ""
-"Kontroller om du vil bruge din rigtige hardware Roland-kompatible lyd enhed "
-"tilsluttet til din computer"
-
-#: gui/options.cpp:849
-msgctxt "lowres"
-msgid "True Roland MT-32 (no GM emulation)"
-msgstr "Цgte Roland MT-32 (ingen GM emulering)"
-
-#: gui/options.cpp:852
-msgid "Enable Roland GS Mode"
-msgstr "Aktivщr Roland GS tilstand"
-
-#: gui/options.cpp:852
-msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
-msgstr "Sluk for General MIDI kortlцgning for spil med Roland MT-32 lydspor"
-
-#: gui/options.cpp:861
-msgid "Don't use Roland MT-32 music"
-msgstr "Brug ikke Roland MT-32 musik"
-
-#: gui/options.cpp:888
-msgid "Text and Speech:"
-msgstr "Tekst og tale:"
-
-#: gui/options.cpp:892 gui/options.cpp:902
-msgid "Speech"
-msgstr "Tale"
-
-#: gui/options.cpp:893 gui/options.cpp:903
-msgid "Subtitles"
-msgstr "Undertekster"
-
-#: gui/options.cpp:894
-msgid "Both"
-msgstr "Begge"
-
-#: gui/options.cpp:896
-msgid "Subtitle speed:"
-msgstr "Tekst hastighed:"
-
-#: gui/options.cpp:898
-msgctxt "lowres"
-msgid "Text and Speech:"
-msgstr "Tekst og tale:"
-
-#: gui/options.cpp:902
-msgid "Spch"
-msgstr "Tale"
-
-#: gui/options.cpp:903
-msgid "Subs"
-msgstr "Tekst"
-
-#: gui/options.cpp:904
-msgctxt "lowres"
-msgid "Both"
-msgstr "Begge"
-
-#: gui/options.cpp:904
-msgid "Show subtitles and play speech"
-msgstr "Vis undertekster og afspil tale"
-
-#: gui/options.cpp:906
-msgctxt "lowres"
-msgid "Subtitle speed:"
-msgstr "Tekst hastighed:"
-
-#: gui/options.cpp:922
-msgid "Music volume:"
-msgstr "Musik lydstyrke:"
-
-#: gui/options.cpp:924
-msgctxt "lowres"
-msgid "Music volume:"
-msgstr "Musik lydstyrke:"
-
-#: gui/options.cpp:931
-msgid "Mute All"
-msgstr "Mute alle"
-
-#: gui/options.cpp:934
-msgid "SFX volume:"
-msgstr "SFX lydstyrke:"
-
-#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
-msgid "Special sound effects volume"
-msgstr "Lydstyrke for specielle lydeffekter"
-
-#: gui/options.cpp:936
-msgctxt "lowres"
-msgid "SFX volume:"
-msgstr "SFX lydstyrke:"
-
-#: gui/options.cpp:944
-msgid "Speech volume:"
-msgstr "Tale lydstyrke:"
-
-#: gui/options.cpp:946
-msgctxt "lowres"
-msgid "Speech volume:"
-msgstr "Tale lydstyrke:"
-
-#: gui/options.cpp:1085
-msgid "Theme Path:"
-msgstr "Tema sti:"
-
-#: gui/options.cpp:1087
-msgctxt "lowres"
-msgid "Theme Path:"
-msgstr "Tema sti:"
-
-#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
-msgid "Specifies path to additional data used by all games or ScummVM"
-msgstr "Angiver sti til ekstra data brugt af alle spil eller ScummVM"
-
-#: gui/options.cpp:1098
-msgid "Plugins Path:"
-msgstr "Plugin sti:"
-
-#: gui/options.cpp:1100
-msgctxt "lowres"
-msgid "Plugins Path:"
-msgstr "Plugin sti:"
-
-#: gui/options.cpp:1109
-msgid "Misc"
-msgstr "Andet"
-
-#: gui/options.cpp:1111
-msgctxt "lowres"
-msgid "Misc"
-msgstr "Andet"
-
-#: gui/options.cpp:1113
-msgid "Theme:"
-msgstr "Tema:"
-
-#: gui/options.cpp:1117
-msgid "GUI Renderer:"
-msgstr "GUI renderer:"
-
-#: gui/options.cpp:1129
-msgid "Autosave:"
-msgstr "Auto gemme:"
-
-#: gui/options.cpp:1131
-msgctxt "lowres"
-msgid "Autosave:"
-msgstr "Auto gemme:"
-
-#: gui/options.cpp:1139
-msgid "Keys"
-msgstr "Taster"
-
-#: gui/options.cpp:1146
-msgid "GUI Language:"
-msgstr "Sprog:"
-
-#: gui/options.cpp:1146
-msgid "Language of ScummVM GUI"
-msgstr "Sprog for brugerfladen i ScummVM"
-
-#: gui/options.cpp:1295
-#, fuzzy
-msgid "You have to restart ScummVM before your changes will take effect."
-msgstr "Du skal genstarte ScummVM for at цndringer vises."
-
-#: gui/options.cpp:1308
-msgid "Select directory for savegames"
-msgstr "Vцlg bibliotek til gemmer"
-
-#: gui/options.cpp:1315
-msgid "The chosen directory cannot be written to. Please select another one."
-msgstr "Der kan ikke skrives til det valgte bibliotek. Vцlg venligst et andet."
-
-#: gui/options.cpp:1324
-msgid "Select directory for GUI themes"
-msgstr "Vцlg bibliotek for GUI temaer"
-
-#: gui/options.cpp:1334
-msgid "Select directory for extra files"
-msgstr "Vцlg bibliotek for ekstra filer"
-
-#: gui/options.cpp:1345
-msgid "Select directory for plugins"
-msgstr "Vцlg bibliotek for plugins"
-
-#: gui/options.cpp:1389
-msgid ""
-"The theme you selected does not support your current language. If you want "
-"to use this theme you need to switch to another language first."
-msgstr ""
-"Temaet du valgte understјtter ikke dit aktuelle sprog. Hvis du јnsker at "
-"bruge dette tema, skal du skifte til et andet sprog fјrst."
-
-#: gui/saveload.cpp:58 gui/saveload.cpp:239
-msgid "No date saved"
-msgstr "Ingen dato gemt"
-
-#: gui/saveload.cpp:59 gui/saveload.cpp:240
-msgid "No time saved"
-msgstr "Intet tidspunkt gemt"
-
-#: gui/saveload.cpp:60 gui/saveload.cpp:241
-msgid "No playtime saved"
-msgstr "Ingen spilletid gemt"
-
-#: gui/saveload.cpp:67 gui/saveload.cpp:155
-msgid "Delete"
-msgstr "Slet"
-
-#: gui/saveload.cpp:154
-msgid "Do you really want to delete this savegame?"
-msgstr "Vil du virkelig slette denne gemmer?"
-
-#: gui/saveload.cpp:263
-msgid "Date: "
-msgstr "Dato:"
-
-#: gui/saveload.cpp:266
-msgid "Time: "
-msgstr "Tid:"
-
-#: gui/saveload.cpp:271
-msgid "Playtime: "
-msgstr "Spilletid:"
-
-#: gui/saveload.cpp:284 gui/saveload.cpp:351
-msgid "Untitled savestate"
-msgstr "Unavngivet gemmetilstand"
-
-#: gui/themebrowser.cpp:44
-msgid "Select a Theme"
-msgstr "Vцlg et tema"
-
-#: gui/ThemeEngine.cpp:327
-msgid "Disabled GFX"
-msgstr "Deaktiveret GFX"
-
-#: gui/ThemeEngine.cpp:327
-msgctxt "lowres"
-msgid "Disabled GFX"
-msgstr "Deaktiveret GFX"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard Renderer (16bpp)"
-msgstr "Standard renderer (16bpp)"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard (16bpp)"
-msgstr "Standard (16bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased Renderer (16bpp)"
-msgstr "Antialias renderer (16bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased (16bpp)"
-msgstr "Antialias (16bpp)"
-
-#: base/main.cpp:200
-#, c-format
-msgid "Engine does not support debug level '%s'"
-msgstr "Motor understјtter ikke fejlfindingsniveau '%s'"
-
-#: base/main.cpp:268
-msgid "Menu"
-msgstr "Menu"
-
-#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
-#: backends/platform/wince/CEActionsPocket.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:46
-msgid "Skip"
-msgstr "Spring over"
-
-#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
-#: backends/platform/wince/CEActionsPocket.cpp:42
-msgid "Pause"
-msgstr "Pause"
-
-#: base/main.cpp:277
-msgid "Skip line"
-msgstr "Spring linje over"
-
-#: base/main.cpp:432
-msgid "Error running game:"
-msgstr "Fejl ved kјrsel af spil:"
-
-#: base/main.cpp:456
-msgid "Could not find any engine capable of running the selected game"
-msgstr "Kunne ikke finde nogen motor istand til at afvikle det valgte spil"
-
-#: common/error.cpp:38
-msgid "No error"
-msgstr ""
-
-#: common/error.cpp:40
-#, fuzzy
-msgid "Game data not found"
-msgstr "Spil data ikke fundet"
-
-#: common/error.cpp:42
-#, fuzzy
-msgid "Game id not supported"
-msgstr "Spil id ikke understјttet"
-
-#: common/error.cpp:44
-#, fuzzy
-msgid "Unsupported color mode"
-msgstr "Ikke understјttet farve tilstand"
-
-#: common/error.cpp:47
-msgid "Read permission denied"
-msgstr "Lцse rettighed nцgtet"
-
-#: common/error.cpp:49
-msgid "Write permission denied"
-msgstr "Skrive rettighed nцgtet"
-
-#: common/error.cpp:52
-#, fuzzy
-msgid "Path does not exist"
-msgstr "Sti eksistere ikke"
-
-#: common/error.cpp:54
-msgid "Path not a directory"
-msgstr "Sti ikke et bibliotek"
-
-#: common/error.cpp:56
-msgid "Path not a file"
-msgstr "Sti ikke en fil"
-
-#: common/error.cpp:59
-msgid "Cannot create file"
-msgstr "Kan ikke oprette fil"
-
-#: common/error.cpp:61
-#, fuzzy
-msgid "Reading data failed"
-msgstr "Lцsning fejlet"
-
-#: common/error.cpp:63
-msgid "Writing data failed"
-msgstr "Skrivning af data fejlet"
-
-#: common/error.cpp:66
-msgid "Could not find suitable engine plugin"
-msgstr ""
-
-#: common/error.cpp:68
-#, fuzzy
-msgid "Engine plugin does not support save states"
-msgstr "Motor understјtter ikke fejlfindingsniveau '%s'"
-
-#: common/error.cpp:71
-msgid "User canceled"
-msgstr ""
-
-#: common/error.cpp:75
-#, fuzzy
-msgid "Unknown error"
-msgstr "Ukendt fejl"
-
-#: common/util.cpp:274
-msgid "Hercules Green"
-msgstr "Hercules grјn"
-
-#: common/util.cpp:275
-msgid "Hercules Amber"
-msgstr "Hercules brun"
-
-#: common/util.cpp:282
-msgctxt "lowres"
-msgid "Hercules Green"
-msgstr "Hercules grјn"
-
-#: common/util.cpp:283
-msgctxt "lowres"
-msgid "Hercules Amber"
-msgstr "Hercules brun"
-
-#: engines/advancedDetector.cpp:296
-#, c-format
-msgid "The game in '%s' seems to be unknown."
-msgstr ""
-
-#: engines/advancedDetector.cpp:297
-msgid "Please, report the following data to the ScummVM team along with name"
-msgstr ""
-
-#: engines/advancedDetector.cpp:299
-msgid "of the game you tried to add and its version/language/etc.:"
-msgstr ""
-
-#: engines/dialogs.cpp:84
-msgid "~R~esume"
-msgstr "Gen~o~ptag"
-
-#: engines/dialogs.cpp:86
-msgid "~L~oad"
-msgstr "~H~ent"
-
-#: engines/dialogs.cpp:90
-msgid "~S~ave"
-msgstr "~G~em"
-
-#: engines/dialogs.cpp:94
-msgid "~O~ptions"
-msgstr "~I~ndstillinger"
-
-#: engines/dialogs.cpp:99
-msgid "~H~elp"
-msgstr "H~j~цlp"
-
-#: engines/dialogs.cpp:101
-msgid "~A~bout"
-msgstr "~O~m"
-
-#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
-msgid "~R~eturn to Launcher"
-msgstr "~R~etur til spiloversigt"
-
-#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
-msgctxt "lowres"
-msgid "~R~eturn to Launcher"
-msgstr "~R~etur til oversigt"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-msgid "Save game:"
-msgstr "Gemmer:"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-#: backends/platform/symbian/src/SymbianActions.cpp:44
-#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Save"
-msgstr "Gem"
-
-#: engines/dialogs.cpp:146
-msgid ""
-"Sorry, this engine does not currently provide in-game help. Please consult "
-"the README for basic information, and for instructions on how to obtain "
-"further assistance."
-msgstr ""
-
-#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
-#: engines/mohawk/dialogs.cpp:152
-msgid "~O~K"
-msgstr "~O~K"
-
-#: engines/dialogs.cpp:313 engines/mohawk/dialogs.cpp:101
-#: engines/mohawk/dialogs.cpp:153
-msgid "~C~ancel"
-msgstr "~F~ortryd"
-
-#: engines/dialogs.cpp:316
-msgid "~K~eys"
-msgstr "~T~aster"
-
-#: engines/engine.cpp:220
-msgid "Could not initialize color format."
-msgstr ""
-
-#: engines/engine.cpp:228
-#, fuzzy
-msgid "Could not switch to video mode: '"
-msgstr "Aktuel videotilstand:"
-
-#: engines/engine.cpp:237
-#, fuzzy
-msgid "Could not apply aspect ratio setting."
-msgstr "Skift billedformat korrektion"
-
-#: engines/engine.cpp:242
-msgid "Could not apply fullscreen setting."
-msgstr ""
-
-#: engines/engine.cpp:342
-msgid ""
-"You appear to be playing this game directly\n"
-"from the CD. This is known to cause problems,\n"
-"and it is therefore recommended that you copy\n"
-"the data files to your hard disk instead.\n"
-"See the README file for details."
-msgstr ""
-
-#: engines/engine.cpp:353
-msgid ""
-"This game has audio tracks in its disk. These\n"
-"tracks need to be ripped from the disk using\n"
-"an appropriate CD audio extracting tool in\n"
-"order to listen to the game's music.\n"
-"See the README file for details."
-msgstr ""
-
-#: engines/engine.cpp:405
-msgid ""
-"WARNING: The game you are about to start is not yet fully supported by "
-"ScummVM. As such, it is likely to be unstable, and any saves you make might "
-"not work in future versions of ScummVM."
-msgstr ""
-
-#: engines/engine.cpp:408
-msgid "Start anyway"
-msgstr ""
-
-#: engines/scumm/dialogs.cpp:281
-msgid "~P~revious"
-msgstr "Fo~r~rige"
-
-#: engines/scumm/dialogs.cpp:282
-msgid "~N~ext"
-msgstr "~N~цste"
-
-#: engines/scumm/dialogs.cpp:283
-#: backends/platform/ds/arm9/source/dsoptions.cpp:56
-msgid "~C~lose"
-msgstr "~L~uk"
-
-#: engines/scumm/help.cpp:73
-msgid "Common keyboard commands:"
-msgstr "Almindelige tastatur kommandoer:"
-
-#: engines/scumm/help.cpp:74
-msgid "Save / Load dialog"
-msgstr "Gem / Hent dialog"
-
-#: engines/scumm/help.cpp:76
-msgid "Skip line of text"
-msgstr "Spring tekstlinje over"
-
-#: engines/scumm/help.cpp:77
-msgid "Esc"
-msgstr "Esc"
-
-#: engines/scumm/help.cpp:77
-msgid "Skip cutscene"
-msgstr "Spring mellemscene over"
-
-#: engines/scumm/help.cpp:78
-msgid "Space"
-msgstr "Mellemrum"
-
-#: engines/scumm/help.cpp:78
-msgid "Pause game"
-msgstr "Pause spil"
-
-#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
-#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
-#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Ctrl"
-msgstr "Ctrl"
-
-#: engines/scumm/help.cpp:79
-msgid "Load game state 1-10"
-msgstr "Hent spil tilstand 1-10"
-
-#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Alt"
-msgstr "Alt"
-
-#: engines/scumm/help.cpp:80
-msgid "Save game state 1-10"
-msgstr "Gem spil tilstand 1-10"
-
-#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
-#: backends/platform/symbian/src/SymbianActions.cpp:52
-#: backends/platform/wince/CEActionsPocket.cpp:44
-#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:244
-msgid "Quit"
-msgstr "Afslut"
-
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
-msgid "Enter"
-msgstr "Enter"
-
-#: engines/scumm/help.cpp:86
-msgid "Toggle fullscreen"
-msgstr "Skift fuldskцrm"
-
-#: engines/scumm/help.cpp:87
-msgid "Music volume up / down"
-msgstr "Musik lydstyrke op / ned"
-
-#: engines/scumm/help.cpp:88
-msgid "Text speed slower / faster"
-msgstr "Tekst hastighed langsommere / hurtigere"
-
-#: engines/scumm/help.cpp:89
-msgid "Simulate left mouse button"
-msgstr "Simulere venstre museknap"
-
-#: engines/scumm/help.cpp:90
-msgid "Tab"
-msgstr "Tab"
-
-#: engines/scumm/help.cpp:90
-msgid "Simulate right mouse button"
-msgstr "Simulere hјjre museknap"
-
-#: engines/scumm/help.cpp:93
-msgid "Special keyboard commands:"
-msgstr "Specielle tastatur kommandoer:"
-
-#: engines/scumm/help.cpp:94
-msgid "Show / Hide console"
-msgstr "Vis / Skjul konsol"
-
-#: engines/scumm/help.cpp:95
-msgid "Start the debugger"
-msgstr "Start fejlfinder"
-
-#: engines/scumm/help.cpp:96
-msgid "Show memory consumption"
-msgstr "Vis hukommelsesforbrug"
-
-#: engines/scumm/help.cpp:97
-msgid "Run in fast mode (*)"
-msgstr "Kјr i hurtig tilstand (*)"
-
-#: engines/scumm/help.cpp:98
-msgid "Run in really fast mode (*)"
-msgstr "Kјr i meget hurtig tilstand (*)"
-
-#: engines/scumm/help.cpp:99
-msgid "Toggle mouse capture"
-msgstr "Skift muse fanger"
-
-#: engines/scumm/help.cpp:100
-msgid "Switch between graphics filters"
-msgstr "Skift mellem grafik filtre"
-
-#: engines/scumm/help.cpp:101
-msgid "Increase / Decrease scale factor"
-msgstr "Hцv / Sцnk skaleringsfaktor"
-
-#: engines/scumm/help.cpp:102
-msgid "Toggle aspect-ratio correction"
-msgstr "Skift billedformat korrektion"
-
-#: engines/scumm/help.cpp:107
-msgid "* Note that using ctrl-f and"
-msgstr "* Bemцrk at brug af ctrl-f og"
-
-#: engines/scumm/help.cpp:108
-msgid " ctrl-g are not recommended"
-msgstr " ctrl-g ikke kan ikke anbefales"
-
-#: engines/scumm/help.cpp:109
-msgid " since they may cause crashes"
-msgstr " siden de kan skabe nedbrud"
-
-#: engines/scumm/help.cpp:110
-#, fuzzy
-msgid " or incorrect game behavior."
-msgstr " eller ukorrekt opfјrsel af spil."
-
-#: engines/scumm/help.cpp:114
-msgid "Spinning drafts on the keyboard:"
-msgstr "Spind ordspil pх tastaturet:"
-
-#: engines/scumm/help.cpp:116
-msgid "Main game controls:"
-msgstr "Vigtigste spilstyring:"
-
-#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
-#: engines/scumm/help.cpp:161
-msgid "Push"
-msgstr "Skub"
-
-#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
-#: engines/scumm/help.cpp:162
-msgid "Pull"
-msgstr "Trцk"
-
-#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
-#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
-#: engines/scumm/help.cpp:206
-msgid "Give"
-msgstr "Giv"
-
-#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
-#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
-#: engines/scumm/help.cpp:207
-msgid "Open"
-msgstr "Хbn"
-
-#: engines/scumm/help.cpp:126
-msgid "Go to"
-msgstr "Gх til"
-
-#: engines/scumm/help.cpp:127
-msgid "Get"
-msgstr "Tag"
-
-#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
-#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
-#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
-#: engines/scumm/help.cpp:248
-msgid "Use"
-msgstr "Brug"
-
-#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
-msgid "Read"
-msgstr "Lцs"
-
-#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
-msgid "New kid"
-msgstr "Nyt barn"
-
-#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
-#: engines/scumm/help.cpp:171
-msgid "Turn on"
-msgstr "Tцnd"
-
-#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
-#: engines/scumm/help.cpp:172
-msgid "Turn off"
-msgstr "Sluk"
-
-#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
-#: engines/scumm/help.cpp:193
-msgid "Walk to"
-msgstr "Gх til"
-
-#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
-#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
-#: engines/scumm/help.cpp:226
-msgid "Pick up"
-msgstr "Tag op"
-
-#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
-msgid "What is"
-msgstr "Hvad er"
-
-#: engines/scumm/help.cpp:146
-msgid "Unlock"
-msgstr "Lхs op"
-
-#: engines/scumm/help.cpp:149
-msgid "Put on"
-msgstr "Tag pх"
-
-#: engines/scumm/help.cpp:150
-msgid "Take off"
-msgstr "Tag af"
-
-#: engines/scumm/help.cpp:156
-msgid "Fix"
-msgstr "Lav"
-
-#: engines/scumm/help.cpp:158
-msgid "Switch"
-msgstr "Skift"
-
-#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
-msgid "Look"
-msgstr "Se"
-
-#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
-msgid "Talk"
-msgstr "Tal"
-
-#: engines/scumm/help.cpp:174
-msgid "Travel"
-msgstr "Rejs"
-
-#: engines/scumm/help.cpp:175
-msgid "To Henry / To Indy"
-msgstr "Til Henry / Til Indy"
-
-#: engines/scumm/help.cpp:178
-msgid "play C minor on distaff"
-msgstr "spil C-mol pх rok"
-
-#: engines/scumm/help.cpp:179
-msgid "play D on distaff"
-msgstr "spil D pх rok"
-
-#: engines/scumm/help.cpp:180
-msgid "play E on distaff"
-msgstr "spil E pх rok"
-
-#: engines/scumm/help.cpp:181
-msgid "play F on distaff"
-msgstr "spil F pх rok"
-
-#: engines/scumm/help.cpp:182
-msgid "play G on distaff"
-msgstr "spil G pх rok"
-
-#: engines/scumm/help.cpp:183
-msgid "play A on distaff"
-msgstr "spil A pх rok"
-
-#: engines/scumm/help.cpp:184
-msgid "play B on distaff"
-msgstr "spil H pх rok"
-
-#: engines/scumm/help.cpp:185
-msgid "play C major on distaff"
-msgstr "spil C-dur pх rok"
-
-#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
-msgid "puSh"
-msgstr "Skub"
-
-#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
-msgid "pull (Yank)"
-msgstr "trцk (Y)"
-
-#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
-#: engines/scumm/help.cpp:246
-msgid "Talk to"
-msgstr "Tal til"
-
-#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
-msgid "Look at"
-msgstr "Lur pх"
-
-#: engines/scumm/help.cpp:199
-msgid "turn oN"
-msgstr "tцNd"
-
-#: engines/scumm/help.cpp:200
-msgid "turn oFf"
-msgstr "sluk (F)"
-
-#: engines/scumm/help.cpp:216
-msgid "KeyUp"
-msgstr "TastOp"
-
-#: engines/scumm/help.cpp:216
-msgid "Highlight prev dialogue"
-msgstr "Fremhцv forrige dialog"
-
-#: engines/scumm/help.cpp:217
-msgid "KeyDown"
-msgstr "TastNed"
-
-#: engines/scumm/help.cpp:217
-msgid "Highlight next dialogue"
-msgstr "Fremhцv nцste dialog"
-
-#: engines/scumm/help.cpp:221
-msgid "Walk"
-msgstr "Gх"
-
-#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
-#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
-msgid "Inventory"
-msgstr "Oversigt"
-
-#: engines/scumm/help.cpp:225
-msgid "Object"
-msgstr "Objekt"
-
-#: engines/scumm/help.cpp:228
-msgid "Black and White / Color"
-msgstr "Sort og hvid / Farve"
-
-#: engines/scumm/help.cpp:231
-msgid "Eyes"
-msgstr "иjne"
-
-#: engines/scumm/help.cpp:232
-msgid "Tongue"
-msgstr "Tunge"
-
-#: engines/scumm/help.cpp:234
-msgid "Punch"
-msgstr "Slag"
-
-#: engines/scumm/help.cpp:235
-msgid "Kick"
-msgstr "Spark"
-
-#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
-msgid "Examine"
-msgstr "Undersјg"
-
-#: engines/scumm/help.cpp:239
-msgid "Regular cursor"
-msgstr "Normal markјr"
-
-#: engines/scumm/help.cpp:241
-msgid "Comm"
-msgstr "Komm"
-
-#: engines/scumm/help.cpp:244
-msgid "Save / Load / Options"
-msgstr "Gem / Hent / Indstillinger"
-
-#: engines/scumm/help.cpp:253
-msgid "Other game controls:"
-msgstr "Andre spil kontroller"
-
-#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
-msgid "Inventory:"
-msgstr "Oversigt:"
-
-#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
-msgid "Scroll list up"
-msgstr "Rul liste op"
-
-#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
-msgid "Scroll list down"
-msgstr "Rul liste ned"
-
-#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
-msgid "Upper left item"
-msgstr "иverste venstre punkt"
-
-#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
-msgid "Lower left item"
-msgstr "Nederste hјjre punkt"
-
-#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
-msgid "Upper right item"
-msgstr "иverste hјjre punkt"
-
-#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
-msgid "Lower right item"
-msgstr "Nederste venstre punkt"
-
-#: engines/scumm/help.cpp:267
-msgid "Middle left item"
-msgstr "Midterste hјjre punkt"
-
-#: engines/scumm/help.cpp:270
-msgid "Middle right item"
-msgstr "Midterste hјjre punkt"
-
-#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
-msgid "Switching characters:"
-msgstr "Skift personer:"
-
-#: engines/scumm/help.cpp:279
-msgid "Second kid"
-msgstr "Andet barn"
-
-#: engines/scumm/help.cpp:280
-msgid "Third kid"
-msgstr "Tredie barn"
-
-#: engines/scumm/help.cpp:292
-msgid "Fighting controls (numpad):"
-msgstr "Kamp kontroller (numtast):"
-
-#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
-#: engines/scumm/help.cpp:295
-msgid "Step back"
-msgstr "Skridt tilbage"
-
-#: engines/scumm/help.cpp:296
-msgid "Block high"
-msgstr "Blokщr hјjt"
-
-#: engines/scumm/help.cpp:297
-msgid "Block middle"
-msgstr "Blokщr midtfor"
-
-#: engines/scumm/help.cpp:298
-msgid "Block low"
-msgstr "Blokщr lavt"
-
-#: engines/scumm/help.cpp:299
-msgid "Punch high"
-msgstr "Slх hјjt"
-
-#: engines/scumm/help.cpp:300
-msgid "Punch middle"
-msgstr "Slх midtfor"
-
-#: engines/scumm/help.cpp:301
-msgid "Punch low"
-msgstr "Slх lavt"
-
-#: engines/scumm/help.cpp:304
-msgid "These are for Indy on left."
-msgstr "Disse er for Indy til venstre"
-
-#: engines/scumm/help.cpp:305
-msgid "When Indy is on the right,"
-msgstr "Nхr Indy er til hјjre,"
-
-#: engines/scumm/help.cpp:306
-msgid "7, 4, and 1 are switched with"
-msgstr "7, 4 og 1 bliver bytte med"
-
-#: engines/scumm/help.cpp:307
-msgid "9, 6, and 3, respectively."
-msgstr "repektivt 9, 6 og 3."
-
-#: engines/scumm/help.cpp:314
-msgid "Biplane controls (numpad):"
-msgstr "Biplan kontroller (numtast):"
-
-#: engines/scumm/help.cpp:315
-msgid "Fly to upper left"
-msgstr "Flyv јverst til venste"
-
-#: engines/scumm/help.cpp:316
-msgid "Fly to left"
-msgstr "Flyv til venstre"
-
-#: engines/scumm/help.cpp:317
-msgid "Fly to lower left"
-msgstr "Flyv nederst til venstre"
-
-#: engines/scumm/help.cpp:318
-msgid "Fly upwards"
-msgstr "Flyv opad"
-
-#: engines/scumm/help.cpp:319
-msgid "Fly straight"
-msgstr "Flyv ligeud"
-
-#: engines/scumm/help.cpp:320
-msgid "Fly down"
-msgstr "Flyv nedad"
-
-#: engines/scumm/help.cpp:321
-msgid "Fly to upper right"
-msgstr "Flyv јverst til hјjre"
-
-#: engines/scumm/help.cpp:322
-msgid "Fly to right"
-msgstr "Flyv til hјjre"
-
-#: engines/scumm/help.cpp:323
-msgid "Fly to lower right"
-msgstr "Flyv nederst til hјjre"
-
-#: engines/scumm/scumm.cpp:1794
-#, c-format
-msgid ""
-"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
-"but %s is missing. Using AdLib instead."
-msgstr ""
-
-#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
-#, c-format
-msgid ""
-"Failed to save game state to file:\n"
-"\n"
-"%s"
-msgstr ""
-"Mislykkedes at gemme spil tilstand til fil:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
-#, c-format
-msgid ""
-"Failed to load game state from file:\n"
-"\n"
-"%s"
-msgstr ""
-"Mislykkedes at hente spil tilstand fra fil:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
-#, c-format
-msgid ""
-"Successfully saved game state in file:\n"
-"\n"
-"%s"
-msgstr ""
-"Gemt spil tilstand problemfrit i fil:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2514
-msgid ""
-"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
-"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
-"directory inside the Tentacle game directory."
-msgstr ""
-
-#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
-msgid "~Z~ip Mode Activated"
-msgstr "~Z~ip tilstand aktiveret"
-
-#: engines/mohawk/dialogs.cpp:91
-msgid "~T~ransitions Enabled"
-msgstr "~O~vergange aktiveret"
-
-#: engines/mohawk/dialogs.cpp:92
-msgid "~D~rop Page"
-msgstr ""
-
-#: engines/mohawk/dialogs.cpp:96
-msgid "~S~how Map"
-msgstr ""
-
-#: engines/mohawk/dialogs.cpp:150
-msgid "~W~ater Effect Enabled"
-msgstr "~V~andeffekter aktiveret"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore game:"
-msgstr "Gendan spil:"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore"
-msgstr "Gendan"
-
-#: engines/agos/animation.cpp:544
-#, c-format
-msgid "Cutscene file '%s' not found!"
-msgstr ""
-
-#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
-#: engines/tinsel/saveload.cpp:468
-#, fuzzy
-msgid "Failed to load game state from file."
-msgstr ""
-"Mislykkedes at hente spil tilstand fra fil:\n"
-"\n"
-"%s"
-
-#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
-#, fuzzy
-msgid "Failed to save game state to file."
-msgstr ""
-"Mislykkedes at gemme spil tilstand til fil:\n"
-"\n"
-"%s"
-
-#: engines/gob/inter_v5.cpp:107
-#, fuzzy
-msgid "Failed to delete file."
-msgstr ""
-"Mislykkedes at gemme spil tilstand til fil:\n"
-"\n"
-"%s"
-
-#: engines/groovie/script.cpp:417
-#, fuzzy
-msgid "Failed to save game"
-msgstr ""
-"Mislykkedes at gemme spil tilstand til fil:\n"
-"\n"
-"%s"
-
-#: engines/kyra/sound_midi.cpp:475
-msgid ""
-"You appear to be using a General MIDI device,\n"
-"but your game only supports Roland MT32 MIDI.\n"
-"We try to map the Roland MT32 instruments to\n"
-"General MIDI ones. After all it might happen\n"
-"that a few tracks will not be correctly played."
-msgstr ""
-
-#: engines/m4/m4_menus.cpp:138
-#, fuzzy
-msgid "Save game failed!"
-msgstr "Gemmer:"
-
-#: engines/sky/compact.cpp:130
-msgid ""
-"Unable to find \"sky.cpt\" file!\n"
-"Please download it from www.scummvm.org"
-msgstr ""
-
-#: engines/sky/compact.cpp:141
-msgid ""
-"The \"sky.cpt\" file has an incorrect size.\n"
-"Please (re)download it from www.scummvm.org"
-msgstr ""
-
-#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
-msgstr ""
-
-#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
-msgid "MPEG2 cutscenes are no longer supported"
-msgstr ""
-
-#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
-#, c-format
-msgid "Cutscene '%s' not found"
-msgstr ""
-
-#: engines/sword1/control.cpp:863
-msgid ""
-"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
-"converted.\n"
-"The old save game format is no longer supported, so you will not be able to "
-"load your games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked again the next "
-"time you start the game.\n"
-msgstr ""
-
-#: engines/sword1/control.cpp:1232
-#, c-format
-msgid ""
-"Target new save game already exists!\n"
-"Would you like to keep the old save game (%s) or the new one (%s)?\n"
-msgstr ""
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the old one"
-msgstr ""
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the new one"
-msgstr ""
-
-#: engines/sword1/logic.cpp:1633
-msgid "This is the end of the Broken Sword 1 Demo"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:133
-#, c-format
-msgid ""
-"Can't save game in slot %i\n"
-"\n"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:211
-#, fuzzy
-msgid "Loading game..."
-msgstr "Indlцs spil:"
-
-#: engines/parallaction/saveload.cpp:226
-#, fuzzy
-msgid "Saving game..."
-msgstr "Gemmer:"
-
-#: engines/parallaction/saveload.cpp:279
-msgid ""
-"ScummVM found that you have old savefiles for Nippon Safes that should be "
-"renamed.\n"
-"The old names are no longer supported, so you will not be able to load your "
-"games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked next time.\n"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:326
-msgid "ScummVM successfully converted all your savefiles."
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:328
-msgid ""
-"ScummVM printed some warnings in your console window and can't guarantee all "
-"your files have been converted.\n"
-"\n"
-"Please report to the team."
-msgstr ""
-
-#: audio/fmopl.cpp:49
-msgid "MAME OPL emulator"
-msgstr "MAME OPL emulator"
-
-#: audio/fmopl.cpp:51
-msgid "DOSBox OPL emulator"
-msgstr "DOSBox OPL emulator"
-
-#: audio/mididrv.cpp:204
-#, c-format
-msgid ""
-"The selected audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:216
-#, c-format
-msgid ""
-"The selected audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:250
-#, c-format
-msgid ""
-"The preferred audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:265
-#, c-format
-msgid ""
-"The preferred audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/null.h:43
-msgid "No music"
-msgstr "Ingen musik"
-
-#: audio/mods/paula.cpp:189
-msgid "Amiga Audio Emulator"
-msgstr "Amiga lyd emulator"
-
-#: audio/softsynth/adlib.cpp:1594
-msgid "AdLib Emulator"
-msgstr "AdLib emulator"
-
-#: audio/softsynth/appleiigs.cpp:33
-msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
-msgstr "Apple II GS emulator (IKKE IMPLEMENTERET)"
-
-#: audio/softsynth/sid.cpp:1430
-msgid "C64 Audio Emulator"
-msgstr "C64 lyd emulator"
-
-#: audio/softsynth/mt32.cpp:329
-#, fuzzy
-msgid "Initializing MT-32 Emulator"
-msgstr "Initialisere MT-32 emulator"
-
-#: audio/softsynth/mt32.cpp:543
-msgid "MT-32 Emulator"
-msgstr "MT-32 emulator"
-
-#: audio/softsynth/pcspk.cpp:139
-msgid "PC Speaker Emulator"
-msgstr "PC Speaker emulator"
-
-#: audio/softsynth/pcspk.cpp:158
-msgid "IBM PCjr Emulator"
-msgstr "IBM PCjr emulator"
-
-#: backends/keymapper/remap-dialog.cpp:47
-msgid "Keymap:"
-msgstr "Tasteoversigt:"
-
-#: backends/keymapper/remap-dialog.cpp:64
-msgid " (Active)"
-msgstr " (Aktiv)"
-
-#: backends/keymapper/remap-dialog.cpp:98
-msgid " (Global)"
-msgstr " (Global)"
-
-#: backends/keymapper/remap-dialog.cpp:108
-msgid " (Game)"
-msgstr " (Spil)"
-
-#: backends/midi/windows.cpp:164
-msgid "Windows MIDI"
-msgstr "Windows MIDI"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:57
-msgid "ScummVM Main Menu"
-msgstr "ScummVM Hovedmenu"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:63
-msgid "~L~eft handed mode"
-msgstr "~V~enstrehхndstilstand "
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:64
-msgid "~I~ndy fight controls"
-msgstr "~I~ndy kamp styring"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:65
-msgid "Show mouse cursor"
-msgstr "Vis muse markјr"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:66
-msgid "Snap to edges"
-msgstr "Hцft til hjјrner"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:68
-msgid "Touch X Offset"
-msgstr "Touch X forskydning"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:75
-msgid "Touch Y Offset"
-msgstr "Touch Y forskydning"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:87
-msgid "Use laptop trackpad-style cursor control"
-msgstr "Brug bцrbar museplade-agtig markјr kontrol"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:88
-msgid "Tap for left click, double tap right click"
-msgstr "Tryk for venstre klik, dobbelt tryk for hјjre klik"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:90
-msgid "Sensitivity"
-msgstr "Fјlsomhed"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:99
-msgid "Initial top screen scale:"
-msgstr "Skalering af јverste skцrm ved opstart:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:105
-msgid "Main screen scaling:"
-msgstr "Hovedskцrm skalering"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:107
-msgid "Hardware scale (fast, but low quality)"
-msgstr "Hardware skalering (hurtig, men lav kvalitet)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:108
-msgid "Software scale (good quality, but slower)"
-msgstr "Software skalering (god kvalitet, men langsommere)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:109
-msgid "Unscaled (you must scroll left and right)"
-msgstr "Ikke skaleret (du skal rulle til venstre og hјjre)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:111
-msgid "Brightness:"
-msgstr "Lysstyrke:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:121
-msgid "High quality audio (slower) (reboot)"
-msgstr "Hјj lydkvalitet (langsommere) (genstart)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:122
-msgid "Disable power off"
-msgstr "Deaktiver slukning"
-
-#: backends/platform/iphone/osys_events.cpp:338
-#, fuzzy
-msgid "Mouse-click-and-drag mode enabled."
-msgstr "Pegeplade tilstand aktiveret."
-
-#: backends/platform/iphone/osys_events.cpp:340
-#, fuzzy
-msgid "Mouse-click-and-drag mode disabled."
-msgstr "Pegeplade tilstand deaktiveret."
-
-#: backends/platform/iphone/osys_events.cpp:351
-msgid "Touchpad mode enabled."
-msgstr "Pegeplade tilstand aktiveret."
-
-#: backends/platform/iphone/osys_events.cpp:353
-msgid "Touchpad mode disabled."
-msgstr "Pegeplade tilstand deaktiveret."
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
-msgid "Normal (no scaling)"
-msgstr "Normal (ingen skalering)"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
-msgctxt "lowres"
-msgid "Normal (no scaling)"
-msgstr "Normal (ingen skalering)"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
-#, fuzzy
-msgid "Enabled aspect ratio correction"
-msgstr "Skift billedformat korrektion"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
-#, fuzzy
-msgid "Disabled aspect ratio correction"
-msgstr "Skift billedformat korrektion"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
-#, fuzzy
-msgid "Active graphics filter:"
-msgstr "Skift mellem grafik filtre"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
-#, fuzzy
-msgid "Windowed mode"
-msgstr "Rendere tilstand:"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:139
-msgid "OpenGL Normal"
-msgstr "OpenGL Normal"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:140
-msgid "OpenGL Conserve"
-msgstr "OpenGL Bevar"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:141
-msgid "OpenGL Original"
-msgstr "OpenGL Original"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
-#, fuzzy
-msgid "Current display mode"
-msgstr "Aktuel videotilstand:"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
-msgid "Current scale"
-msgstr ""
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
-msgid "Active filter mode: Linear"
-msgstr ""
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
-msgid "Active filter mode: Nearest"
-msgstr ""
-
-#: backends/platform/symbian/src/SymbianActions.cpp:38
-#: backends/platform/wince/CEActionsSmartphone.cpp:39
-msgid "Up"
-msgstr "Op"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:39
-#: backends/platform/wince/CEActionsSmartphone.cpp:40
-msgid "Down"
-msgstr "Ned"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:40
-#: backends/platform/wince/CEActionsSmartphone.cpp:41
-msgid "Left"
-msgstr "Venstre"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:41
-#: backends/platform/wince/CEActionsSmartphone.cpp:42
-msgid "Right"
-msgstr "Hјjre"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:42
-#: backends/platform/wince/CEActionsPocket.cpp:60
-#: backends/platform/wince/CEActionsSmartphone.cpp:43
-msgid "Left Click"
-msgstr "Venstre klik"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:43
-#: backends/platform/wince/CEActionsSmartphone.cpp:44
-msgid "Right Click"
-msgstr "Hјjre klik"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:46
-#: backends/platform/wince/CEActionsSmartphone.cpp:47
-msgid "Zone"
-msgstr "Zone"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:47
-#: backends/platform/wince/CEActionsPocket.cpp:54
-#: backends/platform/wince/CEActionsSmartphone.cpp:48
-msgid "Multi Function"
-msgstr "Multi funktion"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:48
-msgid "Swap character"
-msgstr "Skift person"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:49
-msgid "Skip text"
-msgstr "Spring tekst over"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:51
-msgid "Fast mode"
-msgstr "Hurtig tilstand"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:53
-msgid "Debugger"
-msgstr "Fejlsјger"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:54
-msgid "Global menu"
-msgstr "Global menu"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:55
-msgid "Virtual keyboard"
-msgstr "Virtuelt tastatur"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:56
-msgid "Key mapper"
-msgstr "Tastetildeling"
-
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-msgid "Do you want to quit ?"
-msgstr "Vil du afslutte?"
-
-#: backends/platform/wii/options.cpp:51
-msgid "Video"
-msgstr "Video"
-
-#: backends/platform/wii/options.cpp:54
-msgid "Current video mode:"
-msgstr "Aktuel videotilstand:"
-
-#: backends/platform/wii/options.cpp:56
-msgid "Double-strike"
-msgstr "Double-strike (ikke-interlaced)"
-
-#: backends/platform/wii/options.cpp:60
-msgid "Horizontal underscan:"
-msgstr "Vandret underskan:"
-
-#: backends/platform/wii/options.cpp:66
-msgid "Vertical underscan:"
-msgstr "Lodret underskan:"
-
-#: backends/platform/wii/options.cpp:71
-msgid "Input"
-msgstr "Input"
-
-#: backends/platform/wii/options.cpp:74
-msgid "GC Pad sensitivity:"
-msgstr "GC Pad fјlsomhed:"
-
-#: backends/platform/wii/options.cpp:80
-msgid "GC Pad acceleration:"
-msgstr "GC Pad acceleration:"
-
-#: backends/platform/wii/options.cpp:86
-msgid "DVD"
-msgstr "DVD"
-
-#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
-msgid "Status:"
-msgstr "Status:"
-
-#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
-msgid "Unknown"
-msgstr "Ukendt"
-
-#: backends/platform/wii/options.cpp:93
-msgid "Mount DVD"
-msgstr "Montere DVD"
-
-#: backends/platform/wii/options.cpp:94
-msgid "Unmount DVD"
-msgstr "Afmontere DVD"
-
-#: backends/platform/wii/options.cpp:98
-msgid "SMB"
-msgstr "SMB"
-
-#: backends/platform/wii/options.cpp:106
-msgid "Server:"
-msgstr "Server:"
-
-#: backends/platform/wii/options.cpp:110
-msgid "Share:"
-msgstr "Mappe:"
-
-#: backends/platform/wii/options.cpp:114
-msgid "Username:"
-msgstr "Bruger:"
-
-#: backends/platform/wii/options.cpp:118
-msgid "Password:"
-msgstr "Kodeord:"
-
-#: backends/platform/wii/options.cpp:121
-msgid "Init network"
-msgstr "Init netvцrk"
-
-#: backends/platform/wii/options.cpp:123
-msgid "Mount SMB"
-msgstr "Montere SMB"
-
-#: backends/platform/wii/options.cpp:124
-msgid "Unmount SMB"
-msgstr "Afmonterer SMB"
-
-#: backends/platform/wii/options.cpp:143
-msgid "DVD Mounted successfully"
-msgstr "DVD montering lykkedes"
-
-#: backends/platform/wii/options.cpp:146
-msgid "Error while mounting the DVD"
-msgstr "Fejl ved montering af DVD"
-
-#: backends/platform/wii/options.cpp:148
-msgid "DVD not mounted"
-msgstr "DVD ikke monteret"
-
-#: backends/platform/wii/options.cpp:161
-msgid "Network up, share mounted"
-msgstr "Netvцrk oppe, delt mappe monteret"
-
-#: backends/platform/wii/options.cpp:163
-msgid "Network up"
-msgstr "Netvцrk oppe"
-
-#: backends/platform/wii/options.cpp:166
-msgid ", error while mounting the share"
-msgstr ", fejl imens montering af delt mappe"
-
-#: backends/platform/wii/options.cpp:168
-msgid ", share not mounted"
-msgstr ", delt mappe ikke monteret"
-
-#: backends/platform/wii/options.cpp:174
-msgid "Network down"
-msgstr "Netvцrk nede"
-
-#: backends/platform/wii/options.cpp:178
-#, fuzzy
-msgid "Initializing network"
-msgstr "Initialisere netvцrk"
-
-#: backends/platform/wii/options.cpp:182
-#, fuzzy
-msgid "Timeout while initializing network"
-msgstr "Tidsgrцnse nхet ved initialisering af netvцrk"
-
-#: backends/platform/wii/options.cpp:186
-#, fuzzy, c-format
-msgid "Network not initialized (%d)"
-msgstr "Netvцrk ikke initialiseret (%d)"
-
-#: backends/platform/wince/CEActionsPocket.cpp:46
-msgid "Hide Toolbar"
-msgstr "Skjul vцrktјjslinje"
-
-#: backends/platform/wince/CEActionsPocket.cpp:47
-msgid "Show Keyboard"
-msgstr "Vis tastatur"
-
-#: backends/platform/wince/CEActionsPocket.cpp:48
-msgid "Sound on/off"
-msgstr "Lyd til/fra"
-
-#: backends/platform/wince/CEActionsPocket.cpp:49
-msgid "Right click"
-msgstr "Hјjre klik"
-
-#: backends/platform/wince/CEActionsPocket.cpp:50
-msgid "Show/Hide Cursor"
-msgstr "Vis/skjul markјr"
-
-#: backends/platform/wince/CEActionsPocket.cpp:51
-msgid "Free look"
-msgstr "Fri udsigt"
-
-#: backends/platform/wince/CEActionsPocket.cpp:52
-msgid "Zoom up"
-msgstr "Formindsk"
-
-#: backends/platform/wince/CEActionsPocket.cpp:53
-msgid "Zoom down"
-msgstr "Forstјr"
-
-#: backends/platform/wince/CEActionsPocket.cpp:55
-#: backends/platform/wince/CEActionsSmartphone.cpp:49
-msgid "Bind Keys"
-msgstr "Tildel taster"
-
-#: backends/platform/wince/CEActionsPocket.cpp:56
-msgid "Cursor Up"
-msgstr "Pil op"
-
-#: backends/platform/wince/CEActionsPocket.cpp:57
-msgid "Cursor Down"
-msgstr "Pil ned"
-
-#: backends/platform/wince/CEActionsPocket.cpp:58
-msgid "Cursor Left"
-msgstr "Pil til venstre"
-
-#: backends/platform/wince/CEActionsPocket.cpp:59
-msgid "Cursor Right"
-msgstr "Pil til hјjre"
-
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Do you want to load or save the game?"
-msgstr "Vil du hente eller gemme spillet?"
-
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-msgid " Are you sure you want to quit ? "
-msgstr " Er du sikker pх at du vil afslutte ? "
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:50
-msgid "Keyboard"
-msgstr "Tastatur"
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:51
-msgid "Rotate"
-msgstr "Drej"
-
-#: backends/platform/wince/CELauncherDialog.cpp:54
-msgid "Using SDL driver "
-msgstr "Brug SDL driver"
-
-#: backends/platform/wince/CELauncherDialog.cpp:58
-msgid "Display "
-msgstr "Vis"
-
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Do you want to perform an automatic scan ?"
-msgstr "Vil du udfјre en automatisk skanning ?"
-
-#: backends/platform/wince/wince-sdl.cpp:487
-msgid "Map right click action"
-msgstr "Tildel hјjreklikshandling"
-
-#: backends/platform/wince/wince-sdl.cpp:491
-msgid "You must map a key to the 'Right Click' action to play this game"
-msgstr ""
-"Du skal tildele en tast til 'Hјjreklik' handlingen for at spille dette spil"
-
-#: backends/platform/wince/wince-sdl.cpp:500
-msgid "Map hide toolbar action"
-msgstr "Tildel \"skjul vцrktјjslinje\" handling"
-
-#: backends/platform/wince/wince-sdl.cpp:504
-msgid "You must map a key to the 'Hide toolbar' action to play this game"
-msgstr ""
-"Du skal tildele en tast til 'Skjul vцrktјjslinje' handlingen for at spille "
-"dette spil"
-
-#: backends/platform/wince/wince-sdl.cpp:513
-msgid "Map Zoom Up action (optional)"
-msgstr "Tildel Formindsk handling (valgfri)"
-
-#: backends/platform/wince/wince-sdl.cpp:516
-msgid "Map Zoom Down action (optional)"
-msgstr "Tildel Forstјr handling (valgfri)"
-
-#: backends/platform/wince/wince-sdl.cpp:524
-msgid ""
-"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
-msgstr ""
-"Glem ikke at tildele en tast til 'Skjul vцrktјjslinje' handling for at se "
-"hele oversigten"
-
-#: backends/events/default/default-events.cpp:222
-#, fuzzy
-msgid "Do you really want to return to the Launcher?"
-msgstr "Vil du virkelig slette denne gemmer?"
-
-#: backends/events/default/default-events.cpp:222
-#, fuzzy
-msgid "Launcher"
-msgstr "Slag"
-
-#: backends/events/default/default-events.cpp:244
-#, fuzzy
-msgid "Do you really want to quit?"
-msgstr "Vil du afslutte?"
-
-#: backends/events/gph/gph-events.cpp:366
-#: backends/events/gph/gph-events.cpp:409
-#: backends/events/openpandora/op-events.cpp:141
-msgid "Touchscreen 'Tap Mode' - Left Click"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:368
-#: backends/events/gph/gph-events.cpp:411
-#: backends/events/openpandora/op-events.cpp:143
-msgid "Touchscreen 'Tap Mode' - Right Click"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:370
-#: backends/events/gph/gph-events.cpp:413
-#: backends/events/openpandora/op-events.cpp:145
-msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:390
-#, fuzzy
-msgid "Maximum Volume"
-msgstr "Lydstyrke"
-
-#: backends/events/gph/gph-events.cpp:392
-msgid "Increasing Volume"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:398
-#, fuzzy
-msgid "Minimal Volume"
-msgstr "Lydstyrke"
-
-#: backends/events/gph/gph-events.cpp:400
-msgid "Decreasing Volume"
-msgstr ""
-
-#~ msgid "Discovered %d new games."
-#~ msgstr "Fundet %d nye spil."
-
-#~ msgid "FM Towns Emulator"
-#~ msgstr "FM Towns emulator"
-
-#~ msgid "Invalid Path"
-#~ msgstr "Ugyldig sti"
+# Copyright (C) 2010 ScummVM Team
+# This file is distributed under the same license as the ScummVM package.
+# Steffen Nyeland <steffen@nyeland.dk>, 2010.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: ScummVM 1.3.0svn\n"
+"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
+"POT-Creation-Date: 2011-08-06 10:05+0100\n"
+"PO-Revision-Date: 2011-01-08 22:53+0100\n"
+"Last-Translator: Steffen Nyeland <steffen@nyeland.dk>\n"
+"Language-Team: Steffen Nyeland <steffen@nyeland.dk>\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=iso-8859-1\n"
+"Content-Transfer-Encoding: 8bit\n"
+"Language: Dansk\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: gui/about.cpp:91
+#, c-format
+msgid "(built on %s)"
+msgstr "(bygget den %s)"
+
+#: gui/about.cpp:98
+msgid "Features compiled in:"
+msgstr "Funktioner kompileret ind:"
+
+#: gui/about.cpp:107
+msgid "Available engines:"
+msgstr "Tilgцngelige \"motorer\":"
+
+#: gui/browser.cpp:66
+msgid "Go up"
+msgstr "Gх op"
+
+#: gui/browser.cpp:66 gui/browser.cpp:68
+msgid "Go to previous directory level"
+msgstr "Gх til forrige biblioteks niveau"
+
+#: gui/browser.cpp:68
+msgctxt "lowres"
+msgid "Go up"
+msgstr "Gх op"
+
+#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
+#: gui/launcher.cpp:312 gui/massadd.cpp:94 gui/options.cpp:1178
+#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/engine.cpp:430 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
+msgid "Cancel"
+msgstr "Fortryd"
+
+#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
+msgid "Choose"
+msgstr "Vцlg"
+
+#: gui/gui-manager.cpp:116 engines/scumm/help.cpp:125
+#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
+#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
+#: backends/keymapper/remap-dialog.cpp:52
+msgid "Close"
+msgstr "Luk"
+
+#: gui/gui-manager.cpp:119
+msgid "Mouse click"
+msgstr "Muse klik"
+
+#: gui/gui-manager.cpp:122 base/main.cpp:280
+msgid "Display keyboard"
+msgstr "Vis tastatur"
+
+#: gui/gui-manager.cpp:125 base/main.cpp:283
+msgid "Remap keys"
+msgstr "Kortlцg taster"
+
+#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
+msgid "Choose an action to map"
+msgstr "Vцlg en handling at kortlцgge"
+
+#: gui/KeysDialog.cpp:41
+msgid "Map"
+msgstr "Kortlцg"
+
+#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
+#: gui/launcher.cpp:940 gui/massadd.cpp:91 gui/options.cpp:1179
+#: engines/engine.cpp:353 engines/engine.cpp:364 engines/scumm/scumm.cpp:1809
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:420
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
+#: backends/platform/wince/CELauncherDialog.cpp:54
+msgid "OK"
+msgstr "OK"
+
+#: gui/KeysDialog.cpp:49
+msgid "Select an action and click 'Map'"
+msgstr "Vцlg en handling og klik 'Kortlцg'"
+
+#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
+#, c-format
+msgid "Associated key : %s"
+msgstr "Tilknyttet tast : %s"
+
+#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
+#, c-format
+msgid "Associated key : none"
+msgstr "Tilknyttet tast : ingen"
+
+#: gui/KeysDialog.cpp:90
+msgid "Please select an action"
+msgstr "Vцlg venligst en handling"
+
+#: gui/KeysDialog.cpp:106
+msgid "Press the key to associate"
+msgstr "Tryk tasten for at tilknytte"
+
+#: gui/launcher.cpp:165
+msgid "Game"
+msgstr "Spil"
+
+#: gui/launcher.cpp:169
+msgid "ID:"
+msgstr "ID:"
+
+#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
+msgid ""
+"Short game identifier used for referring to savegames and running the game "
+"from the command line"
+msgstr ""
+"Kort spil identifikator til brug for gemmer, og for at kјre spillet fra "
+"kommandolinien"
+
+#: gui/launcher.cpp:171
+msgctxt "lowres"
+msgid "ID:"
+msgstr "ID:"
+
+#: gui/launcher.cpp:176
+msgid "Name:"
+msgstr "Navn:"
+
+#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
+msgid "Full title of the game"
+msgstr "Fuld titel pх spillet"
+
+#: gui/launcher.cpp:178
+msgctxt "lowres"
+msgid "Name:"
+msgstr "Navn:"
+
+#: gui/launcher.cpp:182
+msgid "Language:"
+msgstr "Sprog:"
+
+#: gui/launcher.cpp:182 gui/launcher.cpp:183
+msgid ""
+"Language of the game. This will not turn your Spanish game version into "
+"English"
+msgstr ""
+"Spillets sprog. Dette vil ikke цndre din spanske version af spillet til "
+"engelsk"
+
+#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
+#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
+#: audio/null.cpp:40
+msgid "<default>"
+msgstr "<standard>"
+
+#: gui/launcher.cpp:194
+msgid "Platform:"
+msgstr "Platform:"
+
+#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
+msgid "Platform the game was originally designed for"
+msgstr "Platform som spillet oprindeligt var designet til"
+
+#: gui/launcher.cpp:196
+msgctxt "lowres"
+msgid "Platform:"
+msgstr "Platform:"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "Graphics"
+msgstr "Grafik"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "GFX"
+msgstr "GFX"
+
+#: gui/launcher.cpp:211
+msgid "Override global graphic settings"
+msgstr "Overstyr globale grafik indstillinger"
+
+#: gui/launcher.cpp:213
+msgctxt "lowres"
+msgid "Override global graphic settings"
+msgstr "Overstyr globale grafik indstillinger"
+
+#: gui/launcher.cpp:220 gui/options.cpp:1041
+msgid "Audio"
+msgstr "Lyd"
+
+#: gui/launcher.cpp:223
+msgid "Override global audio settings"
+msgstr "Overstyr globale lyd indstillinger"
+
+#: gui/launcher.cpp:225
+msgctxt "lowres"
+msgid "Override global audio settings"
+msgstr "Overstyr globale lyd indstillinger"
+
+#: gui/launcher.cpp:234 gui/options.cpp:1046
+msgid "Volume"
+msgstr "Lydstyrke"
+
+#: gui/launcher.cpp:236 gui/options.cpp:1048
+msgctxt "lowres"
+msgid "Volume"
+msgstr "Lydstyrke"
+
+#: gui/launcher.cpp:239
+msgid "Override global volume settings"
+msgstr "Overstyr globale lydstyrke indstillinger"
+
+#: gui/launcher.cpp:241
+msgctxt "lowres"
+msgid "Override global volume settings"
+msgstr "Overstyr globale lydstyrke indstillinger"
+
+#: gui/launcher.cpp:248 gui/options.cpp:1056
+msgid "MIDI"
+msgstr "MIDI"
+
+#: gui/launcher.cpp:251
+msgid "Override global MIDI settings"
+msgstr "Overstyr globale MIDI indstillinger"
+
+#: gui/launcher.cpp:253
+msgctxt "lowres"
+msgid "Override global MIDI settings"
+msgstr "Overstyr globale MIDI indstillinger"
+
+#: gui/launcher.cpp:263 gui/options.cpp:1062
+msgid "MT-32"
+msgstr "MT-32"
+
+#: gui/launcher.cpp:266
+msgid "Override global MT-32 settings"
+msgstr "Overstyr globale MT-32 indstillinger"
+
+#: gui/launcher.cpp:268
+msgctxt "lowres"
+msgid "Override global MT-32 settings"
+msgstr "Overstyr globale MT-32 indstillinger"
+
+#: gui/launcher.cpp:279 gui/options.cpp:1069
+msgid "Paths"
+msgstr "Stier"
+
+#: gui/launcher.cpp:281 gui/options.cpp:1071
+msgctxt "lowres"
+msgid "Paths"
+msgstr "Stier"
+
+#: gui/launcher.cpp:288
+msgid "Game Path:"
+msgstr "Spil sti:"
+
+#: gui/launcher.cpp:290
+msgctxt "lowres"
+msgid "Game Path:"
+msgstr "Spil sti:"
+
+#: gui/launcher.cpp:295 gui/options.cpp:1091
+msgid "Extra Path:"
+msgstr "Ekstra sti:"
+
+#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
+msgid "Specifies path to additional data used the game"
+msgstr "Angiver sti til ekstra data der bruges i spillet"
+
+#: gui/launcher.cpp:297 gui/options.cpp:1093
+msgctxt "lowres"
+msgid "Extra Path:"
+msgstr "Ekstra sti:"
+
+#: gui/launcher.cpp:302 gui/options.cpp:1079
+msgid "Save Path:"
+msgstr "Gemme sti:"
+
+#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
+#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
+msgid "Specifies where your savegames are put"
+msgstr "Angiver hvor dine gemmer bliver lagt"
+
+#: gui/launcher.cpp:304 gui/options.cpp:1081
+msgctxt "lowres"
+msgid "Save Path:"
+msgstr "Gemme sti:"
+
+#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
+#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
+#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
+#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
+#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
+msgctxt "path"
+msgid "None"
+msgstr "Ingen"
+
+#: gui/launcher.cpp:326 gui/launcher.cpp:408
+#: backends/platform/wii/options.cpp:56
+msgid "Default"
+msgstr "Standard"
+
+#: gui/launcher.cpp:446 gui/options.cpp:1356
+msgid "Select SoundFont"
+msgstr "Vцlg SoundFont"
+
+#: gui/launcher.cpp:465 gui/launcher.cpp:612
+msgid "Select directory with game data"
+msgstr "Vцlg bibliotek med spil data"
+
+#: gui/launcher.cpp:483
+msgid "Select additional game directory"
+msgstr "Vцlg ekstra spil bibliotek"
+
+#: gui/launcher.cpp:495
+msgid "Select directory for saved games"
+msgstr "Vцlg bibliotek til spil gemmer"
+
+#: gui/launcher.cpp:514
+msgid "This game ID is already taken. Please choose another one."
+msgstr "Dette spil ID er allerede i brug. Vцlg venligst et andet."
+
+#: gui/launcher.cpp:555 engines/dialogs.cpp:110
+msgid "~Q~uit"
+msgstr "~A~fslut"
+
+#: gui/launcher.cpp:555 backends/platform/sdl/macosx/appMenu_osx.mm:80
+msgid "Quit ScummVM"
+msgstr "Afslut ScummVM"
+
+#: gui/launcher.cpp:556
+msgid "A~b~out..."
+msgstr "~O~m..."
+
+#: gui/launcher.cpp:556 backends/platform/sdl/macosx/appMenu_osx.mm:61
+msgid "About ScummVM"
+msgstr "Om ScummVM"
+
+#: gui/launcher.cpp:557
+msgid "~O~ptions..."
+msgstr "~I~ndstillinger..."
+
+#: gui/launcher.cpp:557
+msgid "Change global ScummVM options"
+msgstr "Цndre globale ScummVM indstillinger"
+
+#: gui/launcher.cpp:559
+msgid "~S~tart"
+msgstr "~S~tart"
+
+#: gui/launcher.cpp:559
+msgid "Start selected game"
+msgstr "Start det valgte spil"
+
+#: gui/launcher.cpp:562
+msgid "~L~oad..."
+msgstr "~H~ent..."
+
+#: gui/launcher.cpp:562
+msgid "Load savegame for selected game"
+msgstr "Hent gemmer for det valgte spil"
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:1055
+msgid "~A~dd Game..."
+msgstr "~T~ilfјj spil..."
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:574
+msgid "Hold Shift for Mass Add"
+msgstr "Hold Skift for at tilfјje flere"
+
+#: gui/launcher.cpp:569
+msgid "~E~dit Game..."
+msgstr "~R~ediger spil..."
+
+#: gui/launcher.cpp:569 gui/launcher.cpp:576
+msgid "Change game options"
+msgstr "Цndre spil indstillinger"
+
+#: gui/launcher.cpp:571
+msgid "~R~emove Game"
+msgstr "~F~jern spil"
+
+#: gui/launcher.cpp:571 gui/launcher.cpp:578
+msgid "Remove game from the list. The game data files stay intact"
+msgstr "Fjerner spil fra listen. Spillets data filer forbliver uberјrt"
+
+#: gui/launcher.cpp:574 gui/launcher.cpp:1055
+msgctxt "lowres"
+msgid "~A~dd Game..."
+msgstr "~T~ilfјj spil..."
+
+#: gui/launcher.cpp:576
+msgctxt "lowres"
+msgid "~E~dit Game..."
+msgstr "~R~ediger spil..."
+
+#: gui/launcher.cpp:578
+msgctxt "lowres"
+msgid "~R~emove Game"
+msgstr "~F~jern spil"
+
+#: gui/launcher.cpp:586
+msgid "Search in game list"
+msgstr "Sјg i spil liste"
+
+#: gui/launcher.cpp:590 gui/launcher.cpp:1102
+msgid "Search:"
+msgstr "Sјg:"
+
+#: gui/launcher.cpp:593 gui/options.cpp:826
+msgid "Clear value"
+msgstr "Slet vцrdi"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+msgid "Load game:"
+msgstr "Indlцs spil:"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Load"
+msgstr "Indlцs"
+
+#: gui/launcher.cpp:723
+msgid ""
+"Do you really want to run the mass game detector? This could potentially add "
+"a huge number of games."
+msgstr ""
+"Vil du virkelig kјre fler spils detektoren? Dette kunne potentielt tilfјje "
+"et stort antal spil."
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Yes"
+msgstr "Ja"
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "No"
+msgstr "Nej"
+
+#: gui/launcher.cpp:772
+msgid "ScummVM couldn't open the specified directory!"
+msgstr "ScummVM kunne ikke хbne det angivne bibliotek!"
+
+#: gui/launcher.cpp:784
+msgid "ScummVM could not find any game in the specified directory!"
+msgstr "ScummVM kunne ikke finde noget spil i det angivne bibliotek!"
+
+#: gui/launcher.cpp:798
+msgid "Pick the game:"
+msgstr "Vцlg spillet:"
+
+#: gui/launcher.cpp:872
+msgid "Do you really want to remove this game configuration?"
+msgstr "Vil du virkelig fjerne denne spil konfiguration?"
+
+#: gui/launcher.cpp:936
+msgid "This game does not support loading games from the launcher."
+msgstr "Dette spil understјtter ikke hentning af spil fra spiloversigten."
+
+#: gui/launcher.cpp:940
+msgid "ScummVM could not find any engine capable of running the selected game!"
+msgstr ""
+"ScummVM kunne ikke finde en motor, istand til at afvikle det valgte spil!"
+
+#: gui/launcher.cpp:1054
+msgctxt "lowres"
+msgid "Mass Add..."
+msgstr "Tilfјj flere..."
+
+#: gui/launcher.cpp:1054
+msgid "Mass Add..."
+msgstr "Tilfјj flere..."
+
+#: gui/massadd.cpp:78 gui/massadd.cpp:81
+msgid "... progress ..."
+msgstr "... fremskridt ..."
+
+#: gui/massadd.cpp:258
+msgid "Scan complete!"
+msgstr "Skan gennemfјrt!"
+
+#: gui/massadd.cpp:261
+#, c-format
+msgid "Discovered %d new games, ignored %d previously added games."
+msgstr ""
+
+#: gui/massadd.cpp:265
+#, c-format
+msgid "Scanned %d directories ..."
+msgstr "Gennemset %d biblioteker ..."
+
+#: gui/massadd.cpp:268
+#, fuzzy, c-format
+msgid "Discovered %d new games, ignored %d previously added games ..."
+msgstr "Fundet %d nye spil ..."
+
+#: gui/options.cpp:72
+msgid "Never"
+msgstr "Aldrig"
+
+#: gui/options.cpp:72
+msgid "every 5 mins"
+msgstr "hvert 5. minut"
+
+#: gui/options.cpp:72
+msgid "every 10 mins"
+msgstr "hvert 10. minut"
+
+#: gui/options.cpp:72
+msgid "every 15 mins"
+msgstr "hvert 15. minut"
+
+#: gui/options.cpp:72
+msgid "every 30 mins"
+msgstr "hvert 30. minut"
+
+#: gui/options.cpp:74
+msgid "8 kHz"
+msgstr "8 kHz"
+
+#: gui/options.cpp:74
+msgid "11kHz"
+msgstr "11 kHz"
+
+#: gui/options.cpp:74
+msgid "22 kHz"
+msgstr "22 kHz"
+
+#: gui/options.cpp:74
+msgid "44 kHz"
+msgstr "44 kHz"
+
+#: gui/options.cpp:74
+msgid "48 kHz"
+msgstr "48 kHz"
+
+#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
+#: gui/options.cpp:625 gui/options.cpp:825
+msgctxt "soundfont"
+msgid "None"
+msgstr "Ingen"
+
+#: gui/options.cpp:372
+msgid "Failed to apply some of the graphic options changes:"
+msgstr ""
+
+#: gui/options.cpp:384
+msgid "the video mode could not be changed."
+msgstr ""
+
+#: gui/options.cpp:390
+msgid "the fullscreen setting could not be changed"
+msgstr ""
+
+#: gui/options.cpp:396
+msgid "the aspect ratio setting could not be changed"
+msgstr ""
+
+#: gui/options.cpp:705
+msgid "Graphics mode:"
+msgstr "Grafik tilstand:"
+
+#: gui/options.cpp:716
+msgid "Render mode:"
+msgstr "Rendere tilstand:"
+
+#: gui/options.cpp:716 gui/options.cpp:717
+msgid "Special dithering modes supported by some games"
+msgstr "Speciel farvereduceringstilstand understјttet a nogle spil"
+
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2258
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
+msgid "Fullscreen mode"
+msgstr "Fuldskцrms tilstand"
+
+#: gui/options.cpp:729
+msgid "Aspect ratio correction"
+msgstr "Billedformat korrektion"
+
+#: gui/options.cpp:729
+msgid "Correct aspect ratio for 320x200 games"
+msgstr "Korrekt billedformat til 320x200 spil"
+
+#: gui/options.cpp:730
+msgid "EGA undithering"
+msgstr "EGA farveforјgelse"
+
+#: gui/options.cpp:730
+msgid "Enable undithering in EGA games that support it"
+msgstr "Aktiver farveforјgelse i EGA spil der understјtter det"
+
+#: gui/options.cpp:738
+msgid "Preferred Device:"
+msgstr "Foretruk. enhed:"
+
+#: gui/options.cpp:738
+msgid "Music Device:"
+msgstr "Musik enhed:"
+
+#: gui/options.cpp:738 gui/options.cpp:740
+msgid "Specifies preferred sound device or sound card emulator"
+msgstr "Angiver foretukket lyd enhed eller lydkort emulator"
+
+#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
+msgid "Specifies output sound device or sound card emulator"
+msgstr "Angiver lyd udgangsenhed eller lydkorts emulator"
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Preferred Dev.:"
+msgstr "Foretruk. enh.:"
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Music Device:"
+msgstr "Musik enhed:"
+
+#: gui/options.cpp:766
+msgid "AdLib emulator:"
+msgstr "AdLib emulator:"
+
+#: gui/options.cpp:766 gui/options.cpp:767
+msgid "AdLib is used for music in many games"
+msgstr "AdLib bliver brugt til musik i mange spil"
+
+#: gui/options.cpp:777
+msgid "Output rate:"
+msgstr "Udgangsfrekvens:"
+
+#: gui/options.cpp:777 gui/options.cpp:778
+msgid ""
+"Higher value specifies better sound quality but may be not supported by your "
+"soundcard"
+msgstr ""
+"Hјjere vцrdi angiver bedre lyd kvalitet, men understјttes mхske ikke af dit "
+"lydkort"
+
+#: gui/options.cpp:788
+msgid "GM Device:"
+msgstr "GM enhed:"
+
+#: gui/options.cpp:788
+msgid "Specifies default sound device for General MIDI output"
+msgstr "Angiver standard lyd enhed for General MIDI udgang"
+
+#: gui/options.cpp:799
+msgid "Don't use General MIDI music"
+msgstr "Brug ikke General MIDI musik"
+
+#: gui/options.cpp:810 gui/options.cpp:871
+msgid "Use first available device"
+msgstr "Brug fјrste tilgцngelig enhed"
+
+#: gui/options.cpp:822
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
+msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
+msgstr "SoundFont er understјttet af nogle lydkort, Fluidsynth og Timidity"
+
+#: gui/options.cpp:824
+msgctxt "lowres"
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:829
+msgid "Mixed AdLib/MIDI mode"
+msgstr "Blandet AdLib/MIDI tilstand"
+
+#: gui/options.cpp:829
+msgid "Use both MIDI and AdLib sound generation"
+msgstr "Brug bхde MIDI og AdLib lyd generering"
+
+#: gui/options.cpp:832
+msgid "MIDI gain:"
+msgstr "MIDI lydstyrke:"
+
+#: gui/options.cpp:842
+msgid "MT-32 Device:"
+msgstr "MT-32 enhed:"
+
+#: gui/options.cpp:842
+msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
+msgstr "Angiver standard lyd enhed for Roland MT-32/LAPC1/CM32I/CM64 udgang"
+
+#: gui/options.cpp:847
+msgid "True Roland MT-32 (disable GM emulation)"
+msgstr "Цgte Roland MT-32 (undlad GM emulering)"
+
+#: gui/options.cpp:847 gui/options.cpp:849
+msgid ""
+"Check if you want to use your real hardware Roland-compatible sound device "
+"connected to your computer"
+msgstr ""
+"Kontroller om du vil bruge din rigtige hardware Roland-kompatible lyd enhed "
+"tilsluttet til din computer"
+
+#: gui/options.cpp:849
+msgctxt "lowres"
+msgid "True Roland MT-32 (no GM emulation)"
+msgstr "Цgte Roland MT-32 (ingen GM emulering)"
+
+#: gui/options.cpp:852
+msgid "Enable Roland GS Mode"
+msgstr "Aktivщr Roland GS tilstand"
+
+#: gui/options.cpp:852
+msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
+msgstr "Sluk for General MIDI kortlцgning for spil med Roland MT-32 lydspor"
+
+#: gui/options.cpp:861
+msgid "Don't use Roland MT-32 music"
+msgstr "Brug ikke Roland MT-32 musik"
+
+#: gui/options.cpp:888
+msgid "Text and Speech:"
+msgstr "Tekst og tale:"
+
+#: gui/options.cpp:892 gui/options.cpp:902
+msgid "Speech"
+msgstr "Tale"
+
+#: gui/options.cpp:893 gui/options.cpp:903
+msgid "Subtitles"
+msgstr "Undertekster"
+
+#: gui/options.cpp:894
+msgid "Both"
+msgstr "Begge"
+
+#: gui/options.cpp:896
+msgid "Subtitle speed:"
+msgstr "Tekst hastighed:"
+
+#: gui/options.cpp:898
+msgctxt "lowres"
+msgid "Text and Speech:"
+msgstr "Tekst og tale:"
+
+#: gui/options.cpp:902
+msgid "Spch"
+msgstr "Tale"
+
+#: gui/options.cpp:903
+msgid "Subs"
+msgstr "Tekst"
+
+#: gui/options.cpp:904
+msgctxt "lowres"
+msgid "Both"
+msgstr "Begge"
+
+#: gui/options.cpp:904
+msgid "Show subtitles and play speech"
+msgstr "Vis undertekster og afspil tale"
+
+#: gui/options.cpp:906
+msgctxt "lowres"
+msgid "Subtitle speed:"
+msgstr "Tekst hastighed:"
+
+#: gui/options.cpp:922
+msgid "Music volume:"
+msgstr "Musik lydstyrke:"
+
+#: gui/options.cpp:924
+msgctxt "lowres"
+msgid "Music volume:"
+msgstr "Musik lydstyrke:"
+
+#: gui/options.cpp:931
+msgid "Mute All"
+msgstr "Mute alle"
+
+#: gui/options.cpp:934
+msgid "SFX volume:"
+msgstr "SFX lydstyrke:"
+
+#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
+msgid "Special sound effects volume"
+msgstr "Lydstyrke for specielle lydeffekter"
+
+#: gui/options.cpp:936
+msgctxt "lowres"
+msgid "SFX volume:"
+msgstr "SFX lydstyrke:"
+
+#: gui/options.cpp:944
+msgid "Speech volume:"
+msgstr "Tale lydstyrke:"
+
+#: gui/options.cpp:946
+msgctxt "lowres"
+msgid "Speech volume:"
+msgstr "Tale lydstyrke:"
+
+#: gui/options.cpp:1085
+msgid "Theme Path:"
+msgstr "Tema sti:"
+
+#: gui/options.cpp:1087
+msgctxt "lowres"
+msgid "Theme Path:"
+msgstr "Tema sti:"
+
+#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
+msgid "Specifies path to additional data used by all games or ScummVM"
+msgstr "Angiver sti til ekstra data brugt af alle spil eller ScummVM"
+
+#: gui/options.cpp:1098
+msgid "Plugins Path:"
+msgstr "Plugin sti:"
+
+#: gui/options.cpp:1100
+msgctxt "lowres"
+msgid "Plugins Path:"
+msgstr "Plugin sti:"
+
+#: gui/options.cpp:1109
+msgid "Misc"
+msgstr "Andet"
+
+#: gui/options.cpp:1111
+msgctxt "lowres"
+msgid "Misc"
+msgstr "Andet"
+
+#: gui/options.cpp:1113
+msgid "Theme:"
+msgstr "Tema:"
+
+#: gui/options.cpp:1117
+msgid "GUI Renderer:"
+msgstr "GUI renderer:"
+
+#: gui/options.cpp:1129
+msgid "Autosave:"
+msgstr "Auto gemme:"
+
+#: gui/options.cpp:1131
+msgctxt "lowres"
+msgid "Autosave:"
+msgstr "Auto gemme:"
+
+#: gui/options.cpp:1139
+msgid "Keys"
+msgstr "Taster"
+
+#: gui/options.cpp:1146
+msgid "GUI Language:"
+msgstr "Sprog:"
+
+#: gui/options.cpp:1146
+msgid "Language of ScummVM GUI"
+msgstr "Sprog for brugerfladen i ScummVM"
+
+#: gui/options.cpp:1295
+#, fuzzy
+msgid "You have to restart ScummVM before your changes will take effect."
+msgstr "Du skal genstarte ScummVM for at цndringer vises."
+
+#: gui/options.cpp:1308
+msgid "Select directory for savegames"
+msgstr "Vцlg bibliotek til gemmer"
+
+#: gui/options.cpp:1315
+msgid "The chosen directory cannot be written to. Please select another one."
+msgstr "Der kan ikke skrives til det valgte bibliotek. Vцlg venligst et andet."
+
+#: gui/options.cpp:1324
+msgid "Select directory for GUI themes"
+msgstr "Vцlg bibliotek for GUI temaer"
+
+#: gui/options.cpp:1334
+msgid "Select directory for extra files"
+msgstr "Vцlg bibliotek for ekstra filer"
+
+#: gui/options.cpp:1345
+msgid "Select directory for plugins"
+msgstr "Vцlg bibliotek for plugins"
+
+#: gui/options.cpp:1389
+msgid ""
+"The theme you selected does not support your current language. If you want "
+"to use this theme you need to switch to another language first."
+msgstr ""
+"Temaet du valgte understјtter ikke dit aktuelle sprog. Hvis du јnsker at "
+"bruge dette tema, skal du skifte til et andet sprog fјrst."
+
+#: gui/saveload.cpp:58 gui/saveload.cpp:239
+msgid "No date saved"
+msgstr "Ingen dato gemt"
+
+#: gui/saveload.cpp:59 gui/saveload.cpp:240
+msgid "No time saved"
+msgstr "Intet tidspunkt gemt"
+
+#: gui/saveload.cpp:60 gui/saveload.cpp:241
+msgid "No playtime saved"
+msgstr "Ingen spilletid gemt"
+
+#: gui/saveload.cpp:67 gui/saveload.cpp:155
+msgid "Delete"
+msgstr "Slet"
+
+#: gui/saveload.cpp:154
+msgid "Do you really want to delete this savegame?"
+msgstr "Vil du virkelig slette denne gemmer?"
+
+#: gui/saveload.cpp:264
+msgid "Date: "
+msgstr "Dato:"
+
+#: gui/saveload.cpp:268
+msgid "Time: "
+msgstr "Tid:"
+
+#: gui/saveload.cpp:274
+msgid "Playtime: "
+msgstr "Spilletid:"
+
+#: gui/saveload.cpp:287 gui/saveload.cpp:354
+msgid "Untitled savestate"
+msgstr "Unavngivet gemmetilstand"
+
+#: gui/themebrowser.cpp:44
+msgid "Select a Theme"
+msgstr "Vцlg et tema"
+
+#: gui/ThemeEngine.cpp:328
+msgid "Disabled GFX"
+msgstr "Deaktiveret GFX"
+
+#: gui/ThemeEngine.cpp:328
+msgctxt "lowres"
+msgid "Disabled GFX"
+msgstr "Deaktiveret GFX"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard Renderer (16bpp)"
+msgstr "Standard renderer (16bpp)"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard (16bpp)"
+msgstr "Standard (16bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased Renderer (16bpp)"
+msgstr "Antialias renderer (16bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased (16bpp)"
+msgstr "Antialias (16bpp)"
+
+#: base/main.cpp:200
+#, c-format
+msgid "Engine does not support debug level '%s'"
+msgstr "Motor understјtter ikke fejlfindingsniveau '%s'"
+
+#: base/main.cpp:268
+msgid "Menu"
+msgstr "Menu"
+
+#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
+#: backends/platform/wince/CEActionsPocket.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:46
+msgid "Skip"
+msgstr "Spring over"
+
+#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
+#: backends/platform/wince/CEActionsPocket.cpp:42
+msgid "Pause"
+msgstr "Pause"
+
+#: base/main.cpp:277
+msgid "Skip line"
+msgstr "Spring linje over"
+
+#: base/main.cpp:432
+msgid "Error running game:"
+msgstr "Fejl ved kјrsel af spil:"
+
+#: base/main.cpp:456
+msgid "Could not find any engine capable of running the selected game"
+msgstr "Kunne ikke finde nogen motor istand til at afvikle det valgte spil"
+
+#: common/error.cpp:38
+msgid "No error"
+msgstr ""
+
+#: common/error.cpp:40
+#, fuzzy
+msgid "Game data not found"
+msgstr "Spil data ikke fundet"
+
+#: common/error.cpp:42
+#, fuzzy
+msgid "Game id not supported"
+msgstr "Spil id ikke understјttet"
+
+#: common/error.cpp:44
+#, fuzzy
+msgid "Unsupported color mode"
+msgstr "Ikke understјttet farve tilstand"
+
+#: common/error.cpp:47
+msgid "Read permission denied"
+msgstr "Lцse rettighed nцgtet"
+
+#: common/error.cpp:49
+msgid "Write permission denied"
+msgstr "Skrive rettighed nцgtet"
+
+#: common/error.cpp:52
+#, fuzzy
+msgid "Path does not exist"
+msgstr "Sti eksistere ikke"
+
+#: common/error.cpp:54
+msgid "Path not a directory"
+msgstr "Sti ikke et bibliotek"
+
+#: common/error.cpp:56
+msgid "Path not a file"
+msgstr "Sti ikke en fil"
+
+#: common/error.cpp:59
+msgid "Cannot create file"
+msgstr "Kan ikke oprette fil"
+
+#: common/error.cpp:61
+#, fuzzy
+msgid "Reading data failed"
+msgstr "Lцsning fejlet"
+
+#: common/error.cpp:63
+msgid "Writing data failed"
+msgstr "Skrivning af data fejlet"
+
+#: common/error.cpp:66
+msgid "Could not find suitable engine plugin"
+msgstr ""
+
+#: common/error.cpp:68
+#, fuzzy
+msgid "Engine plugin does not support save states"
+msgstr "Motor understјtter ikke fejlfindingsniveau '%s'"
+
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
+#, fuzzy
+msgid "Unknown error"
+msgstr "Ukendt fejl"
+
+#: common/util.cpp:274
+msgid "Hercules Green"
+msgstr "Hercules grјn"
+
+#: common/util.cpp:275
+msgid "Hercules Amber"
+msgstr "Hercules brun"
+
+#: common/util.cpp:282
+msgctxt "lowres"
+msgid "Hercules Green"
+msgstr "Hercules grјn"
+
+#: common/util.cpp:283
+msgctxt "lowres"
+msgid "Hercules Amber"
+msgstr "Hercules brun"
+
+#: engines/advancedDetector.cpp:296
+#, c-format
+msgid "The game in '%s' seems to be unknown."
+msgstr ""
+
+#: engines/advancedDetector.cpp:297
+msgid "Please, report the following data to the ScummVM team along with name"
+msgstr ""
+
+#: engines/advancedDetector.cpp:299
+msgid "of the game you tried to add and its version/language/etc.:"
+msgstr ""
+
+#: engines/dialogs.cpp:84
+msgid "~R~esume"
+msgstr "Gen~o~ptag"
+
+#: engines/dialogs.cpp:86
+msgid "~L~oad"
+msgstr "~H~ent"
+
+#: engines/dialogs.cpp:90
+msgid "~S~ave"
+msgstr "~G~em"
+
+#: engines/dialogs.cpp:94
+msgid "~O~ptions"
+msgstr "~I~ndstillinger"
+
+#: engines/dialogs.cpp:99
+msgid "~H~elp"
+msgstr "H~j~цlp"
+
+#: engines/dialogs.cpp:101
+msgid "~A~bout"
+msgstr "~O~m"
+
+#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
+msgid "~R~eturn to Launcher"
+msgstr "~R~etur til spiloversigt"
+
+#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
+msgctxt "lowres"
+msgid "~R~eturn to Launcher"
+msgstr "~R~etur til oversigt"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+msgid "Save game:"
+msgstr "Gemmer:"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+#: backends/platform/symbian/src/SymbianActions.cpp:44
+#: backends/platform/wince/CEActionsPocket.cpp:43
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Save"
+msgstr "Gem"
+
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:100
+#: engines/mohawk/dialogs.cpp:152
+msgid "~O~K"
+msgstr "~O~K"
+
+#: engines/dialogs.cpp:309 engines/mohawk/dialogs.cpp:101
+#: engines/mohawk/dialogs.cpp:153
+msgid "~C~ancel"
+msgstr "~F~ortryd"
+
+#: engines/dialogs.cpp:312
+msgid "~K~eys"
+msgstr "~T~aster"
+
+#: engines/engine.cpp:227
+msgid "Could not initialize color format."
+msgstr ""
+
+#: engines/engine.cpp:235
+#, fuzzy
+msgid "Could not switch to video mode: '"
+msgstr "Aktuel videotilstand:"
+
+#: engines/engine.cpp:244
+#, fuzzy
+msgid "Could not apply aspect ratio setting."
+msgstr "Skift billedformat korrektion"
+
+#: engines/engine.cpp:249
+msgid "Could not apply fullscreen setting."
+msgstr ""
+
+#: engines/engine.cpp:349
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:360
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:427
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:430
+msgid "Start anyway"
+msgstr ""
+
+#: engines/scumm/dialogs.cpp:281
+msgid "~P~revious"
+msgstr "Fo~r~rige"
+
+#: engines/scumm/dialogs.cpp:282
+msgid "~N~ext"
+msgstr "~N~цste"
+
+#: engines/scumm/dialogs.cpp:283
+#: backends/platform/ds/arm9/source/dsoptions.cpp:56
+msgid "~C~lose"
+msgstr "~L~uk"
+
+#: engines/scumm/help.cpp:73
+msgid "Common keyboard commands:"
+msgstr "Almindelige tastatur kommandoer:"
+
+#: engines/scumm/help.cpp:74
+msgid "Save / Load dialog"
+msgstr "Gem / Hent dialog"
+
+#: engines/scumm/help.cpp:76
+msgid "Skip line of text"
+msgstr "Spring tekstlinje over"
+
+#: engines/scumm/help.cpp:77
+msgid "Esc"
+msgstr "Esc"
+
+#: engines/scumm/help.cpp:77
+msgid "Skip cutscene"
+msgstr "Spring mellemscene over"
+
+#: engines/scumm/help.cpp:78
+msgid "Space"
+msgstr "Mellemrum"
+
+#: engines/scumm/help.cpp:78
+msgid "Pause game"
+msgstr "Pause spil"
+
+#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
+#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
+#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Ctrl"
+msgstr "Ctrl"
+
+#: engines/scumm/help.cpp:79
+msgid "Load game state 1-10"
+msgstr "Hent spil tilstand 1-10"
+
+#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Alt"
+msgstr "Alt"
+
+#: engines/scumm/help.cpp:80
+msgid "Save game state 1-10"
+msgstr "Gem spil tilstand 1-10"
+
+#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
+#: backends/platform/symbian/src/SymbianActions.cpp:52
+#: backends/platform/wince/CEActionsPocket.cpp:44
+#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
+msgid "Quit"
+msgstr "Afslut"
+
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
+msgid "Enter"
+msgstr "Enter"
+
+#: engines/scumm/help.cpp:86
+msgid "Toggle fullscreen"
+msgstr "Skift fuldskцrm"
+
+#: engines/scumm/help.cpp:87
+msgid "Music volume up / down"
+msgstr "Musik lydstyrke op / ned"
+
+#: engines/scumm/help.cpp:88
+msgid "Text speed slower / faster"
+msgstr "Tekst hastighed langsommere / hurtigere"
+
+#: engines/scumm/help.cpp:89
+msgid "Simulate left mouse button"
+msgstr "Simulere venstre museknap"
+
+#: engines/scumm/help.cpp:90
+msgid "Tab"
+msgstr "Tab"
+
+#: engines/scumm/help.cpp:90
+msgid "Simulate right mouse button"
+msgstr "Simulere hјjre museknap"
+
+#: engines/scumm/help.cpp:93
+msgid "Special keyboard commands:"
+msgstr "Specielle tastatur kommandoer:"
+
+#: engines/scumm/help.cpp:94
+msgid "Show / Hide console"
+msgstr "Vis / Skjul konsol"
+
+#: engines/scumm/help.cpp:95
+msgid "Start the debugger"
+msgstr "Start fejlfinder"
+
+#: engines/scumm/help.cpp:96
+msgid "Show memory consumption"
+msgstr "Vis hukommelsesforbrug"
+
+#: engines/scumm/help.cpp:97
+msgid "Run in fast mode (*)"
+msgstr "Kјr i hurtig tilstand (*)"
+
+#: engines/scumm/help.cpp:98
+msgid "Run in really fast mode (*)"
+msgstr "Kјr i meget hurtig tilstand (*)"
+
+#: engines/scumm/help.cpp:99
+msgid "Toggle mouse capture"
+msgstr "Skift muse fanger"
+
+#: engines/scumm/help.cpp:100
+msgid "Switch between graphics filters"
+msgstr "Skift mellem grafik filtre"
+
+#: engines/scumm/help.cpp:101
+msgid "Increase / Decrease scale factor"
+msgstr "Hцv / Sцnk skaleringsfaktor"
+
+#: engines/scumm/help.cpp:102
+msgid "Toggle aspect-ratio correction"
+msgstr "Skift billedformat korrektion"
+
+#: engines/scumm/help.cpp:107
+msgid "* Note that using ctrl-f and"
+msgstr "* Bemцrk at brug af ctrl-f og"
+
+#: engines/scumm/help.cpp:108
+msgid " ctrl-g are not recommended"
+msgstr " ctrl-g ikke kan ikke anbefales"
+
+#: engines/scumm/help.cpp:109
+msgid " since they may cause crashes"
+msgstr " siden de kan skabe nedbrud"
+
+#: engines/scumm/help.cpp:110
+#, fuzzy
+msgid " or incorrect game behavior."
+msgstr " eller ukorrekt opfјrsel af spil."
+
+#: engines/scumm/help.cpp:114
+msgid "Spinning drafts on the keyboard:"
+msgstr "Spind ordspil pх tastaturet:"
+
+#: engines/scumm/help.cpp:116
+msgid "Main game controls:"
+msgstr "Vigtigste spilstyring:"
+
+#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
+#: engines/scumm/help.cpp:161
+msgid "Push"
+msgstr "Skub"
+
+#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
+#: engines/scumm/help.cpp:162
+msgid "Pull"
+msgstr "Trцk"
+
+#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
+#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
+#: engines/scumm/help.cpp:206
+msgid "Give"
+msgstr "Giv"
+
+#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
+#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
+#: engines/scumm/help.cpp:207
+msgid "Open"
+msgstr "Хbn"
+
+#: engines/scumm/help.cpp:126
+msgid "Go to"
+msgstr "Gх til"
+
+#: engines/scumm/help.cpp:127
+msgid "Get"
+msgstr "Tag"
+
+#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
+#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
+#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
+#: engines/scumm/help.cpp:248
+msgid "Use"
+msgstr "Brug"
+
+#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
+msgid "Read"
+msgstr "Lцs"
+
+#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
+msgid "New kid"
+msgstr "Nyt barn"
+
+#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
+#: engines/scumm/help.cpp:171
+msgid "Turn on"
+msgstr "Tцnd"
+
+#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
+#: engines/scumm/help.cpp:172
+msgid "Turn off"
+msgstr "Sluk"
+
+#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
+#: engines/scumm/help.cpp:193
+msgid "Walk to"
+msgstr "Gх til"
+
+#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
+#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
+#: engines/scumm/help.cpp:226
+msgid "Pick up"
+msgstr "Tag op"
+
+#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
+msgid "What is"
+msgstr "Hvad er"
+
+#: engines/scumm/help.cpp:146
+msgid "Unlock"
+msgstr "Lхs op"
+
+#: engines/scumm/help.cpp:149
+msgid "Put on"
+msgstr "Tag pх"
+
+#: engines/scumm/help.cpp:150
+msgid "Take off"
+msgstr "Tag af"
+
+#: engines/scumm/help.cpp:156
+msgid "Fix"
+msgstr "Lav"
+
+#: engines/scumm/help.cpp:158
+msgid "Switch"
+msgstr "Skift"
+
+#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
+msgid "Look"
+msgstr "Se"
+
+#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
+msgid "Talk"
+msgstr "Tal"
+
+#: engines/scumm/help.cpp:174
+msgid "Travel"
+msgstr "Rejs"
+
+#: engines/scumm/help.cpp:175
+msgid "To Henry / To Indy"
+msgstr "Til Henry / Til Indy"
+
+#: engines/scumm/help.cpp:178
+msgid "play C minor on distaff"
+msgstr "spil C-mol pх rok"
+
+#: engines/scumm/help.cpp:179
+msgid "play D on distaff"
+msgstr "spil D pх rok"
+
+#: engines/scumm/help.cpp:180
+msgid "play E on distaff"
+msgstr "spil E pх rok"
+
+#: engines/scumm/help.cpp:181
+msgid "play F on distaff"
+msgstr "spil F pх rok"
+
+#: engines/scumm/help.cpp:182
+msgid "play G on distaff"
+msgstr "spil G pх rok"
+
+#: engines/scumm/help.cpp:183
+msgid "play A on distaff"
+msgstr "spil A pх rok"
+
+#: engines/scumm/help.cpp:184
+msgid "play B on distaff"
+msgstr "spil H pх rok"
+
+#: engines/scumm/help.cpp:185
+msgid "play C major on distaff"
+msgstr "spil C-dur pх rok"
+
+#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
+msgid "puSh"
+msgstr "Skub"
+
+#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
+msgid "pull (Yank)"
+msgstr "trцk (Y)"
+
+#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
+#: engines/scumm/help.cpp:246
+msgid "Talk to"
+msgstr "Tal til"
+
+#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
+msgid "Look at"
+msgstr "Lur pх"
+
+#: engines/scumm/help.cpp:199
+msgid "turn oN"
+msgstr "tцNd"
+
+#: engines/scumm/help.cpp:200
+msgid "turn oFf"
+msgstr "sluk (F)"
+
+#: engines/scumm/help.cpp:216
+msgid "KeyUp"
+msgstr "TastOp"
+
+#: engines/scumm/help.cpp:216
+msgid "Highlight prev dialogue"
+msgstr "Fremhцv forrige dialog"
+
+#: engines/scumm/help.cpp:217
+msgid "KeyDown"
+msgstr "TastNed"
+
+#: engines/scumm/help.cpp:217
+msgid "Highlight next dialogue"
+msgstr "Fremhцv nцste dialog"
+
+#: engines/scumm/help.cpp:221
+msgid "Walk"
+msgstr "Gх"
+
+#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
+#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
+msgid "Inventory"
+msgstr "Oversigt"
+
+#: engines/scumm/help.cpp:225
+msgid "Object"
+msgstr "Objekt"
+
+#: engines/scumm/help.cpp:228
+msgid "Black and White / Color"
+msgstr "Sort og hvid / Farve"
+
+#: engines/scumm/help.cpp:231
+msgid "Eyes"
+msgstr "иjne"
+
+#: engines/scumm/help.cpp:232
+msgid "Tongue"
+msgstr "Tunge"
+
+#: engines/scumm/help.cpp:234
+msgid "Punch"
+msgstr "Slag"
+
+#: engines/scumm/help.cpp:235
+msgid "Kick"
+msgstr "Spark"
+
+#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
+msgid "Examine"
+msgstr "Undersјg"
+
+#: engines/scumm/help.cpp:239
+msgid "Regular cursor"
+msgstr "Normal markјr"
+
+#: engines/scumm/help.cpp:241
+msgid "Comm"
+msgstr "Komm"
+
+#: engines/scumm/help.cpp:244
+msgid "Save / Load / Options"
+msgstr "Gem / Hent / Indstillinger"
+
+#: engines/scumm/help.cpp:253
+msgid "Other game controls:"
+msgstr "Andre spil kontroller"
+
+#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
+msgid "Inventory:"
+msgstr "Oversigt:"
+
+#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
+msgid "Scroll list up"
+msgstr "Rul liste op"
+
+#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
+msgid "Scroll list down"
+msgstr "Rul liste ned"
+
+#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
+msgid "Upper left item"
+msgstr "иverste venstre punkt"
+
+#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
+msgid "Lower left item"
+msgstr "Nederste hјjre punkt"
+
+#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
+msgid "Upper right item"
+msgstr "иverste hјjre punkt"
+
+#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
+msgid "Lower right item"
+msgstr "Nederste venstre punkt"
+
+#: engines/scumm/help.cpp:267
+msgid "Middle left item"
+msgstr "Midterste hјjre punkt"
+
+#: engines/scumm/help.cpp:270
+msgid "Middle right item"
+msgstr "Midterste hјjre punkt"
+
+#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
+msgid "Switching characters:"
+msgstr "Skift personer:"
+
+#: engines/scumm/help.cpp:279
+msgid "Second kid"
+msgstr "Andet barn"
+
+#: engines/scumm/help.cpp:280
+msgid "Third kid"
+msgstr "Tredie barn"
+
+#: engines/scumm/help.cpp:292
+msgid "Fighting controls (numpad):"
+msgstr "Kamp kontroller (numtast):"
+
+#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
+#: engines/scumm/help.cpp:295
+msgid "Step back"
+msgstr "Skridt tilbage"
+
+#: engines/scumm/help.cpp:296
+msgid "Block high"
+msgstr "Blokщr hјjt"
+
+#: engines/scumm/help.cpp:297
+msgid "Block middle"
+msgstr "Blokщr midtfor"
+
+#: engines/scumm/help.cpp:298
+msgid "Block low"
+msgstr "Blokщr lavt"
+
+#: engines/scumm/help.cpp:299
+msgid "Punch high"
+msgstr "Slх hјjt"
+
+#: engines/scumm/help.cpp:300
+msgid "Punch middle"
+msgstr "Slх midtfor"
+
+#: engines/scumm/help.cpp:301
+msgid "Punch low"
+msgstr "Slх lavt"
+
+#: engines/scumm/help.cpp:304
+msgid "These are for Indy on left."
+msgstr "Disse er for Indy til venstre"
+
+#: engines/scumm/help.cpp:305
+msgid "When Indy is on the right,"
+msgstr "Nхr Indy er til hјjre,"
+
+#: engines/scumm/help.cpp:306
+msgid "7, 4, and 1 are switched with"
+msgstr "7, 4 og 1 bliver bytte med"
+
+#: engines/scumm/help.cpp:307
+msgid "9, 6, and 3, respectively."
+msgstr "repektivt 9, 6 og 3."
+
+#: engines/scumm/help.cpp:314
+msgid "Biplane controls (numpad):"
+msgstr "Biplan kontroller (numtast):"
+
+#: engines/scumm/help.cpp:315
+msgid "Fly to upper left"
+msgstr "Flyv јverst til venste"
+
+#: engines/scumm/help.cpp:316
+msgid "Fly to left"
+msgstr "Flyv til venstre"
+
+#: engines/scumm/help.cpp:317
+msgid "Fly to lower left"
+msgstr "Flyv nederst til venstre"
+
+#: engines/scumm/help.cpp:318
+msgid "Fly upwards"
+msgstr "Flyv opad"
+
+#: engines/scumm/help.cpp:319
+msgid "Fly straight"
+msgstr "Flyv ligeud"
+
+#: engines/scumm/help.cpp:320
+msgid "Fly down"
+msgstr "Flyv nedad"
+
+#: engines/scumm/help.cpp:321
+msgid "Fly to upper right"
+msgstr "Flyv јverst til hјjre"
+
+#: engines/scumm/help.cpp:322
+msgid "Fly to right"
+msgstr "Flyv til hјjre"
+
+#: engines/scumm/help.cpp:323
+msgid "Fly to lower right"
+msgstr "Flyv nederst til hјjre"
+
+#: engines/scumm/scumm.cpp:1807
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2297 engines/agos/saveload.cpp:189
+#, c-format
+msgid ""
+"Failed to save game state to file:\n"
+"\n"
+"%s"
+msgstr ""
+"Mislykkedes at gemme spil tilstand til fil:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2304 engines/agos/saveload.cpp:154
+#, c-format
+msgid ""
+"Failed to load game state from file:\n"
+"\n"
+"%s"
+msgstr ""
+"Mislykkedes at hente spil tilstand fra fil:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2316 engines/agos/saveload.cpp:197
+#, c-format
+msgid ""
+"Successfully saved game state in file:\n"
+"\n"
+"%s"
+msgstr ""
+"Gemt spil tilstand problemfrit i fil:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2531
+msgid ""
+"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
+"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
+"directory inside the Tentacle game directory."
+msgstr ""
+
+#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
+msgid "~Z~ip Mode Activated"
+msgstr "~Z~ip tilstand aktiveret"
+
+#: engines/mohawk/dialogs.cpp:91
+msgid "~T~ransitions Enabled"
+msgstr "~O~vergange aktiveret"
+
+#: engines/mohawk/dialogs.cpp:92
+msgid "~D~rop Page"
+msgstr ""
+
+#: engines/mohawk/dialogs.cpp:96
+msgid "~S~how Map"
+msgstr ""
+
+#: engines/mohawk/dialogs.cpp:150
+msgid "~W~ater Effect Enabled"
+msgstr "~V~andeffekter aktiveret"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore game:"
+msgstr "Gendan spil:"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore"
+msgstr "Gendan"
+
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr ""
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+#, fuzzy
+msgid "Failed to load game state from file."
+msgstr ""
+"Mislykkedes at hente spil tilstand fra fil:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+#, fuzzy
+msgid "Failed to save game state to file."
+msgstr ""
+"Mislykkedes at gemme spil tilstand til fil:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v5.cpp:107
+#, fuzzy
+msgid "Failed to delete file."
+msgstr ""
+"Mislykkedes at gemme spil tilstand til fil:\n"
+"\n"
+"%s"
+
+#: engines/groovie/script.cpp:420
+#, fuzzy
+msgid "Failed to save game"
+msgstr ""
+"Mislykkedes at gemme spil tilstand til fil:\n"
+"\n"
+"%s"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+
+#: engines/m4/m4_menus.cpp:138
+#, fuzzy
+msgid "Save game failed!"
+msgstr "Gemmer:"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr ""
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr ""
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr ""
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:211
+#, fuzzy
+msgid "Loading game..."
+msgstr "Indlцs spil:"
+
+#: engines/parallaction/saveload.cpp:226
+#, fuzzy
+msgid "Saving game..."
+msgstr "Gemmer:"
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+
+#: audio/fmopl.cpp:49
+msgid "MAME OPL emulator"
+msgstr "MAME OPL emulator"
+
+#: audio/fmopl.cpp:51
+msgid "DOSBox OPL emulator"
+msgstr "DOSBox OPL emulator"
+
+#: audio/mididrv.cpp:205
+#, c-format
+msgid ""
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:217
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:253
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:268
+#, c-format
+msgid ""
+"The preferred audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/null.h:43
+msgid "No music"
+msgstr "Ingen musik"
+
+#: audio/mods/paula.cpp:189
+msgid "Amiga Audio Emulator"
+msgstr "Amiga lyd emulator"
+
+#: audio/softsynth/adlib.cpp:1594
+msgid "AdLib Emulator"
+msgstr "AdLib emulator"
+
+#: audio/softsynth/appleiigs.cpp:33
+msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
+msgstr "Apple II GS emulator (IKKE IMPLEMENTERET)"
+
+#: audio/softsynth/sid.cpp:1430
+msgid "C64 Audio Emulator"
+msgstr "C64 lyd emulator"
+
+#: audio/softsynth/mt32.cpp:329
+#, fuzzy
+msgid "Initializing MT-32 Emulator"
+msgstr "Initialisere MT-32 emulator"
+
+#: audio/softsynth/mt32.cpp:543
+msgid "MT-32 Emulator"
+msgstr "MT-32 emulator"
+
+#: audio/softsynth/pcspk.cpp:139
+msgid "PC Speaker Emulator"
+msgstr "PC Speaker emulator"
+
+#: audio/softsynth/pcspk.cpp:158
+msgid "IBM PCjr Emulator"
+msgstr "IBM PCjr emulator"
+
+#: backends/keymapper/remap-dialog.cpp:47
+msgid "Keymap:"
+msgstr "Tasteoversigt:"
+
+#: backends/keymapper/remap-dialog.cpp:64
+msgid " (Active)"
+msgstr " (Aktiv)"
+
+#: backends/keymapper/remap-dialog.cpp:98
+msgid " (Global)"
+msgstr " (Global)"
+
+#: backends/keymapper/remap-dialog.cpp:108
+msgid " (Game)"
+msgstr " (Spil)"
+
+#: backends/midi/windows.cpp:164
+msgid "Windows MIDI"
+msgstr "Windows MIDI"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:57
+msgid "ScummVM Main Menu"
+msgstr "ScummVM Hovedmenu"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:63
+msgid "~L~eft handed mode"
+msgstr "~V~enstrehхndstilstand "
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:64
+msgid "~I~ndy fight controls"
+msgstr "~I~ndy kamp styring"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:65
+msgid "Show mouse cursor"
+msgstr "Vis muse markјr"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:66
+msgid "Snap to edges"
+msgstr "Hцft til hjјrner"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:68
+msgid "Touch X Offset"
+msgstr "Touch X forskydning"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:75
+msgid "Touch Y Offset"
+msgstr "Touch Y forskydning"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:87
+msgid "Use laptop trackpad-style cursor control"
+msgstr "Brug bцrbar museplade-agtig markјr kontrol"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:88
+msgid "Tap for left click, double tap right click"
+msgstr "Tryk for venstre klik, dobbelt tryk for hјjre klik"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:90
+msgid "Sensitivity"
+msgstr "Fјlsomhed"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:99
+msgid "Initial top screen scale:"
+msgstr "Skalering af јverste skцrm ved opstart:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:105
+msgid "Main screen scaling:"
+msgstr "Hovedskцrm skalering"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:107
+msgid "Hardware scale (fast, but low quality)"
+msgstr "Hardware skalering (hurtig, men lav kvalitet)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:108
+msgid "Software scale (good quality, but slower)"
+msgstr "Software skalering (god kvalitet, men langsommere)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:109
+msgid "Unscaled (you must scroll left and right)"
+msgstr "Ikke skaleret (du skal rulle til venstre og hјjre)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:111
+msgid "Brightness:"
+msgstr "Lysstyrke:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:121
+msgid "High quality audio (slower) (reboot)"
+msgstr "Hјj lydkvalitet (langsommere) (genstart)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:122
+msgid "Disable power off"
+msgstr "Deaktiver slukning"
+
+#: backends/platform/iphone/osys_events.cpp:338
+#, fuzzy
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Pegeplade tilstand aktiveret."
+
+#: backends/platform/iphone/osys_events.cpp:340
+#, fuzzy
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Pegeplade tilstand deaktiveret."
+
+#: backends/platform/iphone/osys_events.cpp:351
+msgid "Touchpad mode enabled."
+msgstr "Pegeplade tilstand aktiveret."
+
+#: backends/platform/iphone/osys_events.cpp:353
+msgid "Touchpad mode disabled."
+msgstr "Pegeplade tilstand deaktiveret."
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:67
+#, fuzzy
+msgid "Hide ScummVM"
+msgstr "Afslut ScummVM"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:70
+msgid "Hide Others"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:74
+msgid "Show All"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:92
+#: backends/platform/sdl/macosx/appMenu_osx.mm:99
+#, fuzzy
+msgid "Window"
+msgstr "Windows MIDI"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:95
+msgid "Minimize"
+msgstr ""
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
+msgid "Normal (no scaling)"
+msgstr "Normal (ingen skalering)"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
+msgctxt "lowres"
+msgid "Normal (no scaling)"
+msgstr "Normal (ingen skalering)"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
+#, fuzzy
+msgid "Enabled aspect ratio correction"
+msgstr "Skift billedformat korrektion"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2149
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
+#, fuzzy
+msgid "Disabled aspect ratio correction"
+msgstr "Skift billedformat korrektion"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2204
+#, fuzzy
+msgid "Active graphics filter:"
+msgstr "Skift mellem grafik filtre"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2260
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
+#, fuzzy
+msgid "Windowed mode"
+msgstr "Rendere tilstand:"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:139
+msgid "OpenGL Normal"
+msgstr "OpenGL Normal"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:140
+msgid "OpenGL Conserve"
+msgstr "OpenGL Bevar"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:141
+msgid "OpenGL Original"
+msgstr "OpenGL Original"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
+#, fuzzy
+msgid "Current display mode"
+msgstr "Aktuel videotilstand:"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
+msgid "Current scale"
+msgstr ""
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
+msgid "Active filter mode: Linear"
+msgstr ""
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
+msgid "Active filter mode: Nearest"
+msgstr ""
+
+#: backends/platform/symbian/src/SymbianActions.cpp:38
+#: backends/platform/wince/CEActionsSmartphone.cpp:39
+msgid "Up"
+msgstr "Op"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:39
+#: backends/platform/wince/CEActionsSmartphone.cpp:40
+msgid "Down"
+msgstr "Ned"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:40
+#: backends/platform/wince/CEActionsSmartphone.cpp:41
+msgid "Left"
+msgstr "Venstre"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:41
+#: backends/platform/wince/CEActionsSmartphone.cpp:42
+msgid "Right"
+msgstr "Hјjre"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:42
+#: backends/platform/wince/CEActionsPocket.cpp:60
+#: backends/platform/wince/CEActionsSmartphone.cpp:43
+msgid "Left Click"
+msgstr "Venstre klik"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:43
+#: backends/platform/wince/CEActionsSmartphone.cpp:44
+msgid "Right Click"
+msgstr "Hјjre klik"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:46
+#: backends/platform/wince/CEActionsSmartphone.cpp:47
+msgid "Zone"
+msgstr "Zone"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:47
+#: backends/platform/wince/CEActionsPocket.cpp:54
+#: backends/platform/wince/CEActionsSmartphone.cpp:48
+msgid "Multi Function"
+msgstr "Multi funktion"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:48
+msgid "Swap character"
+msgstr "Skift person"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:49
+msgid "Skip text"
+msgstr "Spring tekst over"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:51
+msgid "Fast mode"
+msgstr "Hurtig tilstand"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:53
+msgid "Debugger"
+msgstr "Fejlsјger"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:54
+msgid "Global menu"
+msgstr "Global menu"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:55
+msgid "Virtual keyboard"
+msgstr "Virtuelt tastatur"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:56
+msgid "Key mapper"
+msgstr "Tastetildeling"
+
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+msgid "Do you want to quit ?"
+msgstr "Vil du afslutte?"
+
+#: backends/platform/wii/options.cpp:51
+msgid "Video"
+msgstr "Video"
+
+#: backends/platform/wii/options.cpp:54
+msgid "Current video mode:"
+msgstr "Aktuel videotilstand:"
+
+#: backends/platform/wii/options.cpp:56
+msgid "Double-strike"
+msgstr "Double-strike (ikke-interlaced)"
+
+#: backends/platform/wii/options.cpp:60
+msgid "Horizontal underscan:"
+msgstr "Vandret underskan:"
+
+#: backends/platform/wii/options.cpp:66
+msgid "Vertical underscan:"
+msgstr "Lodret underskan:"
+
+#: backends/platform/wii/options.cpp:71
+msgid "Input"
+msgstr "Input"
+
+#: backends/platform/wii/options.cpp:74
+msgid "GC Pad sensitivity:"
+msgstr "GC Pad fјlsomhed:"
+
+#: backends/platform/wii/options.cpp:80
+msgid "GC Pad acceleration:"
+msgstr "GC Pad acceleration:"
+
+#: backends/platform/wii/options.cpp:86
+msgid "DVD"
+msgstr "DVD"
+
+#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
+msgid "Status:"
+msgstr "Status:"
+
+#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
+msgid "Unknown"
+msgstr "Ukendt"
+
+#: backends/platform/wii/options.cpp:93
+msgid "Mount DVD"
+msgstr "Montere DVD"
+
+#: backends/platform/wii/options.cpp:94
+msgid "Unmount DVD"
+msgstr "Afmontere DVD"
+
+#: backends/platform/wii/options.cpp:98
+msgid "SMB"
+msgstr "SMB"
+
+#: backends/platform/wii/options.cpp:106
+msgid "Server:"
+msgstr "Server:"
+
+#: backends/platform/wii/options.cpp:110
+msgid "Share:"
+msgstr "Mappe:"
+
+#: backends/platform/wii/options.cpp:114
+msgid "Username:"
+msgstr "Bruger:"
+
+#: backends/platform/wii/options.cpp:118
+msgid "Password:"
+msgstr "Kodeord:"
+
+#: backends/platform/wii/options.cpp:121
+msgid "Init network"
+msgstr "Init netvцrk"
+
+#: backends/platform/wii/options.cpp:123
+msgid "Mount SMB"
+msgstr "Montere SMB"
+
+#: backends/platform/wii/options.cpp:124
+msgid "Unmount SMB"
+msgstr "Afmonterer SMB"
+
+#: backends/platform/wii/options.cpp:143
+msgid "DVD Mounted successfully"
+msgstr "DVD montering lykkedes"
+
+#: backends/platform/wii/options.cpp:146
+msgid "Error while mounting the DVD"
+msgstr "Fejl ved montering af DVD"
+
+#: backends/platform/wii/options.cpp:148
+msgid "DVD not mounted"
+msgstr "DVD ikke monteret"
+
+#: backends/platform/wii/options.cpp:161
+msgid "Network up, share mounted"
+msgstr "Netvцrk oppe, delt mappe monteret"
+
+#: backends/platform/wii/options.cpp:163
+msgid "Network up"
+msgstr "Netvцrk oppe"
+
+#: backends/platform/wii/options.cpp:166
+msgid ", error while mounting the share"
+msgstr ", fejl imens montering af delt mappe"
+
+#: backends/platform/wii/options.cpp:168
+msgid ", share not mounted"
+msgstr ", delt mappe ikke monteret"
+
+#: backends/platform/wii/options.cpp:174
+msgid "Network down"
+msgstr "Netvцrk nede"
+
+#: backends/platform/wii/options.cpp:178
+#, fuzzy
+msgid "Initializing network"
+msgstr "Initialisere netvцrk"
+
+#: backends/platform/wii/options.cpp:182
+#, fuzzy
+msgid "Timeout while initializing network"
+msgstr "Tidsgrцnse nхet ved initialisering af netvцrk"
+
+#: backends/platform/wii/options.cpp:186
+#, fuzzy, c-format
+msgid "Network not initialized (%d)"
+msgstr "Netvцrk ikke initialiseret (%d)"
+
+#: backends/platform/wince/CEActionsPocket.cpp:46
+msgid "Hide Toolbar"
+msgstr "Skjul vцrktјjslinje"
+
+#: backends/platform/wince/CEActionsPocket.cpp:47
+msgid "Show Keyboard"
+msgstr "Vis tastatur"
+
+#: backends/platform/wince/CEActionsPocket.cpp:48
+msgid "Sound on/off"
+msgstr "Lyd til/fra"
+
+#: backends/platform/wince/CEActionsPocket.cpp:49
+msgid "Right click"
+msgstr "Hјjre klik"
+
+#: backends/platform/wince/CEActionsPocket.cpp:50
+msgid "Show/Hide Cursor"
+msgstr "Vis/skjul markјr"
+
+#: backends/platform/wince/CEActionsPocket.cpp:51
+msgid "Free look"
+msgstr "Fri udsigt"
+
+#: backends/platform/wince/CEActionsPocket.cpp:52
+msgid "Zoom up"
+msgstr "Formindsk"
+
+#: backends/platform/wince/CEActionsPocket.cpp:53
+msgid "Zoom down"
+msgstr "Forstјr"
+
+#: backends/platform/wince/CEActionsPocket.cpp:55
+#: backends/platform/wince/CEActionsSmartphone.cpp:49
+msgid "Bind Keys"
+msgstr "Tildel taster"
+
+#: backends/platform/wince/CEActionsPocket.cpp:56
+msgid "Cursor Up"
+msgstr "Pil op"
+
+#: backends/platform/wince/CEActionsPocket.cpp:57
+msgid "Cursor Down"
+msgstr "Pil ned"
+
+#: backends/platform/wince/CEActionsPocket.cpp:58
+msgid "Cursor Left"
+msgstr "Pil til venstre"
+
+#: backends/platform/wince/CEActionsPocket.cpp:59
+msgid "Cursor Right"
+msgstr "Pil til hјjre"
+
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Do you want to load or save the game?"
+msgstr "Vil du hente eller gemme spillet?"
+
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+msgid " Are you sure you want to quit ? "
+msgstr " Er du sikker pх at du vil afslutte ? "
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:50
+msgid "Keyboard"
+msgstr "Tastatur"
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:51
+msgid "Rotate"
+msgstr "Drej"
+
+#: backends/platform/wince/CELauncherDialog.cpp:56
+msgid "Using SDL driver "
+msgstr "Brug SDL driver"
+
+#: backends/platform/wince/CELauncherDialog.cpp:60
+msgid "Display "
+msgstr "Vis"
+
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Do you want to perform an automatic scan ?"
+msgstr "Vil du udfјre en automatisk skanning ?"
+
+#: backends/platform/wince/wince-sdl.cpp:471
+msgid "Map right click action"
+msgstr "Tildel hјjreklikshandling"
+
+#: backends/platform/wince/wince-sdl.cpp:475
+msgid "You must map a key to the 'Right Click' action to play this game"
+msgstr ""
+"Du skal tildele en tast til 'Hјjreklik' handlingen for at spille dette spil"
+
+#: backends/platform/wince/wince-sdl.cpp:484
+msgid "Map hide toolbar action"
+msgstr "Tildel \"skjul vцrktјjslinje\" handling"
+
+#: backends/platform/wince/wince-sdl.cpp:488
+msgid "You must map a key to the 'Hide toolbar' action to play this game"
+msgstr ""
+"Du skal tildele en tast til 'Skjul vцrktјjslinje' handlingen for at spille "
+"dette spil"
+
+#: backends/platform/wince/wince-sdl.cpp:497
+msgid "Map Zoom Up action (optional)"
+msgstr "Tildel Formindsk handling (valgfri)"
+
+#: backends/platform/wince/wince-sdl.cpp:500
+msgid "Map Zoom Down action (optional)"
+msgstr "Tildel Forstјr handling (valgfri)"
+
+#: backends/platform/wince/wince-sdl.cpp:508
+msgid ""
+"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
+msgstr ""
+"Glem ikke at tildele en tast til 'Skjul vцrktјjslinje' handling for at se "
+"hele oversigten"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Do you really want to return to the Launcher?"
+msgstr "Vil du virkelig slette denne gemmer?"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Launcher"
+msgstr "Slag"
+
+#: backends/events/default/default-events.cpp:244
+#, fuzzy
+msgid "Do you really want to quit?"
+msgstr "Vil du afslutte?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
+msgid "Touchscreen 'Tap Mode' - Left Click"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
+msgid "Touchscreen 'Tap Mode' - Right Click"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
+msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:390
+#, fuzzy
+msgid "Maximum Volume"
+msgstr "Lydstyrke"
+
+#: backends/events/gph/gph-events.cpp:392
+msgid "Increasing Volume"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:398
+#, fuzzy
+msgid "Minimal Volume"
+msgstr "Lydstyrke"
+
+#: backends/events/gph/gph-events.cpp:400
+msgid "Decreasing Volume"
+msgstr ""
+
+#~ msgctxt "lowres"
+#~ msgid "Add Game..."
+#~ msgstr "Tilfјj spil..."
+
+#~ msgid "Add Game..."
+#~ msgstr "Tilfјj spil..."
+
+#~ msgid "Discovered %d new games."
+#~ msgstr "Fundet %d nye spil."
+
+#~ msgid "FM Towns Emulator"
+#~ msgstr "FM Towns emulator"
+
+#~ msgid "Invalid Path"
+#~ msgstr "Ugyldig sti"
diff --git a/po/de_DE.po b/po/de_DE.po
index d823212316..be55a506b9 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -1,2684 +1,2705 @@
-# German translation for ScummVM.
-# Copyright (C) 2010-2011 ScummVM Team
-# This file is distributed under the same license as the ScummVM package.
-# Lothar Serra Mari <Lothar@Windowsbase.de> & Simon Sawatzki <SimSaw@gmx.de>, 2010.
-#
-msgid ""
-msgstr ""
-"Project-Id-Version: ScummVM 1.3.0svn\n"
-"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2011-06-20 23:09+0100\n"
-"PO-Revision-Date: 2011-06-20 09:45+0100\n"
-"Last-Translator: Simon Sawatzki <SimSaw@gmx.de>\n"
-"Language-Team: Lothar Serra Mari <Lothar@Windowsbase.de> & Simon Sawatzki "
-"<SimSaw@gmx.de>\n"
-"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=iso-8859-1\n"
-"Content-Transfer-Encoding: 8bit\n"
-"Language: Deutsch\n"
-"Plural-Forms: nplurals=2; plural=n != 1;\n"
-
-#: gui/about.cpp:91
-#, c-format
-msgid "(built on %s)"
-msgstr "(erstellt am %s)"
-
-#: gui/about.cpp:98
-msgid "Features compiled in:"
-msgstr "Verwendete Funktionen:"
-
-#: gui/about.cpp:107
-msgid "Available engines:"
-msgstr "Verfќgbare Spiele-Engines:"
-
-#: gui/browser.cpp:66
-msgid "Go up"
-msgstr "Pfad hoch"
-
-#: gui/browser.cpp:66 gui/browser.cpp:68
-msgid "Go to previous directory level"
-msgstr "Zu hіherer Pfadebene wechseln"
-
-#: gui/browser.cpp:68
-msgctxt "lowres"
-msgid "Go up"
-msgstr "Pfad hoch"
-
-#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
-#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
-#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/engine.cpp:408 engines/sword1/control.cpp:865
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
-#: backends/events/default/default-events.cpp:222
-#: backends/events/default/default-events.cpp:244
-msgid "Cancel"
-msgstr "Abbrechen"
-
-#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
-msgid "Choose"
-msgstr "Auswфhlen"
-
-#: gui/gui-manager.cpp:114 engines/scumm/help.cpp:125
-#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
-#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
-#: backends/keymapper/remap-dialog.cpp:52
-msgid "Close"
-msgstr "Schlieпen"
-
-#: gui/gui-manager.cpp:117
-msgid "Mouse click"
-msgstr "Mausklick"
-
-#: gui/gui-manager.cpp:120 base/main.cpp:280
-msgid "Display keyboard"
-msgstr "Tastatur anzeigen"
-
-#: gui/gui-manager.cpp:123 base/main.cpp:283
-msgid "Remap keys"
-msgstr "Tasten neu zuweisen"
-
-#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
-msgid "Choose an action to map"
-msgstr "Eine Aktion zum Zuweisen auswфhlen"
-
-#: gui/KeysDialog.cpp:41
-msgid "Map"
-msgstr "Zuweisen"
-
-#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
-#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
-#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
-#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
-#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
-#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
-#: backends/platform/wince/CELauncherDialog.cpp:52
-msgid "OK"
-msgstr "OK"
-
-#: gui/KeysDialog.cpp:49
-msgid "Select an action and click 'Map'"
-msgstr "Aktion auswфhlen und \"Zuweisen\" klicken"
-
-#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
-#, c-format
-msgid "Associated key : %s"
-msgstr "Zugewiesene Taste: %s"
-
-#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
-#, c-format
-msgid "Associated key : none"
-msgstr "Zugewiesene Taste: keine"
-
-#: gui/KeysDialog.cpp:90
-msgid "Please select an action"
-msgstr "Bitte eine Aktion auswфhlen"
-
-#: gui/KeysDialog.cpp:106
-msgid "Press the key to associate"
-msgstr "Taste drќcken, um sie zuzuweisen"
-
-#: gui/launcher.cpp:165
-msgid "Game"
-msgstr "Spiel"
-
-#: gui/launcher.cpp:169
-msgid "ID:"
-msgstr "Kennung:"
-
-#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
-msgid ""
-"Short game identifier used for referring to savegames and running the game "
-"from the command line"
-msgstr ""
-"Kurzer Spielname, um die Spielstфnde zuzuordnen und das Spiel von der "
-"Kommandozeile aus starten zu kіnnen"
-
-#: gui/launcher.cpp:171
-msgctxt "lowres"
-msgid "ID:"
-msgstr "ID:"
-
-#: gui/launcher.cpp:176
-msgid "Name:"
-msgstr "Name:"
-
-#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
-msgid "Full title of the game"
-msgstr "Voller Name des Spiels"
-
-#: gui/launcher.cpp:178
-msgctxt "lowres"
-msgid "Name:"
-msgstr "Name:"
-
-#: gui/launcher.cpp:182
-msgid "Language:"
-msgstr "Sprache:"
-
-#: gui/launcher.cpp:182 gui/launcher.cpp:183
-msgid ""
-"Language of the game. This will not turn your Spanish game version into "
-"English"
-msgstr ""
-"Sprache des Spiels. Diese Funktion wird nicht eine spanische Version des "
-"Spiels in eine deutsche verwandeln."
-
-#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
-#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
-#: audio/null.cpp:40
-msgid "<default>"
-msgstr "<Standard>"
-
-#: gui/launcher.cpp:194
-msgid "Platform:"
-msgstr "Plattform:"
-
-#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
-msgid "Platform the game was originally designed for"
-msgstr "Plattform, fќr die das Spiel ursprќnglich erstellt wurde"
-
-#: gui/launcher.cpp:196
-msgctxt "lowres"
-msgid "Platform:"
-msgstr "Plattform:"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "Graphics"
-msgstr "Grafik"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "GFX"
-msgstr "GFX"
-
-#: gui/launcher.cpp:211
-msgid "Override global graphic settings"
-msgstr "Globale Grafikeinstellungen ќbergehen"
-
-#: gui/launcher.cpp:213
-msgctxt "lowres"
-msgid "Override global graphic settings"
-msgstr "Globale Grafikeinstellungen ќbergehen"
-
-#: gui/launcher.cpp:220 gui/options.cpp:1041
-msgid "Audio"
-msgstr "Audio"
-
-#: gui/launcher.cpp:223
-msgid "Override global audio settings"
-msgstr "Globale Audioeinstellungen ќbergehen"
-
-#: gui/launcher.cpp:225
-msgctxt "lowres"
-msgid "Override global audio settings"
-msgstr "Globale Audioeinstellungen ќbergehen"
-
-#: gui/launcher.cpp:234 gui/options.cpp:1046
-msgid "Volume"
-msgstr "Lautstфrke"
-
-#: gui/launcher.cpp:236 gui/options.cpp:1048
-msgctxt "lowres"
-msgid "Volume"
-msgstr "Lautst."
-
-#: gui/launcher.cpp:239
-msgid "Override global volume settings"
-msgstr "Globale Lautstфrke-Einstellungen ќbergehen"
-
-#: gui/launcher.cpp:241
-msgctxt "lowres"
-msgid "Override global volume settings"
-msgstr "Globale Lautstфrkeeinstellungen ќbergehen"
-
-#: gui/launcher.cpp:248 gui/options.cpp:1056
-msgid "MIDI"
-msgstr "MIDI"
-
-#: gui/launcher.cpp:251
-msgid "Override global MIDI settings"
-msgstr "Globale MIDI-Einstellungen ќbergehen"
-
-#: gui/launcher.cpp:253
-msgctxt "lowres"
-msgid "Override global MIDI settings"
-msgstr "Globale MIDI-Einstellungen ќbergehen"
-
-#: gui/launcher.cpp:263 gui/options.cpp:1062
-msgid "MT-32"
-msgstr "MT-32"
-
-#: gui/launcher.cpp:266
-msgid "Override global MT-32 settings"
-msgstr "Globale MT-32-Einstellungen ќbergehen"
-
-#: gui/launcher.cpp:268
-msgctxt "lowres"
-msgid "Override global MT-32 settings"
-msgstr "Globale MT-32-Einstellungen ќbergehen"
-
-#: gui/launcher.cpp:279 gui/options.cpp:1069
-msgid "Paths"
-msgstr "Pfade"
-
-#: gui/launcher.cpp:281 gui/options.cpp:1071
-msgctxt "lowres"
-msgid "Paths"
-msgstr "Pfade"
-
-#: gui/launcher.cpp:288
-msgid "Game Path:"
-msgstr "Spielpfad:"
-
-#: gui/launcher.cpp:290
-msgctxt "lowres"
-msgid "Game Path:"
-msgstr "Spielpfad:"
-
-#: gui/launcher.cpp:295 gui/options.cpp:1091
-msgid "Extra Path:"
-msgstr "Extrapfad:"
-
-#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
-msgid "Specifies path to additional data used the game"
-msgstr "Legt das Verzeichnis fќr zusфtzliche Spieldateien fest."
-
-#: gui/launcher.cpp:297 gui/options.cpp:1093
-msgctxt "lowres"
-msgid "Extra Path:"
-msgstr "Extrapfad:"
-
-#: gui/launcher.cpp:302 gui/options.cpp:1079
-msgid "Save Path:"
-msgstr "Spielstфnde:"
-
-#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
-#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
-msgid "Specifies where your savegames are put"
-msgstr "Legt fest, wo die Spielstфnde abgelegt werden."
-
-#: gui/launcher.cpp:304 gui/options.cpp:1081
-msgctxt "lowres"
-msgid "Save Path:"
-msgstr "Speichern:"
-
-#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
-#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
-#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
-#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
-#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
-msgctxt "path"
-msgid "None"
-msgstr "Keiner"
-
-#: gui/launcher.cpp:326 gui/launcher.cpp:408
-#: backends/platform/wii/options.cpp:56
-msgid "Default"
-msgstr "Standard"
-
-#: gui/launcher.cpp:446 gui/options.cpp:1356
-msgid "Select SoundFont"
-msgstr "SoundFont auswфhlen"
-
-#: gui/launcher.cpp:465 gui/launcher.cpp:612
-msgid "Select directory with game data"
-msgstr "Verzeichnis mit Spieldateien auswфhlen"
-
-#: gui/launcher.cpp:483
-msgid "Select additional game directory"
-msgstr "Verzeichnis mit zusфtzlichen Dateien auswфhlen"
-
-#: gui/launcher.cpp:495
-msgid "Select directory for saved games"
-msgstr "Verzeichnis fќr Spielstфnde auswфhlen"
-
-#: gui/launcher.cpp:514
-msgid "This game ID is already taken. Please choose another one."
-msgstr "Diese Spielkennung ist schon vergeben. Bitte eine andere wфhlen."
-
-#: gui/launcher.cpp:555 engines/dialogs.cpp:110
-msgid "~Q~uit"
-msgstr "~B~eenden"
-
-#: gui/launcher.cpp:555
-msgid "Quit ScummVM"
-msgstr "ScummVM beenden"
-
-#: gui/launcher.cpp:556
-msgid "A~b~out..."
-msgstr "мbe~r~"
-
-#: gui/launcher.cpp:556
-msgid "About ScummVM"
-msgstr "мber ScummVM"
-
-#: gui/launcher.cpp:557
-msgid "~O~ptions..."
-msgstr "~O~ptionen"
-
-#: gui/launcher.cpp:557
-msgid "Change global ScummVM options"
-msgstr "Globale ScummVM-Einstellungen bearbeiten"
-
-#: gui/launcher.cpp:559
-msgid "~S~tart"
-msgstr "~S~tarten"
-
-#: gui/launcher.cpp:559
-msgid "Start selected game"
-msgstr "Ausgewфhltes Spiel starten"
-
-#: gui/launcher.cpp:562
-msgid "~L~oad..."
-msgstr "~L~aden..."
-
-#: gui/launcher.cpp:562
-msgid "Load savegame for selected game"
-msgstr "Spielstand fќr ausgewфhltes Spiel laden"
-
-#: gui/launcher.cpp:567
-msgid "~A~dd Game..."
-msgstr "Spiel ~h~inzufќgen"
-
-#: gui/launcher.cpp:567 gui/launcher.cpp:574
-msgid "Hold Shift for Mass Add"
-msgstr ""
-"Umschalttaste (Shift) gedrќckt halten, um Verzeichnisse nach Spielen zu "
-"durchsuchen"
-
-#: gui/launcher.cpp:569
-msgid "~E~dit Game..."
-msgstr "Spielo~p~tionen"
-
-#: gui/launcher.cpp:569 gui/launcher.cpp:576
-msgid "Change game options"
-msgstr "Spieloptionen фndern"
-
-#: gui/launcher.cpp:571
-msgid "~R~emove Game"
-msgstr "Spiel ~e~ntfernen"
-
-#: gui/launcher.cpp:571 gui/launcher.cpp:578
-msgid "Remove game from the list. The game data files stay intact"
-msgstr "Spiel aus der Liste entfernen. Die Spieldateien bleiben erhalten."
-
-#: gui/launcher.cpp:574
-msgctxt "lowres"
-msgid "~A~dd Game..."
-msgstr "~H~inzufќgen"
-
-#: gui/launcher.cpp:576
-msgctxt "lowres"
-msgid "~E~dit Game..."
-msgstr "Spielo~p~tion"
-
-#: gui/launcher.cpp:578
-msgctxt "lowres"
-msgid "~R~emove Game"
-msgstr "~E~ntfernen"
-
-#: gui/launcher.cpp:586
-msgid "Search in game list"
-msgstr "In Spieleliste suchen"
-
-#: gui/launcher.cpp:590 gui/launcher.cpp:1102
-msgid "Search:"
-msgstr "Suchen:"
-
-#: gui/launcher.cpp:593 gui/options.cpp:826
-msgid "Clear value"
-msgstr "Wert lіschen"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-msgid "Load game:"
-msgstr "Spiel laden:"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Load"
-msgstr "Laden"
-
-#: gui/launcher.cpp:723
-msgid ""
-"Do you really want to run the mass game detector? This could potentially add "
-"a huge number of games."
-msgstr ""
-"Mіchten Sie wirklich den PC nach Spielen durchsuchen? Mіglicherweise wird "
-"dabei eine grіпere Menge an Spielen hinzugefќgt."
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Yes"
-msgstr "Ja"
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "No"
-msgstr "Nein"
-
-#: gui/launcher.cpp:772
-msgid "ScummVM couldn't open the specified directory!"
-msgstr "ScummVM konnte das gewфhlte Verzeichnis nicht іffnen!"
-
-#: gui/launcher.cpp:784
-msgid "ScummVM could not find any game in the specified directory!"
-msgstr "ScummVM konnte im gewфhlten Verzeichnis kein Spiel finden!"
-
-#: gui/launcher.cpp:798
-msgid "Pick the game:"
-msgstr "Spiel auswфhlen:"
-
-#: gui/launcher.cpp:872
-msgid "Do you really want to remove this game configuration?"
-msgstr "Mіchten Sie wirklich diese Spielkonfiguration entfernen?"
-
-#: gui/launcher.cpp:936
-msgid "This game does not support loading games from the launcher."
-msgstr ""
-"Fќr dieses Spiel wird das Laden aus der Spieleliste heraus nicht unterstќtzt."
-
-#: gui/launcher.cpp:940
-msgid "ScummVM could not find any engine capable of running the selected game!"
-msgstr "ScummVM konnte keine Engine finden, um das Spiel zu starten!"
-
-#: gui/launcher.cpp:1054
-msgctxt "lowres"
-msgid "Mass Add..."
-msgstr "Durchsuchen"
-
-#: gui/launcher.cpp:1054
-msgid "Mass Add..."
-msgstr "Durchsuchen"
-
-#: gui/launcher.cpp:1055
-msgctxt "lowres"
-msgid "Add Game..."
-msgstr "Hinzufќgen"
-
-#: gui/launcher.cpp:1055
-msgid "Add Game..."
-msgstr "Spiel hinzufќgen"
-
-#: gui/massadd.cpp:76 gui/massadd.cpp:79
-msgid "... progress ..."
-msgstr "... lфuft..."
-
-#: gui/massadd.cpp:243
-msgid "Scan complete!"
-msgstr "Suchlauf abgeschlossen!"
-
-#: gui/massadd.cpp:246
-#, c-format
-msgid "Discovered %d new games, ignored %d previously added games."
-msgstr "%d neue Spiele gefunden, %d bereits hinzugefќgte Spiele ignoriert."
-
-#: gui/massadd.cpp:250
-#, c-format
-msgid "Scanned %d directories ..."
-msgstr "%d Ordner durchsucht..."
-
-#: gui/massadd.cpp:253
-#, c-format
-msgid "Discovered %d new games, ignored %d previously added games ..."
-msgstr "%d neue Spiele gefunden, %d bereits hinzugefќgte Spiele ignoriert..."
-
-#: gui/options.cpp:72
-msgid "Never"
-msgstr "Niemals"
-
-#: gui/options.cpp:72
-msgid "every 5 mins"
-msgstr "alle 5 Minuten"
-
-#: gui/options.cpp:72
-msgid "every 10 mins"
-msgstr "alle 10 Minuten"
-
-#: gui/options.cpp:72
-msgid "every 15 mins"
-msgstr "alle 15 Minuten"
-
-#: gui/options.cpp:72
-msgid "every 30 mins"
-msgstr "alle 30 Minuten"
-
-#: gui/options.cpp:74
-msgid "8 kHz"
-msgstr "8 kHz"
-
-#: gui/options.cpp:74
-msgid "11kHz"
-msgstr "11 kHz"
-
-#: gui/options.cpp:74
-msgid "22 kHz"
-msgstr "22 kHz"
-
-#: gui/options.cpp:74
-msgid "44 kHz"
-msgstr "44 kHz"
-
-#: gui/options.cpp:74
-msgid "48 kHz"
-msgstr "48 kHz"
-
-#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
-#: gui/options.cpp:625 gui/options.cpp:825
-msgctxt "soundfont"
-msgid "None"
-msgstr "-"
-
-#: gui/options.cpp:372
-msgid "Failed to apply some of the graphic options changes:"
-msgstr "Fehler bei einigen Фnderungen in Grafikoptionen:"
-
-#: gui/options.cpp:384
-msgid "the video mode could not be changed."
-msgstr "Grafikmodus konnte nicht geфndert werden."
-
-#: gui/options.cpp:390
-msgid "the fullscreen setting could not be changed"
-msgstr "Vollbildeinstellung konnte nicht geфndert werden."
-
-#: gui/options.cpp:396
-msgid "the aspect ratio setting could not be changed"
-msgstr ""
-"Einstellung fќr Seitenverhфltniskorrektur konnte nicht geфndert werden."
-
-#: gui/options.cpp:705
-msgid "Graphics mode:"
-msgstr "Grafikmodus:"
-
-#: gui/options.cpp:716
-msgid "Render mode:"
-msgstr "Render-Modus:"
-
-#: gui/options.cpp:716 gui/options.cpp:717
-msgid "Special dithering modes supported by some games"
-msgstr ""
-"Spezielle Farbmischungsmethoden werden von manchen Spielen unterstќtzt."
-
-#: gui/options.cpp:726
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
-msgid "Fullscreen mode"
-msgstr "Vollbildmodus"
-
-#: gui/options.cpp:729
-msgid "Aspect ratio correction"
-msgstr "Seitenverhфltnis korrigieren"
-
-#: gui/options.cpp:729
-msgid "Correct aspect ratio for 320x200 games"
-msgstr "Seitenverhфltnis fќr Spiele mit der Auflіsung 320x200 korrigieren"
-
-#: gui/options.cpp:730
-msgid "EGA undithering"
-msgstr "Antifehlerdiffusion fќr EGA"
-
-#: gui/options.cpp:730
-msgid "Enable undithering in EGA games that support it"
-msgstr ""
-"Aktiviert die Aufhebung der Fehlerdiffusion in EGA-Spielen, die dies "
-"unterstќtzen."
-
-#: gui/options.cpp:738
-msgid "Preferred Device:"
-msgstr "Standard-Gerфt:"
-
-#: gui/options.cpp:738
-msgid "Music Device:"
-msgstr "Musikgerфt:"
-
-#: gui/options.cpp:738 gui/options.cpp:740
-msgid "Specifies preferred sound device or sound card emulator"
-msgstr ""
-"Legt das bevorzugte Tonwiedergabe-Gerфt oder den Soundkarten-Emulator fest."
-
-#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
-msgid "Specifies output sound device or sound card emulator"
-msgstr "Legt das Musikwiedergabe-Gerфt oder den Soundkarten-Emulator fest."
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Preferred Dev.:"
-msgstr "Standard-Gerфt:"
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Music Device:"
-msgstr "Musikgerфt:"
-
-#: gui/options.cpp:766
-msgid "AdLib emulator:"
-msgstr "AdLib-Emulator"
-
-#: gui/options.cpp:766 gui/options.cpp:767
-msgid "AdLib is used for music in many games"
-msgstr "AdLib wird fќr die Musik in vielen Spielen verwendet."
-
-#: gui/options.cpp:777
-msgid "Output rate:"
-msgstr "Ausgabefrequenz:"
-
-#: gui/options.cpp:777 gui/options.cpp:778
-msgid ""
-"Higher value specifies better sound quality but may be not supported by your "
-"soundcard"
-msgstr ""
-"Hіhere Werte bewirken eine bessere Soundqualitфt, werden aber mіglicherweise "
-"nicht von jeder Soundkarte unterstќtzt."
-
-#: gui/options.cpp:788
-msgid "GM Device:"
-msgstr "GM-Gerфt:"
-
-#: gui/options.cpp:788
-msgid "Specifies default sound device for General MIDI output"
-msgstr ""
-"Legt das standardmфпige Musikwiedergabe-Gerфt fќr General-MIDI-Ausgabe fest."
-
-#: gui/options.cpp:799
-msgid "Don't use General MIDI music"
-msgstr "Keine General-MIDI-Musik"
-
-#: gui/options.cpp:810 gui/options.cpp:871
-msgid "Use first available device"
-msgstr "Erstes verfќgbares Gerфt"
-
-#: gui/options.cpp:822
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
-msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
-msgstr ""
-"SoundFont wird von einigen Soundkarten, Fluidsynth und Timidity unterstќtzt."
-
-#: gui/options.cpp:824
-msgctxt "lowres"
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:829
-msgid "Mixed AdLib/MIDI mode"
-msgstr "AdLib-/MIDI-Modus"
-
-#: gui/options.cpp:829
-msgid "Use both MIDI and AdLib sound generation"
-msgstr "Benutzt MIDI und AdLib zur Sounderzeugung."
-
-#: gui/options.cpp:832
-msgid "MIDI gain:"
-msgstr "MIDI-Lautstфrke:"
-
-#: gui/options.cpp:842
-msgid "MT-32 Device:"
-msgstr "MT-32-Gerфt:"
-
-#: gui/options.cpp:842
-msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
-msgstr ""
-"Legt das standardmфпige Tonwiedergabe-Gerфt fќr die Ausgabe von Roland MT-32/"
-"LAPC1/CM32l/CM64 fest."
-
-#: gui/options.cpp:847
-msgid "True Roland MT-32 (disable GM emulation)"
-msgstr "Echte Roland-MT-32-Emulation (GM-Emulation deaktiviert)"
-
-#: gui/options.cpp:847 gui/options.cpp:849
-msgid ""
-"Check if you want to use your real hardware Roland-compatible sound device "
-"connected to your computer"
-msgstr ""
-"Wфhlen Sie dies aus, wenn Sie Ihre echte Hardware, die mit einer Roland-"
-"kompatiblen Soundkarte verbunden ist, verwenden mіchten."
-
-#: gui/options.cpp:849
-msgctxt "lowres"
-msgid "True Roland MT-32 (no GM emulation)"
-msgstr "Echte Roland-MT-32-Emulation (kein GM)"
-
-#: gui/options.cpp:852
-msgid "Enable Roland GS Mode"
-msgstr "Roland-GS-Modus"
-
-#: gui/options.cpp:852
-msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
-msgstr ""
-"Schaltet die General-MIDI-Zuweisung fќr Spiele mit Roland-MT-32-Audiospur "
-"aus."
-
-#: gui/options.cpp:861
-msgid "Don't use Roland MT-32 music"
-msgstr "Keine Roland-MT-32-Musik"
-
-#: gui/options.cpp:888
-msgid "Text and Speech:"
-msgstr "Sprache und Text:"
-
-#: gui/options.cpp:892 gui/options.cpp:902
-msgid "Speech"
-msgstr "Sprache"
-
-#: gui/options.cpp:893 gui/options.cpp:903
-msgid "Subtitles"
-msgstr "Untertitel"
-
-#: gui/options.cpp:894
-msgid "Both"
-msgstr "Beides"
-
-#: gui/options.cpp:896
-msgid "Subtitle speed:"
-msgstr "Untertitel-Tempo:"
-
-#: gui/options.cpp:898
-msgctxt "lowres"
-msgid "Text and Speech:"
-msgstr "Sprache + Text:"
-
-#: gui/options.cpp:902
-msgid "Spch"
-msgstr "Spr."
-
-#: gui/options.cpp:903
-msgid "Subs"
-msgstr "TXT"
-
-#: gui/options.cpp:904
-msgctxt "lowres"
-msgid "Both"
-msgstr "S+T"
-
-#: gui/options.cpp:904
-msgid "Show subtitles and play speech"
-msgstr "Untertitel anzeigen und Sprachausgabe aktivieren"
-
-#: gui/options.cpp:906
-msgctxt "lowres"
-msgid "Subtitle speed:"
-msgstr "Text-Tempo:"
-
-#: gui/options.cpp:922
-msgid "Music volume:"
-msgstr "Musiklautstфrke:"
-
-#: gui/options.cpp:924
-msgctxt "lowres"
-msgid "Music volume:"
-msgstr "Musiklautstфrke:"
-
-#: gui/options.cpp:931
-msgid "Mute All"
-msgstr "Alles aus"
-
-#: gui/options.cpp:934
-msgid "SFX volume:"
-msgstr "Effektlautstфrke:"
-
-#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
-msgid "Special sound effects volume"
-msgstr "Lautstфrke spezieller Soundeffekte"
-
-#: gui/options.cpp:936
-msgctxt "lowres"
-msgid "SFX volume:"
-msgstr "Effektlautst.:"
-
-#: gui/options.cpp:944
-msgid "Speech volume:"
-msgstr "Sprachlautstфrke:"
-
-#: gui/options.cpp:946
-msgctxt "lowres"
-msgid "Speech volume:"
-msgstr "Sprachlautst.:"
-
-#: gui/options.cpp:1085
-msgid "Theme Path:"
-msgstr "Themenpfad:"
-
-#: gui/options.cpp:1087
-msgctxt "lowres"
-msgid "Theme Path:"
-msgstr "Themenpfad:"
-
-#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
-msgid "Specifies path to additional data used by all games or ScummVM"
-msgstr ""
-"Legt das Verzeichnis fќr zusфtzliche Spieldateien fќr alle Spiele in ScummVM "
-"fest."
-
-#: gui/options.cpp:1098
-msgid "Plugins Path:"
-msgstr "Plugin-Pfad:"
-
-#: gui/options.cpp:1100
-msgctxt "lowres"
-msgid "Plugins Path:"
-msgstr "Plugin-Pfad:"
-
-#: gui/options.cpp:1109
-msgid "Misc"
-msgstr "Sonstiges"
-
-#: gui/options.cpp:1111
-msgctxt "lowres"
-msgid "Misc"
-msgstr "Andere"
-
-#: gui/options.cpp:1113
-msgid "Theme:"
-msgstr "Thema:"
-
-#: gui/options.cpp:1117
-msgid "GUI Renderer:"
-msgstr "GUI-Renderer:"
-
-#: gui/options.cpp:1129
-msgid "Autosave:"
-msgstr "Autom. Speichern:"
-
-#: gui/options.cpp:1131
-msgctxt "lowres"
-msgid "Autosave:"
-msgstr "Speich.(auto)"
-
-#: gui/options.cpp:1139
-msgid "Keys"
-msgstr "Tasten"
-
-#: gui/options.cpp:1146
-msgid "GUI Language:"
-msgstr "Sprache:"
-
-#: gui/options.cpp:1146
-msgid "Language of ScummVM GUI"
-msgstr "Sprache der ScummVM-Oberflфche"
-
-#: gui/options.cpp:1295
-msgid "You have to restart ScummVM before your changes will take effect."
-msgstr "Sie mќssen ScummVM neu starten, damit die Фnderungen wirksam werden."
-
-#: gui/options.cpp:1308
-msgid "Select directory for savegames"
-msgstr "Verzeichnis fќr Spielstфnde auswфhlen"
-
-#: gui/options.cpp:1315
-msgid "The chosen directory cannot be written to. Please select another one."
-msgstr ""
-"In das gewфhlte Verzeichnis kann nicht geschrieben werden. Bitte ein anderes "
-"auswфhlen."
-
-#: gui/options.cpp:1324
-msgid "Select directory for GUI themes"
-msgstr "Verzeichnis fќr Oberflфchen-Themen"
-
-#: gui/options.cpp:1334
-msgid "Select directory for extra files"
-msgstr "Verzeichnis fќr zusфtzliche Dateien auswфhlen"
-
-#: gui/options.cpp:1345
-msgid "Select directory for plugins"
-msgstr "Verzeichnis fќr Erweiterungen auswфhlen"
-
-# Nicht ќbersetzen, da diese Nachricht nur fќr nicht-lateinische Sprachen relevant ist.
-#: gui/options.cpp:1389
-msgid ""
-"The theme you selected does not support your current language. If you want "
-"to use this theme you need to switch to another language first."
-msgstr ""
-
-#: gui/saveload.cpp:58 gui/saveload.cpp:239
-msgid "No date saved"
-msgstr "Kein Datum gespeichert"
-
-#: gui/saveload.cpp:59 gui/saveload.cpp:240
-msgid "No time saved"
-msgstr "Keine Zeit gespeichert"
-
-#: gui/saveload.cpp:60 gui/saveload.cpp:241
-msgid "No playtime saved"
-msgstr "Keine Spielzeit gespeichert"
-
-#: gui/saveload.cpp:67 gui/saveload.cpp:155
-msgid "Delete"
-msgstr "Lіschen"
-
-#: gui/saveload.cpp:154
-msgid "Do you really want to delete this savegame?"
-msgstr "Diesen Spielstand wirklich lіschen?"
-
-#: gui/saveload.cpp:263
-msgid "Date: "
-msgstr "Datum: "
-
-#: gui/saveload.cpp:266
-msgid "Time: "
-msgstr "Zeit: "
-
-#: gui/saveload.cpp:271
-msgid "Playtime: "
-msgstr "Spieldauer: "
-
-#: gui/saveload.cpp:284 gui/saveload.cpp:351
-msgid "Untitled savestate"
-msgstr "Unbenannt"
-
-#: gui/themebrowser.cpp:44
-msgid "Select a Theme"
-msgstr "Thema auswфhlen"
-
-#: gui/ThemeEngine.cpp:327
-msgid "Disabled GFX"
-msgstr "GFX ausgeschaltet"
-
-#: gui/ThemeEngine.cpp:327
-msgctxt "lowres"
-msgid "Disabled GFX"
-msgstr "GFX ausgeschaltet"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard Renderer (16bpp)"
-msgstr "Standard-Renderer (16bpp)"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard (16bpp)"
-msgstr "Standard (16bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased Renderer (16bpp)"
-msgstr "Kantenglфttung (16bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased (16bpp)"
-msgstr "Kantenglфttung (16bpp)"
-
-#: base/main.cpp:200
-#, c-format
-msgid "Engine does not support debug level '%s'"
-msgstr "Engine unterstќtzt den Debug-Level \"%s\" nicht."
-
-#: base/main.cpp:268
-msgid "Menu"
-msgstr "Menќ"
-
-#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
-#: backends/platform/wince/CEActionsPocket.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:46
-msgid "Skip"
-msgstr "мberspringen"
-
-#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
-#: backends/platform/wince/CEActionsPocket.cpp:42
-msgid "Pause"
-msgstr "Pause"
-
-#: base/main.cpp:277
-msgid "Skip line"
-msgstr "Zeile ќberspringen"
-
-#: base/main.cpp:432
-msgid "Error running game:"
-msgstr "Fehler beim Ausfќhren des Spiels:"
-
-#: base/main.cpp:456
-msgid "Could not find any engine capable of running the selected game"
-msgstr "Konnte keine Spiel-Engine finden, die dieses Spiel starten kann."
-
-#: common/error.cpp:38
-msgid "No error"
-msgstr "Kein Fehler"
-
-#: common/error.cpp:40
-msgid "Game data not found"
-msgstr "Spieldaten nicht gefunden"
-
-#: common/error.cpp:42
-msgid "Game id not supported"
-msgstr "Spielkennung nicht unterstќtzt"
-
-#: common/error.cpp:44
-msgid "Unsupported color mode"
-msgstr "Farbmodus nicht unterstќtzt"
-
-#: common/error.cpp:47
-msgid "Read permission denied"
-msgstr "Lese-Berechtigung nicht vorhanden"
-
-#: common/error.cpp:49
-msgid "Write permission denied"
-msgstr "Schreib-Berechtigung nicht vorhanden"
-
-#: common/error.cpp:52
-msgid "Path does not exist"
-msgstr "Verzeichnis existiert nicht."
-
-#: common/error.cpp:54
-msgid "Path not a directory"
-msgstr "Ungќltiges Verzeichnis"
-
-#: common/error.cpp:56
-msgid "Path not a file"
-msgstr "Pfad ist keine Datei."
-
-#: common/error.cpp:59
-msgid "Cannot create file"
-msgstr "Kann Datei nicht erstellen."
-
-#: common/error.cpp:61
-msgid "Reading data failed"
-msgstr "Daten konnten nicht gelesen werden."
-
-#: common/error.cpp:63
-msgid "Writing data failed"
-msgstr "Daten konnten nicht geschrieben werden."
-
-#: common/error.cpp:66
-msgid "Could not find suitable engine plugin"
-msgstr "Konnte kein passendes Engine-Plugin finden."
-
-#: common/error.cpp:68
-msgid "Engine plugin does not support save states"
-msgstr "Engine-Plugin unterstќtzt keine Speicherstфnde."
-
-#: common/error.cpp:71
-msgid "User canceled"
-msgstr ""
-
-#: common/error.cpp:75
-msgid "Unknown error"
-msgstr "Unbekannter Fehler"
-
-#: common/util.cpp:274
-msgid "Hercules Green"
-msgstr "Hercules-Grќn"
-
-#: common/util.cpp:275
-msgid "Hercules Amber"
-msgstr "Hercules-Bernsteingelb"
-
-#: common/util.cpp:282
-msgctxt "lowres"
-msgid "Hercules Green"
-msgstr "Hercules-Grќn"
-
-#: common/util.cpp:283
-msgctxt "lowres"
-msgid "Hercules Amber"
-msgstr "Hercules-Gelb"
-
-#: engines/advancedDetector.cpp:296
-#, c-format
-msgid "The game in '%s' seems to be unknown."
-msgstr "Das Spiel im Verzeichnis \"%s\" scheint nicht bekannt zu sein."
-
-#: engines/advancedDetector.cpp:297
-msgid "Please, report the following data to the ScummVM team along with name"
-msgstr ""
-"Bitte berichten Sie die folgenden Daten auf Englisch an das ScummVM-Team "
-"sowie"
-
-#: engines/advancedDetector.cpp:299
-msgid "of the game you tried to add and its version/language/etc.:"
-msgstr ""
-"den Namen des Spiels, das Sie hinzufќgen wollten, als auch die Version/"
-"Sprache/usw.:"
-
-#: engines/dialogs.cpp:84
-msgid "~R~esume"
-msgstr "~F~ortsetzen"
-
-#: engines/dialogs.cpp:86
-msgid "~L~oad"
-msgstr "~L~aden"
-
-#: engines/dialogs.cpp:90
-msgid "~S~ave"
-msgstr "~S~peichern"
-
-#: engines/dialogs.cpp:94
-msgid "~O~ptions"
-msgstr "~O~ptionen"
-
-#: engines/dialogs.cpp:99
-msgid "~H~elp"
-msgstr "~H~ilfe"
-
-#: engines/dialogs.cpp:101
-msgid "~A~bout"
-msgstr "мbe~r~"
-
-#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
-msgid "~R~eturn to Launcher"
-msgstr "Zur Spiele~l~iste zurќck"
-
-#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
-msgctxt "lowres"
-msgid "~R~eturn to Launcher"
-msgstr "Zur Spiele~l~iste"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-msgid "Save game:"
-msgstr "Speichern:"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-#: backends/platform/symbian/src/SymbianActions.cpp:44
-#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Save"
-msgstr "Speichern"
-
-#: engines/dialogs.cpp:146
-msgid ""
-"Sorry, this engine does not currently provide in-game help. Please consult "
-"the README for basic information, and for instructions on how to obtain "
-"further assistance."
-msgstr ""
-"Leider bietet diese Engine keine Spielhilfe. Bitte lesen Sie die LIESMICH-"
-"Datei fќr grundlegende Informationen und Anweisungen dazu, wie man an "
-"weitere Hilfe gelangt."
-
-#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
-#: engines/mohawk/dialogs.cpp:152
-msgid "~O~K"
-msgstr "~O~K"
-
-#: engines/dialogs.cpp:313 engines/mohawk/dialogs.cpp:101
-#: engines/mohawk/dialogs.cpp:153
-msgid "~C~ancel"
-msgstr "~A~bbrechen"
-
-#: engines/dialogs.cpp:316
-msgid "~K~eys"
-msgstr "~T~asten"
-
-#: engines/engine.cpp:220
-msgid "Could not initialize color format."
-msgstr "Konnte Farbenformat nicht initialisieren."
-
-#: engines/engine.cpp:228
-msgid "Could not switch to video mode: '"
-msgstr "Konnte nicht zu Grafikmodus wechseln: '"
-
-#: engines/engine.cpp:237
-msgid "Could not apply aspect ratio setting."
-msgstr "Konnte Einstellung fќr Seitenverhфltniskorrektur nicht anwenden."
-
-#: engines/engine.cpp:242
-msgid "Could not apply fullscreen setting."
-msgstr "Konnte Einstellung fќr Vollbildmodus nicht anwenden."
-
-#: engines/engine.cpp:342
-msgid ""
-"You appear to be playing this game directly\n"
-"from the CD. This is known to cause problems,\n"
-"and it is therefore recommended that you copy\n"
-"the data files to your hard disk instead.\n"
-"See the README file for details."
-msgstr ""
-"Sie scheinen dieses Spiel direkt von CD zu\n"
-"spielen. Dies kann bekanntermaпen zu Problemen\n"
-"fќhren und es wird deshalb empfohlen, die\n"
-"Dateien des Spiels auf die Festplatte zu\n"
-"kopieren und von dort aus zu spielen.\n"
-"Lesen Sie die LIESMICH-Datei fќr\n"
-"weitere Informationen."
-
-#: engines/engine.cpp:353
-msgid ""
-"This game has audio tracks in its disk. These\n"
-"tracks need to be ripped from the disk using\n"
-"an appropriate CD audio extracting tool in\n"
-"order to listen to the game's music.\n"
-"See the README file for details."
-msgstr ""
-"Dieses Spiel hat Audio-Titel auf seiner CD.\n"
-"Diese Titel mќssen von der CD mittels eines\n"
-"geeigneten Extrahierungsprogramms fќr\n"
-"Audio-CDs beschafft werden, um diese im\n"
-"Spiel hіren zu kіnnen. Lesen Sie die\n"
-"LIESMICH-Datei fќr weitere Informationen."
-
-#: engines/engine.cpp:405
-msgid ""
-"WARNING: The game you are about to start is not yet fully supported by "
-"ScummVM. As such, it is likely to be unstable, and any saves you make might "
-"not work in future versions of ScummVM."
-msgstr ""
-
-#: engines/engine.cpp:408
-msgid "Start anyway"
-msgstr ""
-
-#: engines/scumm/dialogs.cpp:281
-msgid "~P~revious"
-msgstr "~Z~urќck"
-
-#: engines/scumm/dialogs.cpp:282
-msgid "~N~ext"
-msgstr "~W~eiter"
-
-#: engines/scumm/dialogs.cpp:283
-#: backends/platform/ds/arm9/source/dsoptions.cpp:56
-msgid "~C~lose"
-msgstr "~S~chlieпen"
-
-#: engines/scumm/help.cpp:73
-msgid "Common keyboard commands:"
-msgstr "Allgemeine Tastenbefehle:"
-
-#: engines/scumm/help.cpp:74
-msgid "Save / Load dialog"
-msgstr "Menќ zum Speichern/Laden"
-
-#: engines/scumm/help.cpp:76
-msgid "Skip line of text"
-msgstr "Textzeile ќberspringen"
-
-#: engines/scumm/help.cpp:77
-msgid "Esc"
-msgstr "Esc"
-
-#: engines/scumm/help.cpp:77
-msgid "Skip cutscene"
-msgstr "Zwischensequenz ќberspringen"
-
-#: engines/scumm/help.cpp:78
-msgid "Space"
-msgstr "Leertaste"
-
-#: engines/scumm/help.cpp:78
-msgid "Pause game"
-msgstr "Spielpause"
-
-#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
-#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
-#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Ctrl"
-msgstr "Strg"
-
-#: engines/scumm/help.cpp:79
-msgid "Load game state 1-10"
-msgstr "Spielstand 1-10 laden"
-
-#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Alt"
-msgstr "Alt"
-
-#: engines/scumm/help.cpp:80
-msgid "Save game state 1-10"
-msgstr "Spielstand 1-10 speichern"
-
-#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
-#: backends/platform/symbian/src/SymbianActions.cpp:52
-#: backends/platform/wince/CEActionsPocket.cpp:44
-#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:244
-msgid "Quit"
-msgstr "Beenden"
-
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
-msgid "Enter"
-msgstr "Enter"
-
-#: engines/scumm/help.cpp:86
-msgid "Toggle fullscreen"
-msgstr "Vollbild-/Fenster-Modus"
-
-#: engines/scumm/help.cpp:87
-msgid "Music volume up / down"
-msgstr "Musiklautstфrke hіher/niedriger"
-
-#: engines/scumm/help.cpp:88
-msgid "Text speed slower / faster"
-msgstr "Texttempo langsamer/schneller"
-
-#: engines/scumm/help.cpp:89
-msgid "Simulate left mouse button"
-msgstr "Linke Maustaste simulieren"
-
-#: engines/scumm/help.cpp:90
-msgid "Tab"
-msgstr "Tabulator"
-
-#: engines/scumm/help.cpp:90
-msgid "Simulate right mouse button"
-msgstr "Rechte Maustaste simulieren"
-
-#: engines/scumm/help.cpp:93
-msgid "Special keyboard commands:"
-msgstr "Spezielle Tastenbefehle:"
-
-#: engines/scumm/help.cpp:94
-msgid "Show / Hide console"
-msgstr "Konsole zeigen/verbergen"
-
-#: engines/scumm/help.cpp:95
-msgid "Start the debugger"
-msgstr "Debugger starten"
-
-#: engines/scumm/help.cpp:96
-msgid "Show memory consumption"
-msgstr "Speicherverbrauch anzeigen"
-
-#: engines/scumm/help.cpp:97
-msgid "Run in fast mode (*)"
-msgstr "Schneller Modus (*)"
-
-#: engines/scumm/help.cpp:98
-msgid "Run in really fast mode (*)"
-msgstr "Sehr schneller Modus (*)"
-
-#: engines/scumm/help.cpp:99
-msgid "Toggle mouse capture"
-msgstr "Mauseingrenzung in Fenster an/aus"
-
-#: engines/scumm/help.cpp:100
-msgid "Switch between graphics filters"
-msgstr "Zwischen Grafikfiltern wechseln"
-
-#: engines/scumm/help.cpp:101
-msgid "Increase / Decrease scale factor"
-msgstr "Grіпenverhфtlnis hіher/niedriger"
-
-#: engines/scumm/help.cpp:102
-msgid "Toggle aspect-ratio correction"
-msgstr "Seitenverhфltnis anpassen: an/aus"
-
-#: engines/scumm/help.cpp:107
-msgid "* Note that using ctrl-f and"
-msgstr "* Es wird davon abgeraten,"
-
-#: engines/scumm/help.cpp:108
-msgid " ctrl-g are not recommended"
-msgstr " Strg+f und Strg+g zu verwenden,"
-
-#: engines/scumm/help.cpp:109
-msgid " since they may cause crashes"
-msgstr " da dies Abstќrze oder fehlerhaftes"
-
-#: engines/scumm/help.cpp:110
-msgid " or incorrect game behavior."
-msgstr " Spielverhalten verursachen kann."
-
-#: engines/scumm/help.cpp:114
-msgid "Spinning drafts on the keyboard:"
-msgstr "Sprќche mit Tastatur spinnen:"
-
-#: engines/scumm/help.cpp:116
-msgid "Main game controls:"
-msgstr "Hauptspielsteuerung:"
-
-#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
-#: engines/scumm/help.cpp:161
-msgid "Push"
-msgstr "Drќcke"
-
-#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
-#: engines/scumm/help.cpp:162
-msgid "Pull"
-msgstr "Ziehe"
-
-#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
-#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
-#: engines/scumm/help.cpp:206
-msgid "Give"
-msgstr "Gib"
-
-#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
-#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
-#: engines/scumm/help.cpp:207
-msgid "Open"
-msgstr "жffne"
-
-#: engines/scumm/help.cpp:126
-msgid "Go to"
-msgstr "Gehe zu"
-
-#: engines/scumm/help.cpp:127
-msgid "Get"
-msgstr "Nimm"
-
-#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
-#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
-#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
-#: engines/scumm/help.cpp:248
-msgid "Use"
-msgstr "Benutze"
-
-#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
-msgid "Read"
-msgstr "Lies"
-
-#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
-msgid "New kid"
-msgstr "Person"
-
-#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
-#: engines/scumm/help.cpp:171
-msgid "Turn on"
-msgstr "Schalt ein"
-
-#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
-#: engines/scumm/help.cpp:172
-msgid "Turn off"
-msgstr "Schalt aus"
-
-#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
-#: engines/scumm/help.cpp:193
-msgid "Walk to"
-msgstr "Gehe zu"
-
-#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
-#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
-#: engines/scumm/help.cpp:226
-msgid "Pick up"
-msgstr "Nimm"
-
-#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
-msgid "What is"
-msgstr "Was ist"
-
-#: engines/scumm/help.cpp:146
-msgid "Unlock"
-msgstr "Schlieп auf"
-
-#: engines/scumm/help.cpp:149
-msgid "Put on"
-msgstr "Zieh an"
-
-#: engines/scumm/help.cpp:150
-msgid "Take off"
-msgstr "Nimm ab"
-
-#: engines/scumm/help.cpp:156
-msgid "Fix"
-msgstr "Reparier"
-
-#: engines/scumm/help.cpp:158
-msgid "Switch"
-msgstr "Wechsle"
-
-#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
-msgid "Look"
-msgstr "Schau"
-
-#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
-msgid "Talk"
-msgstr "Rede"
-
-#: engines/scumm/help.cpp:174
-msgid "Travel"
-msgstr "Reise"
-
-#: engines/scumm/help.cpp:175
-msgid "To Henry / To Indy"
-msgstr "Zu Henry/Zu Indy"
-
-#: engines/scumm/help.cpp:178
-msgid "play C minor on distaff"
-msgstr "spiele tiefes C auf Stab"
-
-#: engines/scumm/help.cpp:179
-msgid "play D on distaff"
-msgstr "spiele D auf Stab"
-
-#: engines/scumm/help.cpp:180
-msgid "play E on distaff"
-msgstr "spiele E auf Stab"
-
-#: engines/scumm/help.cpp:181
-msgid "play F on distaff"
-msgstr "spiele F auf Stab"
-
-#: engines/scumm/help.cpp:182
-msgid "play G on distaff"
-msgstr "spiele G auf Stab"
-
-#: engines/scumm/help.cpp:183
-msgid "play A on distaff"
-msgstr "spiele A auf Stab"
-
-#: engines/scumm/help.cpp:184
-msgid "play B on distaff"
-msgstr "spiele B auf Stab"
-
-#: engines/scumm/help.cpp:185
-msgid "play C major on distaff"
-msgstr "spiele hohes C auf Stab"
-
-#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
-msgid "puSh"
-msgstr "Drќcke"
-
-#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
-msgid "pull (Yank)"
-msgstr "Ziehe"
-
-#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
-#: engines/scumm/help.cpp:246
-msgid "Talk to"
-msgstr "Rede mit"
-
-#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
-msgid "Look at"
-msgstr "Schau an"
-
-#: engines/scumm/help.cpp:199
-msgid "turn oN"
-msgstr "Mach an"
-
-#: engines/scumm/help.cpp:200
-msgid "turn oFf"
-msgstr "Mach aus"
-
-#: engines/scumm/help.cpp:216
-msgid "KeyUp"
-msgstr "Hoch-Taste"
-
-#: engines/scumm/help.cpp:216
-msgid "Highlight prev dialogue"
-msgstr "Vorige Dialogwahl markieren"
-
-#: engines/scumm/help.cpp:217
-msgid "KeyDown"
-msgstr "Runter-Taste"
-
-#: engines/scumm/help.cpp:217
-msgid "Highlight next dialogue"
-msgstr "Nфchste Dialogwahl markieren"
-
-#: engines/scumm/help.cpp:221
-msgid "Walk"
-msgstr "Gehe"
-
-#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
-#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
-msgid "Inventory"
-msgstr "Inventar"
-
-#: engines/scumm/help.cpp:225
-msgid "Object"
-msgstr "Objekt"
-
-#: engines/scumm/help.cpp:228
-msgid "Black and White / Color"
-msgstr "Graustufen-Modus/Farbe"
-
-#: engines/scumm/help.cpp:231
-msgid "Eyes"
-msgstr "Augen"
-
-#: engines/scumm/help.cpp:232
-msgid "Tongue"
-msgstr "Zunge"
-
-#: engines/scumm/help.cpp:234
-msgid "Punch"
-msgstr "Schlage"
-
-#: engines/scumm/help.cpp:235
-msgid "Kick"
-msgstr "Tritt"
-
-#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
-msgid "Examine"
-msgstr "Betrachte"
-
-#: engines/scumm/help.cpp:239
-msgid "Regular cursor"
-msgstr "Normaler Mauszeiger"
-
-#: engines/scumm/help.cpp:241
-msgid "Comm"
-msgstr "Kommunikation"
-
-#: engines/scumm/help.cpp:244
-msgid "Save / Load / Options"
-msgstr "Speichern / Laden / Optionen"
-
-#: engines/scumm/help.cpp:253
-msgid "Other game controls:"
-msgstr "Weitere Steuerung:"
-
-#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
-msgid "Inventory:"
-msgstr "Inventar:"
-
-#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
-msgid "Scroll list up"
-msgstr "Liste hochblфttern"
-
-#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
-msgid "Scroll list down"
-msgstr "Liste runterblфttern"
-
-#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
-msgid "Upper left item"
-msgstr "Oberer linker Gegenstand"
-
-#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
-msgid "Lower left item"
-msgstr "Unterer linker Gegenstand"
-
-#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
-msgid "Upper right item"
-msgstr "Oberer rechter Gegenstand"
-
-#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
-msgid "Lower right item"
-msgstr "Unterer rechter Gegenstand"
-
-#: engines/scumm/help.cpp:267
-msgid "Middle left item"
-msgstr "Mittlerer linker Gegenstand"
-
-#: engines/scumm/help.cpp:270
-msgid "Middle right item"
-msgstr "Mittlerer rechter Gegenstand"
-
-#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
-msgid "Switching characters:"
-msgstr "Figuren wechseln:"
-
-#: engines/scumm/help.cpp:279
-msgid "Second kid"
-msgstr "Zweites Kind"
-
-#: engines/scumm/help.cpp:280
-msgid "Third kid"
-msgstr "Drittes Kind"
-
-#: engines/scumm/help.cpp:292
-msgid "Fighting controls (numpad):"
-msgstr "Kampfsteuerung (Ziffernblock):"
-
-#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
-#: engines/scumm/help.cpp:295
-msgid "Step back"
-msgstr "Schritt zurќck"
-
-#: engines/scumm/help.cpp:296
-msgid "Block high"
-msgstr "Deckung oben"
-
-#: engines/scumm/help.cpp:297
-msgid "Block middle"
-msgstr "Deckung Mitte"
-
-#: engines/scumm/help.cpp:298
-msgid "Block low"
-msgstr "Deckung unten"
-
-#: engines/scumm/help.cpp:299
-msgid "Punch high"
-msgstr "Schlag oben"
-
-#: engines/scumm/help.cpp:300
-msgid "Punch middle"
-msgstr "Schlag Mitte"
-
-#: engines/scumm/help.cpp:301
-msgid "Punch low"
-msgstr "Schlag unten"
-
-#: engines/scumm/help.cpp:304
-msgid "These are for Indy on left."
-msgstr "Dies gilt fќr Indy links."
-
-#: engines/scumm/help.cpp:305
-msgid "When Indy is on the right,"
-msgstr "Wenn Indy rechts steht,"
-
-#: engines/scumm/help.cpp:306
-msgid "7, 4, and 1 are switched with"
-msgstr "werden 7, 4 und 1 je mit"
-
-#: engines/scumm/help.cpp:307
-msgid "9, 6, and 3, respectively."
-msgstr "9, 6 und 3 vertauscht."
-
-#: engines/scumm/help.cpp:314
-msgid "Biplane controls (numpad):"
-msgstr "Doppeldecker (Ziffernblock):"
-
-#: engines/scumm/help.cpp:315
-msgid "Fly to upper left"
-msgstr "Nach oben links fliegen"
-
-#: engines/scumm/help.cpp:316
-msgid "Fly to left"
-msgstr "Nach links fliegen"
-
-#: engines/scumm/help.cpp:317
-msgid "Fly to lower left"
-msgstr "Nach unten links fliegen"
-
-#: engines/scumm/help.cpp:318
-msgid "Fly upwards"
-msgstr "Nach oben fliegen"
-
-#: engines/scumm/help.cpp:319
-msgid "Fly straight"
-msgstr "Geradeaus fliegen"
-
-#: engines/scumm/help.cpp:320
-msgid "Fly down"
-msgstr "Nach unten fliegen"
-
-#: engines/scumm/help.cpp:321
-msgid "Fly to upper right"
-msgstr "Nach oben rechts fliegen"
-
-#: engines/scumm/help.cpp:322
-msgid "Fly to right"
-msgstr "Nach rechts fliegen"
-
-#: engines/scumm/help.cpp:323
-msgid "Fly to lower right"
-msgstr "Nach unten rechts fliegen"
-
-#: engines/scumm/scumm.cpp:1794
-#, c-format
-msgid ""
-"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
-"but %s is missing. Using AdLib instead."
-msgstr ""
-"Systemeigene MIDI-мnterstќtzung erfordert das Roland-Upgrade von LucasArts,\n"
-"aber %s fehlt. Stattdessen wird AdLib verwendet."
-
-#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
-#, c-format
-msgid ""
-"Failed to save game state to file:\n"
-"\n"
-"%s"
-msgstr ""
-"Konnte Spielstand nicht in folgender Datei speichern:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
-#, c-format
-msgid ""
-"Failed to load game state from file:\n"
-"\n"
-"%s"
-msgstr ""
-"Konnte Spielstand nicht aus folgender Datei laden:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
-#, c-format
-msgid ""
-"Successfully saved game state in file:\n"
-"\n"
-"%s"
-msgstr ""
-"Spielstand erfolgreich in folgender Datei gespeichert:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2514
-msgid ""
-"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
-"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
-"directory inside the Tentacle game directory."
-msgstr ""
-"Normalerweise wќrde jetzt Maniac Mansion starten. ScummVM kann das jedoch "
-"noch nicht. Um dieses Spiel zu spielen, klicken Sie auf \"Spiel hinzufќgen\" "
-"im Startmenќ von ScummVM und wфhlen das Verzeichnis \"Maniac\" im "
-"Verzeichnis dieses Spiels aus."
-
-#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
-msgid "~Z~ip Mode Activated"
-msgstr "~Z~ip-Modus aktiviert"
-
-#: engines/mohawk/dialogs.cpp:91
-msgid "~T~ransitions Enabled"
-msgstr "мber~g~фnge aktiviert"
-
-#: engines/mohawk/dialogs.cpp:92
-msgid "~D~rop Page"
-msgstr ""
-
-#: engines/mohawk/dialogs.cpp:96
-msgid "~S~how Map"
-msgstr ""
-
-#: engines/mohawk/dialogs.cpp:150
-msgid "~W~ater Effect Enabled"
-msgstr "~W~assereffekt aktiviert"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore game:"
-msgstr "Spiel laden:"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore"
-msgstr "Laden"
-
-#: engines/agos/animation.cpp:544
-#, c-format
-msgid "Cutscene file '%s' not found!"
-msgstr "Zwischensequenz \"%s\" nicht gefunden!"
-
-#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
-#: engines/tinsel/saveload.cpp:468
-msgid "Failed to load game state from file."
-msgstr "Konnte Spielstand aus Datei nicht laden."
-
-#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
-msgid "Failed to save game state to file."
-msgstr "Konnte Spielstand nicht in Datei speichern."
-
-#: engines/gob/inter_v5.cpp:107
-msgid "Failed to delete file."
-msgstr "Konnte Datei nicht lіschen."
-
-#: engines/groovie/script.cpp:417
-msgid "Failed to save game"
-msgstr "Konnte Spielstand nicht speichern."
-
-#: engines/kyra/sound_midi.cpp:475
-msgid ""
-"You appear to be using a General MIDI device,\n"
-"but your game only supports Roland MT32 MIDI.\n"
-"We try to map the Roland MT32 instruments to\n"
-"General MIDI ones. After all it might happen\n"
-"that a few tracks will not be correctly played."
-msgstr ""
-"Sie scheinen ein General-MIDI-Gerфt zu\n"
-"verwenden, aber das Spiel unterstќtzt nur\n"
-"Roland MT-32 MIDI. Es wird versucht, die\n"
-"Roland-MT-32-Instrumente denen von General MIDI\n"
-"zuzuordnen. Es kann jedoch vorkommen, dass ein\n"
-"paar Musikstќcke nicht richtig abgespielt werden."
-
-#: engines/m4/m4_menus.cpp:138
-msgid "Save game failed!"
-msgstr "Konnte Spielstand nicht speichern!"
-
-#: engines/sky/compact.cpp:130
-msgid ""
-"Unable to find \"sky.cpt\" file!\n"
-"Please download it from www.scummvm.org"
-msgstr ""
-"Konnte \"sky.cpt\" nicht finden!\n"
-"Bitte laden Sie die Datei von\n"
-"www.scummvm.org herunter."
-
-#: engines/sky/compact.cpp:141
-msgid ""
-"The \"sky.cpt\" file has an incorrect size.\n"
-"Please (re)download it from www.scummvm.org"
-msgstr ""
-"Die Datei \"sky.cpt\" hat eine ungќltige Grіпe.\n"
-"Bitte laden Sie diese Datei (erneut) von\n"
-"www.scummvm.org herunter."
-
-#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
-msgstr ""
-"DXA-Zwischensequenzen gefunden, aber ScummVM wurde ohne Zlib-Unterstќtzung "
-"erstellt."
-
-#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
-msgid "MPEG2 cutscenes are no longer supported"
-msgstr "MPEG2-Zwischensequenzen werden nicht mehr unterstќtzt."
-
-#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
-#, c-format
-msgid "Cutscene '%s' not found"
-msgstr "Zwischensequenz \"%s\" gefunden"
-
-#: engines/sword1/control.cpp:863
-msgid ""
-"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
-"converted.\n"
-"The old save game format is no longer supported, so you will not be able to "
-"load your games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked again the next "
-"time you start the game.\n"
-msgstr ""
-"ScummVM hat erkannt, dass Sie alte Speicherstфnde von Baphomets Fluch 1 "
-"haben, die umgewandelt werden sollten.\n"
-"Das alte Spielstandsformat wird nicht mehr unterstќtzt, also kіnnen Sie "
-"diese Speicherstфnde nicht laden, wenn Sie diese nicht konvertieren.\n"
-"\n"
-"Klicken Sie auf OK, um diese jetzt umzuwandeln, ansonsten werden Sie erneut "
-"gefragt, wenn Sie das nфchste Mal dieses Spiel starten.\n"
-
-#: engines/sword1/control.cpp:1232
-#, c-format
-msgid ""
-"Target new save game already exists!\n"
-"Would you like to keep the old save game (%s) or the new one (%s)?\n"
-msgstr ""
-"Die fќr den neuen Spielstand vorgesehene Datei existiert bereits!\n"
-"Mіchten Sie den alten Speicherstand (%s) oder den neuen (%s) behalten?\n"
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the old one"
-msgstr "Den alten behalten"
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the new one"
-msgstr "Den neuen behalten"
-
-#: engines/sword1/logic.cpp:1633
-msgid "This is the end of the Broken Sword 1 Demo"
-msgstr "Das ist das Ende der Demo von Broken Sword 1 (Baphomets Fluch 1)."
-
-#: engines/parallaction/saveload.cpp:133
-#, c-format
-msgid ""
-"Can't save game in slot %i\n"
-"\n"
-msgstr ""
-"Kann Spiel nicht speichern auf Speicherplatz %i\n"
-"\n"
-
-#: engines/parallaction/saveload.cpp:211
-msgid "Loading game..."
-msgstr "Spiel wird geladen..."
-
-#: engines/parallaction/saveload.cpp:226
-msgid "Saving game..."
-msgstr "Spiel wird gespeichert..."
-
-#: engines/parallaction/saveload.cpp:279
-msgid ""
-"ScummVM found that you have old savefiles for Nippon Safes that should be "
-"renamed.\n"
-"The old names are no longer supported, so you will not be able to load your "
-"games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked next time.\n"
-msgstr ""
-"ScummVM hat erkannt, dass Sie alte Speicherstфnde von Nippon Safes haben, "
-"die umbenannt werden sollten.\n"
-"Die alten Dateinamen werden nicht mehr unterstќtzt, also kіnnen Sie diese "
-"Speicherstфnde nicht laden, wenn Sie diese nicht konvertieren.\n"
-"\n"
-"Klicken Sie auf OK, um diese jetzt umzuwandeln, ansonsten werden Sie erneut "
-"gefragt, wenn Sie das nфchste Mal dieses Spiel starten.\n"
-
-#: engines/parallaction/saveload.cpp:326
-msgid "ScummVM successfully converted all your savefiles."
-msgstr "ScummVM hat alle Speicherstфnde erfolgreich umgewandelt."
-
-#: engines/parallaction/saveload.cpp:328
-msgid ""
-"ScummVM printed some warnings in your console window and can't guarantee all "
-"your files have been converted.\n"
-"\n"
-"Please report to the team."
-msgstr ""
-"ScummVM hat ein paar Warnungen im Konsolenfenster ausgegeben und kann nicht "
-"gewфhrleisten, dass alle Speicherstфnde umgewandelt wurden.\n"
-"\n"
-
-#: audio/fmopl.cpp:49
-msgid "MAME OPL emulator"
-msgstr "MAME-OPL-Emulator"
-
-#: audio/fmopl.cpp:51
-msgid "DOSBox OPL emulator"
-msgstr "DOSBox-OPL-Emulator"
-
-#: audio/mididrv.cpp:204
-#, c-format
-msgid ""
-"The selected audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-"Das ausgewфhlte Audiogerфt \"%s\" wurde nicht gefunden (kіnnte "
-"beispielsweise ausgeschaltet oder nicht angeschlossen sein). Es wird "
-"versucht, auf das nфchste verfќgbare Gerфt zurќckzugreifen."
-
-#: audio/mididrv.cpp:216
-#, c-format
-msgid ""
-"The selected audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-"Das ausgewфhlte Audiogerфt \"%s\" kann nicht verwendet werden. Schauen Sie "
-"fќr weitere Informationen in der Log-Datei nach. Es wird versucht, auf das "
-"nфchste verfќgbare Gerфt zurќckzugreifen."
-
-#: audio/mididrv.cpp:250
-#, c-format
-msgid ""
-"The preferred audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-"Das bevorzugte Audiogerфt \"%s\" wurde nicht gefunden (kіnnte beispielsweise "
-"ausgeschaltet oder nicht angeschlossen sein). Es wird versucht, auf das "
-"nфchste verfќgbare Gerфt zurќckzugreifen."
-
-#: audio/mididrv.cpp:265
-#, c-format
-msgid ""
-"The preferred audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-"Das bevorzugte Audiogerфt \"%s\" kann nicht verwendet werden. Schauen Sie "
-"fќr weitere Informationen in der Log-Datei nach. Es wird versucht, auf das "
-"nфchste verfќgbare Gerфt zurќckzugreifen."
-
-#: audio/null.h:43
-msgid "No music"
-msgstr "Keine Musik"
-
-#: audio/mods/paula.cpp:189
-msgid "Amiga Audio Emulator"
-msgstr "Amiga-Audio-Emulator"
-
-#: audio/softsynth/adlib.cpp:1594
-msgid "AdLib Emulator"
-msgstr "AdLib-Emulator"
-
-#: audio/softsynth/appleiigs.cpp:33
-msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
-msgstr "Apple-II-GS-Emulator (NICHT INTEGRIERT)"
-
-#: audio/softsynth/sid.cpp:1430
-msgid "C64 Audio Emulator"
-msgstr "C64-Audio-Emulator"
-
-#: audio/softsynth/mt32.cpp:329
-msgid "Initializing MT-32 Emulator"
-msgstr "MT-32-Emulator wird gestartet"
-
-#: audio/softsynth/mt32.cpp:543
-msgid "MT-32 Emulator"
-msgstr "MT-32-Emulation"
-
-#: audio/softsynth/pcspk.cpp:139
-msgid "PC Speaker Emulator"
-msgstr "PC-Lautsprecher-Emulator"
-
-#: audio/softsynth/pcspk.cpp:158
-msgid "IBM PCjr Emulator"
-msgstr "IBM-PCjr-Emulator"
-
-#: backends/keymapper/remap-dialog.cpp:47
-msgid "Keymap:"
-msgstr "Tasten-Layout:"
-
-#: backends/keymapper/remap-dialog.cpp:64
-msgid " (Active)"
-msgstr " (Aktiv)"
-
-#: backends/keymapper/remap-dialog.cpp:98
-msgid " (Global)"
-msgstr " (Global)"
-
-#: backends/keymapper/remap-dialog.cpp:108
-msgid " (Game)"
-msgstr " (Spiel)"
-
-#: backends/midi/windows.cpp:164
-msgid "Windows MIDI"
-msgstr "Windows MIDI"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:57
-msgid "ScummVM Main Menu"
-msgstr "ScummVM-Hauptmenќ"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:63
-msgid "~L~eft handed mode"
-msgstr "~L~inke-Hand-Modus"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:64
-msgid "~I~ndy fight controls"
-msgstr "~K~ampfsteuerung fќr Indiana Jones"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:65
-msgid "Show mouse cursor"
-msgstr "Mauszeiger anzeigen"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:66
-msgid "Snap to edges"
-msgstr "An Ecken anheften"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:68
-msgid "Touch X Offset"
-msgstr "Zu X-Position gehen"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:75
-msgid "Touch Y Offset"
-msgstr "Zu Y-Position gehen"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:87
-msgid "Use laptop trackpad-style cursor control"
-msgstr "Den Trackpad-Style fќr Maussteuerung benutzen"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:88
-msgid "Tap for left click, double tap right click"
-msgstr "Tippen fќr Linksklick, Doppeltippen fќr Rechtsklick"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:90
-msgid "Sensitivity"
-msgstr "Empfindlichkeit"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:99
-msgid "Initial top screen scale:"
-msgstr "Vergіпerung des oberen Bildschirms:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:105
-msgid "Main screen scaling:"
-msgstr "Hauptbildschirm-Skalierung:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:107
-msgid "Hardware scale (fast, but low quality)"
-msgstr "Hardware-Skalierung (schnell, aber schlechte Qualitфt)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:108
-msgid "Software scale (good quality, but slower)"
-msgstr "Software-Skalierung (gute Qualitфt, aber langsamer)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:109
-msgid "Unscaled (you must scroll left and right)"
-msgstr "Nicht skalieren (Sie mќssen nach links und nach rechts scrollen)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:111
-msgid "Brightness:"
-msgstr "Helligkeit:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:121
-msgid "High quality audio (slower) (reboot)"
-msgstr "Hohe Audioqualitфt (lansamer) (erfordert Neustart)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:122
-msgid "Disable power off"
-msgstr "Stromsparmodus abschalten"
-
-#: backends/platform/iphone/osys_events.cpp:338
-msgid "Mouse-click-and-drag mode enabled."
-msgstr "Maus-klick-und-zieh-Modus aktiviert."
-
-#: backends/platform/iphone/osys_events.cpp:340
-msgid "Mouse-click-and-drag mode disabled."
-msgstr "Maus-klick-und-zieh-Modus ausgeschaltet."
-
-#: backends/platform/iphone/osys_events.cpp:351
-msgid "Touchpad mode enabled."
-msgstr "Touchpad-Modus aktiviert."
-
-#: backends/platform/iphone/osys_events.cpp:353
-msgid "Touchpad mode disabled."
-msgstr "Touchpad-Modus ausgeschaltet."
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
-msgid "Normal (no scaling)"
-msgstr "Normal (keine Skalierung)"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
-msgctxt "lowres"
-msgid "Normal (no scaling)"
-msgstr "Normal ohn.Skalieren"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
-msgid "Enabled aspect ratio correction"
-msgstr "Seitenverhфltniskorrektur an"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
-msgid "Disabled aspect ratio correction"
-msgstr "Seitenverhфltniskorrektur aus"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
-msgid "Active graphics filter:"
-msgstr "Aktiver Grafikfilter:"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
-msgid "Windowed mode"
-msgstr "Fenstermodus"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:139
-msgid "OpenGL Normal"
-msgstr ""
-
-#: backends/graphics/opengl/opengl-graphics.cpp:140
-msgid "OpenGL Conserve"
-msgstr ""
-
-#: backends/graphics/opengl/opengl-graphics.cpp:141
-msgid "OpenGL Original"
-msgstr ""
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
-msgid "Current display mode"
-msgstr "Aktueller Grafikmodus"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
-msgid "Current scale"
-msgstr "Aktueller Vergrіпerungsfaktor"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
-msgid "Active filter mode: Linear"
-msgstr "Aktiver Filtermodus: linear"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
-msgid "Active filter mode: Nearest"
-msgstr "Aktiver Filtermodus: nфchste Nachbarn"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:38
-#: backends/platform/wince/CEActionsSmartphone.cpp:39
-msgid "Up"
-msgstr "Hoch"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:39
-#: backends/platform/wince/CEActionsSmartphone.cpp:40
-msgid "Down"
-msgstr "Runter"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:40
-#: backends/platform/wince/CEActionsSmartphone.cpp:41
-msgid "Left"
-msgstr "Links"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:41
-#: backends/platform/wince/CEActionsSmartphone.cpp:42
-msgid "Right"
-msgstr "Rechts"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:42
-#: backends/platform/wince/CEActionsPocket.cpp:60
-#: backends/platform/wince/CEActionsSmartphone.cpp:43
-msgid "Left Click"
-msgstr "Linksklick"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:43
-#: backends/platform/wince/CEActionsSmartphone.cpp:44
-msgid "Right Click"
-msgstr "Rechtsklick"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:46
-#: backends/platform/wince/CEActionsSmartphone.cpp:47
-msgid "Zone"
-msgstr "Zone"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:47
-#: backends/platform/wince/CEActionsPocket.cpp:54
-#: backends/platform/wince/CEActionsSmartphone.cpp:48
-msgid "Multi Function"
-msgstr "Multifunktion"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:48
-msgid "Swap character"
-msgstr "Figur wechseln"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:49
-msgid "Skip text"
-msgstr "Text ќberspringen"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:51
-msgid "Fast mode"
-msgstr "Schneller Modus"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:53
-msgid "Debugger"
-msgstr "Debugger"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:54
-msgid "Global menu"
-msgstr "Hauptmenќ"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:55
-msgid "Virtual keyboard"
-msgstr "Virtuelle Tastatur"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:56
-msgid "Key mapper"
-msgstr "Tasten zuordnen"
-
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-msgid "Do you want to quit ?"
-msgstr "Mіchten Sie beenden?"
-
-#: backends/platform/wii/options.cpp:51
-msgid "Video"
-msgstr "Video"
-
-#: backends/platform/wii/options.cpp:54
-msgid "Current video mode:"
-msgstr "Aktueller Grafikmodus:"
-
-#: backends/platform/wii/options.cpp:56
-msgid "Double-strike"
-msgstr "Doppelzeilen (kein Zeilensprungverfahren)"
-
-#: backends/platform/wii/options.cpp:60
-msgid "Horizontal underscan:"
-msgstr "Horizontale Bildverkleinerung:"
-
-#: backends/platform/wii/options.cpp:66
-msgid "Vertical underscan:"
-msgstr "Vertikale Bildverkleinerung:"
-
-#: backends/platform/wii/options.cpp:71
-msgid "Input"
-msgstr "Eingabe"
-
-#: backends/platform/wii/options.cpp:74
-msgid "GC Pad sensitivity:"
-msgstr "GC-Pad-Empfindlichkeit:"
-
-#: backends/platform/wii/options.cpp:80
-msgid "GC Pad acceleration:"
-msgstr "GC-Pad-Beschleunigung:"
-
-#: backends/platform/wii/options.cpp:86
-msgid "DVD"
-msgstr "DVD"
-
-#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
-msgid "Status:"
-msgstr "Status:"
-
-#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
-msgid "Unknown"
-msgstr "Unbekannt"
-
-#: backends/platform/wii/options.cpp:93
-msgid "Mount DVD"
-msgstr "DVD einbinden"
-
-#: backends/platform/wii/options.cpp:94
-msgid "Unmount DVD"
-msgstr "DVD aushфngen"
-
-#: backends/platform/wii/options.cpp:98
-msgid "SMB"
-msgstr "SMB"
-
-#: backends/platform/wii/options.cpp:106
-msgid "Server:"
-msgstr "Server:"
-
-#: backends/platform/wii/options.cpp:110
-msgid "Share:"
-msgstr "жffentliches Verzeichnis:"
-
-#: backends/platform/wii/options.cpp:114
-msgid "Username:"
-msgstr "Benutzername:"
-
-#: backends/platform/wii/options.cpp:118
-msgid "Password:"
-msgstr "Passwort:"
-
-#: backends/platform/wii/options.cpp:121
-msgid "Init network"
-msgstr "Netzwerk starten"
-
-#: backends/platform/wii/options.cpp:123
-msgid "Mount SMB"
-msgstr "SMB einbinden"
-
-#: backends/platform/wii/options.cpp:124
-msgid "Unmount SMB"
-msgstr "SMB aushфngen"
-
-#: backends/platform/wii/options.cpp:143
-msgid "DVD Mounted successfully"
-msgstr "DVD erfolgreich eingebunden"
-
-#: backends/platform/wii/options.cpp:146
-msgid "Error while mounting the DVD"
-msgstr "Fehler beim Einbinden der DVD"
-
-#: backends/platform/wii/options.cpp:148
-msgid "DVD not mounted"
-msgstr "DVD nicht eingebunden"
-
-#: backends/platform/wii/options.cpp:161
-msgid "Network up, share mounted"
-msgstr "Netzwerk gestartet, іffentliches Verzeichnis eingebunden"
-
-#: backends/platform/wii/options.cpp:163
-msgid "Network up"
-msgstr "Netzwerk gestartet"
-
-#: backends/platform/wii/options.cpp:166
-msgid ", error while mounting the share"
-msgstr ", Fehler beim Einbinden des іffentlichen Verzeichnisses"
-
-#: backends/platform/wii/options.cpp:168
-msgid ", share not mounted"
-msgstr ", іffentliches Verzeichnis nicht eingebunden"
-
-#: backends/platform/wii/options.cpp:174
-msgid "Network down"
-msgstr "Netzwerk ist aus."
-
-#: backends/platform/wii/options.cpp:178
-msgid "Initializing network"
-msgstr "Netzwerk wird gestartet"
-
-#: backends/platform/wii/options.cpp:182
-msgid "Timeout while initializing network"
-msgstr "Zeitќberschreitung beim Starten des Netzwerks"
-
-#: backends/platform/wii/options.cpp:186
-#, c-format
-msgid "Network not initialized (%d)"
-msgstr "Netzwerk nicht gestartet (%d)"
-
-#: backends/platform/wince/CEActionsPocket.cpp:46
-msgid "Hide Toolbar"
-msgstr "Werkzeugleiste verbergen"
-
-#: backends/platform/wince/CEActionsPocket.cpp:47
-msgid "Show Keyboard"
-msgstr "Tastatur zeigen"
-
-#: backends/platform/wince/CEActionsPocket.cpp:48
-msgid "Sound on/off"
-msgstr "Ton ein/aus"
-
-#: backends/platform/wince/CEActionsPocket.cpp:49
-msgid "Right click"
-msgstr "Rechtsklick"
-
-#: backends/platform/wince/CEActionsPocket.cpp:50
-msgid "Show/Hide Cursor"
-msgstr "Cursor zeigen/verbergen"
-
-#: backends/platform/wince/CEActionsPocket.cpp:51
-msgid "Free look"
-msgstr "Freie Ansicht"
-
-#: backends/platform/wince/CEActionsPocket.cpp:52
-msgid "Zoom up"
-msgstr "Herauszoomen"
-
-#: backends/platform/wince/CEActionsPocket.cpp:53
-msgid "Zoom down"
-msgstr "Hineinzoomen"
-
-#: backends/platform/wince/CEActionsPocket.cpp:55
-#: backends/platform/wince/CEActionsSmartphone.cpp:49
-msgid "Bind Keys"
-msgstr "Tasten zuweisen"
-
-#: backends/platform/wince/CEActionsPocket.cpp:56
-msgid "Cursor Up"
-msgstr "Zeiger hoch"
-
-#: backends/platform/wince/CEActionsPocket.cpp:57
-msgid "Cursor Down"
-msgstr "Zeiger runter"
-
-#: backends/platform/wince/CEActionsPocket.cpp:58
-msgid "Cursor Left"
-msgstr "Zeiger nach links"
-
-#: backends/platform/wince/CEActionsPocket.cpp:59
-msgid "Cursor Right"
-msgstr "Zeiger nach rechts"
-
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Do you want to load or save the game?"
-msgstr "Mіchten Sie ein Spiel laden oder speichern?"
-
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-msgid " Are you sure you want to quit ? "
-msgstr " Mіchten Sie wirklich beenden? "
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:50
-msgid "Keyboard"
-msgstr "Tastatur"
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:51
-msgid "Rotate"
-msgstr "Drehen"
-
-#: backends/platform/wince/CELauncherDialog.cpp:54
-msgid "Using SDL driver "
-msgstr "Verwende SDL-Treiber "
-
-#: backends/platform/wince/CELauncherDialog.cpp:58
-msgid "Display "
-msgstr "Anzeige "
-
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Do you want to perform an automatic scan ?"
-msgstr "Mіchten Sie eine automatische Suche durchfќhren?"
-
-#: backends/platform/wince/wince-sdl.cpp:487
-msgid "Map right click action"
-msgstr "Aktion \"Rechtsklick\" zuweisen"
-
-#: backends/platform/wince/wince-sdl.cpp:491
-msgid "You must map a key to the 'Right Click' action to play this game"
-msgstr ""
-"Sie mќssen der Aktion \"Rechtsklick\" eine Taste zuweisen, um dieses Spiel "
-"spielen zu kіnnen."
-
-#: backends/platform/wince/wince-sdl.cpp:500
-msgid "Map hide toolbar action"
-msgstr "Aktion \"Werkzeugleiste verbergen\" zuweisen"
-
-#: backends/platform/wince/wince-sdl.cpp:504
-msgid "You must map a key to the 'Hide toolbar' action to play this game"
-msgstr ""
-"Sie mќssen der Aktion \"Werkzeugleiste verbergen\" eine Taste zuweisen, um "
-"dieses Spiel spielen zu kіnnen."
-
-#: backends/platform/wince/wince-sdl.cpp:513
-msgid "Map Zoom Up action (optional)"
-msgstr "Aktion \"Herauszoomen\" zuweisen (optional)"
-
-#: backends/platform/wince/wince-sdl.cpp:516
-msgid "Map Zoom Down action (optional)"
-msgstr "Aktion \"Hineinzoomen\" zuweisen (optional)"
-
-#: backends/platform/wince/wince-sdl.cpp:524
-msgid ""
-"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
-msgstr ""
-"Vergessen Sie nicht, der Aktion \"Werkzeugleiste verbergen\" eine Taste "
-"zuzuweisen, um das ganze Inventar sehen zu kіnnen."
-
-#: backends/events/default/default-events.cpp:222
-msgid "Do you really want to return to the Launcher?"
-msgstr "Mіchten Sie wirklich zur Spieleliste zurќckkehren?"
-
-#: backends/events/default/default-events.cpp:222
-msgid "Launcher"
-msgstr "Spieleliste"
-
-#: backends/events/default/default-events.cpp:244
-msgid "Do you really want to quit?"
-msgstr "Mіchten Sie wirklich beenden?"
-
-#: backends/events/gph/gph-events.cpp:366
-#: backends/events/gph/gph-events.cpp:409
-#: backends/events/openpandora/op-events.cpp:141
-msgid "Touchscreen 'Tap Mode' - Left Click"
-msgstr "Berќhrungsbildschirm-Tipp-Modus - Linksklick"
-
-#: backends/events/gph/gph-events.cpp:368
-#: backends/events/gph/gph-events.cpp:411
-#: backends/events/openpandora/op-events.cpp:143
-msgid "Touchscreen 'Tap Mode' - Right Click"
-msgstr "Berќhrungsbildschirm-Tipp-Modus - Rechtsklick"
-
-#: backends/events/gph/gph-events.cpp:370
-#: backends/events/gph/gph-events.cpp:413
-#: backends/events/openpandora/op-events.cpp:145
-msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
-msgstr "Berќhrungsbildschirm-Tipp-Modus - schweben (kein Klick)"
-
-#: backends/events/gph/gph-events.cpp:390
-msgid "Maximum Volume"
-msgstr "Hіchste Lautstфrke"
-
-#: backends/events/gph/gph-events.cpp:392
-msgid "Increasing Volume"
-msgstr "Lautstфrke hіher"
-
-#: backends/events/gph/gph-events.cpp:398
-msgid "Minimal Volume"
-msgstr "Niedrigste Lautstфrke"
-
-#: backends/events/gph/gph-events.cpp:400
-msgid "Decreasing Volume"
-msgstr "Lautstфrke niedriger"
-
-#~ msgid ""
-#~ "Your game version has been detected using filename matching as a variant "
-#~ "of %s."
-#~ msgstr ""
-#~ "Ihre Spielversion wurde durch Dateinamen-мbereinstimmung als Variante von "
-#~ "%s erkannt."
-
-#~ msgid "If this is an original and unmodified version, please report any"
-#~ msgstr ""
-#~ "Sollte es sich hierbei um eine unmodifizierte Originalversion handeln,"
-
-#~ msgid "information previously printed by ScummVM to the team."
-#~ msgstr ""
-#~ "so teilen Sie bitte dem Team die von ScummVM zuvor ausgegebenen Daten auf "
-#~ "Englisch mit."
-
-#~ msgid "Command line argument not processed"
-#~ msgstr "Argument in Kommandozeile nicht verarbeitet"
-
-#~ msgid "FM Towns Emulator"
-#~ msgstr "FM-Towns-Emulator"
-
-#~ msgid "Invalid Path"
-#~ msgstr "Ungќltiges Verzeichnis"
+# German translation for ScummVM.
+# Copyright (C) 2010-2011 ScummVM Team
+# This file is distributed under the same license as the ScummVM package.
+# Lothar Serra Mari <Lothar@Windowsbase.de> & Simon Sawatzki <SimSaw@gmx.de>, 2010.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: ScummVM 1.3.0svn\n"
+"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
+"POT-Creation-Date: 2011-08-06 10:05+0100\n"
+"PO-Revision-Date: 2011-06-20 09:45+0100\n"
+"Last-Translator: Simon Sawatzki <SimSaw@gmx.de>\n"
+"Language-Team: Lothar Serra Mari <Lothar@Windowsbase.de> & Simon Sawatzki "
+"<SimSaw@gmx.de>\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=iso-8859-1\n"
+"Content-Transfer-Encoding: 8bit\n"
+"Language: Deutsch\n"
+"Plural-Forms: nplurals=2; plural=n != 1;\n"
+
+#: gui/about.cpp:91
+#, c-format
+msgid "(built on %s)"
+msgstr "(erstellt am %s)"
+
+#: gui/about.cpp:98
+msgid "Features compiled in:"
+msgstr "Verwendete Funktionen:"
+
+#: gui/about.cpp:107
+msgid "Available engines:"
+msgstr "Verfќgbare Spiele-Engines:"
+
+#: gui/browser.cpp:66
+msgid "Go up"
+msgstr "Pfad hoch"
+
+#: gui/browser.cpp:66 gui/browser.cpp:68
+msgid "Go to previous directory level"
+msgstr "Zu hіherer Pfadebene wechseln"
+
+#: gui/browser.cpp:68
+msgctxt "lowres"
+msgid "Go up"
+msgstr "Pfad hoch"
+
+#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
+#: gui/launcher.cpp:312 gui/massadd.cpp:94 gui/options.cpp:1178
+#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/engine.cpp:430 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
+msgid "Cancel"
+msgstr "Abbrechen"
+
+#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
+msgid "Choose"
+msgstr "Auswфhlen"
+
+#: gui/gui-manager.cpp:116 engines/scumm/help.cpp:125
+#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
+#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
+#: backends/keymapper/remap-dialog.cpp:52
+msgid "Close"
+msgstr "Schlieпen"
+
+#: gui/gui-manager.cpp:119
+msgid "Mouse click"
+msgstr "Mausklick"
+
+#: gui/gui-manager.cpp:122 base/main.cpp:280
+msgid "Display keyboard"
+msgstr "Tastatur anzeigen"
+
+#: gui/gui-manager.cpp:125 base/main.cpp:283
+msgid "Remap keys"
+msgstr "Tasten neu zuweisen"
+
+#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
+msgid "Choose an action to map"
+msgstr "Eine Aktion zum Zuweisen auswфhlen"
+
+#: gui/KeysDialog.cpp:41
+msgid "Map"
+msgstr "Zuweisen"
+
+#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
+#: gui/launcher.cpp:940 gui/massadd.cpp:91 gui/options.cpp:1179
+#: engines/engine.cpp:353 engines/engine.cpp:364 engines/scumm/scumm.cpp:1809
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:420
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
+#: backends/platform/wince/CELauncherDialog.cpp:54
+msgid "OK"
+msgstr "OK"
+
+#: gui/KeysDialog.cpp:49
+msgid "Select an action and click 'Map'"
+msgstr "Aktion auswфhlen und \"Zuweisen\" klicken"
+
+#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
+#, c-format
+msgid "Associated key : %s"
+msgstr "Zugewiesene Taste: %s"
+
+#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
+#, c-format
+msgid "Associated key : none"
+msgstr "Zugewiesene Taste: keine"
+
+#: gui/KeysDialog.cpp:90
+msgid "Please select an action"
+msgstr "Bitte eine Aktion auswфhlen"
+
+#: gui/KeysDialog.cpp:106
+msgid "Press the key to associate"
+msgstr "Taste drќcken, um sie zuzuweisen"
+
+#: gui/launcher.cpp:165
+msgid "Game"
+msgstr "Spiel"
+
+#: gui/launcher.cpp:169
+msgid "ID:"
+msgstr "Kennung:"
+
+#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
+msgid ""
+"Short game identifier used for referring to savegames and running the game "
+"from the command line"
+msgstr ""
+"Kurzer Spielname, um die Spielstфnde zuzuordnen und das Spiel von der "
+"Kommandozeile aus starten zu kіnnen"
+
+#: gui/launcher.cpp:171
+msgctxt "lowres"
+msgid "ID:"
+msgstr "ID:"
+
+#: gui/launcher.cpp:176
+msgid "Name:"
+msgstr "Name:"
+
+#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
+msgid "Full title of the game"
+msgstr "Voller Name des Spiels"
+
+#: gui/launcher.cpp:178
+msgctxt "lowres"
+msgid "Name:"
+msgstr "Name:"
+
+#: gui/launcher.cpp:182
+msgid "Language:"
+msgstr "Sprache:"
+
+#: gui/launcher.cpp:182 gui/launcher.cpp:183
+msgid ""
+"Language of the game. This will not turn your Spanish game version into "
+"English"
+msgstr ""
+"Sprache des Spiels. Diese Funktion wird nicht eine spanische Version des "
+"Spiels in eine deutsche verwandeln."
+
+#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
+#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
+#: audio/null.cpp:40
+msgid "<default>"
+msgstr "<Standard>"
+
+#: gui/launcher.cpp:194
+msgid "Platform:"
+msgstr "Plattform:"
+
+#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
+msgid "Platform the game was originally designed for"
+msgstr "Plattform, fќr die das Spiel ursprќnglich erstellt wurde"
+
+#: gui/launcher.cpp:196
+msgctxt "lowres"
+msgid "Platform:"
+msgstr "Plattform:"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "Graphics"
+msgstr "Grafik"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "GFX"
+msgstr "GFX"
+
+#: gui/launcher.cpp:211
+msgid "Override global graphic settings"
+msgstr "Globale Grafikeinstellungen ќbergehen"
+
+#: gui/launcher.cpp:213
+msgctxt "lowres"
+msgid "Override global graphic settings"
+msgstr "Globale Grafikeinstellungen ќbergehen"
+
+#: gui/launcher.cpp:220 gui/options.cpp:1041
+msgid "Audio"
+msgstr "Audio"
+
+#: gui/launcher.cpp:223
+msgid "Override global audio settings"
+msgstr "Globale Audioeinstellungen ќbergehen"
+
+#: gui/launcher.cpp:225
+msgctxt "lowres"
+msgid "Override global audio settings"
+msgstr "Globale Audioeinstellungen ќbergehen"
+
+#: gui/launcher.cpp:234 gui/options.cpp:1046
+msgid "Volume"
+msgstr "Lautstфrke"
+
+#: gui/launcher.cpp:236 gui/options.cpp:1048
+msgctxt "lowres"
+msgid "Volume"
+msgstr "Lautst."
+
+#: gui/launcher.cpp:239
+msgid "Override global volume settings"
+msgstr "Globale Lautstфrke-Einstellungen ќbergehen"
+
+#: gui/launcher.cpp:241
+msgctxt "lowres"
+msgid "Override global volume settings"
+msgstr "Globale Lautstфrkeeinstellungen ќbergehen"
+
+#: gui/launcher.cpp:248 gui/options.cpp:1056
+msgid "MIDI"
+msgstr "MIDI"
+
+#: gui/launcher.cpp:251
+msgid "Override global MIDI settings"
+msgstr "Globale MIDI-Einstellungen ќbergehen"
+
+#: gui/launcher.cpp:253
+msgctxt "lowres"
+msgid "Override global MIDI settings"
+msgstr "Globale MIDI-Einstellungen ќbergehen"
+
+#: gui/launcher.cpp:263 gui/options.cpp:1062
+msgid "MT-32"
+msgstr "MT-32"
+
+#: gui/launcher.cpp:266
+msgid "Override global MT-32 settings"
+msgstr "Globale MT-32-Einstellungen ќbergehen"
+
+#: gui/launcher.cpp:268
+msgctxt "lowres"
+msgid "Override global MT-32 settings"
+msgstr "Globale MT-32-Einstellungen ќbergehen"
+
+#: gui/launcher.cpp:279 gui/options.cpp:1069
+msgid "Paths"
+msgstr "Pfade"
+
+#: gui/launcher.cpp:281 gui/options.cpp:1071
+msgctxt "lowres"
+msgid "Paths"
+msgstr "Pfade"
+
+#: gui/launcher.cpp:288
+msgid "Game Path:"
+msgstr "Spielpfad:"
+
+#: gui/launcher.cpp:290
+msgctxt "lowres"
+msgid "Game Path:"
+msgstr "Spielpfad:"
+
+#: gui/launcher.cpp:295 gui/options.cpp:1091
+msgid "Extra Path:"
+msgstr "Extrapfad:"
+
+#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
+msgid "Specifies path to additional data used the game"
+msgstr "Legt das Verzeichnis fќr zusфtzliche Spieldateien fest."
+
+#: gui/launcher.cpp:297 gui/options.cpp:1093
+msgctxt "lowres"
+msgid "Extra Path:"
+msgstr "Extrapfad:"
+
+#: gui/launcher.cpp:302 gui/options.cpp:1079
+msgid "Save Path:"
+msgstr "Spielstфnde:"
+
+#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
+#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
+msgid "Specifies where your savegames are put"
+msgstr "Legt fest, wo die Spielstфnde abgelegt werden."
+
+#: gui/launcher.cpp:304 gui/options.cpp:1081
+msgctxt "lowres"
+msgid "Save Path:"
+msgstr "Speichern:"
+
+#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
+#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
+#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
+#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
+#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
+msgctxt "path"
+msgid "None"
+msgstr "Keiner"
+
+#: gui/launcher.cpp:326 gui/launcher.cpp:408
+#: backends/platform/wii/options.cpp:56
+msgid "Default"
+msgstr "Standard"
+
+#: gui/launcher.cpp:446 gui/options.cpp:1356
+msgid "Select SoundFont"
+msgstr "SoundFont auswфhlen"
+
+#: gui/launcher.cpp:465 gui/launcher.cpp:612
+msgid "Select directory with game data"
+msgstr "Verzeichnis mit Spieldateien auswфhlen"
+
+#: gui/launcher.cpp:483
+msgid "Select additional game directory"
+msgstr "Verzeichnis mit zusфtzlichen Dateien auswфhlen"
+
+#: gui/launcher.cpp:495
+msgid "Select directory for saved games"
+msgstr "Verzeichnis fќr Spielstфnde auswфhlen"
+
+#: gui/launcher.cpp:514
+msgid "This game ID is already taken. Please choose another one."
+msgstr "Diese Spielkennung ist schon vergeben. Bitte eine andere wфhlen."
+
+#: gui/launcher.cpp:555 engines/dialogs.cpp:110
+msgid "~Q~uit"
+msgstr "~B~eenden"
+
+#: gui/launcher.cpp:555 backends/platform/sdl/macosx/appMenu_osx.mm:80
+msgid "Quit ScummVM"
+msgstr "ScummVM beenden"
+
+#: gui/launcher.cpp:556
+msgid "A~b~out..."
+msgstr "мbe~r~"
+
+#: gui/launcher.cpp:556 backends/platform/sdl/macosx/appMenu_osx.mm:61
+msgid "About ScummVM"
+msgstr "мber ScummVM"
+
+#: gui/launcher.cpp:557
+msgid "~O~ptions..."
+msgstr "~O~ptionen"
+
+#: gui/launcher.cpp:557
+msgid "Change global ScummVM options"
+msgstr "Globale ScummVM-Einstellungen bearbeiten"
+
+#: gui/launcher.cpp:559
+msgid "~S~tart"
+msgstr "~S~tarten"
+
+#: gui/launcher.cpp:559
+msgid "Start selected game"
+msgstr "Ausgewфhltes Spiel starten"
+
+#: gui/launcher.cpp:562
+msgid "~L~oad..."
+msgstr "~L~aden..."
+
+#: gui/launcher.cpp:562
+msgid "Load savegame for selected game"
+msgstr "Spielstand fќr ausgewфhltes Spiel laden"
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:1055
+msgid "~A~dd Game..."
+msgstr "Spiel ~h~inzufќgen"
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:574
+msgid "Hold Shift for Mass Add"
+msgstr ""
+"Umschalttaste (Shift) gedrќckt halten, um Verzeichnisse nach Spielen zu "
+"durchsuchen"
+
+#: gui/launcher.cpp:569
+msgid "~E~dit Game..."
+msgstr "Spielo~p~tionen"
+
+#: gui/launcher.cpp:569 gui/launcher.cpp:576
+msgid "Change game options"
+msgstr "Spieloptionen фndern"
+
+#: gui/launcher.cpp:571
+msgid "~R~emove Game"
+msgstr "Spiel ~e~ntfernen"
+
+#: gui/launcher.cpp:571 gui/launcher.cpp:578
+msgid "Remove game from the list. The game data files stay intact"
+msgstr "Spiel aus der Liste entfernen. Die Spieldateien bleiben erhalten."
+
+#: gui/launcher.cpp:574 gui/launcher.cpp:1055
+msgctxt "lowres"
+msgid "~A~dd Game..."
+msgstr "~H~inzufќgen"
+
+#: gui/launcher.cpp:576
+msgctxt "lowres"
+msgid "~E~dit Game..."
+msgstr "Spielo~p~tion"
+
+#: gui/launcher.cpp:578
+msgctxt "lowres"
+msgid "~R~emove Game"
+msgstr "~E~ntfernen"
+
+#: gui/launcher.cpp:586
+msgid "Search in game list"
+msgstr "In Spieleliste suchen"
+
+#: gui/launcher.cpp:590 gui/launcher.cpp:1102
+msgid "Search:"
+msgstr "Suchen:"
+
+#: gui/launcher.cpp:593 gui/options.cpp:826
+msgid "Clear value"
+msgstr "Wert lіschen"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+msgid "Load game:"
+msgstr "Spiel laden:"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Load"
+msgstr "Laden"
+
+#: gui/launcher.cpp:723
+msgid ""
+"Do you really want to run the mass game detector? This could potentially add "
+"a huge number of games."
+msgstr ""
+"Mіchten Sie wirklich den PC nach Spielen durchsuchen? Mіglicherweise wird "
+"dabei eine grіпere Menge an Spielen hinzugefќgt."
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Yes"
+msgstr "Ja"
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "No"
+msgstr "Nein"
+
+#: gui/launcher.cpp:772
+msgid "ScummVM couldn't open the specified directory!"
+msgstr "ScummVM konnte das gewфhlte Verzeichnis nicht іffnen!"
+
+#: gui/launcher.cpp:784
+msgid "ScummVM could not find any game in the specified directory!"
+msgstr "ScummVM konnte im gewфhlten Verzeichnis kein Spiel finden!"
+
+#: gui/launcher.cpp:798
+msgid "Pick the game:"
+msgstr "Spiel auswфhlen:"
+
+#: gui/launcher.cpp:872
+msgid "Do you really want to remove this game configuration?"
+msgstr "Mіchten Sie wirklich diese Spielkonfiguration entfernen?"
+
+#: gui/launcher.cpp:936
+msgid "This game does not support loading games from the launcher."
+msgstr ""
+"Fќr dieses Spiel wird das Laden aus der Spieleliste heraus nicht unterstќtzt."
+
+#: gui/launcher.cpp:940
+msgid "ScummVM could not find any engine capable of running the selected game!"
+msgstr "ScummVM konnte keine Engine finden, um das Spiel zu starten!"
+
+#: gui/launcher.cpp:1054
+msgctxt "lowres"
+msgid "Mass Add..."
+msgstr "Durchsuchen"
+
+#: gui/launcher.cpp:1054
+msgid "Mass Add..."
+msgstr "Durchsuchen"
+
+#: gui/massadd.cpp:78 gui/massadd.cpp:81
+msgid "... progress ..."
+msgstr "... lфuft..."
+
+#: gui/massadd.cpp:258
+msgid "Scan complete!"
+msgstr "Suchlauf abgeschlossen!"
+
+#: gui/massadd.cpp:261
+#, c-format
+msgid "Discovered %d new games, ignored %d previously added games."
+msgstr "%d neue Spiele gefunden, %d bereits hinzugefќgte Spiele ignoriert."
+
+#: gui/massadd.cpp:265
+#, c-format
+msgid "Scanned %d directories ..."
+msgstr "%d Ordner durchsucht..."
+
+#: gui/massadd.cpp:268
+#, c-format
+msgid "Discovered %d new games, ignored %d previously added games ..."
+msgstr "%d neue Spiele gefunden, %d bereits hinzugefќgte Spiele ignoriert..."
+
+#: gui/options.cpp:72
+msgid "Never"
+msgstr "Niemals"
+
+#: gui/options.cpp:72
+msgid "every 5 mins"
+msgstr "alle 5 Minuten"
+
+#: gui/options.cpp:72
+msgid "every 10 mins"
+msgstr "alle 10 Minuten"
+
+#: gui/options.cpp:72
+msgid "every 15 mins"
+msgstr "alle 15 Minuten"
+
+#: gui/options.cpp:72
+msgid "every 30 mins"
+msgstr "alle 30 Minuten"
+
+#: gui/options.cpp:74
+msgid "8 kHz"
+msgstr "8 kHz"
+
+#: gui/options.cpp:74
+msgid "11kHz"
+msgstr "11 kHz"
+
+#: gui/options.cpp:74
+msgid "22 kHz"
+msgstr "22 kHz"
+
+#: gui/options.cpp:74
+msgid "44 kHz"
+msgstr "44 kHz"
+
+#: gui/options.cpp:74
+msgid "48 kHz"
+msgstr "48 kHz"
+
+#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
+#: gui/options.cpp:625 gui/options.cpp:825
+msgctxt "soundfont"
+msgid "None"
+msgstr "-"
+
+#: gui/options.cpp:372
+msgid "Failed to apply some of the graphic options changes:"
+msgstr "Fehler bei einigen Фnderungen in Grafikoptionen:"
+
+#: gui/options.cpp:384
+msgid "the video mode could not be changed."
+msgstr "Grafikmodus konnte nicht geфndert werden."
+
+#: gui/options.cpp:390
+msgid "the fullscreen setting could not be changed"
+msgstr "Vollbildeinstellung konnte nicht geфndert werden."
+
+#: gui/options.cpp:396
+msgid "the aspect ratio setting could not be changed"
+msgstr ""
+"Einstellung fќr Seitenverhфltniskorrektur konnte nicht geфndert werden."
+
+#: gui/options.cpp:705
+msgid "Graphics mode:"
+msgstr "Grafikmodus:"
+
+#: gui/options.cpp:716
+msgid "Render mode:"
+msgstr "Render-Modus:"
+
+#: gui/options.cpp:716 gui/options.cpp:717
+msgid "Special dithering modes supported by some games"
+msgstr ""
+"Spezielle Farbmischungsmethoden werden von manchen Spielen unterstќtzt."
+
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2258
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
+msgid "Fullscreen mode"
+msgstr "Vollbildmodus"
+
+#: gui/options.cpp:729
+msgid "Aspect ratio correction"
+msgstr "Seitenverhфltnis korrigieren"
+
+#: gui/options.cpp:729
+msgid "Correct aspect ratio for 320x200 games"
+msgstr "Seitenverhфltnis fќr Spiele mit der Auflіsung 320x200 korrigieren"
+
+#: gui/options.cpp:730
+msgid "EGA undithering"
+msgstr "Antifehlerdiffusion fќr EGA"
+
+#: gui/options.cpp:730
+msgid "Enable undithering in EGA games that support it"
+msgstr ""
+"Aktiviert die Aufhebung der Fehlerdiffusion in EGA-Spielen, die dies "
+"unterstќtzen."
+
+#: gui/options.cpp:738
+msgid "Preferred Device:"
+msgstr "Standard-Gerфt:"
+
+#: gui/options.cpp:738
+msgid "Music Device:"
+msgstr "Musikgerфt:"
+
+#: gui/options.cpp:738 gui/options.cpp:740
+msgid "Specifies preferred sound device or sound card emulator"
+msgstr ""
+"Legt das bevorzugte Tonwiedergabe-Gerфt oder den Soundkarten-Emulator fest."
+
+#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
+msgid "Specifies output sound device or sound card emulator"
+msgstr "Legt das Musikwiedergabe-Gerфt oder den Soundkarten-Emulator fest."
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Preferred Dev.:"
+msgstr "Standard-Gerфt:"
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Music Device:"
+msgstr "Musikgerфt:"
+
+#: gui/options.cpp:766
+msgid "AdLib emulator:"
+msgstr "AdLib-Emulator"
+
+#: gui/options.cpp:766 gui/options.cpp:767
+msgid "AdLib is used for music in many games"
+msgstr "AdLib wird fќr die Musik in vielen Spielen verwendet."
+
+#: gui/options.cpp:777
+msgid "Output rate:"
+msgstr "Ausgabefrequenz:"
+
+#: gui/options.cpp:777 gui/options.cpp:778
+msgid ""
+"Higher value specifies better sound quality but may be not supported by your "
+"soundcard"
+msgstr ""
+"Hіhere Werte bewirken eine bessere Soundqualitфt, werden aber mіglicherweise "
+"nicht von jeder Soundkarte unterstќtzt."
+
+#: gui/options.cpp:788
+msgid "GM Device:"
+msgstr "GM-Gerфt:"
+
+#: gui/options.cpp:788
+msgid "Specifies default sound device for General MIDI output"
+msgstr ""
+"Legt das standardmфпige Musikwiedergabe-Gerфt fќr General-MIDI-Ausgabe fest."
+
+#: gui/options.cpp:799
+msgid "Don't use General MIDI music"
+msgstr "Keine General-MIDI-Musik"
+
+#: gui/options.cpp:810 gui/options.cpp:871
+msgid "Use first available device"
+msgstr "Erstes verfќgbares Gerфt"
+
+#: gui/options.cpp:822
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
+msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
+msgstr ""
+"SoundFont wird von einigen Soundkarten, Fluidsynth und Timidity unterstќtzt."
+
+#: gui/options.cpp:824
+msgctxt "lowres"
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:829
+msgid "Mixed AdLib/MIDI mode"
+msgstr "AdLib-/MIDI-Modus"
+
+#: gui/options.cpp:829
+msgid "Use both MIDI and AdLib sound generation"
+msgstr "Benutzt MIDI und AdLib zur Sounderzeugung."
+
+#: gui/options.cpp:832
+msgid "MIDI gain:"
+msgstr "MIDI-Lautstфrke:"
+
+#: gui/options.cpp:842
+msgid "MT-32 Device:"
+msgstr "MT-32-Gerфt:"
+
+#: gui/options.cpp:842
+msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
+msgstr ""
+"Legt das standardmфпige Tonwiedergabe-Gerфt fќr die Ausgabe von Roland MT-32/"
+"LAPC1/CM32l/CM64 fest."
+
+#: gui/options.cpp:847
+msgid "True Roland MT-32 (disable GM emulation)"
+msgstr "Echte Roland-MT-32-Emulation (GM-Emulation deaktiviert)"
+
+#: gui/options.cpp:847 gui/options.cpp:849
+msgid ""
+"Check if you want to use your real hardware Roland-compatible sound device "
+"connected to your computer"
+msgstr ""
+"Wфhlen Sie dies aus, wenn Sie Ihre echte Hardware, die mit einer Roland-"
+"kompatiblen Soundkarte verbunden ist, verwenden mіchten."
+
+#: gui/options.cpp:849
+msgctxt "lowres"
+msgid "True Roland MT-32 (no GM emulation)"
+msgstr "Echte Roland-MT-32-Emulation (kein GM)"
+
+#: gui/options.cpp:852
+msgid "Enable Roland GS Mode"
+msgstr "Roland-GS-Modus"
+
+#: gui/options.cpp:852
+msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
+msgstr ""
+"Schaltet die General-MIDI-Zuweisung fќr Spiele mit Roland-MT-32-Audiospur "
+"aus."
+
+#: gui/options.cpp:861
+msgid "Don't use Roland MT-32 music"
+msgstr "Keine Roland-MT-32-Musik"
+
+#: gui/options.cpp:888
+msgid "Text and Speech:"
+msgstr "Sprache und Text:"
+
+#: gui/options.cpp:892 gui/options.cpp:902
+msgid "Speech"
+msgstr "Sprache"
+
+#: gui/options.cpp:893 gui/options.cpp:903
+msgid "Subtitles"
+msgstr "Untertitel"
+
+#: gui/options.cpp:894
+msgid "Both"
+msgstr "Beides"
+
+#: gui/options.cpp:896
+msgid "Subtitle speed:"
+msgstr "Untertitel-Tempo:"
+
+#: gui/options.cpp:898
+msgctxt "lowres"
+msgid "Text and Speech:"
+msgstr "Sprache + Text:"
+
+#: gui/options.cpp:902
+msgid "Spch"
+msgstr "Spr."
+
+#: gui/options.cpp:903
+msgid "Subs"
+msgstr "TXT"
+
+#: gui/options.cpp:904
+msgctxt "lowres"
+msgid "Both"
+msgstr "S+T"
+
+#: gui/options.cpp:904
+msgid "Show subtitles and play speech"
+msgstr "Untertitel anzeigen und Sprachausgabe aktivieren"
+
+#: gui/options.cpp:906
+msgctxt "lowres"
+msgid "Subtitle speed:"
+msgstr "Text-Tempo:"
+
+#: gui/options.cpp:922
+msgid "Music volume:"
+msgstr "Musiklautstфrke:"
+
+#: gui/options.cpp:924
+msgctxt "lowres"
+msgid "Music volume:"
+msgstr "Musiklautstфrke:"
+
+#: gui/options.cpp:931
+msgid "Mute All"
+msgstr "Alles aus"
+
+#: gui/options.cpp:934
+msgid "SFX volume:"
+msgstr "Effektlautstфrke:"
+
+#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
+msgid "Special sound effects volume"
+msgstr "Lautstфrke spezieller Soundeffekte"
+
+#: gui/options.cpp:936
+msgctxt "lowres"
+msgid "SFX volume:"
+msgstr "Effektlautst.:"
+
+#: gui/options.cpp:944
+msgid "Speech volume:"
+msgstr "Sprachlautstфrke:"
+
+#: gui/options.cpp:946
+msgctxt "lowres"
+msgid "Speech volume:"
+msgstr "Sprachlautst.:"
+
+#: gui/options.cpp:1085
+msgid "Theme Path:"
+msgstr "Themenpfad:"
+
+#: gui/options.cpp:1087
+msgctxt "lowres"
+msgid "Theme Path:"
+msgstr "Themenpfad:"
+
+#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
+msgid "Specifies path to additional data used by all games or ScummVM"
+msgstr ""
+"Legt das Verzeichnis fќr zusфtzliche Spieldateien fќr alle Spiele in ScummVM "
+"fest."
+
+#: gui/options.cpp:1098
+msgid "Plugins Path:"
+msgstr "Plugin-Pfad:"
+
+#: gui/options.cpp:1100
+msgctxt "lowres"
+msgid "Plugins Path:"
+msgstr "Plugin-Pfad:"
+
+#: gui/options.cpp:1109
+msgid "Misc"
+msgstr "Sonstiges"
+
+#: gui/options.cpp:1111
+msgctxt "lowres"
+msgid "Misc"
+msgstr "Andere"
+
+#: gui/options.cpp:1113
+msgid "Theme:"
+msgstr "Thema:"
+
+#: gui/options.cpp:1117
+msgid "GUI Renderer:"
+msgstr "GUI-Renderer:"
+
+#: gui/options.cpp:1129
+msgid "Autosave:"
+msgstr "Autom. Speichern:"
+
+#: gui/options.cpp:1131
+msgctxt "lowres"
+msgid "Autosave:"
+msgstr "Speich.(auto)"
+
+#: gui/options.cpp:1139
+msgid "Keys"
+msgstr "Tasten"
+
+#: gui/options.cpp:1146
+msgid "GUI Language:"
+msgstr "Sprache:"
+
+#: gui/options.cpp:1146
+msgid "Language of ScummVM GUI"
+msgstr "Sprache der ScummVM-Oberflфche"
+
+#: gui/options.cpp:1295
+msgid "You have to restart ScummVM before your changes will take effect."
+msgstr "Sie mќssen ScummVM neu starten, damit die Фnderungen wirksam werden."
+
+#: gui/options.cpp:1308
+msgid "Select directory for savegames"
+msgstr "Verzeichnis fќr Spielstфnde auswфhlen"
+
+#: gui/options.cpp:1315
+msgid "The chosen directory cannot be written to. Please select another one."
+msgstr ""
+"In das gewфhlte Verzeichnis kann nicht geschrieben werden. Bitte ein anderes "
+"auswфhlen."
+
+#: gui/options.cpp:1324
+msgid "Select directory for GUI themes"
+msgstr "Verzeichnis fќr Oberflфchen-Themen"
+
+#: gui/options.cpp:1334
+msgid "Select directory for extra files"
+msgstr "Verzeichnis fќr zusфtzliche Dateien auswфhlen"
+
+#: gui/options.cpp:1345
+msgid "Select directory for plugins"
+msgstr "Verzeichnis fќr Erweiterungen auswфhlen"
+
+# Nicht ќbersetzen, da diese Nachricht nur fќr nicht-lateinische Sprachen relevant ist.
+#: gui/options.cpp:1389
+msgid ""
+"The theme you selected does not support your current language. If you want "
+"to use this theme you need to switch to another language first."
+msgstr ""
+
+#: gui/saveload.cpp:58 gui/saveload.cpp:239
+msgid "No date saved"
+msgstr "Kein Datum gespeichert"
+
+#: gui/saveload.cpp:59 gui/saveload.cpp:240
+msgid "No time saved"
+msgstr "Keine Zeit gespeichert"
+
+#: gui/saveload.cpp:60 gui/saveload.cpp:241
+msgid "No playtime saved"
+msgstr "Keine Spielzeit gespeichert"
+
+#: gui/saveload.cpp:67 gui/saveload.cpp:155
+msgid "Delete"
+msgstr "Lіschen"
+
+#: gui/saveload.cpp:154
+msgid "Do you really want to delete this savegame?"
+msgstr "Diesen Spielstand wirklich lіschen?"
+
+#: gui/saveload.cpp:264
+msgid "Date: "
+msgstr "Datum: "
+
+#: gui/saveload.cpp:268
+msgid "Time: "
+msgstr "Zeit: "
+
+#: gui/saveload.cpp:274
+msgid "Playtime: "
+msgstr "Spieldauer: "
+
+#: gui/saveload.cpp:287 gui/saveload.cpp:354
+msgid "Untitled savestate"
+msgstr "Unbenannt"
+
+#: gui/themebrowser.cpp:44
+msgid "Select a Theme"
+msgstr "Thema auswфhlen"
+
+#: gui/ThemeEngine.cpp:328
+msgid "Disabled GFX"
+msgstr "GFX ausgeschaltet"
+
+#: gui/ThemeEngine.cpp:328
+msgctxt "lowres"
+msgid "Disabled GFX"
+msgstr "GFX ausgeschaltet"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard Renderer (16bpp)"
+msgstr "Standard-Renderer (16bpp)"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard (16bpp)"
+msgstr "Standard (16bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased Renderer (16bpp)"
+msgstr "Kantenglфttung (16bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased (16bpp)"
+msgstr "Kantenglфttung (16bpp)"
+
+#: base/main.cpp:200
+#, c-format
+msgid "Engine does not support debug level '%s'"
+msgstr "Engine unterstќtzt den Debug-Level \"%s\" nicht."
+
+#: base/main.cpp:268
+msgid "Menu"
+msgstr "Menќ"
+
+#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
+#: backends/platform/wince/CEActionsPocket.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:46
+msgid "Skip"
+msgstr "мberspringen"
+
+#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
+#: backends/platform/wince/CEActionsPocket.cpp:42
+msgid "Pause"
+msgstr "Pause"
+
+#: base/main.cpp:277
+msgid "Skip line"
+msgstr "Zeile ќberspringen"
+
+#: base/main.cpp:432
+msgid "Error running game:"
+msgstr "Fehler beim Ausfќhren des Spiels:"
+
+#: base/main.cpp:456
+msgid "Could not find any engine capable of running the selected game"
+msgstr "Konnte keine Spiel-Engine finden, die dieses Spiel starten kann."
+
+#: common/error.cpp:38
+msgid "No error"
+msgstr "Kein Fehler"
+
+#: common/error.cpp:40
+msgid "Game data not found"
+msgstr "Spieldaten nicht gefunden"
+
+#: common/error.cpp:42
+msgid "Game id not supported"
+msgstr "Spielkennung nicht unterstќtzt"
+
+#: common/error.cpp:44
+msgid "Unsupported color mode"
+msgstr "Farbmodus nicht unterstќtzt"
+
+#: common/error.cpp:47
+msgid "Read permission denied"
+msgstr "Lese-Berechtigung nicht vorhanden"
+
+#: common/error.cpp:49
+msgid "Write permission denied"
+msgstr "Schreib-Berechtigung nicht vorhanden"
+
+#: common/error.cpp:52
+msgid "Path does not exist"
+msgstr "Verzeichnis existiert nicht."
+
+#: common/error.cpp:54
+msgid "Path not a directory"
+msgstr "Ungќltiges Verzeichnis"
+
+#: common/error.cpp:56
+msgid "Path not a file"
+msgstr "Pfad ist keine Datei."
+
+#: common/error.cpp:59
+msgid "Cannot create file"
+msgstr "Kann Datei nicht erstellen."
+
+#: common/error.cpp:61
+msgid "Reading data failed"
+msgstr "Daten konnten nicht gelesen werden."
+
+#: common/error.cpp:63
+msgid "Writing data failed"
+msgstr "Daten konnten nicht geschrieben werden."
+
+#: common/error.cpp:66
+msgid "Could not find suitable engine plugin"
+msgstr "Konnte kein passendes Engine-Plugin finden."
+
+#: common/error.cpp:68
+msgid "Engine plugin does not support save states"
+msgstr "Engine-Plugin unterstќtzt keine Speicherstфnde."
+
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
+msgid "Unknown error"
+msgstr "Unbekannter Fehler"
+
+#: common/util.cpp:274
+msgid "Hercules Green"
+msgstr "Hercules-Grќn"
+
+#: common/util.cpp:275
+msgid "Hercules Amber"
+msgstr "Hercules-Bernsteingelb"
+
+#: common/util.cpp:282
+msgctxt "lowres"
+msgid "Hercules Green"
+msgstr "Hercules-Grќn"
+
+#: common/util.cpp:283
+msgctxt "lowres"
+msgid "Hercules Amber"
+msgstr "Hercules-Gelb"
+
+#: engines/advancedDetector.cpp:296
+#, c-format
+msgid "The game in '%s' seems to be unknown."
+msgstr "Das Spiel im Verzeichnis \"%s\" scheint nicht bekannt zu sein."
+
+#: engines/advancedDetector.cpp:297
+msgid "Please, report the following data to the ScummVM team along with name"
+msgstr ""
+"Bitte berichten Sie die folgenden Daten auf Englisch an das ScummVM-Team "
+"sowie"
+
+#: engines/advancedDetector.cpp:299
+msgid "of the game you tried to add and its version/language/etc.:"
+msgstr ""
+"den Namen des Spiels, das Sie hinzufќgen wollten, als auch die Version/"
+"Sprache/usw.:"
+
+#: engines/dialogs.cpp:84
+msgid "~R~esume"
+msgstr "~F~ortsetzen"
+
+#: engines/dialogs.cpp:86
+msgid "~L~oad"
+msgstr "~L~aden"
+
+#: engines/dialogs.cpp:90
+msgid "~S~ave"
+msgstr "~S~peichern"
+
+#: engines/dialogs.cpp:94
+msgid "~O~ptions"
+msgstr "~O~ptionen"
+
+#: engines/dialogs.cpp:99
+msgid "~H~elp"
+msgstr "~H~ilfe"
+
+#: engines/dialogs.cpp:101
+msgid "~A~bout"
+msgstr "мbe~r~"
+
+#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
+msgid "~R~eturn to Launcher"
+msgstr "Zur Spiele~l~iste zurќck"
+
+#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
+msgctxt "lowres"
+msgid "~R~eturn to Launcher"
+msgstr "Zur Spiele~l~iste"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+msgid "Save game:"
+msgstr "Speichern:"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+#: backends/platform/symbian/src/SymbianActions.cpp:44
+#: backends/platform/wince/CEActionsPocket.cpp:43
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Save"
+msgstr "Speichern"
+
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+"Leider bietet diese Engine keine Spielhilfe. Bitte lesen Sie die LIESMICH-"
+"Datei fќr grundlegende Informationen und Anweisungen dazu, wie man an "
+"weitere Hilfe gelangt."
+
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:100
+#: engines/mohawk/dialogs.cpp:152
+msgid "~O~K"
+msgstr "~O~K"
+
+#: engines/dialogs.cpp:309 engines/mohawk/dialogs.cpp:101
+#: engines/mohawk/dialogs.cpp:153
+msgid "~C~ancel"
+msgstr "~A~bbrechen"
+
+#: engines/dialogs.cpp:312
+msgid "~K~eys"
+msgstr "~T~asten"
+
+#: engines/engine.cpp:227
+msgid "Could not initialize color format."
+msgstr "Konnte Farbenformat nicht initialisieren."
+
+#: engines/engine.cpp:235
+msgid "Could not switch to video mode: '"
+msgstr "Konnte nicht zu Grafikmodus wechseln: '"
+
+#: engines/engine.cpp:244
+msgid "Could not apply aspect ratio setting."
+msgstr "Konnte Einstellung fќr Seitenverhфltniskorrektur nicht anwenden."
+
+#: engines/engine.cpp:249
+msgid "Could not apply fullscreen setting."
+msgstr "Konnte Einstellung fќr Vollbildmodus nicht anwenden."
+
+#: engines/engine.cpp:349
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+"Sie scheinen dieses Spiel direkt von CD zu\n"
+"spielen. Dies kann bekanntermaпen zu Problemen\n"
+"fќhren und es wird deshalb empfohlen, die\n"
+"Dateien des Spiels auf die Festplatte zu\n"
+"kopieren und von dort aus zu spielen.\n"
+"Lesen Sie die LIESMICH-Datei fќr\n"
+"weitere Informationen."
+
+#: engines/engine.cpp:360
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+"Dieses Spiel hat Audio-Titel auf seiner CD.\n"
+"Diese Titel mќssen von der CD mittels eines\n"
+"geeigneten Extrahierungsprogramms fќr\n"
+"Audio-CDs beschafft werden, um diese im\n"
+"Spiel hіren zu kіnnen. Lesen Sie die\n"
+"LIESMICH-Datei fќr weitere Informationen."
+
+#: engines/engine.cpp:427
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:430
+msgid "Start anyway"
+msgstr ""
+
+#: engines/scumm/dialogs.cpp:281
+msgid "~P~revious"
+msgstr "~Z~urќck"
+
+#: engines/scumm/dialogs.cpp:282
+msgid "~N~ext"
+msgstr "~W~eiter"
+
+#: engines/scumm/dialogs.cpp:283
+#: backends/platform/ds/arm9/source/dsoptions.cpp:56
+msgid "~C~lose"
+msgstr "~S~chlieпen"
+
+#: engines/scumm/help.cpp:73
+msgid "Common keyboard commands:"
+msgstr "Allgemeine Tastenbefehle:"
+
+#: engines/scumm/help.cpp:74
+msgid "Save / Load dialog"
+msgstr "Menќ zum Speichern/Laden"
+
+#: engines/scumm/help.cpp:76
+msgid "Skip line of text"
+msgstr "Textzeile ќberspringen"
+
+#: engines/scumm/help.cpp:77
+msgid "Esc"
+msgstr "Esc"
+
+#: engines/scumm/help.cpp:77
+msgid "Skip cutscene"
+msgstr "Zwischensequenz ќberspringen"
+
+#: engines/scumm/help.cpp:78
+msgid "Space"
+msgstr "Leertaste"
+
+#: engines/scumm/help.cpp:78
+msgid "Pause game"
+msgstr "Spielpause"
+
+#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
+#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
+#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Ctrl"
+msgstr "Strg"
+
+#: engines/scumm/help.cpp:79
+msgid "Load game state 1-10"
+msgstr "Spielstand 1-10 laden"
+
+#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Alt"
+msgstr "Alt"
+
+#: engines/scumm/help.cpp:80
+msgid "Save game state 1-10"
+msgstr "Spielstand 1-10 speichern"
+
+#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
+#: backends/platform/symbian/src/SymbianActions.cpp:52
+#: backends/platform/wince/CEActionsPocket.cpp:44
+#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
+msgid "Quit"
+msgstr "Beenden"
+
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
+msgid "Enter"
+msgstr "Enter"
+
+#: engines/scumm/help.cpp:86
+msgid "Toggle fullscreen"
+msgstr "Vollbild-/Fenster-Modus"
+
+#: engines/scumm/help.cpp:87
+msgid "Music volume up / down"
+msgstr "Musiklautstфrke hіher/niedriger"
+
+#: engines/scumm/help.cpp:88
+msgid "Text speed slower / faster"
+msgstr "Texttempo langsamer/schneller"
+
+#: engines/scumm/help.cpp:89
+msgid "Simulate left mouse button"
+msgstr "Linke Maustaste simulieren"
+
+#: engines/scumm/help.cpp:90
+msgid "Tab"
+msgstr "Tabulator"
+
+#: engines/scumm/help.cpp:90
+msgid "Simulate right mouse button"
+msgstr "Rechte Maustaste simulieren"
+
+#: engines/scumm/help.cpp:93
+msgid "Special keyboard commands:"
+msgstr "Spezielle Tastenbefehle:"
+
+#: engines/scumm/help.cpp:94
+msgid "Show / Hide console"
+msgstr "Konsole zeigen/verbergen"
+
+#: engines/scumm/help.cpp:95
+msgid "Start the debugger"
+msgstr "Debugger starten"
+
+#: engines/scumm/help.cpp:96
+msgid "Show memory consumption"
+msgstr "Speicherverbrauch anzeigen"
+
+#: engines/scumm/help.cpp:97
+msgid "Run in fast mode (*)"
+msgstr "Schneller Modus (*)"
+
+#: engines/scumm/help.cpp:98
+msgid "Run in really fast mode (*)"
+msgstr "Sehr schneller Modus (*)"
+
+#: engines/scumm/help.cpp:99
+msgid "Toggle mouse capture"
+msgstr "Mauseingrenzung in Fenster an/aus"
+
+#: engines/scumm/help.cpp:100
+msgid "Switch between graphics filters"
+msgstr "Zwischen Grafikfiltern wechseln"
+
+#: engines/scumm/help.cpp:101
+msgid "Increase / Decrease scale factor"
+msgstr "Grіпenverhфtlnis hіher/niedriger"
+
+#: engines/scumm/help.cpp:102
+msgid "Toggle aspect-ratio correction"
+msgstr "Seitenverhфltnis anpassen: an/aus"
+
+#: engines/scumm/help.cpp:107
+msgid "* Note that using ctrl-f and"
+msgstr "* Es wird davon abgeraten,"
+
+#: engines/scumm/help.cpp:108
+msgid " ctrl-g are not recommended"
+msgstr " Strg+f und Strg+g zu verwenden,"
+
+#: engines/scumm/help.cpp:109
+msgid " since they may cause crashes"
+msgstr " da dies Abstќrze oder fehlerhaftes"
+
+#: engines/scumm/help.cpp:110
+msgid " or incorrect game behavior."
+msgstr " Spielverhalten verursachen kann."
+
+#: engines/scumm/help.cpp:114
+msgid "Spinning drafts on the keyboard:"
+msgstr "Sprќche mit Tastatur spinnen:"
+
+#: engines/scumm/help.cpp:116
+msgid "Main game controls:"
+msgstr "Hauptspielsteuerung:"
+
+#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
+#: engines/scumm/help.cpp:161
+msgid "Push"
+msgstr "Drќcke"
+
+#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
+#: engines/scumm/help.cpp:162
+msgid "Pull"
+msgstr "Ziehe"
+
+#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
+#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
+#: engines/scumm/help.cpp:206
+msgid "Give"
+msgstr "Gib"
+
+#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
+#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
+#: engines/scumm/help.cpp:207
+msgid "Open"
+msgstr "жffne"
+
+#: engines/scumm/help.cpp:126
+msgid "Go to"
+msgstr "Gehe zu"
+
+#: engines/scumm/help.cpp:127
+msgid "Get"
+msgstr "Nimm"
+
+#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
+#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
+#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
+#: engines/scumm/help.cpp:248
+msgid "Use"
+msgstr "Benutze"
+
+#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
+msgid "Read"
+msgstr "Lies"
+
+#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
+msgid "New kid"
+msgstr "Person"
+
+#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
+#: engines/scumm/help.cpp:171
+msgid "Turn on"
+msgstr "Schalt ein"
+
+#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
+#: engines/scumm/help.cpp:172
+msgid "Turn off"
+msgstr "Schalt aus"
+
+#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
+#: engines/scumm/help.cpp:193
+msgid "Walk to"
+msgstr "Gehe zu"
+
+#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
+#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
+#: engines/scumm/help.cpp:226
+msgid "Pick up"
+msgstr "Nimm"
+
+#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
+msgid "What is"
+msgstr "Was ist"
+
+#: engines/scumm/help.cpp:146
+msgid "Unlock"
+msgstr "Schlieп auf"
+
+#: engines/scumm/help.cpp:149
+msgid "Put on"
+msgstr "Zieh an"
+
+#: engines/scumm/help.cpp:150
+msgid "Take off"
+msgstr "Nimm ab"
+
+#: engines/scumm/help.cpp:156
+msgid "Fix"
+msgstr "Reparier"
+
+#: engines/scumm/help.cpp:158
+msgid "Switch"
+msgstr "Wechsle"
+
+#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
+msgid "Look"
+msgstr "Schau"
+
+#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
+msgid "Talk"
+msgstr "Rede"
+
+#: engines/scumm/help.cpp:174
+msgid "Travel"
+msgstr "Reise"
+
+#: engines/scumm/help.cpp:175
+msgid "To Henry / To Indy"
+msgstr "Zu Henry/Zu Indy"
+
+#: engines/scumm/help.cpp:178
+msgid "play C minor on distaff"
+msgstr "spiele tiefes C auf Stab"
+
+#: engines/scumm/help.cpp:179
+msgid "play D on distaff"
+msgstr "spiele D auf Stab"
+
+#: engines/scumm/help.cpp:180
+msgid "play E on distaff"
+msgstr "spiele E auf Stab"
+
+#: engines/scumm/help.cpp:181
+msgid "play F on distaff"
+msgstr "spiele F auf Stab"
+
+#: engines/scumm/help.cpp:182
+msgid "play G on distaff"
+msgstr "spiele G auf Stab"
+
+#: engines/scumm/help.cpp:183
+msgid "play A on distaff"
+msgstr "spiele A auf Stab"
+
+#: engines/scumm/help.cpp:184
+msgid "play B on distaff"
+msgstr "spiele B auf Stab"
+
+#: engines/scumm/help.cpp:185
+msgid "play C major on distaff"
+msgstr "spiele hohes C auf Stab"
+
+#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
+msgid "puSh"
+msgstr "Drќcke"
+
+#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
+msgid "pull (Yank)"
+msgstr "Ziehe"
+
+#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
+#: engines/scumm/help.cpp:246
+msgid "Talk to"
+msgstr "Rede mit"
+
+#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
+msgid "Look at"
+msgstr "Schau an"
+
+#: engines/scumm/help.cpp:199
+msgid "turn oN"
+msgstr "Mach an"
+
+#: engines/scumm/help.cpp:200
+msgid "turn oFf"
+msgstr "Mach aus"
+
+#: engines/scumm/help.cpp:216
+msgid "KeyUp"
+msgstr "Hoch-Taste"
+
+#: engines/scumm/help.cpp:216
+msgid "Highlight prev dialogue"
+msgstr "Vorige Dialogwahl markieren"
+
+#: engines/scumm/help.cpp:217
+msgid "KeyDown"
+msgstr "Runter-Taste"
+
+#: engines/scumm/help.cpp:217
+msgid "Highlight next dialogue"
+msgstr "Nфchste Dialogwahl markieren"
+
+#: engines/scumm/help.cpp:221
+msgid "Walk"
+msgstr "Gehe"
+
+#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
+#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
+msgid "Inventory"
+msgstr "Inventar"
+
+#: engines/scumm/help.cpp:225
+msgid "Object"
+msgstr "Objekt"
+
+#: engines/scumm/help.cpp:228
+msgid "Black and White / Color"
+msgstr "Graustufen-Modus/Farbe"
+
+#: engines/scumm/help.cpp:231
+msgid "Eyes"
+msgstr "Augen"
+
+#: engines/scumm/help.cpp:232
+msgid "Tongue"
+msgstr "Zunge"
+
+#: engines/scumm/help.cpp:234
+msgid "Punch"
+msgstr "Schlage"
+
+#: engines/scumm/help.cpp:235
+msgid "Kick"
+msgstr "Tritt"
+
+#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
+msgid "Examine"
+msgstr "Betrachte"
+
+#: engines/scumm/help.cpp:239
+msgid "Regular cursor"
+msgstr "Normaler Mauszeiger"
+
+#: engines/scumm/help.cpp:241
+msgid "Comm"
+msgstr "Kommunikation"
+
+#: engines/scumm/help.cpp:244
+msgid "Save / Load / Options"
+msgstr "Speichern / Laden / Optionen"
+
+#: engines/scumm/help.cpp:253
+msgid "Other game controls:"
+msgstr "Weitere Steuerung:"
+
+#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
+msgid "Inventory:"
+msgstr "Inventar:"
+
+#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
+msgid "Scroll list up"
+msgstr "Liste hochblфttern"
+
+#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
+msgid "Scroll list down"
+msgstr "Liste runterblфttern"
+
+#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
+msgid "Upper left item"
+msgstr "Oberer linker Gegenstand"
+
+#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
+msgid "Lower left item"
+msgstr "Unterer linker Gegenstand"
+
+#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
+msgid "Upper right item"
+msgstr "Oberer rechter Gegenstand"
+
+#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
+msgid "Lower right item"
+msgstr "Unterer rechter Gegenstand"
+
+#: engines/scumm/help.cpp:267
+msgid "Middle left item"
+msgstr "Mittlerer linker Gegenstand"
+
+#: engines/scumm/help.cpp:270
+msgid "Middle right item"
+msgstr "Mittlerer rechter Gegenstand"
+
+#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
+msgid "Switching characters:"
+msgstr "Figuren wechseln:"
+
+#: engines/scumm/help.cpp:279
+msgid "Second kid"
+msgstr "Zweites Kind"
+
+#: engines/scumm/help.cpp:280
+msgid "Third kid"
+msgstr "Drittes Kind"
+
+#: engines/scumm/help.cpp:292
+msgid "Fighting controls (numpad):"
+msgstr "Kampfsteuerung (Ziffernblock):"
+
+#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
+#: engines/scumm/help.cpp:295
+msgid "Step back"
+msgstr "Schritt zurќck"
+
+#: engines/scumm/help.cpp:296
+msgid "Block high"
+msgstr "Deckung oben"
+
+#: engines/scumm/help.cpp:297
+msgid "Block middle"
+msgstr "Deckung Mitte"
+
+#: engines/scumm/help.cpp:298
+msgid "Block low"
+msgstr "Deckung unten"
+
+#: engines/scumm/help.cpp:299
+msgid "Punch high"
+msgstr "Schlag oben"
+
+#: engines/scumm/help.cpp:300
+msgid "Punch middle"
+msgstr "Schlag Mitte"
+
+#: engines/scumm/help.cpp:301
+msgid "Punch low"
+msgstr "Schlag unten"
+
+#: engines/scumm/help.cpp:304
+msgid "These are for Indy on left."
+msgstr "Dies gilt fќr Indy links."
+
+#: engines/scumm/help.cpp:305
+msgid "When Indy is on the right,"
+msgstr "Wenn Indy rechts steht,"
+
+#: engines/scumm/help.cpp:306
+msgid "7, 4, and 1 are switched with"
+msgstr "werden 7, 4 und 1 je mit"
+
+#: engines/scumm/help.cpp:307
+msgid "9, 6, and 3, respectively."
+msgstr "9, 6 und 3 vertauscht."
+
+#: engines/scumm/help.cpp:314
+msgid "Biplane controls (numpad):"
+msgstr "Doppeldecker (Ziffernblock):"
+
+#: engines/scumm/help.cpp:315
+msgid "Fly to upper left"
+msgstr "Nach oben links fliegen"
+
+#: engines/scumm/help.cpp:316
+msgid "Fly to left"
+msgstr "Nach links fliegen"
+
+#: engines/scumm/help.cpp:317
+msgid "Fly to lower left"
+msgstr "Nach unten links fliegen"
+
+#: engines/scumm/help.cpp:318
+msgid "Fly upwards"
+msgstr "Nach oben fliegen"
+
+#: engines/scumm/help.cpp:319
+msgid "Fly straight"
+msgstr "Geradeaus fliegen"
+
+#: engines/scumm/help.cpp:320
+msgid "Fly down"
+msgstr "Nach unten fliegen"
+
+#: engines/scumm/help.cpp:321
+msgid "Fly to upper right"
+msgstr "Nach oben rechts fliegen"
+
+#: engines/scumm/help.cpp:322
+msgid "Fly to right"
+msgstr "Nach rechts fliegen"
+
+#: engines/scumm/help.cpp:323
+msgid "Fly to lower right"
+msgstr "Nach unten rechts fliegen"
+
+#: engines/scumm/scumm.cpp:1807
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+"Systemeigene MIDI-мnterstќtzung erfordert das Roland-Upgrade von LucasArts,\n"
+"aber %s fehlt. Stattdessen wird AdLib verwendet."
+
+#: engines/scumm/scumm.cpp:2297 engines/agos/saveload.cpp:189
+#, c-format
+msgid ""
+"Failed to save game state to file:\n"
+"\n"
+"%s"
+msgstr ""
+"Konnte Spielstand nicht in folgender Datei speichern:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2304 engines/agos/saveload.cpp:154
+#, c-format
+msgid ""
+"Failed to load game state from file:\n"
+"\n"
+"%s"
+msgstr ""
+"Konnte Spielstand nicht aus folgender Datei laden:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2316 engines/agos/saveload.cpp:197
+#, c-format
+msgid ""
+"Successfully saved game state in file:\n"
+"\n"
+"%s"
+msgstr ""
+"Spielstand erfolgreich in folgender Datei gespeichert:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2531
+msgid ""
+"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
+"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
+"directory inside the Tentacle game directory."
+msgstr ""
+"Normalerweise wќrde jetzt Maniac Mansion starten. ScummVM kann das jedoch "
+"noch nicht. Um dieses Spiel zu spielen, klicken Sie auf \"Spiel hinzufќgen\" "
+"im Startmenќ von ScummVM und wфhlen das Verzeichnis \"Maniac\" im "
+"Verzeichnis dieses Spiels aus."
+
+#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
+msgid "~Z~ip Mode Activated"
+msgstr "~Z~ip-Modus aktiviert"
+
+#: engines/mohawk/dialogs.cpp:91
+msgid "~T~ransitions Enabled"
+msgstr "мber~g~фnge aktiviert"
+
+#: engines/mohawk/dialogs.cpp:92
+msgid "~D~rop Page"
+msgstr ""
+
+#: engines/mohawk/dialogs.cpp:96
+msgid "~S~how Map"
+msgstr ""
+
+#: engines/mohawk/dialogs.cpp:150
+msgid "~W~ater Effect Enabled"
+msgstr "~W~assereffekt aktiviert"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore game:"
+msgstr "Spiel laden:"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore"
+msgstr "Laden"
+
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr "Zwischensequenz \"%s\" nicht gefunden!"
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+msgid "Failed to load game state from file."
+msgstr "Konnte Spielstand aus Datei nicht laden."
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+msgid "Failed to save game state to file."
+msgstr "Konnte Spielstand nicht in Datei speichern."
+
+#: engines/gob/inter_v5.cpp:107
+msgid "Failed to delete file."
+msgstr "Konnte Datei nicht lіschen."
+
+#: engines/groovie/script.cpp:420
+msgid "Failed to save game"
+msgstr "Konnte Spielstand nicht speichern."
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+"Sie scheinen ein General-MIDI-Gerфt zu\n"
+"verwenden, aber das Spiel unterstќtzt nur\n"
+"Roland MT-32 MIDI. Es wird versucht, die\n"
+"Roland-MT-32-Instrumente denen von General MIDI\n"
+"zuzuordnen. Es kann jedoch vorkommen, dass ein\n"
+"paar Musikstќcke nicht richtig abgespielt werden."
+
+#: engines/m4/m4_menus.cpp:138
+msgid "Save game failed!"
+msgstr "Konnte Spielstand nicht speichern!"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+"Konnte \"sky.cpt\" nicht finden!\n"
+"Bitte laden Sie die Datei von\n"
+"www.scummvm.org herunter."
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+"Die Datei \"sky.cpt\" hat eine ungќltige Grіпe.\n"
+"Bitte laden Sie diese Datei (erneut) von\n"
+"www.scummvm.org herunter."
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+"DXA-Zwischensequenzen gefunden, aber ScummVM wurde ohne Zlib-Unterstќtzung "
+"erstellt."
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr "MPEG2-Zwischensequenzen werden nicht mehr unterstќtzt."
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr "Zwischensequenz \"%s\" gefunden"
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+"ScummVM hat erkannt, dass Sie alte Speicherstфnde von Baphomets Fluch 1 "
+"haben, die umgewandelt werden sollten.\n"
+"Das alte Spielstandsformat wird nicht mehr unterstќtzt, also kіnnen Sie "
+"diese Speicherstфnde nicht laden, wenn Sie diese nicht konvertieren.\n"
+"\n"
+"Klicken Sie auf OK, um diese jetzt umzuwandeln, ansonsten werden Sie erneut "
+"gefragt, wenn Sie das nфchste Mal dieses Spiel starten.\n"
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+"Die fќr den neuen Spielstand vorgesehene Datei existiert bereits!\n"
+"Mіchten Sie den alten Speicherstand (%s) oder den neuen (%s) behalten?\n"
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr "Den alten behalten"
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr "Den neuen behalten"
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr "Das ist das Ende der Demo von Broken Sword 1 (Baphomets Fluch 1)."
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+"Kann Spiel nicht speichern auf Speicherplatz %i\n"
+"\n"
+
+#: engines/parallaction/saveload.cpp:211
+msgid "Loading game..."
+msgstr "Spiel wird geladen..."
+
+#: engines/parallaction/saveload.cpp:226
+msgid "Saving game..."
+msgstr "Spiel wird gespeichert..."
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+"ScummVM hat erkannt, dass Sie alte Speicherstфnde von Nippon Safes haben, "
+"die umbenannt werden sollten.\n"
+"Die alten Dateinamen werden nicht mehr unterstќtzt, also kіnnen Sie diese "
+"Speicherstфnde nicht laden, wenn Sie diese nicht konvertieren.\n"
+"\n"
+"Klicken Sie auf OK, um diese jetzt umzuwandeln, ansonsten werden Sie erneut "
+"gefragt, wenn Sie das nфchste Mal dieses Spiel starten.\n"
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr "ScummVM hat alle Speicherstфnde erfolgreich umgewandelt."
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+"ScummVM hat ein paar Warnungen im Konsolenfenster ausgegeben und kann nicht "
+"gewфhrleisten, dass alle Speicherstфnde umgewandelt wurden.\n"
+"\n"
+
+#: audio/fmopl.cpp:49
+msgid "MAME OPL emulator"
+msgstr "MAME-OPL-Emulator"
+
+#: audio/fmopl.cpp:51
+msgid "DOSBox OPL emulator"
+msgstr "DOSBox-OPL-Emulator"
+
+#: audio/mididrv.cpp:205
+#, c-format
+msgid ""
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+"Das ausgewфhlte Audiogerфt \"%s\" wurde nicht gefunden (kіnnte "
+"beispielsweise ausgeschaltet oder nicht angeschlossen sein). Es wird "
+"versucht, auf das nфchste verfќgbare Gerфt zurќckzugreifen."
+
+#: audio/mididrv.cpp:217
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+"Das ausgewфhlte Audiogerфt \"%s\" kann nicht verwendet werden. Schauen Sie "
+"fќr weitere Informationen in der Log-Datei nach. Es wird versucht, auf das "
+"nфchste verfќgbare Gerфt zurќckzugreifen."
+
+#: audio/mididrv.cpp:253
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+"Das bevorzugte Audiogerфt \"%s\" wurde nicht gefunden (kіnnte beispielsweise "
+"ausgeschaltet oder nicht angeschlossen sein). Es wird versucht, auf das "
+"nфchste verfќgbare Gerфt zurќckzugreifen."
+
+#: audio/mididrv.cpp:268
+#, c-format
+msgid ""
+"The preferred audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+"Das bevorzugte Audiogerфt \"%s\" kann nicht verwendet werden. Schauen Sie "
+"fќr weitere Informationen in der Log-Datei nach. Es wird versucht, auf das "
+"nфchste verfќgbare Gerфt zurќckzugreifen."
+
+#: audio/null.h:43
+msgid "No music"
+msgstr "Keine Musik"
+
+#: audio/mods/paula.cpp:189
+msgid "Amiga Audio Emulator"
+msgstr "Amiga-Audio-Emulator"
+
+#: audio/softsynth/adlib.cpp:1594
+msgid "AdLib Emulator"
+msgstr "AdLib-Emulator"
+
+#: audio/softsynth/appleiigs.cpp:33
+msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
+msgstr "Apple-II-GS-Emulator (NICHT INTEGRIERT)"
+
+#: audio/softsynth/sid.cpp:1430
+msgid "C64 Audio Emulator"
+msgstr "C64-Audio-Emulator"
+
+#: audio/softsynth/mt32.cpp:329
+msgid "Initializing MT-32 Emulator"
+msgstr "MT-32-Emulator wird gestartet"
+
+#: audio/softsynth/mt32.cpp:543
+msgid "MT-32 Emulator"
+msgstr "MT-32-Emulation"
+
+#: audio/softsynth/pcspk.cpp:139
+msgid "PC Speaker Emulator"
+msgstr "PC-Lautsprecher-Emulator"
+
+#: audio/softsynth/pcspk.cpp:158
+msgid "IBM PCjr Emulator"
+msgstr "IBM-PCjr-Emulator"
+
+#: backends/keymapper/remap-dialog.cpp:47
+msgid "Keymap:"
+msgstr "Tasten-Layout:"
+
+#: backends/keymapper/remap-dialog.cpp:64
+msgid " (Active)"
+msgstr " (Aktiv)"
+
+#: backends/keymapper/remap-dialog.cpp:98
+msgid " (Global)"
+msgstr " (Global)"
+
+#: backends/keymapper/remap-dialog.cpp:108
+msgid " (Game)"
+msgstr " (Spiel)"
+
+#: backends/midi/windows.cpp:164
+msgid "Windows MIDI"
+msgstr "Windows MIDI"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:57
+msgid "ScummVM Main Menu"
+msgstr "ScummVM-Hauptmenќ"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:63
+msgid "~L~eft handed mode"
+msgstr "~L~inke-Hand-Modus"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:64
+msgid "~I~ndy fight controls"
+msgstr "~K~ampfsteuerung fќr Indiana Jones"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:65
+msgid "Show mouse cursor"
+msgstr "Mauszeiger anzeigen"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:66
+msgid "Snap to edges"
+msgstr "An Ecken anheften"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:68
+msgid "Touch X Offset"
+msgstr "Zu X-Position gehen"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:75
+msgid "Touch Y Offset"
+msgstr "Zu Y-Position gehen"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:87
+msgid "Use laptop trackpad-style cursor control"
+msgstr "Den Trackpad-Style fќr Maussteuerung benutzen"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:88
+msgid "Tap for left click, double tap right click"
+msgstr "Tippen fќr Linksklick, Doppeltippen fќr Rechtsklick"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:90
+msgid "Sensitivity"
+msgstr "Empfindlichkeit"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:99
+msgid "Initial top screen scale:"
+msgstr "Vergіпerung des oberen Bildschirms:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:105
+msgid "Main screen scaling:"
+msgstr "Hauptbildschirm-Skalierung:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:107
+msgid "Hardware scale (fast, but low quality)"
+msgstr "Hardware-Skalierung (schnell, aber schlechte Qualitфt)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:108
+msgid "Software scale (good quality, but slower)"
+msgstr "Software-Skalierung (gute Qualitфt, aber langsamer)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:109
+msgid "Unscaled (you must scroll left and right)"
+msgstr "Nicht skalieren (Sie mќssen nach links und nach rechts scrollen)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:111
+msgid "Brightness:"
+msgstr "Helligkeit:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:121
+msgid "High quality audio (slower) (reboot)"
+msgstr "Hohe Audioqualitфt (lansamer) (erfordert Neustart)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:122
+msgid "Disable power off"
+msgstr "Stromsparmodus abschalten"
+
+#: backends/platform/iphone/osys_events.cpp:338
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Maus-klick-und-zieh-Modus aktiviert."
+
+#: backends/platform/iphone/osys_events.cpp:340
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Maus-klick-und-zieh-Modus ausgeschaltet."
+
+#: backends/platform/iphone/osys_events.cpp:351
+msgid "Touchpad mode enabled."
+msgstr "Touchpad-Modus aktiviert."
+
+#: backends/platform/iphone/osys_events.cpp:353
+msgid "Touchpad mode disabled."
+msgstr "Touchpad-Modus ausgeschaltet."
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:67
+#, fuzzy
+msgid "Hide ScummVM"
+msgstr "ScummVM beenden"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:70
+msgid "Hide Others"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:74
+msgid "Show All"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:92
+#: backends/platform/sdl/macosx/appMenu_osx.mm:99
+#, fuzzy
+msgid "Window"
+msgstr "Windows MIDI"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:95
+msgid "Minimize"
+msgstr ""
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
+msgid "Normal (no scaling)"
+msgstr "Normal (keine Skalierung)"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
+msgctxt "lowres"
+msgid "Normal (no scaling)"
+msgstr "Normal ohn.Skalieren"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
+msgid "Enabled aspect ratio correction"
+msgstr "Seitenverhфltniskorrektur an"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2149
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
+msgid "Disabled aspect ratio correction"
+msgstr "Seitenverhфltniskorrektur aus"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2204
+msgid "Active graphics filter:"
+msgstr "Aktiver Grafikfilter:"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2260
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
+msgid "Windowed mode"
+msgstr "Fenstermodus"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:139
+msgid "OpenGL Normal"
+msgstr ""
+
+#: backends/graphics/opengl/opengl-graphics.cpp:140
+msgid "OpenGL Conserve"
+msgstr ""
+
+#: backends/graphics/opengl/opengl-graphics.cpp:141
+msgid "OpenGL Original"
+msgstr ""
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
+msgid "Current display mode"
+msgstr "Aktueller Grafikmodus"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
+msgid "Current scale"
+msgstr "Aktueller Vergrіпerungsfaktor"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
+msgid "Active filter mode: Linear"
+msgstr "Aktiver Filtermodus: linear"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
+msgid "Active filter mode: Nearest"
+msgstr "Aktiver Filtermodus: nфchste Nachbarn"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:38
+#: backends/platform/wince/CEActionsSmartphone.cpp:39
+msgid "Up"
+msgstr "Hoch"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:39
+#: backends/platform/wince/CEActionsSmartphone.cpp:40
+msgid "Down"
+msgstr "Runter"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:40
+#: backends/platform/wince/CEActionsSmartphone.cpp:41
+msgid "Left"
+msgstr "Links"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:41
+#: backends/platform/wince/CEActionsSmartphone.cpp:42
+msgid "Right"
+msgstr "Rechts"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:42
+#: backends/platform/wince/CEActionsPocket.cpp:60
+#: backends/platform/wince/CEActionsSmartphone.cpp:43
+msgid "Left Click"
+msgstr "Linksklick"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:43
+#: backends/platform/wince/CEActionsSmartphone.cpp:44
+msgid "Right Click"
+msgstr "Rechtsklick"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:46
+#: backends/platform/wince/CEActionsSmartphone.cpp:47
+msgid "Zone"
+msgstr "Zone"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:47
+#: backends/platform/wince/CEActionsPocket.cpp:54
+#: backends/platform/wince/CEActionsSmartphone.cpp:48
+msgid "Multi Function"
+msgstr "Multifunktion"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:48
+msgid "Swap character"
+msgstr "Figur wechseln"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:49
+msgid "Skip text"
+msgstr "Text ќberspringen"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:51
+msgid "Fast mode"
+msgstr "Schneller Modus"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:53
+msgid "Debugger"
+msgstr "Debugger"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:54
+msgid "Global menu"
+msgstr "Hauptmenќ"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:55
+msgid "Virtual keyboard"
+msgstr "Virtuelle Tastatur"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:56
+msgid "Key mapper"
+msgstr "Tasten zuordnen"
+
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+msgid "Do you want to quit ?"
+msgstr "Mіchten Sie beenden?"
+
+#: backends/platform/wii/options.cpp:51
+msgid "Video"
+msgstr "Video"
+
+#: backends/platform/wii/options.cpp:54
+msgid "Current video mode:"
+msgstr "Aktueller Grafikmodus:"
+
+#: backends/platform/wii/options.cpp:56
+msgid "Double-strike"
+msgstr "Doppelzeilen (kein Zeilensprungverfahren)"
+
+#: backends/platform/wii/options.cpp:60
+msgid "Horizontal underscan:"
+msgstr "Horizontale Bildverkleinerung:"
+
+#: backends/platform/wii/options.cpp:66
+msgid "Vertical underscan:"
+msgstr "Vertikale Bildverkleinerung:"
+
+#: backends/platform/wii/options.cpp:71
+msgid "Input"
+msgstr "Eingabe"
+
+#: backends/platform/wii/options.cpp:74
+msgid "GC Pad sensitivity:"
+msgstr "GC-Pad-Empfindlichkeit:"
+
+#: backends/platform/wii/options.cpp:80
+msgid "GC Pad acceleration:"
+msgstr "GC-Pad-Beschleunigung:"
+
+#: backends/platform/wii/options.cpp:86
+msgid "DVD"
+msgstr "DVD"
+
+#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
+msgid "Status:"
+msgstr "Status:"
+
+#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
+msgid "Unknown"
+msgstr "Unbekannt"
+
+#: backends/platform/wii/options.cpp:93
+msgid "Mount DVD"
+msgstr "DVD einbinden"
+
+#: backends/platform/wii/options.cpp:94
+msgid "Unmount DVD"
+msgstr "DVD aushфngen"
+
+#: backends/platform/wii/options.cpp:98
+msgid "SMB"
+msgstr "SMB"
+
+#: backends/platform/wii/options.cpp:106
+msgid "Server:"
+msgstr "Server:"
+
+#: backends/platform/wii/options.cpp:110
+msgid "Share:"
+msgstr "жffentliches Verzeichnis:"
+
+#: backends/platform/wii/options.cpp:114
+msgid "Username:"
+msgstr "Benutzername:"
+
+#: backends/platform/wii/options.cpp:118
+msgid "Password:"
+msgstr "Passwort:"
+
+#: backends/platform/wii/options.cpp:121
+msgid "Init network"
+msgstr "Netzwerk starten"
+
+#: backends/platform/wii/options.cpp:123
+msgid "Mount SMB"
+msgstr "SMB einbinden"
+
+#: backends/platform/wii/options.cpp:124
+msgid "Unmount SMB"
+msgstr "SMB aushфngen"
+
+#: backends/platform/wii/options.cpp:143
+msgid "DVD Mounted successfully"
+msgstr "DVD erfolgreich eingebunden"
+
+#: backends/platform/wii/options.cpp:146
+msgid "Error while mounting the DVD"
+msgstr "Fehler beim Einbinden der DVD"
+
+#: backends/platform/wii/options.cpp:148
+msgid "DVD not mounted"
+msgstr "DVD nicht eingebunden"
+
+#: backends/platform/wii/options.cpp:161
+msgid "Network up, share mounted"
+msgstr "Netzwerk gestartet, іffentliches Verzeichnis eingebunden"
+
+#: backends/platform/wii/options.cpp:163
+msgid "Network up"
+msgstr "Netzwerk gestartet"
+
+#: backends/platform/wii/options.cpp:166
+msgid ", error while mounting the share"
+msgstr ", Fehler beim Einbinden des іffentlichen Verzeichnisses"
+
+#: backends/platform/wii/options.cpp:168
+msgid ", share not mounted"
+msgstr ", іffentliches Verzeichnis nicht eingebunden"
+
+#: backends/platform/wii/options.cpp:174
+msgid "Network down"
+msgstr "Netzwerk ist aus."
+
+#: backends/platform/wii/options.cpp:178
+msgid "Initializing network"
+msgstr "Netzwerk wird gestartet"
+
+#: backends/platform/wii/options.cpp:182
+msgid "Timeout while initializing network"
+msgstr "Zeitќberschreitung beim Starten des Netzwerks"
+
+#: backends/platform/wii/options.cpp:186
+#, c-format
+msgid "Network not initialized (%d)"
+msgstr "Netzwerk nicht gestartet (%d)"
+
+#: backends/platform/wince/CEActionsPocket.cpp:46
+msgid "Hide Toolbar"
+msgstr "Werkzeugleiste verbergen"
+
+#: backends/platform/wince/CEActionsPocket.cpp:47
+msgid "Show Keyboard"
+msgstr "Tastatur zeigen"
+
+#: backends/platform/wince/CEActionsPocket.cpp:48
+msgid "Sound on/off"
+msgstr "Ton ein/aus"
+
+#: backends/platform/wince/CEActionsPocket.cpp:49
+msgid "Right click"
+msgstr "Rechtsklick"
+
+#: backends/platform/wince/CEActionsPocket.cpp:50
+msgid "Show/Hide Cursor"
+msgstr "Cursor zeigen/verbergen"
+
+#: backends/platform/wince/CEActionsPocket.cpp:51
+msgid "Free look"
+msgstr "Freie Ansicht"
+
+#: backends/platform/wince/CEActionsPocket.cpp:52
+msgid "Zoom up"
+msgstr "Herauszoomen"
+
+#: backends/platform/wince/CEActionsPocket.cpp:53
+msgid "Zoom down"
+msgstr "Hineinzoomen"
+
+#: backends/platform/wince/CEActionsPocket.cpp:55
+#: backends/platform/wince/CEActionsSmartphone.cpp:49
+msgid "Bind Keys"
+msgstr "Tasten zuweisen"
+
+#: backends/platform/wince/CEActionsPocket.cpp:56
+msgid "Cursor Up"
+msgstr "Zeiger hoch"
+
+#: backends/platform/wince/CEActionsPocket.cpp:57
+msgid "Cursor Down"
+msgstr "Zeiger runter"
+
+#: backends/platform/wince/CEActionsPocket.cpp:58
+msgid "Cursor Left"
+msgstr "Zeiger nach links"
+
+#: backends/platform/wince/CEActionsPocket.cpp:59
+msgid "Cursor Right"
+msgstr "Zeiger nach rechts"
+
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Do you want to load or save the game?"
+msgstr "Mіchten Sie ein Spiel laden oder speichern?"
+
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+msgid " Are you sure you want to quit ? "
+msgstr " Mіchten Sie wirklich beenden? "
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:50
+msgid "Keyboard"
+msgstr "Tastatur"
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:51
+msgid "Rotate"
+msgstr "Drehen"
+
+#: backends/platform/wince/CELauncherDialog.cpp:56
+msgid "Using SDL driver "
+msgstr "Verwende SDL-Treiber "
+
+#: backends/platform/wince/CELauncherDialog.cpp:60
+msgid "Display "
+msgstr "Anzeige "
+
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Do you want to perform an automatic scan ?"
+msgstr "Mіchten Sie eine automatische Suche durchfќhren?"
+
+#: backends/platform/wince/wince-sdl.cpp:471
+msgid "Map right click action"
+msgstr "Aktion \"Rechtsklick\" zuweisen"
+
+#: backends/platform/wince/wince-sdl.cpp:475
+msgid "You must map a key to the 'Right Click' action to play this game"
+msgstr ""
+"Sie mќssen der Aktion \"Rechtsklick\" eine Taste zuweisen, um dieses Spiel "
+"spielen zu kіnnen."
+
+#: backends/platform/wince/wince-sdl.cpp:484
+msgid "Map hide toolbar action"
+msgstr "Aktion \"Werkzeugleiste verbergen\" zuweisen"
+
+#: backends/platform/wince/wince-sdl.cpp:488
+msgid "You must map a key to the 'Hide toolbar' action to play this game"
+msgstr ""
+"Sie mќssen der Aktion \"Werkzeugleiste verbergen\" eine Taste zuweisen, um "
+"dieses Spiel spielen zu kіnnen."
+
+#: backends/platform/wince/wince-sdl.cpp:497
+msgid "Map Zoom Up action (optional)"
+msgstr "Aktion \"Herauszoomen\" zuweisen (optional)"
+
+#: backends/platform/wince/wince-sdl.cpp:500
+msgid "Map Zoom Down action (optional)"
+msgstr "Aktion \"Hineinzoomen\" zuweisen (optional)"
+
+#: backends/platform/wince/wince-sdl.cpp:508
+msgid ""
+"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
+msgstr ""
+"Vergessen Sie nicht, der Aktion \"Werkzeugleiste verbergen\" eine Taste "
+"zuzuweisen, um das ganze Inventar sehen zu kіnnen."
+
+#: backends/events/default/default-events.cpp:222
+msgid "Do you really want to return to the Launcher?"
+msgstr "Mіchten Sie wirklich zur Spieleliste zurќckkehren?"
+
+#: backends/events/default/default-events.cpp:222
+msgid "Launcher"
+msgstr "Spieleliste"
+
+#: backends/events/default/default-events.cpp:244
+msgid "Do you really want to quit?"
+msgstr "Mіchten Sie wirklich beenden?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
+msgid "Touchscreen 'Tap Mode' - Left Click"
+msgstr "Berќhrungsbildschirm-Tipp-Modus - Linksklick"
+
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
+msgid "Touchscreen 'Tap Mode' - Right Click"
+msgstr "Berќhrungsbildschirm-Tipp-Modus - Rechtsklick"
+
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
+msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
+msgstr "Berќhrungsbildschirm-Tipp-Modus - schweben (kein Klick)"
+
+#: backends/events/gph/gph-events.cpp:390
+msgid "Maximum Volume"
+msgstr "Hіchste Lautstфrke"
+
+#: backends/events/gph/gph-events.cpp:392
+msgid "Increasing Volume"
+msgstr "Lautstфrke hіher"
+
+#: backends/events/gph/gph-events.cpp:398
+msgid "Minimal Volume"
+msgstr "Niedrigste Lautstфrke"
+
+#: backends/events/gph/gph-events.cpp:400
+msgid "Decreasing Volume"
+msgstr "Lautstфrke niedriger"
+
+#~ msgctxt "lowres"
+#~ msgid "Add Game..."
+#~ msgstr "Hinzufќgen"
+
+#~ msgid "Add Game..."
+#~ msgstr "Spiel hinzufќgen"
+
+#~ msgid ""
+#~ "Your game version has been detected using filename matching as a variant "
+#~ "of %s."
+#~ msgstr ""
+#~ "Ihre Spielversion wurde durch Dateinamen-мbereinstimmung als Variante von "
+#~ "%s erkannt."
+
+#~ msgid "If this is an original and unmodified version, please report any"
+#~ msgstr ""
+#~ "Sollte es sich hierbei um eine unmodifizierte Originalversion handeln,"
+
+#~ msgid "information previously printed by ScummVM to the team."
+#~ msgstr ""
+#~ "so teilen Sie bitte dem Team die von ScummVM zuvor ausgegebenen Daten auf "
+#~ "Englisch mit."
+
+#~ msgid "Command line argument not processed"
+#~ msgstr "Argument in Kommandozeile nicht verarbeitet"
+
+#~ msgid "FM Towns Emulator"
+#~ msgstr "FM-Towns-Emulator"
+
+#~ msgid "Invalid Path"
+#~ msgstr "Ungќltiges Verzeichnis"
diff --git a/po/es_ES.po b/po/es_ES.po
index 730b8d48b0..d07b27f8ef 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -1,2628 +1,2649 @@
-# Spanish translation for ScummVM.
-# Copyright (C) 2010-2011 ScummVM Team
-# This file is distributed under the same license as the ScummVM package.
-# Tomсs Maidagan, 2010.
-#
-msgid ""
-msgstr ""
-"Project-Id-Version: ScummVM 1.3.0svn\n"
-"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2011-06-20 23:09+0100\n"
-"PO-Revision-Date: 2011-05-08 13:31+0100\n"
-"Last-Translator: Tomсs Maidagan\n"
-"Language-Team: \n"
-"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=iso-8859-1\n"
-"Content-Transfer-Encoding: 8bit\n"
-"Language: Espanol\n"
-
-#: gui/about.cpp:91
-#, c-format
-msgid "(built on %s)"
-msgstr "(compilado el %s)"
-
-#: gui/about.cpp:98
-msgid "Features compiled in:"
-msgstr "Caracterэsticas incluidas:"
-
-#: gui/about.cpp:107
-msgid "Available engines:"
-msgstr "Motores disponibles:"
-
-#: gui/browser.cpp:66
-msgid "Go up"
-msgstr "Arriba"
-
-#: gui/browser.cpp:66 gui/browser.cpp:68
-msgid "Go to previous directory level"
-msgstr "Ir al directorio anterior"
-
-#: gui/browser.cpp:68
-msgctxt "lowres"
-msgid "Go up"
-msgstr "Arriba"
-
-#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
-#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
-#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/engine.cpp:408 engines/sword1/control.cpp:865
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
-#: backends/events/default/default-events.cpp:222
-#: backends/events/default/default-events.cpp:244
-msgid "Cancel"
-msgstr "Cancelar"
-
-#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
-msgid "Choose"
-msgstr "Aceptar"
-
-#: gui/gui-manager.cpp:114 engines/scumm/help.cpp:125
-#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
-#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
-#: backends/keymapper/remap-dialog.cpp:52
-msgid "Close"
-msgstr "Cerrar"
-
-#: gui/gui-manager.cpp:117
-msgid "Mouse click"
-msgstr "Clic de ratѓn"
-
-#: gui/gui-manager.cpp:120 base/main.cpp:280
-msgid "Display keyboard"
-msgstr "Mostrar el teclado"
-
-#: gui/gui-manager.cpp:123 base/main.cpp:283
-msgid "Remap keys"
-msgstr "Asignar teclas"
-
-#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
-msgid "Choose an action to map"
-msgstr "Elige la acciѓn a asociar"
-
-#: gui/KeysDialog.cpp:41
-msgid "Map"
-msgstr "Asignar"
-
-#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
-#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
-#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
-#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
-#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
-#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
-#: backends/platform/wince/CELauncherDialog.cpp:52
-msgid "OK"
-msgstr "Aceptar"
-
-#: gui/KeysDialog.cpp:49
-msgid "Select an action and click 'Map'"
-msgstr "Selecciona una acciѓn y pulsa \"Asignar\""
-
-#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
-#, c-format
-msgid "Associated key : %s"
-msgstr "Tecla asociada: %s"
-
-#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
-#, c-format
-msgid "Associated key : none"
-msgstr "Tecla asociada: ninguna"
-
-#: gui/KeysDialog.cpp:90
-msgid "Please select an action"
-msgstr "Por favor, selecciona una acciѓn"
-
-#: gui/KeysDialog.cpp:106
-msgid "Press the key to associate"
-msgstr "Pulsa la tecla a asignar"
-
-#: gui/launcher.cpp:165
-msgid "Game"
-msgstr "Juego"
-
-#: gui/launcher.cpp:169
-msgid "ID:"
-msgstr "ID:"
-
-#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
-msgid ""
-"Short game identifier used for referring to savegames and running the game "
-"from the command line"
-msgstr ""
-"Identificador usado para las partidas guardadas y para ejecutar el juego "
-"desde la lэnea de comando"
-
-#: gui/launcher.cpp:171
-msgctxt "lowres"
-msgid "ID:"
-msgstr "ID:"
-
-#: gui/launcher.cpp:176
-msgid "Name:"
-msgstr "Nombre:"
-
-#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
-msgid "Full title of the game"
-msgstr "Tэtulo completo del juego"
-
-#: gui/launcher.cpp:178
-msgctxt "lowres"
-msgid "Name:"
-msgstr "Nom.:"
-
-#: gui/launcher.cpp:182
-msgid "Language:"
-msgstr "Idioma:"
-
-#: gui/launcher.cpp:182 gui/launcher.cpp:183
-msgid ""
-"Language of the game. This will not turn your Spanish game version into "
-"English"
-msgstr ""
-"Idioma del juego. No sirve para pasar al inglщs la versiѓn espaёola de un "
-"juego"
-
-#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
-#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
-#: audio/null.cpp:40
-msgid "<default>"
-msgstr "<por defecto>"
-
-#: gui/launcher.cpp:194
-msgid "Platform:"
-msgstr "Plataforma:"
-
-#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
-msgid "Platform the game was originally designed for"
-msgstr "Plataforma para la que se diseёѓ el juego"
-
-#: gui/launcher.cpp:196
-msgctxt "lowres"
-msgid "Platform:"
-msgstr "Plat.:"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "Graphics"
-msgstr "Grсficos"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "GFX"
-msgstr "GFX"
-
-#: gui/launcher.cpp:211
-msgid "Override global graphic settings"
-msgstr "Ignorar opciones grсficas generales"
-
-#: gui/launcher.cpp:213
-msgctxt "lowres"
-msgid "Override global graphic settings"
-msgstr "Opciones grсficas especэficas"
-
-#: gui/launcher.cpp:220 gui/options.cpp:1041
-msgid "Audio"
-msgstr "Sonido"
-
-#: gui/launcher.cpp:223
-msgid "Override global audio settings"
-msgstr "Ignorar opciones de sonido generales"
-
-#: gui/launcher.cpp:225
-msgctxt "lowres"
-msgid "Override global audio settings"
-msgstr "Opciones de sonido especэficas"
-
-#: gui/launcher.cpp:234 gui/options.cpp:1046
-msgid "Volume"
-msgstr "Volumen"
-
-#: gui/launcher.cpp:236 gui/options.cpp:1048
-msgctxt "lowres"
-msgid "Volume"
-msgstr "Volumen"
-
-#: gui/launcher.cpp:239
-msgid "Override global volume settings"
-msgstr "Ignorar opciones de volumen generales"
-
-#: gui/launcher.cpp:241
-msgctxt "lowres"
-msgid "Override global volume settings"
-msgstr "Opciones de volumen especэficas"
-
-#: gui/launcher.cpp:248 gui/options.cpp:1056
-msgid "MIDI"
-msgstr "MIDI"
-
-#: gui/launcher.cpp:251
-msgid "Override global MIDI settings"
-msgstr "Ignorar opciones de MIDI generales"
-
-#: gui/launcher.cpp:253
-msgctxt "lowres"
-msgid "Override global MIDI settings"
-msgstr "Opciones de MIDI especэficas"
-
-#: gui/launcher.cpp:263 gui/options.cpp:1062
-msgid "MT-32"
-msgstr "MT-32"
-
-#: gui/launcher.cpp:266
-msgid "Override global MT-32 settings"
-msgstr "Ignorar opciones de MT-32 generales"
-
-#: gui/launcher.cpp:268
-msgctxt "lowres"
-msgid "Override global MT-32 settings"
-msgstr "Opciones de MT-32 especэficas"
-
-#: gui/launcher.cpp:279 gui/options.cpp:1069
-msgid "Paths"
-msgstr "Rutas"
-
-#: gui/launcher.cpp:281 gui/options.cpp:1071
-msgctxt "lowres"
-msgid "Paths"
-msgstr "Rutas"
-
-#: gui/launcher.cpp:288
-msgid "Game Path:"
-msgstr "Juego:"
-
-#: gui/launcher.cpp:290
-msgctxt "lowres"
-msgid "Game Path:"
-msgstr "Juego:"
-
-#: gui/launcher.cpp:295 gui/options.cpp:1091
-msgid "Extra Path:"
-msgstr "Adicional:"
-
-#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
-msgid "Specifies path to additional data used the game"
-msgstr "Especifica un directorio para datos adicionales del juego"
-
-#: gui/launcher.cpp:297 gui/options.cpp:1093
-msgctxt "lowres"
-msgid "Extra Path:"
-msgstr "Adicional:"
-
-#: gui/launcher.cpp:302 gui/options.cpp:1079
-msgid "Save Path:"
-msgstr "Partidas:"
-
-#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
-#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
-msgid "Specifies where your savegames are put"
-msgstr "Especifica dѓnde guardar tus partidas"
-
-#: gui/launcher.cpp:304 gui/options.cpp:1081
-msgctxt "lowres"
-msgid "Save Path:"
-msgstr "Partidas:"
-
-#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
-#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
-#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
-#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
-#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
-msgctxt "path"
-msgid "None"
-msgstr "Ninguna"
-
-#: gui/launcher.cpp:326 gui/launcher.cpp:408
-#: backends/platform/wii/options.cpp:56
-msgid "Default"
-msgstr "Por defecto"
-
-#: gui/launcher.cpp:446 gui/options.cpp:1356
-msgid "Select SoundFont"
-msgstr "Selecciona un SoundFont"
-
-#: gui/launcher.cpp:465 gui/launcher.cpp:612
-msgid "Select directory with game data"
-msgstr "Selecciona el directorio del juego"
-
-#: gui/launcher.cpp:483
-msgid "Select additional game directory"
-msgstr "Selecciona el directorio adicional"
-
-#: gui/launcher.cpp:495
-msgid "Select directory for saved games"
-msgstr "Selecciona el directorio para partidas guardadas"
-
-#: gui/launcher.cpp:514
-msgid "This game ID is already taken. Please choose another one."
-msgstr "Esta ID ya estс siendo usada. Por favor, elige otra."
-
-#: gui/launcher.cpp:555 engines/dialogs.cpp:110
-msgid "~Q~uit"
-msgstr "~S~alir"
-
-#: gui/launcher.cpp:555
-msgid "Quit ScummVM"
-msgstr "Cerrar ScummVM"
-
-#: gui/launcher.cpp:556
-msgid "A~b~out..."
-msgstr "Acerca ~d~e"
-
-#: gui/launcher.cpp:556
-msgid "About ScummVM"
-msgstr "Acerca de ScummVM"
-
-#: gui/launcher.cpp:557
-msgid "~O~ptions..."
-msgstr "~O~pciones..."
-
-#: gui/launcher.cpp:557
-msgid "Change global ScummVM options"
-msgstr "Cambiar opciones generales de ScummVM"
-
-#: gui/launcher.cpp:559
-msgid "~S~tart"
-msgstr "~J~ugar"
-
-#: gui/launcher.cpp:559
-msgid "Start selected game"
-msgstr "Jugar al juego seleccionado"
-
-#: gui/launcher.cpp:562
-msgid "~L~oad..."
-msgstr "~C~argar..."
-
-#: gui/launcher.cpp:562
-msgid "Load savegame for selected game"
-msgstr "Cargar partida del juego seleccionado"
-
-#: gui/launcher.cpp:567
-msgid "~A~dd Game..."
-msgstr "~A~ёadir juego..."
-
-#: gui/launcher.cpp:567 gui/launcher.cpp:574
-msgid "Hold Shift for Mass Add"
-msgstr "Mantener pulsado Mayњs para aёadir varios juegos"
-
-#: gui/launcher.cpp:569
-msgid "~E~dit Game..."
-msgstr "~E~ditar juego..."
-
-#: gui/launcher.cpp:569 gui/launcher.cpp:576
-msgid "Change game options"
-msgstr "Cambiar opciones de juego"
-
-#: gui/launcher.cpp:571
-msgid "~R~emove Game"
-msgstr "E~l~iminar juego"
-
-#: gui/launcher.cpp:571 gui/launcher.cpp:578
-msgid "Remove game from the list. The game data files stay intact"
-msgstr "Eliminar el juego de la lista. Los archivos no se borran"
-
-#: gui/launcher.cpp:574
-msgctxt "lowres"
-msgid "~A~dd Game..."
-msgstr "~A~ёadir..."
-
-#: gui/launcher.cpp:576
-msgctxt "lowres"
-msgid "~E~dit Game..."
-msgstr "~E~ditar..."
-
-#: gui/launcher.cpp:578
-msgctxt "lowres"
-msgid "~R~emove Game"
-msgstr "E~l~iminar"
-
-#: gui/launcher.cpp:586
-msgid "Search in game list"
-msgstr "Buscar en la lista de juegos"
-
-#: gui/launcher.cpp:590 gui/launcher.cpp:1102
-msgid "Search:"
-msgstr "Buscar:"
-
-#: gui/launcher.cpp:593 gui/options.cpp:826
-msgid "Clear value"
-msgstr "Eliminar valor"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-msgid "Load game:"
-msgstr "Cargar juego:"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Load"
-msgstr "Cargar"
-
-#: gui/launcher.cpp:723
-msgid ""
-"Do you really want to run the mass game detector? This could potentially add "
-"a huge number of games."
-msgstr ""
-"ПSeguro que quieres ejecutar la detecciѓn masiva? Puede que se aёada un gran "
-"nњmero de juegos."
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Yes"
-msgstr "Sэ"
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "No"
-msgstr "No"
-
-#: gui/launcher.cpp:772
-msgid "ScummVM couldn't open the specified directory!"
-msgstr "ЁScummVM no ha podido abrir el directorio!"
-
-#: gui/launcher.cpp:784
-msgid "ScummVM could not find any game in the specified directory!"
-msgstr "ЁScummVM no ha encontrado ningњn juego en el directorio!"
-
-#: gui/launcher.cpp:798
-msgid "Pick the game:"
-msgstr "Elige el juego:"
-
-#: gui/launcher.cpp:872
-msgid "Do you really want to remove this game configuration?"
-msgstr "ПSeguro que quieres eliminar la configuraciѓn de este juego?"
-
-#: gui/launcher.cpp:936
-msgid "This game does not support loading games from the launcher."
-msgstr "Este juego no permite cargar partidas desde el lanzador."
-
-#: gui/launcher.cpp:940
-msgid "ScummVM could not find any engine capable of running the selected game!"
-msgstr ""
-"ЁScummVM no ha podido encontrar ningњn motor capaz de ejecutar el juego!"
-
-#: gui/launcher.cpp:1054
-msgctxt "lowres"
-msgid "Mass Add..."
-msgstr "Aёad. varios"
-
-#: gui/launcher.cpp:1054
-msgid "Mass Add..."
-msgstr "Aёadir varios..."
-
-#: gui/launcher.cpp:1055
-msgctxt "lowres"
-msgid "Add Game..."
-msgstr "Aёadir..."
-
-#: gui/launcher.cpp:1055
-msgid "Add Game..."
-msgstr "Aёadir juego..."
-
-#: gui/massadd.cpp:76 gui/massadd.cpp:79
-msgid "... progress ..."
-msgstr "... progreso..."
-
-#: gui/massadd.cpp:243
-msgid "Scan complete!"
-msgstr "ЁBњsqueda completada!"
-
-#: gui/massadd.cpp:246
-#, c-format
-msgid "Discovered %d new games, ignored %d previously added games."
-msgstr ""
-
-#: gui/massadd.cpp:250
-#, c-format
-msgid "Scanned %d directories ..."
-msgstr "Se ha buscado en %d directorios..."
-
-#: gui/massadd.cpp:253
-#, fuzzy, c-format
-msgid "Discovered %d new games, ignored %d previously added games ..."
-msgstr "Se han encontrado %d juegos nuevos..."
-
-#: gui/options.cpp:72
-msgid "Never"
-msgstr "Nunca"
-
-#: gui/options.cpp:72
-msgid "every 5 mins"
-msgstr "cada 5 minutos"
-
-#: gui/options.cpp:72
-msgid "every 10 mins"
-msgstr "cada 10 minutos"
-
-#: gui/options.cpp:72
-msgid "every 15 mins"
-msgstr "cada 15 minutos"
-
-#: gui/options.cpp:72
-msgid "every 30 mins"
-msgstr "cada 30 minutos"
-
-#: gui/options.cpp:74
-msgid "8 kHz"
-msgstr "8 kHz"
-
-#: gui/options.cpp:74
-msgid "11kHz"
-msgstr "11kHz"
-
-#: gui/options.cpp:74
-msgid "22 kHz"
-msgstr "22 kHz"
-
-#: gui/options.cpp:74
-msgid "44 kHz"
-msgstr "44 kHz"
-
-#: gui/options.cpp:74
-msgid "48 kHz"
-msgstr "48 kHz"
-
-#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
-#: gui/options.cpp:625 gui/options.cpp:825
-msgctxt "soundfont"
-msgid "None"
-msgstr "Ninguno"
-
-#: gui/options.cpp:372
-msgid "Failed to apply some of the graphic options changes:"
-msgstr ""
-
-#: gui/options.cpp:384
-msgid "the video mode could not be changed."
-msgstr ""
-
-#: gui/options.cpp:390
-msgid "the fullscreen setting could not be changed"
-msgstr ""
-
-#: gui/options.cpp:396
-msgid "the aspect ratio setting could not be changed"
-msgstr ""
-
-#: gui/options.cpp:705
-msgid "Graphics mode:"
-msgstr "Modo grсfico:"
-
-#: gui/options.cpp:716
-msgid "Render mode:"
-msgstr "Renderizado:"
-
-#: gui/options.cpp:716 gui/options.cpp:717
-msgid "Special dithering modes supported by some games"
-msgstr "Modos especiales de expansiѓn soportados por algunos juegos"
-
-#: gui/options.cpp:726
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
-msgid "Fullscreen mode"
-msgstr "Pantalla completa"
-
-#: gui/options.cpp:729
-msgid "Aspect ratio correction"
-msgstr "Correcciѓn de aspecto"
-
-#: gui/options.cpp:729
-msgid "Correct aspect ratio for 320x200 games"
-msgstr "Corregir relaciѓn de aspecto en juegos 320x200"
-
-#: gui/options.cpp:730
-msgid "EGA undithering"
-msgstr "Difuminado EGA"
-
-#: gui/options.cpp:730
-msgid "Enable undithering in EGA games that support it"
-msgstr "Activar difuminado en los juegos EGA compatibles"
-
-#: gui/options.cpp:738
-msgid "Preferred Device:"
-msgstr "Disp. preferido:"
-
-#: gui/options.cpp:738
-msgid "Music Device:"
-msgstr "Disp. de mњsica:"
-
-#: gui/options.cpp:738 gui/options.cpp:740
-msgid "Specifies preferred sound device or sound card emulator"
-msgstr ""
-"Especifica quщ dispositivo de sonido o emulador de tarjeta de sonido "
-"prefieres"
-
-#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
-msgid "Specifies output sound device or sound card emulator"
-msgstr ""
-"Especifica el dispositivo de sonido o emulador de tarjeta de sonido de salida"
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Preferred Dev.:"
-msgstr "Disp. preferido:"
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Music Device:"
-msgstr "Disp. de mњsica:"
-
-#: gui/options.cpp:766
-msgid "AdLib emulator:"
-msgstr "Emul. de AdLib:"
-
-#: gui/options.cpp:766 gui/options.cpp:767
-msgid "AdLib is used for music in many games"
-msgstr "AdLib se usa para la mњsica en muchos juegos"
-
-#: gui/options.cpp:777
-msgid "Output rate:"
-msgstr "Frec. de salida:"
-
-#: gui/options.cpp:777 gui/options.cpp:778
-msgid ""
-"Higher value specifies better sound quality but may be not supported by your "
-"soundcard"
-msgstr ""
-"Los valores mсs altos ofrecen mayor calidad, pero puede que tu tarjeta de "
-"sonido no sea compatible"
-
-#: gui/options.cpp:788
-msgid "GM Device:"
-msgstr "Dispositivo GM:"
-
-#: gui/options.cpp:788
-msgid "Specifies default sound device for General MIDI output"
-msgstr "Especifica el dispositivo de salida General MIDI por defecto"
-
-#: gui/options.cpp:799
-msgid "Don't use General MIDI music"
-msgstr "No usar mњsica General MIDI"
-
-#: gui/options.cpp:810 gui/options.cpp:871
-msgid "Use first available device"
-msgstr "Utilizar el primer dispositivo disponible"
-
-#: gui/options.cpp:822
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
-msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
-msgstr ""
-"SoundFont estс soportado por algunas tarjetas de sonido, ademсs de "
-"Fluidsynth y Timidity"
-
-#: gui/options.cpp:824
-msgctxt "lowres"
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:829
-msgid "Mixed AdLib/MIDI mode"
-msgstr "Modo AdLib/MIDI"
-
-#: gui/options.cpp:829
-msgid "Use both MIDI and AdLib sound generation"
-msgstr "Usar tanto MIDI como AdLib en la generaciѓn de sonido"
-
-#: gui/options.cpp:832
-msgid "MIDI gain:"
-msgstr "Ganancia MIDI:"
-
-#: gui/options.cpp:842
-msgid "MT-32 Device:"
-msgstr "Disp. MT-32:"
-
-#: gui/options.cpp:842
-msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
-msgstr ""
-"Especifica el dispositivo de sonido para la salida Roland MT-32/LAPC1/CM32l/"
-"CM64 por defecto"
-
-#: gui/options.cpp:847
-msgid "True Roland MT-32 (disable GM emulation)"
-msgstr "Roland MT-32 autщntica (desactivar emulaciѓn GM)"
-
-#: gui/options.cpp:847 gui/options.cpp:849
-msgid ""
-"Check if you want to use your real hardware Roland-compatible sound device "
-"connected to your computer"
-msgstr ""
-"Marcar si se quiere usar un dispositivo de sonido real conectado al "
-"ordenador y compatible con Roland"
-
-#: gui/options.cpp:849
-msgctxt "lowres"
-msgid "True Roland MT-32 (no GM emulation)"
-msgstr "Roland MT-32 real (sin emulaciѓn GM)"
-
-#: gui/options.cpp:852
-msgid "Enable Roland GS Mode"
-msgstr "Activar modo Roland GS"
-
-#: gui/options.cpp:852
-msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
-msgstr "Desactiva la conversiѓn General MIDI en juegos con sonido Roland MT-32"
-
-#: gui/options.cpp:861
-msgid "Don't use Roland MT-32 music"
-msgstr "No usar mњsica Roland MT-32"
-
-#: gui/options.cpp:888
-msgid "Text and Speech:"
-msgstr "Texto y voces:"
-
-#: gui/options.cpp:892 gui/options.cpp:902
-msgid "Speech"
-msgstr "Voces"
-
-#: gui/options.cpp:893 gui/options.cpp:903
-msgid "Subtitles"
-msgstr "Subtэtulos"
-
-#: gui/options.cpp:894
-msgid "Both"
-msgstr "Ambos"
-
-#: gui/options.cpp:896
-msgid "Subtitle speed:"
-msgstr "Vel. de subtэtulos:"
-
-#: gui/options.cpp:898
-msgctxt "lowres"
-msgid "Text and Speech:"
-msgstr "Texto y voces:"
-
-#: gui/options.cpp:902
-msgid "Spch"
-msgstr "Voz"
-
-#: gui/options.cpp:903
-msgid "Subs"
-msgstr "Subt"
-
-#: gui/options.cpp:904
-msgctxt "lowres"
-msgid "Both"
-msgstr "V&S"
-
-#: gui/options.cpp:904
-msgid "Show subtitles and play speech"
-msgstr "Reproducir voces y subtэtulos"
-
-#: gui/options.cpp:906
-msgctxt "lowres"
-msgid "Subtitle speed:"
-msgstr "Vel. de subt.:"
-
-#: gui/options.cpp:922
-msgid "Music volume:"
-msgstr "Mњsica:"
-
-#: gui/options.cpp:924
-msgctxt "lowres"
-msgid "Music volume:"
-msgstr "Mњsica:"
-
-#: gui/options.cpp:931
-msgid "Mute All"
-msgstr "Silenciar"
-
-#: gui/options.cpp:934
-msgid "SFX volume:"
-msgstr "Efectos:"
-
-#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
-msgid "Special sound effects volume"
-msgstr "Volumen de los efectos de sonido"
-
-#: gui/options.cpp:936
-msgctxt "lowres"
-msgid "SFX volume:"
-msgstr "Efectos:"
-
-#: gui/options.cpp:944
-msgid "Speech volume:"
-msgstr "Voces:"
-
-#: gui/options.cpp:946
-msgctxt "lowres"
-msgid "Speech volume:"
-msgstr "Voces:"
-
-#: gui/options.cpp:1085
-msgid "Theme Path:"
-msgstr "Temas:"
-
-#: gui/options.cpp:1087
-msgctxt "lowres"
-msgid "Theme Path:"
-msgstr "Temas:"
-
-#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
-msgid "Specifies path to additional data used by all games or ScummVM"
-msgstr "Especifica el directorio adicional usado por los juegos y ScummVM"
-
-#: gui/options.cpp:1098
-msgid "Plugins Path:"
-msgstr "Plugins:"
-
-#: gui/options.cpp:1100
-msgctxt "lowres"
-msgid "Plugins Path:"
-msgstr "Plugins:"
-
-#: gui/options.cpp:1109
-msgid "Misc"
-msgstr "Otras"
-
-#: gui/options.cpp:1111
-msgctxt "lowres"
-msgid "Misc"
-msgstr "Otras"
-
-#: gui/options.cpp:1113
-msgid "Theme:"
-msgstr "Tema:"
-
-#: gui/options.cpp:1117
-msgid "GUI Renderer:"
-msgstr "Interfaz:"
-
-#: gui/options.cpp:1129
-msgid "Autosave:"
-msgstr "Autoguardado:"
-
-#: gui/options.cpp:1131
-msgctxt "lowres"
-msgid "Autosave:"
-msgstr "Autoguardado:"
-
-#: gui/options.cpp:1139
-msgid "Keys"
-msgstr "Teclas"
-
-#: gui/options.cpp:1146
-msgid "GUI Language:"
-msgstr "Idioma:"
-
-#: gui/options.cpp:1146
-msgid "Language of ScummVM GUI"
-msgstr "Idioma de la interfaz de ScummVM"
-
-#: gui/options.cpp:1295
-#, fuzzy
-msgid "You have to restart ScummVM before your changes will take effect."
-msgstr "Tienes que reiniciar ScummVM para aplicar los cambios."
-
-#: gui/options.cpp:1308
-msgid "Select directory for savegames"
-msgstr "Selecciona el directorio de guardado"
-
-#: gui/options.cpp:1315
-msgid "The chosen directory cannot be written to. Please select another one."
-msgstr ""
-"No se puede escribir en el directorio elegido. Por favor, selecciona otro."
-
-#: gui/options.cpp:1324
-msgid "Select directory for GUI themes"
-msgstr "Selecciona el directorio de temas"
-
-#: gui/options.cpp:1334
-msgid "Select directory for extra files"
-msgstr "Selecciona el directorio adicional"
-
-#: gui/options.cpp:1345
-msgid "Select directory for plugins"
-msgstr "Selecciona el directorio de plugins"
-
-#: gui/options.cpp:1389
-msgid ""
-"The theme you selected does not support your current language. If you want "
-"to use this theme you need to switch to another language first."
-msgstr ""
-"El tema seleccionado no es compatible con el idioma actual. Si quieres usar "
-"este tema debes cambiar a otro idioma primero."
-
-#: gui/saveload.cpp:58 gui/saveload.cpp:239
-msgid "No date saved"
-msgstr "No hay fecha guardada"
-
-#: gui/saveload.cpp:59 gui/saveload.cpp:240
-msgid "No time saved"
-msgstr "No hay hora guardada"
-
-#: gui/saveload.cpp:60 gui/saveload.cpp:241
-msgid "No playtime saved"
-msgstr "No hay tiempo guardado"
-
-#: gui/saveload.cpp:67 gui/saveload.cpp:155
-msgid "Delete"
-msgstr "Borrar"
-
-#: gui/saveload.cpp:154
-msgid "Do you really want to delete this savegame?"
-msgstr "ПSeguro que quieres borrar esta partida?"
-
-#: gui/saveload.cpp:263
-msgid "Date: "
-msgstr "Fecha: "
-
-#: gui/saveload.cpp:266
-msgid "Time: "
-msgstr "Hora: "
-
-#: gui/saveload.cpp:271
-msgid "Playtime: "
-msgstr "Tiempo: "
-
-#: gui/saveload.cpp:284 gui/saveload.cpp:351
-msgid "Untitled savestate"
-msgstr "Partida sin nombre"
-
-#: gui/themebrowser.cpp:44
-msgid "Select a Theme"
-msgstr "Selecciona un tema"
-
-#: gui/ThemeEngine.cpp:327
-msgid "Disabled GFX"
-msgstr "GFX desactivados"
-
-#: gui/ThemeEngine.cpp:327
-msgctxt "lowres"
-msgid "Disabled GFX"
-msgstr "GFX desactivados"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard Renderer (16bpp)"
-msgstr "Estсndar (16bpp)"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard (16bpp)"
-msgstr "Estсndar (16bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased Renderer (16bpp)"
-msgstr "Suavizado (16bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased (16bpp)"
-msgstr "Suavizado (16bpp)"
-
-#: base/main.cpp:200
-#, c-format
-msgid "Engine does not support debug level '%s'"
-msgstr "El motor no soporta el nivel de debug '%s'"
-
-#: base/main.cpp:268
-msgid "Menu"
-msgstr "Menњ"
-
-#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
-#: backends/platform/wince/CEActionsPocket.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:46
-msgid "Skip"
-msgstr "Saltar"
-
-#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
-#: backends/platform/wince/CEActionsPocket.cpp:42
-msgid "Pause"
-msgstr "Pausar"
-
-#: base/main.cpp:277
-msgid "Skip line"
-msgstr "Saltar frase"
-
-#: base/main.cpp:432
-msgid "Error running game:"
-msgstr "Error al ejecutar el juego:"
-
-#: base/main.cpp:456
-msgid "Could not find any engine capable of running the selected game"
-msgstr "No se ha podido encontrar ningњn motor capaz de ejecutar el juego"
-
-#: common/error.cpp:38
-msgid "No error"
-msgstr "Ningњn error"
-
-#: common/error.cpp:40
-msgid "Game data not found"
-msgstr "No se han encontrado datos de juego"
-
-#: common/error.cpp:42
-msgid "Game id not supported"
-msgstr "ID del juego no soportada"
-
-#: common/error.cpp:44
-msgid "Unsupported color mode"
-msgstr "Modo de color no soportado"
-
-#: common/error.cpp:47
-msgid "Read permission denied"
-msgstr "Permiso de lectura denegado"
-
-#: common/error.cpp:49
-msgid "Write permission denied"
-msgstr "Permiso de escritura denegado"
-
-#: common/error.cpp:52
-msgid "Path does not exist"
-msgstr "La ruta no existe"
-
-#: common/error.cpp:54
-msgid "Path not a directory"
-msgstr "La ruta no es un directorio"
-
-#: common/error.cpp:56
-msgid "Path not a file"
-msgstr "La ruta no es un archivo"
-
-#: common/error.cpp:59
-msgid "Cannot create file"
-msgstr "Imposible crear el archivo"
-
-#: common/error.cpp:61
-msgid "Reading data failed"
-msgstr "Fallo de lectura"
-
-#: common/error.cpp:63
-msgid "Writing data failed"
-msgstr "Fallo en la escritura de datos"
-
-#: common/error.cpp:66
-msgid "Could not find suitable engine plugin"
-msgstr "No se ha encontrado un plugin adecuado"
-
-#: common/error.cpp:68
-msgid "Engine plugin does not support save states"
-msgstr "El plugin del motor no es compatible con partidas guardadas"
-
-#: common/error.cpp:71
-msgid "User canceled"
-msgstr ""
-
-#: common/error.cpp:75
-msgid "Unknown error"
-msgstr "Error desconocido"
-
-#: common/util.cpp:274
-msgid "Hercules Green"
-msgstr "Hercules verde"
-
-#: common/util.cpp:275
-msgid "Hercules Amber"
-msgstr "Hercules сmbar"
-
-#: common/util.cpp:282
-msgctxt "lowres"
-msgid "Hercules Green"
-msgstr "Hercules verde"
-
-#: common/util.cpp:283
-msgctxt "lowres"
-msgid "Hercules Amber"
-msgstr "Hercules сmbar"
-
-#: engines/advancedDetector.cpp:296
-#, c-format
-msgid "The game in '%s' seems to be unknown."
-msgstr ""
-
-#: engines/advancedDetector.cpp:297
-msgid "Please, report the following data to the ScummVM team along with name"
-msgstr ""
-
-#: engines/advancedDetector.cpp:299
-msgid "of the game you tried to add and its version/language/etc.:"
-msgstr ""
-
-#: engines/dialogs.cpp:84
-msgid "~R~esume"
-msgstr "~R~eanudar"
-
-#: engines/dialogs.cpp:86
-msgid "~L~oad"
-msgstr "~C~argar"
-
-#: engines/dialogs.cpp:90
-msgid "~S~ave"
-msgstr "~G~uardar"
-
-#: engines/dialogs.cpp:94
-msgid "~O~ptions"
-msgstr "~O~pciones"
-
-#: engines/dialogs.cpp:99
-msgid "~H~elp"
-msgstr "~A~yuda"
-
-#: engines/dialogs.cpp:101
-msgid "~A~bout"
-msgstr "Acerca ~d~e"
-
-#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
-msgid "~R~eturn to Launcher"
-msgstr "~V~olver al lanzador"
-
-#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
-msgctxt "lowres"
-msgid "~R~eturn to Launcher"
-msgstr "~V~olver al lanzador"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-msgid "Save game:"
-msgstr "Guardar partida"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-#: backends/platform/symbian/src/SymbianActions.cpp:44
-#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Save"
-msgstr "Guardar"
-
-#: engines/dialogs.cpp:146
-msgid ""
-"Sorry, this engine does not currently provide in-game help. Please consult "
-"the README for basic information, and for instructions on how to obtain "
-"further assistance."
-msgstr ""
-
-#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
-#: engines/mohawk/dialogs.cpp:152
-msgid "~O~K"
-msgstr "~S~э"
-
-#: engines/dialogs.cpp:313 engines/mohawk/dialogs.cpp:101
-#: engines/mohawk/dialogs.cpp:153
-msgid "~C~ancel"
-msgstr "~C~ancelar"
-
-#: engines/dialogs.cpp:316
-msgid "~K~eys"
-msgstr "~T~eclas"
-
-#: engines/engine.cpp:220
-msgid "Could not initialize color format."
-msgstr ""
-
-#: engines/engine.cpp:228
-#, fuzzy
-msgid "Could not switch to video mode: '"
-msgstr "Modo de vэdeo actual:"
-
-#: engines/engine.cpp:237
-#, fuzzy
-msgid "Could not apply aspect ratio setting."
-msgstr "Correcciѓn de aspecto"
-
-#: engines/engine.cpp:242
-msgid "Could not apply fullscreen setting."
-msgstr ""
-
-#: engines/engine.cpp:342
-msgid ""
-"You appear to be playing this game directly\n"
-"from the CD. This is known to cause problems,\n"
-"and it is therefore recommended that you copy\n"
-"the data files to your hard disk instead.\n"
-"See the README file for details."
-msgstr ""
-
-#: engines/engine.cpp:353
-msgid ""
-"This game has audio tracks in its disk. These\n"
-"tracks need to be ripped from the disk using\n"
-"an appropriate CD audio extracting tool in\n"
-"order to listen to the game's music.\n"
-"See the README file for details."
-msgstr ""
-
-#: engines/engine.cpp:405
-msgid ""
-"WARNING: The game you are about to start is not yet fully supported by "
-"ScummVM. As such, it is likely to be unstable, and any saves you make might "
-"not work in future versions of ScummVM."
-msgstr ""
-
-#: engines/engine.cpp:408
-msgid "Start anyway"
-msgstr ""
-
-#: engines/scumm/dialogs.cpp:281
-msgid "~P~revious"
-msgstr "~A~nterior"
-
-#: engines/scumm/dialogs.cpp:282
-msgid "~N~ext"
-msgstr "Si~g~uiente"
-
-#: engines/scumm/dialogs.cpp:283
-#: backends/platform/ds/arm9/source/dsoptions.cpp:56
-msgid "~C~lose"
-msgstr "Cerra~r~"
-
-#: engines/scumm/help.cpp:73
-msgid "Common keyboard commands:"
-msgstr "Comandos bсsicos de teclado:"
-
-#: engines/scumm/help.cpp:74
-msgid "Save / Load dialog"
-msgstr "Pantalla de Guardar / Cargar"
-
-#: engines/scumm/help.cpp:76
-msgid "Skip line of text"
-msgstr "Saltar frase"
-
-#: engines/scumm/help.cpp:77
-msgid "Esc"
-msgstr "Esc"
-
-#: engines/scumm/help.cpp:77
-msgid "Skip cutscene"
-msgstr "Saltar escena"
-
-#: engines/scumm/help.cpp:78
-msgid "Space"
-msgstr "Espacio"
-
-#: engines/scumm/help.cpp:78
-msgid "Pause game"
-msgstr "Pausar el juego"
-
-#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
-#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
-#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Ctrl"
-msgstr "Ctrl"
-
-#: engines/scumm/help.cpp:79
-msgid "Load game state 1-10"
-msgstr "Cargar partida 1-10"
-
-#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Alt"
-msgstr "Alt"
-
-#: engines/scumm/help.cpp:80
-msgid "Save game state 1-10"
-msgstr "Guardar partida 1-10"
-
-#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
-#: backends/platform/symbian/src/SymbianActions.cpp:52
-#: backends/platform/wince/CEActionsPocket.cpp:44
-#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:244
-msgid "Quit"
-msgstr "Salir"
-
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
-msgid "Enter"
-msgstr "Enter"
-
-#: engines/scumm/help.cpp:86
-msgid "Toggle fullscreen"
-msgstr "Activar pantalla completa"
-
-#: engines/scumm/help.cpp:87
-msgid "Music volume up / down"
-msgstr "Subir / Bajar el volumen de la mњsica"
-
-#: engines/scumm/help.cpp:88
-msgid "Text speed slower / faster"
-msgstr "Aumentar / Disminuir la vel. de texto"
-
-#: engines/scumm/help.cpp:89
-msgid "Simulate left mouse button"
-msgstr "Simular botѓn izquierdo del ratѓn"
-
-#: engines/scumm/help.cpp:90
-msgid "Tab"
-msgstr "Tab"
-
-#: engines/scumm/help.cpp:90
-msgid "Simulate right mouse button"
-msgstr "Simular botѓn derecho del ratѓn"
-
-#: engines/scumm/help.cpp:93
-msgid "Special keyboard commands:"
-msgstr "Comandos especiales de teclado:"
-
-#: engines/scumm/help.cpp:94
-msgid "Show / Hide console"
-msgstr "Mostrar / Ocultar consola"
-
-#: engines/scumm/help.cpp:95
-msgid "Start the debugger"
-msgstr "Iniciar debugger"
-
-#: engines/scumm/help.cpp:96
-msgid "Show memory consumption"
-msgstr "Mostrar consumo de memoria"
-
-#: engines/scumm/help.cpp:97
-msgid "Run in fast mode (*)"
-msgstr "Ejecutar en modo rсpido (*)"
-
-#: engines/scumm/help.cpp:98
-msgid "Run in really fast mode (*)"
-msgstr "Ejecutar en modo muy rсpido (*)"
-
-#: engines/scumm/help.cpp:99
-msgid "Toggle mouse capture"
-msgstr "Captura de ratѓn"
-
-#: engines/scumm/help.cpp:100
-msgid "Switch between graphics filters"
-msgstr "Alternar entre filtros grсficos"
-
-#: engines/scumm/help.cpp:101
-msgid "Increase / Decrease scale factor"
-msgstr "Aumentar / Disminuir factor de escalado"
-
-#: engines/scumm/help.cpp:102
-msgid "Toggle aspect-ratio correction"
-msgstr "Correcciѓn de aspecto"
-
-#: engines/scumm/help.cpp:107
-msgid "* Note that using ctrl-f and"
-msgstr "* No se recomienda utilizar"
-
-#: engines/scumm/help.cpp:108
-msgid " ctrl-g are not recommended"
-msgstr " ctrl-f y ctrl-g, ya que pueden"
-
-#: engines/scumm/help.cpp:109
-msgid " since they may cause crashes"
-msgstr " provocar cuelgues o un"
-
-#: engines/scumm/help.cpp:110
-#, fuzzy
-msgid " or incorrect game behavior."
-msgstr " funcionamiento incorrecto del juego"
-
-#: engines/scumm/help.cpp:114
-msgid "Spinning drafts on the keyboard:"
-msgstr "Tejer hechizos con el teclado:"
-
-#: engines/scumm/help.cpp:116
-msgid "Main game controls:"
-msgstr "Controles bсsicos:"
-
-#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
-#: engines/scumm/help.cpp:161
-msgid "Push"
-msgstr "Empujar"
-
-#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
-#: engines/scumm/help.cpp:162
-msgid "Pull"
-msgstr "Tirar"
-
-#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
-#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
-#: engines/scumm/help.cpp:206
-msgid "Give"
-msgstr "Dar"
-
-#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
-#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
-#: engines/scumm/help.cpp:207
-msgid "Open"
-msgstr "Abrir"
-
-#: engines/scumm/help.cpp:126
-msgid "Go to"
-msgstr "Ir a"
-
-#: engines/scumm/help.cpp:127
-msgid "Get"
-msgstr "Coger"
-
-#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
-#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
-#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
-#: engines/scumm/help.cpp:248
-msgid "Use"
-msgstr "Usar"
-
-#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
-msgid "Read"
-msgstr "Leer"
-
-#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
-msgid "New kid"
-msgstr "Cambiar personaje"
-
-#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
-#: engines/scumm/help.cpp:171
-msgid "Turn on"
-msgstr "Encender"
-
-#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
-#: engines/scumm/help.cpp:172
-msgid "Turn off"
-msgstr "Apagar"
-
-#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
-#: engines/scumm/help.cpp:193
-msgid "Walk to"
-msgstr "Ir a"
-
-#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
-#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
-#: engines/scumm/help.cpp:226
-msgid "Pick up"
-msgstr "Recoger"
-
-#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
-msgid "What is"
-msgstr "Quщ es"
-
-#: engines/scumm/help.cpp:146
-msgid "Unlock"
-msgstr "Abrir con llave"
-
-#: engines/scumm/help.cpp:149
-msgid "Put on"
-msgstr "Ponerse"
-
-#: engines/scumm/help.cpp:150
-msgid "Take off"
-msgstr "Quitarse"
-
-#: engines/scumm/help.cpp:156
-msgid "Fix"
-msgstr "Arreglar"
-
-#: engines/scumm/help.cpp:158
-msgid "Switch"
-msgstr "Cambiar"
-
-#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
-msgid "Look"
-msgstr "Mirar"
-
-#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
-msgid "Talk"
-msgstr "Hablar"
-
-#: engines/scumm/help.cpp:174
-msgid "Travel"
-msgstr "Viajar"
-
-#: engines/scumm/help.cpp:175
-msgid "To Henry / To Indy"
-msgstr "Henry / Indy"
-
-#: engines/scumm/help.cpp:178
-msgid "play C minor on distaff"
-msgstr "Tocar C menor con el bastѓn"
-
-#: engines/scumm/help.cpp:179
-msgid "play D on distaff"
-msgstr "Tocar D con el bastѓn"
-
-#: engines/scumm/help.cpp:180
-msgid "play E on distaff"
-msgstr "Tocar E con el bastѓn"
-
-#: engines/scumm/help.cpp:181
-msgid "play F on distaff"
-msgstr "Tocar F con el bastѓn"
-
-#: engines/scumm/help.cpp:182
-msgid "play G on distaff"
-msgstr "Tocar G con el bastѓn"
-
-#: engines/scumm/help.cpp:183
-msgid "play A on distaff"
-msgstr "Tocar A con el bastѓn"
-
-#: engines/scumm/help.cpp:184
-msgid "play B on distaff"
-msgstr "Tocar B con el bastѓn"
-
-#: engines/scumm/help.cpp:185
-msgid "play C major on distaff"
-msgstr "Tocar C mayor con el bastѓn"
-
-#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
-msgid "puSh"
-msgstr "Empujar"
-
-#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
-msgid "pull (Yank)"
-msgstr "Tirar"
-
-#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
-#: engines/scumm/help.cpp:246
-msgid "Talk to"
-msgstr "Hablar con"
-
-#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
-msgid "Look at"
-msgstr "Mirar"
-
-#: engines/scumm/help.cpp:199
-msgid "turn oN"
-msgstr "Encender"
-
-#: engines/scumm/help.cpp:200
-msgid "turn oFf"
-msgstr "Apagar"
-
-#: engines/scumm/help.cpp:216
-msgid "KeyUp"
-msgstr "Arriba"
-
-#: engines/scumm/help.cpp:216
-msgid "Highlight prev dialogue"
-msgstr "Seleccionar diсlogo anterior"
-
-#: engines/scumm/help.cpp:217
-msgid "KeyDown"
-msgstr "Abajo"
-
-#: engines/scumm/help.cpp:217
-msgid "Highlight next dialogue"
-msgstr "Seleccionar diсlogo siguiente"
-
-#: engines/scumm/help.cpp:221
-msgid "Walk"
-msgstr "Caminar"
-
-#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
-#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
-msgid "Inventory"
-msgstr "Inventario"
-
-#: engines/scumm/help.cpp:225
-msgid "Object"
-msgstr "Objeto"
-
-#: engines/scumm/help.cpp:228
-msgid "Black and White / Color"
-msgstr "Blanco y negro / Color"
-
-#: engines/scumm/help.cpp:231
-msgid "Eyes"
-msgstr "Ojos"
-
-#: engines/scumm/help.cpp:232
-msgid "Tongue"
-msgstr "Lengua"
-
-#: engines/scumm/help.cpp:234
-msgid "Punch"
-msgstr "Puёetazo"
-
-#: engines/scumm/help.cpp:235
-msgid "Kick"
-msgstr "Patada"
-
-#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
-msgid "Examine"
-msgstr "Examinar"
-
-#: engines/scumm/help.cpp:239
-msgid "Regular cursor"
-msgstr "Cursor normal"
-
-#: engines/scumm/help.cpp:241
-msgid "Comm"
-msgstr "Comm"
-
-#: engines/scumm/help.cpp:244
-msgid "Save / Load / Options"
-msgstr "Guardar / Cargar / Opciones"
-
-#: engines/scumm/help.cpp:253
-msgid "Other game controls:"
-msgstr "Otros controles:"
-
-#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
-msgid "Inventory:"
-msgstr "Inventario:"
-
-#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
-msgid "Scroll list up"
-msgstr "Subir"
-
-#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
-msgid "Scroll list down"
-msgstr "Bajar"
-
-#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
-msgid "Upper left item"
-msgstr "Objeto superior izquierdo"
-
-#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
-msgid "Lower left item"
-msgstr "Objeto inferior izquierdo"
-
-#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
-msgid "Upper right item"
-msgstr "Objeto superior derecho"
-
-#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
-msgid "Lower right item"
-msgstr "Objeto inferior derecho"
-
-#: engines/scumm/help.cpp:267
-msgid "Middle left item"
-msgstr "Objeto izquierdo del medio"
-
-#: engines/scumm/help.cpp:270
-msgid "Middle right item"
-msgstr "Objeto derecho del medio"
-
-#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
-msgid "Switching characters:"
-msgstr "Cambiar personaje:"
-
-#: engines/scumm/help.cpp:279
-msgid "Second kid"
-msgstr "Segundo chaval"
-
-#: engines/scumm/help.cpp:280
-msgid "Third kid"
-msgstr "Tercer chaval"
-
-#: engines/scumm/help.cpp:292
-msgid "Fighting controls (numpad):"
-msgstr "Controles de lucha (tecl. num.)"
-
-#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
-#: engines/scumm/help.cpp:295
-msgid "Step back"
-msgstr "Retroceder"
-
-#: engines/scumm/help.cpp:296
-msgid "Block high"
-msgstr "Bloqueo alto"
-
-#: engines/scumm/help.cpp:297
-msgid "Block middle"
-msgstr "Bloqueo medio"
-
-#: engines/scumm/help.cpp:298
-msgid "Block low"
-msgstr "Bloqueo bajo"
-
-#: engines/scumm/help.cpp:299
-msgid "Punch high"
-msgstr "Puёetazo alto"
-
-#: engines/scumm/help.cpp:300
-msgid "Punch middle"
-msgstr "Puёetazo medio"
-
-#: engines/scumm/help.cpp:301
-msgid "Punch low"
-msgstr "Puёetazo bajo"
-
-#: engines/scumm/help.cpp:304
-msgid "These are for Indy on left."
-msgstr "Vсlidos cuando Indy estс a la izquierda."
-
-#: engines/scumm/help.cpp:305
-msgid "When Indy is on the right,"
-msgstr "Cuando Indy estс a la derecha,"
-
-#: engines/scumm/help.cpp:306
-msgid "7, 4, and 1 are switched with"
-msgstr "7, 4 y 1 se cambian por"
-
-#: engines/scumm/help.cpp:307
-msgid "9, 6, and 3, respectively."
-msgstr "9, 6 y 3, respectivamente."
-
-#: engines/scumm/help.cpp:314
-msgid "Biplane controls (numpad):"
-msgstr "Controles del biplano (tecl. num.)"
-
-#: engines/scumm/help.cpp:315
-msgid "Fly to upper left"
-msgstr "Volar arriba y a la izquierda"
-
-#: engines/scumm/help.cpp:316
-msgid "Fly to left"
-msgstr "Volar a la izquierda"
-
-#: engines/scumm/help.cpp:317
-msgid "Fly to lower left"
-msgstr "Volar abajo y a la izquierda"
-
-#: engines/scumm/help.cpp:318
-msgid "Fly upwards"
-msgstr "Volar arriba"
-
-#: engines/scumm/help.cpp:319
-msgid "Fly straight"
-msgstr "Volar recto"
-
-#: engines/scumm/help.cpp:320
-msgid "Fly down"
-msgstr "Volar abajo"
-
-#: engines/scumm/help.cpp:321
-msgid "Fly to upper right"
-msgstr "Volar arriba y a la derecha"
-
-#: engines/scumm/help.cpp:322
-msgid "Fly to right"
-msgstr "Volar a la derecha"
-
-#: engines/scumm/help.cpp:323
-msgid "Fly to lower right"
-msgstr "Volar abajo y a la derecha"
-
-#: engines/scumm/scumm.cpp:1794
-#, c-format
-msgid ""
-"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
-"but %s is missing. Using AdLib instead."
-msgstr ""
-
-#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
-#, c-format
-msgid ""
-"Failed to save game state to file:\n"
-"\n"
-"%s"
-msgstr ""
-"Fallo al guardar en el archivo:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
-#, c-format
-msgid ""
-"Failed to load game state from file:\n"
-"\n"
-"%s"
-msgstr ""
-"Fallo al cargar desde el archivo:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
-#, c-format
-msgid ""
-"Successfully saved game state in file:\n"
-"\n"
-"%s"
-msgstr ""
-"Partida guardada en el archivo:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2514
-msgid ""
-"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
-"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
-"directory inside the Tentacle game directory."
-msgstr ""
-"Maniac Mansion deberэa arrancar en este momento, pero ScummVM aњn no lo "
-"permite. Para jugar, ve a 'Aёadir juego' en el menњ de inicio de ScummVM y "
-"selecciona el directorio 'Maniac', dentro del directorio de DOTT."
-
-#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
-msgid "~Z~ip Mode Activated"
-msgstr "Modo ~Z~ip activado"
-
-#: engines/mohawk/dialogs.cpp:91
-msgid "~T~ransitions Enabled"
-msgstr "Tra~n~siciones activadas"
-
-#: engines/mohawk/dialogs.cpp:92
-msgid "~D~rop Page"
-msgstr ""
-
-#: engines/mohawk/dialogs.cpp:96
-msgid "~S~how Map"
-msgstr ""
-
-#: engines/mohawk/dialogs.cpp:150
-msgid "~W~ater Effect Enabled"
-msgstr "Efecto ag~u~a activado"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore game:"
-msgstr "Cargar partida:"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore"
-msgstr "Cargar"
-
-#: engines/agos/animation.cpp:544
-#, c-format
-msgid "Cutscene file '%s' not found!"
-msgstr ""
-
-#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
-#: engines/tinsel/saveload.cpp:468
-#, fuzzy
-msgid "Failed to load game state from file."
-msgstr ""
-"Fallo al cargar desde el archivo:\n"
-"\n"
-"%s"
-
-#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
-#, fuzzy
-msgid "Failed to save game state to file."
-msgstr ""
-"Fallo al guardar en el archivo:\n"
-"\n"
-"%s"
-
-#: engines/gob/inter_v5.cpp:107
-#, fuzzy
-msgid "Failed to delete file."
-msgstr ""
-"Fallo al guardar en el archivo:\n"
-"\n"
-"%s"
-
-#: engines/groovie/script.cpp:417
-#, fuzzy
-msgid "Failed to save game"
-msgstr ""
-"Fallo al guardar en el archivo:\n"
-"\n"
-"%s"
-
-#: engines/kyra/sound_midi.cpp:475
-msgid ""
-"You appear to be using a General MIDI device,\n"
-"but your game only supports Roland MT32 MIDI.\n"
-"We try to map the Roland MT32 instruments to\n"
-"General MIDI ones. After all it might happen\n"
-"that a few tracks will not be correctly played."
-msgstr ""
-
-#: engines/m4/m4_menus.cpp:138
-#, fuzzy
-msgid "Save game failed!"
-msgstr "Guardar partida"
-
-#: engines/sky/compact.cpp:130
-msgid ""
-"Unable to find \"sky.cpt\" file!\n"
-"Please download it from www.scummvm.org"
-msgstr ""
-
-#: engines/sky/compact.cpp:141
-msgid ""
-"The \"sky.cpt\" file has an incorrect size.\n"
-"Please (re)download it from www.scummvm.org"
-msgstr ""
-
-#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
-msgstr ""
-
-#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
-msgid "MPEG2 cutscenes are no longer supported"
-msgstr ""
-
-#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
-#, c-format
-msgid "Cutscene '%s' not found"
-msgstr ""
-
-#: engines/sword1/control.cpp:863
-msgid ""
-"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
-"converted.\n"
-"The old save game format is no longer supported, so you will not be able to "
-"load your games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked again the next "
-"time you start the game.\n"
-msgstr ""
-
-#: engines/sword1/control.cpp:1232
-#, c-format
-msgid ""
-"Target new save game already exists!\n"
-"Would you like to keep the old save game (%s) or the new one (%s)?\n"
-msgstr ""
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the old one"
-msgstr ""
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the new one"
-msgstr ""
-
-#: engines/sword1/logic.cpp:1633
-msgid "This is the end of the Broken Sword 1 Demo"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:133
-#, c-format
-msgid ""
-"Can't save game in slot %i\n"
-"\n"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:211
-#, fuzzy
-msgid "Loading game..."
-msgstr "Cargar juego:"
-
-#: engines/parallaction/saveload.cpp:226
-#, fuzzy
-msgid "Saving game..."
-msgstr "Guardar partida"
-
-#: engines/parallaction/saveload.cpp:279
-msgid ""
-"ScummVM found that you have old savefiles for Nippon Safes that should be "
-"renamed.\n"
-"The old names are no longer supported, so you will not be able to load your "
-"games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked next time.\n"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:326
-msgid "ScummVM successfully converted all your savefiles."
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:328
-msgid ""
-"ScummVM printed some warnings in your console window and can't guarantee all "
-"your files have been converted.\n"
-"\n"
-"Please report to the team."
-msgstr ""
-
-#: audio/fmopl.cpp:49
-msgid "MAME OPL emulator"
-msgstr "Emulador OPL de MAME"
-
-#: audio/fmopl.cpp:51
-msgid "DOSBox OPL emulator"
-msgstr "Emulador OPL de DOSBox"
-
-#: audio/mididrv.cpp:204
-#, c-format
-msgid ""
-"The selected audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:216
-#, c-format
-msgid ""
-"The selected audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:250
-#, c-format
-msgid ""
-"The preferred audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:265
-#, c-format
-msgid ""
-"The preferred audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/null.h:43
-msgid "No music"
-msgstr "Sin mњsica"
-
-#: audio/mods/paula.cpp:189
-msgid "Amiga Audio Emulator"
-msgstr "Emulador de Amiga Audio"
-
-#: audio/softsynth/adlib.cpp:1594
-msgid "AdLib Emulator"
-msgstr "Emulador de AdLib"
-
-#: audio/softsynth/appleiigs.cpp:33
-msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
-msgstr "Emulador de Apple II GS (NO IMPLEMENTADO)"
-
-#: audio/softsynth/sid.cpp:1430
-msgid "C64 Audio Emulator"
-msgstr "Emulador de C64 Audio"
-
-#: audio/softsynth/mt32.cpp:329
-#, fuzzy
-msgid "Initializing MT-32 Emulator"
-msgstr "Iniciando emulador de MT-32"
-
-#: audio/softsynth/mt32.cpp:543
-msgid "MT-32 Emulator"
-msgstr "Emulador de MT-32"
-
-#: audio/softsynth/pcspk.cpp:139
-msgid "PC Speaker Emulator"
-msgstr "Emulador del altavoz de PC"
-
-#: audio/softsynth/pcspk.cpp:158
-msgid "IBM PCjr Emulator"
-msgstr "Emulador de IBM PCjr"
-
-#: backends/keymapper/remap-dialog.cpp:47
-msgid "Keymap:"
-msgstr "Asignaciѓn de teclas:"
-
-#: backends/keymapper/remap-dialog.cpp:64
-msgid " (Active)"
-msgstr "(Activa)"
-
-#: backends/keymapper/remap-dialog.cpp:98
-msgid " (Global)"
-msgstr "(General)"
-
-#: backends/keymapper/remap-dialog.cpp:108
-msgid " (Game)"
-msgstr "(Juego)"
-
-#: backends/midi/windows.cpp:164
-msgid "Windows MIDI"
-msgstr "Windows MIDI"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:57
-msgid "ScummVM Main Menu"
-msgstr "Menњ principal de ScummVM"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:63
-msgid "~L~eft handed mode"
-msgstr "Modo para ~z~urdos"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:64
-msgid "~I~ndy fight controls"
-msgstr "Controles para pelear de ~I~ndy"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:65
-msgid "Show mouse cursor"
-msgstr "Mostrar el cursor"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:66
-msgid "Snap to edges"
-msgstr "Pegar a los bordes"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:68
-msgid "Touch X Offset"
-msgstr "Compensaciѓn X del toque"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:75
-msgid "Touch Y Offset"
-msgstr "Compensaciѓn Y del toque"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:87
-msgid "Use laptop trackpad-style cursor control"
-msgstr "Activar el sistema de control tipo trackpad de los portсtiles"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:88
-msgid "Tap for left click, double tap right click"
-msgstr "Un toque para clic izquierdo, dos para clic derecho"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:90
-msgid "Sensitivity"
-msgstr "Sensibilidad"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:99
-msgid "Initial top screen scale:"
-msgstr "Escalado inicial de la pantalla superior:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:105
-msgid "Main screen scaling:"
-msgstr "Escalado de la pantalla principal:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:107
-msgid "Hardware scale (fast, but low quality)"
-msgstr "Escalado por hardware (rсpido, pero de baja calidad)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:108
-msgid "Software scale (good quality, but slower)"
-msgstr "Escalado por software (buena calidad, pero mсs lento)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:109
-msgid "Unscaled (you must scroll left and right)"
-msgstr "Sin escalado (debes desplazar la pantalla a los lados)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:111
-msgid "Brightness:"
-msgstr "Brillo:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:121
-msgid "High quality audio (slower) (reboot)"
-msgstr "Sonido de alta calidad (mсs lento) (reinicio)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:122
-msgid "Disable power off"
-msgstr "Desactivar apagado"
-
-#: backends/platform/iphone/osys_events.cpp:338
-#, fuzzy
-msgid "Mouse-click-and-drag mode enabled."
-msgstr "Modo Touchpad activado."
-
-#: backends/platform/iphone/osys_events.cpp:340
-#, fuzzy
-msgid "Mouse-click-and-drag mode disabled."
-msgstr "Modo Touchpad desactivado."
-
-#: backends/platform/iphone/osys_events.cpp:351
-msgid "Touchpad mode enabled."
-msgstr "Modo Touchpad activado."
-
-#: backends/platform/iphone/osys_events.cpp:353
-msgid "Touchpad mode disabled."
-msgstr "Modo Touchpad desactivado."
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
-msgid "Normal (no scaling)"
-msgstr "Normal (sin reescalado)"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
-msgctxt "lowres"
-msgid "Normal (no scaling)"
-msgstr "Normal"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
-#, fuzzy
-msgid "Enabled aspect ratio correction"
-msgstr "Correcciѓn de aspecto"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
-#, fuzzy
-msgid "Disabled aspect ratio correction"
-msgstr "Correcciѓn de aspecto"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
-#, fuzzy
-msgid "Active graphics filter:"
-msgstr "Alternar entre filtros grсficos"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
-#, fuzzy
-msgid "Windowed mode"
-msgstr "Renderizado:"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:139
-msgid "OpenGL Normal"
-msgstr "OpenGL Normal"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:140
-msgid "OpenGL Conserve"
-msgstr "OpenGL Conservar"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:141
-msgid "OpenGL Original"
-msgstr "OpenGL Original"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
-#, fuzzy
-msgid "Current display mode"
-msgstr "Modo de vэdeo actual:"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
-msgid "Current scale"
-msgstr ""
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
-msgid "Active filter mode: Linear"
-msgstr ""
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
-msgid "Active filter mode: Nearest"
-msgstr ""
-
-#: backends/platform/symbian/src/SymbianActions.cpp:38
-#: backends/platform/wince/CEActionsSmartphone.cpp:39
-msgid "Up"
-msgstr "Arriba"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:39
-#: backends/platform/wince/CEActionsSmartphone.cpp:40
-msgid "Down"
-msgstr "Abajo"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:40
-#: backends/platform/wince/CEActionsSmartphone.cpp:41
-msgid "Left"
-msgstr "Izquierda"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:41
-#: backends/platform/wince/CEActionsSmartphone.cpp:42
-msgid "Right"
-msgstr "Derecha"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:42
-#: backends/platform/wince/CEActionsPocket.cpp:60
-#: backends/platform/wince/CEActionsSmartphone.cpp:43
-msgid "Left Click"
-msgstr "Clic izquierdo"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:43
-#: backends/platform/wince/CEActionsSmartphone.cpp:44
-msgid "Right Click"
-msgstr "Clic derecho"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:46
-#: backends/platform/wince/CEActionsSmartphone.cpp:47
-msgid "Zone"
-msgstr "Zona"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:47
-#: backends/platform/wince/CEActionsPocket.cpp:54
-#: backends/platform/wince/CEActionsSmartphone.cpp:48
-msgid "Multi Function"
-msgstr "Multifunciѓn"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:48
-msgid "Swap character"
-msgstr "Cambiar personaje"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:49
-msgid "Skip text"
-msgstr "Saltar texto"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:51
-msgid "Fast mode"
-msgstr "Modo rсpido"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:53
-msgid "Debugger"
-msgstr "Debugger"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:54
-msgid "Global menu"
-msgstr "Menњ general"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:55
-msgid "Virtual keyboard"
-msgstr "Teclado virtual"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:56
-msgid "Key mapper"
-msgstr "Asignaciѓn de teclas"
-
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-msgid "Do you want to quit ?"
-msgstr "ПQuieres salir?"
-
-#: backends/platform/wii/options.cpp:51
-msgid "Video"
-msgstr "Vэdeo"
-
-#: backends/platform/wii/options.cpp:54
-msgid "Current video mode:"
-msgstr "Modo de vэdeo actual:"
-
-#: backends/platform/wii/options.cpp:56
-msgid "Double-strike"
-msgstr "Doble golpe"
-
-#: backends/platform/wii/options.cpp:60
-msgid "Horizontal underscan:"
-msgstr "Underscan horizontal"
-
-#: backends/platform/wii/options.cpp:66
-msgid "Vertical underscan:"
-msgstr "Underscan vertical:"
-
-#: backends/platform/wii/options.cpp:71
-msgid "Input"
-msgstr "Entrada"
-
-#: backends/platform/wii/options.cpp:74
-msgid "GC Pad sensitivity:"
-msgstr "Sensibilidad del pad GC:"
-
-#: backends/platform/wii/options.cpp:80
-msgid "GC Pad acceleration:"
-msgstr "Aceleraciѓn del pad GC:"
-
-#: backends/platform/wii/options.cpp:86
-msgid "DVD"
-msgstr "DVD"
-
-#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
-msgid "Status:"
-msgstr "Estado:"
-
-#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
-msgid "Unknown"
-msgstr "Desconocido"
-
-#: backends/platform/wii/options.cpp:93
-msgid "Mount DVD"
-msgstr "Montar DVD"
-
-#: backends/platform/wii/options.cpp:94
-msgid "Unmount DVD"
-msgstr "Desmontar DVD"
-
-#: backends/platform/wii/options.cpp:98
-msgid "SMB"
-msgstr "SMB"
-
-#: backends/platform/wii/options.cpp:106
-msgid "Server:"
-msgstr "Servidor:"
-
-#: backends/platform/wii/options.cpp:110
-msgid "Share:"
-msgstr "Disco compartido:"
-
-#: backends/platform/wii/options.cpp:114
-msgid "Username:"
-msgstr "Usuario:"
-
-#: backends/platform/wii/options.cpp:118
-msgid "Password:"
-msgstr "Contraseёa:"
-
-#: backends/platform/wii/options.cpp:121
-msgid "Init network"
-msgstr "Inicializar red"
-
-#: backends/platform/wii/options.cpp:123
-msgid "Mount SMB"
-msgstr "Montar SMB"
-
-#: backends/platform/wii/options.cpp:124
-msgid "Unmount SMB"
-msgstr "Desmontar SMB"
-
-#: backends/platform/wii/options.cpp:143
-msgid "DVD Mounted successfully"
-msgstr "DVD montado con щxito"
-
-#: backends/platform/wii/options.cpp:146
-msgid "Error while mounting the DVD"
-msgstr "Error al montar el DVD"
-
-#: backends/platform/wii/options.cpp:148
-msgid "DVD not mounted"
-msgstr "DVD no montado"
-
-#: backends/platform/wii/options.cpp:161
-msgid "Network up, share mounted"
-msgstr "Red conectada, disco compartido montado"
-
-#: backends/platform/wii/options.cpp:163
-msgid "Network up"
-msgstr "Red conectada"
-
-#: backends/platform/wii/options.cpp:166
-msgid ", error while mounting the share"
-msgstr ", error al montar el disco compartido"
-
-#: backends/platform/wii/options.cpp:168
-msgid ", share not mounted"
-msgstr ", disco compartido no montado"
-
-#: backends/platform/wii/options.cpp:174
-msgid "Network down"
-msgstr "Red desconectada"
-
-#: backends/platform/wii/options.cpp:178
-#, fuzzy
-msgid "Initializing network"
-msgstr "Inicializando red"
-
-#: backends/platform/wii/options.cpp:182
-#, fuzzy
-msgid "Timeout while initializing network"
-msgstr "Se ha excedido el tiempo de inicializaciѓn de red"
-
-#: backends/platform/wii/options.cpp:186
-#, fuzzy, c-format
-msgid "Network not initialized (%d)"
-msgstr "Red no inicializada (%d)"
-
-#: backends/platform/wince/CEActionsPocket.cpp:46
-msgid "Hide Toolbar"
-msgstr "Ocultar barra de tareas"
-
-#: backends/platform/wince/CEActionsPocket.cpp:47
-msgid "Show Keyboard"
-msgstr "Mostrar teclado"
-
-#: backends/platform/wince/CEActionsPocket.cpp:48
-msgid "Sound on/off"
-msgstr "Sonido activado/desactivado"
-
-#: backends/platform/wince/CEActionsPocket.cpp:49
-msgid "Right click"
-msgstr "Clic derecho"
-
-#: backends/platform/wince/CEActionsPocket.cpp:50
-msgid "Show/Hide Cursor"
-msgstr "Mostrar/Ocultar cursor"
-
-#: backends/platform/wince/CEActionsPocket.cpp:51
-msgid "Free look"
-msgstr "Vista libre"
-
-#: backends/platform/wince/CEActionsPocket.cpp:52
-msgid "Zoom up"
-msgstr "Aumentar zoom"
-
-#: backends/platform/wince/CEActionsPocket.cpp:53
-msgid "Zoom down"
-msgstr "Disminuir zoom"
-
-#: backends/platform/wince/CEActionsPocket.cpp:55
-#: backends/platform/wince/CEActionsSmartphone.cpp:49
-msgid "Bind Keys"
-msgstr "Asignar teclas"
-
-#: backends/platform/wince/CEActionsPocket.cpp:56
-msgid "Cursor Up"
-msgstr "Arriba"
-
-#: backends/platform/wince/CEActionsPocket.cpp:57
-msgid "Cursor Down"
-msgstr "Abajo"
-
-#: backends/platform/wince/CEActionsPocket.cpp:58
-msgid "Cursor Left"
-msgstr "Izquierda"
-
-#: backends/platform/wince/CEActionsPocket.cpp:59
-msgid "Cursor Right"
-msgstr "Derecha"
-
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Do you want to load or save the game?"
-msgstr "ПQuieres cargar o guardar el juego?"
-
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-msgid " Are you sure you want to quit ? "
-msgstr "ПSeguro que quieres salir?"
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:50
-msgid "Keyboard"
-msgstr "Teclado"
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:51
-msgid "Rotate"
-msgstr "Rotar"
-
-#: backends/platform/wince/CELauncherDialog.cpp:54
-msgid "Using SDL driver "
-msgstr "Usando driver SDL"
-
-#: backends/platform/wince/CELauncherDialog.cpp:58
-msgid "Display "
-msgstr "Pantalla"
-
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Do you want to perform an automatic scan ?"
-msgstr "ПQuieres realizar una bњsqueda automсtica?"
-
-#: backends/platform/wince/wince-sdl.cpp:487
-msgid "Map right click action"
-msgstr "Asignar acciѓn 'Clic derecho'"
-
-#: backends/platform/wince/wince-sdl.cpp:491
-msgid "You must map a key to the 'Right Click' action to play this game"
-msgstr ""
-"Debes asignar una tecla a la acciѓn 'Clic derecho' para jugar a este juego"
-
-#: backends/platform/wince/wince-sdl.cpp:500
-msgid "Map hide toolbar action"
-msgstr "Asignar acciѓn 'Ocultar barra de tareas'"
-
-#: backends/platform/wince/wince-sdl.cpp:504
-msgid "You must map a key to the 'Hide toolbar' action to play this game"
-msgstr ""
-"Debes asignar una tecla a la acciѓn 'Ocultar barra de tareas' para jugar a "
-"este juego"
-
-#: backends/platform/wince/wince-sdl.cpp:513
-msgid "Map Zoom Up action (optional)"
-msgstr "Asignar acciѓn 'Zoom' (opcional)"
-
-#: backends/platform/wince/wince-sdl.cpp:516
-msgid "Map Zoom Down action (optional)"
-msgstr "Asignar acciѓn 'Disminuir zoom' (opcional)"
-
-#: backends/platform/wince/wince-sdl.cpp:524
-msgid ""
-"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
-msgstr ""
-"No olvides asignar una tecla a la acciѓn 'Ocultar barra de tareas' para ver "
-"todo el inventario"
-
-#: backends/events/default/default-events.cpp:222
-#, fuzzy
-msgid "Do you really want to return to the Launcher?"
-msgstr "ПSeguro que quieres borrar esta partida?"
-
-#: backends/events/default/default-events.cpp:222
-#, fuzzy
-msgid "Launcher"
-msgstr "Puёetazo"
-
-#: backends/events/default/default-events.cpp:244
-#, fuzzy
-msgid "Do you really want to quit?"
-msgstr "ПQuieres salir?"
-
-#: backends/events/gph/gph-events.cpp:366
-#: backends/events/gph/gph-events.cpp:409
-#: backends/events/openpandora/op-events.cpp:141
-msgid "Touchscreen 'Tap Mode' - Left Click"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:368
-#: backends/events/gph/gph-events.cpp:411
-#: backends/events/openpandora/op-events.cpp:143
-msgid "Touchscreen 'Tap Mode' - Right Click"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:370
-#: backends/events/gph/gph-events.cpp:413
-#: backends/events/openpandora/op-events.cpp:145
-msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:390
-#, fuzzy
-msgid "Maximum Volume"
-msgstr "Volumen"
-
-#: backends/events/gph/gph-events.cpp:392
-msgid "Increasing Volume"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:398
-#, fuzzy
-msgid "Minimal Volume"
-msgstr "Volumen"
-
-#: backends/events/gph/gph-events.cpp:400
-msgid "Decreasing Volume"
-msgstr ""
-
-#~ msgid "Discovered %d new games."
-#~ msgstr "Se han encontrado %d juegos nuevos."
-
-#~ msgid "Command line argument not processed"
-#~ msgstr "Argumento no vсlido de la lэnea de comando"
-
-#~ msgid "FM Towns Emulator"
-#~ msgstr "Emulador de FM Towns"
-
-#~ msgid "Invalid Path"
-#~ msgstr "Ruta no vсlida"
+# Spanish translation for ScummVM.
+# Copyright (C) 2010-2011 ScummVM Team
+# This file is distributed under the same license as the ScummVM package.
+# Tomсs Maidagan, 2010.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: ScummVM 1.3.0svn\n"
+"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
+"POT-Creation-Date: 2011-08-06 10:05+0100\n"
+"PO-Revision-Date: 2011-05-08 13:31+0100\n"
+"Last-Translator: Tomсs Maidagan\n"
+"Language-Team: \n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=iso-8859-1\n"
+"Content-Transfer-Encoding: 8bit\n"
+"Language: Espanol\n"
+
+#: gui/about.cpp:91
+#, c-format
+msgid "(built on %s)"
+msgstr "(compilado el %s)"
+
+#: gui/about.cpp:98
+msgid "Features compiled in:"
+msgstr "Caracterэsticas incluidas:"
+
+#: gui/about.cpp:107
+msgid "Available engines:"
+msgstr "Motores disponibles:"
+
+#: gui/browser.cpp:66
+msgid "Go up"
+msgstr "Arriba"
+
+#: gui/browser.cpp:66 gui/browser.cpp:68
+msgid "Go to previous directory level"
+msgstr "Ir al directorio anterior"
+
+#: gui/browser.cpp:68
+msgctxt "lowres"
+msgid "Go up"
+msgstr "Arriba"
+
+#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
+#: gui/launcher.cpp:312 gui/massadd.cpp:94 gui/options.cpp:1178
+#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/engine.cpp:430 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
+msgid "Cancel"
+msgstr "Cancelar"
+
+#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
+msgid "Choose"
+msgstr "Aceptar"
+
+#: gui/gui-manager.cpp:116 engines/scumm/help.cpp:125
+#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
+#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
+#: backends/keymapper/remap-dialog.cpp:52
+msgid "Close"
+msgstr "Cerrar"
+
+#: gui/gui-manager.cpp:119
+msgid "Mouse click"
+msgstr "Clic de ratѓn"
+
+#: gui/gui-manager.cpp:122 base/main.cpp:280
+msgid "Display keyboard"
+msgstr "Mostrar el teclado"
+
+#: gui/gui-manager.cpp:125 base/main.cpp:283
+msgid "Remap keys"
+msgstr "Asignar teclas"
+
+#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
+msgid "Choose an action to map"
+msgstr "Elige la acciѓn a asociar"
+
+#: gui/KeysDialog.cpp:41
+msgid "Map"
+msgstr "Asignar"
+
+#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
+#: gui/launcher.cpp:940 gui/massadd.cpp:91 gui/options.cpp:1179
+#: engines/engine.cpp:353 engines/engine.cpp:364 engines/scumm/scumm.cpp:1809
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:420
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
+#: backends/platform/wince/CELauncherDialog.cpp:54
+msgid "OK"
+msgstr "Aceptar"
+
+#: gui/KeysDialog.cpp:49
+msgid "Select an action and click 'Map'"
+msgstr "Selecciona una acciѓn y pulsa \"Asignar\""
+
+#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
+#, c-format
+msgid "Associated key : %s"
+msgstr "Tecla asociada: %s"
+
+#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
+#, c-format
+msgid "Associated key : none"
+msgstr "Tecla asociada: ninguna"
+
+#: gui/KeysDialog.cpp:90
+msgid "Please select an action"
+msgstr "Por favor, selecciona una acciѓn"
+
+#: gui/KeysDialog.cpp:106
+msgid "Press the key to associate"
+msgstr "Pulsa la tecla a asignar"
+
+#: gui/launcher.cpp:165
+msgid "Game"
+msgstr "Juego"
+
+#: gui/launcher.cpp:169
+msgid "ID:"
+msgstr "ID:"
+
+#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
+msgid ""
+"Short game identifier used for referring to savegames and running the game "
+"from the command line"
+msgstr ""
+"Identificador usado para las partidas guardadas y para ejecutar el juego "
+"desde la lэnea de comando"
+
+#: gui/launcher.cpp:171
+msgctxt "lowres"
+msgid "ID:"
+msgstr "ID:"
+
+#: gui/launcher.cpp:176
+msgid "Name:"
+msgstr "Nombre:"
+
+#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
+msgid "Full title of the game"
+msgstr "Tэtulo completo del juego"
+
+#: gui/launcher.cpp:178
+msgctxt "lowres"
+msgid "Name:"
+msgstr "Nom.:"
+
+#: gui/launcher.cpp:182
+msgid "Language:"
+msgstr "Idioma:"
+
+#: gui/launcher.cpp:182 gui/launcher.cpp:183
+msgid ""
+"Language of the game. This will not turn your Spanish game version into "
+"English"
+msgstr ""
+"Idioma del juego. No sirve para pasar al inglщs la versiѓn espaёola de un "
+"juego"
+
+#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
+#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
+#: audio/null.cpp:40
+msgid "<default>"
+msgstr "<por defecto>"
+
+#: gui/launcher.cpp:194
+msgid "Platform:"
+msgstr "Plataforma:"
+
+#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
+msgid "Platform the game was originally designed for"
+msgstr "Plataforma para la que se diseёѓ el juego"
+
+#: gui/launcher.cpp:196
+msgctxt "lowres"
+msgid "Platform:"
+msgstr "Plat.:"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "Graphics"
+msgstr "Grсficos"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "GFX"
+msgstr "GFX"
+
+#: gui/launcher.cpp:211
+msgid "Override global graphic settings"
+msgstr "Ignorar opciones grсficas generales"
+
+#: gui/launcher.cpp:213
+msgctxt "lowres"
+msgid "Override global graphic settings"
+msgstr "Opciones grсficas especэficas"
+
+#: gui/launcher.cpp:220 gui/options.cpp:1041
+msgid "Audio"
+msgstr "Sonido"
+
+#: gui/launcher.cpp:223
+msgid "Override global audio settings"
+msgstr "Ignorar opciones de sonido generales"
+
+#: gui/launcher.cpp:225
+msgctxt "lowres"
+msgid "Override global audio settings"
+msgstr "Opciones de sonido especэficas"
+
+#: gui/launcher.cpp:234 gui/options.cpp:1046
+msgid "Volume"
+msgstr "Volumen"
+
+#: gui/launcher.cpp:236 gui/options.cpp:1048
+msgctxt "lowres"
+msgid "Volume"
+msgstr "Volumen"
+
+#: gui/launcher.cpp:239
+msgid "Override global volume settings"
+msgstr "Ignorar opciones de volumen generales"
+
+#: gui/launcher.cpp:241
+msgctxt "lowres"
+msgid "Override global volume settings"
+msgstr "Opciones de volumen especэficas"
+
+#: gui/launcher.cpp:248 gui/options.cpp:1056
+msgid "MIDI"
+msgstr "MIDI"
+
+#: gui/launcher.cpp:251
+msgid "Override global MIDI settings"
+msgstr "Ignorar opciones de MIDI generales"
+
+#: gui/launcher.cpp:253
+msgctxt "lowres"
+msgid "Override global MIDI settings"
+msgstr "Opciones de MIDI especэficas"
+
+#: gui/launcher.cpp:263 gui/options.cpp:1062
+msgid "MT-32"
+msgstr "MT-32"
+
+#: gui/launcher.cpp:266
+msgid "Override global MT-32 settings"
+msgstr "Ignorar opciones de MT-32 generales"
+
+#: gui/launcher.cpp:268
+msgctxt "lowres"
+msgid "Override global MT-32 settings"
+msgstr "Opciones de MT-32 especэficas"
+
+#: gui/launcher.cpp:279 gui/options.cpp:1069
+msgid "Paths"
+msgstr "Rutas"
+
+#: gui/launcher.cpp:281 gui/options.cpp:1071
+msgctxt "lowres"
+msgid "Paths"
+msgstr "Rutas"
+
+#: gui/launcher.cpp:288
+msgid "Game Path:"
+msgstr "Juego:"
+
+#: gui/launcher.cpp:290
+msgctxt "lowres"
+msgid "Game Path:"
+msgstr "Juego:"
+
+#: gui/launcher.cpp:295 gui/options.cpp:1091
+msgid "Extra Path:"
+msgstr "Adicional:"
+
+#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
+msgid "Specifies path to additional data used the game"
+msgstr "Especifica un directorio para datos adicionales del juego"
+
+#: gui/launcher.cpp:297 gui/options.cpp:1093
+msgctxt "lowres"
+msgid "Extra Path:"
+msgstr "Adicional:"
+
+#: gui/launcher.cpp:302 gui/options.cpp:1079
+msgid "Save Path:"
+msgstr "Partidas:"
+
+#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
+#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
+msgid "Specifies where your savegames are put"
+msgstr "Especifica dѓnde guardar tus partidas"
+
+#: gui/launcher.cpp:304 gui/options.cpp:1081
+msgctxt "lowres"
+msgid "Save Path:"
+msgstr "Partidas:"
+
+#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
+#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
+#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
+#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
+#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
+msgctxt "path"
+msgid "None"
+msgstr "Ninguna"
+
+#: gui/launcher.cpp:326 gui/launcher.cpp:408
+#: backends/platform/wii/options.cpp:56
+msgid "Default"
+msgstr "Por defecto"
+
+#: gui/launcher.cpp:446 gui/options.cpp:1356
+msgid "Select SoundFont"
+msgstr "Selecciona un SoundFont"
+
+#: gui/launcher.cpp:465 gui/launcher.cpp:612
+msgid "Select directory with game data"
+msgstr "Selecciona el directorio del juego"
+
+#: gui/launcher.cpp:483
+msgid "Select additional game directory"
+msgstr "Selecciona el directorio adicional"
+
+#: gui/launcher.cpp:495
+msgid "Select directory for saved games"
+msgstr "Selecciona el directorio para partidas guardadas"
+
+#: gui/launcher.cpp:514
+msgid "This game ID is already taken. Please choose another one."
+msgstr "Esta ID ya estс siendo usada. Por favor, elige otra."
+
+#: gui/launcher.cpp:555 engines/dialogs.cpp:110
+msgid "~Q~uit"
+msgstr "~S~alir"
+
+#: gui/launcher.cpp:555 backends/platform/sdl/macosx/appMenu_osx.mm:80
+msgid "Quit ScummVM"
+msgstr "Cerrar ScummVM"
+
+#: gui/launcher.cpp:556
+msgid "A~b~out..."
+msgstr "Acerca ~d~e"
+
+#: gui/launcher.cpp:556 backends/platform/sdl/macosx/appMenu_osx.mm:61
+msgid "About ScummVM"
+msgstr "Acerca de ScummVM"
+
+#: gui/launcher.cpp:557
+msgid "~O~ptions..."
+msgstr "~O~pciones..."
+
+#: gui/launcher.cpp:557
+msgid "Change global ScummVM options"
+msgstr "Cambiar opciones generales de ScummVM"
+
+#: gui/launcher.cpp:559
+msgid "~S~tart"
+msgstr "~J~ugar"
+
+#: gui/launcher.cpp:559
+msgid "Start selected game"
+msgstr "Jugar al juego seleccionado"
+
+#: gui/launcher.cpp:562
+msgid "~L~oad..."
+msgstr "~C~argar..."
+
+#: gui/launcher.cpp:562
+msgid "Load savegame for selected game"
+msgstr "Cargar partida del juego seleccionado"
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:1055
+msgid "~A~dd Game..."
+msgstr "~A~ёadir juego..."
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:574
+msgid "Hold Shift for Mass Add"
+msgstr "Mantener pulsado Mayњs para aёadir varios juegos"
+
+#: gui/launcher.cpp:569
+msgid "~E~dit Game..."
+msgstr "~E~ditar juego..."
+
+#: gui/launcher.cpp:569 gui/launcher.cpp:576
+msgid "Change game options"
+msgstr "Cambiar opciones de juego"
+
+#: gui/launcher.cpp:571
+msgid "~R~emove Game"
+msgstr "E~l~iminar juego"
+
+#: gui/launcher.cpp:571 gui/launcher.cpp:578
+msgid "Remove game from the list. The game data files stay intact"
+msgstr "Eliminar el juego de la lista. Los archivos no se borran"
+
+#: gui/launcher.cpp:574 gui/launcher.cpp:1055
+msgctxt "lowres"
+msgid "~A~dd Game..."
+msgstr "~A~ёadir..."
+
+#: gui/launcher.cpp:576
+msgctxt "lowres"
+msgid "~E~dit Game..."
+msgstr "~E~ditar..."
+
+#: gui/launcher.cpp:578
+msgctxt "lowres"
+msgid "~R~emove Game"
+msgstr "E~l~iminar"
+
+#: gui/launcher.cpp:586
+msgid "Search in game list"
+msgstr "Buscar en la lista de juegos"
+
+#: gui/launcher.cpp:590 gui/launcher.cpp:1102
+msgid "Search:"
+msgstr "Buscar:"
+
+#: gui/launcher.cpp:593 gui/options.cpp:826
+msgid "Clear value"
+msgstr "Eliminar valor"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+msgid "Load game:"
+msgstr "Cargar juego:"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Load"
+msgstr "Cargar"
+
+#: gui/launcher.cpp:723
+msgid ""
+"Do you really want to run the mass game detector? This could potentially add "
+"a huge number of games."
+msgstr ""
+"ПSeguro que quieres ejecutar la detecciѓn masiva? Puede que se aёada un gran "
+"nњmero de juegos."
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Yes"
+msgstr "Sэ"
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "No"
+msgstr "No"
+
+#: gui/launcher.cpp:772
+msgid "ScummVM couldn't open the specified directory!"
+msgstr "ЁScummVM no ha podido abrir el directorio!"
+
+#: gui/launcher.cpp:784
+msgid "ScummVM could not find any game in the specified directory!"
+msgstr "ЁScummVM no ha encontrado ningњn juego en el directorio!"
+
+#: gui/launcher.cpp:798
+msgid "Pick the game:"
+msgstr "Elige el juego:"
+
+#: gui/launcher.cpp:872
+msgid "Do you really want to remove this game configuration?"
+msgstr "ПSeguro que quieres eliminar la configuraciѓn de este juego?"
+
+#: gui/launcher.cpp:936
+msgid "This game does not support loading games from the launcher."
+msgstr "Este juego no permite cargar partidas desde el lanzador."
+
+#: gui/launcher.cpp:940
+msgid "ScummVM could not find any engine capable of running the selected game!"
+msgstr ""
+"ЁScummVM no ha podido encontrar ningњn motor capaz de ejecutar el juego!"
+
+#: gui/launcher.cpp:1054
+msgctxt "lowres"
+msgid "Mass Add..."
+msgstr "Aёad. varios"
+
+#: gui/launcher.cpp:1054
+msgid "Mass Add..."
+msgstr "Aёadir varios..."
+
+#: gui/massadd.cpp:78 gui/massadd.cpp:81
+msgid "... progress ..."
+msgstr "... progreso..."
+
+#: gui/massadd.cpp:258
+msgid "Scan complete!"
+msgstr "ЁBњsqueda completada!"
+
+#: gui/massadd.cpp:261
+#, c-format
+msgid "Discovered %d new games, ignored %d previously added games."
+msgstr ""
+
+#: gui/massadd.cpp:265
+#, c-format
+msgid "Scanned %d directories ..."
+msgstr "Se ha buscado en %d directorios..."
+
+#: gui/massadd.cpp:268
+#, fuzzy, c-format
+msgid "Discovered %d new games, ignored %d previously added games ..."
+msgstr "Se han encontrado %d juegos nuevos..."
+
+#: gui/options.cpp:72
+msgid "Never"
+msgstr "Nunca"
+
+#: gui/options.cpp:72
+msgid "every 5 mins"
+msgstr "cada 5 minutos"
+
+#: gui/options.cpp:72
+msgid "every 10 mins"
+msgstr "cada 10 minutos"
+
+#: gui/options.cpp:72
+msgid "every 15 mins"
+msgstr "cada 15 minutos"
+
+#: gui/options.cpp:72
+msgid "every 30 mins"
+msgstr "cada 30 minutos"
+
+#: gui/options.cpp:74
+msgid "8 kHz"
+msgstr "8 kHz"
+
+#: gui/options.cpp:74
+msgid "11kHz"
+msgstr "11kHz"
+
+#: gui/options.cpp:74
+msgid "22 kHz"
+msgstr "22 kHz"
+
+#: gui/options.cpp:74
+msgid "44 kHz"
+msgstr "44 kHz"
+
+#: gui/options.cpp:74
+msgid "48 kHz"
+msgstr "48 kHz"
+
+#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
+#: gui/options.cpp:625 gui/options.cpp:825
+msgctxt "soundfont"
+msgid "None"
+msgstr "Ninguno"
+
+#: gui/options.cpp:372
+msgid "Failed to apply some of the graphic options changes:"
+msgstr ""
+
+#: gui/options.cpp:384
+msgid "the video mode could not be changed."
+msgstr ""
+
+#: gui/options.cpp:390
+msgid "the fullscreen setting could not be changed"
+msgstr ""
+
+#: gui/options.cpp:396
+msgid "the aspect ratio setting could not be changed"
+msgstr ""
+
+#: gui/options.cpp:705
+msgid "Graphics mode:"
+msgstr "Modo grсfico:"
+
+#: gui/options.cpp:716
+msgid "Render mode:"
+msgstr "Renderizado:"
+
+#: gui/options.cpp:716 gui/options.cpp:717
+msgid "Special dithering modes supported by some games"
+msgstr "Modos especiales de expansiѓn soportados por algunos juegos"
+
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2258
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
+msgid "Fullscreen mode"
+msgstr "Pantalla completa"
+
+#: gui/options.cpp:729
+msgid "Aspect ratio correction"
+msgstr "Correcciѓn de aspecto"
+
+#: gui/options.cpp:729
+msgid "Correct aspect ratio for 320x200 games"
+msgstr "Corregir relaciѓn de aspecto en juegos 320x200"
+
+#: gui/options.cpp:730
+msgid "EGA undithering"
+msgstr "Difuminado EGA"
+
+#: gui/options.cpp:730
+msgid "Enable undithering in EGA games that support it"
+msgstr "Activar difuminado en los juegos EGA compatibles"
+
+#: gui/options.cpp:738
+msgid "Preferred Device:"
+msgstr "Disp. preferido:"
+
+#: gui/options.cpp:738
+msgid "Music Device:"
+msgstr "Disp. de mњsica:"
+
+#: gui/options.cpp:738 gui/options.cpp:740
+msgid "Specifies preferred sound device or sound card emulator"
+msgstr ""
+"Especifica quщ dispositivo de sonido o emulador de tarjeta de sonido "
+"prefieres"
+
+#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
+msgid "Specifies output sound device or sound card emulator"
+msgstr ""
+"Especifica el dispositivo de sonido o emulador de tarjeta de sonido de salida"
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Preferred Dev.:"
+msgstr "Disp. preferido:"
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Music Device:"
+msgstr "Disp. de mњsica:"
+
+#: gui/options.cpp:766
+msgid "AdLib emulator:"
+msgstr "Emul. de AdLib:"
+
+#: gui/options.cpp:766 gui/options.cpp:767
+msgid "AdLib is used for music in many games"
+msgstr "AdLib se usa para la mњsica en muchos juegos"
+
+#: gui/options.cpp:777
+msgid "Output rate:"
+msgstr "Frec. de salida:"
+
+#: gui/options.cpp:777 gui/options.cpp:778
+msgid ""
+"Higher value specifies better sound quality but may be not supported by your "
+"soundcard"
+msgstr ""
+"Los valores mсs altos ofrecen mayor calidad, pero puede que tu tarjeta de "
+"sonido no sea compatible"
+
+#: gui/options.cpp:788
+msgid "GM Device:"
+msgstr "Dispositivo GM:"
+
+#: gui/options.cpp:788
+msgid "Specifies default sound device for General MIDI output"
+msgstr "Especifica el dispositivo de salida General MIDI por defecto"
+
+#: gui/options.cpp:799
+msgid "Don't use General MIDI music"
+msgstr "No usar mњsica General MIDI"
+
+#: gui/options.cpp:810 gui/options.cpp:871
+msgid "Use first available device"
+msgstr "Utilizar el primer dispositivo disponible"
+
+#: gui/options.cpp:822
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
+msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
+msgstr ""
+"SoundFont estс soportado por algunas tarjetas de sonido, ademсs de "
+"Fluidsynth y Timidity"
+
+#: gui/options.cpp:824
+msgctxt "lowres"
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:829
+msgid "Mixed AdLib/MIDI mode"
+msgstr "Modo AdLib/MIDI"
+
+#: gui/options.cpp:829
+msgid "Use both MIDI and AdLib sound generation"
+msgstr "Usar tanto MIDI como AdLib en la generaciѓn de sonido"
+
+#: gui/options.cpp:832
+msgid "MIDI gain:"
+msgstr "Ganancia MIDI:"
+
+#: gui/options.cpp:842
+msgid "MT-32 Device:"
+msgstr "Disp. MT-32:"
+
+#: gui/options.cpp:842
+msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
+msgstr ""
+"Especifica el dispositivo de sonido para la salida Roland MT-32/LAPC1/CM32l/"
+"CM64 por defecto"
+
+#: gui/options.cpp:847
+msgid "True Roland MT-32 (disable GM emulation)"
+msgstr "Roland MT-32 autщntica (desactivar emulaciѓn GM)"
+
+#: gui/options.cpp:847 gui/options.cpp:849
+msgid ""
+"Check if you want to use your real hardware Roland-compatible sound device "
+"connected to your computer"
+msgstr ""
+"Marcar si se quiere usar un dispositivo de sonido real conectado al "
+"ordenador y compatible con Roland"
+
+#: gui/options.cpp:849
+msgctxt "lowres"
+msgid "True Roland MT-32 (no GM emulation)"
+msgstr "Roland MT-32 real (sin emulaciѓn GM)"
+
+#: gui/options.cpp:852
+msgid "Enable Roland GS Mode"
+msgstr "Activar modo Roland GS"
+
+#: gui/options.cpp:852
+msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
+msgstr "Desactiva la conversiѓn General MIDI en juegos con sonido Roland MT-32"
+
+#: gui/options.cpp:861
+msgid "Don't use Roland MT-32 music"
+msgstr "No usar mњsica Roland MT-32"
+
+#: gui/options.cpp:888
+msgid "Text and Speech:"
+msgstr "Texto y voces:"
+
+#: gui/options.cpp:892 gui/options.cpp:902
+msgid "Speech"
+msgstr "Voces"
+
+#: gui/options.cpp:893 gui/options.cpp:903
+msgid "Subtitles"
+msgstr "Subtэtulos"
+
+#: gui/options.cpp:894
+msgid "Both"
+msgstr "Ambos"
+
+#: gui/options.cpp:896
+msgid "Subtitle speed:"
+msgstr "Vel. de subtэtulos:"
+
+#: gui/options.cpp:898
+msgctxt "lowres"
+msgid "Text and Speech:"
+msgstr "Texto y voces:"
+
+#: gui/options.cpp:902
+msgid "Spch"
+msgstr "Voz"
+
+#: gui/options.cpp:903
+msgid "Subs"
+msgstr "Subt"
+
+#: gui/options.cpp:904
+msgctxt "lowres"
+msgid "Both"
+msgstr "V&S"
+
+#: gui/options.cpp:904
+msgid "Show subtitles and play speech"
+msgstr "Reproducir voces y subtэtulos"
+
+#: gui/options.cpp:906
+msgctxt "lowres"
+msgid "Subtitle speed:"
+msgstr "Vel. de subt.:"
+
+#: gui/options.cpp:922
+msgid "Music volume:"
+msgstr "Mњsica:"
+
+#: gui/options.cpp:924
+msgctxt "lowres"
+msgid "Music volume:"
+msgstr "Mњsica:"
+
+#: gui/options.cpp:931
+msgid "Mute All"
+msgstr "Silenciar"
+
+#: gui/options.cpp:934
+msgid "SFX volume:"
+msgstr "Efectos:"
+
+#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
+msgid "Special sound effects volume"
+msgstr "Volumen de los efectos de sonido"
+
+#: gui/options.cpp:936
+msgctxt "lowres"
+msgid "SFX volume:"
+msgstr "Efectos:"
+
+#: gui/options.cpp:944
+msgid "Speech volume:"
+msgstr "Voces:"
+
+#: gui/options.cpp:946
+msgctxt "lowres"
+msgid "Speech volume:"
+msgstr "Voces:"
+
+#: gui/options.cpp:1085
+msgid "Theme Path:"
+msgstr "Temas:"
+
+#: gui/options.cpp:1087
+msgctxt "lowres"
+msgid "Theme Path:"
+msgstr "Temas:"
+
+#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
+msgid "Specifies path to additional data used by all games or ScummVM"
+msgstr "Especifica el directorio adicional usado por los juegos y ScummVM"
+
+#: gui/options.cpp:1098
+msgid "Plugins Path:"
+msgstr "Plugins:"
+
+#: gui/options.cpp:1100
+msgctxt "lowres"
+msgid "Plugins Path:"
+msgstr "Plugins:"
+
+#: gui/options.cpp:1109
+msgid "Misc"
+msgstr "Otras"
+
+#: gui/options.cpp:1111
+msgctxt "lowres"
+msgid "Misc"
+msgstr "Otras"
+
+#: gui/options.cpp:1113
+msgid "Theme:"
+msgstr "Tema:"
+
+#: gui/options.cpp:1117
+msgid "GUI Renderer:"
+msgstr "Interfaz:"
+
+#: gui/options.cpp:1129
+msgid "Autosave:"
+msgstr "Autoguardado:"
+
+#: gui/options.cpp:1131
+msgctxt "lowres"
+msgid "Autosave:"
+msgstr "Autoguardado:"
+
+#: gui/options.cpp:1139
+msgid "Keys"
+msgstr "Teclas"
+
+#: gui/options.cpp:1146
+msgid "GUI Language:"
+msgstr "Idioma:"
+
+#: gui/options.cpp:1146
+msgid "Language of ScummVM GUI"
+msgstr "Idioma de la interfaz de ScummVM"
+
+#: gui/options.cpp:1295
+#, fuzzy
+msgid "You have to restart ScummVM before your changes will take effect."
+msgstr "Tienes que reiniciar ScummVM para aplicar los cambios."
+
+#: gui/options.cpp:1308
+msgid "Select directory for savegames"
+msgstr "Selecciona el directorio de guardado"
+
+#: gui/options.cpp:1315
+msgid "The chosen directory cannot be written to. Please select another one."
+msgstr ""
+"No se puede escribir en el directorio elegido. Por favor, selecciona otro."
+
+#: gui/options.cpp:1324
+msgid "Select directory for GUI themes"
+msgstr "Selecciona el directorio de temas"
+
+#: gui/options.cpp:1334
+msgid "Select directory for extra files"
+msgstr "Selecciona el directorio adicional"
+
+#: gui/options.cpp:1345
+msgid "Select directory for plugins"
+msgstr "Selecciona el directorio de plugins"
+
+#: gui/options.cpp:1389
+msgid ""
+"The theme you selected does not support your current language. If you want "
+"to use this theme you need to switch to another language first."
+msgstr ""
+"El tema seleccionado no es compatible con el idioma actual. Si quieres usar "
+"este tema debes cambiar a otro idioma primero."
+
+#: gui/saveload.cpp:58 gui/saveload.cpp:239
+msgid "No date saved"
+msgstr "No hay fecha guardada"
+
+#: gui/saveload.cpp:59 gui/saveload.cpp:240
+msgid "No time saved"
+msgstr "No hay hora guardada"
+
+#: gui/saveload.cpp:60 gui/saveload.cpp:241
+msgid "No playtime saved"
+msgstr "No hay tiempo guardado"
+
+#: gui/saveload.cpp:67 gui/saveload.cpp:155
+msgid "Delete"
+msgstr "Borrar"
+
+#: gui/saveload.cpp:154
+msgid "Do you really want to delete this savegame?"
+msgstr "ПSeguro que quieres borrar esta partida?"
+
+#: gui/saveload.cpp:264
+msgid "Date: "
+msgstr "Fecha: "
+
+#: gui/saveload.cpp:268
+msgid "Time: "
+msgstr "Hora: "
+
+#: gui/saveload.cpp:274
+msgid "Playtime: "
+msgstr "Tiempo: "
+
+#: gui/saveload.cpp:287 gui/saveload.cpp:354
+msgid "Untitled savestate"
+msgstr "Partida sin nombre"
+
+#: gui/themebrowser.cpp:44
+msgid "Select a Theme"
+msgstr "Selecciona un tema"
+
+#: gui/ThemeEngine.cpp:328
+msgid "Disabled GFX"
+msgstr "GFX desactivados"
+
+#: gui/ThemeEngine.cpp:328
+msgctxt "lowres"
+msgid "Disabled GFX"
+msgstr "GFX desactivados"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard Renderer (16bpp)"
+msgstr "Estсndar (16bpp)"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard (16bpp)"
+msgstr "Estсndar (16bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased Renderer (16bpp)"
+msgstr "Suavizado (16bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased (16bpp)"
+msgstr "Suavizado (16bpp)"
+
+#: base/main.cpp:200
+#, c-format
+msgid "Engine does not support debug level '%s'"
+msgstr "El motor no soporta el nivel de debug '%s'"
+
+#: base/main.cpp:268
+msgid "Menu"
+msgstr "Menњ"
+
+#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
+#: backends/platform/wince/CEActionsPocket.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:46
+msgid "Skip"
+msgstr "Saltar"
+
+#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
+#: backends/platform/wince/CEActionsPocket.cpp:42
+msgid "Pause"
+msgstr "Pausar"
+
+#: base/main.cpp:277
+msgid "Skip line"
+msgstr "Saltar frase"
+
+#: base/main.cpp:432
+msgid "Error running game:"
+msgstr "Error al ejecutar el juego:"
+
+#: base/main.cpp:456
+msgid "Could not find any engine capable of running the selected game"
+msgstr "No se ha podido encontrar ningњn motor capaz de ejecutar el juego"
+
+#: common/error.cpp:38
+msgid "No error"
+msgstr "Ningњn error"
+
+#: common/error.cpp:40
+msgid "Game data not found"
+msgstr "No se han encontrado datos de juego"
+
+#: common/error.cpp:42
+msgid "Game id not supported"
+msgstr "ID del juego no soportada"
+
+#: common/error.cpp:44
+msgid "Unsupported color mode"
+msgstr "Modo de color no soportado"
+
+#: common/error.cpp:47
+msgid "Read permission denied"
+msgstr "Permiso de lectura denegado"
+
+#: common/error.cpp:49
+msgid "Write permission denied"
+msgstr "Permiso de escritura denegado"
+
+#: common/error.cpp:52
+msgid "Path does not exist"
+msgstr "La ruta no existe"
+
+#: common/error.cpp:54
+msgid "Path not a directory"
+msgstr "La ruta no es un directorio"
+
+#: common/error.cpp:56
+msgid "Path not a file"
+msgstr "La ruta no es un archivo"
+
+#: common/error.cpp:59
+msgid "Cannot create file"
+msgstr "Imposible crear el archivo"
+
+#: common/error.cpp:61
+msgid "Reading data failed"
+msgstr "Fallo de lectura"
+
+#: common/error.cpp:63
+msgid "Writing data failed"
+msgstr "Fallo en la escritura de datos"
+
+#: common/error.cpp:66
+msgid "Could not find suitable engine plugin"
+msgstr "No se ha encontrado un plugin adecuado"
+
+#: common/error.cpp:68
+msgid "Engine plugin does not support save states"
+msgstr "El plugin del motor no es compatible con partidas guardadas"
+
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
+msgid "Unknown error"
+msgstr "Error desconocido"
+
+#: common/util.cpp:274
+msgid "Hercules Green"
+msgstr "Hercules verde"
+
+#: common/util.cpp:275
+msgid "Hercules Amber"
+msgstr "Hercules сmbar"
+
+#: common/util.cpp:282
+msgctxt "lowres"
+msgid "Hercules Green"
+msgstr "Hercules verde"
+
+#: common/util.cpp:283
+msgctxt "lowres"
+msgid "Hercules Amber"
+msgstr "Hercules сmbar"
+
+#: engines/advancedDetector.cpp:296
+#, c-format
+msgid "The game in '%s' seems to be unknown."
+msgstr ""
+
+#: engines/advancedDetector.cpp:297
+msgid "Please, report the following data to the ScummVM team along with name"
+msgstr ""
+
+#: engines/advancedDetector.cpp:299
+msgid "of the game you tried to add and its version/language/etc.:"
+msgstr ""
+
+#: engines/dialogs.cpp:84
+msgid "~R~esume"
+msgstr "~R~eanudar"
+
+#: engines/dialogs.cpp:86
+msgid "~L~oad"
+msgstr "~C~argar"
+
+#: engines/dialogs.cpp:90
+msgid "~S~ave"
+msgstr "~G~uardar"
+
+#: engines/dialogs.cpp:94
+msgid "~O~ptions"
+msgstr "~O~pciones"
+
+#: engines/dialogs.cpp:99
+msgid "~H~elp"
+msgstr "~A~yuda"
+
+#: engines/dialogs.cpp:101
+msgid "~A~bout"
+msgstr "Acerca ~d~e"
+
+#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
+msgid "~R~eturn to Launcher"
+msgstr "~V~olver al lanzador"
+
+#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
+msgctxt "lowres"
+msgid "~R~eturn to Launcher"
+msgstr "~V~olver al lanzador"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+msgid "Save game:"
+msgstr "Guardar partida"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+#: backends/platform/symbian/src/SymbianActions.cpp:44
+#: backends/platform/wince/CEActionsPocket.cpp:43
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Save"
+msgstr "Guardar"
+
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:100
+#: engines/mohawk/dialogs.cpp:152
+msgid "~O~K"
+msgstr "~S~э"
+
+#: engines/dialogs.cpp:309 engines/mohawk/dialogs.cpp:101
+#: engines/mohawk/dialogs.cpp:153
+msgid "~C~ancel"
+msgstr "~C~ancelar"
+
+#: engines/dialogs.cpp:312
+msgid "~K~eys"
+msgstr "~T~eclas"
+
+#: engines/engine.cpp:227
+msgid "Could not initialize color format."
+msgstr ""
+
+#: engines/engine.cpp:235
+#, fuzzy
+msgid "Could not switch to video mode: '"
+msgstr "Modo de vэdeo actual:"
+
+#: engines/engine.cpp:244
+#, fuzzy
+msgid "Could not apply aspect ratio setting."
+msgstr "Correcciѓn de aspecto"
+
+#: engines/engine.cpp:249
+msgid "Could not apply fullscreen setting."
+msgstr ""
+
+#: engines/engine.cpp:349
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:360
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:427
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:430
+msgid "Start anyway"
+msgstr ""
+
+#: engines/scumm/dialogs.cpp:281
+msgid "~P~revious"
+msgstr "~A~nterior"
+
+#: engines/scumm/dialogs.cpp:282
+msgid "~N~ext"
+msgstr "Si~g~uiente"
+
+#: engines/scumm/dialogs.cpp:283
+#: backends/platform/ds/arm9/source/dsoptions.cpp:56
+msgid "~C~lose"
+msgstr "Cerra~r~"
+
+#: engines/scumm/help.cpp:73
+msgid "Common keyboard commands:"
+msgstr "Comandos bсsicos de teclado:"
+
+#: engines/scumm/help.cpp:74
+msgid "Save / Load dialog"
+msgstr "Pantalla de Guardar / Cargar"
+
+#: engines/scumm/help.cpp:76
+msgid "Skip line of text"
+msgstr "Saltar frase"
+
+#: engines/scumm/help.cpp:77
+msgid "Esc"
+msgstr "Esc"
+
+#: engines/scumm/help.cpp:77
+msgid "Skip cutscene"
+msgstr "Saltar escena"
+
+#: engines/scumm/help.cpp:78
+msgid "Space"
+msgstr "Espacio"
+
+#: engines/scumm/help.cpp:78
+msgid "Pause game"
+msgstr "Pausar el juego"
+
+#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
+#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
+#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Ctrl"
+msgstr "Ctrl"
+
+#: engines/scumm/help.cpp:79
+msgid "Load game state 1-10"
+msgstr "Cargar partida 1-10"
+
+#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Alt"
+msgstr "Alt"
+
+#: engines/scumm/help.cpp:80
+msgid "Save game state 1-10"
+msgstr "Guardar partida 1-10"
+
+#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
+#: backends/platform/symbian/src/SymbianActions.cpp:52
+#: backends/platform/wince/CEActionsPocket.cpp:44
+#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
+msgid "Quit"
+msgstr "Salir"
+
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
+msgid "Enter"
+msgstr "Enter"
+
+#: engines/scumm/help.cpp:86
+msgid "Toggle fullscreen"
+msgstr "Activar pantalla completa"
+
+#: engines/scumm/help.cpp:87
+msgid "Music volume up / down"
+msgstr "Subir / Bajar el volumen de la mњsica"
+
+#: engines/scumm/help.cpp:88
+msgid "Text speed slower / faster"
+msgstr "Aumentar / Disminuir la vel. de texto"
+
+#: engines/scumm/help.cpp:89
+msgid "Simulate left mouse button"
+msgstr "Simular botѓn izquierdo del ratѓn"
+
+#: engines/scumm/help.cpp:90
+msgid "Tab"
+msgstr "Tab"
+
+#: engines/scumm/help.cpp:90
+msgid "Simulate right mouse button"
+msgstr "Simular botѓn derecho del ratѓn"
+
+#: engines/scumm/help.cpp:93
+msgid "Special keyboard commands:"
+msgstr "Comandos especiales de teclado:"
+
+#: engines/scumm/help.cpp:94
+msgid "Show / Hide console"
+msgstr "Mostrar / Ocultar consola"
+
+#: engines/scumm/help.cpp:95
+msgid "Start the debugger"
+msgstr "Iniciar debugger"
+
+#: engines/scumm/help.cpp:96
+msgid "Show memory consumption"
+msgstr "Mostrar consumo de memoria"
+
+#: engines/scumm/help.cpp:97
+msgid "Run in fast mode (*)"
+msgstr "Ejecutar en modo rсpido (*)"
+
+#: engines/scumm/help.cpp:98
+msgid "Run in really fast mode (*)"
+msgstr "Ejecutar en modo muy rсpido (*)"
+
+#: engines/scumm/help.cpp:99
+msgid "Toggle mouse capture"
+msgstr "Captura de ratѓn"
+
+#: engines/scumm/help.cpp:100
+msgid "Switch between graphics filters"
+msgstr "Alternar entre filtros grсficos"
+
+#: engines/scumm/help.cpp:101
+msgid "Increase / Decrease scale factor"
+msgstr "Aumentar / Disminuir factor de escalado"
+
+#: engines/scumm/help.cpp:102
+msgid "Toggle aspect-ratio correction"
+msgstr "Correcciѓn de aspecto"
+
+#: engines/scumm/help.cpp:107
+msgid "* Note that using ctrl-f and"
+msgstr "* No se recomienda utilizar"
+
+#: engines/scumm/help.cpp:108
+msgid " ctrl-g are not recommended"
+msgstr " ctrl-f y ctrl-g, ya que pueden"
+
+#: engines/scumm/help.cpp:109
+msgid " since they may cause crashes"
+msgstr " provocar cuelgues o un"
+
+#: engines/scumm/help.cpp:110
+#, fuzzy
+msgid " or incorrect game behavior."
+msgstr " funcionamiento incorrecto del juego"
+
+#: engines/scumm/help.cpp:114
+msgid "Spinning drafts on the keyboard:"
+msgstr "Tejer hechizos con el teclado:"
+
+#: engines/scumm/help.cpp:116
+msgid "Main game controls:"
+msgstr "Controles bсsicos:"
+
+#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
+#: engines/scumm/help.cpp:161
+msgid "Push"
+msgstr "Empujar"
+
+#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
+#: engines/scumm/help.cpp:162
+msgid "Pull"
+msgstr "Tirar"
+
+#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
+#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
+#: engines/scumm/help.cpp:206
+msgid "Give"
+msgstr "Dar"
+
+#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
+#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
+#: engines/scumm/help.cpp:207
+msgid "Open"
+msgstr "Abrir"
+
+#: engines/scumm/help.cpp:126
+msgid "Go to"
+msgstr "Ir a"
+
+#: engines/scumm/help.cpp:127
+msgid "Get"
+msgstr "Coger"
+
+#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
+#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
+#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
+#: engines/scumm/help.cpp:248
+msgid "Use"
+msgstr "Usar"
+
+#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
+msgid "Read"
+msgstr "Leer"
+
+#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
+msgid "New kid"
+msgstr "Cambiar personaje"
+
+#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
+#: engines/scumm/help.cpp:171
+msgid "Turn on"
+msgstr "Encender"
+
+#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
+#: engines/scumm/help.cpp:172
+msgid "Turn off"
+msgstr "Apagar"
+
+#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
+#: engines/scumm/help.cpp:193
+msgid "Walk to"
+msgstr "Ir a"
+
+#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
+#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
+#: engines/scumm/help.cpp:226
+msgid "Pick up"
+msgstr "Recoger"
+
+#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
+msgid "What is"
+msgstr "Quщ es"
+
+#: engines/scumm/help.cpp:146
+msgid "Unlock"
+msgstr "Abrir con llave"
+
+#: engines/scumm/help.cpp:149
+msgid "Put on"
+msgstr "Ponerse"
+
+#: engines/scumm/help.cpp:150
+msgid "Take off"
+msgstr "Quitarse"
+
+#: engines/scumm/help.cpp:156
+msgid "Fix"
+msgstr "Arreglar"
+
+#: engines/scumm/help.cpp:158
+msgid "Switch"
+msgstr "Cambiar"
+
+#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
+msgid "Look"
+msgstr "Mirar"
+
+#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
+msgid "Talk"
+msgstr "Hablar"
+
+#: engines/scumm/help.cpp:174
+msgid "Travel"
+msgstr "Viajar"
+
+#: engines/scumm/help.cpp:175
+msgid "To Henry / To Indy"
+msgstr "Henry / Indy"
+
+#: engines/scumm/help.cpp:178
+msgid "play C minor on distaff"
+msgstr "Tocar C menor con el bastѓn"
+
+#: engines/scumm/help.cpp:179
+msgid "play D on distaff"
+msgstr "Tocar D con el bastѓn"
+
+#: engines/scumm/help.cpp:180
+msgid "play E on distaff"
+msgstr "Tocar E con el bastѓn"
+
+#: engines/scumm/help.cpp:181
+msgid "play F on distaff"
+msgstr "Tocar F con el bastѓn"
+
+#: engines/scumm/help.cpp:182
+msgid "play G on distaff"
+msgstr "Tocar G con el bastѓn"
+
+#: engines/scumm/help.cpp:183
+msgid "play A on distaff"
+msgstr "Tocar A con el bastѓn"
+
+#: engines/scumm/help.cpp:184
+msgid "play B on distaff"
+msgstr "Tocar B con el bastѓn"
+
+#: engines/scumm/help.cpp:185
+msgid "play C major on distaff"
+msgstr "Tocar C mayor con el bastѓn"
+
+#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
+msgid "puSh"
+msgstr "Empujar"
+
+#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
+msgid "pull (Yank)"
+msgstr "Tirar"
+
+#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
+#: engines/scumm/help.cpp:246
+msgid "Talk to"
+msgstr "Hablar con"
+
+#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
+msgid "Look at"
+msgstr "Mirar"
+
+#: engines/scumm/help.cpp:199
+msgid "turn oN"
+msgstr "Encender"
+
+#: engines/scumm/help.cpp:200
+msgid "turn oFf"
+msgstr "Apagar"
+
+#: engines/scumm/help.cpp:216
+msgid "KeyUp"
+msgstr "Arriba"
+
+#: engines/scumm/help.cpp:216
+msgid "Highlight prev dialogue"
+msgstr "Seleccionar diсlogo anterior"
+
+#: engines/scumm/help.cpp:217
+msgid "KeyDown"
+msgstr "Abajo"
+
+#: engines/scumm/help.cpp:217
+msgid "Highlight next dialogue"
+msgstr "Seleccionar diсlogo siguiente"
+
+#: engines/scumm/help.cpp:221
+msgid "Walk"
+msgstr "Caminar"
+
+#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
+#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
+msgid "Inventory"
+msgstr "Inventario"
+
+#: engines/scumm/help.cpp:225
+msgid "Object"
+msgstr "Objeto"
+
+#: engines/scumm/help.cpp:228
+msgid "Black and White / Color"
+msgstr "Blanco y negro / Color"
+
+#: engines/scumm/help.cpp:231
+msgid "Eyes"
+msgstr "Ojos"
+
+#: engines/scumm/help.cpp:232
+msgid "Tongue"
+msgstr "Lengua"
+
+#: engines/scumm/help.cpp:234
+msgid "Punch"
+msgstr "Puёetazo"
+
+#: engines/scumm/help.cpp:235
+msgid "Kick"
+msgstr "Patada"
+
+#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
+msgid "Examine"
+msgstr "Examinar"
+
+#: engines/scumm/help.cpp:239
+msgid "Regular cursor"
+msgstr "Cursor normal"
+
+#: engines/scumm/help.cpp:241
+msgid "Comm"
+msgstr "Comm"
+
+#: engines/scumm/help.cpp:244
+msgid "Save / Load / Options"
+msgstr "Guardar / Cargar / Opciones"
+
+#: engines/scumm/help.cpp:253
+msgid "Other game controls:"
+msgstr "Otros controles:"
+
+#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
+msgid "Inventory:"
+msgstr "Inventario:"
+
+#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
+msgid "Scroll list up"
+msgstr "Subir"
+
+#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
+msgid "Scroll list down"
+msgstr "Bajar"
+
+#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
+msgid "Upper left item"
+msgstr "Objeto superior izquierdo"
+
+#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
+msgid "Lower left item"
+msgstr "Objeto inferior izquierdo"
+
+#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
+msgid "Upper right item"
+msgstr "Objeto superior derecho"
+
+#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
+msgid "Lower right item"
+msgstr "Objeto inferior derecho"
+
+#: engines/scumm/help.cpp:267
+msgid "Middle left item"
+msgstr "Objeto izquierdo del medio"
+
+#: engines/scumm/help.cpp:270
+msgid "Middle right item"
+msgstr "Objeto derecho del medio"
+
+#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
+msgid "Switching characters:"
+msgstr "Cambiar personaje:"
+
+#: engines/scumm/help.cpp:279
+msgid "Second kid"
+msgstr "Segundo chaval"
+
+#: engines/scumm/help.cpp:280
+msgid "Third kid"
+msgstr "Tercer chaval"
+
+#: engines/scumm/help.cpp:292
+msgid "Fighting controls (numpad):"
+msgstr "Controles de lucha (tecl. num.)"
+
+#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
+#: engines/scumm/help.cpp:295
+msgid "Step back"
+msgstr "Retroceder"
+
+#: engines/scumm/help.cpp:296
+msgid "Block high"
+msgstr "Bloqueo alto"
+
+#: engines/scumm/help.cpp:297
+msgid "Block middle"
+msgstr "Bloqueo medio"
+
+#: engines/scumm/help.cpp:298
+msgid "Block low"
+msgstr "Bloqueo bajo"
+
+#: engines/scumm/help.cpp:299
+msgid "Punch high"
+msgstr "Puёetazo alto"
+
+#: engines/scumm/help.cpp:300
+msgid "Punch middle"
+msgstr "Puёetazo medio"
+
+#: engines/scumm/help.cpp:301
+msgid "Punch low"
+msgstr "Puёetazo bajo"
+
+#: engines/scumm/help.cpp:304
+msgid "These are for Indy on left."
+msgstr "Vсlidos cuando Indy estс a la izquierda."
+
+#: engines/scumm/help.cpp:305
+msgid "When Indy is on the right,"
+msgstr "Cuando Indy estс a la derecha,"
+
+#: engines/scumm/help.cpp:306
+msgid "7, 4, and 1 are switched with"
+msgstr "7, 4 y 1 se cambian por"
+
+#: engines/scumm/help.cpp:307
+msgid "9, 6, and 3, respectively."
+msgstr "9, 6 y 3, respectivamente."
+
+#: engines/scumm/help.cpp:314
+msgid "Biplane controls (numpad):"
+msgstr "Controles del biplano (tecl. num.)"
+
+#: engines/scumm/help.cpp:315
+msgid "Fly to upper left"
+msgstr "Volar arriba y a la izquierda"
+
+#: engines/scumm/help.cpp:316
+msgid "Fly to left"
+msgstr "Volar a la izquierda"
+
+#: engines/scumm/help.cpp:317
+msgid "Fly to lower left"
+msgstr "Volar abajo y a la izquierda"
+
+#: engines/scumm/help.cpp:318
+msgid "Fly upwards"
+msgstr "Volar arriba"
+
+#: engines/scumm/help.cpp:319
+msgid "Fly straight"
+msgstr "Volar recto"
+
+#: engines/scumm/help.cpp:320
+msgid "Fly down"
+msgstr "Volar abajo"
+
+#: engines/scumm/help.cpp:321
+msgid "Fly to upper right"
+msgstr "Volar arriba y a la derecha"
+
+#: engines/scumm/help.cpp:322
+msgid "Fly to right"
+msgstr "Volar a la derecha"
+
+#: engines/scumm/help.cpp:323
+msgid "Fly to lower right"
+msgstr "Volar abajo y a la derecha"
+
+#: engines/scumm/scumm.cpp:1807
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2297 engines/agos/saveload.cpp:189
+#, c-format
+msgid ""
+"Failed to save game state to file:\n"
+"\n"
+"%s"
+msgstr ""
+"Fallo al guardar en el archivo:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2304 engines/agos/saveload.cpp:154
+#, c-format
+msgid ""
+"Failed to load game state from file:\n"
+"\n"
+"%s"
+msgstr ""
+"Fallo al cargar desde el archivo:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2316 engines/agos/saveload.cpp:197
+#, c-format
+msgid ""
+"Successfully saved game state in file:\n"
+"\n"
+"%s"
+msgstr ""
+"Partida guardada en el archivo:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2531
+msgid ""
+"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
+"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
+"directory inside the Tentacle game directory."
+msgstr ""
+"Maniac Mansion deberэa arrancar en este momento, pero ScummVM aњn no lo "
+"permite. Para jugar, ve a 'Aёadir juego' en el menњ de inicio de ScummVM y "
+"selecciona el directorio 'Maniac', dentro del directorio de DOTT."
+
+#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
+msgid "~Z~ip Mode Activated"
+msgstr "Modo ~Z~ip activado"
+
+#: engines/mohawk/dialogs.cpp:91
+msgid "~T~ransitions Enabled"
+msgstr "Tra~n~siciones activadas"
+
+#: engines/mohawk/dialogs.cpp:92
+msgid "~D~rop Page"
+msgstr ""
+
+#: engines/mohawk/dialogs.cpp:96
+msgid "~S~how Map"
+msgstr ""
+
+#: engines/mohawk/dialogs.cpp:150
+msgid "~W~ater Effect Enabled"
+msgstr "Efecto ag~u~a activado"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore game:"
+msgstr "Cargar partida:"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore"
+msgstr "Cargar"
+
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr ""
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+#, fuzzy
+msgid "Failed to load game state from file."
+msgstr ""
+"Fallo al cargar desde el archivo:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+#, fuzzy
+msgid "Failed to save game state to file."
+msgstr ""
+"Fallo al guardar en el archivo:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v5.cpp:107
+#, fuzzy
+msgid "Failed to delete file."
+msgstr ""
+"Fallo al guardar en el archivo:\n"
+"\n"
+"%s"
+
+#: engines/groovie/script.cpp:420
+#, fuzzy
+msgid "Failed to save game"
+msgstr ""
+"Fallo al guardar en el archivo:\n"
+"\n"
+"%s"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+
+#: engines/m4/m4_menus.cpp:138
+#, fuzzy
+msgid "Save game failed!"
+msgstr "Guardar partida"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr ""
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr ""
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr ""
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:211
+#, fuzzy
+msgid "Loading game..."
+msgstr "Cargar juego:"
+
+#: engines/parallaction/saveload.cpp:226
+#, fuzzy
+msgid "Saving game..."
+msgstr "Guardar partida"
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+
+#: audio/fmopl.cpp:49
+msgid "MAME OPL emulator"
+msgstr "Emulador OPL de MAME"
+
+#: audio/fmopl.cpp:51
+msgid "DOSBox OPL emulator"
+msgstr "Emulador OPL de DOSBox"
+
+#: audio/mididrv.cpp:205
+#, c-format
+msgid ""
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:217
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:253
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:268
+#, c-format
+msgid ""
+"The preferred audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/null.h:43
+msgid "No music"
+msgstr "Sin mњsica"
+
+#: audio/mods/paula.cpp:189
+msgid "Amiga Audio Emulator"
+msgstr "Emulador de Amiga Audio"
+
+#: audio/softsynth/adlib.cpp:1594
+msgid "AdLib Emulator"
+msgstr "Emulador de AdLib"
+
+#: audio/softsynth/appleiigs.cpp:33
+msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
+msgstr "Emulador de Apple II GS (NO IMPLEMENTADO)"
+
+#: audio/softsynth/sid.cpp:1430
+msgid "C64 Audio Emulator"
+msgstr "Emulador de C64 Audio"
+
+#: audio/softsynth/mt32.cpp:329
+#, fuzzy
+msgid "Initializing MT-32 Emulator"
+msgstr "Iniciando emulador de MT-32"
+
+#: audio/softsynth/mt32.cpp:543
+msgid "MT-32 Emulator"
+msgstr "Emulador de MT-32"
+
+#: audio/softsynth/pcspk.cpp:139
+msgid "PC Speaker Emulator"
+msgstr "Emulador del altavoz de PC"
+
+#: audio/softsynth/pcspk.cpp:158
+msgid "IBM PCjr Emulator"
+msgstr "Emulador de IBM PCjr"
+
+#: backends/keymapper/remap-dialog.cpp:47
+msgid "Keymap:"
+msgstr "Asignaciѓn de teclas:"
+
+#: backends/keymapper/remap-dialog.cpp:64
+msgid " (Active)"
+msgstr "(Activa)"
+
+#: backends/keymapper/remap-dialog.cpp:98
+msgid " (Global)"
+msgstr "(General)"
+
+#: backends/keymapper/remap-dialog.cpp:108
+msgid " (Game)"
+msgstr "(Juego)"
+
+#: backends/midi/windows.cpp:164
+msgid "Windows MIDI"
+msgstr "Windows MIDI"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:57
+msgid "ScummVM Main Menu"
+msgstr "Menњ principal de ScummVM"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:63
+msgid "~L~eft handed mode"
+msgstr "Modo para ~z~urdos"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:64
+msgid "~I~ndy fight controls"
+msgstr "Controles para pelear de ~I~ndy"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:65
+msgid "Show mouse cursor"
+msgstr "Mostrar el cursor"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:66
+msgid "Snap to edges"
+msgstr "Pegar a los bordes"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:68
+msgid "Touch X Offset"
+msgstr "Compensaciѓn X del toque"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:75
+msgid "Touch Y Offset"
+msgstr "Compensaciѓn Y del toque"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:87
+msgid "Use laptop trackpad-style cursor control"
+msgstr "Activar el sistema de control tipo trackpad de los portсtiles"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:88
+msgid "Tap for left click, double tap right click"
+msgstr "Un toque para clic izquierdo, dos para clic derecho"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:90
+msgid "Sensitivity"
+msgstr "Sensibilidad"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:99
+msgid "Initial top screen scale:"
+msgstr "Escalado inicial de la pantalla superior:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:105
+msgid "Main screen scaling:"
+msgstr "Escalado de la pantalla principal:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:107
+msgid "Hardware scale (fast, but low quality)"
+msgstr "Escalado por hardware (rсpido, pero de baja calidad)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:108
+msgid "Software scale (good quality, but slower)"
+msgstr "Escalado por software (buena calidad, pero mсs lento)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:109
+msgid "Unscaled (you must scroll left and right)"
+msgstr "Sin escalado (debes desplazar la pantalla a los lados)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:111
+msgid "Brightness:"
+msgstr "Brillo:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:121
+msgid "High quality audio (slower) (reboot)"
+msgstr "Sonido de alta calidad (mсs lento) (reinicio)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:122
+msgid "Disable power off"
+msgstr "Desactivar apagado"
+
+#: backends/platform/iphone/osys_events.cpp:338
+#, fuzzy
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Modo Touchpad activado."
+
+#: backends/platform/iphone/osys_events.cpp:340
+#, fuzzy
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Modo Touchpad desactivado."
+
+#: backends/platform/iphone/osys_events.cpp:351
+msgid "Touchpad mode enabled."
+msgstr "Modo Touchpad activado."
+
+#: backends/platform/iphone/osys_events.cpp:353
+msgid "Touchpad mode disabled."
+msgstr "Modo Touchpad desactivado."
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:67
+#, fuzzy
+msgid "Hide ScummVM"
+msgstr "Cerrar ScummVM"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:70
+msgid "Hide Others"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:74
+msgid "Show All"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:92
+#: backends/platform/sdl/macosx/appMenu_osx.mm:99
+#, fuzzy
+msgid "Window"
+msgstr "Windows MIDI"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:95
+msgid "Minimize"
+msgstr ""
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
+msgid "Normal (no scaling)"
+msgstr "Normal (sin reescalado)"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
+msgctxt "lowres"
+msgid "Normal (no scaling)"
+msgstr "Normal"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
+#, fuzzy
+msgid "Enabled aspect ratio correction"
+msgstr "Correcciѓn de aspecto"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2149
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
+#, fuzzy
+msgid "Disabled aspect ratio correction"
+msgstr "Correcciѓn de aspecto"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2204
+#, fuzzy
+msgid "Active graphics filter:"
+msgstr "Alternar entre filtros grсficos"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2260
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
+#, fuzzy
+msgid "Windowed mode"
+msgstr "Renderizado:"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:139
+msgid "OpenGL Normal"
+msgstr "OpenGL Normal"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:140
+msgid "OpenGL Conserve"
+msgstr "OpenGL Conservar"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:141
+msgid "OpenGL Original"
+msgstr "OpenGL Original"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
+#, fuzzy
+msgid "Current display mode"
+msgstr "Modo de vэdeo actual:"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
+msgid "Current scale"
+msgstr ""
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
+msgid "Active filter mode: Linear"
+msgstr ""
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
+msgid "Active filter mode: Nearest"
+msgstr ""
+
+#: backends/platform/symbian/src/SymbianActions.cpp:38
+#: backends/platform/wince/CEActionsSmartphone.cpp:39
+msgid "Up"
+msgstr "Arriba"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:39
+#: backends/platform/wince/CEActionsSmartphone.cpp:40
+msgid "Down"
+msgstr "Abajo"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:40
+#: backends/platform/wince/CEActionsSmartphone.cpp:41
+msgid "Left"
+msgstr "Izquierda"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:41
+#: backends/platform/wince/CEActionsSmartphone.cpp:42
+msgid "Right"
+msgstr "Derecha"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:42
+#: backends/platform/wince/CEActionsPocket.cpp:60
+#: backends/platform/wince/CEActionsSmartphone.cpp:43
+msgid "Left Click"
+msgstr "Clic izquierdo"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:43
+#: backends/platform/wince/CEActionsSmartphone.cpp:44
+msgid "Right Click"
+msgstr "Clic derecho"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:46
+#: backends/platform/wince/CEActionsSmartphone.cpp:47
+msgid "Zone"
+msgstr "Zona"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:47
+#: backends/platform/wince/CEActionsPocket.cpp:54
+#: backends/platform/wince/CEActionsSmartphone.cpp:48
+msgid "Multi Function"
+msgstr "Multifunciѓn"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:48
+msgid "Swap character"
+msgstr "Cambiar personaje"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:49
+msgid "Skip text"
+msgstr "Saltar texto"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:51
+msgid "Fast mode"
+msgstr "Modo rсpido"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:53
+msgid "Debugger"
+msgstr "Debugger"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:54
+msgid "Global menu"
+msgstr "Menњ general"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:55
+msgid "Virtual keyboard"
+msgstr "Teclado virtual"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:56
+msgid "Key mapper"
+msgstr "Asignaciѓn de teclas"
+
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+msgid "Do you want to quit ?"
+msgstr "ПQuieres salir?"
+
+#: backends/platform/wii/options.cpp:51
+msgid "Video"
+msgstr "Vэdeo"
+
+#: backends/platform/wii/options.cpp:54
+msgid "Current video mode:"
+msgstr "Modo de vэdeo actual:"
+
+#: backends/platform/wii/options.cpp:56
+msgid "Double-strike"
+msgstr "Doble golpe"
+
+#: backends/platform/wii/options.cpp:60
+msgid "Horizontal underscan:"
+msgstr "Underscan horizontal"
+
+#: backends/platform/wii/options.cpp:66
+msgid "Vertical underscan:"
+msgstr "Underscan vertical:"
+
+#: backends/platform/wii/options.cpp:71
+msgid "Input"
+msgstr "Entrada"
+
+#: backends/platform/wii/options.cpp:74
+msgid "GC Pad sensitivity:"
+msgstr "Sensibilidad del pad GC:"
+
+#: backends/platform/wii/options.cpp:80
+msgid "GC Pad acceleration:"
+msgstr "Aceleraciѓn del pad GC:"
+
+#: backends/platform/wii/options.cpp:86
+msgid "DVD"
+msgstr "DVD"
+
+#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
+msgid "Status:"
+msgstr "Estado:"
+
+#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
+msgid "Unknown"
+msgstr "Desconocido"
+
+#: backends/platform/wii/options.cpp:93
+msgid "Mount DVD"
+msgstr "Montar DVD"
+
+#: backends/platform/wii/options.cpp:94
+msgid "Unmount DVD"
+msgstr "Desmontar DVD"
+
+#: backends/platform/wii/options.cpp:98
+msgid "SMB"
+msgstr "SMB"
+
+#: backends/platform/wii/options.cpp:106
+msgid "Server:"
+msgstr "Servidor:"
+
+#: backends/platform/wii/options.cpp:110
+msgid "Share:"
+msgstr "Disco compartido:"
+
+#: backends/platform/wii/options.cpp:114
+msgid "Username:"
+msgstr "Usuario:"
+
+#: backends/platform/wii/options.cpp:118
+msgid "Password:"
+msgstr "Contraseёa:"
+
+#: backends/platform/wii/options.cpp:121
+msgid "Init network"
+msgstr "Inicializar red"
+
+#: backends/platform/wii/options.cpp:123
+msgid "Mount SMB"
+msgstr "Montar SMB"
+
+#: backends/platform/wii/options.cpp:124
+msgid "Unmount SMB"
+msgstr "Desmontar SMB"
+
+#: backends/platform/wii/options.cpp:143
+msgid "DVD Mounted successfully"
+msgstr "DVD montado con щxito"
+
+#: backends/platform/wii/options.cpp:146
+msgid "Error while mounting the DVD"
+msgstr "Error al montar el DVD"
+
+#: backends/platform/wii/options.cpp:148
+msgid "DVD not mounted"
+msgstr "DVD no montado"
+
+#: backends/platform/wii/options.cpp:161
+msgid "Network up, share mounted"
+msgstr "Red conectada, disco compartido montado"
+
+#: backends/platform/wii/options.cpp:163
+msgid "Network up"
+msgstr "Red conectada"
+
+#: backends/platform/wii/options.cpp:166
+msgid ", error while mounting the share"
+msgstr ", error al montar el disco compartido"
+
+#: backends/platform/wii/options.cpp:168
+msgid ", share not mounted"
+msgstr ", disco compartido no montado"
+
+#: backends/platform/wii/options.cpp:174
+msgid "Network down"
+msgstr "Red desconectada"
+
+#: backends/platform/wii/options.cpp:178
+#, fuzzy
+msgid "Initializing network"
+msgstr "Inicializando red"
+
+#: backends/platform/wii/options.cpp:182
+#, fuzzy
+msgid "Timeout while initializing network"
+msgstr "Se ha excedido el tiempo de inicializaciѓn de red"
+
+#: backends/platform/wii/options.cpp:186
+#, fuzzy, c-format
+msgid "Network not initialized (%d)"
+msgstr "Red no inicializada (%d)"
+
+#: backends/platform/wince/CEActionsPocket.cpp:46
+msgid "Hide Toolbar"
+msgstr "Ocultar barra de tareas"
+
+#: backends/platform/wince/CEActionsPocket.cpp:47
+msgid "Show Keyboard"
+msgstr "Mostrar teclado"
+
+#: backends/platform/wince/CEActionsPocket.cpp:48
+msgid "Sound on/off"
+msgstr "Sonido activado/desactivado"
+
+#: backends/platform/wince/CEActionsPocket.cpp:49
+msgid "Right click"
+msgstr "Clic derecho"
+
+#: backends/platform/wince/CEActionsPocket.cpp:50
+msgid "Show/Hide Cursor"
+msgstr "Mostrar/Ocultar cursor"
+
+#: backends/platform/wince/CEActionsPocket.cpp:51
+msgid "Free look"
+msgstr "Vista libre"
+
+#: backends/platform/wince/CEActionsPocket.cpp:52
+msgid "Zoom up"
+msgstr "Aumentar zoom"
+
+#: backends/platform/wince/CEActionsPocket.cpp:53
+msgid "Zoom down"
+msgstr "Disminuir zoom"
+
+#: backends/platform/wince/CEActionsPocket.cpp:55
+#: backends/platform/wince/CEActionsSmartphone.cpp:49
+msgid "Bind Keys"
+msgstr "Asignar teclas"
+
+#: backends/platform/wince/CEActionsPocket.cpp:56
+msgid "Cursor Up"
+msgstr "Arriba"
+
+#: backends/platform/wince/CEActionsPocket.cpp:57
+msgid "Cursor Down"
+msgstr "Abajo"
+
+#: backends/platform/wince/CEActionsPocket.cpp:58
+msgid "Cursor Left"
+msgstr "Izquierda"
+
+#: backends/platform/wince/CEActionsPocket.cpp:59
+msgid "Cursor Right"
+msgstr "Derecha"
+
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Do you want to load or save the game?"
+msgstr "ПQuieres cargar o guardar el juego?"
+
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+msgid " Are you sure you want to quit ? "
+msgstr "ПSeguro que quieres salir?"
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:50
+msgid "Keyboard"
+msgstr "Teclado"
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:51
+msgid "Rotate"
+msgstr "Rotar"
+
+#: backends/platform/wince/CELauncherDialog.cpp:56
+msgid "Using SDL driver "
+msgstr "Usando driver SDL"
+
+#: backends/platform/wince/CELauncherDialog.cpp:60
+msgid "Display "
+msgstr "Pantalla"
+
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Do you want to perform an automatic scan ?"
+msgstr "ПQuieres realizar una bњsqueda automсtica?"
+
+#: backends/platform/wince/wince-sdl.cpp:471
+msgid "Map right click action"
+msgstr "Asignar acciѓn 'Clic derecho'"
+
+#: backends/platform/wince/wince-sdl.cpp:475
+msgid "You must map a key to the 'Right Click' action to play this game"
+msgstr ""
+"Debes asignar una tecla a la acciѓn 'Clic derecho' para jugar a este juego"
+
+#: backends/platform/wince/wince-sdl.cpp:484
+msgid "Map hide toolbar action"
+msgstr "Asignar acciѓn 'Ocultar barra de tareas'"
+
+#: backends/platform/wince/wince-sdl.cpp:488
+msgid "You must map a key to the 'Hide toolbar' action to play this game"
+msgstr ""
+"Debes asignar una tecla a la acciѓn 'Ocultar barra de tareas' para jugar a "
+"este juego"
+
+#: backends/platform/wince/wince-sdl.cpp:497
+msgid "Map Zoom Up action (optional)"
+msgstr "Asignar acciѓn 'Zoom' (opcional)"
+
+#: backends/platform/wince/wince-sdl.cpp:500
+msgid "Map Zoom Down action (optional)"
+msgstr "Asignar acciѓn 'Disminuir zoom' (opcional)"
+
+#: backends/platform/wince/wince-sdl.cpp:508
+msgid ""
+"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
+msgstr ""
+"No olvides asignar una tecla a la acciѓn 'Ocultar barra de tareas' para ver "
+"todo el inventario"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Do you really want to return to the Launcher?"
+msgstr "ПSeguro que quieres borrar esta partida?"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Launcher"
+msgstr "Puёetazo"
+
+#: backends/events/default/default-events.cpp:244
+#, fuzzy
+msgid "Do you really want to quit?"
+msgstr "ПQuieres salir?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
+msgid "Touchscreen 'Tap Mode' - Left Click"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
+msgid "Touchscreen 'Tap Mode' - Right Click"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
+msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:390
+#, fuzzy
+msgid "Maximum Volume"
+msgstr "Volumen"
+
+#: backends/events/gph/gph-events.cpp:392
+msgid "Increasing Volume"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:398
+#, fuzzy
+msgid "Minimal Volume"
+msgstr "Volumen"
+
+#: backends/events/gph/gph-events.cpp:400
+msgid "Decreasing Volume"
+msgstr ""
+
+#~ msgctxt "lowres"
+#~ msgid "Add Game..."
+#~ msgstr "Aёadir..."
+
+#~ msgid "Add Game..."
+#~ msgstr "Aёadir juego..."
+
+#~ msgid "Discovered %d new games."
+#~ msgstr "Se han encontrado %d juegos nuevos."
+
+#~ msgid "Command line argument not processed"
+#~ msgstr "Argumento no vсlido de la lэnea de comando"
+
+#~ msgid "FM Towns Emulator"
+#~ msgstr "Emulador de FM Towns"
+
+#~ msgid "Invalid Path"
+#~ msgstr "Ruta no vсlida"
diff --git a/po/fr_FR.po b/po/fr_FR.po
index 7b6326a75b..255e654739 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -1,2635 +1,2656 @@
-# French translation for ScummVM.
-# Copyright (C) 2010-2011 ScummVM Team
-# This file is distributed under the same license as the ScummVM package.
-# Thierry Crozat <criezy@scummvm.org>, 2010.
-#
-msgid ""
-msgstr ""
-"Project-Id-Version: ScummVM 1.3.0svn\n"
-"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2011-06-20 23:09+0100\n"
-"PO-Revision-Date: 2011-05-02 19:50+0100\n"
-"Last-Translator: Thierry Crozat <criezy@scummvm.org>\n"
-"Language-Team: French <scummvm-devel@lists.sf.net>\n"
-"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=iso-8859-1\n"
-"Content-Transfer-Encoding: 8bit\n"
-"Language: Francais\n"
-"Plural-Forms: nplurals=2; plural=n>1;\n"
-
-#: gui/about.cpp:91
-#, c-format
-msgid "(built on %s)"
-msgstr "(compilщ sur %s)"
-
-#: gui/about.cpp:98
-msgid "Features compiled in:"
-msgstr "Options incluses:"
-
-#: gui/about.cpp:107
-msgid "Available engines:"
-msgstr "Moteurs disponibles:"
-
-#: gui/browser.cpp:66
-msgid "Go up"
-msgstr "Remonter"
-
-#: gui/browser.cpp:66 gui/browser.cpp:68
-msgid "Go to previous directory level"
-msgstr "Remonte d'un niveau dans la hiщrarchie de rщpertoire"
-
-#: gui/browser.cpp:68
-msgctxt "lowres"
-msgid "Go up"
-msgstr "Remonter"
-
-#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
-#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
-#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/engine.cpp:408 engines/sword1/control.cpp:865
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
-#: backends/events/default/default-events.cpp:222
-#: backends/events/default/default-events.cpp:244
-msgid "Cancel"
-msgstr "Annuler"
-
-#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
-msgid "Choose"
-msgstr "Choisir"
-
-#: gui/gui-manager.cpp:114 engines/scumm/help.cpp:125
-#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
-#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
-#: backends/keymapper/remap-dialog.cpp:52
-msgid "Close"
-msgstr "Fermer"
-
-#: gui/gui-manager.cpp:117
-msgid "Mouse click"
-msgstr "Clic de souris"
-
-#: gui/gui-manager.cpp:120 base/main.cpp:280
-msgid "Display keyboard"
-msgstr "Afficher le clavier"
-
-#: gui/gui-manager.cpp:123 base/main.cpp:283
-msgid "Remap keys"
-msgstr "Changer l'affectation des touches"
-
-#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
-msgid "Choose an action to map"
-msgstr "Sщlectionnez une action р affecter"
-
-#: gui/KeysDialog.cpp:41
-msgid "Map"
-msgstr "Affecter"
-
-#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
-#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
-#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
-#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
-#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
-#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
-#: backends/platform/wince/CELauncherDialog.cpp:52
-msgid "OK"
-msgstr "OK"
-
-#: gui/KeysDialog.cpp:49
-msgid "Select an action and click 'Map'"
-msgstr "Selectionez une action et cliquez 'Affecter'"
-
-#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
-#, c-format
-msgid "Associated key : %s"
-msgstr "Touche associщe: %s"
-
-#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
-#, c-format
-msgid "Associated key : none"
-msgstr "Touche associщe: aucune"
-
-#: gui/KeysDialog.cpp:90
-msgid "Please select an action"
-msgstr "Selectionnez une action"
-
-#: gui/KeysDialog.cpp:106
-msgid "Press the key to associate"
-msgstr "Appuyez sur la touche р associer"
-
-#: gui/launcher.cpp:165
-msgid "Game"
-msgstr "Jeu"
-
-#: gui/launcher.cpp:169
-msgid "ID:"
-msgstr "ID:"
-
-#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
-msgid ""
-"Short game identifier used for referring to savegames and running the game "
-"from the command line"
-msgstr ""
-"ID compact du jeu utilisщe pour identifier les sauvegardes et dщmarrer le "
-"jeu depuis la ligne de commande"
-
-#: gui/launcher.cpp:171
-msgctxt "lowres"
-msgid "ID:"
-msgstr "ID:"
-
-#: gui/launcher.cpp:176
-msgid "Name:"
-msgstr "Nom:"
-
-#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
-msgid "Full title of the game"
-msgstr "Nom complet du jeu"
-
-#: gui/launcher.cpp:178
-msgctxt "lowres"
-msgid "Name:"
-msgstr "Nom:"
-
-#: gui/launcher.cpp:182
-msgid "Language:"
-msgstr "Langue:"
-
-#: gui/launcher.cpp:182 gui/launcher.cpp:183
-msgid ""
-"Language of the game. This will not turn your Spanish game version into "
-"English"
-msgstr ""
-"Langue du jeu. Cela ne traduira pas en anglais par magie votre version "
-"espagnole du jeu."
-
-#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
-#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
-#: audio/null.cpp:40
-msgid "<default>"
-msgstr "<defaut>"
-
-#: gui/launcher.cpp:194
-msgid "Platform:"
-msgstr "Plateforme:"
-
-#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
-msgid "Platform the game was originally designed for"
-msgstr "Plateforme pour laquelle votre jeu a щtщ conчu"
-
-#: gui/launcher.cpp:196
-msgctxt "lowres"
-msgid "Platform:"
-msgstr "Systшme:"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "Graphics"
-msgstr "Graphique"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "GFX"
-msgstr "GFX"
-
-#: gui/launcher.cpp:211
-msgid "Override global graphic settings"
-msgstr "Utiliser des rщglages graphiques spщcifiques р ce jeux"
-
-#: gui/launcher.cpp:213
-msgctxt "lowres"
-msgid "Override global graphic settings"
-msgstr "Rщglages spщcifiques р ce jeux"
-
-#: gui/launcher.cpp:220 gui/options.cpp:1041
-msgid "Audio"
-msgstr "Audio"
-
-#: gui/launcher.cpp:223
-msgid "Override global audio settings"
-msgstr "Utiliser des rщglages audio spщcifiques р ce jeux"
-
-#: gui/launcher.cpp:225
-msgctxt "lowres"
-msgid "Override global audio settings"
-msgstr "Rщglages spщcifiques р ce jeux"
-
-#: gui/launcher.cpp:234 gui/options.cpp:1046
-msgid "Volume"
-msgstr "Volume"
-
-#: gui/launcher.cpp:236 gui/options.cpp:1048
-msgctxt "lowres"
-msgid "Volume"
-msgstr "Volume"
-
-#: gui/launcher.cpp:239
-msgid "Override global volume settings"
-msgstr "Utiliser des rщglages de volume sonore spщcifiques р ce jeux"
-
-#: gui/launcher.cpp:241
-msgctxt "lowres"
-msgid "Override global volume settings"
-msgstr "Rщglages spщcifiques р ce jeux"
-
-#: gui/launcher.cpp:248 gui/options.cpp:1056
-msgid "MIDI"
-msgstr "MIDI"
-
-#: gui/launcher.cpp:251
-msgid "Override global MIDI settings"
-msgstr "Utiliser des rщglages MIDI spщcifiques р ce jeux"
-
-#: gui/launcher.cpp:253
-msgctxt "lowres"
-msgid "Override global MIDI settings"
-msgstr "Rщglages spщcifiques р ce jeux"
-
-#: gui/launcher.cpp:263 gui/options.cpp:1062
-msgid "MT-32"
-msgstr "MT-32"
-
-#: gui/launcher.cpp:266
-msgid "Override global MT-32 settings"
-msgstr "Utiliser des rщglages MT-32 spщcifiques р ce jeux"
-
-#: gui/launcher.cpp:268
-msgctxt "lowres"
-msgid "Override global MT-32 settings"
-msgstr "Rщglages spщcifiques р ce jeux"
-
-#: gui/launcher.cpp:279 gui/options.cpp:1069
-msgid "Paths"
-msgstr "Chemins"
-
-#: gui/launcher.cpp:281 gui/options.cpp:1071
-msgctxt "lowres"
-msgid "Paths"
-msgstr "Chemins"
-
-#: gui/launcher.cpp:288
-msgid "Game Path:"
-msgstr "Chemin du Jeu:"
-
-#: gui/launcher.cpp:290
-msgctxt "lowres"
-msgid "Game Path:"
-msgstr "Chemin du Jeu:"
-
-#: gui/launcher.cpp:295 gui/options.cpp:1091
-msgid "Extra Path:"
-msgstr "Extra:"
-
-#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
-msgid "Specifies path to additional data used the game"
-msgstr "Dщfinie un chemin vers des donnщes suplщmentaires utilisщes par le jeu"
-
-#: gui/launcher.cpp:297 gui/options.cpp:1093
-msgctxt "lowres"
-msgid "Extra Path:"
-msgstr "Extra:"
-
-#: gui/launcher.cpp:302 gui/options.cpp:1079
-msgid "Save Path:"
-msgstr "Sauvegardes:"
-
-#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
-#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
-msgid "Specifies where your savegames are put"
-msgstr "Dщfinie l'emplacement oљ les fichiers de sauvegarde sont crщщs"
-
-#: gui/launcher.cpp:304 gui/options.cpp:1081
-msgctxt "lowres"
-msgid "Save Path:"
-msgstr "Sauvegardes:"
-
-#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
-#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
-#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
-#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
-#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
-msgctxt "path"
-msgid "None"
-msgstr "Aucun"
-
-#: gui/launcher.cpp:326 gui/launcher.cpp:408
-#: backends/platform/wii/options.cpp:56
-msgid "Default"
-msgstr "Dщfaut"
-
-#: gui/launcher.cpp:446 gui/options.cpp:1356
-msgid "Select SoundFont"
-msgstr "Choisir une banque de sons"
-
-#: gui/launcher.cpp:465 gui/launcher.cpp:612
-msgid "Select directory with game data"
-msgstr "Sщlectionner le rщpertoire contenant les donnщes du jeu"
-
-#: gui/launcher.cpp:483
-msgid "Select additional game directory"
-msgstr "Sщlectionner un rщpertoire supplщmentaire"
-
-#: gui/launcher.cpp:495
-msgid "Select directory for saved games"
-msgstr "Sщlectionner le rщpertoire pour les sauvegardes"
-
-#: gui/launcher.cpp:514
-msgid "This game ID is already taken. Please choose another one."
-msgstr "Cet ID est dщjр utilisщ par un autre jeu. Choisissez en un autre svp."
-
-#: gui/launcher.cpp:555 engines/dialogs.cpp:110
-msgid "~Q~uit"
-msgstr "~Q~uitter"
-
-#: gui/launcher.cpp:555
-msgid "Quit ScummVM"
-msgstr "Quitter ScummVM"
-
-#: gui/launcher.cpp:556
-msgid "A~b~out..."
-msgstr "Р ~P~ropos..."
-
-#: gui/launcher.cpp:556
-msgid "About ScummVM"
-msgstr "Р propos de ScummVM"
-
-#: gui/launcher.cpp:557
-msgid "~O~ptions..."
-msgstr "~O~ptions..."
-
-#: gui/launcher.cpp:557
-msgid "Change global ScummVM options"
-msgstr "Change les options globales de ScummVM"
-
-#: gui/launcher.cpp:559
-msgid "~S~tart"
-msgstr "~D~щmarrer"
-
-#: gui/launcher.cpp:559
-msgid "Start selected game"
-msgstr "Dщmarre le jeu sщlectionnщ"
-
-#: gui/launcher.cpp:562
-msgid "~L~oad..."
-msgstr "~C~harger"
-
-#: gui/launcher.cpp:562
-msgid "Load savegame for selected game"
-msgstr "Charge une sauvegarde pour le jeu sщlectionnщ"
-
-#: gui/launcher.cpp:567
-msgid "~A~dd Game..."
-msgstr "~A~jouter..."
-
-#: gui/launcher.cpp:567 gui/launcher.cpp:574
-msgid "Hold Shift for Mass Add"
-msgstr ""
-"Ajoute un jeu р la Liste. Maintenez Shift enfoncщe pour un Ajout Massif"
-
-#: gui/launcher.cpp:569
-msgid "~E~dit Game..."
-msgstr "~E~diter..."
-
-#: gui/launcher.cpp:569 gui/launcher.cpp:576
-msgid "Change game options"
-msgstr "Change les options du jeu"
-
-#: gui/launcher.cpp:571
-msgid "~R~emove Game"
-msgstr "~S~upprimer"
-
-#: gui/launcher.cpp:571 gui/launcher.cpp:578
-msgid "Remove game from the list. The game data files stay intact"
-msgstr "Supprime le jeu de la liste. Les fichiers sont conservщs"
-
-#: gui/launcher.cpp:574
-msgctxt "lowres"
-msgid "~A~dd Game..."
-msgstr "~A~jouter..."
-
-#: gui/launcher.cpp:576
-msgctxt "lowres"
-msgid "~E~dit Game..."
-msgstr "~E~diter..."
-
-#: gui/launcher.cpp:578
-msgctxt "lowres"
-msgid "~R~emove Game"
-msgstr "~S~upprimer"
-
-#: gui/launcher.cpp:586
-msgid "Search in game list"
-msgstr "Recherche dans la liste de jeux"
-
-#: gui/launcher.cpp:590 gui/launcher.cpp:1102
-msgid "Search:"
-msgstr "Filtre:"
-
-#: gui/launcher.cpp:593 gui/options.cpp:826
-msgid "Clear value"
-msgstr "Effacer la valeur"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-msgid "Load game:"
-msgstr "Charger le jeu:"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Load"
-msgstr "Charger"
-
-#: gui/launcher.cpp:723
-msgid ""
-"Do you really want to run the mass game detector? This could potentially add "
-"a huge number of games."
-msgstr ""
-"Voulez-vous vraiment lancer la dщtection automatique des jeux? Cela peut "
-"potentiellement ajouter un grand nombre de jeux."
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Yes"
-msgstr "Oui"
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "No"
-msgstr "Non"
-
-#: gui/launcher.cpp:772
-msgid "ScummVM couldn't open the specified directory!"
-msgstr "ScummVM n'a pas pu ouvrir le rщpertoire sщlectionnщ."
-
-#: gui/launcher.cpp:784
-msgid "ScummVM could not find any game in the specified directory!"
-msgstr "ScummVM n'a pas trouvщ de jeux dans le rщpertoire sщlectionnщ."
-
-#: gui/launcher.cpp:798
-msgid "Pick the game:"
-msgstr "Choisissez le jeu:"
-
-#: gui/launcher.cpp:872
-msgid "Do you really want to remove this game configuration?"
-msgstr "Voulez-vous vraiment supprimer ce jeu?"
-
-#: gui/launcher.cpp:936
-msgid "This game does not support loading games from the launcher."
-msgstr ""
-"Le chargement de sauvegarde depuis le lanceur n'est pas supportщ pour ce jeu."
-
-#: gui/launcher.cpp:940
-msgid "ScummVM could not find any engine capable of running the selected game!"
-msgstr "ScummVM n'a pas pu trouvщ de moteur pour lancer le jeu sщlectionnщ."
-
-#: gui/launcher.cpp:1054
-msgctxt "lowres"
-msgid "Mass Add..."
-msgstr "Ajout Massif..."
-
-#: gui/launcher.cpp:1054
-msgid "Mass Add..."
-msgstr "Ajout Massif..."
-
-#: gui/launcher.cpp:1055
-msgctxt "lowres"
-msgid "Add Game..."
-msgstr "Ajouter..."
-
-#: gui/launcher.cpp:1055
-msgid "Add Game..."
-msgstr "Ajouter..."
-
-#: gui/massadd.cpp:76 gui/massadd.cpp:79
-msgid "... progress ..."
-msgstr "... en cours ..."
-
-#: gui/massadd.cpp:243
-msgid "Scan complete!"
-msgstr "Examen terminщ!"
-
-#: gui/massadd.cpp:246
-#, c-format
-msgid "Discovered %d new games, ignored %d previously added games."
-msgstr ""
-
-#: gui/massadd.cpp:250
-#, c-format
-msgid "Scanned %d directories ..."
-msgstr "%d rщpertoires examinщs ..."
-
-#: gui/massadd.cpp:253
-#, fuzzy, c-format
-msgid "Discovered %d new games, ignored %d previously added games ..."
-msgstr "%d nouveaux jeux trouvщs ..."
-
-#: gui/options.cpp:72
-msgid "Never"
-msgstr "Jamais"
-
-#: gui/options.cpp:72
-msgid "every 5 mins"
-msgstr "Toutes les 5 mins"
-
-#: gui/options.cpp:72
-msgid "every 10 mins"
-msgstr "Toutes les 10 mins"
-
-#: gui/options.cpp:72
-msgid "every 15 mins"
-msgstr "Toutes les 15 mins"
-
-#: gui/options.cpp:72
-msgid "every 30 mins"
-msgstr "Toutes les 30 mins"
-
-#: gui/options.cpp:74
-msgid "8 kHz"
-msgstr "8 kHz"
-
-#: gui/options.cpp:74
-msgid "11kHz"
-msgstr "11 kHz"
-
-#: gui/options.cpp:74
-msgid "22 kHz"
-msgstr "22 kHz"
-
-#: gui/options.cpp:74
-msgid "44 kHz"
-msgstr "44 kHz"
-
-#: gui/options.cpp:74
-msgid "48 kHz"
-msgstr "48 kHz"
-
-#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
-#: gui/options.cpp:625 gui/options.cpp:825
-msgctxt "soundfont"
-msgid "None"
-msgstr "Aucune"
-
-#: gui/options.cpp:372
-msgid "Failed to apply some of the graphic options changes:"
-msgstr ""
-
-#: gui/options.cpp:384
-msgid "the video mode could not be changed."
-msgstr ""
-
-#: gui/options.cpp:390
-msgid "the fullscreen setting could not be changed"
-msgstr ""
-
-#: gui/options.cpp:396
-msgid "the aspect ratio setting could not be changed"
-msgstr ""
-
-#: gui/options.cpp:705
-msgid "Graphics mode:"
-msgstr "Mode graphique:"
-
-#: gui/options.cpp:716
-msgid "Render mode:"
-msgstr "Mode de rendu:"
-
-#: gui/options.cpp:716 gui/options.cpp:717
-msgid "Special dithering modes supported by some games"
-msgstr "Mode spщcial de tramage supportщ par certains jeux"
-
-#: gui/options.cpp:726
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
-msgid "Fullscreen mode"
-msgstr "Plein щcran"
-
-#: gui/options.cpp:729
-msgid "Aspect ratio correction"
-msgstr "Correction du rapport d'aspect"
-
-#: gui/options.cpp:729
-msgid "Correct aspect ratio for 320x200 games"
-msgstr "Corrige le rapport d'aspect pour les jeu 320x200"
-
-#: gui/options.cpp:730
-msgid "EGA undithering"
-msgstr "Dщtramage EGA"
-
-#: gui/options.cpp:730
-msgid "Enable undithering in EGA games that support it"
-msgstr "Active le dщtramage dans les jeux EGA qui le supporte"
-
-#: gui/options.cpp:738
-msgid "Preferred Device:"
-msgstr "Sortie Prщfщrщ:"
-
-#: gui/options.cpp:738
-msgid "Music Device:"
-msgstr "Sortie Audio:"
-
-#: gui/options.cpp:738 gui/options.cpp:740
-msgid "Specifies preferred sound device or sound card emulator"
-msgstr ""
-"Spщcifie le pщriphщrique de sortie audio ou l'щmulateur de carte audio "
-"prщfщrщ"
-
-#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
-msgid "Specifies output sound device or sound card emulator"
-msgstr "Spщcifie le pщriphщrique de sortie audio ou l'щmulateur de carte audio"
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Preferred Dev.:"
-msgstr "Sortie Prщfщrщ:"
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Music Device:"
-msgstr "Sortie Audio:"
-
-#: gui/options.cpp:766
-msgid "AdLib emulator:"
-msgstr "Щmulateur AdLib:"
-
-#: gui/options.cpp:766 gui/options.cpp:767
-msgid "AdLib is used for music in many games"
-msgstr "AdLib est utilisщ pour la musique dans de nombreux jeux"
-
-#: gui/options.cpp:777
-msgid "Output rate:"
-msgstr "Frщquence:"
-
-#: gui/options.cpp:777 gui/options.cpp:778
-msgid ""
-"Higher value specifies better sound quality but may be not supported by your "
-"soundcard"
-msgstr ""
-"Une valeur plus щlevщe donne une meilleure qualitщ audio mais peut ne pas "
-"ъtre supportщ par votre carte son"
-
-#: gui/options.cpp:788
-msgid "GM Device:"
-msgstr "Sortie GM:"
-
-#: gui/options.cpp:788
-msgid "Specifies default sound device for General MIDI output"
-msgstr "Spщcifie le pщriphщrique audio par dщfaut pour la sortie General MIDI"
-
-#: gui/options.cpp:799
-msgid "Don't use General MIDI music"
-msgstr "Ne pas utiliser la musique General MIDI"
-
-#: gui/options.cpp:810 gui/options.cpp:871
-msgid "Use first available device"
-msgstr "Utiliser le premier pщriphщrique disponible"
-
-#: gui/options.cpp:822
-msgid "SoundFont:"
-msgstr "Banque de sons:"
-
-#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
-msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
-msgstr ""
-"La banque de sons (SoundFont) est utilisщe par certaines cartes audio, "
-"Fluidsynth et Timidity"
-
-#: gui/options.cpp:824
-msgctxt "lowres"
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:829
-msgid "Mixed AdLib/MIDI mode"
-msgstr "Mode mixe AdLib/MIDI"
-
-#: gui/options.cpp:829
-msgid "Use both MIDI and AdLib sound generation"
-msgstr "Utiliser р la fois MIDI et AdLib"
-
-#: gui/options.cpp:832
-msgid "MIDI gain:"
-msgstr "Gain MIDI:"
-
-#: gui/options.cpp:842
-msgid "MT-32 Device:"
-msgstr "Sortie MT-32:"
-
-#: gui/options.cpp:842
-msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
-msgstr ""
-"Spщcifie le pщriphщrique audio par dщfaut pour la sortie Roland MT-32/LAPC1/"
-"CM32l/CM64"
-
-#: gui/options.cpp:847
-msgid "True Roland MT-32 (disable GM emulation)"
-msgstr "Roland MT-32 exacte (dщsactive l'щmulation GM)"
-
-#: gui/options.cpp:847 gui/options.cpp:849
-msgid ""
-"Check if you want to use your real hardware Roland-compatible sound device "
-"connected to your computer"
-msgstr ""
-"Vщrifie si vous voulez utiliser un pщriphщrique audio compatible Roland "
-"connectщ р l'ordinateur"
-
-#: gui/options.cpp:849
-msgctxt "lowres"
-msgid "True Roland MT-32 (no GM emulation)"
-msgstr "Roland MT-32 exacte (pas d'щmu GM)"
-
-#: gui/options.cpp:852
-msgid "Enable Roland GS Mode"
-msgstr "Activer le mode Roland GS"
-
-#: gui/options.cpp:852
-msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
-msgstr "Dщsactiver la conversion des pistes MT-32 en General MIDI"
-
-#: gui/options.cpp:861
-msgid "Don't use Roland MT-32 music"
-msgstr "Ne pas utiliser la musique Roland MT-32"
-
-#: gui/options.cpp:888
-msgid "Text and Speech:"
-msgstr "Dialogue:"
-
-#: gui/options.cpp:892 gui/options.cpp:902
-msgid "Speech"
-msgstr "Voix"
-
-#: gui/options.cpp:893 gui/options.cpp:903
-msgid "Subtitles"
-msgstr "Sous-titres"
-
-#: gui/options.cpp:894
-msgid "Both"
-msgstr "Les deux"
-
-#: gui/options.cpp:896
-msgid "Subtitle speed:"
-msgstr "Vitesse des ST:"
-
-#: gui/options.cpp:898
-msgctxt "lowres"
-msgid "Text and Speech:"
-msgstr "Dialogue:"
-
-#: gui/options.cpp:902
-msgid "Spch"
-msgstr "Voix"
-
-#: gui/options.cpp:903
-msgid "Subs"
-msgstr "Subs"
-
-#: gui/options.cpp:904
-msgctxt "lowres"
-msgid "Both"
-msgstr "V&S"
-
-#: gui/options.cpp:904
-msgid "Show subtitles and play speech"
-msgstr "Affiche les sous-titres et joue les dialogues audio"
-
-#: gui/options.cpp:906
-msgctxt "lowres"
-msgid "Subtitle speed:"
-msgstr "Vitesse des ST:"
-
-#: gui/options.cpp:922
-msgid "Music volume:"
-msgstr "Volume Musique:"
-
-#: gui/options.cpp:924
-msgctxt "lowres"
-msgid "Music volume:"
-msgstr "Musique:"
-
-#: gui/options.cpp:931
-msgid "Mute All"
-msgstr "Silence"
-
-#: gui/options.cpp:934
-msgid "SFX volume:"
-msgstr "Volume Bruitage:"
-
-#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
-msgid "Special sound effects volume"
-msgstr "Volume des effets spщciaux sonores"
-
-#: gui/options.cpp:936
-msgctxt "lowres"
-msgid "SFX volume:"
-msgstr "Bruitage:"
-
-#: gui/options.cpp:944
-msgid "Speech volume:"
-msgstr "Volume Dialogues:"
-
-#: gui/options.cpp:946
-msgctxt "lowres"
-msgid "Speech volume:"
-msgstr "Dialogues:"
-
-#: gui/options.cpp:1085
-msgid "Theme Path:"
-msgstr "Thшmes:"
-
-#: gui/options.cpp:1087
-msgctxt "lowres"
-msgid "Theme Path:"
-msgstr "Thшmes:"
-
-#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
-msgid "Specifies path to additional data used by all games or ScummVM"
-msgstr ""
-"Spщcifie un chemin vers des donnщes supplщmentaires utilisщes par tous les "
-"jeux ou ScummVM"
-
-#: gui/options.cpp:1098
-msgid "Plugins Path:"
-msgstr "Plugins:"
-
-#: gui/options.cpp:1100
-msgctxt "lowres"
-msgid "Plugins Path:"
-msgstr "Plugins:"
-
-#: gui/options.cpp:1109
-msgid "Misc"
-msgstr "Divers"
-
-#: gui/options.cpp:1111
-msgctxt "lowres"
-msgid "Misc"
-msgstr "Divers"
-
-#: gui/options.cpp:1113
-msgid "Theme:"
-msgstr "Thшme:"
-
-#: gui/options.cpp:1117
-msgid "GUI Renderer:"
-msgstr "Interface:"
-
-#: gui/options.cpp:1129
-msgid "Autosave:"
-msgstr "Sauvegarde auto:"
-
-#: gui/options.cpp:1131
-msgctxt "lowres"
-msgid "Autosave:"
-msgstr "Sauvegarde:"
-
-#: gui/options.cpp:1139
-msgid "Keys"
-msgstr "Touches"
-
-#: gui/options.cpp:1146
-msgid "GUI Language:"
-msgstr "Langue:"
-
-#: gui/options.cpp:1146
-msgid "Language of ScummVM GUI"
-msgstr "Langue de l'interface graphique de ScummVM"
-
-#: gui/options.cpp:1295
-#, fuzzy
-msgid "You have to restart ScummVM before your changes will take effect."
-msgstr ""
-"Vous devez relancer ScummVM pour que le changement soit pris en compte."
-
-#: gui/options.cpp:1308
-msgid "Select directory for savegames"
-msgstr "Sщlectionner le rщpertoire pour les sauvegardes"
-
-#: gui/options.cpp:1315
-msgid "The chosen directory cannot be written to. Please select another one."
-msgstr ""
-"Le rщpertoire sщlectionnщ est vщrouillщ en щcriture. Sщlectionnez un autre "
-"rщpertoire."
-
-#: gui/options.cpp:1324
-msgid "Select directory for GUI themes"
-msgstr "Sщlectionner le rщpertoire des thшmes d'interface"
-
-#: gui/options.cpp:1334
-msgid "Select directory for extra files"
-msgstr "Sщlectionner le rщpertoire pour les fichiers suplщmentaires"
-
-#: gui/options.cpp:1345
-msgid "Select directory for plugins"
-msgstr "Sщlectionner le rщpertoire des plugins"
-
-#: gui/options.cpp:1389
-msgid ""
-"The theme you selected does not support your current language. If you want "
-"to use this theme you need to switch to another language first."
-msgstr ""
-"Le thшme que vous avez sщlectionщ ne support pas la langue franчaise. Si "
-"vous voulez l'utiliser vous devez d'abord changer de langue."
-
-#: gui/saveload.cpp:58 gui/saveload.cpp:239
-msgid "No date saved"
-msgstr "Date inconnue"
-
-#: gui/saveload.cpp:59 gui/saveload.cpp:240
-msgid "No time saved"
-msgstr "Heure inconnue"
-
-#: gui/saveload.cpp:60 gui/saveload.cpp:241
-msgid "No playtime saved"
-msgstr "Durщe de jeu inconnue"
-
-#: gui/saveload.cpp:67 gui/saveload.cpp:155
-msgid "Delete"
-msgstr "Supprimer"
-
-#: gui/saveload.cpp:154
-msgid "Do you really want to delete this savegame?"
-msgstr "Voulez-vous vraiment supprimer cette sauvegarde?"
-
-#: gui/saveload.cpp:263
-msgid "Date: "
-msgstr "Date: "
-
-#: gui/saveload.cpp:266
-msgid "Time: "
-msgstr "Heure: "
-
-#: gui/saveload.cpp:271
-msgid "Playtime: "
-msgstr "Durщe de jeu: "
-
-#: gui/saveload.cpp:284 gui/saveload.cpp:351
-msgid "Untitled savestate"
-msgstr "Sauvegarde sans nom"
-
-#: gui/themebrowser.cpp:44
-msgid "Select a Theme"
-msgstr "Sщlectionnez un Thшme"
-
-#: gui/ThemeEngine.cpp:327
-msgid "Disabled GFX"
-msgstr "GFX dщsactivщ"
-
-#: gui/ThemeEngine.cpp:327
-msgctxt "lowres"
-msgid "Disabled GFX"
-msgstr "GFX dщsactivщ"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard Renderer (16bpp)"
-msgstr "Rendu Standard (16bpp)"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard (16bpp)"
-msgstr "Standard (16bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased Renderer (16bpp)"
-msgstr "Rendu Anti-crщnelщ (16 bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased (16bpp)"
-msgstr "Anti-crщnelщ (16 bpp)"
-
-#: base/main.cpp:200
-#, c-format
-msgid "Engine does not support debug level '%s'"
-msgstr "Le niveau de debug '%s' n'est pas supportщ par ce moteur de jeu"
-
-#: base/main.cpp:268
-msgid "Menu"
-msgstr "Menu"
-
-#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
-#: backends/platform/wince/CEActionsPocket.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:46
-msgid "Skip"
-msgstr "Passer"
-
-#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
-#: backends/platform/wince/CEActionsPocket.cpp:42
-msgid "Pause"
-msgstr "Mettre en pause"
-
-#: base/main.cpp:277
-msgid "Skip line"
-msgstr "Passer la phrase"
-
-#: base/main.cpp:432
-msgid "Error running game:"
-msgstr "Erreur lors de l'щxщcution du jeu:"
-
-#: base/main.cpp:456
-msgid "Could not find any engine capable of running the selected game"
-msgstr "Impossible de trouver un moteur pour exщcuter le jeu sщlectionnщ"
-
-#: common/error.cpp:38
-msgid "No error"
-msgstr "Pas d'erreur"
-
-#: common/error.cpp:40
-msgid "Game data not found"
-msgstr "Fichier de donщes introuvable"
-
-#: common/error.cpp:42
-msgid "Game id not supported"
-msgstr "ID de jeu non supportщ"
-
-#: common/error.cpp:44
-msgid "Unsupported color mode"
-msgstr "Mode de couleurs non supportщ"
-
-#: common/error.cpp:47
-msgid "Read permission denied"
-msgstr "Vщroulliщ en lecture"
-
-#: common/error.cpp:49
-msgid "Write permission denied"
-msgstr "Verrouillщ en щcriture"
-
-#: common/error.cpp:52
-msgid "Path does not exist"
-msgstr "Chemin inexistant"
-
-#: common/error.cpp:54
-msgid "Path not a directory"
-msgstr "Chemin n'est pas un rщpertoire"
-
-#: common/error.cpp:56
-msgid "Path not a file"
-msgstr "Chemin n'est pas un fichier"
-
-#: common/error.cpp:59
-msgid "Cannot create file"
-msgstr "Impossible de crщer le fichier"
-
-#: common/error.cpp:61
-msgid "Reading data failed"
-msgstr "Echec de la lecture"
-
-#: common/error.cpp:63
-msgid "Writing data failed"
-msgstr "Echec de l'щcriture des donnщes"
-
-#: common/error.cpp:66
-msgid "Could not find suitable engine plugin"
-msgstr "Aucun plugin n'a pu ъtre trouvщ pour ce jeu"
-
-#: common/error.cpp:68
-msgid "Engine plugin does not support save states"
-msgstr "Ce moteur de jeu ne supporte pas les sauvegardes"
-
-#: common/error.cpp:71
-msgid "User canceled"
-msgstr ""
-
-#: common/error.cpp:75
-msgid "Unknown error"
-msgstr "Erreur inconnue"
-
-#: common/util.cpp:274
-msgid "Hercules Green"
-msgstr "Hercules Vert"
-
-#: common/util.cpp:275
-msgid "Hercules Amber"
-msgstr "Hercules Ambre"
-
-#: common/util.cpp:282
-msgctxt "lowres"
-msgid "Hercules Green"
-msgstr "Hercules Vert"
-
-#: common/util.cpp:283
-msgctxt "lowres"
-msgid "Hercules Amber"
-msgstr "Hercules Ambre"
-
-#: engines/advancedDetector.cpp:296
-#, c-format
-msgid "The game in '%s' seems to be unknown."
-msgstr ""
-
-#: engines/advancedDetector.cpp:297
-msgid "Please, report the following data to the ScummVM team along with name"
-msgstr ""
-
-#: engines/advancedDetector.cpp:299
-msgid "of the game you tried to add and its version/language/etc.:"
-msgstr ""
-
-#: engines/dialogs.cpp:84
-msgid "~R~esume"
-msgstr "~R~eprendre"
-
-#: engines/dialogs.cpp:86
-msgid "~L~oad"
-msgstr "~C~harger"
-
-#: engines/dialogs.cpp:90
-msgid "~S~ave"
-msgstr "~S~auver"
-
-#: engines/dialogs.cpp:94
-msgid "~O~ptions"
-msgstr "~O~ptions"
-
-#: engines/dialogs.cpp:99
-msgid "~H~elp"
-msgstr "~A~ide"
-
-#: engines/dialogs.cpp:101
-msgid "~A~bout"
-msgstr "Р ~P~ropos"
-
-#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
-msgid "~R~eturn to Launcher"
-msgstr "Retour au ~L~anceur"
-
-#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
-msgctxt "lowres"
-msgid "~R~eturn to Launcher"
-msgstr "Retour au ~L~anceur"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-msgid "Save game:"
-msgstr "Sauvegarde:"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-#: backends/platform/symbian/src/SymbianActions.cpp:44
-#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Save"
-msgstr "Sauver"
-
-#: engines/dialogs.cpp:146
-msgid ""
-"Sorry, this engine does not currently provide in-game help. Please consult "
-"the README for basic information, and for instructions on how to obtain "
-"further assistance."
-msgstr ""
-
-#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
-#: engines/mohawk/dialogs.cpp:152
-msgid "~O~K"
-msgstr "~O~K"
-
-#: engines/dialogs.cpp:313 engines/mohawk/dialogs.cpp:101
-#: engines/mohawk/dialogs.cpp:153
-msgid "~C~ancel"
-msgstr "~A~nnuler"
-
-#: engines/dialogs.cpp:316
-msgid "~K~eys"
-msgstr "~T~ouches"
-
-#: engines/engine.cpp:220
-msgid "Could not initialize color format."
-msgstr ""
-
-#: engines/engine.cpp:228
-#, fuzzy
-msgid "Could not switch to video mode: '"
-msgstr "Mode vidщo actuel"
-
-#: engines/engine.cpp:237
-#, fuzzy
-msgid "Could not apply aspect ratio setting."
-msgstr "Changer correction du rapport d'aspect"
-
-#: engines/engine.cpp:242
-msgid "Could not apply fullscreen setting."
-msgstr ""
-
-#: engines/engine.cpp:342
-msgid ""
-"You appear to be playing this game directly\n"
-"from the CD. This is known to cause problems,\n"
-"and it is therefore recommended that you copy\n"
-"the data files to your hard disk instead.\n"
-"See the README file for details."
-msgstr ""
-
-#: engines/engine.cpp:353
-msgid ""
-"This game has audio tracks in its disk. These\n"
-"tracks need to be ripped from the disk using\n"
-"an appropriate CD audio extracting tool in\n"
-"order to listen to the game's music.\n"
-"See the README file for details."
-msgstr ""
-
-#: engines/engine.cpp:405
-msgid ""
-"WARNING: The game you are about to start is not yet fully supported by "
-"ScummVM. As such, it is likely to be unstable, and any saves you make might "
-"not work in future versions of ScummVM."
-msgstr ""
-
-#: engines/engine.cpp:408
-msgid "Start anyway"
-msgstr ""
-
-#: engines/scumm/dialogs.cpp:281
-msgid "~P~revious"
-msgstr "~P~rщcщdent"
-
-#: engines/scumm/dialogs.cpp:282
-msgid "~N~ext"
-msgstr "~S~uivant"
-
-#: engines/scumm/dialogs.cpp:283
-#: backends/platform/ds/arm9/source/dsoptions.cpp:56
-msgid "~C~lose"
-msgstr "~F~ermer"
-
-#: engines/scumm/help.cpp:73
-msgid "Common keyboard commands:"
-msgstr "Commandes clavier communes:"
-
-#: engines/scumm/help.cpp:74
-msgid "Save / Load dialog"
-msgstr "Dialogue de Sauvegarde/Chargement"
-
-#: engines/scumm/help.cpp:76
-msgid "Skip line of text"
-msgstr "Passer la phrase"
-
-#: engines/scumm/help.cpp:77
-msgid "Esc"
-msgstr "Esc"
-
-#: engines/scumm/help.cpp:77
-msgid "Skip cutscene"
-msgstr "Passer la sщquence"
-
-#: engines/scumm/help.cpp:78
-msgid "Space"
-msgstr "Espace"
-
-#: engines/scumm/help.cpp:78
-msgid "Pause game"
-msgstr "Mettre en pause:"
-
-#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
-#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
-#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Ctrl"
-msgstr "Ctrl"
-
-#: engines/scumm/help.cpp:79
-msgid "Load game state 1-10"
-msgstr "Charger sauvegarde 1-10:"
-
-#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Alt"
-msgstr "Alt"
-
-#: engines/scumm/help.cpp:80
-msgid "Save game state 1-10"
-msgstr "Щcrire sauvegarde 1-10:"
-
-#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
-#: backends/platform/symbian/src/SymbianActions.cpp:52
-#: backends/platform/wince/CEActionsPocket.cpp:44
-#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:244
-msgid "Quit"
-msgstr "Quitter"
-
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
-msgid "Enter"
-msgstr "Entrer"
-
-#: engines/scumm/help.cpp:86
-msgid "Toggle fullscreen"
-msgstr "Basculer en plein щcran"
-
-#: engines/scumm/help.cpp:87
-msgid "Music volume up / down"
-msgstr "Augmenter / Diminuer volume musique"
-
-#: engines/scumm/help.cpp:88
-msgid "Text speed slower / faster"
-msgstr "Diminuer/Augmenter vitesse du texte"
-
-#: engines/scumm/help.cpp:89
-msgid "Simulate left mouse button"
-msgstr "Simuler bouton gauche de la souris"
-
-#: engines/scumm/help.cpp:90
-msgid "Tab"
-msgstr "Tab"
-
-#: engines/scumm/help.cpp:90
-msgid "Simulate right mouse button"
-msgstr "Simuler bouton droit de la souris"
-
-#: engines/scumm/help.cpp:93
-msgid "Special keyboard commands:"
-msgstr "Commandes clavier spщciales:"
-
-#: engines/scumm/help.cpp:94
-msgid "Show / Hide console"
-msgstr "Afficher/Cacher la console"
-
-#: engines/scumm/help.cpp:95
-msgid "Start the debugger"
-msgstr "Ouvrir le dщbugger"
-
-#: engines/scumm/help.cpp:96
-msgid "Show memory consumption"
-msgstr "Afficher la consomation de mщmoire"
-
-#: engines/scumm/help.cpp:97
-msgid "Run in fast mode (*)"
-msgstr "Jouer en mode rapide (*)"
-
-#: engines/scumm/help.cpp:98
-msgid "Run in really fast mode (*)"
-msgstr "Jouer en mode trшs rapide (*)"
-
-#: engines/scumm/help.cpp:99
-msgid "Toggle mouse capture"
-msgstr "Capturer/Libщrer la souris"
-
-#: engines/scumm/help.cpp:100
-msgid "Switch between graphics filters"
-msgstr "Changer de filtre graphique"
-
-#: engines/scumm/help.cpp:101
-msgid "Increase / Decrease scale factor"
-msgstr "Augmenter/Diminuer le facteur d'щchelle"
-
-#: engines/scumm/help.cpp:102
-msgid "Toggle aspect-ratio correction"
-msgstr "Changer correction du rapport d'aspect"
-
-#: engines/scumm/help.cpp:107
-msgid "* Note that using ctrl-f and"
-msgstr "* Note que l'utilisation de crtl-f et"
-
-#: engines/scumm/help.cpp:108
-msgid " ctrl-g are not recommended"
-msgstr " crtl-g n'est pas recommandщ car"
-
-#: engines/scumm/help.cpp:109
-msgid " since they may cause crashes"
-msgstr " elle peut causer des plantages ou"
-
-#: engines/scumm/help.cpp:110
-#, fuzzy
-msgid " or incorrect game behavior."
-msgstr " un comportement incorrect du jeu"
-
-#: engines/scumm/help.cpp:114
-msgid "Spinning drafts on the keyboard:"
-msgstr "Filage au clavier:"
-
-#: engines/scumm/help.cpp:116
-msgid "Main game controls:"
-msgstr "Controles principaux du jeu:"
-
-#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
-#: engines/scumm/help.cpp:161
-msgid "Push"
-msgstr "Pousser"
-
-#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
-#: engines/scumm/help.cpp:162
-msgid "Pull"
-msgstr "Tirer"
-
-#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
-#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
-#: engines/scumm/help.cpp:206
-msgid "Give"
-msgstr "Donner"
-
-#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
-#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
-#: engines/scumm/help.cpp:207
-msgid "Open"
-msgstr "Ouvrir"
-
-#: engines/scumm/help.cpp:126
-msgid "Go to"
-msgstr "Aller"
-
-#: engines/scumm/help.cpp:127
-msgid "Get"
-msgstr "Prendre"
-
-#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
-#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
-#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
-#: engines/scumm/help.cpp:248
-msgid "Use"
-msgstr "Utiliser"
-
-#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
-msgid "Read"
-msgstr "Lire"
-
-#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
-msgid "New kid"
-msgstr "Changer"
-
-#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
-#: engines/scumm/help.cpp:171
-msgid "Turn on"
-msgstr "Allumer"
-
-#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
-#: engines/scumm/help.cpp:172
-msgid "Turn off"
-msgstr "Щteindre"
-
-#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
-#: engines/scumm/help.cpp:193
-msgid "Walk to"
-msgstr "Aller"
-
-#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
-#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
-#: engines/scumm/help.cpp:226
-msgid "Pick up"
-msgstr "Prendre"
-
-#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
-msgid "What is"
-msgstr "Qu'est-ce"
-
-#: engines/scumm/help.cpp:146
-msgid "Unlock"
-msgstr "Dщverrouiller"
-
-#: engines/scumm/help.cpp:149
-msgid "Put on"
-msgstr "Mettre"
-
-#: engines/scumm/help.cpp:150
-msgid "Take off"
-msgstr "Enlever"
-
-#: engines/scumm/help.cpp:156
-msgid "Fix"
-msgstr "Rщparer"
-
-#: engines/scumm/help.cpp:158
-msgid "Switch"
-msgstr "Commuter"
-
-#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
-msgid "Look"
-msgstr "Regarder"
-
-#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
-msgid "Talk"
-msgstr "Parler"
-
-#: engines/scumm/help.cpp:174
-msgid "Travel"
-msgstr "Voyager"
-
-#: engines/scumm/help.cpp:175
-msgid "To Henry / To Indy"
-msgstr "Henry / Indy"
-
-#: engines/scumm/help.cpp:178
-msgid "play C minor on distaff"
-msgstr "jouer Do mineur sur la quenouille"
-
-#: engines/scumm/help.cpp:179
-msgid "play D on distaff"
-msgstr "jouer Rщ sur la quenouille"
-
-#: engines/scumm/help.cpp:180
-msgid "play E on distaff"
-msgstr "jouer Mi sur la quenouille"
-
-#: engines/scumm/help.cpp:181
-msgid "play F on distaff"
-msgstr "jouer Fa sur la quenouille"
-
-#: engines/scumm/help.cpp:182
-msgid "play G on distaff"
-msgstr "jouer Sol sur la quenouille"
-
-#: engines/scumm/help.cpp:183
-msgid "play A on distaff"
-msgstr "jouer La sur la quenouille"
-
-#: engines/scumm/help.cpp:184
-msgid "play B on distaff"
-msgstr "jouer Si sur la quenouille"
-
-#: engines/scumm/help.cpp:185
-msgid "play C major on distaff"
-msgstr "jouer Do Majeur sur la quenouille"
-
-#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
-msgid "puSh"
-msgstr "Pousser"
-
-#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
-msgid "pull (Yank)"
-msgstr "Tirer"
-
-#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
-#: engines/scumm/help.cpp:246
-msgid "Talk to"
-msgstr "Parler р"
-
-#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
-msgid "Look at"
-msgstr "Regarder"
-
-#: engines/scumm/help.cpp:199
-msgid "turn oN"
-msgstr "Allumer"
-
-#: engines/scumm/help.cpp:200
-msgid "turn oFf"
-msgstr "Щteindre"
-
-#: engines/scumm/help.cpp:216
-msgid "KeyUp"
-msgstr "Touche Haut"
-
-#: engines/scumm/help.cpp:216
-msgid "Highlight prev dialogue"
-msgstr "Sщlectionner le dialogue prщcщdent"
-
-#: engines/scumm/help.cpp:217
-msgid "KeyDown"
-msgstr "Touche Bas"
-
-#: engines/scumm/help.cpp:217
-msgid "Highlight next dialogue"
-msgstr "Sщlectionner le dialogue suivant"
-
-#: engines/scumm/help.cpp:221
-msgid "Walk"
-msgstr "Marcher"
-
-#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
-#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
-msgid "Inventory"
-msgstr "Inventaire"
-
-#: engines/scumm/help.cpp:225
-msgid "Object"
-msgstr "Objet"
-
-#: engines/scumm/help.cpp:228
-msgid "Black and White / Color"
-msgstr "Noir et Blanc / Couleur"
-
-#: engines/scumm/help.cpp:231
-msgid "Eyes"
-msgstr "Yeux"
-
-#: engines/scumm/help.cpp:232
-msgid "Tongue"
-msgstr "Langue"
-
-#: engines/scumm/help.cpp:234
-msgid "Punch"
-msgstr "Frapper"
-
-#: engines/scumm/help.cpp:235
-msgid "Kick"
-msgstr "Coup de pied"
-
-#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
-msgid "Examine"
-msgstr "Examiner"
-
-#: engines/scumm/help.cpp:239
-msgid "Regular cursor"
-msgstr "Curseur normal"
-
-#: engines/scumm/help.cpp:241
-msgid "Comm"
-msgstr "Comm"
-
-#: engines/scumm/help.cpp:244
-msgid "Save / Load / Options"
-msgstr "Sauvegarder / Charger / Options"
-
-#: engines/scumm/help.cpp:253
-msgid "Other game controls:"
-msgstr "Autres controles du jeu:"
-
-#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
-msgid "Inventory:"
-msgstr "Inventaires:"
-
-#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
-msgid "Scroll list up"
-msgstr "Faire dщfiler vers le haut"
-
-#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
-msgid "Scroll list down"
-msgstr "Faire dщfiler vers le bas"
-
-#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
-msgid "Upper left item"
-msgstr "Щlщment en haut р gauche"
-
-#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
-msgid "Lower left item"
-msgstr "Щlщment en bas р gauche"
-
-#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
-msgid "Upper right item"
-msgstr "Щlщment en haut р droite"
-
-#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
-msgid "Lower right item"
-msgstr "Щlщment en bas р droite"
-
-#: engines/scumm/help.cpp:267
-msgid "Middle left item"
-msgstr "Щlщment au milieu р gauche"
-
-#: engines/scumm/help.cpp:270
-msgid "Middle right item"
-msgstr "Щlщment au milieu р droite"
-
-#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
-msgid "Switching characters:"
-msgstr "Changer de personnage"
-
-#: engines/scumm/help.cpp:279
-msgid "Second kid"
-msgstr "Second enfant"
-
-#: engines/scumm/help.cpp:280
-msgid "Third kid"
-msgstr "Troisiшme enfant"
-
-#: engines/scumm/help.cpp:292
-msgid "Fighting controls (numpad):"
-msgstr "Controles de combat (pavet numщrique):"
-
-#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
-#: engines/scumm/help.cpp:295
-msgid "Step back"
-msgstr "Pas en arriшre"
-
-#: engines/scumm/help.cpp:296
-msgid "Block high"
-msgstr "Bloquer haut"
-
-#: engines/scumm/help.cpp:297
-msgid "Block middle"
-msgstr "Bloquer milieu"
-
-#: engines/scumm/help.cpp:298
-msgid "Block low"
-msgstr "Bloquer bas"
-
-#: engines/scumm/help.cpp:299
-msgid "Punch high"
-msgstr "Fraper haut"
-
-#: engines/scumm/help.cpp:300
-msgid "Punch middle"
-msgstr "Frapper milieu"
-
-#: engines/scumm/help.cpp:301
-msgid "Punch low"
-msgstr "Frapper bas"
-
-#: engines/scumm/help.cpp:304
-msgid "These are for Indy on left."
-msgstr "Correct quand Indy est р gauche."
-
-#: engines/scumm/help.cpp:305
-msgid "When Indy is on the right,"
-msgstr "Quand Indy est р droite, 7, 4 et 1"
-
-#: engines/scumm/help.cpp:306
-msgid "7, 4, and 1 are switched with"
-msgstr "sont interverties avec 9, 6 et 3"
-
-#: engines/scumm/help.cpp:307
-msgid "9, 6, and 3, respectively."
-msgstr "respectivement."
-
-#: engines/scumm/help.cpp:314
-msgid "Biplane controls (numpad):"
-msgstr "Controles du biplane (paver numщrique):"
-
-#: engines/scumm/help.cpp:315
-msgid "Fly to upper left"
-msgstr "Voler vers le haut р gauche"
-
-#: engines/scumm/help.cpp:316
-msgid "Fly to left"
-msgstr "Voler vers la gauche"
-
-#: engines/scumm/help.cpp:317
-msgid "Fly to lower left"
-msgstr "Voler vers le bas р gauche"
-
-#: engines/scumm/help.cpp:318
-msgid "Fly upwards"
-msgstr "Voler vers le haut"
-
-#: engines/scumm/help.cpp:319
-msgid "Fly straight"
-msgstr "Voler tout droit"
-
-#: engines/scumm/help.cpp:320
-msgid "Fly down"
-msgstr "Voler vers le bas"
-
-#: engines/scumm/help.cpp:321
-msgid "Fly to upper right"
-msgstr "Voler vers le haut р droite"
-
-#: engines/scumm/help.cpp:322
-msgid "Fly to right"
-msgstr "Voler vers la droite"
-
-#: engines/scumm/help.cpp:323
-msgid "Fly to lower right"
-msgstr "Voler vers la bas р droite"
-
-#: engines/scumm/scumm.cpp:1794
-#, c-format
-msgid ""
-"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
-"but %s is missing. Using AdLib instead."
-msgstr ""
-
-#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
-#, c-format
-msgid ""
-"Failed to save game state to file:\n"
-"\n"
-"%s"
-msgstr ""
-"Щchec de l'enregistrement de l'щtat du jeu dans le fichier:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
-#, c-format
-msgid ""
-"Failed to load game state from file:\n"
-"\n"
-"%s"
-msgstr ""
-"Щchec du chargement de l'щtat du jeu depuis le fichier:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
-#, c-format
-msgid ""
-"Successfully saved game state in file:\n"
-"\n"
-"%s"
-msgstr ""
-"Щtat du jeu enregistrщ avec succшs dans le fichier:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2514
-msgid ""
-"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
-"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
-"directory inside the Tentacle game directory."
-msgstr ""
-"Normalement, Maniac Mansion devrait dщmarrer maintenant. Cependant ScummVM "
-"ne supporte pas encore cette fonctionalitщ. Pour jouer р Maniac Mansion, "
-"choisissez 'Ajouter...' dans le Lanceur de ScummVM et sщlectionnez le "
-"rщpertoire 'Maniac Mansion' dans le rщpertoire du jeu Day Of The Tentacle."
-
-#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
-msgid "~Z~ip Mode Activated"
-msgstr "Mode ~Z~ip Activщ"
-
-#: engines/mohawk/dialogs.cpp:91
-msgid "~T~ransitions Enabled"
-msgstr "T~r~ansitions activщes"
-
-#: engines/mohawk/dialogs.cpp:92
-msgid "~D~rop Page"
-msgstr ""
-
-#: engines/mohawk/dialogs.cpp:96
-msgid "~S~how Map"
-msgstr ""
-
-#: engines/mohawk/dialogs.cpp:150
-msgid "~W~ater Effect Enabled"
-msgstr "~E~ffets de l'Eau Activщs"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore game:"
-msgstr "Charger le jeu:"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore"
-msgstr "Charger"
-
-#: engines/agos/animation.cpp:544
-#, c-format
-msgid "Cutscene file '%s' not found!"
-msgstr ""
-
-#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
-#: engines/tinsel/saveload.cpp:468
-#, fuzzy
-msgid "Failed to load game state from file."
-msgstr ""
-"Щchec du chargement de l'щtat du jeu depuis le fichier:\n"
-"\n"
-"%s"
-
-#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
-#, fuzzy
-msgid "Failed to save game state to file."
-msgstr ""
-"Щchec de l'enregistrement de l'щtat du jeu dans le fichier:\n"
-"\n"
-"%s"
-
-#: engines/gob/inter_v5.cpp:107
-#, fuzzy
-msgid "Failed to delete file."
-msgstr ""
-"Щchec de l'enregistrement de l'щtat du jeu dans le fichier:\n"
-"\n"
-"%s"
-
-#: engines/groovie/script.cpp:417
-#, fuzzy
-msgid "Failed to save game"
-msgstr ""
-"Щchec de l'enregistrement de l'щtat du jeu dans le fichier:\n"
-"\n"
-"%s"
-
-#: engines/kyra/sound_midi.cpp:475
-msgid ""
-"You appear to be using a General MIDI device,\n"
-"but your game only supports Roland MT32 MIDI.\n"
-"We try to map the Roland MT32 instruments to\n"
-"General MIDI ones. After all it might happen\n"
-"that a few tracks will not be correctly played."
-msgstr ""
-
-#: engines/m4/m4_menus.cpp:138
-#, fuzzy
-msgid "Save game failed!"
-msgstr "Sauvegarde:"
-
-#: engines/sky/compact.cpp:130
-msgid ""
-"Unable to find \"sky.cpt\" file!\n"
-"Please download it from www.scummvm.org"
-msgstr ""
-
-#: engines/sky/compact.cpp:141
-msgid ""
-"The \"sky.cpt\" file has an incorrect size.\n"
-"Please (re)download it from www.scummvm.org"
-msgstr ""
-
-#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
-msgstr ""
-
-#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
-msgid "MPEG2 cutscenes are no longer supported"
-msgstr ""
-
-#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
-#, c-format
-msgid "Cutscene '%s' not found"
-msgstr ""
-
-#: engines/sword1/control.cpp:863
-msgid ""
-"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
-"converted.\n"
-"The old save game format is no longer supported, so you will not be able to "
-"load your games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked again the next "
-"time you start the game.\n"
-msgstr ""
-
-#: engines/sword1/control.cpp:1232
-#, c-format
-msgid ""
-"Target new save game already exists!\n"
-"Would you like to keep the old save game (%s) or the new one (%s)?\n"
-msgstr ""
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the old one"
-msgstr ""
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the new one"
-msgstr ""
-
-#: engines/sword1/logic.cpp:1633
-msgid "This is the end of the Broken Sword 1 Demo"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:133
-#, c-format
-msgid ""
-"Can't save game in slot %i\n"
-"\n"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:211
-#, fuzzy
-msgid "Loading game..."
-msgstr "Charger le jeu:"
-
-#: engines/parallaction/saveload.cpp:226
-#, fuzzy
-msgid "Saving game..."
-msgstr "Sauvegarde:"
-
-#: engines/parallaction/saveload.cpp:279
-msgid ""
-"ScummVM found that you have old savefiles for Nippon Safes that should be "
-"renamed.\n"
-"The old names are no longer supported, so you will not be able to load your "
-"games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked next time.\n"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:326
-msgid "ScummVM successfully converted all your savefiles."
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:328
-msgid ""
-"ScummVM printed some warnings in your console window and can't guarantee all "
-"your files have been converted.\n"
-"\n"
-"Please report to the team."
-msgstr ""
-
-#: audio/fmopl.cpp:49
-msgid "MAME OPL emulator"
-msgstr "Щmulateur MAME OPL"
-
-#: audio/fmopl.cpp:51
-msgid "DOSBox OPL emulator"
-msgstr "Щmulateur DOSBox OPL"
-
-#: audio/mididrv.cpp:204
-#, c-format
-msgid ""
-"The selected audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:216
-#, c-format
-msgid ""
-"The selected audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:250
-#, c-format
-msgid ""
-"The preferred audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:265
-#, c-format
-msgid ""
-"The preferred audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/null.h:43
-msgid "No music"
-msgstr "Pas de musique"
-
-#: audio/mods/paula.cpp:189
-msgid "Amiga Audio Emulator"
-msgstr "Щmulateur Amiga Audio"
-
-#: audio/softsynth/adlib.cpp:1594
-msgid "AdLib Emulator"
-msgstr "Щmulateur AdLib"
-
-#: audio/softsynth/appleiigs.cpp:33
-msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
-msgstr "Щmulateur Apple II GS (PAS IMPLЩMENTЩ)"
-
-#: audio/softsynth/sid.cpp:1430
-msgid "C64 Audio Emulator"
-msgstr "Щmulateur C64 Audio"
-
-#: audio/softsynth/mt32.cpp:329
-#, fuzzy
-msgid "Initializing MT-32 Emulator"
-msgstr "Initialisation de l'Щmulateur MT-32"
-
-#: audio/softsynth/mt32.cpp:543
-msgid "MT-32 Emulator"
-msgstr "Щmulateur MT-32"
-
-#: audio/softsynth/pcspk.cpp:139
-msgid "PC Speaker Emulator"
-msgstr "Щmulateur Haut Parleur PC"
-
-#: audio/softsynth/pcspk.cpp:158
-msgid "IBM PCjr Emulator"
-msgstr "Щmulateur IBM PCjr"
-
-#: backends/keymapper/remap-dialog.cpp:47
-msgid "Keymap:"
-msgstr "Affectation des touches:"
-
-#: backends/keymapper/remap-dialog.cpp:64
-msgid " (Active)"
-msgstr "(Actif)"
-
-#: backends/keymapper/remap-dialog.cpp:98
-msgid " (Global)"
-msgstr "(Global)"
-
-#: backends/keymapper/remap-dialog.cpp:108
-msgid " (Game)"
-msgstr "(Jeu)"
-
-#: backends/midi/windows.cpp:164
-msgid "Windows MIDI"
-msgstr "MIDI Windows"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:57
-msgid "ScummVM Main Menu"
-msgstr "Menu Principal ScummVM"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:63
-msgid "~L~eft handed mode"
-msgstr "Mode ~G~aucher"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:64
-msgid "~I~ndy fight controls"
-msgstr "Contrєle des combats d'~I~ndy"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:65
-msgid "Show mouse cursor"
-msgstr "Afficher le curseur de la souris"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:66
-msgid "Snap to edges"
-msgstr "Aligner sur les bords"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:68
-msgid "Touch X Offset"
-msgstr "Dщcalage X du toucher"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:75
-msgid "Touch Y Offset"
-msgstr "Dщcallage Y du toucher"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:87
-msgid "Use laptop trackpad-style cursor control"
-msgstr "Activer le contrєle du curseur de type trackpad"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:88
-msgid "Tap for left click, double tap right click"
-msgstr "Toucher pour un clic gauche, toucher deux fois pour un clic droit"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:90
-msgid "Sensitivity"
-msgstr "Sensibilitщ"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:99
-msgid "Initial top screen scale:"
-msgstr "Щchelle initiale de l'щcran du haut"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:105
-msgid "Main screen scaling:"
-msgstr "Щchelle de l'щcran principal"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:107
-msgid "Hardware scale (fast, but low quality)"
-msgstr "Mise р l'echelle matщrielle (rapide mais qualitщ faible)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:108
-msgid "Software scale (good quality, but slower)"
-msgstr "Mise р l'щchelle logicielle (bonne qualitщ mais plus lent)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:109
-msgid "Unscaled (you must scroll left and right)"
-msgstr "Sans changement d'щchelle (vous devez faire dщfiler l'щcran)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:111
-msgid "Brightness:"
-msgstr "Luminositщ:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:121
-msgid "High quality audio (slower) (reboot)"
-msgstr "Audio haute qualitщ (plus lent) (redщmarrer)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:122
-msgid "Disable power off"
-msgstr "Dщsactivщ l'extinction"
-
-#: backends/platform/iphone/osys_events.cpp:338
-#, fuzzy
-msgid "Mouse-click-and-drag mode enabled."
-msgstr "Mode touchpad activщ"
-
-#: backends/platform/iphone/osys_events.cpp:340
-#, fuzzy
-msgid "Mouse-click-and-drag mode disabled."
-msgstr "Mode touchpad dщsactivщ"
-
-#: backends/platform/iphone/osys_events.cpp:351
-msgid "Touchpad mode enabled."
-msgstr "Mode touchpad activщ"
-
-#: backends/platform/iphone/osys_events.cpp:353
-msgid "Touchpad mode disabled."
-msgstr "Mode touchpad dщsactivщ"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
-msgid "Normal (no scaling)"
-msgstr "Normal (щchelle d'origine)"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
-msgctxt "lowres"
-msgid "Normal (no scaling)"
-msgstr "Normal"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
-#, fuzzy
-msgid "Enabled aspect ratio correction"
-msgstr "Changer correction du rapport d'aspect"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
-#, fuzzy
-msgid "Disabled aspect ratio correction"
-msgstr "Changer correction du rapport d'aspect"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
-#, fuzzy
-msgid "Active graphics filter:"
-msgstr "Changer de filtre graphique"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
-#, fuzzy
-msgid "Windowed mode"
-msgstr "Mode de rendu:"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:139
-msgid "OpenGL Normal"
-msgstr "OpenGL Normal"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:140
-msgid "OpenGL Conserve"
-msgstr "OpenGL Prщserve"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:141
-msgid "OpenGL Original"
-msgstr "OpenGL Originel"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
-#, fuzzy
-msgid "Current display mode"
-msgstr "Mode vidщo actuel"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
-msgid "Current scale"
-msgstr ""
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
-msgid "Active filter mode: Linear"
-msgstr ""
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
-msgid "Active filter mode: Nearest"
-msgstr ""
-
-#: backends/platform/symbian/src/SymbianActions.cpp:38
-#: backends/platform/wince/CEActionsSmartphone.cpp:39
-msgid "Up"
-msgstr "Haut"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:39
-#: backends/platform/wince/CEActionsSmartphone.cpp:40
-msgid "Down"
-msgstr "Bas"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:40
-#: backends/platform/wince/CEActionsSmartphone.cpp:41
-msgid "Left"
-msgstr "Gauche"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:41
-#: backends/platform/wince/CEActionsSmartphone.cpp:42
-msgid "Right"
-msgstr "Droite"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:42
-#: backends/platform/wince/CEActionsPocket.cpp:60
-#: backends/platform/wince/CEActionsSmartphone.cpp:43
-msgid "Left Click"
-msgstr "Clic Gauche"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:43
-#: backends/platform/wince/CEActionsSmartphone.cpp:44
-msgid "Right Click"
-msgstr "Clic Droit"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:46
-#: backends/platform/wince/CEActionsSmartphone.cpp:47
-msgid "Zone"
-msgstr "Zone"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:47
-#: backends/platform/wince/CEActionsPocket.cpp:54
-#: backends/platform/wince/CEActionsSmartphone.cpp:48
-msgid "Multi Function"
-msgstr "Fonction Multiple"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:48
-msgid "Swap character"
-msgstr "Changement de personnage"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:49
-msgid "Skip text"
-msgstr "Sauter le texte"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:51
-msgid "Fast mode"
-msgstr "Mode rapide"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:53
-msgid "Debugger"
-msgstr "Debugger"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:54
-msgid "Global menu"
-msgstr "Menu global"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:55
-msgid "Virtual keyboard"
-msgstr "Clavier virtuel"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:56
-msgid "Key mapper"
-msgstr "Affectation des touches"
-
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-msgid "Do you want to quit ?"
-msgstr "Voulez-vous quitter?"
-
-#: backends/platform/wii/options.cpp:51
-msgid "Video"
-msgstr "Vidщo"
-
-#: backends/platform/wii/options.cpp:54
-msgid "Current video mode:"
-msgstr "Mode vidщo actuel"
-
-#: backends/platform/wii/options.cpp:56
-msgid "Double-strike"
-msgstr "Coup double"
-
-#: backends/platform/wii/options.cpp:60
-msgid "Horizontal underscan:"
-msgstr "Underscan horizontal:"
-
-#: backends/platform/wii/options.cpp:66
-msgid "Vertical underscan:"
-msgstr "Underscan vertical:"
-
-#: backends/platform/wii/options.cpp:71
-msgid "Input"
-msgstr "Entrщe"
-
-#: backends/platform/wii/options.cpp:74
-msgid "GC Pad sensitivity:"
-msgstr "Sensibilitщ du pad GC:"
-
-#: backends/platform/wii/options.cpp:80
-msgid "GC Pad acceleration:"
-msgstr "Acceleration du pad GC:"
-
-#: backends/platform/wii/options.cpp:86
-msgid "DVD"
-msgstr "DVD"
-
-#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
-msgid "Status:"
-msgstr "Status:"
-
-#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
-msgid "Unknown"
-msgstr "Inconue"
-
-#: backends/platform/wii/options.cpp:93
-msgid "Mount DVD"
-msgstr "Monter le DVD"
-
-#: backends/platform/wii/options.cpp:94
-msgid "Unmount DVD"
-msgstr "Dщmonter le DVD"
-
-#: backends/platform/wii/options.cpp:98
-msgid "SMB"
-msgstr "SMB"
-
-#: backends/platform/wii/options.cpp:106
-msgid "Server:"
-msgstr "Serveur:"
-
-#: backends/platform/wii/options.cpp:110
-msgid "Share:"
-msgstr "Disque partagщ:"
-
-#: backends/platform/wii/options.cpp:114
-msgid "Username:"
-msgstr "Nom d'utilisateur:"
-
-#: backends/platform/wii/options.cpp:118
-msgid "Password:"
-msgstr "Mot de passe:"
-
-#: backends/platform/wii/options.cpp:121
-msgid "Init network"
-msgstr "Initialiser le rщseau"
-
-#: backends/platform/wii/options.cpp:123
-msgid "Mount SMB"
-msgstr "Monter SMB"
-
-#: backends/platform/wii/options.cpp:124
-msgid "Unmount SMB"
-msgstr "Dщmonter SMB"
-
-#: backends/platform/wii/options.cpp:143
-msgid "DVD Mounted successfully"
-msgstr "DVD montщ avec succшs"
-
-#: backends/platform/wii/options.cpp:146
-msgid "Error while mounting the DVD"
-msgstr "Щchec du montage du DVD"
-
-#: backends/platform/wii/options.cpp:148
-msgid "DVD not mounted"
-msgstr "DVD non montщ"
-
-#: backends/platform/wii/options.cpp:161
-msgid "Network up, share mounted"
-msgstr "Rщseau connectщ, disque partagщ montщ"
-
-#: backends/platform/wii/options.cpp:163
-msgid "Network up"
-msgstr "Rщseau connectщ"
-
-#: backends/platform/wii/options.cpp:166
-msgid ", error while mounting the share"
-msgstr ", щchec du montage du disque partagщ"
-
-#: backends/platform/wii/options.cpp:168
-msgid ", share not mounted"
-msgstr ", disque partagщ non montщ"
-
-#: backends/platform/wii/options.cpp:174
-msgid "Network down"
-msgstr "Rщseau dщconnectщ"
-
-#: backends/platform/wii/options.cpp:178
-#, fuzzy
-msgid "Initializing network"
-msgstr "Initialisation du rщseau"
-
-#: backends/platform/wii/options.cpp:182
-#, fuzzy
-msgid "Timeout while initializing network"
-msgstr "Dщpassement du dщlai lors de l'initialisation du rщseau"
-
-#: backends/platform/wii/options.cpp:186
-#, fuzzy, c-format
-msgid "Network not initialized (%d)"
-msgstr "Rщseau non initialisщ (%d)"
-
-#: backends/platform/wince/CEActionsPocket.cpp:46
-msgid "Hide Toolbar"
-msgstr "Cachщ la barre d'outils"
-
-#: backends/platform/wince/CEActionsPocket.cpp:47
-msgid "Show Keyboard"
-msgstr "Afficher le clavier"
-
-#: backends/platform/wince/CEActionsPocket.cpp:48
-msgid "Sound on/off"
-msgstr "Audio marche/arrъt"
-
-#: backends/platform/wince/CEActionsPocket.cpp:49
-msgid "Right click"
-msgstr "Clic droit"
-
-#: backends/platform/wince/CEActionsPocket.cpp:50
-msgid "Show/Hide Cursor"
-msgstr "Afficher/Cacher le curseur"
-
-#: backends/platform/wince/CEActionsPocket.cpp:51
-msgid "Free look"
-msgstr "Regarder autour"
-
-#: backends/platform/wince/CEActionsPocket.cpp:52
-msgid "Zoom up"
-msgstr "Dщzoomer"
-
-#: backends/platform/wince/CEActionsPocket.cpp:53
-msgid "Zoom down"
-msgstr "Zoomer"
-
-#: backends/platform/wince/CEActionsPocket.cpp:55
-#: backends/platform/wince/CEActionsSmartphone.cpp:49
-msgid "Bind Keys"
-msgstr "Affecter les touches"
-
-#: backends/platform/wince/CEActionsPocket.cpp:56
-msgid "Cursor Up"
-msgstr "Haut"
-
-#: backends/platform/wince/CEActionsPocket.cpp:57
-msgid "Cursor Down"
-msgstr "Bas"
-
-#: backends/platform/wince/CEActionsPocket.cpp:58
-msgid "Cursor Left"
-msgstr "Gauche"
-
-#: backends/platform/wince/CEActionsPocket.cpp:59
-msgid "Cursor Right"
-msgstr "Droit"
-
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Do you want to load or save the game?"
-msgstr "Voulez-vous charger ou enregistrer le jeu?"
-
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-msgid " Are you sure you want to quit ? "
-msgstr "Voulez-vous vraiment quitter?"
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:50
-msgid "Keyboard"
-msgstr "Clavier"
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:51
-msgid "Rotate"
-msgstr "Pivoter"
-
-#: backends/platform/wince/CELauncherDialog.cpp:54
-msgid "Using SDL driver "
-msgstr "Utilise le pilote SDL"
-
-#: backends/platform/wince/CELauncherDialog.cpp:58
-msgid "Display "
-msgstr "Affichage"
-
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Do you want to perform an automatic scan ?"
-msgstr "Voulez-vous exщcuter une recherche automatique?"
-
-#: backends/platform/wince/wince-sdl.cpp:487
-msgid "Map right click action"
-msgstr "Affecter l'action 'Clic Droit'"
-
-#: backends/platform/wince/wince-sdl.cpp:491
-msgid "You must map a key to the 'Right Click' action to play this game"
-msgstr ""
-"Vous devez affecter une touche р l'action de 'Clic Droit' pour pouvoir jouer "
-"р ce jeu"
-
-#: backends/platform/wince/wince-sdl.cpp:500
-msgid "Map hide toolbar action"
-msgstr "Affecter l'action 'Cacher Bar d'Outils'"
-
-#: backends/platform/wince/wince-sdl.cpp:504
-msgid "You must map a key to the 'Hide toolbar' action to play this game"
-msgstr ""
-"Vous devez affecter une touche р l'action 'Cacher Bar d'Outils' pour pouvoir "
-"jouer р ce jeu"
-
-#: backends/platform/wince/wince-sdl.cpp:513
-msgid "Map Zoom Up action (optional)"
-msgstr "Affecter l'action 'Dщzoomer' (optionnelle)"
-
-#: backends/platform/wince/wince-sdl.cpp:516
-msgid "Map Zoom Down action (optional)"
-msgstr "Affecter l'action 'Zoomer' (optionnelle)"
-
-#: backends/platform/wince/wince-sdl.cpp:524
-msgid ""
-"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
-msgstr ""
-"Noubliez pas d'affecter une touche р l'action 'Cacher Bar d'Outils' pour "
-"pouvoir voir entiшrement l'inventaire"
-
-#: backends/events/default/default-events.cpp:222
-#, fuzzy
-msgid "Do you really want to return to the Launcher?"
-msgstr "Voulez-vous vraiment supprimer cette sauvegarde?"
-
-#: backends/events/default/default-events.cpp:222
-#, fuzzy
-msgid "Launcher"
-msgstr "Frapper"
-
-#: backends/events/default/default-events.cpp:244
-#, fuzzy
-msgid "Do you really want to quit?"
-msgstr "Voulez-vous quitter?"
-
-#: backends/events/gph/gph-events.cpp:366
-#: backends/events/gph/gph-events.cpp:409
-#: backends/events/openpandora/op-events.cpp:141
-msgid "Touchscreen 'Tap Mode' - Left Click"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:368
-#: backends/events/gph/gph-events.cpp:411
-#: backends/events/openpandora/op-events.cpp:143
-msgid "Touchscreen 'Tap Mode' - Right Click"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:370
-#: backends/events/gph/gph-events.cpp:413
-#: backends/events/openpandora/op-events.cpp:145
-msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:390
-#, fuzzy
-msgid "Maximum Volume"
-msgstr "Volume"
-
-#: backends/events/gph/gph-events.cpp:392
-msgid "Increasing Volume"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:398
-#, fuzzy
-msgid "Minimal Volume"
-msgstr "Volume"
-
-#: backends/events/gph/gph-events.cpp:400
-msgid "Decreasing Volume"
-msgstr ""
-
-#~ msgid "Discovered %d new games."
-#~ msgstr "%d nouveaux jeux trouvщs."
-
-#~ msgid "Command line argument not processed"
-#~ msgstr "Argument de ligne de commande non traitщ"
-
-#~ msgid "FM Towns Emulator"
-#~ msgstr "Щmulateur FM Towns"
-
-#~ msgid "Invalid Path"
-#~ msgstr "Chemin Invalide"
+# French translation for ScummVM.
+# Copyright (C) 2010-2011 ScummVM Team
+# This file is distributed under the same license as the ScummVM package.
+# Thierry Crozat <criezy@scummvm.org>, 2010.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: ScummVM 1.3.0svn\n"
+"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
+"POT-Creation-Date: 2011-08-06 10:05+0100\n"
+"PO-Revision-Date: 2011-05-02 19:50+0100\n"
+"Last-Translator: Thierry Crozat <criezy@scummvm.org>\n"
+"Language-Team: French <scummvm-devel@lists.sf.net>\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=iso-8859-1\n"
+"Content-Transfer-Encoding: 8bit\n"
+"Language: Francais\n"
+"Plural-Forms: nplurals=2; plural=n>1;\n"
+
+#: gui/about.cpp:91
+#, c-format
+msgid "(built on %s)"
+msgstr "(compilщ sur %s)"
+
+#: gui/about.cpp:98
+msgid "Features compiled in:"
+msgstr "Options incluses:"
+
+#: gui/about.cpp:107
+msgid "Available engines:"
+msgstr "Moteurs disponibles:"
+
+#: gui/browser.cpp:66
+msgid "Go up"
+msgstr "Remonter"
+
+#: gui/browser.cpp:66 gui/browser.cpp:68
+msgid "Go to previous directory level"
+msgstr "Remonte d'un niveau dans la hiщrarchie de rщpertoire"
+
+#: gui/browser.cpp:68
+msgctxt "lowres"
+msgid "Go up"
+msgstr "Remonter"
+
+#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
+#: gui/launcher.cpp:312 gui/massadd.cpp:94 gui/options.cpp:1178
+#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/engine.cpp:430 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
+msgid "Cancel"
+msgstr "Annuler"
+
+#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
+msgid "Choose"
+msgstr "Choisir"
+
+#: gui/gui-manager.cpp:116 engines/scumm/help.cpp:125
+#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
+#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
+#: backends/keymapper/remap-dialog.cpp:52
+msgid "Close"
+msgstr "Fermer"
+
+#: gui/gui-manager.cpp:119
+msgid "Mouse click"
+msgstr "Clic de souris"
+
+#: gui/gui-manager.cpp:122 base/main.cpp:280
+msgid "Display keyboard"
+msgstr "Afficher le clavier"
+
+#: gui/gui-manager.cpp:125 base/main.cpp:283
+msgid "Remap keys"
+msgstr "Changer l'affectation des touches"
+
+#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
+msgid "Choose an action to map"
+msgstr "Sщlectionnez une action р affecter"
+
+#: gui/KeysDialog.cpp:41
+msgid "Map"
+msgstr "Affecter"
+
+#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
+#: gui/launcher.cpp:940 gui/massadd.cpp:91 gui/options.cpp:1179
+#: engines/engine.cpp:353 engines/engine.cpp:364 engines/scumm/scumm.cpp:1809
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:420
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
+#: backends/platform/wince/CELauncherDialog.cpp:54
+msgid "OK"
+msgstr "OK"
+
+#: gui/KeysDialog.cpp:49
+msgid "Select an action and click 'Map'"
+msgstr "Selectionez une action et cliquez 'Affecter'"
+
+#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
+#, c-format
+msgid "Associated key : %s"
+msgstr "Touche associщe: %s"
+
+#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
+#, c-format
+msgid "Associated key : none"
+msgstr "Touche associщe: aucune"
+
+#: gui/KeysDialog.cpp:90
+msgid "Please select an action"
+msgstr "Selectionnez une action"
+
+#: gui/KeysDialog.cpp:106
+msgid "Press the key to associate"
+msgstr "Appuyez sur la touche р associer"
+
+#: gui/launcher.cpp:165
+msgid "Game"
+msgstr "Jeu"
+
+#: gui/launcher.cpp:169
+msgid "ID:"
+msgstr "ID:"
+
+#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
+msgid ""
+"Short game identifier used for referring to savegames and running the game "
+"from the command line"
+msgstr ""
+"ID compact du jeu utilisщe pour identifier les sauvegardes et dщmarrer le "
+"jeu depuis la ligne de commande"
+
+#: gui/launcher.cpp:171
+msgctxt "lowres"
+msgid "ID:"
+msgstr "ID:"
+
+#: gui/launcher.cpp:176
+msgid "Name:"
+msgstr "Nom:"
+
+#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
+msgid "Full title of the game"
+msgstr "Nom complet du jeu"
+
+#: gui/launcher.cpp:178
+msgctxt "lowres"
+msgid "Name:"
+msgstr "Nom:"
+
+#: gui/launcher.cpp:182
+msgid "Language:"
+msgstr "Langue:"
+
+#: gui/launcher.cpp:182 gui/launcher.cpp:183
+msgid ""
+"Language of the game. This will not turn your Spanish game version into "
+"English"
+msgstr ""
+"Langue du jeu. Cela ne traduira pas en anglais par magie votre version "
+"espagnole du jeu."
+
+#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
+#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
+#: audio/null.cpp:40
+msgid "<default>"
+msgstr "<defaut>"
+
+#: gui/launcher.cpp:194
+msgid "Platform:"
+msgstr "Plateforme:"
+
+#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
+msgid "Platform the game was originally designed for"
+msgstr "Plateforme pour laquelle votre jeu a щtщ conчu"
+
+#: gui/launcher.cpp:196
+msgctxt "lowres"
+msgid "Platform:"
+msgstr "Systшme:"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "Graphics"
+msgstr "Graphique"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "GFX"
+msgstr "GFX"
+
+#: gui/launcher.cpp:211
+msgid "Override global graphic settings"
+msgstr "Utiliser des rщglages graphiques spщcifiques р ce jeux"
+
+#: gui/launcher.cpp:213
+msgctxt "lowres"
+msgid "Override global graphic settings"
+msgstr "Rщglages spщcifiques р ce jeux"
+
+#: gui/launcher.cpp:220 gui/options.cpp:1041
+msgid "Audio"
+msgstr "Audio"
+
+#: gui/launcher.cpp:223
+msgid "Override global audio settings"
+msgstr "Utiliser des rщglages audio spщcifiques р ce jeux"
+
+#: gui/launcher.cpp:225
+msgctxt "lowres"
+msgid "Override global audio settings"
+msgstr "Rщglages spщcifiques р ce jeux"
+
+#: gui/launcher.cpp:234 gui/options.cpp:1046
+msgid "Volume"
+msgstr "Volume"
+
+#: gui/launcher.cpp:236 gui/options.cpp:1048
+msgctxt "lowres"
+msgid "Volume"
+msgstr "Volume"
+
+#: gui/launcher.cpp:239
+msgid "Override global volume settings"
+msgstr "Utiliser des rщglages de volume sonore spщcifiques р ce jeux"
+
+#: gui/launcher.cpp:241
+msgctxt "lowres"
+msgid "Override global volume settings"
+msgstr "Rщglages spщcifiques р ce jeux"
+
+#: gui/launcher.cpp:248 gui/options.cpp:1056
+msgid "MIDI"
+msgstr "MIDI"
+
+#: gui/launcher.cpp:251
+msgid "Override global MIDI settings"
+msgstr "Utiliser des rщglages MIDI spщcifiques р ce jeux"
+
+#: gui/launcher.cpp:253
+msgctxt "lowres"
+msgid "Override global MIDI settings"
+msgstr "Rщglages spщcifiques р ce jeux"
+
+#: gui/launcher.cpp:263 gui/options.cpp:1062
+msgid "MT-32"
+msgstr "MT-32"
+
+#: gui/launcher.cpp:266
+msgid "Override global MT-32 settings"
+msgstr "Utiliser des rщglages MT-32 spщcifiques р ce jeux"
+
+#: gui/launcher.cpp:268
+msgctxt "lowres"
+msgid "Override global MT-32 settings"
+msgstr "Rщglages spщcifiques р ce jeux"
+
+#: gui/launcher.cpp:279 gui/options.cpp:1069
+msgid "Paths"
+msgstr "Chemins"
+
+#: gui/launcher.cpp:281 gui/options.cpp:1071
+msgctxt "lowres"
+msgid "Paths"
+msgstr "Chemins"
+
+#: gui/launcher.cpp:288
+msgid "Game Path:"
+msgstr "Chemin du Jeu:"
+
+#: gui/launcher.cpp:290
+msgctxt "lowres"
+msgid "Game Path:"
+msgstr "Chemin du Jeu:"
+
+#: gui/launcher.cpp:295 gui/options.cpp:1091
+msgid "Extra Path:"
+msgstr "Extra:"
+
+#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
+msgid "Specifies path to additional data used the game"
+msgstr "Dщfinie un chemin vers des donnщes suplщmentaires utilisщes par le jeu"
+
+#: gui/launcher.cpp:297 gui/options.cpp:1093
+msgctxt "lowres"
+msgid "Extra Path:"
+msgstr "Extra:"
+
+#: gui/launcher.cpp:302 gui/options.cpp:1079
+msgid "Save Path:"
+msgstr "Sauvegardes:"
+
+#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
+#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
+msgid "Specifies where your savegames are put"
+msgstr "Dщfinie l'emplacement oљ les fichiers de sauvegarde sont crщщs"
+
+#: gui/launcher.cpp:304 gui/options.cpp:1081
+msgctxt "lowres"
+msgid "Save Path:"
+msgstr "Sauvegardes:"
+
+#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
+#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
+#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
+#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
+#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
+msgctxt "path"
+msgid "None"
+msgstr "Aucun"
+
+#: gui/launcher.cpp:326 gui/launcher.cpp:408
+#: backends/platform/wii/options.cpp:56
+msgid "Default"
+msgstr "Dщfaut"
+
+#: gui/launcher.cpp:446 gui/options.cpp:1356
+msgid "Select SoundFont"
+msgstr "Choisir une banque de sons"
+
+#: gui/launcher.cpp:465 gui/launcher.cpp:612
+msgid "Select directory with game data"
+msgstr "Sщlectionner le rщpertoire contenant les donnщes du jeu"
+
+#: gui/launcher.cpp:483
+msgid "Select additional game directory"
+msgstr "Sщlectionner un rщpertoire supplщmentaire"
+
+#: gui/launcher.cpp:495
+msgid "Select directory for saved games"
+msgstr "Sщlectionner le rщpertoire pour les sauvegardes"
+
+#: gui/launcher.cpp:514
+msgid "This game ID is already taken. Please choose another one."
+msgstr "Cet ID est dщjр utilisщ par un autre jeu. Choisissez en un autre svp."
+
+#: gui/launcher.cpp:555 engines/dialogs.cpp:110
+msgid "~Q~uit"
+msgstr "~Q~uitter"
+
+#: gui/launcher.cpp:555 backends/platform/sdl/macosx/appMenu_osx.mm:80
+msgid "Quit ScummVM"
+msgstr "Quitter ScummVM"
+
+#: gui/launcher.cpp:556
+msgid "A~b~out..."
+msgstr "Р ~P~ropos..."
+
+#: gui/launcher.cpp:556 backends/platform/sdl/macosx/appMenu_osx.mm:61
+msgid "About ScummVM"
+msgstr "Р propos de ScummVM"
+
+#: gui/launcher.cpp:557
+msgid "~O~ptions..."
+msgstr "~O~ptions..."
+
+#: gui/launcher.cpp:557
+msgid "Change global ScummVM options"
+msgstr "Change les options globales de ScummVM"
+
+#: gui/launcher.cpp:559
+msgid "~S~tart"
+msgstr "~D~щmarrer"
+
+#: gui/launcher.cpp:559
+msgid "Start selected game"
+msgstr "Dщmarre le jeu sщlectionnщ"
+
+#: gui/launcher.cpp:562
+msgid "~L~oad..."
+msgstr "~C~harger"
+
+#: gui/launcher.cpp:562
+msgid "Load savegame for selected game"
+msgstr "Charge une sauvegarde pour le jeu sщlectionnщ"
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:1055
+msgid "~A~dd Game..."
+msgstr "~A~jouter..."
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:574
+msgid "Hold Shift for Mass Add"
+msgstr ""
+"Ajoute un jeu р la Liste. Maintenez Shift enfoncщe pour un Ajout Massif"
+
+#: gui/launcher.cpp:569
+msgid "~E~dit Game..."
+msgstr "~E~diter..."
+
+#: gui/launcher.cpp:569 gui/launcher.cpp:576
+msgid "Change game options"
+msgstr "Change les options du jeu"
+
+#: gui/launcher.cpp:571
+msgid "~R~emove Game"
+msgstr "~S~upprimer"
+
+#: gui/launcher.cpp:571 gui/launcher.cpp:578
+msgid "Remove game from the list. The game data files stay intact"
+msgstr "Supprime le jeu de la liste. Les fichiers sont conservщs"
+
+#: gui/launcher.cpp:574 gui/launcher.cpp:1055
+msgctxt "lowres"
+msgid "~A~dd Game..."
+msgstr "~A~jouter..."
+
+#: gui/launcher.cpp:576
+msgctxt "lowres"
+msgid "~E~dit Game..."
+msgstr "~E~diter..."
+
+#: gui/launcher.cpp:578
+msgctxt "lowres"
+msgid "~R~emove Game"
+msgstr "~S~upprimer"
+
+#: gui/launcher.cpp:586
+msgid "Search in game list"
+msgstr "Recherche dans la liste de jeux"
+
+#: gui/launcher.cpp:590 gui/launcher.cpp:1102
+msgid "Search:"
+msgstr "Filtre:"
+
+#: gui/launcher.cpp:593 gui/options.cpp:826
+msgid "Clear value"
+msgstr "Effacer la valeur"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+msgid "Load game:"
+msgstr "Charger le jeu:"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Load"
+msgstr "Charger"
+
+#: gui/launcher.cpp:723
+msgid ""
+"Do you really want to run the mass game detector? This could potentially add "
+"a huge number of games."
+msgstr ""
+"Voulez-vous vraiment lancer la dщtection automatique des jeux? Cela peut "
+"potentiellement ajouter un grand nombre de jeux."
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Yes"
+msgstr "Oui"
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "No"
+msgstr "Non"
+
+#: gui/launcher.cpp:772
+msgid "ScummVM couldn't open the specified directory!"
+msgstr "ScummVM n'a pas pu ouvrir le rщpertoire sщlectionnщ."
+
+#: gui/launcher.cpp:784
+msgid "ScummVM could not find any game in the specified directory!"
+msgstr "ScummVM n'a pas trouvщ de jeux dans le rщpertoire sщlectionnщ."
+
+#: gui/launcher.cpp:798
+msgid "Pick the game:"
+msgstr "Choisissez le jeu:"
+
+#: gui/launcher.cpp:872
+msgid "Do you really want to remove this game configuration?"
+msgstr "Voulez-vous vraiment supprimer ce jeu?"
+
+#: gui/launcher.cpp:936
+msgid "This game does not support loading games from the launcher."
+msgstr ""
+"Le chargement de sauvegarde depuis le lanceur n'est pas supportщ pour ce jeu."
+
+#: gui/launcher.cpp:940
+msgid "ScummVM could not find any engine capable of running the selected game!"
+msgstr "ScummVM n'a pas pu trouvщ de moteur pour lancer le jeu sщlectionnщ."
+
+#: gui/launcher.cpp:1054
+msgctxt "lowres"
+msgid "Mass Add..."
+msgstr "Ajout Massif..."
+
+#: gui/launcher.cpp:1054
+msgid "Mass Add..."
+msgstr "Ajout Massif..."
+
+#: gui/massadd.cpp:78 gui/massadd.cpp:81
+msgid "... progress ..."
+msgstr "... en cours ..."
+
+#: gui/massadd.cpp:258
+msgid "Scan complete!"
+msgstr "Examen terminщ!"
+
+#: gui/massadd.cpp:261
+#, c-format
+msgid "Discovered %d new games, ignored %d previously added games."
+msgstr ""
+
+#: gui/massadd.cpp:265
+#, c-format
+msgid "Scanned %d directories ..."
+msgstr "%d rщpertoires examinщs ..."
+
+#: gui/massadd.cpp:268
+#, fuzzy, c-format
+msgid "Discovered %d new games, ignored %d previously added games ..."
+msgstr "%d nouveaux jeux trouvщs ..."
+
+#: gui/options.cpp:72
+msgid "Never"
+msgstr "Jamais"
+
+#: gui/options.cpp:72
+msgid "every 5 mins"
+msgstr "Toutes les 5 mins"
+
+#: gui/options.cpp:72
+msgid "every 10 mins"
+msgstr "Toutes les 10 mins"
+
+#: gui/options.cpp:72
+msgid "every 15 mins"
+msgstr "Toutes les 15 mins"
+
+#: gui/options.cpp:72
+msgid "every 30 mins"
+msgstr "Toutes les 30 mins"
+
+#: gui/options.cpp:74
+msgid "8 kHz"
+msgstr "8 kHz"
+
+#: gui/options.cpp:74
+msgid "11kHz"
+msgstr "11 kHz"
+
+#: gui/options.cpp:74
+msgid "22 kHz"
+msgstr "22 kHz"
+
+#: gui/options.cpp:74
+msgid "44 kHz"
+msgstr "44 kHz"
+
+#: gui/options.cpp:74
+msgid "48 kHz"
+msgstr "48 kHz"
+
+#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
+#: gui/options.cpp:625 gui/options.cpp:825
+msgctxt "soundfont"
+msgid "None"
+msgstr "Aucune"
+
+#: gui/options.cpp:372
+msgid "Failed to apply some of the graphic options changes:"
+msgstr ""
+
+#: gui/options.cpp:384
+msgid "the video mode could not be changed."
+msgstr ""
+
+#: gui/options.cpp:390
+msgid "the fullscreen setting could not be changed"
+msgstr ""
+
+#: gui/options.cpp:396
+msgid "the aspect ratio setting could not be changed"
+msgstr ""
+
+#: gui/options.cpp:705
+msgid "Graphics mode:"
+msgstr "Mode graphique:"
+
+#: gui/options.cpp:716
+msgid "Render mode:"
+msgstr "Mode de rendu:"
+
+#: gui/options.cpp:716 gui/options.cpp:717
+msgid "Special dithering modes supported by some games"
+msgstr "Mode spщcial de tramage supportщ par certains jeux"
+
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2258
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
+msgid "Fullscreen mode"
+msgstr "Plein щcran"
+
+#: gui/options.cpp:729
+msgid "Aspect ratio correction"
+msgstr "Correction du rapport d'aspect"
+
+#: gui/options.cpp:729
+msgid "Correct aspect ratio for 320x200 games"
+msgstr "Corrige le rapport d'aspect pour les jeu 320x200"
+
+#: gui/options.cpp:730
+msgid "EGA undithering"
+msgstr "Dщtramage EGA"
+
+#: gui/options.cpp:730
+msgid "Enable undithering in EGA games that support it"
+msgstr "Active le dщtramage dans les jeux EGA qui le supporte"
+
+#: gui/options.cpp:738
+msgid "Preferred Device:"
+msgstr "Sortie Prщfщrщ:"
+
+#: gui/options.cpp:738
+msgid "Music Device:"
+msgstr "Sortie Audio:"
+
+#: gui/options.cpp:738 gui/options.cpp:740
+msgid "Specifies preferred sound device or sound card emulator"
+msgstr ""
+"Spщcifie le pщriphщrique de sortie audio ou l'щmulateur de carte audio "
+"prщfщrщ"
+
+#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
+msgid "Specifies output sound device or sound card emulator"
+msgstr "Spщcifie le pщriphщrique de sortie audio ou l'щmulateur de carte audio"
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Preferred Dev.:"
+msgstr "Sortie Prщfщrщ:"
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Music Device:"
+msgstr "Sortie Audio:"
+
+#: gui/options.cpp:766
+msgid "AdLib emulator:"
+msgstr "Щmulateur AdLib:"
+
+#: gui/options.cpp:766 gui/options.cpp:767
+msgid "AdLib is used for music in many games"
+msgstr "AdLib est utilisщ pour la musique dans de nombreux jeux"
+
+#: gui/options.cpp:777
+msgid "Output rate:"
+msgstr "Frщquence:"
+
+#: gui/options.cpp:777 gui/options.cpp:778
+msgid ""
+"Higher value specifies better sound quality but may be not supported by your "
+"soundcard"
+msgstr ""
+"Une valeur plus щlevщe donne une meilleure qualitщ audio mais peut ne pas "
+"ъtre supportщ par votre carte son"
+
+#: gui/options.cpp:788
+msgid "GM Device:"
+msgstr "Sortie GM:"
+
+#: gui/options.cpp:788
+msgid "Specifies default sound device for General MIDI output"
+msgstr "Spщcifie le pщriphщrique audio par dщfaut pour la sortie General MIDI"
+
+#: gui/options.cpp:799
+msgid "Don't use General MIDI music"
+msgstr "Ne pas utiliser la musique General MIDI"
+
+#: gui/options.cpp:810 gui/options.cpp:871
+msgid "Use first available device"
+msgstr "Utiliser le premier pщriphщrique disponible"
+
+#: gui/options.cpp:822
+msgid "SoundFont:"
+msgstr "Banque de sons:"
+
+#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
+msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
+msgstr ""
+"La banque de sons (SoundFont) est utilisщe par certaines cartes audio, "
+"Fluidsynth et Timidity"
+
+#: gui/options.cpp:824
+msgctxt "lowres"
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:829
+msgid "Mixed AdLib/MIDI mode"
+msgstr "Mode mixe AdLib/MIDI"
+
+#: gui/options.cpp:829
+msgid "Use both MIDI and AdLib sound generation"
+msgstr "Utiliser р la fois MIDI et AdLib"
+
+#: gui/options.cpp:832
+msgid "MIDI gain:"
+msgstr "Gain MIDI:"
+
+#: gui/options.cpp:842
+msgid "MT-32 Device:"
+msgstr "Sortie MT-32:"
+
+#: gui/options.cpp:842
+msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
+msgstr ""
+"Spщcifie le pщriphщrique audio par dщfaut pour la sortie Roland MT-32/LAPC1/"
+"CM32l/CM64"
+
+#: gui/options.cpp:847
+msgid "True Roland MT-32 (disable GM emulation)"
+msgstr "Roland MT-32 exacte (dщsactive l'щmulation GM)"
+
+#: gui/options.cpp:847 gui/options.cpp:849
+msgid ""
+"Check if you want to use your real hardware Roland-compatible sound device "
+"connected to your computer"
+msgstr ""
+"Vщrifie si vous voulez utiliser un pщriphщrique audio compatible Roland "
+"connectщ р l'ordinateur"
+
+#: gui/options.cpp:849
+msgctxt "lowres"
+msgid "True Roland MT-32 (no GM emulation)"
+msgstr "Roland MT-32 exacte (pas d'щmu GM)"
+
+#: gui/options.cpp:852
+msgid "Enable Roland GS Mode"
+msgstr "Activer le mode Roland GS"
+
+#: gui/options.cpp:852
+msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
+msgstr "Dщsactiver la conversion des pistes MT-32 en General MIDI"
+
+#: gui/options.cpp:861
+msgid "Don't use Roland MT-32 music"
+msgstr "Ne pas utiliser la musique Roland MT-32"
+
+#: gui/options.cpp:888
+msgid "Text and Speech:"
+msgstr "Dialogue:"
+
+#: gui/options.cpp:892 gui/options.cpp:902
+msgid "Speech"
+msgstr "Voix"
+
+#: gui/options.cpp:893 gui/options.cpp:903
+msgid "Subtitles"
+msgstr "Sous-titres"
+
+#: gui/options.cpp:894
+msgid "Both"
+msgstr "Les deux"
+
+#: gui/options.cpp:896
+msgid "Subtitle speed:"
+msgstr "Vitesse des ST:"
+
+#: gui/options.cpp:898
+msgctxt "lowres"
+msgid "Text and Speech:"
+msgstr "Dialogue:"
+
+#: gui/options.cpp:902
+msgid "Spch"
+msgstr "Voix"
+
+#: gui/options.cpp:903
+msgid "Subs"
+msgstr "Subs"
+
+#: gui/options.cpp:904
+msgctxt "lowres"
+msgid "Both"
+msgstr "V&S"
+
+#: gui/options.cpp:904
+msgid "Show subtitles and play speech"
+msgstr "Affiche les sous-titres et joue les dialogues audio"
+
+#: gui/options.cpp:906
+msgctxt "lowres"
+msgid "Subtitle speed:"
+msgstr "Vitesse des ST:"
+
+#: gui/options.cpp:922
+msgid "Music volume:"
+msgstr "Volume Musique:"
+
+#: gui/options.cpp:924
+msgctxt "lowres"
+msgid "Music volume:"
+msgstr "Musique:"
+
+#: gui/options.cpp:931
+msgid "Mute All"
+msgstr "Silence"
+
+#: gui/options.cpp:934
+msgid "SFX volume:"
+msgstr "Volume Bruitage:"
+
+#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
+msgid "Special sound effects volume"
+msgstr "Volume des effets spщciaux sonores"
+
+#: gui/options.cpp:936
+msgctxt "lowres"
+msgid "SFX volume:"
+msgstr "Bruitage:"
+
+#: gui/options.cpp:944
+msgid "Speech volume:"
+msgstr "Volume Dialogues:"
+
+#: gui/options.cpp:946
+msgctxt "lowres"
+msgid "Speech volume:"
+msgstr "Dialogues:"
+
+#: gui/options.cpp:1085
+msgid "Theme Path:"
+msgstr "Thшmes:"
+
+#: gui/options.cpp:1087
+msgctxt "lowres"
+msgid "Theme Path:"
+msgstr "Thшmes:"
+
+#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
+msgid "Specifies path to additional data used by all games or ScummVM"
+msgstr ""
+"Spщcifie un chemin vers des donnщes supplщmentaires utilisщes par tous les "
+"jeux ou ScummVM"
+
+#: gui/options.cpp:1098
+msgid "Plugins Path:"
+msgstr "Plugins:"
+
+#: gui/options.cpp:1100
+msgctxt "lowres"
+msgid "Plugins Path:"
+msgstr "Plugins:"
+
+#: gui/options.cpp:1109
+msgid "Misc"
+msgstr "Divers"
+
+#: gui/options.cpp:1111
+msgctxt "lowres"
+msgid "Misc"
+msgstr "Divers"
+
+#: gui/options.cpp:1113
+msgid "Theme:"
+msgstr "Thшme:"
+
+#: gui/options.cpp:1117
+msgid "GUI Renderer:"
+msgstr "Interface:"
+
+#: gui/options.cpp:1129
+msgid "Autosave:"
+msgstr "Sauvegarde auto:"
+
+#: gui/options.cpp:1131
+msgctxt "lowres"
+msgid "Autosave:"
+msgstr "Sauvegarde:"
+
+#: gui/options.cpp:1139
+msgid "Keys"
+msgstr "Touches"
+
+#: gui/options.cpp:1146
+msgid "GUI Language:"
+msgstr "Langue:"
+
+#: gui/options.cpp:1146
+msgid "Language of ScummVM GUI"
+msgstr "Langue de l'interface graphique de ScummVM"
+
+#: gui/options.cpp:1295
+#, fuzzy
+msgid "You have to restart ScummVM before your changes will take effect."
+msgstr ""
+"Vous devez relancer ScummVM pour que le changement soit pris en compte."
+
+#: gui/options.cpp:1308
+msgid "Select directory for savegames"
+msgstr "Sщlectionner le rщpertoire pour les sauvegardes"
+
+#: gui/options.cpp:1315
+msgid "The chosen directory cannot be written to. Please select another one."
+msgstr ""
+"Le rщpertoire sщlectionnщ est vщrouillщ en щcriture. Sщlectionnez un autre "
+"rщpertoire."
+
+#: gui/options.cpp:1324
+msgid "Select directory for GUI themes"
+msgstr "Sщlectionner le rщpertoire des thшmes d'interface"
+
+#: gui/options.cpp:1334
+msgid "Select directory for extra files"
+msgstr "Sщlectionner le rщpertoire pour les fichiers suplщmentaires"
+
+#: gui/options.cpp:1345
+msgid "Select directory for plugins"
+msgstr "Sщlectionner le rщpertoire des plugins"
+
+#: gui/options.cpp:1389
+msgid ""
+"The theme you selected does not support your current language. If you want "
+"to use this theme you need to switch to another language first."
+msgstr ""
+"Le thшme que vous avez sщlectionщ ne support pas la langue franчaise. Si "
+"vous voulez l'utiliser vous devez d'abord changer de langue."
+
+#: gui/saveload.cpp:58 gui/saveload.cpp:239
+msgid "No date saved"
+msgstr "Date inconnue"
+
+#: gui/saveload.cpp:59 gui/saveload.cpp:240
+msgid "No time saved"
+msgstr "Heure inconnue"
+
+#: gui/saveload.cpp:60 gui/saveload.cpp:241
+msgid "No playtime saved"
+msgstr "Durщe de jeu inconnue"
+
+#: gui/saveload.cpp:67 gui/saveload.cpp:155
+msgid "Delete"
+msgstr "Supprimer"
+
+#: gui/saveload.cpp:154
+msgid "Do you really want to delete this savegame?"
+msgstr "Voulez-vous vraiment supprimer cette sauvegarde?"
+
+#: gui/saveload.cpp:264
+msgid "Date: "
+msgstr "Date: "
+
+#: gui/saveload.cpp:268
+msgid "Time: "
+msgstr "Heure: "
+
+#: gui/saveload.cpp:274
+msgid "Playtime: "
+msgstr "Durщe de jeu: "
+
+#: gui/saveload.cpp:287 gui/saveload.cpp:354
+msgid "Untitled savestate"
+msgstr "Sauvegarde sans nom"
+
+#: gui/themebrowser.cpp:44
+msgid "Select a Theme"
+msgstr "Sщlectionnez un Thшme"
+
+#: gui/ThemeEngine.cpp:328
+msgid "Disabled GFX"
+msgstr "GFX dщsactivщ"
+
+#: gui/ThemeEngine.cpp:328
+msgctxt "lowres"
+msgid "Disabled GFX"
+msgstr "GFX dщsactivщ"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard Renderer (16bpp)"
+msgstr "Rendu Standard (16bpp)"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard (16bpp)"
+msgstr "Standard (16bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased Renderer (16bpp)"
+msgstr "Rendu Anti-crщnelщ (16 bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased (16bpp)"
+msgstr "Anti-crщnelщ (16 bpp)"
+
+#: base/main.cpp:200
+#, c-format
+msgid "Engine does not support debug level '%s'"
+msgstr "Le niveau de debug '%s' n'est pas supportщ par ce moteur de jeu"
+
+#: base/main.cpp:268
+msgid "Menu"
+msgstr "Menu"
+
+#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
+#: backends/platform/wince/CEActionsPocket.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:46
+msgid "Skip"
+msgstr "Passer"
+
+#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
+#: backends/platform/wince/CEActionsPocket.cpp:42
+msgid "Pause"
+msgstr "Mettre en pause"
+
+#: base/main.cpp:277
+msgid "Skip line"
+msgstr "Passer la phrase"
+
+#: base/main.cpp:432
+msgid "Error running game:"
+msgstr "Erreur lors de l'щxщcution du jeu:"
+
+#: base/main.cpp:456
+msgid "Could not find any engine capable of running the selected game"
+msgstr "Impossible de trouver un moteur pour exщcuter le jeu sщlectionnщ"
+
+#: common/error.cpp:38
+msgid "No error"
+msgstr "Pas d'erreur"
+
+#: common/error.cpp:40
+msgid "Game data not found"
+msgstr "Fichier de donщes introuvable"
+
+#: common/error.cpp:42
+msgid "Game id not supported"
+msgstr "ID de jeu non supportщ"
+
+#: common/error.cpp:44
+msgid "Unsupported color mode"
+msgstr "Mode de couleurs non supportщ"
+
+#: common/error.cpp:47
+msgid "Read permission denied"
+msgstr "Vщroulliщ en lecture"
+
+#: common/error.cpp:49
+msgid "Write permission denied"
+msgstr "Verrouillщ en щcriture"
+
+#: common/error.cpp:52
+msgid "Path does not exist"
+msgstr "Chemin inexistant"
+
+#: common/error.cpp:54
+msgid "Path not a directory"
+msgstr "Chemin n'est pas un rщpertoire"
+
+#: common/error.cpp:56
+msgid "Path not a file"
+msgstr "Chemin n'est pas un fichier"
+
+#: common/error.cpp:59
+msgid "Cannot create file"
+msgstr "Impossible de crщer le fichier"
+
+#: common/error.cpp:61
+msgid "Reading data failed"
+msgstr "Echec de la lecture"
+
+#: common/error.cpp:63
+msgid "Writing data failed"
+msgstr "Echec de l'щcriture des donnщes"
+
+#: common/error.cpp:66
+msgid "Could not find suitable engine plugin"
+msgstr "Aucun plugin n'a pu ъtre trouvщ pour ce jeu"
+
+#: common/error.cpp:68
+msgid "Engine plugin does not support save states"
+msgstr "Ce moteur de jeu ne supporte pas les sauvegardes"
+
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
+msgid "Unknown error"
+msgstr "Erreur inconnue"
+
+#: common/util.cpp:274
+msgid "Hercules Green"
+msgstr "Hercules Vert"
+
+#: common/util.cpp:275
+msgid "Hercules Amber"
+msgstr "Hercules Ambre"
+
+#: common/util.cpp:282
+msgctxt "lowres"
+msgid "Hercules Green"
+msgstr "Hercules Vert"
+
+#: common/util.cpp:283
+msgctxt "lowres"
+msgid "Hercules Amber"
+msgstr "Hercules Ambre"
+
+#: engines/advancedDetector.cpp:296
+#, c-format
+msgid "The game in '%s' seems to be unknown."
+msgstr ""
+
+#: engines/advancedDetector.cpp:297
+msgid "Please, report the following data to the ScummVM team along with name"
+msgstr ""
+
+#: engines/advancedDetector.cpp:299
+msgid "of the game you tried to add and its version/language/etc.:"
+msgstr ""
+
+#: engines/dialogs.cpp:84
+msgid "~R~esume"
+msgstr "~R~eprendre"
+
+#: engines/dialogs.cpp:86
+msgid "~L~oad"
+msgstr "~C~harger"
+
+#: engines/dialogs.cpp:90
+msgid "~S~ave"
+msgstr "~S~auver"
+
+#: engines/dialogs.cpp:94
+msgid "~O~ptions"
+msgstr "~O~ptions"
+
+#: engines/dialogs.cpp:99
+msgid "~H~elp"
+msgstr "~A~ide"
+
+#: engines/dialogs.cpp:101
+msgid "~A~bout"
+msgstr "Р ~P~ropos"
+
+#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
+msgid "~R~eturn to Launcher"
+msgstr "Retour au ~L~anceur"
+
+#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
+msgctxt "lowres"
+msgid "~R~eturn to Launcher"
+msgstr "Retour au ~L~anceur"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+msgid "Save game:"
+msgstr "Sauvegarde:"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+#: backends/platform/symbian/src/SymbianActions.cpp:44
+#: backends/platform/wince/CEActionsPocket.cpp:43
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Save"
+msgstr "Sauver"
+
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:100
+#: engines/mohawk/dialogs.cpp:152
+msgid "~O~K"
+msgstr "~O~K"
+
+#: engines/dialogs.cpp:309 engines/mohawk/dialogs.cpp:101
+#: engines/mohawk/dialogs.cpp:153
+msgid "~C~ancel"
+msgstr "~A~nnuler"
+
+#: engines/dialogs.cpp:312
+msgid "~K~eys"
+msgstr "~T~ouches"
+
+#: engines/engine.cpp:227
+msgid "Could not initialize color format."
+msgstr ""
+
+#: engines/engine.cpp:235
+#, fuzzy
+msgid "Could not switch to video mode: '"
+msgstr "Mode vidщo actuel"
+
+#: engines/engine.cpp:244
+#, fuzzy
+msgid "Could not apply aspect ratio setting."
+msgstr "Changer correction du rapport d'aspect"
+
+#: engines/engine.cpp:249
+msgid "Could not apply fullscreen setting."
+msgstr ""
+
+#: engines/engine.cpp:349
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:360
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:427
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:430
+msgid "Start anyway"
+msgstr ""
+
+#: engines/scumm/dialogs.cpp:281
+msgid "~P~revious"
+msgstr "~P~rщcщdent"
+
+#: engines/scumm/dialogs.cpp:282
+msgid "~N~ext"
+msgstr "~S~uivant"
+
+#: engines/scumm/dialogs.cpp:283
+#: backends/platform/ds/arm9/source/dsoptions.cpp:56
+msgid "~C~lose"
+msgstr "~F~ermer"
+
+#: engines/scumm/help.cpp:73
+msgid "Common keyboard commands:"
+msgstr "Commandes clavier communes:"
+
+#: engines/scumm/help.cpp:74
+msgid "Save / Load dialog"
+msgstr "Dialogue de Sauvegarde/Chargement"
+
+#: engines/scumm/help.cpp:76
+msgid "Skip line of text"
+msgstr "Passer la phrase"
+
+#: engines/scumm/help.cpp:77
+msgid "Esc"
+msgstr "Esc"
+
+#: engines/scumm/help.cpp:77
+msgid "Skip cutscene"
+msgstr "Passer la sщquence"
+
+#: engines/scumm/help.cpp:78
+msgid "Space"
+msgstr "Espace"
+
+#: engines/scumm/help.cpp:78
+msgid "Pause game"
+msgstr "Mettre en pause:"
+
+#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
+#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
+#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Ctrl"
+msgstr "Ctrl"
+
+#: engines/scumm/help.cpp:79
+msgid "Load game state 1-10"
+msgstr "Charger sauvegarde 1-10:"
+
+#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Alt"
+msgstr "Alt"
+
+#: engines/scumm/help.cpp:80
+msgid "Save game state 1-10"
+msgstr "Щcrire sauvegarde 1-10:"
+
+#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
+#: backends/platform/symbian/src/SymbianActions.cpp:52
+#: backends/platform/wince/CEActionsPocket.cpp:44
+#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
+msgid "Quit"
+msgstr "Quitter"
+
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
+msgid "Enter"
+msgstr "Entrer"
+
+#: engines/scumm/help.cpp:86
+msgid "Toggle fullscreen"
+msgstr "Basculer en plein щcran"
+
+#: engines/scumm/help.cpp:87
+msgid "Music volume up / down"
+msgstr "Augmenter / Diminuer volume musique"
+
+#: engines/scumm/help.cpp:88
+msgid "Text speed slower / faster"
+msgstr "Diminuer/Augmenter vitesse du texte"
+
+#: engines/scumm/help.cpp:89
+msgid "Simulate left mouse button"
+msgstr "Simuler bouton gauche de la souris"
+
+#: engines/scumm/help.cpp:90
+msgid "Tab"
+msgstr "Tab"
+
+#: engines/scumm/help.cpp:90
+msgid "Simulate right mouse button"
+msgstr "Simuler bouton droit de la souris"
+
+#: engines/scumm/help.cpp:93
+msgid "Special keyboard commands:"
+msgstr "Commandes clavier spщciales:"
+
+#: engines/scumm/help.cpp:94
+msgid "Show / Hide console"
+msgstr "Afficher/Cacher la console"
+
+#: engines/scumm/help.cpp:95
+msgid "Start the debugger"
+msgstr "Ouvrir le dщbugger"
+
+#: engines/scumm/help.cpp:96
+msgid "Show memory consumption"
+msgstr "Afficher la consomation de mщmoire"
+
+#: engines/scumm/help.cpp:97
+msgid "Run in fast mode (*)"
+msgstr "Jouer en mode rapide (*)"
+
+#: engines/scumm/help.cpp:98
+msgid "Run in really fast mode (*)"
+msgstr "Jouer en mode trшs rapide (*)"
+
+#: engines/scumm/help.cpp:99
+msgid "Toggle mouse capture"
+msgstr "Capturer/Libщrer la souris"
+
+#: engines/scumm/help.cpp:100
+msgid "Switch between graphics filters"
+msgstr "Changer de filtre graphique"
+
+#: engines/scumm/help.cpp:101
+msgid "Increase / Decrease scale factor"
+msgstr "Augmenter/Diminuer le facteur d'щchelle"
+
+#: engines/scumm/help.cpp:102
+msgid "Toggle aspect-ratio correction"
+msgstr "Changer correction du rapport d'aspect"
+
+#: engines/scumm/help.cpp:107
+msgid "* Note that using ctrl-f and"
+msgstr "* Note que l'utilisation de crtl-f et"
+
+#: engines/scumm/help.cpp:108
+msgid " ctrl-g are not recommended"
+msgstr " crtl-g n'est pas recommandщ car"
+
+#: engines/scumm/help.cpp:109
+msgid " since they may cause crashes"
+msgstr " elle peut causer des plantages ou"
+
+#: engines/scumm/help.cpp:110
+#, fuzzy
+msgid " or incorrect game behavior."
+msgstr " un comportement incorrect du jeu"
+
+#: engines/scumm/help.cpp:114
+msgid "Spinning drafts on the keyboard:"
+msgstr "Filage au clavier:"
+
+#: engines/scumm/help.cpp:116
+msgid "Main game controls:"
+msgstr "Controles principaux du jeu:"
+
+#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
+#: engines/scumm/help.cpp:161
+msgid "Push"
+msgstr "Pousser"
+
+#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
+#: engines/scumm/help.cpp:162
+msgid "Pull"
+msgstr "Tirer"
+
+#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
+#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
+#: engines/scumm/help.cpp:206
+msgid "Give"
+msgstr "Donner"
+
+#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
+#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
+#: engines/scumm/help.cpp:207
+msgid "Open"
+msgstr "Ouvrir"
+
+#: engines/scumm/help.cpp:126
+msgid "Go to"
+msgstr "Aller"
+
+#: engines/scumm/help.cpp:127
+msgid "Get"
+msgstr "Prendre"
+
+#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
+#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
+#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
+#: engines/scumm/help.cpp:248
+msgid "Use"
+msgstr "Utiliser"
+
+#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
+msgid "Read"
+msgstr "Lire"
+
+#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
+msgid "New kid"
+msgstr "Changer"
+
+#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
+#: engines/scumm/help.cpp:171
+msgid "Turn on"
+msgstr "Allumer"
+
+#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
+#: engines/scumm/help.cpp:172
+msgid "Turn off"
+msgstr "Щteindre"
+
+#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
+#: engines/scumm/help.cpp:193
+msgid "Walk to"
+msgstr "Aller"
+
+#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
+#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
+#: engines/scumm/help.cpp:226
+msgid "Pick up"
+msgstr "Prendre"
+
+#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
+msgid "What is"
+msgstr "Qu'est-ce"
+
+#: engines/scumm/help.cpp:146
+msgid "Unlock"
+msgstr "Dщverrouiller"
+
+#: engines/scumm/help.cpp:149
+msgid "Put on"
+msgstr "Mettre"
+
+#: engines/scumm/help.cpp:150
+msgid "Take off"
+msgstr "Enlever"
+
+#: engines/scumm/help.cpp:156
+msgid "Fix"
+msgstr "Rщparer"
+
+#: engines/scumm/help.cpp:158
+msgid "Switch"
+msgstr "Commuter"
+
+#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
+msgid "Look"
+msgstr "Regarder"
+
+#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
+msgid "Talk"
+msgstr "Parler"
+
+#: engines/scumm/help.cpp:174
+msgid "Travel"
+msgstr "Voyager"
+
+#: engines/scumm/help.cpp:175
+msgid "To Henry / To Indy"
+msgstr "Henry / Indy"
+
+#: engines/scumm/help.cpp:178
+msgid "play C minor on distaff"
+msgstr "jouer Do mineur sur la quenouille"
+
+#: engines/scumm/help.cpp:179
+msgid "play D on distaff"
+msgstr "jouer Rщ sur la quenouille"
+
+#: engines/scumm/help.cpp:180
+msgid "play E on distaff"
+msgstr "jouer Mi sur la quenouille"
+
+#: engines/scumm/help.cpp:181
+msgid "play F on distaff"
+msgstr "jouer Fa sur la quenouille"
+
+#: engines/scumm/help.cpp:182
+msgid "play G on distaff"
+msgstr "jouer Sol sur la quenouille"
+
+#: engines/scumm/help.cpp:183
+msgid "play A on distaff"
+msgstr "jouer La sur la quenouille"
+
+#: engines/scumm/help.cpp:184
+msgid "play B on distaff"
+msgstr "jouer Si sur la quenouille"
+
+#: engines/scumm/help.cpp:185
+msgid "play C major on distaff"
+msgstr "jouer Do Majeur sur la quenouille"
+
+#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
+msgid "puSh"
+msgstr "Pousser"
+
+#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
+msgid "pull (Yank)"
+msgstr "Tirer"
+
+#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
+#: engines/scumm/help.cpp:246
+msgid "Talk to"
+msgstr "Parler р"
+
+#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
+msgid "Look at"
+msgstr "Regarder"
+
+#: engines/scumm/help.cpp:199
+msgid "turn oN"
+msgstr "Allumer"
+
+#: engines/scumm/help.cpp:200
+msgid "turn oFf"
+msgstr "Щteindre"
+
+#: engines/scumm/help.cpp:216
+msgid "KeyUp"
+msgstr "Touche Haut"
+
+#: engines/scumm/help.cpp:216
+msgid "Highlight prev dialogue"
+msgstr "Sщlectionner le dialogue prщcщdent"
+
+#: engines/scumm/help.cpp:217
+msgid "KeyDown"
+msgstr "Touche Bas"
+
+#: engines/scumm/help.cpp:217
+msgid "Highlight next dialogue"
+msgstr "Sщlectionner le dialogue suivant"
+
+#: engines/scumm/help.cpp:221
+msgid "Walk"
+msgstr "Marcher"
+
+#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
+#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
+msgid "Inventory"
+msgstr "Inventaire"
+
+#: engines/scumm/help.cpp:225
+msgid "Object"
+msgstr "Objet"
+
+#: engines/scumm/help.cpp:228
+msgid "Black and White / Color"
+msgstr "Noir et Blanc / Couleur"
+
+#: engines/scumm/help.cpp:231
+msgid "Eyes"
+msgstr "Yeux"
+
+#: engines/scumm/help.cpp:232
+msgid "Tongue"
+msgstr "Langue"
+
+#: engines/scumm/help.cpp:234
+msgid "Punch"
+msgstr "Frapper"
+
+#: engines/scumm/help.cpp:235
+msgid "Kick"
+msgstr "Coup de pied"
+
+#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
+msgid "Examine"
+msgstr "Examiner"
+
+#: engines/scumm/help.cpp:239
+msgid "Regular cursor"
+msgstr "Curseur normal"
+
+#: engines/scumm/help.cpp:241
+msgid "Comm"
+msgstr "Comm"
+
+#: engines/scumm/help.cpp:244
+msgid "Save / Load / Options"
+msgstr "Sauvegarder / Charger / Options"
+
+#: engines/scumm/help.cpp:253
+msgid "Other game controls:"
+msgstr "Autres controles du jeu:"
+
+#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
+msgid "Inventory:"
+msgstr "Inventaires:"
+
+#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
+msgid "Scroll list up"
+msgstr "Faire dщfiler vers le haut"
+
+#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
+msgid "Scroll list down"
+msgstr "Faire dщfiler vers le bas"
+
+#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
+msgid "Upper left item"
+msgstr "Щlщment en haut р gauche"
+
+#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
+msgid "Lower left item"
+msgstr "Щlщment en bas р gauche"
+
+#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
+msgid "Upper right item"
+msgstr "Щlщment en haut р droite"
+
+#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
+msgid "Lower right item"
+msgstr "Щlщment en bas р droite"
+
+#: engines/scumm/help.cpp:267
+msgid "Middle left item"
+msgstr "Щlщment au milieu р gauche"
+
+#: engines/scumm/help.cpp:270
+msgid "Middle right item"
+msgstr "Щlщment au milieu р droite"
+
+#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
+msgid "Switching characters:"
+msgstr "Changer de personnage"
+
+#: engines/scumm/help.cpp:279
+msgid "Second kid"
+msgstr "Second enfant"
+
+#: engines/scumm/help.cpp:280
+msgid "Third kid"
+msgstr "Troisiшme enfant"
+
+#: engines/scumm/help.cpp:292
+msgid "Fighting controls (numpad):"
+msgstr "Controles de combat (pavet numщrique):"
+
+#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
+#: engines/scumm/help.cpp:295
+msgid "Step back"
+msgstr "Pas en arriшre"
+
+#: engines/scumm/help.cpp:296
+msgid "Block high"
+msgstr "Bloquer haut"
+
+#: engines/scumm/help.cpp:297
+msgid "Block middle"
+msgstr "Bloquer milieu"
+
+#: engines/scumm/help.cpp:298
+msgid "Block low"
+msgstr "Bloquer bas"
+
+#: engines/scumm/help.cpp:299
+msgid "Punch high"
+msgstr "Fraper haut"
+
+#: engines/scumm/help.cpp:300
+msgid "Punch middle"
+msgstr "Frapper milieu"
+
+#: engines/scumm/help.cpp:301
+msgid "Punch low"
+msgstr "Frapper bas"
+
+#: engines/scumm/help.cpp:304
+msgid "These are for Indy on left."
+msgstr "Correct quand Indy est р gauche."
+
+#: engines/scumm/help.cpp:305
+msgid "When Indy is on the right,"
+msgstr "Quand Indy est р droite, 7, 4 et 1"
+
+#: engines/scumm/help.cpp:306
+msgid "7, 4, and 1 are switched with"
+msgstr "sont interverties avec 9, 6 et 3"
+
+#: engines/scumm/help.cpp:307
+msgid "9, 6, and 3, respectively."
+msgstr "respectivement."
+
+#: engines/scumm/help.cpp:314
+msgid "Biplane controls (numpad):"
+msgstr "Controles du biplane (paver numщrique):"
+
+#: engines/scumm/help.cpp:315
+msgid "Fly to upper left"
+msgstr "Voler vers le haut р gauche"
+
+#: engines/scumm/help.cpp:316
+msgid "Fly to left"
+msgstr "Voler vers la gauche"
+
+#: engines/scumm/help.cpp:317
+msgid "Fly to lower left"
+msgstr "Voler vers le bas р gauche"
+
+#: engines/scumm/help.cpp:318
+msgid "Fly upwards"
+msgstr "Voler vers le haut"
+
+#: engines/scumm/help.cpp:319
+msgid "Fly straight"
+msgstr "Voler tout droit"
+
+#: engines/scumm/help.cpp:320
+msgid "Fly down"
+msgstr "Voler vers le bas"
+
+#: engines/scumm/help.cpp:321
+msgid "Fly to upper right"
+msgstr "Voler vers le haut р droite"
+
+#: engines/scumm/help.cpp:322
+msgid "Fly to right"
+msgstr "Voler vers la droite"
+
+#: engines/scumm/help.cpp:323
+msgid "Fly to lower right"
+msgstr "Voler vers la bas р droite"
+
+#: engines/scumm/scumm.cpp:1807
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2297 engines/agos/saveload.cpp:189
+#, c-format
+msgid ""
+"Failed to save game state to file:\n"
+"\n"
+"%s"
+msgstr ""
+"Щchec de l'enregistrement de l'щtat du jeu dans le fichier:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2304 engines/agos/saveload.cpp:154
+#, c-format
+msgid ""
+"Failed to load game state from file:\n"
+"\n"
+"%s"
+msgstr ""
+"Щchec du chargement de l'щtat du jeu depuis le fichier:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2316 engines/agos/saveload.cpp:197
+#, c-format
+msgid ""
+"Successfully saved game state in file:\n"
+"\n"
+"%s"
+msgstr ""
+"Щtat du jeu enregistrщ avec succшs dans le fichier:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2531
+msgid ""
+"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
+"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
+"directory inside the Tentacle game directory."
+msgstr ""
+"Normalement, Maniac Mansion devrait dщmarrer maintenant. Cependant ScummVM "
+"ne supporte pas encore cette fonctionalitщ. Pour jouer р Maniac Mansion, "
+"choisissez 'Ajouter...' dans le Lanceur de ScummVM et sщlectionnez le "
+"rщpertoire 'Maniac Mansion' dans le rщpertoire du jeu Day Of The Tentacle."
+
+#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
+msgid "~Z~ip Mode Activated"
+msgstr "Mode ~Z~ip Activщ"
+
+#: engines/mohawk/dialogs.cpp:91
+msgid "~T~ransitions Enabled"
+msgstr "T~r~ansitions activщes"
+
+#: engines/mohawk/dialogs.cpp:92
+msgid "~D~rop Page"
+msgstr ""
+
+#: engines/mohawk/dialogs.cpp:96
+msgid "~S~how Map"
+msgstr ""
+
+#: engines/mohawk/dialogs.cpp:150
+msgid "~W~ater Effect Enabled"
+msgstr "~E~ffets de l'Eau Activщs"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore game:"
+msgstr "Charger le jeu:"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore"
+msgstr "Charger"
+
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr ""
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+#, fuzzy
+msgid "Failed to load game state from file."
+msgstr ""
+"Щchec du chargement de l'щtat du jeu depuis le fichier:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+#, fuzzy
+msgid "Failed to save game state to file."
+msgstr ""
+"Щchec de l'enregistrement de l'щtat du jeu dans le fichier:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v5.cpp:107
+#, fuzzy
+msgid "Failed to delete file."
+msgstr ""
+"Щchec de l'enregistrement de l'щtat du jeu dans le fichier:\n"
+"\n"
+"%s"
+
+#: engines/groovie/script.cpp:420
+#, fuzzy
+msgid "Failed to save game"
+msgstr ""
+"Щchec de l'enregistrement de l'щtat du jeu dans le fichier:\n"
+"\n"
+"%s"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+
+#: engines/m4/m4_menus.cpp:138
+#, fuzzy
+msgid "Save game failed!"
+msgstr "Sauvegarde:"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr ""
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr ""
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr ""
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:211
+#, fuzzy
+msgid "Loading game..."
+msgstr "Charger le jeu:"
+
+#: engines/parallaction/saveload.cpp:226
+#, fuzzy
+msgid "Saving game..."
+msgstr "Sauvegarde:"
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+
+#: audio/fmopl.cpp:49
+msgid "MAME OPL emulator"
+msgstr "Щmulateur MAME OPL"
+
+#: audio/fmopl.cpp:51
+msgid "DOSBox OPL emulator"
+msgstr "Щmulateur DOSBox OPL"
+
+#: audio/mididrv.cpp:205
+#, c-format
+msgid ""
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:217
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:253
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:268
+#, c-format
+msgid ""
+"The preferred audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/null.h:43
+msgid "No music"
+msgstr "Pas de musique"
+
+#: audio/mods/paula.cpp:189
+msgid "Amiga Audio Emulator"
+msgstr "Щmulateur Amiga Audio"
+
+#: audio/softsynth/adlib.cpp:1594
+msgid "AdLib Emulator"
+msgstr "Щmulateur AdLib"
+
+#: audio/softsynth/appleiigs.cpp:33
+msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
+msgstr "Щmulateur Apple II GS (PAS IMPLЩMENTЩ)"
+
+#: audio/softsynth/sid.cpp:1430
+msgid "C64 Audio Emulator"
+msgstr "Щmulateur C64 Audio"
+
+#: audio/softsynth/mt32.cpp:329
+#, fuzzy
+msgid "Initializing MT-32 Emulator"
+msgstr "Initialisation de l'Щmulateur MT-32"
+
+#: audio/softsynth/mt32.cpp:543
+msgid "MT-32 Emulator"
+msgstr "Щmulateur MT-32"
+
+#: audio/softsynth/pcspk.cpp:139
+msgid "PC Speaker Emulator"
+msgstr "Щmulateur Haut Parleur PC"
+
+#: audio/softsynth/pcspk.cpp:158
+msgid "IBM PCjr Emulator"
+msgstr "Щmulateur IBM PCjr"
+
+#: backends/keymapper/remap-dialog.cpp:47
+msgid "Keymap:"
+msgstr "Affectation des touches:"
+
+#: backends/keymapper/remap-dialog.cpp:64
+msgid " (Active)"
+msgstr "(Actif)"
+
+#: backends/keymapper/remap-dialog.cpp:98
+msgid " (Global)"
+msgstr "(Global)"
+
+#: backends/keymapper/remap-dialog.cpp:108
+msgid " (Game)"
+msgstr "(Jeu)"
+
+#: backends/midi/windows.cpp:164
+msgid "Windows MIDI"
+msgstr "MIDI Windows"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:57
+msgid "ScummVM Main Menu"
+msgstr "Menu Principal ScummVM"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:63
+msgid "~L~eft handed mode"
+msgstr "Mode ~G~aucher"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:64
+msgid "~I~ndy fight controls"
+msgstr "Contrєle des combats d'~I~ndy"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:65
+msgid "Show mouse cursor"
+msgstr "Afficher le curseur de la souris"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:66
+msgid "Snap to edges"
+msgstr "Aligner sur les bords"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:68
+msgid "Touch X Offset"
+msgstr "Dщcalage X du toucher"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:75
+msgid "Touch Y Offset"
+msgstr "Dщcallage Y du toucher"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:87
+msgid "Use laptop trackpad-style cursor control"
+msgstr "Activer le contrєle du curseur de type trackpad"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:88
+msgid "Tap for left click, double tap right click"
+msgstr "Toucher pour un clic gauche, toucher deux fois pour un clic droit"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:90
+msgid "Sensitivity"
+msgstr "Sensibilitщ"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:99
+msgid "Initial top screen scale:"
+msgstr "Щchelle initiale de l'щcran du haut"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:105
+msgid "Main screen scaling:"
+msgstr "Щchelle de l'щcran principal"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:107
+msgid "Hardware scale (fast, but low quality)"
+msgstr "Mise р l'echelle matщrielle (rapide mais qualitщ faible)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:108
+msgid "Software scale (good quality, but slower)"
+msgstr "Mise р l'щchelle logicielle (bonne qualitщ mais plus lent)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:109
+msgid "Unscaled (you must scroll left and right)"
+msgstr "Sans changement d'щchelle (vous devez faire dщfiler l'щcran)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:111
+msgid "Brightness:"
+msgstr "Luminositщ:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:121
+msgid "High quality audio (slower) (reboot)"
+msgstr "Audio haute qualitщ (plus lent) (redщmarrer)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:122
+msgid "Disable power off"
+msgstr "Dщsactivщ l'extinction"
+
+#: backends/platform/iphone/osys_events.cpp:338
+#, fuzzy
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Mode touchpad activщ"
+
+#: backends/platform/iphone/osys_events.cpp:340
+#, fuzzy
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Mode touchpad dщsactivщ"
+
+#: backends/platform/iphone/osys_events.cpp:351
+msgid "Touchpad mode enabled."
+msgstr "Mode touchpad activщ"
+
+#: backends/platform/iphone/osys_events.cpp:353
+msgid "Touchpad mode disabled."
+msgstr "Mode touchpad dщsactivщ"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:67
+#, fuzzy
+msgid "Hide ScummVM"
+msgstr "Quitter ScummVM"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:70
+msgid "Hide Others"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:74
+msgid "Show All"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:92
+#: backends/platform/sdl/macosx/appMenu_osx.mm:99
+#, fuzzy
+msgid "Window"
+msgstr "MIDI Windows"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:95
+msgid "Minimize"
+msgstr ""
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
+msgid "Normal (no scaling)"
+msgstr "Normal (щchelle d'origine)"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
+msgctxt "lowres"
+msgid "Normal (no scaling)"
+msgstr "Normal"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
+#, fuzzy
+msgid "Enabled aspect ratio correction"
+msgstr "Changer correction du rapport d'aspect"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2149
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
+#, fuzzy
+msgid "Disabled aspect ratio correction"
+msgstr "Changer correction du rapport d'aspect"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2204
+#, fuzzy
+msgid "Active graphics filter:"
+msgstr "Changer de filtre graphique"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2260
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
+#, fuzzy
+msgid "Windowed mode"
+msgstr "Mode de rendu:"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:139
+msgid "OpenGL Normal"
+msgstr "OpenGL Normal"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:140
+msgid "OpenGL Conserve"
+msgstr "OpenGL Prщserve"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:141
+msgid "OpenGL Original"
+msgstr "OpenGL Originel"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
+#, fuzzy
+msgid "Current display mode"
+msgstr "Mode vidщo actuel"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
+msgid "Current scale"
+msgstr ""
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
+msgid "Active filter mode: Linear"
+msgstr ""
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
+msgid "Active filter mode: Nearest"
+msgstr ""
+
+#: backends/platform/symbian/src/SymbianActions.cpp:38
+#: backends/platform/wince/CEActionsSmartphone.cpp:39
+msgid "Up"
+msgstr "Haut"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:39
+#: backends/platform/wince/CEActionsSmartphone.cpp:40
+msgid "Down"
+msgstr "Bas"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:40
+#: backends/platform/wince/CEActionsSmartphone.cpp:41
+msgid "Left"
+msgstr "Gauche"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:41
+#: backends/platform/wince/CEActionsSmartphone.cpp:42
+msgid "Right"
+msgstr "Droite"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:42
+#: backends/platform/wince/CEActionsPocket.cpp:60
+#: backends/platform/wince/CEActionsSmartphone.cpp:43
+msgid "Left Click"
+msgstr "Clic Gauche"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:43
+#: backends/platform/wince/CEActionsSmartphone.cpp:44
+msgid "Right Click"
+msgstr "Clic Droit"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:46
+#: backends/platform/wince/CEActionsSmartphone.cpp:47
+msgid "Zone"
+msgstr "Zone"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:47
+#: backends/platform/wince/CEActionsPocket.cpp:54
+#: backends/platform/wince/CEActionsSmartphone.cpp:48
+msgid "Multi Function"
+msgstr "Fonction Multiple"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:48
+msgid "Swap character"
+msgstr "Changement de personnage"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:49
+msgid "Skip text"
+msgstr "Sauter le texte"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:51
+msgid "Fast mode"
+msgstr "Mode rapide"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:53
+msgid "Debugger"
+msgstr "Debugger"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:54
+msgid "Global menu"
+msgstr "Menu global"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:55
+msgid "Virtual keyboard"
+msgstr "Clavier virtuel"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:56
+msgid "Key mapper"
+msgstr "Affectation des touches"
+
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+msgid "Do you want to quit ?"
+msgstr "Voulez-vous quitter?"
+
+#: backends/platform/wii/options.cpp:51
+msgid "Video"
+msgstr "Vidщo"
+
+#: backends/platform/wii/options.cpp:54
+msgid "Current video mode:"
+msgstr "Mode vidщo actuel"
+
+#: backends/platform/wii/options.cpp:56
+msgid "Double-strike"
+msgstr "Coup double"
+
+#: backends/platform/wii/options.cpp:60
+msgid "Horizontal underscan:"
+msgstr "Underscan horizontal:"
+
+#: backends/platform/wii/options.cpp:66
+msgid "Vertical underscan:"
+msgstr "Underscan vertical:"
+
+#: backends/platform/wii/options.cpp:71
+msgid "Input"
+msgstr "Entrщe"
+
+#: backends/platform/wii/options.cpp:74
+msgid "GC Pad sensitivity:"
+msgstr "Sensibilitщ du pad GC:"
+
+#: backends/platform/wii/options.cpp:80
+msgid "GC Pad acceleration:"
+msgstr "Acceleration du pad GC:"
+
+#: backends/platform/wii/options.cpp:86
+msgid "DVD"
+msgstr "DVD"
+
+#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
+msgid "Status:"
+msgstr "Status:"
+
+#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
+msgid "Unknown"
+msgstr "Inconue"
+
+#: backends/platform/wii/options.cpp:93
+msgid "Mount DVD"
+msgstr "Monter le DVD"
+
+#: backends/platform/wii/options.cpp:94
+msgid "Unmount DVD"
+msgstr "Dщmonter le DVD"
+
+#: backends/platform/wii/options.cpp:98
+msgid "SMB"
+msgstr "SMB"
+
+#: backends/platform/wii/options.cpp:106
+msgid "Server:"
+msgstr "Serveur:"
+
+#: backends/platform/wii/options.cpp:110
+msgid "Share:"
+msgstr "Disque partagщ:"
+
+#: backends/platform/wii/options.cpp:114
+msgid "Username:"
+msgstr "Nom d'utilisateur:"
+
+#: backends/platform/wii/options.cpp:118
+msgid "Password:"
+msgstr "Mot de passe:"
+
+#: backends/platform/wii/options.cpp:121
+msgid "Init network"
+msgstr "Initialiser le rщseau"
+
+#: backends/platform/wii/options.cpp:123
+msgid "Mount SMB"
+msgstr "Monter SMB"
+
+#: backends/platform/wii/options.cpp:124
+msgid "Unmount SMB"
+msgstr "Dщmonter SMB"
+
+#: backends/platform/wii/options.cpp:143
+msgid "DVD Mounted successfully"
+msgstr "DVD montщ avec succшs"
+
+#: backends/platform/wii/options.cpp:146
+msgid "Error while mounting the DVD"
+msgstr "Щchec du montage du DVD"
+
+#: backends/platform/wii/options.cpp:148
+msgid "DVD not mounted"
+msgstr "DVD non montщ"
+
+#: backends/platform/wii/options.cpp:161
+msgid "Network up, share mounted"
+msgstr "Rщseau connectщ, disque partagщ montщ"
+
+#: backends/platform/wii/options.cpp:163
+msgid "Network up"
+msgstr "Rщseau connectщ"
+
+#: backends/platform/wii/options.cpp:166
+msgid ", error while mounting the share"
+msgstr ", щchec du montage du disque partagщ"
+
+#: backends/platform/wii/options.cpp:168
+msgid ", share not mounted"
+msgstr ", disque partagщ non montщ"
+
+#: backends/platform/wii/options.cpp:174
+msgid "Network down"
+msgstr "Rщseau dщconnectщ"
+
+#: backends/platform/wii/options.cpp:178
+#, fuzzy
+msgid "Initializing network"
+msgstr "Initialisation du rщseau"
+
+#: backends/platform/wii/options.cpp:182
+#, fuzzy
+msgid "Timeout while initializing network"
+msgstr "Dщpassement du dщlai lors de l'initialisation du rщseau"
+
+#: backends/platform/wii/options.cpp:186
+#, fuzzy, c-format
+msgid "Network not initialized (%d)"
+msgstr "Rщseau non initialisщ (%d)"
+
+#: backends/platform/wince/CEActionsPocket.cpp:46
+msgid "Hide Toolbar"
+msgstr "Cachщ la barre d'outils"
+
+#: backends/platform/wince/CEActionsPocket.cpp:47
+msgid "Show Keyboard"
+msgstr "Afficher le clavier"
+
+#: backends/platform/wince/CEActionsPocket.cpp:48
+msgid "Sound on/off"
+msgstr "Audio marche/arrъt"
+
+#: backends/platform/wince/CEActionsPocket.cpp:49
+msgid "Right click"
+msgstr "Clic droit"
+
+#: backends/platform/wince/CEActionsPocket.cpp:50
+msgid "Show/Hide Cursor"
+msgstr "Afficher/Cacher le curseur"
+
+#: backends/platform/wince/CEActionsPocket.cpp:51
+msgid "Free look"
+msgstr "Regarder autour"
+
+#: backends/platform/wince/CEActionsPocket.cpp:52
+msgid "Zoom up"
+msgstr "Dщzoomer"
+
+#: backends/platform/wince/CEActionsPocket.cpp:53
+msgid "Zoom down"
+msgstr "Zoomer"
+
+#: backends/platform/wince/CEActionsPocket.cpp:55
+#: backends/platform/wince/CEActionsSmartphone.cpp:49
+msgid "Bind Keys"
+msgstr "Affecter les touches"
+
+#: backends/platform/wince/CEActionsPocket.cpp:56
+msgid "Cursor Up"
+msgstr "Haut"
+
+#: backends/platform/wince/CEActionsPocket.cpp:57
+msgid "Cursor Down"
+msgstr "Bas"
+
+#: backends/platform/wince/CEActionsPocket.cpp:58
+msgid "Cursor Left"
+msgstr "Gauche"
+
+#: backends/platform/wince/CEActionsPocket.cpp:59
+msgid "Cursor Right"
+msgstr "Droit"
+
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Do you want to load or save the game?"
+msgstr "Voulez-vous charger ou enregistrer le jeu?"
+
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+msgid " Are you sure you want to quit ? "
+msgstr "Voulez-vous vraiment quitter?"
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:50
+msgid "Keyboard"
+msgstr "Clavier"
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:51
+msgid "Rotate"
+msgstr "Pivoter"
+
+#: backends/platform/wince/CELauncherDialog.cpp:56
+msgid "Using SDL driver "
+msgstr "Utilise le pilote SDL"
+
+#: backends/platform/wince/CELauncherDialog.cpp:60
+msgid "Display "
+msgstr "Affichage"
+
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Do you want to perform an automatic scan ?"
+msgstr "Voulez-vous exщcuter une recherche automatique?"
+
+#: backends/platform/wince/wince-sdl.cpp:471
+msgid "Map right click action"
+msgstr "Affecter l'action 'Clic Droit'"
+
+#: backends/platform/wince/wince-sdl.cpp:475
+msgid "You must map a key to the 'Right Click' action to play this game"
+msgstr ""
+"Vous devez affecter une touche р l'action de 'Clic Droit' pour pouvoir jouer "
+"р ce jeu"
+
+#: backends/platform/wince/wince-sdl.cpp:484
+msgid "Map hide toolbar action"
+msgstr "Affecter l'action 'Cacher Bar d'Outils'"
+
+#: backends/platform/wince/wince-sdl.cpp:488
+msgid "You must map a key to the 'Hide toolbar' action to play this game"
+msgstr ""
+"Vous devez affecter une touche р l'action 'Cacher Bar d'Outils' pour pouvoir "
+"jouer р ce jeu"
+
+#: backends/platform/wince/wince-sdl.cpp:497
+msgid "Map Zoom Up action (optional)"
+msgstr "Affecter l'action 'Dщzoomer' (optionnelle)"
+
+#: backends/platform/wince/wince-sdl.cpp:500
+msgid "Map Zoom Down action (optional)"
+msgstr "Affecter l'action 'Zoomer' (optionnelle)"
+
+#: backends/platform/wince/wince-sdl.cpp:508
+msgid ""
+"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
+msgstr ""
+"Noubliez pas d'affecter une touche р l'action 'Cacher Bar d'Outils' pour "
+"pouvoir voir entiшrement l'inventaire"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Do you really want to return to the Launcher?"
+msgstr "Voulez-vous vraiment supprimer cette sauvegarde?"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Launcher"
+msgstr "Frapper"
+
+#: backends/events/default/default-events.cpp:244
+#, fuzzy
+msgid "Do you really want to quit?"
+msgstr "Voulez-vous quitter?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
+msgid "Touchscreen 'Tap Mode' - Left Click"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
+msgid "Touchscreen 'Tap Mode' - Right Click"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
+msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:390
+#, fuzzy
+msgid "Maximum Volume"
+msgstr "Volume"
+
+#: backends/events/gph/gph-events.cpp:392
+msgid "Increasing Volume"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:398
+#, fuzzy
+msgid "Minimal Volume"
+msgstr "Volume"
+
+#: backends/events/gph/gph-events.cpp:400
+msgid "Decreasing Volume"
+msgstr ""
+
+#~ msgctxt "lowres"
+#~ msgid "Add Game..."
+#~ msgstr "Ajouter..."
+
+#~ msgid "Add Game..."
+#~ msgstr "Ajouter..."
+
+#~ msgid "Discovered %d new games."
+#~ msgstr "%d nouveaux jeux trouvщs."
+
+#~ msgid "Command line argument not processed"
+#~ msgstr "Argument de ligne de commande non traitщ"
+
+#~ msgid "FM Towns Emulator"
+#~ msgstr "Щmulateur FM Towns"
+
+#~ msgid "Invalid Path"
+#~ msgstr "Chemin Invalide"
diff --git a/po/hu_HU.po b/po/hu_HU.po
index 4663df0ded..221e41cab8 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -1,2647 +1,2668 @@
-# Hungarian translation for ScummVM.
-# Copyright (C) 2010-2011 ScummVM Team
-# This file is distributed under the same license as the ScummVM package.
-# George Kormendi <grubycza@hotmail.com>, 2010.
-#
-msgid ""
-msgstr ""
-"Project-Id-Version: ScummVM 1.3.0svn\n"
-"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2011-06-20 23:09+0100\n"
-"PO-Revision-Date: 2011-06-21 09:54+0100\n"
-"Last-Translator: Gruby <grubycza@hotmail.com>\n"
-"Language-Team: Hungarian\n"
-"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=iso-8859-2\n"
-"Content-Transfer-Encoding: 8bit\n"
-"Language: Magyar\n"
-"Plural-Forms: nplurals=2; plural=(n != 1)\n"
-"X-Poedit-Language: Hungarian\n"
-"X-Poedit-Country: HUNGARY\n"
-"X-Poedit-SourceCharset: iso-8859-1\n"
-
-#: gui/about.cpp:91
-#, c-format
-msgid "(built on %s)"
-msgstr "(kщszќlt %s)"
-
-#: gui/about.cpp:98
-msgid "Features compiled in:"
-msgstr "Lefordэtott іsszetevѕk:"
-
-#: gui/about.cpp:107
-msgid "Available engines:"
-msgstr "Tсmogatott jсtщkmotorok:"
-
-#: gui/browser.cpp:66
-msgid "Go up"
-msgstr "Feljebb"
-
-#: gui/browser.cpp:66 gui/browser.cpp:68
-msgid "Go to previous directory level"
-msgstr "Vissza az elѕzѕ kіnyvtсrszintre"
-
-#: gui/browser.cpp:68
-msgctxt "lowres"
-msgid "Go up"
-msgstr "Feljebb"
-
-#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
-#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
-#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/engine.cpp:408 engines/sword1/control.cpp:865
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
-#: backends/events/default/default-events.cpp:222
-#: backends/events/default/default-events.cpp:244
-msgid "Cancel"
-msgstr "Mщgse"
-
-#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
-msgid "Choose"
-msgstr "Vсlaszt"
-
-#: gui/gui-manager.cpp:114 engines/scumm/help.cpp:125
-#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
-#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
-#: backends/keymapper/remap-dialog.cpp:52
-msgid "Close"
-msgstr "Bezсr"
-
-#: gui/gui-manager.cpp:117
-msgid "Mouse click"
-msgstr "Egщrkattintсs"
-
-#: gui/gui-manager.cpp:120 base/main.cpp:280
-msgid "Display keyboard"
-msgstr "Billentyћzet beсllэtсsok"
-
-#: gui/gui-manager.cpp:123 base/main.cpp:283
-msgid "Remap keys"
-msgstr "Billentyћk сtсllэtсsa"
-
-#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
-msgid "Choose an action to map"
-msgstr "Vсlassz mћveletet a kiosztсshoz"
-
-#: gui/KeysDialog.cpp:41
-msgid "Map"
-msgstr "Kiosztсs"
-
-#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
-#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
-#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
-#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
-#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
-#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
-#: backends/platform/wince/CELauncherDialog.cpp:52
-msgid "OK"
-msgstr "OK"
-
-#: gui/KeysDialog.cpp:49
-msgid "Select an action and click 'Map'"
-msgstr "Vсlassz mћveletet щs katt a 'Kiosztсs'-ra"
-
-#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
-#, c-format
-msgid "Associated key : %s"
-msgstr "Tсrsэtott billentyћ: %s"
-
-#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
-#, c-format
-msgid "Associated key : none"
-msgstr "Tсrsэtott billentyћ: nincs"
-
-#: gui/KeysDialog.cpp:90
-msgid "Please select an action"
-msgstr "Vсlassz egy mћveletet"
-
-#: gui/KeysDialog.cpp:106
-msgid "Press the key to associate"
-msgstr "Nyomj egy billentyћt a tсrsэtсshoz"
-
-#: gui/launcher.cpp:165
-msgid "Game"
-msgstr "Jсtщk"
-
-#: gui/launcher.cpp:169
-msgid "ID:"
-msgstr "ID:"
-
-#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
-msgid ""
-"Short game identifier used for referring to savegames and running the game "
-"from the command line"
-msgstr ""
-"Rіvid jсtщkazonosэtѓ a jсtщkmentщsekhez щs a jсtщk parancssori futtatсsсhoz"
-
-#: gui/launcher.cpp:171
-msgctxt "lowres"
-msgid "ID:"
-msgstr "ID:"
-
-#: gui/launcher.cpp:176
-msgid "Name:"
-msgstr "Nщv:"
-
-#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
-msgid "Full title of the game"
-msgstr "A jсtщk teljes neve"
-
-#: gui/launcher.cpp:178
-msgctxt "lowres"
-msgid "Name:"
-msgstr "Nщv:"
-
-#: gui/launcher.cpp:182
-msgid "Language:"
-msgstr "Nyelv:"
-
-#: gui/launcher.cpp:182 gui/launcher.cpp:183
-msgid ""
-"Language of the game. This will not turn your Spanish game version into "
-"English"
-msgstr ""
-"A jсtщk nyelve. Ne сllэtsd сt a pl. Spanyol nyelvћ jсtщkodat Angolra nyelvre"
-
-#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
-#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
-#: audio/null.cpp:40
-msgid "<default>"
-msgstr "<alapщrtelmezett>"
-
-#: gui/launcher.cpp:194
-msgid "Platform:"
-msgstr "Platform:"
-
-#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
-msgid "Platform the game was originally designed for"
-msgstr "Platform amire a jсtщkot eredetileg kщszэtettщk"
-
-#: gui/launcher.cpp:196
-msgctxt "lowres"
-msgid "Platform:"
-msgstr "Platform:"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "Graphics"
-msgstr "Grafika"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "GFX"
-msgstr "GFX"
-
-#: gui/launcher.cpp:211
-msgid "Override global graphic settings"
-msgstr "Globсlis grafikai beсllэtсsok felќlbэrсlсsa"
-
-#: gui/launcher.cpp:213
-msgctxt "lowres"
-msgid "Override global graphic settings"
-msgstr "Globсlis grafikai beсllэtсsok felќlbэrсlсsa"
-
-#: gui/launcher.cpp:220 gui/options.cpp:1041
-msgid "Audio"
-msgstr "Audiѓ"
-
-#: gui/launcher.cpp:223
-msgid "Override global audio settings"
-msgstr "Globсlis audiѓ beсllэtсsok felќlbэrсlсsa"
-
-#: gui/launcher.cpp:225
-msgctxt "lowres"
-msgid "Override global audio settings"
-msgstr "Globсlis audiѓ beсllэtсsok felќlbэrсlсsa"
-
-#: gui/launcher.cpp:234 gui/options.cpp:1046
-msgid "Volume"
-msgstr "Hangerѕ"
-
-#: gui/launcher.cpp:236 gui/options.cpp:1048
-msgctxt "lowres"
-msgid "Volume"
-msgstr "Hangerѕ"
-
-#: gui/launcher.cpp:239
-msgid "Override global volume settings"
-msgstr "Globсlis hangerѕbeсllэtсsok felќlbэrсlсsa"
-
-#: gui/launcher.cpp:241
-msgctxt "lowres"
-msgid "Override global volume settings"
-msgstr "Globсlis hangerѕbeсllэtсsok felќlbэrсlсsa"
-
-#: gui/launcher.cpp:248 gui/options.cpp:1056
-msgid "MIDI"
-msgstr "MIDI"
-
-#: gui/launcher.cpp:251
-msgid "Override global MIDI settings"
-msgstr "Globсlis MIDI beсllэtсsok felќlbэrсlсsa"
-
-#: gui/launcher.cpp:253
-msgctxt "lowres"
-msgid "Override global MIDI settings"
-msgstr "Globсlis MIDI beсllэtсsok felќlbэrсlсsa"
-
-#: gui/launcher.cpp:263 gui/options.cpp:1062
-msgid "MT-32"
-msgstr "MT-32"
-
-#: gui/launcher.cpp:266
-msgid "Override global MT-32 settings"
-msgstr "Globсlis MT-32 beсllэtсsok felќlbэrсlсsa"
-
-#: gui/launcher.cpp:268
-msgctxt "lowres"
-msgid "Override global MT-32 settings"
-msgstr "Globсlis MT-32 beсllэtсsok felќlbэrсlсsa"
-
-#: gui/launcher.cpp:279 gui/options.cpp:1069
-msgid "Paths"
-msgstr "Mappсk"
-
-#: gui/launcher.cpp:281 gui/options.cpp:1071
-msgctxt "lowres"
-msgid "Paths"
-msgstr "Mappсk"
-
-#: gui/launcher.cpp:288
-msgid "Game Path:"
-msgstr "Jсtщk Mappa:"
-
-#: gui/launcher.cpp:290
-msgctxt "lowres"
-msgid "Game Path:"
-msgstr "Jсtщk Mappa:"
-
-#: gui/launcher.cpp:295 gui/options.cpp:1091
-msgid "Extra Path:"
-msgstr "Extra Mappa:"
-
-#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
-msgid "Specifies path to additional data used the game"
-msgstr "Mappa kivсlasztсs a jсtщkok kiegщszэtѕ fсjljaihoz"
-
-#: gui/launcher.cpp:297 gui/options.cpp:1093
-msgctxt "lowres"
-msgid "Extra Path:"
-msgstr "Extra Mappa:"
-
-#: gui/launcher.cpp:302 gui/options.cpp:1079
-msgid "Save Path:"
-msgstr "Mentщs Mappa:"
-
-#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
-#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
-msgid "Specifies where your savegames are put"
-msgstr "Jсtщkmentщsek helyщnek meghatсrozсsa"
-
-#: gui/launcher.cpp:304 gui/options.cpp:1081
-msgctxt "lowres"
-msgid "Save Path:"
-msgstr "Mentщs Mappa:"
-
-#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
-#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
-#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
-#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
-#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
-msgctxt "path"
-msgid "None"
-msgstr "Nincs"
-
-#: gui/launcher.cpp:326 gui/launcher.cpp:408
-#: backends/platform/wii/options.cpp:56
-msgid "Default"
-msgstr "Alapщrtelmezett"
-
-#: gui/launcher.cpp:446 gui/options.cpp:1356
-msgid "Select SoundFont"
-msgstr "SoundFont kivсlasztсs"
-
-#: gui/launcher.cpp:465 gui/launcher.cpp:612
-msgid "Select directory with game data"
-msgstr "Jсtщkok helyщnek kivсlasztсsa"
-
-#: gui/launcher.cpp:483
-msgid "Select additional game directory"
-msgstr "Vсlassz mappсt a jсtщk kiegщszэtѕkhіz"
-
-#: gui/launcher.cpp:495
-msgid "Select directory for saved games"
-msgstr "Vсlaszz jсtщkmentщseknek mappсt"
-
-#: gui/launcher.cpp:514
-msgid "This game ID is already taken. Please choose another one."
-msgstr "Ez a jсtщkazonosэtѓ ID mсr foglalt, Vсlassz egy mсsikat."
-
-#: gui/launcher.cpp:555 engines/dialogs.cpp:110
-msgid "~Q~uit"
-msgstr "Kilщpщs"
-
-#: gui/launcher.cpp:555
-msgid "Quit ScummVM"
-msgstr "ScummVM bezсrсsa"
-
-#: gui/launcher.cpp:556
-msgid "A~b~out..."
-msgstr "Nщvjegy"
-
-#: gui/launcher.cpp:556
-msgid "About ScummVM"
-msgstr "ScummVM nщvjegy"
-
-#: gui/launcher.cpp:557
-msgid "~O~ptions..."
-msgstr "~O~pciѓk..."
-
-#: gui/launcher.cpp:557
-msgid "Change global ScummVM options"
-msgstr "Globсlis ScummVM opciѓk cserщje"
-
-#: gui/launcher.cpp:559
-msgid "~S~tart"
-msgstr "Indэtсs"
-
-#: gui/launcher.cpp:559
-msgid "Start selected game"
-msgstr "A vсlasztott jсtщk indэtсsa"
-
-#: gui/launcher.cpp:562
-msgid "~L~oad..."
-msgstr "Betіltщs"
-
-#: gui/launcher.cpp:562
-msgid "Load savegame for selected game"
-msgstr "Kimentett jсtщkсllсs betіltщse"
-
-#: gui/launcher.cpp:567
-msgid "~A~dd Game..."
-msgstr "Jсtщk hozzсadсs"
-
-#: gui/launcher.cpp:567 gui/launcher.cpp:574
-msgid "Hold Shift for Mass Add"
-msgstr "Tratsd lenyomva a Shift-et a Masszэv mѓdhoz"
-
-#: gui/launcher.cpp:569
-msgid "~E~dit Game..."
-msgstr "Jсtщkopciѓk"
-
-#: gui/launcher.cpp:569 gui/launcher.cpp:576
-msgid "Change game options"
-msgstr "Jсtщk beсllэtсsok megvсltoztatсsa"
-
-#: gui/launcher.cpp:571
-msgid "~R~emove Game"
-msgstr "Jсtщk tіrlщse"
-
-#: gui/launcher.cpp:571 gui/launcher.cpp:578
-msgid "Remove game from the list. The game data files stay intact"
-msgstr "Tіrli a jсtщk nevщt a listсrѓl. A jсtщkfсjlok megmaradnak"
-
-#: gui/launcher.cpp:574
-msgctxt "lowres"
-msgid "~A~dd Game..."
-msgstr "Jсtщk hozzсadсs"
-
-#: gui/launcher.cpp:576
-msgctxt "lowres"
-msgid "~E~dit Game..."
-msgstr "Jсtщkopciѓk"
-
-#: gui/launcher.cpp:578
-msgctxt "lowres"
-msgid "~R~emove Game"
-msgstr "Jсtщk tіrlщse"
-
-#: gui/launcher.cpp:586
-msgid "Search in game list"
-msgstr "Keresщs a jсtщklistсban"
-
-#: gui/launcher.cpp:590 gui/launcher.cpp:1102
-msgid "Search:"
-msgstr "Keresщs:"
-
-#: gui/launcher.cpp:593 gui/options.cpp:826
-msgid "Clear value"
-msgstr "Щrtщk tіrlщse"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-msgid "Load game:"
-msgstr "Jсtщk betіltщse:"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Load"
-msgstr "Betіltщs"
-
-#: gui/launcher.cpp:723
-msgid ""
-"Do you really want to run the mass game detector? This could potentially add "
-"a huge number of games."
-msgstr ""
-"Biztos hogy futtatod a Masszэv jсtщkdetektort? Ez potenciсlisan sok jсtщkot "
-"hozzсad a listсhoz."
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Yes"
-msgstr "Igen"
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "No"
-msgstr "Nem"
-
-#: gui/launcher.cpp:772
-msgid "ScummVM couldn't open the specified directory!"
-msgstr "ScummVM nem tudja megnyitni a vсlasztott mappсt!"
-
-#: gui/launcher.cpp:784
-msgid "ScummVM could not find any game in the specified directory!"
-msgstr "A ScummVM nem talсlt egy jсtщkot sem a vсlasztott mappсban!"
-
-#: gui/launcher.cpp:798
-msgid "Pick the game:"
-msgstr "Vсlassztott jсtщk:"
-
-#: gui/launcher.cpp:872
-msgid "Do you really want to remove this game configuration?"
-msgstr "Biztosan tіrіlni akarod ezt a jсtщkkonfigurсciѓt?"
-
-#: gui/launcher.cpp:936
-msgid "This game does not support loading games from the launcher."
-msgstr "Ez a jсtщk nem tсmogatja a jсtщkсllсs betіltщst az indэtѓbѓl."
-
-#: gui/launcher.cpp:940
-msgid "ScummVM could not find any engine capable of running the selected game!"
-msgstr ""
-"ScummVM nem talсlt olyan jсtщkmotort ami a vсlasztott jсtщkot tсmogatja!"
-
-#: gui/launcher.cpp:1054
-msgctxt "lowres"
-msgid "Mass Add..."
-msgstr "Masszэv mѓd..."
-
-#: gui/launcher.cpp:1054
-msgid "Mass Add..."
-msgstr "Masszэv mѓd..."
-
-#: gui/launcher.cpp:1055
-msgctxt "lowres"
-msgid "Add Game..."
-msgstr "Jсtщk hozzсadсs"
-
-#: gui/launcher.cpp:1055
-msgid "Add Game..."
-msgstr "Jсtщk hozzсadсs"
-
-#: gui/massadd.cpp:76 gui/massadd.cpp:79
-msgid "... progress ..."
-msgstr "... folyamatban ..."
-
-#: gui/massadd.cpp:243
-msgid "Scan complete!"
-msgstr "Vizsgсlat kщsz!"
-
-#: gui/massadd.cpp:246
-#, c-format
-msgid "Discovered %d new games, ignored %d previously added games."
-msgstr "%d њj jсtщkot talсltam, %d elѕzѕleg hozzсadott jсtщk kihagyva..."
-
-#: gui/massadd.cpp:250
-#, c-format
-msgid "Scanned %d directories ..."
-msgstr "%d Mappa сtvizsgсlva..."
-
-#: gui/massadd.cpp:253
-#, c-format
-msgid "Discovered %d new games, ignored %d previously added games ..."
-msgstr "%d њj jсtщkot talсltam, %d elѕzѕleg hozzсadott jсtщk kihagyva..."
-
-#: gui/options.cpp:72
-msgid "Never"
-msgstr "Soha"
-
-#: gui/options.cpp:72
-msgid "every 5 mins"
-msgstr "5 percenkщnt"
-
-#: gui/options.cpp:72
-msgid "every 10 mins"
-msgstr "10 percenkщnt"
-
-#: gui/options.cpp:72
-msgid "every 15 mins"
-msgstr "15 percenkщnt"
-
-#: gui/options.cpp:72
-msgid "every 30 mins"
-msgstr "30 percenkщnt"
-
-#: gui/options.cpp:74
-msgid "8 kHz"
-msgstr "8 kHz"
-
-#: gui/options.cpp:74
-msgid "11kHz"
-msgstr "11kHz"
-
-#: gui/options.cpp:74
-msgid "22 kHz"
-msgstr "22 kHz"
-
-#: gui/options.cpp:74
-msgid "44 kHz"
-msgstr "44 kHz"
-
-#: gui/options.cpp:74
-msgid "48 kHz"
-msgstr "48 kHz"
-
-#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
-#: gui/options.cpp:625 gui/options.cpp:825
-msgctxt "soundfont"
-msgid "None"
-msgstr "Nincs"
-
-#: gui/options.cpp:372
-msgid "Failed to apply some of the graphic options changes:"
-msgstr "Nщhсny grafikus opciѓ vсltoztatсsa sikertelen:"
-
-#: gui/options.cpp:384
-msgid "the video mode could not be changed."
-msgstr "a videѓmѓd nem vсltozott."
-
-#: gui/options.cpp:390
-msgid "the fullscreen setting could not be changed"
-msgstr "a teljeskщpernyѕs beсllэtсs nem vсltozott"
-
-#: gui/options.cpp:396
-msgid "the aspect ratio setting could not be changed"
-msgstr "a kщpmщretarсny beсllэtсsok nem vсltoztak"
-
-#: gui/options.cpp:705
-msgid "Graphics mode:"
-msgstr "Grafikus mѓd:"
-
-#: gui/options.cpp:716
-msgid "Render mode:"
-msgstr "Kirajzolсs mѓd:"
-
-#: gui/options.cpp:716 gui/options.cpp:717
-msgid "Special dithering modes supported by some games"
-msgstr "Nщhсny jсtщk tсmogatja a speciсlis сrnyalсsi mѓdokat"
-
-#: gui/options.cpp:726
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
-msgid "Fullscreen mode"
-msgstr "Teljeskщpernyѕs mѓd:"
-
-#: gui/options.cpp:729
-msgid "Aspect ratio correction"
-msgstr "Kщpmщretarсny korrekciѓ"
-
-#: gui/options.cpp:729
-msgid "Correct aspect ratio for 320x200 games"
-msgstr "Helyes oldalarсny a 320x200 jсtщkokhoz"
-
-#: gui/options.cpp:730
-msgid "EGA undithering"
-msgstr "EGA szinjavэtсs"
-
-#: gui/options.cpp:730
-msgid "Enable undithering in EGA games that support it"
-msgstr "EGA szэnjavэtсs tсmogatott EGA jсtщkokban"
-
-#: gui/options.cpp:738
-msgid "Preferred Device:"
-msgstr "Elsѕdleges eszkіz:"
-
-#: gui/options.cpp:738
-msgid "Music Device:"
-msgstr "Zene eszkіz:"
-
-#: gui/options.cpp:738 gui/options.cpp:740
-msgid "Specifies preferred sound device or sound card emulator"
-msgstr "Elsѕdleges hangeszkіz vagy hang emulсtor beсllэtсsok"
-
-#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
-msgid "Specifies output sound device or sound card emulator"
-msgstr "Hangeszkіz vagy hangkсrtya emulсtor beсllэtсsok"
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Preferred Dev.:"
-msgstr "Elsѕdleges eszk.:"
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Music Device:"
-msgstr "Zene eszkіz:"
-
-#: gui/options.cpp:766
-msgid "AdLib emulator:"
-msgstr "AdLib emulсtor:"
-
-#: gui/options.cpp:766 gui/options.cpp:767
-msgid "AdLib is used for music in many games"
-msgstr "AdLib meghajtѓt sok jсtщk hasznсlja zenщhez"
-
-#: gui/options.cpp:777
-msgid "Output rate:"
-msgstr "Kimeneti rсta:"
-
-#: gui/options.cpp:777 gui/options.cpp:778
-msgid ""
-"Higher value specifies better sound quality but may be not supported by your "
-"soundcard"
-msgstr ""
-"Nagyobb щrtщkek jobb hangminѕsщget adnak, de nem minden hangkсrtya tсmogatja"
-
-#: gui/options.cpp:788
-msgid "GM Device:"
-msgstr "GM Eszkіz:"
-
-#: gui/options.cpp:788
-msgid "Specifies default sound device for General MIDI output"
-msgstr "Alapщrtelmezett hangeszkіz General MIDI kimenethez"
-
-#: gui/options.cpp:799
-msgid "Don't use General MIDI music"
-msgstr "Ne hasznсlj General MIDI zenщt"
-
-#: gui/options.cpp:810 gui/options.cpp:871
-msgid "Use first available device"
-msgstr "Elsѕ elщrhetѕ eszkіz hasznсlata"
-
-#: gui/options.cpp:822
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
-msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
-msgstr ""
-"Nщhсny hangkсrya, Fluidsynth щs Timidyti tсmogatja a SoundFont betіltщsщt"
-
-#: gui/options.cpp:824
-msgctxt "lowres"
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:829
-msgid "Mixed AdLib/MIDI mode"
-msgstr "Vegyes AdLib/MIDI mѓd"
-
-#: gui/options.cpp:829
-msgid "Use both MIDI and AdLib sound generation"
-msgstr "MIDI щs AdLib hanggenerсtorok hasznсlata"
-
-#: gui/options.cpp:832
-msgid "MIDI gain:"
-msgstr "MIDI erѕsэtщs:"
-
-#: gui/options.cpp:842
-msgid "MT-32 Device:"
-msgstr "MT-32 Eszkіz:"
-
-#: gui/options.cpp:842
-msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
-msgstr "Roland MT-32/LAPC1/CM32l/CM64 alapщrtelmezett hangeszkіzіk beсllэtсsa"
-
-#: gui/options.cpp:847
-msgid "True Roland MT-32 (disable GM emulation)"
-msgstr "Roland MT-32 Hardver (GM emulсciѓ tiltva)"
-
-#: gui/options.cpp:847 gui/options.cpp:849
-msgid ""
-"Check if you want to use your real hardware Roland-compatible sound device "
-"connected to your computer"
-msgstr ""
-"Jelіld be, ha hardveres Roland-Kompatibilis hangeszkіz van csatlakoztatva a "
-"gщpedhez щs hasznсlni akarod"
-
-#: gui/options.cpp:849
-msgctxt "lowres"
-msgid "True Roland MT-32 (no GM emulation)"
-msgstr "Roland MT-32 Hardver (GM emulсciѓ nincs)"
-
-#: gui/options.cpp:852
-msgid "Enable Roland GS Mode"
-msgstr "Roland GS Mѓd engedщlyezve"
-
-#: gui/options.cpp:852
-msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
-msgstr "General MIDI lekщpezщs Roland MT-32 zenщs jсtщkokhoz kikapcsolva"
-
-#: gui/options.cpp:861
-msgid "Don't use Roland MT-32 music"
-msgstr "Ne hasznсlj Roland MT-32 zenщt"
-
-#: gui/options.cpp:888
-msgid "Text and Speech:"
-msgstr "Szіveg щs beszщd:"
-
-#: gui/options.cpp:892 gui/options.cpp:902
-msgid "Speech"
-msgstr "Csak beszщd"
-
-#: gui/options.cpp:893 gui/options.cpp:903
-msgid "Subtitles"
-msgstr "Csak felirat"
-
-#: gui/options.cpp:894
-msgid "Both"
-msgstr "Mind"
-
-#: gui/options.cpp:896
-msgid "Subtitle speed:"
-msgstr "Felirat sebessщg:"
-
-#: gui/options.cpp:898
-msgctxt "lowres"
-msgid "Text and Speech:"
-msgstr "Felirat щs beszщd:"
-
-#: gui/options.cpp:902
-msgid "Spch"
-msgstr "Besz"
-
-#: gui/options.cpp:903
-msgid "Subs"
-msgstr "Text"
-
-#: gui/options.cpp:904
-msgctxt "lowres"
-msgid "Both"
-msgstr "Mind"
-
-#: gui/options.cpp:904
-msgid "Show subtitles and play speech"
-msgstr "Hang щs feliratok megjelenэtщse"
-
-#: gui/options.cpp:906
-msgctxt "lowres"
-msgid "Subtitle speed:"
-msgstr "Felirat sebessщg:"
-
-#: gui/options.cpp:922
-msgid "Music volume:"
-msgstr "Zene hangerѕ:"
-
-#: gui/options.cpp:924
-msgctxt "lowres"
-msgid "Music volume:"
-msgstr "Zene hangerѕ:"
-
-#: gui/options.cpp:931
-msgid "Mute All"
-msgstr "жsszes nщmэtсsa"
-
-#: gui/options.cpp:934
-msgid "SFX volume:"
-msgstr "SFX hangerѕ:"
-
-#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
-msgid "Special sound effects volume"
-msgstr "Speciсlis hangeffektusok hangereje"
-
-#: gui/options.cpp:936
-msgctxt "lowres"
-msgid "SFX volume:"
-msgstr "SFX hangerѕ:"
-
-#: gui/options.cpp:944
-msgid "Speech volume:"
-msgstr "Beszщd hangerѕ:"
-
-#: gui/options.cpp:946
-msgctxt "lowres"
-msgid "Speech volume:"
-msgstr "Beszщd hangerѕ:"
-
-#: gui/options.cpp:1085
-msgid "Theme Path:"
-msgstr "Tщma Mappa:"
-
-#: gui/options.cpp:1087
-msgctxt "lowres"
-msgid "Theme Path:"
-msgstr "Tщma Mappa:"
-
-#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
-msgid "Specifies path to additional data used by all games or ScummVM"
-msgstr "Minden jщtщk щs ScummVM kiegщszэtѕ fсjljainak mappсja:"
-
-#: gui/options.cpp:1098
-msgid "Plugins Path:"
-msgstr "Plugin Mappa:"
-
-#: gui/options.cpp:1100
-msgctxt "lowres"
-msgid "Plugins Path:"
-msgstr "Plugin Mappa:"
-
-#: gui/options.cpp:1109
-msgid "Misc"
-msgstr "Vegyes"
-
-#: gui/options.cpp:1111
-msgctxt "lowres"
-msgid "Misc"
-msgstr "Vegyes"
-
-#: gui/options.cpp:1113
-msgid "Theme:"
-msgstr "Tщma:"
-
-#: gui/options.cpp:1117
-msgid "GUI Renderer:"
-msgstr "GUI Renderelѕ:"
-
-#: gui/options.cpp:1129
-msgid "Autosave:"
-msgstr "Automentщs:"
-
-#: gui/options.cpp:1131
-msgctxt "lowres"
-msgid "Autosave:"
-msgstr "Automentщs:"
-
-#: gui/options.cpp:1139
-msgid "Keys"
-msgstr "Billentyћk"
-
-#: gui/options.cpp:1146
-msgid "GUI Language:"
-msgstr "GUI nyelve:"
-
-#: gui/options.cpp:1146
-msgid "Language of ScummVM GUI"
-msgstr "A ScummVM GUI nyelve"
-
-#: gui/options.cpp:1295
-msgid "You have to restart ScummVM before your changes will take effect."
-msgstr "Indэtsd њjra a ScummVM-et a vсltozсsok щrvщnyesэtщsщhez."
-
-#: gui/options.cpp:1308
-msgid "Select directory for savegames"
-msgstr "Vсlassz jсtщkmentщs mappсt"
-
-#: gui/options.cpp:1315
-msgid "The chosen directory cannot be written to. Please select another one."
-msgstr "A kivсlasztott mappсba nem lehet эrni, vсlassz egy mсsikat"
-
-#: gui/options.cpp:1324
-msgid "Select directory for GUI themes"
-msgstr "GUI tщma mappa kivсlasztсsa"
-
-#: gui/options.cpp:1334
-msgid "Select directory for extra files"
-msgstr "Mappa vсlasztсs az extra fсjloknak"
-
-#: gui/options.cpp:1345
-msgid "Select directory for plugins"
-msgstr "Plugin mappa kivсlasztсsa"
-
-#: gui/options.cpp:1389
-msgid ""
-"The theme you selected does not support your current language. If you want "
-"to use this theme you need to switch to another language first."
-msgstr ""
-"A kivсlasztott tщma nem tсmogatja a nyelvedet. Ha hasznсlni akarod ezt a "
-"tщmсt, elѕszѕr vсlts сt egy mсsik nyelvre."
-
-#: gui/saveload.cpp:58 gui/saveload.cpp:239
-msgid "No date saved"
-msgstr "Dсtum nincs mentve"
-
-#: gui/saveload.cpp:59 gui/saveload.cpp:240
-msgid "No time saved"
-msgstr "Idѕ nincs mentve"
-
-#: gui/saveload.cpp:60 gui/saveload.cpp:241
-msgid "No playtime saved"
-msgstr "Jсtщkidѕ nincs mentve"
-
-#: gui/saveload.cpp:67 gui/saveload.cpp:155
-msgid "Delete"
-msgstr "Tіrіl"
-
-#: gui/saveload.cpp:154
-msgid "Do you really want to delete this savegame?"
-msgstr "Biztos hogy tіrіlni akarod ezt a jсtщkсllсst?"
-
-#: gui/saveload.cpp:263
-msgid "Date: "
-msgstr "Dсtum:"
-
-#: gui/saveload.cpp:266
-msgid "Time: "
-msgstr "Idѕ:"
-
-#: gui/saveload.cpp:271
-msgid "Playtime: "
-msgstr "Jсtщkidѕ:"
-
-#: gui/saveload.cpp:284 gui/saveload.cpp:351
-msgid "Untitled savestate"
-msgstr "Nщvtelen jсtщkсllсs"
-
-#: gui/themebrowser.cpp:44
-msgid "Select a Theme"
-msgstr "Vсlassz tщmсt"
-
-#: gui/ThemeEngine.cpp:327
-msgid "Disabled GFX"
-msgstr "GFX letiltva"
-
-#: gui/ThemeEngine.cpp:327
-msgctxt "lowres"
-msgid "Disabled GFX"
-msgstr "GFX letiltva"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard Renderer (16bpp)"
-msgstr "Standard lekщpezѕ (16bpp)"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard (16bpp)"
-msgstr "Standard (16bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased Renderer (16bpp)"
-msgstr "Щlsimэtсsos lekщpezѕ (16bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased (16bpp)"
-msgstr "Щlsimэtott (16bpp)"
-
-#: base/main.cpp:200
-#, c-format
-msgid "Engine does not support debug level '%s'"
-msgstr "A motor nem tсmogatja a '%s' debug szintet"
-
-#: base/main.cpp:268
-msgid "Menu"
-msgstr "Menќ"
-
-#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
-#: backends/platform/wince/CEActionsPocket.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:46
-msgid "Skip"
-msgstr "Tovсbb"
-
-#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
-#: backends/platform/wince/CEActionsPocket.cpp:42
-msgid "Pause"
-msgstr "Szќnet"
-
-#: base/main.cpp:277
-msgid "Skip line"
-msgstr "Sor сtlщpщse"
-
-#: base/main.cpp:432
-msgid "Error running game:"
-msgstr "Hiba a jсtщk futtatсsakor:"
-
-#: base/main.cpp:456
-msgid "Could not find any engine capable of running the selected game"
-msgstr "Nem talсlhatѓ olyan jсtщkmotor ami a vсlasztott jсtщkot tсmogatja"
-
-#: common/error.cpp:38
-msgid "No error"
-msgstr "Nincs hiba"
-
-#: common/error.cpp:40
-msgid "Game data not found"
-msgstr "Jсtщk adat nem talсlhatѓ"
-
-#: common/error.cpp:42
-msgid "Game id not supported"
-msgstr "Jсtщk id nem tсmogatott"
-
-#: common/error.cpp:44
-msgid "Unsupported color mode"
-msgstr "Nem tсmogatott szэnmѓd"
-
-#: common/error.cpp:47
-msgid "Read permission denied"
-msgstr "Olvasсs hozzсfсrщs megtagadva"
-
-#: common/error.cpp:49
-msgid "Write permission denied"
-msgstr "Эrсs hozzсfщrщs megtagadva"
-
-#: common/error.cpp:52
-msgid "Path does not exist"
-msgstr "Mappa nem lщtezik"
-
-#: common/error.cpp:54
-msgid "Path not a directory"
-msgstr "Mappa nem egy kіnyvtсr"
-
-#: common/error.cpp:56
-msgid "Path not a file"
-msgstr "Mappa nem egy fсjl"
-
-#: common/error.cpp:59
-msgid "Cannot create file"
-msgstr "Fсjl nem hozhatѓ lщtre"
-
-#: common/error.cpp:61
-msgid "Reading data failed"
-msgstr "A Beolvasott adat hibсs"
-
-#: common/error.cpp:63
-msgid "Writing data failed"
-msgstr "Kiэrt adat hibсs"
-
-#: common/error.cpp:66
-msgid "Could not find suitable engine plugin"
-msgstr "Nem talсlhatѓ alkalmas motor plugin"
-
-#: common/error.cpp:68
-msgid "Engine plugin does not support save states"
-msgstr "A motor nem tсmogatja a jсtщkсllсs mentщsщt"
-
-#: common/error.cpp:71
-msgid "User canceled"
-msgstr "Felhasznсlѓi megszakэtсs"
-
-#: common/error.cpp:75
-msgid "Unknown error"
-msgstr "Ismeretlen hiba"
-
-#: common/util.cpp:274
-msgid "Hercules Green"
-msgstr "Hercules Zіld"
-
-#: common/util.cpp:275
-msgid "Hercules Amber"
-msgstr "Hercules Sсrga"
-
-#: common/util.cpp:282
-msgctxt "lowres"
-msgid "Hercules Green"
-msgstr "Hercules Zіld"
-
-#: common/util.cpp:283
-msgctxt "lowres"
-msgid "Hercules Amber"
-msgstr "Hercules Sсrga"
-
-#: engines/advancedDetector.cpp:296
-#, c-format
-msgid "The game in '%s' seems to be unknown."
-msgstr "A '%s' jсtщk ismeretlennek tћnik."
-
-#: engines/advancedDetector.cpp:297
-msgid "Please, report the following data to the ScummVM team along with name"
-msgstr "Kщrlek jelezd a ScummVM csapatnak a kіvetkezѕ adatokat, egyќtt a jсtщk"
-
-#: engines/advancedDetector.cpp:299
-msgid "of the game you tried to add and its version/language/etc.:"
-msgstr "cэmщvel щs megbэzhatѓ adataival jсtщkverziѓ/nyelv(ek)/stb.:"
-
-#: engines/dialogs.cpp:84
-msgid "~R~esume"
-msgstr "Folytatсs"
-
-#: engines/dialogs.cpp:86
-msgid "~L~oad"
-msgstr "Betіltщs"
-
-#: engines/dialogs.cpp:90
-msgid "~S~ave"
-msgstr "Mentщs"
-
-#: engines/dialogs.cpp:94
-msgid "~O~ptions"
-msgstr "~O~pciѓk"
-
-#: engines/dialogs.cpp:99
-msgid "~H~elp"
-msgstr "Sњgѓ"
-
-#: engines/dialogs.cpp:101
-msgid "~A~bout"
-msgstr "Nщvjegy"
-
-#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
-msgid "~R~eturn to Launcher"
-msgstr "Visszatщrщs az indэtѓba"
-
-#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
-msgctxt "lowres"
-msgid "~R~eturn to Launcher"
-msgstr "Visszatщrщs az indэtѓba"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-msgid "Save game:"
-msgstr "Jсtщk mentщse:"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-#: backends/platform/symbian/src/SymbianActions.cpp:44
-#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Save"
-msgstr "Mentщs"
-
-#: engines/dialogs.cpp:146
-msgid ""
-"Sorry, this engine does not currently provide in-game help. Please consult "
-"the README for basic information, and for instructions on how to obtain "
-"further assistance."
-msgstr ""
-"Sajnсlom, a motor jelenleg nem tartalmaz jсtщk kіzbeni sњgѓt. Olvassd el a "
-"README-t az alap informсciѓkrѓl, щs hogy hogyan segэthetsz a kщsѕbbiekben."
-
-#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
-#: engines/mohawk/dialogs.cpp:152
-msgid "~O~K"
-msgstr "~O~K"
-
-#: engines/dialogs.cpp:313 engines/mohawk/dialogs.cpp:101
-#: engines/mohawk/dialogs.cpp:153
-msgid "~C~ancel"
-msgstr "Mщgse"
-
-#: engines/dialogs.cpp:316
-msgid "~K~eys"
-msgstr "Billentyќk"
-
-#: engines/engine.cpp:220
-msgid "Could not initialize color format."
-msgstr "Szэn formсtum nincs alkalmazva"
-
-#: engines/engine.cpp:228
-msgid "Could not switch to video mode: '"
-msgstr "Videѓmѓd nincs сtсllэtva: ' "
-
-#: engines/engine.cpp:237
-msgid "Could not apply aspect ratio setting."
-msgstr "Mщretarсny korrekciѓ nem vсltozott."
-
-#: engines/engine.cpp:242
-msgid "Could not apply fullscreen setting."
-msgstr "Teljeskщpernyѕs beсllэtсs nincs alkalmazva"
-
-#: engines/engine.cpp:342
-msgid ""
-"You appear to be playing this game directly\n"
-"from the CD. This is known to cause problems,\n"
-"and it is therefore recommended that you copy\n"
-"the data files to your hard disk instead.\n"
-"See the README file for details."
-msgstr ""
-"кgy nщz ki, ezt a jсtщkot CD-rѕl futtatod\n"
-"Ez ismert problщmсkat okoz, ezщrt\n"
-"ajсnlatos сtmсsolni a jсtщk\n"
-"adatfсjljait a merevlemezedre.\n"
-"Nщzd meg a README fсjlt a rщszletekщrt."
-
-#: engines/engine.cpp:353
-msgid ""
-"This game has audio tracks in its disk. These\n"
-"tracks need to be ripped from the disk using\n"
-"an appropriate CD audio extracting tool in\n"
-"order to listen to the game's music.\n"
-"See the README file for details."
-msgstr ""
-"A jсtщkhoz audiѓsсvok tartoznak a lemezen\n"
-"ezeket a sсvokat mсsold ki egy megfelelѕ\n"
-"CD audiѓ kitіmіrэtѕ programmal\n"
-"hogy a jсtщk zenщje hallhatѓ legyen.\n"
-"Nщzd meg a README fсjlt a rщszletekщrt."
-
-#: engines/engine.cpp:405
-msgid ""
-"WARNING: The game you are about to start is not yet fully supported by "
-"ScummVM. As such, it is likely to be unstable, and any saves you make might "
-"not work in future versions of ScummVM."
-msgstr ""
-"FIGYELEM: A jсtщkot amit indэtani akarsz mщg nem teljesen tсmogatotja a "
-"ScummVM. Szсmэts rс hogy nem stabilan fut, щs a mentщsek nem mћkіdnek a "
-"jіvѕbeni ScummVM verziѓkkal."
-
-#: engines/engine.cpp:408
-msgid "Start anyway"
-msgstr "Indэtсs эgy is"
-
-#: engines/scumm/dialogs.cpp:281
-msgid "~P~revious"
-msgstr "Elѕzѕ"
-
-#: engines/scumm/dialogs.cpp:282
-msgid "~N~ext"
-msgstr "Kіvetkezѕ"
-
-#: engines/scumm/dialogs.cpp:283
-#: backends/platform/ds/arm9/source/dsoptions.cpp:56
-msgid "~C~lose"
-msgstr "Bezсr"
-
-#: engines/scumm/help.cpp:73
-msgid "Common keyboard commands:"
-msgstr "Сltalсnos billentyћparancsok:"
-
-#: engines/scumm/help.cpp:74
-msgid "Save / Load dialog"
-msgstr "Ment / Tіlt dialѓgus"
-
-#: engines/scumm/help.cpp:76
-msgid "Skip line of text"
-msgstr "Szіvegsor сtugrсsa"
-
-#: engines/scumm/help.cpp:77
-msgid "Esc"
-msgstr "Esc"
-
-#: engines/scumm/help.cpp:77
-msgid "Skip cutscene"
-msgstr "Bevezetѕ сtugrсsa"
-
-#: engines/scumm/help.cpp:78
-msgid "Space"
-msgstr "Szѓkіz"
-
-#: engines/scumm/help.cpp:78
-msgid "Pause game"
-msgstr "Szќnet a jсtщkban"
-
-#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
-#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
-#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Ctrl"
-msgstr "Ctrl"
-
-#: engines/scumm/help.cpp:79
-msgid "Load game state 1-10"
-msgstr "1-10 Jсtщkсllсs betіltщse"
-
-#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Alt"
-msgstr "Alt"
-
-#: engines/scumm/help.cpp:80
-msgid "Save game state 1-10"
-msgstr "1-10 Jсtщkсllсs mentщse"
-
-#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
-#: backends/platform/symbian/src/SymbianActions.cpp:52
-#: backends/platform/wince/CEActionsPocket.cpp:44
-#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:244
-msgid "Quit"
-msgstr "Kilщpщs"
-
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
-msgid "Enter"
-msgstr "Enter"
-
-#: engines/scumm/help.cpp:86
-msgid "Toggle fullscreen"
-msgstr "Teljeskщpernyѕ kapcsolѓ"
-
-#: engines/scumm/help.cpp:87
-msgid "Music volume up / down"
-msgstr "Zene hangerѕ fel / le"
-
-#: engines/scumm/help.cpp:88
-msgid "Text speed slower / faster"
-msgstr "Szіvegsebessщg gyors / lassњ"
-
-#: engines/scumm/help.cpp:89
-msgid "Simulate left mouse button"
-msgstr "Bal egщrgomb szimulсciѓ"
-
-#: engines/scumm/help.cpp:90
-msgid "Tab"
-msgstr "Tab"
-
-#: engines/scumm/help.cpp:90
-msgid "Simulate right mouse button"
-msgstr "Jobb egщrgomb szimulсciѓ"
-
-#: engines/scumm/help.cpp:93
-msgid "Special keyboard commands:"
-msgstr "Speciсlis billentyћparancsok:"
-
-#: engines/scumm/help.cpp:94
-msgid "Show / Hide console"
-msgstr "Konzol be / ki kapcsolсs"
-
-#: engines/scumm/help.cpp:95
-msgid "Start the debugger"
-msgstr "Hibakeresѕ indэtсsa"
-
-#: engines/scumm/help.cpp:96
-msgid "Show memory consumption"
-msgstr "Memѓriakihasznсltsсg lсtszik"
-
-#: engines/scumm/help.cpp:97
-msgid "Run in fast mode (*)"
-msgstr "Futtatсs gyors mѓdban (*)"
-
-#: engines/scumm/help.cpp:98
-msgid "Run in really fast mode (*)"
-msgstr "Futtatсs tњlgyors mѓdban (*)"
-
-#: engines/scumm/help.cpp:99
-msgid "Toggle mouse capture"
-msgstr "Egщr rіgzэtщs kapcsolѓ"
-
-#: engines/scumm/help.cpp:100
-msgid "Switch between graphics filters"
-msgstr "Kapcsolсs grafikus szћrѕk kіzіtt"
-
-#: engines/scumm/help.cpp:101
-msgid "Increase / Decrease scale factor"
-msgstr "Lщptщk nіvelщs / csіkkentщs"
-
-#: engines/scumm/help.cpp:102
-msgid "Toggle aspect-ratio correction"
-msgstr "Mщretarсny korrekciѓ kapcsolѓ"
-
-#: engines/scumm/help.cpp:107
-msgid "* Note that using ctrl-f and"
-msgstr "* Megjegyzщs, ctrl-f щs"
-
-#: engines/scumm/help.cpp:108
-msgid " ctrl-g are not recommended"
-msgstr " ctrl-g hasznсlata nem javasolt"
-
-#: engines/scumm/help.cpp:109
-msgid " since they may cause crashes"
-msgstr " mert rendszerіsszeomlсst vagy"
-
-#: engines/scumm/help.cpp:110
-msgid " or incorrect game behavior."
-msgstr " vagy hibсs jсtщkmћkіdщst okoz."
-
-#: engines/scumm/help.cpp:114
-msgid "Spinning drafts on the keyboard:"
-msgstr "Forgѓ draftok a billentyћzeten:"
-
-#: engines/scumm/help.cpp:116
-msgid "Main game controls:"
-msgstr "Fѕ jсtщkvezщrlѕk:"
-
-#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
-#: engines/scumm/help.cpp:161
-msgid "Push"
-msgstr "Tol"
-
-#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
-#: engines/scumm/help.cpp:162
-msgid "Pull"
-msgstr "Hњz"
-
-#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
-#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
-#: engines/scumm/help.cpp:206
-msgid "Give"
-msgstr "Ad"
-
-#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
-#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
-#: engines/scumm/help.cpp:207
-msgid "Open"
-msgstr "Nyit"
-
-#: engines/scumm/help.cpp:126
-msgid "Go to"
-msgstr "Menj"
-
-#: engines/scumm/help.cpp:127
-msgid "Get"
-msgstr "Vesz"
-
-#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
-#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
-#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
-#: engines/scumm/help.cpp:248
-msgid "Use"
-msgstr "Hasznсl"
-
-#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
-msgid "Read"
-msgstr "Olvas"
-
-#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
-msgid "New kid"
-msgstr "кj gyerek"
-
-#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
-#: engines/scumm/help.cpp:171
-msgid "Turn on"
-msgstr "Bekapcsol"
-
-#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
-#: engines/scumm/help.cpp:172
-msgid "Turn off"
-msgstr "Kikapcsol"
-
-#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
-#: engines/scumm/help.cpp:193
-msgid "Walk to"
-msgstr "Odamegy"
-
-#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
-#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
-#: engines/scumm/help.cpp:226
-msgid "Pick up"
-msgstr "Felvesz"
-
-#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
-msgid "What is"
-msgstr "Mi ez"
-
-#: engines/scumm/help.cpp:146
-msgid "Unlock"
-msgstr "Felold"
-
-#: engines/scumm/help.cpp:149
-msgid "Put on"
-msgstr "Felvesz"
-
-#: engines/scumm/help.cpp:150
-msgid "Take off"
-msgstr "Letesz"
-
-#: engines/scumm/help.cpp:156
-msgid "Fix"
-msgstr "Javэt"
-
-#: engines/scumm/help.cpp:158
-msgid "Switch"
-msgstr "Kapcsol"
-
-#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
-msgid "Look"
-msgstr "Megnщz"
-
-#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
-msgid "Talk"
-msgstr "Beszщl"
-
-#: engines/scumm/help.cpp:174
-msgid "Travel"
-msgstr "Utazсs"
-
-#: engines/scumm/help.cpp:175
-msgid "To Henry / To Indy"
-msgstr "Henrytѕl / Indytѕl"
-
-#: engines/scumm/help.cpp:178
-msgid "play C minor on distaff"
-msgstr "C moll jсtщk a bottal"
-
-#: engines/scumm/help.cpp:179
-msgid "play D on distaff"
-msgstr "Jсtщk D-ben a bottal"
-
-#: engines/scumm/help.cpp:180
-msgid "play E on distaff"
-msgstr "Jсtщk E-ben a bottal"
-
-#: engines/scumm/help.cpp:181
-msgid "play F on distaff"
-msgstr "Jсtщk F-ben a bottal"
-
-#: engines/scumm/help.cpp:182
-msgid "play G on distaff"
-msgstr "Jсtщk G-ben a bottal"
-
-#: engines/scumm/help.cpp:183
-msgid "play A on distaff"
-msgstr "Jсtщk A-ban a bottal"
-
-#: engines/scumm/help.cpp:184
-msgid "play B on distaff"
-msgstr "Jсtщk B-ben a bottal"
-
-#: engines/scumm/help.cpp:185
-msgid "play C major on distaff"
-msgstr "C dњr jсtщk a bottal"
-
-#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
-msgid "puSh"
-msgstr "Megtol"
-
-#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
-msgid "pull (Yank)"
-msgstr "hњz (Rсnt)"
-
-#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
-#: engines/scumm/help.cpp:246
-msgid "Talk to"
-msgstr "Beszщl"
-
-#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
-msgid "Look at"
-msgstr "Megnщzi"
-
-#: engines/scumm/help.cpp:199
-msgid "turn oN"
-msgstr "Bekapcsol"
-
-#: engines/scumm/help.cpp:200
-msgid "turn oFf"
-msgstr "Kikapcsol"
-
-#: engines/scumm/help.cpp:216
-msgid "KeyUp"
-msgstr "FelGomb"
-
-#: engines/scumm/help.cpp:216
-msgid "Highlight prev dialogue"
-msgstr "Elѕzѕ dialѓgus kiemelщse"
-
-#: engines/scumm/help.cpp:217
-msgid "KeyDown"
-msgstr "LeGomb"
-
-#: engines/scumm/help.cpp:217
-msgid "Highlight next dialogue"
-msgstr "Kіvetkezѕ dialѓgus kiemelщse"
-
-#: engines/scumm/help.cpp:221
-msgid "Walk"
-msgstr "Megy"
-
-#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
-#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
-msgid "Inventory"
-msgstr "Tсrgylista"
-
-#: engines/scumm/help.cpp:225
-msgid "Object"
-msgstr "Tсrgy"
-
-#: engines/scumm/help.cpp:228
-msgid "Black and White / Color"
-msgstr "Fekete fehщr / Szэnes"
-
-#: engines/scumm/help.cpp:231
-msgid "Eyes"
-msgstr "Szemek"
-
-#: engines/scumm/help.cpp:232
-msgid "Tongue"
-msgstr "Nyelv"
-
-#: engines/scumm/help.cpp:234
-msgid "Punch"
-msgstr "Megќt"
-
-#: engines/scumm/help.cpp:235
-msgid "Kick"
-msgstr "Megќt"
-
-#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
-msgid "Examine"
-msgstr "Vizsgсl"
-
-#: engines/scumm/help.cpp:239
-msgid "Regular cursor"
-msgstr "Szabvсny kurzor"
-
-#: engines/scumm/help.cpp:241
-msgid "Comm"
-msgstr "Comm"
-
-#: engines/scumm/help.cpp:244
-msgid "Save / Load / Options"
-msgstr "Ment / Tіlt / Opciѓk"
-
-#: engines/scumm/help.cpp:253
-msgid "Other game controls:"
-msgstr "Egyщbb jсtщkvezщrlѕk:"
-
-#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
-msgid "Inventory:"
-msgstr "Tсrgylista:"
-
-#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
-msgid "Scroll list up"
-msgstr "Listagіrgetщs fel"
-
-#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
-msgid "Scroll list down"
-msgstr "Listagіrgetщs le"
-
-#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
-msgid "Upper left item"
-msgstr "Bal felsѕ tсrgy"
-
-#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
-msgid "Lower left item"
-msgstr "Bal alsѓ tсrgy"
-
-#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
-msgid "Upper right item"
-msgstr "Jobb felsѕ tсrgy"
-
-#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
-msgid "Lower right item"
-msgstr "Jobb alsѓ tсrgy"
-
-#: engines/scumm/help.cpp:267
-msgid "Middle left item"
-msgstr "Bal kіzщpsѕ tсrgy"
-
-#: engines/scumm/help.cpp:270
-msgid "Middle right item"
-msgstr "Jobb kіzщpsѕ tсrgy"
-
-#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
-msgid "Switching characters:"
-msgstr "Karakterek cserщje:"
-
-#: engines/scumm/help.cpp:279
-msgid "Second kid"
-msgstr "Mсsodik gyerek"
-
-#: engines/scumm/help.cpp:280
-msgid "Third kid"
-msgstr "Harmadik gyerek"
-
-#: engines/scumm/help.cpp:292
-msgid "Fighting controls (numpad):"
-msgstr "Verekedщs irсnyэtѓk (numpad):"
-
-#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
-#: engines/scumm/help.cpp:295
-msgid "Step back"
-msgstr "Hсtralщp"
-
-#: engines/scumm/help.cpp:296
-msgid "Block high"
-msgstr "Felsѕ vщdщs"
-
-#: engines/scumm/help.cpp:297
-msgid "Block middle"
-msgstr "Vщdщs kіzщpen"
-
-#: engines/scumm/help.cpp:298
-msgid "Block low"
-msgstr "Alsѓ vщdщs"
-
-#: engines/scumm/help.cpp:299
-msgid "Punch high"
-msgstr "Felsѕ ќtщs"
-
-#: engines/scumm/help.cpp:300
-msgid "Punch middle"
-msgstr "мtщs kіzщpen"
-
-#: engines/scumm/help.cpp:301
-msgid "Punch low"
-msgstr "Alsѓ ќtщs"
-
-#: engines/scumm/help.cpp:304
-msgid "These are for Indy on left."
-msgstr "Indytѕl balra levѕ."
-
-#: engines/scumm/help.cpp:305
-msgid "When Indy is on the right,"
-msgstr "Indytѕl jobbra levѕ,"
-
-#: engines/scumm/help.cpp:306
-msgid "7, 4, and 1 are switched with"
-msgstr "7, 4, щs 1 сtkapcsolva"
-
-#: engines/scumm/help.cpp:307
-msgid "9, 6, and 3, respectively."
-msgstr "9, 6, щs 3-ra, egyenkщnt."
-
-#: engines/scumm/help.cpp:314
-msgid "Biplane controls (numpad):"
-msgstr "Repќlѕ vezщrlѕk (numpad):"
-
-#: engines/scumm/help.cpp:315
-msgid "Fly to upper left"
-msgstr "Balra fel repќlщs"
-
-#: engines/scumm/help.cpp:316
-msgid "Fly to left"
-msgstr "Balra repќlщs"
-
-#: engines/scumm/help.cpp:317
-msgid "Fly to lower left"
-msgstr "Balra le repќlщs"
-
-#: engines/scumm/help.cpp:318
-msgid "Fly upwards"
-msgstr "Repќlщs fel"
-
-#: engines/scumm/help.cpp:319
-msgid "Fly straight"
-msgstr "Repќlщs elѕre"
-
-#: engines/scumm/help.cpp:320
-msgid "Fly down"
-msgstr "Repќlщs le"
-
-#: engines/scumm/help.cpp:321
-msgid "Fly to upper right"
-msgstr "Jobbra fel repќlщs"
-
-#: engines/scumm/help.cpp:322
-msgid "Fly to right"
-msgstr "Jobbra repќlщs"
-
-#: engines/scumm/help.cpp:323
-msgid "Fly to lower right"
-msgstr "Jobbra le repќlщs"
-
-#: engines/scumm/scumm.cpp:1794
-#, c-format
-msgid ""
-"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
-"but %s is missing. Using AdLib instead."
-msgstr ""
-"Native MIDI tсmogatсshoz kell a Roland Upgrade a LucasArts-tѓl,\n"
-"a %s hiсnyzik. AdLib-ot hasznсlok helyette."
-
-#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
-#, c-format
-msgid ""
-"Failed to save game state to file:\n"
-"\n"
-"%s"
-msgstr ""
-"Jсtщkсllсs mentщse:\n"
-"\n"
-"%s fсjlba nem sikerќlt"
-
-#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
-#, c-format
-msgid ""
-"Failed to load game state from file:\n"
-"\n"
-"%s"
-msgstr ""
-"Jсtщkсllсs betіltщse:\n"
-"\n"
-"%s fсjlbѓl nem sikerќlt"
-
-#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
-#, c-format
-msgid ""
-"Successfully saved game state in file:\n"
-"\n"
-"%s"
-msgstr ""
-"Jсtщkсllсs mentщse:\n"
-"\n"
-"%s fсjlba elkщszќlt"
-
-#: engines/scumm/scumm.cpp:2514
-msgid ""
-"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
-"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
-"directory inside the Tentacle game directory."
-msgstr ""
-"Сltalсban a Maniac Mansion indulna itt. De a ScummVM most nem indэtja el. Ha "
-"jсtszani akarsz vele menj a ScummVM fѕmenќben a 'Jсtщk hozzсadсs' ra щs "
-"vсlaszd a 'Maniac' mappсt a 'Tentacle' kіnyvtсrсban."
-
-#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
-msgid "~Z~ip Mode Activated"
-msgstr "~Z~ip Mѓd aktivсlva"
-
-#: engines/mohawk/dialogs.cpp:91
-msgid "~T~ransitions Enabled"
-msgstr "Сtmenetek engedщlyezve"
-
-#: engines/mohawk/dialogs.cpp:92
-msgid "~D~rop Page"
-msgstr "Oldal~D~obсs"
-
-#: engines/mohawk/dialogs.cpp:96
-msgid "~S~how Map"
-msgstr "~S~ Tщrkщp"
-
-#: engines/mohawk/dialogs.cpp:150
-msgid "~W~ater Effect Enabled"
-msgstr "Vэzeffektus engedщlyezve"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore game:"
-msgstr "Jсtщkmenet visszaсllэtсsa:"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore"
-msgstr "Visszaсllэtсs"
-
-#: engines/agos/animation.cpp:544
-#, c-format
-msgid "Cutscene file '%s' not found!"
-msgstr "'%s' сtvezetѕ fсjl nem talсlhatѓ"
-
-#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
-#: engines/tinsel/saveload.cpp:468
-msgid "Failed to load game state from file."
-msgstr "Jсtщkсllсs betіltщse fсjlbѓl nem sikerќlt."
-
-#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
-msgid "Failed to save game state to file."
-msgstr "Jсtщkсllсs mentщse fсjlba nem sikerќlt."
-
-#: engines/gob/inter_v5.cpp:107
-msgid "Failed to delete file."
-msgstr "Fсjl tіrlщs sikertelen."
-
-#: engines/groovie/script.cpp:417
-msgid "Failed to save game"
-msgstr "Jсtщk mentщs nem sikerќlt"
-
-#: engines/kyra/sound_midi.cpp:475
-msgid ""
-"You appear to be using a General MIDI device,\n"
-"but your game only supports Roland MT32 MIDI.\n"
-"We try to map the Roland MT32 instruments to\n"
-"General MIDI ones. After all it might happen\n"
-"that a few tracks will not be correctly played."
-msgstr ""
-"кgy nщz ki egy General MIDI eszkіzt hasznсlsz,\n"
-"a jсtщk csak Roland MT32 MIDI eszkіzt tсmogat.\n"
-"Cserщld ki Roland MT32 hangszerekre\n"
-"a General MIDI-t. Kќlіnben nщhсny\n"
-"sсvot nem lehet rendesen lejсtszani."
-
-#: engines/m4/m4_menus.cpp:138
-msgid "Save game failed!"
-msgstr "Jсtщk mentщse nem sikerќlt!"
-
-#: engines/sky/compact.cpp:130
-msgid ""
-"Unable to find \"sky.cpt\" file!\n"
-"Please download it from www.scummvm.org"
-msgstr ""
-"A \"sky.cpt\" fсjl nem talсlhatѓ!\n"
-"Tіltsd le a www.scummvm.org oldalсrѓl"
-
-#: engines/sky/compact.cpp:141
-msgid ""
-"The \"sky.cpt\" file has an incorrect size.\n"
-"Please (re)download it from www.scummvm.org"
-msgstr ""
-"A \"sky.cpt\" fсjl mщrete nem megfelelѕ.\n"
-"Tіltsd le a www.scummvm.org oldalсrѓl"
-
-#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
-msgstr "DXA сtvezetѕ elщrhetѕ, de a ScummVM zlib tсmogatсs nincs lefordэtva"
-
-#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
-msgid "MPEG2 cutscenes are no longer supported"
-msgstr "MPEG2 сtvezetѕk mсr nem tсmogatottak"
-
-#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
-#, c-format
-msgid "Cutscene '%s' not found"
-msgstr "'%s' сtvezetѕ nem talсlhatѓ"
-
-#: engines/sword1/control.cpp:863
-msgid ""
-"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
-"converted.\n"
-"The old save game format is no longer supported, so you will not be able to "
-"load your games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked again the next "
-"time you start the game.\n"
-msgstr ""
-"ScummVM rщgi jсtщkmentщst talсlt a Broken Sword 1 hez, ezt сt kell "
-"alakэtani.\n"
-"A rщgi jсtщkmentщs nem tсmogatott, ezщrt a jсtщk nem tіltѕdik be сtalakэtсs "
-"nщlkќl.\n"
-"\n"
-"Nyomj OK-t az сtalakэtсshoz, vagy rсkщrdezzek ha legkіzelebb elindэtod a "
-"jсtщkot.\n"
-
-#: engines/sword1/control.cpp:1232
-#, c-format
-msgid ""
-"Target new save game already exists!\n"
-"Would you like to keep the old save game (%s) or the new one (%s)?\n"
-msgstr ""
-"A vсlasztott jсtщkmentщs mсr lщtezik!\n"
-"Megtartod a rщgi jсtщkmentщst (%s) vagy kicserщled az њjra (%s)?\n"
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the old one"
-msgstr "A rщgit megtartom"
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the new one"
-msgstr "Az њjat megtartom"
-
-#: engines/sword1/logic.cpp:1633
-msgid "This is the end of the Broken Sword 1 Demo"
-msgstr "Ez a Broken Sword 1 Demo vщge"
-
-#: engines/parallaction/saveload.cpp:133
-#, c-format
-msgid ""
-"Can't save game in slot %i\n"
-"\n"
-msgstr ""
-"Jсtщkсllсs nem menthetѕ %i slotba\n"
-"\n"
-
-#: engines/parallaction/saveload.cpp:211
-msgid "Loading game..."
-msgstr "Jсtщk betіltщs..."
-
-#: engines/parallaction/saveload.cpp:226
-msgid "Saving game..."
-msgstr "Jсtщk mentщs..."
-
-#: engines/parallaction/saveload.cpp:279
-msgid ""
-"ScummVM found that you have old savefiles for Nippon Safes that should be "
-"renamed.\n"
-"The old names are no longer supported, so you will not be able to load your "
-"games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked next time.\n"
-msgstr ""
-"ScummVM rщgi jсtщkmentщst talсlt a Nippon Safes hez ezt сt kell nevezni.\n"
-"A rщgi jсtщkmentщs nem tсmogatott, ezщrt a jсtщk nem tіltѕdik be сtnevezщs "
-"nщlkќl..\n"
-"\n"
-"Nyomj OK-t az сtalakэtсshoz, vagy rсkщrdezzek ha legkіzelebb elindэtod a "
-"jсtщkot.\n"
-
-#: engines/parallaction/saveload.cpp:326
-msgid "ScummVM successfully converted all your savefiles."
-msgstr "ScummVM konvertсlta az іsszes jсtщkсllсsodat."
-
-#: engines/parallaction/saveload.cpp:328
-msgid ""
-"ScummVM printed some warnings in your console window and can't guarantee all "
-"your files have been converted.\n"
-"\n"
-"Please report to the team."
-msgstr ""
-"ScummVM kiэrt nщhсny figyelmeztetщst a konzolablakba щs nem biztos hogy az "
-"іsszes fсjlod сt lett alakэtva.\n"
-"\n"
-"Lщgyszэves jelentsd a csapatnak."
-
-#: audio/fmopl.cpp:49
-msgid "MAME OPL emulator"
-msgstr "MAME OPL emulсtor"
-
-#: audio/fmopl.cpp:51
-msgid "DOSBox OPL emulator"
-msgstr "DOSBox OPL emulсtor"
-
-#: audio/mididrv.cpp:204
-#, c-format
-msgid ""
-"The selected audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-"A kivсlasztott '%s' hangeszkіz nem talсlhatѓ. (Lekapcsoltad, vagy kihњztad). "
-"A kіvetkezѕ elщrhetѕ eszkіz keresщse..."
-
-#: audio/mididrv.cpp:216
-#, c-format
-msgid ""
-"The selected audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-"A kivсlasztott '%s' hangeszkіz nem hasznсlhatѓ. Bѕvebb informсciѓ a "
-"naplѓfсjlban. A kіvetkezѕ elщrhetѕ eszkіz keresщse..."
-
-#: audio/mididrv.cpp:250
-#, c-format
-msgid ""
-"The preferred audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-"Az elsѕdleges '%s' hangeszkіz nem talсlhatѓ. (Lekapcsoltad, vagy kihњztad). "
-"A kіvetkezѕ elщrhetѕ eszkіz keresщse..."
-
-#: audio/mididrv.cpp:265
-#, c-format
-msgid ""
-"The preferred audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-"Az elsѕdleges '%s' hangeszkіz nem hasznсlhatѓ. Bѕvebb informсciѓ a "
-"naplѓfсjlban. A kіvetkezѕ elщrhetѕ eszkіz keresщse..."
-
-#: audio/null.h:43
-msgid "No music"
-msgstr "Nincs zene"
-
-#: audio/mods/paula.cpp:189
-msgid "Amiga Audio Emulator"
-msgstr "Amiga Audiѓ Emulсtor"
-
-#: audio/softsynth/adlib.cpp:1594
-msgid "AdLib Emulator"
-msgstr "AdLib Emulсtor"
-
-#: audio/softsynth/appleiigs.cpp:33
-msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
-msgstr "Apple II GS Emulсtor (NEM TСMOGATOTT)"
-
-#: audio/softsynth/sid.cpp:1430
-msgid "C64 Audio Emulator"
-msgstr "C64 Audio Emulсtor"
-
-#: audio/softsynth/mt32.cpp:329
-msgid "Initializing MT-32 Emulator"
-msgstr "MT-32 Emulсtor inicializсlсsa"
-
-#: audio/softsynth/mt32.cpp:543
-msgid "MT-32 Emulator"
-msgstr "MT-32 Emulсtor"
-
-#: audio/softsynth/pcspk.cpp:139
-msgid "PC Speaker Emulator"
-msgstr "PC Speaker Emulсtor"
-
-#: audio/softsynth/pcspk.cpp:158
-msgid "IBM PCjr Emulator"
-msgstr "IBM PCjr Emulсtor"
-
-#: backends/keymapper/remap-dialog.cpp:47
-msgid "Keymap:"
-msgstr "Billentyћzet kiosztсs:"
-
-#: backends/keymapper/remap-dialog.cpp:64
-msgid " (Active)"
-msgstr " (Aktэv)"
-
-#: backends/keymapper/remap-dialog.cpp:98
-msgid " (Global)"
-msgstr " (Globсlis)"
-
-#: backends/keymapper/remap-dialog.cpp:108
-msgid " (Game)"
-msgstr " (Jсtщk)"
-
-#: backends/midi/windows.cpp:164
-msgid "Windows MIDI"
-msgstr "Windows MIDI"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:57
-msgid "ScummVM Main Menu"
-msgstr "ScummVM Fѕmenќ"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:63
-msgid "~L~eft handed mode"
-msgstr "Balkezes mѓd:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:64
-msgid "~I~ndy fight controls"
-msgstr "~I~ndy fight controls"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:65
-msgid "Show mouse cursor"
-msgstr "Egщrkurzor lсtszik"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:66
-msgid "Snap to edges"
-msgstr "Щlekre illesztщs"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:68
-msgid "Touch X Offset"
-msgstr "Touch X Eltolсs"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:75
-msgid "Touch Y Offset"
-msgstr "Touch Y Eltolсs"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:87
-msgid "Use laptop trackpad-style cursor control"
-msgstr "Laptop trackpad stэlusu kurzor vezщrlѕ"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:88
-msgid "Tap for left click, double tap right click"
-msgstr "Щrintщs balkatt, duplaщrintщs jobbkatt"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:90
-msgid "Sensitivity"
-msgstr "Щrzщkenysщg"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:99
-msgid "Initial top screen scale:"
-msgstr "Kщpernyѕ felsѕ kezdѕpont:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:105
-msgid "Main screen scaling:"
-msgstr "Fѕkщpernyѕ сtmщretezщs:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:107
-msgid "Hardware scale (fast, but low quality)"
-msgstr "Hardveres сtmщretezщs (gyors, alacsony minѕsщg)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:108
-msgid "Software scale (good quality, but slower)"
-msgstr "Szoftveres сtmщretezщs (jѓ minѕsщg, lassњ)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:109
-msgid "Unscaled (you must scroll left and right)"
-msgstr "Eredeti (gіrgethetsz jobbra щs balra)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:111
-msgid "Brightness:"
-msgstr "Fщnyerѕ:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:121
-msgid "High quality audio (slower) (reboot)"
-msgstr "Jѓminѕsщgќ audiѓ (lassabb)(њjraindэtсs)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:122
-msgid "Disable power off"
-msgstr "Leсllэtсs tiltva"
-
-#: backends/platform/iphone/osys_events.cpp:338
-msgid "Mouse-click-and-drag mode enabled."
-msgstr "Egщr kattint-щs-hњz mѓd engedщlyezve."
-
-#: backends/platform/iphone/osys_events.cpp:340
-msgid "Mouse-click-and-drag mode disabled."
-msgstr "Egщr kattint-щs-hњz mѓd letiltva."
-
-#: backends/platform/iphone/osys_events.cpp:351
-msgid "Touchpad mode enabled."
-msgstr "Touchpad mѓd engedщlyezve."
-
-#: backends/platform/iphone/osys_events.cpp:353
-msgid "Touchpad mode disabled."
-msgstr "Touchpad mѓd letiltva."
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
-msgid "Normal (no scaling)"
-msgstr "Normсl (nincs сtmщretezщs)"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
-msgctxt "lowres"
-msgid "Normal (no scaling)"
-msgstr "Normсl (nincs сtmщretezщs)"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
-msgid "Enabled aspect ratio correction"
-msgstr "Mщretarсny korrekciѓ engedщlyezve"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
-msgid "Disabled aspect ratio correction"
-msgstr "Mщretarсny korrekciѓ letiltva"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
-msgid "Active graphics filter:"
-msgstr "Aktэv grafikus szћrѕk:"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
-msgid "Windowed mode"
-msgstr "Ablakos mѓd"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:139
-msgid "OpenGL Normal"
-msgstr "OpenGL Normсl"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:140
-msgid "OpenGL Conserve"
-msgstr "OpenGL Megtartott"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:141
-msgid "OpenGL Original"
-msgstr "OpenGL Eredeti"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
-msgid "Current display mode"
-msgstr "Jelenlegi videѓmѓd"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
-msgid "Current scale"
-msgstr "Aktuсlis mщretezщs"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
-msgid "Active filter mode: Linear"
-msgstr "Aktэv filter mѓd: Lineсris"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
-msgid "Active filter mode: Nearest"
-msgstr "Aktэv filter mѓd: Kіzelэtѕ"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:38
-#: backends/platform/wince/CEActionsSmartphone.cpp:39
-msgid "Up"
-msgstr "Fel"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:39
-#: backends/platform/wince/CEActionsSmartphone.cpp:40
-msgid "Down"
-msgstr "Le"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:40
-#: backends/platform/wince/CEActionsSmartphone.cpp:41
-msgid "Left"
-msgstr "Bal"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:41
-#: backends/platform/wince/CEActionsSmartphone.cpp:42
-msgid "Right"
-msgstr "Jobb"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:42
-#: backends/platform/wince/CEActionsPocket.cpp:60
-#: backends/platform/wince/CEActionsSmartphone.cpp:43
-msgid "Left Click"
-msgstr "Bal katt"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:43
-#: backends/platform/wince/CEActionsSmartphone.cpp:44
-msgid "Right Click"
-msgstr "Jobb katt"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:46
-#: backends/platform/wince/CEActionsSmartphone.cpp:47
-msgid "Zone"
-msgstr "Zѓna"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:47
-#: backends/platform/wince/CEActionsPocket.cpp:54
-#: backends/platform/wince/CEActionsSmartphone.cpp:48
-msgid "Multi Function"
-msgstr "Tіbbfunkciѓs"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:48
-msgid "Swap character"
-msgstr "Karakter csere"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:49
-msgid "Skip text"
-msgstr "Szіveg сtugrсsa"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:51
-msgid "Fast mode"
-msgstr "Gyors mѓd"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:53
-msgid "Debugger"
-msgstr "Hibakeresѕ"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:54
-msgid "Global menu"
-msgstr "Globсlis menќ"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:55
-msgid "Virtual keyboard"
-msgstr "Virtuсlis billentyћzet"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:56
-msgid "Key mapper"
-msgstr "Billentyћ kiosztсs"
-
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-msgid "Do you want to quit ?"
-msgstr "Ki akarsz lщpni ?"
-
-#: backends/platform/wii/options.cpp:51
-msgid "Video"
-msgstr "Videѓ"
-
-#: backends/platform/wii/options.cpp:54
-msgid "Current video mode:"
-msgstr "Jelenlegi videѓmѓd:"
-
-#: backends/platform/wii/options.cpp:56
-msgid "Double-strike"
-msgstr "Dupla щrintщs"
-
-#: backends/platform/wii/options.cpp:60
-msgid "Horizontal underscan:"
-msgstr "Vэzszintes eltolсs:"
-
-#: backends/platform/wii/options.cpp:66
-msgid "Vertical underscan:"
-msgstr "Fќggѕleges eltolсs:"
-
-#: backends/platform/wii/options.cpp:71
-msgid "Input"
-msgstr "Bemenet"
-
-#: backends/platform/wii/options.cpp:74
-msgid "GC Pad sensitivity:"
-msgstr "GC Pad щrzщkenysщg:"
-
-#: backends/platform/wii/options.cpp:80
-msgid "GC Pad acceleration:"
-msgstr "GC Pad felbontсs:"
-
-#: backends/platform/wii/options.cpp:86
-msgid "DVD"
-msgstr "DVD"
-
-#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
-msgid "Status:"
-msgstr "Stсtusz:"
-
-#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
-msgid "Unknown"
-msgstr "Ismeretlen"
-
-#: backends/platform/wii/options.cpp:93
-msgid "Mount DVD"
-msgstr "DVD csatolсs"
-
-#: backends/platform/wii/options.cpp:94
-msgid "Unmount DVD"
-msgstr "DVD kiadсs"
-
-#: backends/platform/wii/options.cpp:98
-msgid "SMB"
-msgstr "SMB"
-
-#: backends/platform/wii/options.cpp:106
-msgid "Server:"
-msgstr "Szerver:"
-
-#: backends/platform/wii/options.cpp:110
-msgid "Share:"
-msgstr "Megoszt:"
-
-#: backends/platform/wii/options.cpp:114
-msgid "Username:"
-msgstr "Felhasznсlѓ:"
-
-#: backends/platform/wii/options.cpp:118
-msgid "Password:"
-msgstr "Jelszѓ:"
-
-#: backends/platform/wii/options.cpp:121
-msgid "Init network"
-msgstr "Hсlѓzat inicializсlсs"
-
-#: backends/platform/wii/options.cpp:123
-msgid "Mount SMB"
-msgstr "SMB csatolсs"
-
-#: backends/platform/wii/options.cpp:124
-msgid "Unmount SMB"
-msgstr "SMB kiadсs"
-
-#: backends/platform/wii/options.cpp:143
-msgid "DVD Mounted successfully"
-msgstr "DVD csatlakoztatva"
-
-#: backends/platform/wii/options.cpp:146
-msgid "Error while mounting the DVD"
-msgstr "Hiba a DVD csatlakoztatсsakor"
-
-#: backends/platform/wii/options.cpp:148
-msgid "DVD not mounted"
-msgstr "DVD nincs csatolva"
-
-#: backends/platform/wii/options.cpp:161
-msgid "Network up, share mounted"
-msgstr "Hсlѓzat щs megosztсs csatlakozva"
-
-#: backends/platform/wii/options.cpp:163
-msgid "Network up"
-msgstr "Hсlѓzat csatlakozva"
-
-#: backends/platform/wii/options.cpp:166
-msgid ", error while mounting the share"
-msgstr ", hiba a megosztсs csatolсsakor"
-
-#: backends/platform/wii/options.cpp:168
-msgid ", share not mounted"
-msgstr ", megosztсs nincs csatolva"
-
-#: backends/platform/wii/options.cpp:174
-msgid "Network down"
-msgstr "Nincs hсlѓzat"
-
-#: backends/platform/wii/options.cpp:178
-msgid "Initializing network"
-msgstr "Hсlѓzat inicializсlсsa"
-
-#: backends/platform/wii/options.cpp:182
-msgid "Timeout while initializing network"
-msgstr "Idѕtњllщpщs a hсlѓzat inicializсlсsakor"
-
-#: backends/platform/wii/options.cpp:186
-#, c-format
-msgid "Network not initialized (%d)"
-msgstr "(%d) Hсlѓzat nincs inicializсlva"
-
-#: backends/platform/wince/CEActionsPocket.cpp:46
-msgid "Hide Toolbar"
-msgstr "Eszkіztсr rejtщs"
-
-#: backends/platform/wince/CEActionsPocket.cpp:47
-msgid "Show Keyboard"
-msgstr "Billentyћzet megjelenэtщs"
-
-#: backends/platform/wince/CEActionsPocket.cpp:48
-msgid "Sound on/off"
-msgstr "Hang be/ki"
-
-#: backends/platform/wince/CEActionsPocket.cpp:49
-msgid "Right click"
-msgstr "Jobb katt"
-
-#: backends/platform/wince/CEActionsPocket.cpp:50
-msgid "Show/Hide Cursor"
-msgstr "Kurzor be/ki"
-
-#: backends/platform/wince/CEActionsPocket.cpp:51
-msgid "Free look"
-msgstr "Szabad nщzet"
-
-#: backends/platform/wince/CEActionsPocket.cpp:52
-msgid "Zoom up"
-msgstr "Nagyэtсs"
-
-#: backends/platform/wince/CEActionsPocket.cpp:53
-msgid "Zoom down"
-msgstr "Kicsinyэtщs"
-
-#: backends/platform/wince/CEActionsPocket.cpp:55
-#: backends/platform/wince/CEActionsSmartphone.cpp:49
-msgid "Bind Keys"
-msgstr "Kapcsolѓdсs kulcsok"
-
-#: backends/platform/wince/CEActionsPocket.cpp:56
-msgid "Cursor Up"
-msgstr "Kurzor Fel"
-
-#: backends/platform/wince/CEActionsPocket.cpp:57
-msgid "Cursor Down"
-msgstr "Kurzor Le"
-
-#: backends/platform/wince/CEActionsPocket.cpp:58
-msgid "Cursor Left"
-msgstr "Kurzor Bal"
-
-#: backends/platform/wince/CEActionsPocket.cpp:59
-msgid "Cursor Right"
-msgstr "Kurzor Jobb"
-
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Do you want to load or save the game?"
-msgstr "Jсtщkсllсs betіltщse vagy mentщse?"
-
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-msgid " Are you sure you want to quit ? "
-msgstr " Biztos hogy ki akarsz lщpni ? "
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:50
-msgid "Keyboard"
-msgstr "Billentyћzet"
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:51
-msgid "Rotate"
-msgstr "Forgatсs"
-
-#: backends/platform/wince/CELauncherDialog.cpp:54
-msgid "Using SDL driver "
-msgstr "SDL meghajtѓ hasznсlata"
-
-#: backends/platform/wince/CELauncherDialog.cpp:58
-msgid "Display "
-msgstr "Kijelzѕ"
-
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Do you want to perform an automatic scan ?"
-msgstr "El akarod kezdeni az automatikus vizsgсlatot ?"
-
-#: backends/platform/wince/wince-sdl.cpp:487
-msgid "Map right click action"
-msgstr "Jobbkatt mћvelet gomb"
-
-#: backends/platform/wince/wince-sdl.cpp:491
-msgid "You must map a key to the 'Right Click' action to play this game"
-msgstr "Vсlassz egy billentyћt a 'Jobbkatt' mћvelethez"
-
-#: backends/platform/wince/wince-sdl.cpp:500
-msgid "Map hide toolbar action"
-msgstr "Eszkіztсr rejtщs gomb"
-
-#: backends/platform/wince/wince-sdl.cpp:504
-msgid "You must map a key to the 'Hide toolbar' action to play this game"
-msgstr "Vсlassz egy billentyћt az 'Eszkіztсr rejtщs' mћvelethez"
-
-#: backends/platform/wince/wince-sdl.cpp:513
-msgid "Map Zoom Up action (optional)"
-msgstr "Nagyэtсs mћvelet (opcionсlis)"
-
-#: backends/platform/wince/wince-sdl.cpp:516
-msgid "Map Zoom Down action (optional)"
-msgstr "Kicsinyэtщs mћvelet (opcionсlis)"
-
-#: backends/platform/wince/wince-sdl.cpp:524
-msgid ""
-"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
-msgstr ""
-"Ne felejts billentyћt tсrsэtani az 'Eszkіztсr rejtщs' mћvelethez, hogy lсsd "
-"a teljes listсt"
-
-#: backends/events/default/default-events.cpp:222
-msgid "Do you really want to return to the Launcher?"
-msgstr "Biztos hogy visszatщrsz az indэtѓpulthoz?"
-
-#: backends/events/default/default-events.cpp:222
-msgid "Launcher"
-msgstr "Indэtѓpult"
-
-#: backends/events/default/default-events.cpp:244
-msgid "Do you really want to quit?"
-msgstr "Biztos hogy ki akarsz lщpni ?"
-
-#: backends/events/gph/gph-events.cpp:366
-#: backends/events/gph/gph-events.cpp:409
-#: backends/events/openpandora/op-events.cpp:141
-msgid "Touchscreen 'Tap Mode' - Left Click"
-msgstr "Щrintѕkщpernyѕ 'Tap Mѓd' - Bal katt"
-
-#: backends/events/gph/gph-events.cpp:368
-#: backends/events/gph/gph-events.cpp:411
-#: backends/events/openpandora/op-events.cpp:143
-msgid "Touchscreen 'Tap Mode' - Right Click"
-msgstr "Щrintѕkщpernyѕ 'Tap Mѓd' - Jobb katt"
-
-#: backends/events/gph/gph-events.cpp:370
-#: backends/events/gph/gph-events.cpp:413
-#: backends/events/openpandora/op-events.cpp:145
-msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
-msgstr "Щrintѕkщpernyѕ 'Tap Mѓd' - Lebegѕ (Nincs katt)"
-
-#: backends/events/gph/gph-events.cpp:390
-msgid "Maximum Volume"
-msgstr "Maximum Hangerѕ"
-
-#: backends/events/gph/gph-events.cpp:392
-msgid "Increasing Volume"
-msgstr "Hangerѕ nіvelщse"
-
-#: backends/events/gph/gph-events.cpp:398
-msgid "Minimal Volume"
-msgstr "Minimum Hangerѕ"
-
-#: backends/events/gph/gph-events.cpp:400
-msgid "Decreasing Volume"
-msgstr "Hangerѕ csіkkentщse"
-
-#~ msgid ""
-#~ "Your game version has been detected using filename matching as a variant "
-#~ "of %s."
-#~ msgstr "A felismert jсtщkverziѓd a hasznсlt fсjlnщvvel a %s egy vсltozata."
-
-#~ msgid "If this is an original and unmodified version, please report any"
-#~ msgstr "Ha ez egy eredeti nem vсltoztatott verziѓ, kщrlek jelezd minden"
-
-#~ msgid "information previously printed by ScummVM to the team."
-#~ msgstr "elѕzѕleg kiэrt informсciѓt a ScummVM csapatnak."
-
-#~ msgid "Discovered %d new games."
-#~ msgstr "%d кj jсtщkot talсltam."
-
-#~ msgid "Command line argument not processed"
-#~ msgstr "Parancssori paramщter nem mћkіdik"
-
-#~ msgid "FM Towns Emulator"
-#~ msgstr "FM Towns Emulсtor"
-
-#~ msgid "Invalid Path"
-#~ msgstr "Щrvщnytelen mappa"
+# Hungarian translation for ScummVM.
+# Copyright (C) 2010-2011 ScummVM Team
+# This file is distributed under the same license as the ScummVM package.
+# George Kormendi <grubycza@hotmail.com>, 2010.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: ScummVM 1.3.0svn\n"
+"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
+"POT-Creation-Date: 2011-08-06 10:05+0100\n"
+"PO-Revision-Date: 2011-06-21 09:54+0100\n"
+"Last-Translator: Gruby <grubycza@hotmail.com>\n"
+"Language-Team: Hungarian\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=iso-8859-2\n"
+"Content-Transfer-Encoding: 8bit\n"
+"Language: Magyar\n"
+"Plural-Forms: nplurals=2; plural=(n != 1)\n"
+"X-Poedit-Language: Hungarian\n"
+"X-Poedit-Country: HUNGARY\n"
+"X-Poedit-SourceCharset: iso-8859-1\n"
+
+#: gui/about.cpp:91
+#, c-format
+msgid "(built on %s)"
+msgstr "(kщszќlt %s)"
+
+#: gui/about.cpp:98
+msgid "Features compiled in:"
+msgstr "Lefordэtott іsszetevѕk:"
+
+#: gui/about.cpp:107
+msgid "Available engines:"
+msgstr "Tсmogatott jсtщkmotorok:"
+
+#: gui/browser.cpp:66
+msgid "Go up"
+msgstr "Feljebb"
+
+#: gui/browser.cpp:66 gui/browser.cpp:68
+msgid "Go to previous directory level"
+msgstr "Vissza az elѕzѕ kіnyvtсrszintre"
+
+#: gui/browser.cpp:68
+msgctxt "lowres"
+msgid "Go up"
+msgstr "Feljebb"
+
+#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
+#: gui/launcher.cpp:312 gui/massadd.cpp:94 gui/options.cpp:1178
+#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/engine.cpp:430 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
+msgid "Cancel"
+msgstr "Mщgse"
+
+#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
+msgid "Choose"
+msgstr "Vсlaszt"
+
+#: gui/gui-manager.cpp:116 engines/scumm/help.cpp:125
+#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
+#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
+#: backends/keymapper/remap-dialog.cpp:52
+msgid "Close"
+msgstr "Bezсr"
+
+#: gui/gui-manager.cpp:119
+msgid "Mouse click"
+msgstr "Egщrkattintсs"
+
+#: gui/gui-manager.cpp:122 base/main.cpp:280
+msgid "Display keyboard"
+msgstr "Billentyћzet beсllэtсsok"
+
+#: gui/gui-manager.cpp:125 base/main.cpp:283
+msgid "Remap keys"
+msgstr "Billentyћk сtсllэtсsa"
+
+#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
+msgid "Choose an action to map"
+msgstr "Vсlassz mћveletet a kiosztсshoz"
+
+#: gui/KeysDialog.cpp:41
+msgid "Map"
+msgstr "Kiosztсs"
+
+#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
+#: gui/launcher.cpp:940 gui/massadd.cpp:91 gui/options.cpp:1179
+#: engines/engine.cpp:353 engines/engine.cpp:364 engines/scumm/scumm.cpp:1809
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:420
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
+#: backends/platform/wince/CELauncherDialog.cpp:54
+msgid "OK"
+msgstr "OK"
+
+#: gui/KeysDialog.cpp:49
+msgid "Select an action and click 'Map'"
+msgstr "Vсlassz mћveletet щs katt a 'Kiosztсs'-ra"
+
+#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
+#, c-format
+msgid "Associated key : %s"
+msgstr "Tсrsэtott billentyћ: %s"
+
+#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
+#, c-format
+msgid "Associated key : none"
+msgstr "Tсrsэtott billentyћ: nincs"
+
+#: gui/KeysDialog.cpp:90
+msgid "Please select an action"
+msgstr "Vсlassz egy mћveletet"
+
+#: gui/KeysDialog.cpp:106
+msgid "Press the key to associate"
+msgstr "Nyomj egy billentyћt a tсrsэtсshoz"
+
+#: gui/launcher.cpp:165
+msgid "Game"
+msgstr "Jсtщk"
+
+#: gui/launcher.cpp:169
+msgid "ID:"
+msgstr "ID:"
+
+#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
+msgid ""
+"Short game identifier used for referring to savegames and running the game "
+"from the command line"
+msgstr ""
+"Rіvid jсtщkazonosэtѓ a jсtщkmentщsekhez щs a jсtщk parancssori futtatсsсhoz"
+
+#: gui/launcher.cpp:171
+msgctxt "lowres"
+msgid "ID:"
+msgstr "ID:"
+
+#: gui/launcher.cpp:176
+msgid "Name:"
+msgstr "Nщv:"
+
+#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
+msgid "Full title of the game"
+msgstr "A jсtщk teljes neve"
+
+#: gui/launcher.cpp:178
+msgctxt "lowres"
+msgid "Name:"
+msgstr "Nщv:"
+
+#: gui/launcher.cpp:182
+msgid "Language:"
+msgstr "Nyelv:"
+
+#: gui/launcher.cpp:182 gui/launcher.cpp:183
+msgid ""
+"Language of the game. This will not turn your Spanish game version into "
+"English"
+msgstr ""
+"A jсtщk nyelve. Ne сllэtsd сt a pl. Spanyol nyelvћ jсtщkodat Angolra nyelvre"
+
+#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
+#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
+#: audio/null.cpp:40
+msgid "<default>"
+msgstr "<alapщrtelmezett>"
+
+#: gui/launcher.cpp:194
+msgid "Platform:"
+msgstr "Platform:"
+
+#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
+msgid "Platform the game was originally designed for"
+msgstr "Platform amire a jсtщkot eredetileg kщszэtettщk"
+
+#: gui/launcher.cpp:196
+msgctxt "lowres"
+msgid "Platform:"
+msgstr "Platform:"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "Graphics"
+msgstr "Grafika"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "GFX"
+msgstr "GFX"
+
+#: gui/launcher.cpp:211
+msgid "Override global graphic settings"
+msgstr "Globсlis grafikai beсllэtсsok felќlbэrсlсsa"
+
+#: gui/launcher.cpp:213
+msgctxt "lowres"
+msgid "Override global graphic settings"
+msgstr "Globсlis grafikai beсllэtсsok felќlbэrсlсsa"
+
+#: gui/launcher.cpp:220 gui/options.cpp:1041
+msgid "Audio"
+msgstr "Audiѓ"
+
+#: gui/launcher.cpp:223
+msgid "Override global audio settings"
+msgstr "Globсlis audiѓ beсllэtсsok felќlbэrсlсsa"
+
+#: gui/launcher.cpp:225
+msgctxt "lowres"
+msgid "Override global audio settings"
+msgstr "Globсlis audiѓ beсllэtсsok felќlbэrсlсsa"
+
+#: gui/launcher.cpp:234 gui/options.cpp:1046
+msgid "Volume"
+msgstr "Hangerѕ"
+
+#: gui/launcher.cpp:236 gui/options.cpp:1048
+msgctxt "lowres"
+msgid "Volume"
+msgstr "Hangerѕ"
+
+#: gui/launcher.cpp:239
+msgid "Override global volume settings"
+msgstr "Globсlis hangerѕbeсllэtсsok felќlbэrсlсsa"
+
+#: gui/launcher.cpp:241
+msgctxt "lowres"
+msgid "Override global volume settings"
+msgstr "Globсlis hangerѕbeсllэtсsok felќlbэrсlсsa"
+
+#: gui/launcher.cpp:248 gui/options.cpp:1056
+msgid "MIDI"
+msgstr "MIDI"
+
+#: gui/launcher.cpp:251
+msgid "Override global MIDI settings"
+msgstr "Globсlis MIDI beсllэtсsok felќlbэrсlсsa"
+
+#: gui/launcher.cpp:253
+msgctxt "lowres"
+msgid "Override global MIDI settings"
+msgstr "Globсlis MIDI beсllэtсsok felќlbэrсlсsa"
+
+#: gui/launcher.cpp:263 gui/options.cpp:1062
+msgid "MT-32"
+msgstr "MT-32"
+
+#: gui/launcher.cpp:266
+msgid "Override global MT-32 settings"
+msgstr "Globсlis MT-32 beсllэtсsok felќlbэrсlсsa"
+
+#: gui/launcher.cpp:268
+msgctxt "lowres"
+msgid "Override global MT-32 settings"
+msgstr "Globсlis MT-32 beсllэtсsok felќlbэrсlсsa"
+
+#: gui/launcher.cpp:279 gui/options.cpp:1069
+msgid "Paths"
+msgstr "Mappсk"
+
+#: gui/launcher.cpp:281 gui/options.cpp:1071
+msgctxt "lowres"
+msgid "Paths"
+msgstr "Mappсk"
+
+#: gui/launcher.cpp:288
+msgid "Game Path:"
+msgstr "Jсtщk Mappa:"
+
+#: gui/launcher.cpp:290
+msgctxt "lowres"
+msgid "Game Path:"
+msgstr "Jсtщk Mappa:"
+
+#: gui/launcher.cpp:295 gui/options.cpp:1091
+msgid "Extra Path:"
+msgstr "Extra Mappa:"
+
+#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
+msgid "Specifies path to additional data used the game"
+msgstr "Mappa kivсlasztсs a jсtщkok kiegщszэtѕ fсjljaihoz"
+
+#: gui/launcher.cpp:297 gui/options.cpp:1093
+msgctxt "lowres"
+msgid "Extra Path:"
+msgstr "Extra Mappa:"
+
+#: gui/launcher.cpp:302 gui/options.cpp:1079
+msgid "Save Path:"
+msgstr "Mentщs Mappa:"
+
+#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
+#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
+msgid "Specifies where your savegames are put"
+msgstr "Jсtщkmentщsek helyщnek meghatсrozсsa"
+
+#: gui/launcher.cpp:304 gui/options.cpp:1081
+msgctxt "lowres"
+msgid "Save Path:"
+msgstr "Mentщs Mappa:"
+
+#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
+#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
+#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
+#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
+#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
+msgctxt "path"
+msgid "None"
+msgstr "Nincs"
+
+#: gui/launcher.cpp:326 gui/launcher.cpp:408
+#: backends/platform/wii/options.cpp:56
+msgid "Default"
+msgstr "Alapщrtelmezett"
+
+#: gui/launcher.cpp:446 gui/options.cpp:1356
+msgid "Select SoundFont"
+msgstr "SoundFont kivсlasztсs"
+
+#: gui/launcher.cpp:465 gui/launcher.cpp:612
+msgid "Select directory with game data"
+msgstr "Jсtщkok helyщnek kivсlasztсsa"
+
+#: gui/launcher.cpp:483
+msgid "Select additional game directory"
+msgstr "Vсlassz mappсt a jсtщk kiegщszэtѕkhіz"
+
+#: gui/launcher.cpp:495
+msgid "Select directory for saved games"
+msgstr "Vсlaszz jсtщkmentщseknek mappсt"
+
+#: gui/launcher.cpp:514
+msgid "This game ID is already taken. Please choose another one."
+msgstr "Ez a jсtщkazonosэtѓ ID mсr foglalt, Vсlassz egy mсsikat."
+
+#: gui/launcher.cpp:555 engines/dialogs.cpp:110
+msgid "~Q~uit"
+msgstr "Kilщpщs"
+
+#: gui/launcher.cpp:555 backends/platform/sdl/macosx/appMenu_osx.mm:80
+msgid "Quit ScummVM"
+msgstr "ScummVM bezсrсsa"
+
+#: gui/launcher.cpp:556
+msgid "A~b~out..."
+msgstr "Nщvjegy"
+
+#: gui/launcher.cpp:556 backends/platform/sdl/macosx/appMenu_osx.mm:61
+msgid "About ScummVM"
+msgstr "ScummVM nщvjegy"
+
+#: gui/launcher.cpp:557
+msgid "~O~ptions..."
+msgstr "~O~pciѓk..."
+
+#: gui/launcher.cpp:557
+msgid "Change global ScummVM options"
+msgstr "Globсlis ScummVM opciѓk cserщje"
+
+#: gui/launcher.cpp:559
+msgid "~S~tart"
+msgstr "Indэtсs"
+
+#: gui/launcher.cpp:559
+msgid "Start selected game"
+msgstr "A vсlasztott jсtщk indэtсsa"
+
+#: gui/launcher.cpp:562
+msgid "~L~oad..."
+msgstr "Betіltщs"
+
+#: gui/launcher.cpp:562
+msgid "Load savegame for selected game"
+msgstr "Kimentett jсtщkсllсs betіltщse"
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:1055
+msgid "~A~dd Game..."
+msgstr "Jсtщk hozzсadсs"
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:574
+msgid "Hold Shift for Mass Add"
+msgstr "Tratsd lenyomva a Shift-et a Masszэv mѓdhoz"
+
+#: gui/launcher.cpp:569
+msgid "~E~dit Game..."
+msgstr "Jсtщkopciѓk"
+
+#: gui/launcher.cpp:569 gui/launcher.cpp:576
+msgid "Change game options"
+msgstr "Jсtщk beсllэtсsok megvсltoztatсsa"
+
+#: gui/launcher.cpp:571
+msgid "~R~emove Game"
+msgstr "Jсtщk tіrlщse"
+
+#: gui/launcher.cpp:571 gui/launcher.cpp:578
+msgid "Remove game from the list. The game data files stay intact"
+msgstr "Tіrli a jсtщk nevщt a listсrѓl. A jсtщkfсjlok megmaradnak"
+
+#: gui/launcher.cpp:574 gui/launcher.cpp:1055
+msgctxt "lowres"
+msgid "~A~dd Game..."
+msgstr "Jсtщk hozzсadсs"
+
+#: gui/launcher.cpp:576
+msgctxt "lowres"
+msgid "~E~dit Game..."
+msgstr "Jсtщkopciѓk"
+
+#: gui/launcher.cpp:578
+msgctxt "lowres"
+msgid "~R~emove Game"
+msgstr "Jсtщk tіrlщse"
+
+#: gui/launcher.cpp:586
+msgid "Search in game list"
+msgstr "Keresщs a jсtщklistсban"
+
+#: gui/launcher.cpp:590 gui/launcher.cpp:1102
+msgid "Search:"
+msgstr "Keresщs:"
+
+#: gui/launcher.cpp:593 gui/options.cpp:826
+msgid "Clear value"
+msgstr "Щrtщk tіrlщse"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+msgid "Load game:"
+msgstr "Jсtщk betіltщse:"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Load"
+msgstr "Betіltщs"
+
+#: gui/launcher.cpp:723
+msgid ""
+"Do you really want to run the mass game detector? This could potentially add "
+"a huge number of games."
+msgstr ""
+"Biztos hogy futtatod a Masszэv jсtщkdetektort? Ez potenciсlisan sok jсtщkot "
+"hozzсad a listсhoz."
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Yes"
+msgstr "Igen"
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "No"
+msgstr "Nem"
+
+#: gui/launcher.cpp:772
+msgid "ScummVM couldn't open the specified directory!"
+msgstr "ScummVM nem tudja megnyitni a vсlasztott mappсt!"
+
+#: gui/launcher.cpp:784
+msgid "ScummVM could not find any game in the specified directory!"
+msgstr "A ScummVM nem talсlt egy jсtщkot sem a vсlasztott mappсban!"
+
+#: gui/launcher.cpp:798
+msgid "Pick the game:"
+msgstr "Vсlassztott jсtщk:"
+
+#: gui/launcher.cpp:872
+msgid "Do you really want to remove this game configuration?"
+msgstr "Biztosan tіrіlni akarod ezt a jсtщkkonfigurсciѓt?"
+
+#: gui/launcher.cpp:936
+msgid "This game does not support loading games from the launcher."
+msgstr "Ez a jсtщk nem tсmogatja a jсtщkсllсs betіltщst az indэtѓbѓl."
+
+#: gui/launcher.cpp:940
+msgid "ScummVM could not find any engine capable of running the selected game!"
+msgstr ""
+"ScummVM nem talсlt olyan jсtщkmotort ami a vсlasztott jсtщkot tсmogatja!"
+
+#: gui/launcher.cpp:1054
+msgctxt "lowres"
+msgid "Mass Add..."
+msgstr "Masszэv mѓd..."
+
+#: gui/launcher.cpp:1054
+msgid "Mass Add..."
+msgstr "Masszэv mѓd..."
+
+#: gui/massadd.cpp:78 gui/massadd.cpp:81
+msgid "... progress ..."
+msgstr "... folyamatban ..."
+
+#: gui/massadd.cpp:258
+msgid "Scan complete!"
+msgstr "Vizsgсlat kщsz!"
+
+#: gui/massadd.cpp:261
+#, c-format
+msgid "Discovered %d new games, ignored %d previously added games."
+msgstr "%d њj jсtщkot talсltam, %d elѕzѕleg hozzсadott jсtщk kihagyva..."
+
+#: gui/massadd.cpp:265
+#, c-format
+msgid "Scanned %d directories ..."
+msgstr "%d Mappa сtvizsgсlva..."
+
+#: gui/massadd.cpp:268
+#, c-format
+msgid "Discovered %d new games, ignored %d previously added games ..."
+msgstr "%d њj jсtщkot talсltam, %d elѕzѕleg hozzсadott jсtщk kihagyva..."
+
+#: gui/options.cpp:72
+msgid "Never"
+msgstr "Soha"
+
+#: gui/options.cpp:72
+msgid "every 5 mins"
+msgstr "5 percenkщnt"
+
+#: gui/options.cpp:72
+msgid "every 10 mins"
+msgstr "10 percenkщnt"
+
+#: gui/options.cpp:72
+msgid "every 15 mins"
+msgstr "15 percenkщnt"
+
+#: gui/options.cpp:72
+msgid "every 30 mins"
+msgstr "30 percenkщnt"
+
+#: gui/options.cpp:74
+msgid "8 kHz"
+msgstr "8 kHz"
+
+#: gui/options.cpp:74
+msgid "11kHz"
+msgstr "11kHz"
+
+#: gui/options.cpp:74
+msgid "22 kHz"
+msgstr "22 kHz"
+
+#: gui/options.cpp:74
+msgid "44 kHz"
+msgstr "44 kHz"
+
+#: gui/options.cpp:74
+msgid "48 kHz"
+msgstr "48 kHz"
+
+#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
+#: gui/options.cpp:625 gui/options.cpp:825
+msgctxt "soundfont"
+msgid "None"
+msgstr "Nincs"
+
+#: gui/options.cpp:372
+msgid "Failed to apply some of the graphic options changes:"
+msgstr "Nщhсny grafikus opciѓ vсltoztatсsa sikertelen:"
+
+#: gui/options.cpp:384
+msgid "the video mode could not be changed."
+msgstr "a videѓmѓd nem vсltozott."
+
+#: gui/options.cpp:390
+msgid "the fullscreen setting could not be changed"
+msgstr "a teljeskщpernyѕs beсllэtсs nem vсltozott"
+
+#: gui/options.cpp:396
+msgid "the aspect ratio setting could not be changed"
+msgstr "a kщpmщretarсny beсllэtсsok nem vсltoztak"
+
+#: gui/options.cpp:705
+msgid "Graphics mode:"
+msgstr "Grafikus mѓd:"
+
+#: gui/options.cpp:716
+msgid "Render mode:"
+msgstr "Kirajzolсs mѓd:"
+
+#: gui/options.cpp:716 gui/options.cpp:717
+msgid "Special dithering modes supported by some games"
+msgstr "Nщhсny jсtщk tсmogatja a speciсlis сrnyalсsi mѓdokat"
+
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2258
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
+msgid "Fullscreen mode"
+msgstr "Teljeskщpernyѕs mѓd:"
+
+#: gui/options.cpp:729
+msgid "Aspect ratio correction"
+msgstr "Kщpmщretarсny korrekciѓ"
+
+#: gui/options.cpp:729
+msgid "Correct aspect ratio for 320x200 games"
+msgstr "Helyes oldalarсny a 320x200 jсtщkokhoz"
+
+#: gui/options.cpp:730
+msgid "EGA undithering"
+msgstr "EGA szinjavэtсs"
+
+#: gui/options.cpp:730
+msgid "Enable undithering in EGA games that support it"
+msgstr "EGA szэnjavэtсs tсmogatott EGA jсtщkokban"
+
+#: gui/options.cpp:738
+msgid "Preferred Device:"
+msgstr "Elsѕdleges eszkіz:"
+
+#: gui/options.cpp:738
+msgid "Music Device:"
+msgstr "Zene eszkіz:"
+
+#: gui/options.cpp:738 gui/options.cpp:740
+msgid "Specifies preferred sound device or sound card emulator"
+msgstr "Elsѕdleges hangeszkіz vagy hang emulсtor beсllэtсsok"
+
+#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
+msgid "Specifies output sound device or sound card emulator"
+msgstr "Hangeszkіz vagy hangkсrtya emulсtor beсllэtсsok"
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Preferred Dev.:"
+msgstr "Elsѕdleges eszk.:"
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Music Device:"
+msgstr "Zene eszkіz:"
+
+#: gui/options.cpp:766
+msgid "AdLib emulator:"
+msgstr "AdLib emulсtor:"
+
+#: gui/options.cpp:766 gui/options.cpp:767
+msgid "AdLib is used for music in many games"
+msgstr "AdLib meghajtѓt sok jсtщk hasznсlja zenщhez"
+
+#: gui/options.cpp:777
+msgid "Output rate:"
+msgstr "Kimeneti rсta:"
+
+#: gui/options.cpp:777 gui/options.cpp:778
+msgid ""
+"Higher value specifies better sound quality but may be not supported by your "
+"soundcard"
+msgstr ""
+"Nagyobb щrtщkek jobb hangminѕsщget adnak, de nem minden hangkсrtya tсmogatja"
+
+#: gui/options.cpp:788
+msgid "GM Device:"
+msgstr "GM Eszkіz:"
+
+#: gui/options.cpp:788
+msgid "Specifies default sound device for General MIDI output"
+msgstr "Alapщrtelmezett hangeszkіz General MIDI kimenethez"
+
+#: gui/options.cpp:799
+msgid "Don't use General MIDI music"
+msgstr "Ne hasznсlj General MIDI zenщt"
+
+#: gui/options.cpp:810 gui/options.cpp:871
+msgid "Use first available device"
+msgstr "Elsѕ elщrhetѕ eszkіz hasznсlata"
+
+#: gui/options.cpp:822
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
+msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
+msgstr ""
+"Nщhсny hangkсrya, Fluidsynth щs Timidyti tсmogatja a SoundFont betіltщsщt"
+
+#: gui/options.cpp:824
+msgctxt "lowres"
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:829
+msgid "Mixed AdLib/MIDI mode"
+msgstr "Vegyes AdLib/MIDI mѓd"
+
+#: gui/options.cpp:829
+msgid "Use both MIDI and AdLib sound generation"
+msgstr "MIDI щs AdLib hanggenerсtorok hasznсlata"
+
+#: gui/options.cpp:832
+msgid "MIDI gain:"
+msgstr "MIDI erѕsэtщs:"
+
+#: gui/options.cpp:842
+msgid "MT-32 Device:"
+msgstr "MT-32 Eszkіz:"
+
+#: gui/options.cpp:842
+msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
+msgstr "Roland MT-32/LAPC1/CM32l/CM64 alapщrtelmezett hangeszkіzіk beсllэtсsa"
+
+#: gui/options.cpp:847
+msgid "True Roland MT-32 (disable GM emulation)"
+msgstr "Roland MT-32 Hardver (GM emulсciѓ tiltva)"
+
+#: gui/options.cpp:847 gui/options.cpp:849
+msgid ""
+"Check if you want to use your real hardware Roland-compatible sound device "
+"connected to your computer"
+msgstr ""
+"Jelіld be, ha hardveres Roland-Kompatibilis hangeszkіz van csatlakoztatva a "
+"gщpedhez щs hasznсlni akarod"
+
+#: gui/options.cpp:849
+msgctxt "lowres"
+msgid "True Roland MT-32 (no GM emulation)"
+msgstr "Roland MT-32 Hardver (GM emulсciѓ nincs)"
+
+#: gui/options.cpp:852
+msgid "Enable Roland GS Mode"
+msgstr "Roland GS Mѓd engedщlyezve"
+
+#: gui/options.cpp:852
+msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
+msgstr "General MIDI lekщpezщs Roland MT-32 zenщs jсtщkokhoz kikapcsolva"
+
+#: gui/options.cpp:861
+msgid "Don't use Roland MT-32 music"
+msgstr "Ne hasznсlj Roland MT-32 zenщt"
+
+#: gui/options.cpp:888
+msgid "Text and Speech:"
+msgstr "Szіveg щs beszщd:"
+
+#: gui/options.cpp:892 gui/options.cpp:902
+msgid "Speech"
+msgstr "Csak beszщd"
+
+#: gui/options.cpp:893 gui/options.cpp:903
+msgid "Subtitles"
+msgstr "Csak felirat"
+
+#: gui/options.cpp:894
+msgid "Both"
+msgstr "Mind"
+
+#: gui/options.cpp:896
+msgid "Subtitle speed:"
+msgstr "Felirat sebessщg:"
+
+#: gui/options.cpp:898
+msgctxt "lowres"
+msgid "Text and Speech:"
+msgstr "Felirat щs beszщd:"
+
+#: gui/options.cpp:902
+msgid "Spch"
+msgstr "Besz"
+
+#: gui/options.cpp:903
+msgid "Subs"
+msgstr "Text"
+
+#: gui/options.cpp:904
+msgctxt "lowres"
+msgid "Both"
+msgstr "Mind"
+
+#: gui/options.cpp:904
+msgid "Show subtitles and play speech"
+msgstr "Hang щs feliratok megjelenэtщse"
+
+#: gui/options.cpp:906
+msgctxt "lowres"
+msgid "Subtitle speed:"
+msgstr "Felirat sebessщg:"
+
+#: gui/options.cpp:922
+msgid "Music volume:"
+msgstr "Zene hangerѕ:"
+
+#: gui/options.cpp:924
+msgctxt "lowres"
+msgid "Music volume:"
+msgstr "Zene hangerѕ:"
+
+#: gui/options.cpp:931
+msgid "Mute All"
+msgstr "жsszes nщmэtсsa"
+
+#: gui/options.cpp:934
+msgid "SFX volume:"
+msgstr "SFX hangerѕ:"
+
+#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
+msgid "Special sound effects volume"
+msgstr "Speciсlis hangeffektusok hangereje"
+
+#: gui/options.cpp:936
+msgctxt "lowres"
+msgid "SFX volume:"
+msgstr "SFX hangerѕ:"
+
+#: gui/options.cpp:944
+msgid "Speech volume:"
+msgstr "Beszщd hangerѕ:"
+
+#: gui/options.cpp:946
+msgctxt "lowres"
+msgid "Speech volume:"
+msgstr "Beszщd hangerѕ:"
+
+#: gui/options.cpp:1085
+msgid "Theme Path:"
+msgstr "Tщma Mappa:"
+
+#: gui/options.cpp:1087
+msgctxt "lowres"
+msgid "Theme Path:"
+msgstr "Tщma Mappa:"
+
+#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
+msgid "Specifies path to additional data used by all games or ScummVM"
+msgstr "Minden jщtщk щs ScummVM kiegщszэtѕ fсjljainak mappсja:"
+
+#: gui/options.cpp:1098
+msgid "Plugins Path:"
+msgstr "Plugin Mappa:"
+
+#: gui/options.cpp:1100
+msgctxt "lowres"
+msgid "Plugins Path:"
+msgstr "Plugin Mappa:"
+
+#: gui/options.cpp:1109
+msgid "Misc"
+msgstr "Vegyes"
+
+#: gui/options.cpp:1111
+msgctxt "lowres"
+msgid "Misc"
+msgstr "Vegyes"
+
+#: gui/options.cpp:1113
+msgid "Theme:"
+msgstr "Tщma:"
+
+#: gui/options.cpp:1117
+msgid "GUI Renderer:"
+msgstr "GUI Renderelѕ:"
+
+#: gui/options.cpp:1129
+msgid "Autosave:"
+msgstr "Automentщs:"
+
+#: gui/options.cpp:1131
+msgctxt "lowres"
+msgid "Autosave:"
+msgstr "Automentщs:"
+
+#: gui/options.cpp:1139
+msgid "Keys"
+msgstr "Billentyћk"
+
+#: gui/options.cpp:1146
+msgid "GUI Language:"
+msgstr "GUI nyelve:"
+
+#: gui/options.cpp:1146
+msgid "Language of ScummVM GUI"
+msgstr "A ScummVM GUI nyelve"
+
+#: gui/options.cpp:1295
+msgid "You have to restart ScummVM before your changes will take effect."
+msgstr "Indэtsd њjra a ScummVM-et a vсltozсsok щrvщnyesэtщsщhez."
+
+#: gui/options.cpp:1308
+msgid "Select directory for savegames"
+msgstr "Vсlassz jсtщkmentщs mappсt"
+
+#: gui/options.cpp:1315
+msgid "The chosen directory cannot be written to. Please select another one."
+msgstr "A kivсlasztott mappсba nem lehet эrni, vсlassz egy mсsikat"
+
+#: gui/options.cpp:1324
+msgid "Select directory for GUI themes"
+msgstr "GUI tщma mappa kivсlasztсsa"
+
+#: gui/options.cpp:1334
+msgid "Select directory for extra files"
+msgstr "Mappa vсlasztсs az extra fсjloknak"
+
+#: gui/options.cpp:1345
+msgid "Select directory for plugins"
+msgstr "Plugin mappa kivсlasztсsa"
+
+#: gui/options.cpp:1389
+msgid ""
+"The theme you selected does not support your current language. If you want "
+"to use this theme you need to switch to another language first."
+msgstr ""
+"A kivсlasztott tщma nem tсmogatja a nyelvedet. Ha hasznсlni akarod ezt a "
+"tщmсt, elѕszѕr vсlts сt egy mсsik nyelvre."
+
+#: gui/saveload.cpp:58 gui/saveload.cpp:239
+msgid "No date saved"
+msgstr "Dсtum nincs mentve"
+
+#: gui/saveload.cpp:59 gui/saveload.cpp:240
+msgid "No time saved"
+msgstr "Idѕ nincs mentve"
+
+#: gui/saveload.cpp:60 gui/saveload.cpp:241
+msgid "No playtime saved"
+msgstr "Jсtщkidѕ nincs mentve"
+
+#: gui/saveload.cpp:67 gui/saveload.cpp:155
+msgid "Delete"
+msgstr "Tіrіl"
+
+#: gui/saveload.cpp:154
+msgid "Do you really want to delete this savegame?"
+msgstr "Biztos hogy tіrіlni akarod ezt a jсtщkсllсst?"
+
+#: gui/saveload.cpp:264
+msgid "Date: "
+msgstr "Dсtum:"
+
+#: gui/saveload.cpp:268
+msgid "Time: "
+msgstr "Idѕ:"
+
+#: gui/saveload.cpp:274
+msgid "Playtime: "
+msgstr "Jсtщkidѕ:"
+
+#: gui/saveload.cpp:287 gui/saveload.cpp:354
+msgid "Untitled savestate"
+msgstr "Nщvtelen jсtщkсllсs"
+
+#: gui/themebrowser.cpp:44
+msgid "Select a Theme"
+msgstr "Vсlassz tщmсt"
+
+#: gui/ThemeEngine.cpp:328
+msgid "Disabled GFX"
+msgstr "GFX letiltva"
+
+#: gui/ThemeEngine.cpp:328
+msgctxt "lowres"
+msgid "Disabled GFX"
+msgstr "GFX letiltva"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard Renderer (16bpp)"
+msgstr "Standard lekщpezѕ (16bpp)"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard (16bpp)"
+msgstr "Standard (16bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased Renderer (16bpp)"
+msgstr "Щlsimэtсsos lekщpezѕ (16bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased (16bpp)"
+msgstr "Щlsimэtott (16bpp)"
+
+#: base/main.cpp:200
+#, c-format
+msgid "Engine does not support debug level '%s'"
+msgstr "A motor nem tсmogatja a '%s' debug szintet"
+
+#: base/main.cpp:268
+msgid "Menu"
+msgstr "Menќ"
+
+#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
+#: backends/platform/wince/CEActionsPocket.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:46
+msgid "Skip"
+msgstr "Tovсbb"
+
+#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
+#: backends/platform/wince/CEActionsPocket.cpp:42
+msgid "Pause"
+msgstr "Szќnet"
+
+#: base/main.cpp:277
+msgid "Skip line"
+msgstr "Sor сtlщpщse"
+
+#: base/main.cpp:432
+msgid "Error running game:"
+msgstr "Hiba a jсtщk futtatсsakor:"
+
+#: base/main.cpp:456
+msgid "Could not find any engine capable of running the selected game"
+msgstr "Nem talсlhatѓ olyan jсtщkmotor ami a vсlasztott jсtщkot tсmogatja"
+
+#: common/error.cpp:38
+msgid "No error"
+msgstr "Nincs hiba"
+
+#: common/error.cpp:40
+msgid "Game data not found"
+msgstr "Jсtщk adat nem talсlhatѓ"
+
+#: common/error.cpp:42
+msgid "Game id not supported"
+msgstr "Jсtщk id nem tсmogatott"
+
+#: common/error.cpp:44
+msgid "Unsupported color mode"
+msgstr "Nem tсmogatott szэnmѓd"
+
+#: common/error.cpp:47
+msgid "Read permission denied"
+msgstr "Olvasсs hozzсfсrщs megtagadva"
+
+#: common/error.cpp:49
+msgid "Write permission denied"
+msgstr "Эrсs hozzсfщrщs megtagadva"
+
+#: common/error.cpp:52
+msgid "Path does not exist"
+msgstr "Mappa nem lщtezik"
+
+#: common/error.cpp:54
+msgid "Path not a directory"
+msgstr "Mappa nem egy kіnyvtсr"
+
+#: common/error.cpp:56
+msgid "Path not a file"
+msgstr "Mappa nem egy fсjl"
+
+#: common/error.cpp:59
+msgid "Cannot create file"
+msgstr "Fсjl nem hozhatѓ lщtre"
+
+#: common/error.cpp:61
+msgid "Reading data failed"
+msgstr "A Beolvasott adat hibсs"
+
+#: common/error.cpp:63
+msgid "Writing data failed"
+msgstr "Kiэrt adat hibсs"
+
+#: common/error.cpp:66
+msgid "Could not find suitable engine plugin"
+msgstr "Nem talсlhatѓ alkalmas motor plugin"
+
+#: common/error.cpp:68
+msgid "Engine plugin does not support save states"
+msgstr "A motor nem tсmogatja a jсtщkсllсs mentщsщt"
+
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr "Felhasznсlѓi megszakэtсs"
+
+#: common/error.cpp:75
+msgid "Unknown error"
+msgstr "Ismeretlen hiba"
+
+#: common/util.cpp:274
+msgid "Hercules Green"
+msgstr "Hercules Zіld"
+
+#: common/util.cpp:275
+msgid "Hercules Amber"
+msgstr "Hercules Sсrga"
+
+#: common/util.cpp:282
+msgctxt "lowres"
+msgid "Hercules Green"
+msgstr "Hercules Zіld"
+
+#: common/util.cpp:283
+msgctxt "lowres"
+msgid "Hercules Amber"
+msgstr "Hercules Sсrga"
+
+#: engines/advancedDetector.cpp:296
+#, c-format
+msgid "The game in '%s' seems to be unknown."
+msgstr "A '%s' jсtщk ismeretlennek tћnik."
+
+#: engines/advancedDetector.cpp:297
+msgid "Please, report the following data to the ScummVM team along with name"
+msgstr "Kщrlek jelezd a ScummVM csapatnak a kіvetkezѕ adatokat, egyќtt a jсtщk"
+
+#: engines/advancedDetector.cpp:299
+msgid "of the game you tried to add and its version/language/etc.:"
+msgstr "cэmщvel щs megbэzhatѓ adataival jсtщkverziѓ/nyelv(ek)/stb.:"
+
+#: engines/dialogs.cpp:84
+msgid "~R~esume"
+msgstr "Folytatсs"
+
+#: engines/dialogs.cpp:86
+msgid "~L~oad"
+msgstr "Betіltщs"
+
+#: engines/dialogs.cpp:90
+msgid "~S~ave"
+msgstr "Mentщs"
+
+#: engines/dialogs.cpp:94
+msgid "~O~ptions"
+msgstr "~O~pciѓk"
+
+#: engines/dialogs.cpp:99
+msgid "~H~elp"
+msgstr "Sњgѓ"
+
+#: engines/dialogs.cpp:101
+msgid "~A~bout"
+msgstr "Nщvjegy"
+
+#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
+msgid "~R~eturn to Launcher"
+msgstr "Visszatщrщs az indэtѓba"
+
+#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
+msgctxt "lowres"
+msgid "~R~eturn to Launcher"
+msgstr "Visszatщrщs az indэtѓba"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+msgid "Save game:"
+msgstr "Jсtщk mentщse:"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+#: backends/platform/symbian/src/SymbianActions.cpp:44
+#: backends/platform/wince/CEActionsPocket.cpp:43
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Save"
+msgstr "Mentщs"
+
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+"Sajnсlom, a motor jelenleg nem tartalmaz jсtщk kіzbeni sњgѓt. Olvassd el a "
+"README-t az alap informсciѓkrѓl, щs hogy hogyan segэthetsz a kщsѕbbiekben."
+
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:100
+#: engines/mohawk/dialogs.cpp:152
+msgid "~O~K"
+msgstr "~O~K"
+
+#: engines/dialogs.cpp:309 engines/mohawk/dialogs.cpp:101
+#: engines/mohawk/dialogs.cpp:153
+msgid "~C~ancel"
+msgstr "Mщgse"
+
+#: engines/dialogs.cpp:312
+msgid "~K~eys"
+msgstr "Billentyќk"
+
+#: engines/engine.cpp:227
+msgid "Could not initialize color format."
+msgstr "Szэn formсtum nincs alkalmazva"
+
+#: engines/engine.cpp:235
+msgid "Could not switch to video mode: '"
+msgstr "Videѓmѓd nincs сtсllэtva: ' "
+
+#: engines/engine.cpp:244
+msgid "Could not apply aspect ratio setting."
+msgstr "Mщretarсny korrekciѓ nem vсltozott."
+
+#: engines/engine.cpp:249
+msgid "Could not apply fullscreen setting."
+msgstr "Teljeskщpernyѕs beсllэtсs nincs alkalmazva"
+
+#: engines/engine.cpp:349
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+"кgy nщz ki, ezt a jсtщkot CD-rѕl futtatod\n"
+"Ez ismert problщmсkat okoz, ezщrt\n"
+"ajсnlatos сtmсsolni a jсtщk\n"
+"adatfсjljait a merevlemezedre.\n"
+"Nщzd meg a README fсjlt a rщszletekщrt."
+
+#: engines/engine.cpp:360
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+"A jсtщkhoz audiѓsсvok tartoznak a lemezen\n"
+"ezeket a sсvokat mсsold ki egy megfelelѕ\n"
+"CD audiѓ kitіmіrэtѕ programmal\n"
+"hogy a jсtщk zenщje hallhatѓ legyen.\n"
+"Nщzd meg a README fсjlt a rщszletekщrt."
+
+#: engines/engine.cpp:427
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+"FIGYELEM: A jсtщkot amit indэtani akarsz mщg nem teljesen tсmogatotja a "
+"ScummVM. Szсmэts rс hogy nem stabilan fut, щs a mentщsek nem mћkіdnek a "
+"jіvѕbeni ScummVM verziѓkkal."
+
+#: engines/engine.cpp:430
+msgid "Start anyway"
+msgstr "Indэtсs эgy is"
+
+#: engines/scumm/dialogs.cpp:281
+msgid "~P~revious"
+msgstr "Elѕzѕ"
+
+#: engines/scumm/dialogs.cpp:282
+msgid "~N~ext"
+msgstr "Kіvetkezѕ"
+
+#: engines/scumm/dialogs.cpp:283
+#: backends/platform/ds/arm9/source/dsoptions.cpp:56
+msgid "~C~lose"
+msgstr "Bezсr"
+
+#: engines/scumm/help.cpp:73
+msgid "Common keyboard commands:"
+msgstr "Сltalсnos billentyћparancsok:"
+
+#: engines/scumm/help.cpp:74
+msgid "Save / Load dialog"
+msgstr "Ment / Tіlt dialѓgus"
+
+#: engines/scumm/help.cpp:76
+msgid "Skip line of text"
+msgstr "Szіvegsor сtugrсsa"
+
+#: engines/scumm/help.cpp:77
+msgid "Esc"
+msgstr "Esc"
+
+#: engines/scumm/help.cpp:77
+msgid "Skip cutscene"
+msgstr "Bevezetѕ сtugrсsa"
+
+#: engines/scumm/help.cpp:78
+msgid "Space"
+msgstr "Szѓkіz"
+
+#: engines/scumm/help.cpp:78
+msgid "Pause game"
+msgstr "Szќnet a jсtщkban"
+
+#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
+#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
+#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Ctrl"
+msgstr "Ctrl"
+
+#: engines/scumm/help.cpp:79
+msgid "Load game state 1-10"
+msgstr "1-10 Jсtщkсllсs betіltщse"
+
+#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Alt"
+msgstr "Alt"
+
+#: engines/scumm/help.cpp:80
+msgid "Save game state 1-10"
+msgstr "1-10 Jсtщkсllсs mentщse"
+
+#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
+#: backends/platform/symbian/src/SymbianActions.cpp:52
+#: backends/platform/wince/CEActionsPocket.cpp:44
+#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
+msgid "Quit"
+msgstr "Kilщpщs"
+
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
+msgid "Enter"
+msgstr "Enter"
+
+#: engines/scumm/help.cpp:86
+msgid "Toggle fullscreen"
+msgstr "Teljeskщpernyѕ kapcsolѓ"
+
+#: engines/scumm/help.cpp:87
+msgid "Music volume up / down"
+msgstr "Zene hangerѕ fel / le"
+
+#: engines/scumm/help.cpp:88
+msgid "Text speed slower / faster"
+msgstr "Szіvegsebessщg gyors / lassњ"
+
+#: engines/scumm/help.cpp:89
+msgid "Simulate left mouse button"
+msgstr "Bal egщrgomb szimulсciѓ"
+
+#: engines/scumm/help.cpp:90
+msgid "Tab"
+msgstr "Tab"
+
+#: engines/scumm/help.cpp:90
+msgid "Simulate right mouse button"
+msgstr "Jobb egщrgomb szimulсciѓ"
+
+#: engines/scumm/help.cpp:93
+msgid "Special keyboard commands:"
+msgstr "Speciсlis billentyћparancsok:"
+
+#: engines/scumm/help.cpp:94
+msgid "Show / Hide console"
+msgstr "Konzol be / ki kapcsolсs"
+
+#: engines/scumm/help.cpp:95
+msgid "Start the debugger"
+msgstr "Hibakeresѕ indэtсsa"
+
+#: engines/scumm/help.cpp:96
+msgid "Show memory consumption"
+msgstr "Memѓriakihasznсltsсg lсtszik"
+
+#: engines/scumm/help.cpp:97
+msgid "Run in fast mode (*)"
+msgstr "Futtatсs gyors mѓdban (*)"
+
+#: engines/scumm/help.cpp:98
+msgid "Run in really fast mode (*)"
+msgstr "Futtatсs tњlgyors mѓdban (*)"
+
+#: engines/scumm/help.cpp:99
+msgid "Toggle mouse capture"
+msgstr "Egщr rіgzэtщs kapcsolѓ"
+
+#: engines/scumm/help.cpp:100
+msgid "Switch between graphics filters"
+msgstr "Kapcsolсs grafikus szћrѕk kіzіtt"
+
+#: engines/scumm/help.cpp:101
+msgid "Increase / Decrease scale factor"
+msgstr "Lщptщk nіvelщs / csіkkentщs"
+
+#: engines/scumm/help.cpp:102
+msgid "Toggle aspect-ratio correction"
+msgstr "Mщretarсny korrekciѓ kapcsolѓ"
+
+#: engines/scumm/help.cpp:107
+msgid "* Note that using ctrl-f and"
+msgstr "* Megjegyzщs, ctrl-f щs"
+
+#: engines/scumm/help.cpp:108
+msgid " ctrl-g are not recommended"
+msgstr " ctrl-g hasznсlata nem javasolt"
+
+#: engines/scumm/help.cpp:109
+msgid " since they may cause crashes"
+msgstr " mert rendszerіsszeomlсst vagy"
+
+#: engines/scumm/help.cpp:110
+msgid " or incorrect game behavior."
+msgstr " vagy hibсs jсtщkmћkіdщst okoz."
+
+#: engines/scumm/help.cpp:114
+msgid "Spinning drafts on the keyboard:"
+msgstr "Forgѓ draftok a billentyћzeten:"
+
+#: engines/scumm/help.cpp:116
+msgid "Main game controls:"
+msgstr "Fѕ jсtщkvezщrlѕk:"
+
+#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
+#: engines/scumm/help.cpp:161
+msgid "Push"
+msgstr "Tol"
+
+#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
+#: engines/scumm/help.cpp:162
+msgid "Pull"
+msgstr "Hњz"
+
+#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
+#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
+#: engines/scumm/help.cpp:206
+msgid "Give"
+msgstr "Ad"
+
+#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
+#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
+#: engines/scumm/help.cpp:207
+msgid "Open"
+msgstr "Nyit"
+
+#: engines/scumm/help.cpp:126
+msgid "Go to"
+msgstr "Menj"
+
+#: engines/scumm/help.cpp:127
+msgid "Get"
+msgstr "Vesz"
+
+#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
+#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
+#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
+#: engines/scumm/help.cpp:248
+msgid "Use"
+msgstr "Hasznсl"
+
+#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
+msgid "Read"
+msgstr "Olvas"
+
+#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
+msgid "New kid"
+msgstr "кj gyerek"
+
+#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
+#: engines/scumm/help.cpp:171
+msgid "Turn on"
+msgstr "Bekapcsol"
+
+#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
+#: engines/scumm/help.cpp:172
+msgid "Turn off"
+msgstr "Kikapcsol"
+
+#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
+#: engines/scumm/help.cpp:193
+msgid "Walk to"
+msgstr "Odamegy"
+
+#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
+#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
+#: engines/scumm/help.cpp:226
+msgid "Pick up"
+msgstr "Felvesz"
+
+#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
+msgid "What is"
+msgstr "Mi ez"
+
+#: engines/scumm/help.cpp:146
+msgid "Unlock"
+msgstr "Felold"
+
+#: engines/scumm/help.cpp:149
+msgid "Put on"
+msgstr "Felvesz"
+
+#: engines/scumm/help.cpp:150
+msgid "Take off"
+msgstr "Letesz"
+
+#: engines/scumm/help.cpp:156
+msgid "Fix"
+msgstr "Javэt"
+
+#: engines/scumm/help.cpp:158
+msgid "Switch"
+msgstr "Kapcsol"
+
+#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
+msgid "Look"
+msgstr "Megnщz"
+
+#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
+msgid "Talk"
+msgstr "Beszщl"
+
+#: engines/scumm/help.cpp:174
+msgid "Travel"
+msgstr "Utazсs"
+
+#: engines/scumm/help.cpp:175
+msgid "To Henry / To Indy"
+msgstr "Henrytѕl / Indytѕl"
+
+#: engines/scumm/help.cpp:178
+msgid "play C minor on distaff"
+msgstr "C moll jсtщk a bottal"
+
+#: engines/scumm/help.cpp:179
+msgid "play D on distaff"
+msgstr "Jсtщk D-ben a bottal"
+
+#: engines/scumm/help.cpp:180
+msgid "play E on distaff"
+msgstr "Jсtщk E-ben a bottal"
+
+#: engines/scumm/help.cpp:181
+msgid "play F on distaff"
+msgstr "Jсtщk F-ben a bottal"
+
+#: engines/scumm/help.cpp:182
+msgid "play G on distaff"
+msgstr "Jсtщk G-ben a bottal"
+
+#: engines/scumm/help.cpp:183
+msgid "play A on distaff"
+msgstr "Jсtщk A-ban a bottal"
+
+#: engines/scumm/help.cpp:184
+msgid "play B on distaff"
+msgstr "Jсtщk B-ben a bottal"
+
+#: engines/scumm/help.cpp:185
+msgid "play C major on distaff"
+msgstr "C dњr jсtщk a bottal"
+
+#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
+msgid "puSh"
+msgstr "Megtol"
+
+#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
+msgid "pull (Yank)"
+msgstr "hњz (Rсnt)"
+
+#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
+#: engines/scumm/help.cpp:246
+msgid "Talk to"
+msgstr "Beszщl"
+
+#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
+msgid "Look at"
+msgstr "Megnщzi"
+
+#: engines/scumm/help.cpp:199
+msgid "turn oN"
+msgstr "Bekapcsol"
+
+#: engines/scumm/help.cpp:200
+msgid "turn oFf"
+msgstr "Kikapcsol"
+
+#: engines/scumm/help.cpp:216
+msgid "KeyUp"
+msgstr "FelGomb"
+
+#: engines/scumm/help.cpp:216
+msgid "Highlight prev dialogue"
+msgstr "Elѕzѕ dialѓgus kiemelщse"
+
+#: engines/scumm/help.cpp:217
+msgid "KeyDown"
+msgstr "LeGomb"
+
+#: engines/scumm/help.cpp:217
+msgid "Highlight next dialogue"
+msgstr "Kіvetkezѕ dialѓgus kiemelщse"
+
+#: engines/scumm/help.cpp:221
+msgid "Walk"
+msgstr "Megy"
+
+#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
+#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
+msgid "Inventory"
+msgstr "Tсrgylista"
+
+#: engines/scumm/help.cpp:225
+msgid "Object"
+msgstr "Tсrgy"
+
+#: engines/scumm/help.cpp:228
+msgid "Black and White / Color"
+msgstr "Fekete fehщr / Szэnes"
+
+#: engines/scumm/help.cpp:231
+msgid "Eyes"
+msgstr "Szemek"
+
+#: engines/scumm/help.cpp:232
+msgid "Tongue"
+msgstr "Nyelv"
+
+#: engines/scumm/help.cpp:234
+msgid "Punch"
+msgstr "Megќt"
+
+#: engines/scumm/help.cpp:235
+msgid "Kick"
+msgstr "Megќt"
+
+#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
+msgid "Examine"
+msgstr "Vizsgсl"
+
+#: engines/scumm/help.cpp:239
+msgid "Regular cursor"
+msgstr "Szabvсny kurzor"
+
+#: engines/scumm/help.cpp:241
+msgid "Comm"
+msgstr "Comm"
+
+#: engines/scumm/help.cpp:244
+msgid "Save / Load / Options"
+msgstr "Ment / Tіlt / Opciѓk"
+
+#: engines/scumm/help.cpp:253
+msgid "Other game controls:"
+msgstr "Egyщbb jсtщkvezщrlѕk:"
+
+#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
+msgid "Inventory:"
+msgstr "Tсrgylista:"
+
+#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
+msgid "Scroll list up"
+msgstr "Listagіrgetщs fel"
+
+#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
+msgid "Scroll list down"
+msgstr "Listagіrgetщs le"
+
+#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
+msgid "Upper left item"
+msgstr "Bal felsѕ tсrgy"
+
+#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
+msgid "Lower left item"
+msgstr "Bal alsѓ tсrgy"
+
+#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
+msgid "Upper right item"
+msgstr "Jobb felsѕ tсrgy"
+
+#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
+msgid "Lower right item"
+msgstr "Jobb alsѓ tсrgy"
+
+#: engines/scumm/help.cpp:267
+msgid "Middle left item"
+msgstr "Bal kіzщpsѕ tсrgy"
+
+#: engines/scumm/help.cpp:270
+msgid "Middle right item"
+msgstr "Jobb kіzщpsѕ tсrgy"
+
+#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
+msgid "Switching characters:"
+msgstr "Karakterek cserщje:"
+
+#: engines/scumm/help.cpp:279
+msgid "Second kid"
+msgstr "Mсsodik gyerek"
+
+#: engines/scumm/help.cpp:280
+msgid "Third kid"
+msgstr "Harmadik gyerek"
+
+#: engines/scumm/help.cpp:292
+msgid "Fighting controls (numpad):"
+msgstr "Verekedщs irсnyэtѓk (numpad):"
+
+#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
+#: engines/scumm/help.cpp:295
+msgid "Step back"
+msgstr "Hсtralщp"
+
+#: engines/scumm/help.cpp:296
+msgid "Block high"
+msgstr "Felsѕ vщdщs"
+
+#: engines/scumm/help.cpp:297
+msgid "Block middle"
+msgstr "Vщdщs kіzщpen"
+
+#: engines/scumm/help.cpp:298
+msgid "Block low"
+msgstr "Alsѓ vщdщs"
+
+#: engines/scumm/help.cpp:299
+msgid "Punch high"
+msgstr "Felsѕ ќtщs"
+
+#: engines/scumm/help.cpp:300
+msgid "Punch middle"
+msgstr "мtщs kіzщpen"
+
+#: engines/scumm/help.cpp:301
+msgid "Punch low"
+msgstr "Alsѓ ќtщs"
+
+#: engines/scumm/help.cpp:304
+msgid "These are for Indy on left."
+msgstr "Indytѕl balra levѕ."
+
+#: engines/scumm/help.cpp:305
+msgid "When Indy is on the right,"
+msgstr "Indytѕl jobbra levѕ,"
+
+#: engines/scumm/help.cpp:306
+msgid "7, 4, and 1 are switched with"
+msgstr "7, 4, щs 1 сtkapcsolva"
+
+#: engines/scumm/help.cpp:307
+msgid "9, 6, and 3, respectively."
+msgstr "9, 6, щs 3-ra, egyenkщnt."
+
+#: engines/scumm/help.cpp:314
+msgid "Biplane controls (numpad):"
+msgstr "Repќlѕ vezщrlѕk (numpad):"
+
+#: engines/scumm/help.cpp:315
+msgid "Fly to upper left"
+msgstr "Balra fel repќlщs"
+
+#: engines/scumm/help.cpp:316
+msgid "Fly to left"
+msgstr "Balra repќlщs"
+
+#: engines/scumm/help.cpp:317
+msgid "Fly to lower left"
+msgstr "Balra le repќlщs"
+
+#: engines/scumm/help.cpp:318
+msgid "Fly upwards"
+msgstr "Repќlщs fel"
+
+#: engines/scumm/help.cpp:319
+msgid "Fly straight"
+msgstr "Repќlщs elѕre"
+
+#: engines/scumm/help.cpp:320
+msgid "Fly down"
+msgstr "Repќlщs le"
+
+#: engines/scumm/help.cpp:321
+msgid "Fly to upper right"
+msgstr "Jobbra fel repќlщs"
+
+#: engines/scumm/help.cpp:322
+msgid "Fly to right"
+msgstr "Jobbra repќlщs"
+
+#: engines/scumm/help.cpp:323
+msgid "Fly to lower right"
+msgstr "Jobbra le repќlщs"
+
+#: engines/scumm/scumm.cpp:1807
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+"Native MIDI tсmogatсshoz kell a Roland Upgrade a LucasArts-tѓl,\n"
+"a %s hiсnyzik. AdLib-ot hasznсlok helyette."
+
+#: engines/scumm/scumm.cpp:2297 engines/agos/saveload.cpp:189
+#, c-format
+msgid ""
+"Failed to save game state to file:\n"
+"\n"
+"%s"
+msgstr ""
+"Jсtщkсllсs mentщse:\n"
+"\n"
+"%s fсjlba nem sikerќlt"
+
+#: engines/scumm/scumm.cpp:2304 engines/agos/saveload.cpp:154
+#, c-format
+msgid ""
+"Failed to load game state from file:\n"
+"\n"
+"%s"
+msgstr ""
+"Jсtщkсllсs betіltщse:\n"
+"\n"
+"%s fсjlbѓl nem sikerќlt"
+
+#: engines/scumm/scumm.cpp:2316 engines/agos/saveload.cpp:197
+#, c-format
+msgid ""
+"Successfully saved game state in file:\n"
+"\n"
+"%s"
+msgstr ""
+"Jсtщkсllсs mentщse:\n"
+"\n"
+"%s fсjlba elkщszќlt"
+
+#: engines/scumm/scumm.cpp:2531
+msgid ""
+"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
+"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
+"directory inside the Tentacle game directory."
+msgstr ""
+"Сltalсban a Maniac Mansion indulna itt. De a ScummVM most nem indэtja el. Ha "
+"jсtszani akarsz vele menj a ScummVM fѕmenќben a 'Jсtщk hozzсadсs' ra щs "
+"vсlaszd a 'Maniac' mappсt a 'Tentacle' kіnyvtсrсban."
+
+#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
+msgid "~Z~ip Mode Activated"
+msgstr "~Z~ip Mѓd aktivсlva"
+
+#: engines/mohawk/dialogs.cpp:91
+msgid "~T~ransitions Enabled"
+msgstr "Сtmenetek engedщlyezve"
+
+#: engines/mohawk/dialogs.cpp:92
+msgid "~D~rop Page"
+msgstr "Oldal~D~obсs"
+
+#: engines/mohawk/dialogs.cpp:96
+msgid "~S~how Map"
+msgstr "~S~ Tщrkщp"
+
+#: engines/mohawk/dialogs.cpp:150
+msgid "~W~ater Effect Enabled"
+msgstr "Vэzeffektus engedщlyezve"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore game:"
+msgstr "Jсtщkmenet visszaсllэtсsa:"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore"
+msgstr "Visszaсllэtсs"
+
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr "'%s' сtvezetѕ fсjl nem talсlhatѓ"
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+msgid "Failed to load game state from file."
+msgstr "Jсtщkсllсs betіltщse fсjlbѓl nem sikerќlt."
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+msgid "Failed to save game state to file."
+msgstr "Jсtщkсllсs mentщse fсjlba nem sikerќlt."
+
+#: engines/gob/inter_v5.cpp:107
+msgid "Failed to delete file."
+msgstr "Fсjl tіrlщs sikertelen."
+
+#: engines/groovie/script.cpp:420
+msgid "Failed to save game"
+msgstr "Jсtщk mentщs nem sikerќlt"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+"кgy nщz ki egy General MIDI eszkіzt hasznсlsz,\n"
+"a jсtщk csak Roland MT32 MIDI eszkіzt tсmogat.\n"
+"Cserщld ki Roland MT32 hangszerekre\n"
+"a General MIDI-t. Kќlіnben nщhсny\n"
+"sсvot nem lehet rendesen lejсtszani."
+
+#: engines/m4/m4_menus.cpp:138
+msgid "Save game failed!"
+msgstr "Jсtщk mentщse nem sikerќlt!"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+"A \"sky.cpt\" fсjl nem talсlhatѓ!\n"
+"Tіltsd le a www.scummvm.org oldalсrѓl"
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+"A \"sky.cpt\" fсjl mщrete nem megfelelѕ.\n"
+"Tіltsd le a www.scummvm.org oldalсrѓl"
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr "DXA сtvezetѕ elщrhetѕ, de a ScummVM zlib tсmogatсs nincs lefordэtva"
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr "MPEG2 сtvezetѕk mсr nem tсmogatottak"
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr "'%s' сtvezetѕ nem talсlhatѓ"
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+"ScummVM rщgi jсtщkmentщst talсlt a Broken Sword 1 hez, ezt сt kell "
+"alakэtani.\n"
+"A rщgi jсtщkmentщs nem tсmogatott, ezщrt a jсtщk nem tіltѕdik be сtalakэtсs "
+"nщlkќl.\n"
+"\n"
+"Nyomj OK-t az сtalakэtсshoz, vagy rсkщrdezzek ha legkіzelebb elindэtod a "
+"jсtщkot.\n"
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+"A vсlasztott jсtщkmentщs mсr lщtezik!\n"
+"Megtartod a rщgi jсtщkmentщst (%s) vagy kicserщled az њjra (%s)?\n"
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr "A rщgit megtartom"
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr "Az њjat megtartom"
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr "Ez a Broken Sword 1 Demo vщge"
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+"Jсtщkсllсs nem menthetѕ %i slotba\n"
+"\n"
+
+#: engines/parallaction/saveload.cpp:211
+msgid "Loading game..."
+msgstr "Jсtщk betіltщs..."
+
+#: engines/parallaction/saveload.cpp:226
+msgid "Saving game..."
+msgstr "Jсtщk mentщs..."
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+"ScummVM rщgi jсtщkmentщst talсlt a Nippon Safes hez ezt сt kell nevezni.\n"
+"A rщgi jсtщkmentщs nem tсmogatott, ezщrt a jсtщk nem tіltѕdik be сtnevezщs "
+"nщlkќl..\n"
+"\n"
+"Nyomj OK-t az сtalakэtсshoz, vagy rсkщrdezzek ha legkіzelebb elindэtod a "
+"jсtщkot.\n"
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr "ScummVM konvertсlta az іsszes jсtщkсllсsodat."
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+"ScummVM kiэrt nщhсny figyelmeztetщst a konzolablakba щs nem biztos hogy az "
+"іsszes fсjlod сt lett alakэtva.\n"
+"\n"
+"Lщgyszэves jelentsd a csapatnak."
+
+#: audio/fmopl.cpp:49
+msgid "MAME OPL emulator"
+msgstr "MAME OPL emulсtor"
+
+#: audio/fmopl.cpp:51
+msgid "DOSBox OPL emulator"
+msgstr "DOSBox OPL emulсtor"
+
+#: audio/mididrv.cpp:205
+#, c-format
+msgid ""
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+"A kivсlasztott '%s' hangeszkіz nem talсlhatѓ. (Lekapcsoltad, vagy kihњztad). "
+"A kіvetkezѕ elщrhetѕ eszkіz keresщse..."
+
+#: audio/mididrv.cpp:217
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+"A kivсlasztott '%s' hangeszkіz nem hasznсlhatѓ. Bѕvebb informсciѓ a "
+"naplѓfсjlban. A kіvetkezѕ elщrhetѕ eszkіz keresщse..."
+
+#: audio/mididrv.cpp:253
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+"Az elsѕdleges '%s' hangeszkіz nem talсlhatѓ. (Lekapcsoltad, vagy kihњztad). "
+"A kіvetkezѕ elщrhetѕ eszkіz keresщse..."
+
+#: audio/mididrv.cpp:268
+#, c-format
+msgid ""
+"The preferred audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+"Az elsѕdleges '%s' hangeszkіz nem hasznсlhatѓ. Bѕvebb informсciѓ a "
+"naplѓfсjlban. A kіvetkezѕ elщrhetѕ eszkіz keresщse..."
+
+#: audio/null.h:43
+msgid "No music"
+msgstr "Nincs zene"
+
+#: audio/mods/paula.cpp:189
+msgid "Amiga Audio Emulator"
+msgstr "Amiga Audiѓ Emulсtor"
+
+#: audio/softsynth/adlib.cpp:1594
+msgid "AdLib Emulator"
+msgstr "AdLib Emulсtor"
+
+#: audio/softsynth/appleiigs.cpp:33
+msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
+msgstr "Apple II GS Emulсtor (NEM TСMOGATOTT)"
+
+#: audio/softsynth/sid.cpp:1430
+msgid "C64 Audio Emulator"
+msgstr "C64 Audio Emulсtor"
+
+#: audio/softsynth/mt32.cpp:329
+msgid "Initializing MT-32 Emulator"
+msgstr "MT-32 Emulсtor inicializсlсsa"
+
+#: audio/softsynth/mt32.cpp:543
+msgid "MT-32 Emulator"
+msgstr "MT-32 Emulсtor"
+
+#: audio/softsynth/pcspk.cpp:139
+msgid "PC Speaker Emulator"
+msgstr "PC Speaker Emulсtor"
+
+#: audio/softsynth/pcspk.cpp:158
+msgid "IBM PCjr Emulator"
+msgstr "IBM PCjr Emulсtor"
+
+#: backends/keymapper/remap-dialog.cpp:47
+msgid "Keymap:"
+msgstr "Billentyћzet kiosztсs:"
+
+#: backends/keymapper/remap-dialog.cpp:64
+msgid " (Active)"
+msgstr " (Aktэv)"
+
+#: backends/keymapper/remap-dialog.cpp:98
+msgid " (Global)"
+msgstr " (Globсlis)"
+
+#: backends/keymapper/remap-dialog.cpp:108
+msgid " (Game)"
+msgstr " (Jсtщk)"
+
+#: backends/midi/windows.cpp:164
+msgid "Windows MIDI"
+msgstr "Windows MIDI"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:57
+msgid "ScummVM Main Menu"
+msgstr "ScummVM Fѕmenќ"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:63
+msgid "~L~eft handed mode"
+msgstr "Balkezes mѓd:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:64
+msgid "~I~ndy fight controls"
+msgstr "~I~ndy fight controls"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:65
+msgid "Show mouse cursor"
+msgstr "Egщrkurzor lсtszik"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:66
+msgid "Snap to edges"
+msgstr "Щlekre illesztщs"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:68
+msgid "Touch X Offset"
+msgstr "Touch X Eltolсs"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:75
+msgid "Touch Y Offset"
+msgstr "Touch Y Eltolсs"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:87
+msgid "Use laptop trackpad-style cursor control"
+msgstr "Laptop trackpad stэlusu kurzor vezщrlѕ"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:88
+msgid "Tap for left click, double tap right click"
+msgstr "Щrintщs balkatt, duplaщrintщs jobbkatt"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:90
+msgid "Sensitivity"
+msgstr "Щrzщkenysщg"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:99
+msgid "Initial top screen scale:"
+msgstr "Kщpernyѕ felsѕ kezdѕpont:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:105
+msgid "Main screen scaling:"
+msgstr "Fѕkщpernyѕ сtmщretezщs:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:107
+msgid "Hardware scale (fast, but low quality)"
+msgstr "Hardveres сtmщretezщs (gyors, alacsony minѕsщg)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:108
+msgid "Software scale (good quality, but slower)"
+msgstr "Szoftveres сtmщretezщs (jѓ minѕsщg, lassњ)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:109
+msgid "Unscaled (you must scroll left and right)"
+msgstr "Eredeti (gіrgethetsz jobbra щs balra)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:111
+msgid "Brightness:"
+msgstr "Fщnyerѕ:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:121
+msgid "High quality audio (slower) (reboot)"
+msgstr "Jѓminѕsщgќ audiѓ (lassabb)(њjraindэtсs)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:122
+msgid "Disable power off"
+msgstr "Leсllэtсs tiltva"
+
+#: backends/platform/iphone/osys_events.cpp:338
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Egщr kattint-щs-hњz mѓd engedщlyezve."
+
+#: backends/platform/iphone/osys_events.cpp:340
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Egщr kattint-щs-hњz mѓd letiltva."
+
+#: backends/platform/iphone/osys_events.cpp:351
+msgid "Touchpad mode enabled."
+msgstr "Touchpad mѓd engedщlyezve."
+
+#: backends/platform/iphone/osys_events.cpp:353
+msgid "Touchpad mode disabled."
+msgstr "Touchpad mѓd letiltva."
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:67
+#, fuzzy
+msgid "Hide ScummVM"
+msgstr "ScummVM bezсrсsa"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:70
+msgid "Hide Others"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:74
+msgid "Show All"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:92
+#: backends/platform/sdl/macosx/appMenu_osx.mm:99
+#, fuzzy
+msgid "Window"
+msgstr "Windows MIDI"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:95
+msgid "Minimize"
+msgstr ""
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
+msgid "Normal (no scaling)"
+msgstr "Normсl (nincs сtmщretezщs)"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
+msgctxt "lowres"
+msgid "Normal (no scaling)"
+msgstr "Normсl (nincs сtmщretezщs)"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
+msgid "Enabled aspect ratio correction"
+msgstr "Mщretarсny korrekciѓ engedщlyezve"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2149
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
+msgid "Disabled aspect ratio correction"
+msgstr "Mщretarсny korrekciѓ letiltva"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2204
+msgid "Active graphics filter:"
+msgstr "Aktэv grafikus szћrѕk:"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2260
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
+msgid "Windowed mode"
+msgstr "Ablakos mѓd"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:139
+msgid "OpenGL Normal"
+msgstr "OpenGL Normсl"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:140
+msgid "OpenGL Conserve"
+msgstr "OpenGL Megtartott"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:141
+msgid "OpenGL Original"
+msgstr "OpenGL Eredeti"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
+msgid "Current display mode"
+msgstr "Jelenlegi videѓmѓd"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
+msgid "Current scale"
+msgstr "Aktuсlis mщretezщs"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
+msgid "Active filter mode: Linear"
+msgstr "Aktэv filter mѓd: Lineсris"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
+msgid "Active filter mode: Nearest"
+msgstr "Aktэv filter mѓd: Kіzelэtѕ"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:38
+#: backends/platform/wince/CEActionsSmartphone.cpp:39
+msgid "Up"
+msgstr "Fel"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:39
+#: backends/platform/wince/CEActionsSmartphone.cpp:40
+msgid "Down"
+msgstr "Le"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:40
+#: backends/platform/wince/CEActionsSmartphone.cpp:41
+msgid "Left"
+msgstr "Bal"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:41
+#: backends/platform/wince/CEActionsSmartphone.cpp:42
+msgid "Right"
+msgstr "Jobb"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:42
+#: backends/platform/wince/CEActionsPocket.cpp:60
+#: backends/platform/wince/CEActionsSmartphone.cpp:43
+msgid "Left Click"
+msgstr "Bal katt"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:43
+#: backends/platform/wince/CEActionsSmartphone.cpp:44
+msgid "Right Click"
+msgstr "Jobb katt"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:46
+#: backends/platform/wince/CEActionsSmartphone.cpp:47
+msgid "Zone"
+msgstr "Zѓna"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:47
+#: backends/platform/wince/CEActionsPocket.cpp:54
+#: backends/platform/wince/CEActionsSmartphone.cpp:48
+msgid "Multi Function"
+msgstr "Tіbbfunkciѓs"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:48
+msgid "Swap character"
+msgstr "Karakter csere"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:49
+msgid "Skip text"
+msgstr "Szіveg сtugrсsa"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:51
+msgid "Fast mode"
+msgstr "Gyors mѓd"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:53
+msgid "Debugger"
+msgstr "Hibakeresѕ"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:54
+msgid "Global menu"
+msgstr "Globсlis menќ"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:55
+msgid "Virtual keyboard"
+msgstr "Virtuсlis billentyћzet"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:56
+msgid "Key mapper"
+msgstr "Billentyћ kiosztсs"
+
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+msgid "Do you want to quit ?"
+msgstr "Ki akarsz lщpni ?"
+
+#: backends/platform/wii/options.cpp:51
+msgid "Video"
+msgstr "Videѓ"
+
+#: backends/platform/wii/options.cpp:54
+msgid "Current video mode:"
+msgstr "Jelenlegi videѓmѓd:"
+
+#: backends/platform/wii/options.cpp:56
+msgid "Double-strike"
+msgstr "Dupla щrintщs"
+
+#: backends/platform/wii/options.cpp:60
+msgid "Horizontal underscan:"
+msgstr "Vэzszintes eltolсs:"
+
+#: backends/platform/wii/options.cpp:66
+msgid "Vertical underscan:"
+msgstr "Fќggѕleges eltolсs:"
+
+#: backends/platform/wii/options.cpp:71
+msgid "Input"
+msgstr "Bemenet"
+
+#: backends/platform/wii/options.cpp:74
+msgid "GC Pad sensitivity:"
+msgstr "GC Pad щrzщkenysщg:"
+
+#: backends/platform/wii/options.cpp:80
+msgid "GC Pad acceleration:"
+msgstr "GC Pad felbontсs:"
+
+#: backends/platform/wii/options.cpp:86
+msgid "DVD"
+msgstr "DVD"
+
+#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
+msgid "Status:"
+msgstr "Stсtusz:"
+
+#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
+msgid "Unknown"
+msgstr "Ismeretlen"
+
+#: backends/platform/wii/options.cpp:93
+msgid "Mount DVD"
+msgstr "DVD csatolсs"
+
+#: backends/platform/wii/options.cpp:94
+msgid "Unmount DVD"
+msgstr "DVD kiadсs"
+
+#: backends/platform/wii/options.cpp:98
+msgid "SMB"
+msgstr "SMB"
+
+#: backends/platform/wii/options.cpp:106
+msgid "Server:"
+msgstr "Szerver:"
+
+#: backends/platform/wii/options.cpp:110
+msgid "Share:"
+msgstr "Megoszt:"
+
+#: backends/platform/wii/options.cpp:114
+msgid "Username:"
+msgstr "Felhasznсlѓ:"
+
+#: backends/platform/wii/options.cpp:118
+msgid "Password:"
+msgstr "Jelszѓ:"
+
+#: backends/platform/wii/options.cpp:121
+msgid "Init network"
+msgstr "Hсlѓzat inicializсlсs"
+
+#: backends/platform/wii/options.cpp:123
+msgid "Mount SMB"
+msgstr "SMB csatolсs"
+
+#: backends/platform/wii/options.cpp:124
+msgid "Unmount SMB"
+msgstr "SMB kiadсs"
+
+#: backends/platform/wii/options.cpp:143
+msgid "DVD Mounted successfully"
+msgstr "DVD csatlakoztatva"
+
+#: backends/platform/wii/options.cpp:146
+msgid "Error while mounting the DVD"
+msgstr "Hiba a DVD csatlakoztatсsakor"
+
+#: backends/platform/wii/options.cpp:148
+msgid "DVD not mounted"
+msgstr "DVD nincs csatolva"
+
+#: backends/platform/wii/options.cpp:161
+msgid "Network up, share mounted"
+msgstr "Hсlѓzat щs megosztсs csatlakozva"
+
+#: backends/platform/wii/options.cpp:163
+msgid "Network up"
+msgstr "Hсlѓzat csatlakozva"
+
+#: backends/platform/wii/options.cpp:166
+msgid ", error while mounting the share"
+msgstr ", hiba a megosztсs csatolсsakor"
+
+#: backends/platform/wii/options.cpp:168
+msgid ", share not mounted"
+msgstr ", megosztсs nincs csatolva"
+
+#: backends/platform/wii/options.cpp:174
+msgid "Network down"
+msgstr "Nincs hсlѓzat"
+
+#: backends/platform/wii/options.cpp:178
+msgid "Initializing network"
+msgstr "Hсlѓzat inicializсlсsa"
+
+#: backends/platform/wii/options.cpp:182
+msgid "Timeout while initializing network"
+msgstr "Idѕtњllщpщs a hсlѓzat inicializсlсsakor"
+
+#: backends/platform/wii/options.cpp:186
+#, c-format
+msgid "Network not initialized (%d)"
+msgstr "(%d) Hсlѓzat nincs inicializсlva"
+
+#: backends/platform/wince/CEActionsPocket.cpp:46
+msgid "Hide Toolbar"
+msgstr "Eszkіztсr rejtщs"
+
+#: backends/platform/wince/CEActionsPocket.cpp:47
+msgid "Show Keyboard"
+msgstr "Billentyћzet megjelenэtщs"
+
+#: backends/platform/wince/CEActionsPocket.cpp:48
+msgid "Sound on/off"
+msgstr "Hang be/ki"
+
+#: backends/platform/wince/CEActionsPocket.cpp:49
+msgid "Right click"
+msgstr "Jobb katt"
+
+#: backends/platform/wince/CEActionsPocket.cpp:50
+msgid "Show/Hide Cursor"
+msgstr "Kurzor be/ki"
+
+#: backends/platform/wince/CEActionsPocket.cpp:51
+msgid "Free look"
+msgstr "Szabad nщzet"
+
+#: backends/platform/wince/CEActionsPocket.cpp:52
+msgid "Zoom up"
+msgstr "Nagyэtсs"
+
+#: backends/platform/wince/CEActionsPocket.cpp:53
+msgid "Zoom down"
+msgstr "Kicsinyэtщs"
+
+#: backends/platform/wince/CEActionsPocket.cpp:55
+#: backends/platform/wince/CEActionsSmartphone.cpp:49
+msgid "Bind Keys"
+msgstr "Kapcsolѓdсs kulcsok"
+
+#: backends/platform/wince/CEActionsPocket.cpp:56
+msgid "Cursor Up"
+msgstr "Kurzor Fel"
+
+#: backends/platform/wince/CEActionsPocket.cpp:57
+msgid "Cursor Down"
+msgstr "Kurzor Le"
+
+#: backends/platform/wince/CEActionsPocket.cpp:58
+msgid "Cursor Left"
+msgstr "Kurzor Bal"
+
+#: backends/platform/wince/CEActionsPocket.cpp:59
+msgid "Cursor Right"
+msgstr "Kurzor Jobb"
+
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Do you want to load or save the game?"
+msgstr "Jсtщkсllсs betіltщse vagy mentщse?"
+
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+msgid " Are you sure you want to quit ? "
+msgstr " Biztos hogy ki akarsz lщpni ? "
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:50
+msgid "Keyboard"
+msgstr "Billentyћzet"
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:51
+msgid "Rotate"
+msgstr "Forgatсs"
+
+#: backends/platform/wince/CELauncherDialog.cpp:56
+msgid "Using SDL driver "
+msgstr "SDL meghajtѓ hasznсlata"
+
+#: backends/platform/wince/CELauncherDialog.cpp:60
+msgid "Display "
+msgstr "Kijelzѕ"
+
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Do you want to perform an automatic scan ?"
+msgstr "El akarod kezdeni az automatikus vizsgсlatot ?"
+
+#: backends/platform/wince/wince-sdl.cpp:471
+msgid "Map right click action"
+msgstr "Jobbkatt mћvelet gomb"
+
+#: backends/platform/wince/wince-sdl.cpp:475
+msgid "You must map a key to the 'Right Click' action to play this game"
+msgstr "Vсlassz egy billentyћt a 'Jobbkatt' mћvelethez"
+
+#: backends/platform/wince/wince-sdl.cpp:484
+msgid "Map hide toolbar action"
+msgstr "Eszkіztсr rejtщs gomb"
+
+#: backends/platform/wince/wince-sdl.cpp:488
+msgid "You must map a key to the 'Hide toolbar' action to play this game"
+msgstr "Vсlassz egy billentyћt az 'Eszkіztсr rejtщs' mћvelethez"
+
+#: backends/platform/wince/wince-sdl.cpp:497
+msgid "Map Zoom Up action (optional)"
+msgstr "Nagyэtсs mћvelet (opcionсlis)"
+
+#: backends/platform/wince/wince-sdl.cpp:500
+msgid "Map Zoom Down action (optional)"
+msgstr "Kicsinyэtщs mћvelet (opcionсlis)"
+
+#: backends/platform/wince/wince-sdl.cpp:508
+msgid ""
+"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
+msgstr ""
+"Ne felejts billentyћt tсrsэtani az 'Eszkіztсr rejtщs' mћvelethez, hogy lсsd "
+"a teljes listсt"
+
+#: backends/events/default/default-events.cpp:222
+msgid "Do you really want to return to the Launcher?"
+msgstr "Biztos hogy visszatщrsz az indэtѓpulthoz?"
+
+#: backends/events/default/default-events.cpp:222
+msgid "Launcher"
+msgstr "Indэtѓpult"
+
+#: backends/events/default/default-events.cpp:244
+msgid "Do you really want to quit?"
+msgstr "Biztos hogy ki akarsz lщpni ?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
+msgid "Touchscreen 'Tap Mode' - Left Click"
+msgstr "Щrintѕkщpernyѕ 'Tap Mѓd' - Bal katt"
+
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
+msgid "Touchscreen 'Tap Mode' - Right Click"
+msgstr "Щrintѕkщpernyѕ 'Tap Mѓd' - Jobb katt"
+
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
+msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
+msgstr "Щrintѕkщpernyѕ 'Tap Mѓd' - Lebegѕ (Nincs katt)"
+
+#: backends/events/gph/gph-events.cpp:390
+msgid "Maximum Volume"
+msgstr "Maximum Hangerѕ"
+
+#: backends/events/gph/gph-events.cpp:392
+msgid "Increasing Volume"
+msgstr "Hangerѕ nіvelщse"
+
+#: backends/events/gph/gph-events.cpp:398
+msgid "Minimal Volume"
+msgstr "Minimum Hangerѕ"
+
+#: backends/events/gph/gph-events.cpp:400
+msgid "Decreasing Volume"
+msgstr "Hangerѕ csіkkentщse"
+
+#~ msgctxt "lowres"
+#~ msgid "Add Game..."
+#~ msgstr "Jсtщk hozzсadсs"
+
+#~ msgid "Add Game..."
+#~ msgstr "Jсtщk hozzсadсs"
+
+#~ msgid ""
+#~ "Your game version has been detected using filename matching as a variant "
+#~ "of %s."
+#~ msgstr "A felismert jсtщkverziѓd a hasznсlt fсjlnщvvel a %s egy vсltozata."
+
+#~ msgid "If this is an original and unmodified version, please report any"
+#~ msgstr "Ha ez egy eredeti nem vсltoztatott verziѓ, kщrlek jelezd minden"
+
+#~ msgid "information previously printed by ScummVM to the team."
+#~ msgstr "elѕzѕleg kiэrt informсciѓt a ScummVM csapatnak."
+
+#~ msgid "Discovered %d new games."
+#~ msgstr "%d кj jсtщkot talсltam."
+
+#~ msgid "Command line argument not processed"
+#~ msgstr "Parancssori paramщter nem mћkіdik"
+
+#~ msgid "FM Towns Emulator"
+#~ msgstr "FM Towns Emulсtor"
+
+#~ msgid "Invalid Path"
+#~ msgstr "Щrvщnytelen mappa"
diff --git a/po/it_IT.po b/po/it_IT.po
index 1386e41973..c5bad73843 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -1,2629 +1,2650 @@
-# Italian translation for ScummVM.
-# Copyright (C) 2010-2011 ScummVM Team
-# This file is distributed under the same license as the ScummVM package.
-# Matteo 'Maff' Angelino <matteo.maff at gmail dot com>, 2010.
-#
-msgid ""
-msgstr ""
-"Project-Id-Version: ScummVM 1.3.0svn\n"
-"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2011-06-20 23:09+0100\n"
-"PO-Revision-Date: 2011-04-24 14:46+0100\n"
-"Last-Translator: Matteo 'Maff' Angelino <matteo.maff at gmail dot com>\n"
-"Language-Team: Italian\n"
-"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=iso-8859-1\n"
-"Content-Transfer-Encoding: 8bit\n"
-"Language: Italiano\n"
-
-#: gui/about.cpp:91
-#, c-format
-msgid "(built on %s)"
-msgstr "(build creata il %s)"
-
-#: gui/about.cpp:98
-msgid "Features compiled in:"
-msgstr "Funzionalitр compilate in:"
-
-#: gui/about.cpp:107
-msgid "Available engines:"
-msgstr "Motori disponibili:"
-
-#: gui/browser.cpp:66
-msgid "Go up"
-msgstr "Cartella superiore"
-
-#: gui/browser.cpp:66 gui/browser.cpp:68
-msgid "Go to previous directory level"
-msgstr "Vai alla cartella superiore"
-
-#: gui/browser.cpp:68
-msgctxt "lowres"
-msgid "Go up"
-msgstr "Su"
-
-#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
-#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
-#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/engine.cpp:408 engines/sword1/control.cpp:865
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
-#: backends/events/default/default-events.cpp:222
-#: backends/events/default/default-events.cpp:244
-msgid "Cancel"
-msgstr "Annulla"
-
-#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
-msgid "Choose"
-msgstr "Scegli"
-
-#: gui/gui-manager.cpp:114 engines/scumm/help.cpp:125
-#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
-#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
-#: backends/keymapper/remap-dialog.cpp:52
-msgid "Close"
-msgstr "Chiudi"
-
-#: gui/gui-manager.cpp:117
-msgid "Mouse click"
-msgstr "Clic del mouse"
-
-#: gui/gui-manager.cpp:120 base/main.cpp:280
-msgid "Display keyboard"
-msgstr "Mostra tastiera"
-
-#: gui/gui-manager.cpp:123 base/main.cpp:283
-msgid "Remap keys"
-msgstr "Riprogramma tasti"
-
-#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
-msgid "Choose an action to map"
-msgstr "Scegli un'azione da mappare"
-
-#: gui/KeysDialog.cpp:41
-msgid "Map"
-msgstr "Mappa"
-
-#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
-#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
-#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
-#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
-#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
-#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
-#: backends/platform/wince/CELauncherDialog.cpp:52
-msgid "OK"
-msgstr "OK"
-
-#: gui/KeysDialog.cpp:49
-msgid "Select an action and click 'Map'"
-msgstr "Seleziona un'azione e clicca 'Mappa'"
-
-#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
-#, c-format
-msgid "Associated key : %s"
-msgstr "Tasto associato: %s"
-
-#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
-#, c-format
-msgid "Associated key : none"
-msgstr "Tasto associato: nessuno"
-
-#: gui/KeysDialog.cpp:90
-msgid "Please select an action"
-msgstr "Seleziona un'azione"
-
-#: gui/KeysDialog.cpp:106
-msgid "Press the key to associate"
-msgstr "Premi il tasto da associare"
-
-#: gui/launcher.cpp:165
-msgid "Game"
-msgstr "Gioco"
-
-#: gui/launcher.cpp:169
-msgid "ID:"
-msgstr "ID:"
-
-#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
-msgid ""
-"Short game identifier used for referring to savegames and running the game "
-"from the command line"
-msgstr ""
-"Breve identificatore di gioco utilizzato per il riferimento a salvataggi e "
-"per l'esecuzione del gioco dalla riga di comando"
-
-#: gui/launcher.cpp:171
-msgctxt "lowres"
-msgid "ID:"
-msgstr "ID:"
-
-#: gui/launcher.cpp:176
-msgid "Name:"
-msgstr "Nome:"
-
-#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
-msgid "Full title of the game"
-msgstr "Titolo completo del gioco"
-
-#: gui/launcher.cpp:178
-msgctxt "lowres"
-msgid "Name:"
-msgstr "Nome:"
-
-#: gui/launcher.cpp:182
-msgid "Language:"
-msgstr "Lingua:"
-
-#: gui/launcher.cpp:182 gui/launcher.cpp:183
-msgid ""
-"Language of the game. This will not turn your Spanish game version into "
-"English"
-msgstr ""
-"Lingua del gioco. Un gioco inglese non potrр risultare tradotto in italiano"
-
-#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
-#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
-#: audio/null.cpp:40
-msgid "<default>"
-msgstr "<predefinito>"
-
-#: gui/launcher.cpp:194
-msgid "Platform:"
-msgstr "Piattaforma:"
-
-#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
-msgid "Platform the game was originally designed for"
-msgstr "La piattaforma per la quale il gioco ш stato concepito"
-
-#: gui/launcher.cpp:196
-msgctxt "lowres"
-msgid "Platform:"
-msgstr "Piattaf.:"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "Graphics"
-msgstr "Grafica"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "GFX"
-msgstr "Grafica"
-
-#: gui/launcher.cpp:211
-msgid "Override global graphic settings"
-msgstr "Ignora le impostazioni grafiche globali"
-
-#: gui/launcher.cpp:213
-msgctxt "lowres"
-msgid "Override global graphic settings"
-msgstr "Ignora le impostazioni grafiche globali"
-
-#: gui/launcher.cpp:220 gui/options.cpp:1041
-msgid "Audio"
-msgstr "Audio"
-
-#: gui/launcher.cpp:223
-msgid "Override global audio settings"
-msgstr "Ignora le impostazioni audio globali"
-
-#: gui/launcher.cpp:225
-msgctxt "lowres"
-msgid "Override global audio settings"
-msgstr "Ignora le impostazioni audio globali"
-
-#: gui/launcher.cpp:234 gui/options.cpp:1046
-msgid "Volume"
-msgstr "Volume"
-
-#: gui/launcher.cpp:236 gui/options.cpp:1048
-msgctxt "lowres"
-msgid "Volume"
-msgstr "Volume"
-
-#: gui/launcher.cpp:239
-msgid "Override global volume settings"
-msgstr "Ignora le impostazioni globali di volume"
-
-#: gui/launcher.cpp:241
-msgctxt "lowres"
-msgid "Override global volume settings"
-msgstr "Ignora le impostazioni globali di volume"
-
-#: gui/launcher.cpp:248 gui/options.cpp:1056
-msgid "MIDI"
-msgstr "MIDI"
-
-#: gui/launcher.cpp:251
-msgid "Override global MIDI settings"
-msgstr "Ignora le impostazioni MIDI globali"
-
-#: gui/launcher.cpp:253
-msgctxt "lowres"
-msgid "Override global MIDI settings"
-msgstr "Ignora le impostazioni MIDI globali"
-
-#: gui/launcher.cpp:263 gui/options.cpp:1062
-msgid "MT-32"
-msgstr "MT-32"
-
-#: gui/launcher.cpp:266
-msgid "Override global MT-32 settings"
-msgstr "Ignora le impostazioni MT-32 globali"
-
-#: gui/launcher.cpp:268
-msgctxt "lowres"
-msgid "Override global MT-32 settings"
-msgstr "Ignora le impostazioni MT-32 globali"
-
-#: gui/launcher.cpp:279 gui/options.cpp:1069
-msgid "Paths"
-msgstr "Percorsi"
-
-#: gui/launcher.cpp:281 gui/options.cpp:1071
-msgctxt "lowres"
-msgid "Paths"
-msgstr "Perc."
-
-#: gui/launcher.cpp:288
-msgid "Game Path:"
-msgstr "Percorso gioco:"
-
-#: gui/launcher.cpp:290
-msgctxt "lowres"
-msgid "Game Path:"
-msgstr "Perc. gioco:"
-
-#: gui/launcher.cpp:295 gui/options.cpp:1091
-msgid "Extra Path:"
-msgstr "Percorso extra:"
-
-#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
-msgid "Specifies path to additional data used the game"
-msgstr "Specifica il percorso di ulteriori dati usati dal gioco"
-
-#: gui/launcher.cpp:297 gui/options.cpp:1093
-msgctxt "lowres"
-msgid "Extra Path:"
-msgstr "Perc. extra:"
-
-#: gui/launcher.cpp:302 gui/options.cpp:1079
-msgid "Save Path:"
-msgstr "Salvataggi:"
-
-#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
-#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
-msgid "Specifies where your savegames are put"
-msgstr "Specifica dove archiviare i salvataggi"
-
-#: gui/launcher.cpp:304 gui/options.cpp:1081
-msgctxt "lowres"
-msgid "Save Path:"
-msgstr "Salvataggi:"
-
-#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
-#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
-#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
-#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
-#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
-msgctxt "path"
-msgid "None"
-msgstr "Nessuno"
-
-#: gui/launcher.cpp:326 gui/launcher.cpp:408
-#: backends/platform/wii/options.cpp:56
-msgid "Default"
-msgstr "Predefinito"
-
-#: gui/launcher.cpp:446 gui/options.cpp:1356
-msgid "Select SoundFont"
-msgstr "Seleziona SoundFont"
-
-#: gui/launcher.cpp:465 gui/launcher.cpp:612
-msgid "Select directory with game data"
-msgstr "Seleziona la cartella contenente i file di gioco"
-
-#: gui/launcher.cpp:483
-msgid "Select additional game directory"
-msgstr "Seleziona la cartella di gioco aggiuntiva"
-
-#: gui/launcher.cpp:495
-msgid "Select directory for saved games"
-msgstr "Seleziona la cartella dei salvataggi"
-
-#: gui/launcher.cpp:514
-msgid "This game ID is already taken. Please choose another one."
-msgstr "Questo ID di gioco ш giр in uso. Si prega di sceglierne un'altro."
-
-#: gui/launcher.cpp:555 engines/dialogs.cpp:110
-msgid "~Q~uit"
-msgstr "C~h~iudi"
-
-#: gui/launcher.cpp:555
-msgid "Quit ScummVM"
-msgstr "Chiudi ScummVM"
-
-#: gui/launcher.cpp:556
-msgid "A~b~out..."
-msgstr "~I~nfo..."
-
-#: gui/launcher.cpp:556
-msgid "About ScummVM"
-msgstr "Informazioni su ScummVM"
-
-#: gui/launcher.cpp:557
-msgid "~O~ptions..."
-msgstr "~O~pzioni..."
-
-#: gui/launcher.cpp:557
-msgid "Change global ScummVM options"
-msgstr "Modifica le opzioni globali di ScummVM"
-
-#: gui/launcher.cpp:559
-msgid "~S~tart"
-msgstr "~G~ioca"
-
-#: gui/launcher.cpp:559
-msgid "Start selected game"
-msgstr "Esegue il gioco selezionato"
-
-#: gui/launcher.cpp:562
-msgid "~L~oad..."
-msgstr "~C~arica..."
-
-#: gui/launcher.cpp:562
-msgid "Load savegame for selected game"
-msgstr "Carica un salvataggio del gioco selezionato"
-
-#: gui/launcher.cpp:567
-msgid "~A~dd Game..."
-msgstr "~A~ggiungi gioco..."
-
-#: gui/launcher.cpp:567 gui/launcher.cpp:574
-msgid "Hold Shift for Mass Add"
-msgstr "Tieni premuto Shift per l'aggiunta in massa"
-
-#: gui/launcher.cpp:569
-msgid "~E~dit Game..."
-msgstr "~M~odifica gioco..."
-
-#: gui/launcher.cpp:569 gui/launcher.cpp:576
-msgid "Change game options"
-msgstr "Modifica le opzioni di gioco"
-
-#: gui/launcher.cpp:571
-msgid "~R~emove Game"
-msgstr "~R~imuovi gioco"
-
-#: gui/launcher.cpp:571 gui/launcher.cpp:578
-msgid "Remove game from the list. The game data files stay intact"
-msgstr "Rimuove il gioco dalla lista. I file del gioco rimarranno intatti"
-
-#: gui/launcher.cpp:574
-msgctxt "lowres"
-msgid "~A~dd Game..."
-msgstr "~A~gg. gioco..."
-
-#: gui/launcher.cpp:576
-msgctxt "lowres"
-msgid "~E~dit Game..."
-msgstr "~M~odif. gioco..."
-
-#: gui/launcher.cpp:578
-msgctxt "lowres"
-msgid "~R~emove Game"
-msgstr "~R~im. gioco"
-
-#: gui/launcher.cpp:586
-msgid "Search in game list"
-msgstr "Cerca nella lista dei giochi"
-
-#: gui/launcher.cpp:590 gui/launcher.cpp:1102
-msgid "Search:"
-msgstr "Cerca:"
-
-#: gui/launcher.cpp:593 gui/options.cpp:826
-msgid "Clear value"
-msgstr "Cancella"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-msgid "Load game:"
-msgstr "Carica gioco:"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Load"
-msgstr "Carica"
-
-#: gui/launcher.cpp:723
-msgid ""
-"Do you really want to run the mass game detector? This could potentially add "
-"a huge number of games."
-msgstr ""
-"Vuoi davvero eseguire il rilevatore di giochi in massa? Potrebbe aggiungere "
-"un numero enorme di giochi."
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Yes"
-msgstr "Sь"
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "No"
-msgstr "No"
-
-#: gui/launcher.cpp:772
-msgid "ScummVM couldn't open the specified directory!"
-msgstr "ScummVM non ha potuto aprire la cartella specificata!"
-
-#: gui/launcher.cpp:784
-msgid "ScummVM could not find any game in the specified directory!"
-msgstr "ScummVM non ha potuto trovare nessun gioco nella cartella specificata!"
-
-#: gui/launcher.cpp:798
-msgid "Pick the game:"
-msgstr "Scegli il gioco:"
-
-#: gui/launcher.cpp:872
-msgid "Do you really want to remove this game configuration?"
-msgstr "Sei sicuro di voler rimuovere questa configurazione di gioco?"
-
-#: gui/launcher.cpp:936
-msgid "This game does not support loading games from the launcher."
-msgstr ""
-"Questo gioco non supporta il caricamento di salvataggi dalla schermata di "
-"avvio."
-
-#: gui/launcher.cpp:940
-msgid "ScummVM could not find any engine capable of running the selected game!"
-msgstr ""
-"ScummVM non ha potuto trovare un motore in grado di eseguire il gioco "
-"selezionato!"
-
-#: gui/launcher.cpp:1054
-msgctxt "lowres"
-msgid "Mass Add..."
-msgstr "Agg. massa..."
-
-#: gui/launcher.cpp:1054
-msgid "Mass Add..."
-msgstr "Agg. in massa..."
-
-#: gui/launcher.cpp:1055
-msgctxt "lowres"
-msgid "Add Game..."
-msgstr "Agg. gioco..."
-
-#: gui/launcher.cpp:1055
-msgid "Add Game..."
-msgstr "Aggiungi gioco..."
-
-#: gui/massadd.cpp:76 gui/massadd.cpp:79
-msgid "... progress ..."
-msgstr "... progresso ..."
-
-#: gui/massadd.cpp:243
-msgid "Scan complete!"
-msgstr "Scansione completa!"
-
-#: gui/massadd.cpp:246
-#, c-format
-msgid "Discovered %d new games, ignored %d previously added games."
-msgstr ""
-
-#: gui/massadd.cpp:250
-#, c-format
-msgid "Scanned %d directories ..."
-msgstr "%d cartelle analizzate..."
-
-#: gui/massadd.cpp:253
-#, fuzzy, c-format
-msgid "Discovered %d new games, ignored %d previously added games ..."
-msgstr "Rilevati %d nuovi giochi..."
-
-#: gui/options.cpp:72
-msgid "Never"
-msgstr "Mai"
-
-#: gui/options.cpp:72
-msgid "every 5 mins"
-msgstr "ogni 5 minuti"
-
-#: gui/options.cpp:72
-msgid "every 10 mins"
-msgstr "ogni 10 minuti"
-
-#: gui/options.cpp:72
-msgid "every 15 mins"
-msgstr "ogni 15 minuti"
-
-#: gui/options.cpp:72
-msgid "every 30 mins"
-msgstr "ogni 30 minuti"
-
-#: gui/options.cpp:74
-msgid "8 kHz"
-msgstr "8 kHz"
-
-#: gui/options.cpp:74
-msgid "11kHz"
-msgstr "11kHz"
-
-#: gui/options.cpp:74
-msgid "22 kHz"
-msgstr "22 kHz"
-
-#: gui/options.cpp:74
-msgid "44 kHz"
-msgstr "44 kHz"
-
-#: gui/options.cpp:74
-msgid "48 kHz"
-msgstr "48 kHz"
-
-#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
-#: gui/options.cpp:625 gui/options.cpp:825
-msgctxt "soundfont"
-msgid "None"
-msgstr "Nessuno"
-
-#: gui/options.cpp:372
-msgid "Failed to apply some of the graphic options changes:"
-msgstr ""
-
-#: gui/options.cpp:384
-msgid "the video mode could not be changed."
-msgstr ""
-
-#: gui/options.cpp:390
-msgid "the fullscreen setting could not be changed"
-msgstr ""
-
-#: gui/options.cpp:396
-msgid "the aspect ratio setting could not be changed"
-msgstr ""
-
-#: gui/options.cpp:705
-msgid "Graphics mode:"
-msgstr "Modalitр:"
-
-#: gui/options.cpp:716
-msgid "Render mode:"
-msgstr "Resa grafica:"
-
-#: gui/options.cpp:716 gui/options.cpp:717
-msgid "Special dithering modes supported by some games"
-msgstr "Modalitр di resa grafica speciali supportate da alcuni giochi"
-
-#: gui/options.cpp:726
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
-msgid "Fullscreen mode"
-msgstr "Modalitр a schermo intero"
-
-#: gui/options.cpp:729
-msgid "Aspect ratio correction"
-msgstr "Correzione proporzioni"
-
-#: gui/options.cpp:729
-msgid "Correct aspect ratio for 320x200 games"
-msgstr "Corregge le proporzioni dei giochi 320x200"
-
-#: gui/options.cpp:730
-msgid "EGA undithering"
-msgstr "Undithering EGA"
-
-#: gui/options.cpp:730
-msgid "Enable undithering in EGA games that support it"
-msgstr "Attiva undithering nei giochi EGA che lo supportano"
-
-#: gui/options.cpp:738
-msgid "Preferred Device:"
-msgstr "Disp. preferito:"
-
-#: gui/options.cpp:738
-msgid "Music Device:"
-msgstr "Dispositivo audio:"
-
-#: gui/options.cpp:738 gui/options.cpp:740
-msgid "Specifies preferred sound device or sound card emulator"
-msgstr ""
-"Specifica il dispositivo audio o l'emulatore della scheda audio preferiti"
-
-#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
-msgid "Specifies output sound device or sound card emulator"
-msgstr ""
-"Specifica il dispositivo di output audio o l'emulatore della scheda audio"
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Preferred Dev.:"
-msgstr "Disp. preferito:"
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Music Device:"
-msgstr "Disposit. audio:"
-
-#: gui/options.cpp:766
-msgid "AdLib emulator:"
-msgstr "Emulatore AdLib:"
-
-#: gui/options.cpp:766 gui/options.cpp:767
-msgid "AdLib is used for music in many games"
-msgstr "AdLib ш utilizzato per la musica in molti giochi"
-
-#: gui/options.cpp:777
-msgid "Output rate:"
-msgstr "Frequenza:"
-
-#: gui/options.cpp:777 gui/options.cpp:778
-msgid ""
-"Higher value specifies better sound quality but may be not supported by your "
-"soundcard"
-msgstr ""
-"Valori piљ alti restituiscono un suono di maggior qualitр, ma potrebbero non "
-"essere supportati dalla tua scheda audio"
-
-#: gui/options.cpp:788
-msgid "GM Device:"
-msgstr "Dispositivo GM:"
-
-#: gui/options.cpp:788
-msgid "Specifies default sound device for General MIDI output"
-msgstr "Specifica il dispositivo audio predefinito per l'output General MIDI"
-
-#: gui/options.cpp:799
-msgid "Don't use General MIDI music"
-msgstr "Non utilizzare la musica General MIDI"
-
-#: gui/options.cpp:810 gui/options.cpp:871
-msgid "Use first available device"
-msgstr "Utilizza il primo dispositivo disponibile"
-
-#: gui/options.cpp:822
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
-msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
-msgstr "SoundFont ш supportato da alcune schede audio, Fluidsynth e Timidity"
-
-#: gui/options.cpp:824
-msgctxt "lowres"
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:829
-msgid "Mixed AdLib/MIDI mode"
-msgstr "Modalitр mista AdLib/MIDI"
-
-#: gui/options.cpp:829
-msgid "Use both MIDI and AdLib sound generation"
-msgstr "Utilizza generazione di suono sia MIDI che AdLib"
-
-#: gui/options.cpp:832
-msgid "MIDI gain:"
-msgstr "Guadagno MIDI:"
-
-#: gui/options.cpp:842
-msgid "MT-32 Device:"
-msgstr "Disposit. MT-32:"
-
-#: gui/options.cpp:842
-msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
-msgstr ""
-"Specifica il dispositivo audio predefinito per l'output Roland MT-32/LAPC1/"
-"CM32l/CM64"
-
-#: gui/options.cpp:847
-msgid "True Roland MT-32 (disable GM emulation)"
-msgstr "Roland MT-32 effettivo (disattiva emulazione GM)"
-
-#: gui/options.cpp:847 gui/options.cpp:849
-msgid ""
-"Check if you want to use your real hardware Roland-compatible sound device "
-"connected to your computer"
-msgstr ""
-"Seleziona se vuoi usare il dispositivo hardware audio compatibile con Roland "
-"che ш connesso al tuo computer"
-
-#: gui/options.cpp:849
-msgctxt "lowres"
-msgid "True Roland MT-32 (no GM emulation)"
-msgstr "Roland MT-32 effettivo (disat.emul.GM)"
-
-#: gui/options.cpp:852
-msgid "Enable Roland GS Mode"
-msgstr "Attiva la modalitр Roland GS"
-
-#: gui/options.cpp:852
-msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
-msgstr ""
-"Disattiva la mappatura General MIDI per i giochi con colonna sonora Roland "
-"MT-32"
-
-#: gui/options.cpp:861
-msgid "Don't use Roland MT-32 music"
-msgstr "Non utilizzare la musica Roland MT-32"
-
-#: gui/options.cpp:888
-msgid "Text and Speech:"
-msgstr "Testo e voci:"
-
-#: gui/options.cpp:892 gui/options.cpp:902
-msgid "Speech"
-msgstr "Voci"
-
-#: gui/options.cpp:893 gui/options.cpp:903
-msgid "Subtitles"
-msgstr "Sottotitoli"
-
-#: gui/options.cpp:894
-msgid "Both"
-msgstr "Entrambi"
-
-#: gui/options.cpp:896
-msgid "Subtitle speed:"
-msgstr "Velocitр testo:"
-
-#: gui/options.cpp:898
-msgctxt "lowres"
-msgid "Text and Speech:"
-msgstr "Testo e voci:"
-
-#: gui/options.cpp:902
-msgid "Spch"
-msgstr "Voci"
-
-#: gui/options.cpp:903
-msgid "Subs"
-msgstr "Sub"
-
-#: gui/options.cpp:904
-msgctxt "lowres"
-msgid "Both"
-msgstr "Entr."
-
-#: gui/options.cpp:904
-msgid "Show subtitles and play speech"
-msgstr "Mostra i sottotitoli e attiva le voci"
-
-#: gui/options.cpp:906
-msgctxt "lowres"
-msgid "Subtitle speed:"
-msgstr "Velocitр testo:"
-
-#: gui/options.cpp:922
-msgid "Music volume:"
-msgstr "Volume musica:"
-
-#: gui/options.cpp:924
-msgctxt "lowres"
-msgid "Music volume:"
-msgstr "Volume musica:"
-
-#: gui/options.cpp:931
-msgid "Mute All"
-msgstr "Disattiva audio"
-
-#: gui/options.cpp:934
-msgid "SFX volume:"
-msgstr "Volume effetti:"
-
-#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
-msgid "Special sound effects volume"
-msgstr "Volume degli effetti sonori"
-
-#: gui/options.cpp:936
-msgctxt "lowres"
-msgid "SFX volume:"
-msgstr "Volume effetti:"
-
-#: gui/options.cpp:944
-msgid "Speech volume:"
-msgstr "Volume voci:"
-
-#: gui/options.cpp:946
-msgctxt "lowres"
-msgid "Speech volume:"
-msgstr "Volume voci:"
-
-#: gui/options.cpp:1085
-msgid "Theme Path:"
-msgstr "Percorso tema:"
-
-#: gui/options.cpp:1087
-msgctxt "lowres"
-msgid "Theme Path:"
-msgstr "Perc. tema:"
-
-#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
-msgid "Specifies path to additional data used by all games or ScummVM"
-msgstr "Specifica il percorso di ulteriori dati usati dai giochi o da ScummVM"
-
-#: gui/options.cpp:1098
-msgid "Plugins Path:"
-msgstr "Percorso plugin:"
-
-#: gui/options.cpp:1100
-msgctxt "lowres"
-msgid "Plugins Path:"
-msgstr "Perc. plugin:"
-
-#: gui/options.cpp:1109
-msgid "Misc"
-msgstr "Varie"
-
-#: gui/options.cpp:1111
-msgctxt "lowres"
-msgid "Misc"
-msgstr "Varie"
-
-#: gui/options.cpp:1113
-msgid "Theme:"
-msgstr "Tema:"
-
-#: gui/options.cpp:1117
-msgid "GUI Renderer:"
-msgstr "Renderer GUI:"
-
-#: gui/options.cpp:1129
-msgid "Autosave:"
-msgstr "Autosalva:"
-
-#: gui/options.cpp:1131
-msgctxt "lowres"
-msgid "Autosave:"
-msgstr "Autosalva:"
-
-#: gui/options.cpp:1139
-msgid "Keys"
-msgstr "Tasti"
-
-#: gui/options.cpp:1146
-msgid "GUI Language:"
-msgstr "Lingua GUI:"
-
-#: gui/options.cpp:1146
-msgid "Language of ScummVM GUI"
-msgstr "Lingua dell'interfaccia grafica di ScummVM"
-
-#: gui/options.cpp:1295
-#, fuzzy
-msgid "You have to restart ScummVM before your changes will take effect."
-msgstr "Devi riavviare ScummVM affinchщ le modifiche abbiano effetto."
-
-#: gui/options.cpp:1308
-msgid "Select directory for savegames"
-msgstr "Seleziona la cartella per i salvataggi"
-
-#: gui/options.cpp:1315
-msgid "The chosen directory cannot be written to. Please select another one."
-msgstr "La cartella scelta ш in sola lettura. Si prega di sceglierne un'altra."
-
-#: gui/options.cpp:1324
-msgid "Select directory for GUI themes"
-msgstr "Seleziona la cartella dei temi dell'interfaccia"
-
-#: gui/options.cpp:1334
-msgid "Select directory for extra files"
-msgstr "Seleziona la cartella dei file aggiuntivi"
-
-#: gui/options.cpp:1345
-msgid "Select directory for plugins"
-msgstr "Seleziona la cartella dei plugin"
-
-#: gui/options.cpp:1389
-msgid ""
-"The theme you selected does not support your current language. If you want "
-"to use this theme you need to switch to another language first."
-msgstr ""
-"Il tema che hai selezionato non supporta la lingua attuale. Se vuoi "
-"utilizzare questo tema devi prima cambiare la lingua."
-
-#: gui/saveload.cpp:58 gui/saveload.cpp:239
-msgid "No date saved"
-msgstr "Nessuna data salvata"
-
-#: gui/saveload.cpp:59 gui/saveload.cpp:240
-msgid "No time saved"
-msgstr "Nessun orario salvato"
-
-#: gui/saveload.cpp:60 gui/saveload.cpp:241
-msgid "No playtime saved"
-msgstr "Nessun tempo salvato"
-
-#: gui/saveload.cpp:67 gui/saveload.cpp:155
-msgid "Delete"
-msgstr "Elimina"
-
-#: gui/saveload.cpp:154
-msgid "Do you really want to delete this savegame?"
-msgstr "Sei sicuro di voler eliminare questo salvataggio?"
-
-#: gui/saveload.cpp:263
-msgid "Date: "
-msgstr "Data: "
-
-#: gui/saveload.cpp:266
-msgid "Time: "
-msgstr "Ora: "
-
-#: gui/saveload.cpp:271
-msgid "Playtime: "
-msgstr "Tempo di gioco: "
-
-#: gui/saveload.cpp:284 gui/saveload.cpp:351
-msgid "Untitled savestate"
-msgstr "Salvataggio senza titolo"
-
-#: gui/themebrowser.cpp:44
-msgid "Select a Theme"
-msgstr "Seleziona un tema"
-
-#: gui/ThemeEngine.cpp:327
-msgid "Disabled GFX"
-msgstr "Grafica disattivata"
-
-#: gui/ThemeEngine.cpp:327
-msgctxt "lowres"
-msgid "Disabled GFX"
-msgstr "Grafica disattivata"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard Renderer (16bpp)"
-msgstr "Renderer standard (16bpp)"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard (16bpp)"
-msgstr "Standard (16bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased Renderer (16bpp)"
-msgstr "Renderer con antialiasing (16bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased (16bpp)"
-msgstr "Con antialiasing (16bpp)"
-
-#: base/main.cpp:200
-#, c-format
-msgid "Engine does not support debug level '%s'"
-msgstr "Il motore non supporta il livello di debug '%s'"
-
-#: base/main.cpp:268
-msgid "Menu"
-msgstr "Menu"
-
-#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
-#: backends/platform/wince/CEActionsPocket.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:46
-msgid "Skip"
-msgstr "Salta"
-
-#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
-#: backends/platform/wince/CEActionsPocket.cpp:42
-msgid "Pause"
-msgstr "Pausa"
-
-#: base/main.cpp:277
-msgid "Skip line"
-msgstr "Salta battuta"
-
-#: base/main.cpp:432
-msgid "Error running game:"
-msgstr "Errore nell'esecuzione del gioco:"
-
-#: base/main.cpp:456
-msgid "Could not find any engine capable of running the selected game"
-msgstr ""
-"Impossibile trovare un motore in grado di eseguire il gioco selezionato"
-
-#: common/error.cpp:38
-msgid "No error"
-msgstr "Nessun errore"
-
-#: common/error.cpp:40
-msgid "Game data not found"
-msgstr "Dati di gioco non trovati"
-
-#: common/error.cpp:42
-msgid "Game id not supported"
-msgstr "ID di gioco non supportato"
-
-#: common/error.cpp:44
-msgid "Unsupported color mode"
-msgstr "Modalitр colore non supportata"
-
-#: common/error.cpp:47
-msgid "Read permission denied"
-msgstr "Autorizzazione di lettura negata"
-
-#: common/error.cpp:49
-msgid "Write permission denied"
-msgstr "Autorizzazione di scrittura negata"
-
-#: common/error.cpp:52
-msgid "Path does not exist"
-msgstr "Il percorso non esiste"
-
-#: common/error.cpp:54
-msgid "Path not a directory"
-msgstr "Il percorso non ш una cartella"
-
-#: common/error.cpp:56
-msgid "Path not a file"
-msgstr "Il percorso non ш un file"
-
-#: common/error.cpp:59
-msgid "Cannot create file"
-msgstr "Impossibile creare il file"
-
-#: common/error.cpp:61
-msgid "Reading data failed"
-msgstr "Lettura dei dati fallita"
-
-#: common/error.cpp:63
-msgid "Writing data failed"
-msgstr "Scrittura dati fallita"
-
-#: common/error.cpp:66
-msgid "Could not find suitable engine plugin"
-msgstr "Impossibile trovare un plugin idoneo"
-
-#: common/error.cpp:68
-msgid "Engine plugin does not support save states"
-msgstr "Il plugin del motore non supporta i salvataggi"
-
-#: common/error.cpp:71
-msgid "User canceled"
-msgstr ""
-
-#: common/error.cpp:75
-msgid "Unknown error"
-msgstr "Errore sconosciuto"
-
-#: common/util.cpp:274
-msgid "Hercules Green"
-msgstr "Hercules verde"
-
-#: common/util.cpp:275
-msgid "Hercules Amber"
-msgstr "Hercules ambra"
-
-#: common/util.cpp:282
-msgctxt "lowres"
-msgid "Hercules Green"
-msgstr "Hercules verde"
-
-#: common/util.cpp:283
-msgctxt "lowres"
-msgid "Hercules Amber"
-msgstr "Hercules ambra"
-
-#: engines/advancedDetector.cpp:296
-#, c-format
-msgid "The game in '%s' seems to be unknown."
-msgstr ""
-
-#: engines/advancedDetector.cpp:297
-msgid "Please, report the following data to the ScummVM team along with name"
-msgstr ""
-
-#: engines/advancedDetector.cpp:299
-msgid "of the game you tried to add and its version/language/etc.:"
-msgstr ""
-
-#: engines/dialogs.cpp:84
-msgid "~R~esume"
-msgstr "~R~ipristina"
-
-#: engines/dialogs.cpp:86
-msgid "~L~oad"
-msgstr "~C~arica"
-
-#: engines/dialogs.cpp:90
-msgid "~S~ave"
-msgstr "~S~alva"
-
-#: engines/dialogs.cpp:94
-msgid "~O~ptions"
-msgstr "~O~pzioni"
-
-#: engines/dialogs.cpp:99
-msgid "~H~elp"
-msgstr "~A~iuto"
-
-#: engines/dialogs.cpp:101
-msgid "~A~bout"
-msgstr "~I~nfo"
-
-#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
-msgid "~R~eturn to Launcher"
-msgstr "~T~orna a elenco giochi"
-
-#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
-msgctxt "lowres"
-msgid "~R~eturn to Launcher"
-msgstr "~V~ai a elenco giochi"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-msgid "Save game:"
-msgstr "Salva gioco:"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-#: backends/platform/symbian/src/SymbianActions.cpp:44
-#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Save"
-msgstr "Salva"
-
-#: engines/dialogs.cpp:146
-msgid ""
-"Sorry, this engine does not currently provide in-game help. Please consult "
-"the README for basic information, and for instructions on how to obtain "
-"further assistance."
-msgstr ""
-
-#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
-#: engines/mohawk/dialogs.cpp:152
-msgid "~O~K"
-msgstr "~O~K"
-
-#: engines/dialogs.cpp:313 engines/mohawk/dialogs.cpp:101
-#: engines/mohawk/dialogs.cpp:153
-msgid "~C~ancel"
-msgstr "~A~nnulla"
-
-#: engines/dialogs.cpp:316
-msgid "~K~eys"
-msgstr "~T~asti"
-
-#: engines/engine.cpp:220
-msgid "Could not initialize color format."
-msgstr ""
-
-#: engines/engine.cpp:228
-#, fuzzy
-msgid "Could not switch to video mode: '"
-msgstr "Modalitр video attuale:"
-
-#: engines/engine.cpp:237
-#, fuzzy
-msgid "Could not apply aspect ratio setting."
-msgstr "Cambia correzione proporzioni"
-
-#: engines/engine.cpp:242
-msgid "Could not apply fullscreen setting."
-msgstr ""
-
-#: engines/engine.cpp:342
-msgid ""
-"You appear to be playing this game directly\n"
-"from the CD. This is known to cause problems,\n"
-"and it is therefore recommended that you copy\n"
-"the data files to your hard disk instead.\n"
-"See the README file for details."
-msgstr ""
-
-#: engines/engine.cpp:353
-msgid ""
-"This game has audio tracks in its disk. These\n"
-"tracks need to be ripped from the disk using\n"
-"an appropriate CD audio extracting tool in\n"
-"order to listen to the game's music.\n"
-"See the README file for details."
-msgstr ""
-
-#: engines/engine.cpp:405
-msgid ""
-"WARNING: The game you are about to start is not yet fully supported by "
-"ScummVM. As such, it is likely to be unstable, and any saves you make might "
-"not work in future versions of ScummVM."
-msgstr ""
-
-#: engines/engine.cpp:408
-msgid "Start anyway"
-msgstr ""
-
-#: engines/scumm/dialogs.cpp:281
-msgid "~P~revious"
-msgstr "~P~recedenti"
-
-#: engines/scumm/dialogs.cpp:282
-msgid "~N~ext"
-msgstr "~S~uccessivi"
-
-#: engines/scumm/dialogs.cpp:283
-#: backends/platform/ds/arm9/source/dsoptions.cpp:56
-msgid "~C~lose"
-msgstr "~C~hiudi"
-
-#: engines/scumm/help.cpp:73
-msgid "Common keyboard commands:"
-msgstr "Comandi da tastiera comuni:"
-
-#: engines/scumm/help.cpp:74
-msgid "Save / Load dialog"
-msgstr "Finestra di salvataggio / caricamento"
-
-#: engines/scumm/help.cpp:76
-msgid "Skip line of text"
-msgstr "Salta battuta"
-
-#: engines/scumm/help.cpp:77
-msgid "Esc"
-msgstr "Esc"
-
-#: engines/scumm/help.cpp:77
-msgid "Skip cutscene"
-msgstr "Salta scena di intermezzo"
-
-#: engines/scumm/help.cpp:78
-msgid "Space"
-msgstr "Spazio"
-
-#: engines/scumm/help.cpp:78
-msgid "Pause game"
-msgstr "Metti in pausa"
-
-#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
-#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
-#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Ctrl"
-msgstr "Ctrl"
-
-#: engines/scumm/help.cpp:79
-msgid "Load game state 1-10"
-msgstr "Carica salvataggio 1-10"
-
-#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Alt"
-msgstr "Alt"
-
-#: engines/scumm/help.cpp:80
-msgid "Save game state 1-10"
-msgstr "Salva nella posizione 1-10"
-
-#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
-#: backends/platform/symbian/src/SymbianActions.cpp:52
-#: backends/platform/wince/CEActionsPocket.cpp:44
-#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:244
-msgid "Quit"
-msgstr "Esci"
-
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
-msgid "Enter"
-msgstr "Invio"
-
-#: engines/scumm/help.cpp:86
-msgid "Toggle fullscreen"
-msgstr "Attiva / disattiva schermo intero"
-
-#: engines/scumm/help.cpp:87
-msgid "Music volume up / down"
-msgstr "Volume musica su / giљ"
-
-#: engines/scumm/help.cpp:88
-msgid "Text speed slower / faster"
-msgstr "Testo piљ veloce / meno veloce"
-
-#: engines/scumm/help.cpp:89
-msgid "Simulate left mouse button"
-msgstr "Simula clic sinistro del mouse"
-
-#: engines/scumm/help.cpp:90
-msgid "Tab"
-msgstr "Tab"
-
-#: engines/scumm/help.cpp:90
-msgid "Simulate right mouse button"
-msgstr "Simula clic destro del mouse"
-
-#: engines/scumm/help.cpp:93
-msgid "Special keyboard commands:"
-msgstr "Comandi da tastiera speciali:"
-
-#: engines/scumm/help.cpp:94
-msgid "Show / Hide console"
-msgstr "Mostra/nascondi console"
-
-#: engines/scumm/help.cpp:95
-msgid "Start the debugger"
-msgstr "Avvia il debugger"
-
-#: engines/scumm/help.cpp:96
-msgid "Show memory consumption"
-msgstr "Mostra consumo memoria"
-
-#: engines/scumm/help.cpp:97
-msgid "Run in fast mode (*)"
-msgstr "Esegui in modalitр veloce (*)"
-
-#: engines/scumm/help.cpp:98
-msgid "Run in really fast mode (*)"
-msgstr "Esegui in modalitр molto veloce (*)"
-
-#: engines/scumm/help.cpp:99
-msgid "Toggle mouse capture"
-msgstr "Attiva / disattiva ancoraggio del mouse"
-
-#: engines/scumm/help.cpp:100
-msgid "Switch between graphics filters"
-msgstr "Cambia filtro grafico"
-
-#: engines/scumm/help.cpp:101
-msgid "Increase / Decrease scale factor"
-msgstr "Aumenta / diminuisci dimensioni"
-
-#: engines/scumm/help.cpp:102
-msgid "Toggle aspect-ratio correction"
-msgstr "Cambia correzione proporzioni"
-
-#: engines/scumm/help.cpp:107
-msgid "* Note that using ctrl-f and"
-msgstr "* Nota che l'utilizzo di ctrl-f e"
-
-#: engines/scumm/help.cpp:108
-msgid " ctrl-g are not recommended"
-msgstr " ctrl-g non ш consigliato perchщ"
-
-#: engines/scumm/help.cpp:109
-msgid " since they may cause crashes"
-msgstr " potrebbe causare blocchi o un"
-
-#: engines/scumm/help.cpp:110
-#, fuzzy
-msgid " or incorrect game behavior."
-msgstr " comportamento errato del gioco."
-
-#: engines/scumm/help.cpp:114
-msgid "Spinning drafts on the keyboard:"
-msgstr "Tessere melodie da tastiera:"
-
-#: engines/scumm/help.cpp:116
-msgid "Main game controls:"
-msgstr "Controlli principali di gioco:"
-
-#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
-#: engines/scumm/help.cpp:161
-msgid "Push"
-msgstr "Premi"
-
-#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
-#: engines/scumm/help.cpp:162
-msgid "Pull"
-msgstr "Tira"
-
-#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
-#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
-#: engines/scumm/help.cpp:206
-msgid "Give"
-msgstr "Dai"
-
-#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
-#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
-#: engines/scumm/help.cpp:207
-msgid "Open"
-msgstr "Apri"
-
-#: engines/scumm/help.cpp:126
-msgid "Go to"
-msgstr "Vai verso"
-
-#: engines/scumm/help.cpp:127
-msgid "Get"
-msgstr "Prendi"
-
-#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
-#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
-#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
-#: engines/scumm/help.cpp:248
-msgid "Use"
-msgstr "Usa"
-
-#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
-msgid "Read"
-msgstr "Leggi"
-
-#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
-msgid "New kid"
-msgstr "Cambia personaggio"
-
-#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
-#: engines/scumm/help.cpp:171
-msgid "Turn on"
-msgstr "Accendi"
-
-#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
-#: engines/scumm/help.cpp:172
-msgid "Turn off"
-msgstr "Spegni"
-
-#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
-#: engines/scumm/help.cpp:193
-msgid "Walk to"
-msgstr "Cammina verso"
-
-#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
-#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
-#: engines/scumm/help.cpp:226
-msgid "Pick up"
-msgstr "Raccogli"
-
-#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
-msgid "What is"
-msgstr "Che cos'ш"
-
-#: engines/scumm/help.cpp:146
-msgid "Unlock"
-msgstr "Apri"
-
-#: engines/scumm/help.cpp:149
-msgid "Put on"
-msgstr "Indossa"
-
-#: engines/scumm/help.cpp:150
-msgid "Take off"
-msgstr "Togli"
-
-#: engines/scumm/help.cpp:156
-msgid "Fix"
-msgstr "Ripara"
-
-#: engines/scumm/help.cpp:158
-msgid "Switch"
-msgstr "Sposta"
-
-#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
-msgid "Look"
-msgstr "Guarda"
-
-#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
-msgid "Talk"
-msgstr "Parla"
-
-#: engines/scumm/help.cpp:174
-msgid "Travel"
-msgstr "Viaggio"
-
-#: engines/scumm/help.cpp:175
-msgid "To Henry / To Indy"
-msgstr "A Henry / a Indy"
-
-#: engines/scumm/help.cpp:178
-msgid "play C minor on distaff"
-msgstr "suona Do (C) minore sul bastone"
-
-#: engines/scumm/help.cpp:179
-msgid "play D on distaff"
-msgstr "suona Re (D) sul bastone"
-
-#: engines/scumm/help.cpp:180
-msgid "play E on distaff"
-msgstr "suona Mi (E) sul bastone"
-
-#: engines/scumm/help.cpp:181
-msgid "play F on distaff"
-msgstr "suona Fa (F) sul bastone"
-
-#: engines/scumm/help.cpp:182
-msgid "play G on distaff"
-msgstr "suona Sol (G) sul bastone"
-
-#: engines/scumm/help.cpp:183
-msgid "play A on distaff"
-msgstr "suona La (A) sul bastone"
-
-#: engines/scumm/help.cpp:184
-msgid "play B on distaff"
-msgstr "suona Si (B) sul bastone"
-
-#: engines/scumm/help.cpp:185
-msgid "play C major on distaff"
-msgstr "suona Do (C) maggiore sul bastone"
-
-#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
-msgid "puSh"
-msgstr "Premi"
-
-#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
-msgid "pull (Yank)"
-msgstr "Tira"
-
-#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
-#: engines/scumm/help.cpp:246
-msgid "Talk to"
-msgstr "Parla con"
-
-#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
-msgid "Look at"
-msgstr "Esamina"
-
-#: engines/scumm/help.cpp:199
-msgid "turn oN"
-msgstr "Accendi"
-
-#: engines/scumm/help.cpp:200
-msgid "turn oFf"
-msgstr "Spegni"
-
-#: engines/scumm/help.cpp:216
-msgid "KeyUp"
-msgstr "Tasto su"
-
-#: engines/scumm/help.cpp:216
-msgid "Highlight prev dialogue"
-msgstr "Evidenzia dialogo precedente"
-
-#: engines/scumm/help.cpp:217
-msgid "KeyDown"
-msgstr "Tasto giљ"
-
-#: engines/scumm/help.cpp:217
-msgid "Highlight next dialogue"
-msgstr "Evidenzia dialogo successivo"
-
-#: engines/scumm/help.cpp:221
-msgid "Walk"
-msgstr "Cammina"
-
-#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
-#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
-msgid "Inventory"
-msgstr "Inventario"
-
-#: engines/scumm/help.cpp:225
-msgid "Object"
-msgstr "Oggetto"
-
-#: engines/scumm/help.cpp:228
-msgid "Black and White / Color"
-msgstr "Bianco e nero / colori"
-
-#: engines/scumm/help.cpp:231
-msgid "Eyes"
-msgstr "Occhi"
-
-#: engines/scumm/help.cpp:232
-msgid "Tongue"
-msgstr "Lingua"
-
-#: engines/scumm/help.cpp:234
-msgid "Punch"
-msgstr "Pugno"
-
-#: engines/scumm/help.cpp:235
-msgid "Kick"
-msgstr "Calcio"
-
-#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
-msgid "Examine"
-msgstr "Esamina"
-
-#: engines/scumm/help.cpp:239
-msgid "Regular cursor"
-msgstr "Cursore normale"
-
-#: engines/scumm/help.cpp:241
-msgid "Comm"
-msgstr "Comm"
-
-#: engines/scumm/help.cpp:244
-msgid "Save / Load / Options"
-msgstr "Salva / Carica / Opzioni"
-
-#: engines/scumm/help.cpp:253
-msgid "Other game controls:"
-msgstr "Altre opzioni di gioco:"
-
-#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
-msgid "Inventory:"
-msgstr "Inventario:"
-
-#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
-msgid "Scroll list up"
-msgstr "Scorri lista verso l'alto"
-
-#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
-msgid "Scroll list down"
-msgstr "Scorri lista verso il basso"
-
-#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
-msgid "Upper left item"
-msgstr "Oggetto in alto a sinistra"
-
-#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
-msgid "Lower left item"
-msgstr "Oggetto in basso a sinistra"
-
-#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
-msgid "Upper right item"
-msgstr "Oggetto in alto a destra"
-
-#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
-msgid "Lower right item"
-msgstr "Oggetto in basso a destra"
-
-#: engines/scumm/help.cpp:267
-msgid "Middle left item"
-msgstr "Oggetto al centro a sinistra"
-
-#: engines/scumm/help.cpp:270
-msgid "Middle right item"
-msgstr "Oggetto al centro a destra"
-
-#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
-msgid "Switching characters:"
-msgstr "Cambio personaggio:"
-
-#: engines/scumm/help.cpp:279
-msgid "Second kid"
-msgstr "Secondo ragazzo"
-
-#: engines/scumm/help.cpp:280
-msgid "Third kid"
-msgstr "Terzo ragazzo"
-
-#: engines/scumm/help.cpp:292
-msgid "Fighting controls (numpad):"
-msgstr "Controlli di combattimento (tastierino numerico):"
-
-#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
-#: engines/scumm/help.cpp:295
-msgid "Step back"
-msgstr "Passo indietro"
-
-#: engines/scumm/help.cpp:296
-msgid "Block high"
-msgstr "Para in alto"
-
-#: engines/scumm/help.cpp:297
-msgid "Block middle"
-msgstr "Para al centro"
-
-#: engines/scumm/help.cpp:298
-msgid "Block low"
-msgstr "Para in basso"
-
-#: engines/scumm/help.cpp:299
-msgid "Punch high"
-msgstr "Colpisci in alto"
-
-#: engines/scumm/help.cpp:300
-msgid "Punch middle"
-msgstr "Colpisci al centro"
-
-#: engines/scumm/help.cpp:301
-msgid "Punch low"
-msgstr "Colpisci in basso"
-
-#: engines/scumm/help.cpp:304
-msgid "These are for Indy on left."
-msgstr "Questi sono i controlli quando"
-
-#: engines/scumm/help.cpp:305
-msgid "When Indy is on the right,"
-msgstr "Indy ш sulla sinistra. Quando ш"
-
-#: engines/scumm/help.cpp:306
-msgid "7, 4, and 1 are switched with"
-msgstr "sulla destra, 7, 4 e 1 sostituiscono"
-
-#: engines/scumm/help.cpp:307
-msgid "9, 6, and 3, respectively."
-msgstr "rispettivamente 9, 6 e 3."
-
-#: engines/scumm/help.cpp:314
-msgid "Biplane controls (numpad):"
-msgstr "Controlli biplano (tastierino numerico):"
-
-#: engines/scumm/help.cpp:315
-msgid "Fly to upper left"
-msgstr "Vola in alto a sinistra"
-
-#: engines/scumm/help.cpp:316
-msgid "Fly to left"
-msgstr "Vola a sinistra"
-
-#: engines/scumm/help.cpp:317
-msgid "Fly to lower left"
-msgstr "Vola in basso a sinistra"
-
-#: engines/scumm/help.cpp:318
-msgid "Fly upwards"
-msgstr "Vola in alto"
-
-#: engines/scumm/help.cpp:319
-msgid "Fly straight"
-msgstr "Vola diritto"
-
-#: engines/scumm/help.cpp:320
-msgid "Fly down"
-msgstr "Vola in basso"
-
-#: engines/scumm/help.cpp:321
-msgid "Fly to upper right"
-msgstr "Vola in alto a destra"
-
-#: engines/scumm/help.cpp:322
-msgid "Fly to right"
-msgstr "Vola a destra"
-
-#: engines/scumm/help.cpp:323
-msgid "Fly to lower right"
-msgstr "Vola in basso a destra"
-
-#: engines/scumm/scumm.cpp:1794
-#, c-format
-msgid ""
-"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
-"but %s is missing. Using AdLib instead."
-msgstr ""
-
-#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
-#, c-format
-msgid ""
-"Failed to save game state to file:\n"
-"\n"
-"%s"
-msgstr ""
-"Impossibile salvare il gioco nel file:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
-#, c-format
-msgid ""
-"Failed to load game state from file:\n"
-"\n"
-"%s"
-msgstr ""
-"Impossibile caricare il gioco dal file:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
-#, c-format
-msgid ""
-"Successfully saved game state in file:\n"
-"\n"
-"%s"
-msgstr ""
-"Gioco salvato con successo nel file:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2514
-msgid ""
-"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
-"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
-"directory inside the Tentacle game directory."
-msgstr ""
-"Originariamente, a questo punto dovrebbe partire Maniac Mansion. Ma ScummVM "
-"non lo puђ ancora fare. Per giocarci, vai a \"Aggiungi gioco\" nel menu "
-"principale di ScummVM e seleziona la cartella \"Maniac\" all'interno della "
-"cartella di Day Of The Tentacle."
-
-#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
-msgid "~Z~ip Mode Activated"
-msgstr "Modalitр ~Z~ip attivata"
-
-#: engines/mohawk/dialogs.cpp:91
-msgid "~T~ransitions Enabled"
-msgstr "~T~ransizioni attive"
-
-#: engines/mohawk/dialogs.cpp:92
-msgid "~D~rop Page"
-msgstr ""
-
-#: engines/mohawk/dialogs.cpp:96
-msgid "~S~how Map"
-msgstr ""
-
-#: engines/mohawk/dialogs.cpp:150
-msgid "~W~ater Effect Enabled"
-msgstr "~E~ffetto acqua attivo"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore game:"
-msgstr "Ripristina gioco:"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore"
-msgstr "Ripristina"
-
-#: engines/agos/animation.cpp:544
-#, c-format
-msgid "Cutscene file '%s' not found!"
-msgstr ""
-
-#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
-#: engines/tinsel/saveload.cpp:468
-#, fuzzy
-msgid "Failed to load game state from file."
-msgstr ""
-"Impossibile caricare il gioco dal file:\n"
-"\n"
-"%s"
-
-#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
-#, fuzzy
-msgid "Failed to save game state to file."
-msgstr ""
-"Impossibile salvare il gioco nel file:\n"
-"\n"
-"%s"
-
-#: engines/gob/inter_v5.cpp:107
-#, fuzzy
-msgid "Failed to delete file."
-msgstr ""
-"Impossibile salvare il gioco nel file:\n"
-"\n"
-"%s"
-
-#: engines/groovie/script.cpp:417
-#, fuzzy
-msgid "Failed to save game"
-msgstr ""
-"Impossibile salvare il gioco nel file:\n"
-"\n"
-"%s"
-
-#: engines/kyra/sound_midi.cpp:475
-msgid ""
-"You appear to be using a General MIDI device,\n"
-"but your game only supports Roland MT32 MIDI.\n"
-"We try to map the Roland MT32 instruments to\n"
-"General MIDI ones. After all it might happen\n"
-"that a few tracks will not be correctly played."
-msgstr ""
-
-#: engines/m4/m4_menus.cpp:138
-#, fuzzy
-msgid "Save game failed!"
-msgstr "Salva gioco:"
-
-#: engines/sky/compact.cpp:130
-msgid ""
-"Unable to find \"sky.cpt\" file!\n"
-"Please download it from www.scummvm.org"
-msgstr ""
-
-#: engines/sky/compact.cpp:141
-msgid ""
-"The \"sky.cpt\" file has an incorrect size.\n"
-"Please (re)download it from www.scummvm.org"
-msgstr ""
-
-#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
-msgstr ""
-
-#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
-msgid "MPEG2 cutscenes are no longer supported"
-msgstr ""
-
-#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
-#, c-format
-msgid "Cutscene '%s' not found"
-msgstr ""
-
-#: engines/sword1/control.cpp:863
-msgid ""
-"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
-"converted.\n"
-"The old save game format is no longer supported, so you will not be able to "
-"load your games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked again the next "
-"time you start the game.\n"
-msgstr ""
-
-#: engines/sword1/control.cpp:1232
-#, c-format
-msgid ""
-"Target new save game already exists!\n"
-"Would you like to keep the old save game (%s) or the new one (%s)?\n"
-msgstr ""
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the old one"
-msgstr ""
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the new one"
-msgstr ""
-
-#: engines/sword1/logic.cpp:1633
-msgid "This is the end of the Broken Sword 1 Demo"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:133
-#, c-format
-msgid ""
-"Can't save game in slot %i\n"
-"\n"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:211
-#, fuzzy
-msgid "Loading game..."
-msgstr "Carica gioco:"
-
-#: engines/parallaction/saveload.cpp:226
-#, fuzzy
-msgid "Saving game..."
-msgstr "Salva gioco:"
-
-#: engines/parallaction/saveload.cpp:279
-msgid ""
-"ScummVM found that you have old savefiles for Nippon Safes that should be "
-"renamed.\n"
-"The old names are no longer supported, so you will not be able to load your "
-"games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked next time.\n"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:326
-msgid "ScummVM successfully converted all your savefiles."
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:328
-msgid ""
-"ScummVM printed some warnings in your console window and can't guarantee all "
-"your files have been converted.\n"
-"\n"
-"Please report to the team."
-msgstr ""
-
-#: audio/fmopl.cpp:49
-msgid "MAME OPL emulator"
-msgstr "Emulatore OPL MAME"
-
-#: audio/fmopl.cpp:51
-msgid "DOSBox OPL emulator"
-msgstr "Emulatore OPL DOSBox"
-
-#: audio/mididrv.cpp:204
-#, c-format
-msgid ""
-"The selected audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:216
-#, c-format
-msgid ""
-"The selected audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:250
-#, c-format
-msgid ""
-"The preferred audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:265
-#, c-format
-msgid ""
-"The preferred audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/null.h:43
-msgid "No music"
-msgstr "Nessuna musica"
-
-#: audio/mods/paula.cpp:189
-msgid "Amiga Audio Emulator"
-msgstr "Emulatore audio Amiga"
-
-#: audio/softsynth/adlib.cpp:1594
-msgid "AdLib Emulator"
-msgstr "Emulatore AdLib"
-
-#: audio/softsynth/appleiigs.cpp:33
-msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
-msgstr "Emulatore Apple II GS (NON IMPLEMENTATO)"
-
-#: audio/softsynth/sid.cpp:1430
-msgid "C64 Audio Emulator"
-msgstr "Emulatore audio C64"
-
-#: audio/softsynth/mt32.cpp:329
-#, fuzzy
-msgid "Initializing MT-32 Emulator"
-msgstr "Avvio in corso dell'emulatore MT-32"
-
-#: audio/softsynth/mt32.cpp:543
-msgid "MT-32 Emulator"
-msgstr "Emulatore MT-32"
-
-#: audio/softsynth/pcspk.cpp:139
-msgid "PC Speaker Emulator"
-msgstr "Emulatore PC Speaker"
-
-#: audio/softsynth/pcspk.cpp:158
-msgid "IBM PCjr Emulator"
-msgstr "Emulatore IBM PCjr"
-
-#: backends/keymapper/remap-dialog.cpp:47
-msgid "Keymap:"
-msgstr "Mappa tasti:"
-
-#: backends/keymapper/remap-dialog.cpp:64
-msgid " (Active)"
-msgstr " (Attivo)"
-
-#: backends/keymapper/remap-dialog.cpp:98
-msgid " (Global)"
-msgstr " (Globale)"
-
-#: backends/keymapper/remap-dialog.cpp:108
-msgid " (Game)"
-msgstr " (Gioco)"
-
-#: backends/midi/windows.cpp:164
-msgid "Windows MIDI"
-msgstr "MIDI Windows"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:57
-msgid "ScummVM Main Menu"
-msgstr "Menu principale di ScummVM"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:63
-msgid "~L~eft handed mode"
-msgstr "~M~odalitр mancini"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:64
-msgid "~I~ndy fight controls"
-msgstr "Controlli combattimento di ~I~ndy"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:65
-msgid "Show mouse cursor"
-msgstr "Mostra cursore del mouse"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:66
-msgid "Snap to edges"
-msgstr "Aggancia ai bordi"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:68
-msgid "Touch X Offset"
-msgstr "Compensa X del tocco"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:75
-msgid "Touch Y Offset"
-msgstr "Compensa Y del tocco"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:87
-msgid "Use laptop trackpad-style cursor control"
-msgstr "Utilizza il controllo del cursore stile trackpad del portatile"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:88
-msgid "Tap for left click, double tap right click"
-msgstr "Un tocco per il clic sinistro, doppio tocco per il clic destro"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:90
-msgid "Sensitivity"
-msgstr "Sensibilitр"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:99
-msgid "Initial top screen scale:"
-msgstr "Schermo in primo piano:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:105
-msgid "Main screen scaling:"
-msgstr "Schermo principale:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:107
-msgid "Hardware scale (fast, but low quality)"
-msgstr "Ridimensionamento hardware (veloce, ma di bassa qualitр)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:108
-msgid "Software scale (good quality, but slower)"
-msgstr "Ridimensionamento software (di buona qualitр, ma piљ lento)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:109
-msgid "Unscaled (you must scroll left and right)"
-msgstr "Non ridimensionato (devi scorrere a sinistra e a destra)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:111
-msgid "Brightness:"
-msgstr "Luminositр:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:121
-msgid "High quality audio (slower) (reboot)"
-msgstr "Audio ad alta qualitр (piљ lento) (riavviare)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:122
-msgid "Disable power off"
-msgstr "Disattiva spegnimento in chiusura"
-
-#: backends/platform/iphone/osys_events.cpp:338
-#, fuzzy
-msgid "Mouse-click-and-drag mode enabled."
-msgstr "Modalitр touchpad attivata."
-
-#: backends/platform/iphone/osys_events.cpp:340
-#, fuzzy
-msgid "Mouse-click-and-drag mode disabled."
-msgstr "Modalitр touchpad disattivata."
-
-#: backends/platform/iphone/osys_events.cpp:351
-msgid "Touchpad mode enabled."
-msgstr "Modalitр touchpad attivata."
-
-#: backends/platform/iphone/osys_events.cpp:353
-msgid "Touchpad mode disabled."
-msgstr "Modalitр touchpad disattivata."
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
-msgid "Normal (no scaling)"
-msgstr "Normale (nessun ridimensionamento)"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
-msgctxt "lowres"
-msgid "Normal (no scaling)"
-msgstr "Normale (no ridim.)"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
-#, fuzzy
-msgid "Enabled aspect ratio correction"
-msgstr "Cambia correzione proporzioni"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
-#, fuzzy
-msgid "Disabled aspect ratio correction"
-msgstr "Cambia correzione proporzioni"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
-#, fuzzy
-msgid "Active graphics filter:"
-msgstr "Cambia filtro grafico"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
-#, fuzzy
-msgid "Windowed mode"
-msgstr "Resa grafica:"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:139
-msgid "OpenGL Normal"
-msgstr "OpenGL Normal"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:140
-msgid "OpenGL Conserve"
-msgstr "OpenGL Conserve"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:141
-msgid "OpenGL Original"
-msgstr "OpenGL Original"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
-#, fuzzy
-msgid "Current display mode"
-msgstr "Modalitр video attuale:"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
-msgid "Current scale"
-msgstr ""
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
-msgid "Active filter mode: Linear"
-msgstr ""
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
-msgid "Active filter mode: Nearest"
-msgstr ""
-
-#: backends/platform/symbian/src/SymbianActions.cpp:38
-#: backends/platform/wince/CEActionsSmartphone.cpp:39
-msgid "Up"
-msgstr "Su"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:39
-#: backends/platform/wince/CEActionsSmartphone.cpp:40
-msgid "Down"
-msgstr "Giљ"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:40
-#: backends/platform/wince/CEActionsSmartphone.cpp:41
-msgid "Left"
-msgstr "Sinistra"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:41
-#: backends/platform/wince/CEActionsSmartphone.cpp:42
-msgid "Right"
-msgstr "Destra"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:42
-#: backends/platform/wince/CEActionsPocket.cpp:60
-#: backends/platform/wince/CEActionsSmartphone.cpp:43
-msgid "Left Click"
-msgstr "Clic sinistro"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:43
-#: backends/platform/wince/CEActionsSmartphone.cpp:44
-msgid "Right Click"
-msgstr "Clic destro"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:46
-#: backends/platform/wince/CEActionsSmartphone.cpp:47
-msgid "Zone"
-msgstr "Zona"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:47
-#: backends/platform/wince/CEActionsPocket.cpp:54
-#: backends/platform/wince/CEActionsSmartphone.cpp:48
-msgid "Multi Function"
-msgstr "Multifunzione"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:48
-msgid "Swap character"
-msgstr "Cambia personaggio"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:49
-msgid "Skip text"
-msgstr "Salta testo"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:51
-msgid "Fast mode"
-msgstr "Modalitр veloce"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:53
-msgid "Debugger"
-msgstr "Debugger"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:54
-msgid "Global menu"
-msgstr "Menu globale"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:55
-msgid "Virtual keyboard"
-msgstr "Tastiera virtuale"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:56
-msgid "Key mapper"
-msgstr "Programmatore tasti"
-
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-msgid "Do you want to quit ?"
-msgstr "Sei sicuro di voler uscire?"
-
-#: backends/platform/wii/options.cpp:51
-msgid "Video"
-msgstr "Video"
-
-#: backends/platform/wii/options.cpp:54
-msgid "Current video mode:"
-msgstr "Modalitр video attuale:"
-
-#: backends/platform/wii/options.cpp:56
-msgid "Double-strike"
-msgstr "Double-strike"
-
-#: backends/platform/wii/options.cpp:60
-msgid "Horizontal underscan:"
-msgstr "Underscan orizzontale:"
-
-#: backends/platform/wii/options.cpp:66
-msgid "Vertical underscan:"
-msgstr "Underscan verticale:"
-
-#: backends/platform/wii/options.cpp:71
-msgid "Input"
-msgstr "Input"
-
-#: backends/platform/wii/options.cpp:74
-msgid "GC Pad sensitivity:"
-msgstr "Sensibilitр pad GC:"
-
-#: backends/platform/wii/options.cpp:80
-msgid "GC Pad acceleration:"
-msgstr "Accelerazione pad GC:"
-
-#: backends/platform/wii/options.cpp:86
-msgid "DVD"
-msgstr "DVD"
-
-#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
-msgid "Status:"
-msgstr "Stato:"
-
-#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
-msgid "Unknown"
-msgstr "Sconosciuto"
-
-#: backends/platform/wii/options.cpp:93
-msgid "Mount DVD"
-msgstr "Monta DVD"
-
-#: backends/platform/wii/options.cpp:94
-msgid "Unmount DVD"
-msgstr "Smonta DVD"
-
-#: backends/platform/wii/options.cpp:98
-msgid "SMB"
-msgstr "SMB"
-
-#: backends/platform/wii/options.cpp:106
-msgid "Server:"
-msgstr "Server:"
-
-#: backends/platform/wii/options.cpp:110
-msgid "Share:"
-msgstr "Condivisione:"
-
-#: backends/platform/wii/options.cpp:114
-msgid "Username:"
-msgstr "Nome utente:"
-
-#: backends/platform/wii/options.cpp:118
-msgid "Password:"
-msgstr "Password:"
-
-#: backends/platform/wii/options.cpp:121
-msgid "Init network"
-msgstr "Avvia rete"
-
-#: backends/platform/wii/options.cpp:123
-msgid "Mount SMB"
-msgstr "Monta SMB"
-
-#: backends/platform/wii/options.cpp:124
-msgid "Unmount SMB"
-msgstr "Smonta SMB"
-
-#: backends/platform/wii/options.cpp:143
-msgid "DVD Mounted successfully"
-msgstr "DVD montato con successo"
-
-#: backends/platform/wii/options.cpp:146
-msgid "Error while mounting the DVD"
-msgstr "Errore nel montare il DVD"
-
-#: backends/platform/wii/options.cpp:148
-msgid "DVD not mounted"
-msgstr "DVD non montato"
-
-#: backends/platform/wii/options.cpp:161
-msgid "Network up, share mounted"
-msgstr "Rete attiva, condivisione montata"
-
-#: backends/platform/wii/options.cpp:163
-msgid "Network up"
-msgstr "Rete attiva"
-
-#: backends/platform/wii/options.cpp:166
-msgid ", error while mounting the share"
-msgstr ", errore nel montare la condivisione"
-
-#: backends/platform/wii/options.cpp:168
-msgid ", share not mounted"
-msgstr ", condivisione non montata"
-
-#: backends/platform/wii/options.cpp:174
-msgid "Network down"
-msgstr "Rete disattivata"
-
-#: backends/platform/wii/options.cpp:178
-#, fuzzy
-msgid "Initializing network"
-msgstr "Avvio rete in corso"
-
-#: backends/platform/wii/options.cpp:182
-#, fuzzy
-msgid "Timeout while initializing network"
-msgstr "Attesa per l'avvio della rete"
-
-#: backends/platform/wii/options.cpp:186
-#, fuzzy, c-format
-msgid "Network not initialized (%d)"
-msgstr "Rete non avviata (%d)"
-
-#: backends/platform/wince/CEActionsPocket.cpp:46
-msgid "Hide Toolbar"
-msgstr "Nascondi la barra degli strumenti"
-
-#: backends/platform/wince/CEActionsPocket.cpp:47
-msgid "Show Keyboard"
-msgstr "Mostra tastiera"
-
-#: backends/platform/wince/CEActionsPocket.cpp:48
-msgid "Sound on/off"
-msgstr "Suono on/off"
-
-#: backends/platform/wince/CEActionsPocket.cpp:49
-msgid "Right click"
-msgstr "Clic destro"
-
-#: backends/platform/wince/CEActionsPocket.cpp:50
-msgid "Show/Hide Cursor"
-msgstr "Mostra/nascondi cursore"
-
-#: backends/platform/wince/CEActionsPocket.cpp:51
-msgid "Free look"
-msgstr "Osservazione libera"
-
-#: backends/platform/wince/CEActionsPocket.cpp:52
-msgid "Zoom up"
-msgstr "Zoom avanti"
-
-#: backends/platform/wince/CEActionsPocket.cpp:53
-msgid "Zoom down"
-msgstr "Zoom indietro"
-
-#: backends/platform/wince/CEActionsPocket.cpp:55
-#: backends/platform/wince/CEActionsSmartphone.cpp:49
-msgid "Bind Keys"
-msgstr "Associa tasti"
-
-#: backends/platform/wince/CEActionsPocket.cpp:56
-msgid "Cursor Up"
-msgstr "Cursore su"
-
-#: backends/platform/wince/CEActionsPocket.cpp:57
-msgid "Cursor Down"
-msgstr "Cursore giљ"
-
-#: backends/platform/wince/CEActionsPocket.cpp:58
-msgid "Cursor Left"
-msgstr "Cursore a sinistra"
-
-#: backends/platform/wince/CEActionsPocket.cpp:59
-msgid "Cursor Right"
-msgstr "Cursore a destra"
-
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Do you want to load or save the game?"
-msgstr "Vuoi caricare o salvare il gioco?"
-
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-msgid " Are you sure you want to quit ? "
-msgstr " Sei sicuro di voler uscire? "
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:50
-msgid "Keyboard"
-msgstr "Tastiera"
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:51
-msgid "Rotate"
-msgstr "Rotazione"
-
-#: backends/platform/wince/CELauncherDialog.cpp:54
-msgid "Using SDL driver "
-msgstr "Utilizzo del driver SDL "
-
-#: backends/platform/wince/CELauncherDialog.cpp:58
-msgid "Display "
-msgstr "Visualizza "
-
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Do you want to perform an automatic scan ?"
-msgstr "Vuoi eseguire una scansione automatica?"
-
-#: backends/platform/wince/wince-sdl.cpp:487
-msgid "Map right click action"
-msgstr "Mappa l'azione del tasto destro"
-
-#: backends/platform/wince/wince-sdl.cpp:491
-msgid "You must map a key to the 'Right Click' action to play this game"
-msgstr "Devi mappare un tasto per l'azione \"Tasto destro\" per giocare"
-
-#: backends/platform/wince/wince-sdl.cpp:500
-msgid "Map hide toolbar action"
-msgstr "Mappa l'azione nascondi barra degli strumenti"
-
-#: backends/platform/wince/wince-sdl.cpp:504
-msgid "You must map a key to the 'Hide toolbar' action to play this game"
-msgstr ""
-"Devi mappare un tasto per l'azione \"Nascondi barra degli strumenti\" per "
-"giocare"
-
-#: backends/platform/wince/wince-sdl.cpp:513
-msgid "Map Zoom Up action (optional)"
-msgstr "Mappa l'azione Zoom Up (opzionale)"
-
-#: backends/platform/wince/wince-sdl.cpp:516
-msgid "Map Zoom Down action (optional)"
-msgstr "Mappa l'azione Zoom Down (opzionale)"
-
-#: backends/platform/wince/wince-sdl.cpp:524
-msgid ""
-"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
-msgstr ""
-"Non dimenticare di mappare un tasto per l'azione \"Nascondi barra degli "
-"strumenti\" per vedere l'intero inventario"
-
-#: backends/events/default/default-events.cpp:222
-#, fuzzy
-msgid "Do you really want to return to the Launcher?"
-msgstr "Sei sicuro di voler eliminare questo salvataggio?"
-
-#: backends/events/default/default-events.cpp:222
-#, fuzzy
-msgid "Launcher"
-msgstr "Pugno"
-
-#: backends/events/default/default-events.cpp:244
-#, fuzzy
-msgid "Do you really want to quit?"
-msgstr "Sei sicuro di voler uscire?"
-
-#: backends/events/gph/gph-events.cpp:366
-#: backends/events/gph/gph-events.cpp:409
-#: backends/events/openpandora/op-events.cpp:141
-msgid "Touchscreen 'Tap Mode' - Left Click"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:368
-#: backends/events/gph/gph-events.cpp:411
-#: backends/events/openpandora/op-events.cpp:143
-msgid "Touchscreen 'Tap Mode' - Right Click"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:370
-#: backends/events/gph/gph-events.cpp:413
-#: backends/events/openpandora/op-events.cpp:145
-msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:390
-#, fuzzy
-msgid "Maximum Volume"
-msgstr "Volume"
-
-#: backends/events/gph/gph-events.cpp:392
-msgid "Increasing Volume"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:398
-#, fuzzy
-msgid "Minimal Volume"
-msgstr "Volume"
-
-#: backends/events/gph/gph-events.cpp:400
-msgid "Decreasing Volume"
-msgstr ""
-
-#~ msgid "Discovered %d new games."
-#~ msgstr "Rilevati %d nuovi giochi."
-
-#~ msgid "Command line argument not processed"
-#~ msgstr "Argomento della linea di comando non eseguito"
-
-#~ msgid "FM Towns Emulator"
-#~ msgstr "Emulatore FM Towns"
-
-#~ msgid "Invalid Path"
-#~ msgstr "Percorso non valido"
+# Italian translation for ScummVM.
+# Copyright (C) 2010-2011 ScummVM Team
+# This file is distributed under the same license as the ScummVM package.
+# Matteo 'Maff' Angelino <matteo.maff at gmail dot com>, 2010.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: ScummVM 1.3.0svn\n"
+"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
+"POT-Creation-Date: 2011-08-06 10:05+0100\n"
+"PO-Revision-Date: 2011-04-24 14:46+0100\n"
+"Last-Translator: Matteo 'Maff' Angelino <matteo.maff at gmail dot com>\n"
+"Language-Team: Italian\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=iso-8859-1\n"
+"Content-Transfer-Encoding: 8bit\n"
+"Language: Italiano\n"
+
+#: gui/about.cpp:91
+#, c-format
+msgid "(built on %s)"
+msgstr "(build creata il %s)"
+
+#: gui/about.cpp:98
+msgid "Features compiled in:"
+msgstr "Funzionalitр compilate in:"
+
+#: gui/about.cpp:107
+msgid "Available engines:"
+msgstr "Motori disponibili:"
+
+#: gui/browser.cpp:66
+msgid "Go up"
+msgstr "Cartella superiore"
+
+#: gui/browser.cpp:66 gui/browser.cpp:68
+msgid "Go to previous directory level"
+msgstr "Vai alla cartella superiore"
+
+#: gui/browser.cpp:68
+msgctxt "lowres"
+msgid "Go up"
+msgstr "Su"
+
+#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
+#: gui/launcher.cpp:312 gui/massadd.cpp:94 gui/options.cpp:1178
+#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/engine.cpp:430 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
+msgid "Cancel"
+msgstr "Annulla"
+
+#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
+msgid "Choose"
+msgstr "Scegli"
+
+#: gui/gui-manager.cpp:116 engines/scumm/help.cpp:125
+#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
+#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
+#: backends/keymapper/remap-dialog.cpp:52
+msgid "Close"
+msgstr "Chiudi"
+
+#: gui/gui-manager.cpp:119
+msgid "Mouse click"
+msgstr "Clic del mouse"
+
+#: gui/gui-manager.cpp:122 base/main.cpp:280
+msgid "Display keyboard"
+msgstr "Mostra tastiera"
+
+#: gui/gui-manager.cpp:125 base/main.cpp:283
+msgid "Remap keys"
+msgstr "Riprogramma tasti"
+
+#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
+msgid "Choose an action to map"
+msgstr "Scegli un'azione da mappare"
+
+#: gui/KeysDialog.cpp:41
+msgid "Map"
+msgstr "Mappa"
+
+#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
+#: gui/launcher.cpp:940 gui/massadd.cpp:91 gui/options.cpp:1179
+#: engines/engine.cpp:353 engines/engine.cpp:364 engines/scumm/scumm.cpp:1809
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:420
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
+#: backends/platform/wince/CELauncherDialog.cpp:54
+msgid "OK"
+msgstr "OK"
+
+#: gui/KeysDialog.cpp:49
+msgid "Select an action and click 'Map'"
+msgstr "Seleziona un'azione e clicca 'Mappa'"
+
+#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
+#, c-format
+msgid "Associated key : %s"
+msgstr "Tasto associato: %s"
+
+#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
+#, c-format
+msgid "Associated key : none"
+msgstr "Tasto associato: nessuno"
+
+#: gui/KeysDialog.cpp:90
+msgid "Please select an action"
+msgstr "Seleziona un'azione"
+
+#: gui/KeysDialog.cpp:106
+msgid "Press the key to associate"
+msgstr "Premi il tasto da associare"
+
+#: gui/launcher.cpp:165
+msgid "Game"
+msgstr "Gioco"
+
+#: gui/launcher.cpp:169
+msgid "ID:"
+msgstr "ID:"
+
+#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
+msgid ""
+"Short game identifier used for referring to savegames and running the game "
+"from the command line"
+msgstr ""
+"Breve identificatore di gioco utilizzato per il riferimento a salvataggi e "
+"per l'esecuzione del gioco dalla riga di comando"
+
+#: gui/launcher.cpp:171
+msgctxt "lowres"
+msgid "ID:"
+msgstr "ID:"
+
+#: gui/launcher.cpp:176
+msgid "Name:"
+msgstr "Nome:"
+
+#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
+msgid "Full title of the game"
+msgstr "Titolo completo del gioco"
+
+#: gui/launcher.cpp:178
+msgctxt "lowres"
+msgid "Name:"
+msgstr "Nome:"
+
+#: gui/launcher.cpp:182
+msgid "Language:"
+msgstr "Lingua:"
+
+#: gui/launcher.cpp:182 gui/launcher.cpp:183
+msgid ""
+"Language of the game. This will not turn your Spanish game version into "
+"English"
+msgstr ""
+"Lingua del gioco. Un gioco inglese non potrр risultare tradotto in italiano"
+
+#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
+#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
+#: audio/null.cpp:40
+msgid "<default>"
+msgstr "<predefinito>"
+
+#: gui/launcher.cpp:194
+msgid "Platform:"
+msgstr "Piattaforma:"
+
+#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
+msgid "Platform the game was originally designed for"
+msgstr "La piattaforma per la quale il gioco ш stato concepito"
+
+#: gui/launcher.cpp:196
+msgctxt "lowres"
+msgid "Platform:"
+msgstr "Piattaf.:"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "Graphics"
+msgstr "Grafica"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "GFX"
+msgstr "Grafica"
+
+#: gui/launcher.cpp:211
+msgid "Override global graphic settings"
+msgstr "Ignora le impostazioni grafiche globali"
+
+#: gui/launcher.cpp:213
+msgctxt "lowres"
+msgid "Override global graphic settings"
+msgstr "Ignora le impostazioni grafiche globali"
+
+#: gui/launcher.cpp:220 gui/options.cpp:1041
+msgid "Audio"
+msgstr "Audio"
+
+#: gui/launcher.cpp:223
+msgid "Override global audio settings"
+msgstr "Ignora le impostazioni audio globali"
+
+#: gui/launcher.cpp:225
+msgctxt "lowres"
+msgid "Override global audio settings"
+msgstr "Ignora le impostazioni audio globali"
+
+#: gui/launcher.cpp:234 gui/options.cpp:1046
+msgid "Volume"
+msgstr "Volume"
+
+#: gui/launcher.cpp:236 gui/options.cpp:1048
+msgctxt "lowres"
+msgid "Volume"
+msgstr "Volume"
+
+#: gui/launcher.cpp:239
+msgid "Override global volume settings"
+msgstr "Ignora le impostazioni globali di volume"
+
+#: gui/launcher.cpp:241
+msgctxt "lowres"
+msgid "Override global volume settings"
+msgstr "Ignora le impostazioni globali di volume"
+
+#: gui/launcher.cpp:248 gui/options.cpp:1056
+msgid "MIDI"
+msgstr "MIDI"
+
+#: gui/launcher.cpp:251
+msgid "Override global MIDI settings"
+msgstr "Ignora le impostazioni MIDI globali"
+
+#: gui/launcher.cpp:253
+msgctxt "lowres"
+msgid "Override global MIDI settings"
+msgstr "Ignora le impostazioni MIDI globali"
+
+#: gui/launcher.cpp:263 gui/options.cpp:1062
+msgid "MT-32"
+msgstr "MT-32"
+
+#: gui/launcher.cpp:266
+msgid "Override global MT-32 settings"
+msgstr "Ignora le impostazioni MT-32 globali"
+
+#: gui/launcher.cpp:268
+msgctxt "lowres"
+msgid "Override global MT-32 settings"
+msgstr "Ignora le impostazioni MT-32 globali"
+
+#: gui/launcher.cpp:279 gui/options.cpp:1069
+msgid "Paths"
+msgstr "Percorsi"
+
+#: gui/launcher.cpp:281 gui/options.cpp:1071
+msgctxt "lowres"
+msgid "Paths"
+msgstr "Perc."
+
+#: gui/launcher.cpp:288
+msgid "Game Path:"
+msgstr "Percorso gioco:"
+
+#: gui/launcher.cpp:290
+msgctxt "lowres"
+msgid "Game Path:"
+msgstr "Perc. gioco:"
+
+#: gui/launcher.cpp:295 gui/options.cpp:1091
+msgid "Extra Path:"
+msgstr "Percorso extra:"
+
+#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
+msgid "Specifies path to additional data used the game"
+msgstr "Specifica il percorso di ulteriori dati usati dal gioco"
+
+#: gui/launcher.cpp:297 gui/options.cpp:1093
+msgctxt "lowres"
+msgid "Extra Path:"
+msgstr "Perc. extra:"
+
+#: gui/launcher.cpp:302 gui/options.cpp:1079
+msgid "Save Path:"
+msgstr "Salvataggi:"
+
+#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
+#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
+msgid "Specifies where your savegames are put"
+msgstr "Specifica dove archiviare i salvataggi"
+
+#: gui/launcher.cpp:304 gui/options.cpp:1081
+msgctxt "lowres"
+msgid "Save Path:"
+msgstr "Salvataggi:"
+
+#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
+#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
+#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
+#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
+#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
+msgctxt "path"
+msgid "None"
+msgstr "Nessuno"
+
+#: gui/launcher.cpp:326 gui/launcher.cpp:408
+#: backends/platform/wii/options.cpp:56
+msgid "Default"
+msgstr "Predefinito"
+
+#: gui/launcher.cpp:446 gui/options.cpp:1356
+msgid "Select SoundFont"
+msgstr "Seleziona SoundFont"
+
+#: gui/launcher.cpp:465 gui/launcher.cpp:612
+msgid "Select directory with game data"
+msgstr "Seleziona la cartella contenente i file di gioco"
+
+#: gui/launcher.cpp:483
+msgid "Select additional game directory"
+msgstr "Seleziona la cartella di gioco aggiuntiva"
+
+#: gui/launcher.cpp:495
+msgid "Select directory for saved games"
+msgstr "Seleziona la cartella dei salvataggi"
+
+#: gui/launcher.cpp:514
+msgid "This game ID is already taken. Please choose another one."
+msgstr "Questo ID di gioco ш giр in uso. Si prega di sceglierne un'altro."
+
+#: gui/launcher.cpp:555 engines/dialogs.cpp:110
+msgid "~Q~uit"
+msgstr "C~h~iudi"
+
+#: gui/launcher.cpp:555 backends/platform/sdl/macosx/appMenu_osx.mm:80
+msgid "Quit ScummVM"
+msgstr "Chiudi ScummVM"
+
+#: gui/launcher.cpp:556
+msgid "A~b~out..."
+msgstr "~I~nfo..."
+
+#: gui/launcher.cpp:556 backends/platform/sdl/macosx/appMenu_osx.mm:61
+msgid "About ScummVM"
+msgstr "Informazioni su ScummVM"
+
+#: gui/launcher.cpp:557
+msgid "~O~ptions..."
+msgstr "~O~pzioni..."
+
+#: gui/launcher.cpp:557
+msgid "Change global ScummVM options"
+msgstr "Modifica le opzioni globali di ScummVM"
+
+#: gui/launcher.cpp:559
+msgid "~S~tart"
+msgstr "~G~ioca"
+
+#: gui/launcher.cpp:559
+msgid "Start selected game"
+msgstr "Esegue il gioco selezionato"
+
+#: gui/launcher.cpp:562
+msgid "~L~oad..."
+msgstr "~C~arica..."
+
+#: gui/launcher.cpp:562
+msgid "Load savegame for selected game"
+msgstr "Carica un salvataggio del gioco selezionato"
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:1055
+msgid "~A~dd Game..."
+msgstr "~A~ggiungi gioco..."
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:574
+msgid "Hold Shift for Mass Add"
+msgstr "Tieni premuto Shift per l'aggiunta in massa"
+
+#: gui/launcher.cpp:569
+msgid "~E~dit Game..."
+msgstr "~M~odifica gioco..."
+
+#: gui/launcher.cpp:569 gui/launcher.cpp:576
+msgid "Change game options"
+msgstr "Modifica le opzioni di gioco"
+
+#: gui/launcher.cpp:571
+msgid "~R~emove Game"
+msgstr "~R~imuovi gioco"
+
+#: gui/launcher.cpp:571 gui/launcher.cpp:578
+msgid "Remove game from the list. The game data files stay intact"
+msgstr "Rimuove il gioco dalla lista. I file del gioco rimarranno intatti"
+
+#: gui/launcher.cpp:574 gui/launcher.cpp:1055
+msgctxt "lowres"
+msgid "~A~dd Game..."
+msgstr "~A~gg. gioco..."
+
+#: gui/launcher.cpp:576
+msgctxt "lowres"
+msgid "~E~dit Game..."
+msgstr "~M~odif. gioco..."
+
+#: gui/launcher.cpp:578
+msgctxt "lowres"
+msgid "~R~emove Game"
+msgstr "~R~im. gioco"
+
+#: gui/launcher.cpp:586
+msgid "Search in game list"
+msgstr "Cerca nella lista dei giochi"
+
+#: gui/launcher.cpp:590 gui/launcher.cpp:1102
+msgid "Search:"
+msgstr "Cerca:"
+
+#: gui/launcher.cpp:593 gui/options.cpp:826
+msgid "Clear value"
+msgstr "Cancella"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+msgid "Load game:"
+msgstr "Carica gioco:"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Load"
+msgstr "Carica"
+
+#: gui/launcher.cpp:723
+msgid ""
+"Do you really want to run the mass game detector? This could potentially add "
+"a huge number of games."
+msgstr ""
+"Vuoi davvero eseguire il rilevatore di giochi in massa? Potrebbe aggiungere "
+"un numero enorme di giochi."
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Yes"
+msgstr "Sь"
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "No"
+msgstr "No"
+
+#: gui/launcher.cpp:772
+msgid "ScummVM couldn't open the specified directory!"
+msgstr "ScummVM non ha potuto aprire la cartella specificata!"
+
+#: gui/launcher.cpp:784
+msgid "ScummVM could not find any game in the specified directory!"
+msgstr "ScummVM non ha potuto trovare nessun gioco nella cartella specificata!"
+
+#: gui/launcher.cpp:798
+msgid "Pick the game:"
+msgstr "Scegli il gioco:"
+
+#: gui/launcher.cpp:872
+msgid "Do you really want to remove this game configuration?"
+msgstr "Sei sicuro di voler rimuovere questa configurazione di gioco?"
+
+#: gui/launcher.cpp:936
+msgid "This game does not support loading games from the launcher."
+msgstr ""
+"Questo gioco non supporta il caricamento di salvataggi dalla schermata di "
+"avvio."
+
+#: gui/launcher.cpp:940
+msgid "ScummVM could not find any engine capable of running the selected game!"
+msgstr ""
+"ScummVM non ha potuto trovare un motore in grado di eseguire il gioco "
+"selezionato!"
+
+#: gui/launcher.cpp:1054
+msgctxt "lowres"
+msgid "Mass Add..."
+msgstr "Agg. massa..."
+
+#: gui/launcher.cpp:1054
+msgid "Mass Add..."
+msgstr "Agg. in massa..."
+
+#: gui/massadd.cpp:78 gui/massadd.cpp:81
+msgid "... progress ..."
+msgstr "... progresso ..."
+
+#: gui/massadd.cpp:258
+msgid "Scan complete!"
+msgstr "Scansione completa!"
+
+#: gui/massadd.cpp:261
+#, c-format
+msgid "Discovered %d new games, ignored %d previously added games."
+msgstr ""
+
+#: gui/massadd.cpp:265
+#, c-format
+msgid "Scanned %d directories ..."
+msgstr "%d cartelle analizzate..."
+
+#: gui/massadd.cpp:268
+#, fuzzy, c-format
+msgid "Discovered %d new games, ignored %d previously added games ..."
+msgstr "Rilevati %d nuovi giochi..."
+
+#: gui/options.cpp:72
+msgid "Never"
+msgstr "Mai"
+
+#: gui/options.cpp:72
+msgid "every 5 mins"
+msgstr "ogni 5 minuti"
+
+#: gui/options.cpp:72
+msgid "every 10 mins"
+msgstr "ogni 10 minuti"
+
+#: gui/options.cpp:72
+msgid "every 15 mins"
+msgstr "ogni 15 minuti"
+
+#: gui/options.cpp:72
+msgid "every 30 mins"
+msgstr "ogni 30 minuti"
+
+#: gui/options.cpp:74
+msgid "8 kHz"
+msgstr "8 kHz"
+
+#: gui/options.cpp:74
+msgid "11kHz"
+msgstr "11kHz"
+
+#: gui/options.cpp:74
+msgid "22 kHz"
+msgstr "22 kHz"
+
+#: gui/options.cpp:74
+msgid "44 kHz"
+msgstr "44 kHz"
+
+#: gui/options.cpp:74
+msgid "48 kHz"
+msgstr "48 kHz"
+
+#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
+#: gui/options.cpp:625 gui/options.cpp:825
+msgctxt "soundfont"
+msgid "None"
+msgstr "Nessuno"
+
+#: gui/options.cpp:372
+msgid "Failed to apply some of the graphic options changes:"
+msgstr ""
+
+#: gui/options.cpp:384
+msgid "the video mode could not be changed."
+msgstr ""
+
+#: gui/options.cpp:390
+msgid "the fullscreen setting could not be changed"
+msgstr ""
+
+#: gui/options.cpp:396
+msgid "the aspect ratio setting could not be changed"
+msgstr ""
+
+#: gui/options.cpp:705
+msgid "Graphics mode:"
+msgstr "Modalitр:"
+
+#: gui/options.cpp:716
+msgid "Render mode:"
+msgstr "Resa grafica:"
+
+#: gui/options.cpp:716 gui/options.cpp:717
+msgid "Special dithering modes supported by some games"
+msgstr "Modalitр di resa grafica speciali supportate da alcuni giochi"
+
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2258
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
+msgid "Fullscreen mode"
+msgstr "Modalitр a schermo intero"
+
+#: gui/options.cpp:729
+msgid "Aspect ratio correction"
+msgstr "Correzione proporzioni"
+
+#: gui/options.cpp:729
+msgid "Correct aspect ratio for 320x200 games"
+msgstr "Corregge le proporzioni dei giochi 320x200"
+
+#: gui/options.cpp:730
+msgid "EGA undithering"
+msgstr "Undithering EGA"
+
+#: gui/options.cpp:730
+msgid "Enable undithering in EGA games that support it"
+msgstr "Attiva undithering nei giochi EGA che lo supportano"
+
+#: gui/options.cpp:738
+msgid "Preferred Device:"
+msgstr "Disp. preferito:"
+
+#: gui/options.cpp:738
+msgid "Music Device:"
+msgstr "Dispositivo audio:"
+
+#: gui/options.cpp:738 gui/options.cpp:740
+msgid "Specifies preferred sound device or sound card emulator"
+msgstr ""
+"Specifica il dispositivo audio o l'emulatore della scheda audio preferiti"
+
+#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
+msgid "Specifies output sound device or sound card emulator"
+msgstr ""
+"Specifica il dispositivo di output audio o l'emulatore della scheda audio"
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Preferred Dev.:"
+msgstr "Disp. preferito:"
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Music Device:"
+msgstr "Disposit. audio:"
+
+#: gui/options.cpp:766
+msgid "AdLib emulator:"
+msgstr "Emulatore AdLib:"
+
+#: gui/options.cpp:766 gui/options.cpp:767
+msgid "AdLib is used for music in many games"
+msgstr "AdLib ш utilizzato per la musica in molti giochi"
+
+#: gui/options.cpp:777
+msgid "Output rate:"
+msgstr "Frequenza:"
+
+#: gui/options.cpp:777 gui/options.cpp:778
+msgid ""
+"Higher value specifies better sound quality but may be not supported by your "
+"soundcard"
+msgstr ""
+"Valori piљ alti restituiscono un suono di maggior qualitр, ma potrebbero non "
+"essere supportati dalla tua scheda audio"
+
+#: gui/options.cpp:788
+msgid "GM Device:"
+msgstr "Dispositivo GM:"
+
+#: gui/options.cpp:788
+msgid "Specifies default sound device for General MIDI output"
+msgstr "Specifica il dispositivo audio predefinito per l'output General MIDI"
+
+#: gui/options.cpp:799
+msgid "Don't use General MIDI music"
+msgstr "Non utilizzare la musica General MIDI"
+
+#: gui/options.cpp:810 gui/options.cpp:871
+msgid "Use first available device"
+msgstr "Utilizza il primo dispositivo disponibile"
+
+#: gui/options.cpp:822
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
+msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
+msgstr "SoundFont ш supportato da alcune schede audio, Fluidsynth e Timidity"
+
+#: gui/options.cpp:824
+msgctxt "lowres"
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:829
+msgid "Mixed AdLib/MIDI mode"
+msgstr "Modalitр mista AdLib/MIDI"
+
+#: gui/options.cpp:829
+msgid "Use both MIDI and AdLib sound generation"
+msgstr "Utilizza generazione di suono sia MIDI che AdLib"
+
+#: gui/options.cpp:832
+msgid "MIDI gain:"
+msgstr "Guadagno MIDI:"
+
+#: gui/options.cpp:842
+msgid "MT-32 Device:"
+msgstr "Disposit. MT-32:"
+
+#: gui/options.cpp:842
+msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
+msgstr ""
+"Specifica il dispositivo audio predefinito per l'output Roland MT-32/LAPC1/"
+"CM32l/CM64"
+
+#: gui/options.cpp:847
+msgid "True Roland MT-32 (disable GM emulation)"
+msgstr "Roland MT-32 effettivo (disattiva emulazione GM)"
+
+#: gui/options.cpp:847 gui/options.cpp:849
+msgid ""
+"Check if you want to use your real hardware Roland-compatible sound device "
+"connected to your computer"
+msgstr ""
+"Seleziona se vuoi usare il dispositivo hardware audio compatibile con Roland "
+"che ш connesso al tuo computer"
+
+#: gui/options.cpp:849
+msgctxt "lowres"
+msgid "True Roland MT-32 (no GM emulation)"
+msgstr "Roland MT-32 effettivo (disat.emul.GM)"
+
+#: gui/options.cpp:852
+msgid "Enable Roland GS Mode"
+msgstr "Attiva la modalitр Roland GS"
+
+#: gui/options.cpp:852
+msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
+msgstr ""
+"Disattiva la mappatura General MIDI per i giochi con colonna sonora Roland "
+"MT-32"
+
+#: gui/options.cpp:861
+msgid "Don't use Roland MT-32 music"
+msgstr "Non utilizzare la musica Roland MT-32"
+
+#: gui/options.cpp:888
+msgid "Text and Speech:"
+msgstr "Testo e voci:"
+
+#: gui/options.cpp:892 gui/options.cpp:902
+msgid "Speech"
+msgstr "Voci"
+
+#: gui/options.cpp:893 gui/options.cpp:903
+msgid "Subtitles"
+msgstr "Sottotitoli"
+
+#: gui/options.cpp:894
+msgid "Both"
+msgstr "Entrambi"
+
+#: gui/options.cpp:896
+msgid "Subtitle speed:"
+msgstr "Velocitр testo:"
+
+#: gui/options.cpp:898
+msgctxt "lowres"
+msgid "Text and Speech:"
+msgstr "Testo e voci:"
+
+#: gui/options.cpp:902
+msgid "Spch"
+msgstr "Voci"
+
+#: gui/options.cpp:903
+msgid "Subs"
+msgstr "Sub"
+
+#: gui/options.cpp:904
+msgctxt "lowres"
+msgid "Both"
+msgstr "Entr."
+
+#: gui/options.cpp:904
+msgid "Show subtitles and play speech"
+msgstr "Mostra i sottotitoli e attiva le voci"
+
+#: gui/options.cpp:906
+msgctxt "lowres"
+msgid "Subtitle speed:"
+msgstr "Velocitр testo:"
+
+#: gui/options.cpp:922
+msgid "Music volume:"
+msgstr "Volume musica:"
+
+#: gui/options.cpp:924
+msgctxt "lowres"
+msgid "Music volume:"
+msgstr "Volume musica:"
+
+#: gui/options.cpp:931
+msgid "Mute All"
+msgstr "Disattiva audio"
+
+#: gui/options.cpp:934
+msgid "SFX volume:"
+msgstr "Volume effetti:"
+
+#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
+msgid "Special sound effects volume"
+msgstr "Volume degli effetti sonori"
+
+#: gui/options.cpp:936
+msgctxt "lowres"
+msgid "SFX volume:"
+msgstr "Volume effetti:"
+
+#: gui/options.cpp:944
+msgid "Speech volume:"
+msgstr "Volume voci:"
+
+#: gui/options.cpp:946
+msgctxt "lowres"
+msgid "Speech volume:"
+msgstr "Volume voci:"
+
+#: gui/options.cpp:1085
+msgid "Theme Path:"
+msgstr "Percorso tema:"
+
+#: gui/options.cpp:1087
+msgctxt "lowres"
+msgid "Theme Path:"
+msgstr "Perc. tema:"
+
+#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
+msgid "Specifies path to additional data used by all games or ScummVM"
+msgstr "Specifica il percorso di ulteriori dati usati dai giochi o da ScummVM"
+
+#: gui/options.cpp:1098
+msgid "Plugins Path:"
+msgstr "Percorso plugin:"
+
+#: gui/options.cpp:1100
+msgctxt "lowres"
+msgid "Plugins Path:"
+msgstr "Perc. plugin:"
+
+#: gui/options.cpp:1109
+msgid "Misc"
+msgstr "Varie"
+
+#: gui/options.cpp:1111
+msgctxt "lowres"
+msgid "Misc"
+msgstr "Varie"
+
+#: gui/options.cpp:1113
+msgid "Theme:"
+msgstr "Tema:"
+
+#: gui/options.cpp:1117
+msgid "GUI Renderer:"
+msgstr "Renderer GUI:"
+
+#: gui/options.cpp:1129
+msgid "Autosave:"
+msgstr "Autosalva:"
+
+#: gui/options.cpp:1131
+msgctxt "lowres"
+msgid "Autosave:"
+msgstr "Autosalva:"
+
+#: gui/options.cpp:1139
+msgid "Keys"
+msgstr "Tasti"
+
+#: gui/options.cpp:1146
+msgid "GUI Language:"
+msgstr "Lingua GUI:"
+
+#: gui/options.cpp:1146
+msgid "Language of ScummVM GUI"
+msgstr "Lingua dell'interfaccia grafica di ScummVM"
+
+#: gui/options.cpp:1295
+#, fuzzy
+msgid "You have to restart ScummVM before your changes will take effect."
+msgstr "Devi riavviare ScummVM affinchщ le modifiche abbiano effetto."
+
+#: gui/options.cpp:1308
+msgid "Select directory for savegames"
+msgstr "Seleziona la cartella per i salvataggi"
+
+#: gui/options.cpp:1315
+msgid "The chosen directory cannot be written to. Please select another one."
+msgstr "La cartella scelta ш in sola lettura. Si prega di sceglierne un'altra."
+
+#: gui/options.cpp:1324
+msgid "Select directory for GUI themes"
+msgstr "Seleziona la cartella dei temi dell'interfaccia"
+
+#: gui/options.cpp:1334
+msgid "Select directory for extra files"
+msgstr "Seleziona la cartella dei file aggiuntivi"
+
+#: gui/options.cpp:1345
+msgid "Select directory for plugins"
+msgstr "Seleziona la cartella dei plugin"
+
+#: gui/options.cpp:1389
+msgid ""
+"The theme you selected does not support your current language. If you want "
+"to use this theme you need to switch to another language first."
+msgstr ""
+"Il tema che hai selezionato non supporta la lingua attuale. Se vuoi "
+"utilizzare questo tema devi prima cambiare la lingua."
+
+#: gui/saveload.cpp:58 gui/saveload.cpp:239
+msgid "No date saved"
+msgstr "Nessuna data salvata"
+
+#: gui/saveload.cpp:59 gui/saveload.cpp:240
+msgid "No time saved"
+msgstr "Nessun orario salvato"
+
+#: gui/saveload.cpp:60 gui/saveload.cpp:241
+msgid "No playtime saved"
+msgstr "Nessun tempo salvato"
+
+#: gui/saveload.cpp:67 gui/saveload.cpp:155
+msgid "Delete"
+msgstr "Elimina"
+
+#: gui/saveload.cpp:154
+msgid "Do you really want to delete this savegame?"
+msgstr "Sei sicuro di voler eliminare questo salvataggio?"
+
+#: gui/saveload.cpp:264
+msgid "Date: "
+msgstr "Data: "
+
+#: gui/saveload.cpp:268
+msgid "Time: "
+msgstr "Ora: "
+
+#: gui/saveload.cpp:274
+msgid "Playtime: "
+msgstr "Tempo di gioco: "
+
+#: gui/saveload.cpp:287 gui/saveload.cpp:354
+msgid "Untitled savestate"
+msgstr "Salvataggio senza titolo"
+
+#: gui/themebrowser.cpp:44
+msgid "Select a Theme"
+msgstr "Seleziona un tema"
+
+#: gui/ThemeEngine.cpp:328
+msgid "Disabled GFX"
+msgstr "Grafica disattivata"
+
+#: gui/ThemeEngine.cpp:328
+msgctxt "lowres"
+msgid "Disabled GFX"
+msgstr "Grafica disattivata"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard Renderer (16bpp)"
+msgstr "Renderer standard (16bpp)"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard (16bpp)"
+msgstr "Standard (16bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased Renderer (16bpp)"
+msgstr "Renderer con antialiasing (16bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased (16bpp)"
+msgstr "Con antialiasing (16bpp)"
+
+#: base/main.cpp:200
+#, c-format
+msgid "Engine does not support debug level '%s'"
+msgstr "Il motore non supporta il livello di debug '%s'"
+
+#: base/main.cpp:268
+msgid "Menu"
+msgstr "Menu"
+
+#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
+#: backends/platform/wince/CEActionsPocket.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:46
+msgid "Skip"
+msgstr "Salta"
+
+#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
+#: backends/platform/wince/CEActionsPocket.cpp:42
+msgid "Pause"
+msgstr "Pausa"
+
+#: base/main.cpp:277
+msgid "Skip line"
+msgstr "Salta battuta"
+
+#: base/main.cpp:432
+msgid "Error running game:"
+msgstr "Errore nell'esecuzione del gioco:"
+
+#: base/main.cpp:456
+msgid "Could not find any engine capable of running the selected game"
+msgstr ""
+"Impossibile trovare un motore in grado di eseguire il gioco selezionato"
+
+#: common/error.cpp:38
+msgid "No error"
+msgstr "Nessun errore"
+
+#: common/error.cpp:40
+msgid "Game data not found"
+msgstr "Dati di gioco non trovati"
+
+#: common/error.cpp:42
+msgid "Game id not supported"
+msgstr "ID di gioco non supportato"
+
+#: common/error.cpp:44
+msgid "Unsupported color mode"
+msgstr "Modalitр colore non supportata"
+
+#: common/error.cpp:47
+msgid "Read permission denied"
+msgstr "Autorizzazione di lettura negata"
+
+#: common/error.cpp:49
+msgid "Write permission denied"
+msgstr "Autorizzazione di scrittura negata"
+
+#: common/error.cpp:52
+msgid "Path does not exist"
+msgstr "Il percorso non esiste"
+
+#: common/error.cpp:54
+msgid "Path not a directory"
+msgstr "Il percorso non ш una cartella"
+
+#: common/error.cpp:56
+msgid "Path not a file"
+msgstr "Il percorso non ш un file"
+
+#: common/error.cpp:59
+msgid "Cannot create file"
+msgstr "Impossibile creare il file"
+
+#: common/error.cpp:61
+msgid "Reading data failed"
+msgstr "Lettura dei dati fallita"
+
+#: common/error.cpp:63
+msgid "Writing data failed"
+msgstr "Scrittura dati fallita"
+
+#: common/error.cpp:66
+msgid "Could not find suitable engine plugin"
+msgstr "Impossibile trovare un plugin idoneo"
+
+#: common/error.cpp:68
+msgid "Engine plugin does not support save states"
+msgstr "Il plugin del motore non supporta i salvataggi"
+
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
+msgid "Unknown error"
+msgstr "Errore sconosciuto"
+
+#: common/util.cpp:274
+msgid "Hercules Green"
+msgstr "Hercules verde"
+
+#: common/util.cpp:275
+msgid "Hercules Amber"
+msgstr "Hercules ambra"
+
+#: common/util.cpp:282
+msgctxt "lowres"
+msgid "Hercules Green"
+msgstr "Hercules verde"
+
+#: common/util.cpp:283
+msgctxt "lowres"
+msgid "Hercules Amber"
+msgstr "Hercules ambra"
+
+#: engines/advancedDetector.cpp:296
+#, c-format
+msgid "The game in '%s' seems to be unknown."
+msgstr ""
+
+#: engines/advancedDetector.cpp:297
+msgid "Please, report the following data to the ScummVM team along with name"
+msgstr ""
+
+#: engines/advancedDetector.cpp:299
+msgid "of the game you tried to add and its version/language/etc.:"
+msgstr ""
+
+#: engines/dialogs.cpp:84
+msgid "~R~esume"
+msgstr "~R~ipristina"
+
+#: engines/dialogs.cpp:86
+msgid "~L~oad"
+msgstr "~C~arica"
+
+#: engines/dialogs.cpp:90
+msgid "~S~ave"
+msgstr "~S~alva"
+
+#: engines/dialogs.cpp:94
+msgid "~O~ptions"
+msgstr "~O~pzioni"
+
+#: engines/dialogs.cpp:99
+msgid "~H~elp"
+msgstr "~A~iuto"
+
+#: engines/dialogs.cpp:101
+msgid "~A~bout"
+msgstr "~I~nfo"
+
+#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
+msgid "~R~eturn to Launcher"
+msgstr "~T~orna a elenco giochi"
+
+#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
+msgctxt "lowres"
+msgid "~R~eturn to Launcher"
+msgstr "~V~ai a elenco giochi"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+msgid "Save game:"
+msgstr "Salva gioco:"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+#: backends/platform/symbian/src/SymbianActions.cpp:44
+#: backends/platform/wince/CEActionsPocket.cpp:43
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Save"
+msgstr "Salva"
+
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:100
+#: engines/mohawk/dialogs.cpp:152
+msgid "~O~K"
+msgstr "~O~K"
+
+#: engines/dialogs.cpp:309 engines/mohawk/dialogs.cpp:101
+#: engines/mohawk/dialogs.cpp:153
+msgid "~C~ancel"
+msgstr "~A~nnulla"
+
+#: engines/dialogs.cpp:312
+msgid "~K~eys"
+msgstr "~T~asti"
+
+#: engines/engine.cpp:227
+msgid "Could not initialize color format."
+msgstr ""
+
+#: engines/engine.cpp:235
+#, fuzzy
+msgid "Could not switch to video mode: '"
+msgstr "Modalitр video attuale:"
+
+#: engines/engine.cpp:244
+#, fuzzy
+msgid "Could not apply aspect ratio setting."
+msgstr "Cambia correzione proporzioni"
+
+#: engines/engine.cpp:249
+msgid "Could not apply fullscreen setting."
+msgstr ""
+
+#: engines/engine.cpp:349
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:360
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:427
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:430
+msgid "Start anyway"
+msgstr ""
+
+#: engines/scumm/dialogs.cpp:281
+msgid "~P~revious"
+msgstr "~P~recedenti"
+
+#: engines/scumm/dialogs.cpp:282
+msgid "~N~ext"
+msgstr "~S~uccessivi"
+
+#: engines/scumm/dialogs.cpp:283
+#: backends/platform/ds/arm9/source/dsoptions.cpp:56
+msgid "~C~lose"
+msgstr "~C~hiudi"
+
+#: engines/scumm/help.cpp:73
+msgid "Common keyboard commands:"
+msgstr "Comandi da tastiera comuni:"
+
+#: engines/scumm/help.cpp:74
+msgid "Save / Load dialog"
+msgstr "Finestra di salvataggio / caricamento"
+
+#: engines/scumm/help.cpp:76
+msgid "Skip line of text"
+msgstr "Salta battuta"
+
+#: engines/scumm/help.cpp:77
+msgid "Esc"
+msgstr "Esc"
+
+#: engines/scumm/help.cpp:77
+msgid "Skip cutscene"
+msgstr "Salta scena di intermezzo"
+
+#: engines/scumm/help.cpp:78
+msgid "Space"
+msgstr "Spazio"
+
+#: engines/scumm/help.cpp:78
+msgid "Pause game"
+msgstr "Metti in pausa"
+
+#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
+#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
+#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Ctrl"
+msgstr "Ctrl"
+
+#: engines/scumm/help.cpp:79
+msgid "Load game state 1-10"
+msgstr "Carica salvataggio 1-10"
+
+#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Alt"
+msgstr "Alt"
+
+#: engines/scumm/help.cpp:80
+msgid "Save game state 1-10"
+msgstr "Salva nella posizione 1-10"
+
+#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
+#: backends/platform/symbian/src/SymbianActions.cpp:52
+#: backends/platform/wince/CEActionsPocket.cpp:44
+#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
+msgid "Quit"
+msgstr "Esci"
+
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
+msgid "Enter"
+msgstr "Invio"
+
+#: engines/scumm/help.cpp:86
+msgid "Toggle fullscreen"
+msgstr "Attiva / disattiva schermo intero"
+
+#: engines/scumm/help.cpp:87
+msgid "Music volume up / down"
+msgstr "Volume musica su / giљ"
+
+#: engines/scumm/help.cpp:88
+msgid "Text speed slower / faster"
+msgstr "Testo piљ veloce / meno veloce"
+
+#: engines/scumm/help.cpp:89
+msgid "Simulate left mouse button"
+msgstr "Simula clic sinistro del mouse"
+
+#: engines/scumm/help.cpp:90
+msgid "Tab"
+msgstr "Tab"
+
+#: engines/scumm/help.cpp:90
+msgid "Simulate right mouse button"
+msgstr "Simula clic destro del mouse"
+
+#: engines/scumm/help.cpp:93
+msgid "Special keyboard commands:"
+msgstr "Comandi da tastiera speciali:"
+
+#: engines/scumm/help.cpp:94
+msgid "Show / Hide console"
+msgstr "Mostra/nascondi console"
+
+#: engines/scumm/help.cpp:95
+msgid "Start the debugger"
+msgstr "Avvia il debugger"
+
+#: engines/scumm/help.cpp:96
+msgid "Show memory consumption"
+msgstr "Mostra consumo memoria"
+
+#: engines/scumm/help.cpp:97
+msgid "Run in fast mode (*)"
+msgstr "Esegui in modalitр veloce (*)"
+
+#: engines/scumm/help.cpp:98
+msgid "Run in really fast mode (*)"
+msgstr "Esegui in modalitр molto veloce (*)"
+
+#: engines/scumm/help.cpp:99
+msgid "Toggle mouse capture"
+msgstr "Attiva / disattiva ancoraggio del mouse"
+
+#: engines/scumm/help.cpp:100
+msgid "Switch between graphics filters"
+msgstr "Cambia filtro grafico"
+
+#: engines/scumm/help.cpp:101
+msgid "Increase / Decrease scale factor"
+msgstr "Aumenta / diminuisci dimensioni"
+
+#: engines/scumm/help.cpp:102
+msgid "Toggle aspect-ratio correction"
+msgstr "Cambia correzione proporzioni"
+
+#: engines/scumm/help.cpp:107
+msgid "* Note that using ctrl-f and"
+msgstr "* Nota che l'utilizzo di ctrl-f e"
+
+#: engines/scumm/help.cpp:108
+msgid " ctrl-g are not recommended"
+msgstr " ctrl-g non ш consigliato perchщ"
+
+#: engines/scumm/help.cpp:109
+msgid " since they may cause crashes"
+msgstr " potrebbe causare blocchi o un"
+
+#: engines/scumm/help.cpp:110
+#, fuzzy
+msgid " or incorrect game behavior."
+msgstr " comportamento errato del gioco."
+
+#: engines/scumm/help.cpp:114
+msgid "Spinning drafts on the keyboard:"
+msgstr "Tessere melodie da tastiera:"
+
+#: engines/scumm/help.cpp:116
+msgid "Main game controls:"
+msgstr "Controlli principali di gioco:"
+
+#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
+#: engines/scumm/help.cpp:161
+msgid "Push"
+msgstr "Premi"
+
+#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
+#: engines/scumm/help.cpp:162
+msgid "Pull"
+msgstr "Tira"
+
+#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
+#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
+#: engines/scumm/help.cpp:206
+msgid "Give"
+msgstr "Dai"
+
+#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
+#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
+#: engines/scumm/help.cpp:207
+msgid "Open"
+msgstr "Apri"
+
+#: engines/scumm/help.cpp:126
+msgid "Go to"
+msgstr "Vai verso"
+
+#: engines/scumm/help.cpp:127
+msgid "Get"
+msgstr "Prendi"
+
+#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
+#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
+#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
+#: engines/scumm/help.cpp:248
+msgid "Use"
+msgstr "Usa"
+
+#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
+msgid "Read"
+msgstr "Leggi"
+
+#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
+msgid "New kid"
+msgstr "Cambia personaggio"
+
+#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
+#: engines/scumm/help.cpp:171
+msgid "Turn on"
+msgstr "Accendi"
+
+#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
+#: engines/scumm/help.cpp:172
+msgid "Turn off"
+msgstr "Spegni"
+
+#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
+#: engines/scumm/help.cpp:193
+msgid "Walk to"
+msgstr "Cammina verso"
+
+#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
+#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
+#: engines/scumm/help.cpp:226
+msgid "Pick up"
+msgstr "Raccogli"
+
+#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
+msgid "What is"
+msgstr "Che cos'ш"
+
+#: engines/scumm/help.cpp:146
+msgid "Unlock"
+msgstr "Apri"
+
+#: engines/scumm/help.cpp:149
+msgid "Put on"
+msgstr "Indossa"
+
+#: engines/scumm/help.cpp:150
+msgid "Take off"
+msgstr "Togli"
+
+#: engines/scumm/help.cpp:156
+msgid "Fix"
+msgstr "Ripara"
+
+#: engines/scumm/help.cpp:158
+msgid "Switch"
+msgstr "Sposta"
+
+#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
+msgid "Look"
+msgstr "Guarda"
+
+#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
+msgid "Talk"
+msgstr "Parla"
+
+#: engines/scumm/help.cpp:174
+msgid "Travel"
+msgstr "Viaggio"
+
+#: engines/scumm/help.cpp:175
+msgid "To Henry / To Indy"
+msgstr "A Henry / a Indy"
+
+#: engines/scumm/help.cpp:178
+msgid "play C minor on distaff"
+msgstr "suona Do (C) minore sul bastone"
+
+#: engines/scumm/help.cpp:179
+msgid "play D on distaff"
+msgstr "suona Re (D) sul bastone"
+
+#: engines/scumm/help.cpp:180
+msgid "play E on distaff"
+msgstr "suona Mi (E) sul bastone"
+
+#: engines/scumm/help.cpp:181
+msgid "play F on distaff"
+msgstr "suona Fa (F) sul bastone"
+
+#: engines/scumm/help.cpp:182
+msgid "play G on distaff"
+msgstr "suona Sol (G) sul bastone"
+
+#: engines/scumm/help.cpp:183
+msgid "play A on distaff"
+msgstr "suona La (A) sul bastone"
+
+#: engines/scumm/help.cpp:184
+msgid "play B on distaff"
+msgstr "suona Si (B) sul bastone"
+
+#: engines/scumm/help.cpp:185
+msgid "play C major on distaff"
+msgstr "suona Do (C) maggiore sul bastone"
+
+#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
+msgid "puSh"
+msgstr "Premi"
+
+#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
+msgid "pull (Yank)"
+msgstr "Tira"
+
+#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
+#: engines/scumm/help.cpp:246
+msgid "Talk to"
+msgstr "Parla con"
+
+#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
+msgid "Look at"
+msgstr "Esamina"
+
+#: engines/scumm/help.cpp:199
+msgid "turn oN"
+msgstr "Accendi"
+
+#: engines/scumm/help.cpp:200
+msgid "turn oFf"
+msgstr "Spegni"
+
+#: engines/scumm/help.cpp:216
+msgid "KeyUp"
+msgstr "Tasto su"
+
+#: engines/scumm/help.cpp:216
+msgid "Highlight prev dialogue"
+msgstr "Evidenzia dialogo precedente"
+
+#: engines/scumm/help.cpp:217
+msgid "KeyDown"
+msgstr "Tasto giљ"
+
+#: engines/scumm/help.cpp:217
+msgid "Highlight next dialogue"
+msgstr "Evidenzia dialogo successivo"
+
+#: engines/scumm/help.cpp:221
+msgid "Walk"
+msgstr "Cammina"
+
+#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
+#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
+msgid "Inventory"
+msgstr "Inventario"
+
+#: engines/scumm/help.cpp:225
+msgid "Object"
+msgstr "Oggetto"
+
+#: engines/scumm/help.cpp:228
+msgid "Black and White / Color"
+msgstr "Bianco e nero / colori"
+
+#: engines/scumm/help.cpp:231
+msgid "Eyes"
+msgstr "Occhi"
+
+#: engines/scumm/help.cpp:232
+msgid "Tongue"
+msgstr "Lingua"
+
+#: engines/scumm/help.cpp:234
+msgid "Punch"
+msgstr "Pugno"
+
+#: engines/scumm/help.cpp:235
+msgid "Kick"
+msgstr "Calcio"
+
+#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
+msgid "Examine"
+msgstr "Esamina"
+
+#: engines/scumm/help.cpp:239
+msgid "Regular cursor"
+msgstr "Cursore normale"
+
+#: engines/scumm/help.cpp:241
+msgid "Comm"
+msgstr "Comm"
+
+#: engines/scumm/help.cpp:244
+msgid "Save / Load / Options"
+msgstr "Salva / Carica / Opzioni"
+
+#: engines/scumm/help.cpp:253
+msgid "Other game controls:"
+msgstr "Altre opzioni di gioco:"
+
+#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
+msgid "Inventory:"
+msgstr "Inventario:"
+
+#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
+msgid "Scroll list up"
+msgstr "Scorri lista verso l'alto"
+
+#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
+msgid "Scroll list down"
+msgstr "Scorri lista verso il basso"
+
+#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
+msgid "Upper left item"
+msgstr "Oggetto in alto a sinistra"
+
+#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
+msgid "Lower left item"
+msgstr "Oggetto in basso a sinistra"
+
+#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
+msgid "Upper right item"
+msgstr "Oggetto in alto a destra"
+
+#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
+msgid "Lower right item"
+msgstr "Oggetto in basso a destra"
+
+#: engines/scumm/help.cpp:267
+msgid "Middle left item"
+msgstr "Oggetto al centro a sinistra"
+
+#: engines/scumm/help.cpp:270
+msgid "Middle right item"
+msgstr "Oggetto al centro a destra"
+
+#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
+msgid "Switching characters:"
+msgstr "Cambio personaggio:"
+
+#: engines/scumm/help.cpp:279
+msgid "Second kid"
+msgstr "Secondo ragazzo"
+
+#: engines/scumm/help.cpp:280
+msgid "Third kid"
+msgstr "Terzo ragazzo"
+
+#: engines/scumm/help.cpp:292
+msgid "Fighting controls (numpad):"
+msgstr "Controlli di combattimento (tastierino numerico):"
+
+#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
+#: engines/scumm/help.cpp:295
+msgid "Step back"
+msgstr "Passo indietro"
+
+#: engines/scumm/help.cpp:296
+msgid "Block high"
+msgstr "Para in alto"
+
+#: engines/scumm/help.cpp:297
+msgid "Block middle"
+msgstr "Para al centro"
+
+#: engines/scumm/help.cpp:298
+msgid "Block low"
+msgstr "Para in basso"
+
+#: engines/scumm/help.cpp:299
+msgid "Punch high"
+msgstr "Colpisci in alto"
+
+#: engines/scumm/help.cpp:300
+msgid "Punch middle"
+msgstr "Colpisci al centro"
+
+#: engines/scumm/help.cpp:301
+msgid "Punch low"
+msgstr "Colpisci in basso"
+
+#: engines/scumm/help.cpp:304
+msgid "These are for Indy on left."
+msgstr "Questi sono i controlli quando"
+
+#: engines/scumm/help.cpp:305
+msgid "When Indy is on the right,"
+msgstr "Indy ш sulla sinistra. Quando ш"
+
+#: engines/scumm/help.cpp:306
+msgid "7, 4, and 1 are switched with"
+msgstr "sulla destra, 7, 4 e 1 sostituiscono"
+
+#: engines/scumm/help.cpp:307
+msgid "9, 6, and 3, respectively."
+msgstr "rispettivamente 9, 6 e 3."
+
+#: engines/scumm/help.cpp:314
+msgid "Biplane controls (numpad):"
+msgstr "Controlli biplano (tastierino numerico):"
+
+#: engines/scumm/help.cpp:315
+msgid "Fly to upper left"
+msgstr "Vola in alto a sinistra"
+
+#: engines/scumm/help.cpp:316
+msgid "Fly to left"
+msgstr "Vola a sinistra"
+
+#: engines/scumm/help.cpp:317
+msgid "Fly to lower left"
+msgstr "Vola in basso a sinistra"
+
+#: engines/scumm/help.cpp:318
+msgid "Fly upwards"
+msgstr "Vola in alto"
+
+#: engines/scumm/help.cpp:319
+msgid "Fly straight"
+msgstr "Vola diritto"
+
+#: engines/scumm/help.cpp:320
+msgid "Fly down"
+msgstr "Vola in basso"
+
+#: engines/scumm/help.cpp:321
+msgid "Fly to upper right"
+msgstr "Vola in alto a destra"
+
+#: engines/scumm/help.cpp:322
+msgid "Fly to right"
+msgstr "Vola a destra"
+
+#: engines/scumm/help.cpp:323
+msgid "Fly to lower right"
+msgstr "Vola in basso a destra"
+
+#: engines/scumm/scumm.cpp:1807
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2297 engines/agos/saveload.cpp:189
+#, c-format
+msgid ""
+"Failed to save game state to file:\n"
+"\n"
+"%s"
+msgstr ""
+"Impossibile salvare il gioco nel file:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2304 engines/agos/saveload.cpp:154
+#, c-format
+msgid ""
+"Failed to load game state from file:\n"
+"\n"
+"%s"
+msgstr ""
+"Impossibile caricare il gioco dal file:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2316 engines/agos/saveload.cpp:197
+#, c-format
+msgid ""
+"Successfully saved game state in file:\n"
+"\n"
+"%s"
+msgstr ""
+"Gioco salvato con successo nel file:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2531
+msgid ""
+"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
+"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
+"directory inside the Tentacle game directory."
+msgstr ""
+"Originariamente, a questo punto dovrebbe partire Maniac Mansion. Ma ScummVM "
+"non lo puђ ancora fare. Per giocarci, vai a \"Aggiungi gioco\" nel menu "
+"principale di ScummVM e seleziona la cartella \"Maniac\" all'interno della "
+"cartella di Day Of The Tentacle."
+
+#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
+msgid "~Z~ip Mode Activated"
+msgstr "Modalitр ~Z~ip attivata"
+
+#: engines/mohawk/dialogs.cpp:91
+msgid "~T~ransitions Enabled"
+msgstr "~T~ransizioni attive"
+
+#: engines/mohawk/dialogs.cpp:92
+msgid "~D~rop Page"
+msgstr ""
+
+#: engines/mohawk/dialogs.cpp:96
+msgid "~S~how Map"
+msgstr ""
+
+#: engines/mohawk/dialogs.cpp:150
+msgid "~W~ater Effect Enabled"
+msgstr "~E~ffetto acqua attivo"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore game:"
+msgstr "Ripristina gioco:"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore"
+msgstr "Ripristina"
+
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr ""
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+#, fuzzy
+msgid "Failed to load game state from file."
+msgstr ""
+"Impossibile caricare il gioco dal file:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+#, fuzzy
+msgid "Failed to save game state to file."
+msgstr ""
+"Impossibile salvare il gioco nel file:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v5.cpp:107
+#, fuzzy
+msgid "Failed to delete file."
+msgstr ""
+"Impossibile salvare il gioco nel file:\n"
+"\n"
+"%s"
+
+#: engines/groovie/script.cpp:420
+#, fuzzy
+msgid "Failed to save game"
+msgstr ""
+"Impossibile salvare il gioco nel file:\n"
+"\n"
+"%s"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+
+#: engines/m4/m4_menus.cpp:138
+#, fuzzy
+msgid "Save game failed!"
+msgstr "Salva gioco:"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr ""
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr ""
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr ""
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:211
+#, fuzzy
+msgid "Loading game..."
+msgstr "Carica gioco:"
+
+#: engines/parallaction/saveload.cpp:226
+#, fuzzy
+msgid "Saving game..."
+msgstr "Salva gioco:"
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+
+#: audio/fmopl.cpp:49
+msgid "MAME OPL emulator"
+msgstr "Emulatore OPL MAME"
+
+#: audio/fmopl.cpp:51
+msgid "DOSBox OPL emulator"
+msgstr "Emulatore OPL DOSBox"
+
+#: audio/mididrv.cpp:205
+#, c-format
+msgid ""
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:217
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:253
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:268
+#, c-format
+msgid ""
+"The preferred audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/null.h:43
+msgid "No music"
+msgstr "Nessuna musica"
+
+#: audio/mods/paula.cpp:189
+msgid "Amiga Audio Emulator"
+msgstr "Emulatore audio Amiga"
+
+#: audio/softsynth/adlib.cpp:1594
+msgid "AdLib Emulator"
+msgstr "Emulatore AdLib"
+
+#: audio/softsynth/appleiigs.cpp:33
+msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
+msgstr "Emulatore Apple II GS (NON IMPLEMENTATO)"
+
+#: audio/softsynth/sid.cpp:1430
+msgid "C64 Audio Emulator"
+msgstr "Emulatore audio C64"
+
+#: audio/softsynth/mt32.cpp:329
+#, fuzzy
+msgid "Initializing MT-32 Emulator"
+msgstr "Avvio in corso dell'emulatore MT-32"
+
+#: audio/softsynth/mt32.cpp:543
+msgid "MT-32 Emulator"
+msgstr "Emulatore MT-32"
+
+#: audio/softsynth/pcspk.cpp:139
+msgid "PC Speaker Emulator"
+msgstr "Emulatore PC Speaker"
+
+#: audio/softsynth/pcspk.cpp:158
+msgid "IBM PCjr Emulator"
+msgstr "Emulatore IBM PCjr"
+
+#: backends/keymapper/remap-dialog.cpp:47
+msgid "Keymap:"
+msgstr "Mappa tasti:"
+
+#: backends/keymapper/remap-dialog.cpp:64
+msgid " (Active)"
+msgstr " (Attivo)"
+
+#: backends/keymapper/remap-dialog.cpp:98
+msgid " (Global)"
+msgstr " (Globale)"
+
+#: backends/keymapper/remap-dialog.cpp:108
+msgid " (Game)"
+msgstr " (Gioco)"
+
+#: backends/midi/windows.cpp:164
+msgid "Windows MIDI"
+msgstr "MIDI Windows"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:57
+msgid "ScummVM Main Menu"
+msgstr "Menu principale di ScummVM"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:63
+msgid "~L~eft handed mode"
+msgstr "~M~odalitр mancini"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:64
+msgid "~I~ndy fight controls"
+msgstr "Controlli combattimento di ~I~ndy"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:65
+msgid "Show mouse cursor"
+msgstr "Mostra cursore del mouse"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:66
+msgid "Snap to edges"
+msgstr "Aggancia ai bordi"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:68
+msgid "Touch X Offset"
+msgstr "Compensa X del tocco"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:75
+msgid "Touch Y Offset"
+msgstr "Compensa Y del tocco"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:87
+msgid "Use laptop trackpad-style cursor control"
+msgstr "Utilizza il controllo del cursore stile trackpad del portatile"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:88
+msgid "Tap for left click, double tap right click"
+msgstr "Un tocco per il clic sinistro, doppio tocco per il clic destro"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:90
+msgid "Sensitivity"
+msgstr "Sensibilitр"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:99
+msgid "Initial top screen scale:"
+msgstr "Schermo in primo piano:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:105
+msgid "Main screen scaling:"
+msgstr "Schermo principale:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:107
+msgid "Hardware scale (fast, but low quality)"
+msgstr "Ridimensionamento hardware (veloce, ma di bassa qualitр)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:108
+msgid "Software scale (good quality, but slower)"
+msgstr "Ridimensionamento software (di buona qualitр, ma piљ lento)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:109
+msgid "Unscaled (you must scroll left and right)"
+msgstr "Non ridimensionato (devi scorrere a sinistra e a destra)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:111
+msgid "Brightness:"
+msgstr "Luminositр:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:121
+msgid "High quality audio (slower) (reboot)"
+msgstr "Audio ad alta qualitр (piљ lento) (riavviare)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:122
+msgid "Disable power off"
+msgstr "Disattiva spegnimento in chiusura"
+
+#: backends/platform/iphone/osys_events.cpp:338
+#, fuzzy
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Modalitр touchpad attivata."
+
+#: backends/platform/iphone/osys_events.cpp:340
+#, fuzzy
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Modalitр touchpad disattivata."
+
+#: backends/platform/iphone/osys_events.cpp:351
+msgid "Touchpad mode enabled."
+msgstr "Modalitр touchpad attivata."
+
+#: backends/platform/iphone/osys_events.cpp:353
+msgid "Touchpad mode disabled."
+msgstr "Modalitр touchpad disattivata."
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:67
+#, fuzzy
+msgid "Hide ScummVM"
+msgstr "Chiudi ScummVM"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:70
+msgid "Hide Others"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:74
+msgid "Show All"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:92
+#: backends/platform/sdl/macosx/appMenu_osx.mm:99
+#, fuzzy
+msgid "Window"
+msgstr "MIDI Windows"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:95
+msgid "Minimize"
+msgstr ""
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
+msgid "Normal (no scaling)"
+msgstr "Normale (nessun ridimensionamento)"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
+msgctxt "lowres"
+msgid "Normal (no scaling)"
+msgstr "Normale (no ridim.)"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
+#, fuzzy
+msgid "Enabled aspect ratio correction"
+msgstr "Cambia correzione proporzioni"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2149
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
+#, fuzzy
+msgid "Disabled aspect ratio correction"
+msgstr "Cambia correzione proporzioni"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2204
+#, fuzzy
+msgid "Active graphics filter:"
+msgstr "Cambia filtro grafico"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2260
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
+#, fuzzy
+msgid "Windowed mode"
+msgstr "Resa grafica:"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:139
+msgid "OpenGL Normal"
+msgstr "OpenGL Normal"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:140
+msgid "OpenGL Conserve"
+msgstr "OpenGL Conserve"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:141
+msgid "OpenGL Original"
+msgstr "OpenGL Original"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
+#, fuzzy
+msgid "Current display mode"
+msgstr "Modalitр video attuale:"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
+msgid "Current scale"
+msgstr ""
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
+msgid "Active filter mode: Linear"
+msgstr ""
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
+msgid "Active filter mode: Nearest"
+msgstr ""
+
+#: backends/platform/symbian/src/SymbianActions.cpp:38
+#: backends/platform/wince/CEActionsSmartphone.cpp:39
+msgid "Up"
+msgstr "Su"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:39
+#: backends/platform/wince/CEActionsSmartphone.cpp:40
+msgid "Down"
+msgstr "Giљ"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:40
+#: backends/platform/wince/CEActionsSmartphone.cpp:41
+msgid "Left"
+msgstr "Sinistra"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:41
+#: backends/platform/wince/CEActionsSmartphone.cpp:42
+msgid "Right"
+msgstr "Destra"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:42
+#: backends/platform/wince/CEActionsPocket.cpp:60
+#: backends/platform/wince/CEActionsSmartphone.cpp:43
+msgid "Left Click"
+msgstr "Clic sinistro"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:43
+#: backends/platform/wince/CEActionsSmartphone.cpp:44
+msgid "Right Click"
+msgstr "Clic destro"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:46
+#: backends/platform/wince/CEActionsSmartphone.cpp:47
+msgid "Zone"
+msgstr "Zona"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:47
+#: backends/platform/wince/CEActionsPocket.cpp:54
+#: backends/platform/wince/CEActionsSmartphone.cpp:48
+msgid "Multi Function"
+msgstr "Multifunzione"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:48
+msgid "Swap character"
+msgstr "Cambia personaggio"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:49
+msgid "Skip text"
+msgstr "Salta testo"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:51
+msgid "Fast mode"
+msgstr "Modalitр veloce"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:53
+msgid "Debugger"
+msgstr "Debugger"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:54
+msgid "Global menu"
+msgstr "Menu globale"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:55
+msgid "Virtual keyboard"
+msgstr "Tastiera virtuale"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:56
+msgid "Key mapper"
+msgstr "Programmatore tasti"
+
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+msgid "Do you want to quit ?"
+msgstr "Sei sicuro di voler uscire?"
+
+#: backends/platform/wii/options.cpp:51
+msgid "Video"
+msgstr "Video"
+
+#: backends/platform/wii/options.cpp:54
+msgid "Current video mode:"
+msgstr "Modalitр video attuale:"
+
+#: backends/platform/wii/options.cpp:56
+msgid "Double-strike"
+msgstr "Double-strike"
+
+#: backends/platform/wii/options.cpp:60
+msgid "Horizontal underscan:"
+msgstr "Underscan orizzontale:"
+
+#: backends/platform/wii/options.cpp:66
+msgid "Vertical underscan:"
+msgstr "Underscan verticale:"
+
+#: backends/platform/wii/options.cpp:71
+msgid "Input"
+msgstr "Input"
+
+#: backends/platform/wii/options.cpp:74
+msgid "GC Pad sensitivity:"
+msgstr "Sensibilitр pad GC:"
+
+#: backends/platform/wii/options.cpp:80
+msgid "GC Pad acceleration:"
+msgstr "Accelerazione pad GC:"
+
+#: backends/platform/wii/options.cpp:86
+msgid "DVD"
+msgstr "DVD"
+
+#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
+msgid "Status:"
+msgstr "Stato:"
+
+#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
+msgid "Unknown"
+msgstr "Sconosciuto"
+
+#: backends/platform/wii/options.cpp:93
+msgid "Mount DVD"
+msgstr "Monta DVD"
+
+#: backends/platform/wii/options.cpp:94
+msgid "Unmount DVD"
+msgstr "Smonta DVD"
+
+#: backends/platform/wii/options.cpp:98
+msgid "SMB"
+msgstr "SMB"
+
+#: backends/platform/wii/options.cpp:106
+msgid "Server:"
+msgstr "Server:"
+
+#: backends/platform/wii/options.cpp:110
+msgid "Share:"
+msgstr "Condivisione:"
+
+#: backends/platform/wii/options.cpp:114
+msgid "Username:"
+msgstr "Nome utente:"
+
+#: backends/platform/wii/options.cpp:118
+msgid "Password:"
+msgstr "Password:"
+
+#: backends/platform/wii/options.cpp:121
+msgid "Init network"
+msgstr "Avvia rete"
+
+#: backends/platform/wii/options.cpp:123
+msgid "Mount SMB"
+msgstr "Monta SMB"
+
+#: backends/platform/wii/options.cpp:124
+msgid "Unmount SMB"
+msgstr "Smonta SMB"
+
+#: backends/platform/wii/options.cpp:143
+msgid "DVD Mounted successfully"
+msgstr "DVD montato con successo"
+
+#: backends/platform/wii/options.cpp:146
+msgid "Error while mounting the DVD"
+msgstr "Errore nel montare il DVD"
+
+#: backends/platform/wii/options.cpp:148
+msgid "DVD not mounted"
+msgstr "DVD non montato"
+
+#: backends/platform/wii/options.cpp:161
+msgid "Network up, share mounted"
+msgstr "Rete attiva, condivisione montata"
+
+#: backends/platform/wii/options.cpp:163
+msgid "Network up"
+msgstr "Rete attiva"
+
+#: backends/platform/wii/options.cpp:166
+msgid ", error while mounting the share"
+msgstr ", errore nel montare la condivisione"
+
+#: backends/platform/wii/options.cpp:168
+msgid ", share not mounted"
+msgstr ", condivisione non montata"
+
+#: backends/platform/wii/options.cpp:174
+msgid "Network down"
+msgstr "Rete disattivata"
+
+#: backends/platform/wii/options.cpp:178
+#, fuzzy
+msgid "Initializing network"
+msgstr "Avvio rete in corso"
+
+#: backends/platform/wii/options.cpp:182
+#, fuzzy
+msgid "Timeout while initializing network"
+msgstr "Attesa per l'avvio della rete"
+
+#: backends/platform/wii/options.cpp:186
+#, fuzzy, c-format
+msgid "Network not initialized (%d)"
+msgstr "Rete non avviata (%d)"
+
+#: backends/platform/wince/CEActionsPocket.cpp:46
+msgid "Hide Toolbar"
+msgstr "Nascondi la barra degli strumenti"
+
+#: backends/platform/wince/CEActionsPocket.cpp:47
+msgid "Show Keyboard"
+msgstr "Mostra tastiera"
+
+#: backends/platform/wince/CEActionsPocket.cpp:48
+msgid "Sound on/off"
+msgstr "Suono on/off"
+
+#: backends/platform/wince/CEActionsPocket.cpp:49
+msgid "Right click"
+msgstr "Clic destro"
+
+#: backends/platform/wince/CEActionsPocket.cpp:50
+msgid "Show/Hide Cursor"
+msgstr "Mostra/nascondi cursore"
+
+#: backends/platform/wince/CEActionsPocket.cpp:51
+msgid "Free look"
+msgstr "Osservazione libera"
+
+#: backends/platform/wince/CEActionsPocket.cpp:52
+msgid "Zoom up"
+msgstr "Zoom avanti"
+
+#: backends/platform/wince/CEActionsPocket.cpp:53
+msgid "Zoom down"
+msgstr "Zoom indietro"
+
+#: backends/platform/wince/CEActionsPocket.cpp:55
+#: backends/platform/wince/CEActionsSmartphone.cpp:49
+msgid "Bind Keys"
+msgstr "Associa tasti"
+
+#: backends/platform/wince/CEActionsPocket.cpp:56
+msgid "Cursor Up"
+msgstr "Cursore su"
+
+#: backends/platform/wince/CEActionsPocket.cpp:57
+msgid "Cursor Down"
+msgstr "Cursore giљ"
+
+#: backends/platform/wince/CEActionsPocket.cpp:58
+msgid "Cursor Left"
+msgstr "Cursore a sinistra"
+
+#: backends/platform/wince/CEActionsPocket.cpp:59
+msgid "Cursor Right"
+msgstr "Cursore a destra"
+
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Do you want to load or save the game?"
+msgstr "Vuoi caricare o salvare il gioco?"
+
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+msgid " Are you sure you want to quit ? "
+msgstr " Sei sicuro di voler uscire? "
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:50
+msgid "Keyboard"
+msgstr "Tastiera"
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:51
+msgid "Rotate"
+msgstr "Rotazione"
+
+#: backends/platform/wince/CELauncherDialog.cpp:56
+msgid "Using SDL driver "
+msgstr "Utilizzo del driver SDL "
+
+#: backends/platform/wince/CELauncherDialog.cpp:60
+msgid "Display "
+msgstr "Visualizza "
+
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Do you want to perform an automatic scan ?"
+msgstr "Vuoi eseguire una scansione automatica?"
+
+#: backends/platform/wince/wince-sdl.cpp:471
+msgid "Map right click action"
+msgstr "Mappa l'azione del tasto destro"
+
+#: backends/platform/wince/wince-sdl.cpp:475
+msgid "You must map a key to the 'Right Click' action to play this game"
+msgstr "Devi mappare un tasto per l'azione \"Tasto destro\" per giocare"
+
+#: backends/platform/wince/wince-sdl.cpp:484
+msgid "Map hide toolbar action"
+msgstr "Mappa l'azione nascondi barra degli strumenti"
+
+#: backends/platform/wince/wince-sdl.cpp:488
+msgid "You must map a key to the 'Hide toolbar' action to play this game"
+msgstr ""
+"Devi mappare un tasto per l'azione \"Nascondi barra degli strumenti\" per "
+"giocare"
+
+#: backends/platform/wince/wince-sdl.cpp:497
+msgid "Map Zoom Up action (optional)"
+msgstr "Mappa l'azione Zoom Up (opzionale)"
+
+#: backends/platform/wince/wince-sdl.cpp:500
+msgid "Map Zoom Down action (optional)"
+msgstr "Mappa l'azione Zoom Down (opzionale)"
+
+#: backends/platform/wince/wince-sdl.cpp:508
+msgid ""
+"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
+msgstr ""
+"Non dimenticare di mappare un tasto per l'azione \"Nascondi barra degli "
+"strumenti\" per vedere l'intero inventario"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Do you really want to return to the Launcher?"
+msgstr "Sei sicuro di voler eliminare questo salvataggio?"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Launcher"
+msgstr "Pugno"
+
+#: backends/events/default/default-events.cpp:244
+#, fuzzy
+msgid "Do you really want to quit?"
+msgstr "Sei sicuro di voler uscire?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
+msgid "Touchscreen 'Tap Mode' - Left Click"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
+msgid "Touchscreen 'Tap Mode' - Right Click"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
+msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:390
+#, fuzzy
+msgid "Maximum Volume"
+msgstr "Volume"
+
+#: backends/events/gph/gph-events.cpp:392
+msgid "Increasing Volume"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:398
+#, fuzzy
+msgid "Minimal Volume"
+msgstr "Volume"
+
+#: backends/events/gph/gph-events.cpp:400
+msgid "Decreasing Volume"
+msgstr ""
+
+#~ msgctxt "lowres"
+#~ msgid "Add Game..."
+#~ msgstr "Agg. gioco..."
+
+#~ msgid "Add Game..."
+#~ msgstr "Aggiungi gioco..."
+
+#~ msgid "Discovered %d new games."
+#~ msgstr "Rilevati %d nuovi giochi."
+
+#~ msgid "Command line argument not processed"
+#~ msgstr "Argomento della linea di comando non eseguito"
+
+#~ msgid "FM Towns Emulator"
+#~ msgstr "Emulatore FM Towns"
+
+#~ msgid "Invalid Path"
+#~ msgstr "Percorso non valido"
diff --git a/po/nb_NO.po b/po/nb_NO.po
index eb895ed8c4..4668c9fd53 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -1,2625 +1,2646 @@
-# Norwegian (Bokmaal) translation for ScummVM.
-# Copyright (C) 2010 ScummVM Team
-# This file is distributed under the same license as the ScummVM package.
-# Einar Johan T. Sјmхen <einarjohants@gmail.com>, 2010.
-#
-msgid ""
-msgstr ""
-"Project-Id-Version: ScummVM 1.3.0svn\n"
-"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2011-06-20 23:09+0100\n"
-"PO-Revision-Date: 2011-04-25 22:56+0100\n"
-"Last-Translator: Einar Johan T. Sјmхen <einarjohants@gmail.com>\n"
-"Language-Team: somaen <einarjohants@gmail.com>\n"
-"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=iso-8859-1\n"
-"Content-Transfer-Encoding: 8bit\n"
-"Language: Norsk (bokmaal)\n"
-"Plural-Forms: nplurals=2; plural=(n != 1)\n"
-"X-Poedit-Language: Norsk Bokmхl\n"
-"X-Poedit-Country: NORWAY\n"
-"X-Poedit-SourceCharset: iso-8859-1\n"
-
-#: gui/about.cpp:91
-#, c-format
-msgid "(built on %s)"
-msgstr "(bygd den %s)"
-
-#: gui/about.cpp:98
-msgid "Features compiled in:"
-msgstr "Funksjoner innkompilert:"
-
-#: gui/about.cpp:107
-msgid "Available engines:"
-msgstr "Tilgjengelige motorer:"
-
-#: gui/browser.cpp:66
-msgid "Go up"
-msgstr "Gх tilbake"
-
-#: gui/browser.cpp:66 gui/browser.cpp:68
-msgid "Go to previous directory level"
-msgstr "Gх til forrige mappenivх"
-
-#: gui/browser.cpp:68
-msgctxt "lowres"
-msgid "Go up"
-msgstr "Gх tilbake"
-
-#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
-#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
-#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/engine.cpp:408 engines/sword1/control.cpp:865
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
-#: backends/events/default/default-events.cpp:222
-#: backends/events/default/default-events.cpp:244
-msgid "Cancel"
-msgstr "Avbryt"
-
-#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
-msgid "Choose"
-msgstr "Velg"
-
-#: gui/gui-manager.cpp:114 engines/scumm/help.cpp:125
-#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
-#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
-#: backends/keymapper/remap-dialog.cpp:52
-msgid "Close"
-msgstr "Lukk"
-
-#: gui/gui-manager.cpp:117
-msgid "Mouse click"
-msgstr "Musklikk"
-
-#: gui/gui-manager.cpp:120 base/main.cpp:280
-msgid "Display keyboard"
-msgstr "Vis tastatur"
-
-#: gui/gui-manager.cpp:123 base/main.cpp:283
-msgid "Remap keys"
-msgstr "Omkoble taster"
-
-#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
-msgid "Choose an action to map"
-msgstr "Velg en handling for kobling"
-
-#: gui/KeysDialog.cpp:41
-msgid "Map"
-msgstr "Koble"
-
-#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
-#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
-#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
-#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
-#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
-#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
-#: backends/platform/wince/CELauncherDialog.cpp:52
-msgid "OK"
-msgstr "OK"
-
-#: gui/KeysDialog.cpp:49
-msgid "Select an action and click 'Map'"
-msgstr "Velg en handling, og trykk 'Koble'"
-
-#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
-#, c-format
-msgid "Associated key : %s"
-msgstr "Koblet tast : %s"
-
-#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
-#, c-format
-msgid "Associated key : none"
-msgstr "Koblet tast: ingen"
-
-#: gui/KeysDialog.cpp:90
-msgid "Please select an action"
-msgstr "Vennligst velg en handling"
-
-#: gui/KeysDialog.cpp:106
-msgid "Press the key to associate"
-msgstr "Trykk tasten som skal kobles"
-
-#: gui/launcher.cpp:165
-msgid "Game"
-msgstr "Spill"
-
-#: gui/launcher.cpp:169
-msgid "ID:"
-msgstr "ID:"
-
-#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
-msgid ""
-"Short game identifier used for referring to savegames and running the game "
-"from the command line"
-msgstr ""
-"Kort spill-identifikator, brukt for х referere til lagrede spill, og х kjјre "
-"spillet fra kommandolinjen"
-
-#: gui/launcher.cpp:171
-msgctxt "lowres"
-msgid "ID:"
-msgstr "ID:"
-
-#: gui/launcher.cpp:176
-msgid "Name:"
-msgstr "Navn:"
-
-#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
-msgid "Full title of the game"
-msgstr "Full spilltittel"
-
-#: gui/launcher.cpp:178
-msgctxt "lowres"
-msgid "Name:"
-msgstr "Navn:"
-
-#: gui/launcher.cpp:182
-msgid "Language:"
-msgstr "Sprхk:"
-
-#: gui/launcher.cpp:182 gui/launcher.cpp:183
-msgid ""
-"Language of the game. This will not turn your Spanish game version into "
-"English"
-msgstr ""
-"Spillets sprхk. Dette vil ikke gjјre din spanske spillversjon om til engelsk "
-"versjon"
-
-#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
-#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
-#: audio/null.cpp:40
-msgid "<default>"
-msgstr "<standard>"
-
-#: gui/launcher.cpp:194
-msgid "Platform:"
-msgstr "Plattform:"
-
-#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
-msgid "Platform the game was originally designed for"
-msgstr "Plattform spillet opprinnelig ble designet for"
-
-#: gui/launcher.cpp:196
-msgctxt "lowres"
-msgid "Platform:"
-msgstr "Plattform:"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "Graphics"
-msgstr "Grafikk"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "GFX"
-msgstr "GFX"
-
-#: gui/launcher.cpp:211
-msgid "Override global graphic settings"
-msgstr "Overstyr globale grafikkinstillinger"
-
-#: gui/launcher.cpp:213
-msgctxt "lowres"
-msgid "Override global graphic settings"
-msgstr "Overstyr globale grafikkinstillinger"
-
-#: gui/launcher.cpp:220 gui/options.cpp:1041
-msgid "Audio"
-msgstr "Lyd"
-
-#: gui/launcher.cpp:223
-msgid "Override global audio settings"
-msgstr "Overstyr globale lydinstillinger"
-
-#: gui/launcher.cpp:225
-msgctxt "lowres"
-msgid "Override global audio settings"
-msgstr "Overstyr globale lydinstillinger"
-
-#: gui/launcher.cpp:234 gui/options.cpp:1046
-msgid "Volume"
-msgstr "Volum"
-
-#: gui/launcher.cpp:236 gui/options.cpp:1048
-msgctxt "lowres"
-msgid "Volume"
-msgstr "Volum"
-
-#: gui/launcher.cpp:239
-msgid "Override global volume settings"
-msgstr "Overstyr globale voluminstillinger"
-
-#: gui/launcher.cpp:241
-msgctxt "lowres"
-msgid "Override global volume settings"
-msgstr "Overstyr globale voluminstillinger"
-
-#: gui/launcher.cpp:248 gui/options.cpp:1056
-msgid "MIDI"
-msgstr "MIDI"
-
-#: gui/launcher.cpp:251
-msgid "Override global MIDI settings"
-msgstr "Overstyr globale MIDI-instillinger"
-
-#: gui/launcher.cpp:253
-msgctxt "lowres"
-msgid "Override global MIDI settings"
-msgstr "Overstyr globale MIDI-instillinger"
-
-#: gui/launcher.cpp:263 gui/options.cpp:1062
-msgid "MT-32"
-msgstr "MT-32"
-
-#: gui/launcher.cpp:266
-msgid "Override global MT-32 settings"
-msgstr "Overstyr globale MT-32-instillinger"
-
-#: gui/launcher.cpp:268
-msgctxt "lowres"
-msgid "Override global MT-32 settings"
-msgstr "Overstyr globale MT-32-instillinger"
-
-#: gui/launcher.cpp:279 gui/options.cpp:1069
-msgid "Paths"
-msgstr "Sti"
-
-#: gui/launcher.cpp:281 gui/options.cpp:1071
-msgctxt "lowres"
-msgid "Paths"
-msgstr "Sti"
-
-#: gui/launcher.cpp:288
-msgid "Game Path:"
-msgstr "Spillsti:"
-
-#: gui/launcher.cpp:290
-msgctxt "lowres"
-msgid "Game Path:"
-msgstr "Spillsti:"
-
-#: gui/launcher.cpp:295 gui/options.cpp:1091
-msgid "Extra Path:"
-msgstr "Ekstrasti:"
-
-#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
-msgid "Specifies path to additional data used the game"
-msgstr "Bestemmer sti til ytterligere data brukt av spillet"
-
-#: gui/launcher.cpp:297 gui/options.cpp:1093
-msgctxt "lowres"
-msgid "Extra Path:"
-msgstr "Ekstrasti:"
-
-#: gui/launcher.cpp:302 gui/options.cpp:1079
-msgid "Save Path:"
-msgstr "Lagringssti:"
-
-#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
-#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
-msgid "Specifies where your savegames are put"
-msgstr "Bestemmer sti til lagrede spill"
-
-#: gui/launcher.cpp:304 gui/options.cpp:1081
-msgctxt "lowres"
-msgid "Save Path:"
-msgstr "Lagringssti:"
-
-#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
-#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
-#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
-#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
-#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
-msgctxt "path"
-msgid "None"
-msgstr "Ingen"
-
-#: gui/launcher.cpp:326 gui/launcher.cpp:408
-#: backends/platform/wii/options.cpp:56
-msgid "Default"
-msgstr "Standard"
-
-#: gui/launcher.cpp:446 gui/options.cpp:1356
-msgid "Select SoundFont"
-msgstr "Velg SoundFont"
-
-#: gui/launcher.cpp:465 gui/launcher.cpp:612
-msgid "Select directory with game data"
-msgstr "Velg mappe med spilldata"
-
-#: gui/launcher.cpp:483
-msgid "Select additional game directory"
-msgstr "Velg mappe med ytterligere data"
-
-#: gui/launcher.cpp:495
-msgid "Select directory for saved games"
-msgstr "Velg mappe for lagrede spill"
-
-#: gui/launcher.cpp:514
-msgid "This game ID is already taken. Please choose another one."
-msgstr "Denne spill-IDen er allerede i bruk. Vennligst velg en annen."
-
-#: gui/launcher.cpp:555 engines/dialogs.cpp:110
-msgid "~Q~uit"
-msgstr "~A~vslutt"
-
-#: gui/launcher.cpp:555
-msgid "Quit ScummVM"
-msgstr "Avslutt ScummVM"
-
-#: gui/launcher.cpp:556
-msgid "A~b~out..."
-msgstr "~O~m..."
-
-#: gui/launcher.cpp:556
-msgid "About ScummVM"
-msgstr "Om ScummVM"
-
-#: gui/launcher.cpp:557
-msgid "~O~ptions..."
-msgstr "~V~alg..."
-
-#: gui/launcher.cpp:557
-msgid "Change global ScummVM options"
-msgstr "Endre globale ScummVM-innstillinger"
-
-#: gui/launcher.cpp:559
-msgid "~S~tart"
-msgstr "~S~tart"
-
-#: gui/launcher.cpp:559
-msgid "Start selected game"
-msgstr "Start valgt spill"
-
-#: gui/launcher.cpp:562
-msgid "~L~oad..."
-msgstr "~Х~pne..."
-
-#: gui/launcher.cpp:562
-msgid "Load savegame for selected game"
-msgstr "Хpne lagret spill for det valgte spillet"
-
-#: gui/launcher.cpp:567
-msgid "~A~dd Game..."
-msgstr "~L~egg til spill..."
-
-#: gui/launcher.cpp:567 gui/launcher.cpp:574
-msgid "Hold Shift for Mass Add"
-msgstr "Hold Shift for х legge til flere"
-
-#: gui/launcher.cpp:569
-msgid "~E~dit Game..."
-msgstr "~R~ediger spill..."
-
-#: gui/launcher.cpp:569 gui/launcher.cpp:576
-msgid "Change game options"
-msgstr "Endre spillinstillinger"
-
-#: gui/launcher.cpp:571
-msgid "~R~emove Game"
-msgstr "~F~jern spill"
-
-#: gui/launcher.cpp:571 gui/launcher.cpp:578
-msgid "Remove game from the list. The game data files stay intact"
-msgstr "Fjern spill fra listen. Spilldataene forblir intakte"
-
-#: gui/launcher.cpp:574
-msgctxt "lowres"
-msgid "~A~dd Game..."
-msgstr "~L~egg til spill..."
-
-#: gui/launcher.cpp:576
-msgctxt "lowres"
-msgid "~E~dit Game..."
-msgstr "~R~ediger spill..."
-
-#: gui/launcher.cpp:578
-msgctxt "lowres"
-msgid "~R~emove Game"
-msgstr "~F~jern spill"
-
-#: gui/launcher.cpp:586
-msgid "Search in game list"
-msgstr "Sјk i spilliste"
-
-#: gui/launcher.cpp:590 gui/launcher.cpp:1102
-msgid "Search:"
-msgstr "Sјk:"
-
-#: gui/launcher.cpp:593 gui/options.cpp:826
-msgid "Clear value"
-msgstr "Tјm verdi"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-msgid "Load game:"
-msgstr "Хpne spill:"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Load"
-msgstr "Хpne"
-
-#: gui/launcher.cpp:723
-msgid ""
-"Do you really want to run the mass game detector? This could potentially add "
-"a huge number of games."
-msgstr ""
-"Vil du virkelig kjјre flerspill-finneren? Dette kan potensielt legge til et "
-"stort antall spill."
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Yes"
-msgstr "Ja"
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "No"
-msgstr "Nei"
-
-#: gui/launcher.cpp:772
-msgid "ScummVM couldn't open the specified directory!"
-msgstr "ScummVM kunne ikke хpne den valgte mappen!"
-
-#: gui/launcher.cpp:784
-msgid "ScummVM could not find any game in the specified directory!"
-msgstr "ScummVM kunne ikke finne noe spill i den valgte mappen!"
-
-#: gui/launcher.cpp:798
-msgid "Pick the game:"
-msgstr "Velg spill:"
-
-#: gui/launcher.cpp:872
-msgid "Do you really want to remove this game configuration?"
-msgstr "Vil du virkelig fjerne denne spillkonfigurasjonen?"
-
-#: gui/launcher.cpp:936
-msgid "This game does not support loading games from the launcher."
-msgstr "Dette spillet stјtter ikke lasting av spill fra oppstarteren."
-
-#: gui/launcher.cpp:940
-msgid "ScummVM could not find any engine capable of running the selected game!"
-msgstr ""
-"ScummVM kunne ikke finne noen motor som kunne kjјre det valgte spillet!"
-
-#: gui/launcher.cpp:1054
-msgctxt "lowres"
-msgid "Mass Add..."
-msgstr "Legg til flere..."
-
-#: gui/launcher.cpp:1054
-msgid "Mass Add..."
-msgstr "Legg til flere..."
-
-#: gui/launcher.cpp:1055
-msgctxt "lowres"
-msgid "Add Game..."
-msgstr "Legg til spill..."
-
-#: gui/launcher.cpp:1055
-msgid "Add Game..."
-msgstr "Legg til spill..."
-
-#: gui/massadd.cpp:76 gui/massadd.cpp:79
-msgid "... progress ..."
-msgstr "... fremdrift ..."
-
-#: gui/massadd.cpp:243
-msgid "Scan complete!"
-msgstr "Sјk fullfјrt!"
-
-#: gui/massadd.cpp:246
-#, c-format
-msgid "Discovered %d new games, ignored %d previously added games."
-msgstr ""
-
-#: gui/massadd.cpp:250
-#, c-format
-msgid "Scanned %d directories ..."
-msgstr "Sjekket %d mapper ..."
-
-#: gui/massadd.cpp:253
-#, fuzzy, c-format
-msgid "Discovered %d new games, ignored %d previously added games ..."
-msgstr "Fant %d nye spill ..."
-
-#: gui/options.cpp:72
-msgid "Never"
-msgstr "Aldri"
-
-#: gui/options.cpp:72
-msgid "every 5 mins"
-msgstr "hvert 5. min"
-
-#: gui/options.cpp:72
-msgid "every 10 mins"
-msgstr "hvert 10. min"
-
-#: gui/options.cpp:72
-msgid "every 15 mins"
-msgstr "hvert 15. min"
-
-#: gui/options.cpp:72
-msgid "every 30 mins"
-msgstr "hvert 30. min"
-
-#: gui/options.cpp:74
-msgid "8 kHz"
-msgstr "8 kHz"
-
-#: gui/options.cpp:74
-msgid "11kHz"
-msgstr "11kHz"
-
-#: gui/options.cpp:74
-msgid "22 kHz"
-msgstr "22 kHz"
-
-#: gui/options.cpp:74
-msgid "44 kHz"
-msgstr "44 kHz"
-
-#: gui/options.cpp:74
-msgid "48 kHz"
-msgstr "48 kHz"
-
-#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
-#: gui/options.cpp:625 gui/options.cpp:825
-msgctxt "soundfont"
-msgid "None"
-msgstr "Ingen"
-
-#: gui/options.cpp:372
-msgid "Failed to apply some of the graphic options changes:"
-msgstr ""
-
-#: gui/options.cpp:384
-msgid "the video mode could not be changed."
-msgstr ""
-
-#: gui/options.cpp:390
-msgid "the fullscreen setting could not be changed"
-msgstr ""
-
-#: gui/options.cpp:396
-msgid "the aspect ratio setting could not be changed"
-msgstr ""
-
-#: gui/options.cpp:705
-msgid "Graphics mode:"
-msgstr "Grafikkmodus:"
-
-#: gui/options.cpp:716
-msgid "Render mode:"
-msgstr "Tegnemodus:"
-
-#: gui/options.cpp:716 gui/options.cpp:717
-msgid "Special dithering modes supported by some games"
-msgstr "Spesiel dithering-modus stјttet av enkelte spill"
-
-#: gui/options.cpp:726
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
-msgid "Fullscreen mode"
-msgstr "Fullskjermsmodus"
-
-#: gui/options.cpp:729
-msgid "Aspect ratio correction"
-msgstr "Aspekt-rate korrigering"
-
-#: gui/options.cpp:729
-msgid "Correct aspect ratio for 320x200 games"
-msgstr "Korriger aspekt-rate for 320x200-spill"
-
-#: gui/options.cpp:730
-msgid "EGA undithering"
-msgstr "EGA av-dithering"
-
-#: gui/options.cpp:730
-msgid "Enable undithering in EGA games that support it"
-msgstr "Slхr av dithering i EGA-spill som stјtter det."
-
-#: gui/options.cpp:738
-msgid "Preferred Device:"
-msgstr "Foretrukket enhet:"
-
-#: gui/options.cpp:738
-msgid "Music Device:"
-msgstr "Musikkenhet:"
-
-#: gui/options.cpp:738 gui/options.cpp:740
-msgid "Specifies preferred sound device or sound card emulator"
-msgstr "Velger foretrukket lydenhet eller lydkort-emulator"
-
-#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
-msgid "Specifies output sound device or sound card emulator"
-msgstr "Velger ut-lydenhet eller lydkortemulator"
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Preferred Dev.:"
-msgstr "Foretrukket enh.:"
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Music Device:"
-msgstr "Musikkenhet:"
-
-#: gui/options.cpp:766
-msgid "AdLib emulator:"
-msgstr "AdLib-emulator:"
-
-#: gui/options.cpp:766 gui/options.cpp:767
-msgid "AdLib is used for music in many games"
-msgstr "AdLib brukes til musikk i mange spill"
-
-#: gui/options.cpp:777
-msgid "Output rate:"
-msgstr "Utrate:"
-
-#: gui/options.cpp:777 gui/options.cpp:778
-msgid ""
-"Higher value specifies better sound quality but may be not supported by your "
-"soundcard"
-msgstr ""
-"Hјyere verdier gir bedre lydkvalitet, men stјttes kanskje ikke av ditt "
-"lydkort "
-
-#: gui/options.cpp:788
-msgid "GM Device:"
-msgstr "GM-enhet:"
-
-#: gui/options.cpp:788
-msgid "Specifies default sound device for General MIDI output"
-msgstr "Velger standard lydenhet for General MIDI-utdata"
-
-#: gui/options.cpp:799
-msgid "Don't use General MIDI music"
-msgstr "Ikke bruk General MIDI-musikk"
-
-#: gui/options.cpp:810 gui/options.cpp:871
-msgid "Use first available device"
-msgstr "Bruk fјrste tilgjengelige enhet"
-
-#: gui/options.cpp:822
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
-msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
-msgstr "SoundFont stјttes ikke av enkelte lydkort, FluidSynth og Timidity"
-
-#: gui/options.cpp:824
-msgctxt "lowres"
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:829
-msgid "Mixed AdLib/MIDI mode"
-msgstr "Mikset AdLib/MIDI-modus"
-
-#: gui/options.cpp:829
-msgid "Use both MIDI and AdLib sound generation"
-msgstr "Bruk bхde MIDI- og AdLib- lydgenerering"
-
-#: gui/options.cpp:832
-msgid "MIDI gain:"
-msgstr "MIDI gain:"
-
-#: gui/options.cpp:842
-msgid "MT-32 Device:"
-msgstr "MT-32 Enhet:"
-
-#: gui/options.cpp:842
-msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
-msgstr "Velger standard lydenhet for Roland MT-32/LAPC1/CM32I/CM64-avspilling"
-
-#: gui/options.cpp:847
-msgid "True Roland MT-32 (disable GM emulation)"
-msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)"
-
-#: gui/options.cpp:847 gui/options.cpp:849
-msgid ""
-"Check if you want to use your real hardware Roland-compatible sound device "
-"connected to your computer"
-msgstr ""
-"Velg hvis du har et ekte Roland-kompatible lydkort tilkoblet maskinen, og "
-"vil bruke dette."
-
-#: gui/options.cpp:849
-msgctxt "lowres"
-msgid "True Roland MT-32 (no GM emulation)"
-msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)"
-
-#: gui/options.cpp:852
-msgid "Enable Roland GS Mode"
-msgstr "Aktiver Roland GS-modus"
-
-#: gui/options.cpp:852
-msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
-msgstr "Slх av General MIDI-kobling for spill som har Roland MT-32-lydspor"
-
-#: gui/options.cpp:861
-msgid "Don't use Roland MT-32 music"
-msgstr "Ikke bruk Roland MT-32-musikk"
-
-#: gui/options.cpp:888
-msgid "Text and Speech:"
-msgstr "Tekst og Tale:"
-
-#: gui/options.cpp:892 gui/options.cpp:902
-msgid "Speech"
-msgstr "Tale"
-
-#: gui/options.cpp:893 gui/options.cpp:903
-msgid "Subtitles"
-msgstr "Undertekster"
-
-#: gui/options.cpp:894
-msgid "Both"
-msgstr "Begge"
-
-#: gui/options.cpp:896
-msgid "Subtitle speed:"
-msgstr "Teksthastighet:"
-
-#: gui/options.cpp:898
-msgctxt "lowres"
-msgid "Text and Speech:"
-msgstr "Tekst og Tale:"
-
-#: gui/options.cpp:902
-msgid "Spch"
-msgstr "Tale"
-
-#: gui/options.cpp:903
-msgid "Subs"
-msgstr "Tekst"
-
-#: gui/options.cpp:904
-msgctxt "lowres"
-msgid "Both"
-msgstr "Begge"
-
-#: gui/options.cpp:904
-msgid "Show subtitles and play speech"
-msgstr "Vis undertekster, og spill av tale"
-
-#: gui/options.cpp:906
-msgctxt "lowres"
-msgid "Subtitle speed:"
-msgstr "Underteksthastighet:"
-
-#: gui/options.cpp:922
-msgid "Music volume:"
-msgstr "Musikkvolum:"
-
-#: gui/options.cpp:924
-msgctxt "lowres"
-msgid "Music volume:"
-msgstr "Musikkvolum:"
-
-#: gui/options.cpp:931
-msgid "Mute All"
-msgstr "Demp alle"
-
-#: gui/options.cpp:934
-msgid "SFX volume:"
-msgstr "Lydeffektvolum:"
-
-#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
-msgid "Special sound effects volume"
-msgstr "Volum for spesielle lydeffekter"
-
-#: gui/options.cpp:936
-msgctxt "lowres"
-msgid "SFX volume:"
-msgstr "Lydeffektvolum:"
-
-#: gui/options.cpp:944
-msgid "Speech volume:"
-msgstr "Talevolum:"
-
-#: gui/options.cpp:946
-msgctxt "lowres"
-msgid "Speech volume:"
-msgstr "Talevolum:"
-
-#: gui/options.cpp:1085
-msgid "Theme Path:"
-msgstr "Temasti:"
-
-#: gui/options.cpp:1087
-msgctxt "lowres"
-msgid "Theme Path:"
-msgstr "Temasti:"
-
-#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
-msgid "Specifies path to additional data used by all games or ScummVM"
-msgstr "Velger sti for ytterligere data brukt av alle spill eller ScummVM"
-
-#: gui/options.cpp:1098
-msgid "Plugins Path:"
-msgstr "Pluginsti:"
-
-#: gui/options.cpp:1100
-msgctxt "lowres"
-msgid "Plugins Path:"
-msgstr "Pluginsti:"
-
-#: gui/options.cpp:1109
-msgid "Misc"
-msgstr "Div"
-
-#: gui/options.cpp:1111
-msgctxt "lowres"
-msgid "Misc"
-msgstr "Div"
-
-#: gui/options.cpp:1113
-msgid "Theme:"
-msgstr "Tema:"
-
-#: gui/options.cpp:1117
-msgid "GUI Renderer:"
-msgstr "GUI-tegner:"
-
-#: gui/options.cpp:1129
-msgid "Autosave:"
-msgstr "Autolagre:"
-
-#: gui/options.cpp:1131
-msgctxt "lowres"
-msgid "Autosave:"
-msgstr "Autolagre:"
-
-#: gui/options.cpp:1139
-msgid "Keys"
-msgstr "Taster"
-
-#: gui/options.cpp:1146
-msgid "GUI Language:"
-msgstr "GUI-sprхk:"
-
-#: gui/options.cpp:1146
-msgid "Language of ScummVM GUI"
-msgstr "Sprхk i ScummVM-GUIet"
-
-#: gui/options.cpp:1295
-#, fuzzy
-msgid "You have to restart ScummVM before your changes will take effect."
-msgstr "Du mх omstarte ScummVM for at endringene skal skje. "
-
-#: gui/options.cpp:1308
-msgid "Select directory for savegames"
-msgstr "Velg mappe for lagrede spill"
-
-#: gui/options.cpp:1315
-msgid "The chosen directory cannot be written to. Please select another one."
-msgstr "Den valgte mappen kan ikke skrives til. Vennligst velg en annen."
-
-#: gui/options.cpp:1324
-msgid "Select directory for GUI themes"
-msgstr "Velg mappe for GUI-temaer"
-
-#: gui/options.cpp:1334
-msgid "Select directory for extra files"
-msgstr "Velg mappe for ytterligere filer"
-
-#: gui/options.cpp:1345
-msgid "Select directory for plugins"
-msgstr "Velg mappe for plugins"
-
-#: gui/options.cpp:1389
-msgid ""
-"The theme you selected does not support your current language. If you want "
-"to use this theme you need to switch to another language first."
-msgstr ""
-"Temaet du valgte stјtter ikke det aktive sprхket. Hvis du vil bruke dette "
-"temaet, mх du bytte til et annet sprхk fјrst."
-
-#: gui/saveload.cpp:58 gui/saveload.cpp:239
-msgid "No date saved"
-msgstr "Ingen dato lagret"
-
-#: gui/saveload.cpp:59 gui/saveload.cpp:240
-msgid "No time saved"
-msgstr "Ingen tid lagret"
-
-#: gui/saveload.cpp:60 gui/saveload.cpp:241
-msgid "No playtime saved"
-msgstr "Ingen spilltid lagret"
-
-#: gui/saveload.cpp:67 gui/saveload.cpp:155
-msgid "Delete"
-msgstr "Slett"
-
-#: gui/saveload.cpp:154
-msgid "Do you really want to delete this savegame?"
-msgstr "Vil du virkelig slette dette lagrede spillet?"
-
-#: gui/saveload.cpp:263
-msgid "Date: "
-msgstr "Dato: "
-
-#: gui/saveload.cpp:266
-msgid "Time: "
-msgstr "Tid: "
-
-#: gui/saveload.cpp:271
-msgid "Playtime: "
-msgstr "Spilltid: "
-
-#: gui/saveload.cpp:284 gui/saveload.cpp:351
-msgid "Untitled savestate"
-msgstr "Ikke navngitt spilltilstand"
-
-#: gui/themebrowser.cpp:44
-msgid "Select a Theme"
-msgstr "Velg et tema"
-
-#: gui/ThemeEngine.cpp:327
-msgid "Disabled GFX"
-msgstr "Deaktivert GFX"
-
-#: gui/ThemeEngine.cpp:327
-msgctxt "lowres"
-msgid "Disabled GFX"
-msgstr "Deaktivert GFX"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard Renderer (16bpp)"
-msgstr "Standard Tegner (16bpp)"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard (16bpp)"
-msgstr "Standard (16bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased Renderer (16bpp)"
-msgstr "Antialiased Tegner (16bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased (16bpp)"
-msgstr "Antialiased (16bpp)"
-
-#: base/main.cpp:200
-#, c-format
-msgid "Engine does not support debug level '%s'"
-msgstr "Motoren stјtter ikke debug-nivх '%s'"
-
-#: base/main.cpp:268
-msgid "Menu"
-msgstr "Meny"
-
-#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
-#: backends/platform/wince/CEActionsPocket.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:46
-msgid "Skip"
-msgstr "Hopp over"
-
-#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
-#: backends/platform/wince/CEActionsPocket.cpp:42
-msgid "Pause"
-msgstr "Pause"
-
-#: base/main.cpp:277
-msgid "Skip line"
-msgstr "Hopp over linje"
-
-#: base/main.cpp:432
-msgid "Error running game:"
-msgstr "Problem ved kjјring av spill:"
-
-#: base/main.cpp:456
-msgid "Could not find any engine capable of running the selected game"
-msgstr "Kunne ikke finne noen motor som kunne kjјre det valgte spillet"
-
-#: common/error.cpp:38
-msgid "No error"
-msgstr "Ingen feil"
-
-#: common/error.cpp:40
-msgid "Game data not found"
-msgstr "Spilldata ikke funnet"
-
-#: common/error.cpp:42
-msgid "Game id not supported"
-msgstr "Spill-ID ikke stјttet"
-
-#: common/error.cpp:44
-msgid "Unsupported color mode"
-msgstr "Ustјttet fargemodus"
-
-#: common/error.cpp:47
-msgid "Read permission denied"
-msgstr "Lesetilgang nektet"
-
-#: common/error.cpp:49
-msgid "Write permission denied"
-msgstr "Skrivetilgang nektet"
-
-#: common/error.cpp:52
-msgid "Path does not exist"
-msgstr "Stien eksisterer ikke"
-
-#: common/error.cpp:54
-msgid "Path not a directory"
-msgstr "Stien er ikke en mappe"
-
-#: common/error.cpp:56
-msgid "Path not a file"
-msgstr "Stien er ikke en fil"
-
-#: common/error.cpp:59
-msgid "Cannot create file"
-msgstr "Kan ikke opprette fil"
-
-#: common/error.cpp:61
-msgid "Reading data failed"
-msgstr "Lesing av data feilet"
-
-#: common/error.cpp:63
-msgid "Writing data failed"
-msgstr "Dataskriving feilet"
-
-#: common/error.cpp:66
-msgid "Could not find suitable engine plugin"
-msgstr "Kunne ikke finne en passende engine-plugin"
-
-#: common/error.cpp:68
-msgid "Engine plugin does not support save states"
-msgstr "Spillmotor-plugin stјtter ikke lagrede tilstander"
-
-#: common/error.cpp:71
-msgid "User canceled"
-msgstr ""
-
-#: common/error.cpp:75
-msgid "Unknown error"
-msgstr "Ukjent feil"
-
-#: common/util.cpp:274
-msgid "Hercules Green"
-msgstr "Hercules Grјnn"
-
-#: common/util.cpp:275
-msgid "Hercules Amber"
-msgstr "Hercules Oransje"
-
-#: common/util.cpp:282
-msgctxt "lowres"
-msgid "Hercules Green"
-msgstr "Hercules Grјnn"
-
-#: common/util.cpp:283
-msgctxt "lowres"
-msgid "Hercules Amber"
-msgstr "Hercules Oransje"
-
-#: engines/advancedDetector.cpp:296
-#, c-format
-msgid "The game in '%s' seems to be unknown."
-msgstr ""
-
-#: engines/advancedDetector.cpp:297
-msgid "Please, report the following data to the ScummVM team along with name"
-msgstr ""
-
-#: engines/advancedDetector.cpp:299
-msgid "of the game you tried to add and its version/language/etc.:"
-msgstr ""
-
-#: engines/dialogs.cpp:84
-msgid "~R~esume"
-msgstr "~F~ortsett"
-
-#: engines/dialogs.cpp:86
-msgid "~L~oad"
-msgstr "~Х~pne"
-
-#: engines/dialogs.cpp:90
-msgid "~S~ave"
-msgstr "~L~agre"
-
-#: engines/dialogs.cpp:94
-msgid "~O~ptions"
-msgstr "~V~alg"
-
-#: engines/dialogs.cpp:99
-msgid "~H~elp"
-msgstr "~H~jelp"
-
-#: engines/dialogs.cpp:101
-msgid "~A~bout"
-msgstr "~O~m"
-
-#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
-msgid "~R~eturn to Launcher"
-msgstr "~T~ilbake til oppstarter"
-
-#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
-msgctxt "lowres"
-msgid "~R~eturn to Launcher"
-msgstr "~T~ilbake til oppstarter"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-msgid "Save game:"
-msgstr "Lagret spill:"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-#: backends/platform/symbian/src/SymbianActions.cpp:44
-#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Save"
-msgstr "Lagre"
-
-#: engines/dialogs.cpp:146
-msgid ""
-"Sorry, this engine does not currently provide in-game help. Please consult "
-"the README for basic information, and for instructions on how to obtain "
-"further assistance."
-msgstr ""
-
-#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
-#: engines/mohawk/dialogs.cpp:152
-msgid "~O~K"
-msgstr "~O~K"
-
-#: engines/dialogs.cpp:313 engines/mohawk/dialogs.cpp:101
-#: engines/mohawk/dialogs.cpp:153
-msgid "~C~ancel"
-msgstr "~A~vbryt"
-
-#: engines/dialogs.cpp:316
-msgid "~K~eys"
-msgstr "~T~aster"
-
-#: engines/engine.cpp:220
-msgid "Could not initialize color format."
-msgstr ""
-
-#: engines/engine.cpp:228
-#, fuzzy
-msgid "Could not switch to video mode: '"
-msgstr "Nхvцrende videomodus:"
-
-#: engines/engine.cpp:237
-#, fuzzy
-msgid "Could not apply aspect ratio setting."
-msgstr "Veksle aspekt-rate korrigering"
-
-#: engines/engine.cpp:242
-msgid "Could not apply fullscreen setting."
-msgstr ""
-
-#: engines/engine.cpp:342
-msgid ""
-"You appear to be playing this game directly\n"
-"from the CD. This is known to cause problems,\n"
-"and it is therefore recommended that you copy\n"
-"the data files to your hard disk instead.\n"
-"See the README file for details."
-msgstr ""
-
-#: engines/engine.cpp:353
-msgid ""
-"This game has audio tracks in its disk. These\n"
-"tracks need to be ripped from the disk using\n"
-"an appropriate CD audio extracting tool in\n"
-"order to listen to the game's music.\n"
-"See the README file for details."
-msgstr ""
-
-#: engines/engine.cpp:405
-msgid ""
-"WARNING: The game you are about to start is not yet fully supported by "
-"ScummVM. As such, it is likely to be unstable, and any saves you make might "
-"not work in future versions of ScummVM."
-msgstr ""
-
-#: engines/engine.cpp:408
-msgid "Start anyway"
-msgstr ""
-
-#: engines/scumm/dialogs.cpp:281
-msgid "~P~revious"
-msgstr "~F~orrige"
-
-#: engines/scumm/dialogs.cpp:282
-msgid "~N~ext"
-msgstr "~N~este"
-
-#: engines/scumm/dialogs.cpp:283
-#: backends/platform/ds/arm9/source/dsoptions.cpp:56
-msgid "~C~lose"
-msgstr "~L~ukk"
-
-#: engines/scumm/help.cpp:73
-msgid "Common keyboard commands:"
-msgstr "Vanlige tastaturkommandoer:"
-
-#: engines/scumm/help.cpp:74
-msgid "Save / Load dialog"
-msgstr "Lagre- / хpne-dialog"
-
-#: engines/scumm/help.cpp:76
-msgid "Skip line of text"
-msgstr "Hopp over tekstlinje"
-
-#: engines/scumm/help.cpp:77
-msgid "Esc"
-msgstr "Esc"
-
-#: engines/scumm/help.cpp:77
-msgid "Skip cutscene"
-msgstr "Hopp over cutscene"
-
-#: engines/scumm/help.cpp:78
-msgid "Space"
-msgstr "Space"
-
-#: engines/scumm/help.cpp:78
-msgid "Pause game"
-msgstr "Pause spill"
-
-#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
-#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
-#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Ctrl"
-msgstr "Ctrl"
-
-#: engines/scumm/help.cpp:79
-msgid "Load game state 1-10"
-msgstr "Хpne spilltilstand 1-10"
-
-#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Alt"
-msgstr "Alt"
-
-#: engines/scumm/help.cpp:80
-msgid "Save game state 1-10"
-msgstr "Lagre spilltilstand 1-10"
-
-#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
-#: backends/platform/symbian/src/SymbianActions.cpp:52
-#: backends/platform/wince/CEActionsPocket.cpp:44
-#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:244
-msgid "Quit"
-msgstr "Avslutt"
-
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
-msgid "Enter"
-msgstr "Enter"
-
-#: engines/scumm/help.cpp:86
-msgid "Toggle fullscreen"
-msgstr "Veksle fullskjerm"
-
-#: engines/scumm/help.cpp:87
-msgid "Music volume up / down"
-msgstr "Musikkvolum opp/ned"
-
-#: engines/scumm/help.cpp:88
-msgid "Text speed slower / faster"
-msgstr "Tekstfart saktere/raskere"
-
-#: engines/scumm/help.cpp:89
-msgid "Simulate left mouse button"
-msgstr "Simuler venstre mustast"
-
-#: engines/scumm/help.cpp:90
-msgid "Tab"
-msgstr "Tab"
-
-#: engines/scumm/help.cpp:90
-msgid "Simulate right mouse button"
-msgstr "Simuler hјyre mustast"
-
-#: engines/scumm/help.cpp:93
-msgid "Special keyboard commands:"
-msgstr "Spesielle tastaturkommandoer:"
-
-#: engines/scumm/help.cpp:94
-msgid "Show / Hide console"
-msgstr "Vis / Skjul konsollen"
-
-#: engines/scumm/help.cpp:95
-msgid "Start the debugger"
-msgstr "Start debuggeren"
-
-#: engines/scumm/help.cpp:96
-msgid "Show memory consumption"
-msgstr "Vis minneforbruk"
-
-#: engines/scumm/help.cpp:97
-msgid "Run in fast mode (*)"
-msgstr "Kjјr i rask modus (*)"
-
-#: engines/scumm/help.cpp:98
-msgid "Run in really fast mode (*)"
-msgstr "Kjјr i virkelig rask modus (*)"
-
-#: engines/scumm/help.cpp:99
-msgid "Toggle mouse capture"
-msgstr "Veksle muslхsing"
-
-#: engines/scumm/help.cpp:100
-msgid "Switch between graphics filters"
-msgstr "Bytt grafikkfiltre"
-
-#: engines/scumm/help.cpp:101
-msgid "Increase / Decrease scale factor"
-msgstr "иk / Minsk skaleringsfaktor"
-
-#: engines/scumm/help.cpp:102
-msgid "Toggle aspect-ratio correction"
-msgstr "Veksle aspekt-rate korrigering"
-
-#: engines/scumm/help.cpp:107
-msgid "* Note that using ctrl-f and"
-msgstr "* Merk at х bruke ctrl-f og"
-
-#: engines/scumm/help.cpp:108
-msgid " ctrl-g are not recommended"
-msgstr " ctrl-g anbefales ikke, siden"
-
-#: engines/scumm/help.cpp:109
-msgid " since they may cause crashes"
-msgstr " de kan forхrsake krцsj, eller"
-
-#: engines/scumm/help.cpp:110
-#, fuzzy
-msgid " or incorrect game behavior."
-msgstr " feilaktig spilloppfјrsel."
-
-#: engines/scumm/help.cpp:114
-msgid "Spinning drafts on the keyboard:"
-msgstr "Spinne drafts pх tastaturet:"
-
-#: engines/scumm/help.cpp:116
-msgid "Main game controls:"
-msgstr "Hovedkontroller for spill:"
-
-#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
-#: engines/scumm/help.cpp:161
-msgid "Push"
-msgstr "Dytt"
-
-#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
-#: engines/scumm/help.cpp:162
-msgid "Pull"
-msgstr "Dra"
-
-#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
-#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
-#: engines/scumm/help.cpp:206
-msgid "Give"
-msgstr "Gi"
-
-#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
-#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
-#: engines/scumm/help.cpp:207
-msgid "Open"
-msgstr "Хpne"
-
-#: engines/scumm/help.cpp:126
-msgid "Go to"
-msgstr "Gх til"
-
-#: engines/scumm/help.cpp:127
-msgid "Get"
-msgstr "Fх"
-
-#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
-#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
-#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
-#: engines/scumm/help.cpp:248
-msgid "Use"
-msgstr "Bruk"
-
-#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
-msgid "Read"
-msgstr "Les"
-
-#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
-msgid "New kid"
-msgstr "Bytt unge"
-
-#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
-#: engines/scumm/help.cpp:171
-msgid "Turn on"
-msgstr "Slх pх"
-
-#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
-#: engines/scumm/help.cpp:172
-msgid "Turn off"
-msgstr "Slх av"
-
-#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
-#: engines/scumm/help.cpp:193
-msgid "Walk to"
-msgstr "Gх til"
-
-#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
-#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
-#: engines/scumm/help.cpp:226
-msgid "Pick up"
-msgstr "Plukk opp"
-
-#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
-msgid "What is"
-msgstr "Hva er"
-
-#: engines/scumm/help.cpp:146
-msgid "Unlock"
-msgstr "Lхs opp"
-
-#: engines/scumm/help.cpp:149
-msgid "Put on"
-msgstr "Ta pх tјy"
-
-#: engines/scumm/help.cpp:150
-msgid "Take off"
-msgstr "Ta av tјy"
-
-#: engines/scumm/help.cpp:156
-msgid "Fix"
-msgstr "Fiks"
-
-#: engines/scumm/help.cpp:158
-msgid "Switch"
-msgstr "Bytt"
-
-#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
-msgid "Look"
-msgstr "Kikk"
-
-#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
-msgid "Talk"
-msgstr "Snakk"
-
-#: engines/scumm/help.cpp:174
-msgid "Travel"
-msgstr "Reis"
-
-#: engines/scumm/help.cpp:175
-msgid "To Henry / To Indy"
-msgstr "Til Henry / Til Indy"
-
-#: engines/scumm/help.cpp:178
-msgid "play C minor on distaff"
-msgstr "Spill C moll pх distaffen"
-
-#: engines/scumm/help.cpp:179
-msgid "play D on distaff"
-msgstr "spill D pх distaffen"
-
-#: engines/scumm/help.cpp:180
-msgid "play E on distaff"
-msgstr "spill E pх distaffen"
-
-#: engines/scumm/help.cpp:181
-msgid "play F on distaff"
-msgstr "spill F pх distaffen"
-
-#: engines/scumm/help.cpp:182
-msgid "play G on distaff"
-msgstr "spill G pх distaffen"
-
-#: engines/scumm/help.cpp:183
-msgid "play A on distaff"
-msgstr "spill A pх distaffen"
-
-#: engines/scumm/help.cpp:184
-msgid "play B on distaff"
-msgstr "spill H pх distaffen"
-
-#: engines/scumm/help.cpp:185
-msgid "play C major on distaff"
-msgstr "spill C dur pх distaffen"
-
-#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
-msgid "puSh"
-msgstr "Dytt"
-
-#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
-msgid "pull (Yank)"
-msgstr "Dra"
-
-#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
-#: engines/scumm/help.cpp:246
-msgid "Talk to"
-msgstr "Snakk til"
-
-#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
-msgid "Look at"
-msgstr "Se pх"
-
-#: engines/scumm/help.cpp:199
-msgid "turn oN"
-msgstr "Slх pх"
-
-#: engines/scumm/help.cpp:200
-msgid "turn oFf"
-msgstr "Slх av"
-
-#: engines/scumm/help.cpp:216
-msgid "KeyUp"
-msgstr "Ned-tast"
-
-#: engines/scumm/help.cpp:216
-msgid "Highlight prev dialogue"
-msgstr "Merk forrige dialog"
-
-#: engines/scumm/help.cpp:217
-msgid "KeyDown"
-msgstr "Opp-tast"
-
-#: engines/scumm/help.cpp:217
-msgid "Highlight next dialogue"
-msgstr "Merk neste dialog"
-
-#: engines/scumm/help.cpp:221
-msgid "Walk"
-msgstr "Gх"
-
-#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
-#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
-msgid "Inventory"
-msgstr "Inventar"
-
-#: engines/scumm/help.cpp:225
-msgid "Object"
-msgstr "Gjenstand"
-
-#: engines/scumm/help.cpp:228
-msgid "Black and White / Color"
-msgstr "Svart/Hvitt / Farger"
-
-#: engines/scumm/help.cpp:231
-msgid "Eyes"
-msgstr "иyne"
-
-#: engines/scumm/help.cpp:232
-msgid "Tongue"
-msgstr "Tunge"
-
-#: engines/scumm/help.cpp:234
-msgid "Punch"
-msgstr "Slх"
-
-#: engines/scumm/help.cpp:235
-msgid "Kick"
-msgstr "Spark"
-
-#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
-msgid "Examine"
-msgstr "Undersјk"
-
-#: engines/scumm/help.cpp:239
-msgid "Regular cursor"
-msgstr "Vanlig muspeker"
-
-#: engines/scumm/help.cpp:241
-msgid "Comm"
-msgstr "Comm"
-
-#: engines/scumm/help.cpp:244
-msgid "Save / Load / Options"
-msgstr "Lagre / Хpne / Valg"
-
-#: engines/scumm/help.cpp:253
-msgid "Other game controls:"
-msgstr "Andre spillkontroller"
-
-#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
-msgid "Inventory:"
-msgstr "Inventar:"
-
-#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
-msgid "Scroll list up"
-msgstr "Bla liste opp"
-
-#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
-msgid "Scroll list down"
-msgstr "Bla liste ned"
-
-#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
-msgid "Upper left item"
-msgstr "иvre venstre gjenstand"
-
-#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
-msgid "Lower left item"
-msgstr "Nedre venstre gjenstand"
-
-#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
-msgid "Upper right item"
-msgstr "иvre hјyre gjenstand"
-
-#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
-msgid "Lower right item"
-msgstr "Nedre hјyre gjenstand"
-
-#: engines/scumm/help.cpp:267
-msgid "Middle left item"
-msgstr "Midtre venstre gjenstand"
-
-#: engines/scumm/help.cpp:270
-msgid "Middle right item"
-msgstr "Midtre hјyre gjenstand"
-
-#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
-msgid "Switching characters:"
-msgstr "Bytte av karakterer:"
-
-#: engines/scumm/help.cpp:279
-msgid "Second kid"
-msgstr "Andre unge"
-
-#: engines/scumm/help.cpp:280
-msgid "Third kid"
-msgstr "Tredje unge"
-
-#: engines/scumm/help.cpp:292
-msgid "Fighting controls (numpad):"
-msgstr "Kampkontroller (talltastatur)"
-
-#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
-#: engines/scumm/help.cpp:295
-msgid "Step back"
-msgstr "Bakoversteg"
-
-#: engines/scumm/help.cpp:296
-msgid "Block high"
-msgstr "Hјy blokk"
-
-#: engines/scumm/help.cpp:297
-msgid "Block middle"
-msgstr "Mid-blokk"
-
-#: engines/scumm/help.cpp:298
-msgid "Block low"
-msgstr "Lav blokk"
-
-#: engines/scumm/help.cpp:299
-msgid "Punch high"
-msgstr "Slх hјyt"
-
-#: engines/scumm/help.cpp:300
-msgid "Punch middle"
-msgstr "Slх midje"
-
-#: engines/scumm/help.cpp:301
-msgid "Punch low"
-msgstr "Slх lavt"
-
-#: engines/scumm/help.cpp:304
-msgid "These are for Indy on left."
-msgstr "Gjelder nхr Indy er til venstre."
-
-#: engines/scumm/help.cpp:305
-msgid "When Indy is on the right,"
-msgstr "Nхr Indy er til hјyre,"
-
-#: engines/scumm/help.cpp:306
-msgid "7, 4, and 1 are switched with"
-msgstr "Byttes 7, 4, og 1 med"
-
-#: engines/scumm/help.cpp:307
-msgid "9, 6, and 3, respectively."
-msgstr "henholdsvis 9, 6, og 3."
-
-#: engines/scumm/help.cpp:314
-msgid "Biplane controls (numpad):"
-msgstr "Flykontroller (talltastatur)"
-
-#: engines/scumm/help.cpp:315
-msgid "Fly to upper left"
-msgstr "Fly til јvre venstre"
-
-#: engines/scumm/help.cpp:316
-msgid "Fly to left"
-msgstr "Fly til venstre"
-
-#: engines/scumm/help.cpp:317
-msgid "Fly to lower left"
-msgstr "Fly til nedre venstre"
-
-#: engines/scumm/help.cpp:318
-msgid "Fly upwards"
-msgstr "Fly oppover"
-
-#: engines/scumm/help.cpp:319
-msgid "Fly straight"
-msgstr "Fly rett"
-
-#: engines/scumm/help.cpp:320
-msgid "Fly down"
-msgstr "Fly ned"
-
-#: engines/scumm/help.cpp:321
-msgid "Fly to upper right"
-msgstr "Fly til јvre hјyre"
-
-#: engines/scumm/help.cpp:322
-msgid "Fly to right"
-msgstr "Fly til hјyre"
-
-#: engines/scumm/help.cpp:323
-msgid "Fly to lower right"
-msgstr "Fly til nedre hјyre"
-
-#: engines/scumm/scumm.cpp:1794
-#, c-format
-msgid ""
-"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
-"but %s is missing. Using AdLib instead."
-msgstr ""
-
-#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
-#, c-format
-msgid ""
-"Failed to save game state to file:\n"
-"\n"
-"%s"
-msgstr ""
-"Klarte ikke lagre spilltilstand til fil:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
-#, c-format
-msgid ""
-"Failed to load game state from file:\n"
-"\n"
-"%s"
-msgstr ""
-"Klarte ikke хpne spilltilstand fra fil:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
-#, c-format
-msgid ""
-"Successfully saved game state in file:\n"
-"\n"
-"%s"
-msgstr ""
-"Fullfјrte lagring av spilltilstand til fil:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2514
-msgid ""
-"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
-"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
-"directory inside the Tentacle game directory."
-msgstr ""
-"Vanligvis, ville Maniac Mansion ha startet nх. Men ScummVM stјtter ikke det "
-"ennх. Sх, for х spille Maniac Mansion, gх til 'Legg til spill' i ScummVM-"
-"hovedmenyen og velg 'Maniac'-undermappa i Tentacle-mappa."
-
-#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
-msgid "~Z~ip Mode Activated"
-msgstr "~Z~ipmodus aktivert"
-
-#: engines/mohawk/dialogs.cpp:91
-msgid "~T~ransitions Enabled"
-msgstr "~O~verganger aktivert"
-
-#: engines/mohawk/dialogs.cpp:92
-msgid "~D~rop Page"
-msgstr ""
-
-#: engines/mohawk/dialogs.cpp:96
-msgid "~S~how Map"
-msgstr ""
-
-#: engines/mohawk/dialogs.cpp:150
-msgid "~W~ater Effect Enabled"
-msgstr "~V~anneffekt aktivert"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore game:"
-msgstr "Gjennopprett spill:"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore"
-msgstr "Gjenopprett"
-
-#: engines/agos/animation.cpp:544
-#, c-format
-msgid "Cutscene file '%s' not found!"
-msgstr ""
-
-#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
-#: engines/tinsel/saveload.cpp:468
-#, fuzzy
-msgid "Failed to load game state from file."
-msgstr ""
-"Klarte ikke хpne spilltilstand fra fil:\n"
-"\n"
-"%s"
-
-#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
-#, fuzzy
-msgid "Failed to save game state to file."
-msgstr ""
-"Klarte ikke lagre spilltilstand til fil:\n"
-"\n"
-"%s"
-
-#: engines/gob/inter_v5.cpp:107
-#, fuzzy
-msgid "Failed to delete file."
-msgstr ""
-"Klarte ikke lagre spilltilstand til fil:\n"
-"\n"
-"%s"
-
-#: engines/groovie/script.cpp:417
-#, fuzzy
-msgid "Failed to save game"
-msgstr ""
-"Klarte ikke lagre spilltilstand til fil:\n"
-"\n"
-"%s"
-
-#: engines/kyra/sound_midi.cpp:475
-msgid ""
-"You appear to be using a General MIDI device,\n"
-"but your game only supports Roland MT32 MIDI.\n"
-"We try to map the Roland MT32 instruments to\n"
-"General MIDI ones. After all it might happen\n"
-"that a few tracks will not be correctly played."
-msgstr ""
-
-#: engines/m4/m4_menus.cpp:138
-#, fuzzy
-msgid "Save game failed!"
-msgstr "Lagret spill:"
-
-#: engines/sky/compact.cpp:130
-msgid ""
-"Unable to find \"sky.cpt\" file!\n"
-"Please download it from www.scummvm.org"
-msgstr ""
-
-#: engines/sky/compact.cpp:141
-msgid ""
-"The \"sky.cpt\" file has an incorrect size.\n"
-"Please (re)download it from www.scummvm.org"
-msgstr ""
-
-#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
-msgstr ""
-
-#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
-msgid "MPEG2 cutscenes are no longer supported"
-msgstr ""
-
-#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
-#, c-format
-msgid "Cutscene '%s' not found"
-msgstr ""
-
-#: engines/sword1/control.cpp:863
-msgid ""
-"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
-"converted.\n"
-"The old save game format is no longer supported, so you will not be able to "
-"load your games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked again the next "
-"time you start the game.\n"
-msgstr ""
-
-#: engines/sword1/control.cpp:1232
-#, c-format
-msgid ""
-"Target new save game already exists!\n"
-"Would you like to keep the old save game (%s) or the new one (%s)?\n"
-msgstr ""
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the old one"
-msgstr ""
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the new one"
-msgstr ""
-
-#: engines/sword1/logic.cpp:1633
-msgid "This is the end of the Broken Sword 1 Demo"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:133
-#, c-format
-msgid ""
-"Can't save game in slot %i\n"
-"\n"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:211
-#, fuzzy
-msgid "Loading game..."
-msgstr "Хpne spill:"
-
-#: engines/parallaction/saveload.cpp:226
-#, fuzzy
-msgid "Saving game..."
-msgstr "Lagret spill:"
-
-#: engines/parallaction/saveload.cpp:279
-msgid ""
-"ScummVM found that you have old savefiles for Nippon Safes that should be "
-"renamed.\n"
-"The old names are no longer supported, so you will not be able to load your "
-"games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked next time.\n"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:326
-msgid "ScummVM successfully converted all your savefiles."
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:328
-msgid ""
-"ScummVM printed some warnings in your console window and can't guarantee all "
-"your files have been converted.\n"
-"\n"
-"Please report to the team."
-msgstr ""
-
-#: audio/fmopl.cpp:49
-msgid "MAME OPL emulator"
-msgstr "MAME OPL emulator"
-
-#: audio/fmopl.cpp:51
-msgid "DOSBox OPL emulator"
-msgstr "DOSBox OPL emulator"
-
-#: audio/mididrv.cpp:204
-#, c-format
-msgid ""
-"The selected audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:216
-#, c-format
-msgid ""
-"The selected audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:250
-#, c-format
-msgid ""
-"The preferred audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:265
-#, c-format
-msgid ""
-"The preferred audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/null.h:43
-msgid "No music"
-msgstr "Ingen musikk"
-
-#: audio/mods/paula.cpp:189
-msgid "Amiga Audio Emulator"
-msgstr "Amiga Lydemulator"
-
-#: audio/softsynth/adlib.cpp:1594
-msgid "AdLib Emulator"
-msgstr "AdLib Emulator"
-
-#: audio/softsynth/appleiigs.cpp:33
-msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
-msgstr "Apple II GS Emulator (IKKE IMPLEMENTERT)"
-
-#: audio/softsynth/sid.cpp:1430
-msgid "C64 Audio Emulator"
-msgstr "C64 Lydemulator"
-
-#: audio/softsynth/mt32.cpp:329
-#, fuzzy
-msgid "Initializing MT-32 Emulator"
-msgstr "Initialiserer MT-32-Emulator"
-
-#: audio/softsynth/mt32.cpp:543
-msgid "MT-32 Emulator"
-msgstr "MT-32 Emulator"
-
-#: audio/softsynth/pcspk.cpp:139
-msgid "PC Speaker Emulator"
-msgstr "PC Speaker Emulator"
-
-#: audio/softsynth/pcspk.cpp:158
-msgid "IBM PCjr Emulator"
-msgstr "IBM PCjr Emulator"
-
-#: backends/keymapper/remap-dialog.cpp:47
-msgid "Keymap:"
-msgstr "Tastkobling:"
-
-#: backends/keymapper/remap-dialog.cpp:64
-msgid " (Active)"
-msgstr " (Aktiv)"
-
-#: backends/keymapper/remap-dialog.cpp:98
-msgid " (Global)"
-msgstr " (Global)"
-
-#: backends/keymapper/remap-dialog.cpp:108
-msgid " (Game)"
-msgstr " (Spill)"
-
-#: backends/midi/windows.cpp:164
-msgid "Windows MIDI"
-msgstr "Windows MIDI"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:57
-msgid "ScummVM Main Menu"
-msgstr "ScummVM Hovedmeny"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:63
-msgid "~L~eft handed mode"
-msgstr "~V~enstrehendt modus"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:64
-msgid "~I~ndy fight controls"
-msgstr "~I~ndy kampkontroller"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:65
-msgid "Show mouse cursor"
-msgstr "Vis muspeker"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:66
-msgid "Snap to edges"
-msgstr "Hopp til kanter"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:68
-msgid "Touch X Offset"
-msgstr "Gх til X-posisjon"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:75
-msgid "Touch Y Offset"
-msgstr "Gх til Y-posisjon"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:87
-msgid "Use laptop trackpad-style cursor control"
-msgstr "Bruk bцrbar trackpad-stil muspekerkontroll"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:88
-msgid "Tap for left click, double tap right click"
-msgstr "Tap for venstreklikk, dobbelt-tap for hјyreklikk"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:90
-msgid "Sensitivity"
-msgstr "Fјlsomhet"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:99
-msgid "Initial top screen scale:"
-msgstr "Skalering for јvre skjerm:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:105
-msgid "Main screen scaling:"
-msgstr "Hovedskjermsskalering:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:107
-msgid "Hardware scale (fast, but low quality)"
-msgstr "Maskinvareskalering (rask, men lav kvalitet)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:108
-msgid "Software scale (good quality, but slower)"
-msgstr "Programvareskalering (god kvalitet, men tregere)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:109
-msgid "Unscaled (you must scroll left and right)"
-msgstr "Uskalert (du mх scrolle til venstre og hјyre)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:111
-msgid "Brightness:"
-msgstr "Lysstyrke:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:121
-msgid "High quality audio (slower) (reboot)"
-msgstr "Hјy lydkvalitet (tregere) (omstart)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:122
-msgid "Disable power off"
-msgstr "Deaktiver strјmsparing"
-
-#: backends/platform/iphone/osys_events.cpp:338
-#, fuzzy
-msgid "Mouse-click-and-drag mode enabled."
-msgstr "Touchpad-modus aktivert."
-
-#: backends/platform/iphone/osys_events.cpp:340
-#, fuzzy
-msgid "Mouse-click-and-drag mode disabled."
-msgstr "Touchpad-modus deaktivert."
-
-#: backends/platform/iphone/osys_events.cpp:351
-msgid "Touchpad mode enabled."
-msgstr "Touchpad-modus aktivert."
-
-#: backends/platform/iphone/osys_events.cpp:353
-msgid "Touchpad mode disabled."
-msgstr "Touchpad-modus deaktivert."
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
-msgid "Normal (no scaling)"
-msgstr "Normal (ingen skalering)"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
-msgctxt "lowres"
-msgid "Normal (no scaling)"
-msgstr "Normal (ingen skalering)"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
-#, fuzzy
-msgid "Enabled aspect ratio correction"
-msgstr "Veksle aspekt-rate korrigering"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
-#, fuzzy
-msgid "Disabled aspect ratio correction"
-msgstr "Veksle aspekt-rate korrigering"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
-#, fuzzy
-msgid "Active graphics filter:"
-msgstr "Bytt grafikkfiltre"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
-#, fuzzy
-msgid "Windowed mode"
-msgstr "Tegnemodus:"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:139
-msgid "OpenGL Normal"
-msgstr "OpenGL Normal"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:140
-msgid "OpenGL Conserve"
-msgstr "OpenGL Bevar"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:141
-msgid "OpenGL Original"
-msgstr "OpenGL Original"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
-#, fuzzy
-msgid "Current display mode"
-msgstr "Nхvцrende videomodus:"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
-msgid "Current scale"
-msgstr ""
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
-msgid "Active filter mode: Linear"
-msgstr ""
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
-msgid "Active filter mode: Nearest"
-msgstr ""
-
-#: backends/platform/symbian/src/SymbianActions.cpp:38
-#: backends/platform/wince/CEActionsSmartphone.cpp:39
-msgid "Up"
-msgstr "Opp"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:39
-#: backends/platform/wince/CEActionsSmartphone.cpp:40
-msgid "Down"
-msgstr "Ned"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:40
-#: backends/platform/wince/CEActionsSmartphone.cpp:41
-msgid "Left"
-msgstr "Venstre"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:41
-#: backends/platform/wince/CEActionsSmartphone.cpp:42
-msgid "Right"
-msgstr "Hјyre"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:42
-#: backends/platform/wince/CEActionsPocket.cpp:60
-#: backends/platform/wince/CEActionsSmartphone.cpp:43
-msgid "Left Click"
-msgstr "Venstreklikk"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:43
-#: backends/platform/wince/CEActionsSmartphone.cpp:44
-msgid "Right Click"
-msgstr "Hјyreklikk"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:46
-#: backends/platform/wince/CEActionsSmartphone.cpp:47
-msgid "Zone"
-msgstr "Sone"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:47
-#: backends/platform/wince/CEActionsPocket.cpp:54
-#: backends/platform/wince/CEActionsSmartphone.cpp:48
-msgid "Multi Function"
-msgstr "Multifunksjon"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:48
-msgid "Swap character"
-msgstr "Bytt karakter"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:49
-msgid "Skip text"
-msgstr "Hopp over tekst"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:51
-msgid "Fast mode"
-msgstr "Rask modus"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:53
-msgid "Debugger"
-msgstr "Debugger"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:54
-msgid "Global menu"
-msgstr "Global meny"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:55
-msgid "Virtual keyboard"
-msgstr "Virtuelt tastatur"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:56
-msgid "Key mapper"
-msgstr "Tastkobler"
-
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-msgid "Do you want to quit ?"
-msgstr "Vil du avslutte?"
-
-#: backends/platform/wii/options.cpp:51
-msgid "Video"
-msgstr "Video"
-
-#: backends/platform/wii/options.cpp:54
-msgid "Current video mode:"
-msgstr "Nхvцrende videomodus:"
-
-#: backends/platform/wii/options.cpp:56
-#, fuzzy
-msgid "Double-strike"
-msgstr "Doble linjer"
-
-#: backends/platform/wii/options.cpp:60
-msgid "Horizontal underscan:"
-msgstr "Horisontal underscan:"
-
-#: backends/platform/wii/options.cpp:66
-msgid "Vertical underscan:"
-msgstr "Vertikal underscan"
-
-#: backends/platform/wii/options.cpp:71
-msgid "Input"
-msgstr "Input"
-
-#: backends/platform/wii/options.cpp:74
-msgid "GC Pad sensitivity:"
-msgstr "GC Pad-fјlsomhet:"
-
-#: backends/platform/wii/options.cpp:80
-msgid "GC Pad acceleration:"
-msgstr "GC Pad-aksellerasjon:"
-
-#: backends/platform/wii/options.cpp:86
-msgid "DVD"
-msgstr "DVD"
-
-#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
-msgid "Status:"
-msgstr "Status:"
-
-#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
-msgid "Unknown"
-msgstr "Ukjent"
-
-#: backends/platform/wii/options.cpp:93
-msgid "Mount DVD"
-msgstr "Monter DVD"
-
-#: backends/platform/wii/options.cpp:94
-msgid "Unmount DVD"
-msgstr "Lјs ut DVD"
-
-#: backends/platform/wii/options.cpp:98
-msgid "SMB"
-msgstr "SMB"
-
-#: backends/platform/wii/options.cpp:106
-msgid "Server:"
-msgstr "Server:"
-
-#: backends/platform/wii/options.cpp:110
-msgid "Share:"
-msgstr "Delt Ressurs:"
-
-#: backends/platform/wii/options.cpp:114
-msgid "Username:"
-msgstr "Brukernavn:"
-
-#: backends/platform/wii/options.cpp:118
-msgid "Password:"
-msgstr "Passord:"
-
-#: backends/platform/wii/options.cpp:121
-msgid "Init network"
-msgstr "Init nettverk"
-
-#: backends/platform/wii/options.cpp:123
-msgid "Mount SMB"
-msgstr "Monter SMB"
-
-#: backends/platform/wii/options.cpp:124
-msgid "Unmount SMB"
-msgstr "Lјs ut SMB"
-
-#: backends/platform/wii/options.cpp:143
-msgid "DVD Mounted successfully"
-msgstr "DVD montering fullfјrt"
-
-#: backends/platform/wii/options.cpp:146
-msgid "Error while mounting the DVD"
-msgstr "Feil under montering av DVD"
-
-#: backends/platform/wii/options.cpp:148
-msgid "DVD not mounted"
-msgstr "DVD ikke montert"
-
-#: backends/platform/wii/options.cpp:161
-msgid "Network up, share mounted"
-msgstr "Nettverket er oppe, delt ressurs montert"
-
-#: backends/platform/wii/options.cpp:163
-msgid "Network up"
-msgstr "Nettverket er oppe"
-
-#: backends/platform/wii/options.cpp:166
-msgid ", error while mounting the share"
-msgstr ", feil under montering av den delte ressursen"
-
-#: backends/platform/wii/options.cpp:168
-msgid ", share not mounted"
-msgstr ", delt ressurs ikke montert"
-
-#: backends/platform/wii/options.cpp:174
-msgid "Network down"
-msgstr "Nettverket er nede"
-
-#: backends/platform/wii/options.cpp:178
-#, fuzzy
-msgid "Initializing network"
-msgstr "Initialiserer nettverk"
-
-#: backends/platform/wii/options.cpp:182
-#, fuzzy
-msgid "Timeout while initializing network"
-msgstr "Timeout under initialisering av nettverk"
-
-#: backends/platform/wii/options.cpp:186
-#, fuzzy, c-format
-msgid "Network not initialized (%d)"
-msgstr "Nettverk ikke initialisert (%d)"
-
-#: backends/platform/wince/CEActionsPocket.cpp:46
-msgid "Hide Toolbar"
-msgstr "Skjul verktјylinje"
-
-#: backends/platform/wince/CEActionsPocket.cpp:47
-msgid "Show Keyboard"
-msgstr "Vis tastatur"
-
-#: backends/platform/wince/CEActionsPocket.cpp:48
-msgid "Sound on/off"
-msgstr "Lyd av/pх"
-
-#: backends/platform/wince/CEActionsPocket.cpp:49
-msgid "Right click"
-msgstr "Hјyreklikk"
-
-#: backends/platform/wince/CEActionsPocket.cpp:50
-msgid "Show/Hide Cursor"
-msgstr "Vis/Skjul muspeker"
-
-#: backends/platform/wince/CEActionsPocket.cpp:51
-msgid "Free look"
-msgstr "Frikikking"
-
-#: backends/platform/wince/CEActionsPocket.cpp:52
-msgid "Zoom up"
-msgstr "Zoom opp"
-
-#: backends/platform/wince/CEActionsPocket.cpp:53
-msgid "Zoom down"
-msgstr "Zoom ned"
-
-#: backends/platform/wince/CEActionsPocket.cpp:55
-#: backends/platform/wince/CEActionsSmartphone.cpp:49
-msgid "Bind Keys"
-msgstr "Koble taster"
-
-#: backends/platform/wince/CEActionsPocket.cpp:56
-msgid "Cursor Up"
-msgstr "Peker opp"
-
-#: backends/platform/wince/CEActionsPocket.cpp:57
-msgid "Cursor Down"
-msgstr "Peker ned"
-
-#: backends/platform/wince/CEActionsPocket.cpp:58
-msgid "Cursor Left"
-msgstr "Peker venstre"
-
-#: backends/platform/wince/CEActionsPocket.cpp:59
-msgid "Cursor Right"
-msgstr "Peker hјyre"
-
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Do you want to load or save the game?"
-msgstr "Vil du хpne eller lagre spillet?"
-
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-msgid " Are you sure you want to quit ? "
-msgstr " Er du sikker pх at du vil avslutte ?"
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:50
-msgid "Keyboard"
-msgstr "Tastatur"
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:51
-msgid "Rotate"
-msgstr "Roter"
-
-#: backends/platform/wince/CELauncherDialog.cpp:54
-msgid "Using SDL driver "
-msgstr "Bruk SDL-driver"
-
-#: backends/platform/wince/CELauncherDialog.cpp:58
-msgid "Display "
-msgstr "Skjerm"
-
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Do you want to perform an automatic scan ?"
-msgstr "Vil du utfјre et automatisk sјk?"
-
-#: backends/platform/wince/wince-sdl.cpp:487
-msgid "Map right click action"
-msgstr "Koble handling til hјyreklikk"
-
-#: backends/platform/wince/wince-sdl.cpp:491
-msgid "You must map a key to the 'Right Click' action to play this game"
-msgstr ""
-"Du mх koble en tast til handlingen 'Hјyreklikk' for х spille dette spillet"
-
-#: backends/platform/wince/wince-sdl.cpp:500
-msgid "Map hide toolbar action"
-msgstr "Koble skjul-verktјylinje-handlingen"
-
-#: backends/platform/wince/wince-sdl.cpp:504
-msgid "You must map a key to the 'Hide toolbar' action to play this game"
-msgstr ""
-"Du mх koble en tast til 'Skjul verktјylinje'-handlingen for х spille dette "
-"spillet"
-
-#: backends/platform/wince/wince-sdl.cpp:513
-msgid "Map Zoom Up action (optional)"
-msgstr "Koble handlingen Zoom Opp (valgfritt)"
-
-#: backends/platform/wince/wince-sdl.cpp:516
-msgid "Map Zoom Down action (optional)"
-msgstr "Koble handlingen Zoom Ned (valgfritt)"
-
-#: backends/platform/wince/wince-sdl.cpp:524
-msgid ""
-"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
-msgstr ""
-"Ikke glem х koble en tast til handlingen 'Skjul verktјylinje' for х se hele "
-"inventaret"
-
-#: backends/events/default/default-events.cpp:222
-#, fuzzy
-msgid "Do you really want to return to the Launcher?"
-msgstr "Vil du virkelig slette dette lagrede spillet?"
-
-#: backends/events/default/default-events.cpp:222
-#, fuzzy
-msgid "Launcher"
-msgstr "Slх"
-
-#: backends/events/default/default-events.cpp:244
-#, fuzzy
-msgid "Do you really want to quit?"
-msgstr "Vil du avslutte?"
-
-#: backends/events/gph/gph-events.cpp:366
-#: backends/events/gph/gph-events.cpp:409
-#: backends/events/openpandora/op-events.cpp:141
-msgid "Touchscreen 'Tap Mode' - Left Click"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:368
-#: backends/events/gph/gph-events.cpp:411
-#: backends/events/openpandora/op-events.cpp:143
-msgid "Touchscreen 'Tap Mode' - Right Click"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:370
-#: backends/events/gph/gph-events.cpp:413
-#: backends/events/openpandora/op-events.cpp:145
-msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:390
-#, fuzzy
-msgid "Maximum Volume"
-msgstr "Volum"
-
-#: backends/events/gph/gph-events.cpp:392
-msgid "Increasing Volume"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:398
-#, fuzzy
-msgid "Minimal Volume"
-msgstr "Volum"
-
-#: backends/events/gph/gph-events.cpp:400
-msgid "Decreasing Volume"
-msgstr ""
-
-#~ msgid "Discovered %d new games."
-#~ msgstr "Oppdaget %d nye spill."
-
-#~ msgid "Command line argument not processed"
-#~ msgstr "Kommandolinjeargument ikke behandlet"
-
-#~ msgid "FM Towns Emulator"
-#~ msgstr "FM Towns Emulator"
-
-#~ msgid "Invalid Path"
-#~ msgstr "Ugyldig sti"
+# Norwegian (Bokmaal) translation for ScummVM.
+# Copyright (C) 2010 ScummVM Team
+# This file is distributed under the same license as the ScummVM package.
+# Einar Johan T. Sјmхen <einarjohants@gmail.com>, 2010.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: ScummVM 1.3.0svn\n"
+"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
+"POT-Creation-Date: 2011-08-06 10:05+0100\n"
+"PO-Revision-Date: 2011-04-25 22:56+0100\n"
+"Last-Translator: Einar Johan T. Sјmхen <einarjohants@gmail.com>\n"
+"Language-Team: somaen <einarjohants@gmail.com>\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=iso-8859-1\n"
+"Content-Transfer-Encoding: 8bit\n"
+"Language: Norsk (bokmaal)\n"
+"Plural-Forms: nplurals=2; plural=(n != 1)\n"
+"X-Poedit-Language: Norsk Bokmхl\n"
+"X-Poedit-Country: NORWAY\n"
+"X-Poedit-SourceCharset: iso-8859-1\n"
+
+#: gui/about.cpp:91
+#, c-format
+msgid "(built on %s)"
+msgstr "(bygd den %s)"
+
+#: gui/about.cpp:98
+msgid "Features compiled in:"
+msgstr "Funksjoner innkompilert:"
+
+#: gui/about.cpp:107
+msgid "Available engines:"
+msgstr "Tilgjengelige motorer:"
+
+#: gui/browser.cpp:66
+msgid "Go up"
+msgstr "Gх tilbake"
+
+#: gui/browser.cpp:66 gui/browser.cpp:68
+msgid "Go to previous directory level"
+msgstr "Gх til forrige mappenivх"
+
+#: gui/browser.cpp:68
+msgctxt "lowres"
+msgid "Go up"
+msgstr "Gх tilbake"
+
+#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
+#: gui/launcher.cpp:312 gui/massadd.cpp:94 gui/options.cpp:1178
+#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/engine.cpp:430 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
+msgid "Cancel"
+msgstr "Avbryt"
+
+#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
+msgid "Choose"
+msgstr "Velg"
+
+#: gui/gui-manager.cpp:116 engines/scumm/help.cpp:125
+#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
+#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
+#: backends/keymapper/remap-dialog.cpp:52
+msgid "Close"
+msgstr "Lukk"
+
+#: gui/gui-manager.cpp:119
+msgid "Mouse click"
+msgstr "Musklikk"
+
+#: gui/gui-manager.cpp:122 base/main.cpp:280
+msgid "Display keyboard"
+msgstr "Vis tastatur"
+
+#: gui/gui-manager.cpp:125 base/main.cpp:283
+msgid "Remap keys"
+msgstr "Omkoble taster"
+
+#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
+msgid "Choose an action to map"
+msgstr "Velg en handling for kobling"
+
+#: gui/KeysDialog.cpp:41
+msgid "Map"
+msgstr "Koble"
+
+#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
+#: gui/launcher.cpp:940 gui/massadd.cpp:91 gui/options.cpp:1179
+#: engines/engine.cpp:353 engines/engine.cpp:364 engines/scumm/scumm.cpp:1809
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:420
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
+#: backends/platform/wince/CELauncherDialog.cpp:54
+msgid "OK"
+msgstr "OK"
+
+#: gui/KeysDialog.cpp:49
+msgid "Select an action and click 'Map'"
+msgstr "Velg en handling, og trykk 'Koble'"
+
+#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
+#, c-format
+msgid "Associated key : %s"
+msgstr "Koblet tast : %s"
+
+#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
+#, c-format
+msgid "Associated key : none"
+msgstr "Koblet tast: ingen"
+
+#: gui/KeysDialog.cpp:90
+msgid "Please select an action"
+msgstr "Vennligst velg en handling"
+
+#: gui/KeysDialog.cpp:106
+msgid "Press the key to associate"
+msgstr "Trykk tasten som skal kobles"
+
+#: gui/launcher.cpp:165
+msgid "Game"
+msgstr "Spill"
+
+#: gui/launcher.cpp:169
+msgid "ID:"
+msgstr "ID:"
+
+#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
+msgid ""
+"Short game identifier used for referring to savegames and running the game "
+"from the command line"
+msgstr ""
+"Kort spill-identifikator, brukt for х referere til lagrede spill, og х kjјre "
+"spillet fra kommandolinjen"
+
+#: gui/launcher.cpp:171
+msgctxt "lowres"
+msgid "ID:"
+msgstr "ID:"
+
+#: gui/launcher.cpp:176
+msgid "Name:"
+msgstr "Navn:"
+
+#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
+msgid "Full title of the game"
+msgstr "Full spilltittel"
+
+#: gui/launcher.cpp:178
+msgctxt "lowres"
+msgid "Name:"
+msgstr "Navn:"
+
+#: gui/launcher.cpp:182
+msgid "Language:"
+msgstr "Sprхk:"
+
+#: gui/launcher.cpp:182 gui/launcher.cpp:183
+msgid ""
+"Language of the game. This will not turn your Spanish game version into "
+"English"
+msgstr ""
+"Spillets sprхk. Dette vil ikke gjјre din spanske spillversjon om til engelsk "
+"versjon"
+
+#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
+#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
+#: audio/null.cpp:40
+msgid "<default>"
+msgstr "<standard>"
+
+#: gui/launcher.cpp:194
+msgid "Platform:"
+msgstr "Plattform:"
+
+#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
+msgid "Platform the game was originally designed for"
+msgstr "Plattform spillet opprinnelig ble designet for"
+
+#: gui/launcher.cpp:196
+msgctxt "lowres"
+msgid "Platform:"
+msgstr "Plattform:"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "Graphics"
+msgstr "Grafikk"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "GFX"
+msgstr "GFX"
+
+#: gui/launcher.cpp:211
+msgid "Override global graphic settings"
+msgstr "Overstyr globale grafikkinstillinger"
+
+#: gui/launcher.cpp:213
+msgctxt "lowres"
+msgid "Override global graphic settings"
+msgstr "Overstyr globale grafikkinstillinger"
+
+#: gui/launcher.cpp:220 gui/options.cpp:1041
+msgid "Audio"
+msgstr "Lyd"
+
+#: gui/launcher.cpp:223
+msgid "Override global audio settings"
+msgstr "Overstyr globale lydinstillinger"
+
+#: gui/launcher.cpp:225
+msgctxt "lowres"
+msgid "Override global audio settings"
+msgstr "Overstyr globale lydinstillinger"
+
+#: gui/launcher.cpp:234 gui/options.cpp:1046
+msgid "Volume"
+msgstr "Volum"
+
+#: gui/launcher.cpp:236 gui/options.cpp:1048
+msgctxt "lowres"
+msgid "Volume"
+msgstr "Volum"
+
+#: gui/launcher.cpp:239
+msgid "Override global volume settings"
+msgstr "Overstyr globale voluminstillinger"
+
+#: gui/launcher.cpp:241
+msgctxt "lowres"
+msgid "Override global volume settings"
+msgstr "Overstyr globale voluminstillinger"
+
+#: gui/launcher.cpp:248 gui/options.cpp:1056
+msgid "MIDI"
+msgstr "MIDI"
+
+#: gui/launcher.cpp:251
+msgid "Override global MIDI settings"
+msgstr "Overstyr globale MIDI-instillinger"
+
+#: gui/launcher.cpp:253
+msgctxt "lowres"
+msgid "Override global MIDI settings"
+msgstr "Overstyr globale MIDI-instillinger"
+
+#: gui/launcher.cpp:263 gui/options.cpp:1062
+msgid "MT-32"
+msgstr "MT-32"
+
+#: gui/launcher.cpp:266
+msgid "Override global MT-32 settings"
+msgstr "Overstyr globale MT-32-instillinger"
+
+#: gui/launcher.cpp:268
+msgctxt "lowres"
+msgid "Override global MT-32 settings"
+msgstr "Overstyr globale MT-32-instillinger"
+
+#: gui/launcher.cpp:279 gui/options.cpp:1069
+msgid "Paths"
+msgstr "Sti"
+
+#: gui/launcher.cpp:281 gui/options.cpp:1071
+msgctxt "lowres"
+msgid "Paths"
+msgstr "Sti"
+
+#: gui/launcher.cpp:288
+msgid "Game Path:"
+msgstr "Spillsti:"
+
+#: gui/launcher.cpp:290
+msgctxt "lowres"
+msgid "Game Path:"
+msgstr "Spillsti:"
+
+#: gui/launcher.cpp:295 gui/options.cpp:1091
+msgid "Extra Path:"
+msgstr "Ekstrasti:"
+
+#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
+msgid "Specifies path to additional data used the game"
+msgstr "Bestemmer sti til ytterligere data brukt av spillet"
+
+#: gui/launcher.cpp:297 gui/options.cpp:1093
+msgctxt "lowres"
+msgid "Extra Path:"
+msgstr "Ekstrasti:"
+
+#: gui/launcher.cpp:302 gui/options.cpp:1079
+msgid "Save Path:"
+msgstr "Lagringssti:"
+
+#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
+#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
+msgid "Specifies where your savegames are put"
+msgstr "Bestemmer sti til lagrede spill"
+
+#: gui/launcher.cpp:304 gui/options.cpp:1081
+msgctxt "lowres"
+msgid "Save Path:"
+msgstr "Lagringssti:"
+
+#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
+#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
+#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
+#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
+#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
+msgctxt "path"
+msgid "None"
+msgstr "Ingen"
+
+#: gui/launcher.cpp:326 gui/launcher.cpp:408
+#: backends/platform/wii/options.cpp:56
+msgid "Default"
+msgstr "Standard"
+
+#: gui/launcher.cpp:446 gui/options.cpp:1356
+msgid "Select SoundFont"
+msgstr "Velg SoundFont"
+
+#: gui/launcher.cpp:465 gui/launcher.cpp:612
+msgid "Select directory with game data"
+msgstr "Velg mappe med spilldata"
+
+#: gui/launcher.cpp:483
+msgid "Select additional game directory"
+msgstr "Velg mappe med ytterligere data"
+
+#: gui/launcher.cpp:495
+msgid "Select directory for saved games"
+msgstr "Velg mappe for lagrede spill"
+
+#: gui/launcher.cpp:514
+msgid "This game ID is already taken. Please choose another one."
+msgstr "Denne spill-IDen er allerede i bruk. Vennligst velg en annen."
+
+#: gui/launcher.cpp:555 engines/dialogs.cpp:110
+msgid "~Q~uit"
+msgstr "~A~vslutt"
+
+#: gui/launcher.cpp:555 backends/platform/sdl/macosx/appMenu_osx.mm:80
+msgid "Quit ScummVM"
+msgstr "Avslutt ScummVM"
+
+#: gui/launcher.cpp:556
+msgid "A~b~out..."
+msgstr "~O~m..."
+
+#: gui/launcher.cpp:556 backends/platform/sdl/macosx/appMenu_osx.mm:61
+msgid "About ScummVM"
+msgstr "Om ScummVM"
+
+#: gui/launcher.cpp:557
+msgid "~O~ptions..."
+msgstr "~V~alg..."
+
+#: gui/launcher.cpp:557
+msgid "Change global ScummVM options"
+msgstr "Endre globale ScummVM-innstillinger"
+
+#: gui/launcher.cpp:559
+msgid "~S~tart"
+msgstr "~S~tart"
+
+#: gui/launcher.cpp:559
+msgid "Start selected game"
+msgstr "Start valgt spill"
+
+#: gui/launcher.cpp:562
+msgid "~L~oad..."
+msgstr "~Х~pne..."
+
+#: gui/launcher.cpp:562
+msgid "Load savegame for selected game"
+msgstr "Хpne lagret spill for det valgte spillet"
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:1055
+msgid "~A~dd Game..."
+msgstr "~L~egg til spill..."
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:574
+msgid "Hold Shift for Mass Add"
+msgstr "Hold Shift for х legge til flere"
+
+#: gui/launcher.cpp:569
+msgid "~E~dit Game..."
+msgstr "~R~ediger spill..."
+
+#: gui/launcher.cpp:569 gui/launcher.cpp:576
+msgid "Change game options"
+msgstr "Endre spillinstillinger"
+
+#: gui/launcher.cpp:571
+msgid "~R~emove Game"
+msgstr "~F~jern spill"
+
+#: gui/launcher.cpp:571 gui/launcher.cpp:578
+msgid "Remove game from the list. The game data files stay intact"
+msgstr "Fjern spill fra listen. Spilldataene forblir intakte"
+
+#: gui/launcher.cpp:574 gui/launcher.cpp:1055
+msgctxt "lowres"
+msgid "~A~dd Game..."
+msgstr "~L~egg til spill..."
+
+#: gui/launcher.cpp:576
+msgctxt "lowres"
+msgid "~E~dit Game..."
+msgstr "~R~ediger spill..."
+
+#: gui/launcher.cpp:578
+msgctxt "lowres"
+msgid "~R~emove Game"
+msgstr "~F~jern spill"
+
+#: gui/launcher.cpp:586
+msgid "Search in game list"
+msgstr "Sјk i spilliste"
+
+#: gui/launcher.cpp:590 gui/launcher.cpp:1102
+msgid "Search:"
+msgstr "Sјk:"
+
+#: gui/launcher.cpp:593 gui/options.cpp:826
+msgid "Clear value"
+msgstr "Tјm verdi"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+msgid "Load game:"
+msgstr "Хpne spill:"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Load"
+msgstr "Хpne"
+
+#: gui/launcher.cpp:723
+msgid ""
+"Do you really want to run the mass game detector? This could potentially add "
+"a huge number of games."
+msgstr ""
+"Vil du virkelig kjјre flerspill-finneren? Dette kan potensielt legge til et "
+"stort antall spill."
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Yes"
+msgstr "Ja"
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "No"
+msgstr "Nei"
+
+#: gui/launcher.cpp:772
+msgid "ScummVM couldn't open the specified directory!"
+msgstr "ScummVM kunne ikke хpne den valgte mappen!"
+
+#: gui/launcher.cpp:784
+msgid "ScummVM could not find any game in the specified directory!"
+msgstr "ScummVM kunne ikke finne noe spill i den valgte mappen!"
+
+#: gui/launcher.cpp:798
+msgid "Pick the game:"
+msgstr "Velg spill:"
+
+#: gui/launcher.cpp:872
+msgid "Do you really want to remove this game configuration?"
+msgstr "Vil du virkelig fjerne denne spillkonfigurasjonen?"
+
+#: gui/launcher.cpp:936
+msgid "This game does not support loading games from the launcher."
+msgstr "Dette spillet stјtter ikke lasting av spill fra oppstarteren."
+
+#: gui/launcher.cpp:940
+msgid "ScummVM could not find any engine capable of running the selected game!"
+msgstr ""
+"ScummVM kunne ikke finne noen motor som kunne kjјre det valgte spillet!"
+
+#: gui/launcher.cpp:1054
+msgctxt "lowres"
+msgid "Mass Add..."
+msgstr "Legg til flere..."
+
+#: gui/launcher.cpp:1054
+msgid "Mass Add..."
+msgstr "Legg til flere..."
+
+#: gui/massadd.cpp:78 gui/massadd.cpp:81
+msgid "... progress ..."
+msgstr "... fremdrift ..."
+
+#: gui/massadd.cpp:258
+msgid "Scan complete!"
+msgstr "Sјk fullfјrt!"
+
+#: gui/massadd.cpp:261
+#, c-format
+msgid "Discovered %d new games, ignored %d previously added games."
+msgstr ""
+
+#: gui/massadd.cpp:265
+#, c-format
+msgid "Scanned %d directories ..."
+msgstr "Sjekket %d mapper ..."
+
+#: gui/massadd.cpp:268
+#, fuzzy, c-format
+msgid "Discovered %d new games, ignored %d previously added games ..."
+msgstr "Fant %d nye spill ..."
+
+#: gui/options.cpp:72
+msgid "Never"
+msgstr "Aldri"
+
+#: gui/options.cpp:72
+msgid "every 5 mins"
+msgstr "hvert 5. min"
+
+#: gui/options.cpp:72
+msgid "every 10 mins"
+msgstr "hvert 10. min"
+
+#: gui/options.cpp:72
+msgid "every 15 mins"
+msgstr "hvert 15. min"
+
+#: gui/options.cpp:72
+msgid "every 30 mins"
+msgstr "hvert 30. min"
+
+#: gui/options.cpp:74
+msgid "8 kHz"
+msgstr "8 kHz"
+
+#: gui/options.cpp:74
+msgid "11kHz"
+msgstr "11kHz"
+
+#: gui/options.cpp:74
+msgid "22 kHz"
+msgstr "22 kHz"
+
+#: gui/options.cpp:74
+msgid "44 kHz"
+msgstr "44 kHz"
+
+#: gui/options.cpp:74
+msgid "48 kHz"
+msgstr "48 kHz"
+
+#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
+#: gui/options.cpp:625 gui/options.cpp:825
+msgctxt "soundfont"
+msgid "None"
+msgstr "Ingen"
+
+#: gui/options.cpp:372
+msgid "Failed to apply some of the graphic options changes:"
+msgstr ""
+
+#: gui/options.cpp:384
+msgid "the video mode could not be changed."
+msgstr ""
+
+#: gui/options.cpp:390
+msgid "the fullscreen setting could not be changed"
+msgstr ""
+
+#: gui/options.cpp:396
+msgid "the aspect ratio setting could not be changed"
+msgstr ""
+
+#: gui/options.cpp:705
+msgid "Graphics mode:"
+msgstr "Grafikkmodus:"
+
+#: gui/options.cpp:716
+msgid "Render mode:"
+msgstr "Tegnemodus:"
+
+#: gui/options.cpp:716 gui/options.cpp:717
+msgid "Special dithering modes supported by some games"
+msgstr "Spesiel dithering-modus stјttet av enkelte spill"
+
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2258
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
+msgid "Fullscreen mode"
+msgstr "Fullskjermsmodus"
+
+#: gui/options.cpp:729
+msgid "Aspect ratio correction"
+msgstr "Aspekt-rate korrigering"
+
+#: gui/options.cpp:729
+msgid "Correct aspect ratio for 320x200 games"
+msgstr "Korriger aspekt-rate for 320x200-spill"
+
+#: gui/options.cpp:730
+msgid "EGA undithering"
+msgstr "EGA av-dithering"
+
+#: gui/options.cpp:730
+msgid "Enable undithering in EGA games that support it"
+msgstr "Slхr av dithering i EGA-spill som stјtter det."
+
+#: gui/options.cpp:738
+msgid "Preferred Device:"
+msgstr "Foretrukket enhet:"
+
+#: gui/options.cpp:738
+msgid "Music Device:"
+msgstr "Musikkenhet:"
+
+#: gui/options.cpp:738 gui/options.cpp:740
+msgid "Specifies preferred sound device or sound card emulator"
+msgstr "Velger foretrukket lydenhet eller lydkort-emulator"
+
+#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
+msgid "Specifies output sound device or sound card emulator"
+msgstr "Velger ut-lydenhet eller lydkortemulator"
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Preferred Dev.:"
+msgstr "Foretrukket enh.:"
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Music Device:"
+msgstr "Musikkenhet:"
+
+#: gui/options.cpp:766
+msgid "AdLib emulator:"
+msgstr "AdLib-emulator:"
+
+#: gui/options.cpp:766 gui/options.cpp:767
+msgid "AdLib is used for music in many games"
+msgstr "AdLib brukes til musikk i mange spill"
+
+#: gui/options.cpp:777
+msgid "Output rate:"
+msgstr "Utrate:"
+
+#: gui/options.cpp:777 gui/options.cpp:778
+msgid ""
+"Higher value specifies better sound quality but may be not supported by your "
+"soundcard"
+msgstr ""
+"Hјyere verdier gir bedre lydkvalitet, men stјttes kanskje ikke av ditt "
+"lydkort "
+
+#: gui/options.cpp:788
+msgid "GM Device:"
+msgstr "GM-enhet:"
+
+#: gui/options.cpp:788
+msgid "Specifies default sound device for General MIDI output"
+msgstr "Velger standard lydenhet for General MIDI-utdata"
+
+#: gui/options.cpp:799
+msgid "Don't use General MIDI music"
+msgstr "Ikke bruk General MIDI-musikk"
+
+#: gui/options.cpp:810 gui/options.cpp:871
+msgid "Use first available device"
+msgstr "Bruk fјrste tilgjengelige enhet"
+
+#: gui/options.cpp:822
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
+msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
+msgstr "SoundFont stјttes ikke av enkelte lydkort, FluidSynth og Timidity"
+
+#: gui/options.cpp:824
+msgctxt "lowres"
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:829
+msgid "Mixed AdLib/MIDI mode"
+msgstr "Mikset AdLib/MIDI-modus"
+
+#: gui/options.cpp:829
+msgid "Use both MIDI and AdLib sound generation"
+msgstr "Bruk bхde MIDI- og AdLib- lydgenerering"
+
+#: gui/options.cpp:832
+msgid "MIDI gain:"
+msgstr "MIDI gain:"
+
+#: gui/options.cpp:842
+msgid "MT-32 Device:"
+msgstr "MT-32 Enhet:"
+
+#: gui/options.cpp:842
+msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
+msgstr "Velger standard lydenhet for Roland MT-32/LAPC1/CM32I/CM64-avspilling"
+
+#: gui/options.cpp:847
+msgid "True Roland MT-32 (disable GM emulation)"
+msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)"
+
+#: gui/options.cpp:847 gui/options.cpp:849
+msgid ""
+"Check if you want to use your real hardware Roland-compatible sound device "
+"connected to your computer"
+msgstr ""
+"Velg hvis du har et ekte Roland-kompatible lydkort tilkoblet maskinen, og "
+"vil bruke dette."
+
+#: gui/options.cpp:849
+msgctxt "lowres"
+msgid "True Roland MT-32 (no GM emulation)"
+msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)"
+
+#: gui/options.cpp:852
+msgid "Enable Roland GS Mode"
+msgstr "Aktiver Roland GS-modus"
+
+#: gui/options.cpp:852
+msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
+msgstr "Slх av General MIDI-kobling for spill som har Roland MT-32-lydspor"
+
+#: gui/options.cpp:861
+msgid "Don't use Roland MT-32 music"
+msgstr "Ikke bruk Roland MT-32-musikk"
+
+#: gui/options.cpp:888
+msgid "Text and Speech:"
+msgstr "Tekst og Tale:"
+
+#: gui/options.cpp:892 gui/options.cpp:902
+msgid "Speech"
+msgstr "Tale"
+
+#: gui/options.cpp:893 gui/options.cpp:903
+msgid "Subtitles"
+msgstr "Undertekster"
+
+#: gui/options.cpp:894
+msgid "Both"
+msgstr "Begge"
+
+#: gui/options.cpp:896
+msgid "Subtitle speed:"
+msgstr "Teksthastighet:"
+
+#: gui/options.cpp:898
+msgctxt "lowres"
+msgid "Text and Speech:"
+msgstr "Tekst og Tale:"
+
+#: gui/options.cpp:902
+msgid "Spch"
+msgstr "Tale"
+
+#: gui/options.cpp:903
+msgid "Subs"
+msgstr "Tekst"
+
+#: gui/options.cpp:904
+msgctxt "lowres"
+msgid "Both"
+msgstr "Begge"
+
+#: gui/options.cpp:904
+msgid "Show subtitles and play speech"
+msgstr "Vis undertekster, og spill av tale"
+
+#: gui/options.cpp:906
+msgctxt "lowres"
+msgid "Subtitle speed:"
+msgstr "Underteksthastighet:"
+
+#: gui/options.cpp:922
+msgid "Music volume:"
+msgstr "Musikkvolum:"
+
+#: gui/options.cpp:924
+msgctxt "lowres"
+msgid "Music volume:"
+msgstr "Musikkvolum:"
+
+#: gui/options.cpp:931
+msgid "Mute All"
+msgstr "Demp alle"
+
+#: gui/options.cpp:934
+msgid "SFX volume:"
+msgstr "Lydeffektvolum:"
+
+#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
+msgid "Special sound effects volume"
+msgstr "Volum for spesielle lydeffekter"
+
+#: gui/options.cpp:936
+msgctxt "lowres"
+msgid "SFX volume:"
+msgstr "Lydeffektvolum:"
+
+#: gui/options.cpp:944
+msgid "Speech volume:"
+msgstr "Talevolum:"
+
+#: gui/options.cpp:946
+msgctxt "lowres"
+msgid "Speech volume:"
+msgstr "Talevolum:"
+
+#: gui/options.cpp:1085
+msgid "Theme Path:"
+msgstr "Temasti:"
+
+#: gui/options.cpp:1087
+msgctxt "lowres"
+msgid "Theme Path:"
+msgstr "Temasti:"
+
+#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
+msgid "Specifies path to additional data used by all games or ScummVM"
+msgstr "Velger sti for ytterligere data brukt av alle spill eller ScummVM"
+
+#: gui/options.cpp:1098
+msgid "Plugins Path:"
+msgstr "Pluginsti:"
+
+#: gui/options.cpp:1100
+msgctxt "lowres"
+msgid "Plugins Path:"
+msgstr "Pluginsti:"
+
+#: gui/options.cpp:1109
+msgid "Misc"
+msgstr "Div"
+
+#: gui/options.cpp:1111
+msgctxt "lowres"
+msgid "Misc"
+msgstr "Div"
+
+#: gui/options.cpp:1113
+msgid "Theme:"
+msgstr "Tema:"
+
+#: gui/options.cpp:1117
+msgid "GUI Renderer:"
+msgstr "GUI-tegner:"
+
+#: gui/options.cpp:1129
+msgid "Autosave:"
+msgstr "Autolagre:"
+
+#: gui/options.cpp:1131
+msgctxt "lowres"
+msgid "Autosave:"
+msgstr "Autolagre:"
+
+#: gui/options.cpp:1139
+msgid "Keys"
+msgstr "Taster"
+
+#: gui/options.cpp:1146
+msgid "GUI Language:"
+msgstr "GUI-sprхk:"
+
+#: gui/options.cpp:1146
+msgid "Language of ScummVM GUI"
+msgstr "Sprхk i ScummVM-GUIet"
+
+#: gui/options.cpp:1295
+#, fuzzy
+msgid "You have to restart ScummVM before your changes will take effect."
+msgstr "Du mх omstarte ScummVM for at endringene skal skje. "
+
+#: gui/options.cpp:1308
+msgid "Select directory for savegames"
+msgstr "Velg mappe for lagrede spill"
+
+#: gui/options.cpp:1315
+msgid "The chosen directory cannot be written to. Please select another one."
+msgstr "Den valgte mappen kan ikke skrives til. Vennligst velg en annen."
+
+#: gui/options.cpp:1324
+msgid "Select directory for GUI themes"
+msgstr "Velg mappe for GUI-temaer"
+
+#: gui/options.cpp:1334
+msgid "Select directory for extra files"
+msgstr "Velg mappe for ytterligere filer"
+
+#: gui/options.cpp:1345
+msgid "Select directory for plugins"
+msgstr "Velg mappe for plugins"
+
+#: gui/options.cpp:1389
+msgid ""
+"The theme you selected does not support your current language. If you want "
+"to use this theme you need to switch to another language first."
+msgstr ""
+"Temaet du valgte stјtter ikke det aktive sprхket. Hvis du vil bruke dette "
+"temaet, mх du bytte til et annet sprхk fјrst."
+
+#: gui/saveload.cpp:58 gui/saveload.cpp:239
+msgid "No date saved"
+msgstr "Ingen dato lagret"
+
+#: gui/saveload.cpp:59 gui/saveload.cpp:240
+msgid "No time saved"
+msgstr "Ingen tid lagret"
+
+#: gui/saveload.cpp:60 gui/saveload.cpp:241
+msgid "No playtime saved"
+msgstr "Ingen spilltid lagret"
+
+#: gui/saveload.cpp:67 gui/saveload.cpp:155
+msgid "Delete"
+msgstr "Slett"
+
+#: gui/saveload.cpp:154
+msgid "Do you really want to delete this savegame?"
+msgstr "Vil du virkelig slette dette lagrede spillet?"
+
+#: gui/saveload.cpp:264
+msgid "Date: "
+msgstr "Dato: "
+
+#: gui/saveload.cpp:268
+msgid "Time: "
+msgstr "Tid: "
+
+#: gui/saveload.cpp:274
+msgid "Playtime: "
+msgstr "Spilltid: "
+
+#: gui/saveload.cpp:287 gui/saveload.cpp:354
+msgid "Untitled savestate"
+msgstr "Ikke navngitt spilltilstand"
+
+#: gui/themebrowser.cpp:44
+msgid "Select a Theme"
+msgstr "Velg et tema"
+
+#: gui/ThemeEngine.cpp:328
+msgid "Disabled GFX"
+msgstr "Deaktivert GFX"
+
+#: gui/ThemeEngine.cpp:328
+msgctxt "lowres"
+msgid "Disabled GFX"
+msgstr "Deaktivert GFX"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard Renderer (16bpp)"
+msgstr "Standard Tegner (16bpp)"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard (16bpp)"
+msgstr "Standard (16bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased Renderer (16bpp)"
+msgstr "Antialiased Tegner (16bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased (16bpp)"
+msgstr "Antialiased (16bpp)"
+
+#: base/main.cpp:200
+#, c-format
+msgid "Engine does not support debug level '%s'"
+msgstr "Motoren stјtter ikke debug-nivх '%s'"
+
+#: base/main.cpp:268
+msgid "Menu"
+msgstr "Meny"
+
+#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
+#: backends/platform/wince/CEActionsPocket.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:46
+msgid "Skip"
+msgstr "Hopp over"
+
+#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
+#: backends/platform/wince/CEActionsPocket.cpp:42
+msgid "Pause"
+msgstr "Pause"
+
+#: base/main.cpp:277
+msgid "Skip line"
+msgstr "Hopp over linje"
+
+#: base/main.cpp:432
+msgid "Error running game:"
+msgstr "Problem ved kjјring av spill:"
+
+#: base/main.cpp:456
+msgid "Could not find any engine capable of running the selected game"
+msgstr "Kunne ikke finne noen motor som kunne kjјre det valgte spillet"
+
+#: common/error.cpp:38
+msgid "No error"
+msgstr "Ingen feil"
+
+#: common/error.cpp:40
+msgid "Game data not found"
+msgstr "Spilldata ikke funnet"
+
+#: common/error.cpp:42
+msgid "Game id not supported"
+msgstr "Spill-ID ikke stјttet"
+
+#: common/error.cpp:44
+msgid "Unsupported color mode"
+msgstr "Ustјttet fargemodus"
+
+#: common/error.cpp:47
+msgid "Read permission denied"
+msgstr "Lesetilgang nektet"
+
+#: common/error.cpp:49
+msgid "Write permission denied"
+msgstr "Skrivetilgang nektet"
+
+#: common/error.cpp:52
+msgid "Path does not exist"
+msgstr "Stien eksisterer ikke"
+
+#: common/error.cpp:54
+msgid "Path not a directory"
+msgstr "Stien er ikke en mappe"
+
+#: common/error.cpp:56
+msgid "Path not a file"
+msgstr "Stien er ikke en fil"
+
+#: common/error.cpp:59
+msgid "Cannot create file"
+msgstr "Kan ikke opprette fil"
+
+#: common/error.cpp:61
+msgid "Reading data failed"
+msgstr "Lesing av data feilet"
+
+#: common/error.cpp:63
+msgid "Writing data failed"
+msgstr "Dataskriving feilet"
+
+#: common/error.cpp:66
+msgid "Could not find suitable engine plugin"
+msgstr "Kunne ikke finne en passende engine-plugin"
+
+#: common/error.cpp:68
+msgid "Engine plugin does not support save states"
+msgstr "Spillmotor-plugin stјtter ikke lagrede tilstander"
+
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
+msgid "Unknown error"
+msgstr "Ukjent feil"
+
+#: common/util.cpp:274
+msgid "Hercules Green"
+msgstr "Hercules Grјnn"
+
+#: common/util.cpp:275
+msgid "Hercules Amber"
+msgstr "Hercules Oransje"
+
+#: common/util.cpp:282
+msgctxt "lowres"
+msgid "Hercules Green"
+msgstr "Hercules Grјnn"
+
+#: common/util.cpp:283
+msgctxt "lowres"
+msgid "Hercules Amber"
+msgstr "Hercules Oransje"
+
+#: engines/advancedDetector.cpp:296
+#, c-format
+msgid "The game in '%s' seems to be unknown."
+msgstr ""
+
+#: engines/advancedDetector.cpp:297
+msgid "Please, report the following data to the ScummVM team along with name"
+msgstr ""
+
+#: engines/advancedDetector.cpp:299
+msgid "of the game you tried to add and its version/language/etc.:"
+msgstr ""
+
+#: engines/dialogs.cpp:84
+msgid "~R~esume"
+msgstr "~F~ortsett"
+
+#: engines/dialogs.cpp:86
+msgid "~L~oad"
+msgstr "~Х~pne"
+
+#: engines/dialogs.cpp:90
+msgid "~S~ave"
+msgstr "~L~agre"
+
+#: engines/dialogs.cpp:94
+msgid "~O~ptions"
+msgstr "~V~alg"
+
+#: engines/dialogs.cpp:99
+msgid "~H~elp"
+msgstr "~H~jelp"
+
+#: engines/dialogs.cpp:101
+msgid "~A~bout"
+msgstr "~O~m"
+
+#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
+msgid "~R~eturn to Launcher"
+msgstr "~T~ilbake til oppstarter"
+
+#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
+msgctxt "lowres"
+msgid "~R~eturn to Launcher"
+msgstr "~T~ilbake til oppstarter"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+msgid "Save game:"
+msgstr "Lagret spill:"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+#: backends/platform/symbian/src/SymbianActions.cpp:44
+#: backends/platform/wince/CEActionsPocket.cpp:43
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Save"
+msgstr "Lagre"
+
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:100
+#: engines/mohawk/dialogs.cpp:152
+msgid "~O~K"
+msgstr "~O~K"
+
+#: engines/dialogs.cpp:309 engines/mohawk/dialogs.cpp:101
+#: engines/mohawk/dialogs.cpp:153
+msgid "~C~ancel"
+msgstr "~A~vbryt"
+
+#: engines/dialogs.cpp:312
+msgid "~K~eys"
+msgstr "~T~aster"
+
+#: engines/engine.cpp:227
+msgid "Could not initialize color format."
+msgstr ""
+
+#: engines/engine.cpp:235
+#, fuzzy
+msgid "Could not switch to video mode: '"
+msgstr "Nхvцrende videomodus:"
+
+#: engines/engine.cpp:244
+#, fuzzy
+msgid "Could not apply aspect ratio setting."
+msgstr "Veksle aspekt-rate korrigering"
+
+#: engines/engine.cpp:249
+msgid "Could not apply fullscreen setting."
+msgstr ""
+
+#: engines/engine.cpp:349
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:360
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:427
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:430
+msgid "Start anyway"
+msgstr ""
+
+#: engines/scumm/dialogs.cpp:281
+msgid "~P~revious"
+msgstr "~F~orrige"
+
+#: engines/scumm/dialogs.cpp:282
+msgid "~N~ext"
+msgstr "~N~este"
+
+#: engines/scumm/dialogs.cpp:283
+#: backends/platform/ds/arm9/source/dsoptions.cpp:56
+msgid "~C~lose"
+msgstr "~L~ukk"
+
+#: engines/scumm/help.cpp:73
+msgid "Common keyboard commands:"
+msgstr "Vanlige tastaturkommandoer:"
+
+#: engines/scumm/help.cpp:74
+msgid "Save / Load dialog"
+msgstr "Lagre- / хpne-dialog"
+
+#: engines/scumm/help.cpp:76
+msgid "Skip line of text"
+msgstr "Hopp over tekstlinje"
+
+#: engines/scumm/help.cpp:77
+msgid "Esc"
+msgstr "Esc"
+
+#: engines/scumm/help.cpp:77
+msgid "Skip cutscene"
+msgstr "Hopp over cutscene"
+
+#: engines/scumm/help.cpp:78
+msgid "Space"
+msgstr "Space"
+
+#: engines/scumm/help.cpp:78
+msgid "Pause game"
+msgstr "Pause spill"
+
+#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
+#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
+#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Ctrl"
+msgstr "Ctrl"
+
+#: engines/scumm/help.cpp:79
+msgid "Load game state 1-10"
+msgstr "Хpne spilltilstand 1-10"
+
+#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Alt"
+msgstr "Alt"
+
+#: engines/scumm/help.cpp:80
+msgid "Save game state 1-10"
+msgstr "Lagre spilltilstand 1-10"
+
+#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
+#: backends/platform/symbian/src/SymbianActions.cpp:52
+#: backends/platform/wince/CEActionsPocket.cpp:44
+#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
+msgid "Quit"
+msgstr "Avslutt"
+
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
+msgid "Enter"
+msgstr "Enter"
+
+#: engines/scumm/help.cpp:86
+msgid "Toggle fullscreen"
+msgstr "Veksle fullskjerm"
+
+#: engines/scumm/help.cpp:87
+msgid "Music volume up / down"
+msgstr "Musikkvolum opp/ned"
+
+#: engines/scumm/help.cpp:88
+msgid "Text speed slower / faster"
+msgstr "Tekstfart saktere/raskere"
+
+#: engines/scumm/help.cpp:89
+msgid "Simulate left mouse button"
+msgstr "Simuler venstre mustast"
+
+#: engines/scumm/help.cpp:90
+msgid "Tab"
+msgstr "Tab"
+
+#: engines/scumm/help.cpp:90
+msgid "Simulate right mouse button"
+msgstr "Simuler hјyre mustast"
+
+#: engines/scumm/help.cpp:93
+msgid "Special keyboard commands:"
+msgstr "Spesielle tastaturkommandoer:"
+
+#: engines/scumm/help.cpp:94
+msgid "Show / Hide console"
+msgstr "Vis / Skjul konsollen"
+
+#: engines/scumm/help.cpp:95
+msgid "Start the debugger"
+msgstr "Start debuggeren"
+
+#: engines/scumm/help.cpp:96
+msgid "Show memory consumption"
+msgstr "Vis minneforbruk"
+
+#: engines/scumm/help.cpp:97
+msgid "Run in fast mode (*)"
+msgstr "Kjјr i rask modus (*)"
+
+#: engines/scumm/help.cpp:98
+msgid "Run in really fast mode (*)"
+msgstr "Kjјr i virkelig rask modus (*)"
+
+#: engines/scumm/help.cpp:99
+msgid "Toggle mouse capture"
+msgstr "Veksle muslхsing"
+
+#: engines/scumm/help.cpp:100
+msgid "Switch between graphics filters"
+msgstr "Bytt grafikkfiltre"
+
+#: engines/scumm/help.cpp:101
+msgid "Increase / Decrease scale factor"
+msgstr "иk / Minsk skaleringsfaktor"
+
+#: engines/scumm/help.cpp:102
+msgid "Toggle aspect-ratio correction"
+msgstr "Veksle aspekt-rate korrigering"
+
+#: engines/scumm/help.cpp:107
+msgid "* Note that using ctrl-f and"
+msgstr "* Merk at х bruke ctrl-f og"
+
+#: engines/scumm/help.cpp:108
+msgid " ctrl-g are not recommended"
+msgstr " ctrl-g anbefales ikke, siden"
+
+#: engines/scumm/help.cpp:109
+msgid " since they may cause crashes"
+msgstr " de kan forхrsake krцsj, eller"
+
+#: engines/scumm/help.cpp:110
+#, fuzzy
+msgid " or incorrect game behavior."
+msgstr " feilaktig spilloppfјrsel."
+
+#: engines/scumm/help.cpp:114
+msgid "Spinning drafts on the keyboard:"
+msgstr "Spinne drafts pх tastaturet:"
+
+#: engines/scumm/help.cpp:116
+msgid "Main game controls:"
+msgstr "Hovedkontroller for spill:"
+
+#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
+#: engines/scumm/help.cpp:161
+msgid "Push"
+msgstr "Dytt"
+
+#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
+#: engines/scumm/help.cpp:162
+msgid "Pull"
+msgstr "Dra"
+
+#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
+#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
+#: engines/scumm/help.cpp:206
+msgid "Give"
+msgstr "Gi"
+
+#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
+#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
+#: engines/scumm/help.cpp:207
+msgid "Open"
+msgstr "Хpne"
+
+#: engines/scumm/help.cpp:126
+msgid "Go to"
+msgstr "Gх til"
+
+#: engines/scumm/help.cpp:127
+msgid "Get"
+msgstr "Fх"
+
+#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
+#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
+#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
+#: engines/scumm/help.cpp:248
+msgid "Use"
+msgstr "Bruk"
+
+#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
+msgid "Read"
+msgstr "Les"
+
+#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
+msgid "New kid"
+msgstr "Bytt unge"
+
+#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
+#: engines/scumm/help.cpp:171
+msgid "Turn on"
+msgstr "Slх pх"
+
+#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
+#: engines/scumm/help.cpp:172
+msgid "Turn off"
+msgstr "Slх av"
+
+#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
+#: engines/scumm/help.cpp:193
+msgid "Walk to"
+msgstr "Gх til"
+
+#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
+#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
+#: engines/scumm/help.cpp:226
+msgid "Pick up"
+msgstr "Plukk opp"
+
+#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
+msgid "What is"
+msgstr "Hva er"
+
+#: engines/scumm/help.cpp:146
+msgid "Unlock"
+msgstr "Lхs opp"
+
+#: engines/scumm/help.cpp:149
+msgid "Put on"
+msgstr "Ta pх tјy"
+
+#: engines/scumm/help.cpp:150
+msgid "Take off"
+msgstr "Ta av tјy"
+
+#: engines/scumm/help.cpp:156
+msgid "Fix"
+msgstr "Fiks"
+
+#: engines/scumm/help.cpp:158
+msgid "Switch"
+msgstr "Bytt"
+
+#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
+msgid "Look"
+msgstr "Kikk"
+
+#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
+msgid "Talk"
+msgstr "Snakk"
+
+#: engines/scumm/help.cpp:174
+msgid "Travel"
+msgstr "Reis"
+
+#: engines/scumm/help.cpp:175
+msgid "To Henry / To Indy"
+msgstr "Til Henry / Til Indy"
+
+#: engines/scumm/help.cpp:178
+msgid "play C minor on distaff"
+msgstr "Spill C moll pх distaffen"
+
+#: engines/scumm/help.cpp:179
+msgid "play D on distaff"
+msgstr "spill D pх distaffen"
+
+#: engines/scumm/help.cpp:180
+msgid "play E on distaff"
+msgstr "spill E pх distaffen"
+
+#: engines/scumm/help.cpp:181
+msgid "play F on distaff"
+msgstr "spill F pх distaffen"
+
+#: engines/scumm/help.cpp:182
+msgid "play G on distaff"
+msgstr "spill G pх distaffen"
+
+#: engines/scumm/help.cpp:183
+msgid "play A on distaff"
+msgstr "spill A pх distaffen"
+
+#: engines/scumm/help.cpp:184
+msgid "play B on distaff"
+msgstr "spill H pх distaffen"
+
+#: engines/scumm/help.cpp:185
+msgid "play C major on distaff"
+msgstr "spill C dur pх distaffen"
+
+#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
+msgid "puSh"
+msgstr "Dytt"
+
+#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
+msgid "pull (Yank)"
+msgstr "Dra"
+
+#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
+#: engines/scumm/help.cpp:246
+msgid "Talk to"
+msgstr "Snakk til"
+
+#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
+msgid "Look at"
+msgstr "Se pх"
+
+#: engines/scumm/help.cpp:199
+msgid "turn oN"
+msgstr "Slх pх"
+
+#: engines/scumm/help.cpp:200
+msgid "turn oFf"
+msgstr "Slх av"
+
+#: engines/scumm/help.cpp:216
+msgid "KeyUp"
+msgstr "Ned-tast"
+
+#: engines/scumm/help.cpp:216
+msgid "Highlight prev dialogue"
+msgstr "Merk forrige dialog"
+
+#: engines/scumm/help.cpp:217
+msgid "KeyDown"
+msgstr "Opp-tast"
+
+#: engines/scumm/help.cpp:217
+msgid "Highlight next dialogue"
+msgstr "Merk neste dialog"
+
+#: engines/scumm/help.cpp:221
+msgid "Walk"
+msgstr "Gх"
+
+#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
+#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
+msgid "Inventory"
+msgstr "Inventar"
+
+#: engines/scumm/help.cpp:225
+msgid "Object"
+msgstr "Gjenstand"
+
+#: engines/scumm/help.cpp:228
+msgid "Black and White / Color"
+msgstr "Svart/Hvitt / Farger"
+
+#: engines/scumm/help.cpp:231
+msgid "Eyes"
+msgstr "иyne"
+
+#: engines/scumm/help.cpp:232
+msgid "Tongue"
+msgstr "Tunge"
+
+#: engines/scumm/help.cpp:234
+msgid "Punch"
+msgstr "Slх"
+
+#: engines/scumm/help.cpp:235
+msgid "Kick"
+msgstr "Spark"
+
+#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
+msgid "Examine"
+msgstr "Undersјk"
+
+#: engines/scumm/help.cpp:239
+msgid "Regular cursor"
+msgstr "Vanlig muspeker"
+
+#: engines/scumm/help.cpp:241
+msgid "Comm"
+msgstr "Comm"
+
+#: engines/scumm/help.cpp:244
+msgid "Save / Load / Options"
+msgstr "Lagre / Хpne / Valg"
+
+#: engines/scumm/help.cpp:253
+msgid "Other game controls:"
+msgstr "Andre spillkontroller"
+
+#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
+msgid "Inventory:"
+msgstr "Inventar:"
+
+#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
+msgid "Scroll list up"
+msgstr "Bla liste opp"
+
+#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
+msgid "Scroll list down"
+msgstr "Bla liste ned"
+
+#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
+msgid "Upper left item"
+msgstr "иvre venstre gjenstand"
+
+#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
+msgid "Lower left item"
+msgstr "Nedre venstre gjenstand"
+
+#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
+msgid "Upper right item"
+msgstr "иvre hјyre gjenstand"
+
+#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
+msgid "Lower right item"
+msgstr "Nedre hјyre gjenstand"
+
+#: engines/scumm/help.cpp:267
+msgid "Middle left item"
+msgstr "Midtre venstre gjenstand"
+
+#: engines/scumm/help.cpp:270
+msgid "Middle right item"
+msgstr "Midtre hјyre gjenstand"
+
+#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
+msgid "Switching characters:"
+msgstr "Bytte av karakterer:"
+
+#: engines/scumm/help.cpp:279
+msgid "Second kid"
+msgstr "Andre unge"
+
+#: engines/scumm/help.cpp:280
+msgid "Third kid"
+msgstr "Tredje unge"
+
+#: engines/scumm/help.cpp:292
+msgid "Fighting controls (numpad):"
+msgstr "Kampkontroller (talltastatur)"
+
+#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
+#: engines/scumm/help.cpp:295
+msgid "Step back"
+msgstr "Bakoversteg"
+
+#: engines/scumm/help.cpp:296
+msgid "Block high"
+msgstr "Hјy blokk"
+
+#: engines/scumm/help.cpp:297
+msgid "Block middle"
+msgstr "Mid-blokk"
+
+#: engines/scumm/help.cpp:298
+msgid "Block low"
+msgstr "Lav blokk"
+
+#: engines/scumm/help.cpp:299
+msgid "Punch high"
+msgstr "Slх hјyt"
+
+#: engines/scumm/help.cpp:300
+msgid "Punch middle"
+msgstr "Slх midje"
+
+#: engines/scumm/help.cpp:301
+msgid "Punch low"
+msgstr "Slх lavt"
+
+#: engines/scumm/help.cpp:304
+msgid "These are for Indy on left."
+msgstr "Gjelder nхr Indy er til venstre."
+
+#: engines/scumm/help.cpp:305
+msgid "When Indy is on the right,"
+msgstr "Nхr Indy er til hјyre,"
+
+#: engines/scumm/help.cpp:306
+msgid "7, 4, and 1 are switched with"
+msgstr "Byttes 7, 4, og 1 med"
+
+#: engines/scumm/help.cpp:307
+msgid "9, 6, and 3, respectively."
+msgstr "henholdsvis 9, 6, og 3."
+
+#: engines/scumm/help.cpp:314
+msgid "Biplane controls (numpad):"
+msgstr "Flykontroller (talltastatur)"
+
+#: engines/scumm/help.cpp:315
+msgid "Fly to upper left"
+msgstr "Fly til јvre venstre"
+
+#: engines/scumm/help.cpp:316
+msgid "Fly to left"
+msgstr "Fly til venstre"
+
+#: engines/scumm/help.cpp:317
+msgid "Fly to lower left"
+msgstr "Fly til nedre venstre"
+
+#: engines/scumm/help.cpp:318
+msgid "Fly upwards"
+msgstr "Fly oppover"
+
+#: engines/scumm/help.cpp:319
+msgid "Fly straight"
+msgstr "Fly rett"
+
+#: engines/scumm/help.cpp:320
+msgid "Fly down"
+msgstr "Fly ned"
+
+#: engines/scumm/help.cpp:321
+msgid "Fly to upper right"
+msgstr "Fly til јvre hјyre"
+
+#: engines/scumm/help.cpp:322
+msgid "Fly to right"
+msgstr "Fly til hјyre"
+
+#: engines/scumm/help.cpp:323
+msgid "Fly to lower right"
+msgstr "Fly til nedre hјyre"
+
+#: engines/scumm/scumm.cpp:1807
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2297 engines/agos/saveload.cpp:189
+#, c-format
+msgid ""
+"Failed to save game state to file:\n"
+"\n"
+"%s"
+msgstr ""
+"Klarte ikke lagre spilltilstand til fil:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2304 engines/agos/saveload.cpp:154
+#, c-format
+msgid ""
+"Failed to load game state from file:\n"
+"\n"
+"%s"
+msgstr ""
+"Klarte ikke хpne spilltilstand fra fil:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2316 engines/agos/saveload.cpp:197
+#, c-format
+msgid ""
+"Successfully saved game state in file:\n"
+"\n"
+"%s"
+msgstr ""
+"Fullfјrte lagring av spilltilstand til fil:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2531
+msgid ""
+"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
+"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
+"directory inside the Tentacle game directory."
+msgstr ""
+"Vanligvis, ville Maniac Mansion ha startet nх. Men ScummVM stјtter ikke det "
+"ennх. Sх, for х spille Maniac Mansion, gх til 'Legg til spill' i ScummVM-"
+"hovedmenyen og velg 'Maniac'-undermappa i Tentacle-mappa."
+
+#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
+msgid "~Z~ip Mode Activated"
+msgstr "~Z~ipmodus aktivert"
+
+#: engines/mohawk/dialogs.cpp:91
+msgid "~T~ransitions Enabled"
+msgstr "~O~verganger aktivert"
+
+#: engines/mohawk/dialogs.cpp:92
+msgid "~D~rop Page"
+msgstr ""
+
+#: engines/mohawk/dialogs.cpp:96
+msgid "~S~how Map"
+msgstr ""
+
+#: engines/mohawk/dialogs.cpp:150
+msgid "~W~ater Effect Enabled"
+msgstr "~V~anneffekt aktivert"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore game:"
+msgstr "Gjennopprett spill:"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore"
+msgstr "Gjenopprett"
+
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr ""
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+#, fuzzy
+msgid "Failed to load game state from file."
+msgstr ""
+"Klarte ikke хpne spilltilstand fra fil:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+#, fuzzy
+msgid "Failed to save game state to file."
+msgstr ""
+"Klarte ikke lagre spilltilstand til fil:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v5.cpp:107
+#, fuzzy
+msgid "Failed to delete file."
+msgstr ""
+"Klarte ikke lagre spilltilstand til fil:\n"
+"\n"
+"%s"
+
+#: engines/groovie/script.cpp:420
+#, fuzzy
+msgid "Failed to save game"
+msgstr ""
+"Klarte ikke lagre spilltilstand til fil:\n"
+"\n"
+"%s"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+
+#: engines/m4/m4_menus.cpp:138
+#, fuzzy
+msgid "Save game failed!"
+msgstr "Lagret spill:"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr ""
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr ""
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr ""
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:211
+#, fuzzy
+msgid "Loading game..."
+msgstr "Хpne spill:"
+
+#: engines/parallaction/saveload.cpp:226
+#, fuzzy
+msgid "Saving game..."
+msgstr "Lagret spill:"
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+
+#: audio/fmopl.cpp:49
+msgid "MAME OPL emulator"
+msgstr "MAME OPL emulator"
+
+#: audio/fmopl.cpp:51
+msgid "DOSBox OPL emulator"
+msgstr "DOSBox OPL emulator"
+
+#: audio/mididrv.cpp:205
+#, c-format
+msgid ""
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:217
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:253
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:268
+#, c-format
+msgid ""
+"The preferred audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/null.h:43
+msgid "No music"
+msgstr "Ingen musikk"
+
+#: audio/mods/paula.cpp:189
+msgid "Amiga Audio Emulator"
+msgstr "Amiga Lydemulator"
+
+#: audio/softsynth/adlib.cpp:1594
+msgid "AdLib Emulator"
+msgstr "AdLib Emulator"
+
+#: audio/softsynth/appleiigs.cpp:33
+msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
+msgstr "Apple II GS Emulator (IKKE IMPLEMENTERT)"
+
+#: audio/softsynth/sid.cpp:1430
+msgid "C64 Audio Emulator"
+msgstr "C64 Lydemulator"
+
+#: audio/softsynth/mt32.cpp:329
+#, fuzzy
+msgid "Initializing MT-32 Emulator"
+msgstr "Initialiserer MT-32-Emulator"
+
+#: audio/softsynth/mt32.cpp:543
+msgid "MT-32 Emulator"
+msgstr "MT-32 Emulator"
+
+#: audio/softsynth/pcspk.cpp:139
+msgid "PC Speaker Emulator"
+msgstr "PC Speaker Emulator"
+
+#: audio/softsynth/pcspk.cpp:158
+msgid "IBM PCjr Emulator"
+msgstr "IBM PCjr Emulator"
+
+#: backends/keymapper/remap-dialog.cpp:47
+msgid "Keymap:"
+msgstr "Tastkobling:"
+
+#: backends/keymapper/remap-dialog.cpp:64
+msgid " (Active)"
+msgstr " (Aktiv)"
+
+#: backends/keymapper/remap-dialog.cpp:98
+msgid " (Global)"
+msgstr " (Global)"
+
+#: backends/keymapper/remap-dialog.cpp:108
+msgid " (Game)"
+msgstr " (Spill)"
+
+#: backends/midi/windows.cpp:164
+msgid "Windows MIDI"
+msgstr "Windows MIDI"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:57
+msgid "ScummVM Main Menu"
+msgstr "ScummVM Hovedmeny"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:63
+msgid "~L~eft handed mode"
+msgstr "~V~enstrehendt modus"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:64
+msgid "~I~ndy fight controls"
+msgstr "~I~ndy kampkontroller"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:65
+msgid "Show mouse cursor"
+msgstr "Vis muspeker"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:66
+msgid "Snap to edges"
+msgstr "Hopp til kanter"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:68
+msgid "Touch X Offset"
+msgstr "Gх til X-posisjon"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:75
+msgid "Touch Y Offset"
+msgstr "Gх til Y-posisjon"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:87
+msgid "Use laptop trackpad-style cursor control"
+msgstr "Bruk bцrbar trackpad-stil muspekerkontroll"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:88
+msgid "Tap for left click, double tap right click"
+msgstr "Tap for venstreklikk, dobbelt-tap for hјyreklikk"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:90
+msgid "Sensitivity"
+msgstr "Fјlsomhet"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:99
+msgid "Initial top screen scale:"
+msgstr "Skalering for јvre skjerm:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:105
+msgid "Main screen scaling:"
+msgstr "Hovedskjermsskalering:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:107
+msgid "Hardware scale (fast, but low quality)"
+msgstr "Maskinvareskalering (rask, men lav kvalitet)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:108
+msgid "Software scale (good quality, but slower)"
+msgstr "Programvareskalering (god kvalitet, men tregere)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:109
+msgid "Unscaled (you must scroll left and right)"
+msgstr "Uskalert (du mх scrolle til venstre og hјyre)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:111
+msgid "Brightness:"
+msgstr "Lysstyrke:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:121
+msgid "High quality audio (slower) (reboot)"
+msgstr "Hјy lydkvalitet (tregere) (omstart)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:122
+msgid "Disable power off"
+msgstr "Deaktiver strјmsparing"
+
+#: backends/platform/iphone/osys_events.cpp:338
+#, fuzzy
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Touchpad-modus aktivert."
+
+#: backends/platform/iphone/osys_events.cpp:340
+#, fuzzy
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Touchpad-modus deaktivert."
+
+#: backends/platform/iphone/osys_events.cpp:351
+msgid "Touchpad mode enabled."
+msgstr "Touchpad-modus aktivert."
+
+#: backends/platform/iphone/osys_events.cpp:353
+msgid "Touchpad mode disabled."
+msgstr "Touchpad-modus deaktivert."
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:67
+#, fuzzy
+msgid "Hide ScummVM"
+msgstr "Avslutt ScummVM"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:70
+msgid "Hide Others"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:74
+msgid "Show All"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:92
+#: backends/platform/sdl/macosx/appMenu_osx.mm:99
+#, fuzzy
+msgid "Window"
+msgstr "Windows MIDI"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:95
+msgid "Minimize"
+msgstr ""
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
+msgid "Normal (no scaling)"
+msgstr "Normal (ingen skalering)"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
+msgctxt "lowres"
+msgid "Normal (no scaling)"
+msgstr "Normal (ingen skalering)"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
+#, fuzzy
+msgid "Enabled aspect ratio correction"
+msgstr "Veksle aspekt-rate korrigering"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2149
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
+#, fuzzy
+msgid "Disabled aspect ratio correction"
+msgstr "Veksle aspekt-rate korrigering"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2204
+#, fuzzy
+msgid "Active graphics filter:"
+msgstr "Bytt grafikkfiltre"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2260
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
+#, fuzzy
+msgid "Windowed mode"
+msgstr "Tegnemodus:"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:139
+msgid "OpenGL Normal"
+msgstr "OpenGL Normal"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:140
+msgid "OpenGL Conserve"
+msgstr "OpenGL Bevar"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:141
+msgid "OpenGL Original"
+msgstr "OpenGL Original"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
+#, fuzzy
+msgid "Current display mode"
+msgstr "Nхvцrende videomodus:"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
+msgid "Current scale"
+msgstr ""
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
+msgid "Active filter mode: Linear"
+msgstr ""
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
+msgid "Active filter mode: Nearest"
+msgstr ""
+
+#: backends/platform/symbian/src/SymbianActions.cpp:38
+#: backends/platform/wince/CEActionsSmartphone.cpp:39
+msgid "Up"
+msgstr "Opp"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:39
+#: backends/platform/wince/CEActionsSmartphone.cpp:40
+msgid "Down"
+msgstr "Ned"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:40
+#: backends/platform/wince/CEActionsSmartphone.cpp:41
+msgid "Left"
+msgstr "Venstre"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:41
+#: backends/platform/wince/CEActionsSmartphone.cpp:42
+msgid "Right"
+msgstr "Hјyre"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:42
+#: backends/platform/wince/CEActionsPocket.cpp:60
+#: backends/platform/wince/CEActionsSmartphone.cpp:43
+msgid "Left Click"
+msgstr "Venstreklikk"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:43
+#: backends/platform/wince/CEActionsSmartphone.cpp:44
+msgid "Right Click"
+msgstr "Hјyreklikk"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:46
+#: backends/platform/wince/CEActionsSmartphone.cpp:47
+msgid "Zone"
+msgstr "Sone"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:47
+#: backends/platform/wince/CEActionsPocket.cpp:54
+#: backends/platform/wince/CEActionsSmartphone.cpp:48
+msgid "Multi Function"
+msgstr "Multifunksjon"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:48
+msgid "Swap character"
+msgstr "Bytt karakter"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:49
+msgid "Skip text"
+msgstr "Hopp over tekst"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:51
+msgid "Fast mode"
+msgstr "Rask modus"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:53
+msgid "Debugger"
+msgstr "Debugger"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:54
+msgid "Global menu"
+msgstr "Global meny"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:55
+msgid "Virtual keyboard"
+msgstr "Virtuelt tastatur"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:56
+msgid "Key mapper"
+msgstr "Tastkobler"
+
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+msgid "Do you want to quit ?"
+msgstr "Vil du avslutte?"
+
+#: backends/platform/wii/options.cpp:51
+msgid "Video"
+msgstr "Video"
+
+#: backends/platform/wii/options.cpp:54
+msgid "Current video mode:"
+msgstr "Nхvцrende videomodus:"
+
+#: backends/platform/wii/options.cpp:56
+#, fuzzy
+msgid "Double-strike"
+msgstr "Doble linjer"
+
+#: backends/platform/wii/options.cpp:60
+msgid "Horizontal underscan:"
+msgstr "Horisontal underscan:"
+
+#: backends/platform/wii/options.cpp:66
+msgid "Vertical underscan:"
+msgstr "Vertikal underscan"
+
+#: backends/platform/wii/options.cpp:71
+msgid "Input"
+msgstr "Input"
+
+#: backends/platform/wii/options.cpp:74
+msgid "GC Pad sensitivity:"
+msgstr "GC Pad-fјlsomhet:"
+
+#: backends/platform/wii/options.cpp:80
+msgid "GC Pad acceleration:"
+msgstr "GC Pad-aksellerasjon:"
+
+#: backends/platform/wii/options.cpp:86
+msgid "DVD"
+msgstr "DVD"
+
+#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
+msgid "Status:"
+msgstr "Status:"
+
+#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
+msgid "Unknown"
+msgstr "Ukjent"
+
+#: backends/platform/wii/options.cpp:93
+msgid "Mount DVD"
+msgstr "Monter DVD"
+
+#: backends/platform/wii/options.cpp:94
+msgid "Unmount DVD"
+msgstr "Lјs ut DVD"
+
+#: backends/platform/wii/options.cpp:98
+msgid "SMB"
+msgstr "SMB"
+
+#: backends/platform/wii/options.cpp:106
+msgid "Server:"
+msgstr "Server:"
+
+#: backends/platform/wii/options.cpp:110
+msgid "Share:"
+msgstr "Delt Ressurs:"
+
+#: backends/platform/wii/options.cpp:114
+msgid "Username:"
+msgstr "Brukernavn:"
+
+#: backends/platform/wii/options.cpp:118
+msgid "Password:"
+msgstr "Passord:"
+
+#: backends/platform/wii/options.cpp:121
+msgid "Init network"
+msgstr "Init nettverk"
+
+#: backends/platform/wii/options.cpp:123
+msgid "Mount SMB"
+msgstr "Monter SMB"
+
+#: backends/platform/wii/options.cpp:124
+msgid "Unmount SMB"
+msgstr "Lјs ut SMB"
+
+#: backends/platform/wii/options.cpp:143
+msgid "DVD Mounted successfully"
+msgstr "DVD montering fullfјrt"
+
+#: backends/platform/wii/options.cpp:146
+msgid "Error while mounting the DVD"
+msgstr "Feil under montering av DVD"
+
+#: backends/platform/wii/options.cpp:148
+msgid "DVD not mounted"
+msgstr "DVD ikke montert"
+
+#: backends/platform/wii/options.cpp:161
+msgid "Network up, share mounted"
+msgstr "Nettverket er oppe, delt ressurs montert"
+
+#: backends/platform/wii/options.cpp:163
+msgid "Network up"
+msgstr "Nettverket er oppe"
+
+#: backends/platform/wii/options.cpp:166
+msgid ", error while mounting the share"
+msgstr ", feil under montering av den delte ressursen"
+
+#: backends/platform/wii/options.cpp:168
+msgid ", share not mounted"
+msgstr ", delt ressurs ikke montert"
+
+#: backends/platform/wii/options.cpp:174
+msgid "Network down"
+msgstr "Nettverket er nede"
+
+#: backends/platform/wii/options.cpp:178
+#, fuzzy
+msgid "Initializing network"
+msgstr "Initialiserer nettverk"
+
+#: backends/platform/wii/options.cpp:182
+#, fuzzy
+msgid "Timeout while initializing network"
+msgstr "Timeout under initialisering av nettverk"
+
+#: backends/platform/wii/options.cpp:186
+#, fuzzy, c-format
+msgid "Network not initialized (%d)"
+msgstr "Nettverk ikke initialisert (%d)"
+
+#: backends/platform/wince/CEActionsPocket.cpp:46
+msgid "Hide Toolbar"
+msgstr "Skjul verktјylinje"
+
+#: backends/platform/wince/CEActionsPocket.cpp:47
+msgid "Show Keyboard"
+msgstr "Vis tastatur"
+
+#: backends/platform/wince/CEActionsPocket.cpp:48
+msgid "Sound on/off"
+msgstr "Lyd av/pх"
+
+#: backends/platform/wince/CEActionsPocket.cpp:49
+msgid "Right click"
+msgstr "Hјyreklikk"
+
+#: backends/platform/wince/CEActionsPocket.cpp:50
+msgid "Show/Hide Cursor"
+msgstr "Vis/Skjul muspeker"
+
+#: backends/platform/wince/CEActionsPocket.cpp:51
+msgid "Free look"
+msgstr "Frikikking"
+
+#: backends/platform/wince/CEActionsPocket.cpp:52
+msgid "Zoom up"
+msgstr "Zoom opp"
+
+#: backends/platform/wince/CEActionsPocket.cpp:53
+msgid "Zoom down"
+msgstr "Zoom ned"
+
+#: backends/platform/wince/CEActionsPocket.cpp:55
+#: backends/platform/wince/CEActionsSmartphone.cpp:49
+msgid "Bind Keys"
+msgstr "Koble taster"
+
+#: backends/platform/wince/CEActionsPocket.cpp:56
+msgid "Cursor Up"
+msgstr "Peker opp"
+
+#: backends/platform/wince/CEActionsPocket.cpp:57
+msgid "Cursor Down"
+msgstr "Peker ned"
+
+#: backends/platform/wince/CEActionsPocket.cpp:58
+msgid "Cursor Left"
+msgstr "Peker venstre"
+
+#: backends/platform/wince/CEActionsPocket.cpp:59
+msgid "Cursor Right"
+msgstr "Peker hјyre"
+
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Do you want to load or save the game?"
+msgstr "Vil du хpne eller lagre spillet?"
+
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+msgid " Are you sure you want to quit ? "
+msgstr " Er du sikker pх at du vil avslutte ?"
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:50
+msgid "Keyboard"
+msgstr "Tastatur"
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:51
+msgid "Rotate"
+msgstr "Roter"
+
+#: backends/platform/wince/CELauncherDialog.cpp:56
+msgid "Using SDL driver "
+msgstr "Bruk SDL-driver"
+
+#: backends/platform/wince/CELauncherDialog.cpp:60
+msgid "Display "
+msgstr "Skjerm"
+
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Do you want to perform an automatic scan ?"
+msgstr "Vil du utfјre et automatisk sјk?"
+
+#: backends/platform/wince/wince-sdl.cpp:471
+msgid "Map right click action"
+msgstr "Koble handling til hјyreklikk"
+
+#: backends/platform/wince/wince-sdl.cpp:475
+msgid "You must map a key to the 'Right Click' action to play this game"
+msgstr ""
+"Du mх koble en tast til handlingen 'Hјyreklikk' for х spille dette spillet"
+
+#: backends/platform/wince/wince-sdl.cpp:484
+msgid "Map hide toolbar action"
+msgstr "Koble skjul-verktјylinje-handlingen"
+
+#: backends/platform/wince/wince-sdl.cpp:488
+msgid "You must map a key to the 'Hide toolbar' action to play this game"
+msgstr ""
+"Du mх koble en tast til 'Skjul verktјylinje'-handlingen for х spille dette "
+"spillet"
+
+#: backends/platform/wince/wince-sdl.cpp:497
+msgid "Map Zoom Up action (optional)"
+msgstr "Koble handlingen Zoom Opp (valgfritt)"
+
+#: backends/platform/wince/wince-sdl.cpp:500
+msgid "Map Zoom Down action (optional)"
+msgstr "Koble handlingen Zoom Ned (valgfritt)"
+
+#: backends/platform/wince/wince-sdl.cpp:508
+msgid ""
+"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
+msgstr ""
+"Ikke glem х koble en tast til handlingen 'Skjul verktјylinje' for х se hele "
+"inventaret"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Do you really want to return to the Launcher?"
+msgstr "Vil du virkelig slette dette lagrede spillet?"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Launcher"
+msgstr "Slх"
+
+#: backends/events/default/default-events.cpp:244
+#, fuzzy
+msgid "Do you really want to quit?"
+msgstr "Vil du avslutte?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
+msgid "Touchscreen 'Tap Mode' - Left Click"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
+msgid "Touchscreen 'Tap Mode' - Right Click"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
+msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:390
+#, fuzzy
+msgid "Maximum Volume"
+msgstr "Volum"
+
+#: backends/events/gph/gph-events.cpp:392
+msgid "Increasing Volume"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:398
+#, fuzzy
+msgid "Minimal Volume"
+msgstr "Volum"
+
+#: backends/events/gph/gph-events.cpp:400
+msgid "Decreasing Volume"
+msgstr ""
+
+#~ msgctxt "lowres"
+#~ msgid "Add Game..."
+#~ msgstr "Legg til spill..."
+
+#~ msgid "Add Game..."
+#~ msgstr "Legg til spill..."
+
+#~ msgid "Discovered %d new games."
+#~ msgstr "Oppdaget %d nye spill."
+
+#~ msgid "Command line argument not processed"
+#~ msgstr "Kommandolinjeargument ikke behandlet"
+
+#~ msgid "FM Towns Emulator"
+#~ msgstr "FM Towns Emulator"
+
+#~ msgid "Invalid Path"
+#~ msgstr "Ugyldig sti"
diff --git a/po/nn_NO.po b/po/nn_NO.po
index ff43eb2a17..ed36a1ed9d 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -1,2593 +1,2614 @@
-# Norwegian (Nynorsk) translation for ScummVM.
-# Copyright (C) 2010 ScummVM Team
-# This file is distributed under the same license as the ScummVM package.
-# Einar Johan T. Sјmхen <einarjohants@gmail.com>, 2010.
-#
-msgid ""
-msgstr ""
-"Project-Id-Version: ScummVM 1.3.0svn\n"
-"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2011-06-20 23:09+0100\n"
-"PO-Revision-Date: 2011-04-25 23:07+0100\n"
-"Last-Translator: Einar Johan T. Sјmхen <einarjohants@gmail.com>\n"
-"Language-Team: somaen <einarjohants@gmail.com>\n"
-"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=iso-8859-1\n"
-"Content-Transfer-Encoding: 8bit\n"
-"Language: Norsk (nynorsk)\n"
-"X-Poedit-Language: Norwegian Nynorsk\n"
-"X-Poedit-SourceCharset: iso-8859-1\n"
-"Plural-Forms: nplurals=2; plural=(n != 1)\n"
-"X-Poedit-Country: NORWAY\n"
-
-#: gui/about.cpp:91
-#, c-format
-msgid "(built on %s)"
-msgstr "(bygd den %s)"
-
-#: gui/about.cpp:98
-msgid "Features compiled in:"
-msgstr "Funksjonar innkompilert:"
-
-#: gui/about.cpp:107
-msgid "Available engines:"
-msgstr "Tilgjengelege motorar:"
-
-#: gui/browser.cpp:66
-msgid "Go up"
-msgstr "Gх tilbake"
-
-#: gui/browser.cpp:66 gui/browser.cpp:68
-msgid "Go to previous directory level"
-msgstr "Gх til forrige mappenivх"
-
-#: gui/browser.cpp:68
-msgctxt "lowres"
-msgid "Go up"
-msgstr "Gх tilbake"
-
-#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
-#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
-#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/engine.cpp:408 engines/sword1/control.cpp:865
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
-#: backends/events/default/default-events.cpp:222
-#: backends/events/default/default-events.cpp:244
-msgid "Cancel"
-msgstr "Avbryt"
-
-#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
-msgid "Choose"
-msgstr "Vel"
-
-#: gui/gui-manager.cpp:114 engines/scumm/help.cpp:125
-#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
-#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
-#: backends/keymapper/remap-dialog.cpp:52
-msgid "Close"
-msgstr "Steng"
-
-#: gui/gui-manager.cpp:117
-msgid "Mouse click"
-msgstr "Musklikk"
-
-#: gui/gui-manager.cpp:120 base/main.cpp:280
-msgid "Display keyboard"
-msgstr "Syn Tastatur"
-
-#: gui/gui-manager.cpp:123 base/main.cpp:283
-msgid "Remap keys"
-msgstr "Omkople tastar"
-
-#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
-msgid "Choose an action to map"
-msgstr "Vel ei handling for kopling:"
-
-#: gui/KeysDialog.cpp:41
-msgid "Map"
-msgstr "Kople"
-
-#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
-#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
-#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
-#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
-#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
-#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
-#: backends/platform/wince/CELauncherDialog.cpp:52
-msgid "OK"
-msgstr "OK"
-
-#: gui/KeysDialog.cpp:49
-msgid "Select an action and click 'Map'"
-msgstr "Vel ei handling, og klikk 'Kople'"
-
-#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
-#, c-format
-msgid "Associated key : %s"
-msgstr "Kopla tast : %s"
-
-#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
-#, c-format
-msgid "Associated key : none"
-msgstr "Kopla tast: ingen"
-
-#: gui/KeysDialog.cpp:90
-msgid "Please select an action"
-msgstr "Vel ei handling"
-
-#: gui/KeysDialog.cpp:106
-msgid "Press the key to associate"
-msgstr "Trykk tasten du vil kople"
-
-#: gui/launcher.cpp:165
-msgid "Game"
-msgstr "Spel"
-
-#: gui/launcher.cpp:169
-msgid "ID:"
-msgstr "ID:"
-
-#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
-msgid ""
-"Short game identifier used for referring to savegames and running the game "
-"from the command line"
-msgstr ""
-"Kort spelidentifikator nytta for х referere til lagra spel, og х kјyre "
-"spelet frх kommandolinja"
-
-#: gui/launcher.cpp:171
-msgctxt "lowres"
-msgid "ID:"
-msgstr "ID:"
-
-#: gui/launcher.cpp:176
-msgid "Name:"
-msgstr "Namn:"
-
-#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
-msgid "Full title of the game"
-msgstr "Full speltittel:"
-
-#: gui/launcher.cpp:178
-msgctxt "lowres"
-msgid "Name:"
-msgstr "Namn:"
-
-#: gui/launcher.cpp:182
-msgid "Language:"
-msgstr "Sprхk:"
-
-#: gui/launcher.cpp:182 gui/launcher.cpp:183
-msgid ""
-"Language of the game. This will not turn your Spanish game version into "
-"English"
-msgstr ""
-"Spelets sprхk. Dette vil ikkje gjere den spanske versjonen av spelet til ein "
-"engelsk versjon"
-
-#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
-#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
-#: audio/null.cpp:40
-msgid "<default>"
-msgstr "<standard>"
-
-#: gui/launcher.cpp:194
-msgid "Platform:"
-msgstr "Plattform:"
-
-#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
-msgid "Platform the game was originally designed for"
-msgstr "Plattform spelet opprineleg vart designa for"
-
-#: gui/launcher.cpp:196
-msgctxt "lowres"
-msgid "Platform:"
-msgstr "Plattform:"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "Graphics"
-msgstr "Grafikk"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "GFX"
-msgstr "GFX"
-
-#: gui/launcher.cpp:211
-msgid "Override global graphic settings"
-msgstr "Overstyr globale grafikkinstillingar"
-
-#: gui/launcher.cpp:213
-msgctxt "lowres"
-msgid "Override global graphic settings"
-msgstr "Overstyr globale grafikkinstillingar"
-
-#: gui/launcher.cpp:220 gui/options.cpp:1041
-msgid "Audio"
-msgstr "Lyd"
-
-#: gui/launcher.cpp:223
-msgid "Override global audio settings"
-msgstr "Overstyr globale lydinstillingar"
-
-#: gui/launcher.cpp:225
-msgctxt "lowres"
-msgid "Override global audio settings"
-msgstr "Overstyr globale lydinstillingar"
-
-#: gui/launcher.cpp:234 gui/options.cpp:1046
-msgid "Volume"
-msgstr "Volum"
-
-#: gui/launcher.cpp:236 gui/options.cpp:1048
-msgctxt "lowres"
-msgid "Volume"
-msgstr "Volum"
-
-#: gui/launcher.cpp:239
-msgid "Override global volume settings"
-msgstr "Overstyr globale voluminstillingar"
-
-#: gui/launcher.cpp:241
-msgctxt "lowres"
-msgid "Override global volume settings"
-msgstr "Overstyr globale voluminstillingar"
-
-#: gui/launcher.cpp:248 gui/options.cpp:1056
-msgid "MIDI"
-msgstr "MIDI"
-
-#: gui/launcher.cpp:251
-msgid "Override global MIDI settings"
-msgstr "Overstyr globale MIDI-instillingar"
-
-#: gui/launcher.cpp:253
-msgctxt "lowres"
-msgid "Override global MIDI settings"
-msgstr "Overstyr globale MIDI-instillingar"
-
-#: gui/launcher.cpp:263 gui/options.cpp:1062
-msgid "MT-32"
-msgstr "MT-32"
-
-#: gui/launcher.cpp:266
-msgid "Override global MT-32 settings"
-msgstr "Overstyr globale MT-32-instillingar"
-
-#: gui/launcher.cpp:268
-msgctxt "lowres"
-msgid "Override global MT-32 settings"
-msgstr "Overstyr globale MT-32-instillingar"
-
-#: gui/launcher.cpp:279 gui/options.cpp:1069
-msgid "Paths"
-msgstr "Stiar"
-
-#: gui/launcher.cpp:281 gui/options.cpp:1071
-msgctxt "lowres"
-msgid "Paths"
-msgstr "Stiar"
-
-#: gui/launcher.cpp:288
-msgid "Game Path:"
-msgstr "Spelsti:"
-
-#: gui/launcher.cpp:290
-msgctxt "lowres"
-msgid "Game Path:"
-msgstr "Spelsti:"
-
-#: gui/launcher.cpp:295 gui/options.cpp:1091
-msgid "Extra Path:"
-msgstr "Ekstrasti:"
-
-#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
-msgid "Specifies path to additional data used the game"
-msgstr ""
-
-#: gui/launcher.cpp:297 gui/options.cpp:1093
-msgctxt "lowres"
-msgid "Extra Path:"
-msgstr "Ekstrasti:"
-
-#: gui/launcher.cpp:302 gui/options.cpp:1079
-msgid "Save Path:"
-msgstr "Lagringssti:"
-
-#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
-#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
-msgid "Specifies where your savegames are put"
-msgstr ""
-
-#: gui/launcher.cpp:304 gui/options.cpp:1081
-msgctxt "lowres"
-msgid "Save Path:"
-msgstr "Lagringssti:"
-
-#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
-#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
-#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
-#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
-#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
-msgctxt "path"
-msgid "None"
-msgstr "Ingen"
-
-#: gui/launcher.cpp:326 gui/launcher.cpp:408
-#: backends/platform/wii/options.cpp:56
-msgid "Default"
-msgstr "Standard"
-
-#: gui/launcher.cpp:446 gui/options.cpp:1356
-msgid "Select SoundFont"
-msgstr "Vel SoundFont"
-
-#: gui/launcher.cpp:465 gui/launcher.cpp:612
-msgid "Select directory with game data"
-msgstr "Vel mappe med speldata"
-
-#: gui/launcher.cpp:483
-msgid "Select additional game directory"
-msgstr ""
-
-#: gui/launcher.cpp:495
-msgid "Select directory for saved games"
-msgstr "Vel mappe for lagra spel"
-
-#: gui/launcher.cpp:514
-msgid "This game ID is already taken. Please choose another one."
-msgstr ""
-
-#: gui/launcher.cpp:555 engines/dialogs.cpp:110
-msgid "~Q~uit"
-msgstr "~A~vslutt"
-
-#: gui/launcher.cpp:555
-msgid "Quit ScummVM"
-msgstr "Avslutt ScummVM"
-
-#: gui/launcher.cpp:556
-msgid "A~b~out..."
-msgstr "~O~m..."
-
-#: gui/launcher.cpp:556
-msgid "About ScummVM"
-msgstr "Om ScummVM"
-
-#: gui/launcher.cpp:557
-msgid "~O~ptions..."
-msgstr "~V~al..."
-
-#: gui/launcher.cpp:557
-msgid "Change global ScummVM options"
-msgstr "Endre globale ScummVM-instillingar"
-
-#: gui/launcher.cpp:559
-msgid "~S~tart"
-msgstr "~S~tart"
-
-#: gui/launcher.cpp:559
-msgid "Start selected game"
-msgstr "Start det velde spelet"
-
-#: gui/launcher.cpp:562
-msgid "~L~oad..."
-msgstr "~Х~pne..."
-
-#: gui/launcher.cpp:562
-msgid "Load savegame for selected game"
-msgstr "Хpne eit lagra spel for the velde spelet"
-
-#: gui/launcher.cpp:567
-msgid "~A~dd Game..."
-msgstr "~L~egg til spel..."
-
-#: gui/launcher.cpp:567 gui/launcher.cpp:574
-msgid "Hold Shift for Mass Add"
-msgstr "Hold Shift nede for х legge til fleire"
-
-#: gui/launcher.cpp:569
-msgid "~E~dit Game..."
-msgstr "~R~ediger spel..."
-
-#: gui/launcher.cpp:569 gui/launcher.cpp:576
-msgid "Change game options"
-msgstr "Endre spelinstillingar"
-
-#: gui/launcher.cpp:571
-msgid "~R~emove Game"
-msgstr "~F~jern spel"
-
-#: gui/launcher.cpp:571 gui/launcher.cpp:578
-msgid "Remove game from the list. The game data files stay intact"
-msgstr ""
-
-#: gui/launcher.cpp:574
-msgctxt "lowres"
-msgid "~A~dd Game..."
-msgstr "~L~egg til spel..."
-
-#: gui/launcher.cpp:576
-msgctxt "lowres"
-msgid "~E~dit Game..."
-msgstr "~R~ediger spel..."
-
-#: gui/launcher.cpp:578
-msgctxt "lowres"
-msgid "~R~emove Game"
-msgstr "~F~jern spel"
-
-#: gui/launcher.cpp:586
-msgid "Search in game list"
-msgstr "Sјk i spelliste"
-
-#: gui/launcher.cpp:590 gui/launcher.cpp:1102
-msgid "Search:"
-msgstr "Sјk:"
-
-#: gui/launcher.cpp:593 gui/options.cpp:826
-msgid "Clear value"
-msgstr "Tјm verdi"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-msgid "Load game:"
-msgstr "Хpne spel:"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Load"
-msgstr "Хpne"
-
-#: gui/launcher.cpp:723
-msgid ""
-"Do you really want to run the mass game detector? This could potentially add "
-"a huge number of games."
-msgstr ""
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Yes"
-msgstr "Ja"
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "No"
-msgstr "Nei"
-
-#: gui/launcher.cpp:772
-msgid "ScummVM couldn't open the specified directory!"
-msgstr "ScummVM kunne ikkje хpne den velde mappa!"
-
-#: gui/launcher.cpp:784
-msgid "ScummVM could not find any game in the specified directory!"
-msgstr "ScummVM kunne ikkje finne noko spel i den velde mappa!"
-
-#: gui/launcher.cpp:798
-msgid "Pick the game:"
-msgstr "Vel spelet:"
-
-#: gui/launcher.cpp:872
-msgid "Do you really want to remove this game configuration?"
-msgstr "Vil du verkeleg fjerne denne spelkonfigurasjonen?"
-
-#: gui/launcher.cpp:936
-msgid "This game does not support loading games from the launcher."
-msgstr "Dette spelet stјttar ikkje хpning av lagra spel frх oppstartaren."
-
-#: gui/launcher.cpp:940
-msgid "ScummVM could not find any engine capable of running the selected game!"
-msgstr ""
-"ScummVM kunne ikkje finne nokon motor som var i stand til х kјyre det velde "
-"spelet!"
-
-#: gui/launcher.cpp:1054
-msgctxt "lowres"
-msgid "Mass Add..."
-msgstr "Legg til fleire..."
-
-#: gui/launcher.cpp:1054
-msgid "Mass Add..."
-msgstr "Legg til fleire..."
-
-#: gui/launcher.cpp:1055
-msgctxt "lowres"
-msgid "Add Game..."
-msgstr "Legg til spill..."
-
-#: gui/launcher.cpp:1055
-msgid "Add Game..."
-msgstr "Legg til spill..."
-
-#: gui/massadd.cpp:76 gui/massadd.cpp:79
-msgid "... progress ..."
-msgstr "... fremdrift ..."
-
-#: gui/massadd.cpp:243
-msgid "Scan complete!"
-msgstr "Sјk fullfјrt!"
-
-#: gui/massadd.cpp:246
-#, c-format
-msgid "Discovered %d new games, ignored %d previously added games."
-msgstr ""
-
-#: gui/massadd.cpp:250
-#, c-format
-msgid "Scanned %d directories ..."
-msgstr "Sјkt i %d mappar ..."
-
-#: gui/massadd.cpp:253
-#, fuzzy, c-format
-msgid "Discovered %d new games, ignored %d previously added games ..."
-msgstr "Oppdaga %d nye spel ..."
-
-#: gui/options.cpp:72
-msgid "Never"
-msgstr "Aldri"
-
-#: gui/options.cpp:72
-msgid "every 5 mins"
-msgstr "kvart 5. min"
-
-#: gui/options.cpp:72
-msgid "every 10 mins"
-msgstr "kvart 10. min"
-
-#: gui/options.cpp:72
-msgid "every 15 mins"
-msgstr "kvart 15. min"
-
-#: gui/options.cpp:72
-msgid "every 30 mins"
-msgstr "kvart 30. min"
-
-#: gui/options.cpp:74
-msgid "8 kHz"
-msgstr "8 kHz"
-
-#: gui/options.cpp:74
-msgid "11kHz"
-msgstr "11kHz"
-
-#: gui/options.cpp:74
-msgid "22 kHz"
-msgstr "22 kHz"
-
-#: gui/options.cpp:74
-msgid "44 kHz"
-msgstr "44 kHz"
-
-#: gui/options.cpp:74
-msgid "48 kHz"
-msgstr "48 kHz"
-
-#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
-#: gui/options.cpp:625 gui/options.cpp:825
-msgctxt "soundfont"
-msgid "None"
-msgstr "Ingen"
-
-#: gui/options.cpp:372
-msgid "Failed to apply some of the graphic options changes:"
-msgstr ""
-
-#: gui/options.cpp:384
-msgid "the video mode could not be changed."
-msgstr ""
-
-#: gui/options.cpp:390
-msgid "the fullscreen setting could not be changed"
-msgstr ""
-
-#: gui/options.cpp:396
-msgid "the aspect ratio setting could not be changed"
-msgstr ""
-
-#: gui/options.cpp:705
-msgid "Graphics mode:"
-msgstr "Grafikkmodus:"
-
-#: gui/options.cpp:716
-msgid "Render mode:"
-msgstr "Teiknemodus:"
-
-#: gui/options.cpp:716 gui/options.cpp:717
-msgid "Special dithering modes supported by some games"
-msgstr "Spesielle dithering-modus som stјttast av nokre spel"
-
-#: gui/options.cpp:726
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
-msgid "Fullscreen mode"
-msgstr "Fullskjermsmodus"
-
-#: gui/options.cpp:729
-msgid "Aspect ratio correction"
-msgstr "Aspekt-korrigering"
-
-#: gui/options.cpp:729
-msgid "Correct aspect ratio for 320x200 games"
-msgstr "Rett opp aspekt for 320x200 spel"
-
-#: gui/options.cpp:730
-msgid "EGA undithering"
-msgstr ""
-
-#: gui/options.cpp:730
-msgid "Enable undithering in EGA games that support it"
-msgstr ""
-
-#: gui/options.cpp:738
-msgid "Preferred Device:"
-msgstr "Fјretrukken eining:"
-
-#: gui/options.cpp:738
-msgid "Music Device:"
-msgstr ""
-
-#: gui/options.cpp:738 gui/options.cpp:740
-msgid "Specifies preferred sound device or sound card emulator"
-msgstr ""
-
-#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
-msgid "Specifies output sound device or sound card emulator"
-msgstr ""
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Preferred Dev.:"
-msgstr ""
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Music Device:"
-msgstr ""
-
-#: gui/options.cpp:766
-msgid "AdLib emulator:"
-msgstr "AdLib emulator:"
-
-#: gui/options.cpp:766 gui/options.cpp:767
-msgid "AdLib is used for music in many games"
-msgstr "AdLib nyttast til musikk i mange spel"
-
-#: gui/options.cpp:777
-msgid "Output rate:"
-msgstr ""
-
-#: gui/options.cpp:777 gui/options.cpp:778
-msgid ""
-"Higher value specifies better sound quality but may be not supported by your "
-"soundcard"
-msgstr ""
-"Hјgare verdier gir betre lydkvalitet, men stјttast kanskje ikkje av "
-"lydkortet ditt"
-
-#: gui/options.cpp:788
-msgid "GM Device:"
-msgstr ""
-
-#: gui/options.cpp:788
-msgid "Specifies default sound device for General MIDI output"
-msgstr ""
-
-#: gui/options.cpp:799
-msgid "Don't use General MIDI music"
-msgstr "Ikkje nytt General MIDI musikk"
-
-#: gui/options.cpp:810 gui/options.cpp:871
-msgid "Use first available device"
-msgstr ""
-
-#: gui/options.cpp:822
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
-msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
-msgstr "SoundFont stјttast av enkelte lydkort, Fluidsynth og Timidity"
-
-#: gui/options.cpp:824
-msgctxt "lowres"
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:829
-msgid "Mixed AdLib/MIDI mode"
-msgstr "Blanda AdLib/MIDI-modus"
-
-#: gui/options.cpp:829
-msgid "Use both MIDI and AdLib sound generation"
-msgstr "Nytt bхe MIDI og AdLib lydskaping"
-
-#: gui/options.cpp:832
-msgid "MIDI gain:"
-msgstr "MIDI gain:"
-
-#: gui/options.cpp:842
-msgid "MT-32 Device:"
-msgstr ""
-
-#: gui/options.cpp:842
-msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
-msgstr ""
-
-#: gui/options.cpp:847
-msgid "True Roland MT-32 (disable GM emulation)"
-msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)"
-
-#: gui/options.cpp:847 gui/options.cpp:849
-msgid ""
-"Check if you want to use your real hardware Roland-compatible sound device "
-"connected to your computer"
-msgstr ""
-
-#: gui/options.cpp:849
-msgctxt "lowres"
-msgid "True Roland MT-32 (no GM emulation)"
-msgstr "Ekte Roland MT-32 (ingen GS-emulering)"
-
-#: gui/options.cpp:852
-msgid "Enable Roland GS Mode"
-msgstr "Aktiver Roland GS-modus"
-
-#: gui/options.cpp:852
-msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
-msgstr "Slхr av General MIDI-kopling for spel med Roland MT-32 lydspor"
-
-#: gui/options.cpp:861
-msgid "Don't use Roland MT-32 music"
-msgstr "Ikkje nytt Roland MT-32 musikk"
-
-#: gui/options.cpp:888
-msgid "Text and Speech:"
-msgstr "Tekst og Tale:"
-
-#: gui/options.cpp:892 gui/options.cpp:902
-msgid "Speech"
-msgstr "Tale"
-
-#: gui/options.cpp:893 gui/options.cpp:903
-msgid "Subtitles"
-msgstr "Teksting"
-
-#: gui/options.cpp:894
-msgid "Both"
-msgstr "Begge"
-
-#: gui/options.cpp:896
-msgid "Subtitle speed:"
-msgstr "Undertekstfart:"
-
-#: gui/options.cpp:898
-msgctxt "lowres"
-msgid "Text and Speech:"
-msgstr "Tekst og Tale:"
-
-#: gui/options.cpp:902
-msgid "Spch"
-msgstr "Tale"
-
-#: gui/options.cpp:903
-msgid "Subs"
-msgstr "Tekst"
-
-#: gui/options.cpp:904
-msgctxt "lowres"
-msgid "Both"
-msgstr "Bхe"
-
-#: gui/options.cpp:904
-msgid "Show subtitles and play speech"
-msgstr "Vis teksting og spel av tale"
-
-#: gui/options.cpp:906
-msgctxt "lowres"
-msgid "Subtitle speed:"
-msgstr "Undertekstfart:"
-
-#: gui/options.cpp:922
-msgid "Music volume:"
-msgstr "Musikkvolum:"
-
-#: gui/options.cpp:924
-msgctxt "lowres"
-msgid "Music volume:"
-msgstr "Musikkvolum:"
-
-#: gui/options.cpp:931
-msgid "Mute All"
-msgstr "Demp alle"
-
-#: gui/options.cpp:934
-msgid "SFX volume:"
-msgstr "Lydeffektvolum:"
-
-#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
-msgid "Special sound effects volume"
-msgstr ""
-
-#: gui/options.cpp:936
-msgctxt "lowres"
-msgid "SFX volume:"
-msgstr "Lydeffektvolum:"
-
-#: gui/options.cpp:944
-msgid "Speech volume:"
-msgstr "Talevolum:"
-
-#: gui/options.cpp:946
-msgctxt "lowres"
-msgid "Speech volume:"
-msgstr "Talevolum:"
-
-#: gui/options.cpp:1085
-msgid "Theme Path:"
-msgstr "Temasti:"
-
-#: gui/options.cpp:1087
-msgctxt "lowres"
-msgid "Theme Path:"
-msgstr "Temasti:"
-
-#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
-msgid "Specifies path to additional data used by all games or ScummVM"
-msgstr ""
-
-#: gui/options.cpp:1098
-msgid "Plugins Path:"
-msgstr "Pluginsti:"
-
-#: gui/options.cpp:1100
-msgctxt "lowres"
-msgid "Plugins Path:"
-msgstr "Pluginsti:"
-
-#: gui/options.cpp:1109
-msgid "Misc"
-msgstr "Div"
-
-#: gui/options.cpp:1111
-msgctxt "lowres"
-msgid "Misc"
-msgstr "Div"
-
-#: gui/options.cpp:1113
-msgid "Theme:"
-msgstr "Tema:"
-
-#: gui/options.cpp:1117
-msgid "GUI Renderer:"
-msgstr "GUI-teiknar:"
-
-#: gui/options.cpp:1129
-msgid "Autosave:"
-msgstr "Autolagre:"
-
-#: gui/options.cpp:1131
-msgctxt "lowres"
-msgid "Autosave:"
-msgstr "Autolagre:"
-
-#: gui/options.cpp:1139
-msgid "Keys"
-msgstr "Tastar"
-
-#: gui/options.cpp:1146
-msgid "GUI Language:"
-msgstr "GUI-sprхk:"
-
-#: gui/options.cpp:1146
-msgid "Language of ScummVM GUI"
-msgstr "Sprхk i ScummVM-GUIet"
-
-#: gui/options.cpp:1295
-#, fuzzy
-msgid "You have to restart ScummVM before your changes will take effect."
-msgstr "Du mх omstarte ScummVM for at endringane skal skje."
-
-#: gui/options.cpp:1308
-msgid "Select directory for savegames"
-msgstr "Vel mappe for lagra spel"
-
-#: gui/options.cpp:1315
-msgid "The chosen directory cannot be written to. Please select another one."
-msgstr "Den velde mappa kan ikkje skrivast til. Vennlegst vel ein annan."
-
-#: gui/options.cpp:1324
-msgid "Select directory for GUI themes"
-msgstr "Vel ei mappe for GUI-tema:"
-
-#: gui/options.cpp:1334
-msgid "Select directory for extra files"
-msgstr "Vel ei mappe for ekstra filer"
-
-#: gui/options.cpp:1345
-msgid "Select directory for plugins"
-msgstr "Vel ei mappe for plugins"
-
-#: gui/options.cpp:1389
-msgid ""
-"The theme you selected does not support your current language. If you want "
-"to use this theme you need to switch to another language first."
-msgstr ""
-"Temaet du har valt stјttar ikkje det aktive sprхket. Om du vil nytte dette "
-"temaet mх du bytte til eit anna sprхk fјrst."
-
-#: gui/saveload.cpp:58 gui/saveload.cpp:239
-msgid "No date saved"
-msgstr "Ingen dato lagra"
-
-#: gui/saveload.cpp:59 gui/saveload.cpp:240
-msgid "No time saved"
-msgstr "Inga tid lagra"
-
-#: gui/saveload.cpp:60 gui/saveload.cpp:241
-msgid "No playtime saved"
-msgstr "Inga speletid lagra"
-
-#: gui/saveload.cpp:67 gui/saveload.cpp:155
-msgid "Delete"
-msgstr "Slett"
-
-#: gui/saveload.cpp:154
-msgid "Do you really want to delete this savegame?"
-msgstr "Vil du verkeleg slette det lagra spelet?"
-
-#: gui/saveload.cpp:263
-msgid "Date: "
-msgstr "Dato: "
-
-#: gui/saveload.cpp:266
-msgid "Time: "
-msgstr "Tid: "
-
-#: gui/saveload.cpp:271
-msgid "Playtime: "
-msgstr "Speletid: "
-
-#: gui/saveload.cpp:284 gui/saveload.cpp:351
-msgid "Untitled savestate"
-msgstr "Ikkje navngjeven speltilstand"
-
-#: gui/themebrowser.cpp:44
-msgid "Select a Theme"
-msgstr "Vel eit tema"
-
-#: gui/ThemeEngine.cpp:327
-msgid "Disabled GFX"
-msgstr "Deaktivert GFX"
-
-#: gui/ThemeEngine.cpp:327
-msgctxt "lowres"
-msgid "Disabled GFX"
-msgstr "Deaktivert GFX"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard Renderer (16bpp)"
-msgstr "Standard Teiknar (16bpp)"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard (16bpp)"
-msgstr "Standard (16bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased Renderer (16bpp)"
-msgstr "Antialiased Teiknar (16bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased (16bpp)"
-msgstr "Antialiased (16bpp)"
-
-#: base/main.cpp:200
-#, c-format
-msgid "Engine does not support debug level '%s'"
-msgstr "Motoren stјttar ikkje debug-nivх '%s'"
-
-#: base/main.cpp:268
-msgid "Menu"
-msgstr "Meny"
-
-#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
-#: backends/platform/wince/CEActionsPocket.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:46
-msgid "Skip"
-msgstr "Hopp over"
-
-#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
-#: backends/platform/wince/CEActionsPocket.cpp:42
-msgid "Pause"
-msgstr "Pause"
-
-#: base/main.cpp:277
-msgid "Skip line"
-msgstr "Hopp over linje"
-
-#: base/main.cpp:432
-msgid "Error running game:"
-msgstr "Feil under kјyring av spel:"
-
-#: base/main.cpp:456
-msgid "Could not find any engine capable of running the selected game"
-msgstr "Kunne ikkje finne nokon motor som kunne kјyre det velde spelet."
-
-#: common/error.cpp:38
-msgid "No error"
-msgstr "Ingen feil"
-
-#: common/error.cpp:40
-#, fuzzy
-msgid "Game data not found"
-msgstr "Speldata ikkje funne"
-
-#: common/error.cpp:42
-msgid "Game id not supported"
-msgstr "Spel ID ikkje stјtta"
-
-#: common/error.cpp:44
-msgid "Unsupported color mode"
-msgstr "Ustјtta fargemodus"
-
-#: common/error.cpp:47
-msgid "Read permission denied"
-msgstr "Lesetilgang nekta"
-
-#: common/error.cpp:49
-msgid "Write permission denied"
-msgstr "Skrivetilgang nekta"
-
-#: common/error.cpp:52
-msgid "Path does not exist"
-msgstr "Stien eksisterar ikkje"
-
-#: common/error.cpp:54
-msgid "Path not a directory"
-msgstr "Stien er ikkje ei mappe"
-
-#: common/error.cpp:56
-msgid "Path not a file"
-msgstr "Stien er ikkje ei fil"
-
-#: common/error.cpp:59
-msgid "Cannot create file"
-msgstr "Kan ikkje lage fil"
-
-#: common/error.cpp:61
-msgid "Reading data failed"
-msgstr "Lesing av data feila"
-
-#: common/error.cpp:63
-msgid "Writing data failed"
-msgstr "Dataskriving feila"
-
-#: common/error.cpp:66
-msgid "Could not find suitable engine plugin"
-msgstr "Kunne ikkje finne ein passande spelmotor-plugin"
-
-#: common/error.cpp:68
-msgid "Engine plugin does not support save states"
-msgstr "Spelmotor-plugin stјttar ikkje lagra tilstandar."
-
-#: common/error.cpp:71
-msgid "User canceled"
-msgstr ""
-
-#: common/error.cpp:75
-msgid "Unknown error"
-msgstr "Ukjend feil"
-
-#: common/util.cpp:274
-msgid "Hercules Green"
-msgstr "Hercules Grјnn"
-
-#: common/util.cpp:275
-msgid "Hercules Amber"
-msgstr "Hercules Raudgul"
-
-#: common/util.cpp:282
-msgctxt "lowres"
-msgid "Hercules Green"
-msgstr "Hercules Grјnn"
-
-#: common/util.cpp:283
-msgctxt "lowres"
-msgid "Hercules Amber"
-msgstr "Hercules Raudgul"
-
-#: engines/advancedDetector.cpp:296
-#, c-format
-msgid "The game in '%s' seems to be unknown."
-msgstr ""
-
-#: engines/advancedDetector.cpp:297
-msgid "Please, report the following data to the ScummVM team along with name"
-msgstr ""
-
-#: engines/advancedDetector.cpp:299
-msgid "of the game you tried to add and its version/language/etc.:"
-msgstr ""
-
-#: engines/dialogs.cpp:84
-msgid "~R~esume"
-msgstr "~F~ortsett"
-
-#: engines/dialogs.cpp:86
-msgid "~L~oad"
-msgstr "~Х~pne"
-
-#: engines/dialogs.cpp:90
-msgid "~S~ave"
-msgstr "~L~agre"
-
-#: engines/dialogs.cpp:94
-msgid "~O~ptions"
-msgstr "~V~al"
-
-#: engines/dialogs.cpp:99
-msgid "~H~elp"
-msgstr "~H~jelp"
-
-#: engines/dialogs.cpp:101
-msgid "~A~bout"
-msgstr "~O~m"
-
-#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
-#, fuzzy
-msgid "~R~eturn to Launcher"
-msgstr "~T~ilbake til oppstarter"
-
-#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
-#, fuzzy
-msgctxt "lowres"
-msgid "~R~eturn to Launcher"
-msgstr "~T~ilbake til oppstarter"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-msgid "Save game:"
-msgstr "Lagra spel:"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-#: backends/platform/symbian/src/SymbianActions.cpp:44
-#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Save"
-msgstr "Lagre"
-
-#: engines/dialogs.cpp:146
-msgid ""
-"Sorry, this engine does not currently provide in-game help. Please consult "
-"the README for basic information, and for instructions on how to obtain "
-"further assistance."
-msgstr ""
-
-#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
-#: engines/mohawk/dialogs.cpp:152
-msgid "~O~K"
-msgstr "~O~K"
-
-#: engines/dialogs.cpp:313 engines/mohawk/dialogs.cpp:101
-#: engines/mohawk/dialogs.cpp:153
-msgid "~C~ancel"
-msgstr "~A~vbryt"
-
-#: engines/dialogs.cpp:316
-msgid "~K~eys"
-msgstr "~T~astar"
-
-#: engines/engine.cpp:220
-msgid "Could not initialize color format."
-msgstr ""
-
-#: engines/engine.cpp:228
-#, fuzzy
-msgid "Could not switch to video mode: '"
-msgstr "Gjeldende videomodus:"
-
-#: engines/engine.cpp:237
-#, fuzzy
-msgid "Could not apply aspect ratio setting."
-msgstr "Veksle aspekt-korrigering"
-
-#: engines/engine.cpp:242
-msgid "Could not apply fullscreen setting."
-msgstr ""
-
-#: engines/engine.cpp:342
-msgid ""
-"You appear to be playing this game directly\n"
-"from the CD. This is known to cause problems,\n"
-"and it is therefore recommended that you copy\n"
-"the data files to your hard disk instead.\n"
-"See the README file for details."
-msgstr ""
-
-#: engines/engine.cpp:353
-msgid ""
-"This game has audio tracks in its disk. These\n"
-"tracks need to be ripped from the disk using\n"
-"an appropriate CD audio extracting tool in\n"
-"order to listen to the game's music.\n"
-"See the README file for details."
-msgstr ""
-
-#: engines/engine.cpp:405
-msgid ""
-"WARNING: The game you are about to start is not yet fully supported by "
-"ScummVM. As such, it is likely to be unstable, and any saves you make might "
-"not work in future versions of ScummVM."
-msgstr ""
-
-#: engines/engine.cpp:408
-msgid "Start anyway"
-msgstr ""
-
-#: engines/scumm/dialogs.cpp:281
-msgid "~P~revious"
-msgstr "~F~orrige"
-
-#: engines/scumm/dialogs.cpp:282
-msgid "~N~ext"
-msgstr "~N~este"
-
-#: engines/scumm/dialogs.cpp:283
-#: backends/platform/ds/arm9/source/dsoptions.cpp:56
-msgid "~C~lose"
-msgstr "~L~ukk"
-
-#: engines/scumm/help.cpp:73
-msgid "Common keyboard commands:"
-msgstr "Vanlege tastaturkommandoar:"
-
-#: engines/scumm/help.cpp:74
-msgid "Save / Load dialog"
-msgstr "Хpne- / Lagre-dialog"
-
-#: engines/scumm/help.cpp:76
-msgid "Skip line of text"
-msgstr "Hopp over tekstlinje"
-
-#: engines/scumm/help.cpp:77
-msgid "Esc"
-msgstr "Esc"
-
-#: engines/scumm/help.cpp:77
-msgid "Skip cutscene"
-msgstr "Hopp over cutscene"
-
-#: engines/scumm/help.cpp:78
-msgid "Space"
-msgstr "Opprom"
-
-#: engines/scumm/help.cpp:78
-msgid "Pause game"
-msgstr "Pause spel"
-
-#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
-#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
-#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Ctrl"
-msgstr "Ctrl"
-
-#: engines/scumm/help.cpp:79
-msgid "Load game state 1-10"
-msgstr "Хpne speltilstand 1-10"
-
-#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Alt"
-msgstr "Alt"
-
-#: engines/scumm/help.cpp:80
-msgid "Save game state 1-10"
-msgstr "Lagre speltilstand 1-10"
-
-#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
-#: backends/platform/symbian/src/SymbianActions.cpp:52
-#: backends/platform/wince/CEActionsPocket.cpp:44
-#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:244
-msgid "Quit"
-msgstr "Avslutt"
-
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
-msgid "Enter"
-msgstr "Enter"
-
-#: engines/scumm/help.cpp:86
-msgid "Toggle fullscreen"
-msgstr "Veksle fullskjerm"
-
-#: engines/scumm/help.cpp:87
-msgid "Music volume up / down"
-msgstr "Musikkvolum opp / ned"
-
-#: engines/scumm/help.cpp:88
-msgid "Text speed slower / faster"
-msgstr "Tekstfart saktare / fortare"
-
-#: engines/scumm/help.cpp:89
-msgid "Simulate left mouse button"
-msgstr "Simuler venstre musknapp"
-
-#: engines/scumm/help.cpp:90
-msgid "Tab"
-msgstr "Tab"
-
-#: engines/scumm/help.cpp:90
-msgid "Simulate right mouse button"
-msgstr "Simuler hјgre musknapp"
-
-#: engines/scumm/help.cpp:93
-msgid "Special keyboard commands:"
-msgstr "Spesielle tastaturkommandoar:"
-
-#: engines/scumm/help.cpp:94
-msgid "Show / Hide console"
-msgstr "Vis / Skjul konsoll"
-
-#: engines/scumm/help.cpp:95
-msgid "Start the debugger"
-msgstr "Start debuggaren"
-
-#: engines/scumm/help.cpp:96
-msgid "Show memory consumption"
-msgstr "Vis minneforbruk"
-
-#: engines/scumm/help.cpp:97
-msgid "Run in fast mode (*)"
-msgstr "Kјyr i rask modus (*)"
-
-#: engines/scumm/help.cpp:98
-msgid "Run in really fast mode (*)"
-msgstr "Kјyr i verkeleg rask modus (*)"
-
-#: engines/scumm/help.cpp:99
-msgid "Toggle mouse capture"
-msgstr "Veksle muslхsing"
-
-#: engines/scumm/help.cpp:100
-msgid "Switch between graphics filters"
-msgstr "Veksle grafikkfiltre"
-
-#: engines/scumm/help.cpp:101
-msgid "Increase / Decrease scale factor"
-msgstr "иk/Minsk skaleringsfaktor"
-
-#: engines/scumm/help.cpp:102
-msgid "Toggle aspect-ratio correction"
-msgstr "Veksle aspekt-korrigering"
-
-#: engines/scumm/help.cpp:107
-msgid "* Note that using ctrl-f and"
-msgstr "* Merk at х bruke ctrl-f og"
-
-#: engines/scumm/help.cpp:108
-msgid " ctrl-g are not recommended"
-msgstr " ctrl-g er ikkje anbefalt dх"
-
-#: engines/scumm/help.cpp:109
-msgid " since they may cause crashes"
-msgstr " dei kan forхrsake krцsj og"
-
-#: engines/scumm/help.cpp:110
-#, fuzzy
-msgid " or incorrect game behavior."
-msgstr " feilaktig speloppfјrsel."
-
-#: engines/scumm/help.cpp:114
-msgid "Spinning drafts on the keyboard:"
-msgstr "Spinne drafts pх tastaturet:"
-
-#: engines/scumm/help.cpp:116
-msgid "Main game controls:"
-msgstr "Hovedkontrollar for spel:"
-
-#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
-#: engines/scumm/help.cpp:161
-msgid "Push"
-msgstr "Dytt"
-
-#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
-#: engines/scumm/help.cpp:162
-msgid "Pull"
-msgstr "Dra"
-
-#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
-#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
-#: engines/scumm/help.cpp:206
-msgid "Give"
-msgstr "Gi"
-
-#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
-#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
-#: engines/scumm/help.cpp:207
-msgid "Open"
-msgstr "Хpne"
-
-#: engines/scumm/help.cpp:126
-msgid "Go to"
-msgstr "Gх til"
-
-#: engines/scumm/help.cpp:127
-msgid "Get"
-msgstr "Fх"
-
-#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
-#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
-#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
-#: engines/scumm/help.cpp:248
-msgid "Use"
-msgstr "Nytt"
-
-#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
-msgid "Read"
-msgstr "Les"
-
-#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
-msgid "New kid"
-msgstr "Bytt unge"
-
-#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
-#: engines/scumm/help.cpp:171
-msgid "Turn on"
-msgstr "Slх pх"
-
-#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
-#: engines/scumm/help.cpp:172
-msgid "Turn off"
-msgstr "Slх av"
-
-#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
-#: engines/scumm/help.cpp:193
-msgid "Walk to"
-msgstr "Gх til"
-
-#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
-#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
-#: engines/scumm/help.cpp:226
-msgid "Pick up"
-msgstr "Plukk opp"
-
-#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
-msgid "What is"
-msgstr "Kva er"
-
-#: engines/scumm/help.cpp:146
-msgid "Unlock"
-msgstr "Lхs opp"
-
-#: engines/scumm/help.cpp:149
-msgid "Put on"
-msgstr "Ta pх (klede)"
-
-#: engines/scumm/help.cpp:150
-msgid "Take off"
-msgstr "Ta av (klede)"
-
-#: engines/scumm/help.cpp:156
-msgid "Fix"
-msgstr "Fiks"
-
-#: engines/scumm/help.cpp:158
-msgid "Switch"
-msgstr "Bytt"
-
-#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
-msgid "Look"
-msgstr "Kikk"
-
-#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
-msgid "Talk"
-msgstr "Snakk"
-
-#: engines/scumm/help.cpp:174
-msgid "Travel"
-msgstr "Reis"
-
-#: engines/scumm/help.cpp:175
-msgid "To Henry / To Indy"
-msgstr "Til Henry / Til Indy"
-
-#: engines/scumm/help.cpp:178
-msgid "play C minor on distaff"
-msgstr "spel C moll pх distaffen "
-
-#: engines/scumm/help.cpp:179
-msgid "play D on distaff"
-msgstr "spel D pх distaffen"
-
-#: engines/scumm/help.cpp:180
-msgid "play E on distaff"
-msgstr "spel E pх distaffen"
-
-#: engines/scumm/help.cpp:181
-msgid "play F on distaff"
-msgstr "spel F pх distaffen"
-
-#: engines/scumm/help.cpp:182
-msgid "play G on distaff"
-msgstr "spel G pх distaffen"
-
-#: engines/scumm/help.cpp:183
-msgid "play A on distaff"
-msgstr "spel A pх distaffen"
-
-#: engines/scumm/help.cpp:184
-msgid "play B on distaff"
-msgstr "spel H pх distaffen"
-
-#: engines/scumm/help.cpp:185
-msgid "play C major on distaff"
-msgstr "spel C dur pх distaffen"
-
-#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
-msgid "puSh"
-msgstr "Dytt"
-
-#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
-msgid "pull (Yank)"
-msgstr "Dra"
-
-#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
-#: engines/scumm/help.cpp:246
-msgid "Talk to"
-msgstr "Snakk til"
-
-#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
-msgid "Look at"
-msgstr "Se pх"
-
-#: engines/scumm/help.cpp:199
-msgid "turn oN"
-msgstr "Slх pх"
-
-#: engines/scumm/help.cpp:200
-msgid "turn oFf"
-msgstr "Slх av"
-
-#: engines/scumm/help.cpp:216
-msgid "KeyUp"
-msgstr "Opp-tast"
-
-#: engines/scumm/help.cpp:216
-msgid "Highlight prev dialogue"
-msgstr "Merk forrige dialog"
-
-#: engines/scumm/help.cpp:217
-msgid "KeyDown"
-msgstr "Ned-tast"
-
-#: engines/scumm/help.cpp:217
-msgid "Highlight next dialogue"
-msgstr "Merk neste dialog"
-
-#: engines/scumm/help.cpp:221
-msgid "Walk"
-msgstr "Gх"
-
-#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
-#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
-msgid "Inventory"
-msgstr "Inventar"
-
-#: engines/scumm/help.cpp:225
-msgid "Object"
-msgstr "Objekt"
-
-#: engines/scumm/help.cpp:228
-msgid "Black and White / Color"
-msgstr "Svart-Kvitt / Fargar"
-
-#: engines/scumm/help.cpp:231
-msgid "Eyes"
-msgstr "Auger"
-
-#: engines/scumm/help.cpp:232
-msgid "Tongue"
-msgstr "Tunge"
-
-#: engines/scumm/help.cpp:234
-msgid "Punch"
-msgstr "Slх"
-
-#: engines/scumm/help.cpp:235
-msgid "Kick"
-msgstr "Spark"
-
-#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
-msgid "Examine"
-msgstr "Undersјk"
-
-#: engines/scumm/help.cpp:239
-msgid "Regular cursor"
-msgstr "Vanleg peikar"
-
-#: engines/scumm/help.cpp:241
-msgid "Comm"
-msgstr "Comm"
-
-#: engines/scumm/help.cpp:244
-msgid "Save / Load / Options"
-msgstr "Хpne / Lagre / Val"
-
-#: engines/scumm/help.cpp:253
-msgid "Other game controls:"
-msgstr "Andre spelkontrollar:"
-
-#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
-msgid "Inventory:"
-msgstr "Inventar:"
-
-#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
-msgid "Scroll list up"
-msgstr "Bla liste opp"
-
-#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
-msgid "Scroll list down"
-msgstr "Bla liste ned"
-
-#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
-msgid "Upper left item"
-msgstr "иvre venstre gjenstand"
-
-#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
-msgid "Lower left item"
-msgstr "Nedre venstre gjenstand"
-
-#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
-msgid "Upper right item"
-msgstr "иvre hјgre gjenstand"
-
-#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
-msgid "Lower right item"
-msgstr "Nedre hјgre gjenstand"
-
-#: engines/scumm/help.cpp:267
-msgid "Middle left item"
-msgstr "Midtre venstre gjenstand"
-
-#: engines/scumm/help.cpp:270
-msgid "Middle right item"
-msgstr "Midtre hјgre gjenstand"
-
-#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
-msgid "Switching characters:"
-msgstr "Veksle karakterar:"
-
-#: engines/scumm/help.cpp:279
-msgid "Second kid"
-msgstr "Andre unge"
-
-#: engines/scumm/help.cpp:280
-msgid "Third kid"
-msgstr "Tredje unge"
-
-#: engines/scumm/help.cpp:292
-msgid "Fighting controls (numpad):"
-msgstr "Kampkontrollar (taltastatur)"
-
-#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
-#: engines/scumm/help.cpp:295
-msgid "Step back"
-msgstr "Bakoversteg"
-
-#: engines/scumm/help.cpp:296
-msgid "Block high"
-msgstr "Hјg blokk"
-
-#: engines/scumm/help.cpp:297
-msgid "Block middle"
-msgstr "Midt blokk"
-
-#: engines/scumm/help.cpp:298
-msgid "Block low"
-msgstr "Lav blokk"
-
-#: engines/scumm/help.cpp:299
-msgid "Punch high"
-msgstr "Hјgt slag"
-
-#: engines/scumm/help.cpp:300
-msgid "Punch middle"
-msgstr "Midtslag"
-
-#: engines/scumm/help.cpp:301
-msgid "Punch low"
-msgstr "Lavt slag"
-
-#: engines/scumm/help.cpp:304
-msgid "These are for Indy on left."
-msgstr "Gjeld Indy pх Venstre side."
-
-#: engines/scumm/help.cpp:305
-msgid "When Indy is on the right,"
-msgstr "Med Indy pх hјgre side,"
-
-#: engines/scumm/help.cpp:306
-msgid "7, 4, and 1 are switched with"
-msgstr "byttast 7, 4, og 1 med"
-
-#: engines/scumm/help.cpp:307
-msgid "9, 6, and 3, respectively."
-msgstr "9, 6, og 3, henhaldsvis."
-
-#: engines/scumm/help.cpp:314
-msgid "Biplane controls (numpad):"
-msgstr "Flykontrollar (taltastatur)"
-
-#: engines/scumm/help.cpp:315
-msgid "Fly to upper left"
-msgstr "Fly til јvre venstre"
-
-#: engines/scumm/help.cpp:316
-msgid "Fly to left"
-msgstr "Fly til venstre"
-
-#: engines/scumm/help.cpp:317
-msgid "Fly to lower left"
-msgstr "Fly til nedre venstre"
-
-#: engines/scumm/help.cpp:318
-msgid "Fly upwards"
-msgstr "Fly oppover"
-
-#: engines/scumm/help.cpp:319
-msgid "Fly straight"
-msgstr "Fly rett"
-
-#: engines/scumm/help.cpp:320
-msgid "Fly down"
-msgstr "Fly ned"
-
-#: engines/scumm/help.cpp:321
-msgid "Fly to upper right"
-msgstr "Fly til јvre hјgre"
-
-#: engines/scumm/help.cpp:322
-msgid "Fly to right"
-msgstr "Fly til hјgre"
-
-#: engines/scumm/help.cpp:323
-msgid "Fly to lower right"
-msgstr "Fly til nedre hјgre"
-
-#: engines/scumm/scumm.cpp:1794
-#, c-format
-msgid ""
-"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
-"but %s is missing. Using AdLib instead."
-msgstr ""
-
-#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
-#, c-format
-msgid ""
-"Failed to save game state to file:\n"
-"\n"
-"%s"
-msgstr ""
-
-#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
-#, c-format
-msgid ""
-"Failed to load game state from file:\n"
-"\n"
-"%s"
-msgstr ""
-
-#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
-#, c-format
-msgid ""
-"Successfully saved game state in file:\n"
-"\n"
-"%s"
-msgstr ""
-
-#: engines/scumm/scumm.cpp:2514
-msgid ""
-"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
-"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
-"directory inside the Tentacle game directory."
-msgstr ""
-"Opprinneleg, skulle Maniac Mansion ha starta no. Men ScummVM stјttar ikkje "
-"det enno. For х spele Maniac Mansion, gх til 'Legg til spel' i ScummVM-"
-"menyen og vel 'Maniac'-undermappa i 'Tentacle'-mappa."
-
-#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
-msgid "~Z~ip Mode Activated"
-msgstr "~Z~ipmodus aktivert"
-
-#: engines/mohawk/dialogs.cpp:91
-msgid "~T~ransitions Enabled"
-msgstr "~O~vergangar aktivert"
-
-#: engines/mohawk/dialogs.cpp:92
-msgid "~D~rop Page"
-msgstr ""
-
-#: engines/mohawk/dialogs.cpp:96
-msgid "~S~how Map"
-msgstr ""
-
-#: engines/mohawk/dialogs.cpp:150
-msgid "~W~ater Effect Enabled"
-msgstr "~V~anneffekt aktivert"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore game:"
-msgstr "Gjenopprett spel:"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore"
-msgstr "Gjenopprett"
-
-#: engines/agos/animation.cpp:544
-#, c-format
-msgid "Cutscene file '%s' not found!"
-msgstr ""
-
-#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
-#: engines/tinsel/saveload.cpp:468
-msgid "Failed to load game state from file."
-msgstr ""
-
-#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
-msgid "Failed to save game state to file."
-msgstr ""
-
-#: engines/gob/inter_v5.cpp:107
-msgid "Failed to delete file."
-msgstr ""
-
-#: engines/groovie/script.cpp:417
-#, fuzzy
-msgid "Failed to save game"
-msgstr "Full speltittel:"
-
-#: engines/kyra/sound_midi.cpp:475
-msgid ""
-"You appear to be using a General MIDI device,\n"
-"but your game only supports Roland MT32 MIDI.\n"
-"We try to map the Roland MT32 instruments to\n"
-"General MIDI ones. After all it might happen\n"
-"that a few tracks will not be correctly played."
-msgstr ""
-
-#: engines/m4/m4_menus.cpp:138
-#, fuzzy
-msgid "Save game failed!"
-msgstr "Lagra spel:"
-
-#: engines/sky/compact.cpp:130
-msgid ""
-"Unable to find \"sky.cpt\" file!\n"
-"Please download it from www.scummvm.org"
-msgstr ""
-
-#: engines/sky/compact.cpp:141
-msgid ""
-"The \"sky.cpt\" file has an incorrect size.\n"
-"Please (re)download it from www.scummvm.org"
-msgstr ""
-
-#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
-msgstr ""
-
-#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
-msgid "MPEG2 cutscenes are no longer supported"
-msgstr ""
-
-#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
-#, c-format
-msgid "Cutscene '%s' not found"
-msgstr ""
-
-#: engines/sword1/control.cpp:863
-msgid ""
-"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
-"converted.\n"
-"The old save game format is no longer supported, so you will not be able to "
-"load your games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked again the next "
-"time you start the game.\n"
-msgstr ""
-
-#: engines/sword1/control.cpp:1232
-#, c-format
-msgid ""
-"Target new save game already exists!\n"
-"Would you like to keep the old save game (%s) or the new one (%s)?\n"
-msgstr ""
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the old one"
-msgstr ""
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the new one"
-msgstr ""
-
-#: engines/sword1/logic.cpp:1633
-msgid "This is the end of the Broken Sword 1 Demo"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:133
-#, c-format
-msgid ""
-"Can't save game in slot %i\n"
-"\n"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:211
-#, fuzzy
-msgid "Loading game..."
-msgstr "Хpne spel:"
-
-#: engines/parallaction/saveload.cpp:226
-#, fuzzy
-msgid "Saving game..."
-msgstr "Lagra spel:"
-
-#: engines/parallaction/saveload.cpp:279
-msgid ""
-"ScummVM found that you have old savefiles for Nippon Safes that should be "
-"renamed.\n"
-"The old names are no longer supported, so you will not be able to load your "
-"games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked next time.\n"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:326
-msgid "ScummVM successfully converted all your savefiles."
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:328
-msgid ""
-"ScummVM printed some warnings in your console window and can't guarantee all "
-"your files have been converted.\n"
-"\n"
-"Please report to the team."
-msgstr ""
-
-#: audio/fmopl.cpp:49
-msgid "MAME OPL emulator"
-msgstr "MAME OPL emulator"
-
-#: audio/fmopl.cpp:51
-msgid "DOSBox OPL emulator"
-msgstr "DOSBox OPL emulator"
-
-#: audio/mididrv.cpp:204
-#, c-format
-msgid ""
-"The selected audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:216
-#, c-format
-msgid ""
-"The selected audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:250
-#, c-format
-msgid ""
-"The preferred audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:265
-#, c-format
-msgid ""
-"The preferred audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/null.h:43
-msgid "No music"
-msgstr "Ingen musikk"
-
-#: audio/mods/paula.cpp:189
-msgid "Amiga Audio Emulator"
-msgstr "Amiga Lydemulator"
-
-#: audio/softsynth/adlib.cpp:1594
-msgid "AdLib Emulator"
-msgstr "AdLib Emulator"
-
-#: audio/softsynth/appleiigs.cpp:33
-msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
-msgstr "Apple II GS Emulator (IKKJE IMPLEMENTERT)"
-
-#: audio/softsynth/sid.cpp:1430
-msgid "C64 Audio Emulator"
-msgstr "C64 Lydemulator"
-
-#: audio/softsynth/mt32.cpp:329
-#, fuzzy
-msgid "Initializing MT-32 Emulator"
-msgstr "Initialiserar MT-32-emulator"
-
-#: audio/softsynth/mt32.cpp:543
-msgid "MT-32 Emulator"
-msgstr "MT-32 Emulator"
-
-#: audio/softsynth/pcspk.cpp:139
-msgid "PC Speaker Emulator"
-msgstr "PC Speaker Emulator"
-
-#: audio/softsynth/pcspk.cpp:158
-msgid "IBM PCjr Emulator"
-msgstr "IBM PCjr Emulator"
-
-#: backends/keymapper/remap-dialog.cpp:47
-msgid "Keymap:"
-msgstr "Tastkopling:"
-
-#: backends/keymapper/remap-dialog.cpp:64
-msgid " (Active)"
-msgstr " (Aktivt)"
-
-#: backends/keymapper/remap-dialog.cpp:98
-msgid " (Global)"
-msgstr " (Global)"
-
-#: backends/keymapper/remap-dialog.cpp:108
-msgid " (Game)"
-msgstr " (Spel)"
-
-#: backends/midi/windows.cpp:164
-msgid "Windows MIDI"
-msgstr "Windows MIDI"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:57
-msgid "ScummVM Main Menu"
-msgstr "ScummVM Hovudmeny"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:63
-msgid "~L~eft handed mode"
-msgstr "~V~enstrehendt modus"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:64
-msgid "~I~ndy fight controls"
-msgstr "~I~ndy-kampkontrollar"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:65
-msgid "Show mouse cursor"
-msgstr "Vis muspeikar"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:66
-msgid "Snap to edges"
-msgstr "Hopp til kantar"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:68
-msgid "Touch X Offset"
-msgstr "Gх til X-posisjon"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:75
-msgid "Touch Y Offset"
-msgstr "Gх til Y-posisjon"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:87
-msgid "Use laptop trackpad-style cursor control"
-msgstr ""
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:88
-msgid "Tap for left click, double tap right click"
-msgstr "Tap for venstre-klikk, dobbelt-tap for hјgre-klikk"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:90
-msgid "Sensitivity"
-msgstr "Sensitivitet"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:99
-msgid "Initial top screen scale:"
-msgstr ""
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:105
-msgid "Main screen scaling:"
-msgstr "Hovudskjermsskalering:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:107
-msgid "Hardware scale (fast, but low quality)"
-msgstr ""
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:108
-msgid "Software scale (good quality, but slower)"
-msgstr ""
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:109
-msgid "Unscaled (you must scroll left and right)"
-msgstr "Uskalert (du mх scrolle til venstre og hјgre)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:111
-msgid "Brightness:"
-msgstr "Lysstyrke:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:121
-msgid "High quality audio (slower) (reboot)"
-msgstr ""
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:122
-msgid "Disable power off"
-msgstr "Deaktiver strјmsparing"
-
-#: backends/platform/iphone/osys_events.cpp:338
-msgid "Mouse-click-and-drag mode enabled."
-msgstr ""
-
-#: backends/platform/iphone/osys_events.cpp:340
-msgid "Mouse-click-and-drag mode disabled."
-msgstr ""
-
-#: backends/platform/iphone/osys_events.cpp:351
-msgid "Touchpad mode enabled."
-msgstr ""
-
-#: backends/platform/iphone/osys_events.cpp:353
-msgid "Touchpad mode disabled."
-msgstr ""
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
-msgid "Normal (no scaling)"
-msgstr "Normal (inga skalering)"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
-msgctxt "lowres"
-msgid "Normal (no scaling)"
-msgstr "Normal (inga skalering)"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
-#, fuzzy
-msgid "Enabled aspect ratio correction"
-msgstr "Veksle aspekt-korrigering"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
-#, fuzzy
-msgid "Disabled aspect ratio correction"
-msgstr "Veksle aspekt-korrigering"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
-#, fuzzy
-msgid "Active graphics filter:"
-msgstr "Veksle grafikkfiltre"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
-#, fuzzy
-msgid "Windowed mode"
-msgstr "Teiknemodus:"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:139
-msgid "OpenGL Normal"
-msgstr "OpenGL Normal"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:140
-msgid "OpenGL Conserve"
-msgstr "OpenGL Bevar"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:141
-msgid "OpenGL Original"
-msgstr "OpenGL Original"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
-#, fuzzy
-msgid "Current display mode"
-msgstr "Gjeldende videomodus:"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
-msgid "Current scale"
-msgstr ""
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
-msgid "Active filter mode: Linear"
-msgstr ""
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
-msgid "Active filter mode: Nearest"
-msgstr ""
-
-#: backends/platform/symbian/src/SymbianActions.cpp:38
-#: backends/platform/wince/CEActionsSmartphone.cpp:39
-msgid "Up"
-msgstr "Opp"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:39
-#: backends/platform/wince/CEActionsSmartphone.cpp:40
-msgid "Down"
-msgstr "Ned"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:40
-#: backends/platform/wince/CEActionsSmartphone.cpp:41
-msgid "Left"
-msgstr "Venstre"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:41
-#: backends/platform/wince/CEActionsSmartphone.cpp:42
-msgid "Right"
-msgstr "Hјgre"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:42
-#: backends/platform/wince/CEActionsPocket.cpp:60
-#: backends/platform/wince/CEActionsSmartphone.cpp:43
-msgid "Left Click"
-msgstr "Venstreklikk"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:43
-#: backends/platform/wince/CEActionsSmartphone.cpp:44
-msgid "Right Click"
-msgstr "Hјgreklikk"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:46
-#: backends/platform/wince/CEActionsSmartphone.cpp:47
-msgid "Zone"
-msgstr "Sone"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:47
-#: backends/platform/wince/CEActionsPocket.cpp:54
-#: backends/platform/wince/CEActionsSmartphone.cpp:48
-msgid "Multi Function"
-msgstr ""
-
-#: backends/platform/symbian/src/SymbianActions.cpp:48
-msgid "Swap character"
-msgstr ""
-
-#: backends/platform/symbian/src/SymbianActions.cpp:49
-msgid "Skip text"
-msgstr ""
-
-#: backends/platform/symbian/src/SymbianActions.cpp:51
-msgid "Fast mode"
-msgstr "Rask modus"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:53
-msgid "Debugger"
-msgstr "Debugger"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:54
-msgid "Global menu"
-msgstr "Globalmeny"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:55
-msgid "Virtual keyboard"
-msgstr ""
-
-#: backends/platform/symbian/src/SymbianActions.cpp:56
-msgid "Key mapper"
-msgstr "Tastkopler"
-
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-msgid "Do you want to quit ?"
-msgstr "Vil du avslutte?"
-
-#: backends/platform/wii/options.cpp:51
-msgid "Video"
-msgstr "Video"
-
-#: backends/platform/wii/options.cpp:54
-msgid "Current video mode:"
-msgstr "Gjeldende videomodus:"
-
-#: backends/platform/wii/options.cpp:56
-msgid "Double-strike"
-msgstr ""
-
-#: backends/platform/wii/options.cpp:60
-msgid "Horizontal underscan:"
-msgstr "Horisontal underscan:"
-
-#: backends/platform/wii/options.cpp:66
-msgid "Vertical underscan:"
-msgstr "Vertikal underscan:"
-
-#: backends/platform/wii/options.cpp:71
-msgid "Input"
-msgstr "Input"
-
-#: backends/platform/wii/options.cpp:74
-msgid "GC Pad sensitivity:"
-msgstr ""
-
-#: backends/platform/wii/options.cpp:80
-msgid "GC Pad acceleration:"
-msgstr ""
-
-#: backends/platform/wii/options.cpp:86
-msgid "DVD"
-msgstr "DVD"
-
-#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
-msgid "Status:"
-msgstr "Status:"
-
-#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
-msgid "Unknown"
-msgstr "Ukjend"
-
-#: backends/platform/wii/options.cpp:93
-msgid "Mount DVD"
-msgstr "Monter DVD"
-
-#: backends/platform/wii/options.cpp:94
-msgid "Unmount DVD"
-msgstr "Lјs ut DVD"
-
-#: backends/platform/wii/options.cpp:98
-msgid "SMB"
-msgstr "SMB"
-
-#: backends/platform/wii/options.cpp:106
-msgid "Server:"
-msgstr "Teinar:"
-
-#: backends/platform/wii/options.cpp:110
-msgid "Share:"
-msgstr ""
-
-#: backends/platform/wii/options.cpp:114
-msgid "Username:"
-msgstr "Brukarnamn:"
-
-#: backends/platform/wii/options.cpp:118
-msgid "Password:"
-msgstr "Passord:"
-
-#: backends/platform/wii/options.cpp:121
-msgid "Init network"
-msgstr "Init nettverk"
-
-#: backends/platform/wii/options.cpp:123
-msgid "Mount SMB"
-msgstr "Monter SMB"
-
-#: backends/platform/wii/options.cpp:124
-msgid "Unmount SMB"
-msgstr "Avmonter SMB"
-
-#: backends/platform/wii/options.cpp:143
-msgid "DVD Mounted successfully"
-msgstr "DVD-montering fullfјrt"
-
-#: backends/platform/wii/options.cpp:146
-msgid "Error while mounting the DVD"
-msgstr "Feil under montering av DVD"
-
-#: backends/platform/wii/options.cpp:148
-msgid "DVD not mounted"
-msgstr "DVD ikkje montert"
-
-#: backends/platform/wii/options.cpp:161
-msgid "Network up, share mounted"
-msgstr "Nettverket er oppe, delt ressurs montert"
-
-#: backends/platform/wii/options.cpp:163
-msgid "Network up"
-msgstr "Nettverket er oppe"
-
-#: backends/platform/wii/options.cpp:166
-msgid ", error while mounting the share"
-msgstr ""
-
-#: backends/platform/wii/options.cpp:168
-msgid ", share not mounted"
-msgstr ", delt ressurs ikkje montert"
-
-#: backends/platform/wii/options.cpp:174
-msgid "Network down"
-msgstr "Nettverket er nede"
-
-#: backends/platform/wii/options.cpp:178
-#, fuzzy
-msgid "Initializing network"
-msgstr "Initialiserer nettverk"
-
-#: backends/platform/wii/options.cpp:182
-#, fuzzy
-msgid "Timeout while initializing network"
-msgstr "Initialiserer nettverk"
-
-#: backends/platform/wii/options.cpp:186
-#, fuzzy, c-format
-msgid "Network not initialized (%d)"
-msgstr "Nettverk ikkje initialisert (%d)"
-
-#: backends/platform/wince/CEActionsPocket.cpp:46
-msgid "Hide Toolbar"
-msgstr "Skjul verktјylinje"
-
-#: backends/platform/wince/CEActionsPocket.cpp:47
-msgid "Show Keyboard"
-msgstr "Syn tastatur"
-
-#: backends/platform/wince/CEActionsPocket.cpp:48
-msgid "Sound on/off"
-msgstr "Lyd av/pх"
-
-#: backends/platform/wince/CEActionsPocket.cpp:49
-msgid "Right click"
-msgstr "Hјgreklikk"
-
-#: backends/platform/wince/CEActionsPocket.cpp:50
-msgid "Show/Hide Cursor"
-msgstr "Vis/Skjul Peikar"
-
-#: backends/platform/wince/CEActionsPocket.cpp:51
-msgid "Free look"
-msgstr "Frikikking"
-
-#: backends/platform/wince/CEActionsPocket.cpp:52
-msgid "Zoom up"
-msgstr "Zoom opp"
-
-#: backends/platform/wince/CEActionsPocket.cpp:53
-msgid "Zoom down"
-msgstr "Zoom ned"
-
-#: backends/platform/wince/CEActionsPocket.cpp:55
-#: backends/platform/wince/CEActionsSmartphone.cpp:49
-msgid "Bind Keys"
-msgstr "Kople tastar"
-
-#: backends/platform/wince/CEActionsPocket.cpp:56
-msgid "Cursor Up"
-msgstr "Peikar opp"
-
-#: backends/platform/wince/CEActionsPocket.cpp:57
-msgid "Cursor Down"
-msgstr "Peikar ned"
-
-#: backends/platform/wince/CEActionsPocket.cpp:58
-msgid "Cursor Left"
-msgstr "Peikar venstre"
-
-#: backends/platform/wince/CEActionsPocket.cpp:59
-msgid "Cursor Right"
-msgstr "Peikar hјgre"
-
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Do you want to load or save the game?"
-msgstr "Vil du хpne eller lagre spelet?"
-
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-msgid " Are you sure you want to quit ? "
-msgstr "Er du sikker pх at du vil avslutte?"
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:50
-msgid "Keyboard"
-msgstr "Tastatur"
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:51
-msgid "Rotate"
-msgstr "Roter"
-
-#: backends/platform/wince/CELauncherDialog.cpp:54
-msgid "Using SDL driver "
-msgstr "Nyttar SDL-drivar"
-
-#: backends/platform/wince/CELauncherDialog.cpp:58
-msgid "Display "
-msgstr "Skjerm"
-
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Do you want to perform an automatic scan ?"
-msgstr "Vil du utfјre eit automatisk sјk?"
-
-#: backends/platform/wince/wince-sdl.cpp:487
-msgid "Map right click action"
-msgstr "Kople hјgreklikkshandling"
-
-#: backends/platform/wince/wince-sdl.cpp:491
-msgid "You must map a key to the 'Right Click' action to play this game"
-msgstr ""
-"Du mх kople ein tast til 'Hјgreklikk'-handlinga for х spele dette spelet"
-
-#: backends/platform/wince/wince-sdl.cpp:500
-msgid "Map hide toolbar action"
-msgstr "Kople skjul-verktјylinje-handlinga"
-
-#: backends/platform/wince/wince-sdl.cpp:504
-msgid "You must map a key to the 'Hide toolbar' action to play this game"
-msgstr "Du mх kople ein tast til 'Skjul verktјylinje' for х spele dette spelet"
-
-#: backends/platform/wince/wince-sdl.cpp:513
-msgid "Map Zoom Up action (optional)"
-msgstr "Kople Zoom Opp-handling (valfri)"
-
-#: backends/platform/wince/wince-sdl.cpp:516
-msgid "Map Zoom Down action (optional)"
-msgstr "Kople Zoom Ned-handling (valfri)"
-
-#: backends/platform/wince/wince-sdl.cpp:524
-msgid ""
-"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
-msgstr ""
-"Ikkje glјym х kople ein tast til 'Skjul verktјylinje' for х se heile "
-"inventaret"
-
-#: backends/events/default/default-events.cpp:222
-#, fuzzy
-msgid "Do you really want to return to the Launcher?"
-msgstr "Vil du verkeleg slette det lagra spelet?"
-
-#: backends/events/default/default-events.cpp:222
-#, fuzzy
-msgid "Launcher"
-msgstr "Slх"
-
-#: backends/events/default/default-events.cpp:244
-#, fuzzy
-msgid "Do you really want to quit?"
-msgstr "Vil du avslutte?"
-
-#: backends/events/gph/gph-events.cpp:366
-#: backends/events/gph/gph-events.cpp:409
-#: backends/events/openpandora/op-events.cpp:141
-msgid "Touchscreen 'Tap Mode' - Left Click"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:368
-#: backends/events/gph/gph-events.cpp:411
-#: backends/events/openpandora/op-events.cpp:143
-msgid "Touchscreen 'Tap Mode' - Right Click"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:370
-#: backends/events/gph/gph-events.cpp:413
-#: backends/events/openpandora/op-events.cpp:145
-msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:390
-#, fuzzy
-msgid "Maximum Volume"
-msgstr "Volum"
-
-#: backends/events/gph/gph-events.cpp:392
-msgid "Increasing Volume"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:398
-#, fuzzy
-msgid "Minimal Volume"
-msgstr "Volum"
-
-#: backends/events/gph/gph-events.cpp:400
-msgid "Decreasing Volume"
-msgstr ""
-
-#~ msgid "Discovered %d new games."
-#~ msgstr "Oppdaga %d nye spel."
-
-#~ msgid "FM Towns Emulator"
-#~ msgstr "FM Towns Emulator"
-
-#~ msgid "Invalid Path"
-#~ msgstr "Ugyldig sti"
+# Norwegian (Nynorsk) translation for ScummVM.
+# Copyright (C) 2010 ScummVM Team
+# This file is distributed under the same license as the ScummVM package.
+# Einar Johan T. Sјmхen <einarjohants@gmail.com>, 2010.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: ScummVM 1.3.0svn\n"
+"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
+"POT-Creation-Date: 2011-08-06 10:05+0100\n"
+"PO-Revision-Date: 2011-04-25 23:07+0100\n"
+"Last-Translator: Einar Johan T. Sјmхen <einarjohants@gmail.com>\n"
+"Language-Team: somaen <einarjohants@gmail.com>\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=iso-8859-1\n"
+"Content-Transfer-Encoding: 8bit\n"
+"Language: Norsk (nynorsk)\n"
+"X-Poedit-Language: Norwegian Nynorsk\n"
+"X-Poedit-SourceCharset: iso-8859-1\n"
+"Plural-Forms: nplurals=2; plural=(n != 1)\n"
+"X-Poedit-Country: NORWAY\n"
+
+#: gui/about.cpp:91
+#, c-format
+msgid "(built on %s)"
+msgstr "(bygd den %s)"
+
+#: gui/about.cpp:98
+msgid "Features compiled in:"
+msgstr "Funksjonar innkompilert:"
+
+#: gui/about.cpp:107
+msgid "Available engines:"
+msgstr "Tilgjengelege motorar:"
+
+#: gui/browser.cpp:66
+msgid "Go up"
+msgstr "Gх tilbake"
+
+#: gui/browser.cpp:66 gui/browser.cpp:68
+msgid "Go to previous directory level"
+msgstr "Gх til forrige mappenivх"
+
+#: gui/browser.cpp:68
+msgctxt "lowres"
+msgid "Go up"
+msgstr "Gх tilbake"
+
+#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
+#: gui/launcher.cpp:312 gui/massadd.cpp:94 gui/options.cpp:1178
+#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/engine.cpp:430 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
+msgid "Cancel"
+msgstr "Avbryt"
+
+#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
+msgid "Choose"
+msgstr "Vel"
+
+#: gui/gui-manager.cpp:116 engines/scumm/help.cpp:125
+#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
+#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
+#: backends/keymapper/remap-dialog.cpp:52
+msgid "Close"
+msgstr "Steng"
+
+#: gui/gui-manager.cpp:119
+msgid "Mouse click"
+msgstr "Musklikk"
+
+#: gui/gui-manager.cpp:122 base/main.cpp:280
+msgid "Display keyboard"
+msgstr "Syn Tastatur"
+
+#: gui/gui-manager.cpp:125 base/main.cpp:283
+msgid "Remap keys"
+msgstr "Omkople tastar"
+
+#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
+msgid "Choose an action to map"
+msgstr "Vel ei handling for kopling:"
+
+#: gui/KeysDialog.cpp:41
+msgid "Map"
+msgstr "Kople"
+
+#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
+#: gui/launcher.cpp:940 gui/massadd.cpp:91 gui/options.cpp:1179
+#: engines/engine.cpp:353 engines/engine.cpp:364 engines/scumm/scumm.cpp:1809
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:420
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
+#: backends/platform/wince/CELauncherDialog.cpp:54
+msgid "OK"
+msgstr "OK"
+
+#: gui/KeysDialog.cpp:49
+msgid "Select an action and click 'Map'"
+msgstr "Vel ei handling, og klikk 'Kople'"
+
+#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
+#, c-format
+msgid "Associated key : %s"
+msgstr "Kopla tast : %s"
+
+#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
+#, c-format
+msgid "Associated key : none"
+msgstr "Kopla tast: ingen"
+
+#: gui/KeysDialog.cpp:90
+msgid "Please select an action"
+msgstr "Vel ei handling"
+
+#: gui/KeysDialog.cpp:106
+msgid "Press the key to associate"
+msgstr "Trykk tasten du vil kople"
+
+#: gui/launcher.cpp:165
+msgid "Game"
+msgstr "Spel"
+
+#: gui/launcher.cpp:169
+msgid "ID:"
+msgstr "ID:"
+
+#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
+msgid ""
+"Short game identifier used for referring to savegames and running the game "
+"from the command line"
+msgstr ""
+"Kort spelidentifikator nytta for х referere til lagra spel, og х kјyre "
+"spelet frх kommandolinja"
+
+#: gui/launcher.cpp:171
+msgctxt "lowres"
+msgid "ID:"
+msgstr "ID:"
+
+#: gui/launcher.cpp:176
+msgid "Name:"
+msgstr "Namn:"
+
+#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
+msgid "Full title of the game"
+msgstr "Full speltittel:"
+
+#: gui/launcher.cpp:178
+msgctxt "lowres"
+msgid "Name:"
+msgstr "Namn:"
+
+#: gui/launcher.cpp:182
+msgid "Language:"
+msgstr "Sprхk:"
+
+#: gui/launcher.cpp:182 gui/launcher.cpp:183
+msgid ""
+"Language of the game. This will not turn your Spanish game version into "
+"English"
+msgstr ""
+"Spelets sprхk. Dette vil ikkje gjere den spanske versjonen av spelet til ein "
+"engelsk versjon"
+
+#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
+#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
+#: audio/null.cpp:40
+msgid "<default>"
+msgstr "<standard>"
+
+#: gui/launcher.cpp:194
+msgid "Platform:"
+msgstr "Plattform:"
+
+#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
+msgid "Platform the game was originally designed for"
+msgstr "Plattform spelet opprineleg vart designa for"
+
+#: gui/launcher.cpp:196
+msgctxt "lowres"
+msgid "Platform:"
+msgstr "Plattform:"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "Graphics"
+msgstr "Grafikk"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "GFX"
+msgstr "GFX"
+
+#: gui/launcher.cpp:211
+msgid "Override global graphic settings"
+msgstr "Overstyr globale grafikkinstillingar"
+
+#: gui/launcher.cpp:213
+msgctxt "lowres"
+msgid "Override global graphic settings"
+msgstr "Overstyr globale grafikkinstillingar"
+
+#: gui/launcher.cpp:220 gui/options.cpp:1041
+msgid "Audio"
+msgstr "Lyd"
+
+#: gui/launcher.cpp:223
+msgid "Override global audio settings"
+msgstr "Overstyr globale lydinstillingar"
+
+#: gui/launcher.cpp:225
+msgctxt "lowres"
+msgid "Override global audio settings"
+msgstr "Overstyr globale lydinstillingar"
+
+#: gui/launcher.cpp:234 gui/options.cpp:1046
+msgid "Volume"
+msgstr "Volum"
+
+#: gui/launcher.cpp:236 gui/options.cpp:1048
+msgctxt "lowres"
+msgid "Volume"
+msgstr "Volum"
+
+#: gui/launcher.cpp:239
+msgid "Override global volume settings"
+msgstr "Overstyr globale voluminstillingar"
+
+#: gui/launcher.cpp:241
+msgctxt "lowres"
+msgid "Override global volume settings"
+msgstr "Overstyr globale voluminstillingar"
+
+#: gui/launcher.cpp:248 gui/options.cpp:1056
+msgid "MIDI"
+msgstr "MIDI"
+
+#: gui/launcher.cpp:251
+msgid "Override global MIDI settings"
+msgstr "Overstyr globale MIDI-instillingar"
+
+#: gui/launcher.cpp:253
+msgctxt "lowres"
+msgid "Override global MIDI settings"
+msgstr "Overstyr globale MIDI-instillingar"
+
+#: gui/launcher.cpp:263 gui/options.cpp:1062
+msgid "MT-32"
+msgstr "MT-32"
+
+#: gui/launcher.cpp:266
+msgid "Override global MT-32 settings"
+msgstr "Overstyr globale MT-32-instillingar"
+
+#: gui/launcher.cpp:268
+msgctxt "lowres"
+msgid "Override global MT-32 settings"
+msgstr "Overstyr globale MT-32-instillingar"
+
+#: gui/launcher.cpp:279 gui/options.cpp:1069
+msgid "Paths"
+msgstr "Stiar"
+
+#: gui/launcher.cpp:281 gui/options.cpp:1071
+msgctxt "lowres"
+msgid "Paths"
+msgstr "Stiar"
+
+#: gui/launcher.cpp:288
+msgid "Game Path:"
+msgstr "Spelsti:"
+
+#: gui/launcher.cpp:290
+msgctxt "lowres"
+msgid "Game Path:"
+msgstr "Spelsti:"
+
+#: gui/launcher.cpp:295 gui/options.cpp:1091
+msgid "Extra Path:"
+msgstr "Ekstrasti:"
+
+#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
+msgid "Specifies path to additional data used the game"
+msgstr ""
+
+#: gui/launcher.cpp:297 gui/options.cpp:1093
+msgctxt "lowres"
+msgid "Extra Path:"
+msgstr "Ekstrasti:"
+
+#: gui/launcher.cpp:302 gui/options.cpp:1079
+msgid "Save Path:"
+msgstr "Lagringssti:"
+
+#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
+#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
+msgid "Specifies where your savegames are put"
+msgstr ""
+
+#: gui/launcher.cpp:304 gui/options.cpp:1081
+msgctxt "lowres"
+msgid "Save Path:"
+msgstr "Lagringssti:"
+
+#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
+#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
+#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
+#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
+#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
+msgctxt "path"
+msgid "None"
+msgstr "Ingen"
+
+#: gui/launcher.cpp:326 gui/launcher.cpp:408
+#: backends/platform/wii/options.cpp:56
+msgid "Default"
+msgstr "Standard"
+
+#: gui/launcher.cpp:446 gui/options.cpp:1356
+msgid "Select SoundFont"
+msgstr "Vel SoundFont"
+
+#: gui/launcher.cpp:465 gui/launcher.cpp:612
+msgid "Select directory with game data"
+msgstr "Vel mappe med speldata"
+
+#: gui/launcher.cpp:483
+msgid "Select additional game directory"
+msgstr ""
+
+#: gui/launcher.cpp:495
+msgid "Select directory for saved games"
+msgstr "Vel mappe for lagra spel"
+
+#: gui/launcher.cpp:514
+msgid "This game ID is already taken. Please choose another one."
+msgstr ""
+
+#: gui/launcher.cpp:555 engines/dialogs.cpp:110
+msgid "~Q~uit"
+msgstr "~A~vslutt"
+
+#: gui/launcher.cpp:555 backends/platform/sdl/macosx/appMenu_osx.mm:80
+msgid "Quit ScummVM"
+msgstr "Avslutt ScummVM"
+
+#: gui/launcher.cpp:556
+msgid "A~b~out..."
+msgstr "~O~m..."
+
+#: gui/launcher.cpp:556 backends/platform/sdl/macosx/appMenu_osx.mm:61
+msgid "About ScummVM"
+msgstr "Om ScummVM"
+
+#: gui/launcher.cpp:557
+msgid "~O~ptions..."
+msgstr "~V~al..."
+
+#: gui/launcher.cpp:557
+msgid "Change global ScummVM options"
+msgstr "Endre globale ScummVM-instillingar"
+
+#: gui/launcher.cpp:559
+msgid "~S~tart"
+msgstr "~S~tart"
+
+#: gui/launcher.cpp:559
+msgid "Start selected game"
+msgstr "Start det velde spelet"
+
+#: gui/launcher.cpp:562
+msgid "~L~oad..."
+msgstr "~Х~pne..."
+
+#: gui/launcher.cpp:562
+msgid "Load savegame for selected game"
+msgstr "Хpne eit lagra spel for the velde spelet"
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:1055
+msgid "~A~dd Game..."
+msgstr "~L~egg til spel..."
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:574
+msgid "Hold Shift for Mass Add"
+msgstr "Hold Shift nede for х legge til fleire"
+
+#: gui/launcher.cpp:569
+msgid "~E~dit Game..."
+msgstr "~R~ediger spel..."
+
+#: gui/launcher.cpp:569 gui/launcher.cpp:576
+msgid "Change game options"
+msgstr "Endre spelinstillingar"
+
+#: gui/launcher.cpp:571
+msgid "~R~emove Game"
+msgstr "~F~jern spel"
+
+#: gui/launcher.cpp:571 gui/launcher.cpp:578
+msgid "Remove game from the list. The game data files stay intact"
+msgstr ""
+
+#: gui/launcher.cpp:574 gui/launcher.cpp:1055
+msgctxt "lowres"
+msgid "~A~dd Game..."
+msgstr "~L~egg til spel..."
+
+#: gui/launcher.cpp:576
+msgctxt "lowres"
+msgid "~E~dit Game..."
+msgstr "~R~ediger spel..."
+
+#: gui/launcher.cpp:578
+msgctxt "lowres"
+msgid "~R~emove Game"
+msgstr "~F~jern spel"
+
+#: gui/launcher.cpp:586
+msgid "Search in game list"
+msgstr "Sјk i spelliste"
+
+#: gui/launcher.cpp:590 gui/launcher.cpp:1102
+msgid "Search:"
+msgstr "Sјk:"
+
+#: gui/launcher.cpp:593 gui/options.cpp:826
+msgid "Clear value"
+msgstr "Tјm verdi"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+msgid "Load game:"
+msgstr "Хpne spel:"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Load"
+msgstr "Хpne"
+
+#: gui/launcher.cpp:723
+msgid ""
+"Do you really want to run the mass game detector? This could potentially add "
+"a huge number of games."
+msgstr ""
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Yes"
+msgstr "Ja"
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "No"
+msgstr "Nei"
+
+#: gui/launcher.cpp:772
+msgid "ScummVM couldn't open the specified directory!"
+msgstr "ScummVM kunne ikkje хpne den velde mappa!"
+
+#: gui/launcher.cpp:784
+msgid "ScummVM could not find any game in the specified directory!"
+msgstr "ScummVM kunne ikkje finne noko spel i den velde mappa!"
+
+#: gui/launcher.cpp:798
+msgid "Pick the game:"
+msgstr "Vel spelet:"
+
+#: gui/launcher.cpp:872
+msgid "Do you really want to remove this game configuration?"
+msgstr "Vil du verkeleg fjerne denne spelkonfigurasjonen?"
+
+#: gui/launcher.cpp:936
+msgid "This game does not support loading games from the launcher."
+msgstr "Dette spelet stјttar ikkje хpning av lagra spel frх oppstartaren."
+
+#: gui/launcher.cpp:940
+msgid "ScummVM could not find any engine capable of running the selected game!"
+msgstr ""
+"ScummVM kunne ikkje finne nokon motor som var i stand til х kјyre det velde "
+"spelet!"
+
+#: gui/launcher.cpp:1054
+msgctxt "lowres"
+msgid "Mass Add..."
+msgstr "Legg til fleire..."
+
+#: gui/launcher.cpp:1054
+msgid "Mass Add..."
+msgstr "Legg til fleire..."
+
+#: gui/massadd.cpp:78 gui/massadd.cpp:81
+msgid "... progress ..."
+msgstr "... fremdrift ..."
+
+#: gui/massadd.cpp:258
+msgid "Scan complete!"
+msgstr "Sјk fullfјrt!"
+
+#: gui/massadd.cpp:261
+#, c-format
+msgid "Discovered %d new games, ignored %d previously added games."
+msgstr ""
+
+#: gui/massadd.cpp:265
+#, c-format
+msgid "Scanned %d directories ..."
+msgstr "Sјkt i %d mappar ..."
+
+#: gui/massadd.cpp:268
+#, fuzzy, c-format
+msgid "Discovered %d new games, ignored %d previously added games ..."
+msgstr "Oppdaga %d nye spel ..."
+
+#: gui/options.cpp:72
+msgid "Never"
+msgstr "Aldri"
+
+#: gui/options.cpp:72
+msgid "every 5 mins"
+msgstr "kvart 5. min"
+
+#: gui/options.cpp:72
+msgid "every 10 mins"
+msgstr "kvart 10. min"
+
+#: gui/options.cpp:72
+msgid "every 15 mins"
+msgstr "kvart 15. min"
+
+#: gui/options.cpp:72
+msgid "every 30 mins"
+msgstr "kvart 30. min"
+
+#: gui/options.cpp:74
+msgid "8 kHz"
+msgstr "8 kHz"
+
+#: gui/options.cpp:74
+msgid "11kHz"
+msgstr "11kHz"
+
+#: gui/options.cpp:74
+msgid "22 kHz"
+msgstr "22 kHz"
+
+#: gui/options.cpp:74
+msgid "44 kHz"
+msgstr "44 kHz"
+
+#: gui/options.cpp:74
+msgid "48 kHz"
+msgstr "48 kHz"
+
+#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
+#: gui/options.cpp:625 gui/options.cpp:825
+msgctxt "soundfont"
+msgid "None"
+msgstr "Ingen"
+
+#: gui/options.cpp:372
+msgid "Failed to apply some of the graphic options changes:"
+msgstr ""
+
+#: gui/options.cpp:384
+msgid "the video mode could not be changed."
+msgstr ""
+
+#: gui/options.cpp:390
+msgid "the fullscreen setting could not be changed"
+msgstr ""
+
+#: gui/options.cpp:396
+msgid "the aspect ratio setting could not be changed"
+msgstr ""
+
+#: gui/options.cpp:705
+msgid "Graphics mode:"
+msgstr "Grafikkmodus:"
+
+#: gui/options.cpp:716
+msgid "Render mode:"
+msgstr "Teiknemodus:"
+
+#: gui/options.cpp:716 gui/options.cpp:717
+msgid "Special dithering modes supported by some games"
+msgstr "Spesielle dithering-modus som stјttast av nokre spel"
+
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2258
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
+msgid "Fullscreen mode"
+msgstr "Fullskjermsmodus"
+
+#: gui/options.cpp:729
+msgid "Aspect ratio correction"
+msgstr "Aspekt-korrigering"
+
+#: gui/options.cpp:729
+msgid "Correct aspect ratio for 320x200 games"
+msgstr "Rett opp aspekt for 320x200 spel"
+
+#: gui/options.cpp:730
+msgid "EGA undithering"
+msgstr ""
+
+#: gui/options.cpp:730
+msgid "Enable undithering in EGA games that support it"
+msgstr ""
+
+#: gui/options.cpp:738
+msgid "Preferred Device:"
+msgstr "Fјretrukken eining:"
+
+#: gui/options.cpp:738
+msgid "Music Device:"
+msgstr ""
+
+#: gui/options.cpp:738 gui/options.cpp:740
+msgid "Specifies preferred sound device or sound card emulator"
+msgstr ""
+
+#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
+msgid "Specifies output sound device or sound card emulator"
+msgstr ""
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Preferred Dev.:"
+msgstr ""
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Music Device:"
+msgstr ""
+
+#: gui/options.cpp:766
+msgid "AdLib emulator:"
+msgstr "AdLib emulator:"
+
+#: gui/options.cpp:766 gui/options.cpp:767
+msgid "AdLib is used for music in many games"
+msgstr "AdLib nyttast til musikk i mange spel"
+
+#: gui/options.cpp:777
+msgid "Output rate:"
+msgstr ""
+
+#: gui/options.cpp:777 gui/options.cpp:778
+msgid ""
+"Higher value specifies better sound quality but may be not supported by your "
+"soundcard"
+msgstr ""
+"Hјgare verdier gir betre lydkvalitet, men stјttast kanskje ikkje av "
+"lydkortet ditt"
+
+#: gui/options.cpp:788
+msgid "GM Device:"
+msgstr ""
+
+#: gui/options.cpp:788
+msgid "Specifies default sound device for General MIDI output"
+msgstr ""
+
+#: gui/options.cpp:799
+msgid "Don't use General MIDI music"
+msgstr "Ikkje nytt General MIDI musikk"
+
+#: gui/options.cpp:810 gui/options.cpp:871
+msgid "Use first available device"
+msgstr ""
+
+#: gui/options.cpp:822
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
+msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
+msgstr "SoundFont stјttast av enkelte lydkort, Fluidsynth og Timidity"
+
+#: gui/options.cpp:824
+msgctxt "lowres"
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:829
+msgid "Mixed AdLib/MIDI mode"
+msgstr "Blanda AdLib/MIDI-modus"
+
+#: gui/options.cpp:829
+msgid "Use both MIDI and AdLib sound generation"
+msgstr "Nytt bхe MIDI og AdLib lydskaping"
+
+#: gui/options.cpp:832
+msgid "MIDI gain:"
+msgstr "MIDI gain:"
+
+#: gui/options.cpp:842
+msgid "MT-32 Device:"
+msgstr ""
+
+#: gui/options.cpp:842
+msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
+msgstr ""
+
+#: gui/options.cpp:847
+msgid "True Roland MT-32 (disable GM emulation)"
+msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)"
+
+#: gui/options.cpp:847 gui/options.cpp:849
+msgid ""
+"Check if you want to use your real hardware Roland-compatible sound device "
+"connected to your computer"
+msgstr ""
+
+#: gui/options.cpp:849
+msgctxt "lowres"
+msgid "True Roland MT-32 (no GM emulation)"
+msgstr "Ekte Roland MT-32 (ingen GS-emulering)"
+
+#: gui/options.cpp:852
+msgid "Enable Roland GS Mode"
+msgstr "Aktiver Roland GS-modus"
+
+#: gui/options.cpp:852
+msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
+msgstr "Slхr av General MIDI-kopling for spel med Roland MT-32 lydspor"
+
+#: gui/options.cpp:861
+msgid "Don't use Roland MT-32 music"
+msgstr "Ikkje nytt Roland MT-32 musikk"
+
+#: gui/options.cpp:888
+msgid "Text and Speech:"
+msgstr "Tekst og Tale:"
+
+#: gui/options.cpp:892 gui/options.cpp:902
+msgid "Speech"
+msgstr "Tale"
+
+#: gui/options.cpp:893 gui/options.cpp:903
+msgid "Subtitles"
+msgstr "Teksting"
+
+#: gui/options.cpp:894
+msgid "Both"
+msgstr "Begge"
+
+#: gui/options.cpp:896
+msgid "Subtitle speed:"
+msgstr "Undertekstfart:"
+
+#: gui/options.cpp:898
+msgctxt "lowres"
+msgid "Text and Speech:"
+msgstr "Tekst og Tale:"
+
+#: gui/options.cpp:902
+msgid "Spch"
+msgstr "Tale"
+
+#: gui/options.cpp:903
+msgid "Subs"
+msgstr "Tekst"
+
+#: gui/options.cpp:904
+msgctxt "lowres"
+msgid "Both"
+msgstr "Bхe"
+
+#: gui/options.cpp:904
+msgid "Show subtitles and play speech"
+msgstr "Vis teksting og spel av tale"
+
+#: gui/options.cpp:906
+msgctxt "lowres"
+msgid "Subtitle speed:"
+msgstr "Undertekstfart:"
+
+#: gui/options.cpp:922
+msgid "Music volume:"
+msgstr "Musikkvolum:"
+
+#: gui/options.cpp:924
+msgctxt "lowres"
+msgid "Music volume:"
+msgstr "Musikkvolum:"
+
+#: gui/options.cpp:931
+msgid "Mute All"
+msgstr "Demp alle"
+
+#: gui/options.cpp:934
+msgid "SFX volume:"
+msgstr "Lydeffektvolum:"
+
+#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
+msgid "Special sound effects volume"
+msgstr ""
+
+#: gui/options.cpp:936
+msgctxt "lowres"
+msgid "SFX volume:"
+msgstr "Lydeffektvolum:"
+
+#: gui/options.cpp:944
+msgid "Speech volume:"
+msgstr "Talevolum:"
+
+#: gui/options.cpp:946
+msgctxt "lowres"
+msgid "Speech volume:"
+msgstr "Talevolum:"
+
+#: gui/options.cpp:1085
+msgid "Theme Path:"
+msgstr "Temasti:"
+
+#: gui/options.cpp:1087
+msgctxt "lowres"
+msgid "Theme Path:"
+msgstr "Temasti:"
+
+#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
+msgid "Specifies path to additional data used by all games or ScummVM"
+msgstr ""
+
+#: gui/options.cpp:1098
+msgid "Plugins Path:"
+msgstr "Pluginsti:"
+
+#: gui/options.cpp:1100
+msgctxt "lowres"
+msgid "Plugins Path:"
+msgstr "Pluginsti:"
+
+#: gui/options.cpp:1109
+msgid "Misc"
+msgstr "Div"
+
+#: gui/options.cpp:1111
+msgctxt "lowres"
+msgid "Misc"
+msgstr "Div"
+
+#: gui/options.cpp:1113
+msgid "Theme:"
+msgstr "Tema:"
+
+#: gui/options.cpp:1117
+msgid "GUI Renderer:"
+msgstr "GUI-teiknar:"
+
+#: gui/options.cpp:1129
+msgid "Autosave:"
+msgstr "Autolagre:"
+
+#: gui/options.cpp:1131
+msgctxt "lowres"
+msgid "Autosave:"
+msgstr "Autolagre:"
+
+#: gui/options.cpp:1139
+msgid "Keys"
+msgstr "Tastar"
+
+#: gui/options.cpp:1146
+msgid "GUI Language:"
+msgstr "GUI-sprхk:"
+
+#: gui/options.cpp:1146
+msgid "Language of ScummVM GUI"
+msgstr "Sprхk i ScummVM-GUIet"
+
+#: gui/options.cpp:1295
+#, fuzzy
+msgid "You have to restart ScummVM before your changes will take effect."
+msgstr "Du mх omstarte ScummVM for at endringane skal skje."
+
+#: gui/options.cpp:1308
+msgid "Select directory for savegames"
+msgstr "Vel mappe for lagra spel"
+
+#: gui/options.cpp:1315
+msgid "The chosen directory cannot be written to. Please select another one."
+msgstr "Den velde mappa kan ikkje skrivast til. Vennlegst vel ein annan."
+
+#: gui/options.cpp:1324
+msgid "Select directory for GUI themes"
+msgstr "Vel ei mappe for GUI-tema:"
+
+#: gui/options.cpp:1334
+msgid "Select directory for extra files"
+msgstr "Vel ei mappe for ekstra filer"
+
+#: gui/options.cpp:1345
+msgid "Select directory for plugins"
+msgstr "Vel ei mappe for plugins"
+
+#: gui/options.cpp:1389
+msgid ""
+"The theme you selected does not support your current language. If you want "
+"to use this theme you need to switch to another language first."
+msgstr ""
+"Temaet du har valt stјttar ikkje det aktive sprхket. Om du vil nytte dette "
+"temaet mх du bytte til eit anna sprхk fјrst."
+
+#: gui/saveload.cpp:58 gui/saveload.cpp:239
+msgid "No date saved"
+msgstr "Ingen dato lagra"
+
+#: gui/saveload.cpp:59 gui/saveload.cpp:240
+msgid "No time saved"
+msgstr "Inga tid lagra"
+
+#: gui/saveload.cpp:60 gui/saveload.cpp:241
+msgid "No playtime saved"
+msgstr "Inga speletid lagra"
+
+#: gui/saveload.cpp:67 gui/saveload.cpp:155
+msgid "Delete"
+msgstr "Slett"
+
+#: gui/saveload.cpp:154
+msgid "Do you really want to delete this savegame?"
+msgstr "Vil du verkeleg slette det lagra spelet?"
+
+#: gui/saveload.cpp:264
+msgid "Date: "
+msgstr "Dato: "
+
+#: gui/saveload.cpp:268
+msgid "Time: "
+msgstr "Tid: "
+
+#: gui/saveload.cpp:274
+msgid "Playtime: "
+msgstr "Speletid: "
+
+#: gui/saveload.cpp:287 gui/saveload.cpp:354
+msgid "Untitled savestate"
+msgstr "Ikkje navngjeven speltilstand"
+
+#: gui/themebrowser.cpp:44
+msgid "Select a Theme"
+msgstr "Vel eit tema"
+
+#: gui/ThemeEngine.cpp:328
+msgid "Disabled GFX"
+msgstr "Deaktivert GFX"
+
+#: gui/ThemeEngine.cpp:328
+msgctxt "lowres"
+msgid "Disabled GFX"
+msgstr "Deaktivert GFX"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard Renderer (16bpp)"
+msgstr "Standard Teiknar (16bpp)"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard (16bpp)"
+msgstr "Standard (16bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased Renderer (16bpp)"
+msgstr "Antialiased Teiknar (16bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased (16bpp)"
+msgstr "Antialiased (16bpp)"
+
+#: base/main.cpp:200
+#, c-format
+msgid "Engine does not support debug level '%s'"
+msgstr "Motoren stјttar ikkje debug-nivх '%s'"
+
+#: base/main.cpp:268
+msgid "Menu"
+msgstr "Meny"
+
+#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
+#: backends/platform/wince/CEActionsPocket.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:46
+msgid "Skip"
+msgstr "Hopp over"
+
+#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
+#: backends/platform/wince/CEActionsPocket.cpp:42
+msgid "Pause"
+msgstr "Pause"
+
+#: base/main.cpp:277
+msgid "Skip line"
+msgstr "Hopp over linje"
+
+#: base/main.cpp:432
+msgid "Error running game:"
+msgstr "Feil under kјyring av spel:"
+
+#: base/main.cpp:456
+msgid "Could not find any engine capable of running the selected game"
+msgstr "Kunne ikkje finne nokon motor som kunne kјyre det velde spelet."
+
+#: common/error.cpp:38
+msgid "No error"
+msgstr "Ingen feil"
+
+#: common/error.cpp:40
+#, fuzzy
+msgid "Game data not found"
+msgstr "Speldata ikkje funne"
+
+#: common/error.cpp:42
+msgid "Game id not supported"
+msgstr "Spel ID ikkje stјtta"
+
+#: common/error.cpp:44
+msgid "Unsupported color mode"
+msgstr "Ustјtta fargemodus"
+
+#: common/error.cpp:47
+msgid "Read permission denied"
+msgstr "Lesetilgang nekta"
+
+#: common/error.cpp:49
+msgid "Write permission denied"
+msgstr "Skrivetilgang nekta"
+
+#: common/error.cpp:52
+msgid "Path does not exist"
+msgstr "Stien eksisterar ikkje"
+
+#: common/error.cpp:54
+msgid "Path not a directory"
+msgstr "Stien er ikkje ei mappe"
+
+#: common/error.cpp:56
+msgid "Path not a file"
+msgstr "Stien er ikkje ei fil"
+
+#: common/error.cpp:59
+msgid "Cannot create file"
+msgstr "Kan ikkje lage fil"
+
+#: common/error.cpp:61
+msgid "Reading data failed"
+msgstr "Lesing av data feila"
+
+#: common/error.cpp:63
+msgid "Writing data failed"
+msgstr "Dataskriving feila"
+
+#: common/error.cpp:66
+msgid "Could not find suitable engine plugin"
+msgstr "Kunne ikkje finne ein passande spelmotor-plugin"
+
+#: common/error.cpp:68
+msgid "Engine plugin does not support save states"
+msgstr "Spelmotor-plugin stјttar ikkje lagra tilstandar."
+
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
+msgid "Unknown error"
+msgstr "Ukjend feil"
+
+#: common/util.cpp:274
+msgid "Hercules Green"
+msgstr "Hercules Grјnn"
+
+#: common/util.cpp:275
+msgid "Hercules Amber"
+msgstr "Hercules Raudgul"
+
+#: common/util.cpp:282
+msgctxt "lowres"
+msgid "Hercules Green"
+msgstr "Hercules Grјnn"
+
+#: common/util.cpp:283
+msgctxt "lowres"
+msgid "Hercules Amber"
+msgstr "Hercules Raudgul"
+
+#: engines/advancedDetector.cpp:296
+#, c-format
+msgid "The game in '%s' seems to be unknown."
+msgstr ""
+
+#: engines/advancedDetector.cpp:297
+msgid "Please, report the following data to the ScummVM team along with name"
+msgstr ""
+
+#: engines/advancedDetector.cpp:299
+msgid "of the game you tried to add and its version/language/etc.:"
+msgstr ""
+
+#: engines/dialogs.cpp:84
+msgid "~R~esume"
+msgstr "~F~ortsett"
+
+#: engines/dialogs.cpp:86
+msgid "~L~oad"
+msgstr "~Х~pne"
+
+#: engines/dialogs.cpp:90
+msgid "~S~ave"
+msgstr "~L~agre"
+
+#: engines/dialogs.cpp:94
+msgid "~O~ptions"
+msgstr "~V~al"
+
+#: engines/dialogs.cpp:99
+msgid "~H~elp"
+msgstr "~H~jelp"
+
+#: engines/dialogs.cpp:101
+msgid "~A~bout"
+msgstr "~O~m"
+
+#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
+#, fuzzy
+msgid "~R~eturn to Launcher"
+msgstr "~T~ilbake til oppstarter"
+
+#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
+#, fuzzy
+msgctxt "lowres"
+msgid "~R~eturn to Launcher"
+msgstr "~T~ilbake til oppstarter"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+msgid "Save game:"
+msgstr "Lagra spel:"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+#: backends/platform/symbian/src/SymbianActions.cpp:44
+#: backends/platform/wince/CEActionsPocket.cpp:43
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Save"
+msgstr "Lagre"
+
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:100
+#: engines/mohawk/dialogs.cpp:152
+msgid "~O~K"
+msgstr "~O~K"
+
+#: engines/dialogs.cpp:309 engines/mohawk/dialogs.cpp:101
+#: engines/mohawk/dialogs.cpp:153
+msgid "~C~ancel"
+msgstr "~A~vbryt"
+
+#: engines/dialogs.cpp:312
+msgid "~K~eys"
+msgstr "~T~astar"
+
+#: engines/engine.cpp:227
+msgid "Could not initialize color format."
+msgstr ""
+
+#: engines/engine.cpp:235
+#, fuzzy
+msgid "Could not switch to video mode: '"
+msgstr "Gjeldende videomodus:"
+
+#: engines/engine.cpp:244
+#, fuzzy
+msgid "Could not apply aspect ratio setting."
+msgstr "Veksle aspekt-korrigering"
+
+#: engines/engine.cpp:249
+msgid "Could not apply fullscreen setting."
+msgstr ""
+
+#: engines/engine.cpp:349
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:360
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:427
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:430
+msgid "Start anyway"
+msgstr ""
+
+#: engines/scumm/dialogs.cpp:281
+msgid "~P~revious"
+msgstr "~F~orrige"
+
+#: engines/scumm/dialogs.cpp:282
+msgid "~N~ext"
+msgstr "~N~este"
+
+#: engines/scumm/dialogs.cpp:283
+#: backends/platform/ds/arm9/source/dsoptions.cpp:56
+msgid "~C~lose"
+msgstr "~L~ukk"
+
+#: engines/scumm/help.cpp:73
+msgid "Common keyboard commands:"
+msgstr "Vanlege tastaturkommandoar:"
+
+#: engines/scumm/help.cpp:74
+msgid "Save / Load dialog"
+msgstr "Хpne- / Lagre-dialog"
+
+#: engines/scumm/help.cpp:76
+msgid "Skip line of text"
+msgstr "Hopp over tekstlinje"
+
+#: engines/scumm/help.cpp:77
+msgid "Esc"
+msgstr "Esc"
+
+#: engines/scumm/help.cpp:77
+msgid "Skip cutscene"
+msgstr "Hopp over cutscene"
+
+#: engines/scumm/help.cpp:78
+msgid "Space"
+msgstr "Opprom"
+
+#: engines/scumm/help.cpp:78
+msgid "Pause game"
+msgstr "Pause spel"
+
+#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
+#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
+#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Ctrl"
+msgstr "Ctrl"
+
+#: engines/scumm/help.cpp:79
+msgid "Load game state 1-10"
+msgstr "Хpne speltilstand 1-10"
+
+#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Alt"
+msgstr "Alt"
+
+#: engines/scumm/help.cpp:80
+msgid "Save game state 1-10"
+msgstr "Lagre speltilstand 1-10"
+
+#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
+#: backends/platform/symbian/src/SymbianActions.cpp:52
+#: backends/platform/wince/CEActionsPocket.cpp:44
+#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
+msgid "Quit"
+msgstr "Avslutt"
+
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
+msgid "Enter"
+msgstr "Enter"
+
+#: engines/scumm/help.cpp:86
+msgid "Toggle fullscreen"
+msgstr "Veksle fullskjerm"
+
+#: engines/scumm/help.cpp:87
+msgid "Music volume up / down"
+msgstr "Musikkvolum opp / ned"
+
+#: engines/scumm/help.cpp:88
+msgid "Text speed slower / faster"
+msgstr "Tekstfart saktare / fortare"
+
+#: engines/scumm/help.cpp:89
+msgid "Simulate left mouse button"
+msgstr "Simuler venstre musknapp"
+
+#: engines/scumm/help.cpp:90
+msgid "Tab"
+msgstr "Tab"
+
+#: engines/scumm/help.cpp:90
+msgid "Simulate right mouse button"
+msgstr "Simuler hјgre musknapp"
+
+#: engines/scumm/help.cpp:93
+msgid "Special keyboard commands:"
+msgstr "Spesielle tastaturkommandoar:"
+
+#: engines/scumm/help.cpp:94
+msgid "Show / Hide console"
+msgstr "Vis / Skjul konsoll"
+
+#: engines/scumm/help.cpp:95
+msgid "Start the debugger"
+msgstr "Start debuggaren"
+
+#: engines/scumm/help.cpp:96
+msgid "Show memory consumption"
+msgstr "Vis minneforbruk"
+
+#: engines/scumm/help.cpp:97
+msgid "Run in fast mode (*)"
+msgstr "Kјyr i rask modus (*)"
+
+#: engines/scumm/help.cpp:98
+msgid "Run in really fast mode (*)"
+msgstr "Kјyr i verkeleg rask modus (*)"
+
+#: engines/scumm/help.cpp:99
+msgid "Toggle mouse capture"
+msgstr "Veksle muslхsing"
+
+#: engines/scumm/help.cpp:100
+msgid "Switch between graphics filters"
+msgstr "Veksle grafikkfiltre"
+
+#: engines/scumm/help.cpp:101
+msgid "Increase / Decrease scale factor"
+msgstr "иk/Minsk skaleringsfaktor"
+
+#: engines/scumm/help.cpp:102
+msgid "Toggle aspect-ratio correction"
+msgstr "Veksle aspekt-korrigering"
+
+#: engines/scumm/help.cpp:107
+msgid "* Note that using ctrl-f and"
+msgstr "* Merk at х bruke ctrl-f og"
+
+#: engines/scumm/help.cpp:108
+msgid " ctrl-g are not recommended"
+msgstr " ctrl-g er ikkje anbefalt dх"
+
+#: engines/scumm/help.cpp:109
+msgid " since they may cause crashes"
+msgstr " dei kan forхrsake krцsj og"
+
+#: engines/scumm/help.cpp:110
+#, fuzzy
+msgid " or incorrect game behavior."
+msgstr " feilaktig speloppfјrsel."
+
+#: engines/scumm/help.cpp:114
+msgid "Spinning drafts on the keyboard:"
+msgstr "Spinne drafts pх tastaturet:"
+
+#: engines/scumm/help.cpp:116
+msgid "Main game controls:"
+msgstr "Hovedkontrollar for spel:"
+
+#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
+#: engines/scumm/help.cpp:161
+msgid "Push"
+msgstr "Dytt"
+
+#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
+#: engines/scumm/help.cpp:162
+msgid "Pull"
+msgstr "Dra"
+
+#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
+#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
+#: engines/scumm/help.cpp:206
+msgid "Give"
+msgstr "Gi"
+
+#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
+#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
+#: engines/scumm/help.cpp:207
+msgid "Open"
+msgstr "Хpne"
+
+#: engines/scumm/help.cpp:126
+msgid "Go to"
+msgstr "Gх til"
+
+#: engines/scumm/help.cpp:127
+msgid "Get"
+msgstr "Fх"
+
+#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
+#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
+#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
+#: engines/scumm/help.cpp:248
+msgid "Use"
+msgstr "Nytt"
+
+#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
+msgid "Read"
+msgstr "Les"
+
+#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
+msgid "New kid"
+msgstr "Bytt unge"
+
+#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
+#: engines/scumm/help.cpp:171
+msgid "Turn on"
+msgstr "Slх pх"
+
+#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
+#: engines/scumm/help.cpp:172
+msgid "Turn off"
+msgstr "Slх av"
+
+#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
+#: engines/scumm/help.cpp:193
+msgid "Walk to"
+msgstr "Gх til"
+
+#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
+#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
+#: engines/scumm/help.cpp:226
+msgid "Pick up"
+msgstr "Plukk opp"
+
+#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
+msgid "What is"
+msgstr "Kva er"
+
+#: engines/scumm/help.cpp:146
+msgid "Unlock"
+msgstr "Lхs opp"
+
+#: engines/scumm/help.cpp:149
+msgid "Put on"
+msgstr "Ta pх (klede)"
+
+#: engines/scumm/help.cpp:150
+msgid "Take off"
+msgstr "Ta av (klede)"
+
+#: engines/scumm/help.cpp:156
+msgid "Fix"
+msgstr "Fiks"
+
+#: engines/scumm/help.cpp:158
+msgid "Switch"
+msgstr "Bytt"
+
+#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
+msgid "Look"
+msgstr "Kikk"
+
+#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
+msgid "Talk"
+msgstr "Snakk"
+
+#: engines/scumm/help.cpp:174
+msgid "Travel"
+msgstr "Reis"
+
+#: engines/scumm/help.cpp:175
+msgid "To Henry / To Indy"
+msgstr "Til Henry / Til Indy"
+
+#: engines/scumm/help.cpp:178
+msgid "play C minor on distaff"
+msgstr "spel C moll pх distaffen "
+
+#: engines/scumm/help.cpp:179
+msgid "play D on distaff"
+msgstr "spel D pх distaffen"
+
+#: engines/scumm/help.cpp:180
+msgid "play E on distaff"
+msgstr "spel E pх distaffen"
+
+#: engines/scumm/help.cpp:181
+msgid "play F on distaff"
+msgstr "spel F pх distaffen"
+
+#: engines/scumm/help.cpp:182
+msgid "play G on distaff"
+msgstr "spel G pх distaffen"
+
+#: engines/scumm/help.cpp:183
+msgid "play A on distaff"
+msgstr "spel A pх distaffen"
+
+#: engines/scumm/help.cpp:184
+msgid "play B on distaff"
+msgstr "spel H pх distaffen"
+
+#: engines/scumm/help.cpp:185
+msgid "play C major on distaff"
+msgstr "spel C dur pх distaffen"
+
+#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
+msgid "puSh"
+msgstr "Dytt"
+
+#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
+msgid "pull (Yank)"
+msgstr "Dra"
+
+#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
+#: engines/scumm/help.cpp:246
+msgid "Talk to"
+msgstr "Snakk til"
+
+#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
+msgid "Look at"
+msgstr "Se pх"
+
+#: engines/scumm/help.cpp:199
+msgid "turn oN"
+msgstr "Slх pх"
+
+#: engines/scumm/help.cpp:200
+msgid "turn oFf"
+msgstr "Slх av"
+
+#: engines/scumm/help.cpp:216
+msgid "KeyUp"
+msgstr "Opp-tast"
+
+#: engines/scumm/help.cpp:216
+msgid "Highlight prev dialogue"
+msgstr "Merk forrige dialog"
+
+#: engines/scumm/help.cpp:217
+msgid "KeyDown"
+msgstr "Ned-tast"
+
+#: engines/scumm/help.cpp:217
+msgid "Highlight next dialogue"
+msgstr "Merk neste dialog"
+
+#: engines/scumm/help.cpp:221
+msgid "Walk"
+msgstr "Gх"
+
+#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
+#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
+msgid "Inventory"
+msgstr "Inventar"
+
+#: engines/scumm/help.cpp:225
+msgid "Object"
+msgstr "Objekt"
+
+#: engines/scumm/help.cpp:228
+msgid "Black and White / Color"
+msgstr "Svart-Kvitt / Fargar"
+
+#: engines/scumm/help.cpp:231
+msgid "Eyes"
+msgstr "Auger"
+
+#: engines/scumm/help.cpp:232
+msgid "Tongue"
+msgstr "Tunge"
+
+#: engines/scumm/help.cpp:234
+msgid "Punch"
+msgstr "Slх"
+
+#: engines/scumm/help.cpp:235
+msgid "Kick"
+msgstr "Spark"
+
+#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
+msgid "Examine"
+msgstr "Undersјk"
+
+#: engines/scumm/help.cpp:239
+msgid "Regular cursor"
+msgstr "Vanleg peikar"
+
+#: engines/scumm/help.cpp:241
+msgid "Comm"
+msgstr "Comm"
+
+#: engines/scumm/help.cpp:244
+msgid "Save / Load / Options"
+msgstr "Хpne / Lagre / Val"
+
+#: engines/scumm/help.cpp:253
+msgid "Other game controls:"
+msgstr "Andre spelkontrollar:"
+
+#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
+msgid "Inventory:"
+msgstr "Inventar:"
+
+#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
+msgid "Scroll list up"
+msgstr "Bla liste opp"
+
+#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
+msgid "Scroll list down"
+msgstr "Bla liste ned"
+
+#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
+msgid "Upper left item"
+msgstr "иvre venstre gjenstand"
+
+#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
+msgid "Lower left item"
+msgstr "Nedre venstre gjenstand"
+
+#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
+msgid "Upper right item"
+msgstr "иvre hјgre gjenstand"
+
+#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
+msgid "Lower right item"
+msgstr "Nedre hјgre gjenstand"
+
+#: engines/scumm/help.cpp:267
+msgid "Middle left item"
+msgstr "Midtre venstre gjenstand"
+
+#: engines/scumm/help.cpp:270
+msgid "Middle right item"
+msgstr "Midtre hјgre gjenstand"
+
+#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
+msgid "Switching characters:"
+msgstr "Veksle karakterar:"
+
+#: engines/scumm/help.cpp:279
+msgid "Second kid"
+msgstr "Andre unge"
+
+#: engines/scumm/help.cpp:280
+msgid "Third kid"
+msgstr "Tredje unge"
+
+#: engines/scumm/help.cpp:292
+msgid "Fighting controls (numpad):"
+msgstr "Kampkontrollar (taltastatur)"
+
+#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
+#: engines/scumm/help.cpp:295
+msgid "Step back"
+msgstr "Bakoversteg"
+
+#: engines/scumm/help.cpp:296
+msgid "Block high"
+msgstr "Hјg blokk"
+
+#: engines/scumm/help.cpp:297
+msgid "Block middle"
+msgstr "Midt blokk"
+
+#: engines/scumm/help.cpp:298
+msgid "Block low"
+msgstr "Lav blokk"
+
+#: engines/scumm/help.cpp:299
+msgid "Punch high"
+msgstr "Hјgt slag"
+
+#: engines/scumm/help.cpp:300
+msgid "Punch middle"
+msgstr "Midtslag"
+
+#: engines/scumm/help.cpp:301
+msgid "Punch low"
+msgstr "Lavt slag"
+
+#: engines/scumm/help.cpp:304
+msgid "These are for Indy on left."
+msgstr "Gjeld Indy pх Venstre side."
+
+#: engines/scumm/help.cpp:305
+msgid "When Indy is on the right,"
+msgstr "Med Indy pх hјgre side,"
+
+#: engines/scumm/help.cpp:306
+msgid "7, 4, and 1 are switched with"
+msgstr "byttast 7, 4, og 1 med"
+
+#: engines/scumm/help.cpp:307
+msgid "9, 6, and 3, respectively."
+msgstr "9, 6, og 3, henhaldsvis."
+
+#: engines/scumm/help.cpp:314
+msgid "Biplane controls (numpad):"
+msgstr "Flykontrollar (taltastatur)"
+
+#: engines/scumm/help.cpp:315
+msgid "Fly to upper left"
+msgstr "Fly til јvre venstre"
+
+#: engines/scumm/help.cpp:316
+msgid "Fly to left"
+msgstr "Fly til venstre"
+
+#: engines/scumm/help.cpp:317
+msgid "Fly to lower left"
+msgstr "Fly til nedre venstre"
+
+#: engines/scumm/help.cpp:318
+msgid "Fly upwards"
+msgstr "Fly oppover"
+
+#: engines/scumm/help.cpp:319
+msgid "Fly straight"
+msgstr "Fly rett"
+
+#: engines/scumm/help.cpp:320
+msgid "Fly down"
+msgstr "Fly ned"
+
+#: engines/scumm/help.cpp:321
+msgid "Fly to upper right"
+msgstr "Fly til јvre hјgre"
+
+#: engines/scumm/help.cpp:322
+msgid "Fly to right"
+msgstr "Fly til hјgre"
+
+#: engines/scumm/help.cpp:323
+msgid "Fly to lower right"
+msgstr "Fly til nedre hјgre"
+
+#: engines/scumm/scumm.cpp:1807
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2297 engines/agos/saveload.cpp:189
+#, c-format
+msgid ""
+"Failed to save game state to file:\n"
+"\n"
+"%s"
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2304 engines/agos/saveload.cpp:154
+#, c-format
+msgid ""
+"Failed to load game state from file:\n"
+"\n"
+"%s"
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2316 engines/agos/saveload.cpp:197
+#, c-format
+msgid ""
+"Successfully saved game state in file:\n"
+"\n"
+"%s"
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2531
+msgid ""
+"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
+"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
+"directory inside the Tentacle game directory."
+msgstr ""
+"Opprinneleg, skulle Maniac Mansion ha starta no. Men ScummVM stјttar ikkje "
+"det enno. For х spele Maniac Mansion, gх til 'Legg til spel' i ScummVM-"
+"menyen og vel 'Maniac'-undermappa i 'Tentacle'-mappa."
+
+#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
+msgid "~Z~ip Mode Activated"
+msgstr "~Z~ipmodus aktivert"
+
+#: engines/mohawk/dialogs.cpp:91
+msgid "~T~ransitions Enabled"
+msgstr "~O~vergangar aktivert"
+
+#: engines/mohawk/dialogs.cpp:92
+msgid "~D~rop Page"
+msgstr ""
+
+#: engines/mohawk/dialogs.cpp:96
+msgid "~S~how Map"
+msgstr ""
+
+#: engines/mohawk/dialogs.cpp:150
+msgid "~W~ater Effect Enabled"
+msgstr "~V~anneffekt aktivert"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore game:"
+msgstr "Gjenopprett spel:"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore"
+msgstr "Gjenopprett"
+
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr ""
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+msgid "Failed to load game state from file."
+msgstr ""
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+msgid "Failed to save game state to file."
+msgstr ""
+
+#: engines/gob/inter_v5.cpp:107
+msgid "Failed to delete file."
+msgstr ""
+
+#: engines/groovie/script.cpp:420
+#, fuzzy
+msgid "Failed to save game"
+msgstr "Full speltittel:"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+
+#: engines/m4/m4_menus.cpp:138
+#, fuzzy
+msgid "Save game failed!"
+msgstr "Lagra spel:"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr ""
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr ""
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr ""
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:211
+#, fuzzy
+msgid "Loading game..."
+msgstr "Хpne spel:"
+
+#: engines/parallaction/saveload.cpp:226
+#, fuzzy
+msgid "Saving game..."
+msgstr "Lagra spel:"
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+
+#: audio/fmopl.cpp:49
+msgid "MAME OPL emulator"
+msgstr "MAME OPL emulator"
+
+#: audio/fmopl.cpp:51
+msgid "DOSBox OPL emulator"
+msgstr "DOSBox OPL emulator"
+
+#: audio/mididrv.cpp:205
+#, c-format
+msgid ""
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:217
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:253
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:268
+#, c-format
+msgid ""
+"The preferred audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/null.h:43
+msgid "No music"
+msgstr "Ingen musikk"
+
+#: audio/mods/paula.cpp:189
+msgid "Amiga Audio Emulator"
+msgstr "Amiga Lydemulator"
+
+#: audio/softsynth/adlib.cpp:1594
+msgid "AdLib Emulator"
+msgstr "AdLib Emulator"
+
+#: audio/softsynth/appleiigs.cpp:33
+msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
+msgstr "Apple II GS Emulator (IKKJE IMPLEMENTERT)"
+
+#: audio/softsynth/sid.cpp:1430
+msgid "C64 Audio Emulator"
+msgstr "C64 Lydemulator"
+
+#: audio/softsynth/mt32.cpp:329
+#, fuzzy
+msgid "Initializing MT-32 Emulator"
+msgstr "Initialiserar MT-32-emulator"
+
+#: audio/softsynth/mt32.cpp:543
+msgid "MT-32 Emulator"
+msgstr "MT-32 Emulator"
+
+#: audio/softsynth/pcspk.cpp:139
+msgid "PC Speaker Emulator"
+msgstr "PC Speaker Emulator"
+
+#: audio/softsynth/pcspk.cpp:158
+msgid "IBM PCjr Emulator"
+msgstr "IBM PCjr Emulator"
+
+#: backends/keymapper/remap-dialog.cpp:47
+msgid "Keymap:"
+msgstr "Tastkopling:"
+
+#: backends/keymapper/remap-dialog.cpp:64
+msgid " (Active)"
+msgstr " (Aktivt)"
+
+#: backends/keymapper/remap-dialog.cpp:98
+msgid " (Global)"
+msgstr " (Global)"
+
+#: backends/keymapper/remap-dialog.cpp:108
+msgid " (Game)"
+msgstr " (Spel)"
+
+#: backends/midi/windows.cpp:164
+msgid "Windows MIDI"
+msgstr "Windows MIDI"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:57
+msgid "ScummVM Main Menu"
+msgstr "ScummVM Hovudmeny"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:63
+msgid "~L~eft handed mode"
+msgstr "~V~enstrehendt modus"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:64
+msgid "~I~ndy fight controls"
+msgstr "~I~ndy-kampkontrollar"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:65
+msgid "Show mouse cursor"
+msgstr "Vis muspeikar"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:66
+msgid "Snap to edges"
+msgstr "Hopp til kantar"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:68
+msgid "Touch X Offset"
+msgstr "Gх til X-posisjon"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:75
+msgid "Touch Y Offset"
+msgstr "Gх til Y-posisjon"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:87
+msgid "Use laptop trackpad-style cursor control"
+msgstr ""
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:88
+msgid "Tap for left click, double tap right click"
+msgstr "Tap for venstre-klikk, dobbelt-tap for hјgre-klikk"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:90
+msgid "Sensitivity"
+msgstr "Sensitivitet"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:99
+msgid "Initial top screen scale:"
+msgstr ""
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:105
+msgid "Main screen scaling:"
+msgstr "Hovudskjermsskalering:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:107
+msgid "Hardware scale (fast, but low quality)"
+msgstr ""
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:108
+msgid "Software scale (good quality, but slower)"
+msgstr ""
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:109
+msgid "Unscaled (you must scroll left and right)"
+msgstr "Uskalert (du mх scrolle til venstre og hјgre)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:111
+msgid "Brightness:"
+msgstr "Lysstyrke:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:121
+msgid "High quality audio (slower) (reboot)"
+msgstr ""
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:122
+msgid "Disable power off"
+msgstr "Deaktiver strјmsparing"
+
+#: backends/platform/iphone/osys_events.cpp:338
+msgid "Mouse-click-and-drag mode enabled."
+msgstr ""
+
+#: backends/platform/iphone/osys_events.cpp:340
+msgid "Mouse-click-and-drag mode disabled."
+msgstr ""
+
+#: backends/platform/iphone/osys_events.cpp:351
+msgid "Touchpad mode enabled."
+msgstr ""
+
+#: backends/platform/iphone/osys_events.cpp:353
+msgid "Touchpad mode disabled."
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:67
+#, fuzzy
+msgid "Hide ScummVM"
+msgstr "Avslutt ScummVM"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:70
+msgid "Hide Others"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:74
+msgid "Show All"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:92
+#: backends/platform/sdl/macosx/appMenu_osx.mm:99
+#, fuzzy
+msgid "Window"
+msgstr "Windows MIDI"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:95
+msgid "Minimize"
+msgstr ""
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
+msgid "Normal (no scaling)"
+msgstr "Normal (inga skalering)"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
+msgctxt "lowres"
+msgid "Normal (no scaling)"
+msgstr "Normal (inga skalering)"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
+#, fuzzy
+msgid "Enabled aspect ratio correction"
+msgstr "Veksle aspekt-korrigering"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2149
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
+#, fuzzy
+msgid "Disabled aspect ratio correction"
+msgstr "Veksle aspekt-korrigering"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2204
+#, fuzzy
+msgid "Active graphics filter:"
+msgstr "Veksle grafikkfiltre"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2260
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
+#, fuzzy
+msgid "Windowed mode"
+msgstr "Teiknemodus:"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:139
+msgid "OpenGL Normal"
+msgstr "OpenGL Normal"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:140
+msgid "OpenGL Conserve"
+msgstr "OpenGL Bevar"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:141
+msgid "OpenGL Original"
+msgstr "OpenGL Original"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
+#, fuzzy
+msgid "Current display mode"
+msgstr "Gjeldende videomodus:"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
+msgid "Current scale"
+msgstr ""
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
+msgid "Active filter mode: Linear"
+msgstr ""
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
+msgid "Active filter mode: Nearest"
+msgstr ""
+
+#: backends/platform/symbian/src/SymbianActions.cpp:38
+#: backends/platform/wince/CEActionsSmartphone.cpp:39
+msgid "Up"
+msgstr "Opp"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:39
+#: backends/platform/wince/CEActionsSmartphone.cpp:40
+msgid "Down"
+msgstr "Ned"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:40
+#: backends/platform/wince/CEActionsSmartphone.cpp:41
+msgid "Left"
+msgstr "Venstre"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:41
+#: backends/platform/wince/CEActionsSmartphone.cpp:42
+msgid "Right"
+msgstr "Hјgre"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:42
+#: backends/platform/wince/CEActionsPocket.cpp:60
+#: backends/platform/wince/CEActionsSmartphone.cpp:43
+msgid "Left Click"
+msgstr "Venstreklikk"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:43
+#: backends/platform/wince/CEActionsSmartphone.cpp:44
+msgid "Right Click"
+msgstr "Hјgreklikk"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:46
+#: backends/platform/wince/CEActionsSmartphone.cpp:47
+msgid "Zone"
+msgstr "Sone"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:47
+#: backends/platform/wince/CEActionsPocket.cpp:54
+#: backends/platform/wince/CEActionsSmartphone.cpp:48
+msgid "Multi Function"
+msgstr ""
+
+#: backends/platform/symbian/src/SymbianActions.cpp:48
+msgid "Swap character"
+msgstr ""
+
+#: backends/platform/symbian/src/SymbianActions.cpp:49
+msgid "Skip text"
+msgstr ""
+
+#: backends/platform/symbian/src/SymbianActions.cpp:51
+msgid "Fast mode"
+msgstr "Rask modus"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:53
+msgid "Debugger"
+msgstr "Debugger"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:54
+msgid "Global menu"
+msgstr "Globalmeny"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:55
+msgid "Virtual keyboard"
+msgstr ""
+
+#: backends/platform/symbian/src/SymbianActions.cpp:56
+msgid "Key mapper"
+msgstr "Tastkopler"
+
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+msgid "Do you want to quit ?"
+msgstr "Vil du avslutte?"
+
+#: backends/platform/wii/options.cpp:51
+msgid "Video"
+msgstr "Video"
+
+#: backends/platform/wii/options.cpp:54
+msgid "Current video mode:"
+msgstr "Gjeldende videomodus:"
+
+#: backends/platform/wii/options.cpp:56
+msgid "Double-strike"
+msgstr ""
+
+#: backends/platform/wii/options.cpp:60
+msgid "Horizontal underscan:"
+msgstr "Horisontal underscan:"
+
+#: backends/platform/wii/options.cpp:66
+msgid "Vertical underscan:"
+msgstr "Vertikal underscan:"
+
+#: backends/platform/wii/options.cpp:71
+msgid "Input"
+msgstr "Input"
+
+#: backends/platform/wii/options.cpp:74
+msgid "GC Pad sensitivity:"
+msgstr ""
+
+#: backends/platform/wii/options.cpp:80
+msgid "GC Pad acceleration:"
+msgstr ""
+
+#: backends/platform/wii/options.cpp:86
+msgid "DVD"
+msgstr "DVD"
+
+#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
+msgid "Status:"
+msgstr "Status:"
+
+#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
+msgid "Unknown"
+msgstr "Ukjend"
+
+#: backends/platform/wii/options.cpp:93
+msgid "Mount DVD"
+msgstr "Monter DVD"
+
+#: backends/platform/wii/options.cpp:94
+msgid "Unmount DVD"
+msgstr "Lјs ut DVD"
+
+#: backends/platform/wii/options.cpp:98
+msgid "SMB"
+msgstr "SMB"
+
+#: backends/platform/wii/options.cpp:106
+msgid "Server:"
+msgstr "Teinar:"
+
+#: backends/platform/wii/options.cpp:110
+msgid "Share:"
+msgstr ""
+
+#: backends/platform/wii/options.cpp:114
+msgid "Username:"
+msgstr "Brukarnamn:"
+
+#: backends/platform/wii/options.cpp:118
+msgid "Password:"
+msgstr "Passord:"
+
+#: backends/platform/wii/options.cpp:121
+msgid "Init network"
+msgstr "Init nettverk"
+
+#: backends/platform/wii/options.cpp:123
+msgid "Mount SMB"
+msgstr "Monter SMB"
+
+#: backends/platform/wii/options.cpp:124
+msgid "Unmount SMB"
+msgstr "Avmonter SMB"
+
+#: backends/platform/wii/options.cpp:143
+msgid "DVD Mounted successfully"
+msgstr "DVD-montering fullfјrt"
+
+#: backends/platform/wii/options.cpp:146
+msgid "Error while mounting the DVD"
+msgstr "Feil under montering av DVD"
+
+#: backends/platform/wii/options.cpp:148
+msgid "DVD not mounted"
+msgstr "DVD ikkje montert"
+
+#: backends/platform/wii/options.cpp:161
+msgid "Network up, share mounted"
+msgstr "Nettverket er oppe, delt ressurs montert"
+
+#: backends/platform/wii/options.cpp:163
+msgid "Network up"
+msgstr "Nettverket er oppe"
+
+#: backends/platform/wii/options.cpp:166
+msgid ", error while mounting the share"
+msgstr ""
+
+#: backends/platform/wii/options.cpp:168
+msgid ", share not mounted"
+msgstr ", delt ressurs ikkje montert"
+
+#: backends/platform/wii/options.cpp:174
+msgid "Network down"
+msgstr "Nettverket er nede"
+
+#: backends/platform/wii/options.cpp:178
+#, fuzzy
+msgid "Initializing network"
+msgstr "Initialiserer nettverk"
+
+#: backends/platform/wii/options.cpp:182
+#, fuzzy
+msgid "Timeout while initializing network"
+msgstr "Initialiserer nettverk"
+
+#: backends/platform/wii/options.cpp:186
+#, fuzzy, c-format
+msgid "Network not initialized (%d)"
+msgstr "Nettverk ikkje initialisert (%d)"
+
+#: backends/platform/wince/CEActionsPocket.cpp:46
+msgid "Hide Toolbar"
+msgstr "Skjul verktјylinje"
+
+#: backends/platform/wince/CEActionsPocket.cpp:47
+msgid "Show Keyboard"
+msgstr "Syn tastatur"
+
+#: backends/platform/wince/CEActionsPocket.cpp:48
+msgid "Sound on/off"
+msgstr "Lyd av/pх"
+
+#: backends/platform/wince/CEActionsPocket.cpp:49
+msgid "Right click"
+msgstr "Hјgreklikk"
+
+#: backends/platform/wince/CEActionsPocket.cpp:50
+msgid "Show/Hide Cursor"
+msgstr "Vis/Skjul Peikar"
+
+#: backends/platform/wince/CEActionsPocket.cpp:51
+msgid "Free look"
+msgstr "Frikikking"
+
+#: backends/platform/wince/CEActionsPocket.cpp:52
+msgid "Zoom up"
+msgstr "Zoom opp"
+
+#: backends/platform/wince/CEActionsPocket.cpp:53
+msgid "Zoom down"
+msgstr "Zoom ned"
+
+#: backends/platform/wince/CEActionsPocket.cpp:55
+#: backends/platform/wince/CEActionsSmartphone.cpp:49
+msgid "Bind Keys"
+msgstr "Kople tastar"
+
+#: backends/platform/wince/CEActionsPocket.cpp:56
+msgid "Cursor Up"
+msgstr "Peikar opp"
+
+#: backends/platform/wince/CEActionsPocket.cpp:57
+msgid "Cursor Down"
+msgstr "Peikar ned"
+
+#: backends/platform/wince/CEActionsPocket.cpp:58
+msgid "Cursor Left"
+msgstr "Peikar venstre"
+
+#: backends/platform/wince/CEActionsPocket.cpp:59
+msgid "Cursor Right"
+msgstr "Peikar hјgre"
+
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Do you want to load or save the game?"
+msgstr "Vil du хpne eller lagre spelet?"
+
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+msgid " Are you sure you want to quit ? "
+msgstr "Er du sikker pх at du vil avslutte?"
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:50
+msgid "Keyboard"
+msgstr "Tastatur"
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:51
+msgid "Rotate"
+msgstr "Roter"
+
+#: backends/platform/wince/CELauncherDialog.cpp:56
+msgid "Using SDL driver "
+msgstr "Nyttar SDL-drivar"
+
+#: backends/platform/wince/CELauncherDialog.cpp:60
+msgid "Display "
+msgstr "Skjerm"
+
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Do you want to perform an automatic scan ?"
+msgstr "Vil du utfјre eit automatisk sјk?"
+
+#: backends/platform/wince/wince-sdl.cpp:471
+msgid "Map right click action"
+msgstr "Kople hјgreklikkshandling"
+
+#: backends/platform/wince/wince-sdl.cpp:475
+msgid "You must map a key to the 'Right Click' action to play this game"
+msgstr ""
+"Du mх kople ein tast til 'Hјgreklikk'-handlinga for х spele dette spelet"
+
+#: backends/platform/wince/wince-sdl.cpp:484
+msgid "Map hide toolbar action"
+msgstr "Kople skjul-verktјylinje-handlinga"
+
+#: backends/platform/wince/wince-sdl.cpp:488
+msgid "You must map a key to the 'Hide toolbar' action to play this game"
+msgstr "Du mх kople ein tast til 'Skjul verktјylinje' for х spele dette spelet"
+
+#: backends/platform/wince/wince-sdl.cpp:497
+msgid "Map Zoom Up action (optional)"
+msgstr "Kople Zoom Opp-handling (valfri)"
+
+#: backends/platform/wince/wince-sdl.cpp:500
+msgid "Map Zoom Down action (optional)"
+msgstr "Kople Zoom Ned-handling (valfri)"
+
+#: backends/platform/wince/wince-sdl.cpp:508
+msgid ""
+"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
+msgstr ""
+"Ikkje glјym х kople ein tast til 'Skjul verktјylinje' for х se heile "
+"inventaret"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Do you really want to return to the Launcher?"
+msgstr "Vil du verkeleg slette det lagra spelet?"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Launcher"
+msgstr "Slх"
+
+#: backends/events/default/default-events.cpp:244
+#, fuzzy
+msgid "Do you really want to quit?"
+msgstr "Vil du avslutte?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
+msgid "Touchscreen 'Tap Mode' - Left Click"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
+msgid "Touchscreen 'Tap Mode' - Right Click"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
+msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:390
+#, fuzzy
+msgid "Maximum Volume"
+msgstr "Volum"
+
+#: backends/events/gph/gph-events.cpp:392
+msgid "Increasing Volume"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:398
+#, fuzzy
+msgid "Minimal Volume"
+msgstr "Volum"
+
+#: backends/events/gph/gph-events.cpp:400
+msgid "Decreasing Volume"
+msgstr ""
+
+#~ msgctxt "lowres"
+#~ msgid "Add Game..."
+#~ msgstr "Legg til spill..."
+
+#~ msgid "Add Game..."
+#~ msgstr "Legg til spill..."
+
+#~ msgid "Discovered %d new games."
+#~ msgstr "Oppdaga %d nye spel."
+
+#~ msgid "FM Towns Emulator"
+#~ msgstr "FM Towns Emulator"
+
+#~ msgid "Invalid Path"
+#~ msgstr "Ugyldig sti"
diff --git a/po/pl_PL.po b/po/pl_PL.po
index 12d53847f5..b3ebdd5999 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -1,2621 +1,2642 @@
-# Polish translation for ScummVM.
-# Copyright (C) 2010-2011 ScummVM Team
-# This file is distributed under the same license as the ScummVM package.
-# Grajpopolsku.pl <grajpopolsku@gmail.com>, 2011.
-#
-msgid ""
-msgstr ""
-"Project-Id-Version: ScummVM 1.3.0\n"
-"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2011-06-20 23:09+0100\n"
-"PO-Revision-Date: 2011-05-02 12:09+0100\n"
-"Last-Translator: \n"
-"Language-Team: Grajpopolsku.pl <grajpopolsku@gmail.com>\n"
-"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=iso-8859-2\n"
-"Content-Transfer-Encoding: 8bit\n"
-"Language: Polski\n"
-"X-Poedit-KeywordsList: _;gettext;gettext_noop\n"
-"X-Poedit-Basepath: .\n"
-"X-Poedit-Language: Polish\n"
-"X-Poedit-Country: POLAND\n"
-
-#: gui/about.cpp:91
-#, c-format
-msgid "(built on %s)"
-msgstr "(skompilowany %s)"
-
-#: gui/about.cpp:98
-msgid "Features compiled in:"
-msgstr "Wkompilowane funkcje:"
-
-#: gui/about.cpp:107
-msgid "Available engines:"
-msgstr "Dostъpne silniki:"
-
-#: gui/browser.cpp:66
-msgid "Go up"
-msgstr "W gѓrъ"
-
-#: gui/browser.cpp:66 gui/browser.cpp:68
-msgid "Go to previous directory level"
-msgstr "PrzejdМ do poprzedniego katalogu"
-
-#: gui/browser.cpp:68
-msgctxt "lowres"
-msgid "Go up"
-msgstr "W gѓrъ"
-
-#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
-#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
-#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/engine.cpp:408 engines/sword1/control.cpp:865
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
-#: backends/events/default/default-events.cpp:222
-#: backends/events/default/default-events.cpp:244
-msgid "Cancel"
-msgstr "Anuluj"
-
-#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
-msgid "Choose"
-msgstr "Wybierz"
-
-#: gui/gui-manager.cpp:114 engines/scumm/help.cpp:125
-#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
-#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
-#: backends/keymapper/remap-dialog.cpp:52
-msgid "Close"
-msgstr "Zamknij"
-
-#: gui/gui-manager.cpp:117
-msgid "Mouse click"
-msgstr "Klikniъcie"
-
-#: gui/gui-manager.cpp:120 base/main.cpp:280
-msgid "Display keyboard"
-msgstr "WyЖwietl klawiaturъ"
-
-#: gui/gui-manager.cpp:123 base/main.cpp:283
-msgid "Remap keys"
-msgstr "Dostosuj klawisze"
-
-#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
-msgid "Choose an action to map"
-msgstr "Wybierz akcjъ do przypisania"
-
-#: gui/KeysDialog.cpp:41
-msgid "Map"
-msgstr "Przypisz"
-
-#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
-#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
-#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
-#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
-#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
-#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
-#: backends/platform/wince/CELauncherDialog.cpp:52
-msgid "OK"
-msgstr "OK"
-
-#: gui/KeysDialog.cpp:49
-msgid "Select an action and click 'Map'"
-msgstr "Wybierz akcjъ i kliknij 'Przypisz'"
-
-#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
-#, c-format
-msgid "Associated key : %s"
-msgstr "Przypisany klawisz : %s"
-
-#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
-#, c-format
-msgid "Associated key : none"
-msgstr "Przypisany klawisz: brak"
-
-#: gui/KeysDialog.cpp:90
-msgid "Please select an action"
-msgstr "Wybierz akcjъ"
-
-#: gui/KeysDialog.cpp:106
-msgid "Press the key to associate"
-msgstr "WciЖnij klawisz do przypisania"
-
-#: gui/launcher.cpp:165
-msgid "Game"
-msgstr "Gra"
-
-#: gui/launcher.cpp:169
-msgid "ID:"
-msgstr "ID:"
-
-#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
-msgid ""
-"Short game identifier used for referring to savegames and running the game "
-"from the command line"
-msgstr ""
-"Krѓtki identyfikator gry uПywany do rozpoznawania zapisѓw i uruchamiania gry "
-"z linii komend"
-
-#: gui/launcher.cpp:171
-msgctxt "lowres"
-msgid "ID:"
-msgstr "ID:"
-
-#: gui/launcher.cpp:176
-msgid "Name:"
-msgstr "Nazwa:"
-
-#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
-msgid "Full title of the game"
-msgstr "PeГny tytuГ gry:"
-
-#: gui/launcher.cpp:178
-msgctxt "lowres"
-msgid "Name:"
-msgstr "Nazwa:"
-
-#: gui/launcher.cpp:182
-msgid "Language:"
-msgstr "Jъzyk:"
-
-#: gui/launcher.cpp:182 gui/launcher.cpp:183
-msgid ""
-"Language of the game. This will not turn your Spanish game version into "
-"English"
-msgstr "Jъzyk gry. Nie zmieni to hiszpaёskiej wersji gry w angielskБ."
-
-#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
-#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
-#: audio/null.cpp:40
-msgid "<default>"
-msgstr "<domyЖlne>"
-
-#: gui/launcher.cpp:194
-msgid "Platform:"
-msgstr "Platforma:"
-
-#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
-msgid "Platform the game was originally designed for"
-msgstr "Platforma, na ktѓrБ stworzono grъ"
-
-#: gui/launcher.cpp:196
-msgctxt "lowres"
-msgid "Platform:"
-msgstr "Platforma:"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "Graphics"
-msgstr "Grafika"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "GFX"
-msgstr "Grafika"
-
-#: gui/launcher.cpp:211
-msgid "Override global graphic settings"
-msgstr "UПyj wГasnych ustawieё grafiki"
-
-#: gui/launcher.cpp:213
-msgctxt "lowres"
-msgid "Override global graphic settings"
-msgstr "UПyj wГasnych ustawieё grafiki"
-
-#: gui/launcher.cpp:220 gui/options.cpp:1041
-msgid "Audio"
-msgstr "DМwiъk"
-
-#: gui/launcher.cpp:223
-msgid "Override global audio settings"
-msgstr "UПyj wГasnych ustawieё dМwiъku"
-
-#: gui/launcher.cpp:225
-msgctxt "lowres"
-msgid "Override global audio settings"
-msgstr "UПyj wГasnych ustawieё dМwiъku"
-
-#: gui/launcher.cpp:234 gui/options.cpp:1046
-msgid "Volume"
-msgstr "GГoЖnoЖц"
-
-#: gui/launcher.cpp:236 gui/options.cpp:1048
-msgctxt "lowres"
-msgid "Volume"
-msgstr "GГoЖnoЖц"
-
-#: gui/launcher.cpp:239
-msgid "Override global volume settings"
-msgstr "UПyj wГasnych ustawieё gГoЖnoЖci"
-
-#: gui/launcher.cpp:241
-msgctxt "lowres"
-msgid "Override global volume settings"
-msgstr "UПyj wГasnych ustawieё gГoЖnoЖci"
-
-#: gui/launcher.cpp:248 gui/options.cpp:1056
-msgid "MIDI"
-msgstr "MIDI"
-
-#: gui/launcher.cpp:251
-msgid "Override global MIDI settings"
-msgstr "UПyj wГasnych ustawieё MIDI"
-
-#: gui/launcher.cpp:253
-msgctxt "lowres"
-msgid "Override global MIDI settings"
-msgstr "UПyj wГasnych ustawieё MIDI"
-
-#: gui/launcher.cpp:263 gui/options.cpp:1062
-msgid "MT-32"
-msgstr "MT-32"
-
-#: gui/launcher.cpp:266
-msgid "Override global MT-32 settings"
-msgstr "UПyj wГasnych ustawieё MT-32"
-
-#: gui/launcher.cpp:268
-msgctxt "lowres"
-msgid "Override global MT-32 settings"
-msgstr "UПyj wГasnych ustawieё MT-32"
-
-#: gui/launcher.cpp:279 gui/options.cpp:1069
-msgid "Paths"
-msgstr "ІcieПki"
-
-#: gui/launcher.cpp:281 gui/options.cpp:1071
-msgctxt "lowres"
-msgid "Paths"
-msgstr "ІcieПki"
-
-#: gui/launcher.cpp:288
-msgid "Game Path:"
-msgstr "ІcieПka gry:"
-
-#: gui/launcher.cpp:290
-msgctxt "lowres"
-msgid "Game Path:"
-msgstr "ІcieПka gry:"
-
-#: gui/launcher.cpp:295 gui/options.cpp:1091
-msgid "Extra Path:"
-msgstr "Іc. dodatkѓw:"
-
-#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
-msgid "Specifies path to additional data used the game"
-msgstr "OkreЖla ЖcieПkъ dodatkowych danych gry"
-
-#: gui/launcher.cpp:297 gui/options.cpp:1093
-msgctxt "lowres"
-msgid "Extra Path:"
-msgstr "Іc. dodatkѓw:"
-
-#: gui/launcher.cpp:302 gui/options.cpp:1079
-msgid "Save Path:"
-msgstr "ІcieПka zapisѓw:"
-
-#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
-#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
-msgid "Specifies where your savegames are put"
-msgstr "OkreЖla gdzie zapisywaц stan gry"
-
-#: gui/launcher.cpp:304 gui/options.cpp:1081
-msgctxt "lowres"
-msgid "Save Path:"
-msgstr "ІcieПka zapisѓw:"
-
-#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
-#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
-#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
-#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
-#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
-msgctxt "path"
-msgid "None"
-msgstr "Brak"
-
-#: gui/launcher.cpp:326 gui/launcher.cpp:408
-#: backends/platform/wii/options.cpp:56
-msgid "Default"
-msgstr "DomyЖlnie"
-
-#: gui/launcher.cpp:446 gui/options.cpp:1356
-msgid "Select SoundFont"
-msgstr "Wybierz SoundFont"
-
-#: gui/launcher.cpp:465 gui/launcher.cpp:612
-msgid "Select directory with game data"
-msgstr "Wybierz katalog z plikami gry"
-
-#: gui/launcher.cpp:483
-msgid "Select additional game directory"
-msgstr "Wybierz dodatkowy katalog gry"
-
-#: gui/launcher.cpp:495
-msgid "Select directory for saved games"
-msgstr "Wybierz katalog dla zapisѓw"
-
-#: gui/launcher.cpp:514
-msgid "This game ID is already taken. Please choose another one."
-msgstr "Identyfikator jest juП zajъty. Wybierz inny."
-
-#: gui/launcher.cpp:555 engines/dialogs.cpp:110
-msgid "~Q~uit"
-msgstr "~Z~akoёcz"
-
-#: gui/launcher.cpp:555
-msgid "Quit ScummVM"
-msgstr "Zakoёcz ScummVM"
-
-#: gui/launcher.cpp:556
-msgid "A~b~out..."
-msgstr "I~n~formacje..."
-
-#: gui/launcher.cpp:556
-msgid "About ScummVM"
-msgstr "O ScummVM"
-
-#: gui/launcher.cpp:557
-msgid "~O~ptions..."
-msgstr "~O~pcje..."
-
-#: gui/launcher.cpp:557
-msgid "Change global ScummVM options"
-msgstr "Zmieё ustawienia ScummVM"
-
-#: gui/launcher.cpp:559
-msgid "~S~tart"
-msgstr "~S~tart"
-
-#: gui/launcher.cpp:559
-msgid "Start selected game"
-msgstr "Rozpocznij wybranБ grъ"
-
-#: gui/launcher.cpp:562
-msgid "~L~oad..."
-msgstr "~W~czytaj..."
-
-#: gui/launcher.cpp:562
-msgid "Load savegame for selected game"
-msgstr "Wczytaj zapis wybranej gry"
-
-#: gui/launcher.cpp:567
-msgid "~A~dd Game..."
-msgstr "~D~odaj grъ..."
-
-#: gui/launcher.cpp:567 gui/launcher.cpp:574
-msgid "Hold Shift for Mass Add"
-msgstr "Przytrzymaj Shift, by dodawaц zbiorowo"
-
-#: gui/launcher.cpp:569
-msgid "~E~dit Game..."
-msgstr "~E~dytuj grъ..."
-
-#: gui/launcher.cpp:569 gui/launcher.cpp:576
-msgid "Change game options"
-msgstr "Zmieё opcje gry"
-
-#: gui/launcher.cpp:571
-msgid "~R~emove Game"
-msgstr "~U~suё grъ"
-
-#: gui/launcher.cpp:571 gui/launcher.cpp:578
-msgid "Remove game from the list. The game data files stay intact"
-msgstr "Usuwa grъ z listy. Pliki gry pozostajБ nietkniъte"
-
-#: gui/launcher.cpp:574
-msgctxt "lowres"
-msgid "~A~dd Game..."
-msgstr "~D~odaj grъ..."
-
-#: gui/launcher.cpp:576
-msgctxt "lowres"
-msgid "~E~dit Game..."
-msgstr "~E~dytuj grъ..."
-
-#: gui/launcher.cpp:578
-msgctxt "lowres"
-msgid "~R~emove Game"
-msgstr "~U~suё grъ"
-
-#: gui/launcher.cpp:586
-msgid "Search in game list"
-msgstr "Wyszukaj grъ na liЖcie"
-
-#: gui/launcher.cpp:590 gui/launcher.cpp:1102
-msgid "Search:"
-msgstr "Szukaj"
-
-#: gui/launcher.cpp:593 gui/options.cpp:826
-msgid "Clear value"
-msgstr "WyczyЖц"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-msgid "Load game:"
-msgstr "Wczytaj grъ:"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Load"
-msgstr "Wczytaj"
-
-#: gui/launcher.cpp:723
-msgid ""
-"Do you really want to run the mass game detector? This could potentially add "
-"a huge number of games."
-msgstr ""
-"Chcesz uruchomiц masowy detektor gier? MoПe dodaц wiele tytuГѓw do listy"
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Yes"
-msgstr "Tak"
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "No"
-msgstr "Nie"
-
-#: gui/launcher.cpp:772
-msgid "ScummVM couldn't open the specified directory!"
-msgstr "ScummVM nie moПe otworzyц katalogu!"
-
-#: gui/launcher.cpp:784
-msgid "ScummVM could not find any game in the specified directory!"
-msgstr "ScummVM nie znalazГ Пadnej gry w tym katalogu!"
-
-#: gui/launcher.cpp:798
-msgid "Pick the game:"
-msgstr "Wybierz grъ:"
-
-#: gui/launcher.cpp:872
-msgid "Do you really want to remove this game configuration?"
-msgstr "Na pewno chcesz usunБц tъ grъ z konfiguracji?"
-
-#: gui/launcher.cpp:936
-msgid "This game does not support loading games from the launcher."
-msgstr "Ta gra nie wspiera wczytywania z launchera."
-
-#: gui/launcher.cpp:940
-msgid "ScummVM could not find any engine capable of running the selected game!"
-msgstr "ScummVM nie znalazГ silnika zdolnego uruchomiц wybranБ grъ!"
-
-#: gui/launcher.cpp:1054
-msgctxt "lowres"
-msgid "Mass Add..."
-msgstr "Masowe dodawanie..."
-
-#: gui/launcher.cpp:1054
-msgid "Mass Add..."
-msgstr "Masowe dodawanie..."
-
-#: gui/launcher.cpp:1055
-msgctxt "lowres"
-msgid "Add Game..."
-msgstr "Dodaj grъ..."
-
-#: gui/launcher.cpp:1055
-msgid "Add Game..."
-msgstr "Dodaj grъ..."
-
-#: gui/massadd.cpp:76 gui/massadd.cpp:79
-msgid "... progress ..."
-msgstr "... postъp ..."
-
-#: gui/massadd.cpp:243
-msgid "Scan complete!"
-msgstr "Skanowanie zakoёczone!"
-
-#: gui/massadd.cpp:246
-#, c-format
-msgid "Discovered %d new games, ignored %d previously added games."
-msgstr ""
-
-#: gui/massadd.cpp:250
-#, c-format
-msgid "Scanned %d directories ..."
-msgstr "Przeskanowano %d katalogѓw ..."
-
-#: gui/massadd.cpp:253
-#, fuzzy, c-format
-msgid "Discovered %d new games, ignored %d previously added games ..."
-msgstr "Wykryto %d nowych gier..."
-
-#: gui/options.cpp:72
-msgid "Never"
-msgstr "Nigdy"
-
-#: gui/options.cpp:72
-msgid "every 5 mins"
-msgstr "co 5 min"
-
-#: gui/options.cpp:72
-msgid "every 10 mins"
-msgstr "co 10 min"
-
-#: gui/options.cpp:72
-msgid "every 15 mins"
-msgstr "co 15 min"
-
-#: gui/options.cpp:72
-msgid "every 30 mins"
-msgstr "co 30 min"
-
-#: gui/options.cpp:74
-msgid "8 kHz"
-msgstr "8 kHz"
-
-#: gui/options.cpp:74
-msgid "11kHz"
-msgstr "11 kHz"
-
-#: gui/options.cpp:74
-msgid "22 kHz"
-msgstr "22 kHz"
-
-#: gui/options.cpp:74
-msgid "44 kHz"
-msgstr "44 kHz"
-
-#: gui/options.cpp:74
-msgid "48 kHz"
-msgstr "48 kHz"
-
-#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
-#: gui/options.cpp:625 gui/options.cpp:825
-msgctxt "soundfont"
-msgid "None"
-msgstr "Brak"
-
-#: gui/options.cpp:372
-msgid "Failed to apply some of the graphic options changes:"
-msgstr ""
-
-#: gui/options.cpp:384
-msgid "the video mode could not be changed."
-msgstr ""
-
-#: gui/options.cpp:390
-msgid "the fullscreen setting could not be changed"
-msgstr ""
-
-#: gui/options.cpp:396
-msgid "the aspect ratio setting could not be changed"
-msgstr ""
-
-#: gui/options.cpp:705
-msgid "Graphics mode:"
-msgstr "Tryb grafiki:"
-
-#: gui/options.cpp:716
-msgid "Render mode:"
-msgstr "Renderer:"
-
-#: gui/options.cpp:716 gui/options.cpp:717
-msgid "Special dithering modes supported by some games"
-msgstr "Specjalne tryby ditheringu wspierane przez niektѓre gry"
-
-#: gui/options.cpp:726
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
-msgid "Fullscreen mode"
-msgstr "Tryb peГnoekranowy"
-
-#: gui/options.cpp:729
-msgid "Aspect ratio correction"
-msgstr "Korekcja formatu obrazu"
-
-#: gui/options.cpp:729
-msgid "Correct aspect ratio for 320x200 games"
-msgstr "Korekcja formatu obrazu dla gier 320x200"
-
-#: gui/options.cpp:730
-msgid "EGA undithering"
-msgstr "anty-dithering EGA"
-
-#: gui/options.cpp:730
-msgid "Enable undithering in EGA games that support it"
-msgstr "WГБcz anty-dithering we wspieranych grach EGA"
-
-#: gui/options.cpp:738
-msgid "Preferred Device:"
-msgstr "Pref. urzБdzenie:"
-
-#: gui/options.cpp:738
-msgid "Music Device:"
-msgstr "Urz. muzyczne:"
-
-#: gui/options.cpp:738 gui/options.cpp:740
-msgid "Specifies preferred sound device or sound card emulator"
-msgstr "OkreЖla preferowane urzБdzenie dМwiъkowe lub emulator karty dМwiъkowej"
-
-#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
-msgid "Specifies output sound device or sound card emulator"
-msgstr "OkreЖla wyjЖciowe urzБdzenie dМwiъkowe lub emulator karty dМwiъkowej"
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Preferred Dev.:"
-msgstr "Pref. urzБdzenie:"
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Music Device:"
-msgstr "Urz. muzyczne:"
-
-#: gui/options.cpp:766
-msgid "AdLib emulator:"
-msgstr "Emulator AdLib:"
-
-#: gui/options.cpp:766 gui/options.cpp:767
-msgid "AdLib is used for music in many games"
-msgstr "AdLib jest uПywany do muzyki w wielu grach"
-
-#: gui/options.cpp:777
-msgid "Output rate:"
-msgstr "Czъst. wyj.:"
-
-#: gui/options.cpp:777 gui/options.cpp:778
-msgid ""
-"Higher value specifies better sound quality but may be not supported by your "
-"soundcard"
-msgstr ""
-"WyПsze wartoЖci dajБ lepszБ jakoЖц dМwiъku, ale mogБ byц nieobsГugiwane "
-"przez twojБ kartъ dМwiъkowБ"
-
-#: gui/options.cpp:788
-msgid "GM Device:"
-msgstr "UrzБdzenie GM:"
-
-#: gui/options.cpp:788
-msgid "Specifies default sound device for General MIDI output"
-msgstr "OkreЖla domyЖlne urzБdzenie dМwiъkowe dla wyjЖcia General MIDI"
-
-#: gui/options.cpp:799
-msgid "Don't use General MIDI music"
-msgstr "Nie uПywaj muzyki General MIDI"
-
-#: gui/options.cpp:810 gui/options.cpp:871
-msgid "Use first available device"
-msgstr "UПyj pierwszego dostъpnego urzБdzenia"
-
-#: gui/options.cpp:822
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
-msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
-msgstr ""
-"SoundFont jest wspierany przez niektѓre karty dМwiъkowe, Fluidsynth i "
-"Timidity"
-
-#: gui/options.cpp:824
-msgctxt "lowres"
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:829
-msgid "Mixed AdLib/MIDI mode"
-msgstr "Tryb miksowanego AdLib/MIDI"
-
-#: gui/options.cpp:829
-msgid "Use both MIDI and AdLib sound generation"
-msgstr "UПywaj obu generatorѓw dМwiъku, MIDI i AdLib, jednoczeЖnie"
-
-#: gui/options.cpp:832
-msgid "MIDI gain:"
-msgstr "Wzm. MIDI:"
-
-#: gui/options.cpp:842
-msgid "MT-32 Device:"
-msgstr "UrzБdzenie MT-32:"
-
-#: gui/options.cpp:842
-msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
-msgstr ""
-"OkreЖla domyЖlne urzБdzenie dМwiъku dla wyjЖcia Roland MT-32/LAPC1/CM32l/CM64"
-
-#: gui/options.cpp:847
-msgid "True Roland MT-32 (disable GM emulation)"
-msgstr "Prawdziwy Roland MT-32 (wyГБcz emulacjъ GM)"
-
-#: gui/options.cpp:847 gui/options.cpp:849
-msgid ""
-"Check if you want to use your real hardware Roland-compatible sound device "
-"connected to your computer"
-msgstr ""
-"Zaznacz, jeЖli chcesz uПywaц swojej prawdziwej karty kompatybilnej z Roland "
-"podГБczonej do twojego komputera"
-
-#: gui/options.cpp:849
-msgctxt "lowres"
-msgid "True Roland MT-32 (no GM emulation)"
-msgstr "Prawdziwy Roland MT-32 (brak emulacji GM)"
-
-#: gui/options.cpp:852
-msgid "Enable Roland GS Mode"
-msgstr "WГБcz tryb Roland GS"
-
-#: gui/options.cpp:852
-msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
-msgstr ""
-"WyГБcza mapowanie General MIDI dla gier ze ЖcieПkБ dМwiъkowБ Roland MT-32"
-
-#: gui/options.cpp:861
-msgid "Don't use Roland MT-32 music"
-msgstr "Nie uПywaj muzyki Roland MT-32"
-
-#: gui/options.cpp:888
-msgid "Text and Speech:"
-msgstr "Tekst i mowa:"
-
-#: gui/options.cpp:892 gui/options.cpp:902
-msgid "Speech"
-msgstr "Mowa"
-
-#: gui/options.cpp:893 gui/options.cpp:903
-msgid "Subtitles"
-msgstr "Napisy"
-
-#: gui/options.cpp:894
-msgid "Both"
-msgstr "Oba"
-
-#: gui/options.cpp:896
-msgid "Subtitle speed:"
-msgstr "Prъd. napisѓw:"
-
-#: gui/options.cpp:898
-msgctxt "lowres"
-msgid "Text and Speech:"
-msgstr "Tekst i mowa:"
-
-#: gui/options.cpp:902
-msgid "Spch"
-msgstr "Mowa"
-
-#: gui/options.cpp:903
-msgid "Subs"
-msgstr "Napisy"
-
-#: gui/options.cpp:904
-msgctxt "lowres"
-msgid "Both"
-msgstr "Oba"
-
-#: gui/options.cpp:904
-msgid "Show subtitles and play speech"
-msgstr "WyЖwietlaj napisy i odtwarzaj mowъ"
-
-#: gui/options.cpp:906
-msgctxt "lowres"
-msgid "Subtitle speed:"
-msgstr "Prъd. napisѓw:"
-
-#: gui/options.cpp:922
-msgid "Music volume:"
-msgstr "GГoЖnoЖц muzyki:"
-
-#: gui/options.cpp:924
-msgctxt "lowres"
-msgid "Music volume:"
-msgstr "GГoЖnoЖц muzyki:"
-
-#: gui/options.cpp:931
-msgid "Mute All"
-msgstr "Wycisz"
-
-#: gui/options.cpp:934
-msgid "SFX volume:"
-msgstr "GГ. efekt. dМw.:"
-
-#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
-msgid "Special sound effects volume"
-msgstr "GГoЖnoЖц efektѓw dМw."
-
-#: gui/options.cpp:936
-msgctxt "lowres"
-msgid "SFX volume:"
-msgstr "GГ. efekt. dМw.:"
-
-#: gui/options.cpp:944
-msgid "Speech volume:"
-msgstr "GГoЖnoЖц mowy:"
-
-#: gui/options.cpp:946
-msgctxt "lowres"
-msgid "Speech volume:"
-msgstr "GГoЖnoЖц mowy:"
-
-#: gui/options.cpp:1085
-msgid "Theme Path:"
-msgstr "ІcieПka stylu:"
-
-#: gui/options.cpp:1087
-msgctxt "lowres"
-msgid "Theme Path:"
-msgstr "ІcieПka stylu:"
-
-#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
-msgid "Specifies path to additional data used by all games or ScummVM"
-msgstr "OkreЖla ЖcieПkъ dla dodatkowych danych dla wszystkich gier lub ScummVM"
-
-#: gui/options.cpp:1098
-msgid "Plugins Path:"
-msgstr "ІcieПka wtyczek:"
-
-#: gui/options.cpp:1100
-msgctxt "lowres"
-msgid "Plugins Path:"
-msgstr "ІcieПka wtyczek:"
-
-#: gui/options.cpp:1109
-msgid "Misc"
-msgstr "RѓПne"
-
-#: gui/options.cpp:1111
-msgctxt "lowres"
-msgid "Misc"
-msgstr "RѓПne"
-
-#: gui/options.cpp:1113
-msgid "Theme:"
-msgstr "Styl:"
-
-#: gui/options.cpp:1117
-msgid "GUI Renderer:"
-msgstr "Renderer interf.:"
-
-#: gui/options.cpp:1129
-msgid "Autosave:"
-msgstr "Autozapis:"
-
-#: gui/options.cpp:1131
-msgctxt "lowres"
-msgid "Autosave:"
-msgstr "Autozapis:"
-
-#: gui/options.cpp:1139
-msgid "Keys"
-msgstr "Klawisze"
-
-#: gui/options.cpp:1146
-msgid "GUI Language:"
-msgstr "Jъzyk interfejsu:"
-
-#: gui/options.cpp:1146
-msgid "Language of ScummVM GUI"
-msgstr "Jъzyk interfejsu ScummVM"
-
-#: gui/options.cpp:1295
-#, fuzzy
-msgid "You have to restart ScummVM before your changes will take effect."
-msgstr "Musisz zrestartowaц ScummVM, by zmiany zostaГy uwzglъdnione"
-
-#: gui/options.cpp:1308
-msgid "Select directory for savegames"
-msgstr "Wybierz katalog zapisѓw"
-
-#: gui/options.cpp:1315
-msgid "The chosen directory cannot be written to. Please select another one."
-msgstr "Ten katalog jest zabezpieczony przed zapisem. Wybierz inny."
-
-#: gui/options.cpp:1324
-msgid "Select directory for GUI themes"
-msgstr "Wybierz katalog dla stylѓw GUI."
-
-#: gui/options.cpp:1334
-msgid "Select directory for extra files"
-msgstr "Wybierz katalog dla dodatkowych plikѓw"
-
-#: gui/options.cpp:1345
-msgid "Select directory for plugins"
-msgstr "Wybierz katalog dla wtyczek"
-
-#: gui/options.cpp:1389
-msgid ""
-"The theme you selected does not support your current language. If you want "
-"to use this theme you need to switch to another language first."
-msgstr ""
-"Wybrany styl nie obsГuguje obecnego jъzyka. JeЖli chcesz go uПywaц, zmieё "
-"najpierw swѓj jъzyk."
-
-#: gui/saveload.cpp:58 gui/saveload.cpp:239
-msgid "No date saved"
-msgstr "Brak daty"
-
-#: gui/saveload.cpp:59 gui/saveload.cpp:240
-msgid "No time saved"
-msgstr "Brak godziny"
-
-#: gui/saveload.cpp:60 gui/saveload.cpp:241
-msgid "No playtime saved"
-msgstr "Brak czasu gry"
-
-#: gui/saveload.cpp:67 gui/saveload.cpp:155
-msgid "Delete"
-msgstr "Skasuj"
-
-#: gui/saveload.cpp:154
-msgid "Do you really want to delete this savegame?"
-msgstr "Na pewno chcesz skasowaц ten zapis?"
-
-#: gui/saveload.cpp:263
-msgid "Date: "
-msgstr "Data: "
-
-#: gui/saveload.cpp:266
-msgid "Time: "
-msgstr "Czas: "
-
-#: gui/saveload.cpp:271
-msgid "Playtime: "
-msgstr "Czas gry: "
-
-#: gui/saveload.cpp:284 gui/saveload.cpp:351
-msgid "Untitled savestate"
-msgstr "Zapis bez nazwy"
-
-#: gui/themebrowser.cpp:44
-msgid "Select a Theme"
-msgstr "Wybierz styl"
-
-#: gui/ThemeEngine.cpp:327
-msgid "Disabled GFX"
-msgstr "WyГБczona grafika"
-
-#: gui/ThemeEngine.cpp:327
-msgctxt "lowres"
-msgid "Disabled GFX"
-msgstr "WyГБczona grafika"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard Renderer (16bpp)"
-msgstr "Standardowy renderer (16bpp)"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard (16bpp)"
-msgstr "Standardowy (16bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased Renderer (16bpp)"
-msgstr "WygГadzany renderer (16bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased (16bpp)"
-msgstr "WygГadzany (16bpp)"
-
-#: base/main.cpp:200
-#, c-format
-msgid "Engine does not support debug level '%s'"
-msgstr "Silnik nie wspiera poziomu debugowania '%s'"
-
-#: base/main.cpp:268
-msgid "Menu"
-msgstr "Menu"
-
-#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
-#: backends/platform/wince/CEActionsPocket.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:46
-msgid "Skip"
-msgstr "Pomiё"
-
-#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
-#: backends/platform/wince/CEActionsPocket.cpp:42
-msgid "Pause"
-msgstr "Wstrzymaj"
-
-#: base/main.cpp:277
-msgid "Skip line"
-msgstr "Pomiё liniъ"
-
-#: base/main.cpp:432
-msgid "Error running game:"
-msgstr "BГБd podczas uruchamiania gry:"
-
-#: base/main.cpp:456
-msgid "Could not find any engine capable of running the selected game"
-msgstr "Nie udaГo siъ znaleМц silnika zdolnego do uruchomienia zaznaczonej gry"
-
-#: common/error.cpp:38
-msgid "No error"
-msgstr "Brak bГъdu"
-
-#: common/error.cpp:40
-msgid "Game data not found"
-msgstr "Nie znaleziono plikѓw gry"
-
-#: common/error.cpp:42
-msgid "Game id not supported"
-msgstr "Identyfikator gry nie jest wspierany"
-
-#: common/error.cpp:44
-msgid "Unsupported color mode"
-msgstr "Niewspierany tryb kolorѓw"
-
-#: common/error.cpp:47
-msgid "Read permission denied"
-msgstr "Brak praw do odczytu"
-
-#: common/error.cpp:49
-msgid "Write permission denied"
-msgstr "Brak praw do zapisu"
-
-#: common/error.cpp:52
-msgid "Path does not exist"
-msgstr "ІcieПka nie istnieje"
-
-#: common/error.cpp:54
-msgid "Path not a directory"
-msgstr "ІcieПka nie jest katalogiem"
-
-#: common/error.cpp:56
-msgid "Path not a file"
-msgstr "ІcieПka nie jest plikiem"
-
-#: common/error.cpp:59
-msgid "Cannot create file"
-msgstr "Nie moПna utworzyц pliku"
-
-#: common/error.cpp:61
-msgid "Reading data failed"
-msgstr "Odczyt danych nieudany"
-
-#: common/error.cpp:63
-msgid "Writing data failed"
-msgstr "Zapisywanie danych nie powiodГo siъ"
-
-#: common/error.cpp:66
-msgid "Could not find suitable engine plugin"
-msgstr "Nie udaГo siъ znaleМц odpowiedniej wtyczki silnika"
-
-#: common/error.cpp:68
-msgid "Engine plugin does not support save states"
-msgstr "Silnik nie wspiera zapisu stanu gry"
-
-#: common/error.cpp:71
-msgid "User canceled"
-msgstr ""
-
-#: common/error.cpp:75
-msgid "Unknown error"
-msgstr "Nieznany bГБd"
-
-#: common/util.cpp:274
-msgid "Hercules Green"
-msgstr "Zielony Hercules"
-
-#: common/util.cpp:275
-msgid "Hercules Amber"
-msgstr "Bursztynowy Hercules"
-
-#: common/util.cpp:282
-msgctxt "lowres"
-msgid "Hercules Green"
-msgstr "Zielony Hercules"
-
-#: common/util.cpp:283
-msgctxt "lowres"
-msgid "Hercules Amber"
-msgstr "Bursztynowy Hercules"
-
-#: engines/advancedDetector.cpp:296
-#, c-format
-msgid "The game in '%s' seems to be unknown."
-msgstr ""
-
-#: engines/advancedDetector.cpp:297
-msgid "Please, report the following data to the ScummVM team along with name"
-msgstr ""
-
-#: engines/advancedDetector.cpp:299
-msgid "of the game you tried to add and its version/language/etc.:"
-msgstr ""
-
-#: engines/dialogs.cpp:84
-msgid "~R~esume"
-msgstr "~W~znѓw"
-
-#: engines/dialogs.cpp:86
-msgid "~L~oad"
-msgstr "~W~czytaj"
-
-#: engines/dialogs.cpp:90
-msgid "~S~ave"
-msgstr "~Z~apisz"
-
-#: engines/dialogs.cpp:94
-msgid "~O~ptions"
-msgstr "~O~pcje"
-
-#: engines/dialogs.cpp:99
-msgid "~H~elp"
-msgstr "~P~omoc"
-
-#: engines/dialogs.cpp:101
-msgid "~A~bout"
-msgstr "~I~nformacje"
-
-#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
-msgid "~R~eturn to Launcher"
-msgstr "~P~owrѓt do launchera"
-
-#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
-msgctxt "lowres"
-msgid "~R~eturn to Launcher"
-msgstr "~P~owrѓt do launchera"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-msgid "Save game:"
-msgstr "Zapis:"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-#: backends/platform/symbian/src/SymbianActions.cpp:44
-#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Save"
-msgstr "Zapisz"
-
-#: engines/dialogs.cpp:146
-msgid ""
-"Sorry, this engine does not currently provide in-game help. Please consult "
-"the README for basic information, and for instructions on how to obtain "
-"further assistance."
-msgstr ""
-
-#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
-#: engines/mohawk/dialogs.cpp:152
-msgid "~O~K"
-msgstr "~O~K"
-
-#: engines/dialogs.cpp:313 engines/mohawk/dialogs.cpp:101
-#: engines/mohawk/dialogs.cpp:153
-msgid "~C~ancel"
-msgstr "~A~nuluj"
-
-#: engines/dialogs.cpp:316
-msgid "~K~eys"
-msgstr "~K~lawisze"
-
-#: engines/engine.cpp:220
-msgid "Could not initialize color format."
-msgstr ""
-
-#: engines/engine.cpp:228
-#, fuzzy
-msgid "Could not switch to video mode: '"
-msgstr "Obecny tryb wideo:"
-
-#: engines/engine.cpp:237
-#, fuzzy
-msgid "Could not apply aspect ratio setting."
-msgstr "WГБcz/wyГБcz korekcjъ formatu obrazu"
-
-#: engines/engine.cpp:242
-msgid "Could not apply fullscreen setting."
-msgstr ""
-
-#: engines/engine.cpp:342
-msgid ""
-"You appear to be playing this game directly\n"
-"from the CD. This is known to cause problems,\n"
-"and it is therefore recommended that you copy\n"
-"the data files to your hard disk instead.\n"
-"See the README file for details."
-msgstr ""
-
-#: engines/engine.cpp:353
-msgid ""
-"This game has audio tracks in its disk. These\n"
-"tracks need to be ripped from the disk using\n"
-"an appropriate CD audio extracting tool in\n"
-"order to listen to the game's music.\n"
-"See the README file for details."
-msgstr ""
-
-#: engines/engine.cpp:405
-msgid ""
-"WARNING: The game you are about to start is not yet fully supported by "
-"ScummVM. As such, it is likely to be unstable, and any saves you make might "
-"not work in future versions of ScummVM."
-msgstr ""
-
-#: engines/engine.cpp:408
-msgid "Start anyway"
-msgstr ""
-
-#: engines/scumm/dialogs.cpp:281
-msgid "~P~revious"
-msgstr "~P~oprzedni"
-
-#: engines/scumm/dialogs.cpp:282
-msgid "~N~ext"
-msgstr "~N~astъpny"
-
-#: engines/scumm/dialogs.cpp:283
-#: backends/platform/ds/arm9/source/dsoptions.cpp:56
-msgid "~C~lose"
-msgstr "~Z~amknij"
-
-#: engines/scumm/help.cpp:73
-msgid "Common keyboard commands:"
-msgstr "Skrѓty klawiaturowe:"
-
-#: engines/scumm/help.cpp:74
-msgid "Save / Load dialog"
-msgstr "Okno Zapisz / Wczytaj"
-
-#: engines/scumm/help.cpp:76
-msgid "Skip line of text"
-msgstr "Pomiё linijkъ tekstu"
-
-#: engines/scumm/help.cpp:77
-msgid "Esc"
-msgstr "Esc"
-
-#: engines/scumm/help.cpp:77
-msgid "Skip cutscene"
-msgstr "Pomiё scenkъ"
-
-#: engines/scumm/help.cpp:78
-msgid "Space"
-msgstr "Spacja"
-
-#: engines/scumm/help.cpp:78
-msgid "Pause game"
-msgstr "Wstrzymaj grъ"
-
-#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
-#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
-#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Ctrl"
-msgstr "Ctrl"
-
-#: engines/scumm/help.cpp:79
-msgid "Load game state 1-10"
-msgstr "Wczytaj stan gry 1-10"
-
-#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Alt"
-msgstr "Alt"
-
-#: engines/scumm/help.cpp:80
-msgid "Save game state 1-10"
-msgstr "Zapisz stan gry 1-10"
-
-#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
-#: backends/platform/symbian/src/SymbianActions.cpp:52
-#: backends/platform/wince/CEActionsPocket.cpp:44
-#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:244
-msgid "Quit"
-msgstr "Zakoёcz"
-
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
-msgid "Enter"
-msgstr "Enter"
-
-#: engines/scumm/help.cpp:86
-msgid "Toggle fullscreen"
-msgstr "WГБcz/wyГБcz peГny ekran"
-
-#: engines/scumm/help.cpp:87
-msgid "Music volume up / down"
-msgstr "Zwiъksz/zmniejsz gГoЖnoЖц muzyki"
-
-#: engines/scumm/help.cpp:88
-msgid "Text speed slower / faster"
-msgstr "Zwiъksz/zmniejsz prъdkoЖц tekstu"
-
-#: engines/scumm/help.cpp:89
-msgid "Simulate left mouse button"
-msgstr "Symuluje lewy przycisk myszy"
-
-#: engines/scumm/help.cpp:90
-msgid "Tab"
-msgstr "Tab"
-
-#: engines/scumm/help.cpp:90
-msgid "Simulate right mouse button"
-msgstr "Symuluje prawy przycisk myszy"
-
-#: engines/scumm/help.cpp:93
-msgid "Special keyboard commands:"
-msgstr "Specjalne skrѓty klawiaturowe:"
-
-#: engines/scumm/help.cpp:94
-msgid "Show / Hide console"
-msgstr "Schowaj / pokaП konsolъ"
-
-#: engines/scumm/help.cpp:95
-msgid "Start the debugger"
-msgstr "WГБcz debugger"
-
-#: engines/scumm/help.cpp:96
-msgid "Show memory consumption"
-msgstr "PokaП zuПycie pamiъci"
-
-#: engines/scumm/help.cpp:97
-msgid "Run in fast mode (*)"
-msgstr "WГБcz w trybie szybkim (*)"
-
-#: engines/scumm/help.cpp:98
-msgid "Run in really fast mode (*)"
-msgstr "WГБcz w trybie bardzo szybkim (*)"
-
-#: engines/scumm/help.cpp:99
-msgid "Toggle mouse capture"
-msgstr "WГБcz/wyГБcz przechwytywanie myszy"
-
-#: engines/scumm/help.cpp:100
-msgid "Switch between graphics filters"
-msgstr "PrzeГБczaj pomiъdzy filtrami grafiki"
-
-#: engines/scumm/help.cpp:101
-msgid "Increase / Decrease scale factor"
-msgstr "Zwiъksz / zmniejsz wspѓГczynnik skalowania"
-
-#: engines/scumm/help.cpp:102
-msgid "Toggle aspect-ratio correction"
-msgstr "WГБcz/wyГБcz korekcjъ formatu obrazu"
-
-#: engines/scumm/help.cpp:107
-msgid "* Note that using ctrl-f and"
-msgstr "* Miej na uwadze, Пe uПywanie ctrl-f"
-
-#: engines/scumm/help.cpp:108
-msgid " ctrl-g are not recommended"
-msgstr " i ctrl-g nie jest wskazane"
-
-#: engines/scumm/help.cpp:109
-msgid " since they may cause crashes"
-msgstr " poniewaП mogБ one spowodowaц zawieszenie siъ,"
-
-#: engines/scumm/help.cpp:110
-#, fuzzy
-msgid " or incorrect game behavior."
-msgstr " bБdМ nieodpowiednie zachowanie gry."
-
-#: engines/scumm/help.cpp:114
-msgid "Spinning drafts on the keyboard:"
-msgstr "Tkanie splotѓw na klawiaturze:"
-
-#: engines/scumm/help.cpp:116
-msgid "Main game controls:"
-msgstr "GГѓwne sterowanie gry:"
-
-#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
-#: engines/scumm/help.cpp:161
-msgid "Push"
-msgstr "Pchnij"
-
-#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
-#: engines/scumm/help.cpp:162
-msgid "Pull"
-msgstr "PociБgnij"
-
-#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
-#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
-#: engines/scumm/help.cpp:206
-msgid "Give"
-msgstr "Daj"
-
-#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
-#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
-#: engines/scumm/help.cpp:207
-msgid "Open"
-msgstr "Otwѓrz"
-
-#: engines/scumm/help.cpp:126
-msgid "Go to"
-msgstr "IdМ do"
-
-#: engines/scumm/help.cpp:127
-msgid "Get"
-msgstr "WeМ"
-
-#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
-#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
-#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
-#: engines/scumm/help.cpp:248
-msgid "Use"
-msgstr "UПyj"
-
-#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
-msgid "Read"
-msgstr "Czytaj"
-
-#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
-msgid "New kid"
-msgstr "Nowy dzieciak"
-
-#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
-#: engines/scumm/help.cpp:171
-msgid "Turn on"
-msgstr "WГБcz"
-
-#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
-#: engines/scumm/help.cpp:172
-msgid "Turn off"
-msgstr "WyГБcz"
-
-#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
-#: engines/scumm/help.cpp:193
-msgid "Walk to"
-msgstr "PodejdМ do"
-
-#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
-#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
-#: engines/scumm/help.cpp:226
-msgid "Pick up"
-msgstr "PodnieЖ"
-
-#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
-msgid "What is"
-msgstr "Czym jest"
-
-#: engines/scumm/help.cpp:146
-msgid "Unlock"
-msgstr "Otwѓrz"
-
-#: engines/scumm/help.cpp:149
-msgid "Put on"
-msgstr "ZaГѓП"
-
-#: engines/scumm/help.cpp:150
-msgid "Take off"
-msgstr "Zdejmij"
-
-#: engines/scumm/help.cpp:156
-msgid "Fix"
-msgstr "Napraw"
-
-#: engines/scumm/help.cpp:158
-msgid "Switch"
-msgstr "PrzeГБcz"
-
-#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
-msgid "Look"
-msgstr "Spѓjrz"
-
-#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
-msgid "Talk"
-msgstr "Rozmawiaj"
-
-#: engines/scumm/help.cpp:174
-msgid "Travel"
-msgstr "PodrѓПuj"
-
-#: engines/scumm/help.cpp:175
-msgid "To Henry / To Indy"
-msgstr "Do Henry'ego / Do Indy'ego"
-
-#: engines/scumm/help.cpp:178
-msgid "play C minor on distaff"
-msgstr "zagraj c-moll na kБdzieli"
-
-#: engines/scumm/help.cpp:179
-msgid "play D on distaff"
-msgstr "zagraj D na kБdzieli"
-
-#: engines/scumm/help.cpp:180
-msgid "play E on distaff"
-msgstr "zagraj E na kБdzieli"
-
-#: engines/scumm/help.cpp:181
-msgid "play F on distaff"
-msgstr "zagraj F na kБdzieli"
-
-#: engines/scumm/help.cpp:182
-msgid "play G on distaff"
-msgstr "zagraj G na kБdzieli"
-
-#: engines/scumm/help.cpp:183
-msgid "play A on distaff"
-msgstr "zagraj A na kБdzieli"
-
-#: engines/scumm/help.cpp:184
-msgid "play B on distaff"
-msgstr "zagraj B na kБdzieli"
-
-#: engines/scumm/help.cpp:185
-msgid "play C major on distaff"
-msgstr "zagraj C-dur na kБdzieli"
-
-#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
-msgid "puSh"
-msgstr "pchnj"
-
-#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
-msgid "pull (Yank)"
-msgstr "pociБgnij (Yank)"
-
-#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
-#: engines/scumm/help.cpp:246
-msgid "Talk to"
-msgstr "Rozmawiaj z"
-
-#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
-msgid "Look at"
-msgstr "Spѓjrz na"
-
-#: engines/scumm/help.cpp:199
-msgid "turn oN"
-msgstr "wГБcz"
-
-#: engines/scumm/help.cpp:200
-msgid "turn oFf"
-msgstr "wyГБcz"
-
-#: engines/scumm/help.cpp:216
-msgid "KeyUp"
-msgstr "StrzaГka do gѓry"
-
-#: engines/scumm/help.cpp:216
-msgid "Highlight prev dialogue"
-msgstr "PodЖwietl poprzedni dialog"
-
-#: engines/scumm/help.cpp:217
-msgid "KeyDown"
-msgstr "StrzaГka w dѓГ"
-
-#: engines/scumm/help.cpp:217
-msgid "Highlight next dialogue"
-msgstr "PodЖwietl nastъpny dialog"
-
-#: engines/scumm/help.cpp:221
-msgid "Walk"
-msgstr "IdМ"
-
-#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
-#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
-msgid "Inventory"
-msgstr "Ekwipunek"
-
-#: engines/scumm/help.cpp:225
-msgid "Object"
-msgstr "Przedmiot"
-
-#: engines/scumm/help.cpp:228
-msgid "Black and White / Color"
-msgstr "Czarno-biaГy / Kolorowy"
-
-#: engines/scumm/help.cpp:231
-msgid "Eyes"
-msgstr "Oczy"
-
-#: engines/scumm/help.cpp:232
-msgid "Tongue"
-msgstr "Jъzyk"
-
-#: engines/scumm/help.cpp:234
-msgid "Punch"
-msgstr "PiъЖц"
-
-#: engines/scumm/help.cpp:235
-msgid "Kick"
-msgstr "Kopniъcie"
-
-#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
-msgid "Examine"
-msgstr "Zbadaj"
-
-#: engines/scumm/help.cpp:239
-msgid "Regular cursor"
-msgstr "ZwykГy kursor"
-
-#: engines/scumm/help.cpp:241
-msgid "Comm"
-msgstr "Comm"
-
-#: engines/scumm/help.cpp:244
-msgid "Save / Load / Options"
-msgstr "Zapis / Odczyt / Opcje"
-
-#: engines/scumm/help.cpp:253
-msgid "Other game controls:"
-msgstr "Reszta sterowania gry:"
-
-#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
-msgid "Inventory:"
-msgstr "Ekwipunek:"
-
-#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
-msgid "Scroll list up"
-msgstr "Przewiё listъ do gѓry"
-
-#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
-msgid "Scroll list down"
-msgstr "Przewiё listъ w dѓГ"
-
-#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
-msgid "Upper left item"
-msgstr "Przedmiot u gѓry, z lewej"
-
-#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
-msgid "Lower left item"
-msgstr "Przedmiot na dole, z lewej"
-
-#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
-msgid "Upper right item"
-msgstr "Przedmiot u gѓry, z prawej"
-
-#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
-msgid "Lower right item"
-msgstr "Przedmiot na dole, z prawej"
-
-#: engines/scumm/help.cpp:267
-msgid "Middle left item"
-msgstr "Przedmiot na Жrodku, z lewej"
-
-#: engines/scumm/help.cpp:270
-msgid "Middle right item"
-msgstr "Przedmiot na Жrodku, z prawej"
-
-#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
-msgid "Switching characters:"
-msgstr "Zmiana postaci:"
-
-#: engines/scumm/help.cpp:279
-msgid "Second kid"
-msgstr "Drugi dzieciak"
-
-#: engines/scumm/help.cpp:280
-msgid "Third kid"
-msgstr "Trzeci dzieciak"
-
-#: engines/scumm/help.cpp:292
-msgid "Fighting controls (numpad):"
-msgstr "Sterowanie podczas walki (klaw. num.):"
-
-#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
-#: engines/scumm/help.cpp:295
-msgid "Step back"
-msgstr "Odsuё siъ"
-
-#: engines/scumm/help.cpp:296
-msgid "Block high"
-msgstr "Wysoki blok"
-
-#: engines/scumm/help.cpp:297
-msgid "Block middle"
-msgstr "Іrodkowy blok"
-
-#: engines/scumm/help.cpp:298
-msgid "Block low"
-msgstr "Dolny blok"
-
-#: engines/scumm/help.cpp:299
-msgid "Punch high"
-msgstr "Wysokie uderzenie"
-
-#: engines/scumm/help.cpp:300
-msgid "Punch middle"
-msgstr "Іrodkowe uderzenie"
-
-#: engines/scumm/help.cpp:301
-msgid "Punch low"
-msgstr "Niskie uderzenie"
-
-#: engines/scumm/help.cpp:304
-msgid "These are for Indy on left."
-msgstr "Te sБ dla Indy'ego po lewej."
-
-#: engines/scumm/help.cpp:305
-msgid "When Indy is on the right,"
-msgstr "Kiedy Indy jest po prawej,"
-
-#: engines/scumm/help.cpp:306
-msgid "7, 4, and 1 are switched with"
-msgstr "7, 4, i 1 zostajБ zamienione"
-
-#: engines/scumm/help.cpp:307
-msgid "9, 6, and 3, respectively."
-msgstr "na 9, 6 i 3."
-
-#: engines/scumm/help.cpp:314
-msgid "Biplane controls (numpad):"
-msgstr "Sterowanie dwupГatowcem (klaw. num.):"
-
-#: engines/scumm/help.cpp:315
-msgid "Fly to upper left"
-msgstr "Leц do gѓry, w lewo"
-
-#: engines/scumm/help.cpp:316
-msgid "Fly to left"
-msgstr "Leц w lewo"
-
-#: engines/scumm/help.cpp:317
-msgid "Fly to lower left"
-msgstr "Leц na dѓГ, w lewo"
-
-#: engines/scumm/help.cpp:318
-msgid "Fly upwards"
-msgstr "Leц do gѓry"
-
-#: engines/scumm/help.cpp:319
-msgid "Fly straight"
-msgstr "Leц prosto"
-
-#: engines/scumm/help.cpp:320
-msgid "Fly down"
-msgstr "Leц w dѓГ"
-
-#: engines/scumm/help.cpp:321
-msgid "Fly to upper right"
-msgstr "Leц do gѓry, w prawo"
-
-#: engines/scumm/help.cpp:322
-msgid "Fly to right"
-msgstr "Leц w prawo"
-
-#: engines/scumm/help.cpp:323
-msgid "Fly to lower right"
-msgstr "Leц w dѓГ, w prawo"
-
-#: engines/scumm/scumm.cpp:1794
-#, c-format
-msgid ""
-"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
-"but %s is missing. Using AdLib instead."
-msgstr ""
-
-#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
-#, c-format
-msgid ""
-"Failed to save game state to file:\n"
-"\n"
-"%s"
-msgstr ""
-"Nie udaГo siъ zapisaц stanu gry do pliku:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
-#, c-format
-msgid ""
-"Failed to load game state from file:\n"
-"\n"
-"%s"
-msgstr ""
-"Nie udaГo siъ wczytaц stanu gry z pliku:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
-#, c-format
-msgid ""
-"Successfully saved game state in file:\n"
-"\n"
-"%s"
-msgstr ""
-"PomyЖlnie zapisano stan w pliku:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2514
-msgid ""
-"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
-"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
-"directory inside the Tentacle game directory."
-msgstr ""
-"Zwykle w tym momencie uruchomiГoby siъ Maniac Mansion, ale ScummVM jeszcze "
-"tego nie obsГuguje. Aby zagraц, uПyj \"Dodaj grъ...\" z menu startowego "
-"ScummVM i wybierz podkatalog \"Maniac\" z katalogu gry Tentacle."
-
-#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
-msgid "~Z~ip Mode Activated"
-msgstr "~T~ryb zip aktywny"
-
-#: engines/mohawk/dialogs.cpp:91
-msgid "~T~ransitions Enabled"
-msgstr "~P~rzejЖcia wГБczone"
-
-#: engines/mohawk/dialogs.cpp:92
-msgid "~D~rop Page"
-msgstr ""
-
-#: engines/mohawk/dialogs.cpp:96
-msgid "~S~how Map"
-msgstr ""
-
-#: engines/mohawk/dialogs.cpp:150
-msgid "~W~ater Effect Enabled"
-msgstr "~E~fekty wody wГБczone"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore game:"
-msgstr "Wznѓw grъ:"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore"
-msgstr "Wznѓw"
-
-#: engines/agos/animation.cpp:544
-#, c-format
-msgid "Cutscene file '%s' not found!"
-msgstr ""
-
-#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
-#: engines/tinsel/saveload.cpp:468
-#, fuzzy
-msgid "Failed to load game state from file."
-msgstr ""
-"Nie udaГo siъ wczytaц stanu gry z pliku:\n"
-"\n"
-"%s"
-
-#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
-#, fuzzy
-msgid "Failed to save game state to file."
-msgstr ""
-"Nie udaГo siъ zapisaц stanu gry do pliku:\n"
-"\n"
-"%s"
-
-#: engines/gob/inter_v5.cpp:107
-#, fuzzy
-msgid "Failed to delete file."
-msgstr ""
-"Nie udaГo siъ zapisaц stanu gry do pliku:\n"
-"\n"
-"%s"
-
-#: engines/groovie/script.cpp:417
-#, fuzzy
-msgid "Failed to save game"
-msgstr ""
-"Nie udaГo siъ zapisaц stanu gry do pliku:\n"
-"\n"
-"%s"
-
-#: engines/kyra/sound_midi.cpp:475
-msgid ""
-"You appear to be using a General MIDI device,\n"
-"but your game only supports Roland MT32 MIDI.\n"
-"We try to map the Roland MT32 instruments to\n"
-"General MIDI ones. After all it might happen\n"
-"that a few tracks will not be correctly played."
-msgstr ""
-
-#: engines/m4/m4_menus.cpp:138
-#, fuzzy
-msgid "Save game failed!"
-msgstr "Zapis:"
-
-#: engines/sky/compact.cpp:130
-msgid ""
-"Unable to find \"sky.cpt\" file!\n"
-"Please download it from www.scummvm.org"
-msgstr ""
-
-#: engines/sky/compact.cpp:141
-msgid ""
-"The \"sky.cpt\" file has an incorrect size.\n"
-"Please (re)download it from www.scummvm.org"
-msgstr ""
-
-#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
-msgstr ""
-
-#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
-msgid "MPEG2 cutscenes are no longer supported"
-msgstr ""
-
-#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
-#, c-format
-msgid "Cutscene '%s' not found"
-msgstr ""
-
-#: engines/sword1/control.cpp:863
-msgid ""
-"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
-"converted.\n"
-"The old save game format is no longer supported, so you will not be able to "
-"load your games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked again the next "
-"time you start the game.\n"
-msgstr ""
-
-#: engines/sword1/control.cpp:1232
-#, c-format
-msgid ""
-"Target new save game already exists!\n"
-"Would you like to keep the old save game (%s) or the new one (%s)?\n"
-msgstr ""
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the old one"
-msgstr ""
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the new one"
-msgstr ""
-
-#: engines/sword1/logic.cpp:1633
-msgid "This is the end of the Broken Sword 1 Demo"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:133
-#, c-format
-msgid ""
-"Can't save game in slot %i\n"
-"\n"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:211
-#, fuzzy
-msgid "Loading game..."
-msgstr "Wczytaj grъ:"
-
-#: engines/parallaction/saveload.cpp:226
-#, fuzzy
-msgid "Saving game..."
-msgstr "Zapis:"
-
-#: engines/parallaction/saveload.cpp:279
-msgid ""
-"ScummVM found that you have old savefiles for Nippon Safes that should be "
-"renamed.\n"
-"The old names are no longer supported, so you will not be able to load your "
-"games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked next time.\n"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:326
-msgid "ScummVM successfully converted all your savefiles."
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:328
-msgid ""
-"ScummVM printed some warnings in your console window and can't guarantee all "
-"your files have been converted.\n"
-"\n"
-"Please report to the team."
-msgstr ""
-
-#: audio/fmopl.cpp:49
-msgid "MAME OPL emulator"
-msgstr "Emulator OPL MAME"
-
-#: audio/fmopl.cpp:51
-msgid "DOSBox OPL emulator"
-msgstr "Emulator OPL DOSBox"
-
-#: audio/mididrv.cpp:204
-#, c-format
-msgid ""
-"The selected audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:216
-#, c-format
-msgid ""
-"The selected audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:250
-#, c-format
-msgid ""
-"The preferred audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:265
-#, c-format
-msgid ""
-"The preferred audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/null.h:43
-msgid "No music"
-msgstr "Brak muzyki"
-
-#: audio/mods/paula.cpp:189
-msgid "Amiga Audio Emulator"
-msgstr "Emulator dМwiъku Amigi"
-
-#: audio/softsynth/adlib.cpp:1594
-msgid "AdLib Emulator"
-msgstr "Emulator AdLib"
-
-#: audio/softsynth/appleiigs.cpp:33
-msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
-msgstr "Emulator Apple II GS (NIE ZAIMPLEMENTOWANY)"
-
-#: audio/softsynth/sid.cpp:1430
-msgid "C64 Audio Emulator"
-msgstr "Emulator dМwiъku C64"
-
-#: audio/softsynth/mt32.cpp:329
-#, fuzzy
-msgid "Initializing MT-32 Emulator"
-msgstr "Inicjalizacja emulatora MT-32"
-
-#: audio/softsynth/mt32.cpp:543
-msgid "MT-32 Emulator"
-msgstr "Emulator MT-32"
-
-#: audio/softsynth/pcspk.cpp:139
-msgid "PC Speaker Emulator"
-msgstr "Emulator brzъczyka"
-
-#: audio/softsynth/pcspk.cpp:158
-msgid "IBM PCjr Emulator"
-msgstr "Emulator IBM PCjr"
-
-#: backends/keymapper/remap-dialog.cpp:47
-msgid "Keymap:"
-msgstr "Klawisze:"
-
-#: backends/keymapper/remap-dialog.cpp:64
-msgid " (Active)"
-msgstr " (Aktywny)"
-
-#: backends/keymapper/remap-dialog.cpp:98
-msgid " (Global)"
-msgstr " (Globalny)"
-
-#: backends/keymapper/remap-dialog.cpp:108
-msgid " (Game)"
-msgstr " (Gra)"
-
-#: backends/midi/windows.cpp:164
-msgid "Windows MIDI"
-msgstr "Windows MIDI"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:57
-msgid "ScummVM Main Menu"
-msgstr "GГѓwne menu ScummVM"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:63
-msgid "~L~eft handed mode"
-msgstr "~T~ryb dla leworъcznych"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:64
-msgid "~I~ndy fight controls"
-msgstr "~S~terowanie walczБcym Indym"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:65
-msgid "Show mouse cursor"
-msgstr "WyЖwietl kursor myszy"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:66
-msgid "Snap to edges"
-msgstr "PrzyciБganie do krawъdzi"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:68
-msgid "Touch X Offset"
-msgstr "Przesuniъcie X ekranu do dotykania"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:75
-msgid "Touch Y Offset"
-msgstr "Przesuniъcie Y ekranu do dotykania"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:87
-msgid "Use laptop trackpad-style cursor control"
-msgstr "UПyj kursora w stylu trackpada z laptopa do sterowania"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:88
-msgid "Tap for left click, double tap right click"
-msgstr "Puknij raz, aby kliknБц LPM; dwa razy, aby kliknБц PPM"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:90
-msgid "Sensitivity"
-msgstr "CzuГoЖц"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:99
-msgid "Initial top screen scale:"
-msgstr "Wstъpna skala gѓrnego ekranu:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:105
-msgid "Main screen scaling:"
-msgstr "Skalowanie gГѓwnego ekranu:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:107
-msgid "Hardware scale (fast, but low quality)"
-msgstr "Skalowanie sprzъtowe (szybsze, ale niПszej jakoЖci)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:108
-msgid "Software scale (good quality, but slower)"
-msgstr "Skalowanie programowe (wyПszej jakoЖci, ale wolniejsze)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:109
-msgid "Unscaled (you must scroll left and right)"
-msgstr "Nieskalowany (musisz przewijaц w lewo i prawo)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:111
-msgid "Brightness:"
-msgstr "JasnoЖц:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:121
-msgid "High quality audio (slower) (reboot)"
-msgstr "DМwiъk wysokiej jakoЖci (wolniejszy) (restart)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:122
-msgid "Disable power off"
-msgstr "Nie wyГБczaj zasilania"
-
-#: backends/platform/iphone/osys_events.cpp:338
-#, fuzzy
-msgid "Mouse-click-and-drag mode enabled."
-msgstr "Tryb touchpada wГБczony."
-
-#: backends/platform/iphone/osys_events.cpp:340
-#, fuzzy
-msgid "Mouse-click-and-drag mode disabled."
-msgstr "Tryb touchpada wyГБczony."
-
-#: backends/platform/iphone/osys_events.cpp:351
-msgid "Touchpad mode enabled."
-msgstr "Tryb touchpada wГБczony."
-
-#: backends/platform/iphone/osys_events.cpp:353
-msgid "Touchpad mode disabled."
-msgstr "Tryb touchpada wyГБczony."
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
-msgid "Normal (no scaling)"
-msgstr "ZwykГy (bez skalowania)"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
-msgctxt "lowres"
-msgid "Normal (no scaling)"
-msgstr "ZwykГy (bez skalowania)"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
-#, fuzzy
-msgid "Enabled aspect ratio correction"
-msgstr "WГБcz/wyГБcz korekcjъ formatu obrazu"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
-#, fuzzy
-msgid "Disabled aspect ratio correction"
-msgstr "WГБcz/wyГБcz korekcjъ formatu obrazu"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
-#, fuzzy
-msgid "Active graphics filter:"
-msgstr "PrzeГБczaj pomiъdzy filtrami grafiki"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
-#, fuzzy
-msgid "Windowed mode"
-msgstr "Renderer:"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:139
-msgid "OpenGL Normal"
-msgstr "OpenGL - normalny"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:140
-msgid "OpenGL Conserve"
-msgstr "OpenGL - zachow."
-
-#: backends/graphics/opengl/opengl-graphics.cpp:141
-msgid "OpenGL Original"
-msgstr "OpenGL - pierw."
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
-#, fuzzy
-msgid "Current display mode"
-msgstr "Obecny tryb wideo:"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
-msgid "Current scale"
-msgstr ""
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
-msgid "Active filter mode: Linear"
-msgstr ""
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
-msgid "Active filter mode: Nearest"
-msgstr ""
-
-#: backends/platform/symbian/src/SymbianActions.cpp:38
-#: backends/platform/wince/CEActionsSmartphone.cpp:39
-msgid "Up"
-msgstr "Do gѓry"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:39
-#: backends/platform/wince/CEActionsSmartphone.cpp:40
-msgid "Down"
-msgstr "W dѓГ"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:40
-#: backends/platform/wince/CEActionsSmartphone.cpp:41
-msgid "Left"
-msgstr "W lewo"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:41
-#: backends/platform/wince/CEActionsSmartphone.cpp:42
-msgid "Right"
-msgstr "W prawo"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:42
-#: backends/platform/wince/CEActionsPocket.cpp:60
-#: backends/platform/wince/CEActionsSmartphone.cpp:43
-msgid "Left Click"
-msgstr "Klikniъcie LPM"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:43
-#: backends/platform/wince/CEActionsSmartphone.cpp:44
-msgid "Right Click"
-msgstr "Klikniъcie PPM"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:46
-#: backends/platform/wince/CEActionsSmartphone.cpp:47
-msgid "Zone"
-msgstr "Strefa"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:47
-#: backends/platform/wince/CEActionsPocket.cpp:54
-#: backends/platform/wince/CEActionsSmartphone.cpp:48
-msgid "Multi Function"
-msgstr "Wielozadaniowy"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:48
-msgid "Swap character"
-msgstr "Zmieё postaц"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:49
-msgid "Skip text"
-msgstr "Pomiё tekst"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:51
-msgid "Fast mode"
-msgstr "Tryb szybki"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:53
-msgid "Debugger"
-msgstr "Debugger"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:54
-msgid "Global menu"
-msgstr "Menu globalne"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:55
-msgid "Virtual keyboard"
-msgstr "Wirtualna klawiatura"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:56
-msgid "Key mapper"
-msgstr "Mapper klawiszy"
-
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-msgid "Do you want to quit ?"
-msgstr "Chcesz wyjЖц?"
-
-#: backends/platform/wii/options.cpp:51
-msgid "Video"
-msgstr "Wideo"
-
-#: backends/platform/wii/options.cpp:54
-msgid "Current video mode:"
-msgstr "Obecny tryb wideo:"
-
-#: backends/platform/wii/options.cpp:56
-msgid "Double-strike"
-msgstr "Podwѓjny atak"
-
-#: backends/platform/wii/options.cpp:60
-msgid "Horizontal underscan:"
-msgstr "Pionowy underscan:"
-
-#: backends/platform/wii/options.cpp:66
-msgid "Vertical underscan:"
-msgstr "Poziomy underscan:"
-
-#: backends/platform/wii/options.cpp:71
-msgid "Input"
-msgstr "WejЖcie"
-
-#: backends/platform/wii/options.cpp:74
-msgid "GC Pad sensitivity:"
-msgstr "CzuГoЖц pada GC:"
-
-#: backends/platform/wii/options.cpp:80
-msgid "GC Pad acceleration:"
-msgstr "PrzyЖpieszenie pada GC:"
-
-#: backends/platform/wii/options.cpp:86
-msgid "DVD"
-msgstr "DVD"
-
-#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
-msgid "Status:"
-msgstr "Stan:"
-
-#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
-msgid "Unknown"
-msgstr "Nieznany"
-
-#: backends/platform/wii/options.cpp:93
-msgid "Mount DVD"
-msgstr "Zamontuj DVD"
-
-#: backends/platform/wii/options.cpp:94
-msgid "Unmount DVD"
-msgstr "Odmontuj DVD"
-
-#: backends/platform/wii/options.cpp:98
-msgid "SMB"
-msgstr "SMB"
-
-#: backends/platform/wii/options.cpp:106
-msgid "Server:"
-msgstr "Serwer:"
-
-#: backends/platform/wii/options.cpp:110
-msgid "Share:"
-msgstr "UdziaГ:"
-
-#: backends/platform/wii/options.cpp:114
-msgid "Username:"
-msgstr "Nazwa uПytkownika:"
-
-#: backends/platform/wii/options.cpp:118
-msgid "Password:"
-msgstr "HasГo:"
-
-#: backends/platform/wii/options.cpp:121
-msgid "Init network"
-msgstr "Inicjalizacja sieci"
-
-#: backends/platform/wii/options.cpp:123
-msgid "Mount SMB"
-msgstr "Zamontuj SMB"
-
-#: backends/platform/wii/options.cpp:124
-msgid "Unmount SMB"
-msgstr "Odmontuj SMB"
-
-#: backends/platform/wii/options.cpp:143
-msgid "DVD Mounted successfully"
-msgstr "DVD zamontowane pomyЖlnie"
-
-#: backends/platform/wii/options.cpp:146
-msgid "Error while mounting the DVD"
-msgstr "BГБd przy montowaniu DVD"
-
-#: backends/platform/wii/options.cpp:148
-msgid "DVD not mounted"
-msgstr "DVD nie zamontowane"
-
-#: backends/platform/wii/options.cpp:161
-msgid "Network up, share mounted"
-msgstr "Sieц dziaГa, udziaГ zamontowany"
-
-#: backends/platform/wii/options.cpp:163
-msgid "Network up"
-msgstr "Sieц dziaГa"
-
-#: backends/platform/wii/options.cpp:166
-msgid ", error while mounting the share"
-msgstr ", bГБd podczas montowania udziaГu"
-
-#: backends/platform/wii/options.cpp:168
-msgid ", share not mounted"
-msgstr ", udziaГ nie zostaГ zamontowany"
-
-#: backends/platform/wii/options.cpp:174
-msgid "Network down"
-msgstr "Sieц nie dziaГa"
-
-#: backends/platform/wii/options.cpp:178
-#, fuzzy
-msgid "Initializing network"
-msgstr "Inicjalizacja sieci"
-
-#: backends/platform/wii/options.cpp:182
-#, fuzzy
-msgid "Timeout while initializing network"
-msgstr "Przekroczono limit czasu inicjalizacji sieci"
-
-#: backends/platform/wii/options.cpp:186
-#, fuzzy, c-format
-msgid "Network not initialized (%d)"
-msgstr "Sieц nie zostaГa zainicjalizowana (%d)"
-
-#: backends/platform/wince/CEActionsPocket.cpp:46
-msgid "Hide Toolbar"
-msgstr "Schowaj pasek narzъdzi"
-
-#: backends/platform/wince/CEActionsPocket.cpp:47
-msgid "Show Keyboard"
-msgstr "PokaП klawiaturъ"
-
-#: backends/platform/wince/CEActionsPocket.cpp:48
-msgid "Sound on/off"
-msgstr "WГБcz/wyГБcz dМwiъk"
-
-#: backends/platform/wince/CEActionsPocket.cpp:49
-msgid "Right click"
-msgstr "Klikniъcie PPM"
-
-#: backends/platform/wince/CEActionsPocket.cpp:50
-msgid "Show/Hide Cursor"
-msgstr "PokaП/ukryj kursor"
-
-#: backends/platform/wince/CEActionsPocket.cpp:51
-msgid "Free look"
-msgstr "Swobodne rozglБdanie siъ"
-
-#: backends/platform/wince/CEActionsPocket.cpp:52
-msgid "Zoom up"
-msgstr "PrzybliП"
-
-#: backends/platform/wince/CEActionsPocket.cpp:53
-msgid "Zoom down"
-msgstr "Oddal"
-
-#: backends/platform/wince/CEActionsPocket.cpp:55
-#: backends/platform/wince/CEActionsSmartphone.cpp:49
-msgid "Bind Keys"
-msgstr "Przypisz klawisze"
-
-#: backends/platform/wince/CEActionsPocket.cpp:56
-msgid "Cursor Up"
-msgstr "Kursor do gѓry"
-
-#: backends/platform/wince/CEActionsPocket.cpp:57
-msgid "Cursor Down"
-msgstr "Kursor w dѓГ"
-
-#: backends/platform/wince/CEActionsPocket.cpp:58
-msgid "Cursor Left"
-msgstr "Kursor w lewo"
-
-#: backends/platform/wince/CEActionsPocket.cpp:59
-msgid "Cursor Right"
-msgstr "Kursor w prawo"
-
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Do you want to load or save the game?"
-msgstr "Chcesz wczytaц bБdМ zapisaц grъ?"
-
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-msgid " Are you sure you want to quit ? "
-msgstr " Na pewno chcesz wyjЖц? "
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:50
-msgid "Keyboard"
-msgstr "Klawiatura"
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:51
-msgid "Rotate"
-msgstr "Obrѓt"
-
-#: backends/platform/wince/CELauncherDialog.cpp:54
-msgid "Using SDL driver "
-msgstr "UПyj sterownika SDL "
-
-#: backends/platform/wince/CELauncherDialog.cpp:58
-msgid "Display "
-msgstr "Obraz "
-
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Do you want to perform an automatic scan ?"
-msgstr "Wykonaц automatyczne skanowanie?"
-
-#: backends/platform/wince/wince-sdl.cpp:487
-msgid "Map right click action"
-msgstr "Przypisz dziaГanie PPM"
-
-#: backends/platform/wince/wince-sdl.cpp:491
-msgid "You must map a key to the 'Right Click' action to play this game"
-msgstr "Musisz przypisaц klawisz do 'PPM', by zagraц w tъ grъ"
-
-#: backends/platform/wince/wince-sdl.cpp:500
-msgid "Map hide toolbar action"
-msgstr "Przypisz chowanie paska narzъdzi"
-
-#: backends/platform/wince/wince-sdl.cpp:504
-msgid "You must map a key to the 'Hide toolbar' action to play this game"
-msgstr "Musisz przypisaц przycisk 'Schowaj pasek narzъdzi', by zagraц w tъ grъ"
-
-#: backends/platform/wince/wince-sdl.cpp:513
-msgid "Map Zoom Up action (optional)"
-msgstr "Przypisz PrzybliПanie (opcjonalne)"
-
-#: backends/platform/wince/wince-sdl.cpp:516
-msgid "Map Zoom Down action (optional)"
-msgstr "Przypisz Oddalenie (opcjonalne)"
-
-#: backends/platform/wince/wince-sdl.cpp:524
-msgid ""
-"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
-msgstr ""
-"Nie zapomnij przypisaц klawisza 'Ukryj pasek narzъdzi', by widzieц caГy "
-"ekwipunek"
-
-#: backends/events/default/default-events.cpp:222
-#, fuzzy
-msgid "Do you really want to return to the Launcher?"
-msgstr "Na pewno chcesz skasowaц ten zapis?"
-
-#: backends/events/default/default-events.cpp:222
-#, fuzzy
-msgid "Launcher"
-msgstr "PiъЖц"
-
-#: backends/events/default/default-events.cpp:244
-#, fuzzy
-msgid "Do you really want to quit?"
-msgstr "Chcesz wyjЖц?"
-
-#: backends/events/gph/gph-events.cpp:366
-#: backends/events/gph/gph-events.cpp:409
-#: backends/events/openpandora/op-events.cpp:141
-msgid "Touchscreen 'Tap Mode' - Left Click"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:368
-#: backends/events/gph/gph-events.cpp:411
-#: backends/events/openpandora/op-events.cpp:143
-msgid "Touchscreen 'Tap Mode' - Right Click"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:370
-#: backends/events/gph/gph-events.cpp:413
-#: backends/events/openpandora/op-events.cpp:145
-msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:390
-#, fuzzy
-msgid "Maximum Volume"
-msgstr "GГoЖnoЖц"
-
-#: backends/events/gph/gph-events.cpp:392
-msgid "Increasing Volume"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:398
-#, fuzzy
-msgid "Minimal Volume"
-msgstr "GГoЖnoЖц"
-
-#: backends/events/gph/gph-events.cpp:400
-msgid "Decreasing Volume"
-msgstr ""
-
-#~ msgid "Discovered %d new games."
-#~ msgstr "Wykryto %d nowych gier."
-
-#~ msgid "Command line argument not processed"
-#~ msgstr "Argument wiersza poleceё nie zostaГ przetworzony"
-
-#~ msgid "FM Towns Emulator"
-#~ msgstr "Emulator FM Towns"
-
-#~ msgid "Invalid Path"
-#~ msgstr "NiewГaЖciwa ЖcieПka"
+# Polish translation for ScummVM.
+# Copyright (C) 2010-2011 ScummVM Team
+# This file is distributed under the same license as the ScummVM package.
+# Grajpopolsku.pl <grajpopolsku@gmail.com>, 2011.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: ScummVM 1.3.0\n"
+"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
+"POT-Creation-Date: 2011-08-06 10:05+0100\n"
+"PO-Revision-Date: 2011-05-02 12:09+0100\n"
+"Last-Translator: \n"
+"Language-Team: Grajpopolsku.pl <grajpopolsku@gmail.com>\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=iso-8859-2\n"
+"Content-Transfer-Encoding: 8bit\n"
+"Language: Polski\n"
+"X-Poedit-KeywordsList: _;gettext;gettext_noop\n"
+"X-Poedit-Basepath: .\n"
+"X-Poedit-Language: Polish\n"
+"X-Poedit-Country: POLAND\n"
+
+#: gui/about.cpp:91
+#, c-format
+msgid "(built on %s)"
+msgstr "(skompilowany %s)"
+
+#: gui/about.cpp:98
+msgid "Features compiled in:"
+msgstr "Wkompilowane funkcje:"
+
+#: gui/about.cpp:107
+msgid "Available engines:"
+msgstr "Dostъpne silniki:"
+
+#: gui/browser.cpp:66
+msgid "Go up"
+msgstr "W gѓrъ"
+
+#: gui/browser.cpp:66 gui/browser.cpp:68
+msgid "Go to previous directory level"
+msgstr "PrzejdМ do poprzedniego katalogu"
+
+#: gui/browser.cpp:68
+msgctxt "lowres"
+msgid "Go up"
+msgstr "W gѓrъ"
+
+#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
+#: gui/launcher.cpp:312 gui/massadd.cpp:94 gui/options.cpp:1178
+#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/engine.cpp:430 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
+msgid "Cancel"
+msgstr "Anuluj"
+
+#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
+msgid "Choose"
+msgstr "Wybierz"
+
+#: gui/gui-manager.cpp:116 engines/scumm/help.cpp:125
+#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
+#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
+#: backends/keymapper/remap-dialog.cpp:52
+msgid "Close"
+msgstr "Zamknij"
+
+#: gui/gui-manager.cpp:119
+msgid "Mouse click"
+msgstr "Klikniъcie"
+
+#: gui/gui-manager.cpp:122 base/main.cpp:280
+msgid "Display keyboard"
+msgstr "WyЖwietl klawiaturъ"
+
+#: gui/gui-manager.cpp:125 base/main.cpp:283
+msgid "Remap keys"
+msgstr "Dostosuj klawisze"
+
+#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
+msgid "Choose an action to map"
+msgstr "Wybierz akcjъ do przypisania"
+
+#: gui/KeysDialog.cpp:41
+msgid "Map"
+msgstr "Przypisz"
+
+#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
+#: gui/launcher.cpp:940 gui/massadd.cpp:91 gui/options.cpp:1179
+#: engines/engine.cpp:353 engines/engine.cpp:364 engines/scumm/scumm.cpp:1809
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:420
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
+#: backends/platform/wince/CELauncherDialog.cpp:54
+msgid "OK"
+msgstr "OK"
+
+#: gui/KeysDialog.cpp:49
+msgid "Select an action and click 'Map'"
+msgstr "Wybierz akcjъ i kliknij 'Przypisz'"
+
+#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
+#, c-format
+msgid "Associated key : %s"
+msgstr "Przypisany klawisz : %s"
+
+#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
+#, c-format
+msgid "Associated key : none"
+msgstr "Przypisany klawisz: brak"
+
+#: gui/KeysDialog.cpp:90
+msgid "Please select an action"
+msgstr "Wybierz akcjъ"
+
+#: gui/KeysDialog.cpp:106
+msgid "Press the key to associate"
+msgstr "WciЖnij klawisz do przypisania"
+
+#: gui/launcher.cpp:165
+msgid "Game"
+msgstr "Gra"
+
+#: gui/launcher.cpp:169
+msgid "ID:"
+msgstr "ID:"
+
+#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
+msgid ""
+"Short game identifier used for referring to savegames and running the game "
+"from the command line"
+msgstr ""
+"Krѓtki identyfikator gry uПywany do rozpoznawania zapisѓw i uruchamiania gry "
+"z linii komend"
+
+#: gui/launcher.cpp:171
+msgctxt "lowres"
+msgid "ID:"
+msgstr "ID:"
+
+#: gui/launcher.cpp:176
+msgid "Name:"
+msgstr "Nazwa:"
+
+#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
+msgid "Full title of the game"
+msgstr "PeГny tytuГ gry:"
+
+#: gui/launcher.cpp:178
+msgctxt "lowres"
+msgid "Name:"
+msgstr "Nazwa:"
+
+#: gui/launcher.cpp:182
+msgid "Language:"
+msgstr "Jъzyk:"
+
+#: gui/launcher.cpp:182 gui/launcher.cpp:183
+msgid ""
+"Language of the game. This will not turn your Spanish game version into "
+"English"
+msgstr "Jъzyk gry. Nie zmieni to hiszpaёskiej wersji gry w angielskБ."
+
+#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
+#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
+#: audio/null.cpp:40
+msgid "<default>"
+msgstr "<domyЖlne>"
+
+#: gui/launcher.cpp:194
+msgid "Platform:"
+msgstr "Platforma:"
+
+#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
+msgid "Platform the game was originally designed for"
+msgstr "Platforma, na ktѓrБ stworzono grъ"
+
+#: gui/launcher.cpp:196
+msgctxt "lowres"
+msgid "Platform:"
+msgstr "Platforma:"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "Graphics"
+msgstr "Grafika"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "GFX"
+msgstr "Grafika"
+
+#: gui/launcher.cpp:211
+msgid "Override global graphic settings"
+msgstr "UПyj wГasnych ustawieё grafiki"
+
+#: gui/launcher.cpp:213
+msgctxt "lowres"
+msgid "Override global graphic settings"
+msgstr "UПyj wГasnych ustawieё grafiki"
+
+#: gui/launcher.cpp:220 gui/options.cpp:1041
+msgid "Audio"
+msgstr "DМwiъk"
+
+#: gui/launcher.cpp:223
+msgid "Override global audio settings"
+msgstr "UПyj wГasnych ustawieё dМwiъku"
+
+#: gui/launcher.cpp:225
+msgctxt "lowres"
+msgid "Override global audio settings"
+msgstr "UПyj wГasnych ustawieё dМwiъku"
+
+#: gui/launcher.cpp:234 gui/options.cpp:1046
+msgid "Volume"
+msgstr "GГoЖnoЖц"
+
+#: gui/launcher.cpp:236 gui/options.cpp:1048
+msgctxt "lowres"
+msgid "Volume"
+msgstr "GГoЖnoЖц"
+
+#: gui/launcher.cpp:239
+msgid "Override global volume settings"
+msgstr "UПyj wГasnych ustawieё gГoЖnoЖci"
+
+#: gui/launcher.cpp:241
+msgctxt "lowres"
+msgid "Override global volume settings"
+msgstr "UПyj wГasnych ustawieё gГoЖnoЖci"
+
+#: gui/launcher.cpp:248 gui/options.cpp:1056
+msgid "MIDI"
+msgstr "MIDI"
+
+#: gui/launcher.cpp:251
+msgid "Override global MIDI settings"
+msgstr "UПyj wГasnych ustawieё MIDI"
+
+#: gui/launcher.cpp:253
+msgctxt "lowres"
+msgid "Override global MIDI settings"
+msgstr "UПyj wГasnych ustawieё MIDI"
+
+#: gui/launcher.cpp:263 gui/options.cpp:1062
+msgid "MT-32"
+msgstr "MT-32"
+
+#: gui/launcher.cpp:266
+msgid "Override global MT-32 settings"
+msgstr "UПyj wГasnych ustawieё MT-32"
+
+#: gui/launcher.cpp:268
+msgctxt "lowres"
+msgid "Override global MT-32 settings"
+msgstr "UПyj wГasnych ustawieё MT-32"
+
+#: gui/launcher.cpp:279 gui/options.cpp:1069
+msgid "Paths"
+msgstr "ІcieПki"
+
+#: gui/launcher.cpp:281 gui/options.cpp:1071
+msgctxt "lowres"
+msgid "Paths"
+msgstr "ІcieПki"
+
+#: gui/launcher.cpp:288
+msgid "Game Path:"
+msgstr "ІcieПka gry:"
+
+#: gui/launcher.cpp:290
+msgctxt "lowres"
+msgid "Game Path:"
+msgstr "ІcieПka gry:"
+
+#: gui/launcher.cpp:295 gui/options.cpp:1091
+msgid "Extra Path:"
+msgstr "Іc. dodatkѓw:"
+
+#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
+msgid "Specifies path to additional data used the game"
+msgstr "OkreЖla ЖcieПkъ dodatkowych danych gry"
+
+#: gui/launcher.cpp:297 gui/options.cpp:1093
+msgctxt "lowres"
+msgid "Extra Path:"
+msgstr "Іc. dodatkѓw:"
+
+#: gui/launcher.cpp:302 gui/options.cpp:1079
+msgid "Save Path:"
+msgstr "ІcieПka zapisѓw:"
+
+#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
+#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
+msgid "Specifies where your savegames are put"
+msgstr "OkreЖla gdzie zapisywaц stan gry"
+
+#: gui/launcher.cpp:304 gui/options.cpp:1081
+msgctxt "lowres"
+msgid "Save Path:"
+msgstr "ІcieПka zapisѓw:"
+
+#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
+#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
+#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
+#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
+#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
+msgctxt "path"
+msgid "None"
+msgstr "Brak"
+
+#: gui/launcher.cpp:326 gui/launcher.cpp:408
+#: backends/platform/wii/options.cpp:56
+msgid "Default"
+msgstr "DomyЖlnie"
+
+#: gui/launcher.cpp:446 gui/options.cpp:1356
+msgid "Select SoundFont"
+msgstr "Wybierz SoundFont"
+
+#: gui/launcher.cpp:465 gui/launcher.cpp:612
+msgid "Select directory with game data"
+msgstr "Wybierz katalog z plikami gry"
+
+#: gui/launcher.cpp:483
+msgid "Select additional game directory"
+msgstr "Wybierz dodatkowy katalog gry"
+
+#: gui/launcher.cpp:495
+msgid "Select directory for saved games"
+msgstr "Wybierz katalog dla zapisѓw"
+
+#: gui/launcher.cpp:514
+msgid "This game ID is already taken. Please choose another one."
+msgstr "Identyfikator jest juП zajъty. Wybierz inny."
+
+#: gui/launcher.cpp:555 engines/dialogs.cpp:110
+msgid "~Q~uit"
+msgstr "~Z~akoёcz"
+
+#: gui/launcher.cpp:555 backends/platform/sdl/macosx/appMenu_osx.mm:80
+msgid "Quit ScummVM"
+msgstr "Zakoёcz ScummVM"
+
+#: gui/launcher.cpp:556
+msgid "A~b~out..."
+msgstr "I~n~formacje..."
+
+#: gui/launcher.cpp:556 backends/platform/sdl/macosx/appMenu_osx.mm:61
+msgid "About ScummVM"
+msgstr "O ScummVM"
+
+#: gui/launcher.cpp:557
+msgid "~O~ptions..."
+msgstr "~O~pcje..."
+
+#: gui/launcher.cpp:557
+msgid "Change global ScummVM options"
+msgstr "Zmieё ustawienia ScummVM"
+
+#: gui/launcher.cpp:559
+msgid "~S~tart"
+msgstr "~S~tart"
+
+#: gui/launcher.cpp:559
+msgid "Start selected game"
+msgstr "Rozpocznij wybranБ grъ"
+
+#: gui/launcher.cpp:562
+msgid "~L~oad..."
+msgstr "~W~czytaj..."
+
+#: gui/launcher.cpp:562
+msgid "Load savegame for selected game"
+msgstr "Wczytaj zapis wybranej gry"
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:1055
+msgid "~A~dd Game..."
+msgstr "~D~odaj grъ..."
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:574
+msgid "Hold Shift for Mass Add"
+msgstr "Przytrzymaj Shift, by dodawaц zbiorowo"
+
+#: gui/launcher.cpp:569
+msgid "~E~dit Game..."
+msgstr "~E~dytuj grъ..."
+
+#: gui/launcher.cpp:569 gui/launcher.cpp:576
+msgid "Change game options"
+msgstr "Zmieё opcje gry"
+
+#: gui/launcher.cpp:571
+msgid "~R~emove Game"
+msgstr "~U~suё grъ"
+
+#: gui/launcher.cpp:571 gui/launcher.cpp:578
+msgid "Remove game from the list. The game data files stay intact"
+msgstr "Usuwa grъ z listy. Pliki gry pozostajБ nietkniъte"
+
+#: gui/launcher.cpp:574 gui/launcher.cpp:1055
+msgctxt "lowres"
+msgid "~A~dd Game..."
+msgstr "~D~odaj grъ..."
+
+#: gui/launcher.cpp:576
+msgctxt "lowres"
+msgid "~E~dit Game..."
+msgstr "~E~dytuj grъ..."
+
+#: gui/launcher.cpp:578
+msgctxt "lowres"
+msgid "~R~emove Game"
+msgstr "~U~suё grъ"
+
+#: gui/launcher.cpp:586
+msgid "Search in game list"
+msgstr "Wyszukaj grъ na liЖcie"
+
+#: gui/launcher.cpp:590 gui/launcher.cpp:1102
+msgid "Search:"
+msgstr "Szukaj"
+
+#: gui/launcher.cpp:593 gui/options.cpp:826
+msgid "Clear value"
+msgstr "WyczyЖц"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+msgid "Load game:"
+msgstr "Wczytaj grъ:"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Load"
+msgstr "Wczytaj"
+
+#: gui/launcher.cpp:723
+msgid ""
+"Do you really want to run the mass game detector? This could potentially add "
+"a huge number of games."
+msgstr ""
+"Chcesz uruchomiц masowy detektor gier? MoПe dodaц wiele tytuГѓw do listy"
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Yes"
+msgstr "Tak"
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "No"
+msgstr "Nie"
+
+#: gui/launcher.cpp:772
+msgid "ScummVM couldn't open the specified directory!"
+msgstr "ScummVM nie moПe otworzyц katalogu!"
+
+#: gui/launcher.cpp:784
+msgid "ScummVM could not find any game in the specified directory!"
+msgstr "ScummVM nie znalazГ Пadnej gry w tym katalogu!"
+
+#: gui/launcher.cpp:798
+msgid "Pick the game:"
+msgstr "Wybierz grъ:"
+
+#: gui/launcher.cpp:872
+msgid "Do you really want to remove this game configuration?"
+msgstr "Na pewno chcesz usunБц tъ grъ z konfiguracji?"
+
+#: gui/launcher.cpp:936
+msgid "This game does not support loading games from the launcher."
+msgstr "Ta gra nie wspiera wczytywania z launchera."
+
+#: gui/launcher.cpp:940
+msgid "ScummVM could not find any engine capable of running the selected game!"
+msgstr "ScummVM nie znalazГ silnika zdolnego uruchomiц wybranБ grъ!"
+
+#: gui/launcher.cpp:1054
+msgctxt "lowres"
+msgid "Mass Add..."
+msgstr "Masowe dodawanie..."
+
+#: gui/launcher.cpp:1054
+msgid "Mass Add..."
+msgstr "Masowe dodawanie..."
+
+#: gui/massadd.cpp:78 gui/massadd.cpp:81
+msgid "... progress ..."
+msgstr "... postъp ..."
+
+#: gui/massadd.cpp:258
+msgid "Scan complete!"
+msgstr "Skanowanie zakoёczone!"
+
+#: gui/massadd.cpp:261
+#, c-format
+msgid "Discovered %d new games, ignored %d previously added games."
+msgstr ""
+
+#: gui/massadd.cpp:265
+#, c-format
+msgid "Scanned %d directories ..."
+msgstr "Przeskanowano %d katalogѓw ..."
+
+#: gui/massadd.cpp:268
+#, fuzzy, c-format
+msgid "Discovered %d new games, ignored %d previously added games ..."
+msgstr "Wykryto %d nowych gier..."
+
+#: gui/options.cpp:72
+msgid "Never"
+msgstr "Nigdy"
+
+#: gui/options.cpp:72
+msgid "every 5 mins"
+msgstr "co 5 min"
+
+#: gui/options.cpp:72
+msgid "every 10 mins"
+msgstr "co 10 min"
+
+#: gui/options.cpp:72
+msgid "every 15 mins"
+msgstr "co 15 min"
+
+#: gui/options.cpp:72
+msgid "every 30 mins"
+msgstr "co 30 min"
+
+#: gui/options.cpp:74
+msgid "8 kHz"
+msgstr "8 kHz"
+
+#: gui/options.cpp:74
+msgid "11kHz"
+msgstr "11 kHz"
+
+#: gui/options.cpp:74
+msgid "22 kHz"
+msgstr "22 kHz"
+
+#: gui/options.cpp:74
+msgid "44 kHz"
+msgstr "44 kHz"
+
+#: gui/options.cpp:74
+msgid "48 kHz"
+msgstr "48 kHz"
+
+#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
+#: gui/options.cpp:625 gui/options.cpp:825
+msgctxt "soundfont"
+msgid "None"
+msgstr "Brak"
+
+#: gui/options.cpp:372
+msgid "Failed to apply some of the graphic options changes:"
+msgstr ""
+
+#: gui/options.cpp:384
+msgid "the video mode could not be changed."
+msgstr ""
+
+#: gui/options.cpp:390
+msgid "the fullscreen setting could not be changed"
+msgstr ""
+
+#: gui/options.cpp:396
+msgid "the aspect ratio setting could not be changed"
+msgstr ""
+
+#: gui/options.cpp:705
+msgid "Graphics mode:"
+msgstr "Tryb grafiki:"
+
+#: gui/options.cpp:716
+msgid "Render mode:"
+msgstr "Renderer:"
+
+#: gui/options.cpp:716 gui/options.cpp:717
+msgid "Special dithering modes supported by some games"
+msgstr "Specjalne tryby ditheringu wspierane przez niektѓre gry"
+
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2258
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
+msgid "Fullscreen mode"
+msgstr "Tryb peГnoekranowy"
+
+#: gui/options.cpp:729
+msgid "Aspect ratio correction"
+msgstr "Korekcja formatu obrazu"
+
+#: gui/options.cpp:729
+msgid "Correct aspect ratio for 320x200 games"
+msgstr "Korekcja formatu obrazu dla gier 320x200"
+
+#: gui/options.cpp:730
+msgid "EGA undithering"
+msgstr "anty-dithering EGA"
+
+#: gui/options.cpp:730
+msgid "Enable undithering in EGA games that support it"
+msgstr "WГБcz anty-dithering we wspieranych grach EGA"
+
+#: gui/options.cpp:738
+msgid "Preferred Device:"
+msgstr "Pref. urzБdzenie:"
+
+#: gui/options.cpp:738
+msgid "Music Device:"
+msgstr "Urz. muzyczne:"
+
+#: gui/options.cpp:738 gui/options.cpp:740
+msgid "Specifies preferred sound device or sound card emulator"
+msgstr "OkreЖla preferowane urzБdzenie dМwiъkowe lub emulator karty dМwiъkowej"
+
+#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
+msgid "Specifies output sound device or sound card emulator"
+msgstr "OkreЖla wyjЖciowe urzБdzenie dМwiъkowe lub emulator karty dМwiъkowej"
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Preferred Dev.:"
+msgstr "Pref. urzБdzenie:"
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Music Device:"
+msgstr "Urz. muzyczne:"
+
+#: gui/options.cpp:766
+msgid "AdLib emulator:"
+msgstr "Emulator AdLib:"
+
+#: gui/options.cpp:766 gui/options.cpp:767
+msgid "AdLib is used for music in many games"
+msgstr "AdLib jest uПywany do muzyki w wielu grach"
+
+#: gui/options.cpp:777
+msgid "Output rate:"
+msgstr "Czъst. wyj.:"
+
+#: gui/options.cpp:777 gui/options.cpp:778
+msgid ""
+"Higher value specifies better sound quality but may be not supported by your "
+"soundcard"
+msgstr ""
+"WyПsze wartoЖci dajБ lepszБ jakoЖц dМwiъku, ale mogБ byц nieobsГugiwane "
+"przez twojБ kartъ dМwiъkowБ"
+
+#: gui/options.cpp:788
+msgid "GM Device:"
+msgstr "UrzБdzenie GM:"
+
+#: gui/options.cpp:788
+msgid "Specifies default sound device for General MIDI output"
+msgstr "OkreЖla domyЖlne urzБdzenie dМwiъkowe dla wyjЖcia General MIDI"
+
+#: gui/options.cpp:799
+msgid "Don't use General MIDI music"
+msgstr "Nie uПywaj muzyki General MIDI"
+
+#: gui/options.cpp:810 gui/options.cpp:871
+msgid "Use first available device"
+msgstr "UПyj pierwszego dostъpnego urzБdzenia"
+
+#: gui/options.cpp:822
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
+msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
+msgstr ""
+"SoundFont jest wspierany przez niektѓre karty dМwiъkowe, Fluidsynth i "
+"Timidity"
+
+#: gui/options.cpp:824
+msgctxt "lowres"
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:829
+msgid "Mixed AdLib/MIDI mode"
+msgstr "Tryb miksowanego AdLib/MIDI"
+
+#: gui/options.cpp:829
+msgid "Use both MIDI and AdLib sound generation"
+msgstr "UПywaj obu generatorѓw dМwiъku, MIDI i AdLib, jednoczeЖnie"
+
+#: gui/options.cpp:832
+msgid "MIDI gain:"
+msgstr "Wzm. MIDI:"
+
+#: gui/options.cpp:842
+msgid "MT-32 Device:"
+msgstr "UrzБdzenie MT-32:"
+
+#: gui/options.cpp:842
+msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
+msgstr ""
+"OkreЖla domyЖlne urzБdzenie dМwiъku dla wyjЖcia Roland MT-32/LAPC1/CM32l/CM64"
+
+#: gui/options.cpp:847
+msgid "True Roland MT-32 (disable GM emulation)"
+msgstr "Prawdziwy Roland MT-32 (wyГБcz emulacjъ GM)"
+
+#: gui/options.cpp:847 gui/options.cpp:849
+msgid ""
+"Check if you want to use your real hardware Roland-compatible sound device "
+"connected to your computer"
+msgstr ""
+"Zaznacz, jeЖli chcesz uПywaц swojej prawdziwej karty kompatybilnej z Roland "
+"podГБczonej do twojego komputera"
+
+#: gui/options.cpp:849
+msgctxt "lowres"
+msgid "True Roland MT-32 (no GM emulation)"
+msgstr "Prawdziwy Roland MT-32 (brak emulacji GM)"
+
+#: gui/options.cpp:852
+msgid "Enable Roland GS Mode"
+msgstr "WГБcz tryb Roland GS"
+
+#: gui/options.cpp:852
+msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
+msgstr ""
+"WyГБcza mapowanie General MIDI dla gier ze ЖcieПkБ dМwiъkowБ Roland MT-32"
+
+#: gui/options.cpp:861
+msgid "Don't use Roland MT-32 music"
+msgstr "Nie uПywaj muzyki Roland MT-32"
+
+#: gui/options.cpp:888
+msgid "Text and Speech:"
+msgstr "Tekst i mowa:"
+
+#: gui/options.cpp:892 gui/options.cpp:902
+msgid "Speech"
+msgstr "Mowa"
+
+#: gui/options.cpp:893 gui/options.cpp:903
+msgid "Subtitles"
+msgstr "Napisy"
+
+#: gui/options.cpp:894
+msgid "Both"
+msgstr "Oba"
+
+#: gui/options.cpp:896
+msgid "Subtitle speed:"
+msgstr "Prъd. napisѓw:"
+
+#: gui/options.cpp:898
+msgctxt "lowres"
+msgid "Text and Speech:"
+msgstr "Tekst i mowa:"
+
+#: gui/options.cpp:902
+msgid "Spch"
+msgstr "Mowa"
+
+#: gui/options.cpp:903
+msgid "Subs"
+msgstr "Napisy"
+
+#: gui/options.cpp:904
+msgctxt "lowres"
+msgid "Both"
+msgstr "Oba"
+
+#: gui/options.cpp:904
+msgid "Show subtitles and play speech"
+msgstr "WyЖwietlaj napisy i odtwarzaj mowъ"
+
+#: gui/options.cpp:906
+msgctxt "lowres"
+msgid "Subtitle speed:"
+msgstr "Prъd. napisѓw:"
+
+#: gui/options.cpp:922
+msgid "Music volume:"
+msgstr "GГoЖnoЖц muzyki:"
+
+#: gui/options.cpp:924
+msgctxt "lowres"
+msgid "Music volume:"
+msgstr "GГoЖnoЖц muzyki:"
+
+#: gui/options.cpp:931
+msgid "Mute All"
+msgstr "Wycisz"
+
+#: gui/options.cpp:934
+msgid "SFX volume:"
+msgstr "GГ. efekt. dМw.:"
+
+#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
+msgid "Special sound effects volume"
+msgstr "GГoЖnoЖц efektѓw dМw."
+
+#: gui/options.cpp:936
+msgctxt "lowres"
+msgid "SFX volume:"
+msgstr "GГ. efekt. dМw.:"
+
+#: gui/options.cpp:944
+msgid "Speech volume:"
+msgstr "GГoЖnoЖц mowy:"
+
+#: gui/options.cpp:946
+msgctxt "lowres"
+msgid "Speech volume:"
+msgstr "GГoЖnoЖц mowy:"
+
+#: gui/options.cpp:1085
+msgid "Theme Path:"
+msgstr "ІcieПka stylu:"
+
+#: gui/options.cpp:1087
+msgctxt "lowres"
+msgid "Theme Path:"
+msgstr "ІcieПka stylu:"
+
+#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
+msgid "Specifies path to additional data used by all games or ScummVM"
+msgstr "OkreЖla ЖcieПkъ dla dodatkowych danych dla wszystkich gier lub ScummVM"
+
+#: gui/options.cpp:1098
+msgid "Plugins Path:"
+msgstr "ІcieПka wtyczek:"
+
+#: gui/options.cpp:1100
+msgctxt "lowres"
+msgid "Plugins Path:"
+msgstr "ІcieПka wtyczek:"
+
+#: gui/options.cpp:1109
+msgid "Misc"
+msgstr "RѓПne"
+
+#: gui/options.cpp:1111
+msgctxt "lowres"
+msgid "Misc"
+msgstr "RѓПne"
+
+#: gui/options.cpp:1113
+msgid "Theme:"
+msgstr "Styl:"
+
+#: gui/options.cpp:1117
+msgid "GUI Renderer:"
+msgstr "Renderer interf.:"
+
+#: gui/options.cpp:1129
+msgid "Autosave:"
+msgstr "Autozapis:"
+
+#: gui/options.cpp:1131
+msgctxt "lowres"
+msgid "Autosave:"
+msgstr "Autozapis:"
+
+#: gui/options.cpp:1139
+msgid "Keys"
+msgstr "Klawisze"
+
+#: gui/options.cpp:1146
+msgid "GUI Language:"
+msgstr "Jъzyk interfejsu:"
+
+#: gui/options.cpp:1146
+msgid "Language of ScummVM GUI"
+msgstr "Jъzyk interfejsu ScummVM"
+
+#: gui/options.cpp:1295
+#, fuzzy
+msgid "You have to restart ScummVM before your changes will take effect."
+msgstr "Musisz zrestartowaц ScummVM, by zmiany zostaГy uwzglъdnione"
+
+#: gui/options.cpp:1308
+msgid "Select directory for savegames"
+msgstr "Wybierz katalog zapisѓw"
+
+#: gui/options.cpp:1315
+msgid "The chosen directory cannot be written to. Please select another one."
+msgstr "Ten katalog jest zabezpieczony przed zapisem. Wybierz inny."
+
+#: gui/options.cpp:1324
+msgid "Select directory for GUI themes"
+msgstr "Wybierz katalog dla stylѓw GUI."
+
+#: gui/options.cpp:1334
+msgid "Select directory for extra files"
+msgstr "Wybierz katalog dla dodatkowych plikѓw"
+
+#: gui/options.cpp:1345
+msgid "Select directory for plugins"
+msgstr "Wybierz katalog dla wtyczek"
+
+#: gui/options.cpp:1389
+msgid ""
+"The theme you selected does not support your current language. If you want "
+"to use this theme you need to switch to another language first."
+msgstr ""
+"Wybrany styl nie obsГuguje obecnego jъzyka. JeЖli chcesz go uПywaц, zmieё "
+"najpierw swѓj jъzyk."
+
+#: gui/saveload.cpp:58 gui/saveload.cpp:239
+msgid "No date saved"
+msgstr "Brak daty"
+
+#: gui/saveload.cpp:59 gui/saveload.cpp:240
+msgid "No time saved"
+msgstr "Brak godziny"
+
+#: gui/saveload.cpp:60 gui/saveload.cpp:241
+msgid "No playtime saved"
+msgstr "Brak czasu gry"
+
+#: gui/saveload.cpp:67 gui/saveload.cpp:155
+msgid "Delete"
+msgstr "Skasuj"
+
+#: gui/saveload.cpp:154
+msgid "Do you really want to delete this savegame?"
+msgstr "Na pewno chcesz skasowaц ten zapis?"
+
+#: gui/saveload.cpp:264
+msgid "Date: "
+msgstr "Data: "
+
+#: gui/saveload.cpp:268
+msgid "Time: "
+msgstr "Czas: "
+
+#: gui/saveload.cpp:274
+msgid "Playtime: "
+msgstr "Czas gry: "
+
+#: gui/saveload.cpp:287 gui/saveload.cpp:354
+msgid "Untitled savestate"
+msgstr "Zapis bez nazwy"
+
+#: gui/themebrowser.cpp:44
+msgid "Select a Theme"
+msgstr "Wybierz styl"
+
+#: gui/ThemeEngine.cpp:328
+msgid "Disabled GFX"
+msgstr "WyГБczona grafika"
+
+#: gui/ThemeEngine.cpp:328
+msgctxt "lowres"
+msgid "Disabled GFX"
+msgstr "WyГБczona grafika"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard Renderer (16bpp)"
+msgstr "Standardowy renderer (16bpp)"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard (16bpp)"
+msgstr "Standardowy (16bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased Renderer (16bpp)"
+msgstr "WygГadzany renderer (16bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased (16bpp)"
+msgstr "WygГadzany (16bpp)"
+
+#: base/main.cpp:200
+#, c-format
+msgid "Engine does not support debug level '%s'"
+msgstr "Silnik nie wspiera poziomu debugowania '%s'"
+
+#: base/main.cpp:268
+msgid "Menu"
+msgstr "Menu"
+
+#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
+#: backends/platform/wince/CEActionsPocket.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:46
+msgid "Skip"
+msgstr "Pomiё"
+
+#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
+#: backends/platform/wince/CEActionsPocket.cpp:42
+msgid "Pause"
+msgstr "Wstrzymaj"
+
+#: base/main.cpp:277
+msgid "Skip line"
+msgstr "Pomiё liniъ"
+
+#: base/main.cpp:432
+msgid "Error running game:"
+msgstr "BГБd podczas uruchamiania gry:"
+
+#: base/main.cpp:456
+msgid "Could not find any engine capable of running the selected game"
+msgstr "Nie udaГo siъ znaleМц silnika zdolnego do uruchomienia zaznaczonej gry"
+
+#: common/error.cpp:38
+msgid "No error"
+msgstr "Brak bГъdu"
+
+#: common/error.cpp:40
+msgid "Game data not found"
+msgstr "Nie znaleziono plikѓw gry"
+
+#: common/error.cpp:42
+msgid "Game id not supported"
+msgstr "Identyfikator gry nie jest wspierany"
+
+#: common/error.cpp:44
+msgid "Unsupported color mode"
+msgstr "Niewspierany tryb kolorѓw"
+
+#: common/error.cpp:47
+msgid "Read permission denied"
+msgstr "Brak praw do odczytu"
+
+#: common/error.cpp:49
+msgid "Write permission denied"
+msgstr "Brak praw do zapisu"
+
+#: common/error.cpp:52
+msgid "Path does not exist"
+msgstr "ІcieПka nie istnieje"
+
+#: common/error.cpp:54
+msgid "Path not a directory"
+msgstr "ІcieПka nie jest katalogiem"
+
+#: common/error.cpp:56
+msgid "Path not a file"
+msgstr "ІcieПka nie jest plikiem"
+
+#: common/error.cpp:59
+msgid "Cannot create file"
+msgstr "Nie moПna utworzyц pliku"
+
+#: common/error.cpp:61
+msgid "Reading data failed"
+msgstr "Odczyt danych nieudany"
+
+#: common/error.cpp:63
+msgid "Writing data failed"
+msgstr "Zapisywanie danych nie powiodГo siъ"
+
+#: common/error.cpp:66
+msgid "Could not find suitable engine plugin"
+msgstr "Nie udaГo siъ znaleМц odpowiedniej wtyczki silnika"
+
+#: common/error.cpp:68
+msgid "Engine plugin does not support save states"
+msgstr "Silnik nie wspiera zapisu stanu gry"
+
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
+msgid "Unknown error"
+msgstr "Nieznany bГБd"
+
+#: common/util.cpp:274
+msgid "Hercules Green"
+msgstr "Zielony Hercules"
+
+#: common/util.cpp:275
+msgid "Hercules Amber"
+msgstr "Bursztynowy Hercules"
+
+#: common/util.cpp:282
+msgctxt "lowres"
+msgid "Hercules Green"
+msgstr "Zielony Hercules"
+
+#: common/util.cpp:283
+msgctxt "lowres"
+msgid "Hercules Amber"
+msgstr "Bursztynowy Hercules"
+
+#: engines/advancedDetector.cpp:296
+#, c-format
+msgid "The game in '%s' seems to be unknown."
+msgstr ""
+
+#: engines/advancedDetector.cpp:297
+msgid "Please, report the following data to the ScummVM team along with name"
+msgstr ""
+
+#: engines/advancedDetector.cpp:299
+msgid "of the game you tried to add and its version/language/etc.:"
+msgstr ""
+
+#: engines/dialogs.cpp:84
+msgid "~R~esume"
+msgstr "~W~znѓw"
+
+#: engines/dialogs.cpp:86
+msgid "~L~oad"
+msgstr "~W~czytaj"
+
+#: engines/dialogs.cpp:90
+msgid "~S~ave"
+msgstr "~Z~apisz"
+
+#: engines/dialogs.cpp:94
+msgid "~O~ptions"
+msgstr "~O~pcje"
+
+#: engines/dialogs.cpp:99
+msgid "~H~elp"
+msgstr "~P~omoc"
+
+#: engines/dialogs.cpp:101
+msgid "~A~bout"
+msgstr "~I~nformacje"
+
+#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
+msgid "~R~eturn to Launcher"
+msgstr "~P~owrѓt do launchera"
+
+#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
+msgctxt "lowres"
+msgid "~R~eturn to Launcher"
+msgstr "~P~owrѓt do launchera"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+msgid "Save game:"
+msgstr "Zapis:"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+#: backends/platform/symbian/src/SymbianActions.cpp:44
+#: backends/platform/wince/CEActionsPocket.cpp:43
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Save"
+msgstr "Zapisz"
+
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:100
+#: engines/mohawk/dialogs.cpp:152
+msgid "~O~K"
+msgstr "~O~K"
+
+#: engines/dialogs.cpp:309 engines/mohawk/dialogs.cpp:101
+#: engines/mohawk/dialogs.cpp:153
+msgid "~C~ancel"
+msgstr "~A~nuluj"
+
+#: engines/dialogs.cpp:312
+msgid "~K~eys"
+msgstr "~K~lawisze"
+
+#: engines/engine.cpp:227
+msgid "Could not initialize color format."
+msgstr ""
+
+#: engines/engine.cpp:235
+#, fuzzy
+msgid "Could not switch to video mode: '"
+msgstr "Obecny tryb wideo:"
+
+#: engines/engine.cpp:244
+#, fuzzy
+msgid "Could not apply aspect ratio setting."
+msgstr "WГБcz/wyГБcz korekcjъ formatu obrazu"
+
+#: engines/engine.cpp:249
+msgid "Could not apply fullscreen setting."
+msgstr ""
+
+#: engines/engine.cpp:349
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:360
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:427
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:430
+msgid "Start anyway"
+msgstr ""
+
+#: engines/scumm/dialogs.cpp:281
+msgid "~P~revious"
+msgstr "~P~oprzedni"
+
+#: engines/scumm/dialogs.cpp:282
+msgid "~N~ext"
+msgstr "~N~astъpny"
+
+#: engines/scumm/dialogs.cpp:283
+#: backends/platform/ds/arm9/source/dsoptions.cpp:56
+msgid "~C~lose"
+msgstr "~Z~amknij"
+
+#: engines/scumm/help.cpp:73
+msgid "Common keyboard commands:"
+msgstr "Skrѓty klawiaturowe:"
+
+#: engines/scumm/help.cpp:74
+msgid "Save / Load dialog"
+msgstr "Okno Zapisz / Wczytaj"
+
+#: engines/scumm/help.cpp:76
+msgid "Skip line of text"
+msgstr "Pomiё linijkъ tekstu"
+
+#: engines/scumm/help.cpp:77
+msgid "Esc"
+msgstr "Esc"
+
+#: engines/scumm/help.cpp:77
+msgid "Skip cutscene"
+msgstr "Pomiё scenkъ"
+
+#: engines/scumm/help.cpp:78
+msgid "Space"
+msgstr "Spacja"
+
+#: engines/scumm/help.cpp:78
+msgid "Pause game"
+msgstr "Wstrzymaj grъ"
+
+#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
+#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
+#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Ctrl"
+msgstr "Ctrl"
+
+#: engines/scumm/help.cpp:79
+msgid "Load game state 1-10"
+msgstr "Wczytaj stan gry 1-10"
+
+#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Alt"
+msgstr "Alt"
+
+#: engines/scumm/help.cpp:80
+msgid "Save game state 1-10"
+msgstr "Zapisz stan gry 1-10"
+
+#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
+#: backends/platform/symbian/src/SymbianActions.cpp:52
+#: backends/platform/wince/CEActionsPocket.cpp:44
+#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
+msgid "Quit"
+msgstr "Zakoёcz"
+
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
+msgid "Enter"
+msgstr "Enter"
+
+#: engines/scumm/help.cpp:86
+msgid "Toggle fullscreen"
+msgstr "WГБcz/wyГБcz peГny ekran"
+
+#: engines/scumm/help.cpp:87
+msgid "Music volume up / down"
+msgstr "Zwiъksz/zmniejsz gГoЖnoЖц muzyki"
+
+#: engines/scumm/help.cpp:88
+msgid "Text speed slower / faster"
+msgstr "Zwiъksz/zmniejsz prъdkoЖц tekstu"
+
+#: engines/scumm/help.cpp:89
+msgid "Simulate left mouse button"
+msgstr "Symuluje lewy przycisk myszy"
+
+#: engines/scumm/help.cpp:90
+msgid "Tab"
+msgstr "Tab"
+
+#: engines/scumm/help.cpp:90
+msgid "Simulate right mouse button"
+msgstr "Symuluje prawy przycisk myszy"
+
+#: engines/scumm/help.cpp:93
+msgid "Special keyboard commands:"
+msgstr "Specjalne skrѓty klawiaturowe:"
+
+#: engines/scumm/help.cpp:94
+msgid "Show / Hide console"
+msgstr "Schowaj / pokaП konsolъ"
+
+#: engines/scumm/help.cpp:95
+msgid "Start the debugger"
+msgstr "WГБcz debugger"
+
+#: engines/scumm/help.cpp:96
+msgid "Show memory consumption"
+msgstr "PokaП zuПycie pamiъci"
+
+#: engines/scumm/help.cpp:97
+msgid "Run in fast mode (*)"
+msgstr "WГБcz w trybie szybkim (*)"
+
+#: engines/scumm/help.cpp:98
+msgid "Run in really fast mode (*)"
+msgstr "WГБcz w trybie bardzo szybkim (*)"
+
+#: engines/scumm/help.cpp:99
+msgid "Toggle mouse capture"
+msgstr "WГБcz/wyГБcz przechwytywanie myszy"
+
+#: engines/scumm/help.cpp:100
+msgid "Switch between graphics filters"
+msgstr "PrzeГБczaj pomiъdzy filtrami grafiki"
+
+#: engines/scumm/help.cpp:101
+msgid "Increase / Decrease scale factor"
+msgstr "Zwiъksz / zmniejsz wspѓГczynnik skalowania"
+
+#: engines/scumm/help.cpp:102
+msgid "Toggle aspect-ratio correction"
+msgstr "WГБcz/wyГБcz korekcjъ formatu obrazu"
+
+#: engines/scumm/help.cpp:107
+msgid "* Note that using ctrl-f and"
+msgstr "* Miej na uwadze, Пe uПywanie ctrl-f"
+
+#: engines/scumm/help.cpp:108
+msgid " ctrl-g are not recommended"
+msgstr " i ctrl-g nie jest wskazane"
+
+#: engines/scumm/help.cpp:109
+msgid " since they may cause crashes"
+msgstr " poniewaП mogБ one spowodowaц zawieszenie siъ,"
+
+#: engines/scumm/help.cpp:110
+#, fuzzy
+msgid " or incorrect game behavior."
+msgstr " bБdМ nieodpowiednie zachowanie gry."
+
+#: engines/scumm/help.cpp:114
+msgid "Spinning drafts on the keyboard:"
+msgstr "Tkanie splotѓw na klawiaturze:"
+
+#: engines/scumm/help.cpp:116
+msgid "Main game controls:"
+msgstr "GГѓwne sterowanie gry:"
+
+#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
+#: engines/scumm/help.cpp:161
+msgid "Push"
+msgstr "Pchnij"
+
+#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
+#: engines/scumm/help.cpp:162
+msgid "Pull"
+msgstr "PociБgnij"
+
+#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
+#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
+#: engines/scumm/help.cpp:206
+msgid "Give"
+msgstr "Daj"
+
+#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
+#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
+#: engines/scumm/help.cpp:207
+msgid "Open"
+msgstr "Otwѓrz"
+
+#: engines/scumm/help.cpp:126
+msgid "Go to"
+msgstr "IdМ do"
+
+#: engines/scumm/help.cpp:127
+msgid "Get"
+msgstr "WeМ"
+
+#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
+#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
+#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
+#: engines/scumm/help.cpp:248
+msgid "Use"
+msgstr "UПyj"
+
+#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
+msgid "Read"
+msgstr "Czytaj"
+
+#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
+msgid "New kid"
+msgstr "Nowy dzieciak"
+
+#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
+#: engines/scumm/help.cpp:171
+msgid "Turn on"
+msgstr "WГБcz"
+
+#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
+#: engines/scumm/help.cpp:172
+msgid "Turn off"
+msgstr "WyГБcz"
+
+#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
+#: engines/scumm/help.cpp:193
+msgid "Walk to"
+msgstr "PodejdМ do"
+
+#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
+#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
+#: engines/scumm/help.cpp:226
+msgid "Pick up"
+msgstr "PodnieЖ"
+
+#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
+msgid "What is"
+msgstr "Czym jest"
+
+#: engines/scumm/help.cpp:146
+msgid "Unlock"
+msgstr "Otwѓrz"
+
+#: engines/scumm/help.cpp:149
+msgid "Put on"
+msgstr "ZaГѓП"
+
+#: engines/scumm/help.cpp:150
+msgid "Take off"
+msgstr "Zdejmij"
+
+#: engines/scumm/help.cpp:156
+msgid "Fix"
+msgstr "Napraw"
+
+#: engines/scumm/help.cpp:158
+msgid "Switch"
+msgstr "PrzeГБcz"
+
+#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
+msgid "Look"
+msgstr "Spѓjrz"
+
+#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
+msgid "Talk"
+msgstr "Rozmawiaj"
+
+#: engines/scumm/help.cpp:174
+msgid "Travel"
+msgstr "PodrѓПuj"
+
+#: engines/scumm/help.cpp:175
+msgid "To Henry / To Indy"
+msgstr "Do Henry'ego / Do Indy'ego"
+
+#: engines/scumm/help.cpp:178
+msgid "play C minor on distaff"
+msgstr "zagraj c-moll na kБdzieli"
+
+#: engines/scumm/help.cpp:179
+msgid "play D on distaff"
+msgstr "zagraj D na kБdzieli"
+
+#: engines/scumm/help.cpp:180
+msgid "play E on distaff"
+msgstr "zagraj E na kБdzieli"
+
+#: engines/scumm/help.cpp:181
+msgid "play F on distaff"
+msgstr "zagraj F na kБdzieli"
+
+#: engines/scumm/help.cpp:182
+msgid "play G on distaff"
+msgstr "zagraj G na kБdzieli"
+
+#: engines/scumm/help.cpp:183
+msgid "play A on distaff"
+msgstr "zagraj A na kБdzieli"
+
+#: engines/scumm/help.cpp:184
+msgid "play B on distaff"
+msgstr "zagraj B na kБdzieli"
+
+#: engines/scumm/help.cpp:185
+msgid "play C major on distaff"
+msgstr "zagraj C-dur na kБdzieli"
+
+#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
+msgid "puSh"
+msgstr "pchnj"
+
+#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
+msgid "pull (Yank)"
+msgstr "pociБgnij (Yank)"
+
+#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
+#: engines/scumm/help.cpp:246
+msgid "Talk to"
+msgstr "Rozmawiaj z"
+
+#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
+msgid "Look at"
+msgstr "Spѓjrz na"
+
+#: engines/scumm/help.cpp:199
+msgid "turn oN"
+msgstr "wГБcz"
+
+#: engines/scumm/help.cpp:200
+msgid "turn oFf"
+msgstr "wyГБcz"
+
+#: engines/scumm/help.cpp:216
+msgid "KeyUp"
+msgstr "StrzaГka do gѓry"
+
+#: engines/scumm/help.cpp:216
+msgid "Highlight prev dialogue"
+msgstr "PodЖwietl poprzedni dialog"
+
+#: engines/scumm/help.cpp:217
+msgid "KeyDown"
+msgstr "StrzaГka w dѓГ"
+
+#: engines/scumm/help.cpp:217
+msgid "Highlight next dialogue"
+msgstr "PodЖwietl nastъpny dialog"
+
+#: engines/scumm/help.cpp:221
+msgid "Walk"
+msgstr "IdМ"
+
+#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
+#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
+msgid "Inventory"
+msgstr "Ekwipunek"
+
+#: engines/scumm/help.cpp:225
+msgid "Object"
+msgstr "Przedmiot"
+
+#: engines/scumm/help.cpp:228
+msgid "Black and White / Color"
+msgstr "Czarno-biaГy / Kolorowy"
+
+#: engines/scumm/help.cpp:231
+msgid "Eyes"
+msgstr "Oczy"
+
+#: engines/scumm/help.cpp:232
+msgid "Tongue"
+msgstr "Jъzyk"
+
+#: engines/scumm/help.cpp:234
+msgid "Punch"
+msgstr "PiъЖц"
+
+#: engines/scumm/help.cpp:235
+msgid "Kick"
+msgstr "Kopniъcie"
+
+#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
+msgid "Examine"
+msgstr "Zbadaj"
+
+#: engines/scumm/help.cpp:239
+msgid "Regular cursor"
+msgstr "ZwykГy kursor"
+
+#: engines/scumm/help.cpp:241
+msgid "Comm"
+msgstr "Comm"
+
+#: engines/scumm/help.cpp:244
+msgid "Save / Load / Options"
+msgstr "Zapis / Odczyt / Opcje"
+
+#: engines/scumm/help.cpp:253
+msgid "Other game controls:"
+msgstr "Reszta sterowania gry:"
+
+#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
+msgid "Inventory:"
+msgstr "Ekwipunek:"
+
+#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
+msgid "Scroll list up"
+msgstr "Przewiё listъ do gѓry"
+
+#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
+msgid "Scroll list down"
+msgstr "Przewiё listъ w dѓГ"
+
+#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
+msgid "Upper left item"
+msgstr "Przedmiot u gѓry, z lewej"
+
+#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
+msgid "Lower left item"
+msgstr "Przedmiot na dole, z lewej"
+
+#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
+msgid "Upper right item"
+msgstr "Przedmiot u gѓry, z prawej"
+
+#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
+msgid "Lower right item"
+msgstr "Przedmiot na dole, z prawej"
+
+#: engines/scumm/help.cpp:267
+msgid "Middle left item"
+msgstr "Przedmiot na Жrodku, z lewej"
+
+#: engines/scumm/help.cpp:270
+msgid "Middle right item"
+msgstr "Przedmiot na Жrodku, z prawej"
+
+#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
+msgid "Switching characters:"
+msgstr "Zmiana postaci:"
+
+#: engines/scumm/help.cpp:279
+msgid "Second kid"
+msgstr "Drugi dzieciak"
+
+#: engines/scumm/help.cpp:280
+msgid "Third kid"
+msgstr "Trzeci dzieciak"
+
+#: engines/scumm/help.cpp:292
+msgid "Fighting controls (numpad):"
+msgstr "Sterowanie podczas walki (klaw. num.):"
+
+#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
+#: engines/scumm/help.cpp:295
+msgid "Step back"
+msgstr "Odsuё siъ"
+
+#: engines/scumm/help.cpp:296
+msgid "Block high"
+msgstr "Wysoki blok"
+
+#: engines/scumm/help.cpp:297
+msgid "Block middle"
+msgstr "Іrodkowy blok"
+
+#: engines/scumm/help.cpp:298
+msgid "Block low"
+msgstr "Dolny blok"
+
+#: engines/scumm/help.cpp:299
+msgid "Punch high"
+msgstr "Wysokie uderzenie"
+
+#: engines/scumm/help.cpp:300
+msgid "Punch middle"
+msgstr "Іrodkowe uderzenie"
+
+#: engines/scumm/help.cpp:301
+msgid "Punch low"
+msgstr "Niskie uderzenie"
+
+#: engines/scumm/help.cpp:304
+msgid "These are for Indy on left."
+msgstr "Te sБ dla Indy'ego po lewej."
+
+#: engines/scumm/help.cpp:305
+msgid "When Indy is on the right,"
+msgstr "Kiedy Indy jest po prawej,"
+
+#: engines/scumm/help.cpp:306
+msgid "7, 4, and 1 are switched with"
+msgstr "7, 4, i 1 zostajБ zamienione"
+
+#: engines/scumm/help.cpp:307
+msgid "9, 6, and 3, respectively."
+msgstr "na 9, 6 i 3."
+
+#: engines/scumm/help.cpp:314
+msgid "Biplane controls (numpad):"
+msgstr "Sterowanie dwupГatowcem (klaw. num.):"
+
+#: engines/scumm/help.cpp:315
+msgid "Fly to upper left"
+msgstr "Leц do gѓry, w lewo"
+
+#: engines/scumm/help.cpp:316
+msgid "Fly to left"
+msgstr "Leц w lewo"
+
+#: engines/scumm/help.cpp:317
+msgid "Fly to lower left"
+msgstr "Leц na dѓГ, w lewo"
+
+#: engines/scumm/help.cpp:318
+msgid "Fly upwards"
+msgstr "Leц do gѓry"
+
+#: engines/scumm/help.cpp:319
+msgid "Fly straight"
+msgstr "Leц prosto"
+
+#: engines/scumm/help.cpp:320
+msgid "Fly down"
+msgstr "Leц w dѓГ"
+
+#: engines/scumm/help.cpp:321
+msgid "Fly to upper right"
+msgstr "Leц do gѓry, w prawo"
+
+#: engines/scumm/help.cpp:322
+msgid "Fly to right"
+msgstr "Leц w prawo"
+
+#: engines/scumm/help.cpp:323
+msgid "Fly to lower right"
+msgstr "Leц w dѓГ, w prawo"
+
+#: engines/scumm/scumm.cpp:1807
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2297 engines/agos/saveload.cpp:189
+#, c-format
+msgid ""
+"Failed to save game state to file:\n"
+"\n"
+"%s"
+msgstr ""
+"Nie udaГo siъ zapisaц stanu gry do pliku:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2304 engines/agos/saveload.cpp:154
+#, c-format
+msgid ""
+"Failed to load game state from file:\n"
+"\n"
+"%s"
+msgstr ""
+"Nie udaГo siъ wczytaц stanu gry z pliku:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2316 engines/agos/saveload.cpp:197
+#, c-format
+msgid ""
+"Successfully saved game state in file:\n"
+"\n"
+"%s"
+msgstr ""
+"PomyЖlnie zapisano stan w pliku:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2531
+msgid ""
+"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
+"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
+"directory inside the Tentacle game directory."
+msgstr ""
+"Zwykle w tym momencie uruchomiГoby siъ Maniac Mansion, ale ScummVM jeszcze "
+"tego nie obsГuguje. Aby zagraц, uПyj \"Dodaj grъ...\" z menu startowego "
+"ScummVM i wybierz podkatalog \"Maniac\" z katalogu gry Tentacle."
+
+#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
+msgid "~Z~ip Mode Activated"
+msgstr "~T~ryb zip aktywny"
+
+#: engines/mohawk/dialogs.cpp:91
+msgid "~T~ransitions Enabled"
+msgstr "~P~rzejЖcia wГБczone"
+
+#: engines/mohawk/dialogs.cpp:92
+msgid "~D~rop Page"
+msgstr ""
+
+#: engines/mohawk/dialogs.cpp:96
+msgid "~S~how Map"
+msgstr ""
+
+#: engines/mohawk/dialogs.cpp:150
+msgid "~W~ater Effect Enabled"
+msgstr "~E~fekty wody wГБczone"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore game:"
+msgstr "Wznѓw grъ:"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore"
+msgstr "Wznѓw"
+
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr ""
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+#, fuzzy
+msgid "Failed to load game state from file."
+msgstr ""
+"Nie udaГo siъ wczytaц stanu gry z pliku:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+#, fuzzy
+msgid "Failed to save game state to file."
+msgstr ""
+"Nie udaГo siъ zapisaц stanu gry do pliku:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v5.cpp:107
+#, fuzzy
+msgid "Failed to delete file."
+msgstr ""
+"Nie udaГo siъ zapisaц stanu gry do pliku:\n"
+"\n"
+"%s"
+
+#: engines/groovie/script.cpp:420
+#, fuzzy
+msgid "Failed to save game"
+msgstr ""
+"Nie udaГo siъ zapisaц stanu gry do pliku:\n"
+"\n"
+"%s"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+
+#: engines/m4/m4_menus.cpp:138
+#, fuzzy
+msgid "Save game failed!"
+msgstr "Zapis:"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr ""
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr ""
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr ""
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:211
+#, fuzzy
+msgid "Loading game..."
+msgstr "Wczytaj grъ:"
+
+#: engines/parallaction/saveload.cpp:226
+#, fuzzy
+msgid "Saving game..."
+msgstr "Zapis:"
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+
+#: audio/fmopl.cpp:49
+msgid "MAME OPL emulator"
+msgstr "Emulator OPL MAME"
+
+#: audio/fmopl.cpp:51
+msgid "DOSBox OPL emulator"
+msgstr "Emulator OPL DOSBox"
+
+#: audio/mididrv.cpp:205
+#, c-format
+msgid ""
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:217
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:253
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:268
+#, c-format
+msgid ""
+"The preferred audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/null.h:43
+msgid "No music"
+msgstr "Brak muzyki"
+
+#: audio/mods/paula.cpp:189
+msgid "Amiga Audio Emulator"
+msgstr "Emulator dМwiъku Amigi"
+
+#: audio/softsynth/adlib.cpp:1594
+msgid "AdLib Emulator"
+msgstr "Emulator AdLib"
+
+#: audio/softsynth/appleiigs.cpp:33
+msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
+msgstr "Emulator Apple II GS (NIE ZAIMPLEMENTOWANY)"
+
+#: audio/softsynth/sid.cpp:1430
+msgid "C64 Audio Emulator"
+msgstr "Emulator dМwiъku C64"
+
+#: audio/softsynth/mt32.cpp:329
+#, fuzzy
+msgid "Initializing MT-32 Emulator"
+msgstr "Inicjalizacja emulatora MT-32"
+
+#: audio/softsynth/mt32.cpp:543
+msgid "MT-32 Emulator"
+msgstr "Emulator MT-32"
+
+#: audio/softsynth/pcspk.cpp:139
+msgid "PC Speaker Emulator"
+msgstr "Emulator brzъczyka"
+
+#: audio/softsynth/pcspk.cpp:158
+msgid "IBM PCjr Emulator"
+msgstr "Emulator IBM PCjr"
+
+#: backends/keymapper/remap-dialog.cpp:47
+msgid "Keymap:"
+msgstr "Klawisze:"
+
+#: backends/keymapper/remap-dialog.cpp:64
+msgid " (Active)"
+msgstr " (Aktywny)"
+
+#: backends/keymapper/remap-dialog.cpp:98
+msgid " (Global)"
+msgstr " (Globalny)"
+
+#: backends/keymapper/remap-dialog.cpp:108
+msgid " (Game)"
+msgstr " (Gra)"
+
+#: backends/midi/windows.cpp:164
+msgid "Windows MIDI"
+msgstr "Windows MIDI"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:57
+msgid "ScummVM Main Menu"
+msgstr "GГѓwne menu ScummVM"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:63
+msgid "~L~eft handed mode"
+msgstr "~T~ryb dla leworъcznych"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:64
+msgid "~I~ndy fight controls"
+msgstr "~S~terowanie walczБcym Indym"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:65
+msgid "Show mouse cursor"
+msgstr "WyЖwietl kursor myszy"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:66
+msgid "Snap to edges"
+msgstr "PrzyciБganie do krawъdzi"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:68
+msgid "Touch X Offset"
+msgstr "Przesuniъcie X ekranu do dotykania"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:75
+msgid "Touch Y Offset"
+msgstr "Przesuniъcie Y ekranu do dotykania"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:87
+msgid "Use laptop trackpad-style cursor control"
+msgstr "UПyj kursora w stylu trackpada z laptopa do sterowania"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:88
+msgid "Tap for left click, double tap right click"
+msgstr "Puknij raz, aby kliknБц LPM; dwa razy, aby kliknБц PPM"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:90
+msgid "Sensitivity"
+msgstr "CzuГoЖц"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:99
+msgid "Initial top screen scale:"
+msgstr "Wstъpna skala gѓrnego ekranu:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:105
+msgid "Main screen scaling:"
+msgstr "Skalowanie gГѓwnego ekranu:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:107
+msgid "Hardware scale (fast, but low quality)"
+msgstr "Skalowanie sprzъtowe (szybsze, ale niПszej jakoЖci)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:108
+msgid "Software scale (good quality, but slower)"
+msgstr "Skalowanie programowe (wyПszej jakoЖci, ale wolniejsze)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:109
+msgid "Unscaled (you must scroll left and right)"
+msgstr "Nieskalowany (musisz przewijaц w lewo i prawo)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:111
+msgid "Brightness:"
+msgstr "JasnoЖц:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:121
+msgid "High quality audio (slower) (reboot)"
+msgstr "DМwiъk wysokiej jakoЖci (wolniejszy) (restart)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:122
+msgid "Disable power off"
+msgstr "Nie wyГБczaj zasilania"
+
+#: backends/platform/iphone/osys_events.cpp:338
+#, fuzzy
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Tryb touchpada wГБczony."
+
+#: backends/platform/iphone/osys_events.cpp:340
+#, fuzzy
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Tryb touchpada wyГБczony."
+
+#: backends/platform/iphone/osys_events.cpp:351
+msgid "Touchpad mode enabled."
+msgstr "Tryb touchpada wГБczony."
+
+#: backends/platform/iphone/osys_events.cpp:353
+msgid "Touchpad mode disabled."
+msgstr "Tryb touchpada wyГБczony."
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:67
+#, fuzzy
+msgid "Hide ScummVM"
+msgstr "Zakoёcz ScummVM"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:70
+msgid "Hide Others"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:74
+msgid "Show All"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:92
+#: backends/platform/sdl/macosx/appMenu_osx.mm:99
+#, fuzzy
+msgid "Window"
+msgstr "Windows MIDI"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:95
+msgid "Minimize"
+msgstr ""
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
+msgid "Normal (no scaling)"
+msgstr "ZwykГy (bez skalowania)"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
+msgctxt "lowres"
+msgid "Normal (no scaling)"
+msgstr "ZwykГy (bez skalowania)"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
+#, fuzzy
+msgid "Enabled aspect ratio correction"
+msgstr "WГБcz/wyГБcz korekcjъ formatu obrazu"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2149
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
+#, fuzzy
+msgid "Disabled aspect ratio correction"
+msgstr "WГБcz/wyГБcz korekcjъ formatu obrazu"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2204
+#, fuzzy
+msgid "Active graphics filter:"
+msgstr "PrzeГБczaj pomiъdzy filtrami grafiki"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2260
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
+#, fuzzy
+msgid "Windowed mode"
+msgstr "Renderer:"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:139
+msgid "OpenGL Normal"
+msgstr "OpenGL - normalny"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:140
+msgid "OpenGL Conserve"
+msgstr "OpenGL - zachow."
+
+#: backends/graphics/opengl/opengl-graphics.cpp:141
+msgid "OpenGL Original"
+msgstr "OpenGL - pierw."
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
+#, fuzzy
+msgid "Current display mode"
+msgstr "Obecny tryb wideo:"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
+msgid "Current scale"
+msgstr ""
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
+msgid "Active filter mode: Linear"
+msgstr ""
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
+msgid "Active filter mode: Nearest"
+msgstr ""
+
+#: backends/platform/symbian/src/SymbianActions.cpp:38
+#: backends/platform/wince/CEActionsSmartphone.cpp:39
+msgid "Up"
+msgstr "Do gѓry"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:39
+#: backends/platform/wince/CEActionsSmartphone.cpp:40
+msgid "Down"
+msgstr "W dѓГ"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:40
+#: backends/platform/wince/CEActionsSmartphone.cpp:41
+msgid "Left"
+msgstr "W lewo"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:41
+#: backends/platform/wince/CEActionsSmartphone.cpp:42
+msgid "Right"
+msgstr "W prawo"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:42
+#: backends/platform/wince/CEActionsPocket.cpp:60
+#: backends/platform/wince/CEActionsSmartphone.cpp:43
+msgid "Left Click"
+msgstr "Klikniъcie LPM"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:43
+#: backends/platform/wince/CEActionsSmartphone.cpp:44
+msgid "Right Click"
+msgstr "Klikniъcie PPM"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:46
+#: backends/platform/wince/CEActionsSmartphone.cpp:47
+msgid "Zone"
+msgstr "Strefa"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:47
+#: backends/platform/wince/CEActionsPocket.cpp:54
+#: backends/platform/wince/CEActionsSmartphone.cpp:48
+msgid "Multi Function"
+msgstr "Wielozadaniowy"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:48
+msgid "Swap character"
+msgstr "Zmieё postaц"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:49
+msgid "Skip text"
+msgstr "Pomiё tekst"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:51
+msgid "Fast mode"
+msgstr "Tryb szybki"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:53
+msgid "Debugger"
+msgstr "Debugger"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:54
+msgid "Global menu"
+msgstr "Menu globalne"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:55
+msgid "Virtual keyboard"
+msgstr "Wirtualna klawiatura"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:56
+msgid "Key mapper"
+msgstr "Mapper klawiszy"
+
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+msgid "Do you want to quit ?"
+msgstr "Chcesz wyjЖц?"
+
+#: backends/platform/wii/options.cpp:51
+msgid "Video"
+msgstr "Wideo"
+
+#: backends/platform/wii/options.cpp:54
+msgid "Current video mode:"
+msgstr "Obecny tryb wideo:"
+
+#: backends/platform/wii/options.cpp:56
+msgid "Double-strike"
+msgstr "Podwѓjny atak"
+
+#: backends/platform/wii/options.cpp:60
+msgid "Horizontal underscan:"
+msgstr "Pionowy underscan:"
+
+#: backends/platform/wii/options.cpp:66
+msgid "Vertical underscan:"
+msgstr "Poziomy underscan:"
+
+#: backends/platform/wii/options.cpp:71
+msgid "Input"
+msgstr "WejЖcie"
+
+#: backends/platform/wii/options.cpp:74
+msgid "GC Pad sensitivity:"
+msgstr "CzuГoЖц pada GC:"
+
+#: backends/platform/wii/options.cpp:80
+msgid "GC Pad acceleration:"
+msgstr "PrzyЖpieszenie pada GC:"
+
+#: backends/platform/wii/options.cpp:86
+msgid "DVD"
+msgstr "DVD"
+
+#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
+msgid "Status:"
+msgstr "Stan:"
+
+#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
+msgid "Unknown"
+msgstr "Nieznany"
+
+#: backends/platform/wii/options.cpp:93
+msgid "Mount DVD"
+msgstr "Zamontuj DVD"
+
+#: backends/platform/wii/options.cpp:94
+msgid "Unmount DVD"
+msgstr "Odmontuj DVD"
+
+#: backends/platform/wii/options.cpp:98
+msgid "SMB"
+msgstr "SMB"
+
+#: backends/platform/wii/options.cpp:106
+msgid "Server:"
+msgstr "Serwer:"
+
+#: backends/platform/wii/options.cpp:110
+msgid "Share:"
+msgstr "UdziaГ:"
+
+#: backends/platform/wii/options.cpp:114
+msgid "Username:"
+msgstr "Nazwa uПytkownika:"
+
+#: backends/platform/wii/options.cpp:118
+msgid "Password:"
+msgstr "HasГo:"
+
+#: backends/platform/wii/options.cpp:121
+msgid "Init network"
+msgstr "Inicjalizacja sieci"
+
+#: backends/platform/wii/options.cpp:123
+msgid "Mount SMB"
+msgstr "Zamontuj SMB"
+
+#: backends/platform/wii/options.cpp:124
+msgid "Unmount SMB"
+msgstr "Odmontuj SMB"
+
+#: backends/platform/wii/options.cpp:143
+msgid "DVD Mounted successfully"
+msgstr "DVD zamontowane pomyЖlnie"
+
+#: backends/platform/wii/options.cpp:146
+msgid "Error while mounting the DVD"
+msgstr "BГБd przy montowaniu DVD"
+
+#: backends/platform/wii/options.cpp:148
+msgid "DVD not mounted"
+msgstr "DVD nie zamontowane"
+
+#: backends/platform/wii/options.cpp:161
+msgid "Network up, share mounted"
+msgstr "Sieц dziaГa, udziaГ zamontowany"
+
+#: backends/platform/wii/options.cpp:163
+msgid "Network up"
+msgstr "Sieц dziaГa"
+
+#: backends/platform/wii/options.cpp:166
+msgid ", error while mounting the share"
+msgstr ", bГБd podczas montowania udziaГu"
+
+#: backends/platform/wii/options.cpp:168
+msgid ", share not mounted"
+msgstr ", udziaГ nie zostaГ zamontowany"
+
+#: backends/platform/wii/options.cpp:174
+msgid "Network down"
+msgstr "Sieц nie dziaГa"
+
+#: backends/platform/wii/options.cpp:178
+#, fuzzy
+msgid "Initializing network"
+msgstr "Inicjalizacja sieci"
+
+#: backends/platform/wii/options.cpp:182
+#, fuzzy
+msgid "Timeout while initializing network"
+msgstr "Przekroczono limit czasu inicjalizacji sieci"
+
+#: backends/platform/wii/options.cpp:186
+#, fuzzy, c-format
+msgid "Network not initialized (%d)"
+msgstr "Sieц nie zostaГa zainicjalizowana (%d)"
+
+#: backends/platform/wince/CEActionsPocket.cpp:46
+msgid "Hide Toolbar"
+msgstr "Schowaj pasek narzъdzi"
+
+#: backends/platform/wince/CEActionsPocket.cpp:47
+msgid "Show Keyboard"
+msgstr "PokaП klawiaturъ"
+
+#: backends/platform/wince/CEActionsPocket.cpp:48
+msgid "Sound on/off"
+msgstr "WГБcz/wyГБcz dМwiъk"
+
+#: backends/platform/wince/CEActionsPocket.cpp:49
+msgid "Right click"
+msgstr "Klikniъcie PPM"
+
+#: backends/platform/wince/CEActionsPocket.cpp:50
+msgid "Show/Hide Cursor"
+msgstr "PokaП/ukryj kursor"
+
+#: backends/platform/wince/CEActionsPocket.cpp:51
+msgid "Free look"
+msgstr "Swobodne rozglБdanie siъ"
+
+#: backends/platform/wince/CEActionsPocket.cpp:52
+msgid "Zoom up"
+msgstr "PrzybliП"
+
+#: backends/platform/wince/CEActionsPocket.cpp:53
+msgid "Zoom down"
+msgstr "Oddal"
+
+#: backends/platform/wince/CEActionsPocket.cpp:55
+#: backends/platform/wince/CEActionsSmartphone.cpp:49
+msgid "Bind Keys"
+msgstr "Przypisz klawisze"
+
+#: backends/platform/wince/CEActionsPocket.cpp:56
+msgid "Cursor Up"
+msgstr "Kursor do gѓry"
+
+#: backends/platform/wince/CEActionsPocket.cpp:57
+msgid "Cursor Down"
+msgstr "Kursor w dѓГ"
+
+#: backends/platform/wince/CEActionsPocket.cpp:58
+msgid "Cursor Left"
+msgstr "Kursor w lewo"
+
+#: backends/platform/wince/CEActionsPocket.cpp:59
+msgid "Cursor Right"
+msgstr "Kursor w prawo"
+
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Do you want to load or save the game?"
+msgstr "Chcesz wczytaц bБdМ zapisaц grъ?"
+
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+msgid " Are you sure you want to quit ? "
+msgstr " Na pewno chcesz wyjЖц? "
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:50
+msgid "Keyboard"
+msgstr "Klawiatura"
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:51
+msgid "Rotate"
+msgstr "Obrѓt"
+
+#: backends/platform/wince/CELauncherDialog.cpp:56
+msgid "Using SDL driver "
+msgstr "UПyj sterownika SDL "
+
+#: backends/platform/wince/CELauncherDialog.cpp:60
+msgid "Display "
+msgstr "Obraz "
+
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Do you want to perform an automatic scan ?"
+msgstr "Wykonaц automatyczne skanowanie?"
+
+#: backends/platform/wince/wince-sdl.cpp:471
+msgid "Map right click action"
+msgstr "Przypisz dziaГanie PPM"
+
+#: backends/platform/wince/wince-sdl.cpp:475
+msgid "You must map a key to the 'Right Click' action to play this game"
+msgstr "Musisz przypisaц klawisz do 'PPM', by zagraц w tъ grъ"
+
+#: backends/platform/wince/wince-sdl.cpp:484
+msgid "Map hide toolbar action"
+msgstr "Przypisz chowanie paska narzъdzi"
+
+#: backends/platform/wince/wince-sdl.cpp:488
+msgid "You must map a key to the 'Hide toolbar' action to play this game"
+msgstr "Musisz przypisaц przycisk 'Schowaj pasek narzъdzi', by zagraц w tъ grъ"
+
+#: backends/platform/wince/wince-sdl.cpp:497
+msgid "Map Zoom Up action (optional)"
+msgstr "Przypisz PrzybliПanie (opcjonalne)"
+
+#: backends/platform/wince/wince-sdl.cpp:500
+msgid "Map Zoom Down action (optional)"
+msgstr "Przypisz Oddalenie (opcjonalne)"
+
+#: backends/platform/wince/wince-sdl.cpp:508
+msgid ""
+"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
+msgstr ""
+"Nie zapomnij przypisaц klawisza 'Ukryj pasek narzъdzi', by widzieц caГy "
+"ekwipunek"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Do you really want to return to the Launcher?"
+msgstr "Na pewno chcesz skasowaц ten zapis?"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Launcher"
+msgstr "PiъЖц"
+
+#: backends/events/default/default-events.cpp:244
+#, fuzzy
+msgid "Do you really want to quit?"
+msgstr "Chcesz wyjЖц?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
+msgid "Touchscreen 'Tap Mode' - Left Click"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
+msgid "Touchscreen 'Tap Mode' - Right Click"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
+msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:390
+#, fuzzy
+msgid "Maximum Volume"
+msgstr "GГoЖnoЖц"
+
+#: backends/events/gph/gph-events.cpp:392
+msgid "Increasing Volume"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:398
+#, fuzzy
+msgid "Minimal Volume"
+msgstr "GГoЖnoЖц"
+
+#: backends/events/gph/gph-events.cpp:400
+msgid "Decreasing Volume"
+msgstr ""
+
+#~ msgctxt "lowres"
+#~ msgid "Add Game..."
+#~ msgstr "Dodaj grъ..."
+
+#~ msgid "Add Game..."
+#~ msgstr "Dodaj grъ..."
+
+#~ msgid "Discovered %d new games."
+#~ msgstr "Wykryto %d nowych gier."
+
+#~ msgid "Command line argument not processed"
+#~ msgstr "Argument wiersza poleceё nie zostaГ przetworzony"
+
+#~ msgid "FM Towns Emulator"
+#~ msgstr "Emulator FM Towns"
+
+#~ msgid "Invalid Path"
+#~ msgstr "NiewГaЖciwa ЖcieПka"
diff --git a/po/pt_BR.po b/po/pt_BR.po
index 2ea8bfe237..d47a06a3c0 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -1,2632 +1,2653 @@
-# Portuguese (Brazilian) translation for ScummVM.
-# Copyright (C) 2010-2011 ScummVM Team
-# This file is distributed under the same license as the ScummVM package.
-# Saulo Benigno <saulobenigno@gmail.com>, 2010.
-#
-msgid ""
-msgstr ""
-"Project-Id-Version: ScummVM 1.3.0svn\n"
-"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2011-06-20 23:09+0100\n"
-"PO-Revision-Date: 2011-05-03 19:11-0300\n"
-"Last-Translator: Saulo Benigno <saulobenigno@gmail.com>\n"
-"Language-Team: ScummBR (www.scummbr.com) <scummbr@yahoo.com.br>\n"
-"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=iso-8859-1\n"
-"Content-Transfer-Encoding: 8bit\n"
-"Language: Portugues (Brasil)\n"
-"Plural-Forms: nplurals=2; plural=(n > 1)\n"
-"X-Poedit-Language: Portuguese\n"
-"X-Poedit-Country: BRAZIL\n"
-"X-Poedit-SourceCharset: iso-8859-1\n"
-
-#: gui/about.cpp:91
-#, c-format
-msgid "(built on %s)"
-msgstr "(desenvolvido em %s)"
-
-#: gui/about.cpp:98
-msgid "Features compiled in:"
-msgstr "Funчѕes compiladas em:"
-
-#: gui/about.cpp:107
-msgid "Available engines:"
-msgstr "Programas disponэveis:"
-
-#: gui/browser.cpp:66
-msgid "Go up"
-msgstr "Acima"
-
-#: gui/browser.cpp:66 gui/browser.cpp:68
-msgid "Go to previous directory level"
-msgstr "Ir para o diretѓrio anterior"
-
-#: gui/browser.cpp:68
-msgctxt "lowres"
-msgid "Go up"
-msgstr "Acima"
-
-#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
-#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
-#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/engine.cpp:408 engines/sword1/control.cpp:865
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
-#: backends/events/default/default-events.cpp:222
-#: backends/events/default/default-events.cpp:244
-msgid "Cancel"
-msgstr "Cancelar"
-
-#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
-msgid "Choose"
-msgstr "Escolher"
-
-#: gui/gui-manager.cpp:114 engines/scumm/help.cpp:125
-#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
-#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
-#: backends/keymapper/remap-dialog.cpp:52
-msgid "Close"
-msgstr "Fechar"
-
-#: gui/gui-manager.cpp:117
-msgid "Mouse click"
-msgstr "Clique do mouse"
-
-#: gui/gui-manager.cpp:120 base/main.cpp:280
-msgid "Display keyboard"
-msgstr "Mostrar teclado"
-
-#: gui/gui-manager.cpp:123 base/main.cpp:283
-msgid "Remap keys"
-msgstr "Remapear teclas"
-
-#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
-msgid "Choose an action to map"
-msgstr "Selecione uma aчуo para mapear"
-
-#: gui/KeysDialog.cpp:41
-msgid "Map"
-msgstr "Mapear"
-
-#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
-#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
-#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
-#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
-#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
-#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
-#: backends/platform/wince/CELauncherDialog.cpp:52
-msgid "OK"
-msgstr "OK"
-
-#: gui/KeysDialog.cpp:49
-msgid "Select an action and click 'Map'"
-msgstr "Selecione uma aчуo e clique 'Mapear'"
-
-#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
-#, c-format
-msgid "Associated key : %s"
-msgstr "Tecla associada: %s"
-
-#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
-#, c-format
-msgid "Associated key : none"
-msgstr "Tecla associada: nenhuma"
-
-#: gui/KeysDialog.cpp:90
-msgid "Please select an action"
-msgstr "Por favor selecione uma aчуo"
-
-#: gui/KeysDialog.cpp:106
-msgid "Press the key to associate"
-msgstr "Pressione a tecla para associar"
-
-#: gui/launcher.cpp:165
-msgid "Game"
-msgstr "Jogo"
-
-#: gui/launcher.cpp:169
-msgid "ID:"
-msgstr "Cѓdigo:"
-
-#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
-msgid ""
-"Short game identifier used for referring to savegames and running the game "
-"from the command line"
-msgstr ""
-"Cѓdigo identificador usado para se referir a jogos salvos e execuчуo do jogo "
-"a partir da linha de comando"
-
-#: gui/launcher.cpp:171
-msgctxt "lowres"
-msgid "ID:"
-msgstr "Cѓdigo:"
-
-#: gui/launcher.cpp:176
-msgid "Name:"
-msgstr "Nome:"
-
-#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
-msgid "Full title of the game"
-msgstr "Tэtulo completo do jogo"
-
-#: gui/launcher.cpp:178
-msgctxt "lowres"
-msgid "Name:"
-msgstr "Nome:"
-
-#: gui/launcher.cpp:182
-msgid "Language:"
-msgstr "Idioma:"
-
-#: gui/launcher.cpp:182 gui/launcher.cpp:183
-msgid ""
-"Language of the game. This will not turn your Spanish game version into "
-"English"
-msgstr "Idioma do jogo. Isto nуo irс passar seu jogo Inglъs para Portuguъs"
-
-#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
-#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
-#: audio/null.cpp:40
-msgid "<default>"
-msgstr "<padrуo>"
-
-#: gui/launcher.cpp:194
-msgid "Platform:"
-msgstr "Sistema:"
-
-#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
-msgid "Platform the game was originally designed for"
-msgstr "Sistema que o jogo foi desenvolvido originalmente"
-
-#: gui/launcher.cpp:196
-msgctxt "lowres"
-msgid "Platform:"
-msgstr "Sistema:"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "Graphics"
-msgstr "Grсficos"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "GFX"
-msgstr "GFX"
-
-#: gui/launcher.cpp:211
-msgid "Override global graphic settings"
-msgstr "Sobrepor configuraчуo global de grсficos"
-
-#: gui/launcher.cpp:213
-msgctxt "lowres"
-msgid "Override global graphic settings"
-msgstr "Sobrepor configuraчуo global de grсficos"
-
-#: gui/launcher.cpp:220 gui/options.cpp:1041
-msgid "Audio"
-msgstr "Сudio"
-
-#: gui/launcher.cpp:223
-msgid "Override global audio settings"
-msgstr "Sobrepor configuraчуo global de сudio"
-
-#: gui/launcher.cpp:225
-msgctxt "lowres"
-msgid "Override global audio settings"
-msgstr "Sobrepor configuraчуo global de сudio"
-
-#: gui/launcher.cpp:234 gui/options.cpp:1046
-msgid "Volume"
-msgstr "Volume"
-
-#: gui/launcher.cpp:236 gui/options.cpp:1048
-msgctxt "lowres"
-msgid "Volume"
-msgstr "Volume"
-
-#: gui/launcher.cpp:239
-msgid "Override global volume settings"
-msgstr "Sobrepor configuraчуo global de volume"
-
-#: gui/launcher.cpp:241
-msgctxt "lowres"
-msgid "Override global volume settings"
-msgstr "Sobrepor configuraчуo global de volume"
-
-#: gui/launcher.cpp:248 gui/options.cpp:1056
-msgid "MIDI"
-msgstr "MIDI"
-
-#: gui/launcher.cpp:251
-msgid "Override global MIDI settings"
-msgstr "Sobrepor configuraчуo global de MIDI"
-
-#: gui/launcher.cpp:253
-msgctxt "lowres"
-msgid "Override global MIDI settings"
-msgstr "Sobrepor configuraчуo global de MIDI"
-
-#: gui/launcher.cpp:263 gui/options.cpp:1062
-msgid "MT-32"
-msgstr "MT-32"
-
-#: gui/launcher.cpp:266
-msgid "Override global MT-32 settings"
-msgstr "Sobrepor configuraчуo global de MT-32"
-
-#: gui/launcher.cpp:268
-msgctxt "lowres"
-msgid "Override global MT-32 settings"
-msgstr "Sobrepor configuraчуo global de MT-32"
-
-#: gui/launcher.cpp:279 gui/options.cpp:1069
-msgid "Paths"
-msgstr "Pastas"
-
-#: gui/launcher.cpp:281 gui/options.cpp:1071
-msgctxt "lowres"
-msgid "Paths"
-msgstr "Pastas"
-
-#: gui/launcher.cpp:288
-msgid "Game Path:"
-msgstr "Pasta do Jogo:"
-
-#: gui/launcher.cpp:290
-msgctxt "lowres"
-msgid "Game Path:"
-msgstr "Pasta do Jogo:"
-
-#: gui/launcher.cpp:295 gui/options.cpp:1091
-msgid "Extra Path:"
-msgstr "Pasta de Extras"
-
-#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
-msgid "Specifies path to additional data used the game"
-msgstr "Especifique a pasta para dados utilizados no jogo"
-
-#: gui/launcher.cpp:297 gui/options.cpp:1093
-msgctxt "lowres"
-msgid "Extra Path:"
-msgstr "Pasta de Extras"
-
-#: gui/launcher.cpp:302 gui/options.cpp:1079
-msgid "Save Path:"
-msgstr "Pasta para Salvar"
-
-#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
-#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
-msgid "Specifies where your savegames are put"
-msgstr "Especifique onde guardar seus jogos salvos"
-
-#: gui/launcher.cpp:304 gui/options.cpp:1081
-msgctxt "lowres"
-msgid "Save Path:"
-msgstr "Pasta para Salvar"
-
-#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
-#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
-#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
-#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
-#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
-msgctxt "path"
-msgid "None"
-msgstr "Nenhum(a)"
-
-#: gui/launcher.cpp:326 gui/launcher.cpp:408
-#: backends/platform/wii/options.cpp:56
-msgid "Default"
-msgstr "Padrуo"
-
-#: gui/launcher.cpp:446 gui/options.cpp:1356
-msgid "Select SoundFont"
-msgstr "Selecione o SoundFont"
-
-#: gui/launcher.cpp:465 gui/launcher.cpp:612
-msgid "Select directory with game data"
-msgstr "Selecione a pasta com os arquivos do jogo"
-
-#: gui/launcher.cpp:483
-msgid "Select additional game directory"
-msgstr "Selecione a pasta adicional do jogo"
-
-#: gui/launcher.cpp:495
-msgid "Select directory for saved games"
-msgstr "Selecione a pasta para os jogos salvos"
-
-#: gui/launcher.cpp:514
-msgid "This game ID is already taken. Please choose another one."
-msgstr "Este cѓdigo jс esta sendo utilizado. Por favor, escolha outro."
-
-#: gui/launcher.cpp:555 engines/dialogs.cpp:110
-msgid "~Q~uit"
-msgstr "~S~air"
-
-#: gui/launcher.cpp:555
-msgid "Quit ScummVM"
-msgstr "Sair do ScummVM"
-
-#: gui/launcher.cpp:556
-msgid "A~b~out..."
-msgstr "So~b~re..."
-
-#: gui/launcher.cpp:556
-msgid "About ScummVM"
-msgstr "Sobre o ScumnmVM"
-
-#: gui/launcher.cpp:557
-msgid "~O~ptions..."
-msgstr "~O~pчѕes"
-
-#: gui/launcher.cpp:557
-msgid "Change global ScummVM options"
-msgstr "Alterar opчѕes globais do ScummVM"
-
-#: gui/launcher.cpp:559
-msgid "~S~tart"
-msgstr "~I~niciar"
-
-#: gui/launcher.cpp:559
-msgid "Start selected game"
-msgstr "Iniciar jogo selecionado"
-
-#: gui/launcher.cpp:562
-msgid "~L~oad..."
-msgstr "~C~arregar"
-
-#: gui/launcher.cpp:562
-msgid "Load savegame for selected game"
-msgstr "Carregar jogo salvo do jogo selecionado"
-
-#: gui/launcher.cpp:567
-msgid "~A~dd Game..."
-msgstr "~A~dicionar Jogo..."
-
-#: gui/launcher.cpp:567 gui/launcher.cpp:574
-msgid "Hold Shift for Mass Add"
-msgstr "Segure Shift para Multi-Adiчуo"
-
-#: gui/launcher.cpp:569
-msgid "~E~dit Game..."
-msgstr "~E~ditar Jogo..."
-
-#: gui/launcher.cpp:569 gui/launcher.cpp:576
-msgid "Change game options"
-msgstr "Alterar opчѕes do jogo"
-
-#: gui/launcher.cpp:571
-msgid "~R~emove Game"
-msgstr "~R~emover Jogo"
-
-#: gui/launcher.cpp:571 gui/launcher.cpp:578
-msgid "Remove game from the list. The game data files stay intact"
-msgstr ""
-"Remover jogo da lista. Os arquivos de dados do jogo permanecem intactos"
-
-#: gui/launcher.cpp:574
-msgctxt "lowres"
-msgid "~A~dd Game..."
-msgstr "~A~dicionar Jogo..."
-
-#: gui/launcher.cpp:576
-msgctxt "lowres"
-msgid "~E~dit Game..."
-msgstr "~E~ditar Jogo..."
-
-#: gui/launcher.cpp:578
-msgctxt "lowres"
-msgid "~R~emove Game"
-msgstr "~R~emover Jogo"
-
-#: gui/launcher.cpp:586
-msgid "Search in game list"
-msgstr "Pesquisar na lista de jogos"
-
-#: gui/launcher.cpp:590 gui/launcher.cpp:1102
-msgid "Search:"
-msgstr "Pesquisar:"
-
-#: gui/launcher.cpp:593 gui/options.cpp:826
-msgid "Clear value"
-msgstr "Limpar valor"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-msgid "Load game:"
-msgstr "Carregar jogo:"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Load"
-msgstr "Carregar"
-
-#: gui/launcher.cpp:723
-msgid ""
-"Do you really want to run the mass game detector? This could potentially add "
-"a huge number of games."
-msgstr ""
-"Vocъ realmente deseja adicionar vсrios jogos ao mesmo tempo? Isso poderс "
-"resultar em uma adiчуo gigantesca de jogos."
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Yes"
-msgstr "Sim"
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "No"
-msgstr "Nуo"
-
-#: gui/launcher.cpp:772
-msgid "ScummVM couldn't open the specified directory!"
-msgstr "ScummVM nуo conseguiu abrir a pasta especificada!"
-
-#: gui/launcher.cpp:784
-msgid "ScummVM could not find any game in the specified directory!"
-msgstr "ScummVM nуo encontrou nenhum jogo na pasta especificada!"
-
-#: gui/launcher.cpp:798
-msgid "Pick the game:"
-msgstr "Escolha o jogo:"
-
-#: gui/launcher.cpp:872
-msgid "Do you really want to remove this game configuration?"
-msgstr "Vocъ deseja realmente remover a configuraчуo deste jogo?"
-
-#: gui/launcher.cpp:936
-msgid "This game does not support loading games from the launcher."
-msgstr "Este jogo nуo suporta abrir jogos a partir do menu principal."
-
-#: gui/launcher.cpp:940
-msgid "ScummVM could not find any engine capable of running the selected game!"
-msgstr ""
-"ScummVM nуo conseguiu encontrar qualquer programa capaz de rodar o jogo "
-"selecionado!"
-
-#: gui/launcher.cpp:1054
-msgctxt "lowres"
-msgid "Mass Add..."
-msgstr "Multi-Adiчуo..."
-
-#: gui/launcher.cpp:1054
-msgid "Mass Add..."
-msgstr "Multi-Adiчуo..."
-
-#: gui/launcher.cpp:1055
-msgctxt "lowres"
-msgid "Add Game..."
-msgstr "Adicionar Jogo..."
-
-#: gui/launcher.cpp:1055
-msgid "Add Game..."
-msgstr "Adicionar Jogo..."
-
-#: gui/massadd.cpp:76 gui/massadd.cpp:79
-msgid "... progress ..."
-msgstr "... progresso ..."
-
-#: gui/massadd.cpp:243
-msgid "Scan complete!"
-msgstr "Busca completa!"
-
-#: gui/massadd.cpp:246
-#, c-format
-msgid "Discovered %d new games, ignored %d previously added games."
-msgstr ""
-
-#: gui/massadd.cpp:250
-#, c-format
-msgid "Scanned %d directories ..."
-msgstr "%d pasta(s) pesquisada(s)"
-
-#: gui/massadd.cpp:253
-#, fuzzy, c-format
-msgid "Discovered %d new games, ignored %d previously added games ..."
-msgstr "Encontrado(s) %d novo(s) jogo(s)"
-
-#: gui/options.cpp:72
-msgid "Never"
-msgstr "Nunca"
-
-#: gui/options.cpp:72
-msgid "every 5 mins"
-msgstr "a cada 5 mins"
-
-#: gui/options.cpp:72
-msgid "every 10 mins"
-msgstr "a cada 10 mins"
-
-#: gui/options.cpp:72
-msgid "every 15 mins"
-msgstr "a cada 15 mins"
-
-#: gui/options.cpp:72
-msgid "every 30 mins"
-msgstr "a cada 30 mins"
-
-#: gui/options.cpp:74
-msgid "8 kHz"
-msgstr "8 kHz"
-
-#: gui/options.cpp:74
-msgid "11kHz"
-msgstr "11 kHz"
-
-#: gui/options.cpp:74
-msgid "22 kHz"
-msgstr "22 kHz"
-
-#: gui/options.cpp:74
-msgid "44 kHz"
-msgstr "44 kHz"
-
-#: gui/options.cpp:74
-msgid "48 kHz"
-msgstr "48 kHz"
-
-#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
-#: gui/options.cpp:625 gui/options.cpp:825
-msgctxt "soundfont"
-msgid "None"
-msgstr "Nenhum(a)"
-
-#: gui/options.cpp:372
-msgid "Failed to apply some of the graphic options changes:"
-msgstr ""
-
-#: gui/options.cpp:384
-msgid "the video mode could not be changed."
-msgstr ""
-
-#: gui/options.cpp:390
-msgid "the fullscreen setting could not be changed"
-msgstr ""
-
-#: gui/options.cpp:396
-msgid "the aspect ratio setting could not be changed"
-msgstr ""
-
-#: gui/options.cpp:705
-msgid "Graphics mode:"
-msgstr "Modo grсfico:"
-
-#: gui/options.cpp:716
-msgid "Render mode:"
-msgstr "Renderizaчуo"
-
-#: gui/options.cpp:716 gui/options.cpp:717
-msgid "Special dithering modes supported by some games"
-msgstr "Modos especiais de dithering suportados por alguns jogos"
-
-#: gui/options.cpp:726
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
-msgid "Fullscreen mode"
-msgstr "Modo Tela Cheia"
-
-#: gui/options.cpp:729
-msgid "Aspect ratio correction"
-msgstr "Correчуo de proporчуo"
-
-#: gui/options.cpp:729
-msgid "Correct aspect ratio for 320x200 games"
-msgstr "Correчуo de proporчуo para jogos 320x200"
-
-#: gui/options.cpp:730
-msgid "EGA undithering"
-msgstr "EGA sem dithering"
-
-#: gui/options.cpp:730
-msgid "Enable undithering in EGA games that support it"
-msgstr "Habilita EGA sem dithering em jogos com suporte"
-
-#: gui/options.cpp:738
-msgid "Preferred Device:"
-msgstr "Dispositivo pref.:"
-
-#: gui/options.cpp:738
-msgid "Music Device:"
-msgstr "Disp. de mњsica:"
-
-#: gui/options.cpp:738 gui/options.cpp:740
-msgid "Specifies preferred sound device or sound card emulator"
-msgstr "Especifica o dispositivo de som preferido ou emulador de placa de som"
-
-#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
-msgid "Specifies output sound device or sound card emulator"
-msgstr "Especifica o dispositivo de saэda de som ou emulador de placa de som"
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Preferred Dev.:"
-msgstr "Dispositivo pref.:"
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Music Device:"
-msgstr "Dispositivo de mњsica:"
-
-#: gui/options.cpp:766
-msgid "AdLib emulator:"
-msgstr "Emulador AdLib:"
-
-#: gui/options.cpp:766 gui/options.cpp:767
-msgid "AdLib is used for music in many games"
-msgstr "AdLib щ utilizado para mњsica em vсrios jogos"
-
-#: gui/options.cpp:777
-msgid "Output rate:"
-msgstr "Taxa de saэda:"
-
-#: gui/options.cpp:777 gui/options.cpp:778
-msgid ""
-"Higher value specifies better sound quality but may be not supported by your "
-"soundcard"
-msgstr ""
-"Maior valor especifica melhor qualidade de som, mas pode nуo ser suportado "
-"por sua placa de som"
-
-#: gui/options.cpp:788
-msgid "GM Device:"
-msgstr "Dispositivo GM:"
-
-#: gui/options.cpp:788
-msgid "Specifies default sound device for General MIDI output"
-msgstr "Especifique o dispositivo de som padrуo para a saэda General MIDI"
-
-#: gui/options.cpp:799
-msgid "Don't use General MIDI music"
-msgstr "Nуo usar mњsica General MIDI"
-
-#: gui/options.cpp:810 gui/options.cpp:871
-msgid "Use first available device"
-msgstr "Usar o primeiro dispositivo disponэvel"
-
-#: gui/options.cpp:822
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
-msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
-msgstr "SoundFont щ suportado por algumas placas de som, Fluidsynth e Timidity"
-
-#: gui/options.cpp:824
-msgctxt "lowres"
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:829
-msgid "Mixed AdLib/MIDI mode"
-msgstr "Mixar AdLib/MIDI"
-
-#: gui/options.cpp:829
-msgid "Use both MIDI and AdLib sound generation"
-msgstr "Usar MIDI e AdLib juntos na geraчуo de som"
-
-#: gui/options.cpp:832
-msgid "MIDI gain:"
-msgstr "Ganho MIDI:"
-
-#: gui/options.cpp:842
-msgid "MT-32 Device:"
-msgstr "Dispositivo MT-32:"
-
-#: gui/options.cpp:842
-msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
-msgstr ""
-"Especifique o dispositivo de som padrуo para a saэda Roland MT-32/LAPC1/"
-"CM32l/CM64"
-
-#: gui/options.cpp:847
-msgid "True Roland MT-32 (disable GM emulation)"
-msgstr "Roland MT-32 real (desligar emulaчуo GM)"
-
-#: gui/options.cpp:847 gui/options.cpp:849
-msgid ""
-"Check if you want to use your real hardware Roland-compatible sound device "
-"connected to your computer"
-msgstr ""
-"Verifique se vocъ quer usar o seu dispositivo de hardware de som compatэvel "
-"com Roland"
-
-#: gui/options.cpp:849
-msgctxt "lowres"
-msgid "True Roland MT-32 (no GM emulation)"
-msgstr "Roland MT-32 real (sem emulaчуo GM)"
-
-#: gui/options.cpp:852
-msgid "Enable Roland GS Mode"
-msgstr "Ligar modo Roland GS"
-
-#: gui/options.cpp:852
-msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
-msgstr ""
-"Desliga o mapeamento General MIDI para jogos com trilha sonora Roland MT-32"
-
-#: gui/options.cpp:861
-msgid "Don't use Roland MT-32 music"
-msgstr "Nуo usar mњsica Roland MT-32"
-
-#: gui/options.cpp:888
-msgid "Text and Speech:"
-msgstr "Texto e Voz:"
-
-#: gui/options.cpp:892 gui/options.cpp:902
-msgid "Speech"
-msgstr "Voz"
-
-#: gui/options.cpp:893 gui/options.cpp:903
-msgid "Subtitles"
-msgstr "Legendas"
-
-#: gui/options.cpp:894
-msgid "Both"
-msgstr "Ambos"
-
-#: gui/options.cpp:896
-msgid "Subtitle speed:"
-msgstr "Rapidez legendas:"
-
-#: gui/options.cpp:898
-msgctxt "lowres"
-msgid "Text and Speech:"
-msgstr "Texto e Voz:"
-
-#: gui/options.cpp:902
-msgid "Spch"
-msgstr "Voz"
-
-#: gui/options.cpp:903
-msgid "Subs"
-msgstr "Legs"
-
-#: gui/options.cpp:904
-msgctxt "lowres"
-msgid "Both"
-msgstr "Ambos"
-
-#: gui/options.cpp:904
-msgid "Show subtitles and play speech"
-msgstr "Mostrar legenda e vozes (dublagem)"
-
-#: gui/options.cpp:906
-msgctxt "lowres"
-msgid "Subtitle speed:"
-msgstr "Velocidade das legendas:"
-
-#: gui/options.cpp:922
-msgid "Music volume:"
-msgstr "Volume da Mњsica:"
-
-#: gui/options.cpp:924
-msgctxt "lowres"
-msgid "Music volume:"
-msgstr "Volume da Mњsica:"
-
-#: gui/options.cpp:931
-msgid "Mute All"
-msgstr "Mudo"
-
-#: gui/options.cpp:934
-msgid "SFX volume:"
-msgstr "Volume dos Sons:"
-
-#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
-msgid "Special sound effects volume"
-msgstr "Volume dos efeitos sonoros especiais"
-
-#: gui/options.cpp:936
-msgctxt "lowres"
-msgid "SFX volume:"
-msgstr "Volume dos Sons:"
-
-#: gui/options.cpp:944
-msgid "Speech volume:"
-msgstr "Volume da Voz:"
-
-#: gui/options.cpp:946
-msgctxt "lowres"
-msgid "Speech volume:"
-msgstr "Volume da Voz:"
-
-#: gui/options.cpp:1085
-msgid "Theme Path:"
-msgstr "Pasta do Tema"
-
-#: gui/options.cpp:1087
-msgctxt "lowres"
-msgid "Theme Path:"
-msgstr "Pasta do Tema"
-
-#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
-msgid "Specifies path to additional data used by all games or ScummVM"
-msgstr ""
-"Especifica a pasta para os dados adicionais usados por todos os jogos ou "
-"ScummVM"
-
-#: gui/options.cpp:1098
-msgid "Plugins Path:"
-msgstr "Pasta de Plugins:"
-
-#: gui/options.cpp:1100
-msgctxt "lowres"
-msgid "Plugins Path:"
-msgstr "Pasta de Plugins:"
-
-#: gui/options.cpp:1109
-msgid "Misc"
-msgstr "Outros"
-
-#: gui/options.cpp:1111
-msgctxt "lowres"
-msgid "Misc"
-msgstr "Outros"
-
-#: gui/options.cpp:1113
-msgid "Theme:"
-msgstr "Tema:"
-
-#: gui/options.cpp:1117
-msgid "GUI Renderer:"
-msgstr "Renderizador GUI:"
-
-#: gui/options.cpp:1129
-msgid "Autosave:"
-msgstr "Auto-Salvar:"
-
-#: gui/options.cpp:1131
-msgctxt "lowres"
-msgid "Autosave:"
-msgstr "Auto-Salvar:"
-
-#: gui/options.cpp:1139
-msgid "Keys"
-msgstr "Teclas"
-
-#: gui/options.cpp:1146
-msgid "GUI Language:"
-msgstr "Idioma do GUI:"
-
-#: gui/options.cpp:1146
-msgid "Language of ScummVM GUI"
-msgstr "Linguagem do ScummVM GUI"
-
-#: gui/options.cpp:1295
-#, fuzzy
-msgid "You have to restart ScummVM before your changes will take effect."
-msgstr "Vocъ tem que reiniciar o ScummVM para funcionar."
-
-#: gui/options.cpp:1308
-msgid "Select directory for savegames"
-msgstr "Selecione a pasta para o jogos salvos"
-
-#: gui/options.cpp:1315
-msgid "The chosen directory cannot be written to. Please select another one."
-msgstr "O diretѓrio escolhido nуo pode ser usado. Por favor, selecione outro."
-
-#: gui/options.cpp:1324
-msgid "Select directory for GUI themes"
-msgstr "Selecione a pasta para os temas da Interface de Uso Grсfico"
-
-#: gui/options.cpp:1334
-msgid "Select directory for extra files"
-msgstr "Selecione a pasta para os arquivos extras"
-
-#: gui/options.cpp:1345
-msgid "Select directory for plugins"
-msgstr "Selecione a pasta para os plugins"
-
-#: gui/options.cpp:1389
-msgid ""
-"The theme you selected does not support your current language. If you want "
-"to use this theme you need to switch to another language first."
-msgstr ""
-"O tema que vocъ selecionou nуo suporta seu idioma atual. Se vocъ quiser usar "
-"este tema vocъ precisa mudar para outro idioma."
-
-#: gui/saveload.cpp:58 gui/saveload.cpp:239
-msgid "No date saved"
-msgstr "Sem data salva"
-
-#: gui/saveload.cpp:59 gui/saveload.cpp:240
-msgid "No time saved"
-msgstr "Sem hora salva"
-
-#: gui/saveload.cpp:60 gui/saveload.cpp:241
-msgid "No playtime saved"
-msgstr "Sem tempo de jogo salvo"
-
-#: gui/saveload.cpp:67 gui/saveload.cpp:155
-msgid "Delete"
-msgstr "Excluir"
-
-#: gui/saveload.cpp:154
-msgid "Do you really want to delete this savegame?"
-msgstr "Vocъ realmente quer excluir este jogo salvo?"
-
-#: gui/saveload.cpp:263
-msgid "Date: "
-msgstr "Data:"
-
-#: gui/saveload.cpp:266
-msgid "Time: "
-msgstr "Hora:"
-
-#: gui/saveload.cpp:271
-msgid "Playtime: "
-msgstr "Tempo de jogo:"
-
-#: gui/saveload.cpp:284 gui/saveload.cpp:351
-msgid "Untitled savestate"
-msgstr "Nуo-titulado arquivo de save"
-
-#: gui/themebrowser.cpp:44
-msgid "Select a Theme"
-msgstr "Selecione um Tema"
-
-#: gui/ThemeEngine.cpp:327
-msgid "Disabled GFX"
-msgstr "GFX desabilitado"
-
-#: gui/ThemeEngine.cpp:327
-msgctxt "lowres"
-msgid "Disabled GFX"
-msgstr "GFX desabilitado"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard Renderer (16bpp)"
-msgstr "Renderizador padrуo (16bpp)"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard (16bpp)"
-msgstr "Padrуo (16bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased Renderer (16bpp)"
-msgstr "Renderizador Anti-Serrilhamento (16bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased (16bpp)"
-msgstr "Anti-Serrilhamento (16bpp)"
-
-#: base/main.cpp:200
-#, c-format
-msgid "Engine does not support debug level '%s'"
-msgstr "Essa engine nуo suporta o nэvel de debug '%s'"
-
-#: base/main.cpp:268
-msgid "Menu"
-msgstr "Menu"
-
-#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
-#: backends/platform/wince/CEActionsPocket.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:46
-msgid "Skip"
-msgstr "Pular"
-
-#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
-#: backends/platform/wince/CEActionsPocket.cpp:42
-msgid "Pause"
-msgstr "Pausar"
-
-#: base/main.cpp:277
-msgid "Skip line"
-msgstr "Pula linha"
-
-#: base/main.cpp:432
-msgid "Error running game:"
-msgstr "Erro ao executar o jogo:"
-
-#: base/main.cpp:456
-msgid "Could not find any engine capable of running the selected game"
-msgstr ""
-"Nуo foi possэvel encontrar qualquer programa capaz de rodar o jogo "
-"selecionado"
-
-#: common/error.cpp:38
-msgid "No error"
-msgstr "Nenhum erro"
-
-#: common/error.cpp:40
-msgid "Game data not found"
-msgstr "Dados do jogo nуo encontrado"
-
-#: common/error.cpp:42
-msgid "Game id not supported"
-msgstr "ID de jogo nуo suportado"
-
-#: common/error.cpp:44
-msgid "Unsupported color mode"
-msgstr "Modo de cores nуo suportado"
-
-#: common/error.cpp:47
-msgid "Read permission denied"
-msgstr "Permissуo para \"ler\" negada"
-
-#: common/error.cpp:49
-msgid "Write permission denied"
-msgstr "Permissуo para \"gravar\" negada"
-
-#: common/error.cpp:52
-msgid "Path does not exist"
-msgstr "Caminho nуo existe"
-
-#: common/error.cpp:54
-msgid "Path not a directory"
-msgstr "Caminho nуo щ uma pasta"
-
-#: common/error.cpp:56
-msgid "Path not a file"
-msgstr "Caminho nao щ um arquivo"
-
-#: common/error.cpp:59
-msgid "Cannot create file"
-msgstr "Caminho nуo щ um arquivo"
-
-#: common/error.cpp:61
-msgid "Reading data failed"
-msgstr "Falha na leitura"
-
-#: common/error.cpp:63
-msgid "Writing data failed"
-msgstr "Falha na gravaчуo"
-
-#: common/error.cpp:66
-msgid "Could not find suitable engine plugin"
-msgstr "Nуo foi possэvel encontrar engine adequada"
-
-#: common/error.cpp:68
-msgid "Engine plugin does not support save states"
-msgstr "A engine atual nуo suporta salvar o progresso do jogo"
-
-#: common/error.cpp:71
-msgid "User canceled"
-msgstr ""
-
-#: common/error.cpp:75
-msgid "Unknown error"
-msgstr "Erro desconhecido"
-
-#: common/util.cpp:274
-msgid "Hercules Green"
-msgstr "Hercules Green"
-
-#: common/util.cpp:275
-msgid "Hercules Amber"
-msgstr "Hercules Amber"
-
-#: common/util.cpp:282
-msgctxt "lowres"
-msgid "Hercules Green"
-msgstr "Hercules Green"
-
-#: common/util.cpp:283
-msgctxt "lowres"
-msgid "Hercules Amber"
-msgstr "Hercules Amber"
-
-#: engines/advancedDetector.cpp:296
-#, c-format
-msgid "The game in '%s' seems to be unknown."
-msgstr ""
-
-#: engines/advancedDetector.cpp:297
-msgid "Please, report the following data to the ScummVM team along with name"
-msgstr ""
-
-#: engines/advancedDetector.cpp:299
-msgid "of the game you tried to add and its version/language/etc.:"
-msgstr ""
-
-#: engines/dialogs.cpp:84
-msgid "~R~esume"
-msgstr "~V~oltar ao jogo"
-
-#: engines/dialogs.cpp:86
-msgid "~L~oad"
-msgstr "~C~arregar"
-
-#: engines/dialogs.cpp:90
-msgid "~S~ave"
-msgstr "~S~alvar"
-
-#: engines/dialogs.cpp:94
-msgid "~O~ptions"
-msgstr "~O~pчѕes"
-
-#: engines/dialogs.cpp:99
-msgid "~H~elp"
-msgstr "~A~juda"
-
-#: engines/dialogs.cpp:101
-msgid "~A~bout"
-msgstr "So~b~re"
-
-#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
-msgid "~R~eturn to Launcher"
-msgstr "~V~oltar ao menu"
-
-#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
-msgctxt "lowres"
-msgid "~R~eturn to Launcher"
-msgstr "~V~oltar ao menu"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-msgid "Save game:"
-msgstr "Salvar jogo:"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-#: backends/platform/symbian/src/SymbianActions.cpp:44
-#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Save"
-msgstr "Salvar"
-
-#: engines/dialogs.cpp:146
-msgid ""
-"Sorry, this engine does not currently provide in-game help. Please consult "
-"the README for basic information, and for instructions on how to obtain "
-"further assistance."
-msgstr ""
-
-#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
-#: engines/mohawk/dialogs.cpp:152
-msgid "~O~K"
-msgstr "~O~K"
-
-#: engines/dialogs.cpp:313 engines/mohawk/dialogs.cpp:101
-#: engines/mohawk/dialogs.cpp:153
-msgid "~C~ancel"
-msgstr "~C~ancelar"
-
-#: engines/dialogs.cpp:316
-msgid "~K~eys"
-msgstr "~T~eclas"
-
-#: engines/engine.cpp:220
-msgid "Could not initialize color format."
-msgstr ""
-
-#: engines/engine.cpp:228
-#, fuzzy
-msgid "Could not switch to video mode: '"
-msgstr "Modo de vэdeo atual:"
-
-#: engines/engine.cpp:237
-#, fuzzy
-msgid "Could not apply aspect ratio setting."
-msgstr "Habilita correчуo de proporчуo"
-
-#: engines/engine.cpp:242
-msgid "Could not apply fullscreen setting."
-msgstr ""
-
-#: engines/engine.cpp:342
-msgid ""
-"You appear to be playing this game directly\n"
-"from the CD. This is known to cause problems,\n"
-"and it is therefore recommended that you copy\n"
-"the data files to your hard disk instead.\n"
-"See the README file for details."
-msgstr ""
-
-#: engines/engine.cpp:353
-msgid ""
-"This game has audio tracks in its disk. These\n"
-"tracks need to be ripped from the disk using\n"
-"an appropriate CD audio extracting tool in\n"
-"order to listen to the game's music.\n"
-"See the README file for details."
-msgstr ""
-
-#: engines/engine.cpp:405
-msgid ""
-"WARNING: The game you are about to start is not yet fully supported by "
-"ScummVM. As such, it is likely to be unstable, and any saves you make might "
-"not work in future versions of ScummVM."
-msgstr ""
-
-#: engines/engine.cpp:408
-msgid "Start anyway"
-msgstr ""
-
-#: engines/scumm/dialogs.cpp:281
-msgid "~P~revious"
-msgstr "~A~nterior"
-
-#: engines/scumm/dialogs.cpp:282
-msgid "~N~ext"
-msgstr "~P~rѓximo"
-
-#: engines/scumm/dialogs.cpp:283
-#: backends/platform/ds/arm9/source/dsoptions.cpp:56
-msgid "~C~lose"
-msgstr "~F~echar"
-
-#: engines/scumm/help.cpp:73
-msgid "Common keyboard commands:"
-msgstr "Comandos de teclado comuns:"
-
-#: engines/scumm/help.cpp:74
-msgid "Save / Load dialog"
-msgstr "Menu Salvar / Carregar"
-
-#: engines/scumm/help.cpp:76
-msgid "Skip line of text"
-msgstr "Pula linha de texto"
-
-#: engines/scumm/help.cpp:77
-msgid "Esc"
-msgstr "Esc"
-
-#: engines/scumm/help.cpp:77
-msgid "Skip cutscene"
-msgstr "Pula cena"
-
-#: engines/scumm/help.cpp:78
-msgid "Space"
-msgstr "Espaчo"
-
-#: engines/scumm/help.cpp:78
-msgid "Pause game"
-msgstr "Pausar jogo:"
-
-#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
-#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
-#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Ctrl"
-msgstr "Ctrl"
-
-#: engines/scumm/help.cpp:79
-msgid "Load game state 1-10"
-msgstr "Carregar estado do jogo 1-10"
-
-#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Alt"
-msgstr "Alt"
-
-#: engines/scumm/help.cpp:80
-msgid "Save game state 1-10"
-msgstr "Salvar estado do jogo 1-10"
-
-#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
-#: backends/platform/symbian/src/SymbianActions.cpp:52
-#: backends/platform/wince/CEActionsPocket.cpp:44
-#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:244
-msgid "Quit"
-msgstr "Sair"
-
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
-msgid "Enter"
-msgstr "Enter"
-
-#: engines/scumm/help.cpp:86
-msgid "Toggle fullscreen"
-msgstr "Habilita Tela Cheia"
-
-#: engines/scumm/help.cpp:87
-msgid "Music volume up / down"
-msgstr "Volume da mњsica"
-
-#: engines/scumm/help.cpp:88
-msgid "Text speed slower / faster"
-msgstr "Velocidade do texto devagar / rсpido"
-
-#: engines/scumm/help.cpp:89
-msgid "Simulate left mouse button"
-msgstr "Simula botуo esquerdo do mouse"
-
-#: engines/scumm/help.cpp:90
-msgid "Tab"
-msgstr "Tab"
-
-#: engines/scumm/help.cpp:90
-msgid "Simulate right mouse button"
-msgstr "Simula botуo direito do mouse"
-
-#: engines/scumm/help.cpp:93
-msgid "Special keyboard commands:"
-msgstr "Comandos de teclado especiais:"
-
-#: engines/scumm/help.cpp:94
-msgid "Show / Hide console"
-msgstr "Mostrar / Ocultar console"
-
-#: engines/scumm/help.cpp:95
-msgid "Start the debugger"
-msgstr "Inicia o depurador"
-
-#: engines/scumm/help.cpp:96
-msgid "Show memory consumption"
-msgstr "Exibe o consumo de memѓria"
-
-#: engines/scumm/help.cpp:97
-msgid "Run in fast mode (*)"
-msgstr "Joga em modo rсpido (*)"
-
-#: engines/scumm/help.cpp:98
-msgid "Run in really fast mode (*)"
-msgstr "Joga em modo super rсpido (*)"
-
-#: engines/scumm/help.cpp:99
-msgid "Toggle mouse capture"
-msgstr "Habilita captura do mouse"
-
-#: engines/scumm/help.cpp:100
-msgid "Switch between graphics filters"
-msgstr "Alterna entre os filtros grсficos"
-
-#: engines/scumm/help.cpp:101
-msgid "Increase / Decrease scale factor"
-msgstr "Aumenta / Diminui o fator de escala"
-
-#: engines/scumm/help.cpp:102
-msgid "Toggle aspect-ratio correction"
-msgstr "Habilita correчуo de proporчуo"
-
-#: engines/scumm/help.cpp:107
-msgid "* Note that using ctrl-f and"
-msgstr "* A utilizaчуo de ctrl-f ou"
-
-#: engines/scumm/help.cpp:108
-msgid " ctrl-g are not recommended"
-msgstr " ctrl-g nуo щ recomendada"
-
-#: engines/scumm/help.cpp:109
-msgid " since they may cause crashes"
-msgstr " visto que poderс causar travas"
-
-#: engines/scumm/help.cpp:110
-#, fuzzy
-msgid " or incorrect game behavior."
-msgstr " ou procedimentos estranhos nos jogos."
-
-#: engines/scumm/help.cpp:114
-msgid "Spinning drafts on the keyboard:"
-msgstr "Tecer feitiчos no teclado:"
-
-#: engines/scumm/help.cpp:116
-msgid "Main game controls:"
-msgstr "Controles principais do jogo:"
-
-#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
-#: engines/scumm/help.cpp:161
-msgid "Push"
-msgstr "Empurar"
-
-#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
-#: engines/scumm/help.cpp:162
-msgid "Pull"
-msgstr "Puxar"
-
-#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
-#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
-#: engines/scumm/help.cpp:206
-msgid "Give"
-msgstr "Dar"
-
-#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
-#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
-#: engines/scumm/help.cpp:207
-msgid "Open"
-msgstr "Abrir"
-
-#: engines/scumm/help.cpp:126
-msgid "Go to"
-msgstr "Ir para"
-
-#: engines/scumm/help.cpp:127
-msgid "Get"
-msgstr "Pegar"
-
-#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
-#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
-#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
-#: engines/scumm/help.cpp:248
-msgid "Use"
-msgstr "Usar"
-
-#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
-msgid "Read"
-msgstr "Ler"
-
-#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
-msgid "New kid"
-msgstr "Nova crianчa"
-
-#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
-#: engines/scumm/help.cpp:171
-msgid "Turn on"
-msgstr "Ligar"
-
-#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
-#: engines/scumm/help.cpp:172
-msgid "Turn off"
-msgstr "Desligar"
-
-#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
-#: engines/scumm/help.cpp:193
-msgid "Walk to"
-msgstr "Andar atщ"
-
-#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
-#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
-#: engines/scumm/help.cpp:226
-msgid "Pick up"
-msgstr "Pegar"
-
-#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
-msgid "What is"
-msgstr "O que щ"
-
-#: engines/scumm/help.cpp:146
-msgid "Unlock"
-msgstr "Destravar"
-
-#: engines/scumm/help.cpp:149
-msgid "Put on"
-msgstr "Vestir"
-
-#: engines/scumm/help.cpp:150
-msgid "Take off"
-msgstr "Decolar"
-
-#: engines/scumm/help.cpp:156
-msgid "Fix"
-msgstr "Consertar"
-
-#: engines/scumm/help.cpp:158
-msgid "Switch"
-msgstr "Trocar"
-
-#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
-msgid "Look"
-msgstr "Olhar"
-
-#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
-msgid "Talk"
-msgstr "Falar"
-
-#: engines/scumm/help.cpp:174
-msgid "Travel"
-msgstr "Viajar"
-
-#: engines/scumm/help.cpp:175
-msgid "To Henry / To Indy"
-msgstr "Para Henry / Para Indy"
-
-#: engines/scumm/help.cpp:178
-msgid "play C minor on distaff"
-msgstr "toca dѓ menor no fio"
-
-#: engines/scumm/help.cpp:179
-msgid "play D on distaff"
-msgstr "toca D no fio"
-
-#: engines/scumm/help.cpp:180
-msgid "play E on distaff"
-msgstr "toca E no fio"
-
-#: engines/scumm/help.cpp:181
-msgid "play F on distaff"
-msgstr "toca F no fio"
-
-#: engines/scumm/help.cpp:182
-msgid "play G on distaff"
-msgstr "toca G no fio"
-
-#: engines/scumm/help.cpp:183
-msgid "play A on distaff"
-msgstr "toca A no fio"
-
-#: engines/scumm/help.cpp:184
-msgid "play B on distaff"
-msgstr "toca B no fio"
-
-#: engines/scumm/help.cpp:185
-msgid "play C major on distaff"
-msgstr "toca dѓ maior no fio"
-
-#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
-msgid "puSh"
-msgstr "Empurrar"
-
-#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
-msgid "pull (Yank)"
-msgstr "Puxar"
-
-#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
-#: engines/scumm/help.cpp:246
-msgid "Talk to"
-msgstr "Falar"
-
-#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
-msgid "Look at"
-msgstr "Olhar para"
-
-#: engines/scumm/help.cpp:199
-msgid "turn oN"
-msgstr "Ligar"
-
-#: engines/scumm/help.cpp:200
-msgid "turn oFf"
-msgstr "Desligar"
-
-#: engines/scumm/help.cpp:216
-msgid "KeyUp"
-msgstr "TeclaCima"
-
-#: engines/scumm/help.cpp:216
-msgid "Highlight prev dialogue"
-msgstr "Destacar diсlogo anterior"
-
-#: engines/scumm/help.cpp:217
-msgid "KeyDown"
-msgstr "TeclaBaixo"
-
-#: engines/scumm/help.cpp:217
-msgid "Highlight next dialogue"
-msgstr "Destacar prѓximo diсlogo"
-
-#: engines/scumm/help.cpp:221
-msgid "Walk"
-msgstr "Andar"
-
-#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
-#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
-msgid "Inventory"
-msgstr "Inventсrio"
-
-#: engines/scumm/help.cpp:225
-msgid "Object"
-msgstr "Objeto"
-
-#: engines/scumm/help.cpp:228
-msgid "Black and White / Color"
-msgstr "Preto e Branco / Cor"
-
-#: engines/scumm/help.cpp:231
-msgid "Eyes"
-msgstr "Olhos"
-
-#: engines/scumm/help.cpp:232
-msgid "Tongue"
-msgstr "Lэngua"
-
-#: engines/scumm/help.cpp:234
-msgid "Punch"
-msgstr "Soco"
-
-#: engines/scumm/help.cpp:235
-msgid "Kick"
-msgstr "Chute"
-
-#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
-msgid "Examine"
-msgstr "Examinar"
-
-#: engines/scumm/help.cpp:239
-msgid "Regular cursor"
-msgstr "Cursor normal"
-
-#: engines/scumm/help.cpp:241
-msgid "Comm"
-msgstr "Comunicador"
-
-#: engines/scumm/help.cpp:244
-msgid "Save / Load / Options"
-msgstr "Salvar / Carregar / Opчѕes"
-
-#: engines/scumm/help.cpp:253
-msgid "Other game controls:"
-msgstr "Outros controles do jogo:"
-
-#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
-msgid "Inventory:"
-msgstr "Inventсrio:"
-
-#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
-msgid "Scroll list up"
-msgstr "Subir na lista"
-
-#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
-msgid "Scroll list down"
-msgstr "Descer na lista"
-
-#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
-msgid "Upper left item"
-msgstr "Item da esquerda superior"
-
-#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
-msgid "Lower left item"
-msgstr "Item da esquerda inferior"
-
-#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
-msgid "Upper right item"
-msgstr "Item da direita superior"
-
-#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
-msgid "Lower right item"
-msgstr "Item da direita inferior"
-
-#: engines/scumm/help.cpp:267
-msgid "Middle left item"
-msgstr "Item do meio na esquerda"
-
-#: engines/scumm/help.cpp:270
-msgid "Middle right item"
-msgstr "Item do meio na direita"
-
-#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
-msgid "Switching characters:"
-msgstr "Trocando personagens:"
-
-#: engines/scumm/help.cpp:279
-msgid "Second kid"
-msgstr "Segunda crianчa"
-
-#: engines/scumm/help.cpp:280
-msgid "Third kid"
-msgstr "Terceira crianчa"
-
-#: engines/scumm/help.cpp:292
-msgid "Fighting controls (numpad):"
-msgstr "Controle de luta (teclado numщrico):"
-
-#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
-#: engines/scumm/help.cpp:295
-msgid "Step back"
-msgstr "Passo para trсs"
-
-#: engines/scumm/help.cpp:296
-msgid "Block high"
-msgstr "Defender em cima"
-
-#: engines/scumm/help.cpp:297
-msgid "Block middle"
-msgstr "Defender no meio"
-
-#: engines/scumm/help.cpp:298
-msgid "Block low"
-msgstr "Defender embaixo"
-
-#: engines/scumm/help.cpp:299
-msgid "Punch high"
-msgstr "Soco em cima"
-
-#: engines/scumm/help.cpp:300
-msgid "Punch middle"
-msgstr "Soco no meio"
-
-#: engines/scumm/help.cpp:301
-msgid "Punch low"
-msgstr "Soco embaixo"
-
-#: engines/scumm/help.cpp:304
-msgid "These are for Indy on left."
-msgstr "Estes sуo para o Indy na esquerda."
-
-#: engines/scumm/help.cpp:305
-msgid "When Indy is on the right,"
-msgstr "Quando Indy estiver na direita,"
-
-#: engines/scumm/help.cpp:306
-msgid "7, 4, and 1 are switched with"
-msgstr "7, 4 e 1 sуo trocados por"
-
-#: engines/scumm/help.cpp:307
-msgid "9, 6, and 3, respectively."
-msgstr "9, 6 e 3, respectivamente."
-
-#: engines/scumm/help.cpp:314
-msgid "Biplane controls (numpad):"
-msgstr "Controles do aviуo (teclado numщrico)"
-
-#: engines/scumm/help.cpp:315
-msgid "Fly to upper left"
-msgstr "Voar para esquerda superior"
-
-#: engines/scumm/help.cpp:316
-msgid "Fly to left"
-msgstr "Voar para esquerda"
-
-#: engines/scumm/help.cpp:317
-msgid "Fly to lower left"
-msgstr "Voar para esquerda inferior"
-
-#: engines/scumm/help.cpp:318
-msgid "Fly upwards"
-msgstr "Voar para cima"
-
-#: engines/scumm/help.cpp:319
-msgid "Fly straight"
-msgstr "Voar reto"
-
-#: engines/scumm/help.cpp:320
-msgid "Fly down"
-msgstr "Voar para baixo"
-
-#: engines/scumm/help.cpp:321
-msgid "Fly to upper right"
-msgstr "Voar para direita superior"
-
-#: engines/scumm/help.cpp:322
-msgid "Fly to right"
-msgstr "Voar para direita"
-
-#: engines/scumm/help.cpp:323
-msgid "Fly to lower right"
-msgstr "Voar para direita inferior"
-
-#: engines/scumm/scumm.cpp:1794
-#, c-format
-msgid ""
-"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
-"but %s is missing. Using AdLib instead."
-msgstr ""
-
-#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
-#, c-format
-msgid ""
-"Failed to save game state to file:\n"
-"\n"
-"%s"
-msgstr ""
-"Falha ao salvar o estado do jogo para o arquivo:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
-#, c-format
-msgid ""
-"Failed to load game state from file:\n"
-"\n"
-"%s"
-msgstr ""
-"Falha ao carregar o estado do jogo a partir do arquivo:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
-#, c-format
-msgid ""
-"Successfully saved game state in file:\n"
-"\n"
-"%s"
-msgstr ""
-"Jogo salvo com sucesso no arquivo:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2514
-msgid ""
-"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
-"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
-"directory inside the Tentacle game directory."
-msgstr ""
-"\"Na versуo original, o jogo Maniac Mansion rodaria agora mesmo. Porem a "
-"atual versуo do ScummVM nуo suporta essa aчуo. Para jogar Maniac Mansion, "
-"adicione o jogo normalmente no ScummVM. Ele se encontra em um diretѓrio "
-"dentro da pasta do jogo Day of the Tentacle."
-
-#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
-msgid "~Z~ip Mode Activated"
-msgstr "Modo ~Z~ip ativado"
-
-#: engines/mohawk/dialogs.cpp:91
-msgid "~T~ransitions Enabled"
-msgstr "Modo ~T~ransiчѕes ativado"
-
-#: engines/mohawk/dialogs.cpp:92
-msgid "~D~rop Page"
-msgstr ""
-
-#: engines/mohawk/dialogs.cpp:96
-msgid "~S~how Map"
-msgstr ""
-
-#: engines/mohawk/dialogs.cpp:150
-msgid "~W~ater Effect Enabled"
-msgstr "Modo ~E~feitos de сgua ativado"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore game:"
-msgstr "Restaurar jogo:"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore"
-msgstr "Restaurar"
-
-#: engines/agos/animation.cpp:544
-#, c-format
-msgid "Cutscene file '%s' not found!"
-msgstr ""
-
-#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
-#: engines/tinsel/saveload.cpp:468
-#, fuzzy
-msgid "Failed to load game state from file."
-msgstr ""
-"Falha ao carregar o estado do jogo a partir do arquivo:\n"
-"\n"
-"%s"
-
-#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
-#, fuzzy
-msgid "Failed to save game state to file."
-msgstr ""
-"Falha ao salvar o estado do jogo para o arquivo:\n"
-"\n"
-"%s"
-
-#: engines/gob/inter_v5.cpp:107
-#, fuzzy
-msgid "Failed to delete file."
-msgstr ""
-"Falha ao salvar o estado do jogo para o arquivo:\n"
-"\n"
-"%s"
-
-#: engines/groovie/script.cpp:417
-#, fuzzy
-msgid "Failed to save game"
-msgstr ""
-"Falha ao salvar o estado do jogo para o arquivo:\n"
-"\n"
-"%s"
-
-#: engines/kyra/sound_midi.cpp:475
-msgid ""
-"You appear to be using a General MIDI device,\n"
-"but your game only supports Roland MT32 MIDI.\n"
-"We try to map the Roland MT32 instruments to\n"
-"General MIDI ones. After all it might happen\n"
-"that a few tracks will not be correctly played."
-msgstr ""
-
-#: engines/m4/m4_menus.cpp:138
-#, fuzzy
-msgid "Save game failed!"
-msgstr "Salvar jogo:"
-
-#: engines/sky/compact.cpp:130
-msgid ""
-"Unable to find \"sky.cpt\" file!\n"
-"Please download it from www.scummvm.org"
-msgstr ""
-
-#: engines/sky/compact.cpp:141
-msgid ""
-"The \"sky.cpt\" file has an incorrect size.\n"
-"Please (re)download it from www.scummvm.org"
-msgstr ""
-
-#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
-msgstr ""
-
-#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
-msgid "MPEG2 cutscenes are no longer supported"
-msgstr ""
-
-#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
-#, c-format
-msgid "Cutscene '%s' not found"
-msgstr ""
-
-#: engines/sword1/control.cpp:863
-msgid ""
-"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
-"converted.\n"
-"The old save game format is no longer supported, so you will not be able to "
-"load your games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked again the next "
-"time you start the game.\n"
-msgstr ""
-
-#: engines/sword1/control.cpp:1232
-#, c-format
-msgid ""
-"Target new save game already exists!\n"
-"Would you like to keep the old save game (%s) or the new one (%s)?\n"
-msgstr ""
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the old one"
-msgstr ""
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the new one"
-msgstr ""
-
-#: engines/sword1/logic.cpp:1633
-msgid "This is the end of the Broken Sword 1 Demo"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:133
-#, c-format
-msgid ""
-"Can't save game in slot %i\n"
-"\n"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:211
-#, fuzzy
-msgid "Loading game..."
-msgstr "Carregar jogo:"
-
-#: engines/parallaction/saveload.cpp:226
-#, fuzzy
-msgid "Saving game..."
-msgstr "Salvar jogo:"
-
-#: engines/parallaction/saveload.cpp:279
-msgid ""
-"ScummVM found that you have old savefiles for Nippon Safes that should be "
-"renamed.\n"
-"The old names are no longer supported, so you will not be able to load your "
-"games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked next time.\n"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:326
-msgid "ScummVM successfully converted all your savefiles."
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:328
-msgid ""
-"ScummVM printed some warnings in your console window and can't guarantee all "
-"your files have been converted.\n"
-"\n"
-"Please report to the team."
-msgstr ""
-
-#: audio/fmopl.cpp:49
-msgid "MAME OPL emulator"
-msgstr "Emulador MAME OPL"
-
-#: audio/fmopl.cpp:51
-msgid "DOSBox OPL emulator"
-msgstr "Emulador DOSBox OPL"
-
-#: audio/mididrv.cpp:204
-#, c-format
-msgid ""
-"The selected audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:216
-#, c-format
-msgid ""
-"The selected audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:250
-#, c-format
-msgid ""
-"The preferred audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:265
-#, c-format
-msgid ""
-"The preferred audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/null.h:43
-msgid "No music"
-msgstr "Sem mњsica"
-
-#: audio/mods/paula.cpp:189
-msgid "Amiga Audio Emulator"
-msgstr "Emulador Som Amiga"
-
-#: audio/softsynth/adlib.cpp:1594
-msgid "AdLib Emulator"
-msgstr "Emulador AdLib"
-
-#: audio/softsynth/appleiigs.cpp:33
-msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
-msgstr "Emulador Apple II GS (NУO IMPLEMENTADO)"
-
-#: audio/softsynth/sid.cpp:1430
-msgid "C64 Audio Emulator"
-msgstr "Emulador Som C64"
-
-#: audio/softsynth/mt32.cpp:329
-#, fuzzy
-msgid "Initializing MT-32 Emulator"
-msgstr "Inicializando Emulador MT-32"
-
-#: audio/softsynth/mt32.cpp:543
-msgid "MT-32 Emulator"
-msgstr "Emulador MT-32"
-
-#: audio/softsynth/pcspk.cpp:139
-msgid "PC Speaker Emulator"
-msgstr "Emulador PC Speaker"
-
-#: audio/softsynth/pcspk.cpp:158
-msgid "IBM PCjr Emulator"
-msgstr "Emulador IBM PCjr"
-
-#: backends/keymapper/remap-dialog.cpp:47
-msgid "Keymap:"
-msgstr "Mapa de Teclas:"
-
-#: backends/keymapper/remap-dialog.cpp:64
-msgid " (Active)"
-msgstr "(Ativo)"
-
-#: backends/keymapper/remap-dialog.cpp:98
-msgid " (Global)"
-msgstr "(Global)"
-
-#: backends/keymapper/remap-dialog.cpp:108
-msgid " (Game)"
-msgstr "(Jogo)"
-
-#: backends/midi/windows.cpp:164
-msgid "Windows MIDI"
-msgstr "MIDI Windows"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:57
-msgid "ScummVM Main Menu"
-msgstr "Menu Principal ScummVM"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:63
-msgid "~L~eft handed mode"
-msgstr "Modo ~M~уo esquerda"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:64
-msgid "~I~ndy fight controls"
-msgstr "Controles de luta ~I~ndy"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:65
-msgid "Show mouse cursor"
-msgstr "Mostrar o cursor do mouse"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:66
-msgid "Snap to edges"
-msgstr "Ajustar рs extremidades"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:68
-msgid "Touch X Offset"
-msgstr "Equivalъncia do Toque X"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:75
-msgid "Touch Y Offset"
-msgstr "Equivalъncia do Toque Y"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:87
-msgid "Use laptop trackpad-style cursor control"
-msgstr "Usar controle de curso do touchpad"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:88
-msgid "Tap for left click, double tap right click"
-msgstr "Um toque para o clique esquerdo, e toque duplo para o clique direito"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:90
-msgid "Sensitivity"
-msgstr "Sensibilidade"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:99
-msgid "Initial top screen scale:"
-msgstr "Topo inicial para a escala de tela:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:105
-msgid "Main screen scaling:"
-msgstr "Escala de tela principal:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:107
-msgid "Hardware scale (fast, but low quality)"
-msgstr "Escala pelo Hardware (rсpido, mas com baixa qualidade)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:108
-msgid "Software scale (good quality, but slower)"
-msgstr "Escala pelo Software (qualidade boa, mas com lentidуo)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:109
-msgid "Unscaled (you must scroll left and right)"
-msgstr "Sem escala (vocъ precisa rolar para a esquerda e para a direita)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:111
-msgid "Brightness:"
-msgstr "Brilho:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:121
-msgid "High quality audio (slower) (reboot)"
-msgstr "Som de alta qualidade (mais lento) (reiniciar)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:122
-msgid "Disable power off"
-msgstr "Desativar desligamento"
-
-#: backends/platform/iphone/osys_events.cpp:338
-#, fuzzy
-msgid "Mouse-click-and-drag mode enabled."
-msgstr "Modo Touchpad ligado."
-
-#: backends/platform/iphone/osys_events.cpp:340
-#, fuzzy
-msgid "Mouse-click-and-drag mode disabled."
-msgstr "Modo Touchpad desligado."
-
-#: backends/platform/iphone/osys_events.cpp:351
-msgid "Touchpad mode enabled."
-msgstr "Modo Touchpad ligado."
-
-#: backends/platform/iphone/osys_events.cpp:353
-msgid "Touchpad mode disabled."
-msgstr "Modo Touchpad desligado."
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
-msgid "Normal (no scaling)"
-msgstr "Normal (sem escala)"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
-msgctxt "lowres"
-msgid "Normal (no scaling)"
-msgstr "Normal (sem escala)"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
-#, fuzzy
-msgid "Enabled aspect ratio correction"
-msgstr "Habilita correчуo de proporчуo"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
-#, fuzzy
-msgid "Disabled aspect ratio correction"
-msgstr "Habilita correчуo de proporчуo"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
-#, fuzzy
-msgid "Active graphics filter:"
-msgstr "Alterna entre os filtros grсficos"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
-#, fuzzy
-msgid "Windowed mode"
-msgstr "Renderizaчуo"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:139
-msgid "OpenGL Normal"
-msgstr "OpenGL Normal"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:140
-msgid "OpenGL Conserve"
-msgstr "OpenGL Conserve"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:141
-msgid "OpenGL Original"
-msgstr "OpenGL Original"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
-#, fuzzy
-msgid "Current display mode"
-msgstr "Modo de vэdeo atual:"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
-msgid "Current scale"
-msgstr ""
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
-msgid "Active filter mode: Linear"
-msgstr ""
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
-msgid "Active filter mode: Nearest"
-msgstr ""
-
-#: backends/platform/symbian/src/SymbianActions.cpp:38
-#: backends/platform/wince/CEActionsSmartphone.cpp:39
-msgid "Up"
-msgstr "Cima"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:39
-#: backends/platform/wince/CEActionsSmartphone.cpp:40
-msgid "Down"
-msgstr "Baixo"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:40
-#: backends/platform/wince/CEActionsSmartphone.cpp:41
-msgid "Left"
-msgstr "Esquerda"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:41
-#: backends/platform/wince/CEActionsSmartphone.cpp:42
-msgid "Right"
-msgstr "Direita"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:42
-#: backends/platform/wince/CEActionsPocket.cpp:60
-#: backends/platform/wince/CEActionsSmartphone.cpp:43
-msgid "Left Click"
-msgstr "Clique com o botуo esquerdo"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:43
-#: backends/platform/wince/CEActionsSmartphone.cpp:44
-msgid "Right Click"
-msgstr "Clique com o botуo direito"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:46
-#: backends/platform/wince/CEActionsSmartphone.cpp:47
-msgid "Zone"
-msgstr "Zona"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:47
-#: backends/platform/wince/CEActionsPocket.cpp:54
-#: backends/platform/wince/CEActionsSmartphone.cpp:48
-msgid "Multi Function"
-msgstr "Multi-funчуo"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:48
-msgid "Swap character"
-msgstr "Trocador de caracteres"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:49
-msgid "Skip text"
-msgstr "Pular texto"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:51
-msgid "Fast mode"
-msgstr "Modo rсpido"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:53
-msgid "Debugger"
-msgstr "Depurador"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:54
-msgid "Global menu"
-msgstr "Menu global"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:55
-msgid "Virtual keyboard"
-msgstr "Teclado virtual"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:56
-msgid "Key mapper"
-msgstr "Mapeador de Teclas"
-
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-msgid "Do you want to quit ?"
-msgstr "Vocъ deseja sair ?"
-
-#: backends/platform/wii/options.cpp:51
-msgid "Video"
-msgstr "Vэdeo"
-
-#: backends/platform/wii/options.cpp:54
-msgid "Current video mode:"
-msgstr "Modo de vэdeo atual:"
-
-#: backends/platform/wii/options.cpp:56
-msgid "Double-strike"
-msgstr "Ataque-duplo"
-
-#: backends/platform/wii/options.cpp:60
-msgid "Horizontal underscan:"
-msgstr "Sub-escaneamento horizontal:"
-
-#: backends/platform/wii/options.cpp:66
-msgid "Vertical underscan:"
-msgstr "Sub-escaneamento vertical:"
-
-#: backends/platform/wii/options.cpp:71
-msgid "Input"
-msgstr "Entrada"
-
-#: backends/platform/wii/options.cpp:74
-msgid "GC Pad sensitivity:"
-msgstr "Sensibilidade do CG Pad:"
-
-#: backends/platform/wii/options.cpp:80
-msgid "GC Pad acceleration:"
-msgstr "Aceleraчуo do CG Pad:"
-
-#: backends/platform/wii/options.cpp:86
-msgid "DVD"
-msgstr "DVD"
-
-#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
-msgid "Status:"
-msgstr "Status:"
-
-#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
-msgid "Unknown"
-msgstr "Desconhecido"
-
-#: backends/platform/wii/options.cpp:93
-msgid "Mount DVD"
-msgstr "Montar DVD"
-
-#: backends/platform/wii/options.cpp:94
-msgid "Unmount DVD"
-msgstr "Desmontar DVD"
-
-#: backends/platform/wii/options.cpp:98
-msgid "SMB"
-msgstr "SMB"
-
-#: backends/platform/wii/options.cpp:106
-msgid "Server:"
-msgstr "Servidor:"
-
-#: backends/platform/wii/options.cpp:110
-msgid "Share:"
-msgstr "Compartilhamento:"
-
-#: backends/platform/wii/options.cpp:114
-msgid "Username:"
-msgstr "Nome de usuсrio:"
-
-#: backends/platform/wii/options.cpp:118
-msgid "Password:"
-msgstr "Senha:"
-
-#: backends/platform/wii/options.cpp:121
-msgid "Init network"
-msgstr "Iniciar rede"
-
-#: backends/platform/wii/options.cpp:123
-msgid "Mount SMB"
-msgstr "Montar SMB"
-
-#: backends/platform/wii/options.cpp:124
-msgid "Unmount SMB"
-msgstr "Desmontar SMB"
-
-#: backends/platform/wii/options.cpp:143
-msgid "DVD Mounted successfully"
-msgstr "DVD montado com sucesso"
-
-#: backends/platform/wii/options.cpp:146
-msgid "Error while mounting the DVD"
-msgstr "Erro ao montar o DVD"
-
-#: backends/platform/wii/options.cpp:148
-msgid "DVD not mounted"
-msgstr "DVD nуo montado"
-
-#: backends/platform/wii/options.cpp:161
-msgid "Network up, share mounted"
-msgstr "Conexуo ativa, compartilhamento ativado"
-
-#: backends/platform/wii/options.cpp:163
-msgid "Network up"
-msgstr "Conexуo ativa"
-
-#: backends/platform/wii/options.cpp:166
-msgid ", error while mounting the share"
-msgstr ", erro ao montar o compartilhamento"
-
-#: backends/platform/wii/options.cpp:168
-msgid ", share not mounted"
-msgstr ", compartilhamento nуo montado"
-
-#: backends/platform/wii/options.cpp:174
-msgid "Network down"
-msgstr "Conexуo caiu"
-
-#: backends/platform/wii/options.cpp:178
-#, fuzzy
-msgid "Initializing network"
-msgstr "Inicializaчуo de rede"
-
-#: backends/platform/wii/options.cpp:182
-#, fuzzy
-msgid "Timeout while initializing network"
-msgstr "Tempo limite para iniciar a conexуo de rede"
-
-#: backends/platform/wii/options.cpp:186
-#, fuzzy, c-format
-msgid "Network not initialized (%d)"
-msgstr "Rede nуo inicializada (%d)"
-
-#: backends/platform/wince/CEActionsPocket.cpp:46
-msgid "Hide Toolbar"
-msgstr "Ocultar a barra de ferramentas"
-
-#: backends/platform/wince/CEActionsPocket.cpp:47
-msgid "Show Keyboard"
-msgstr "Mostrar Teclado"
-
-#: backends/platform/wince/CEActionsPocket.cpp:48
-msgid "Sound on/off"
-msgstr "Som on/off"
-
-#: backends/platform/wince/CEActionsPocket.cpp:49
-msgid "Right click"
-msgstr "Clique com o botуo direito"
-
-#: backends/platform/wince/CEActionsPocket.cpp:50
-msgid "Show/Hide Cursor"
-msgstr "Mostrar/Ocultar seu cursor"
-
-#: backends/platform/wince/CEActionsPocket.cpp:51
-msgid "Free look"
-msgstr "Olhar livre"
-
-#: backends/platform/wince/CEActionsPocket.cpp:52
-msgid "Zoom up"
-msgstr "Zoom para cima"
-
-#: backends/platform/wince/CEActionsPocket.cpp:53
-msgid "Zoom down"
-msgstr "Zoom para baixo"
-
-#: backends/platform/wince/CEActionsPocket.cpp:55
-#: backends/platform/wince/CEActionsSmartphone.cpp:49
-msgid "Bind Keys"
-msgstr "Botуo de ligadura"
-
-#: backends/platform/wince/CEActionsPocket.cpp:56
-msgid "Cursor Up"
-msgstr "Cursor para cima"
-
-#: backends/platform/wince/CEActionsPocket.cpp:57
-msgid "Cursor Down"
-msgstr "Cursor para baixo"
-
-#: backends/platform/wince/CEActionsPocket.cpp:58
-msgid "Cursor Left"
-msgstr "Cursor para a esquerda"
-
-#: backends/platform/wince/CEActionsPocket.cpp:59
-msgid "Cursor Right"
-msgstr "Cursor para a direita"
-
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Do you want to load or save the game?"
-msgstr "Vocъ deseja carregar ou salvar o jogo?"
-
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-msgid " Are you sure you want to quit ? "
-msgstr " Tem certeza de que deseja sair? "
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:50
-msgid "Keyboard"
-msgstr "Teclado"
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:51
-msgid "Rotate"
-msgstr "Rotacionar"
-
-#: backends/platform/wince/CELauncherDialog.cpp:54
-msgid "Using SDL driver "
-msgstr "Usando driver SDL"
-
-#: backends/platform/wince/CELauncherDialog.cpp:58
-msgid "Display "
-msgstr "Tela"
-
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Do you want to perform an automatic scan ?"
-msgstr "Vocъ quer executar uma busca automсtica?"
-
-#: backends/platform/wince/wince-sdl.cpp:487
-msgid "Map right click action"
-msgstr "Mapear aчуo \"Clique da Direita\""
-
-#: backends/platform/wince/wince-sdl.cpp:491
-msgid "You must map a key to the 'Right Click' action to play this game"
-msgstr ""
-"Vocъ precisa mapear uma tecla para aчуo do \"Clique da Direita\" nesse jogo"
-
-#: backends/platform/wince/wince-sdl.cpp:500
-msgid "Map hide toolbar action"
-msgstr "Mapear \"Ocultar barra de ferramentas\""
-
-#: backends/platform/wince/wince-sdl.cpp:504
-msgid "You must map a key to the 'Hide toolbar' action to play this game"
-msgstr ""
-"Vocъ precisa mapear uma tecla para aчуo do \"Ocultar barra de ferramentas\" "
-"nesse jogo"
-
-#: backends/platform/wince/wince-sdl.cpp:513
-msgid "Map Zoom Up action (optional)"
-msgstr "Mapear Zoom para Cima (opcional)"
-
-#: backends/platform/wince/wince-sdl.cpp:516
-msgid "Map Zoom Down action (optional)"
-msgstr "Mapear Zoom para Baixo (opcional)"
-
-#: backends/platform/wince/wince-sdl.cpp:524
-msgid ""
-"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
-msgstr ""
-"Nуo se esqueчa de mapear uma tecla para \"Ocultar a barra de ferramentas\" "
-"para ver todo o seu inventсrio"
-
-#: backends/events/default/default-events.cpp:222
-#, fuzzy
-msgid "Do you really want to return to the Launcher?"
-msgstr "Vocъ realmente quer excluir este jogo salvo?"
-
-#: backends/events/default/default-events.cpp:222
-#, fuzzy
-msgid "Launcher"
-msgstr "Soco"
-
-#: backends/events/default/default-events.cpp:244
-#, fuzzy
-msgid "Do you really want to quit?"
-msgstr "Vocъ deseja sair ?"
-
-#: backends/events/gph/gph-events.cpp:366
-#: backends/events/gph/gph-events.cpp:409
-#: backends/events/openpandora/op-events.cpp:141
-msgid "Touchscreen 'Tap Mode' - Left Click"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:368
-#: backends/events/gph/gph-events.cpp:411
-#: backends/events/openpandora/op-events.cpp:143
-msgid "Touchscreen 'Tap Mode' - Right Click"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:370
-#: backends/events/gph/gph-events.cpp:413
-#: backends/events/openpandora/op-events.cpp:145
-msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:390
-#, fuzzy
-msgid "Maximum Volume"
-msgstr "Volume"
-
-#: backends/events/gph/gph-events.cpp:392
-msgid "Increasing Volume"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:398
-#, fuzzy
-msgid "Minimal Volume"
-msgstr "Volume"
-
-#: backends/events/gph/gph-events.cpp:400
-msgid "Decreasing Volume"
-msgstr ""
-
-#~ msgid "Discovered %d new games."
-#~ msgstr "Encontrado(s) %d novo(s) jogo(s)"
-
-#~ msgid "Command line argument not processed"
-#~ msgstr "Linha de comando nуo processada"
-
-#~ msgid "FM Towns Emulator"
-#~ msgstr "Emulador FM Towns"
-
-#~ msgid "Invalid Path"
-#~ msgstr "Pasta invсlida"
+# Portuguese (Brazilian) translation for ScummVM.
+# Copyright (C) 2010-2011 ScummVM Team
+# This file is distributed under the same license as the ScummVM package.
+# Saulo Benigno <saulobenigno@gmail.com>, 2010.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: ScummVM 1.3.0svn\n"
+"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
+"POT-Creation-Date: 2011-08-06 10:05+0100\n"
+"PO-Revision-Date: 2011-05-03 19:11-0300\n"
+"Last-Translator: Saulo Benigno <saulobenigno@gmail.com>\n"
+"Language-Team: ScummBR (www.scummbr.com) <scummbr@yahoo.com.br>\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=iso-8859-1\n"
+"Content-Transfer-Encoding: 8bit\n"
+"Language: Portugues (Brasil)\n"
+"Plural-Forms: nplurals=2; plural=(n > 1)\n"
+"X-Poedit-Language: Portuguese\n"
+"X-Poedit-Country: BRAZIL\n"
+"X-Poedit-SourceCharset: iso-8859-1\n"
+
+#: gui/about.cpp:91
+#, c-format
+msgid "(built on %s)"
+msgstr "(desenvolvido em %s)"
+
+#: gui/about.cpp:98
+msgid "Features compiled in:"
+msgstr "Funчѕes compiladas em:"
+
+#: gui/about.cpp:107
+msgid "Available engines:"
+msgstr "Programas disponэveis:"
+
+#: gui/browser.cpp:66
+msgid "Go up"
+msgstr "Acima"
+
+#: gui/browser.cpp:66 gui/browser.cpp:68
+msgid "Go to previous directory level"
+msgstr "Ir para o diretѓrio anterior"
+
+#: gui/browser.cpp:68
+msgctxt "lowres"
+msgid "Go up"
+msgstr "Acima"
+
+#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
+#: gui/launcher.cpp:312 gui/massadd.cpp:94 gui/options.cpp:1178
+#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/engine.cpp:430 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
+msgid "Cancel"
+msgstr "Cancelar"
+
+#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
+msgid "Choose"
+msgstr "Escolher"
+
+#: gui/gui-manager.cpp:116 engines/scumm/help.cpp:125
+#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
+#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
+#: backends/keymapper/remap-dialog.cpp:52
+msgid "Close"
+msgstr "Fechar"
+
+#: gui/gui-manager.cpp:119
+msgid "Mouse click"
+msgstr "Clique do mouse"
+
+#: gui/gui-manager.cpp:122 base/main.cpp:280
+msgid "Display keyboard"
+msgstr "Mostrar teclado"
+
+#: gui/gui-manager.cpp:125 base/main.cpp:283
+msgid "Remap keys"
+msgstr "Remapear teclas"
+
+#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
+msgid "Choose an action to map"
+msgstr "Selecione uma aчуo para mapear"
+
+#: gui/KeysDialog.cpp:41
+msgid "Map"
+msgstr "Mapear"
+
+#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
+#: gui/launcher.cpp:940 gui/massadd.cpp:91 gui/options.cpp:1179
+#: engines/engine.cpp:353 engines/engine.cpp:364 engines/scumm/scumm.cpp:1809
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:420
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
+#: backends/platform/wince/CELauncherDialog.cpp:54
+msgid "OK"
+msgstr "OK"
+
+#: gui/KeysDialog.cpp:49
+msgid "Select an action and click 'Map'"
+msgstr "Selecione uma aчуo e clique 'Mapear'"
+
+#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
+#, c-format
+msgid "Associated key : %s"
+msgstr "Tecla associada: %s"
+
+#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
+#, c-format
+msgid "Associated key : none"
+msgstr "Tecla associada: nenhuma"
+
+#: gui/KeysDialog.cpp:90
+msgid "Please select an action"
+msgstr "Por favor selecione uma aчуo"
+
+#: gui/KeysDialog.cpp:106
+msgid "Press the key to associate"
+msgstr "Pressione a tecla para associar"
+
+#: gui/launcher.cpp:165
+msgid "Game"
+msgstr "Jogo"
+
+#: gui/launcher.cpp:169
+msgid "ID:"
+msgstr "Cѓdigo:"
+
+#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
+msgid ""
+"Short game identifier used for referring to savegames and running the game "
+"from the command line"
+msgstr ""
+"Cѓdigo identificador usado para se referir a jogos salvos e execuчуo do jogo "
+"a partir da linha de comando"
+
+#: gui/launcher.cpp:171
+msgctxt "lowres"
+msgid "ID:"
+msgstr "Cѓdigo:"
+
+#: gui/launcher.cpp:176
+msgid "Name:"
+msgstr "Nome:"
+
+#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
+msgid "Full title of the game"
+msgstr "Tэtulo completo do jogo"
+
+#: gui/launcher.cpp:178
+msgctxt "lowres"
+msgid "Name:"
+msgstr "Nome:"
+
+#: gui/launcher.cpp:182
+msgid "Language:"
+msgstr "Idioma:"
+
+#: gui/launcher.cpp:182 gui/launcher.cpp:183
+msgid ""
+"Language of the game. This will not turn your Spanish game version into "
+"English"
+msgstr "Idioma do jogo. Isto nуo irс passar seu jogo Inglъs para Portuguъs"
+
+#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
+#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
+#: audio/null.cpp:40
+msgid "<default>"
+msgstr "<padrуo>"
+
+#: gui/launcher.cpp:194
+msgid "Platform:"
+msgstr "Sistema:"
+
+#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
+msgid "Platform the game was originally designed for"
+msgstr "Sistema que o jogo foi desenvolvido originalmente"
+
+#: gui/launcher.cpp:196
+msgctxt "lowres"
+msgid "Platform:"
+msgstr "Sistema:"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "Graphics"
+msgstr "Grсficos"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "GFX"
+msgstr "GFX"
+
+#: gui/launcher.cpp:211
+msgid "Override global graphic settings"
+msgstr "Sobrepor configuraчуo global de grсficos"
+
+#: gui/launcher.cpp:213
+msgctxt "lowres"
+msgid "Override global graphic settings"
+msgstr "Sobrepor configuraчуo global de grсficos"
+
+#: gui/launcher.cpp:220 gui/options.cpp:1041
+msgid "Audio"
+msgstr "Сudio"
+
+#: gui/launcher.cpp:223
+msgid "Override global audio settings"
+msgstr "Sobrepor configuraчуo global de сudio"
+
+#: gui/launcher.cpp:225
+msgctxt "lowres"
+msgid "Override global audio settings"
+msgstr "Sobrepor configuraчуo global de сudio"
+
+#: gui/launcher.cpp:234 gui/options.cpp:1046
+msgid "Volume"
+msgstr "Volume"
+
+#: gui/launcher.cpp:236 gui/options.cpp:1048
+msgctxt "lowres"
+msgid "Volume"
+msgstr "Volume"
+
+#: gui/launcher.cpp:239
+msgid "Override global volume settings"
+msgstr "Sobrepor configuraчуo global de volume"
+
+#: gui/launcher.cpp:241
+msgctxt "lowres"
+msgid "Override global volume settings"
+msgstr "Sobrepor configuraчуo global de volume"
+
+#: gui/launcher.cpp:248 gui/options.cpp:1056
+msgid "MIDI"
+msgstr "MIDI"
+
+#: gui/launcher.cpp:251
+msgid "Override global MIDI settings"
+msgstr "Sobrepor configuraчуo global de MIDI"
+
+#: gui/launcher.cpp:253
+msgctxt "lowres"
+msgid "Override global MIDI settings"
+msgstr "Sobrepor configuraчуo global de MIDI"
+
+#: gui/launcher.cpp:263 gui/options.cpp:1062
+msgid "MT-32"
+msgstr "MT-32"
+
+#: gui/launcher.cpp:266
+msgid "Override global MT-32 settings"
+msgstr "Sobrepor configuraчуo global de MT-32"
+
+#: gui/launcher.cpp:268
+msgctxt "lowres"
+msgid "Override global MT-32 settings"
+msgstr "Sobrepor configuraчуo global de MT-32"
+
+#: gui/launcher.cpp:279 gui/options.cpp:1069
+msgid "Paths"
+msgstr "Pastas"
+
+#: gui/launcher.cpp:281 gui/options.cpp:1071
+msgctxt "lowres"
+msgid "Paths"
+msgstr "Pastas"
+
+#: gui/launcher.cpp:288
+msgid "Game Path:"
+msgstr "Pasta do Jogo:"
+
+#: gui/launcher.cpp:290
+msgctxt "lowres"
+msgid "Game Path:"
+msgstr "Pasta do Jogo:"
+
+#: gui/launcher.cpp:295 gui/options.cpp:1091
+msgid "Extra Path:"
+msgstr "Pasta de Extras"
+
+#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
+msgid "Specifies path to additional data used the game"
+msgstr "Especifique a pasta para dados utilizados no jogo"
+
+#: gui/launcher.cpp:297 gui/options.cpp:1093
+msgctxt "lowres"
+msgid "Extra Path:"
+msgstr "Pasta de Extras"
+
+#: gui/launcher.cpp:302 gui/options.cpp:1079
+msgid "Save Path:"
+msgstr "Pasta para Salvar"
+
+#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
+#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
+msgid "Specifies where your savegames are put"
+msgstr "Especifique onde guardar seus jogos salvos"
+
+#: gui/launcher.cpp:304 gui/options.cpp:1081
+msgctxt "lowres"
+msgid "Save Path:"
+msgstr "Pasta para Salvar"
+
+#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
+#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
+#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
+#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
+#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
+msgctxt "path"
+msgid "None"
+msgstr "Nenhum(a)"
+
+#: gui/launcher.cpp:326 gui/launcher.cpp:408
+#: backends/platform/wii/options.cpp:56
+msgid "Default"
+msgstr "Padrуo"
+
+#: gui/launcher.cpp:446 gui/options.cpp:1356
+msgid "Select SoundFont"
+msgstr "Selecione o SoundFont"
+
+#: gui/launcher.cpp:465 gui/launcher.cpp:612
+msgid "Select directory with game data"
+msgstr "Selecione a pasta com os arquivos do jogo"
+
+#: gui/launcher.cpp:483
+msgid "Select additional game directory"
+msgstr "Selecione a pasta adicional do jogo"
+
+#: gui/launcher.cpp:495
+msgid "Select directory for saved games"
+msgstr "Selecione a pasta para os jogos salvos"
+
+#: gui/launcher.cpp:514
+msgid "This game ID is already taken. Please choose another one."
+msgstr "Este cѓdigo jс esta sendo utilizado. Por favor, escolha outro."
+
+#: gui/launcher.cpp:555 engines/dialogs.cpp:110
+msgid "~Q~uit"
+msgstr "~S~air"
+
+#: gui/launcher.cpp:555 backends/platform/sdl/macosx/appMenu_osx.mm:80
+msgid "Quit ScummVM"
+msgstr "Sair do ScummVM"
+
+#: gui/launcher.cpp:556
+msgid "A~b~out..."
+msgstr "So~b~re..."
+
+#: gui/launcher.cpp:556 backends/platform/sdl/macosx/appMenu_osx.mm:61
+msgid "About ScummVM"
+msgstr "Sobre o ScumnmVM"
+
+#: gui/launcher.cpp:557
+msgid "~O~ptions..."
+msgstr "~O~pчѕes"
+
+#: gui/launcher.cpp:557
+msgid "Change global ScummVM options"
+msgstr "Alterar opчѕes globais do ScummVM"
+
+#: gui/launcher.cpp:559
+msgid "~S~tart"
+msgstr "~I~niciar"
+
+#: gui/launcher.cpp:559
+msgid "Start selected game"
+msgstr "Iniciar jogo selecionado"
+
+#: gui/launcher.cpp:562
+msgid "~L~oad..."
+msgstr "~C~arregar"
+
+#: gui/launcher.cpp:562
+msgid "Load savegame for selected game"
+msgstr "Carregar jogo salvo do jogo selecionado"
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:1055
+msgid "~A~dd Game..."
+msgstr "~A~dicionar Jogo..."
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:574
+msgid "Hold Shift for Mass Add"
+msgstr "Segure Shift para Multi-Adiчуo"
+
+#: gui/launcher.cpp:569
+msgid "~E~dit Game..."
+msgstr "~E~ditar Jogo..."
+
+#: gui/launcher.cpp:569 gui/launcher.cpp:576
+msgid "Change game options"
+msgstr "Alterar opчѕes do jogo"
+
+#: gui/launcher.cpp:571
+msgid "~R~emove Game"
+msgstr "~R~emover Jogo"
+
+#: gui/launcher.cpp:571 gui/launcher.cpp:578
+msgid "Remove game from the list. The game data files stay intact"
+msgstr ""
+"Remover jogo da lista. Os arquivos de dados do jogo permanecem intactos"
+
+#: gui/launcher.cpp:574 gui/launcher.cpp:1055
+msgctxt "lowres"
+msgid "~A~dd Game..."
+msgstr "~A~dicionar Jogo..."
+
+#: gui/launcher.cpp:576
+msgctxt "lowres"
+msgid "~E~dit Game..."
+msgstr "~E~ditar Jogo..."
+
+#: gui/launcher.cpp:578
+msgctxt "lowres"
+msgid "~R~emove Game"
+msgstr "~R~emover Jogo"
+
+#: gui/launcher.cpp:586
+msgid "Search in game list"
+msgstr "Pesquisar na lista de jogos"
+
+#: gui/launcher.cpp:590 gui/launcher.cpp:1102
+msgid "Search:"
+msgstr "Pesquisar:"
+
+#: gui/launcher.cpp:593 gui/options.cpp:826
+msgid "Clear value"
+msgstr "Limpar valor"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+msgid "Load game:"
+msgstr "Carregar jogo:"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Load"
+msgstr "Carregar"
+
+#: gui/launcher.cpp:723
+msgid ""
+"Do you really want to run the mass game detector? This could potentially add "
+"a huge number of games."
+msgstr ""
+"Vocъ realmente deseja adicionar vсrios jogos ao mesmo tempo? Isso poderс "
+"resultar em uma adiчуo gigantesca de jogos."
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Yes"
+msgstr "Sim"
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "No"
+msgstr "Nуo"
+
+#: gui/launcher.cpp:772
+msgid "ScummVM couldn't open the specified directory!"
+msgstr "ScummVM nуo conseguiu abrir a pasta especificada!"
+
+#: gui/launcher.cpp:784
+msgid "ScummVM could not find any game in the specified directory!"
+msgstr "ScummVM nуo encontrou nenhum jogo na pasta especificada!"
+
+#: gui/launcher.cpp:798
+msgid "Pick the game:"
+msgstr "Escolha o jogo:"
+
+#: gui/launcher.cpp:872
+msgid "Do you really want to remove this game configuration?"
+msgstr "Vocъ deseja realmente remover a configuraчуo deste jogo?"
+
+#: gui/launcher.cpp:936
+msgid "This game does not support loading games from the launcher."
+msgstr "Este jogo nуo suporta abrir jogos a partir do menu principal."
+
+#: gui/launcher.cpp:940
+msgid "ScummVM could not find any engine capable of running the selected game!"
+msgstr ""
+"ScummVM nуo conseguiu encontrar qualquer programa capaz de rodar o jogo "
+"selecionado!"
+
+#: gui/launcher.cpp:1054
+msgctxt "lowres"
+msgid "Mass Add..."
+msgstr "Multi-Adiчуo..."
+
+#: gui/launcher.cpp:1054
+msgid "Mass Add..."
+msgstr "Multi-Adiчуo..."
+
+#: gui/massadd.cpp:78 gui/massadd.cpp:81
+msgid "... progress ..."
+msgstr "... progresso ..."
+
+#: gui/massadd.cpp:258
+msgid "Scan complete!"
+msgstr "Busca completa!"
+
+#: gui/massadd.cpp:261
+#, c-format
+msgid "Discovered %d new games, ignored %d previously added games."
+msgstr ""
+
+#: gui/massadd.cpp:265
+#, c-format
+msgid "Scanned %d directories ..."
+msgstr "%d pasta(s) pesquisada(s)"
+
+#: gui/massadd.cpp:268
+#, fuzzy, c-format
+msgid "Discovered %d new games, ignored %d previously added games ..."
+msgstr "Encontrado(s) %d novo(s) jogo(s)"
+
+#: gui/options.cpp:72
+msgid "Never"
+msgstr "Nunca"
+
+#: gui/options.cpp:72
+msgid "every 5 mins"
+msgstr "a cada 5 mins"
+
+#: gui/options.cpp:72
+msgid "every 10 mins"
+msgstr "a cada 10 mins"
+
+#: gui/options.cpp:72
+msgid "every 15 mins"
+msgstr "a cada 15 mins"
+
+#: gui/options.cpp:72
+msgid "every 30 mins"
+msgstr "a cada 30 mins"
+
+#: gui/options.cpp:74
+msgid "8 kHz"
+msgstr "8 kHz"
+
+#: gui/options.cpp:74
+msgid "11kHz"
+msgstr "11 kHz"
+
+#: gui/options.cpp:74
+msgid "22 kHz"
+msgstr "22 kHz"
+
+#: gui/options.cpp:74
+msgid "44 kHz"
+msgstr "44 kHz"
+
+#: gui/options.cpp:74
+msgid "48 kHz"
+msgstr "48 kHz"
+
+#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
+#: gui/options.cpp:625 gui/options.cpp:825
+msgctxt "soundfont"
+msgid "None"
+msgstr "Nenhum(a)"
+
+#: gui/options.cpp:372
+msgid "Failed to apply some of the graphic options changes:"
+msgstr ""
+
+#: gui/options.cpp:384
+msgid "the video mode could not be changed."
+msgstr ""
+
+#: gui/options.cpp:390
+msgid "the fullscreen setting could not be changed"
+msgstr ""
+
+#: gui/options.cpp:396
+msgid "the aspect ratio setting could not be changed"
+msgstr ""
+
+#: gui/options.cpp:705
+msgid "Graphics mode:"
+msgstr "Modo grсfico:"
+
+#: gui/options.cpp:716
+msgid "Render mode:"
+msgstr "Renderizaчуo"
+
+#: gui/options.cpp:716 gui/options.cpp:717
+msgid "Special dithering modes supported by some games"
+msgstr "Modos especiais de dithering suportados por alguns jogos"
+
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2258
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
+msgid "Fullscreen mode"
+msgstr "Modo Tela Cheia"
+
+#: gui/options.cpp:729
+msgid "Aspect ratio correction"
+msgstr "Correчуo de proporчуo"
+
+#: gui/options.cpp:729
+msgid "Correct aspect ratio for 320x200 games"
+msgstr "Correчуo de proporчуo para jogos 320x200"
+
+#: gui/options.cpp:730
+msgid "EGA undithering"
+msgstr "EGA sem dithering"
+
+#: gui/options.cpp:730
+msgid "Enable undithering in EGA games that support it"
+msgstr "Habilita EGA sem dithering em jogos com suporte"
+
+#: gui/options.cpp:738
+msgid "Preferred Device:"
+msgstr "Dispositivo pref.:"
+
+#: gui/options.cpp:738
+msgid "Music Device:"
+msgstr "Disp. de mњsica:"
+
+#: gui/options.cpp:738 gui/options.cpp:740
+msgid "Specifies preferred sound device or sound card emulator"
+msgstr "Especifica o dispositivo de som preferido ou emulador de placa de som"
+
+#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
+msgid "Specifies output sound device or sound card emulator"
+msgstr "Especifica o dispositivo de saэda de som ou emulador de placa de som"
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Preferred Dev.:"
+msgstr "Dispositivo pref.:"
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Music Device:"
+msgstr "Dispositivo de mњsica:"
+
+#: gui/options.cpp:766
+msgid "AdLib emulator:"
+msgstr "Emulador AdLib:"
+
+#: gui/options.cpp:766 gui/options.cpp:767
+msgid "AdLib is used for music in many games"
+msgstr "AdLib щ utilizado para mњsica em vсrios jogos"
+
+#: gui/options.cpp:777
+msgid "Output rate:"
+msgstr "Taxa de saэda:"
+
+#: gui/options.cpp:777 gui/options.cpp:778
+msgid ""
+"Higher value specifies better sound quality but may be not supported by your "
+"soundcard"
+msgstr ""
+"Maior valor especifica melhor qualidade de som, mas pode nуo ser suportado "
+"por sua placa de som"
+
+#: gui/options.cpp:788
+msgid "GM Device:"
+msgstr "Dispositivo GM:"
+
+#: gui/options.cpp:788
+msgid "Specifies default sound device for General MIDI output"
+msgstr "Especifique o dispositivo de som padrуo para a saэda General MIDI"
+
+#: gui/options.cpp:799
+msgid "Don't use General MIDI music"
+msgstr "Nуo usar mњsica General MIDI"
+
+#: gui/options.cpp:810 gui/options.cpp:871
+msgid "Use first available device"
+msgstr "Usar o primeiro dispositivo disponэvel"
+
+#: gui/options.cpp:822
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
+msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
+msgstr "SoundFont щ suportado por algumas placas de som, Fluidsynth e Timidity"
+
+#: gui/options.cpp:824
+msgctxt "lowres"
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:829
+msgid "Mixed AdLib/MIDI mode"
+msgstr "Mixar AdLib/MIDI"
+
+#: gui/options.cpp:829
+msgid "Use both MIDI and AdLib sound generation"
+msgstr "Usar MIDI e AdLib juntos na geraчуo de som"
+
+#: gui/options.cpp:832
+msgid "MIDI gain:"
+msgstr "Ganho MIDI:"
+
+#: gui/options.cpp:842
+msgid "MT-32 Device:"
+msgstr "Dispositivo MT-32:"
+
+#: gui/options.cpp:842
+msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
+msgstr ""
+"Especifique o dispositivo de som padrуo para a saэda Roland MT-32/LAPC1/"
+"CM32l/CM64"
+
+#: gui/options.cpp:847
+msgid "True Roland MT-32 (disable GM emulation)"
+msgstr "Roland MT-32 real (desligar emulaчуo GM)"
+
+#: gui/options.cpp:847 gui/options.cpp:849
+msgid ""
+"Check if you want to use your real hardware Roland-compatible sound device "
+"connected to your computer"
+msgstr ""
+"Verifique se vocъ quer usar o seu dispositivo de hardware de som compatэvel "
+"com Roland"
+
+#: gui/options.cpp:849
+msgctxt "lowres"
+msgid "True Roland MT-32 (no GM emulation)"
+msgstr "Roland MT-32 real (sem emulaчуo GM)"
+
+#: gui/options.cpp:852
+msgid "Enable Roland GS Mode"
+msgstr "Ligar modo Roland GS"
+
+#: gui/options.cpp:852
+msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
+msgstr ""
+"Desliga o mapeamento General MIDI para jogos com trilha sonora Roland MT-32"
+
+#: gui/options.cpp:861
+msgid "Don't use Roland MT-32 music"
+msgstr "Nуo usar mњsica Roland MT-32"
+
+#: gui/options.cpp:888
+msgid "Text and Speech:"
+msgstr "Texto e Voz:"
+
+#: gui/options.cpp:892 gui/options.cpp:902
+msgid "Speech"
+msgstr "Voz"
+
+#: gui/options.cpp:893 gui/options.cpp:903
+msgid "Subtitles"
+msgstr "Legendas"
+
+#: gui/options.cpp:894
+msgid "Both"
+msgstr "Ambos"
+
+#: gui/options.cpp:896
+msgid "Subtitle speed:"
+msgstr "Rapidez legendas:"
+
+#: gui/options.cpp:898
+msgctxt "lowres"
+msgid "Text and Speech:"
+msgstr "Texto e Voz:"
+
+#: gui/options.cpp:902
+msgid "Spch"
+msgstr "Voz"
+
+#: gui/options.cpp:903
+msgid "Subs"
+msgstr "Legs"
+
+#: gui/options.cpp:904
+msgctxt "lowres"
+msgid "Both"
+msgstr "Ambos"
+
+#: gui/options.cpp:904
+msgid "Show subtitles and play speech"
+msgstr "Mostrar legenda e vozes (dublagem)"
+
+#: gui/options.cpp:906
+msgctxt "lowres"
+msgid "Subtitle speed:"
+msgstr "Velocidade das legendas:"
+
+#: gui/options.cpp:922
+msgid "Music volume:"
+msgstr "Volume da Mњsica:"
+
+#: gui/options.cpp:924
+msgctxt "lowres"
+msgid "Music volume:"
+msgstr "Volume da Mњsica:"
+
+#: gui/options.cpp:931
+msgid "Mute All"
+msgstr "Mudo"
+
+#: gui/options.cpp:934
+msgid "SFX volume:"
+msgstr "Volume dos Sons:"
+
+#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
+msgid "Special sound effects volume"
+msgstr "Volume dos efeitos sonoros especiais"
+
+#: gui/options.cpp:936
+msgctxt "lowres"
+msgid "SFX volume:"
+msgstr "Volume dos Sons:"
+
+#: gui/options.cpp:944
+msgid "Speech volume:"
+msgstr "Volume da Voz:"
+
+#: gui/options.cpp:946
+msgctxt "lowres"
+msgid "Speech volume:"
+msgstr "Volume da Voz:"
+
+#: gui/options.cpp:1085
+msgid "Theme Path:"
+msgstr "Pasta do Tema"
+
+#: gui/options.cpp:1087
+msgctxt "lowres"
+msgid "Theme Path:"
+msgstr "Pasta do Tema"
+
+#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
+msgid "Specifies path to additional data used by all games or ScummVM"
+msgstr ""
+"Especifica a pasta para os dados adicionais usados por todos os jogos ou "
+"ScummVM"
+
+#: gui/options.cpp:1098
+msgid "Plugins Path:"
+msgstr "Pasta de Plugins:"
+
+#: gui/options.cpp:1100
+msgctxt "lowres"
+msgid "Plugins Path:"
+msgstr "Pasta de Plugins:"
+
+#: gui/options.cpp:1109
+msgid "Misc"
+msgstr "Outros"
+
+#: gui/options.cpp:1111
+msgctxt "lowres"
+msgid "Misc"
+msgstr "Outros"
+
+#: gui/options.cpp:1113
+msgid "Theme:"
+msgstr "Tema:"
+
+#: gui/options.cpp:1117
+msgid "GUI Renderer:"
+msgstr "Renderizador GUI:"
+
+#: gui/options.cpp:1129
+msgid "Autosave:"
+msgstr "Auto-Salvar:"
+
+#: gui/options.cpp:1131
+msgctxt "lowres"
+msgid "Autosave:"
+msgstr "Auto-Salvar:"
+
+#: gui/options.cpp:1139
+msgid "Keys"
+msgstr "Teclas"
+
+#: gui/options.cpp:1146
+msgid "GUI Language:"
+msgstr "Idioma do GUI:"
+
+#: gui/options.cpp:1146
+msgid "Language of ScummVM GUI"
+msgstr "Linguagem do ScummVM GUI"
+
+#: gui/options.cpp:1295
+#, fuzzy
+msgid "You have to restart ScummVM before your changes will take effect."
+msgstr "Vocъ tem que reiniciar o ScummVM para funcionar."
+
+#: gui/options.cpp:1308
+msgid "Select directory for savegames"
+msgstr "Selecione a pasta para o jogos salvos"
+
+#: gui/options.cpp:1315
+msgid "The chosen directory cannot be written to. Please select another one."
+msgstr "O diretѓrio escolhido nуo pode ser usado. Por favor, selecione outro."
+
+#: gui/options.cpp:1324
+msgid "Select directory for GUI themes"
+msgstr "Selecione a pasta para os temas da Interface de Uso Grсfico"
+
+#: gui/options.cpp:1334
+msgid "Select directory for extra files"
+msgstr "Selecione a pasta para os arquivos extras"
+
+#: gui/options.cpp:1345
+msgid "Select directory for plugins"
+msgstr "Selecione a pasta para os plugins"
+
+#: gui/options.cpp:1389
+msgid ""
+"The theme you selected does not support your current language. If you want "
+"to use this theme you need to switch to another language first."
+msgstr ""
+"O tema que vocъ selecionou nуo suporta seu idioma atual. Se vocъ quiser usar "
+"este tema vocъ precisa mudar para outro idioma."
+
+#: gui/saveload.cpp:58 gui/saveload.cpp:239
+msgid "No date saved"
+msgstr "Sem data salva"
+
+#: gui/saveload.cpp:59 gui/saveload.cpp:240
+msgid "No time saved"
+msgstr "Sem hora salva"
+
+#: gui/saveload.cpp:60 gui/saveload.cpp:241
+msgid "No playtime saved"
+msgstr "Sem tempo de jogo salvo"
+
+#: gui/saveload.cpp:67 gui/saveload.cpp:155
+msgid "Delete"
+msgstr "Excluir"
+
+#: gui/saveload.cpp:154
+msgid "Do you really want to delete this savegame?"
+msgstr "Vocъ realmente quer excluir este jogo salvo?"
+
+#: gui/saveload.cpp:264
+msgid "Date: "
+msgstr "Data:"
+
+#: gui/saveload.cpp:268
+msgid "Time: "
+msgstr "Hora:"
+
+#: gui/saveload.cpp:274
+msgid "Playtime: "
+msgstr "Tempo de jogo:"
+
+#: gui/saveload.cpp:287 gui/saveload.cpp:354
+msgid "Untitled savestate"
+msgstr "Nуo-titulado arquivo de save"
+
+#: gui/themebrowser.cpp:44
+msgid "Select a Theme"
+msgstr "Selecione um Tema"
+
+#: gui/ThemeEngine.cpp:328
+msgid "Disabled GFX"
+msgstr "GFX desabilitado"
+
+#: gui/ThemeEngine.cpp:328
+msgctxt "lowres"
+msgid "Disabled GFX"
+msgstr "GFX desabilitado"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard Renderer (16bpp)"
+msgstr "Renderizador padrуo (16bpp)"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard (16bpp)"
+msgstr "Padrуo (16bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased Renderer (16bpp)"
+msgstr "Renderizador Anti-Serrilhamento (16bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased (16bpp)"
+msgstr "Anti-Serrilhamento (16bpp)"
+
+#: base/main.cpp:200
+#, c-format
+msgid "Engine does not support debug level '%s'"
+msgstr "Essa engine nуo suporta o nэvel de debug '%s'"
+
+#: base/main.cpp:268
+msgid "Menu"
+msgstr "Menu"
+
+#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
+#: backends/platform/wince/CEActionsPocket.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:46
+msgid "Skip"
+msgstr "Pular"
+
+#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
+#: backends/platform/wince/CEActionsPocket.cpp:42
+msgid "Pause"
+msgstr "Pausar"
+
+#: base/main.cpp:277
+msgid "Skip line"
+msgstr "Pula linha"
+
+#: base/main.cpp:432
+msgid "Error running game:"
+msgstr "Erro ao executar o jogo:"
+
+#: base/main.cpp:456
+msgid "Could not find any engine capable of running the selected game"
+msgstr ""
+"Nуo foi possэvel encontrar qualquer programa capaz de rodar o jogo "
+"selecionado"
+
+#: common/error.cpp:38
+msgid "No error"
+msgstr "Nenhum erro"
+
+#: common/error.cpp:40
+msgid "Game data not found"
+msgstr "Dados do jogo nуo encontrado"
+
+#: common/error.cpp:42
+msgid "Game id not supported"
+msgstr "ID de jogo nуo suportado"
+
+#: common/error.cpp:44
+msgid "Unsupported color mode"
+msgstr "Modo de cores nуo suportado"
+
+#: common/error.cpp:47
+msgid "Read permission denied"
+msgstr "Permissуo para \"ler\" negada"
+
+#: common/error.cpp:49
+msgid "Write permission denied"
+msgstr "Permissуo para \"gravar\" negada"
+
+#: common/error.cpp:52
+msgid "Path does not exist"
+msgstr "Caminho nуo existe"
+
+#: common/error.cpp:54
+msgid "Path not a directory"
+msgstr "Caminho nуo щ uma pasta"
+
+#: common/error.cpp:56
+msgid "Path not a file"
+msgstr "Caminho nao щ um arquivo"
+
+#: common/error.cpp:59
+msgid "Cannot create file"
+msgstr "Caminho nуo щ um arquivo"
+
+#: common/error.cpp:61
+msgid "Reading data failed"
+msgstr "Falha na leitura"
+
+#: common/error.cpp:63
+msgid "Writing data failed"
+msgstr "Falha na gravaчуo"
+
+#: common/error.cpp:66
+msgid "Could not find suitable engine plugin"
+msgstr "Nуo foi possэvel encontrar engine adequada"
+
+#: common/error.cpp:68
+msgid "Engine plugin does not support save states"
+msgstr "A engine atual nуo suporta salvar o progresso do jogo"
+
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
+msgid "Unknown error"
+msgstr "Erro desconhecido"
+
+#: common/util.cpp:274
+msgid "Hercules Green"
+msgstr "Hercules Green"
+
+#: common/util.cpp:275
+msgid "Hercules Amber"
+msgstr "Hercules Amber"
+
+#: common/util.cpp:282
+msgctxt "lowres"
+msgid "Hercules Green"
+msgstr "Hercules Green"
+
+#: common/util.cpp:283
+msgctxt "lowres"
+msgid "Hercules Amber"
+msgstr "Hercules Amber"
+
+#: engines/advancedDetector.cpp:296
+#, c-format
+msgid "The game in '%s' seems to be unknown."
+msgstr ""
+
+#: engines/advancedDetector.cpp:297
+msgid "Please, report the following data to the ScummVM team along with name"
+msgstr ""
+
+#: engines/advancedDetector.cpp:299
+msgid "of the game you tried to add and its version/language/etc.:"
+msgstr ""
+
+#: engines/dialogs.cpp:84
+msgid "~R~esume"
+msgstr "~V~oltar ao jogo"
+
+#: engines/dialogs.cpp:86
+msgid "~L~oad"
+msgstr "~C~arregar"
+
+#: engines/dialogs.cpp:90
+msgid "~S~ave"
+msgstr "~S~alvar"
+
+#: engines/dialogs.cpp:94
+msgid "~O~ptions"
+msgstr "~O~pчѕes"
+
+#: engines/dialogs.cpp:99
+msgid "~H~elp"
+msgstr "~A~juda"
+
+#: engines/dialogs.cpp:101
+msgid "~A~bout"
+msgstr "So~b~re"
+
+#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
+msgid "~R~eturn to Launcher"
+msgstr "~V~oltar ao menu"
+
+#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
+msgctxt "lowres"
+msgid "~R~eturn to Launcher"
+msgstr "~V~oltar ao menu"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+msgid "Save game:"
+msgstr "Salvar jogo:"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+#: backends/platform/symbian/src/SymbianActions.cpp:44
+#: backends/platform/wince/CEActionsPocket.cpp:43
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Save"
+msgstr "Salvar"
+
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:100
+#: engines/mohawk/dialogs.cpp:152
+msgid "~O~K"
+msgstr "~O~K"
+
+#: engines/dialogs.cpp:309 engines/mohawk/dialogs.cpp:101
+#: engines/mohawk/dialogs.cpp:153
+msgid "~C~ancel"
+msgstr "~C~ancelar"
+
+#: engines/dialogs.cpp:312
+msgid "~K~eys"
+msgstr "~T~eclas"
+
+#: engines/engine.cpp:227
+msgid "Could not initialize color format."
+msgstr ""
+
+#: engines/engine.cpp:235
+#, fuzzy
+msgid "Could not switch to video mode: '"
+msgstr "Modo de vэdeo atual:"
+
+#: engines/engine.cpp:244
+#, fuzzy
+msgid "Could not apply aspect ratio setting."
+msgstr "Habilita correчуo de proporчуo"
+
+#: engines/engine.cpp:249
+msgid "Could not apply fullscreen setting."
+msgstr ""
+
+#: engines/engine.cpp:349
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:360
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:427
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:430
+msgid "Start anyway"
+msgstr ""
+
+#: engines/scumm/dialogs.cpp:281
+msgid "~P~revious"
+msgstr "~A~nterior"
+
+#: engines/scumm/dialogs.cpp:282
+msgid "~N~ext"
+msgstr "~P~rѓximo"
+
+#: engines/scumm/dialogs.cpp:283
+#: backends/platform/ds/arm9/source/dsoptions.cpp:56
+msgid "~C~lose"
+msgstr "~F~echar"
+
+#: engines/scumm/help.cpp:73
+msgid "Common keyboard commands:"
+msgstr "Comandos de teclado comuns:"
+
+#: engines/scumm/help.cpp:74
+msgid "Save / Load dialog"
+msgstr "Menu Salvar / Carregar"
+
+#: engines/scumm/help.cpp:76
+msgid "Skip line of text"
+msgstr "Pula linha de texto"
+
+#: engines/scumm/help.cpp:77
+msgid "Esc"
+msgstr "Esc"
+
+#: engines/scumm/help.cpp:77
+msgid "Skip cutscene"
+msgstr "Pula cena"
+
+#: engines/scumm/help.cpp:78
+msgid "Space"
+msgstr "Espaчo"
+
+#: engines/scumm/help.cpp:78
+msgid "Pause game"
+msgstr "Pausar jogo:"
+
+#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
+#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
+#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Ctrl"
+msgstr "Ctrl"
+
+#: engines/scumm/help.cpp:79
+msgid "Load game state 1-10"
+msgstr "Carregar estado do jogo 1-10"
+
+#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Alt"
+msgstr "Alt"
+
+#: engines/scumm/help.cpp:80
+msgid "Save game state 1-10"
+msgstr "Salvar estado do jogo 1-10"
+
+#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
+#: backends/platform/symbian/src/SymbianActions.cpp:52
+#: backends/platform/wince/CEActionsPocket.cpp:44
+#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
+msgid "Quit"
+msgstr "Sair"
+
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
+msgid "Enter"
+msgstr "Enter"
+
+#: engines/scumm/help.cpp:86
+msgid "Toggle fullscreen"
+msgstr "Habilita Tela Cheia"
+
+#: engines/scumm/help.cpp:87
+msgid "Music volume up / down"
+msgstr "Volume da mњsica"
+
+#: engines/scumm/help.cpp:88
+msgid "Text speed slower / faster"
+msgstr "Velocidade do texto devagar / rсpido"
+
+#: engines/scumm/help.cpp:89
+msgid "Simulate left mouse button"
+msgstr "Simula botуo esquerdo do mouse"
+
+#: engines/scumm/help.cpp:90
+msgid "Tab"
+msgstr "Tab"
+
+#: engines/scumm/help.cpp:90
+msgid "Simulate right mouse button"
+msgstr "Simula botуo direito do mouse"
+
+#: engines/scumm/help.cpp:93
+msgid "Special keyboard commands:"
+msgstr "Comandos de teclado especiais:"
+
+#: engines/scumm/help.cpp:94
+msgid "Show / Hide console"
+msgstr "Mostrar / Ocultar console"
+
+#: engines/scumm/help.cpp:95
+msgid "Start the debugger"
+msgstr "Inicia o depurador"
+
+#: engines/scumm/help.cpp:96
+msgid "Show memory consumption"
+msgstr "Exibe o consumo de memѓria"
+
+#: engines/scumm/help.cpp:97
+msgid "Run in fast mode (*)"
+msgstr "Joga em modo rсpido (*)"
+
+#: engines/scumm/help.cpp:98
+msgid "Run in really fast mode (*)"
+msgstr "Joga em modo super rсpido (*)"
+
+#: engines/scumm/help.cpp:99
+msgid "Toggle mouse capture"
+msgstr "Habilita captura do mouse"
+
+#: engines/scumm/help.cpp:100
+msgid "Switch between graphics filters"
+msgstr "Alterna entre os filtros grсficos"
+
+#: engines/scumm/help.cpp:101
+msgid "Increase / Decrease scale factor"
+msgstr "Aumenta / Diminui o fator de escala"
+
+#: engines/scumm/help.cpp:102
+msgid "Toggle aspect-ratio correction"
+msgstr "Habilita correчуo de proporчуo"
+
+#: engines/scumm/help.cpp:107
+msgid "* Note that using ctrl-f and"
+msgstr "* A utilizaчуo de ctrl-f ou"
+
+#: engines/scumm/help.cpp:108
+msgid " ctrl-g are not recommended"
+msgstr " ctrl-g nуo щ recomendada"
+
+#: engines/scumm/help.cpp:109
+msgid " since they may cause crashes"
+msgstr " visto que poderс causar travas"
+
+#: engines/scumm/help.cpp:110
+#, fuzzy
+msgid " or incorrect game behavior."
+msgstr " ou procedimentos estranhos nos jogos."
+
+#: engines/scumm/help.cpp:114
+msgid "Spinning drafts on the keyboard:"
+msgstr "Tecer feitiчos no teclado:"
+
+#: engines/scumm/help.cpp:116
+msgid "Main game controls:"
+msgstr "Controles principais do jogo:"
+
+#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
+#: engines/scumm/help.cpp:161
+msgid "Push"
+msgstr "Empurar"
+
+#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
+#: engines/scumm/help.cpp:162
+msgid "Pull"
+msgstr "Puxar"
+
+#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
+#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
+#: engines/scumm/help.cpp:206
+msgid "Give"
+msgstr "Dar"
+
+#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
+#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
+#: engines/scumm/help.cpp:207
+msgid "Open"
+msgstr "Abrir"
+
+#: engines/scumm/help.cpp:126
+msgid "Go to"
+msgstr "Ir para"
+
+#: engines/scumm/help.cpp:127
+msgid "Get"
+msgstr "Pegar"
+
+#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
+#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
+#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
+#: engines/scumm/help.cpp:248
+msgid "Use"
+msgstr "Usar"
+
+#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
+msgid "Read"
+msgstr "Ler"
+
+#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
+msgid "New kid"
+msgstr "Nova crianчa"
+
+#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
+#: engines/scumm/help.cpp:171
+msgid "Turn on"
+msgstr "Ligar"
+
+#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
+#: engines/scumm/help.cpp:172
+msgid "Turn off"
+msgstr "Desligar"
+
+#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
+#: engines/scumm/help.cpp:193
+msgid "Walk to"
+msgstr "Andar atщ"
+
+#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
+#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
+#: engines/scumm/help.cpp:226
+msgid "Pick up"
+msgstr "Pegar"
+
+#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
+msgid "What is"
+msgstr "O que щ"
+
+#: engines/scumm/help.cpp:146
+msgid "Unlock"
+msgstr "Destravar"
+
+#: engines/scumm/help.cpp:149
+msgid "Put on"
+msgstr "Vestir"
+
+#: engines/scumm/help.cpp:150
+msgid "Take off"
+msgstr "Decolar"
+
+#: engines/scumm/help.cpp:156
+msgid "Fix"
+msgstr "Consertar"
+
+#: engines/scumm/help.cpp:158
+msgid "Switch"
+msgstr "Trocar"
+
+#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
+msgid "Look"
+msgstr "Olhar"
+
+#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
+msgid "Talk"
+msgstr "Falar"
+
+#: engines/scumm/help.cpp:174
+msgid "Travel"
+msgstr "Viajar"
+
+#: engines/scumm/help.cpp:175
+msgid "To Henry / To Indy"
+msgstr "Para Henry / Para Indy"
+
+#: engines/scumm/help.cpp:178
+msgid "play C minor on distaff"
+msgstr "toca dѓ menor no fio"
+
+#: engines/scumm/help.cpp:179
+msgid "play D on distaff"
+msgstr "toca D no fio"
+
+#: engines/scumm/help.cpp:180
+msgid "play E on distaff"
+msgstr "toca E no fio"
+
+#: engines/scumm/help.cpp:181
+msgid "play F on distaff"
+msgstr "toca F no fio"
+
+#: engines/scumm/help.cpp:182
+msgid "play G on distaff"
+msgstr "toca G no fio"
+
+#: engines/scumm/help.cpp:183
+msgid "play A on distaff"
+msgstr "toca A no fio"
+
+#: engines/scumm/help.cpp:184
+msgid "play B on distaff"
+msgstr "toca B no fio"
+
+#: engines/scumm/help.cpp:185
+msgid "play C major on distaff"
+msgstr "toca dѓ maior no fio"
+
+#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
+msgid "puSh"
+msgstr "Empurrar"
+
+#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
+msgid "pull (Yank)"
+msgstr "Puxar"
+
+#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
+#: engines/scumm/help.cpp:246
+msgid "Talk to"
+msgstr "Falar"
+
+#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
+msgid "Look at"
+msgstr "Olhar para"
+
+#: engines/scumm/help.cpp:199
+msgid "turn oN"
+msgstr "Ligar"
+
+#: engines/scumm/help.cpp:200
+msgid "turn oFf"
+msgstr "Desligar"
+
+#: engines/scumm/help.cpp:216
+msgid "KeyUp"
+msgstr "TeclaCima"
+
+#: engines/scumm/help.cpp:216
+msgid "Highlight prev dialogue"
+msgstr "Destacar diсlogo anterior"
+
+#: engines/scumm/help.cpp:217
+msgid "KeyDown"
+msgstr "TeclaBaixo"
+
+#: engines/scumm/help.cpp:217
+msgid "Highlight next dialogue"
+msgstr "Destacar prѓximo diсlogo"
+
+#: engines/scumm/help.cpp:221
+msgid "Walk"
+msgstr "Andar"
+
+#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
+#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
+msgid "Inventory"
+msgstr "Inventсrio"
+
+#: engines/scumm/help.cpp:225
+msgid "Object"
+msgstr "Objeto"
+
+#: engines/scumm/help.cpp:228
+msgid "Black and White / Color"
+msgstr "Preto e Branco / Cor"
+
+#: engines/scumm/help.cpp:231
+msgid "Eyes"
+msgstr "Olhos"
+
+#: engines/scumm/help.cpp:232
+msgid "Tongue"
+msgstr "Lэngua"
+
+#: engines/scumm/help.cpp:234
+msgid "Punch"
+msgstr "Soco"
+
+#: engines/scumm/help.cpp:235
+msgid "Kick"
+msgstr "Chute"
+
+#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
+msgid "Examine"
+msgstr "Examinar"
+
+#: engines/scumm/help.cpp:239
+msgid "Regular cursor"
+msgstr "Cursor normal"
+
+#: engines/scumm/help.cpp:241
+msgid "Comm"
+msgstr "Comunicador"
+
+#: engines/scumm/help.cpp:244
+msgid "Save / Load / Options"
+msgstr "Salvar / Carregar / Opчѕes"
+
+#: engines/scumm/help.cpp:253
+msgid "Other game controls:"
+msgstr "Outros controles do jogo:"
+
+#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
+msgid "Inventory:"
+msgstr "Inventсrio:"
+
+#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
+msgid "Scroll list up"
+msgstr "Subir na lista"
+
+#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
+msgid "Scroll list down"
+msgstr "Descer na lista"
+
+#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
+msgid "Upper left item"
+msgstr "Item da esquerda superior"
+
+#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
+msgid "Lower left item"
+msgstr "Item da esquerda inferior"
+
+#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
+msgid "Upper right item"
+msgstr "Item da direita superior"
+
+#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
+msgid "Lower right item"
+msgstr "Item da direita inferior"
+
+#: engines/scumm/help.cpp:267
+msgid "Middle left item"
+msgstr "Item do meio na esquerda"
+
+#: engines/scumm/help.cpp:270
+msgid "Middle right item"
+msgstr "Item do meio na direita"
+
+#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
+msgid "Switching characters:"
+msgstr "Trocando personagens:"
+
+#: engines/scumm/help.cpp:279
+msgid "Second kid"
+msgstr "Segunda crianчa"
+
+#: engines/scumm/help.cpp:280
+msgid "Third kid"
+msgstr "Terceira crianчa"
+
+#: engines/scumm/help.cpp:292
+msgid "Fighting controls (numpad):"
+msgstr "Controle de luta (teclado numщrico):"
+
+#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
+#: engines/scumm/help.cpp:295
+msgid "Step back"
+msgstr "Passo para trсs"
+
+#: engines/scumm/help.cpp:296
+msgid "Block high"
+msgstr "Defender em cima"
+
+#: engines/scumm/help.cpp:297
+msgid "Block middle"
+msgstr "Defender no meio"
+
+#: engines/scumm/help.cpp:298
+msgid "Block low"
+msgstr "Defender embaixo"
+
+#: engines/scumm/help.cpp:299
+msgid "Punch high"
+msgstr "Soco em cima"
+
+#: engines/scumm/help.cpp:300
+msgid "Punch middle"
+msgstr "Soco no meio"
+
+#: engines/scumm/help.cpp:301
+msgid "Punch low"
+msgstr "Soco embaixo"
+
+#: engines/scumm/help.cpp:304
+msgid "These are for Indy on left."
+msgstr "Estes sуo para o Indy na esquerda."
+
+#: engines/scumm/help.cpp:305
+msgid "When Indy is on the right,"
+msgstr "Quando Indy estiver na direita,"
+
+#: engines/scumm/help.cpp:306
+msgid "7, 4, and 1 are switched with"
+msgstr "7, 4 e 1 sуo trocados por"
+
+#: engines/scumm/help.cpp:307
+msgid "9, 6, and 3, respectively."
+msgstr "9, 6 e 3, respectivamente."
+
+#: engines/scumm/help.cpp:314
+msgid "Biplane controls (numpad):"
+msgstr "Controles do aviуo (teclado numщrico)"
+
+#: engines/scumm/help.cpp:315
+msgid "Fly to upper left"
+msgstr "Voar para esquerda superior"
+
+#: engines/scumm/help.cpp:316
+msgid "Fly to left"
+msgstr "Voar para esquerda"
+
+#: engines/scumm/help.cpp:317
+msgid "Fly to lower left"
+msgstr "Voar para esquerda inferior"
+
+#: engines/scumm/help.cpp:318
+msgid "Fly upwards"
+msgstr "Voar para cima"
+
+#: engines/scumm/help.cpp:319
+msgid "Fly straight"
+msgstr "Voar reto"
+
+#: engines/scumm/help.cpp:320
+msgid "Fly down"
+msgstr "Voar para baixo"
+
+#: engines/scumm/help.cpp:321
+msgid "Fly to upper right"
+msgstr "Voar para direita superior"
+
+#: engines/scumm/help.cpp:322
+msgid "Fly to right"
+msgstr "Voar para direita"
+
+#: engines/scumm/help.cpp:323
+msgid "Fly to lower right"
+msgstr "Voar para direita inferior"
+
+#: engines/scumm/scumm.cpp:1807
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2297 engines/agos/saveload.cpp:189
+#, c-format
+msgid ""
+"Failed to save game state to file:\n"
+"\n"
+"%s"
+msgstr ""
+"Falha ao salvar o estado do jogo para o arquivo:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2304 engines/agos/saveload.cpp:154
+#, c-format
+msgid ""
+"Failed to load game state from file:\n"
+"\n"
+"%s"
+msgstr ""
+"Falha ao carregar o estado do jogo a partir do arquivo:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2316 engines/agos/saveload.cpp:197
+#, c-format
+msgid ""
+"Successfully saved game state in file:\n"
+"\n"
+"%s"
+msgstr ""
+"Jogo salvo com sucesso no arquivo:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2531
+msgid ""
+"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
+"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
+"directory inside the Tentacle game directory."
+msgstr ""
+"\"Na versуo original, o jogo Maniac Mansion rodaria agora mesmo. Porem a "
+"atual versуo do ScummVM nуo suporta essa aчуo. Para jogar Maniac Mansion, "
+"adicione o jogo normalmente no ScummVM. Ele se encontra em um diretѓrio "
+"dentro da pasta do jogo Day of the Tentacle."
+
+#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
+msgid "~Z~ip Mode Activated"
+msgstr "Modo ~Z~ip ativado"
+
+#: engines/mohawk/dialogs.cpp:91
+msgid "~T~ransitions Enabled"
+msgstr "Modo ~T~ransiчѕes ativado"
+
+#: engines/mohawk/dialogs.cpp:92
+msgid "~D~rop Page"
+msgstr ""
+
+#: engines/mohawk/dialogs.cpp:96
+msgid "~S~how Map"
+msgstr ""
+
+#: engines/mohawk/dialogs.cpp:150
+msgid "~W~ater Effect Enabled"
+msgstr "Modo ~E~feitos de сgua ativado"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore game:"
+msgstr "Restaurar jogo:"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore"
+msgstr "Restaurar"
+
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr ""
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+#, fuzzy
+msgid "Failed to load game state from file."
+msgstr ""
+"Falha ao carregar o estado do jogo a partir do arquivo:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+#, fuzzy
+msgid "Failed to save game state to file."
+msgstr ""
+"Falha ao salvar o estado do jogo para o arquivo:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v5.cpp:107
+#, fuzzy
+msgid "Failed to delete file."
+msgstr ""
+"Falha ao salvar o estado do jogo para o arquivo:\n"
+"\n"
+"%s"
+
+#: engines/groovie/script.cpp:420
+#, fuzzy
+msgid "Failed to save game"
+msgstr ""
+"Falha ao salvar o estado do jogo para o arquivo:\n"
+"\n"
+"%s"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+
+#: engines/m4/m4_menus.cpp:138
+#, fuzzy
+msgid "Save game failed!"
+msgstr "Salvar jogo:"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr ""
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr ""
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr ""
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:211
+#, fuzzy
+msgid "Loading game..."
+msgstr "Carregar jogo:"
+
+#: engines/parallaction/saveload.cpp:226
+#, fuzzy
+msgid "Saving game..."
+msgstr "Salvar jogo:"
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+
+#: audio/fmopl.cpp:49
+msgid "MAME OPL emulator"
+msgstr "Emulador MAME OPL"
+
+#: audio/fmopl.cpp:51
+msgid "DOSBox OPL emulator"
+msgstr "Emulador DOSBox OPL"
+
+#: audio/mididrv.cpp:205
+#, c-format
+msgid ""
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:217
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:253
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:268
+#, c-format
+msgid ""
+"The preferred audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/null.h:43
+msgid "No music"
+msgstr "Sem mњsica"
+
+#: audio/mods/paula.cpp:189
+msgid "Amiga Audio Emulator"
+msgstr "Emulador Som Amiga"
+
+#: audio/softsynth/adlib.cpp:1594
+msgid "AdLib Emulator"
+msgstr "Emulador AdLib"
+
+#: audio/softsynth/appleiigs.cpp:33
+msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
+msgstr "Emulador Apple II GS (NУO IMPLEMENTADO)"
+
+#: audio/softsynth/sid.cpp:1430
+msgid "C64 Audio Emulator"
+msgstr "Emulador Som C64"
+
+#: audio/softsynth/mt32.cpp:329
+#, fuzzy
+msgid "Initializing MT-32 Emulator"
+msgstr "Inicializando Emulador MT-32"
+
+#: audio/softsynth/mt32.cpp:543
+msgid "MT-32 Emulator"
+msgstr "Emulador MT-32"
+
+#: audio/softsynth/pcspk.cpp:139
+msgid "PC Speaker Emulator"
+msgstr "Emulador PC Speaker"
+
+#: audio/softsynth/pcspk.cpp:158
+msgid "IBM PCjr Emulator"
+msgstr "Emulador IBM PCjr"
+
+#: backends/keymapper/remap-dialog.cpp:47
+msgid "Keymap:"
+msgstr "Mapa de Teclas:"
+
+#: backends/keymapper/remap-dialog.cpp:64
+msgid " (Active)"
+msgstr "(Ativo)"
+
+#: backends/keymapper/remap-dialog.cpp:98
+msgid " (Global)"
+msgstr "(Global)"
+
+#: backends/keymapper/remap-dialog.cpp:108
+msgid " (Game)"
+msgstr "(Jogo)"
+
+#: backends/midi/windows.cpp:164
+msgid "Windows MIDI"
+msgstr "MIDI Windows"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:57
+msgid "ScummVM Main Menu"
+msgstr "Menu Principal ScummVM"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:63
+msgid "~L~eft handed mode"
+msgstr "Modo ~M~уo esquerda"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:64
+msgid "~I~ndy fight controls"
+msgstr "Controles de luta ~I~ndy"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:65
+msgid "Show mouse cursor"
+msgstr "Mostrar o cursor do mouse"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:66
+msgid "Snap to edges"
+msgstr "Ajustar рs extremidades"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:68
+msgid "Touch X Offset"
+msgstr "Equivalъncia do Toque X"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:75
+msgid "Touch Y Offset"
+msgstr "Equivalъncia do Toque Y"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:87
+msgid "Use laptop trackpad-style cursor control"
+msgstr "Usar controle de curso do touchpad"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:88
+msgid "Tap for left click, double tap right click"
+msgstr "Um toque para o clique esquerdo, e toque duplo para o clique direito"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:90
+msgid "Sensitivity"
+msgstr "Sensibilidade"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:99
+msgid "Initial top screen scale:"
+msgstr "Topo inicial para a escala de tela:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:105
+msgid "Main screen scaling:"
+msgstr "Escala de tela principal:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:107
+msgid "Hardware scale (fast, but low quality)"
+msgstr "Escala pelo Hardware (rсpido, mas com baixa qualidade)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:108
+msgid "Software scale (good quality, but slower)"
+msgstr "Escala pelo Software (qualidade boa, mas com lentidуo)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:109
+msgid "Unscaled (you must scroll left and right)"
+msgstr "Sem escala (vocъ precisa rolar para a esquerda e para a direita)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:111
+msgid "Brightness:"
+msgstr "Brilho:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:121
+msgid "High quality audio (slower) (reboot)"
+msgstr "Som de alta qualidade (mais lento) (reiniciar)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:122
+msgid "Disable power off"
+msgstr "Desativar desligamento"
+
+#: backends/platform/iphone/osys_events.cpp:338
+#, fuzzy
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Modo Touchpad ligado."
+
+#: backends/platform/iphone/osys_events.cpp:340
+#, fuzzy
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Modo Touchpad desligado."
+
+#: backends/platform/iphone/osys_events.cpp:351
+msgid "Touchpad mode enabled."
+msgstr "Modo Touchpad ligado."
+
+#: backends/platform/iphone/osys_events.cpp:353
+msgid "Touchpad mode disabled."
+msgstr "Modo Touchpad desligado."
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:67
+#, fuzzy
+msgid "Hide ScummVM"
+msgstr "Sair do ScummVM"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:70
+msgid "Hide Others"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:74
+msgid "Show All"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:92
+#: backends/platform/sdl/macosx/appMenu_osx.mm:99
+#, fuzzy
+msgid "Window"
+msgstr "MIDI Windows"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:95
+msgid "Minimize"
+msgstr ""
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
+msgid "Normal (no scaling)"
+msgstr "Normal (sem escala)"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
+msgctxt "lowres"
+msgid "Normal (no scaling)"
+msgstr "Normal (sem escala)"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
+#, fuzzy
+msgid "Enabled aspect ratio correction"
+msgstr "Habilita correчуo de proporчуo"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2149
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
+#, fuzzy
+msgid "Disabled aspect ratio correction"
+msgstr "Habilita correчуo de proporчуo"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2204
+#, fuzzy
+msgid "Active graphics filter:"
+msgstr "Alterna entre os filtros grсficos"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2260
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
+#, fuzzy
+msgid "Windowed mode"
+msgstr "Renderizaчуo"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:139
+msgid "OpenGL Normal"
+msgstr "OpenGL Normal"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:140
+msgid "OpenGL Conserve"
+msgstr "OpenGL Conserve"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:141
+msgid "OpenGL Original"
+msgstr "OpenGL Original"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
+#, fuzzy
+msgid "Current display mode"
+msgstr "Modo de vэdeo atual:"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
+msgid "Current scale"
+msgstr ""
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
+msgid "Active filter mode: Linear"
+msgstr ""
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
+msgid "Active filter mode: Nearest"
+msgstr ""
+
+#: backends/platform/symbian/src/SymbianActions.cpp:38
+#: backends/platform/wince/CEActionsSmartphone.cpp:39
+msgid "Up"
+msgstr "Cima"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:39
+#: backends/platform/wince/CEActionsSmartphone.cpp:40
+msgid "Down"
+msgstr "Baixo"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:40
+#: backends/platform/wince/CEActionsSmartphone.cpp:41
+msgid "Left"
+msgstr "Esquerda"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:41
+#: backends/platform/wince/CEActionsSmartphone.cpp:42
+msgid "Right"
+msgstr "Direita"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:42
+#: backends/platform/wince/CEActionsPocket.cpp:60
+#: backends/platform/wince/CEActionsSmartphone.cpp:43
+msgid "Left Click"
+msgstr "Clique com o botуo esquerdo"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:43
+#: backends/platform/wince/CEActionsSmartphone.cpp:44
+msgid "Right Click"
+msgstr "Clique com o botуo direito"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:46
+#: backends/platform/wince/CEActionsSmartphone.cpp:47
+msgid "Zone"
+msgstr "Zona"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:47
+#: backends/platform/wince/CEActionsPocket.cpp:54
+#: backends/platform/wince/CEActionsSmartphone.cpp:48
+msgid "Multi Function"
+msgstr "Multi-funчуo"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:48
+msgid "Swap character"
+msgstr "Trocador de caracteres"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:49
+msgid "Skip text"
+msgstr "Pular texto"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:51
+msgid "Fast mode"
+msgstr "Modo rсpido"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:53
+msgid "Debugger"
+msgstr "Depurador"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:54
+msgid "Global menu"
+msgstr "Menu global"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:55
+msgid "Virtual keyboard"
+msgstr "Teclado virtual"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:56
+msgid "Key mapper"
+msgstr "Mapeador de Teclas"
+
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+msgid "Do you want to quit ?"
+msgstr "Vocъ deseja sair ?"
+
+#: backends/platform/wii/options.cpp:51
+msgid "Video"
+msgstr "Vэdeo"
+
+#: backends/platform/wii/options.cpp:54
+msgid "Current video mode:"
+msgstr "Modo de vэdeo atual:"
+
+#: backends/platform/wii/options.cpp:56
+msgid "Double-strike"
+msgstr "Ataque-duplo"
+
+#: backends/platform/wii/options.cpp:60
+msgid "Horizontal underscan:"
+msgstr "Sub-escaneamento horizontal:"
+
+#: backends/platform/wii/options.cpp:66
+msgid "Vertical underscan:"
+msgstr "Sub-escaneamento vertical:"
+
+#: backends/platform/wii/options.cpp:71
+msgid "Input"
+msgstr "Entrada"
+
+#: backends/platform/wii/options.cpp:74
+msgid "GC Pad sensitivity:"
+msgstr "Sensibilidade do CG Pad:"
+
+#: backends/platform/wii/options.cpp:80
+msgid "GC Pad acceleration:"
+msgstr "Aceleraчуo do CG Pad:"
+
+#: backends/platform/wii/options.cpp:86
+msgid "DVD"
+msgstr "DVD"
+
+#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
+msgid "Status:"
+msgstr "Status:"
+
+#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
+msgid "Unknown"
+msgstr "Desconhecido"
+
+#: backends/platform/wii/options.cpp:93
+msgid "Mount DVD"
+msgstr "Montar DVD"
+
+#: backends/platform/wii/options.cpp:94
+msgid "Unmount DVD"
+msgstr "Desmontar DVD"
+
+#: backends/platform/wii/options.cpp:98
+msgid "SMB"
+msgstr "SMB"
+
+#: backends/platform/wii/options.cpp:106
+msgid "Server:"
+msgstr "Servidor:"
+
+#: backends/platform/wii/options.cpp:110
+msgid "Share:"
+msgstr "Compartilhamento:"
+
+#: backends/platform/wii/options.cpp:114
+msgid "Username:"
+msgstr "Nome de usuсrio:"
+
+#: backends/platform/wii/options.cpp:118
+msgid "Password:"
+msgstr "Senha:"
+
+#: backends/platform/wii/options.cpp:121
+msgid "Init network"
+msgstr "Iniciar rede"
+
+#: backends/platform/wii/options.cpp:123
+msgid "Mount SMB"
+msgstr "Montar SMB"
+
+#: backends/platform/wii/options.cpp:124
+msgid "Unmount SMB"
+msgstr "Desmontar SMB"
+
+#: backends/platform/wii/options.cpp:143
+msgid "DVD Mounted successfully"
+msgstr "DVD montado com sucesso"
+
+#: backends/platform/wii/options.cpp:146
+msgid "Error while mounting the DVD"
+msgstr "Erro ao montar o DVD"
+
+#: backends/platform/wii/options.cpp:148
+msgid "DVD not mounted"
+msgstr "DVD nуo montado"
+
+#: backends/platform/wii/options.cpp:161
+msgid "Network up, share mounted"
+msgstr "Conexуo ativa, compartilhamento ativado"
+
+#: backends/platform/wii/options.cpp:163
+msgid "Network up"
+msgstr "Conexуo ativa"
+
+#: backends/platform/wii/options.cpp:166
+msgid ", error while mounting the share"
+msgstr ", erro ao montar o compartilhamento"
+
+#: backends/platform/wii/options.cpp:168
+msgid ", share not mounted"
+msgstr ", compartilhamento nуo montado"
+
+#: backends/platform/wii/options.cpp:174
+msgid "Network down"
+msgstr "Conexуo caiu"
+
+#: backends/platform/wii/options.cpp:178
+#, fuzzy
+msgid "Initializing network"
+msgstr "Inicializaчуo de rede"
+
+#: backends/platform/wii/options.cpp:182
+#, fuzzy
+msgid "Timeout while initializing network"
+msgstr "Tempo limite para iniciar a conexуo de rede"
+
+#: backends/platform/wii/options.cpp:186
+#, fuzzy, c-format
+msgid "Network not initialized (%d)"
+msgstr "Rede nуo inicializada (%d)"
+
+#: backends/platform/wince/CEActionsPocket.cpp:46
+msgid "Hide Toolbar"
+msgstr "Ocultar a barra de ferramentas"
+
+#: backends/platform/wince/CEActionsPocket.cpp:47
+msgid "Show Keyboard"
+msgstr "Mostrar Teclado"
+
+#: backends/platform/wince/CEActionsPocket.cpp:48
+msgid "Sound on/off"
+msgstr "Som on/off"
+
+#: backends/platform/wince/CEActionsPocket.cpp:49
+msgid "Right click"
+msgstr "Clique com o botуo direito"
+
+#: backends/platform/wince/CEActionsPocket.cpp:50
+msgid "Show/Hide Cursor"
+msgstr "Mostrar/Ocultar seu cursor"
+
+#: backends/platform/wince/CEActionsPocket.cpp:51
+msgid "Free look"
+msgstr "Olhar livre"
+
+#: backends/platform/wince/CEActionsPocket.cpp:52
+msgid "Zoom up"
+msgstr "Zoom para cima"
+
+#: backends/platform/wince/CEActionsPocket.cpp:53
+msgid "Zoom down"
+msgstr "Zoom para baixo"
+
+#: backends/platform/wince/CEActionsPocket.cpp:55
+#: backends/platform/wince/CEActionsSmartphone.cpp:49
+msgid "Bind Keys"
+msgstr "Botуo de ligadura"
+
+#: backends/platform/wince/CEActionsPocket.cpp:56
+msgid "Cursor Up"
+msgstr "Cursor para cima"
+
+#: backends/platform/wince/CEActionsPocket.cpp:57
+msgid "Cursor Down"
+msgstr "Cursor para baixo"
+
+#: backends/platform/wince/CEActionsPocket.cpp:58
+msgid "Cursor Left"
+msgstr "Cursor para a esquerda"
+
+#: backends/platform/wince/CEActionsPocket.cpp:59
+msgid "Cursor Right"
+msgstr "Cursor para a direita"
+
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Do you want to load or save the game?"
+msgstr "Vocъ deseja carregar ou salvar o jogo?"
+
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+msgid " Are you sure you want to quit ? "
+msgstr " Tem certeza de que deseja sair? "
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:50
+msgid "Keyboard"
+msgstr "Teclado"
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:51
+msgid "Rotate"
+msgstr "Rotacionar"
+
+#: backends/platform/wince/CELauncherDialog.cpp:56
+msgid "Using SDL driver "
+msgstr "Usando driver SDL"
+
+#: backends/platform/wince/CELauncherDialog.cpp:60
+msgid "Display "
+msgstr "Tela"
+
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Do you want to perform an automatic scan ?"
+msgstr "Vocъ quer executar uma busca automсtica?"
+
+#: backends/platform/wince/wince-sdl.cpp:471
+msgid "Map right click action"
+msgstr "Mapear aчуo \"Clique da Direita\""
+
+#: backends/platform/wince/wince-sdl.cpp:475
+msgid "You must map a key to the 'Right Click' action to play this game"
+msgstr ""
+"Vocъ precisa mapear uma tecla para aчуo do \"Clique da Direita\" nesse jogo"
+
+#: backends/platform/wince/wince-sdl.cpp:484
+msgid "Map hide toolbar action"
+msgstr "Mapear \"Ocultar barra de ferramentas\""
+
+#: backends/platform/wince/wince-sdl.cpp:488
+msgid "You must map a key to the 'Hide toolbar' action to play this game"
+msgstr ""
+"Vocъ precisa mapear uma tecla para aчуo do \"Ocultar barra de ferramentas\" "
+"nesse jogo"
+
+#: backends/platform/wince/wince-sdl.cpp:497
+msgid "Map Zoom Up action (optional)"
+msgstr "Mapear Zoom para Cima (opcional)"
+
+#: backends/platform/wince/wince-sdl.cpp:500
+msgid "Map Zoom Down action (optional)"
+msgstr "Mapear Zoom para Baixo (opcional)"
+
+#: backends/platform/wince/wince-sdl.cpp:508
+msgid ""
+"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
+msgstr ""
+"Nуo se esqueчa de mapear uma tecla para \"Ocultar a barra de ferramentas\" "
+"para ver todo o seu inventсrio"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Do you really want to return to the Launcher?"
+msgstr "Vocъ realmente quer excluir este jogo salvo?"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Launcher"
+msgstr "Soco"
+
+#: backends/events/default/default-events.cpp:244
+#, fuzzy
+msgid "Do you really want to quit?"
+msgstr "Vocъ deseja sair ?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
+msgid "Touchscreen 'Tap Mode' - Left Click"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
+msgid "Touchscreen 'Tap Mode' - Right Click"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
+msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:390
+#, fuzzy
+msgid "Maximum Volume"
+msgstr "Volume"
+
+#: backends/events/gph/gph-events.cpp:392
+msgid "Increasing Volume"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:398
+#, fuzzy
+msgid "Minimal Volume"
+msgstr "Volume"
+
+#: backends/events/gph/gph-events.cpp:400
+msgid "Decreasing Volume"
+msgstr ""
+
+#~ msgctxt "lowres"
+#~ msgid "Add Game..."
+#~ msgstr "Adicionar Jogo..."
+
+#~ msgid "Add Game..."
+#~ msgstr "Adicionar Jogo..."
+
+#~ msgid "Discovered %d new games."
+#~ msgstr "Encontrado(s) %d novo(s) jogo(s)"
+
+#~ msgid "Command line argument not processed"
+#~ msgstr "Linha de comando nуo processada"
+
+#~ msgid "FM Towns Emulator"
+#~ msgstr "Emulador FM Towns"
+
+#~ msgid "Invalid Path"
+#~ msgstr "Pasta invсlida"
diff --git a/po/ru_RU.po b/po/ru_RU.po
index 27bea4eac2..c3fcf3100f 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -1,2650 +1,2670 @@
-# Russian translation for ScummVM.
-# Copyright (C) 2010-2011 ScummVM Team
-# This file is distributed under the same license as the ScummVM package.
-# Eugene Sandulenko <sev@scummvm.org>, 2010.
-#
-msgid ""
-msgstr ""
-"Project-Id-Version: ScummVM 1.3.0svn\n"
-"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2011-06-20 23:09+0100\n"
-"PO-Revision-Date: 2010-06-13 20:55+0300\n"
-"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
-"Language-Team: Russian\n"
-"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=iso-8859-5\n"
-"Content-Transfer-Encoding: 8bit\n"
-"Language: Russian\n"
-"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%"
-"10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
-
-#: gui/about.cpp:91
-#, c-format
-msgid "(built on %s)"
-msgstr "(собран %s)"
-
-#: gui/about.cpp:98
-msgid "Features compiled in:"
-msgstr "Включенные в билд опции:"
-
-#: gui/about.cpp:107
-msgid "Available engines:"
-msgstr "Доступные движки:"
-
-#: gui/browser.cpp:66
-msgid "Go up"
-msgstr "Вверх"
-
-#: gui/browser.cpp:66 gui/browser.cpp:68
-msgid "Go to previous directory level"
-msgstr "Перейти на директорию уровнем выше"
-
-#: gui/browser.cpp:68
-msgctxt "lowres"
-msgid "Go up"
-msgstr "Вверх"
-
-#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
-#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
-#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/engine.cpp:408 engines/sword1/control.cpp:865
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
-#: backends/events/default/default-events.cpp:222
-#: backends/events/default/default-events.cpp:244
-msgid "Cancel"
-msgstr "Отмена"
-
-#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
-msgid "Choose"
-msgstr "Выбрать"
-
-#: gui/gui-manager.cpp:114 engines/scumm/help.cpp:125
-#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
-#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
-#: backends/keymapper/remap-dialog.cpp:52
-msgid "Close"
-msgstr "Закрыть"
-
-#: gui/gui-manager.cpp:117
-msgid "Mouse click"
-msgstr "Клик мышью"
-
-#: gui/gui-manager.cpp:120 base/main.cpp:280
-msgid "Display keyboard"
-msgstr "Показать клавиатуру"
-
-#: gui/gui-manager.cpp:123 base/main.cpp:283
-msgid "Remap keys"
-msgstr "Переназначить клавиши"
-
-#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
-msgid "Choose an action to map"
-msgstr "Выберите действие для назначения"
-
-#: gui/KeysDialog.cpp:41
-msgid "Map"
-msgstr "Назначить"
-
-#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
-#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
-#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
-#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
-#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
-#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
-#: backends/platform/wince/CELauncherDialog.cpp:52
-msgid "OK"
-msgstr "OK"
-
-#: gui/KeysDialog.cpp:49
-msgid "Select an action and click 'Map'"
-msgstr "Выберите действие и кликните 'Назначить'"
-
-#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
-#, c-format
-msgid "Associated key : %s"
-msgstr "Назначенная клавиша : %s"
-
-#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
-#, c-format
-msgid "Associated key : none"
-msgstr "Назначенная клавиша : нет"
-
-#: gui/KeysDialog.cpp:90
-msgid "Please select an action"
-msgstr "Пожалуйста, выберите действие"
-
-#: gui/KeysDialog.cpp:106
-msgid "Press the key to associate"
-msgstr "Нажмите клавишу для назначения"
-
-#: gui/launcher.cpp:165
-msgid "Game"
-msgstr "Игра"
-
-#: gui/launcher.cpp:169
-msgid "ID:"
-msgstr "ID:"
-
-#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
-msgid ""
-"Short game identifier used for referring to savegames and running the game "
-"from the command line"
-msgstr ""
-"Короткий идентификатор, используемый для имен сохранений игр и для запуска "
-"из командной строки"
-
-#: gui/launcher.cpp:171
-msgctxt "lowres"
-msgid "ID:"
-msgstr "ID:"
-
-#: gui/launcher.cpp:176
-msgid "Name:"
-msgstr "Название:"
-
-#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
-msgid "Full title of the game"
-msgstr "Полное название игры"
-
-#: gui/launcher.cpp:178
-msgctxt "lowres"
-msgid "Name:"
-msgstr "Назв:"
-
-#: gui/launcher.cpp:182
-msgid "Language:"
-msgstr "Язык:"
-
-#: gui/launcher.cpp:182 gui/launcher.cpp:183
-msgid ""
-"Language of the game. This will not turn your Spanish game version into "
-"English"
-msgstr ""
-"Язык игры. Изменение этого параметра не превратит игру на английском в "
-"русскую"
-
-#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
-#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
-#: audio/null.cpp:40
-msgid "<default>"
-msgstr "<по умолчанию>"
-
-#: gui/launcher.cpp:194
-msgid "Platform:"
-msgstr "Платформа:"
-
-#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
-msgid "Platform the game was originally designed for"
-msgstr "Платформа, для которой игра была изначально разработана"
-
-#: gui/launcher.cpp:196
-msgctxt "lowres"
-msgid "Platform:"
-msgstr "Платформа:"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "Graphics"
-msgstr "Графика"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "GFX"
-msgstr "Грф"
-
-#: gui/launcher.cpp:211
-msgid "Override global graphic settings"
-msgstr "Перекрыть глобальные установки графики"
-
-#: gui/launcher.cpp:213
-msgctxt "lowres"
-msgid "Override global graphic settings"
-msgstr "Перекрыть глобальные установки графики"
-
-#: gui/launcher.cpp:220 gui/options.cpp:1041
-msgid "Audio"
-msgstr "Аудио"
-
-#: gui/launcher.cpp:223
-msgid "Override global audio settings"
-msgstr "Перекрыть глобальные установки аудио"
-
-#: gui/launcher.cpp:225
-msgctxt "lowres"
-msgid "Override global audio settings"
-msgstr "Перекрыть глобальные установки аудио"
-
-#: gui/launcher.cpp:234 gui/options.cpp:1046
-msgid "Volume"
-msgstr "Громкость"
-
-#: gui/launcher.cpp:236 gui/options.cpp:1048
-msgctxt "lowres"
-msgid "Volume"
-msgstr "Громк"
-
-#: gui/launcher.cpp:239
-msgid "Override global volume settings"
-msgstr "Перекрыть глобальные установки громкости"
-
-#: gui/launcher.cpp:241
-msgctxt "lowres"
-msgid "Override global volume settings"
-msgstr "Перекрыть глобальные установки громкости"
-
-#: gui/launcher.cpp:248 gui/options.cpp:1056
-msgid "MIDI"
-msgstr "MIDI"
-
-#: gui/launcher.cpp:251
-msgid "Override global MIDI settings"
-msgstr "Перекрыть глобальные установки MIDI"
-
-#: gui/launcher.cpp:253
-msgctxt "lowres"
-msgid "Override global MIDI settings"
-msgstr "Перекрыть глобальные установки MIDI"
-
-#: gui/launcher.cpp:263 gui/options.cpp:1062
-msgid "MT-32"
-msgstr "MT-32"
-
-#: gui/launcher.cpp:266
-msgid "Override global MT-32 settings"
-msgstr "Перекрыть глобальные установки MT-32"
-
-#: gui/launcher.cpp:268
-msgctxt "lowres"
-msgid "Override global MT-32 settings"
-msgstr "Перекрыть глобальные установки MT-32"
-
-#: gui/launcher.cpp:279 gui/options.cpp:1069
-msgid "Paths"
-msgstr "Пути"
-
-#: gui/launcher.cpp:281 gui/options.cpp:1071
-msgctxt "lowres"
-msgid "Paths"
-msgstr "Пути"
-
-#: gui/launcher.cpp:288
-msgid "Game Path:"
-msgstr "Путь к игре:"
-
-#: gui/launcher.cpp:290
-msgctxt "lowres"
-msgid "Game Path:"
-msgstr "Где игра:"
-
-#: gui/launcher.cpp:295 gui/options.cpp:1091
-msgid "Extra Path:"
-msgstr "Доп. путь:"
-
-#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
-msgid "Specifies path to additional data used the game"
-msgstr "Указывает путь к дополнительным файлам данных для игры"
-
-#: gui/launcher.cpp:297 gui/options.cpp:1093
-msgctxt "lowres"
-msgid "Extra Path:"
-msgstr "Доп. путь:"
-
-#: gui/launcher.cpp:302 gui/options.cpp:1079
-msgid "Save Path:"
-msgstr "Сохранения игр:"
-
-#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
-#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
-msgid "Specifies where your savegames are put"
-msgstr "Указывает путь к сохранениям игры"
-
-#: gui/launcher.cpp:304 gui/options.cpp:1081
-msgctxt "lowres"
-msgid "Save Path:"
-msgstr "Путь сохр:"
-
-#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
-#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
-#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
-#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
-#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
-msgctxt "path"
-msgid "None"
-msgstr "Не задан"
-
-#: gui/launcher.cpp:326 gui/launcher.cpp:408
-#: backends/platform/wii/options.cpp:56
-msgid "Default"
-msgstr "По умолчанию"
-
-#: gui/launcher.cpp:446 gui/options.cpp:1356
-msgid "Select SoundFont"
-msgstr "Выберите SoundFont"
-
-#: gui/launcher.cpp:465 gui/launcher.cpp:612
-msgid "Select directory with game data"
-msgstr "Выберите директорию с файлами игры"
-
-#: gui/launcher.cpp:483
-msgid "Select additional game directory"
-msgstr "Выберите дополнительную директорию игры"
-
-#: gui/launcher.cpp:495
-msgid "Select directory for saved games"
-msgstr "Выберите директорию для сохранений"
-
-#: gui/launcher.cpp:514
-msgid "This game ID is already taken. Please choose another one."
-msgstr "Этот ID игры уже используется. Пожалуйста, выберите другой."
-
-#: gui/launcher.cpp:555 engines/dialogs.cpp:110
-msgid "~Q~uit"
-msgstr "~В~ыход"
-
-#: gui/launcher.cpp:555
-msgid "Quit ScummVM"
-msgstr "Выход из ScummVM"
-
-#: gui/launcher.cpp:556
-msgid "A~b~out..."
-msgstr "О п~р~ограмме..."
-
-#: gui/launcher.cpp:556
-msgid "About ScummVM"
-msgstr "О программе ScummVM"
-
-#: gui/launcher.cpp:557
-msgid "~O~ptions..."
-msgstr "~О~пции..."
-
-#: gui/launcher.cpp:557
-msgid "Change global ScummVM options"
-msgstr "Изменить глобальные опции ScummVM"
-
-#: gui/launcher.cpp:559
-msgid "~S~tart"
-msgstr "П~у~ск"
-
-#: gui/launcher.cpp:559
-msgid "Start selected game"
-msgstr "Запустить выбранную игру"
-
-#: gui/launcher.cpp:562
-msgid "~L~oad..."
-msgstr "~З~агрузить..."
-
-#: gui/launcher.cpp:562
-msgid "Load savegame for selected game"
-msgstr "Загрузить сохрнение для выбранной игры"
-
-#: gui/launcher.cpp:567
-msgid "~A~dd Game..."
-msgstr "~Д~об. игру..."
-
-#: gui/launcher.cpp:567 gui/launcher.cpp:574
-msgid "Hold Shift for Mass Add"
-msgstr "Удерживайте клавишу Shift для того, чтобы добавить несколько игр"
-
-#: gui/launcher.cpp:569
-msgid "~E~dit Game..."
-msgstr "О~п~ции игры..."
-
-#: gui/launcher.cpp:569 gui/launcher.cpp:576
-msgid "Change game options"
-msgstr "Изменить опции игры"
-
-#: gui/launcher.cpp:571
-msgid "~R~emove Game"
-msgstr "~У~далить игру"
-
-#: gui/launcher.cpp:571 gui/launcher.cpp:578
-msgid "Remove game from the list. The game data files stay intact"
-msgstr "Удалить игру из списка. Не удаляет игру с жесткого диска"
-
-#: gui/launcher.cpp:574
-msgctxt "lowres"
-msgid "~A~dd Game..."
-msgstr "~Д~об. игру..."
-
-#: gui/launcher.cpp:576
-msgctxt "lowres"
-msgid "~E~dit Game..."
-msgstr "О~п~ции игры..."
-
-#: gui/launcher.cpp:578
-msgctxt "lowres"
-msgid "~R~emove Game"
-msgstr "~У~далить игру"
-
-#: gui/launcher.cpp:586
-msgid "Search in game list"
-msgstr "Поиск в списке игр"
-
-#: gui/launcher.cpp:590 gui/launcher.cpp:1102
-msgid "Search:"
-msgstr "Поиск:"
-
-#: gui/launcher.cpp:593 gui/options.cpp:826
-msgid "Clear value"
-msgstr "Очистить значение"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-msgid "Load game:"
-msgstr "Загрузить игру:"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Load"
-msgstr "Загрузить"
-
-#: gui/launcher.cpp:723
-msgid ""
-"Do you really want to run the mass game detector? This could potentially add "
-"a huge number of games."
-msgstr ""
-"Вы действительно хотите запустить детектор всех игр? Это потенциально может "
-"добавить большое количество игр."
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Yes"
-msgstr "Да"
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "No"
-msgstr "Нет"
-
-#: gui/launcher.cpp:772
-msgid "ScummVM couldn't open the specified directory!"
-msgstr "ScummVM не может открыть указанную директорию!"
-
-#: gui/launcher.cpp:784
-msgid "ScummVM could not find any game in the specified directory!"
-msgstr "ScummVM не может найти игру в указанной директории!"
-
-#: gui/launcher.cpp:798
-msgid "Pick the game:"
-msgstr "Выберите игру:"
-
-#: gui/launcher.cpp:872
-msgid "Do you really want to remove this game configuration?"
-msgstr "Вы действительно хотите удалить настройки для этой игры?"
-
-#: gui/launcher.cpp:936
-msgid "This game does not support loading games from the launcher."
-msgstr "Эта игра не поддерживает загрузку сохранений через главное меню."
-
-#: gui/launcher.cpp:940
-msgid "ScummVM could not find any engine capable of running the selected game!"
-msgstr "ScummVM не смог найти движок для запуска выбранной игры!"
-
-#: gui/launcher.cpp:1054
-msgctxt "lowres"
-msgid "Mass Add..."
-msgstr "Много игр..."
-
-#: gui/launcher.cpp:1054
-msgid "Mass Add..."
-msgstr "Много игр..."
-
-#: gui/launcher.cpp:1055
-msgctxt "lowres"
-msgid "Add Game..."
-msgstr "Новая игра"
-
-#: gui/launcher.cpp:1055
-msgid "Add Game..."
-msgstr "Новая игра..."
-
-#: gui/massadd.cpp:76 gui/massadd.cpp:79
-msgid "... progress ..."
-msgstr "... ищу ..."
-
-#: gui/massadd.cpp:243
-msgid "Scan complete!"
-msgstr "Поиск закончен!"
-
-#: gui/massadd.cpp:246
-#, c-format
-msgid "Discovered %d new games, ignored %d previously added games."
-msgstr "Найдено %d новых игр, пропущено %в ранее добавленных игр."
-
-#: gui/massadd.cpp:250
-#, c-format
-msgid "Scanned %d directories ..."
-msgstr "Просмотрено %d директорий ..."
-
-#: gui/massadd.cpp:253
-#, c-format
-msgid "Discovered %d new games, ignored %d previously added games ..."
-msgstr "Найдено %d новых игр, пропущено %d ранее добавленных игр ..."
-
-#: gui/options.cpp:72
-msgid "Never"
-msgstr "Никогда"
-
-#: gui/options.cpp:72
-msgid "every 5 mins"
-msgstr "каждые 5 минут"
-
-#: gui/options.cpp:72
-msgid "every 10 mins"
-msgstr "каждые 10 минут"
-
-#: gui/options.cpp:72
-msgid "every 15 mins"
-msgstr "каждые 15 минут"
-
-#: gui/options.cpp:72
-msgid "every 30 mins"
-msgstr "каждые 30 минут"
-
-#: gui/options.cpp:74
-msgid "8 kHz"
-msgstr "8 кГц"
-
-#: gui/options.cpp:74
-msgid "11kHz"
-msgstr "11 кГц"
-
-#: gui/options.cpp:74
-msgid "22 kHz"
-msgstr "22 кГц"
-
-#: gui/options.cpp:74
-msgid "44 kHz"
-msgstr "44 кГц"
-
-#: gui/options.cpp:74
-msgid "48 kHz"
-msgstr "48 кГц"
-
-#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
-#: gui/options.cpp:625 gui/options.cpp:825
-msgctxt "soundfont"
-msgid "None"
-msgstr "Не задан"
-
-#: gui/options.cpp:372
-msgid "Failed to apply some of the graphic options changes:"
-msgstr "Не удалось применить изменения некторых графических опций:"
-
-#: gui/options.cpp:384
-msgid "the video mode could not be changed."
-msgstr "видеорежим не может быть изменён."
-
-#: gui/options.cpp:390
-msgid "the fullscreen setting could not be changed"
-msgstr "полноэкранный режим не может быть изменён"
-
-#: gui/options.cpp:396
-msgid "the aspect ratio setting could not be changed"
-msgstr "режим корректировки соотношения сторон не может быть изменён"
-
-#: gui/options.cpp:705
-msgid "Graphics mode:"
-msgstr "Граф. режим:"
-
-#: gui/options.cpp:716
-msgid "Render mode:"
-msgstr "Режим растра:"
-
-#: gui/options.cpp:716 gui/options.cpp:717
-msgid "Special dithering modes supported by some games"
-msgstr "Специальные режимы рендеринга, поддерживаемые некоторыми играми"
-
-#: gui/options.cpp:726
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
-msgid "Fullscreen mode"
-msgstr "Полноэкранный режим"
-
-#: gui/options.cpp:729
-msgid "Aspect ratio correction"
-msgstr "Коррекция соотношения сторон"
-
-#: gui/options.cpp:729
-msgid "Correct aspect ratio for 320x200 games"
-msgstr "Корректировать соотношение сторон для игр с разрешением 320x200"
-
-#: gui/options.cpp:730
-msgid "EGA undithering"
-msgstr "EGA без растра"
-
-#: gui/options.cpp:730
-msgid "Enable undithering in EGA games that support it"
-msgstr ""
-"Включает режим без растрирования в EGA играх, которые поддерживают такой "
-"режим"
-
-#: gui/options.cpp:738
-msgid "Preferred Device:"
-msgstr "Предпочитаемое:"
-
-#: gui/options.cpp:738
-msgid "Music Device:"
-msgstr "Звуковое уст-во:"
-
-#: gui/options.cpp:738 gui/options.cpp:740
-msgid "Specifies preferred sound device or sound card emulator"
-msgstr ""
-"Указывает предпочитаемое звуковое устройство или эмулятор звуковой карты"
-
-#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
-msgid "Specifies output sound device or sound card emulator"
-msgstr "Указывает выходное звуковое устройство или эмулятор звуковой карты"
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Preferred Dev.:"
-msgstr "Предпочитаемое:"
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Music Device:"
-msgstr "Звуковое уст-во:"
-
-#: gui/options.cpp:766
-msgid "AdLib emulator:"
-msgstr "Эмулятор AdLib:"
-
-#: gui/options.cpp:766 gui/options.cpp:767
-msgid "AdLib is used for music in many games"
-msgstr "Звуковая карта AdLib используется многими играми"
-
-#: gui/options.cpp:777
-msgid "Output rate:"
-msgstr "Частота звука:"
-
-#: gui/options.cpp:777 gui/options.cpp:778
-msgid ""
-"Higher value specifies better sound quality but may be not supported by your "
-"soundcard"
-msgstr ""
-"БОльшие значения задают лучшее качество звука, однако они могут не "
-"поддерживаться вашей звуковой картой"
-
-#: gui/options.cpp:788
-msgid "GM Device:"
-msgstr "Устройство GM:"
-
-#: gui/options.cpp:788
-msgid "Specifies default sound device for General MIDI output"
-msgstr "Указывает выходное звуковое устройство для MIDI"
-
-#: gui/options.cpp:799
-msgid "Don't use General MIDI music"
-msgstr "Не использовать музыку для General MIDI"
-
-#: gui/options.cpp:810 gui/options.cpp:871
-msgid "Use first available device"
-msgstr "Использовать первое доступное устройство"
-
-#: gui/options.cpp:822
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
-msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
-msgstr ""
-"SoundFontы поддердживаются некоторыми звуковыми картами, Fluidsynth и "
-"Timidity"
-
-#: gui/options.cpp:824
-msgctxt "lowres"
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:829
-msgid "Mixed AdLib/MIDI mode"
-msgstr "Смешанный режим AdLib/MIDI"
-
-#: gui/options.cpp:829
-msgid "Use both MIDI and AdLib sound generation"
-msgstr "Использовать и MIDI и AdLib для генерации звука"
-
-#: gui/options.cpp:832
-msgid "MIDI gain:"
-msgstr "Усиление MIDI:"
-
-#: gui/options.cpp:842
-msgid "MT-32 Device:"
-msgstr "Устр. MT-32:"
-
-#: gui/options.cpp:842
-msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
-msgstr ""
-"Указывает звуковое устройство по умолчания для вывода на Roland MT-32/LAPC1/"
-"CM32l/CM64"
-
-#: gui/options.cpp:847
-msgid "True Roland MT-32 (disable GM emulation)"
-msgstr "Настоящий Roland MT-32 (запретить эмуляцию GM)"
-
-#: gui/options.cpp:847 gui/options.cpp:849
-msgid ""
-"Check if you want to use your real hardware Roland-compatible sound device "
-"connected to your computer"
-msgstr ""
-"Отметьте, если у вас подключено Roland-совместимое звуковое устройство и вы "
-"хотите его использовать"
-
-#: gui/options.cpp:849
-msgctxt "lowres"
-msgid "True Roland MT-32 (no GM emulation)"
-msgstr "Настоящий Roland MT-32 (запретить GM)"
-
-#: gui/options.cpp:852
-msgid "Enable Roland GS Mode"
-msgstr "Включить режим Roland GS"
-
-#: gui/options.cpp:852
-msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
-msgstr ""
-"Выключает маппинг General MIDI для игр с звуковой дорожкой для Roland MT-32"
-
-#: gui/options.cpp:861
-msgid "Don't use Roland MT-32 music"
-msgstr "Не использовать музыку для MT-32"
-
-#: gui/options.cpp:888
-msgid "Text and Speech:"
-msgstr "Текст и озвучка:"
-
-#: gui/options.cpp:892 gui/options.cpp:902
-msgid "Speech"
-msgstr "Озвучка"
-
-#: gui/options.cpp:893 gui/options.cpp:903
-msgid "Subtitles"
-msgstr "Субтитры"
-
-#: gui/options.cpp:894
-msgid "Both"
-msgstr "Оба"
-
-#: gui/options.cpp:896
-msgid "Subtitle speed:"
-msgstr "Скорость титров:"
-
-#: gui/options.cpp:898
-msgctxt "lowres"
-msgid "Text and Speech:"
-msgstr "Текст и озвучка:"
-
-#: gui/options.cpp:902
-msgid "Spch"
-msgstr "Озв"
-
-#: gui/options.cpp:903
-msgid "Subs"
-msgstr "Суб"
-
-#: gui/options.cpp:904
-msgctxt "lowres"
-msgid "Both"
-msgstr "Оба"
-
-#: gui/options.cpp:904
-msgid "Show subtitles and play speech"
-msgstr "Показывать субтитры и воспроизводить речь"
-
-#: gui/options.cpp:906
-msgctxt "lowres"
-msgid "Subtitle speed:"
-msgstr "Скорость титров:"
-
-#: gui/options.cpp:922
-msgid "Music volume:"
-msgstr "Громк. музыки:"
-
-#: gui/options.cpp:924
-msgctxt "lowres"
-msgid "Music volume:"
-msgstr "Громк. музыки:"
-
-#: gui/options.cpp:931
-msgid "Mute All"
-msgstr "Выкл. всё"
-
-#: gui/options.cpp:934
-msgid "SFX volume:"
-msgstr "Громкость SFX:"
-
-#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
-msgid "Special sound effects volume"
-msgstr "Громкость специальных звуковых эффектов"
-
-#: gui/options.cpp:936
-msgctxt "lowres"
-msgid "SFX volume:"
-msgstr "Громк. SFX:"
-
-#: gui/options.cpp:944
-msgid "Speech volume:"
-msgstr "Громк. озвучки:"
-
-#: gui/options.cpp:946
-msgctxt "lowres"
-msgid "Speech volume:"
-msgstr "Громк. озвучки:"
-
-#: gui/options.cpp:1085
-msgid "Theme Path:"
-msgstr "Путь к темам:"
-
-#: gui/options.cpp:1087
-msgctxt "lowres"
-msgid "Theme Path:"
-msgstr "Где темы:"
-
-#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
-msgid "Specifies path to additional data used by all games or ScummVM"
-msgstr ""
-"Указывает путь к дополнительным файлам данных, используемых всеми играми, "
-"либо ScummVM"
-
-#: gui/options.cpp:1098
-msgid "Plugins Path:"
-msgstr "Путь к плагинам:"
-
-#: gui/options.cpp:1100
-msgctxt "lowres"
-msgid "Plugins Path:"
-msgstr "Путь к плагинам:"
-
-#: gui/options.cpp:1109
-msgid "Misc"
-msgstr "Разное"
-
-#: gui/options.cpp:1111
-msgctxt "lowres"
-msgid "Misc"
-msgstr "Разное"
-
-#: gui/options.cpp:1113
-msgid "Theme:"
-msgstr "Тема:"
-
-#: gui/options.cpp:1117
-msgid "GUI Renderer:"
-msgstr "Рисовалка GUI:"
-
-#: gui/options.cpp:1129
-msgid "Autosave:"
-msgstr "Автосохранение:"
-
-#: gui/options.cpp:1131
-msgctxt "lowres"
-msgid "Autosave:"
-msgstr "Автосохр.:"
-
-#: gui/options.cpp:1139
-msgid "Keys"
-msgstr "Клавиши"
-
-#: gui/options.cpp:1146
-msgid "GUI Language:"
-msgstr "Язык GUI:"
-
-#: gui/options.cpp:1146
-msgid "Language of ScummVM GUI"
-msgstr "Язык графического интерфейса ScummVM"
-
-#: gui/options.cpp:1295
-msgid "You have to restart ScummVM before your changes will take effect."
-msgstr "Вы должны перезапустить ScummVM чтобы применить изменения."
-
-#: gui/options.cpp:1308
-msgid "Select directory for savegames"
-msgstr "Выберите директорию для сохранений"
-
-#: gui/options.cpp:1315
-msgid "The chosen directory cannot be written to. Please select another one."
-msgstr "Не могу писать в выбранную директорию. Пожалуйста, укажите другую."
-
-#: gui/options.cpp:1324
-msgid "Select directory for GUI themes"
-msgstr "Выберите директорию для тем GUI"
-
-#: gui/options.cpp:1334
-msgid "Select directory for extra files"
-msgstr "Выберите директорию с дополнительными файлами"
-
-#: gui/options.cpp:1345
-msgid "Select directory for plugins"
-msgstr "Выберите директорию с плагинами"
-
-#: gui/options.cpp:1389
-msgid ""
-"The theme you selected does not support your current language. If you want "
-"to use this theme you need to switch to another language first."
-msgstr ""
-"Тема, выбранная вами, не поддерживает выбранный язык. Если вы хотите "
-"использовать эту тему, вам необходимо сначала переключиться на другой язык."
-
-#: gui/saveload.cpp:58 gui/saveload.cpp:239
-msgid "No date saved"
-msgstr "Дата не записана"
-
-#: gui/saveload.cpp:59 gui/saveload.cpp:240
-msgid "No time saved"
-msgstr "Время не записано"
-
-#: gui/saveload.cpp:60 gui/saveload.cpp:241
-msgid "No playtime saved"
-msgstr "Время игры не записано"
-
-#: gui/saveload.cpp:67 gui/saveload.cpp:155
-msgid "Delete"
-msgstr "Удалить"
-
-#: gui/saveload.cpp:154
-msgid "Do you really want to delete this savegame?"
-msgstr "Вы действительно хотите удалить это сохранение?"
-
-#: gui/saveload.cpp:263
-msgid "Date: "
-msgstr "Дата: "
-
-#: gui/saveload.cpp:266
-msgid "Time: "
-msgstr "Время: "
-
-#: gui/saveload.cpp:271
-msgid "Playtime: "
-msgstr "Время игры: "
-
-#: gui/saveload.cpp:284 gui/saveload.cpp:351
-msgid "Untitled savestate"
-msgstr "Сохранение без имени"
-
-#: gui/themebrowser.cpp:44
-msgid "Select a Theme"
-msgstr "Выберите тему"
-
-#: gui/ThemeEngine.cpp:327
-msgid "Disabled GFX"
-msgstr "Без графики"
-
-#: gui/ThemeEngine.cpp:327
-msgctxt "lowres"
-msgid "Disabled GFX"
-msgstr "Без графики"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard Renderer (16bpp)"
-msgstr "Стандартный растеризатор (16bpp)"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard (16bpp)"
-msgstr "Стандартный растеризатор (16bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased Renderer (16bpp)"
-msgstr "Растеризатор со сглаживанием (16bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased (16bpp)"
-msgstr "Растеризатор со сглаживанием (16bpp)"
-
-#: base/main.cpp:200
-#, c-format
-msgid "Engine does not support debug level '%s'"
-msgstr "Движок не поддерживает уровень отладки '%s'"
-
-#: base/main.cpp:268
-msgid "Menu"
-msgstr "Меню"
-
-#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
-#: backends/platform/wince/CEActionsPocket.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:46
-msgid "Skip"
-msgstr "Пропустить"
-
-#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
-#: backends/platform/wince/CEActionsPocket.cpp:42
-msgid "Pause"
-msgstr "Пауза"
-
-#: base/main.cpp:277
-msgid "Skip line"
-msgstr "Пропустить строку"
-
-#: base/main.cpp:432
-msgid "Error running game:"
-msgstr "Ошибка запуска игры:"
-
-#: base/main.cpp:456
-msgid "Could not find any engine capable of running the selected game"
-msgstr "Не могу найти движок для запуска выбранной игры"
-
-#: common/error.cpp:38
-msgid "No error"
-msgstr "Нет ошибки"
-
-#: common/error.cpp:40
-msgid "Game data not found"
-msgstr "Нет файлов игры"
-
-#: common/error.cpp:42
-msgid "Game id not supported"
-msgstr "Game id не поддерживается"
-
-#: common/error.cpp:44
-msgid "Unsupported color mode"
-msgstr "Неподдерживаемый режим цвета"
-
-#: common/error.cpp:47
-msgid "Read permission denied"
-msgstr "Недостаточно прав для чтения"
-
-#: common/error.cpp:49
-msgid "Write permission denied"
-msgstr "Недостаточно прав для записи"
-
-#: common/error.cpp:52
-msgid "Path does not exist"
-msgstr "Путь не найден"
-
-#: common/error.cpp:54
-msgid "Path not a directory"
-msgstr "Путь не является директорией"
-
-#: common/error.cpp:56
-msgid "Path not a file"
-msgstr "Путь не является файлом"
-
-#: common/error.cpp:59
-msgid "Cannot create file"
-msgstr "Не могу создать файл"
-
-#: common/error.cpp:61
-msgid "Reading data failed"
-msgstr "Ошибка чтения данных"
-
-#: common/error.cpp:63
-msgid "Writing data failed"
-msgstr "Ошибка записи данных"
-
-#: common/error.cpp:66
-msgid "Could not find suitable engine plugin"
-msgstr "Не могу найти подходящий плагин для движка"
-
-#: common/error.cpp:68
-msgid "Engine plugin does not support save states"
-msgstr "Движок не поддерживает сохранения"
-
-#: common/error.cpp:71
-msgid "User canceled"
-msgstr "Прервано пользователем"
-
-#: common/error.cpp:75
-msgid "Unknown error"
-msgstr "Неизвестная ошибка"
-
-#: common/util.cpp:274
-msgid "Hercules Green"
-msgstr "Hercules Зелёный"
-
-#: common/util.cpp:275
-msgid "Hercules Amber"
-msgstr "Hercules Янтарный"
-
-#: common/util.cpp:282
-msgctxt "lowres"
-msgid "Hercules Green"
-msgstr "Hercules Зелёный"
-
-#: common/util.cpp:283
-msgctxt "lowres"
-msgid "Hercules Amber"
-msgstr "Hercules Янтарный"
-
-#: engines/advancedDetector.cpp:296
-#, c-format
-msgid "The game in '%s' seems to be unknown."
-msgstr "Кажется, что игра '%s' ещё неизвестна."
-
-#: engines/advancedDetector.cpp:297
-msgid "Please, report the following data to the ScummVM team along with name"
-msgstr "Пожалуйста, передайте следующие данные команде ScummVM вместе с названием"
-
-#: engines/advancedDetector.cpp:299
-msgid "of the game you tried to add and its version/language/etc.:"
-msgstr "игры, которую вы пытаетесь добавить, и укажите её версию, язык и т.д."
-
-#: engines/dialogs.cpp:84
-msgid "~R~esume"
-msgstr "Продол~ж~ить"
-
-#: engines/dialogs.cpp:86
-msgid "~L~oad"
-msgstr "~З~агрузить"
-
-#: engines/dialogs.cpp:90
-msgid "~S~ave"
-msgstr "~З~аписать"
-
-#: engines/dialogs.cpp:94
-msgid "~O~ptions"
-msgstr "~О~пции"
-
-#: engines/dialogs.cpp:99
-msgid "~H~elp"
-msgstr "~П~омощь"
-
-#: engines/dialogs.cpp:101
-msgid "~A~bout"
-msgstr "О про~г~рамме"
-
-#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
-msgid "~R~eturn to Launcher"
-msgstr "~В~ыйти в главное меню"
-
-#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
-msgctxt "lowres"
-msgid "~R~eturn to Launcher"
-msgstr "~В~ главное меню"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-msgid "Save game:"
-msgstr "Сохранить игру:"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-#: backends/platform/symbian/src/SymbianActions.cpp:44
-#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Save"
-msgstr "Сохранить"
-
-#: engines/dialogs.cpp:146
-msgid ""
-"Sorry, this engine does not currently provide in-game help. Please consult "
-"the README for basic information, and for instructions on how to obtain "
-"further assistance."
-msgstr ""
-"Просим прощения, но этот движое пока не предоставляет помощи внутри игры. "
-"Пожалуйста, обратитесь в файл README за базовой информацией, а также инструкциями "
-"о том, как получить дальнейшую помощь."
-
-#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
-#: engines/mohawk/dialogs.cpp:152
-msgid "~O~K"
-msgstr "~O~K"
-
-#: engines/dialogs.cpp:313 engines/mohawk/dialogs.cpp:101
-#: engines/mohawk/dialogs.cpp:153
-msgid "~C~ancel"
-msgstr "О~т~мена"
-
-#: engines/dialogs.cpp:316
-msgid "~K~eys"
-msgstr "~К~лавиши"
-
-#: engines/engine.cpp:220
-msgid "Could not initialize color format."
-msgstr "Не могу инициализировать формат цвета."
-
-#: engines/engine.cpp:228
-msgid "Could not switch to video mode: '"
-msgstr "Не могу переключить видеорежим:"
-
-#: engines/engine.cpp:237
-msgid "Could not apply aspect ratio setting."
-msgstr "Не удалось использовать коррекцию соотношения сторон."
-
-#: engines/engine.cpp:242
-msgid "Could not apply fullscreen setting."
-msgstr "Не могу применить полноэкранный режим."
-
-#: engines/engine.cpp:342
-msgid ""
-"You appear to be playing this game directly\n"
-"from the CD. This is known to cause problems,\n"
-"and it is therefore recommended that you copy\n"
-"the data files to your hard disk instead.\n"
-"See the README file for details."
-msgstr ""
-"Кажется, вы пытаетесь запустить эту игру прямо\n"
-"с CD. Это обычно вызывает проблемы, и поэтому\n"
-"мы рекомендуем скопировать файлы данных игры\n"
-"на жёсткий диск. Подробности можно найти в\n"
-"файле README."
-
-#: engines/engine.cpp:353
-msgid ""
-"This game has audio tracks in its disk. These\n"
-"tracks need to be ripped from the disk using\n"
-"an appropriate CD audio extracting tool in\n"
-"order to listen to the game's music.\n"
-"See the README file for details."
-msgstr ""
-"Диск этой игры содержит звуковые дорожки. Их\n"
-"необходимо переписать с диска с помощью\n"
-"соответствующей программы для копирования\n"
-"аудио дисков, и только после этого в игре\n"
-"появится музыка. Подробности можно найти в\n"
-"файле README."
-
-#: engines/engine.cpp:405
-msgid ""
-"WARNING: The game you are about to start is not yet fully supported by "
-"ScummVM. As such, it is likely to be unstable, and any saves you make might "
-"not work in future versions of ScummVM."
-msgstr ""
-"ПРЕДУПРЕЖЖЕНИЕ: Игра, которую вы собираетесь запустить ещё не поддерживается "
-"ScummVM полностью. Она скорее всего не будет работать стабильно, и сохранения "
-"игр могут не работать в будущих версиях ScummVM."
-
-#: engines/engine.cpp:408
-msgid "Start anyway"
-msgstr "Всё равно запустить"
-
-#: engines/scumm/dialogs.cpp:281
-msgid "~P~revious"
-msgstr "~П~ред"
-
-#: engines/scumm/dialogs.cpp:282
-msgid "~N~ext"
-msgstr "~С~лед"
-
-#: engines/scumm/dialogs.cpp:283
-#: backends/platform/ds/arm9/source/dsoptions.cpp:56
-msgid "~C~lose"
-msgstr "~З~акрыть"
-
-#: engines/scumm/help.cpp:73
-msgid "Common keyboard commands:"
-msgstr "Общие клавиатурные команды:"
-
-#: engines/scumm/help.cpp:74
-msgid "Save / Load dialog"
-msgstr "Диалог записи / чтения"
-
-#: engines/scumm/help.cpp:76
-msgid "Skip line of text"
-msgstr "Пропустить строку"
-
-#: engines/scumm/help.cpp:77
-msgid "Esc"
-msgstr "Esc"
-
-#: engines/scumm/help.cpp:77
-msgid "Skip cutscene"
-msgstr "Пропустить заставку"
-
-#: engines/scumm/help.cpp:78
-msgid "Space"
-msgstr "Пробел"
-
-#: engines/scumm/help.cpp:78
-msgid "Pause game"
-msgstr "Пауза игры"
-
-#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
-#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
-#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Ctrl"
-msgstr "Ctrl"
-
-#: engines/scumm/help.cpp:79
-msgid "Load game state 1-10"
-msgstr "Загрузить игру 1-10"
-
-#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Alt"
-msgstr "Alt"
-
-#: engines/scumm/help.cpp:80
-msgid "Save game state 1-10"
-msgstr "Сохранить игру 1-10"
-
-#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
-#: backends/platform/symbian/src/SymbianActions.cpp:52
-#: backends/platform/wince/CEActionsPocket.cpp:44
-#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:244
-msgid "Quit"
-msgstr "Выход"
-
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
-msgid "Enter"
-msgstr "Ввод"
-
-#: engines/scumm/help.cpp:86
-msgid "Toggle fullscreen"
-msgstr "Переключить на весь экран"
-
-#: engines/scumm/help.cpp:87
-msgid "Music volume up / down"
-msgstr "Громкость музыки увеличить/уменьшить"
-
-#: engines/scumm/help.cpp:88
-msgid "Text speed slower / faster"
-msgstr "Скорость текста быстрее/медленнее"
-
-#: engines/scumm/help.cpp:89
-msgid "Simulate left mouse button"
-msgstr "Эмуляция нажатия левой клавиши мыши"
-
-#: engines/scumm/help.cpp:90
-msgid "Tab"
-msgstr "Tab"
-
-#: engines/scumm/help.cpp:90
-msgid "Simulate right mouse button"
-msgstr "Эмуляция правой клавиши мыши"
-
-#: engines/scumm/help.cpp:93
-msgid "Special keyboard commands:"
-msgstr "Специальнве клавиатурные команды:"
-
-#: engines/scumm/help.cpp:94
-msgid "Show / Hide console"
-msgstr "Показать/Убрать консоль"
-
-#: engines/scumm/help.cpp:95
-msgid "Start the debugger"
-msgstr "Запуск отладчика"
-
-#: engines/scumm/help.cpp:96
-msgid "Show memory consumption"
-msgstr "Показать потребление памяти"
-
-#: engines/scumm/help.cpp:97
-msgid "Run in fast mode (*)"
-msgstr "Запустить быстрый режим (*)"
-
-#: engines/scumm/help.cpp:98
-msgid "Run in really fast mode (*)"
-msgstr "Запустить очень быстрый режим (*)"
-
-#: engines/scumm/help.cpp:99
-msgid "Toggle mouse capture"
-msgstr "Переключение перехвата мыши"
-
-#: engines/scumm/help.cpp:100
-msgid "Switch between graphics filters"
-msgstr "Переключение между графическими фильтрами"
-
-#: engines/scumm/help.cpp:101
-msgid "Increase / Decrease scale factor"
-msgstr "Увеличить/уменьшить масштаб"
-
-#: engines/scumm/help.cpp:102
-msgid "Toggle aspect-ratio correction"
-msgstr "Переключение коррекции соотношения сторон"
-
-#: engines/scumm/help.cpp:107
-msgid "* Note that using ctrl-f and"
-msgstr "* Использование ctrl-f и"
-
-#: engines/scumm/help.cpp:108
-msgid " ctrl-g are not recommended"
-msgstr " ctrl-g не рекомендуется"
-
-#: engines/scumm/help.cpp:109
-msgid " since they may cause crashes"
-msgstr " так как они могут привести к"
-
-#: engines/scumm/help.cpp:110
-msgid " or incorrect game behavior."
-msgstr " неверной работе игры."
-
-#: engines/scumm/help.cpp:114
-msgid "Spinning drafts on the keyboard:"
-msgstr "Изменяемые черновики на клавиатуре:"
-
-#: engines/scumm/help.cpp:116
-msgid "Main game controls:"
-msgstr "Основное управление игрой:"
-
-#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
-#: engines/scumm/help.cpp:161
-msgid "Push"
-msgstr "Толкать"
-
-#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
-#: engines/scumm/help.cpp:162
-msgid "Pull"
-msgstr "Тянуть"
-
-#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
-#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
-#: engines/scumm/help.cpp:206
-msgid "Give"
-msgstr "Дать"
-
-#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
-#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
-#: engines/scumm/help.cpp:207
-msgid "Open"
-msgstr "Открыть"
-
-#: engines/scumm/help.cpp:126
-msgid "Go to"
-msgstr "Идти"
-
-#: engines/scumm/help.cpp:127
-msgid "Get"
-msgstr "Взять"
-
-#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
-#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
-#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
-#: engines/scumm/help.cpp:248
-msgid "Use"
-msgstr "Использовать"
-
-#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
-msgid "Read"
-msgstr "Читать"
-
-#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
-msgid "New kid"
-msgstr "Новый перс"
-
-#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
-#: engines/scumm/help.cpp:171
-msgid "Turn on"
-msgstr "Включить"
-
-#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
-#: engines/scumm/help.cpp:172
-msgid "Turn off"
-msgstr "Выключить"
-
-#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
-#: engines/scumm/help.cpp:193
-msgid "Walk to"
-msgstr "Идти к"
-
-#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
-#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
-#: engines/scumm/help.cpp:226
-msgid "Pick up"
-msgstr "Поднять"
-
-#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
-msgid "What is"
-msgstr "Что такое"
-
-#: engines/scumm/help.cpp:146
-msgid "Unlock"
-msgstr "Открыть"
-
-#: engines/scumm/help.cpp:149
-msgid "Put on"
-msgstr "Положить"
-
-#: engines/scumm/help.cpp:150
-msgid "Take off"
-msgstr "Поднять"
-
-#: engines/scumm/help.cpp:156
-msgid "Fix"
-msgstr "Исправить"
-
-#: engines/scumm/help.cpp:158
-msgid "Switch"
-msgstr "Переключить"
-
-#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
-msgid "Look"
-msgstr "Смотреть"
-
-#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
-msgid "Talk"
-msgstr "Говорить"
-
-#: engines/scumm/help.cpp:174
-msgid "Travel"
-msgstr "Путешествовать"
-
-#: engines/scumm/help.cpp:175
-msgid "To Henry / To Indy"
-msgstr "Генри/Инди"
-
-#: engines/scumm/help.cpp:178
-msgid "play C minor on distaff"
-msgstr "играть до минор на прялке"
-
-#: engines/scumm/help.cpp:179
-msgid "play D on distaff"
-msgstr "играть ре на прялке"
-
-#: engines/scumm/help.cpp:180
-msgid "play E on distaff"
-msgstr "играть ми на прялке"
-
-#: engines/scumm/help.cpp:181
-msgid "play F on distaff"
-msgstr "играть фа на прялке"
-
-#: engines/scumm/help.cpp:182
-msgid "play G on distaff"
-msgstr "играть соль на прялке"
-
-#: engines/scumm/help.cpp:183
-msgid "play A on distaff"
-msgstr "играть ля на прялке"
-
-#: engines/scumm/help.cpp:184
-msgid "play B on distaff"
-msgstr "играть си на прялке"
-
-#: engines/scumm/help.cpp:185
-msgid "play C major on distaff"
-msgstr "играть до мажор на прялке"
-
-#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
-msgid "puSh"
-msgstr "толкать"
-
-#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
-msgid "pull (Yank)"
-msgstr "тянуть (цеплять)"
-
-#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
-#: engines/scumm/help.cpp:246
-msgid "Talk to"
-msgstr "Говорить с"
-
-#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
-msgid "Look at"
-msgstr "Смотреть на"
-
-#: engines/scumm/help.cpp:199
-msgid "turn oN"
-msgstr "включить"
-
-#: engines/scumm/help.cpp:200
-msgid "turn oFf"
-msgstr "выключить"
-
-#: engines/scumm/help.cpp:216
-msgid "KeyUp"
-msgstr "Вверх"
-
-#: engines/scumm/help.cpp:216
-msgid "Highlight prev dialogue"
-msgstr "Подсветить предыдущий диалог"
-
-#: engines/scumm/help.cpp:217
-msgid "KeyDown"
-msgstr "Вниз"
-
-#: engines/scumm/help.cpp:217
-msgid "Highlight next dialogue"
-msgstr "Подсветить следующий диалог"
-
-#: engines/scumm/help.cpp:221
-msgid "Walk"
-msgstr "Идти"
-
-#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
-#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
-msgid "Inventory"
-msgstr "Инвентарь"
-
-#: engines/scumm/help.cpp:225
-msgid "Object"
-msgstr "Объект"
-
-#: engines/scumm/help.cpp:228
-msgid "Black and White / Color"
-msgstr "Черно-белый/Цветной"
-
-#: engines/scumm/help.cpp:231
-msgid "Eyes"
-msgstr "Глаза"
-
-#: engines/scumm/help.cpp:232
-msgid "Tongue"
-msgstr "Язык"
-
-#: engines/scumm/help.cpp:234
-msgid "Punch"
-msgstr "Удар"
-
-#: engines/scumm/help.cpp:235
-msgid "Kick"
-msgstr "Ногой"
-
-#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
-msgid "Examine"
-msgstr "Проверить"
-
-#: engines/scumm/help.cpp:239
-msgid "Regular cursor"
-msgstr "Обычный курсор"
-
-#: engines/scumm/help.cpp:241
-msgid "Comm"
-msgstr "Комм"
-
-#: engines/scumm/help.cpp:244
-msgid "Save / Load / Options"
-msgstr "Загрузить/Сохранить/Настройки"
-
-#: engines/scumm/help.cpp:253
-msgid "Other game controls:"
-msgstr "Остальное управление игрой:"
-
-#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
-msgid "Inventory:"
-msgstr "Инвентарь:"
-
-#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
-msgid "Scroll list up"
-msgstr "Прокрутить список вверх"
-
-#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
-msgid "Scroll list down"
-msgstr "Прокрутить список вниз"
-
-#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
-msgid "Upper left item"
-msgstr "Верхний левый предмет"
-
-#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
-msgid "Lower left item"
-msgstr "Нижний левый предмет"
-
-#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
-msgid "Upper right item"
-msgstr "Верхний правый предмет"
-
-#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
-msgid "Lower right item"
-msgstr "Нижний правый предмет"
-
-#: engines/scumm/help.cpp:267
-msgid "Middle left item"
-msgstr "Средний левый предмет"
-
-#: engines/scumm/help.cpp:270
-msgid "Middle right item"
-msgstr "Средний правый предмет"
-
-#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
-msgid "Switching characters:"
-msgstr "Смена героя:"
-
-#: engines/scumm/help.cpp:279
-msgid "Second kid"
-msgstr "Второй герой"
-
-#: engines/scumm/help.cpp:280
-msgid "Third kid"
-msgstr "Третий герой"
-
-#: engines/scumm/help.cpp:292
-msgid "Fighting controls (numpad):"
-msgstr "Управление боем (цифровые клавиши)"
-
-#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
-#: engines/scumm/help.cpp:295
-msgid "Step back"
-msgstr "Шаг назад"
-
-#: engines/scumm/help.cpp:296
-msgid "Block high"
-msgstr "Защита сверху"
-
-#: engines/scumm/help.cpp:297
-msgid "Block middle"
-msgstr "Защита посередине"
-
-#: engines/scumm/help.cpp:298
-msgid "Block low"
-msgstr "Защита снизу"
-
-#: engines/scumm/help.cpp:299
-msgid "Punch high"
-msgstr "Удар сверху"
-
-#: engines/scumm/help.cpp:300
-msgid "Punch middle"
-msgstr "Удар посередине"
-
-#: engines/scumm/help.cpp:301
-msgid "Punch low"
-msgstr "Удар снизу"
-
-#: engines/scumm/help.cpp:304
-msgid "These are for Indy on left."
-msgstr "Это когда Инди слева."
-
-#: engines/scumm/help.cpp:305
-msgid "When Indy is on the right,"
-msgstr "Когда Инди справа,"
-
-#: engines/scumm/help.cpp:306
-msgid "7, 4, and 1 are switched with"
-msgstr "7, 4 и 1 меняются с"
-
-#: engines/scumm/help.cpp:307
-msgid "9, 6, and 3, respectively."
-msgstr "9, 6 и 3 соответственно."
-
-#: engines/scumm/help.cpp:314
-msgid "Biplane controls (numpad):"
-msgstr "Управление самолётом (цифровые клавиши)"
-
-#: engines/scumm/help.cpp:315
-msgid "Fly to upper left"
-msgstr "Лететь влево-вверх"
-
-#: engines/scumm/help.cpp:316
-msgid "Fly to left"
-msgstr "Лететь влево"
-
-#: engines/scumm/help.cpp:317
-msgid "Fly to lower left"
-msgstr "Лететь влево-вниз"
-
-#: engines/scumm/help.cpp:318
-msgid "Fly upwards"
-msgstr "Лететь вверх"
-
-#: engines/scumm/help.cpp:319
-msgid "Fly straight"
-msgstr "Лететь прямо"
-
-#: engines/scumm/help.cpp:320
-msgid "Fly down"
-msgstr "Лететь вниз"
-
-#: engines/scumm/help.cpp:321
-msgid "Fly to upper right"
-msgstr "Лететь вправо-вверх"
-
-#: engines/scumm/help.cpp:322
-msgid "Fly to right"
-msgstr "Лететь вправо"
-
-#: engines/scumm/help.cpp:323
-msgid "Fly to lower right"
-msgstr "Лететь вправо-вниз"
-
-#: engines/scumm/scumm.cpp:1794
-#, c-format
-msgid ""
-"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
-"but %s is missing. Using AdLib instead."
-msgstr ""
-"Режим \"родного\" MIDI требует обновление Roland Upgrade от\n"
-"LucasArts, но не хватает %s. Переключаюсь на AdLib."
-
-#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
-#, c-format
-msgid ""
-"Failed to save game state to file:\n"
-"\n"
-"%s"
-msgstr ""
-"Не удалось записать игру в файл:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
-#, c-format
-msgid ""
-"Failed to load game state from file:\n"
-"\n"
-"%s"
-msgstr ""
-"Не удалось загрузить игру из файла:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
-#, c-format
-msgid ""
-"Successfully saved game state in file:\n"
-"\n"
-"%s"
-msgstr ""
-"Игра успешно сохранена в файл:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2514
-msgid ""
-"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
-"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
-"directory inside the Tentacle game directory."
-msgstr ""
-"Сейчас должна запуститься игра Maniac Mansion. Но ScummVM пока этого не умеет. "
-"Чтобы сыграть, нажмите 'Новая игра' в стартовом меню ScummVM, а затем "
-"выберите директорию Maniac внутри директории с игрой Tentacle."
-
-#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
-msgid "~Z~ip Mode Activated"
-msgstr "Режим быстрого перехода активирован"
-
-#: engines/mohawk/dialogs.cpp:91
-msgid "~T~ransitions Enabled"
-msgstr "Переходы активированы"
-
-#: engines/mohawk/dialogs.cpp:92
-msgid "~D~rop Page"
-msgstr "Выбросить страницу"
-
-#: engines/mohawk/dialogs.cpp:96
-msgid "~S~how Map"
-msgstr "Показать карту"
-
-#: engines/mohawk/dialogs.cpp:150
-msgid "~W~ater Effect Enabled"
-msgstr "Эффекты воды включены"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore game:"
-msgstr "Восстановить игру: "
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore"
-msgstr "Восствновить"
-
-#: engines/agos/animation.cpp:544
-#, c-format
-msgid "Cutscene file '%s' not found!"
-msgstr "Файл заставки '%s' не найден!"
-
-#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
-#: engines/tinsel/saveload.cpp:468
-msgid "Failed to load game state from file."
-msgstr "Не удалось загрузить сохранённую игру из файла."
-
-#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
-msgid "Failed to save game state to file."
-msgstr "Не удалось сохранить игру в файл."
-
-#: engines/gob/inter_v5.cpp:107
-msgid "Failed to delete file."
-msgstr "Не удалось удалить файл."
-
-#: engines/groovie/script.cpp:417
-msgid "Failed to save game"
-msgstr "Не удалось сохранить игру"
-
-#: engines/kyra/sound_midi.cpp:475
-msgid ""
-"You appear to be using a General MIDI device,\n"
-"but your game only supports Roland MT32 MIDI.\n"
-"We try to map the Roland MT32 instruments to\n"
-"General MIDI ones. After all it might happen\n"
-"that a few tracks will not be correctly played."
-msgstr ""
-"Кажется, вы пытаетесь использовать устройство\n"
-"General MIDI, но эта игра поддерживает только\n"
-"Roland MT32 MIDI. Мы попробуем подобрать General\n"
-"MIDI инструменты, похожие на Roland MT32, но\n"
-"может так получиться, что некоторые треки будут\n"
-"сыграны неверно."
-
-#: engines/m4/m4_menus.cpp:138
-msgid "Save game failed!"
-msgstr "Не удалось сохранить игру!"
-
-#: engines/sky/compact.cpp:130
-msgid ""
-"Unable to find \"sky.cpt\" file!\n"
-"Please download it from www.scummvm.org"
-msgstr ""
-"Отсутствует файл sky.cpt!\n"
-"Пожалуйста, скачайте его с www.scummvm.org"
-
-#: engines/sky/compact.cpp:141
-msgid ""
-"The \"sky.cpt\" file has an incorrect size.\n"
-"Please (re)download it from www.scummvm.org"
-msgstr ""
-"Файл sky.cpt имеет неверный размер.\n"
-"Пожалуйста, скачайте его заново с www.scummvm.org"
-
-#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
-msgstr "Найдены заставки в формате DXA, но ScummVM был собран без поддержки zlib"
-
-#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
-msgid "MPEG2 cutscenes are no longer supported"
-msgstr "Заставки в формате MPEG2 больше не поддерживаются"
-
-#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
-#, c-format
-msgid "Cutscene '%s' not found"
-msgstr "Заставка '%s' не найдена"
-
-#: engines/sword1/control.cpp:863
-msgid ""
-"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
-"converted.\n"
-"The old save game format is no longer supported, so you will not be able to "
-"load your games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked again the next "
-"time you start the game.\n"
-msgstr ""
-"ScummVM обнаружил у вас сохранения игры Сломанный Меч в старом формате.\n"
-"Старый формат больше не поддерживается, и чтобы загрузить сохранения, они "
-"должны быть переведены в новый формат.\n"
-"\n"
-"Нажмите ОК, чтобы перевести их в новый формат сейчас, в противном случае "
-"это сообщение появится снова при следующем запуске игры."
-
-#: engines/sword1/control.cpp:1232
-#, c-format
-msgid ""
-"Target new save game already exists!\n"
-"Would you like to keep the old save game (%s) or the new one (%s)?\n"
-msgstr ""
-"Сохранение игры с таким именем уже существует!\n"
-"Вы хотите оставить старое название (%s) или сделать новое (%s)?\n"
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the old one"
-msgstr "Оставить старое"
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the new one"
-msgstr "Сделать новое"
-
-#: engines/sword1/logic.cpp:1633
-msgid "This is the end of the Broken Sword 1 Demo"
-msgstr "Это завершение демо Сломанного Меча 1"
-
-#: engines/parallaction/saveload.cpp:133
-#, c-format
-msgid ""
-"Can't save game in slot %i\n"
-"\n"
-msgstr ""
-"Не могу сохранить игру в позицию %i\n"
-"\n"
-
-#: engines/parallaction/saveload.cpp:211
-msgid "Loading game..."
-msgstr "Загружаю игру..."
-
-#: engines/parallaction/saveload.cpp:226
-msgid "Saving game..."
-msgstr "Сохраняю игру..."
-
-#: engines/parallaction/saveload.cpp:279
-msgid ""
-"ScummVM found that you have old savefiles for Nippon Safes that should be "
-"renamed.\n"
-"The old names are no longer supported, so you will not be able to load your "
-"games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked next time.\n"
-msgstr ""
-"ScummVM обнаружил у вас старые сохранения игры Nippon Safes, которые необходимо "
-"переименовать."
-"Старые названия больше не поддерживаются, и поэтому вы не сможете загрузить "
-"сохранения, если не переименуете их.\n"
-"\n"
-"Нажмите ОК, чтобы переименовать их сейчас, в противном случае это же сообщение "
-"появится при следующем запуске игры."
-
-#: engines/parallaction/saveload.cpp:326
-msgid "ScummVM successfully converted all your savefiles."
-msgstr "ScummVM успешно преобразовал все ваши сохранения игр."
-
-#: engines/parallaction/saveload.cpp:328
-msgid ""
-"ScummVM printed some warnings in your console window and can't guarantee all "
-"your files have been converted.\n"
-"\n"
-"Please report to the team."
-msgstr ""
-"ScummVM написал несколько предупреждений в окно консоли, и не смог преобразовать "
-"все файлы.\n"
-"\n"
-"Пожалуйста, сообщите об этом команде ScummVM."
-
-#: audio/fmopl.cpp:49
-msgid "MAME OPL emulator"
-msgstr "Эмулятор MAME OPL"
-
-#: audio/fmopl.cpp:51
-msgid "DOSBox OPL emulator"
-msgstr "Эмулятор DOSBox OPL"
-
-#: audio/mididrv.cpp:204
-#, c-format
-msgid ""
-"The selected audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-"Выбранное звуковое устройство '%s' не было найдено (возможно оно выключено "
-"или не подключено). Пытаюсь использовать другое доступное устройство..."
-
-#: audio/mididrv.cpp:216
-#, c-format
-msgid ""
-"The selected audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-"Выбранное звуковое устройство '%s' не может быть использовано. Смотрите "
-"файл протокола для более подробной информации. Пытаюсь использовать другое "
-"доступное устройство..."
-
-#: audio/mididrv.cpp:250
-#, c-format
-msgid ""
-"The preferred audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-"Предпочтительное звуковое устройство '%s' не было найдено (возможно оно выключено "
-"или не подключено). Пытаюсь использовать другое доступное устройство..."
-
-#: audio/mididrv.cpp:265
-#, c-format
-msgid ""
-"The preferred audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-"Предпочтительное звуковое устройство '%s' не может быть использовано. Смотрите "
-"файл протокола для более подробной информации. Пытаюсь использовать другое "
-"доступное устройство..."
-
-#: audio/null.h:43
-msgid "No music"
-msgstr "Без музыки"
-
-#: audio/mods/paula.cpp:189
-msgid "Amiga Audio Emulator"
-msgstr "Эмулятор звука Amiga"
-
-#: audio/softsynth/adlib.cpp:1594
-msgid "AdLib Emulator"
-msgstr "Эмулятор AdLib"
-
-#: audio/softsynth/appleiigs.cpp:33
-msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
-msgstr "Эмулятор Apple II GS (отсутствует)"
-
-#: audio/softsynth/sid.cpp:1430
-msgid "C64 Audio Emulator"
-msgstr "Эмулятор звука C64"
-
-#: audio/softsynth/mt32.cpp:329
-msgid "Initializing MT-32 Emulator"
-msgstr "Настраиваю эмулятор MT-32"
-
-#: audio/softsynth/mt32.cpp:543
-msgid "MT-32 Emulator"
-msgstr "Эмулятор MT-32"
-
-#: audio/softsynth/pcspk.cpp:139
-msgid "PC Speaker Emulator"
-msgstr "Эмулятор PC спикера"
-
-#: audio/softsynth/pcspk.cpp:158
-msgid "IBM PCjr Emulator"
-msgstr "Эмулятор IBM PCjr"
-
-#: backends/keymapper/remap-dialog.cpp:47
-msgid "Keymap:"
-msgstr "Таблица клавиш:"
-
-#: backends/keymapper/remap-dialog.cpp:64
-msgid " (Active)"
-msgstr " (Активная)"
-
-#: backends/keymapper/remap-dialog.cpp:98
-msgid " (Global)"
-msgstr " (Глобальная)"
-
-#: backends/keymapper/remap-dialog.cpp:108
-msgid " (Game)"
-msgstr " (Игры)"
-
-#: backends/midi/windows.cpp:164
-msgid "Windows MIDI"
-msgstr "Windows MIDI"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:57
-msgid "ScummVM Main Menu"
-msgstr "Главное меню ScummVM"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:63
-msgid "~L~eft handed mode"
-msgstr "Леворукий режим"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:64
-msgid "~I~ndy fight controls"
-msgstr "Управление боями в Indy"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:65
-msgid "Show mouse cursor"
-msgstr "Показывать курсор мыши"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:66
-msgid "Snap to edges"
-msgstr "Прикрепить к границам"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:68
-msgid "Touch X Offset"
-msgstr "Смещение касаний по оси X"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:75
-msgid "Touch Y Offset"
-msgstr "Смещение касаний по оси Y"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:87
-msgid "Use laptop trackpad-style cursor control"
-msgstr "Использовать управление курсором как на трекпаде лептопов"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:88
-msgid "Tap for left click, double tap right click"
-msgstr "Тап для левого щелчка, двойной тап для правого щелчка"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:90
-msgid "Sensitivity"
-msgstr "Чувствительность"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:99
-msgid "Initial top screen scale:"
-msgstr "Начальный масштаб верхнего экрана:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:105
-msgid "Main screen scaling:"
-msgstr "Масштаб главного экрана:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:107
-msgid "Hardware scale (fast, but low quality)"
-msgstr "Хардварное масштабирование (быстро, но низкого качества)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:108
-msgid "Software scale (good quality, but slower)"
-msgstr "Программное масштабирование (хорошее качество, но медленнее)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:109
-msgid "Unscaled (you must scroll left and right)"
-msgstr "Без масштабирования (нужно будет прокручивать влево и вправо)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:111
-msgid "Brightness:"
-msgstr "Яркость:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:121
-msgid "High quality audio (slower) (reboot)"
-msgstr "Высокое качество звука (медленнее) (ребут)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:122
-msgid "Disable power off"
-msgstr "Запретить выключение"
-
-#: backends/platform/iphone/osys_events.cpp:338
-msgid "Mouse-click-and-drag mode enabled."
-msgstr "Режим мыши нажать-и-тянуть включен."
-
-#: backends/platform/iphone/osys_events.cpp:340
-msgid "Mouse-click-and-drag mode disabled."
-msgstr "Режим мыши нажать-и-тянуть выключен."
-
-#: backends/platform/iphone/osys_events.cpp:351
-msgid "Touchpad mode enabled."
-msgstr "Режим тачпада включен."
-
-#: backends/platform/iphone/osys_events.cpp:353
-msgid "Touchpad mode disabled."
-msgstr "Режим тачпада выключен."
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
-msgid "Normal (no scaling)"
-msgstr "Без увеличения"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
-msgctxt "lowres"
-msgid "Normal (no scaling)"
-msgstr "Без увеличения"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
-msgid "Enabled aspect ratio correction"
-msgstr "Коррекция соотношения сторон включена"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
-msgid "Disabled aspect ratio correction"
-msgstr "Коррекция соотношения сторон выключена"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
-msgid "Active graphics filter:"
-msgstr "Активный графический фильтр:"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
-msgid "Windowed mode"
-msgstr "Оконный режим"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:139
-msgid "OpenGL Normal"
-msgstr "OpenGL без увеличения"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:140
-msgid "OpenGL Conserve"
-msgstr "OpenGL с сохранением"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:141
-msgid "OpenGL Original"
-msgstr "OpenGL изначальный"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
-msgid "Current display mode"
-msgstr "Текущий видеорежим"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
-msgid "Current scale"
-msgstr "Текущий масштаб"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
-msgid "Active filter mode: Linear"
-msgstr "Активный режим фильтра: Линейный"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
-msgid "Active filter mode: Nearest"
-msgstr "Активный режим фильтра: Ближайший"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:38
-#: backends/platform/wince/CEActionsSmartphone.cpp:39
-msgid "Up"
-msgstr "Вверх"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:39
-#: backends/platform/wince/CEActionsSmartphone.cpp:40
-msgid "Down"
-msgstr "Вниз"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:40
-#: backends/platform/wince/CEActionsSmartphone.cpp:41
-msgid "Left"
-msgstr "Влево"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:41
-#: backends/platform/wince/CEActionsSmartphone.cpp:42
-msgid "Right"
-msgstr "Вправо"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:42
-#: backends/platform/wince/CEActionsPocket.cpp:60
-#: backends/platform/wince/CEActionsSmartphone.cpp:43
-msgid "Left Click"
-msgstr "Левый щелчок"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:43
-#: backends/platform/wince/CEActionsSmartphone.cpp:44
-msgid "Right Click"
-msgstr "Правый щелчок"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:46
-#: backends/platform/wince/CEActionsSmartphone.cpp:47
-msgid "Zone"
-msgstr "Зона"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:47
-#: backends/platform/wince/CEActionsPocket.cpp:54
-#: backends/platform/wince/CEActionsSmartphone.cpp:48
-msgid "Multi Function"
-msgstr "Мультифункция"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:48
-msgid "Swap character"
-msgstr "Сменить героя"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:49
-msgid "Skip text"
-msgstr "Пропустить текст"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:51
-msgid "Fast mode"
-msgstr "Быстрый режим"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:53
-msgid "Debugger"
-msgstr "Отладчик"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:54
-msgid "Global menu"
-msgstr "Глобальное меню"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:55
-msgid "Virtual keyboard"
-msgstr "Виртуальная клавиатура"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:56
-msgid "Key mapper"
-msgstr "Назначение клавиш"
-
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-msgid "Do you want to quit ?"
-msgstr "Вы хотите выйти?"
-
-#: backends/platform/wii/options.cpp:51
-msgid "Video"
-msgstr "Видео"
-
-#: backends/platform/wii/options.cpp:54
-msgid "Current video mode:"
-msgstr "Текущий видеорежим:"
-
-#: backends/platform/wii/options.cpp:56
-msgid "Double-strike"
-msgstr "Двойной удар"
-
-#: backends/platform/wii/options.cpp:60
-msgid "Horizontal underscan:"
-msgstr "Горизонтальный underscan:"
-
-#: backends/platform/wii/options.cpp:66
-msgid "Vertical underscan:"
-msgstr "Вертикальный underscan:"
-
-#: backends/platform/wii/options.cpp:71
-msgid "Input"
-msgstr "Ввод"
-
-#: backends/platform/wii/options.cpp:74
-msgid "GC Pad sensitivity:"
-msgstr "Чувствительность GC пада:"
-
-#: backends/platform/wii/options.cpp:80
-msgid "GC Pad acceleration:"
-msgstr "Ускорение GC пада:"
-
-#: backends/platform/wii/options.cpp:86
-msgid "DVD"
-msgstr "DVD"
-
-#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
-msgid "Status:"
-msgstr "Состояние:"
-
-#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
-msgid "Unknown"
-msgstr "Неизвестно"
-
-#: backends/platform/wii/options.cpp:93
-msgid "Mount DVD"
-msgstr "Подключить DVD"
-
-#: backends/platform/wii/options.cpp:94
-msgid "Unmount DVD"
-msgstr "Отключить DVD"
-
-#: backends/platform/wii/options.cpp:98
-msgid "SMB"
-msgstr "SMB"
-
-#: backends/platform/wii/options.cpp:106
-msgid "Server:"
-msgstr "Сервер:"
-
-#: backends/platform/wii/options.cpp:110
-msgid "Share:"
-msgstr "Сетевая папка:"
-
-#: backends/platform/wii/options.cpp:114
-msgid "Username:"
-msgstr "Пользователь:"
-
-#: backends/platform/wii/options.cpp:118
-msgid "Password:"
-msgstr "Пароль:"
-
-#: backends/platform/wii/options.cpp:121
-msgid "Init network"
-msgstr "Инициализация сети"
-
-#: backends/platform/wii/options.cpp:123
-msgid "Mount SMB"
-msgstr "Подключить SMB"
-
-#: backends/platform/wii/options.cpp:124
-msgid "Unmount SMB"
-msgstr "Отключть SMB"
-
-#: backends/platform/wii/options.cpp:143
-msgid "DVD Mounted successfully"
-msgstr "DVD подключен успешно"
-
-#: backends/platform/wii/options.cpp:146
-msgid "Error while mounting the DVD"
-msgstr "Ошибка во время подключения DVD"
-
-#: backends/platform/wii/options.cpp:148
-msgid "DVD not mounted"
-msgstr "DVD не подключен"
-
-#: backends/platform/wii/options.cpp:161
-msgid "Network up, share mounted"
-msgstr "Сеть работает, папка подключена"
-
-#: backends/platform/wii/options.cpp:163
-msgid "Network up"
-msgstr "Сеть работает"
-
-#: backends/platform/wii/options.cpp:166
-msgid ", error while mounting the share"
-msgstr ", ошибка во время подключения папки"
-
-#: backends/platform/wii/options.cpp:168
-msgid ", share not mounted"
-msgstr ", папка не подключена"
-
-#: backends/platform/wii/options.cpp:174
-msgid "Network down"
-msgstr "Сеть выключена"
-
-#: backends/platform/wii/options.cpp:178
-msgid "Initializing network"
-msgstr "Настраиваю сеть"
-
-#: backends/platform/wii/options.cpp:182
-msgid "Timeout while initializing network"
-msgstr "Время подключения к сети истекло"
-
-#: backends/platform/wii/options.cpp:186
-#, c-format
-msgid "Network not initialized (%d)"
-msgstr "Сеть не настроилась (%d)"
-
-#: backends/platform/wince/CEActionsPocket.cpp:46
-msgid "Hide Toolbar"
-msgstr "Спрятать панель инструментов"
-
-#: backends/platform/wince/CEActionsPocket.cpp:47
-msgid "Show Keyboard"
-msgstr "Показать клавиатуру"
-
-#: backends/platform/wince/CEActionsPocket.cpp:48
-msgid "Sound on/off"
-msgstr "Звук вкл/выкл"
-
-#: backends/platform/wince/CEActionsPocket.cpp:49
-msgid "Right click"
-msgstr "Правый щелчок"
-
-#: backends/platform/wince/CEActionsPocket.cpp:50
-msgid "Show/Hide Cursor"
-msgstr "Показать/Убрать курсор"
-
-#: backends/platform/wince/CEActionsPocket.cpp:51
-msgid "Free look"
-msgstr "Свободный обзор"
-
-#: backends/platform/wince/CEActionsPocket.cpp:52
-msgid "Zoom up"
-msgstr "Увел. масштаб"
-
-#: backends/platform/wince/CEActionsPocket.cpp:53
-msgid "Zoom down"
-msgstr "Уменьш. масштаб"
-
-#: backends/platform/wince/CEActionsPocket.cpp:55
-#: backends/platform/wince/CEActionsSmartphone.cpp:49
-msgid "Bind Keys"
-msgstr "Назначить клавиши"
-
-#: backends/platform/wince/CEActionsPocket.cpp:56
-msgid "Cursor Up"
-msgstr "Курсор вверх"
-
-#: backends/platform/wince/CEActionsPocket.cpp:57
-msgid "Cursor Down"
-msgstr "Курсор вниз"
-
-#: backends/platform/wince/CEActionsPocket.cpp:58
-msgid "Cursor Left"
-msgstr "Курсор влево"
-
-#: backends/platform/wince/CEActionsPocket.cpp:59
-msgid "Cursor Right"
-msgstr "Курсор вправо"
-
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Do you want to load or save the game?"
-msgstr "Вы хотите загрузить либо сохранить игру?"
-
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-msgid " Are you sure you want to quit ? "
-msgstr " Вы уверены, что хотите выйти? "
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:50
-msgid "Keyboard"
-msgstr "Клавиатура"
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:51
-msgid "Rotate"
-msgstr "Повернуть"
-
-#: backends/platform/wince/CELauncherDialog.cpp:54
-msgid "Using SDL driver "
-msgstr "Использую драйвер SDL "
-
-#: backends/platform/wince/CELauncherDialog.cpp:58
-msgid "Display "
-msgstr "Показать "
-
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Do you want to perform an automatic scan ?"
-msgstr "Вы хотите произвести автоматический поиск?"
-
-#: backends/platform/wince/wince-sdl.cpp:487
-msgid "Map right click action"
-msgstr "Назначить действие по правому щелчку"
-
-#: backends/platform/wince/wince-sdl.cpp:491
-msgid "You must map a key to the 'Right Click' action to play this game"
-msgstr "Вы должны назначить клавишу на действие 'Right Click' для этой игры"
-
-#: backends/platform/wince/wince-sdl.cpp:500
-msgid "Map hide toolbar action"
-msgstr "Назначить действие 'спрятать панель инструментов'"
-
-#: backends/platform/wince/wince-sdl.cpp:504
-msgid "You must map a key to the 'Hide toolbar' action to play this game"
-msgstr "Вы должны назначить клавишу на дейтствие 'Hide toolbar' для этой игры"
-
-#: backends/platform/wince/wince-sdl.cpp:513
-msgid "Map Zoom Up action (optional)"
-msgstr "Назначить действие Увеличить Масштаб (необязательно)"
-
-#: backends/platform/wince/wince-sdl.cpp:516
-msgid "Map Zoom Down action (optional)"
-msgstr "Назначить действие Уменьшить Масштаб (необязательно)"
-
-#: backends/platform/wince/wince-sdl.cpp:524
-msgid ""
-"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
-msgstr ""
-"Не забудьте назначить клавишу для действия 'Hide Toolbar' чтобы увидеть весь "
-"инвентарь в игре"
-
-#: backends/events/default/default-events.cpp:222
-msgid "Do you really want to return to the Launcher?"
-msgstr "Вы действительно хотите вернуться в главное меню?"
-
-#: backends/events/default/default-events.cpp:222
-msgid "Launcher"
-msgstr "Главное меню"
-
-#: backends/events/default/default-events.cpp:244
-msgid "Do you really want to quit?"
-msgstr "Вы действительно хотите выйти?"
-
-#: backends/events/gph/gph-events.cpp:366
-#: backends/events/gph/gph-events.cpp:409
-#: backends/events/openpandora/op-events.cpp:141
-msgid "Touchscreen 'Tap Mode' - Left Click"
-msgstr "Режим 'касаний' тачскрина - Левый клик"
-
-#: backends/events/gph/gph-events.cpp:368
-#: backends/events/gph/gph-events.cpp:411
-#: backends/events/openpandora/op-events.cpp:143
-msgid "Touchscreen 'Tap Mode' - Right Click"
-msgstr "Режим 'касаний' тачскрина - Правый клик"
-
-#: backends/events/gph/gph-events.cpp:370
-#: backends/events/gph/gph-events.cpp:413
-#: backends/events/openpandora/op-events.cpp:145
-msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
-msgstr "Режим 'касаний' тачскрина - Пролёт (без клика)"
-
-#: backends/events/gph/gph-events.cpp:390
-msgid "Maximum Volume"
-msgstr "Максимальная громкость"
-
-#: backends/events/gph/gph-events.cpp:392
-msgid "Increasing Volume"
-msgstr "Увеличение громкости"
-
-#: backends/events/gph/gph-events.cpp:398
-msgid "Minimal Volume"
-msgstr "Минимальная громкость"
-
-#: backends/events/gph/gph-events.cpp:400
-msgid "Decreasing Volume"
-msgstr "Уменьшение громкости"
-
-#~ msgid "Discovered %d new games."
-#~ msgstr "Найдено %d новых игр."
-
-#~ msgid "Command line argument not processed"
-#~ msgstr "Параметры командной строки не обработаны"
-
-#~ msgid "FM Towns Emulator"
-#~ msgstr "Эмулятор FM Towns"
-
-#~ msgid "Invalid Path"
-#~ msgstr "Неверный путь"
+# Russian translation for ScummVM.
+# Copyright (C) 2010-2011 ScummVM Team
+# This file is distributed under the same license as the ScummVM package.
+# Eugene Sandulenko <sev@scummvm.org>, 2010.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: ScummVM 1.3.0svn\n"
+"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
+"POT-Creation-Date: 2011-08-06 10:05+0100\n"
+"PO-Revision-Date: 2011-06-26 20:55+0300\n"
+"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
+"Language-Team: Russian\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=iso-8859-5\n"
+"Content-Transfer-Encoding: 8bit\n"
+"Language: Russian\n"
+"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%"
+"10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
+
+#: gui/about.cpp:91
+#, c-format
+msgid "(built on %s)"
+msgstr "(собран %s)"
+
+#: gui/about.cpp:98
+msgid "Features compiled in:"
+msgstr "Включенные в билд опции:"
+
+#: gui/about.cpp:107
+msgid "Available engines:"
+msgstr "Доступные движки:"
+
+#: gui/browser.cpp:66
+msgid "Go up"
+msgstr "Вверх"
+
+#: gui/browser.cpp:66 gui/browser.cpp:68
+msgid "Go to previous directory level"
+msgstr "Перейти на директорию уровнем выше"
+
+#: gui/browser.cpp:68
+msgctxt "lowres"
+msgid "Go up"
+msgstr "Вверх"
+
+#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
+#: gui/launcher.cpp:312 gui/massadd.cpp:94 gui/options.cpp:1178
+#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/engine.cpp:430 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
+msgid "Cancel"
+msgstr "Отмена"
+
+#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
+msgid "Choose"
+msgstr "Выбрать"
+
+#: gui/gui-manager.cpp:116 engines/scumm/help.cpp:125
+#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
+#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
+#: backends/keymapper/remap-dialog.cpp:52
+msgid "Close"
+msgstr "Закрыть"
+
+#: gui/gui-manager.cpp:119
+msgid "Mouse click"
+msgstr "Клик мышью"
+
+#: gui/gui-manager.cpp:122 base/main.cpp:280
+msgid "Display keyboard"
+msgstr "Показать клавиатуру"
+
+#: gui/gui-manager.cpp:125 base/main.cpp:283
+msgid "Remap keys"
+msgstr "Переназначить клавиши"
+
+#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
+msgid "Choose an action to map"
+msgstr "Выберите действие для назначения"
+
+#: gui/KeysDialog.cpp:41
+msgid "Map"
+msgstr "Назначить"
+
+#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
+#: gui/launcher.cpp:940 gui/massadd.cpp:91 gui/options.cpp:1179
+#: engines/engine.cpp:353 engines/engine.cpp:364 engines/scumm/scumm.cpp:1809
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:420
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
+#: backends/platform/wince/CELauncherDialog.cpp:54
+msgid "OK"
+msgstr "OK"
+
+#: gui/KeysDialog.cpp:49
+msgid "Select an action and click 'Map'"
+msgstr "Выберите действие и кликните 'Назначить'"
+
+#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
+#, c-format
+msgid "Associated key : %s"
+msgstr "Назначенная клавиша : %s"
+
+#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
+#, c-format
+msgid "Associated key : none"
+msgstr "Назначенная клавиша : нет"
+
+#: gui/KeysDialog.cpp:90
+msgid "Please select an action"
+msgstr "Пожалуйста, выберите действие"
+
+#: gui/KeysDialog.cpp:106
+msgid "Press the key to associate"
+msgstr "Нажмите клавишу для назначения"
+
+#: gui/launcher.cpp:165
+msgid "Game"
+msgstr "Игра"
+
+#: gui/launcher.cpp:169
+msgid "ID:"
+msgstr "ID:"
+
+#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
+msgid ""
+"Short game identifier used for referring to savegames and running the game "
+"from the command line"
+msgstr ""
+"Короткий идентификатор, используемый для имен сохранений игр и для запуска "
+"из командной строки"
+
+#: gui/launcher.cpp:171
+msgctxt "lowres"
+msgid "ID:"
+msgstr "ID:"
+
+#: gui/launcher.cpp:176
+msgid "Name:"
+msgstr "Название:"
+
+#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
+msgid "Full title of the game"
+msgstr "Полное название игры"
+
+#: gui/launcher.cpp:178
+msgctxt "lowres"
+msgid "Name:"
+msgstr "Назв:"
+
+#: gui/launcher.cpp:182
+msgid "Language:"
+msgstr "Язык:"
+
+#: gui/launcher.cpp:182 gui/launcher.cpp:183
+msgid ""
+"Language of the game. This will not turn your Spanish game version into "
+"English"
+msgstr ""
+"Язык игры. Изменение этой настройки не превратит игру на английском в русскую"
+
+#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
+#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
+#: audio/null.cpp:40
+msgid "<default>"
+msgstr "<по умолчанию>"
+
+#: gui/launcher.cpp:194
+msgid "Platform:"
+msgstr "Платформа:"
+
+#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
+msgid "Platform the game was originally designed for"
+msgstr "Платформа, для которой игра была изначально разработана"
+
+#: gui/launcher.cpp:196
+msgctxt "lowres"
+msgid "Platform:"
+msgstr "Платформа:"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "Graphics"
+msgstr "Графика"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "GFX"
+msgstr "Грф"
+
+#: gui/launcher.cpp:211
+msgid "Override global graphic settings"
+msgstr "Перекрыть глобальные установки графики"
+
+#: gui/launcher.cpp:213
+msgctxt "lowres"
+msgid "Override global graphic settings"
+msgstr "Перекрыть глобальные установки графики"
+
+#: gui/launcher.cpp:220 gui/options.cpp:1041
+msgid "Audio"
+msgstr "Аудио"
+
+#: gui/launcher.cpp:223
+msgid "Override global audio settings"
+msgstr "Перекрыть глобальные установки аудио"
+
+#: gui/launcher.cpp:225
+msgctxt "lowres"
+msgid "Override global audio settings"
+msgstr "Перекрыть глобальные установки аудио"
+
+#: gui/launcher.cpp:234 gui/options.cpp:1046
+msgid "Volume"
+msgstr "Громкость"
+
+#: gui/launcher.cpp:236 gui/options.cpp:1048
+msgctxt "lowres"
+msgid "Volume"
+msgstr "Громк"
+
+#: gui/launcher.cpp:239
+msgid "Override global volume settings"
+msgstr "Перекрыть глобальные установки громкости"
+
+#: gui/launcher.cpp:241
+msgctxt "lowres"
+msgid "Override global volume settings"
+msgstr "Перекрыть глобальные установки громкости"
+
+#: gui/launcher.cpp:248 gui/options.cpp:1056
+msgid "MIDI"
+msgstr "MIDI"
+
+#: gui/launcher.cpp:251
+msgid "Override global MIDI settings"
+msgstr "Перекрыть глобальные установки MIDI"
+
+#: gui/launcher.cpp:253
+msgctxt "lowres"
+msgid "Override global MIDI settings"
+msgstr "Перекрыть глобальные установки MIDI"
+
+#: gui/launcher.cpp:263 gui/options.cpp:1062
+msgid "MT-32"
+msgstr "MT-32"
+
+#: gui/launcher.cpp:266
+msgid "Override global MT-32 settings"
+msgstr "Перекрыть глобальные установки MT-32"
+
+#: gui/launcher.cpp:268
+msgctxt "lowres"
+msgid "Override global MT-32 settings"
+msgstr "Перекрыть глобальные установки MT-32"
+
+#: gui/launcher.cpp:279 gui/options.cpp:1069
+msgid "Paths"
+msgstr "Пути"
+
+#: gui/launcher.cpp:281 gui/options.cpp:1071
+msgctxt "lowres"
+msgid "Paths"
+msgstr "Пути"
+
+#: gui/launcher.cpp:288
+msgid "Game Path:"
+msgstr "Путь к игре:"
+
+#: gui/launcher.cpp:290
+msgctxt "lowres"
+msgid "Game Path:"
+msgstr "Где игра:"
+
+#: gui/launcher.cpp:295 gui/options.cpp:1091
+msgid "Extra Path:"
+msgstr "Доп. путь:"
+
+#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
+msgid "Specifies path to additional data used the game"
+msgstr "Указывает путь к дополнительным файлам данных для игры"
+
+#: gui/launcher.cpp:297 gui/options.cpp:1093
+msgctxt "lowres"
+msgid "Extra Path:"
+msgstr "Доп. путь:"
+
+#: gui/launcher.cpp:302 gui/options.cpp:1079
+msgid "Save Path:"
+msgstr "Сохранения игр:"
+
+#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
+#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
+msgid "Specifies where your savegames are put"
+msgstr "Указывает путь к сохранениям игры"
+
+#: gui/launcher.cpp:304 gui/options.cpp:1081
+msgctxt "lowres"
+msgid "Save Path:"
+msgstr "Путь сохр:"
+
+#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
+#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
+#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
+#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
+#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
+msgctxt "path"
+msgid "None"
+msgstr "Не задан"
+
+#: gui/launcher.cpp:326 gui/launcher.cpp:408
+#: backends/platform/wii/options.cpp:56
+msgid "Default"
+msgstr "По умолчанию"
+
+#: gui/launcher.cpp:446 gui/options.cpp:1356
+msgid "Select SoundFont"
+msgstr "Выберите SoundFont"
+
+#: gui/launcher.cpp:465 gui/launcher.cpp:612
+msgid "Select directory with game data"
+msgstr "Выберите директорию с файлами игры"
+
+#: gui/launcher.cpp:483
+msgid "Select additional game directory"
+msgstr "Выберите дополнительную директорию игры"
+
+#: gui/launcher.cpp:495
+msgid "Select directory for saved games"
+msgstr "Выберите директорию для сохранений"
+
+#: gui/launcher.cpp:514
+msgid "This game ID is already taken. Please choose another one."
+msgstr "Этот ID игры уже используется. Пожалуйста, выберите другой."
+
+#: gui/launcher.cpp:555 engines/dialogs.cpp:110
+msgid "~Q~uit"
+msgstr "~В~ыход"
+
+#: gui/launcher.cpp:555 backends/platform/sdl/macosx/appMenu_osx.mm:80
+msgid "Quit ScummVM"
+msgstr "Выход из ScummVM"
+
+#: gui/launcher.cpp:556
+msgid "A~b~out..."
+msgstr "О п~р~ограмме..."
+
+#: gui/launcher.cpp:556 backends/platform/sdl/macosx/appMenu_osx.mm:61
+msgid "About ScummVM"
+msgstr "О программе ScummVM"
+
+#: gui/launcher.cpp:557
+msgid "~O~ptions..."
+msgstr "~Н~астройки..."
+
+#: gui/launcher.cpp:557
+msgid "Change global ScummVM options"
+msgstr "Изменить глобальные настройки ScummVM"
+
+#: gui/launcher.cpp:559
+msgid "~S~tart"
+msgstr "П~у~ск"
+
+#: gui/launcher.cpp:559
+msgid "Start selected game"
+msgstr "Запустить выбранную игру"
+
+#: gui/launcher.cpp:562
+msgid "~L~oad..."
+msgstr "~З~агрузить..."
+
+#: gui/launcher.cpp:562
+msgid "Load savegame for selected game"
+msgstr "Загрузить сохрнение для выбранной игры"
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:1055
+msgid "~A~dd Game..."
+msgstr "~Д~обавить игру..."
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:574
+msgid "Hold Shift for Mass Add"
+msgstr "Удерживайте клавишу Shift для того, чтобы добавить несколько игр"
+
+#: gui/launcher.cpp:569
+msgid "~E~dit Game..."
+msgstr "Н~а~стройки игры..."
+
+#: gui/launcher.cpp:569 gui/launcher.cpp:576
+msgid "Change game options"
+msgstr "Изменить настройки игры"
+
+#: gui/launcher.cpp:571
+msgid "~R~emove Game"
+msgstr "~У~далить игру"
+
+#: gui/launcher.cpp:571 gui/launcher.cpp:578
+msgid "Remove game from the list. The game data files stay intact"
+msgstr "Удалить игру из списка. Не удаляет игру с жесткого диска"
+
+#: gui/launcher.cpp:574 gui/launcher.cpp:1055
+msgctxt "lowres"
+msgid "~A~dd Game..."
+msgstr "~Д~об. игру..."
+
+#: gui/launcher.cpp:576
+msgctxt "lowres"
+msgid "~E~dit Game..."
+msgstr "Н~а~с. игры..."
+
+#: gui/launcher.cpp:578
+msgctxt "lowres"
+msgid "~R~emove Game"
+msgstr "~У~далить игру"
+
+#: gui/launcher.cpp:586
+msgid "Search in game list"
+msgstr "Поиск в списке игр"
+
+#: gui/launcher.cpp:590 gui/launcher.cpp:1102
+msgid "Search:"
+msgstr "Поиск:"
+
+#: gui/launcher.cpp:593 gui/options.cpp:826
+msgid "Clear value"
+msgstr "Очистить значение"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+msgid "Load game:"
+msgstr "Загрузить игру:"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Load"
+msgstr "Загрузить"
+
+#: gui/launcher.cpp:723
+msgid ""
+"Do you really want to run the mass game detector? This could potentially add "
+"a huge number of games."
+msgstr ""
+"Вы действительно хотите запустить детектор всех игр? Это потенциально может "
+"добавить большое количество игр."
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Yes"
+msgstr "Да"
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "No"
+msgstr "Нет"
+
+#: gui/launcher.cpp:772
+msgid "ScummVM couldn't open the specified directory!"
+msgstr "ScummVM не может открыть указанную директорию!"
+
+#: gui/launcher.cpp:784
+msgid "ScummVM could not find any game in the specified directory!"
+msgstr "ScummVM не может найти игру в указанной директории!"
+
+#: gui/launcher.cpp:798
+msgid "Pick the game:"
+msgstr "Выберите игру:"
+
+#: gui/launcher.cpp:872
+msgid "Do you really want to remove this game configuration?"
+msgstr "Вы действительно хотите удалить настройки для этой игры?"
+
+#: gui/launcher.cpp:936
+msgid "This game does not support loading games from the launcher."
+msgstr "Эта игра не поддерживает загрузку сохранений через главное меню."
+
+#: gui/launcher.cpp:940
+msgid "ScummVM could not find any engine capable of running the selected game!"
+msgstr "ScummVM не смог найти движок для запуска выбранной игры!"
+
+#: gui/launcher.cpp:1054
+msgctxt "lowres"
+msgid "Mass Add..."
+msgstr "Много игр..."
+
+#: gui/launcher.cpp:1054
+msgid "Mass Add..."
+msgstr "Много игр..."
+
+#: gui/massadd.cpp:78 gui/massadd.cpp:81
+msgid "... progress ..."
+msgstr "... ищу ..."
+
+#: gui/massadd.cpp:258
+msgid "Scan complete!"
+msgstr "Поиск закончен!"
+
+#: gui/massadd.cpp:261
+#, c-format
+msgid "Discovered %d new games, ignored %d previously added games."
+msgstr "Найдено %d новых игр, пропущено %d ранее добавленных игр."
+
+#: gui/massadd.cpp:265
+#, c-format
+msgid "Scanned %d directories ..."
+msgstr "Просмотрено %d директорий ..."
+
+#: gui/massadd.cpp:268
+#, c-format
+msgid "Discovered %d new games, ignored %d previously added games ..."
+msgstr "Найдено %d новых игр, пропущено %d ранее добавленных игр ..."
+
+#: gui/options.cpp:72
+msgid "Never"
+msgstr "Никогда"
+
+#: gui/options.cpp:72
+msgid "every 5 mins"
+msgstr "каждые 5 минут"
+
+#: gui/options.cpp:72
+msgid "every 10 mins"
+msgstr "каждые 10 минут"
+
+#: gui/options.cpp:72
+msgid "every 15 mins"
+msgstr "каждые 15 минут"
+
+#: gui/options.cpp:72
+msgid "every 30 mins"
+msgstr "каждые 30 минут"
+
+#: gui/options.cpp:74
+msgid "8 kHz"
+msgstr "8 кГц"
+
+#: gui/options.cpp:74
+msgid "11kHz"
+msgstr "11 кГц"
+
+#: gui/options.cpp:74
+msgid "22 kHz"
+msgstr "22 кГц"
+
+#: gui/options.cpp:74
+msgid "44 kHz"
+msgstr "44 кГц"
+
+#: gui/options.cpp:74
+msgid "48 kHz"
+msgstr "48 кГц"
+
+#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
+#: gui/options.cpp:625 gui/options.cpp:825
+msgctxt "soundfont"
+msgid "None"
+msgstr "Не задан"
+
+#: gui/options.cpp:372
+msgid "Failed to apply some of the graphic options changes:"
+msgstr "Не удалось применить изменения некторых графических настроек:"
+
+#: gui/options.cpp:384
+msgid "the video mode could not be changed."
+msgstr "видеорежим не может быть изменён."
+
+#: gui/options.cpp:390
+msgid "the fullscreen setting could not be changed"
+msgstr "полноэкранный режим не может быть изменён"
+
+#: gui/options.cpp:396
+msgid "the aspect ratio setting could not be changed"
+msgstr "режим корректировки соотношения сторон не может быть изменён"
+
+#: gui/options.cpp:705
+msgid "Graphics mode:"
+msgstr "Граф. режим:"
+
+#: gui/options.cpp:716
+msgid "Render mode:"
+msgstr "Режим растра:"
+
+#: gui/options.cpp:716 gui/options.cpp:717
+msgid "Special dithering modes supported by some games"
+msgstr "Специальные режимы рендеринга, поддерживаемые некоторыми играми"
+
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2258
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
+msgid "Fullscreen mode"
+msgstr "Полноэкранный режим"
+
+#: gui/options.cpp:729
+msgid "Aspect ratio correction"
+msgstr "Коррекция соотношения сторон"
+
+#: gui/options.cpp:729
+msgid "Correct aspect ratio for 320x200 games"
+msgstr "Корректировать соотношение сторон для игр с разрешением 320x200"
+
+#: gui/options.cpp:730
+msgid "EGA undithering"
+msgstr "EGA без растра"
+
+#: gui/options.cpp:730
+msgid "Enable undithering in EGA games that support it"
+msgstr ""
+"Включает режим без растрирования в EGA играх, которые поддерживают такой "
+"режим"
+
+#: gui/options.cpp:738
+msgid "Preferred Device:"
+msgstr "Предпочитаемое:"
+
+#: gui/options.cpp:738
+msgid "Music Device:"
+msgstr "Звуковое уст-во:"
+
+#: gui/options.cpp:738 gui/options.cpp:740
+msgid "Specifies preferred sound device or sound card emulator"
+msgstr ""
+"Указывает предпочитаемое звуковое устройство или эмулятор звуковой карты"
+
+#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
+msgid "Specifies output sound device or sound card emulator"
+msgstr "Указывает выходное звуковое устройство или эмулятор звуковой карты"
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Preferred Dev.:"
+msgstr "Предпочитаемое:"
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Music Device:"
+msgstr "Звуковое уст-во:"
+
+#: gui/options.cpp:766
+msgid "AdLib emulator:"
+msgstr "Эмулятор AdLib:"
+
+#: gui/options.cpp:766 gui/options.cpp:767
+msgid "AdLib is used for music in many games"
+msgstr "Звуковая карта AdLib используется многими играми"
+
+#: gui/options.cpp:777
+msgid "Output rate:"
+msgstr "Частота звука:"
+
+#: gui/options.cpp:777 gui/options.cpp:778
+msgid ""
+"Higher value specifies better sound quality but may be not supported by your "
+"soundcard"
+msgstr ""
+"БОльшие значения задают лучшее качество звука, однако они могут не "
+"поддерживаться вашей звуковой картой"
+
+#: gui/options.cpp:788
+msgid "GM Device:"
+msgstr "Устройство GM:"
+
+#: gui/options.cpp:788
+msgid "Specifies default sound device for General MIDI output"
+msgstr "Указывает выходное звуковое устройство для MIDI"
+
+#: gui/options.cpp:799
+msgid "Don't use General MIDI music"
+msgstr "Не использовать музыку для General MIDI"
+
+#: gui/options.cpp:810 gui/options.cpp:871
+msgid "Use first available device"
+msgstr "Использовать первое доступное устройство"
+
+#: gui/options.cpp:822
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
+msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
+msgstr ""
+"SoundFontы поддердживаются некоторыми звуковыми картами, Fluidsynth и "
+"Timidity"
+
+#: gui/options.cpp:824
+msgctxt "lowres"
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:829
+msgid "Mixed AdLib/MIDI mode"
+msgstr "Смешанный режим AdLib/MIDI"
+
+#: gui/options.cpp:829
+msgid "Use both MIDI and AdLib sound generation"
+msgstr "Использовать и MIDI и AdLib для генерации звука"
+
+#: gui/options.cpp:832
+msgid "MIDI gain:"
+msgstr "Усиление MIDI:"
+
+#: gui/options.cpp:842
+msgid "MT-32 Device:"
+msgstr "Устр. MT-32:"
+
+#: gui/options.cpp:842
+msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
+msgstr ""
+"Указывает звуковое устройство по умолчания для вывода на Roland MT-32/LAPC1/"
+"CM32l/CM64"
+
+#: gui/options.cpp:847
+msgid "True Roland MT-32 (disable GM emulation)"
+msgstr "Настоящий Roland MT-32 (запретить эмуляцию GM)"
+
+#: gui/options.cpp:847 gui/options.cpp:849
+msgid ""
+"Check if you want to use your real hardware Roland-compatible sound device "
+"connected to your computer"
+msgstr ""
+"Отметьте, если у вас подключено Roland-совместимое звуковое устройство и вы "
+"хотите его использовать"
+
+#: gui/options.cpp:849
+msgctxt "lowres"
+msgid "True Roland MT-32 (no GM emulation)"
+msgstr "Настоящий Roland MT-32 (запретить GM)"
+
+#: gui/options.cpp:852
+msgid "Enable Roland GS Mode"
+msgstr "Включить режим Roland GS"
+
+#: gui/options.cpp:852
+msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
+msgstr ""
+"Выключает маппинг General MIDI для игр с звуковой дорожкой для Roland MT-32"
+
+#: gui/options.cpp:861
+msgid "Don't use Roland MT-32 music"
+msgstr "Не использовать музыку для MT-32"
+
+#: gui/options.cpp:888
+msgid "Text and Speech:"
+msgstr "Текст и озвучка:"
+
+#: gui/options.cpp:892 gui/options.cpp:902
+msgid "Speech"
+msgstr "Озвучка"
+
+#: gui/options.cpp:893 gui/options.cpp:903
+msgid "Subtitles"
+msgstr "Субтитры"
+
+#: gui/options.cpp:894
+msgid "Both"
+msgstr "Оба"
+
+#: gui/options.cpp:896
+msgid "Subtitle speed:"
+msgstr "Скорость титров:"
+
+#: gui/options.cpp:898
+msgctxt "lowres"
+msgid "Text and Speech:"
+msgstr "Текст и озвучка:"
+
+#: gui/options.cpp:902
+msgid "Spch"
+msgstr "Озв"
+
+#: gui/options.cpp:903
+msgid "Subs"
+msgstr "Суб"
+
+#: gui/options.cpp:904
+msgctxt "lowres"
+msgid "Both"
+msgstr "Оба"
+
+#: gui/options.cpp:904
+msgid "Show subtitles and play speech"
+msgstr "Показывать субтитры и воспроизводить речь"
+
+#: gui/options.cpp:906
+msgctxt "lowres"
+msgid "Subtitle speed:"
+msgstr "Скорость титров:"
+
+#: gui/options.cpp:922
+msgid "Music volume:"
+msgstr "Громк. музыки:"
+
+#: gui/options.cpp:924
+msgctxt "lowres"
+msgid "Music volume:"
+msgstr "Громк. музыки:"
+
+#: gui/options.cpp:931
+msgid "Mute All"
+msgstr "Выкл. всё"
+
+#: gui/options.cpp:934
+msgid "SFX volume:"
+msgstr "Громкость SFX:"
+
+#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
+msgid "Special sound effects volume"
+msgstr "Громкость специальных звуковых эффектов"
+
+#: gui/options.cpp:936
+msgctxt "lowres"
+msgid "SFX volume:"
+msgstr "Громк. SFX:"
+
+#: gui/options.cpp:944
+msgid "Speech volume:"
+msgstr "Громк. озвучки:"
+
+#: gui/options.cpp:946
+msgctxt "lowres"
+msgid "Speech volume:"
+msgstr "Громк. озвучки:"
+
+#: gui/options.cpp:1085
+msgid "Theme Path:"
+msgstr "Путь к темам:"
+
+#: gui/options.cpp:1087
+msgctxt "lowres"
+msgid "Theme Path:"
+msgstr "Где темы:"
+
+#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
+msgid "Specifies path to additional data used by all games or ScummVM"
+msgstr ""
+"Указывает путь к дополнительным файлам данных, используемых всеми играми, "
+"либо ScummVM"
+
+#: gui/options.cpp:1098
+msgid "Plugins Path:"
+msgstr "Путь к плагинам:"
+
+#: gui/options.cpp:1100
+msgctxt "lowres"
+msgid "Plugins Path:"
+msgstr "Путь к плагинам:"
+
+#: gui/options.cpp:1109
+msgid "Misc"
+msgstr "Разное"
+
+#: gui/options.cpp:1111
+msgctxt "lowres"
+msgid "Misc"
+msgstr "Разное"
+
+#: gui/options.cpp:1113
+msgid "Theme:"
+msgstr "Тема:"
+
+#: gui/options.cpp:1117
+msgid "GUI Renderer:"
+msgstr "Рисовалка GUI:"
+
+#: gui/options.cpp:1129
+msgid "Autosave:"
+msgstr "Автосохранение:"
+
+#: gui/options.cpp:1131
+msgctxt "lowres"
+msgid "Autosave:"
+msgstr "Автосохр.:"
+
+#: gui/options.cpp:1139
+msgid "Keys"
+msgstr "Клавиши"
+
+#: gui/options.cpp:1146
+msgid "GUI Language:"
+msgstr "Язык GUI:"
+
+#: gui/options.cpp:1146
+msgid "Language of ScummVM GUI"
+msgstr "Язык графического интерфейса ScummVM"
+
+#: gui/options.cpp:1295
+msgid "You have to restart ScummVM before your changes will take effect."
+msgstr "Вы должны перезапустить ScummVM чтобы применить изменения."
+
+#: gui/options.cpp:1308
+msgid "Select directory for savegames"
+msgstr "Выберите директорию для сохранений"
+
+#: gui/options.cpp:1315
+msgid "The chosen directory cannot be written to. Please select another one."
+msgstr "Не могу писать в выбранную директорию. Пожалуйста, укажите другую."
+
+#: gui/options.cpp:1324
+msgid "Select directory for GUI themes"
+msgstr "Выберите директорию для тем GUI"
+
+#: gui/options.cpp:1334
+msgid "Select directory for extra files"
+msgstr "Выберите директорию с дополнительными файлами"
+
+#: gui/options.cpp:1345
+msgid "Select directory for plugins"
+msgstr "Выберите директорию с плагинами"
+
+#: gui/options.cpp:1389
+msgid ""
+"The theme you selected does not support your current language. If you want "
+"to use this theme you need to switch to another language first."
+msgstr ""
+"Тема, выбранная вами, не поддерживает выбранный язык. Если вы хотите "
+"использовать эту тему, вам необходимо сначала переключиться на другой язык."
+
+#: gui/saveload.cpp:58 gui/saveload.cpp:239
+msgid "No date saved"
+msgstr "Дата не записана"
+
+#: gui/saveload.cpp:59 gui/saveload.cpp:240
+msgid "No time saved"
+msgstr "Время не записано"
+
+#: gui/saveload.cpp:60 gui/saveload.cpp:241
+msgid "No playtime saved"
+msgstr "Время игры не записано"
+
+#: gui/saveload.cpp:67 gui/saveload.cpp:155
+msgid "Delete"
+msgstr "Удалить"
+
+#: gui/saveload.cpp:154
+msgid "Do you really want to delete this savegame?"
+msgstr "Вы действительно хотите удалить это сохранение?"
+
+#: gui/saveload.cpp:264
+msgid "Date: "
+msgstr "Дата: "
+
+#: gui/saveload.cpp:268
+msgid "Time: "
+msgstr "Время: "
+
+#: gui/saveload.cpp:274
+msgid "Playtime: "
+msgstr "Время игры: "
+
+#: gui/saveload.cpp:287 gui/saveload.cpp:354
+msgid "Untitled savestate"
+msgstr "Сохранение без имени"
+
+#: gui/themebrowser.cpp:44
+msgid "Select a Theme"
+msgstr "Выберите тему"
+
+#: gui/ThemeEngine.cpp:328
+msgid "Disabled GFX"
+msgstr "Без графики"
+
+#: gui/ThemeEngine.cpp:328
+msgctxt "lowres"
+msgid "Disabled GFX"
+msgstr "Без графики"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard Renderer (16bpp)"
+msgstr "Стандартный растеризатор (16bpp)"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard (16bpp)"
+msgstr "Стандартный растеризатор (16bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased Renderer (16bpp)"
+msgstr "Растеризатор со сглаживанием (16bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased (16bpp)"
+msgstr "Растеризатор со сглаживанием (16bpp)"
+
+#: base/main.cpp:200
+#, c-format
+msgid "Engine does not support debug level '%s'"
+msgstr "Движок не поддерживает уровень отладки '%s'"
+
+#: base/main.cpp:268
+msgid "Menu"
+msgstr "Меню"
+
+#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
+#: backends/platform/wince/CEActionsPocket.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:46
+msgid "Skip"
+msgstr "Пропустить"
+
+#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
+#: backends/platform/wince/CEActionsPocket.cpp:42
+msgid "Pause"
+msgstr "Пауза"
+
+#: base/main.cpp:277
+msgid "Skip line"
+msgstr "Пропустить строку"
+
+#: base/main.cpp:432
+msgid "Error running game:"
+msgstr "Ошибка запуска игры:"
+
+#: base/main.cpp:456
+msgid "Could not find any engine capable of running the selected game"
+msgstr "Не могу найти движок для запуска выбранной игры"
+
+#: common/error.cpp:38
+msgid "No error"
+msgstr "Нет ошибки"
+
+#: common/error.cpp:40
+msgid "Game data not found"
+msgstr "Нет файлов игры"
+
+#: common/error.cpp:42
+msgid "Game id not supported"
+msgstr "Game id не поддерживается"
+
+#: common/error.cpp:44
+msgid "Unsupported color mode"
+msgstr "Неподдерживаемый режим цвета"
+
+#: common/error.cpp:47
+msgid "Read permission denied"
+msgstr "Недостаточно прав для чтения"
+
+#: common/error.cpp:49
+msgid "Write permission denied"
+msgstr "Недостаточно прав для записи"
+
+#: common/error.cpp:52
+msgid "Path does not exist"
+msgstr "Путь не найден"
+
+#: common/error.cpp:54
+msgid "Path not a directory"
+msgstr "Путь не является директорией"
+
+#: common/error.cpp:56
+msgid "Path not a file"
+msgstr "Путь не является файлом"
+
+#: common/error.cpp:59
+msgid "Cannot create file"
+msgstr "Не могу создать файл"
+
+#: common/error.cpp:61
+msgid "Reading data failed"
+msgstr "Ошибка чтения данных"
+
+#: common/error.cpp:63
+msgid "Writing data failed"
+msgstr "Ошибка записи данных"
+
+#: common/error.cpp:66
+msgid "Could not find suitable engine plugin"
+msgstr "Не могу найти подходящий плагин для движка"
+
+#: common/error.cpp:68
+msgid "Engine plugin does not support save states"
+msgstr "Движок не поддерживает сохранения"
+
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr "Прервано пользователем"
+
+#: common/error.cpp:75
+msgid "Unknown error"
+msgstr "Неизвестная ошибка"
+
+#: common/util.cpp:274
+msgid "Hercules Green"
+msgstr "Hercules Зелёный"
+
+#: common/util.cpp:275
+msgid "Hercules Amber"
+msgstr "Hercules Янтарный"
+
+#: common/util.cpp:282
+msgctxt "lowres"
+msgid "Hercules Green"
+msgstr "Hercules Зелёный"
+
+#: common/util.cpp:283
+msgctxt "lowres"
+msgid "Hercules Amber"
+msgstr "Hercules Янтарный"
+
+#: engines/advancedDetector.cpp:296
+#, c-format
+msgid "The game in '%s' seems to be unknown."
+msgstr "Кажется, что игра '%s' ещё неизвестна."
+
+#: engines/advancedDetector.cpp:297
+msgid "Please, report the following data to the ScummVM team along with name"
+msgstr ""
+"Пожалуйста, передайте следующие данные команде ScummVM вместе с названием"
+
+#: engines/advancedDetector.cpp:299
+msgid "of the game you tried to add and its version/language/etc.:"
+msgstr "игры, которую вы пытаетесь добавить, и укажите её версию, язык и т.д."
+
+#: engines/dialogs.cpp:84
+msgid "~R~esume"
+msgstr "Продол~ж~ить"
+
+#: engines/dialogs.cpp:86
+msgid "~L~oad"
+msgstr "~З~агрузить"
+
+#: engines/dialogs.cpp:90
+msgid "~S~ave"
+msgstr "~З~аписать"
+
+#: engines/dialogs.cpp:94
+msgid "~O~ptions"
+msgstr "~О~пции"
+
+#: engines/dialogs.cpp:99
+msgid "~H~elp"
+msgstr "~П~омощь"
+
+#: engines/dialogs.cpp:101
+msgid "~A~bout"
+msgstr "О про~г~рамме"
+
+#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
+msgid "~R~eturn to Launcher"
+msgstr "~В~ыйти в главное меню"
+
+#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
+msgctxt "lowres"
+msgid "~R~eturn to Launcher"
+msgstr "~В~ главное меню"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+msgid "Save game:"
+msgstr "Сохранить игру:"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+#: backends/platform/symbian/src/SymbianActions.cpp:44
+#: backends/platform/wince/CEActionsPocket.cpp:43
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Save"
+msgstr "Сохранить"
+
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+"Просим прощения, но этот движое пока не предоставляет помощи внутри игры. "
+"Пожалуйста, обратитесь в файл README за базовой информацией, а также "
+"инструкциями о том, как получить дальнейшую помощь."
+
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:100
+#: engines/mohawk/dialogs.cpp:152
+msgid "~O~K"
+msgstr "~O~K"
+
+#: engines/dialogs.cpp:309 engines/mohawk/dialogs.cpp:101
+#: engines/mohawk/dialogs.cpp:153
+msgid "~C~ancel"
+msgstr "О~т~мена"
+
+#: engines/dialogs.cpp:312
+msgid "~K~eys"
+msgstr "~К~лавиши"
+
+#: engines/engine.cpp:227
+msgid "Could not initialize color format."
+msgstr "Не могу инициализировать формат цвета."
+
+#: engines/engine.cpp:235
+msgid "Could not switch to video mode: '"
+msgstr "Не удалось переключить видеорежим: '"
+
+#: engines/engine.cpp:244
+msgid "Could not apply aspect ratio setting."
+msgstr "Не удалось использовать коррекцию соотношения сторон."
+
+#: engines/engine.cpp:249
+msgid "Could not apply fullscreen setting."
+msgstr "Не могу применить полноэкранный режим."
+
+#: engines/engine.cpp:349
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+"Кажется, вы пытаетесь запустить эту игру прямо\n"
+"с CD. Это обычно вызывает проблемы, и поэтому\n"
+"мы рекомендуем скопировать файлы данных игры\n"
+"на жёсткий диск. Подробности можно найти в\n"
+"файле README."
+
+#: engines/engine.cpp:360
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+"Диск этой игры содержит звуковые дорожки. Их\n"
+"необходимо переписать с диска с помощью\n"
+"соответствующей программы для копирования\n"
+"аудио дисков, и только после этого в игре\n"
+"появится музыка. Подробности можно найти в\n"
+"файле README."
+
+#: engines/engine.cpp:427
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+"ПРЕДУПРЕЖЖЕНИЕ: Игра, которую вы собираетесь запустить ещё не поддерживается "
+"ScummVM полностью. Она скорее всего не будет работать стабильно, и "
+"сохранения игр могут не работать в будущих версиях ScummVM."
+
+#: engines/engine.cpp:430
+msgid "Start anyway"
+msgstr "Всё равно запустить"
+
+#: engines/scumm/dialogs.cpp:281
+msgid "~P~revious"
+msgstr "~П~ред"
+
+#: engines/scumm/dialogs.cpp:282
+msgid "~N~ext"
+msgstr "~С~лед"
+
+#: engines/scumm/dialogs.cpp:283
+#: backends/platform/ds/arm9/source/dsoptions.cpp:56
+msgid "~C~lose"
+msgstr "~З~акрыть"
+
+#: engines/scumm/help.cpp:73
+msgid "Common keyboard commands:"
+msgstr "Общие клавиатурные команды:"
+
+#: engines/scumm/help.cpp:74
+msgid "Save / Load dialog"
+msgstr "Диалог записи / чтения"
+
+#: engines/scumm/help.cpp:76
+msgid "Skip line of text"
+msgstr "Пропустить строку"
+
+#: engines/scumm/help.cpp:77
+msgid "Esc"
+msgstr "Esc"
+
+#: engines/scumm/help.cpp:77
+msgid "Skip cutscene"
+msgstr "Пропустить заставку"
+
+#: engines/scumm/help.cpp:78
+msgid "Space"
+msgstr "Пробел"
+
+#: engines/scumm/help.cpp:78
+msgid "Pause game"
+msgstr "Пауза игры"
+
+#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
+#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
+#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Ctrl"
+msgstr "Ctrl"
+
+#: engines/scumm/help.cpp:79
+msgid "Load game state 1-10"
+msgstr "Загрузить игру 1-10"
+
+#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Alt"
+msgstr "Alt"
+
+#: engines/scumm/help.cpp:80
+msgid "Save game state 1-10"
+msgstr "Сохранить игру 1-10"
+
+#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
+#: backends/platform/symbian/src/SymbianActions.cpp:52
+#: backends/platform/wince/CEActionsPocket.cpp:44
+#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
+msgid "Quit"
+msgstr "Выход"
+
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
+msgid "Enter"
+msgstr "Ввод"
+
+#: engines/scumm/help.cpp:86
+msgid "Toggle fullscreen"
+msgstr "Переключить на весь экран"
+
+#: engines/scumm/help.cpp:87
+msgid "Music volume up / down"
+msgstr "Громкость музыки увеличить / уменьшить"
+
+#: engines/scumm/help.cpp:88
+msgid "Text speed slower / faster"
+msgstr "Скорость текста быстрее / медленнее"
+
+#: engines/scumm/help.cpp:89
+msgid "Simulate left mouse button"
+msgstr "Эмуляция нажатия левой клавиши мыши"
+
+#: engines/scumm/help.cpp:90
+msgid "Tab"
+msgstr "Tab"
+
+#: engines/scumm/help.cpp:90
+msgid "Simulate right mouse button"
+msgstr "Эмуляция правой клавиши мыши"
+
+#: engines/scumm/help.cpp:93
+msgid "Special keyboard commands:"
+msgstr "Специальнве клавиатурные команды:"
+
+#: engines/scumm/help.cpp:94
+msgid "Show / Hide console"
+msgstr "Показать / Убрать консоль"
+
+#: engines/scumm/help.cpp:95
+msgid "Start the debugger"
+msgstr "Запуск отладчика"
+
+#: engines/scumm/help.cpp:96
+msgid "Show memory consumption"
+msgstr "Показать потребление памяти"
+
+#: engines/scumm/help.cpp:97
+msgid "Run in fast mode (*)"
+msgstr "Запустить быстрый режим (*)"
+
+#: engines/scumm/help.cpp:98
+msgid "Run in really fast mode (*)"
+msgstr "Запустить очень быстрый режим (*)"
+
+#: engines/scumm/help.cpp:99
+msgid "Toggle mouse capture"
+msgstr "Переключение перехвата мыши"
+
+#: engines/scumm/help.cpp:100
+msgid "Switch between graphics filters"
+msgstr "Переключение между графическими фильтрами"
+
+#: engines/scumm/help.cpp:101
+msgid "Increase / Decrease scale factor"
+msgstr "Увеличить/уменьшить масштаб"
+
+#: engines/scumm/help.cpp:102
+msgid "Toggle aspect-ratio correction"
+msgstr "Переключение коррекции соотношения сторон"
+
+#: engines/scumm/help.cpp:107
+msgid "* Note that using ctrl-f and"
+msgstr "* Использование ctrl-f и"
+
+#: engines/scumm/help.cpp:108
+msgid " ctrl-g are not recommended"
+msgstr " ctrl-g не рекомендуется"
+
+#: engines/scumm/help.cpp:109
+msgid " since they may cause crashes"
+msgstr " так как они могут привести к"
+
+#: engines/scumm/help.cpp:110
+msgid " or incorrect game behavior."
+msgstr " неверной работе игры."
+
+#: engines/scumm/help.cpp:114
+msgid "Spinning drafts on the keyboard:"
+msgstr "Изменяемые черновики на клавиатуре:"
+
+#: engines/scumm/help.cpp:116
+msgid "Main game controls:"
+msgstr "Основное управление игрой:"
+
+#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
+#: engines/scumm/help.cpp:161
+msgid "Push"
+msgstr "Толкать"
+
+#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
+#: engines/scumm/help.cpp:162
+msgid "Pull"
+msgstr "Тянуть"
+
+#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
+#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
+#: engines/scumm/help.cpp:206
+msgid "Give"
+msgstr "Дать"
+
+#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
+#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
+#: engines/scumm/help.cpp:207
+msgid "Open"
+msgstr "Открыть"
+
+#: engines/scumm/help.cpp:126
+msgid "Go to"
+msgstr "Идти"
+
+#: engines/scumm/help.cpp:127
+msgid "Get"
+msgstr "Взять"
+
+#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
+#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
+#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
+#: engines/scumm/help.cpp:248
+msgid "Use"
+msgstr "Использовать"
+
+#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
+msgid "Read"
+msgstr "Читать"
+
+#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
+msgid "New kid"
+msgstr "Новый перс"
+
+#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
+#: engines/scumm/help.cpp:171
+msgid "Turn on"
+msgstr "Включить"
+
+#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
+#: engines/scumm/help.cpp:172
+msgid "Turn off"
+msgstr "Выключить"
+
+#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
+#: engines/scumm/help.cpp:193
+msgid "Walk to"
+msgstr "Идти к"
+
+#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
+#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
+#: engines/scumm/help.cpp:226
+msgid "Pick up"
+msgstr "Поднять"
+
+#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
+msgid "What is"
+msgstr "Что такое"
+
+#: engines/scumm/help.cpp:146
+msgid "Unlock"
+msgstr "Открыть"
+
+#: engines/scumm/help.cpp:149
+msgid "Put on"
+msgstr "Положить"
+
+#: engines/scumm/help.cpp:150
+msgid "Take off"
+msgstr "Поднять"
+
+#: engines/scumm/help.cpp:156
+msgid "Fix"
+msgstr "Исправить"
+
+#: engines/scumm/help.cpp:158
+msgid "Switch"
+msgstr "Переключить"
+
+#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
+msgid "Look"
+msgstr "Смотреть"
+
+#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
+msgid "Talk"
+msgstr "Говорить"
+
+#: engines/scumm/help.cpp:174
+msgid "Travel"
+msgstr "Путешествовать"
+
+#: engines/scumm/help.cpp:175
+msgid "To Henry / To Indy"
+msgstr "Генри/Инди"
+
+#: engines/scumm/help.cpp:178
+msgid "play C minor on distaff"
+msgstr "играть до минор на прялке"
+
+#: engines/scumm/help.cpp:179
+msgid "play D on distaff"
+msgstr "играть ре на прялке"
+
+#: engines/scumm/help.cpp:180
+msgid "play E on distaff"
+msgstr "играть ми на прялке"
+
+#: engines/scumm/help.cpp:181
+msgid "play F on distaff"
+msgstr "играть фа на прялке"
+
+#: engines/scumm/help.cpp:182
+msgid "play G on distaff"
+msgstr "играть соль на прялке"
+
+#: engines/scumm/help.cpp:183
+msgid "play A on distaff"
+msgstr "играть ля на прялке"
+
+#: engines/scumm/help.cpp:184
+msgid "play B on distaff"
+msgstr "играть си на прялке"
+
+#: engines/scumm/help.cpp:185
+msgid "play C major on distaff"
+msgstr "играть до мажор на прялке"
+
+#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
+msgid "puSh"
+msgstr "толкать"
+
+#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
+msgid "pull (Yank)"
+msgstr "тянуть (цеплять)"
+
+#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
+#: engines/scumm/help.cpp:246
+msgid "Talk to"
+msgstr "Говорить с"
+
+#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
+msgid "Look at"
+msgstr "Смотреть на"
+
+#: engines/scumm/help.cpp:199
+msgid "turn oN"
+msgstr "включить"
+
+#: engines/scumm/help.cpp:200
+msgid "turn oFf"
+msgstr "выключить"
+
+#: engines/scumm/help.cpp:216
+msgid "KeyUp"
+msgstr "Вверх"
+
+#: engines/scumm/help.cpp:216
+msgid "Highlight prev dialogue"
+msgstr "Подсветить предыдущий диалог"
+
+#: engines/scumm/help.cpp:217
+msgid "KeyDown"
+msgstr "Вниз"
+
+#: engines/scumm/help.cpp:217
+msgid "Highlight next dialogue"
+msgstr "Подсветить следующий диалог"
+
+#: engines/scumm/help.cpp:221
+msgid "Walk"
+msgstr "Идти"
+
+#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
+#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
+msgid "Inventory"
+msgstr "Инвентарь"
+
+#: engines/scumm/help.cpp:225
+msgid "Object"
+msgstr "Объект"
+
+#: engines/scumm/help.cpp:228
+msgid "Black and White / Color"
+msgstr "Черно-белый / Цветной"
+
+#: engines/scumm/help.cpp:231
+msgid "Eyes"
+msgstr "Глаза"
+
+#: engines/scumm/help.cpp:232
+msgid "Tongue"
+msgstr "Язык"
+
+#: engines/scumm/help.cpp:234
+msgid "Punch"
+msgstr "Удар"
+
+#: engines/scumm/help.cpp:235
+msgid "Kick"
+msgstr "Ногой"
+
+#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
+msgid "Examine"
+msgstr "Проверить"
+
+#: engines/scumm/help.cpp:239
+msgid "Regular cursor"
+msgstr "Обычный курсор"
+
+#: engines/scumm/help.cpp:241
+msgid "Comm"
+msgstr "Комм"
+
+#: engines/scumm/help.cpp:244
+msgid "Save / Load / Options"
+msgstr "Загрузить / Сохранить / Настройки"
+
+#: engines/scumm/help.cpp:253
+msgid "Other game controls:"
+msgstr "Остальное управление игрой:"
+
+#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
+msgid "Inventory:"
+msgstr "Инвентарь:"
+
+#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
+msgid "Scroll list up"
+msgstr "Прокрутить список вверх"
+
+#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
+msgid "Scroll list down"
+msgstr "Прокрутить список вниз"
+
+#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
+msgid "Upper left item"
+msgstr "Верхний левый предмет"
+
+#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
+msgid "Lower left item"
+msgstr "Нижний левый предмет"
+
+#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
+msgid "Upper right item"
+msgstr "Верхний правый предмет"
+
+#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
+msgid "Lower right item"
+msgstr "Нижний правый предмет"
+
+#: engines/scumm/help.cpp:267
+msgid "Middle left item"
+msgstr "Средний левый предмет"
+
+#: engines/scumm/help.cpp:270
+msgid "Middle right item"
+msgstr "Средний правый предмет"
+
+#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
+msgid "Switching characters:"
+msgstr "Смена героя:"
+
+#: engines/scumm/help.cpp:279
+msgid "Second kid"
+msgstr "Второй герой"
+
+#: engines/scumm/help.cpp:280
+msgid "Third kid"
+msgstr "Третий герой"
+
+#: engines/scumm/help.cpp:292
+msgid "Fighting controls (numpad):"
+msgstr "Управление боем (цифровые клавиши)"
+
+#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
+#: engines/scumm/help.cpp:295
+msgid "Step back"
+msgstr "Шаг назад"
+
+#: engines/scumm/help.cpp:296
+msgid "Block high"
+msgstr "Защита сверху"
+
+#: engines/scumm/help.cpp:297
+msgid "Block middle"
+msgstr "Защита посередине"
+
+#: engines/scumm/help.cpp:298
+msgid "Block low"
+msgstr "Защита снизу"
+
+#: engines/scumm/help.cpp:299
+msgid "Punch high"
+msgstr "Удар сверху"
+
+#: engines/scumm/help.cpp:300
+msgid "Punch middle"
+msgstr "Удар посередине"
+
+#: engines/scumm/help.cpp:301
+msgid "Punch low"
+msgstr "Удар снизу"
+
+#: engines/scumm/help.cpp:304
+msgid "These are for Indy on left."
+msgstr "Это когда Инди слева."
+
+#: engines/scumm/help.cpp:305
+msgid "When Indy is on the right,"
+msgstr "Когда Инди справа,"
+
+#: engines/scumm/help.cpp:306
+msgid "7, 4, and 1 are switched with"
+msgstr "7, 4 и 1 меняются с"
+
+#: engines/scumm/help.cpp:307
+msgid "9, 6, and 3, respectively."
+msgstr "9, 6 и 3 соответственно."
+
+#: engines/scumm/help.cpp:314
+msgid "Biplane controls (numpad):"
+msgstr "Управление самолётом (цифровые клавиши)"
+
+#: engines/scumm/help.cpp:315
+msgid "Fly to upper left"
+msgstr "Лететь влево-вверх"
+
+#: engines/scumm/help.cpp:316
+msgid "Fly to left"
+msgstr "Лететь влево"
+
+#: engines/scumm/help.cpp:317
+msgid "Fly to lower left"
+msgstr "Лететь влево-вниз"
+
+#: engines/scumm/help.cpp:318
+msgid "Fly upwards"
+msgstr "Лететь вверх"
+
+#: engines/scumm/help.cpp:319
+msgid "Fly straight"
+msgstr "Лететь прямо"
+
+#: engines/scumm/help.cpp:320
+msgid "Fly down"
+msgstr "Лететь вниз"
+
+#: engines/scumm/help.cpp:321
+msgid "Fly to upper right"
+msgstr "Лететь вправо-вверх"
+
+#: engines/scumm/help.cpp:322
+msgid "Fly to right"
+msgstr "Лететь вправо"
+
+#: engines/scumm/help.cpp:323
+msgid "Fly to lower right"
+msgstr "Лететь вправо-вниз"
+
+#: engines/scumm/scumm.cpp:1807
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+"Режим \"родного\" MIDI требует обновление Roland Upgrade от\n"
+"LucasArts, но не хватает %s. Переключаюсь на AdLib."
+
+#: engines/scumm/scumm.cpp:2297 engines/agos/saveload.cpp:189
+#, c-format
+msgid ""
+"Failed to save game state to file:\n"
+"\n"
+"%s"
+msgstr ""
+"Не удалось записать игру в файл:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2304 engines/agos/saveload.cpp:154
+#, c-format
+msgid ""
+"Failed to load game state from file:\n"
+"\n"
+"%s"
+msgstr ""
+"Не удалось загрузить игру из файла:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2316 engines/agos/saveload.cpp:197
+#, c-format
+msgid ""
+"Successfully saved game state in file:\n"
+"\n"
+"%s"
+msgstr ""
+"Игра успешно сохранена в файл:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2531
+msgid ""
+"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
+"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
+"directory inside the Tentacle game directory."
+msgstr ""
+"Сейчас должна запуститься игра Maniac Mansion. Но ScummVM пока этого не "
+"умеет. Чтобы сыграть, нажмите 'Новая игра' в стартовом меню ScummVM, а затем "
+"выберите директорию Maniac внутри директории с игрой Tentacle."
+
+#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
+msgid "~Z~ip Mode Activated"
+msgstr "Режим быстрого перехода активирован"
+
+#: engines/mohawk/dialogs.cpp:91
+msgid "~T~ransitions Enabled"
+msgstr "Переходы активированы"
+
+#: engines/mohawk/dialogs.cpp:92
+msgid "~D~rop Page"
+msgstr "Выбросить страницу"
+
+#: engines/mohawk/dialogs.cpp:96
+msgid "~S~how Map"
+msgstr "Показать карту"
+
+#: engines/mohawk/dialogs.cpp:150
+msgid "~W~ater Effect Enabled"
+msgstr "Эффекты воды включены"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore game:"
+msgstr "Восстановить игру:"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore"
+msgstr "Восствновить"
+
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr "Файл заставки '%s' не найден!"
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+msgid "Failed to load game state from file."
+msgstr "Не удалось загрузить сохранённую игру из файла."
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+msgid "Failed to save game state to file."
+msgstr "Не удалось сохранить игру в файл."
+
+#: engines/gob/inter_v5.cpp:107
+msgid "Failed to delete file."
+msgstr "Не удалось удалить файл."
+
+#: engines/groovie/script.cpp:420
+msgid "Failed to save game"
+msgstr "Не удалось сохранить игру"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+"Кажется, вы пытаетесь использовать устройство\n"
+"General MIDI, но эта игра поддерживает только\n"
+"Roland MT32 MIDI. Мы попробуем подобрать General\n"
+"MIDI инструменты, похожие на Roland MT32, но\n"
+"может так получиться, что некоторые треки будут\n"
+"сыграны неверно."
+
+#: engines/m4/m4_menus.cpp:138
+msgid "Save game failed!"
+msgstr "Не удалось сохранить игру!"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+"Отсутствует файл sky.cpt!\n"
+"Пожалуйста, скачайте его с www.scummvm.org"
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+"Файл sky.cpt имеет неверный размер.\n"
+"Пожалуйста, скачайте его заново с www.scummvm.org"
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+"Найдены заставки в формате DXA, но ScummVM был собран без поддержки zlib"
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr "Заставки в формате MPEG2 больше не поддерживаются"
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr "Заставка '%s' не найдена"
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+"ScummVM обнаружил у вас сохранения игры Сломанный Меч в старом формате.\n"
+"Старый формат больше не поддерживается, и чтобы загрузить сохранения, они "
+"должны быть переведены в новый формат.\n"
+"\n"
+"Нажмите ОК, чтобы перевести их в новый формат сейчас, в противном случае это "
+"сообщение появится снова при следующем запуске игры.\n"
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+"Сохранение игры с таким именем уже существует!\n"
+"Вы хотите оставить старое название (%s) или сделать новое (%s)?\n"
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr "Оставить старое"
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr "Сделать новое"
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr "Это завершение демо Сломанного Меча 1"
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+"Не могу сохранить игру в позицию %i\n"
+"\n"
+
+#: engines/parallaction/saveload.cpp:211
+msgid "Loading game..."
+msgstr "Загружаю игру..."
+
+#: engines/parallaction/saveload.cpp:226
+msgid "Saving game..."
+msgstr "Сохраняю игру..."
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+"ScummVM обнаружил у вас старые сохранения игры Nippon Safes, которые "
+"необходимо переименовать.Старые названия больше не поддерживаются, и поэтому "
+"вы не сможете загрузить сохранения, если не переименуете их.\n"
+"\n"
+"Нажмите ОК, чтобы переименовать их сейчас, в противном случае это же "
+"сообщение появится при следующем запуске игры.\n"
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr "ScummVM успешно преобразовал все ваши сохранения игр."
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+"ScummVM написал несколько предупреждений в окно консоли, и не смог "
+"преобразовать все файлы.\n"
+"\n"
+"Пожалуйста, сообщите об этом команде ScummVM."
+
+#: audio/fmopl.cpp:49
+msgid "MAME OPL emulator"
+msgstr "Эмулятор MAME OPL"
+
+#: audio/fmopl.cpp:51
+msgid "DOSBox OPL emulator"
+msgstr "Эмулятор DOSBox OPL"
+
+#: audio/mididrv.cpp:205
+#, c-format
+msgid ""
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+"Выбранное звуковое устройство '%s' не было найдено (возможно оно выключено "
+"или не подключено). Пытаюсь использовать другое доступное устройство..."
+
+#: audio/mididrv.cpp:217
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+"Выбранное звуковое устройство '%s' не может быть использовано. Смотрите файл "
+"протокола для более подробной информации. Пытаюсь использовать другое "
+"доступное устройство..."
+
+#: audio/mididrv.cpp:253
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+"Предпочтительное звуковое устройство '%s' не было найдено (возможно оно "
+"выключено или не подключено). Пытаюсь использовать другое доступное "
+"устройство..."
+
+#: audio/mididrv.cpp:268
+#, c-format
+msgid ""
+"The preferred audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+"Предпочтительное звуковое устройство '%s' не может быть использовано. "
+"Смотрите файл протокола для более подробной информации. Пытаюсь использовать "
+"другое доступное устройство..."
+
+#: audio/null.h:43
+msgid "No music"
+msgstr "Без музыки"
+
+#: audio/mods/paula.cpp:189
+msgid "Amiga Audio Emulator"
+msgstr "Эмулятор звука Amiga"
+
+#: audio/softsynth/adlib.cpp:1594
+msgid "AdLib Emulator"
+msgstr "Эмулятор AdLib"
+
+#: audio/softsynth/appleiigs.cpp:33
+msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
+msgstr "Эмулятор Apple II GS (отсутствует)"
+
+#: audio/softsynth/sid.cpp:1430
+msgid "C64 Audio Emulator"
+msgstr "Эмулятор звука C64"
+
+#: audio/softsynth/mt32.cpp:329
+msgid "Initializing MT-32 Emulator"
+msgstr "Настраиваю эмулятор MT-32"
+
+#: audio/softsynth/mt32.cpp:543
+msgid "MT-32 Emulator"
+msgstr "Эмулятор MT-32"
+
+#: audio/softsynth/pcspk.cpp:139
+msgid "PC Speaker Emulator"
+msgstr "Эмулятор PC спикера"
+
+#: audio/softsynth/pcspk.cpp:158
+msgid "IBM PCjr Emulator"
+msgstr "Эмулятор IBM PCjr"
+
+#: backends/keymapper/remap-dialog.cpp:47
+msgid "Keymap:"
+msgstr "Таблица клавиш:"
+
+#: backends/keymapper/remap-dialog.cpp:64
+msgid " (Active)"
+msgstr " (Активная)"
+
+#: backends/keymapper/remap-dialog.cpp:98
+msgid " (Global)"
+msgstr " (Глобальная)"
+
+#: backends/keymapper/remap-dialog.cpp:108
+msgid " (Game)"
+msgstr " (Игры)"
+
+#: backends/midi/windows.cpp:164
+msgid "Windows MIDI"
+msgstr "Windows MIDI"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:57
+msgid "ScummVM Main Menu"
+msgstr "Главное меню ScummVM"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:63
+msgid "~L~eft handed mode"
+msgstr "Леворукий режим"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:64
+msgid "~I~ndy fight controls"
+msgstr "Управление боями в Indy"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:65
+msgid "Show mouse cursor"
+msgstr "Показывать курсор мыши"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:66
+msgid "Snap to edges"
+msgstr "Прикрепить к границам"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:68
+msgid "Touch X Offset"
+msgstr "Смещение касаний по оси X"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:75
+msgid "Touch Y Offset"
+msgstr "Смещение касаний по оси Y"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:87
+msgid "Use laptop trackpad-style cursor control"
+msgstr "Использовать управление курсором как на трекпаде лептопов"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:88
+msgid "Tap for left click, double tap right click"
+msgstr "Тап для левого щелчка, двойной тап для правого щелчка"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:90
+msgid "Sensitivity"
+msgstr "Чувствительность"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:99
+msgid "Initial top screen scale:"
+msgstr "Начальный масштаб верхнего экрана:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:105
+msgid "Main screen scaling:"
+msgstr "Масштаб главного экрана:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:107
+msgid "Hardware scale (fast, but low quality)"
+msgstr "Хардварное масштабирование (быстро, но низкого качества)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:108
+msgid "Software scale (good quality, but slower)"
+msgstr "Программное масштабирование (хорошее качество, но медленнее)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:109
+msgid "Unscaled (you must scroll left and right)"
+msgstr "Без масштабирования (нужно будет прокручивать влево и вправо)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:111
+msgid "Brightness:"
+msgstr "Яркость:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:121
+msgid "High quality audio (slower) (reboot)"
+msgstr "Высокое качество звука (медленнее) (ребут)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:122
+msgid "Disable power off"
+msgstr "Запретить выключение"
+
+#: backends/platform/iphone/osys_events.cpp:338
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Режим мыши нажать-и-тянуть включен."
+
+#: backends/platform/iphone/osys_events.cpp:340
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Режим мыши нажать-и-тянуть выключен."
+
+#: backends/platform/iphone/osys_events.cpp:351
+msgid "Touchpad mode enabled."
+msgstr "Режим тачпада включен."
+
+#: backends/platform/iphone/osys_events.cpp:353
+msgid "Touchpad mode disabled."
+msgstr "Режим тачпада выключен."
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:67
+msgid "Hide ScummVM"
+msgstr "Спрятать ScummVM"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:70
+msgid "Hide Others"
+msgstr "Спрятать Другие"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:74
+msgid "Show All"
+msgstr "Показать всё"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:92
+#: backends/platform/sdl/macosx/appMenu_osx.mm:99
+msgid "Window"
+msgstr "Окно"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:95
+msgid "Minimize"
+msgstr "Минимизировать"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
+msgid "Normal (no scaling)"
+msgstr "Без увеличения"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
+msgctxt "lowres"
+msgid "Normal (no scaling)"
+msgstr "Без увеличения"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
+msgid "Enabled aspect ratio correction"
+msgstr "Коррекция соотношения сторон включена"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2149
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
+msgid "Disabled aspect ratio correction"
+msgstr "Коррекция соотношения сторон выключена"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2204
+msgid "Active graphics filter:"
+msgstr "Активный графический фильтр:"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2260
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
+msgid "Windowed mode"
+msgstr "Оконный режим"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:139
+msgid "OpenGL Normal"
+msgstr "OpenGL без увеличения"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:140
+msgid "OpenGL Conserve"
+msgstr "OpenGL с сохранением"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:141
+msgid "OpenGL Original"
+msgstr "OpenGL изначальный"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
+msgid "Current display mode"
+msgstr "Текущий видеорежим"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
+msgid "Current scale"
+msgstr "Текущий масштаб"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
+msgid "Active filter mode: Linear"
+msgstr "Активный режим фильтра: Линейный"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
+msgid "Active filter mode: Nearest"
+msgstr "Активный режим фильтра: Ближайший"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:38
+#: backends/platform/wince/CEActionsSmartphone.cpp:39
+msgid "Up"
+msgstr "Вверх"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:39
+#: backends/platform/wince/CEActionsSmartphone.cpp:40
+msgid "Down"
+msgstr "Вниз"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:40
+#: backends/platform/wince/CEActionsSmartphone.cpp:41
+msgid "Left"
+msgstr "Влево"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:41
+#: backends/platform/wince/CEActionsSmartphone.cpp:42
+msgid "Right"
+msgstr "Вправо"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:42
+#: backends/platform/wince/CEActionsPocket.cpp:60
+#: backends/platform/wince/CEActionsSmartphone.cpp:43
+msgid "Left Click"
+msgstr "Левый щелчок"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:43
+#: backends/platform/wince/CEActionsSmartphone.cpp:44
+msgid "Right Click"
+msgstr "Правый щелчок"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:46
+#: backends/platform/wince/CEActionsSmartphone.cpp:47
+msgid "Zone"
+msgstr "Зона"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:47
+#: backends/platform/wince/CEActionsPocket.cpp:54
+#: backends/platform/wince/CEActionsSmartphone.cpp:48
+msgid "Multi Function"
+msgstr "Мультифункция"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:48
+msgid "Swap character"
+msgstr "Сменить героя"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:49
+msgid "Skip text"
+msgstr "Пропустить текст"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:51
+msgid "Fast mode"
+msgstr "Быстрый режим"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:53
+msgid "Debugger"
+msgstr "Отладчик"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:54
+msgid "Global menu"
+msgstr "Глобальное меню"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:55
+msgid "Virtual keyboard"
+msgstr "Виртуальная клавиатура"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:56
+msgid "Key mapper"
+msgstr "Назначение клавиш"
+
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+msgid "Do you want to quit ?"
+msgstr "Вы действительно хотите выйти?"
+
+#: backends/platform/wii/options.cpp:51
+msgid "Video"
+msgstr "Видео"
+
+#: backends/platform/wii/options.cpp:54
+msgid "Current video mode:"
+msgstr "Текущий видеорежим:"
+
+#: backends/platform/wii/options.cpp:56
+msgid "Double-strike"
+msgstr "Двойной удар"
+
+#: backends/platform/wii/options.cpp:60
+msgid "Horizontal underscan:"
+msgstr "Горизонтальный underscan:"
+
+#: backends/platform/wii/options.cpp:66
+msgid "Vertical underscan:"
+msgstr "Вертикальный underscan:"
+
+#: backends/platform/wii/options.cpp:71
+msgid "Input"
+msgstr "Ввод"
+
+#: backends/platform/wii/options.cpp:74
+msgid "GC Pad sensitivity:"
+msgstr "Чувствительность GC пада:"
+
+#: backends/platform/wii/options.cpp:80
+msgid "GC Pad acceleration:"
+msgstr "Ускорение GC пада:"
+
+#: backends/platform/wii/options.cpp:86
+msgid "DVD"
+msgstr "DVD"
+
+#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
+msgid "Status:"
+msgstr "Состояние:"
+
+#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
+msgid "Unknown"
+msgstr "Неизвестно"
+
+#: backends/platform/wii/options.cpp:93
+msgid "Mount DVD"
+msgstr "Подключить DVD"
+
+#: backends/platform/wii/options.cpp:94
+msgid "Unmount DVD"
+msgstr "Отключить DVD"
+
+#: backends/platform/wii/options.cpp:98
+msgid "SMB"
+msgstr "SMB"
+
+#: backends/platform/wii/options.cpp:106
+msgid "Server:"
+msgstr "Сервер:"
+
+#: backends/platform/wii/options.cpp:110
+msgid "Share:"
+msgstr "Сетевая папка:"
+
+#: backends/platform/wii/options.cpp:114
+msgid "Username:"
+msgstr "Пользователь:"
+
+#: backends/platform/wii/options.cpp:118
+msgid "Password:"
+msgstr "Пароль:"
+
+#: backends/platform/wii/options.cpp:121
+msgid "Init network"
+msgstr "Инициализация сети"
+
+#: backends/platform/wii/options.cpp:123
+msgid "Mount SMB"
+msgstr "Подключить SMB"
+
+#: backends/platform/wii/options.cpp:124
+msgid "Unmount SMB"
+msgstr "Отключть SMB"
+
+#: backends/platform/wii/options.cpp:143
+msgid "DVD Mounted successfully"
+msgstr "DVD подключен успешно"
+
+#: backends/platform/wii/options.cpp:146
+msgid "Error while mounting the DVD"
+msgstr "Ошибка во время подключения DVD"
+
+#: backends/platform/wii/options.cpp:148
+msgid "DVD not mounted"
+msgstr "DVD не подключен"
+
+#: backends/platform/wii/options.cpp:161
+msgid "Network up, share mounted"
+msgstr "Сеть работает, папка подключена"
+
+#: backends/platform/wii/options.cpp:163
+msgid "Network up"
+msgstr "Сеть работает"
+
+#: backends/platform/wii/options.cpp:166
+msgid ", error while mounting the share"
+msgstr ", ошибка во время подключения папки"
+
+#: backends/platform/wii/options.cpp:168
+msgid ", share not mounted"
+msgstr ", папка не подключена"
+
+#: backends/platform/wii/options.cpp:174
+msgid "Network down"
+msgstr "Сеть выключена"
+
+#: backends/platform/wii/options.cpp:178
+msgid "Initializing network"
+msgstr "Настраиваю сеть"
+
+#: backends/platform/wii/options.cpp:182
+msgid "Timeout while initializing network"
+msgstr "Время подключения к сети истекло"
+
+#: backends/platform/wii/options.cpp:186
+#, c-format
+msgid "Network not initialized (%d)"
+msgstr "Сеть не настроилась (%d)"
+
+#: backends/platform/wince/CEActionsPocket.cpp:46
+msgid "Hide Toolbar"
+msgstr "Спрятать панель инструментов"
+
+#: backends/platform/wince/CEActionsPocket.cpp:47
+msgid "Show Keyboard"
+msgstr "Показать клавиатуру"
+
+#: backends/platform/wince/CEActionsPocket.cpp:48
+msgid "Sound on/off"
+msgstr "Звук вкл/выкл"
+
+#: backends/platform/wince/CEActionsPocket.cpp:49
+msgid "Right click"
+msgstr "Правый щелчок"
+
+#: backends/platform/wince/CEActionsPocket.cpp:50
+msgid "Show/Hide Cursor"
+msgstr "Показать/Убрать курсор"
+
+#: backends/platform/wince/CEActionsPocket.cpp:51
+msgid "Free look"
+msgstr "Свободный обзор"
+
+#: backends/platform/wince/CEActionsPocket.cpp:52
+msgid "Zoom up"
+msgstr "Увел. масштаб"
+
+#: backends/platform/wince/CEActionsPocket.cpp:53
+msgid "Zoom down"
+msgstr "Уменьш. масштаб"
+
+#: backends/platform/wince/CEActionsPocket.cpp:55
+#: backends/platform/wince/CEActionsSmartphone.cpp:49
+msgid "Bind Keys"
+msgstr "Назначить клавиши"
+
+#: backends/platform/wince/CEActionsPocket.cpp:56
+msgid "Cursor Up"
+msgstr "Курсор вверх"
+
+#: backends/platform/wince/CEActionsPocket.cpp:57
+msgid "Cursor Down"
+msgstr "Курсор вниз"
+
+#: backends/platform/wince/CEActionsPocket.cpp:58
+msgid "Cursor Left"
+msgstr "Курсор влево"
+
+#: backends/platform/wince/CEActionsPocket.cpp:59
+msgid "Cursor Right"
+msgstr "Курсор вправо"
+
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Do you want to load or save the game?"
+msgstr "Вы хотите загрузить либо сохранить игру?"
+
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+msgid " Are you sure you want to quit ? "
+msgstr " Вы уверены, что хотите выйти? "
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:50
+msgid "Keyboard"
+msgstr "Клавиатура"
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:51
+msgid "Rotate"
+msgstr "Повернуть"
+
+#: backends/platform/wince/CELauncherDialog.cpp:56
+msgid "Using SDL driver "
+msgstr "Использую драйвер SDL "
+
+#: backends/platform/wince/CELauncherDialog.cpp:60
+msgid "Display "
+msgstr "Показать "
+
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Do you want to perform an automatic scan ?"
+msgstr "Вы хотите произвести автоматический поиск?"
+
+#: backends/platform/wince/wince-sdl.cpp:471
+msgid "Map right click action"
+msgstr "Назначить действие по правому щелчку"
+
+#: backends/platform/wince/wince-sdl.cpp:475
+msgid "You must map a key to the 'Right Click' action to play this game"
+msgstr "Вы должны назначить клавишу на действие 'Right Click' для этой игры"
+
+#: backends/platform/wince/wince-sdl.cpp:484
+msgid "Map hide toolbar action"
+msgstr "Назначить действие 'спрятать панель инструментов'"
+
+#: backends/platform/wince/wince-sdl.cpp:488
+msgid "You must map a key to the 'Hide toolbar' action to play this game"
+msgstr "Вы должны назначить клавишу на дейтствие 'Hide toolbar' для этой игры"
+
+#: backends/platform/wince/wince-sdl.cpp:497
+msgid "Map Zoom Up action (optional)"
+msgstr "Назначить действие Увеличить Масштаб (необязательно)"
+
+#: backends/platform/wince/wince-sdl.cpp:500
+msgid "Map Zoom Down action (optional)"
+msgstr "Назначить действие Уменьшить Масштаб (необязательно)"
+
+#: backends/platform/wince/wince-sdl.cpp:508
+msgid ""
+"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
+msgstr ""
+"Не забудьте назначить клавишу для действия 'Hide Toolbar' чтобы увидеть весь "
+"инвентарь в игре"
+
+#: backends/events/default/default-events.cpp:222
+msgid "Do you really want to return to the Launcher?"
+msgstr "Вы действительно хотите вернуться в главное меню?"
+
+#: backends/events/default/default-events.cpp:222
+msgid "Launcher"
+msgstr "Главное меню"
+
+#: backends/events/default/default-events.cpp:244
+msgid "Do you really want to quit?"
+msgstr "Вы действительно хотите выйти?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
+msgid "Touchscreen 'Tap Mode' - Left Click"
+msgstr "Режим 'касаний' тачскрина - Левый клик"
+
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
+msgid "Touchscreen 'Tap Mode' - Right Click"
+msgstr "Режим 'касаний' тачскрина - Правый клик"
+
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
+msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
+msgstr "Режим 'касаний' тачскрина - Пролёт (без клика)"
+
+#: backends/events/gph/gph-events.cpp:390
+msgid "Maximum Volume"
+msgstr "Максимальная громкость"
+
+#: backends/events/gph/gph-events.cpp:392
+msgid "Increasing Volume"
+msgstr "Увеличение громкости"
+
+#: backends/events/gph/gph-events.cpp:398
+msgid "Minimal Volume"
+msgstr "Минимальная громкость"
+
+#: backends/events/gph/gph-events.cpp:400
+msgid "Decreasing Volume"
+msgstr "Уменьшение громкости"
+
+#~ msgctxt "lowres"
+#~ msgid "Add Game..."
+#~ msgstr "Доб. игру"
+
+#~ msgid "Add Game..."
+#~ msgstr "Добавить игру..."
+
+#~ msgid "Discovered %d new games."
+#~ msgstr "Найдено %d новых игр."
+
+#~ msgid "Command line argument not processed"
+#~ msgstr "Параметры командной строки не обработаны"
+
+#~ msgid "FM Towns Emulator"
+#~ msgstr "Эмулятор FM Towns"
+
+#~ msgid "Invalid Path"
+#~ msgstr "Неверный путь"
diff --git a/po/scummvm.pot b/po/scummvm.pot
index 7abb933cb1..311836d1d9 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2011-06-20 23:09+0100\n"
+"POT-Creation-Date: 2011-08-06 10:05+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -43,9 +43,9 @@ msgid "Go up"
msgstr ""
#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
-#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
+#: gui/launcher.cpp:312 gui/massadd.cpp:94 gui/options.cpp:1178
#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/engine.cpp:408 engines/sword1/control.cpp:865
+#: engines/engine.cpp:430 engines/sword1/control.cpp:865
#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
#: backends/events/default/default-events.cpp:222
#: backends/events/default/default-events.cpp:244
@@ -56,22 +56,22 @@ msgstr ""
msgid "Choose"
msgstr ""
-#: gui/gui-manager.cpp:114 engines/scumm/help.cpp:125
+#: gui/gui-manager.cpp:116 engines/scumm/help.cpp:125
#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
#: backends/keymapper/remap-dialog.cpp:52
msgid "Close"
msgstr ""
-#: gui/gui-manager.cpp:117
+#: gui/gui-manager.cpp:119
msgid "Mouse click"
msgstr ""
-#: gui/gui-manager.cpp:120 base/main.cpp:280
+#: gui/gui-manager.cpp:122 base/main.cpp:280
msgid "Display keyboard"
msgstr ""
-#: gui/gui-manager.cpp:123 base/main.cpp:283
+#: gui/gui-manager.cpp:125 base/main.cpp:283
msgid "Remap keys"
msgstr ""
@@ -84,16 +84,16 @@ msgid "Map"
msgstr ""
#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
-#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
-#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
+#: gui/launcher.cpp:940 gui/massadd.cpp:91 gui/options.cpp:1179
+#: engines/engine.cpp:353 engines/engine.cpp:364 engines/scumm/scumm.cpp:1809
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:420
#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
-#: backends/platform/wince/CELauncherDialog.cpp:52
+#: backends/platform/wince/CELauncherDialog.cpp:54
msgid "OK"
msgstr ""
@@ -337,7 +337,7 @@ msgstr ""
msgid "~Q~uit"
msgstr ""
-#: gui/launcher.cpp:555
+#: gui/launcher.cpp:555 backends/platform/sdl/macosx/appMenu_osx.mm:80
msgid "Quit ScummVM"
msgstr ""
@@ -345,7 +345,7 @@ msgstr ""
msgid "A~b~out..."
msgstr ""
-#: gui/launcher.cpp:556
+#: gui/launcher.cpp:556 backends/platform/sdl/macosx/appMenu_osx.mm:61
msgid "About ScummVM"
msgstr ""
@@ -373,7 +373,7 @@ msgstr ""
msgid "Load savegame for selected game"
msgstr ""
-#: gui/launcher.cpp:567
+#: gui/launcher.cpp:567 gui/launcher.cpp:1055
msgid "~A~dd Game..."
msgstr ""
@@ -397,7 +397,7 @@ msgstr ""
msgid "Remove game from the list. The game data files stay intact"
msgstr ""
-#: gui/launcher.cpp:574
+#: gui/launcher.cpp:574 gui/launcher.cpp:1055
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr ""
@@ -431,8 +431,8 @@ msgstr ""
#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Load"
msgstr ""
@@ -444,17 +444,17 @@ msgstr ""
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Yes"
msgstr ""
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "No"
msgstr ""
@@ -491,34 +491,25 @@ msgstr ""
msgid "Mass Add..."
msgstr ""
-#: gui/launcher.cpp:1055
-msgctxt "lowres"
-msgid "Add Game..."
-msgstr ""
-
-#: gui/launcher.cpp:1055
-msgid "Add Game..."
-msgstr ""
-
-#: gui/massadd.cpp:76 gui/massadd.cpp:79
+#: gui/massadd.cpp:78 gui/massadd.cpp:81
msgid "... progress ..."
msgstr ""
-#: gui/massadd.cpp:243
+#: gui/massadd.cpp:258
msgid "Scan complete!"
msgstr ""
-#: gui/massadd.cpp:246
+#: gui/massadd.cpp:261
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr ""
-#: gui/massadd.cpp:250
+#: gui/massadd.cpp:265
#, c-format
msgid "Scanned %d directories ..."
msgstr ""
-#: gui/massadd.cpp:253
+#: gui/massadd.cpp:268
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
@@ -598,7 +589,7 @@ msgid "Special dithering modes supported by some games"
msgstr ""
#: gui/options.cpp:726
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2258
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
msgid "Fullscreen mode"
msgstr ""
@@ -931,19 +922,19 @@ msgstr ""
msgid "Do you really want to delete this savegame?"
msgstr ""
-#: gui/saveload.cpp:263
+#: gui/saveload.cpp:264
msgid "Date: "
msgstr ""
-#: gui/saveload.cpp:266
+#: gui/saveload.cpp:268
msgid "Time: "
msgstr ""
-#: gui/saveload.cpp:271
+#: gui/saveload.cpp:274
msgid "Playtime: "
msgstr ""
-#: gui/saveload.cpp:284 gui/saveload.cpp:351
+#: gui/saveload.cpp:287 gui/saveload.cpp:354
msgid "Untitled savestate"
msgstr ""
@@ -951,28 +942,28 @@ msgstr ""
msgid "Select a Theme"
msgstr ""
-#: gui/ThemeEngine.cpp:327
+#: gui/ThemeEngine.cpp:328
msgid "Disabled GFX"
msgstr ""
-#: gui/ThemeEngine.cpp:327
+#: gui/ThemeEngine.cpp:328
msgctxt "lowres"
msgid "Disabled GFX"
msgstr ""
-#: gui/ThemeEngine.cpp:328
+#: gui/ThemeEngine.cpp:329
msgid "Standard Renderer (16bpp)"
msgstr ""
-#: gui/ThemeEngine.cpp:328
+#: gui/ThemeEngine.cpp:329
msgid "Standard (16bpp)"
msgstr ""
-#: gui/ThemeEngine.cpp:330
+#: gui/ThemeEngine.cpp:331
msgid "Antialiased Renderer (16bpp)"
msgstr ""
-#: gui/ThemeEngine.cpp:330
+#: gui/ThemeEngine.cpp:331
msgid "Antialiased (16bpp)"
msgstr ""
@@ -1145,9 +1136,9 @@ msgstr ""
#: engines/sci/engine/kfile.cpp:575
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:264
+#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Save"
msgstr ""
@@ -1158,37 +1149,37 @@ msgid ""
"further assistance."
msgstr ""
-#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:100
#: engines/mohawk/dialogs.cpp:152
msgid "~O~K"
msgstr ""
-#: engines/dialogs.cpp:313 engines/mohawk/dialogs.cpp:101
+#: engines/dialogs.cpp:309 engines/mohawk/dialogs.cpp:101
#: engines/mohawk/dialogs.cpp:153
msgid "~C~ancel"
msgstr ""
-#: engines/dialogs.cpp:316
+#: engines/dialogs.cpp:312
msgid "~K~eys"
msgstr ""
-#: engines/engine.cpp:220
+#: engines/engine.cpp:227
msgid "Could not initialize color format."
msgstr ""
-#: engines/engine.cpp:228
+#: engines/engine.cpp:235
msgid "Could not switch to video mode: '"
msgstr ""
-#: engines/engine.cpp:237
+#: engines/engine.cpp:244
msgid "Could not apply aspect ratio setting."
msgstr ""
-#: engines/engine.cpp:242
+#: engines/engine.cpp:249
msgid "Could not apply fullscreen setting."
msgstr ""
-#: engines/engine.cpp:342
+#: engines/engine.cpp:349
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
@@ -1197,7 +1188,7 @@ msgid ""
"See the README file for details."
msgstr ""
-#: engines/engine.cpp:353
+#: engines/engine.cpp:360
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
@@ -1206,14 +1197,14 @@ msgid ""
"See the README file for details."
msgstr ""
-#: engines/engine.cpp:405
+#: engines/engine.cpp:427
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
"not work in future versions of ScummVM."
msgstr ""
-#: engines/engine.cpp:408
+#: engines/engine.cpp:430
msgid "Start anyway"
msgstr ""
@@ -1749,14 +1740,14 @@ msgstr ""
msgid "Fly to lower right"
msgstr ""
-#: engines/scumm/scumm.cpp:1794
+#: engines/scumm/scumm.cpp:1807
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
-#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:2297 engines/agos/saveload.cpp:189
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -1764,7 +1755,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2304 engines/agos/saveload.cpp:154
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -1772,7 +1763,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2316 engines/agos/saveload.cpp:197
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -1780,7 +1771,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/scumm/scumm.cpp:2514
+#: engines/scumm/scumm.cpp:2531
msgid ""
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -1833,7 +1824,7 @@ msgstr ""
msgid "Failed to delete file."
msgstr ""
-#: engines/groovie/script.cpp:417
+#: engines/groovie/script.cpp:420
msgid "Failed to save game"
msgstr ""
@@ -1950,28 +1941,28 @@ msgstr ""
msgid "DOSBox OPL emulator"
msgstr ""
-#: audio/mididrv.cpp:204
+#: audio/mididrv.cpp:205
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected). Attempting to fall back to the next available device..."
msgstr ""
-#: audio/mididrv.cpp:216
+#: audio/mididrv.cpp:217
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
-#: audio/mididrv.cpp:250
+#: audio/mididrv.cpp:253
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected). Attempting to fall back to the next available device..."
msgstr ""
-#: audio/mididrv.cpp:265
+#: audio/mididrv.cpp:268
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
@@ -2122,6 +2113,27 @@ msgstr ""
msgid "Touchpad mode disabled."
msgstr ""
+#: backends/platform/sdl/macosx/appMenu_osx.mm:67
+msgid "Hide ScummVM"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:70
+msgid "Hide Others"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:74
+msgid "Show All"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:92
+#: backends/platform/sdl/macosx/appMenu_osx.mm:99
+msgid "Window"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:95
+msgid "Minimize"
+msgstr ""
+
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
msgid "Normal (no scaling)"
msgstr ""
@@ -2131,21 +2143,21 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
msgid "Enabled aspect ratio correction"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2149
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
msgid "Disabled aspect ratio correction"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2204
msgid "Active graphics filter:"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2260
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
msgid "Windowed mode"
msgstr ""
@@ -2434,13 +2446,13 @@ msgstr ""
msgid "Cursor Right"
msgstr ""
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Do you want to load or save the game?"
msgstr ""
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
msgid " Are you sure you want to quit ? "
msgstr ""
@@ -2452,43 +2464,43 @@ msgstr ""
msgid "Rotate"
msgstr ""
-#: backends/platform/wince/CELauncherDialog.cpp:54
+#: backends/platform/wince/CELauncherDialog.cpp:56
msgid "Using SDL driver "
msgstr ""
-#: backends/platform/wince/CELauncherDialog.cpp:58
+#: backends/platform/wince/CELauncherDialog.cpp:60
msgid "Display "
msgstr ""
-#: backends/platform/wince/CELauncherDialog.cpp:77
+#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Do you want to perform an automatic scan ?"
msgstr ""
-#: backends/platform/wince/wince-sdl.cpp:487
+#: backends/platform/wince/wince-sdl.cpp:471
msgid "Map right click action"
msgstr ""
-#: backends/platform/wince/wince-sdl.cpp:491
+#: backends/platform/wince/wince-sdl.cpp:475
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
-#: backends/platform/wince/wince-sdl.cpp:500
+#: backends/platform/wince/wince-sdl.cpp:484
msgid "Map hide toolbar action"
msgstr ""
-#: backends/platform/wince/wince-sdl.cpp:504
+#: backends/platform/wince/wince-sdl.cpp:488
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
-#: backends/platform/wince/wince-sdl.cpp:513
+#: backends/platform/wince/wince-sdl.cpp:497
msgid "Map Zoom Up action (optional)"
msgstr ""
-#: backends/platform/wince/wince-sdl.cpp:516
+#: backends/platform/wince/wince-sdl.cpp:500
msgid "Map Zoom Down action (optional)"
msgstr ""
-#: backends/platform/wince/wince-sdl.cpp:524
+#: backends/platform/wince/wince-sdl.cpp:508
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
diff --git a/po/se_SE.po b/po/se_SE.po
index 7301fd52d1..35e1ac6eb3 100644
--- a/po/se_SE.po
+++ b/po/se_SE.po
@@ -1,2633 +1,2654 @@
-# Swedish translation for ScummVM.
-# Copyright (C) 2011 ScummVM Team
-# This file is distributed under the same license as the ScummVM package.
-# Hampus Flink <hampus.flink@gmail.com>, 2011.
-#
-msgid ""
-msgstr ""
-"Project-Id-Version: ScummVM 1.3.0svn\n"
-"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2011-06-20 23:09+0100\n"
-"PO-Revision-Date: 2011-05-02 13:07+0100\n"
-"Last-Translator: Hampus Flink <hampus.flink@gmail.com>\n"
-"Language-Team: \n"
-"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=iso-8859-1\n"
-"Content-Transfer-Encoding: 8bit\n"
-"Language: Svenska\n"
-"Plural-Forms: nplurals=2; plural=(n != 1)\n"
-"X-Poedit-Language: Swedish\n"
-"X-Poedit-Country: SWEDEN\n"
-"X-Poedit-SourceCharset: iso-8859-1\n"
-
-#: gui/about.cpp:91
-#, c-format
-msgid "(built on %s)"
-msgstr "(byggt pх %s)"
-
-#: gui/about.cpp:98
-#, fuzzy
-msgid "Features compiled in:"
-msgstr "Funktioner kompilerade i:"
-
-#: gui/about.cpp:107
-msgid "Available engines:"
-msgstr "Tillgфngliga motorer"
-
-#: gui/browser.cpp:66
-msgid "Go up"
-msgstr "Uppхt"
-
-#: gui/browser.cpp:66 gui/browser.cpp:68
-msgid "Go to previous directory level"
-msgstr "Gх till fіregхende katalognivх"
-
-#: gui/browser.cpp:68
-msgctxt "lowres"
-msgid "Go up"
-msgstr "Uppхt"
-
-#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
-#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
-#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/engine.cpp:408 engines/sword1/control.cpp:865
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
-#: backends/events/default/default-events.cpp:222
-#: backends/events/default/default-events.cpp:244
-msgid "Cancel"
-msgstr "Avbryt"
-
-#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
-msgid "Choose"
-msgstr "Vфlj"
-
-#: gui/gui-manager.cpp:114 engines/scumm/help.cpp:125
-#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
-#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
-#: backends/keymapper/remap-dialog.cpp:52
-msgid "Close"
-msgstr "Stфng"
-
-#: gui/gui-manager.cpp:117
-msgid "Mouse click"
-msgstr "Musklick"
-
-#: gui/gui-manager.cpp:120 base/main.cpp:280
-msgid "Display keyboard"
-msgstr "Visa tangentbord"
-
-#: gui/gui-manager.cpp:123 base/main.cpp:283
-msgid "Remap keys"
-msgstr "Stфll in tangenter"
-
-#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
-msgid "Choose an action to map"
-msgstr "Vфlj en handling att stфlla in"
-
-#: gui/KeysDialog.cpp:41
-msgid "Map"
-msgstr "Stфll in"
-
-#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
-#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
-#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
-#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
-#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
-#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
-#: backends/platform/wince/CELauncherDialog.cpp:52
-msgid "OK"
-msgstr "OK"
-
-#: gui/KeysDialog.cpp:49
-msgid "Select an action and click 'Map'"
-msgstr "Vфlj en handling och klicka pх \"Stфll in\""
-
-#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
-#, c-format
-msgid "Associated key : %s"
-msgstr "Instфlld tangent: %s"
-
-#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
-#, c-format
-msgid "Associated key : none"
-msgstr "Instфlld tangent: Ingen"
-
-#: gui/KeysDialog.cpp:90
-msgid "Please select an action"
-msgstr "Var god vфlj en handling"
-
-#: gui/KeysDialog.cpp:106
-msgid "Press the key to associate"
-msgstr "Tryck pх en tangent fіr att stфlla in"
-
-#: gui/launcher.cpp:165
-msgid "Game"
-msgstr "Spel"
-
-#: gui/launcher.cpp:169
-msgid "ID:"
-msgstr "ID:"
-
-#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
-msgid ""
-"Short game identifier used for referring to savegames and running the game "
-"from the command line"
-msgstr ""
-"Kortnamn fіr spel. Anvфnds fіr att hфnvisa till spardata och att starta "
-"spelet frхn kommandoraden"
-
-#: gui/launcher.cpp:171
-msgctxt "lowres"
-msgid "ID:"
-msgstr "ID:"
-
-#: gui/launcher.cpp:176
-msgid "Name:"
-msgstr "Namn:"
-
-#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
-msgid "Full title of the game"
-msgstr "Spelets fullstфndiga titel"
-
-#: gui/launcher.cpp:178
-msgctxt "lowres"
-msgid "Name:"
-msgstr "Namn:"
-
-#: gui/launcher.cpp:182
-msgid "Language:"
-msgstr "Sprхk:"
-
-#: gui/launcher.cpp:182 gui/launcher.cpp:183
-msgid ""
-"Language of the game. This will not turn your Spanish game version into "
-"English"
-msgstr ""
-"Spelets sprхk. Den hфr instфllningen omvandlar inte din spanska spelversion "
-"till en engelsk"
-
-#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
-#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
-#: audio/null.cpp:40
-msgid "<default>"
-msgstr "<standard>"
-
-#: gui/launcher.cpp:194
-msgid "Platform:"
-msgstr "Plattform:"
-
-#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
-msgid "Platform the game was originally designed for"
-msgstr "Plattformen spelet ursprungligen tillverkades fіr"
-
-#: gui/launcher.cpp:196
-msgctxt "lowres"
-msgid "Platform:"
-msgstr "Plattform:"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "Graphics"
-msgstr "Grafik"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "GFX"
-msgstr "GFX"
-
-#: gui/launcher.cpp:211
-msgid "Override global graphic settings"
-msgstr "жverskrid globala grafikinstфllningar"
-
-#: gui/launcher.cpp:213
-msgctxt "lowres"
-msgid "Override global graphic settings"
-msgstr "жverskrid globala grafikinstфllningar"
-
-#: gui/launcher.cpp:220 gui/options.cpp:1041
-msgid "Audio"
-msgstr "Ljud"
-
-#: gui/launcher.cpp:223
-msgid "Override global audio settings"
-msgstr "жverskrid globala ljudinstфllningar"
-
-#: gui/launcher.cpp:225
-msgctxt "lowres"
-msgid "Override global audio settings"
-msgstr "жverskrid globala ljudinstфllningar"
-
-#: gui/launcher.cpp:234 gui/options.cpp:1046
-msgid "Volume"
-msgstr "Volym"
-
-#: gui/launcher.cpp:236 gui/options.cpp:1048
-msgctxt "lowres"
-msgid "Volume"
-msgstr "Volym"
-
-#: gui/launcher.cpp:239
-msgid "Override global volume settings"
-msgstr "жverskrid globala volyminstфllningar"
-
-#: gui/launcher.cpp:241
-msgctxt "lowres"
-msgid "Override global volume settings"
-msgstr "жverskrid globala volyminstфllningar"
-
-#: gui/launcher.cpp:248 gui/options.cpp:1056
-msgid "MIDI"
-msgstr "MIDI"
-
-#: gui/launcher.cpp:251
-msgid "Override global MIDI settings"
-msgstr "жverskrid globala MIDI-instфllningar"
-
-#: gui/launcher.cpp:253
-msgctxt "lowres"
-msgid "Override global MIDI settings"
-msgstr "жverskrid globala MIDI-instфllningar"
-
-#: gui/launcher.cpp:263 gui/options.cpp:1062
-msgid "MT-32"
-msgstr "MT-32"
-
-#: gui/launcher.cpp:266
-msgid "Override global MT-32 settings"
-msgstr "жverskrid globala MT-32 instфllningar"
-
-#: gui/launcher.cpp:268
-msgctxt "lowres"
-msgid "Override global MT-32 settings"
-msgstr "жverskrid globala MT-32 instфllningar"
-
-#: gui/launcher.cpp:279 gui/options.cpp:1069
-msgid "Paths"
-msgstr "Sіkvфgar"
-
-#: gui/launcher.cpp:281 gui/options.cpp:1071
-msgctxt "lowres"
-msgid "Paths"
-msgstr "Sіkvфgar"
-
-#: gui/launcher.cpp:288
-msgid "Game Path:"
-msgstr "Sіkv. spel:"
-
-#: gui/launcher.cpp:290
-msgctxt "lowres"
-msgid "Game Path:"
-msgstr "Sіkv. spel:"
-
-#: gui/launcher.cpp:295 gui/options.cpp:1091
-msgid "Extra Path:"
-msgstr "Sіkv. extra:"
-
-#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
-msgid "Specifies path to additional data used the game"
-msgstr "Bestфmmer sіkvфgen till ytterligare data som spelet anvфnder"
-
-#: gui/launcher.cpp:297 gui/options.cpp:1093
-msgctxt "lowres"
-msgid "Extra Path:"
-msgstr "Sіkv. extra:"
-
-#: gui/launcher.cpp:302 gui/options.cpp:1079
-msgid "Save Path:"
-msgstr "Sіkv. sparat:"
-
-#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
-#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
-msgid "Specifies where your savegames are put"
-msgstr "Bestфmmer var dina spardata lagras"
-
-#: gui/launcher.cpp:304 gui/options.cpp:1081
-msgctxt "lowres"
-msgid "Save Path:"
-msgstr "Sіkv. sparat:"
-
-#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
-#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
-#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
-#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
-#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
-msgctxt "path"
-msgid "None"
-msgstr "Ingen"
-
-#: gui/launcher.cpp:326 gui/launcher.cpp:408
-#: backends/platform/wii/options.cpp:56
-msgid "Default"
-msgstr "Standard"
-
-#: gui/launcher.cpp:446 gui/options.cpp:1356
-msgid "Select SoundFont"
-msgstr "Vфlj SoundFont"
-
-#: gui/launcher.cpp:465 gui/launcher.cpp:612
-msgid "Select directory with game data"
-msgstr "Vфlj katalog med speldata"
-
-#: gui/launcher.cpp:483
-msgid "Select additional game directory"
-msgstr "Vфlj en ytterligare spelkatalog"
-
-#: gui/launcher.cpp:495
-msgid "Select directory for saved games"
-msgstr "Vфlj katalog fіr spardata"
-
-#: gui/launcher.cpp:514
-msgid "This game ID is already taken. Please choose another one."
-msgstr "Detta ID-namn фr upptaget. Var god vфlj ett annat."
-
-#: gui/launcher.cpp:555 engines/dialogs.cpp:110
-msgid "~Q~uit"
-msgstr "~A~vsluta"
-
-#: gui/launcher.cpp:555
-msgid "Quit ScummVM"
-msgstr "Avsluta ScummVM"
-
-#: gui/launcher.cpp:556
-msgid "A~b~out..."
-msgstr "O~m~..."
-
-#: gui/launcher.cpp:556
-msgid "About ScummVM"
-msgstr "Om ScummVM"
-
-#: gui/launcher.cpp:557
-msgid "~O~ptions..."
-msgstr "~I~nstфllningar..."
-
-#: gui/launcher.cpp:557
-msgid "Change global ScummVM options"
-msgstr "Redigera globala ScummVM-instфllningar"
-
-#: gui/launcher.cpp:559
-msgid "~S~tart"
-msgstr "~S~tarta"
-
-#: gui/launcher.cpp:559
-msgid "Start selected game"
-msgstr "Starta det valda spelet"
-
-#: gui/launcher.cpp:562
-msgid "~L~oad..."
-msgstr "~L~adda..."
-
-#: gui/launcher.cpp:562
-msgid "Load savegame for selected game"
-msgstr "Ladda spardata fіr det valda spelet"
-
-#: gui/launcher.cpp:567
-msgid "~A~dd Game..."
-msgstr "Lф~g~g till spel..."
-
-#: gui/launcher.cpp:567 gui/launcher.cpp:574
-msgid "Hold Shift for Mass Add"
-msgstr "Hхll ned Skift fіr masstillфgg"
-
-#: gui/launcher.cpp:569
-msgid "~E~dit Game..."
-msgstr "R~e~digera spel..."
-
-#: gui/launcher.cpp:569 gui/launcher.cpp:576
-msgid "Change game options"
-msgstr "Redigera spelinstфllningarna"
-
-#: gui/launcher.cpp:571
-msgid "~R~emove Game"
-msgstr "~R~adera spel"
-
-#: gui/launcher.cpp:571 gui/launcher.cpp:578
-msgid "Remove game from the list. The game data files stay intact"
-msgstr "Radera spelet frхn listan. Spelets datafiler pхverkas inte."
-
-#: gui/launcher.cpp:574
-msgctxt "lowres"
-msgid "~A~dd Game..."
-msgstr "Lф~g~g till spel..."
-
-#: gui/launcher.cpp:576
-msgctxt "lowres"
-msgid "~E~dit Game..."
-msgstr "R~e~digera spel..."
-
-#: gui/launcher.cpp:578
-msgctxt "lowres"
-msgid "~R~emove Game"
-msgstr "~R~adera spel"
-
-#: gui/launcher.cpp:586
-msgid "Search in game list"
-msgstr "Sіk i spellistan"
-
-#: gui/launcher.cpp:590 gui/launcher.cpp:1102
-msgid "Search:"
-msgstr "Sіk:"
-
-#: gui/launcher.cpp:593 gui/options.cpp:826
-msgid "Clear value"
-msgstr "Tіm sіkfфltet"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-msgid "Load game:"
-msgstr "Ladda spel:"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Load"
-msgstr "Ladda"
-
-#: gui/launcher.cpp:723
-msgid ""
-"Do you really want to run the mass game detector? This could potentially add "
-"a huge number of games."
-msgstr ""
-"Vill du verkligen anvфnda mass-speldetektorn? Processen kan potentiellt "
-"lфgga till ett enormt antal spel."
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Yes"
-msgstr "Ja"
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "No"
-msgstr "Nej"
-
-#: gui/launcher.cpp:772
-msgid "ScummVM couldn't open the specified directory!"
-msgstr "ScummVM kunde inte іppna den valda katalogen!"
-
-#: gui/launcher.cpp:784
-msgid "ScummVM could not find any game in the specified directory!"
-msgstr "ScummVM kunde inte hitta nхgra spel i den valda katalogen!"
-
-#: gui/launcher.cpp:798
-msgid "Pick the game:"
-msgstr "Vфlj spel:"
-
-#: gui/launcher.cpp:872
-msgid "Do you really want to remove this game configuration?"
-msgstr "Vill du verkligen radera den hфr spelkonfigurationen?"
-
-#: gui/launcher.cpp:936
-msgid "This game does not support loading games from the launcher."
-msgstr "Det hфr spelet stіder inte laddning av spardata frхn launchern."
-
-#: gui/launcher.cpp:940
-msgid "ScummVM could not find any engine capable of running the selected game!"
-msgstr ""
-"ScummVM kunde inte hitta en motor kapabel till att kіra det valda spelet!"
-
-#: gui/launcher.cpp:1054
-msgctxt "lowres"
-msgid "Mass Add..."
-msgstr "Masstillфgg..."
-
-#: gui/launcher.cpp:1054
-msgid "Mass Add..."
-msgstr "Masstillфgg..."
-
-#: gui/launcher.cpp:1055
-msgctxt "lowres"
-msgid "Add Game..."
-msgstr "Lфgg till spel..."
-
-#: gui/launcher.cpp:1055
-msgid "Add Game..."
-msgstr "Lфgg till spel..."
-
-#: gui/massadd.cpp:76 gui/massadd.cpp:79
-msgid "... progress ..."
-msgstr "... progression ..."
-
-#: gui/massadd.cpp:243
-msgid "Scan complete!"
-msgstr "Scanning fфrdig!"
-
-#: gui/massadd.cpp:246
-#, c-format
-msgid "Discovered %d new games, ignored %d previously added games."
-msgstr ""
-
-#: gui/massadd.cpp:250
-#, c-format
-msgid "Scanned %d directories ..."
-msgstr "Kataloger scannade: %d ..."
-
-#: gui/massadd.cpp:253
-#, fuzzy, c-format
-msgid "Discovered %d new games, ignored %d previously added games ..."
-msgstr "Nya spel upptфckta: %d ..."
-
-#: gui/options.cpp:72
-msgid "Never"
-msgstr "Aldrig"
-
-#: gui/options.cpp:72
-msgid "every 5 mins"
-msgstr "var 5:e minut"
-
-#: gui/options.cpp:72
-msgid "every 10 mins"
-msgstr "var 10:e minut"
-
-#: gui/options.cpp:72
-msgid "every 15 mins"
-msgstr "var 15:e minut"
-
-#: gui/options.cpp:72
-msgid "every 30 mins"
-msgstr "var 30:e minut"
-
-#: gui/options.cpp:74
-msgid "8 kHz"
-msgstr "8 kHz"
-
-#: gui/options.cpp:74
-msgid "11kHz"
-msgstr "11 kHz"
-
-#: gui/options.cpp:74
-msgid "22 kHz"
-msgstr "22 kHz"
-
-#: gui/options.cpp:74
-msgid "44 kHz"
-msgstr "44 kHz"
-
-#: gui/options.cpp:74
-msgid "48 kHz"
-msgstr "48 kHz"
-
-#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
-#: gui/options.cpp:625 gui/options.cpp:825
-msgctxt "soundfont"
-msgid "None"
-msgstr "Ingen"
-
-#: gui/options.cpp:372
-msgid "Failed to apply some of the graphic options changes:"
-msgstr ""
-
-#: gui/options.cpp:384
-msgid "the video mode could not be changed."
-msgstr ""
-
-#: gui/options.cpp:390
-msgid "the fullscreen setting could not be changed"
-msgstr ""
-
-#: gui/options.cpp:396
-msgid "the aspect ratio setting could not be changed"
-msgstr ""
-
-#: gui/options.cpp:705
-msgid "Graphics mode:"
-msgstr "Grafiklфge:"
-
-#: gui/options.cpp:716
-msgid "Render mode:"
-msgstr "Renderingslфge:"
-
-#: gui/options.cpp:716 gui/options.cpp:717
-msgid "Special dithering modes supported by some games"
-msgstr "Speciella gitterlфgen stіdda av vissa spel"
-
-#: gui/options.cpp:726
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
-msgid "Fullscreen mode"
-msgstr "Fullskфrmslфge"
-
-#: gui/options.cpp:729
-msgid "Aspect ratio correction"
-msgstr "Korrektion av bildfіrhхllande"
-
-#: gui/options.cpp:729
-msgid "Correct aspect ratio for 320x200 games"
-msgstr "Korrigerar bildfіrhхllanden fіr 320x200-spel"
-
-#: gui/options.cpp:730
-msgid "EGA undithering"
-msgstr "EGA anti-gitter"
-
-#: gui/options.cpp:730
-msgid "Enable undithering in EGA games that support it"
-msgstr "Aktiverar anti-gitter i EGA spel som stіder det"
-
-#: gui/options.cpp:738
-msgid "Preferred Device:"
-msgstr "Fіredragen enhet:"
-
-#: gui/options.cpp:738
-msgid "Music Device:"
-msgstr "Musikenhet:"
-
-#: gui/options.cpp:738 gui/options.cpp:740
-msgid "Specifies preferred sound device or sound card emulator"
-msgstr "Bestфmmer din fіredragna emulator fіr ljudenhet eller ljudkort"
-
-#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
-msgid "Specifies output sound device or sound card emulator"
-msgstr "Bestфmmer emulator fіr ljudenhet eller ljudkort"
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Preferred Dev.:"
-msgstr "Fіredr. enhet:"
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Music Device:"
-msgstr "Musikenhet:"
-
-#: gui/options.cpp:766
-msgid "AdLib emulator:"
-msgstr "AdLib-emulator:"
-
-#: gui/options.cpp:766 gui/options.cpp:767
-msgid "AdLib is used for music in many games"
-msgstr "AdLib anvфnds fіr musik i mхnga spel"
-
-#: gui/options.cpp:777
-msgid "Output rate:"
-msgstr "Ljudfrekvens:"
-
-#: gui/options.cpp:777 gui/options.cpp:778
-msgid ""
-"Higher value specifies better sound quality but may be not supported by your "
-"soundcard"
-msgstr ""
-"Ett hіgre vфrde betecknar bфttre ljudkvalitet men stіds kanske inte av ditt "
-"ljudkort"
-
-#: gui/options.cpp:788
-msgid "GM Device:"
-msgstr "GM-enhet:"
-
-#: gui/options.cpp:788
-msgid "Specifies default sound device for General MIDI output"
-msgstr "Bestфmmer standardenheten fіr General MIDI-uppspelning"
-
-#: gui/options.cpp:799
-msgid "Don't use General MIDI music"
-msgstr "Anvфnd inte General MIDI-musik"
-
-#: gui/options.cpp:810 gui/options.cpp:871
-msgid "Use first available device"
-msgstr "Anvфnd fіrsta tillgфngliga enhet"
-
-#: gui/options.cpp:822
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
-msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
-msgstr "SoundFont stіds endast av vissa ljudkort, Fluidsynth och Timidity"
-
-#: gui/options.cpp:824
-msgctxt "lowres"
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:829
-msgid "Mixed AdLib/MIDI mode"
-msgstr "Blandat AdLib/MIDI-lфge"
-
-#: gui/options.cpp:829
-msgid "Use both MIDI and AdLib sound generation"
-msgstr "Anvфnd bхde MIDI och AdLib fіr ljudgeneration"
-
-#: gui/options.cpp:832
-msgid "MIDI gain:"
-msgstr "MIDI gain:"
-
-#: gui/options.cpp:842
-msgid "MT-32 Device:"
-msgstr "MT-32 enhet:"
-
-#: gui/options.cpp:842
-msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
-msgstr ""
-"Bestфmmer standardenheten fіr Roland MT-32/LAPC1/CM32I/CM64-uppspelning"
-
-#: gui/options.cpp:847
-msgid "True Roland MT-32 (disable GM emulation)"
-msgstr "Фkta Roland MT-32 (inaktivera GM-emulation)"
-
-#: gui/options.cpp:847 gui/options.cpp:849
-msgid ""
-"Check if you want to use your real hardware Roland-compatible sound device "
-"connected to your computer"
-msgstr ""
-"Aktivera om du vill anvфnda din verkliga Roland-kompatibla och dator-"
-"anslutna ljudenhet"
-
-#: gui/options.cpp:849
-msgctxt "lowres"
-msgid "True Roland MT-32 (no GM emulation)"
-msgstr "Фkta Roland MT-32 (ingen GM-emulation)"
-
-#: gui/options.cpp:852
-msgid "Enable Roland GS Mode"
-msgstr "Aktivera Roland GS-lфge"
-
-#: gui/options.cpp:852
-msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
-msgstr ""
-"Stфnger av General MIDI-kartlфggning fіr spel med Roland MT-32 soundtrack"
-
-#: gui/options.cpp:861
-msgid "Don't use Roland MT-32 music"
-msgstr "Anvфnd inte Roland MT-32 musik"
-
-#: gui/options.cpp:888
-msgid "Text and Speech:"
-msgstr "Undertext och tal:"
-
-#: gui/options.cpp:892 gui/options.cpp:902
-msgid "Speech"
-msgstr "Tal"
-
-#: gui/options.cpp:893 gui/options.cpp:903
-msgid "Subtitles"
-msgstr "Undertexter"
-
-#: gui/options.cpp:894
-msgid "Both"
-msgstr "Bхda"
-
-#: gui/options.cpp:896
-msgid "Subtitle speed:"
-msgstr "Texthastighet:"
-
-#: gui/options.cpp:898
-msgctxt "lowres"
-msgid "Text and Speech:"
-msgstr "Text och tal:"
-
-#: gui/options.cpp:902
-msgid "Spch"
-msgstr "Tal"
-
-#: gui/options.cpp:903
-msgid "Subs"
-msgstr "Text"
-
-#: gui/options.cpp:904
-msgctxt "lowres"
-msgid "Both"
-msgstr "Bхda"
-
-#: gui/options.cpp:904
-msgid "Show subtitles and play speech"
-msgstr "Visa undertexter och spela upp tal"
-
-#: gui/options.cpp:906
-msgctxt "lowres"
-msgid "Subtitle speed:"
-msgstr "Texthastighet:"
-
-#: gui/options.cpp:922
-msgid "Music volume:"
-msgstr "Musikvolym:"
-
-#: gui/options.cpp:924
-msgctxt "lowres"
-msgid "Music volume:"
-msgstr "Musikvolym:"
-
-#: gui/options.cpp:931
-msgid "Mute All"
-msgstr "Ljud av"
-
-#: gui/options.cpp:934
-msgid "SFX volume:"
-msgstr "SFX-volym:"
-
-#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
-msgid "Special sound effects volume"
-msgstr "Volym fіr specialeffekter"
-
-#: gui/options.cpp:936
-msgctxt "lowres"
-msgid "SFX volume:"
-msgstr "SFX-volym:"
-
-#: gui/options.cpp:944
-msgid "Speech volume:"
-msgstr "Talvolym:"
-
-#: gui/options.cpp:946
-msgctxt "lowres"
-msgid "Speech volume:"
-msgstr "Talvolym:"
-
-#: gui/options.cpp:1085
-msgid "Theme Path:"
-msgstr "Sіkv. tema:"
-
-#: gui/options.cpp:1087
-msgctxt "lowres"
-msgid "Theme Path:"
-msgstr "Sіkv. tema:"
-
-#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
-msgid "Specifies path to additional data used by all games or ScummVM"
-msgstr ""
-"Bestфmmer sіkvфg till andra data som anvфnds av alla spel eller ScummVM"
-
-#: gui/options.cpp:1098
-msgid "Plugins Path:"
-msgstr "Sіkv. tillфgg:"
-
-#: gui/options.cpp:1100
-msgctxt "lowres"
-msgid "Plugins Path:"
-msgstr "Sіkv. tillфgg:"
-
-#: gui/options.cpp:1109
-msgid "Misc"
-msgstr "Diverse"
-
-#: gui/options.cpp:1111
-msgctxt "lowres"
-msgid "Misc"
-msgstr "Diverse"
-
-#: gui/options.cpp:1113
-msgid "Theme:"
-msgstr "Tema:"
-
-#: gui/options.cpp:1117
-msgid "GUI Renderer:"
-msgstr "GUI-rendering:"
-
-#: gui/options.cpp:1129
-msgid "Autosave:"
-msgstr "Autospara:"
-
-#: gui/options.cpp:1131
-msgctxt "lowres"
-msgid "Autosave:"
-msgstr "Autospara:"
-
-#: gui/options.cpp:1139
-msgid "Keys"
-msgstr "Tangenter"
-
-#: gui/options.cpp:1146
-msgid "GUI Language:"
-msgstr "GUI-sprхk:"
-
-#: gui/options.cpp:1146
-msgid "Language of ScummVM GUI"
-msgstr "Sprхk fіr ScummVM:s anvфndargrфnssnitt"
-
-#: gui/options.cpp:1295
-#, fuzzy
-msgid "You have to restart ScummVM before your changes will take effect."
-msgstr "Du mхste starta om ScummVM fіr att фndringarna ska fх effekt."
-
-#: gui/options.cpp:1308
-msgid "Select directory for savegames"
-msgstr "Vфlj katalog fіr spardata"
-
-#: gui/options.cpp:1315
-msgid "The chosen directory cannot be written to. Please select another one."
-msgstr ""
-"Det gхr inte att skriva till den valda katalogen. Var god vфlj en annan."
-
-#: gui/options.cpp:1324
-msgid "Select directory for GUI themes"
-msgstr "Vфlj katalog fіr GUI-teman"
-
-#: gui/options.cpp:1334
-msgid "Select directory for extra files"
-msgstr "Vфlj katalog fіr extra filer"
-
-#: gui/options.cpp:1345
-msgid "Select directory for plugins"
-msgstr "Vфlj katalog fіr tillфgg"
-
-#: gui/options.cpp:1389
-msgid ""
-"The theme you selected does not support your current language. If you want "
-"to use this theme you need to switch to another language first."
-msgstr ""
-"Temat du valde stіder inte ditt sprхk. Om du vill anvфnda det hфr temat "
-"mхste fіrst byta till ett annat sprхk."
-
-#: gui/saveload.cpp:58 gui/saveload.cpp:239
-msgid "No date saved"
-msgstr "Inget datum sparat"
-
-#: gui/saveload.cpp:59 gui/saveload.cpp:240
-msgid "No time saved"
-msgstr "Ingen tid sparad"
-
-#: gui/saveload.cpp:60 gui/saveload.cpp:241
-msgid "No playtime saved"
-msgstr "Ingen speltid sparad"
-
-#: gui/saveload.cpp:67 gui/saveload.cpp:155
-msgid "Delete"
-msgstr "Radera"
-
-#: gui/saveload.cpp:154
-msgid "Do you really want to delete this savegame?"
-msgstr "Vill du verkligen radera den hфr spardatan?"
-
-#: gui/saveload.cpp:263
-msgid "Date: "
-msgstr "Datum:"
-
-#: gui/saveload.cpp:266
-msgid "Time: "
-msgstr "Tid:"
-
-#: gui/saveload.cpp:271
-msgid "Playtime: "
-msgstr "Speltid:"
-
-#: gui/saveload.cpp:284 gui/saveload.cpp:351
-msgid "Untitled savestate"
-msgstr "Namnlіs spardata"
-
-#: gui/themebrowser.cpp:44
-msgid "Select a Theme"
-msgstr "Vфlj ett tema"
-
-#: gui/ThemeEngine.cpp:327
-msgid "Disabled GFX"
-msgstr "Inaktiverad GFX"
-
-#: gui/ThemeEngine.cpp:327
-msgctxt "lowres"
-msgid "Disabled GFX"
-msgstr "Inaktiverad GFX"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard Renderer (16bpp)"
-msgstr "Standard rendering (16 bpp)"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard (16bpp)"
-msgstr "Standard (16 bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased Renderer (16bpp)"
-msgstr "Antialiserad rendering (16 bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased (16bpp)"
-msgstr "Antialiserad (16 bpp)"
-
-#: base/main.cpp:200
-#, c-format
-msgid "Engine does not support debug level '%s'"
-msgstr "Motorn stіder inte debug-nivх '%s'"
-
-#: base/main.cpp:268
-msgid "Menu"
-msgstr "Meny"
-
-#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
-#: backends/platform/wince/CEActionsPocket.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:46
-msgid "Skip"
-msgstr "Skippa"
-
-#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
-#: backends/platform/wince/CEActionsPocket.cpp:42
-msgid "Pause"
-msgstr "Paus"
-
-#: base/main.cpp:277
-msgid "Skip line"
-msgstr "Skippa rad"
-
-#: base/main.cpp:432
-msgid "Error running game:"
-msgstr "Fel under kіrning av spel:"
-
-#: base/main.cpp:456
-msgid "Could not find any engine capable of running the selected game"
-msgstr "Kunde inte hitta en motor kapabel till att kіra det valda spelet"
-
-#: common/error.cpp:38
-msgid "No error"
-msgstr "Inget fel"
-
-#: common/error.cpp:40
-msgid "Game data not found"
-msgstr "Kunde inte hitta speldata"
-
-#: common/error.cpp:42
-msgid "Game id not supported"
-msgstr "Spel-ID stіds inte"
-
-#: common/error.cpp:44
-#, fuzzy
-msgid "Unsupported color mode"
-msgstr "Ej stіtt fфrglфge"
-
-#: common/error.cpp:47
-msgid "Read permission denied"
-msgstr "Lфstillbehіrighet nekad"
-
-#: common/error.cpp:49
-msgid "Write permission denied"
-msgstr "Skrivtillbehіrighet nekad"
-
-#: common/error.cpp:52
-msgid "Path does not exist"
-msgstr "Sіkvфgen existerar inte"
-
-#: common/error.cpp:54
-msgid "Path not a directory"
-msgstr "Sіkvфgen фr inte en katalog"
-
-#: common/error.cpp:56
-msgid "Path not a file"
-msgstr "Sіkvфgen фr inte en fil"
-
-#: common/error.cpp:59
-msgid "Cannot create file"
-msgstr "Kan inte skapa fil"
-
-#: common/error.cpp:61
-#, fuzzy
-msgid "Reading data failed"
-msgstr "Inlфsning misslyckades"
-
-#: common/error.cpp:63
-msgid "Writing data failed"
-msgstr "Skriva data misslyckades"
-
-#: common/error.cpp:66
-msgid "Could not find suitable engine plugin"
-msgstr "Kunde inte hitta lфmpligt motortillфgg"
-
-#: common/error.cpp:68
-#, fuzzy
-msgid "Engine plugin does not support save states"
-msgstr "Motorn stіder inte debug-nivх '%s'"
-
-#: common/error.cpp:71
-msgid "User canceled"
-msgstr ""
-
-#: common/error.cpp:75
-msgid "Unknown error"
-msgstr "Okфnt fel"
-
-#: common/util.cpp:274
-msgid "Hercules Green"
-msgstr "Herkules grіn"
-
-#: common/util.cpp:275
-msgid "Hercules Amber"
-msgstr "Herkules bфrnsten"
-
-#: common/util.cpp:282
-msgctxt "lowres"
-msgid "Hercules Green"
-msgstr "Herkules grіn"
-
-#: common/util.cpp:283
-msgctxt "lowres"
-msgid "Hercules Amber"
-msgstr "Herkules bфrnsten"
-
-#: engines/advancedDetector.cpp:296
-#, c-format
-msgid "The game in '%s' seems to be unknown."
-msgstr ""
-
-#: engines/advancedDetector.cpp:297
-msgid "Please, report the following data to the ScummVM team along with name"
-msgstr ""
-
-#: engines/advancedDetector.cpp:299
-msgid "of the game you tried to add and its version/language/etc.:"
-msgstr ""
-
-#: engines/dialogs.cpp:84
-msgid "~R~esume"
-msgstr "~F~ortsфtt"
-
-#: engines/dialogs.cpp:86
-msgid "~L~oad"
-msgstr "~L~adda"
-
-#: engines/dialogs.cpp:90
-msgid "~S~ave"
-msgstr "~S~para"
-
-#: engines/dialogs.cpp:94
-msgid "~O~ptions"
-msgstr "~I~nstфllningar"
-
-#: engines/dialogs.cpp:99
-msgid "~H~elp"
-msgstr "~H~jфlp"
-
-#: engines/dialogs.cpp:101
-msgid "~A~bout"
-msgstr "O~m~..."
-
-#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
-msgid "~R~eturn to Launcher"
-msgstr "Хte~r~vфnd till launcher"
-
-#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
-msgctxt "lowres"
-msgid "~R~eturn to Launcher"
-msgstr "Хte~r~vфnd till launcher"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-msgid "Save game:"
-msgstr "Spara spelet:"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-#: backends/platform/symbian/src/SymbianActions.cpp:44
-#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Save"
-msgstr "Spara"
-
-#: engines/dialogs.cpp:146
-msgid ""
-"Sorry, this engine does not currently provide in-game help. Please consult "
-"the README for basic information, and for instructions on how to obtain "
-"further assistance."
-msgstr ""
-
-#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
-#: engines/mohawk/dialogs.cpp:152
-msgid "~O~K"
-msgstr "~O~K"
-
-#: engines/dialogs.cpp:313 engines/mohawk/dialogs.cpp:101
-#: engines/mohawk/dialogs.cpp:153
-msgid "~C~ancel"
-msgstr "A~v~bryt"
-
-#: engines/dialogs.cpp:316
-msgid "~K~eys"
-msgstr "~T~angenter"
-
-#: engines/engine.cpp:220
-msgid "Could not initialize color format."
-msgstr ""
-
-#: engines/engine.cpp:228
-#, fuzzy
-msgid "Could not switch to video mode: '"
-msgstr "Aktivt videolфge:"
-
-#: engines/engine.cpp:237
-#, fuzzy
-msgid "Could not apply aspect ratio setting."
-msgstr "Korrektion av bildfіrhхllande pх/av"
-
-#: engines/engine.cpp:242
-msgid "Could not apply fullscreen setting."
-msgstr ""
-
-#: engines/engine.cpp:342
-msgid ""
-"You appear to be playing this game directly\n"
-"from the CD. This is known to cause problems,\n"
-"and it is therefore recommended that you copy\n"
-"the data files to your hard disk instead.\n"
-"See the README file for details."
-msgstr ""
-
-#: engines/engine.cpp:353
-msgid ""
-"This game has audio tracks in its disk. These\n"
-"tracks need to be ripped from the disk using\n"
-"an appropriate CD audio extracting tool in\n"
-"order to listen to the game's music.\n"
-"See the README file for details."
-msgstr ""
-
-#: engines/engine.cpp:405
-msgid ""
-"WARNING: The game you are about to start is not yet fully supported by "
-"ScummVM. As such, it is likely to be unstable, and any saves you make might "
-"not work in future versions of ScummVM."
-msgstr ""
-
-#: engines/engine.cpp:408
-msgid "Start anyway"
-msgstr ""
-
-#: engines/scumm/dialogs.cpp:281
-msgid "~P~revious"
-msgstr "~F~іregхende"
-
-#: engines/scumm/dialogs.cpp:282
-msgid "~N~ext"
-msgstr "~N~фsta"
-
-#: engines/scumm/dialogs.cpp:283
-#: backends/platform/ds/arm9/source/dsoptions.cpp:56
-msgid "~C~lose"
-msgstr "~S~tфng"
-
-#: engines/scumm/help.cpp:73
-msgid "Common keyboard commands:"
-msgstr "Vanliga kortkommandon:"
-
-#: engines/scumm/help.cpp:74
-msgid "Save / Load dialog"
-msgstr "Spara / Ladda-fіnster"
-
-#: engines/scumm/help.cpp:76
-msgid "Skip line of text"
-msgstr "Skippa textrad"
-
-#: engines/scumm/help.cpp:77
-msgid "Esc"
-msgstr "Esc"
-
-#: engines/scumm/help.cpp:77
-msgid "Skip cutscene"
-msgstr "Skippa scen"
-
-#: engines/scumm/help.cpp:78
-msgid "Space"
-msgstr "Mellanslag"
-
-#: engines/scumm/help.cpp:78
-msgid "Pause game"
-msgstr "Pausa spelet"
-
-#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
-#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
-#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Ctrl"
-msgstr "Ctrl"
-
-#: engines/scumm/help.cpp:79
-msgid "Load game state 1-10"
-msgstr "Ladda spardata 1-10"
-
-#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Alt"
-msgstr "Alt"
-
-#: engines/scumm/help.cpp:80
-msgid "Save game state 1-10"
-msgstr "Spara speldata 1-10"
-
-#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
-#: backends/platform/symbian/src/SymbianActions.cpp:52
-#: backends/platform/wince/CEActionsPocket.cpp:44
-#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:244
-msgid "Quit"
-msgstr "Avsluta"
-
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
-msgid "Enter"
-msgstr "Enter"
-
-#: engines/scumm/help.cpp:86
-msgid "Toggle fullscreen"
-msgstr "Fullskфrmslфge"
-
-#: engines/scumm/help.cpp:87
-msgid "Music volume up / down"
-msgstr "Musikvolym hіj / sфnk"
-
-#: engines/scumm/help.cpp:88
-msgid "Text speed slower / faster"
-msgstr "Texthastighet sфnk / іka"
-
-#: engines/scumm/help.cpp:89
-msgid "Simulate left mouse button"
-msgstr "Simulera vфnster musknapp"
-
-#: engines/scumm/help.cpp:90
-msgid "Tab"
-msgstr "Tab"
-
-#: engines/scumm/help.cpp:90
-msgid "Simulate right mouse button"
-msgstr "Simulera hіger musknapp"
-
-#: engines/scumm/help.cpp:93
-msgid "Special keyboard commands:"
-msgstr "Specialkortkommandon:"
-
-#: engines/scumm/help.cpp:94
-msgid "Show / Hide console"
-msgstr "Visa / gіm konsol"
-
-#: engines/scumm/help.cpp:95
-msgid "Start the debugger"
-msgstr "жppna debug-konsolen"
-
-#: engines/scumm/help.cpp:96
-msgid "Show memory consumption"
-msgstr "Visa minnesfіrbrukning"
-
-#: engines/scumm/help.cpp:97
-msgid "Run in fast mode (*)"
-msgstr "Kіr i snabblфge (*)"
-
-#: engines/scumm/help.cpp:98
-msgid "Run in really fast mode (*)"
-msgstr "Kіr i extra snabbt lфge (*)"
-
-#: engines/scumm/help.cpp:99
-msgid "Toggle mouse capture"
-msgstr "Musrestriktion av/pх"
-
-#: engines/scumm/help.cpp:100
-msgid "Switch between graphics filters"
-msgstr "Vфxla grafikfilter"
-
-#: engines/scumm/help.cpp:101
-msgid "Increase / Decrease scale factor"
-msgstr "жka / sфnk skalningsfaktor"
-
-#: engines/scumm/help.cpp:102
-msgid "Toggle aspect-ratio correction"
-msgstr "Korrektion av bildfіrhхllande pх/av"
-
-#: engines/scumm/help.cpp:107
-msgid "* Note that using ctrl-f and"
-msgstr "* Observera att anvфndning av ctrl-f"
-
-#: engines/scumm/help.cpp:108
-msgid " ctrl-g are not recommended"
-msgstr "och ctrl-g inte rekommenderas"
-
-#: engines/scumm/help.cpp:109
-msgid " since they may cause crashes"
-msgstr "dх detta kan orsaka krascher"
-
-#: engines/scumm/help.cpp:110
-#, fuzzy
-msgid " or incorrect game behavior."
-msgstr "eller felaktigt spelbeteende."
-
-#: engines/scumm/help.cpp:114
-msgid "Spinning drafts on the keyboard:"
-msgstr "Vфva melodier med tangentbordet:"
-
-#: engines/scumm/help.cpp:116
-msgid "Main game controls:"
-msgstr "Huvudkontroller:"
-
-#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
-#: engines/scumm/help.cpp:161
-msgid "Push"
-msgstr "Tryck"
-
-#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
-#: engines/scumm/help.cpp:162
-msgid "Pull"
-msgstr "Dra"
-
-#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
-#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
-#: engines/scumm/help.cpp:206
-msgid "Give"
-msgstr "Ge"
-
-#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
-#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
-#: engines/scumm/help.cpp:207
-msgid "Open"
-msgstr "жppna"
-
-#: engines/scumm/help.cpp:126
-msgid "Go to"
-msgstr "Gх till"
-
-#: engines/scumm/help.cpp:127
-msgid "Get"
-msgstr "Ta emot"
-
-#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
-#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
-#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
-#: engines/scumm/help.cpp:248
-msgid "Use"
-msgstr "Anvфnd"
-
-#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
-msgid "Read"
-msgstr "Lфs"
-
-#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
-msgid "New kid"
-msgstr "Ny unge"
-
-#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
-#: engines/scumm/help.cpp:171
-msgid "Turn on"
-msgstr "Sфtt pх"
-
-#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
-#: engines/scumm/help.cpp:172
-msgid "Turn off"
-msgstr "Stфng av"
-
-#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
-#: engines/scumm/help.cpp:193
-msgid "Walk to"
-msgstr "Gх till"
-
-#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
-#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
-#: engines/scumm/help.cpp:226
-msgid "Pick up"
-msgstr "Ta"
-
-#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
-msgid "What is"
-msgstr "Vad фr"
-
-#: engines/scumm/help.cpp:146
-msgid "Unlock"
-msgstr "Lхs upp"
-
-#: engines/scumm/help.cpp:149
-msgid "Put on"
-msgstr "Ta pх"
-
-#: engines/scumm/help.cpp:150
-msgid "Take off"
-msgstr "Ta av"
-
-#: engines/scumm/help.cpp:156
-msgid "Fix"
-msgstr "Laga"
-
-#: engines/scumm/help.cpp:158
-msgid "Switch"
-msgstr "Byt"
-
-#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
-msgid "Look"
-msgstr "Titta"
-
-#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
-msgid "Talk"
-msgstr "Tala"
-
-#: engines/scumm/help.cpp:174
-msgid "Travel"
-msgstr "Res"
-
-#: engines/scumm/help.cpp:175
-msgid "To Henry / To Indy"
-msgstr "Till Henry / Till Indy"
-
-#: engines/scumm/help.cpp:178
-msgid "play C minor on distaff"
-msgstr "spela C-moll pх staven"
-
-#: engines/scumm/help.cpp:179
-msgid "play D on distaff"
-msgstr "spela D pх staven"
-
-#: engines/scumm/help.cpp:180
-msgid "play E on distaff"
-msgstr "spela E pх staven"
-
-#: engines/scumm/help.cpp:181
-msgid "play F on distaff"
-msgstr "spela F pх staven"
-
-#: engines/scumm/help.cpp:182
-msgid "play G on distaff"
-msgstr "spela G pх staven"
-
-#: engines/scumm/help.cpp:183
-msgid "play A on distaff"
-msgstr "spela A pх staven"
-
-#: engines/scumm/help.cpp:184
-msgid "play B on distaff"
-msgstr "spela H pх staven"
-
-#: engines/scumm/help.cpp:185
-msgid "play C major on distaff"
-msgstr "spela C-dur pх staven"
-
-#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
-msgid "puSh"
-msgstr "Tryck"
-
-#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
-msgid "pull (Yank)"
-msgstr "Dra"
-
-#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
-#: engines/scumm/help.cpp:246
-msgid "Talk to"
-msgstr "Tala med"
-
-#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
-msgid "Look at"
-msgstr "Titta pх"
-
-#: engines/scumm/help.cpp:199
-msgid "turn oN"
-msgstr "Sфtt pх"
-
-#: engines/scumm/help.cpp:200
-msgid "turn oFf"
-msgstr "Stфng av"
-
-#: engines/scumm/help.cpp:216
-msgid "KeyUp"
-msgstr "Piltangent upp"
-
-#: engines/scumm/help.cpp:216
-msgid "Highlight prev dialogue"
-msgstr "Markera fіreg. dialog"
-
-#: engines/scumm/help.cpp:217
-msgid "KeyDown"
-msgstr "Piltangent ned"
-
-#: engines/scumm/help.cpp:217
-msgid "Highlight next dialogue"
-msgstr "Markera nфsta dialog"
-
-#: engines/scumm/help.cpp:221
-msgid "Walk"
-msgstr "Gх"
-
-#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
-#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
-msgid "Inventory"
-msgstr "Inventarie"
-
-#: engines/scumm/help.cpp:225
-msgid "Object"
-msgstr "Objekt"
-
-#: engines/scumm/help.cpp:228
-msgid "Black and White / Color"
-msgstr "Svartvitt / Fфrg"
-
-#: engines/scumm/help.cpp:231
-msgid "Eyes"
-msgstr "жgon"
-
-#: engines/scumm/help.cpp:232
-msgid "Tongue"
-msgstr "Tunga"
-
-#: engines/scumm/help.cpp:234
-msgid "Punch"
-msgstr "Slх"
-
-#: engines/scumm/help.cpp:235
-msgid "Kick"
-msgstr "Sparka"
-
-#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
-msgid "Examine"
-msgstr "Undersіk"
-
-#: engines/scumm/help.cpp:239
-msgid "Regular cursor"
-msgstr "Vanlig pekare"
-
-#: engines/scumm/help.cpp:241
-msgid "Comm"
-msgstr "Comm"
-
-#: engines/scumm/help.cpp:244
-msgid "Save / Load / Options"
-msgstr "Spara / Ladda / Inst."
-
-#: engines/scumm/help.cpp:253
-msgid "Other game controls:"
-msgstr "жvriga spelkontroller:"
-
-#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
-msgid "Inventory:"
-msgstr "Inventarie:"
-
-#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
-msgid "Scroll list up"
-msgstr "Blфddra listan uppхt"
-
-#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
-msgid "Scroll list down"
-msgstr "Blфddra listan nedхt"
-
-#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
-msgid "Upper left item"
-msgstr "жvre vфnstra fіremхlet"
-
-#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
-msgid "Lower left item"
-msgstr "Nedre vфnstra fіremхlet"
-
-#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
-msgid "Upper right item"
-msgstr "жvre hіgra fіremхlet"
-
-#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
-msgid "Lower right item"
-msgstr "Nedre hіgra fіremхlet"
-
-#: engines/scumm/help.cpp:267
-msgid "Middle left item"
-msgstr "Mellersta vфnstra fіremхlet"
-
-#: engines/scumm/help.cpp:270
-msgid "Middle right item"
-msgstr "Mellersta hіgra fіremхlet"
-
-#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
-msgid "Switching characters:"
-msgstr "Byta karaktфrer:"
-
-#: engines/scumm/help.cpp:279
-msgid "Second kid"
-msgstr "Andra ungen"
-
-#: engines/scumm/help.cpp:280
-msgid "Third kid"
-msgstr "Tredje ungen"
-
-#: engines/scumm/help.cpp:292
-msgid "Fighting controls (numpad):"
-msgstr "Slagsmхlskontroller (nr. tangenter)"
-
-#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
-#: engines/scumm/help.cpp:295
-msgid "Step back"
-msgstr "Steg bakхt"
-
-#: engines/scumm/help.cpp:296
-msgid "Block high"
-msgstr "Blockera hіgt"
-
-#: engines/scumm/help.cpp:297
-msgid "Block middle"
-msgstr "Blockera midjehіjd"
-
-#: engines/scumm/help.cpp:298
-msgid "Block low"
-msgstr "Blockera lхgt"
-
-#: engines/scumm/help.cpp:299
-msgid "Punch high"
-msgstr "Slх hіgt"
-
-#: engines/scumm/help.cpp:300
-msgid "Punch middle"
-msgstr "Slх midjehіjd"
-
-#: engines/scumm/help.cpp:301
-msgid "Punch low"
-msgstr "Slх lхgt"
-
-#: engines/scumm/help.cpp:304
-msgid "These are for Indy on left."
-msgstr "Gфller nфr Indy stхr till vфnster."
-
-#: engines/scumm/help.cpp:305
-msgid "When Indy is on the right,"
-msgstr "Nфr Indy stхr till hіger byter"
-
-#: engines/scumm/help.cpp:306
-msgid "7, 4, and 1 are switched with"
-msgstr "7, 4 och 1 plats med"
-
-#: engines/scumm/help.cpp:307
-msgid "9, 6, and 3, respectively."
-msgstr "9, 6 och 3."
-
-#: engines/scumm/help.cpp:314
-msgid "Biplane controls (numpad):"
-msgstr "Biplanskontroller (nr. tangenter)"
-
-#: engines/scumm/help.cpp:315
-msgid "Fly to upper left"
-msgstr "Flyg хt іvre vфnster"
-
-#: engines/scumm/help.cpp:316
-msgid "Fly to left"
-msgstr "Flyg хt vфnster"
-
-#: engines/scumm/help.cpp:317
-msgid "Fly to lower left"
-msgstr "Flyg хt nedre vфnster"
-
-#: engines/scumm/help.cpp:318
-msgid "Fly upwards"
-msgstr "Flyg uppхt"
-
-#: engines/scumm/help.cpp:319
-msgid "Fly straight"
-msgstr "Flyg rakt fram"
-
-#: engines/scumm/help.cpp:320
-msgid "Fly down"
-msgstr "Flyg nedхt"
-
-#: engines/scumm/help.cpp:321
-msgid "Fly to upper right"
-msgstr "Flyg хt іvre hіger"
-
-#: engines/scumm/help.cpp:322
-msgid "Fly to right"
-msgstr "Flyg хt hіger"
-
-#: engines/scumm/help.cpp:323
-msgid "Fly to lower right"
-msgstr "Flyg хt nedre hіger"
-
-#: engines/scumm/scumm.cpp:1794
-#, c-format
-msgid ""
-"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
-"but %s is missing. Using AdLib instead."
-msgstr ""
-
-#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
-#, c-format
-msgid ""
-"Failed to save game state to file:\n"
-"\n"
-"%s"
-msgstr ""
-"Kunde inte skriva spardata till file:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
-#, c-format
-msgid ""
-"Failed to load game state from file:\n"
-"\n"
-"%s"
-msgstr ""
-"Kunde inte lфsa spardata frхn file:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
-#, c-format
-msgid ""
-"Successfully saved game state in file:\n"
-"\n"
-"%s"
-msgstr ""
-"Sparade framgхngsrikt spardata i file\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2514
-msgid ""
-"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
-"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
-"directory inside the Tentacle game directory."
-msgstr ""
-"Vanligtvis hade Maniac Mansion startat nu, men ScummVM kan inte gіra detta "
-"фn. Fіr att spela spelet, gх till \"Lфgg till spel\" i ScummVM:s huvudmeny "
-"och vфlj \"Maniac\"-katalogen inuti \"Tentacle\" katalogen."
-
-#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
-msgid "~Z~ip Mode Activated"
-msgstr "~Z~iplфge aktiverat"
-
-#: engines/mohawk/dialogs.cpp:91
-msgid "~T~ransitions Enabled"
-msgstr "жv~e~rgхngar aktiverade"
-
-#: engines/mohawk/dialogs.cpp:92
-msgid "~D~rop Page"
-msgstr ""
-
-#: engines/mohawk/dialogs.cpp:96
-msgid "~S~how Map"
-msgstr ""
-
-#: engines/mohawk/dialogs.cpp:150
-msgid "~W~ater Effect Enabled"
-msgstr "~V~atteneffekt aktiverad"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore game:"
-msgstr "Хterstфll spel:"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore"
-msgstr "Хterstфll"
-
-#: engines/agos/animation.cpp:544
-#, c-format
-msgid "Cutscene file '%s' not found!"
-msgstr ""
-
-#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
-#: engines/tinsel/saveload.cpp:468
-#, fuzzy
-msgid "Failed to load game state from file."
-msgstr ""
-"Kunde inte lфsa spardata frхn file:\n"
-"\n"
-"%s"
-
-#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
-#, fuzzy
-msgid "Failed to save game state to file."
-msgstr ""
-"Kunde inte skriva spardata till file:\n"
-"\n"
-"%s"
-
-#: engines/gob/inter_v5.cpp:107
-#, fuzzy
-msgid "Failed to delete file."
-msgstr ""
-"Kunde inte skriva spardata till file:\n"
-"\n"
-"%s"
-
-#: engines/groovie/script.cpp:417
-#, fuzzy
-msgid "Failed to save game"
-msgstr ""
-"Kunde inte skriva spardata till file:\n"
-"\n"
-"%s"
-
-#: engines/kyra/sound_midi.cpp:475
-msgid ""
-"You appear to be using a General MIDI device,\n"
-"but your game only supports Roland MT32 MIDI.\n"
-"We try to map the Roland MT32 instruments to\n"
-"General MIDI ones. After all it might happen\n"
-"that a few tracks will not be correctly played."
-msgstr ""
-
-#: engines/m4/m4_menus.cpp:138
-#, fuzzy
-msgid "Save game failed!"
-msgstr "Spara spelet:"
-
-#: engines/sky/compact.cpp:130
-msgid ""
-"Unable to find \"sky.cpt\" file!\n"
-"Please download it from www.scummvm.org"
-msgstr ""
-
-#: engines/sky/compact.cpp:141
-msgid ""
-"The \"sky.cpt\" file has an incorrect size.\n"
-"Please (re)download it from www.scummvm.org"
-msgstr ""
-
-#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
-msgstr ""
-
-#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
-msgid "MPEG2 cutscenes are no longer supported"
-msgstr ""
-
-#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
-#, c-format
-msgid "Cutscene '%s' not found"
-msgstr ""
-
-#: engines/sword1/control.cpp:863
-msgid ""
-"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
-"converted.\n"
-"The old save game format is no longer supported, so you will not be able to "
-"load your games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked again the next "
-"time you start the game.\n"
-msgstr ""
-
-#: engines/sword1/control.cpp:1232
-#, c-format
-msgid ""
-"Target new save game already exists!\n"
-"Would you like to keep the old save game (%s) or the new one (%s)?\n"
-msgstr ""
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the old one"
-msgstr ""
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the new one"
-msgstr ""
-
-#: engines/sword1/logic.cpp:1633
-msgid "This is the end of the Broken Sword 1 Demo"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:133
-#, c-format
-msgid ""
-"Can't save game in slot %i\n"
-"\n"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:211
-#, fuzzy
-msgid "Loading game..."
-msgstr "Ladda spel:"
-
-#: engines/parallaction/saveload.cpp:226
-#, fuzzy
-msgid "Saving game..."
-msgstr "Spara spelet:"
-
-#: engines/parallaction/saveload.cpp:279
-msgid ""
-"ScummVM found that you have old savefiles for Nippon Safes that should be "
-"renamed.\n"
-"The old names are no longer supported, so you will not be able to load your "
-"games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked next time.\n"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:326
-msgid "ScummVM successfully converted all your savefiles."
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:328
-msgid ""
-"ScummVM printed some warnings in your console window and can't guarantee all "
-"your files have been converted.\n"
-"\n"
-"Please report to the team."
-msgstr ""
-
-#: audio/fmopl.cpp:49
-msgid "MAME OPL emulator"
-msgstr "MAME OPL-emulator"
-
-#: audio/fmopl.cpp:51
-msgid "DOSBox OPL emulator"
-msgstr "DOSBox OPL-emulator"
-
-#: audio/mididrv.cpp:204
-#, c-format
-msgid ""
-"The selected audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:216
-#, c-format
-msgid ""
-"The selected audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:250
-#, c-format
-msgid ""
-"The preferred audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:265
-#, c-format
-msgid ""
-"The preferred audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/null.h:43
-msgid "No music"
-msgstr "Ingen musik"
-
-#: audio/mods/paula.cpp:189
-msgid "Amiga Audio Emulator"
-msgstr "Amiga ljudemulator"
-
-#: audio/softsynth/adlib.cpp:1594
-msgid "AdLib Emulator"
-msgstr "AdLib-emulator"
-
-#: audio/softsynth/appleiigs.cpp:33
-msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
-msgstr "Apple II GS-emulator (INTE IMPLEMENTERAD)"
-
-#: audio/softsynth/sid.cpp:1430
-msgid "C64 Audio Emulator"
-msgstr "C64 ljudemulator"
-
-#: audio/softsynth/mt32.cpp:329
-#, fuzzy
-msgid "Initializing MT-32 Emulator"
-msgstr "Initialiserar MT-32 emulator"
-
-#: audio/softsynth/mt32.cpp:543
-msgid "MT-32 Emulator"
-msgstr "MT-32 emulator"
-
-#: audio/softsynth/pcspk.cpp:139
-msgid "PC Speaker Emulator"
-msgstr "PC Speaker-emulator"
-
-#: audio/softsynth/pcspk.cpp:158
-msgid "IBM PCjr Emulator"
-msgstr "IBM PCjr-emulator"
-
-#: backends/keymapper/remap-dialog.cpp:47
-msgid "Keymap:"
-msgstr "Tangenter:"
-
-#: backends/keymapper/remap-dialog.cpp:64
-msgid " (Active)"
-msgstr "(Aktiv)"
-
-#: backends/keymapper/remap-dialog.cpp:98
-msgid " (Global)"
-msgstr "(Global)"
-
-#: backends/keymapper/remap-dialog.cpp:108
-msgid " (Game)"
-msgstr "(Spel)"
-
-#: backends/midi/windows.cpp:164
-msgid "Windows MIDI"
-msgstr "Windows MIDI"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:57
-msgid "ScummVM Main Menu"
-msgstr "ScummVM huvudmeny"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:63
-msgid "~L~eft handed mode"
-msgstr "~V~фnsterhфnt lфge"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:64
-msgid "~I~ndy fight controls"
-msgstr "~I~ndy slagsmхlskontroller"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:65
-msgid "Show mouse cursor"
-msgstr "Visa muspekare"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:66
-msgid "Snap to edges"
-msgstr "Lфgg till kant"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:68
-msgid "Touch X Offset"
-msgstr "Gх till X-position"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:75
-msgid "Touch Y Offset"
-msgstr "Gх till Y-position"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:87
-msgid "Use laptop trackpad-style cursor control"
-msgstr "Anvфnd bфrbar trackpad-stil fіr pekarkontroll"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:88
-msgid "Tap for left click, double tap right click"
-msgstr "Tappa fіr vфnsterklick, dubbel-tappa fіr hіgerklick"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:90
-msgid "Sensitivity"
-msgstr "Kфnslighet"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:99
-msgid "Initial top screen scale:"
-msgstr "Standardskala fіr іvre skфrm:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:105
-msgid "Main screen scaling:"
-msgstr "Skalning huvudskфrm:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:107
-msgid "Hardware scale (fast, but low quality)"
-msgstr "Hхrdvaruskalning (snabbt, men lхg kvalitet)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:108
-msgid "Software scale (good quality, but slower)"
-msgstr "Mjukvaruskalning (bra kvalitet, men lхngsamt)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:109
-msgid "Unscaled (you must scroll left and right)"
-msgstr "Oskalat (du mхste blфddra till vфnster och hіger)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:111
-msgid "Brightness:"
-msgstr "Ljusstyrka:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:121
-msgid "High quality audio (slower) (reboot)"
-msgstr "Hіg ljudkvalitet (lхngsammare) (omstart)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:122
-msgid "Disable power off"
-msgstr "Inaktivera strіmsparning"
-
-#: backends/platform/iphone/osys_events.cpp:338
-#, fuzzy
-msgid "Mouse-click-and-drag mode enabled."
-msgstr "Touchpad-lфge aktiverat."
-
-#: backends/platform/iphone/osys_events.cpp:340
-#, fuzzy
-msgid "Mouse-click-and-drag mode disabled."
-msgstr "Touchpad-lфge inaktiverat."
-
-#: backends/platform/iphone/osys_events.cpp:351
-msgid "Touchpad mode enabled."
-msgstr "Touchpad-lфge aktiverat."
-
-#: backends/platform/iphone/osys_events.cpp:353
-msgid "Touchpad mode disabled."
-msgstr "Touchpad-lфge inaktiverat."
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
-msgid "Normal (no scaling)"
-msgstr "Normalt (ingen skalning)"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
-msgctxt "lowres"
-msgid "Normal (no scaling)"
-msgstr "Normalt (ingen skalning)"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
-#, fuzzy
-msgid "Enabled aspect ratio correction"
-msgstr "Korrektion av bildfіrhхllande pх/av"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
-#, fuzzy
-msgid "Disabled aspect ratio correction"
-msgstr "Korrektion av bildfіrhхllande pх/av"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
-#, fuzzy
-msgid "Active graphics filter:"
-msgstr "Vфxla grafikfilter"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
-#, fuzzy
-msgid "Windowed mode"
-msgstr "Renderingslфge:"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:139
-msgid "OpenGL Normal"
-msgstr "OpenGL normal"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:140
-msgid "OpenGL Conserve"
-msgstr "OpenGL konservation"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:141
-msgid "OpenGL Original"
-msgstr "OpenGL original"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
-#, fuzzy
-msgid "Current display mode"
-msgstr "Aktivt videolфge:"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
-msgid "Current scale"
-msgstr ""
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
-msgid "Active filter mode: Linear"
-msgstr ""
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
-msgid "Active filter mode: Nearest"
-msgstr ""
-
-#: backends/platform/symbian/src/SymbianActions.cpp:38
-#: backends/platform/wince/CEActionsSmartphone.cpp:39
-msgid "Up"
-msgstr "Upp"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:39
-#: backends/platform/wince/CEActionsSmartphone.cpp:40
-msgid "Down"
-msgstr "Ned"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:40
-#: backends/platform/wince/CEActionsSmartphone.cpp:41
-msgid "Left"
-msgstr "Vфnster"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:41
-#: backends/platform/wince/CEActionsSmartphone.cpp:42
-msgid "Right"
-msgstr "Hіger"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:42
-#: backends/platform/wince/CEActionsPocket.cpp:60
-#: backends/platform/wince/CEActionsSmartphone.cpp:43
-msgid "Left Click"
-msgstr "Vфnsterklick"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:43
-#: backends/platform/wince/CEActionsSmartphone.cpp:44
-msgid "Right Click"
-msgstr "Hіgerklick"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:46
-#: backends/platform/wince/CEActionsSmartphone.cpp:47
-msgid "Zone"
-msgstr "Zon"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:47
-#: backends/platform/wince/CEActionsPocket.cpp:54
-#: backends/platform/wince/CEActionsSmartphone.cpp:48
-msgid "Multi Function"
-msgstr "Multifunktion"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:48
-msgid "Swap character"
-msgstr "Byt karaktфr"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:49
-msgid "Skip text"
-msgstr "Skippa text"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:51
-msgid "Fast mode"
-msgstr "Snabblфge"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:53
-msgid "Debugger"
-msgstr "Debug-konsol"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:54
-msgid "Global menu"
-msgstr "Global meny"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:55
-msgid "Virtual keyboard"
-msgstr "Virtuellt tangentbord"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:56
-msgid "Key mapper"
-msgstr "Tangentinst."
-
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-msgid "Do you want to quit ?"
-msgstr "Vill du avsluta?"
-
-#: backends/platform/wii/options.cpp:51
-msgid "Video"
-msgstr "Video"
-
-#: backends/platform/wii/options.cpp:54
-msgid "Current video mode:"
-msgstr "Aktivt videolфge:"
-
-#: backends/platform/wii/options.cpp:56
-msgid "Double-strike"
-msgstr "Ej sammanflфtad"
-
-#: backends/platform/wii/options.cpp:60
-msgid "Horizontal underscan:"
-msgstr "Vхgrфt underskanning:"
-
-#: backends/platform/wii/options.cpp:66
-msgid "Vertical underscan:"
-msgstr "Lodrфt underskanning:"
-
-#: backends/platform/wii/options.cpp:71
-msgid "Input"
-msgstr "Ingхng"
-
-#: backends/platform/wii/options.cpp:74
-msgid "GC Pad sensitivity:"
-msgstr "GC Pad kфnslighet:"
-
-#: backends/platform/wii/options.cpp:80
-msgid "GC Pad acceleration:"
-msgstr "GC Pad acceleration:"
-
-#: backends/platform/wii/options.cpp:86
-msgid "DVD"
-msgstr "DVD"
-
-#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
-msgid "Status:"
-msgstr "Status:"
-
-#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
-msgid "Unknown"
-msgstr "Okфnd"
-
-#: backends/platform/wii/options.cpp:93
-msgid "Mount DVD"
-msgstr "Montera DVD"
-
-#: backends/platform/wii/options.cpp:94
-msgid "Unmount DVD"
-msgstr "Mata ut DVD"
-
-#: backends/platform/wii/options.cpp:98
-msgid "SMB"
-msgstr "SMB"
-
-#: backends/platform/wii/options.cpp:106
-msgid "Server:"
-msgstr "Server:"
-
-#: backends/platform/wii/options.cpp:110
-msgid "Share:"
-msgstr "Delad:"
-
-#: backends/platform/wii/options.cpp:114
-msgid "Username:"
-msgstr "Anv. namn:"
-
-#: backends/platform/wii/options.cpp:118
-msgid "Password:"
-msgstr "Lіsenord:"
-
-#: backends/platform/wii/options.cpp:121
-msgid "Init network"
-msgstr "Init. nфtverk"
-
-#: backends/platform/wii/options.cpp:123
-msgid "Mount SMB"
-msgstr "Montera SMB"
-
-#: backends/platform/wii/options.cpp:124
-msgid "Unmount SMB"
-msgstr "Mata ut SMB"
-
-#: backends/platform/wii/options.cpp:143
-msgid "DVD Mounted successfully"
-msgstr "Montering av DVD lyckades"
-
-#: backends/platform/wii/options.cpp:146
-msgid "Error while mounting the DVD"
-msgstr "Fel vid montering av DVD"
-
-#: backends/platform/wii/options.cpp:148
-msgid "DVD not mounted"
-msgstr "DVD ej monterad"
-
-#: backends/platform/wii/options.cpp:161
-msgid "Network up, share mounted"
-msgstr "Nфtverk aktivt, delade kataloger monterade"
-
-#: backends/platform/wii/options.cpp:163
-msgid "Network up"
-msgstr "Nфtverk aktivt"
-
-#: backends/platform/wii/options.cpp:166
-msgid ", error while mounting the share"
-msgstr ", fel under montering av delade kataloger"
-
-#: backends/platform/wii/options.cpp:168
-msgid ", share not mounted"
-msgstr ", delade kataloger ej monterade"
-
-#: backends/platform/wii/options.cpp:174
-msgid "Network down"
-msgstr "Nфtverk inaktivt"
-
-#: backends/platform/wii/options.cpp:178
-#, fuzzy
-msgid "Initializing network"
-msgstr "Initialiserar nфtverk"
-
-#: backends/platform/wii/options.cpp:182
-#, fuzzy
-msgid "Timeout while initializing network"
-msgstr "Timeout under initialisering av nфtverk"
-
-#: backends/platform/wii/options.cpp:186
-#, fuzzy, c-format
-msgid "Network not initialized (%d)"
-msgstr "Nфtverk ej initialiserat (%d)"
-
-#: backends/platform/wince/CEActionsPocket.cpp:46
-msgid "Hide Toolbar"
-msgstr "Gіm verktygsrad"
-
-#: backends/platform/wince/CEActionsPocket.cpp:47
-msgid "Show Keyboard"
-msgstr "Visa tangentbord"
-
-#: backends/platform/wince/CEActionsPocket.cpp:48
-msgid "Sound on/off"
-msgstr "Ljud av/pх"
-
-#: backends/platform/wince/CEActionsPocket.cpp:49
-msgid "Right click"
-msgstr "Hіgerklick"
-
-#: backends/platform/wince/CEActionsPocket.cpp:50
-msgid "Show/Hide Cursor"
-msgstr "Gіm/visa pekare"
-
-#: backends/platform/wince/CEActionsPocket.cpp:51
-msgid "Free look"
-msgstr "Frititt"
-
-#: backends/platform/wince/CEActionsPocket.cpp:52
-msgid "Zoom up"
-msgstr "Zooma upp"
-
-#: backends/platform/wince/CEActionsPocket.cpp:53
-msgid "Zoom down"
-msgstr "Zooma ned"
-
-#: backends/platform/wince/CEActionsPocket.cpp:55
-#: backends/platform/wince/CEActionsSmartphone.cpp:49
-msgid "Bind Keys"
-msgstr "Fіrbind tangenter"
-
-#: backends/platform/wince/CEActionsPocket.cpp:56
-msgid "Cursor Up"
-msgstr "Pekare upp"
-
-#: backends/platform/wince/CEActionsPocket.cpp:57
-msgid "Cursor Down"
-msgstr "Pekare ned"
-
-#: backends/platform/wince/CEActionsPocket.cpp:58
-msgid "Cursor Left"
-msgstr "Pekare vфnster"
-
-#: backends/platform/wince/CEActionsPocket.cpp:59
-msgid "Cursor Right"
-msgstr "Pekare hіger"
-
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Do you want to load or save the game?"
-msgstr "Vill du ladda eller spara spelet?"
-
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-msgid " Are you sure you want to quit ? "
-msgstr "Фr du sфker pх att du vill avsluta?"
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:50
-msgid "Keyboard"
-msgstr "Tangentbord"
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:51
-msgid "Rotate"
-msgstr "Rotera"
-
-#: backends/platform/wince/CELauncherDialog.cpp:54
-msgid "Using SDL driver "
-msgstr "Anvфnd SDL-driver"
-
-#: backends/platform/wince/CELauncherDialog.cpp:58
-msgid "Display "
-msgstr "Skфrm"
-
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Do you want to perform an automatic scan ?"
-msgstr "Vill du utfіra en automatisk scan?"
-
-#: backends/platform/wince/wince-sdl.cpp:487
-msgid "Map right click action"
-msgstr "Stфll in hіgerklick"
-
-#: backends/platform/wince/wince-sdl.cpp:491
-msgid "You must map a key to the 'Right Click' action to play this game"
-msgstr ""
-"Du mхste vфlja en tangent fіr \"Hіgerklick\" fіr att spela det hфr spelet"
-
-#: backends/platform/wince/wince-sdl.cpp:500
-msgid "Map hide toolbar action"
-msgstr "Stфll in gіm verktygsrad"
-
-#: backends/platform/wince/wince-sdl.cpp:504
-msgid "You must map a key to the 'Hide toolbar' action to play this game"
-msgstr ""
-"Du mхste vфlja en tangent fіr \"Gіm verktygsrad\" fіr att spela det hфr "
-"spelet"
-
-#: backends/platform/wince/wince-sdl.cpp:513
-msgid "Map Zoom Up action (optional)"
-msgstr "Stфll in Zooma up (valfritt)"
-
-#: backends/platform/wince/wince-sdl.cpp:516
-msgid "Map Zoom Down action (optional)"
-msgstr "Stфll in Zooma ned (valfritt)"
-
-#: backends/platform/wince/wince-sdl.cpp:524
-msgid ""
-"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
-msgstr ""
-"Glіm inte att vфlja en tangent fіr \"Gіm verktygsrad\" fіr att se hela "
-"inventariet"
-
-#: backends/events/default/default-events.cpp:222
-#, fuzzy
-msgid "Do you really want to return to the Launcher?"
-msgstr "Vill du verkligen radera den hфr spardatan?"
-
-#: backends/events/default/default-events.cpp:222
-#, fuzzy
-msgid "Launcher"
-msgstr "Slх"
-
-#: backends/events/default/default-events.cpp:244
-#, fuzzy
-msgid "Do you really want to quit?"
-msgstr "Vill du avsluta?"
-
-#: backends/events/gph/gph-events.cpp:366
-#: backends/events/gph/gph-events.cpp:409
-#: backends/events/openpandora/op-events.cpp:141
-msgid "Touchscreen 'Tap Mode' - Left Click"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:368
-#: backends/events/gph/gph-events.cpp:411
-#: backends/events/openpandora/op-events.cpp:143
-msgid "Touchscreen 'Tap Mode' - Right Click"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:370
-#: backends/events/gph/gph-events.cpp:413
-#: backends/events/openpandora/op-events.cpp:145
-msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:390
-#, fuzzy
-msgid "Maximum Volume"
-msgstr "Volym"
-
-#: backends/events/gph/gph-events.cpp:392
-msgid "Increasing Volume"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:398
-#, fuzzy
-msgid "Minimal Volume"
-msgstr "Volym"
-
-#: backends/events/gph/gph-events.cpp:400
-msgid "Decreasing Volume"
-msgstr ""
-
-#~ msgid "Discovered %d new games."
-#~ msgstr "Nya spel upptфckta: %d."
-
-#, fuzzy
-#~ msgid "Command line argument not processed"
-#~ msgstr "Argument i kommandoraden ej verkstфllt"
-
-#~ msgid "FM Towns Emulator"
-#~ msgstr "FM Towns-emulator"
-
-#~ msgid "Invalid Path"
-#~ msgstr "Ogiltig sіkvфg"
+# Swedish translation for ScummVM.
+# Copyright (C) 2011 ScummVM Team
+# This file is distributed under the same license as the ScummVM package.
+# Hampus Flink <hampus.flink@gmail.com>, 2011.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: ScummVM 1.3.0svn\n"
+"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
+"POT-Creation-Date: 2011-08-06 10:05+0100\n"
+"PO-Revision-Date: 2011-05-02 13:07+0100\n"
+"Last-Translator: Hampus Flink <hampus.flink@gmail.com>\n"
+"Language-Team: \n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=iso-8859-1\n"
+"Content-Transfer-Encoding: 8bit\n"
+"Language: Svenska\n"
+"Plural-Forms: nplurals=2; plural=(n != 1)\n"
+"X-Poedit-Language: Swedish\n"
+"X-Poedit-Country: SWEDEN\n"
+"X-Poedit-SourceCharset: iso-8859-1\n"
+
+#: gui/about.cpp:91
+#, c-format
+msgid "(built on %s)"
+msgstr "(byggt pх %s)"
+
+#: gui/about.cpp:98
+#, fuzzy
+msgid "Features compiled in:"
+msgstr "Funktioner kompilerade i:"
+
+#: gui/about.cpp:107
+msgid "Available engines:"
+msgstr "Tillgфngliga motorer"
+
+#: gui/browser.cpp:66
+msgid "Go up"
+msgstr "Uppхt"
+
+#: gui/browser.cpp:66 gui/browser.cpp:68
+msgid "Go to previous directory level"
+msgstr "Gх till fіregхende katalognivх"
+
+#: gui/browser.cpp:68
+msgctxt "lowres"
+msgid "Go up"
+msgstr "Uppхt"
+
+#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
+#: gui/launcher.cpp:312 gui/massadd.cpp:94 gui/options.cpp:1178
+#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/engine.cpp:430 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
+msgid "Cancel"
+msgstr "Avbryt"
+
+#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
+msgid "Choose"
+msgstr "Vфlj"
+
+#: gui/gui-manager.cpp:116 engines/scumm/help.cpp:125
+#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
+#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
+#: backends/keymapper/remap-dialog.cpp:52
+msgid "Close"
+msgstr "Stфng"
+
+#: gui/gui-manager.cpp:119
+msgid "Mouse click"
+msgstr "Musklick"
+
+#: gui/gui-manager.cpp:122 base/main.cpp:280
+msgid "Display keyboard"
+msgstr "Visa tangentbord"
+
+#: gui/gui-manager.cpp:125 base/main.cpp:283
+msgid "Remap keys"
+msgstr "Stфll in tangenter"
+
+#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
+msgid "Choose an action to map"
+msgstr "Vфlj en handling att stфlla in"
+
+#: gui/KeysDialog.cpp:41
+msgid "Map"
+msgstr "Stфll in"
+
+#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
+#: gui/launcher.cpp:940 gui/massadd.cpp:91 gui/options.cpp:1179
+#: engines/engine.cpp:353 engines/engine.cpp:364 engines/scumm/scumm.cpp:1809
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:420
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
+#: backends/platform/wince/CELauncherDialog.cpp:54
+msgid "OK"
+msgstr "OK"
+
+#: gui/KeysDialog.cpp:49
+msgid "Select an action and click 'Map'"
+msgstr "Vфlj en handling och klicka pх \"Stфll in\""
+
+#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
+#, c-format
+msgid "Associated key : %s"
+msgstr "Instфlld tangent: %s"
+
+#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
+#, c-format
+msgid "Associated key : none"
+msgstr "Instфlld tangent: Ingen"
+
+#: gui/KeysDialog.cpp:90
+msgid "Please select an action"
+msgstr "Var god vфlj en handling"
+
+#: gui/KeysDialog.cpp:106
+msgid "Press the key to associate"
+msgstr "Tryck pх en tangent fіr att stфlla in"
+
+#: gui/launcher.cpp:165
+msgid "Game"
+msgstr "Spel"
+
+#: gui/launcher.cpp:169
+msgid "ID:"
+msgstr "ID:"
+
+#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
+msgid ""
+"Short game identifier used for referring to savegames and running the game "
+"from the command line"
+msgstr ""
+"Kortnamn fіr spel. Anvфnds fіr att hфnvisa till spardata och att starta "
+"spelet frхn kommandoraden"
+
+#: gui/launcher.cpp:171
+msgctxt "lowres"
+msgid "ID:"
+msgstr "ID:"
+
+#: gui/launcher.cpp:176
+msgid "Name:"
+msgstr "Namn:"
+
+#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
+msgid "Full title of the game"
+msgstr "Spelets fullstфndiga titel"
+
+#: gui/launcher.cpp:178
+msgctxt "lowres"
+msgid "Name:"
+msgstr "Namn:"
+
+#: gui/launcher.cpp:182
+msgid "Language:"
+msgstr "Sprхk:"
+
+#: gui/launcher.cpp:182 gui/launcher.cpp:183
+msgid ""
+"Language of the game. This will not turn your Spanish game version into "
+"English"
+msgstr ""
+"Spelets sprхk. Den hфr instфllningen omvandlar inte din spanska spelversion "
+"till en engelsk"
+
+#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
+#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
+#: audio/null.cpp:40
+msgid "<default>"
+msgstr "<standard>"
+
+#: gui/launcher.cpp:194
+msgid "Platform:"
+msgstr "Plattform:"
+
+#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
+msgid "Platform the game was originally designed for"
+msgstr "Plattformen spelet ursprungligen tillverkades fіr"
+
+#: gui/launcher.cpp:196
+msgctxt "lowres"
+msgid "Platform:"
+msgstr "Plattform:"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "Graphics"
+msgstr "Grafik"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "GFX"
+msgstr "GFX"
+
+#: gui/launcher.cpp:211
+msgid "Override global graphic settings"
+msgstr "жverskrid globala grafikinstфllningar"
+
+#: gui/launcher.cpp:213
+msgctxt "lowres"
+msgid "Override global graphic settings"
+msgstr "жverskrid globala grafikinstфllningar"
+
+#: gui/launcher.cpp:220 gui/options.cpp:1041
+msgid "Audio"
+msgstr "Ljud"
+
+#: gui/launcher.cpp:223
+msgid "Override global audio settings"
+msgstr "жverskrid globala ljudinstфllningar"
+
+#: gui/launcher.cpp:225
+msgctxt "lowres"
+msgid "Override global audio settings"
+msgstr "жverskrid globala ljudinstфllningar"
+
+#: gui/launcher.cpp:234 gui/options.cpp:1046
+msgid "Volume"
+msgstr "Volym"
+
+#: gui/launcher.cpp:236 gui/options.cpp:1048
+msgctxt "lowres"
+msgid "Volume"
+msgstr "Volym"
+
+#: gui/launcher.cpp:239
+msgid "Override global volume settings"
+msgstr "жverskrid globala volyminstфllningar"
+
+#: gui/launcher.cpp:241
+msgctxt "lowres"
+msgid "Override global volume settings"
+msgstr "жverskrid globala volyminstфllningar"
+
+#: gui/launcher.cpp:248 gui/options.cpp:1056
+msgid "MIDI"
+msgstr "MIDI"
+
+#: gui/launcher.cpp:251
+msgid "Override global MIDI settings"
+msgstr "жverskrid globala MIDI-instфllningar"
+
+#: gui/launcher.cpp:253
+msgctxt "lowres"
+msgid "Override global MIDI settings"
+msgstr "жverskrid globala MIDI-instфllningar"
+
+#: gui/launcher.cpp:263 gui/options.cpp:1062
+msgid "MT-32"
+msgstr "MT-32"
+
+#: gui/launcher.cpp:266
+msgid "Override global MT-32 settings"
+msgstr "жverskrid globala MT-32 instфllningar"
+
+#: gui/launcher.cpp:268
+msgctxt "lowres"
+msgid "Override global MT-32 settings"
+msgstr "жverskrid globala MT-32 instфllningar"
+
+#: gui/launcher.cpp:279 gui/options.cpp:1069
+msgid "Paths"
+msgstr "Sіkvфgar"
+
+#: gui/launcher.cpp:281 gui/options.cpp:1071
+msgctxt "lowres"
+msgid "Paths"
+msgstr "Sіkvфgar"
+
+#: gui/launcher.cpp:288
+msgid "Game Path:"
+msgstr "Sіkv. spel:"
+
+#: gui/launcher.cpp:290
+msgctxt "lowres"
+msgid "Game Path:"
+msgstr "Sіkv. spel:"
+
+#: gui/launcher.cpp:295 gui/options.cpp:1091
+msgid "Extra Path:"
+msgstr "Sіkv. extra:"
+
+#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
+msgid "Specifies path to additional data used the game"
+msgstr "Bestфmmer sіkvфgen till ytterligare data som spelet anvфnder"
+
+#: gui/launcher.cpp:297 gui/options.cpp:1093
+msgctxt "lowres"
+msgid "Extra Path:"
+msgstr "Sіkv. extra:"
+
+#: gui/launcher.cpp:302 gui/options.cpp:1079
+msgid "Save Path:"
+msgstr "Sіkv. sparat:"
+
+#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
+#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
+msgid "Specifies where your savegames are put"
+msgstr "Bestфmmer var dina spardata lagras"
+
+#: gui/launcher.cpp:304 gui/options.cpp:1081
+msgctxt "lowres"
+msgid "Save Path:"
+msgstr "Sіkv. sparat:"
+
+#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
+#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
+#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
+#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
+#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
+msgctxt "path"
+msgid "None"
+msgstr "Ingen"
+
+#: gui/launcher.cpp:326 gui/launcher.cpp:408
+#: backends/platform/wii/options.cpp:56
+msgid "Default"
+msgstr "Standard"
+
+#: gui/launcher.cpp:446 gui/options.cpp:1356
+msgid "Select SoundFont"
+msgstr "Vфlj SoundFont"
+
+#: gui/launcher.cpp:465 gui/launcher.cpp:612
+msgid "Select directory with game data"
+msgstr "Vфlj katalog med speldata"
+
+#: gui/launcher.cpp:483
+msgid "Select additional game directory"
+msgstr "Vфlj en ytterligare spelkatalog"
+
+#: gui/launcher.cpp:495
+msgid "Select directory for saved games"
+msgstr "Vфlj katalog fіr spardata"
+
+#: gui/launcher.cpp:514
+msgid "This game ID is already taken. Please choose another one."
+msgstr "Detta ID-namn фr upptaget. Var god vфlj ett annat."
+
+#: gui/launcher.cpp:555 engines/dialogs.cpp:110
+msgid "~Q~uit"
+msgstr "~A~vsluta"
+
+#: gui/launcher.cpp:555 backends/platform/sdl/macosx/appMenu_osx.mm:80
+msgid "Quit ScummVM"
+msgstr "Avsluta ScummVM"
+
+#: gui/launcher.cpp:556
+msgid "A~b~out..."
+msgstr "O~m~..."
+
+#: gui/launcher.cpp:556 backends/platform/sdl/macosx/appMenu_osx.mm:61
+msgid "About ScummVM"
+msgstr "Om ScummVM"
+
+#: gui/launcher.cpp:557
+msgid "~O~ptions..."
+msgstr "~I~nstфllningar..."
+
+#: gui/launcher.cpp:557
+msgid "Change global ScummVM options"
+msgstr "Redigera globala ScummVM-instфllningar"
+
+#: gui/launcher.cpp:559
+msgid "~S~tart"
+msgstr "~S~tarta"
+
+#: gui/launcher.cpp:559
+msgid "Start selected game"
+msgstr "Starta det valda spelet"
+
+#: gui/launcher.cpp:562
+msgid "~L~oad..."
+msgstr "~L~adda..."
+
+#: gui/launcher.cpp:562
+msgid "Load savegame for selected game"
+msgstr "Ladda spardata fіr det valda spelet"
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:1055
+msgid "~A~dd Game..."
+msgstr "Lф~g~g till spel..."
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:574
+msgid "Hold Shift for Mass Add"
+msgstr "Hхll ned Skift fіr masstillфgg"
+
+#: gui/launcher.cpp:569
+msgid "~E~dit Game..."
+msgstr "R~e~digera spel..."
+
+#: gui/launcher.cpp:569 gui/launcher.cpp:576
+msgid "Change game options"
+msgstr "Redigera spelinstфllningarna"
+
+#: gui/launcher.cpp:571
+msgid "~R~emove Game"
+msgstr "~R~adera spel"
+
+#: gui/launcher.cpp:571 gui/launcher.cpp:578
+msgid "Remove game from the list. The game data files stay intact"
+msgstr "Radera spelet frхn listan. Spelets datafiler pхverkas inte."
+
+#: gui/launcher.cpp:574 gui/launcher.cpp:1055
+msgctxt "lowres"
+msgid "~A~dd Game..."
+msgstr "Lф~g~g till spel..."
+
+#: gui/launcher.cpp:576
+msgctxt "lowres"
+msgid "~E~dit Game..."
+msgstr "R~e~digera spel..."
+
+#: gui/launcher.cpp:578
+msgctxt "lowres"
+msgid "~R~emove Game"
+msgstr "~R~adera spel"
+
+#: gui/launcher.cpp:586
+msgid "Search in game list"
+msgstr "Sіk i spellistan"
+
+#: gui/launcher.cpp:590 gui/launcher.cpp:1102
+msgid "Search:"
+msgstr "Sіk:"
+
+#: gui/launcher.cpp:593 gui/options.cpp:826
+msgid "Clear value"
+msgstr "Tіm sіkfфltet"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+msgid "Load game:"
+msgstr "Ladda spel:"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Load"
+msgstr "Ladda"
+
+#: gui/launcher.cpp:723
+msgid ""
+"Do you really want to run the mass game detector? This could potentially add "
+"a huge number of games."
+msgstr ""
+"Vill du verkligen anvфnda mass-speldetektorn? Processen kan potentiellt "
+"lфgga till ett enormt antal spel."
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Yes"
+msgstr "Ja"
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "No"
+msgstr "Nej"
+
+#: gui/launcher.cpp:772
+msgid "ScummVM couldn't open the specified directory!"
+msgstr "ScummVM kunde inte іppna den valda katalogen!"
+
+#: gui/launcher.cpp:784
+msgid "ScummVM could not find any game in the specified directory!"
+msgstr "ScummVM kunde inte hitta nхgra spel i den valda katalogen!"
+
+#: gui/launcher.cpp:798
+msgid "Pick the game:"
+msgstr "Vфlj spel:"
+
+#: gui/launcher.cpp:872
+msgid "Do you really want to remove this game configuration?"
+msgstr "Vill du verkligen radera den hфr spelkonfigurationen?"
+
+#: gui/launcher.cpp:936
+msgid "This game does not support loading games from the launcher."
+msgstr "Det hфr spelet stіder inte laddning av spardata frхn launchern."
+
+#: gui/launcher.cpp:940
+msgid "ScummVM could not find any engine capable of running the selected game!"
+msgstr ""
+"ScummVM kunde inte hitta en motor kapabel till att kіra det valda spelet!"
+
+#: gui/launcher.cpp:1054
+msgctxt "lowres"
+msgid "Mass Add..."
+msgstr "Masstillфgg..."
+
+#: gui/launcher.cpp:1054
+msgid "Mass Add..."
+msgstr "Masstillфgg..."
+
+#: gui/massadd.cpp:78 gui/massadd.cpp:81
+msgid "... progress ..."
+msgstr "... progression ..."
+
+#: gui/massadd.cpp:258
+msgid "Scan complete!"
+msgstr "Scanning fфrdig!"
+
+#: gui/massadd.cpp:261
+#, c-format
+msgid "Discovered %d new games, ignored %d previously added games."
+msgstr ""
+
+#: gui/massadd.cpp:265
+#, c-format
+msgid "Scanned %d directories ..."
+msgstr "Kataloger scannade: %d ..."
+
+#: gui/massadd.cpp:268
+#, fuzzy, c-format
+msgid "Discovered %d new games, ignored %d previously added games ..."
+msgstr "Nya spel upptфckta: %d ..."
+
+#: gui/options.cpp:72
+msgid "Never"
+msgstr "Aldrig"
+
+#: gui/options.cpp:72
+msgid "every 5 mins"
+msgstr "var 5:e minut"
+
+#: gui/options.cpp:72
+msgid "every 10 mins"
+msgstr "var 10:e minut"
+
+#: gui/options.cpp:72
+msgid "every 15 mins"
+msgstr "var 15:e minut"
+
+#: gui/options.cpp:72
+msgid "every 30 mins"
+msgstr "var 30:e minut"
+
+#: gui/options.cpp:74
+msgid "8 kHz"
+msgstr "8 kHz"
+
+#: gui/options.cpp:74
+msgid "11kHz"
+msgstr "11 kHz"
+
+#: gui/options.cpp:74
+msgid "22 kHz"
+msgstr "22 kHz"
+
+#: gui/options.cpp:74
+msgid "44 kHz"
+msgstr "44 kHz"
+
+#: gui/options.cpp:74
+msgid "48 kHz"
+msgstr "48 kHz"
+
+#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
+#: gui/options.cpp:625 gui/options.cpp:825
+msgctxt "soundfont"
+msgid "None"
+msgstr "Ingen"
+
+#: gui/options.cpp:372
+msgid "Failed to apply some of the graphic options changes:"
+msgstr ""
+
+#: gui/options.cpp:384
+msgid "the video mode could not be changed."
+msgstr ""
+
+#: gui/options.cpp:390
+msgid "the fullscreen setting could not be changed"
+msgstr ""
+
+#: gui/options.cpp:396
+msgid "the aspect ratio setting could not be changed"
+msgstr ""
+
+#: gui/options.cpp:705
+msgid "Graphics mode:"
+msgstr "Grafiklфge:"
+
+#: gui/options.cpp:716
+msgid "Render mode:"
+msgstr "Renderingslфge:"
+
+#: gui/options.cpp:716 gui/options.cpp:717
+msgid "Special dithering modes supported by some games"
+msgstr "Speciella gitterlфgen stіdda av vissa spel"
+
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2258
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
+msgid "Fullscreen mode"
+msgstr "Fullskфrmslфge"
+
+#: gui/options.cpp:729
+msgid "Aspect ratio correction"
+msgstr "Korrektion av bildfіrhхllande"
+
+#: gui/options.cpp:729
+msgid "Correct aspect ratio for 320x200 games"
+msgstr "Korrigerar bildfіrhхllanden fіr 320x200-spel"
+
+#: gui/options.cpp:730
+msgid "EGA undithering"
+msgstr "EGA anti-gitter"
+
+#: gui/options.cpp:730
+msgid "Enable undithering in EGA games that support it"
+msgstr "Aktiverar anti-gitter i EGA spel som stіder det"
+
+#: gui/options.cpp:738
+msgid "Preferred Device:"
+msgstr "Fіredragen enhet:"
+
+#: gui/options.cpp:738
+msgid "Music Device:"
+msgstr "Musikenhet:"
+
+#: gui/options.cpp:738 gui/options.cpp:740
+msgid "Specifies preferred sound device or sound card emulator"
+msgstr "Bestфmmer din fіredragna emulator fіr ljudenhet eller ljudkort"
+
+#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
+msgid "Specifies output sound device or sound card emulator"
+msgstr "Bestфmmer emulator fіr ljudenhet eller ljudkort"
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Preferred Dev.:"
+msgstr "Fіredr. enhet:"
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Music Device:"
+msgstr "Musikenhet:"
+
+#: gui/options.cpp:766
+msgid "AdLib emulator:"
+msgstr "AdLib-emulator:"
+
+#: gui/options.cpp:766 gui/options.cpp:767
+msgid "AdLib is used for music in many games"
+msgstr "AdLib anvфnds fіr musik i mхnga spel"
+
+#: gui/options.cpp:777
+msgid "Output rate:"
+msgstr "Ljudfrekvens:"
+
+#: gui/options.cpp:777 gui/options.cpp:778
+msgid ""
+"Higher value specifies better sound quality but may be not supported by your "
+"soundcard"
+msgstr ""
+"Ett hіgre vфrde betecknar bфttre ljudkvalitet men stіds kanske inte av ditt "
+"ljudkort"
+
+#: gui/options.cpp:788
+msgid "GM Device:"
+msgstr "GM-enhet:"
+
+#: gui/options.cpp:788
+msgid "Specifies default sound device for General MIDI output"
+msgstr "Bestфmmer standardenheten fіr General MIDI-uppspelning"
+
+#: gui/options.cpp:799
+msgid "Don't use General MIDI music"
+msgstr "Anvфnd inte General MIDI-musik"
+
+#: gui/options.cpp:810 gui/options.cpp:871
+msgid "Use first available device"
+msgstr "Anvфnd fіrsta tillgфngliga enhet"
+
+#: gui/options.cpp:822
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
+msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
+msgstr "SoundFont stіds endast av vissa ljudkort, Fluidsynth och Timidity"
+
+#: gui/options.cpp:824
+msgctxt "lowres"
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:829
+msgid "Mixed AdLib/MIDI mode"
+msgstr "Blandat AdLib/MIDI-lфge"
+
+#: gui/options.cpp:829
+msgid "Use both MIDI and AdLib sound generation"
+msgstr "Anvфnd bхde MIDI och AdLib fіr ljudgeneration"
+
+#: gui/options.cpp:832
+msgid "MIDI gain:"
+msgstr "MIDI gain:"
+
+#: gui/options.cpp:842
+msgid "MT-32 Device:"
+msgstr "MT-32 enhet:"
+
+#: gui/options.cpp:842
+msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
+msgstr ""
+"Bestфmmer standardenheten fіr Roland MT-32/LAPC1/CM32I/CM64-uppspelning"
+
+#: gui/options.cpp:847
+msgid "True Roland MT-32 (disable GM emulation)"
+msgstr "Фkta Roland MT-32 (inaktivera GM-emulation)"
+
+#: gui/options.cpp:847 gui/options.cpp:849
+msgid ""
+"Check if you want to use your real hardware Roland-compatible sound device "
+"connected to your computer"
+msgstr ""
+"Aktivera om du vill anvфnda din verkliga Roland-kompatibla och dator-"
+"anslutna ljudenhet"
+
+#: gui/options.cpp:849
+msgctxt "lowres"
+msgid "True Roland MT-32 (no GM emulation)"
+msgstr "Фkta Roland MT-32 (ingen GM-emulation)"
+
+#: gui/options.cpp:852
+msgid "Enable Roland GS Mode"
+msgstr "Aktivera Roland GS-lфge"
+
+#: gui/options.cpp:852
+msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
+msgstr ""
+"Stфnger av General MIDI-kartlфggning fіr spel med Roland MT-32 soundtrack"
+
+#: gui/options.cpp:861
+msgid "Don't use Roland MT-32 music"
+msgstr "Anvфnd inte Roland MT-32 musik"
+
+#: gui/options.cpp:888
+msgid "Text and Speech:"
+msgstr "Undertext och tal:"
+
+#: gui/options.cpp:892 gui/options.cpp:902
+msgid "Speech"
+msgstr "Tal"
+
+#: gui/options.cpp:893 gui/options.cpp:903
+msgid "Subtitles"
+msgstr "Undertexter"
+
+#: gui/options.cpp:894
+msgid "Both"
+msgstr "Bхda"
+
+#: gui/options.cpp:896
+msgid "Subtitle speed:"
+msgstr "Texthastighet:"
+
+#: gui/options.cpp:898
+msgctxt "lowres"
+msgid "Text and Speech:"
+msgstr "Text och tal:"
+
+#: gui/options.cpp:902
+msgid "Spch"
+msgstr "Tal"
+
+#: gui/options.cpp:903
+msgid "Subs"
+msgstr "Text"
+
+#: gui/options.cpp:904
+msgctxt "lowres"
+msgid "Both"
+msgstr "Bхda"
+
+#: gui/options.cpp:904
+msgid "Show subtitles and play speech"
+msgstr "Visa undertexter och spela upp tal"
+
+#: gui/options.cpp:906
+msgctxt "lowres"
+msgid "Subtitle speed:"
+msgstr "Texthastighet:"
+
+#: gui/options.cpp:922
+msgid "Music volume:"
+msgstr "Musikvolym:"
+
+#: gui/options.cpp:924
+msgctxt "lowres"
+msgid "Music volume:"
+msgstr "Musikvolym:"
+
+#: gui/options.cpp:931
+msgid "Mute All"
+msgstr "Ljud av"
+
+#: gui/options.cpp:934
+msgid "SFX volume:"
+msgstr "SFX-volym:"
+
+#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
+msgid "Special sound effects volume"
+msgstr "Volym fіr specialeffekter"
+
+#: gui/options.cpp:936
+msgctxt "lowres"
+msgid "SFX volume:"
+msgstr "SFX-volym:"
+
+#: gui/options.cpp:944
+msgid "Speech volume:"
+msgstr "Talvolym:"
+
+#: gui/options.cpp:946
+msgctxt "lowres"
+msgid "Speech volume:"
+msgstr "Talvolym:"
+
+#: gui/options.cpp:1085
+msgid "Theme Path:"
+msgstr "Sіkv. tema:"
+
+#: gui/options.cpp:1087
+msgctxt "lowres"
+msgid "Theme Path:"
+msgstr "Sіkv. tema:"
+
+#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
+msgid "Specifies path to additional data used by all games or ScummVM"
+msgstr ""
+"Bestфmmer sіkvфg till andra data som anvфnds av alla spel eller ScummVM"
+
+#: gui/options.cpp:1098
+msgid "Plugins Path:"
+msgstr "Sіkv. tillфgg:"
+
+#: gui/options.cpp:1100
+msgctxt "lowres"
+msgid "Plugins Path:"
+msgstr "Sіkv. tillфgg:"
+
+#: gui/options.cpp:1109
+msgid "Misc"
+msgstr "Diverse"
+
+#: gui/options.cpp:1111
+msgctxt "lowres"
+msgid "Misc"
+msgstr "Diverse"
+
+#: gui/options.cpp:1113
+msgid "Theme:"
+msgstr "Tema:"
+
+#: gui/options.cpp:1117
+msgid "GUI Renderer:"
+msgstr "GUI-rendering:"
+
+#: gui/options.cpp:1129
+msgid "Autosave:"
+msgstr "Autospara:"
+
+#: gui/options.cpp:1131
+msgctxt "lowres"
+msgid "Autosave:"
+msgstr "Autospara:"
+
+#: gui/options.cpp:1139
+msgid "Keys"
+msgstr "Tangenter"
+
+#: gui/options.cpp:1146
+msgid "GUI Language:"
+msgstr "GUI-sprхk:"
+
+#: gui/options.cpp:1146
+msgid "Language of ScummVM GUI"
+msgstr "Sprхk fіr ScummVM:s anvфndargrфnssnitt"
+
+#: gui/options.cpp:1295
+#, fuzzy
+msgid "You have to restart ScummVM before your changes will take effect."
+msgstr "Du mхste starta om ScummVM fіr att фndringarna ska fх effekt."
+
+#: gui/options.cpp:1308
+msgid "Select directory for savegames"
+msgstr "Vфlj katalog fіr spardata"
+
+#: gui/options.cpp:1315
+msgid "The chosen directory cannot be written to. Please select another one."
+msgstr ""
+"Det gхr inte att skriva till den valda katalogen. Var god vфlj en annan."
+
+#: gui/options.cpp:1324
+msgid "Select directory for GUI themes"
+msgstr "Vфlj katalog fіr GUI-teman"
+
+#: gui/options.cpp:1334
+msgid "Select directory for extra files"
+msgstr "Vфlj katalog fіr extra filer"
+
+#: gui/options.cpp:1345
+msgid "Select directory for plugins"
+msgstr "Vфlj katalog fіr tillфgg"
+
+#: gui/options.cpp:1389
+msgid ""
+"The theme you selected does not support your current language. If you want "
+"to use this theme you need to switch to another language first."
+msgstr ""
+"Temat du valde stіder inte ditt sprхk. Om du vill anvфnda det hфr temat "
+"mхste fіrst byta till ett annat sprхk."
+
+#: gui/saveload.cpp:58 gui/saveload.cpp:239
+msgid "No date saved"
+msgstr "Inget datum sparat"
+
+#: gui/saveload.cpp:59 gui/saveload.cpp:240
+msgid "No time saved"
+msgstr "Ingen tid sparad"
+
+#: gui/saveload.cpp:60 gui/saveload.cpp:241
+msgid "No playtime saved"
+msgstr "Ingen speltid sparad"
+
+#: gui/saveload.cpp:67 gui/saveload.cpp:155
+msgid "Delete"
+msgstr "Radera"
+
+#: gui/saveload.cpp:154
+msgid "Do you really want to delete this savegame?"
+msgstr "Vill du verkligen radera den hфr spardatan?"
+
+#: gui/saveload.cpp:264
+msgid "Date: "
+msgstr "Datum:"
+
+#: gui/saveload.cpp:268
+msgid "Time: "
+msgstr "Tid:"
+
+#: gui/saveload.cpp:274
+msgid "Playtime: "
+msgstr "Speltid:"
+
+#: gui/saveload.cpp:287 gui/saveload.cpp:354
+msgid "Untitled savestate"
+msgstr "Namnlіs spardata"
+
+#: gui/themebrowser.cpp:44
+msgid "Select a Theme"
+msgstr "Vфlj ett tema"
+
+#: gui/ThemeEngine.cpp:328
+msgid "Disabled GFX"
+msgstr "Inaktiverad GFX"
+
+#: gui/ThemeEngine.cpp:328
+msgctxt "lowres"
+msgid "Disabled GFX"
+msgstr "Inaktiverad GFX"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard Renderer (16bpp)"
+msgstr "Standard rendering (16 bpp)"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard (16bpp)"
+msgstr "Standard (16 bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased Renderer (16bpp)"
+msgstr "Antialiserad rendering (16 bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased (16bpp)"
+msgstr "Antialiserad (16 bpp)"
+
+#: base/main.cpp:200
+#, c-format
+msgid "Engine does not support debug level '%s'"
+msgstr "Motorn stіder inte debug-nivх '%s'"
+
+#: base/main.cpp:268
+msgid "Menu"
+msgstr "Meny"
+
+#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
+#: backends/platform/wince/CEActionsPocket.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:46
+msgid "Skip"
+msgstr "Skippa"
+
+#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
+#: backends/platform/wince/CEActionsPocket.cpp:42
+msgid "Pause"
+msgstr "Paus"
+
+#: base/main.cpp:277
+msgid "Skip line"
+msgstr "Skippa rad"
+
+#: base/main.cpp:432
+msgid "Error running game:"
+msgstr "Fel under kіrning av spel:"
+
+#: base/main.cpp:456
+msgid "Could not find any engine capable of running the selected game"
+msgstr "Kunde inte hitta en motor kapabel till att kіra det valda spelet"
+
+#: common/error.cpp:38
+msgid "No error"
+msgstr "Inget fel"
+
+#: common/error.cpp:40
+msgid "Game data not found"
+msgstr "Kunde inte hitta speldata"
+
+#: common/error.cpp:42
+msgid "Game id not supported"
+msgstr "Spel-ID stіds inte"
+
+#: common/error.cpp:44
+#, fuzzy
+msgid "Unsupported color mode"
+msgstr "Ej stіtt fфrglфge"
+
+#: common/error.cpp:47
+msgid "Read permission denied"
+msgstr "Lфstillbehіrighet nekad"
+
+#: common/error.cpp:49
+msgid "Write permission denied"
+msgstr "Skrivtillbehіrighet nekad"
+
+#: common/error.cpp:52
+msgid "Path does not exist"
+msgstr "Sіkvфgen existerar inte"
+
+#: common/error.cpp:54
+msgid "Path not a directory"
+msgstr "Sіkvфgen фr inte en katalog"
+
+#: common/error.cpp:56
+msgid "Path not a file"
+msgstr "Sіkvфgen фr inte en fil"
+
+#: common/error.cpp:59
+msgid "Cannot create file"
+msgstr "Kan inte skapa fil"
+
+#: common/error.cpp:61
+#, fuzzy
+msgid "Reading data failed"
+msgstr "Inlфsning misslyckades"
+
+#: common/error.cpp:63
+msgid "Writing data failed"
+msgstr "Skriva data misslyckades"
+
+#: common/error.cpp:66
+msgid "Could not find suitable engine plugin"
+msgstr "Kunde inte hitta lфmpligt motortillфgg"
+
+#: common/error.cpp:68
+#, fuzzy
+msgid "Engine plugin does not support save states"
+msgstr "Motorn stіder inte debug-nivх '%s'"
+
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
+msgid "Unknown error"
+msgstr "Okфnt fel"
+
+#: common/util.cpp:274
+msgid "Hercules Green"
+msgstr "Herkules grіn"
+
+#: common/util.cpp:275
+msgid "Hercules Amber"
+msgstr "Herkules bфrnsten"
+
+#: common/util.cpp:282
+msgctxt "lowres"
+msgid "Hercules Green"
+msgstr "Herkules grіn"
+
+#: common/util.cpp:283
+msgctxt "lowres"
+msgid "Hercules Amber"
+msgstr "Herkules bфrnsten"
+
+#: engines/advancedDetector.cpp:296
+#, c-format
+msgid "The game in '%s' seems to be unknown."
+msgstr ""
+
+#: engines/advancedDetector.cpp:297
+msgid "Please, report the following data to the ScummVM team along with name"
+msgstr ""
+
+#: engines/advancedDetector.cpp:299
+msgid "of the game you tried to add and its version/language/etc.:"
+msgstr ""
+
+#: engines/dialogs.cpp:84
+msgid "~R~esume"
+msgstr "~F~ortsфtt"
+
+#: engines/dialogs.cpp:86
+msgid "~L~oad"
+msgstr "~L~adda"
+
+#: engines/dialogs.cpp:90
+msgid "~S~ave"
+msgstr "~S~para"
+
+#: engines/dialogs.cpp:94
+msgid "~O~ptions"
+msgstr "~I~nstфllningar"
+
+#: engines/dialogs.cpp:99
+msgid "~H~elp"
+msgstr "~H~jфlp"
+
+#: engines/dialogs.cpp:101
+msgid "~A~bout"
+msgstr "O~m~..."
+
+#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
+msgid "~R~eturn to Launcher"
+msgstr "Хte~r~vфnd till launcher"
+
+#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
+msgctxt "lowres"
+msgid "~R~eturn to Launcher"
+msgstr "Хte~r~vфnd till launcher"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+msgid "Save game:"
+msgstr "Spara spelet:"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+#: backends/platform/symbian/src/SymbianActions.cpp:44
+#: backends/platform/wince/CEActionsPocket.cpp:43
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Save"
+msgstr "Spara"
+
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:100
+#: engines/mohawk/dialogs.cpp:152
+msgid "~O~K"
+msgstr "~O~K"
+
+#: engines/dialogs.cpp:309 engines/mohawk/dialogs.cpp:101
+#: engines/mohawk/dialogs.cpp:153
+msgid "~C~ancel"
+msgstr "A~v~bryt"
+
+#: engines/dialogs.cpp:312
+msgid "~K~eys"
+msgstr "~T~angenter"
+
+#: engines/engine.cpp:227
+msgid "Could not initialize color format."
+msgstr ""
+
+#: engines/engine.cpp:235
+#, fuzzy
+msgid "Could not switch to video mode: '"
+msgstr "Aktivt videolфge:"
+
+#: engines/engine.cpp:244
+#, fuzzy
+msgid "Could not apply aspect ratio setting."
+msgstr "Korrektion av bildfіrhхllande pх/av"
+
+#: engines/engine.cpp:249
+msgid "Could not apply fullscreen setting."
+msgstr ""
+
+#: engines/engine.cpp:349
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:360
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:427
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:430
+msgid "Start anyway"
+msgstr ""
+
+#: engines/scumm/dialogs.cpp:281
+msgid "~P~revious"
+msgstr "~F~іregхende"
+
+#: engines/scumm/dialogs.cpp:282
+msgid "~N~ext"
+msgstr "~N~фsta"
+
+#: engines/scumm/dialogs.cpp:283
+#: backends/platform/ds/arm9/source/dsoptions.cpp:56
+msgid "~C~lose"
+msgstr "~S~tфng"
+
+#: engines/scumm/help.cpp:73
+msgid "Common keyboard commands:"
+msgstr "Vanliga kortkommandon:"
+
+#: engines/scumm/help.cpp:74
+msgid "Save / Load dialog"
+msgstr "Spara / Ladda-fіnster"
+
+#: engines/scumm/help.cpp:76
+msgid "Skip line of text"
+msgstr "Skippa textrad"
+
+#: engines/scumm/help.cpp:77
+msgid "Esc"
+msgstr "Esc"
+
+#: engines/scumm/help.cpp:77
+msgid "Skip cutscene"
+msgstr "Skippa scen"
+
+#: engines/scumm/help.cpp:78
+msgid "Space"
+msgstr "Mellanslag"
+
+#: engines/scumm/help.cpp:78
+msgid "Pause game"
+msgstr "Pausa spelet"
+
+#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
+#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
+#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Ctrl"
+msgstr "Ctrl"
+
+#: engines/scumm/help.cpp:79
+msgid "Load game state 1-10"
+msgstr "Ladda spardata 1-10"
+
+#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Alt"
+msgstr "Alt"
+
+#: engines/scumm/help.cpp:80
+msgid "Save game state 1-10"
+msgstr "Spara speldata 1-10"
+
+#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
+#: backends/platform/symbian/src/SymbianActions.cpp:52
+#: backends/platform/wince/CEActionsPocket.cpp:44
+#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
+msgid "Quit"
+msgstr "Avsluta"
+
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
+msgid "Enter"
+msgstr "Enter"
+
+#: engines/scumm/help.cpp:86
+msgid "Toggle fullscreen"
+msgstr "Fullskфrmslфge"
+
+#: engines/scumm/help.cpp:87
+msgid "Music volume up / down"
+msgstr "Musikvolym hіj / sфnk"
+
+#: engines/scumm/help.cpp:88
+msgid "Text speed slower / faster"
+msgstr "Texthastighet sфnk / іka"
+
+#: engines/scumm/help.cpp:89
+msgid "Simulate left mouse button"
+msgstr "Simulera vфnster musknapp"
+
+#: engines/scumm/help.cpp:90
+msgid "Tab"
+msgstr "Tab"
+
+#: engines/scumm/help.cpp:90
+msgid "Simulate right mouse button"
+msgstr "Simulera hіger musknapp"
+
+#: engines/scumm/help.cpp:93
+msgid "Special keyboard commands:"
+msgstr "Specialkortkommandon:"
+
+#: engines/scumm/help.cpp:94
+msgid "Show / Hide console"
+msgstr "Visa / gіm konsol"
+
+#: engines/scumm/help.cpp:95
+msgid "Start the debugger"
+msgstr "жppna debug-konsolen"
+
+#: engines/scumm/help.cpp:96
+msgid "Show memory consumption"
+msgstr "Visa minnesfіrbrukning"
+
+#: engines/scumm/help.cpp:97
+msgid "Run in fast mode (*)"
+msgstr "Kіr i snabblфge (*)"
+
+#: engines/scumm/help.cpp:98
+msgid "Run in really fast mode (*)"
+msgstr "Kіr i extra snabbt lфge (*)"
+
+#: engines/scumm/help.cpp:99
+msgid "Toggle mouse capture"
+msgstr "Musrestriktion av/pх"
+
+#: engines/scumm/help.cpp:100
+msgid "Switch between graphics filters"
+msgstr "Vфxla grafikfilter"
+
+#: engines/scumm/help.cpp:101
+msgid "Increase / Decrease scale factor"
+msgstr "жka / sфnk skalningsfaktor"
+
+#: engines/scumm/help.cpp:102
+msgid "Toggle aspect-ratio correction"
+msgstr "Korrektion av bildfіrhхllande pх/av"
+
+#: engines/scumm/help.cpp:107
+msgid "* Note that using ctrl-f and"
+msgstr "* Observera att anvфndning av ctrl-f"
+
+#: engines/scumm/help.cpp:108
+msgid " ctrl-g are not recommended"
+msgstr "och ctrl-g inte rekommenderas"
+
+#: engines/scumm/help.cpp:109
+msgid " since they may cause crashes"
+msgstr "dх detta kan orsaka krascher"
+
+#: engines/scumm/help.cpp:110
+#, fuzzy
+msgid " or incorrect game behavior."
+msgstr "eller felaktigt spelbeteende."
+
+#: engines/scumm/help.cpp:114
+msgid "Spinning drafts on the keyboard:"
+msgstr "Vфva melodier med tangentbordet:"
+
+#: engines/scumm/help.cpp:116
+msgid "Main game controls:"
+msgstr "Huvudkontroller:"
+
+#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
+#: engines/scumm/help.cpp:161
+msgid "Push"
+msgstr "Tryck"
+
+#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
+#: engines/scumm/help.cpp:162
+msgid "Pull"
+msgstr "Dra"
+
+#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
+#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
+#: engines/scumm/help.cpp:206
+msgid "Give"
+msgstr "Ge"
+
+#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
+#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
+#: engines/scumm/help.cpp:207
+msgid "Open"
+msgstr "жppna"
+
+#: engines/scumm/help.cpp:126
+msgid "Go to"
+msgstr "Gх till"
+
+#: engines/scumm/help.cpp:127
+msgid "Get"
+msgstr "Ta emot"
+
+#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
+#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
+#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
+#: engines/scumm/help.cpp:248
+msgid "Use"
+msgstr "Anvфnd"
+
+#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
+msgid "Read"
+msgstr "Lфs"
+
+#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
+msgid "New kid"
+msgstr "Ny unge"
+
+#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
+#: engines/scumm/help.cpp:171
+msgid "Turn on"
+msgstr "Sфtt pх"
+
+#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
+#: engines/scumm/help.cpp:172
+msgid "Turn off"
+msgstr "Stфng av"
+
+#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
+#: engines/scumm/help.cpp:193
+msgid "Walk to"
+msgstr "Gх till"
+
+#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
+#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
+#: engines/scumm/help.cpp:226
+msgid "Pick up"
+msgstr "Ta"
+
+#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
+msgid "What is"
+msgstr "Vad фr"
+
+#: engines/scumm/help.cpp:146
+msgid "Unlock"
+msgstr "Lхs upp"
+
+#: engines/scumm/help.cpp:149
+msgid "Put on"
+msgstr "Ta pх"
+
+#: engines/scumm/help.cpp:150
+msgid "Take off"
+msgstr "Ta av"
+
+#: engines/scumm/help.cpp:156
+msgid "Fix"
+msgstr "Laga"
+
+#: engines/scumm/help.cpp:158
+msgid "Switch"
+msgstr "Byt"
+
+#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
+msgid "Look"
+msgstr "Titta"
+
+#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
+msgid "Talk"
+msgstr "Tala"
+
+#: engines/scumm/help.cpp:174
+msgid "Travel"
+msgstr "Res"
+
+#: engines/scumm/help.cpp:175
+msgid "To Henry / To Indy"
+msgstr "Till Henry / Till Indy"
+
+#: engines/scumm/help.cpp:178
+msgid "play C minor on distaff"
+msgstr "spela C-moll pх staven"
+
+#: engines/scumm/help.cpp:179
+msgid "play D on distaff"
+msgstr "spela D pх staven"
+
+#: engines/scumm/help.cpp:180
+msgid "play E on distaff"
+msgstr "spela E pх staven"
+
+#: engines/scumm/help.cpp:181
+msgid "play F on distaff"
+msgstr "spela F pх staven"
+
+#: engines/scumm/help.cpp:182
+msgid "play G on distaff"
+msgstr "spela G pх staven"
+
+#: engines/scumm/help.cpp:183
+msgid "play A on distaff"
+msgstr "spela A pх staven"
+
+#: engines/scumm/help.cpp:184
+msgid "play B on distaff"
+msgstr "spela H pх staven"
+
+#: engines/scumm/help.cpp:185
+msgid "play C major on distaff"
+msgstr "spela C-dur pх staven"
+
+#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
+msgid "puSh"
+msgstr "Tryck"
+
+#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
+msgid "pull (Yank)"
+msgstr "Dra"
+
+#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
+#: engines/scumm/help.cpp:246
+msgid "Talk to"
+msgstr "Tala med"
+
+#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
+msgid "Look at"
+msgstr "Titta pх"
+
+#: engines/scumm/help.cpp:199
+msgid "turn oN"
+msgstr "Sфtt pх"
+
+#: engines/scumm/help.cpp:200
+msgid "turn oFf"
+msgstr "Stфng av"
+
+#: engines/scumm/help.cpp:216
+msgid "KeyUp"
+msgstr "Piltangent upp"
+
+#: engines/scumm/help.cpp:216
+msgid "Highlight prev dialogue"
+msgstr "Markera fіreg. dialog"
+
+#: engines/scumm/help.cpp:217
+msgid "KeyDown"
+msgstr "Piltangent ned"
+
+#: engines/scumm/help.cpp:217
+msgid "Highlight next dialogue"
+msgstr "Markera nфsta dialog"
+
+#: engines/scumm/help.cpp:221
+msgid "Walk"
+msgstr "Gх"
+
+#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
+#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
+msgid "Inventory"
+msgstr "Inventarie"
+
+#: engines/scumm/help.cpp:225
+msgid "Object"
+msgstr "Objekt"
+
+#: engines/scumm/help.cpp:228
+msgid "Black and White / Color"
+msgstr "Svartvitt / Fфrg"
+
+#: engines/scumm/help.cpp:231
+msgid "Eyes"
+msgstr "жgon"
+
+#: engines/scumm/help.cpp:232
+msgid "Tongue"
+msgstr "Tunga"
+
+#: engines/scumm/help.cpp:234
+msgid "Punch"
+msgstr "Slх"
+
+#: engines/scumm/help.cpp:235
+msgid "Kick"
+msgstr "Sparka"
+
+#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
+msgid "Examine"
+msgstr "Undersіk"
+
+#: engines/scumm/help.cpp:239
+msgid "Regular cursor"
+msgstr "Vanlig pekare"
+
+#: engines/scumm/help.cpp:241
+msgid "Comm"
+msgstr "Comm"
+
+#: engines/scumm/help.cpp:244
+msgid "Save / Load / Options"
+msgstr "Spara / Ladda / Inst."
+
+#: engines/scumm/help.cpp:253
+msgid "Other game controls:"
+msgstr "жvriga spelkontroller:"
+
+#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
+msgid "Inventory:"
+msgstr "Inventarie:"
+
+#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
+msgid "Scroll list up"
+msgstr "Blфddra listan uppхt"
+
+#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
+msgid "Scroll list down"
+msgstr "Blфddra listan nedхt"
+
+#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
+msgid "Upper left item"
+msgstr "жvre vфnstra fіremхlet"
+
+#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
+msgid "Lower left item"
+msgstr "Nedre vфnstra fіremхlet"
+
+#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
+msgid "Upper right item"
+msgstr "жvre hіgra fіremхlet"
+
+#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
+msgid "Lower right item"
+msgstr "Nedre hіgra fіremхlet"
+
+#: engines/scumm/help.cpp:267
+msgid "Middle left item"
+msgstr "Mellersta vфnstra fіremхlet"
+
+#: engines/scumm/help.cpp:270
+msgid "Middle right item"
+msgstr "Mellersta hіgra fіremхlet"
+
+#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
+msgid "Switching characters:"
+msgstr "Byta karaktфrer:"
+
+#: engines/scumm/help.cpp:279
+msgid "Second kid"
+msgstr "Andra ungen"
+
+#: engines/scumm/help.cpp:280
+msgid "Third kid"
+msgstr "Tredje ungen"
+
+#: engines/scumm/help.cpp:292
+msgid "Fighting controls (numpad):"
+msgstr "Slagsmхlskontroller (nr. tangenter)"
+
+#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
+#: engines/scumm/help.cpp:295
+msgid "Step back"
+msgstr "Steg bakхt"
+
+#: engines/scumm/help.cpp:296
+msgid "Block high"
+msgstr "Blockera hіgt"
+
+#: engines/scumm/help.cpp:297
+msgid "Block middle"
+msgstr "Blockera midjehіjd"
+
+#: engines/scumm/help.cpp:298
+msgid "Block low"
+msgstr "Blockera lхgt"
+
+#: engines/scumm/help.cpp:299
+msgid "Punch high"
+msgstr "Slх hіgt"
+
+#: engines/scumm/help.cpp:300
+msgid "Punch middle"
+msgstr "Slх midjehіjd"
+
+#: engines/scumm/help.cpp:301
+msgid "Punch low"
+msgstr "Slх lхgt"
+
+#: engines/scumm/help.cpp:304
+msgid "These are for Indy on left."
+msgstr "Gфller nфr Indy stхr till vфnster."
+
+#: engines/scumm/help.cpp:305
+msgid "When Indy is on the right,"
+msgstr "Nфr Indy stхr till hіger byter"
+
+#: engines/scumm/help.cpp:306
+msgid "7, 4, and 1 are switched with"
+msgstr "7, 4 och 1 plats med"
+
+#: engines/scumm/help.cpp:307
+msgid "9, 6, and 3, respectively."
+msgstr "9, 6 och 3."
+
+#: engines/scumm/help.cpp:314
+msgid "Biplane controls (numpad):"
+msgstr "Biplanskontroller (nr. tangenter)"
+
+#: engines/scumm/help.cpp:315
+msgid "Fly to upper left"
+msgstr "Flyg хt іvre vфnster"
+
+#: engines/scumm/help.cpp:316
+msgid "Fly to left"
+msgstr "Flyg хt vфnster"
+
+#: engines/scumm/help.cpp:317
+msgid "Fly to lower left"
+msgstr "Flyg хt nedre vфnster"
+
+#: engines/scumm/help.cpp:318
+msgid "Fly upwards"
+msgstr "Flyg uppхt"
+
+#: engines/scumm/help.cpp:319
+msgid "Fly straight"
+msgstr "Flyg rakt fram"
+
+#: engines/scumm/help.cpp:320
+msgid "Fly down"
+msgstr "Flyg nedхt"
+
+#: engines/scumm/help.cpp:321
+msgid "Fly to upper right"
+msgstr "Flyg хt іvre hіger"
+
+#: engines/scumm/help.cpp:322
+msgid "Fly to right"
+msgstr "Flyg хt hіger"
+
+#: engines/scumm/help.cpp:323
+msgid "Fly to lower right"
+msgstr "Flyg хt nedre hіger"
+
+#: engines/scumm/scumm.cpp:1807
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2297 engines/agos/saveload.cpp:189
+#, c-format
+msgid ""
+"Failed to save game state to file:\n"
+"\n"
+"%s"
+msgstr ""
+"Kunde inte skriva spardata till file:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2304 engines/agos/saveload.cpp:154
+#, c-format
+msgid ""
+"Failed to load game state from file:\n"
+"\n"
+"%s"
+msgstr ""
+"Kunde inte lфsa spardata frхn file:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2316 engines/agos/saveload.cpp:197
+#, c-format
+msgid ""
+"Successfully saved game state in file:\n"
+"\n"
+"%s"
+msgstr ""
+"Sparade framgхngsrikt spardata i file\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2531
+msgid ""
+"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
+"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
+"directory inside the Tentacle game directory."
+msgstr ""
+"Vanligtvis hade Maniac Mansion startat nu, men ScummVM kan inte gіra detta "
+"фn. Fіr att spela spelet, gх till \"Lфgg till spel\" i ScummVM:s huvudmeny "
+"och vфlj \"Maniac\"-katalogen inuti \"Tentacle\" katalogen."
+
+#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
+msgid "~Z~ip Mode Activated"
+msgstr "~Z~iplфge aktiverat"
+
+#: engines/mohawk/dialogs.cpp:91
+msgid "~T~ransitions Enabled"
+msgstr "жv~e~rgхngar aktiverade"
+
+#: engines/mohawk/dialogs.cpp:92
+msgid "~D~rop Page"
+msgstr ""
+
+#: engines/mohawk/dialogs.cpp:96
+msgid "~S~how Map"
+msgstr ""
+
+#: engines/mohawk/dialogs.cpp:150
+msgid "~W~ater Effect Enabled"
+msgstr "~V~atteneffekt aktiverad"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore game:"
+msgstr "Хterstфll spel:"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore"
+msgstr "Хterstфll"
+
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr ""
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+#, fuzzy
+msgid "Failed to load game state from file."
+msgstr ""
+"Kunde inte lфsa spardata frхn file:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+#, fuzzy
+msgid "Failed to save game state to file."
+msgstr ""
+"Kunde inte skriva spardata till file:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v5.cpp:107
+#, fuzzy
+msgid "Failed to delete file."
+msgstr ""
+"Kunde inte skriva spardata till file:\n"
+"\n"
+"%s"
+
+#: engines/groovie/script.cpp:420
+#, fuzzy
+msgid "Failed to save game"
+msgstr ""
+"Kunde inte skriva spardata till file:\n"
+"\n"
+"%s"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+
+#: engines/m4/m4_menus.cpp:138
+#, fuzzy
+msgid "Save game failed!"
+msgstr "Spara spelet:"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr ""
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr ""
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr ""
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:211
+#, fuzzy
+msgid "Loading game..."
+msgstr "Ladda spel:"
+
+#: engines/parallaction/saveload.cpp:226
+#, fuzzy
+msgid "Saving game..."
+msgstr "Spara spelet:"
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+
+#: audio/fmopl.cpp:49
+msgid "MAME OPL emulator"
+msgstr "MAME OPL-emulator"
+
+#: audio/fmopl.cpp:51
+msgid "DOSBox OPL emulator"
+msgstr "DOSBox OPL-emulator"
+
+#: audio/mididrv.cpp:205
+#, c-format
+msgid ""
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:217
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:253
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:268
+#, c-format
+msgid ""
+"The preferred audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/null.h:43
+msgid "No music"
+msgstr "Ingen musik"
+
+#: audio/mods/paula.cpp:189
+msgid "Amiga Audio Emulator"
+msgstr "Amiga ljudemulator"
+
+#: audio/softsynth/adlib.cpp:1594
+msgid "AdLib Emulator"
+msgstr "AdLib-emulator"
+
+#: audio/softsynth/appleiigs.cpp:33
+msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
+msgstr "Apple II GS-emulator (INTE IMPLEMENTERAD)"
+
+#: audio/softsynth/sid.cpp:1430
+msgid "C64 Audio Emulator"
+msgstr "C64 ljudemulator"
+
+#: audio/softsynth/mt32.cpp:329
+#, fuzzy
+msgid "Initializing MT-32 Emulator"
+msgstr "Initialiserar MT-32 emulator"
+
+#: audio/softsynth/mt32.cpp:543
+msgid "MT-32 Emulator"
+msgstr "MT-32 emulator"
+
+#: audio/softsynth/pcspk.cpp:139
+msgid "PC Speaker Emulator"
+msgstr "PC Speaker-emulator"
+
+#: audio/softsynth/pcspk.cpp:158
+msgid "IBM PCjr Emulator"
+msgstr "IBM PCjr-emulator"
+
+#: backends/keymapper/remap-dialog.cpp:47
+msgid "Keymap:"
+msgstr "Tangenter:"
+
+#: backends/keymapper/remap-dialog.cpp:64
+msgid " (Active)"
+msgstr "(Aktiv)"
+
+#: backends/keymapper/remap-dialog.cpp:98
+msgid " (Global)"
+msgstr "(Global)"
+
+#: backends/keymapper/remap-dialog.cpp:108
+msgid " (Game)"
+msgstr "(Spel)"
+
+#: backends/midi/windows.cpp:164
+msgid "Windows MIDI"
+msgstr "Windows MIDI"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:57
+msgid "ScummVM Main Menu"
+msgstr "ScummVM huvudmeny"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:63
+msgid "~L~eft handed mode"
+msgstr "~V~фnsterhфnt lфge"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:64
+msgid "~I~ndy fight controls"
+msgstr "~I~ndy slagsmхlskontroller"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:65
+msgid "Show mouse cursor"
+msgstr "Visa muspekare"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:66
+msgid "Snap to edges"
+msgstr "Lфgg till kant"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:68
+msgid "Touch X Offset"
+msgstr "Gх till X-position"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:75
+msgid "Touch Y Offset"
+msgstr "Gх till Y-position"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:87
+msgid "Use laptop trackpad-style cursor control"
+msgstr "Anvфnd bфrbar trackpad-stil fіr pekarkontroll"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:88
+msgid "Tap for left click, double tap right click"
+msgstr "Tappa fіr vфnsterklick, dubbel-tappa fіr hіgerklick"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:90
+msgid "Sensitivity"
+msgstr "Kфnslighet"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:99
+msgid "Initial top screen scale:"
+msgstr "Standardskala fіr іvre skфrm:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:105
+msgid "Main screen scaling:"
+msgstr "Skalning huvudskфrm:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:107
+msgid "Hardware scale (fast, but low quality)"
+msgstr "Hхrdvaruskalning (snabbt, men lхg kvalitet)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:108
+msgid "Software scale (good quality, but slower)"
+msgstr "Mjukvaruskalning (bra kvalitet, men lхngsamt)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:109
+msgid "Unscaled (you must scroll left and right)"
+msgstr "Oskalat (du mхste blфddra till vфnster och hіger)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:111
+msgid "Brightness:"
+msgstr "Ljusstyrka:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:121
+msgid "High quality audio (slower) (reboot)"
+msgstr "Hіg ljudkvalitet (lхngsammare) (omstart)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:122
+msgid "Disable power off"
+msgstr "Inaktivera strіmsparning"
+
+#: backends/platform/iphone/osys_events.cpp:338
+#, fuzzy
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Touchpad-lфge aktiverat."
+
+#: backends/platform/iphone/osys_events.cpp:340
+#, fuzzy
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Touchpad-lфge inaktiverat."
+
+#: backends/platform/iphone/osys_events.cpp:351
+msgid "Touchpad mode enabled."
+msgstr "Touchpad-lфge aktiverat."
+
+#: backends/platform/iphone/osys_events.cpp:353
+msgid "Touchpad mode disabled."
+msgstr "Touchpad-lфge inaktiverat."
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:67
+#, fuzzy
+msgid "Hide ScummVM"
+msgstr "Avsluta ScummVM"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:70
+msgid "Hide Others"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:74
+msgid "Show All"
+msgstr ""
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:92
+#: backends/platform/sdl/macosx/appMenu_osx.mm:99
+#, fuzzy
+msgid "Window"
+msgstr "Windows MIDI"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:95
+msgid "Minimize"
+msgstr ""
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
+msgid "Normal (no scaling)"
+msgstr "Normalt (ingen skalning)"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
+msgctxt "lowres"
+msgid "Normal (no scaling)"
+msgstr "Normalt (ingen skalning)"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
+#, fuzzy
+msgid "Enabled aspect ratio correction"
+msgstr "Korrektion av bildfіrhхllande pх/av"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2149
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
+#, fuzzy
+msgid "Disabled aspect ratio correction"
+msgstr "Korrektion av bildfіrhхllande pх/av"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2204
+#, fuzzy
+msgid "Active graphics filter:"
+msgstr "Vфxla grafikfilter"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2260
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
+#, fuzzy
+msgid "Windowed mode"
+msgstr "Renderingslфge:"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:139
+msgid "OpenGL Normal"
+msgstr "OpenGL normal"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:140
+msgid "OpenGL Conserve"
+msgstr "OpenGL konservation"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:141
+msgid "OpenGL Original"
+msgstr "OpenGL original"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
+#, fuzzy
+msgid "Current display mode"
+msgstr "Aktivt videolфge:"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
+msgid "Current scale"
+msgstr ""
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
+msgid "Active filter mode: Linear"
+msgstr ""
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
+msgid "Active filter mode: Nearest"
+msgstr ""
+
+#: backends/platform/symbian/src/SymbianActions.cpp:38
+#: backends/platform/wince/CEActionsSmartphone.cpp:39
+msgid "Up"
+msgstr "Upp"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:39
+#: backends/platform/wince/CEActionsSmartphone.cpp:40
+msgid "Down"
+msgstr "Ned"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:40
+#: backends/platform/wince/CEActionsSmartphone.cpp:41
+msgid "Left"
+msgstr "Vфnster"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:41
+#: backends/platform/wince/CEActionsSmartphone.cpp:42
+msgid "Right"
+msgstr "Hіger"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:42
+#: backends/platform/wince/CEActionsPocket.cpp:60
+#: backends/platform/wince/CEActionsSmartphone.cpp:43
+msgid "Left Click"
+msgstr "Vфnsterklick"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:43
+#: backends/platform/wince/CEActionsSmartphone.cpp:44
+msgid "Right Click"
+msgstr "Hіgerklick"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:46
+#: backends/platform/wince/CEActionsSmartphone.cpp:47
+msgid "Zone"
+msgstr "Zon"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:47
+#: backends/platform/wince/CEActionsPocket.cpp:54
+#: backends/platform/wince/CEActionsSmartphone.cpp:48
+msgid "Multi Function"
+msgstr "Multifunktion"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:48
+msgid "Swap character"
+msgstr "Byt karaktфr"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:49
+msgid "Skip text"
+msgstr "Skippa text"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:51
+msgid "Fast mode"
+msgstr "Snabblфge"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:53
+msgid "Debugger"
+msgstr "Debug-konsol"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:54
+msgid "Global menu"
+msgstr "Global meny"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:55
+msgid "Virtual keyboard"
+msgstr "Virtuellt tangentbord"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:56
+msgid "Key mapper"
+msgstr "Tangentinst."
+
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+msgid "Do you want to quit ?"
+msgstr "Vill du avsluta?"
+
+#: backends/platform/wii/options.cpp:51
+msgid "Video"
+msgstr "Video"
+
+#: backends/platform/wii/options.cpp:54
+msgid "Current video mode:"
+msgstr "Aktivt videolфge:"
+
+#: backends/platform/wii/options.cpp:56
+msgid "Double-strike"
+msgstr "Ej sammanflфtad"
+
+#: backends/platform/wii/options.cpp:60
+msgid "Horizontal underscan:"
+msgstr "Vхgrфt underskanning:"
+
+#: backends/platform/wii/options.cpp:66
+msgid "Vertical underscan:"
+msgstr "Lodrфt underskanning:"
+
+#: backends/platform/wii/options.cpp:71
+msgid "Input"
+msgstr "Ingхng"
+
+#: backends/platform/wii/options.cpp:74
+msgid "GC Pad sensitivity:"
+msgstr "GC Pad kфnslighet:"
+
+#: backends/platform/wii/options.cpp:80
+msgid "GC Pad acceleration:"
+msgstr "GC Pad acceleration:"
+
+#: backends/platform/wii/options.cpp:86
+msgid "DVD"
+msgstr "DVD"
+
+#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
+msgid "Status:"
+msgstr "Status:"
+
+#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
+msgid "Unknown"
+msgstr "Okфnd"
+
+#: backends/platform/wii/options.cpp:93
+msgid "Mount DVD"
+msgstr "Montera DVD"
+
+#: backends/platform/wii/options.cpp:94
+msgid "Unmount DVD"
+msgstr "Mata ut DVD"
+
+#: backends/platform/wii/options.cpp:98
+msgid "SMB"
+msgstr "SMB"
+
+#: backends/platform/wii/options.cpp:106
+msgid "Server:"
+msgstr "Server:"
+
+#: backends/platform/wii/options.cpp:110
+msgid "Share:"
+msgstr "Delad:"
+
+#: backends/platform/wii/options.cpp:114
+msgid "Username:"
+msgstr "Anv. namn:"
+
+#: backends/platform/wii/options.cpp:118
+msgid "Password:"
+msgstr "Lіsenord:"
+
+#: backends/platform/wii/options.cpp:121
+msgid "Init network"
+msgstr "Init. nфtverk"
+
+#: backends/platform/wii/options.cpp:123
+msgid "Mount SMB"
+msgstr "Montera SMB"
+
+#: backends/platform/wii/options.cpp:124
+msgid "Unmount SMB"
+msgstr "Mata ut SMB"
+
+#: backends/platform/wii/options.cpp:143
+msgid "DVD Mounted successfully"
+msgstr "Montering av DVD lyckades"
+
+#: backends/platform/wii/options.cpp:146
+msgid "Error while mounting the DVD"
+msgstr "Fel vid montering av DVD"
+
+#: backends/platform/wii/options.cpp:148
+msgid "DVD not mounted"
+msgstr "DVD ej monterad"
+
+#: backends/platform/wii/options.cpp:161
+msgid "Network up, share mounted"
+msgstr "Nфtverk aktivt, delade kataloger monterade"
+
+#: backends/platform/wii/options.cpp:163
+msgid "Network up"
+msgstr "Nфtverk aktivt"
+
+#: backends/platform/wii/options.cpp:166
+msgid ", error while mounting the share"
+msgstr ", fel under montering av delade kataloger"
+
+#: backends/platform/wii/options.cpp:168
+msgid ", share not mounted"
+msgstr ", delade kataloger ej monterade"
+
+#: backends/platform/wii/options.cpp:174
+msgid "Network down"
+msgstr "Nфtverk inaktivt"
+
+#: backends/platform/wii/options.cpp:178
+#, fuzzy
+msgid "Initializing network"
+msgstr "Initialiserar nфtverk"
+
+#: backends/platform/wii/options.cpp:182
+#, fuzzy
+msgid "Timeout while initializing network"
+msgstr "Timeout under initialisering av nфtverk"
+
+#: backends/platform/wii/options.cpp:186
+#, fuzzy, c-format
+msgid "Network not initialized (%d)"
+msgstr "Nфtverk ej initialiserat (%d)"
+
+#: backends/platform/wince/CEActionsPocket.cpp:46
+msgid "Hide Toolbar"
+msgstr "Gіm verktygsrad"
+
+#: backends/platform/wince/CEActionsPocket.cpp:47
+msgid "Show Keyboard"
+msgstr "Visa tangentbord"
+
+#: backends/platform/wince/CEActionsPocket.cpp:48
+msgid "Sound on/off"
+msgstr "Ljud av/pх"
+
+#: backends/platform/wince/CEActionsPocket.cpp:49
+msgid "Right click"
+msgstr "Hіgerklick"
+
+#: backends/platform/wince/CEActionsPocket.cpp:50
+msgid "Show/Hide Cursor"
+msgstr "Gіm/visa pekare"
+
+#: backends/platform/wince/CEActionsPocket.cpp:51
+msgid "Free look"
+msgstr "Frititt"
+
+#: backends/platform/wince/CEActionsPocket.cpp:52
+msgid "Zoom up"
+msgstr "Zooma upp"
+
+#: backends/platform/wince/CEActionsPocket.cpp:53
+msgid "Zoom down"
+msgstr "Zooma ned"
+
+#: backends/platform/wince/CEActionsPocket.cpp:55
+#: backends/platform/wince/CEActionsSmartphone.cpp:49
+msgid "Bind Keys"
+msgstr "Fіrbind tangenter"
+
+#: backends/platform/wince/CEActionsPocket.cpp:56
+msgid "Cursor Up"
+msgstr "Pekare upp"
+
+#: backends/platform/wince/CEActionsPocket.cpp:57
+msgid "Cursor Down"
+msgstr "Pekare ned"
+
+#: backends/platform/wince/CEActionsPocket.cpp:58
+msgid "Cursor Left"
+msgstr "Pekare vфnster"
+
+#: backends/platform/wince/CEActionsPocket.cpp:59
+msgid "Cursor Right"
+msgstr "Pekare hіger"
+
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Do you want to load or save the game?"
+msgstr "Vill du ladda eller spara spelet?"
+
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+msgid " Are you sure you want to quit ? "
+msgstr "Фr du sфker pх att du vill avsluta?"
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:50
+msgid "Keyboard"
+msgstr "Tangentbord"
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:51
+msgid "Rotate"
+msgstr "Rotera"
+
+#: backends/platform/wince/CELauncherDialog.cpp:56
+msgid "Using SDL driver "
+msgstr "Anvфnd SDL-driver"
+
+#: backends/platform/wince/CELauncherDialog.cpp:60
+msgid "Display "
+msgstr "Skфrm"
+
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Do you want to perform an automatic scan ?"
+msgstr "Vill du utfіra en automatisk scan?"
+
+#: backends/platform/wince/wince-sdl.cpp:471
+msgid "Map right click action"
+msgstr "Stфll in hіgerklick"
+
+#: backends/platform/wince/wince-sdl.cpp:475
+msgid "You must map a key to the 'Right Click' action to play this game"
+msgstr ""
+"Du mхste vфlja en tangent fіr \"Hіgerklick\" fіr att spela det hфr spelet"
+
+#: backends/platform/wince/wince-sdl.cpp:484
+msgid "Map hide toolbar action"
+msgstr "Stфll in gіm verktygsrad"
+
+#: backends/platform/wince/wince-sdl.cpp:488
+msgid "You must map a key to the 'Hide toolbar' action to play this game"
+msgstr ""
+"Du mхste vфlja en tangent fіr \"Gіm verktygsrad\" fіr att spela det hфr "
+"spelet"
+
+#: backends/platform/wince/wince-sdl.cpp:497
+msgid "Map Zoom Up action (optional)"
+msgstr "Stфll in Zooma up (valfritt)"
+
+#: backends/platform/wince/wince-sdl.cpp:500
+msgid "Map Zoom Down action (optional)"
+msgstr "Stфll in Zooma ned (valfritt)"
+
+#: backends/platform/wince/wince-sdl.cpp:508
+msgid ""
+"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
+msgstr ""
+"Glіm inte att vфlja en tangent fіr \"Gіm verktygsrad\" fіr att se hela "
+"inventariet"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Do you really want to return to the Launcher?"
+msgstr "Vill du verkligen radera den hфr spardatan?"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Launcher"
+msgstr "Slх"
+
+#: backends/events/default/default-events.cpp:244
+#, fuzzy
+msgid "Do you really want to quit?"
+msgstr "Vill du avsluta?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
+msgid "Touchscreen 'Tap Mode' - Left Click"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
+msgid "Touchscreen 'Tap Mode' - Right Click"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
+msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:390
+#, fuzzy
+msgid "Maximum Volume"
+msgstr "Volym"
+
+#: backends/events/gph/gph-events.cpp:392
+msgid "Increasing Volume"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:398
+#, fuzzy
+msgid "Minimal Volume"
+msgstr "Volym"
+
+#: backends/events/gph/gph-events.cpp:400
+msgid "Decreasing Volume"
+msgstr ""
+
+#~ msgctxt "lowres"
+#~ msgid "Add Game..."
+#~ msgstr "Lфgg till spel..."
+
+#~ msgid "Add Game..."
+#~ msgstr "Lфgg till spel..."
+
+#~ msgid "Discovered %d new games."
+#~ msgstr "Nya spel upptфckta: %d."
+
+#, fuzzy
+#~ msgid "Command line argument not processed"
+#~ msgstr "Argument i kommandoraden ej verkstфllt"
+
+#~ msgid "FM Towns Emulator"
+#~ msgstr "FM Towns-emulator"
+
+#~ msgid "Invalid Path"
+#~ msgstr "Ogiltig sіkvфg"
diff --git a/po/uk_UA.po b/po/uk_UA.po
index 0d94a6320f..5322723f8c 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -1,2625 +1,2664 @@
-# Ukrainian translation for ScummVM.
-# Copyright (C) 2010-2011 ScummVM Team
-# This file is distributed under the same license as the ScummVM package.
-# Lubomyr Lisen, 2010.
-#
-msgid ""
-msgstr ""
-"Project-Id-Version: ScummVM 1.3.0svn\n"
-"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2011-06-20 23:09+0100\n"
-"PO-Revision-Date: 2011-03-26 22:38+0200\n"
-"Last-Translator: Lubomyr Lisen\n"
-"Language-Team: Ukrainian\n"
-"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=iso-8859-5\n"
-"Content-Transfer-Encoding: 8bit\n"
-"Language: Ukrainian\n"
-"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%"
-"10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
-
-#: gui/about.cpp:91
-#, c-format
-msgid "(built on %s)"
-msgstr "(зібраний %s)"
-
-#: gui/about.cpp:98
-msgid "Features compiled in:"
-msgstr "Включені в білд опції:"
-
-#: gui/about.cpp:107
-msgid "Available engines:"
-msgstr "Доступні движки:"
-
-#: gui/browser.cpp:66
-msgid "Go up"
-msgstr "Вверх"
-
-#: gui/browser.cpp:66 gui/browser.cpp:68
-msgid "Go to previous directory level"
-msgstr "Перейти на папку рівнем вище"
-
-#: gui/browser.cpp:68
-msgctxt "lowres"
-msgid "Go up"
-msgstr "Вверх"
-
-#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
-#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
-#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/engine.cpp:408 engines/sword1/control.cpp:865
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
-#: backends/events/default/default-events.cpp:222
-#: backends/events/default/default-events.cpp:244
-msgid "Cancel"
-msgstr "Відміна"
-
-#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
-msgid "Choose"
-msgstr "Вибрати"
-
-#: gui/gui-manager.cpp:114 engines/scumm/help.cpp:125
-#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
-#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
-#: backends/keymapper/remap-dialog.cpp:52
-msgid "Close"
-msgstr "Закрити"
-
-#: gui/gui-manager.cpp:117
-msgid "Mouse click"
-msgstr "Клік мишкою"
-
-#: gui/gui-manager.cpp:120 base/main.cpp:280
-msgid "Display keyboard"
-msgstr "Показати клавіатуру"
-
-#: gui/gui-manager.cpp:123 base/main.cpp:283
-msgid "Remap keys"
-msgstr "Перепризначити клавіші"
-
-#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
-msgid "Choose an action to map"
-msgstr "Виберіть дію для призначення"
-
-#: gui/KeysDialog.cpp:41
-msgid "Map"
-msgstr "Призначити"
-
-#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
-#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
-#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
-#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
-#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
-#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
-#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
-#: backends/platform/wince/CELauncherDialog.cpp:52
-msgid "OK"
-msgstr "OK"
-
-#: gui/KeysDialog.cpp:49
-msgid "Select an action and click 'Map'"
-msgstr "Виберіть дію і клікніть 'Призначити'"
-
-#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
-#, c-format
-msgid "Associated key : %s"
-msgstr "Призначена клавіша : %s"
-
-#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
-#, c-format
-msgid "Associated key : none"
-msgstr "Призначена клавіша : немає"
-
-#: gui/KeysDialog.cpp:90
-msgid "Please select an action"
-msgstr "Будь ласка, виберіть дію"
-
-#: gui/KeysDialog.cpp:106
-msgid "Press the key to associate"
-msgstr "Натисніть клавішу для призначення"
-
-#: gui/launcher.cpp:165
-msgid "Game"
-msgstr "Гра"
-
-#: gui/launcher.cpp:169
-msgid "ID:"
-msgstr "ID:"
-
-#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
-msgid ""
-"Short game identifier used for referring to savegames and running the game "
-"from the command line"
-msgstr ""
-"Короткий ідентифікатор, який використовується для назв збережених ігор і для "
-"запуску з командної стрічки"
-
-#: gui/launcher.cpp:171
-msgctxt "lowres"
-msgid "ID:"
-msgstr "ID:"
-
-#: gui/launcher.cpp:176
-msgid "Name:"
-msgstr "Назва:"
-
-#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
-msgid "Full title of the game"
-msgstr "Повна назва гри"
-
-#: gui/launcher.cpp:178
-msgctxt "lowres"
-msgid "Name:"
-msgstr "Назва:"
-
-#: gui/launcher.cpp:182
-msgid "Language:"
-msgstr "Мова:"
-
-#: gui/launcher.cpp:182 gui/launcher.cpp:183
-msgid ""
-"Language of the game. This will not turn your Spanish game version into "
-"English"
-msgstr ""
-"Мова гри. Зміна цього параметру не перетворить гру англійською в українську"
-
-#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
-#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
-#: audio/null.cpp:40
-msgid "<default>"
-msgstr "<за умовчанням>"
-
-#: gui/launcher.cpp:194
-msgid "Platform:"
-msgstr "Платформа:"
-
-#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
-msgid "Platform the game was originally designed for"
-msgstr "Платформа, для якої гра була спочатку розроблена"
-
-#: gui/launcher.cpp:196
-msgctxt "lowres"
-msgid "Platform:"
-msgstr "Платформа:"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "Graphics"
-msgstr "Графіка"
-
-#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
-msgid "GFX"
-msgstr "Грф"
-
-#: gui/launcher.cpp:211
-msgid "Override global graphic settings"
-msgstr "Перекрити глобальні установки графіки"
-
-#: gui/launcher.cpp:213
-msgctxt "lowres"
-msgid "Override global graphic settings"
-msgstr "Перекрити глобальні установки графіки"
-
-#: gui/launcher.cpp:220 gui/options.cpp:1041
-msgid "Audio"
-msgstr "Аудіо"
-
-#: gui/launcher.cpp:223
-msgid "Override global audio settings"
-msgstr "Перекрити глобальні установки аудіо"
-
-#: gui/launcher.cpp:225
-msgctxt "lowres"
-msgid "Override global audio settings"
-msgstr "Перекрити глобальні установки аудіо"
-
-#: gui/launcher.cpp:234 gui/options.cpp:1046
-msgid "Volume"
-msgstr "Гучність"
-
-#: gui/launcher.cpp:236 gui/options.cpp:1048
-msgctxt "lowres"
-msgid "Volume"
-msgstr "Гучн-ть"
-
-#: gui/launcher.cpp:239
-msgid "Override global volume settings"
-msgstr "Перекрити глобальні установки гучності"
-
-#: gui/launcher.cpp:241
-msgctxt "lowres"
-msgid "Override global volume settings"
-msgstr "Перекрити глобальні установки гучності"
-
-#: gui/launcher.cpp:248 gui/options.cpp:1056
-msgid "MIDI"
-msgstr "MIDI"
-
-#: gui/launcher.cpp:251
-msgid "Override global MIDI settings"
-msgstr "Перекрити глобальні установки MIDI"
-
-#: gui/launcher.cpp:253
-msgctxt "lowres"
-msgid "Override global MIDI settings"
-msgstr "Перекрити глобальні установки MIDI"
-
-#: gui/launcher.cpp:263 gui/options.cpp:1062
-msgid "MT-32"
-msgstr "MT-32"
-
-#: gui/launcher.cpp:266
-msgid "Override global MT-32 settings"
-msgstr "Перекрити глобальні установки MT-32"
-
-#: gui/launcher.cpp:268
-msgctxt "lowres"
-msgid "Override global MT-32 settings"
-msgstr "Перекрити глобальні установки MT-32"
-
-#: gui/launcher.cpp:279 gui/options.cpp:1069
-msgid "Paths"
-msgstr "Шляхи"
-
-#: gui/launcher.cpp:281 gui/options.cpp:1071
-msgctxt "lowres"
-msgid "Paths"
-msgstr "Шляхи"
-
-#: gui/launcher.cpp:288
-msgid "Game Path:"
-msgstr "Шлях до гри: "
-
-#: gui/launcher.cpp:290
-msgctxt "lowres"
-msgid "Game Path:"
-msgstr "Шлях до гри: "
-
-#: gui/launcher.cpp:295 gui/options.cpp:1091
-msgid "Extra Path:"
-msgstr "Додатк. шлях:"
-
-#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
-msgid "Specifies path to additional data used the game"
-msgstr "Вказує шлях до додаткових файлів даних для гри"
-
-#: gui/launcher.cpp:297 gui/options.cpp:1093
-msgctxt "lowres"
-msgid "Extra Path:"
-msgstr "Дод. шлях:"
-
-#: gui/launcher.cpp:302 gui/options.cpp:1079
-msgid "Save Path:"
-msgstr "Шлях збер.: "
-
-#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
-#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
-msgid "Specifies where your savegames are put"
-msgstr "Вказує шлях до збережень гри"
-
-#: gui/launcher.cpp:304 gui/options.cpp:1081
-msgctxt "lowres"
-msgid "Save Path:"
-msgstr "Шлях збер.: "
-
-#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
-#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
-#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
-#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
-#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
-msgctxt "path"
-msgid "None"
-msgstr "Не завданий"
-
-#: gui/launcher.cpp:326 gui/launcher.cpp:408
-#: backends/platform/wii/options.cpp:56
-msgid "Default"
-msgstr "За умовчанням"
-
-#: gui/launcher.cpp:446 gui/options.cpp:1356
-msgid "Select SoundFont"
-msgstr "Виберіть SoundFont"
-
-#: gui/launcher.cpp:465 gui/launcher.cpp:612
-msgid "Select directory with game data"
-msgstr "Виберіть папку з файлами гри"
-
-#: gui/launcher.cpp:483
-msgid "Select additional game directory"
-msgstr "Виберіть додаткову папку гри"
-
-#: gui/launcher.cpp:495
-msgid "Select directory for saved games"
-msgstr "Виберіть папку для збережень"
-
-#: gui/launcher.cpp:514
-msgid "This game ID is already taken. Please choose another one."
-msgstr "Цей ID гри вже використовується. Будь ласка, виберіть інший."
-
-#: gui/launcher.cpp:555 engines/dialogs.cpp:110
-msgid "~Q~uit"
-msgstr "~В~ихід"
-
-#: gui/launcher.cpp:555
-msgid "Quit ScummVM"
-msgstr "Вихід з ScummVM"
-
-#: gui/launcher.cpp:556
-msgid "A~b~out..."
-msgstr "Про п~р~ограму..."
-
-#: gui/launcher.cpp:556
-msgid "About ScummVM"
-msgstr "Про ScummVM"
-
-#: gui/launcher.cpp:557
-msgid "~O~ptions..."
-msgstr "~О~пції..."
-
-#: gui/launcher.cpp:557
-msgid "Change global ScummVM options"
-msgstr "Змінити глобальні опції ScummVM"
-
-#: gui/launcher.cpp:559
-msgid "~S~tart"
-msgstr "З~а~пуск"
-
-#: gui/launcher.cpp:559
-msgid "Start selected game"
-msgstr "Запустити вибрану гру"
-
-#: gui/launcher.cpp:562
-msgid "~L~oad..."
-msgstr "~З~аван..."
-
-#: gui/launcher.cpp:562
-msgid "Load savegame for selected game"
-msgstr "Завантажити збереження для вибраної гри"
-
-#: gui/launcher.cpp:567
-msgid "~A~dd Game..."
-msgstr "~Д~од. гру..."
-
-#: gui/launcher.cpp:567 gui/launcher.cpp:574
-msgid "Hold Shift for Mass Add"
-msgstr "Утримуйте клавішу Shift для того, щоб додати декілька ігор"
-
-#: gui/launcher.cpp:569
-msgid "~E~dit Game..."
-msgstr "Реда~г~. гру..."
-
-#: gui/launcher.cpp:569 gui/launcher.cpp:576
-msgid "Change game options"
-msgstr "Змінити опції гри"
-
-#: gui/launcher.cpp:571
-msgid "~R~emove Game"
-msgstr "~В~идалити гру"
-
-#: gui/launcher.cpp:571 gui/launcher.cpp:578
-msgid "Remove game from the list. The game data files stay intact"
-msgstr "Видалити гру зі списку. Не видаляє гру з жорсткого диску"
-
-#: gui/launcher.cpp:574
-msgctxt "lowres"
-msgid "~A~dd Game..."
-msgstr "~Д~одати гру..."
-
-#: gui/launcher.cpp:576
-msgctxt "lowres"
-msgid "~E~dit Game..."
-msgstr "Реда~г~. гру..."
-
-#: gui/launcher.cpp:578
-msgctxt "lowres"
-msgid "~R~emove Game"
-msgstr "~В~идалити гру"
-
-#: gui/launcher.cpp:586
-msgid "Search in game list"
-msgstr "Пошук у списку ігор"
-
-#: gui/launcher.cpp:590 gui/launcher.cpp:1102
-msgid "Search:"
-msgstr "Пошук:"
-
-#: gui/launcher.cpp:593 gui/options.cpp:826
-msgid "Clear value"
-msgstr "Очистити значення"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-msgid "Load game:"
-msgstr "Завантажити гру:"
-
-#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
-#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Load"
-msgstr "Завантажити"
-
-#: gui/launcher.cpp:723
-msgid ""
-"Do you really want to run the mass game detector? This could potentially add "
-"a huge number of games."
-msgstr ""
-"Чи ви дійсно хочете запустити детектор усіх ігор? Це потенційно може додати "
-"велику кількість ігор."
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Yes"
-msgstr "Так"
-
-#: gui/launcher.cpp:724 gui/launcher.cpp:872
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "No"
-msgstr "Ні"
-
-#: gui/launcher.cpp:772
-msgid "ScummVM couldn't open the specified directory!"
-msgstr "ScummVM не може відкрити вказану папку!"
-
-#: gui/launcher.cpp:784
-msgid "ScummVM could not find any game in the specified directory!"
-msgstr "ScummVM не може знайти гру у вказаній папці!"
-
-#: gui/launcher.cpp:798
-msgid "Pick the game:"
-msgstr "Виберіть гру:"
-
-#: gui/launcher.cpp:872
-msgid "Do you really want to remove this game configuration?"
-msgstr "Ви дійсно хочете видалити установки для цієї гри?"
-
-#: gui/launcher.cpp:936
-msgid "This game does not support loading games from the launcher."
-msgstr "Ця гра не підтримує завантаження збережень через головне меню."
-
-#: gui/launcher.cpp:940
-msgid "ScummVM could not find any engine capable of running the selected game!"
-msgstr "ScummVM не зміг знайти движок для запуску вибраної гри!"
-
-#: gui/launcher.cpp:1054
-msgctxt "lowres"
-msgid "Mass Add..."
-msgstr "Дод. багато..."
-
-#: gui/launcher.cpp:1054
-msgid "Mass Add..."
-msgstr "Дод. багато..."
-
-#: gui/launcher.cpp:1055
-msgctxt "lowres"
-msgid "Add Game..."
-msgstr "Додати гру..."
-
-#: gui/launcher.cpp:1055
-msgid "Add Game..."
-msgstr "Додати гру..."
-
-#: gui/massadd.cpp:76 gui/massadd.cpp:79
-msgid "... progress ..."
-msgstr "... пошук ..."
-
-#: gui/massadd.cpp:243
-msgid "Scan complete!"
-msgstr "Пошук закінчено!"
-
-#: gui/massadd.cpp:246
-#, c-format
-msgid "Discovered %d new games, ignored %d previously added games."
-msgstr ""
-
-#: gui/massadd.cpp:250
-#, c-format
-msgid "Scanned %d directories ..."
-msgstr "Проглянуто %d папок ..."
-
-#: gui/massadd.cpp:253
-#, fuzzy, c-format
-msgid "Discovered %d new games, ignored %d previously added games ..."
-msgstr "Знайдено %d нових ігор ..."
-
-#: gui/options.cpp:72
-msgid "Never"
-msgstr "Ніколи"
-
-#: gui/options.cpp:72
-msgid "every 5 mins"
-msgstr "кожні 5 хв"
-
-#: gui/options.cpp:72
-msgid "every 10 mins"
-msgstr "кожні 10 хв"
-
-#: gui/options.cpp:72
-msgid "every 15 mins"
-msgstr "кожні 15 хв"
-
-#: gui/options.cpp:72
-msgid "every 30 mins"
-msgstr "кожні 30 хв"
-
-#: gui/options.cpp:74
-msgid "8 kHz"
-msgstr "8 кГц"
-
-#: gui/options.cpp:74
-msgid "11kHz"
-msgstr "11 кГц"
-
-#: gui/options.cpp:74
-msgid "22 kHz"
-msgstr "22 кГц"
-
-#: gui/options.cpp:74
-msgid "44 kHz"
-msgstr "44 кГц"
-
-#: gui/options.cpp:74
-msgid "48 kHz"
-msgstr "48 кГц"
-
-#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
-#: gui/options.cpp:625 gui/options.cpp:825
-msgctxt "soundfont"
-msgid "None"
-msgstr "Не заданий"
-
-#: gui/options.cpp:372
-msgid "Failed to apply some of the graphic options changes:"
-msgstr ""
-
-#: gui/options.cpp:384
-msgid "the video mode could not be changed."
-msgstr ""
-
-#: gui/options.cpp:390
-msgid "the fullscreen setting could not be changed"
-msgstr ""
-
-#: gui/options.cpp:396
-msgid "the aspect ratio setting could not be changed"
-msgstr ""
-
-#: gui/options.cpp:705
-msgid "Graphics mode:"
-msgstr "Графічн. режим:"
-
-#: gui/options.cpp:716
-msgid "Render mode:"
-msgstr "Режим раструв.:"
-
-#: gui/options.cpp:716 gui/options.cpp:717
-msgid "Special dithering modes supported by some games"
-msgstr "Спеціальні режими растрування, які підтримують деякі ігри"
-
-#: gui/options.cpp:726
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
-msgid "Fullscreen mode"
-msgstr "Повноекранний режим"
-
-#: gui/options.cpp:729
-msgid "Aspect ratio correction"
-msgstr "Корекція співвідношення сторін"
-
-#: gui/options.cpp:729
-msgid "Correct aspect ratio for 320x200 games"
-msgstr "Коригувати співвідношення сторін для ігор з графікою 320x200"
-
-#: gui/options.cpp:730
-msgid "EGA undithering"
-msgstr "EGA без растрування"
-
-#: gui/options.cpp:730
-msgid "Enable undithering in EGA games that support it"
-msgstr "Вімкнути без растрування в EGA іграх які підтримують це"
-
-#: gui/options.cpp:738
-msgid "Preferred Device:"
-msgstr "Головн. пристрій:"
-
-#: gui/options.cpp:738
-msgid "Music Device:"
-msgstr "Музич. пристрій:"
-
-#: gui/options.cpp:738 gui/options.cpp:740
-msgid "Specifies preferred sound device or sound card emulator"
-msgstr "Вказує вихідний звуковий пристрій або емулятор звукової карти"
-
-#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
-msgid "Specifies output sound device or sound card emulator"
-msgstr "Вказує вихідний звуковий пристрій або емулятор звукової карти"
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Preferred Dev.:"
-msgstr "Реком. пристрій:"
-
-#: gui/options.cpp:740
-msgctxt "lowres"
-msgid "Music Device:"
-msgstr "Музичний пристрій:"
-
-#: gui/options.cpp:766
-msgid "AdLib emulator:"
-msgstr "Емулятор AdLib:"
-
-#: gui/options.cpp:766 gui/options.cpp:767
-msgid "AdLib is used for music in many games"
-msgstr "Звукова карта AdLib використовується багатьма іграми"
-
-#: gui/options.cpp:777
-msgid "Output rate:"
-msgstr "Вихідна частота:"
-
-#: gui/options.cpp:777 gui/options.cpp:778
-msgid ""
-"Higher value specifies better sound quality but may be not supported by your "
-"soundcard"
-msgstr ""
-"Великі значення задають кращу якість звуку, проте вони можуть не "
-"підтримуватися вашою звуковою картою"
-
-#: gui/options.cpp:788
-msgid "GM Device:"
-msgstr "Пристрій GM:"
-
-#: gui/options.cpp:788
-msgid "Specifies default sound device for General MIDI output"
-msgstr "Вказує вихідний звуковий пристрій для MIDI"
-
-#: gui/options.cpp:799
-msgid "Don't use General MIDI music"
-msgstr "Не використовувати General MIDI музику"
-
-#: gui/options.cpp:810 gui/options.cpp:871
-msgid "Use first available device"
-msgstr "Використовувати перший наявний пристрій"
-
-#: gui/options.cpp:822
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
-msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
-msgstr ""
-"SoundFont підтримується деякими звуковими картами, Fluidsynth і Timidity"
-
-#: gui/options.cpp:824
-msgctxt "lowres"
-msgid "SoundFont:"
-msgstr "SoundFont:"
-
-#: gui/options.cpp:829
-msgid "Mixed AdLib/MIDI mode"
-msgstr "Змішаний режим AdLib/MIDI"
-
-#: gui/options.cpp:829
-msgid "Use both MIDI and AdLib sound generation"
-msgstr "Використовувати і MIDI і AdLib для генерації звуку"
-
-#: gui/options.cpp:832
-msgid "MIDI gain:"
-msgstr "Посилення MIDI:"
-
-#: gui/options.cpp:842
-msgid "MT-32 Device:"
-msgstr "Пристрій MT-32:"
-
-#: gui/options.cpp:842
-msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
-msgstr ""
-"Вказує звуковий пристрій по умовчанню для виводу на Roland MT-32/LAPC1/CM32l/"
-"CM64"
-
-#: gui/options.cpp:847
-msgid "True Roland MT-32 (disable GM emulation)"
-msgstr "Справжній Roland MT-32 (вимкнути емуляцию GM)"
-
-#: gui/options.cpp:847 gui/options.cpp:849
-msgid ""
-"Check if you want to use your real hardware Roland-compatible sound device "
-"connected to your computer"
-msgstr ""
-"Відмітьте, якщо у вас підключений Roland-сумісний звуковий пристрій і ви "
-"хочете його використати"
-
-#: gui/options.cpp:849
-msgctxt "lowres"
-msgid "True Roland MT-32 (no GM emulation)"
-msgstr "Справжній Roland MT-32 (вимкнути емуляцию GM)"
-
-#: gui/options.cpp:852
-msgid "Enable Roland GS Mode"
-msgstr "Увімкнути режим Roland GS"
-
-#: gui/options.cpp:852
-msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
-msgstr ""
-"Вимикає мапінг General MIDI для ігор із звуковою доріжкою для Roland MT-32"
-
-#: gui/options.cpp:861
-msgid "Don't use Roland MT-32 music"
-msgstr "Не використовувати Roland MT-32"
-
-#: gui/options.cpp:888
-msgid "Text and Speech:"
-msgstr "Текст і озвучка:"
-
-#: gui/options.cpp:892 gui/options.cpp:902
-msgid "Speech"
-msgstr "Озвучка"
-
-#: gui/options.cpp:893 gui/options.cpp:903
-msgid "Subtitles"
-msgstr "Субтитри"
-
-#: gui/options.cpp:894
-msgid "Both"
-msgstr "Все"
-
-#: gui/options.cpp:896
-msgid "Subtitle speed:"
-msgstr "Швид. субтитрів:"
-
-#: gui/options.cpp:898
-msgctxt "lowres"
-msgid "Text and Speech:"
-msgstr "Текст і озвучка:"
-
-#: gui/options.cpp:902
-msgid "Spch"
-msgstr "Озв"
-
-#: gui/options.cpp:903
-msgid "Subs"
-msgstr "Суб"
-
-#: gui/options.cpp:904
-msgctxt "lowres"
-msgid "Both"
-msgstr "Все"
-
-#: gui/options.cpp:904
-msgid "Show subtitles and play speech"
-msgstr "Показувати субтитри і відтворювати мову"
-
-#: gui/options.cpp:906
-msgctxt "lowres"
-msgid "Subtitle speed:"
-msgstr "Швид. субтитрів:"
-
-#: gui/options.cpp:922
-msgid "Music volume:"
-msgstr "Гучність музики:"
-
-#: gui/options.cpp:924
-msgctxt "lowres"
-msgid "Music volume:"
-msgstr "Гучність музики:"
-
-#: gui/options.cpp:931
-msgid "Mute All"
-msgstr "Вимкнути все"
-
-#: gui/options.cpp:934
-msgid "SFX volume:"
-msgstr "Гучність ефектів:"
-
-#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
-msgid "Special sound effects volume"
-msgstr "Гучність спеціальних звукових ефектів"
-
-#: gui/options.cpp:936
-msgctxt "lowres"
-msgid "SFX volume:"
-msgstr "Гучніс. ефектів:"
-
-#: gui/options.cpp:944
-msgid "Speech volume:"
-msgstr "Гучність озвучки:"
-
-#: gui/options.cpp:946
-msgctxt "lowres"
-msgid "Speech volume:"
-msgstr "Гучніс. озвучки:"
-
-#: gui/options.cpp:1085
-msgid "Theme Path:"
-msgstr "Шлях до тем:"
-
-#: gui/options.cpp:1087
-msgctxt "lowres"
-msgid "Theme Path:"
-msgstr "Шлях до тем:"
-
-#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
-msgid "Specifies path to additional data used by all games or ScummVM"
-msgstr ""
-"Вказує шлях до додаткових файлів даних, використовуваних усіма іграми або "
-"ScummVM"
-
-#: gui/options.cpp:1098
-msgid "Plugins Path:"
-msgstr "Шлях до втулків:"
-
-#: gui/options.cpp:1100
-msgctxt "lowres"
-msgid "Plugins Path:"
-msgstr "Шлях до втулків:"
-
-#: gui/options.cpp:1109
-msgid "Misc"
-msgstr "Різне"
-
-#: gui/options.cpp:1111
-msgctxt "lowres"
-msgid "Misc"
-msgstr "Різне"
-
-#: gui/options.cpp:1113
-msgid "Theme:"
-msgstr "Тема:"
-
-#: gui/options.cpp:1117
-msgid "GUI Renderer:"
-msgstr "Растер. GUI:"
-
-#: gui/options.cpp:1129
-msgid "Autosave:"
-msgstr "Автозбереження:"
-
-#: gui/options.cpp:1131
-msgctxt "lowres"
-msgid "Autosave:"
-msgstr "Автозбереж.:"
-
-#: gui/options.cpp:1139
-msgid "Keys"
-msgstr "Клавіші"
-
-#: gui/options.cpp:1146
-msgid "GUI Language:"
-msgstr "Мова інтерф.:"
-
-#: gui/options.cpp:1146
-msgid "Language of ScummVM GUI"
-msgstr "Мова графічного інтерфейсу ScummVM"
-
-#: gui/options.cpp:1295
-#, fuzzy
-msgid "You have to restart ScummVM before your changes will take effect."
-msgstr "Ви повинні перезапустити ScummVM щоб застосувати зміни."
-
-#: gui/options.cpp:1308
-msgid "Select directory for savegames"
-msgstr "Виберіть папку для збережень"
-
-#: gui/options.cpp:1315
-msgid "The chosen directory cannot be written to. Please select another one."
-msgstr "Не можу писати у вибрану папку. Будь ласка, вкажіть іншу."
-
-#: gui/options.cpp:1324
-msgid "Select directory for GUI themes"
-msgstr "Виберіть папку для тем GUI"
-
-#: gui/options.cpp:1334
-msgid "Select directory for extra files"
-msgstr "Виберіть папку з додатковими файлами"
-
-#: gui/options.cpp:1345
-msgid "Select directory for plugins"
-msgstr "Виберіть папку зі втулками"
-
-#: gui/options.cpp:1389
-msgid ""
-"The theme you selected does not support your current language. If you want "
-"to use this theme you need to switch to another language first."
-msgstr ""
-"Вибрана тема не підтримує поточну мову. Якщо ви хочете використовувати цю "
-"тему, потрібно в першу чергу змінити мову."
-
-#: gui/saveload.cpp:58 gui/saveload.cpp:239
-msgid "No date saved"
-msgstr "Дата не записана"
-
-#: gui/saveload.cpp:59 gui/saveload.cpp:240
-msgid "No time saved"
-msgstr "Час не записаний"
-
-#: gui/saveload.cpp:60 gui/saveload.cpp:241
-msgid "No playtime saved"
-msgstr "Час гри не записано"
-
-#: gui/saveload.cpp:67 gui/saveload.cpp:155
-msgid "Delete"
-msgstr "Видалити"
-
-#: gui/saveload.cpp:154
-msgid "Do you really want to delete this savegame?"
-msgstr "Ви дійсно хочете видалити це збереження?"
-
-#: gui/saveload.cpp:263
-msgid "Date: "
-msgstr "Дата: "
-
-#: gui/saveload.cpp:266
-msgid "Time: "
-msgstr "Час: "
-
-#: gui/saveload.cpp:271
-msgid "Playtime: "
-msgstr "Час гри: "
-
-#: gui/saveload.cpp:284 gui/saveload.cpp:351
-msgid "Untitled savestate"
-msgstr "Збереження без імені"
-
-#: gui/themebrowser.cpp:44
-msgid "Select a Theme"
-msgstr "Виберіть тему"
-
-#: gui/ThemeEngine.cpp:327
-msgid "Disabled GFX"
-msgstr "Без графіки"
-
-#: gui/ThemeEngine.cpp:327
-msgctxt "lowres"
-msgid "Disabled GFX"
-msgstr "Без графіки"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard Renderer (16bpp)"
-msgstr "Стандартний растеризатор (16bpp)"
-
-#: gui/ThemeEngine.cpp:328
-msgid "Standard (16bpp)"
-msgstr "Стандартний растеризатор (16bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased Renderer (16bpp)"
-msgstr "Растеризатор зі згладжуванням (16bpp)"
-
-#: gui/ThemeEngine.cpp:330
-msgid "Antialiased (16bpp)"
-msgstr "Растеризатор зі згладжуванням (16bpp)"
-
-#: base/main.cpp:200
-#, c-format
-msgid "Engine does not support debug level '%s'"
-msgstr "Движок не підтримує рівень відладки '%s'"
-
-#: base/main.cpp:268
-msgid "Menu"
-msgstr "Меню"
-
-#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
-#: backends/platform/wince/CEActionsPocket.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:46
-msgid "Skip"
-msgstr "Пропустити"
-
-#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
-#: backends/platform/wince/CEActionsPocket.cpp:42
-msgid "Pause"
-msgstr "Пауза"
-
-#: base/main.cpp:277
-msgid "Skip line"
-msgstr "Пропустити рядок"
-
-#: base/main.cpp:432
-msgid "Error running game:"
-msgstr "Помилка запуску гри:"
-
-#: base/main.cpp:456
-msgid "Could not find any engine capable of running the selected game"
-msgstr "Не можу знайти движок для запуску вибраної гри"
-
-#: common/error.cpp:38
-msgid "No error"
-msgstr "Немає помилки"
-
-#: common/error.cpp:40
-msgid "Game data not found"
-msgstr "Немає файлів гри"
-
-#: common/error.cpp:42
-msgid "Game id not supported"
-msgstr "Game Id не підтримується"
-
-#: common/error.cpp:44
-msgid "Unsupported color mode"
-msgstr "Режим кольору не підтримується"
-
-#: common/error.cpp:47
-msgid "Read permission denied"
-msgstr "Недостатньо прав для читання"
-
-#: common/error.cpp:49
-msgid "Write permission denied"
-msgstr "Недостатньо прав для запису"
-
-#: common/error.cpp:52
-msgid "Path does not exist"
-msgstr "Шлях не знайдено"
-
-#: common/error.cpp:54
-msgid "Path not a directory"
-msgstr "Шлях не є папкою"
-
-#: common/error.cpp:56
-msgid "Path not a file"
-msgstr "Шлях не є файлом"
-
-#: common/error.cpp:59
-msgid "Cannot create file"
-msgstr "Не можу створити файл"
-
-#: common/error.cpp:61
-msgid "Reading data failed"
-msgstr "Помилка читання"
-
-#: common/error.cpp:63
-msgid "Writing data failed"
-msgstr "Помилка запису даних"
-
-#: common/error.cpp:66
-msgid "Could not find suitable engine plugin"
-msgstr "Не можу знайти необхідеого втулка для движка."
-
-#: common/error.cpp:68
-msgid "Engine plugin does not support save states"
-msgstr "Движок не підтримує рівень відладки '%s'"
-
-#: common/error.cpp:71
-msgid "User canceled"
-msgstr ""
-
-#: common/error.cpp:75
-msgid "Unknown error"
-msgstr "Невідома помилка"
-
-#: common/util.cpp:274
-msgid "Hercules Green"
-msgstr "Hercules Зелений"
-
-#: common/util.cpp:275
-msgid "Hercules Amber"
-msgstr "Hercules Янтарний"
-
-#: common/util.cpp:282
-msgctxt "lowres"
-msgid "Hercules Green"
-msgstr "Hercules Зелений"
-
-#: common/util.cpp:283
-msgctxt "lowres"
-msgid "Hercules Amber"
-msgstr "Hercules Янтарний"
-
-#: engines/advancedDetector.cpp:296
-#, c-format
-msgid "The game in '%s' seems to be unknown."
-msgstr ""
-
-#: engines/advancedDetector.cpp:297
-msgid "Please, report the following data to the ScummVM team along with name"
-msgstr ""
-
-#: engines/advancedDetector.cpp:299
-msgid "of the game you tried to add and its version/language/etc.:"
-msgstr ""
-
-#: engines/dialogs.cpp:84
-msgid "~R~esume"
-msgstr "Продов~ж~ити"
-
-#: engines/dialogs.cpp:86
-msgid "~L~oad"
-msgstr "~З~авантажити"
-
-#: engines/dialogs.cpp:90
-msgid "~S~ave"
-msgstr "~З~аписати"
-
-#: engines/dialogs.cpp:94
-msgid "~O~ptions"
-msgstr "~О~пції"
-
-#: engines/dialogs.cpp:99
-msgid "~H~elp"
-msgstr "~Д~опомога"
-
-#: engines/dialogs.cpp:101
-msgid "~A~bout"
-msgstr "Про про~г~раму"
-
-#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
-msgid "~R~eturn to Launcher"
-msgstr "~П~овер. в головне меню"
-
-#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
-msgctxt "lowres"
-msgid "~R~eturn to Launcher"
-msgstr "~П~овер.в головне меню"
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-msgid "Save game:"
-msgstr "Зберегти гру: "
-
-#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
-#: engines/sci/engine/kfile.cpp:575
-#: backends/platform/symbian/src/SymbianActions.cpp:44
-#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:45
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Save"
-msgstr "Записати"
-
-#: engines/dialogs.cpp:146
-msgid ""
-"Sorry, this engine does not currently provide in-game help. Please consult "
-"the README for basic information, and for instructions on how to obtain "
-"further assistance."
-msgstr ""
-
-#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
-#: engines/mohawk/dialogs.cpp:152
-msgid "~O~K"
-msgstr "~O~K"
-
-#: engines/dialogs.cpp:313 engines/mohawk/dialogs.cpp:101
-#: engines/mohawk/dialogs.cpp:153
-msgid "~C~ancel"
-msgstr "Ві~д~міна"
-
-#: engines/dialogs.cpp:316
-msgid "~K~eys"
-msgstr "~К~лавіші"
-
-#: engines/engine.cpp:220
-msgid "Could not initialize color format."
-msgstr ""
-
-#: engines/engine.cpp:228
-#, fuzzy
-msgid "Could not switch to video mode: '"
-msgstr "Поточний відеорежим:"
-
-#: engines/engine.cpp:237
-#, fuzzy
-msgid "Could not apply aspect ratio setting."
-msgstr "Корекція співвідношення сторін"
-
-#: engines/engine.cpp:242
-msgid "Could not apply fullscreen setting."
-msgstr ""
-
-#: engines/engine.cpp:342
-msgid ""
-"You appear to be playing this game directly\n"
-"from the CD. This is known to cause problems,\n"
-"and it is therefore recommended that you copy\n"
-"the data files to your hard disk instead.\n"
-"See the README file for details."
-msgstr ""
-
-#: engines/engine.cpp:353
-msgid ""
-"This game has audio tracks in its disk. These\n"
-"tracks need to be ripped from the disk using\n"
-"an appropriate CD audio extracting tool in\n"
-"order to listen to the game's music.\n"
-"See the README file for details."
-msgstr ""
-
-#: engines/engine.cpp:405
-msgid ""
-"WARNING: The game you are about to start is not yet fully supported by "
-"ScummVM. As such, it is likely to be unstable, and any saves you make might "
-"not work in future versions of ScummVM."
-msgstr ""
-
-#: engines/engine.cpp:408
-msgid "Start anyway"
-msgstr ""
-
-#: engines/scumm/dialogs.cpp:281
-msgid "~P~revious"
-msgstr "~П~опер"
-
-#: engines/scumm/dialogs.cpp:282
-msgid "~N~ext"
-msgstr "~Н~аст"
-
-#: engines/scumm/dialogs.cpp:283
-#: backends/platform/ds/arm9/source/dsoptions.cpp:56
-msgid "~C~lose"
-msgstr "~З~акрити"
-
-#: engines/scumm/help.cpp:73
-msgid "Common keyboard commands:"
-msgstr "Основні команди клавіатури:"
-
-#: engines/scumm/help.cpp:74
-msgid "Save / Load dialog"
-msgstr "Діалог збереження/завантаження"
-
-#: engines/scumm/help.cpp:76
-msgid "Skip line of text"
-msgstr "Пропустити рядок тексту"
-
-#: engines/scumm/help.cpp:77
-msgid "Esc"
-msgstr "Esc"
-
-#: engines/scumm/help.cpp:77
-msgid "Skip cutscene"
-msgstr "Пропустити заставку"
-
-#: engines/scumm/help.cpp:78
-msgid "Space"
-msgstr "Space"
-
-#: engines/scumm/help.cpp:78
-msgid "Pause game"
-msgstr "Пауза"
-
-#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
-#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
-#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Ctrl"
-msgstr "Ctrl"
-
-#: engines/scumm/help.cpp:79
-msgid "Load game state 1-10"
-msgstr "Завантажити стан гри 1-10"
-
-#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
-#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
-msgid "Alt"
-msgstr "Alt"
-
-#: engines/scumm/help.cpp:80
-msgid "Save game state 1-10"
-msgstr "Зберегти стан гри 1-10"
-
-#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
-#: backends/platform/symbian/src/SymbianActions.cpp:52
-#: backends/platform/wince/CEActionsPocket.cpp:44
-#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:244
-msgid "Quit"
-msgstr "Вихід"
-
-#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
-msgid "Enter"
-msgstr "Enter"
-
-#: engines/scumm/help.cpp:86
-msgid "Toggle fullscreen"
-msgstr "Увімкнути повноекранний режим"
-
-#: engines/scumm/help.cpp:87
-msgid "Music volume up / down"
-msgstr "Гучність музики вище/нижче"
-
-#: engines/scumm/help.cpp:88
-msgid "Text speed slower / faster"
-msgstr "Швидкість тексту повільніше/швидше"
-
-#: engines/scumm/help.cpp:89
-msgid "Simulate left mouse button"
-msgstr "Симулювати лівий клік"
-
-#: engines/scumm/help.cpp:90
-msgid "Tab"
-msgstr "Tab"
-
-#: engines/scumm/help.cpp:90
-msgid "Simulate right mouse button"
-msgstr "Симулювати правий клік"
-
-#: engines/scumm/help.cpp:93
-msgid "Special keyboard commands:"
-msgstr "Спеціальні команди клавіатури:"
-
-#: engines/scumm/help.cpp:94
-msgid "Show / Hide console"
-msgstr "Показати/cховати консоль"
-
-#: engines/scumm/help.cpp:95
-msgid "Start the debugger"
-msgstr "Запуск відладчика"
-
-#: engines/scumm/help.cpp:96
-msgid "Show memory consumption"
-msgstr "Показати споживання пам'яті"
-
-#: engines/scumm/help.cpp:97
-msgid "Run in fast mode (*)"
-msgstr "Виконати в швидкому режимі (*)"
-
-#: engines/scumm/help.cpp:98
-msgid "Run in really fast mode (*)"
-msgstr "Виконати в дійсно швидкому режимі (*)"
-
-#: engines/scumm/help.cpp:99
-msgid "Toggle mouse capture"
-msgstr "Увімкнути захоплення миші"
-
-#: engines/scumm/help.cpp:100
-msgid "Switch between graphics filters"
-msgstr "Переключення між графічними фільтрами"
-
-#: engines/scumm/help.cpp:101
-msgid "Increase / Decrease scale factor"
-msgstr "Збільшення/зменшення масштабу"
-
-#: engines/scumm/help.cpp:102
-msgid "Toggle aspect-ratio correction"
-msgstr "Корекція співвідношення сторін"
-
-#: engines/scumm/help.cpp:107
-msgid "* Note that using ctrl-f and"
-msgstr "* Зауважимо, що використання ctrl-f і"
-
-#: engines/scumm/help.cpp:108
-msgid " ctrl-g are not recommended"
-msgstr " ctrl-g не рекомендується"
-
-#: engines/scumm/help.cpp:109
-msgid " since they may cause crashes"
-msgstr " оскільки вони можуть викликати збої"
-
-#: engines/scumm/help.cpp:110
-#, fuzzy
-msgid " or incorrect game behavior."
-msgstr " або неправильну поведінку гри."
-
-#: engines/scumm/help.cpp:114
-msgid "Spinning drafts on the keyboard:"
-msgstr "Змінні чорновики на клавіатурі:"
-
-#: engines/scumm/help.cpp:116
-msgid "Main game controls:"
-msgstr "Основні опції керування:"
-
-#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
-#: engines/scumm/help.cpp:161
-msgid "Push"
-msgstr "Натиск"
-
-#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
-#: engines/scumm/help.cpp:162
-msgid "Pull"
-msgstr "Тягти"
-
-#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
-#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
-#: engines/scumm/help.cpp:206
-msgid "Give"
-msgstr "Дати"
-
-#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
-#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
-#: engines/scumm/help.cpp:207
-msgid "Open"
-msgstr "Відкрити"
-
-#: engines/scumm/help.cpp:126
-msgid "Go to"
-msgstr "Йти до"
-
-#: engines/scumm/help.cpp:127
-msgid "Get"
-msgstr "Отримати"
-
-#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
-#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
-#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
-#: engines/scumm/help.cpp:248
-msgid "Use"
-msgstr "Використати"
-
-#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
-msgid "Read"
-msgstr "Читати"
-
-#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
-msgid "New kid"
-msgstr "Нова дитина"
-
-#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
-#: engines/scumm/help.cpp:171
-msgid "Turn on"
-msgstr "Увімкнути"
-
-#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
-#: engines/scumm/help.cpp:172
-msgid "Turn off"
-msgstr "Вимкнути"
-
-#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
-#: engines/scumm/help.cpp:193
-msgid "Walk to"
-msgstr "Іти до"
-
-#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
-#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
-#: engines/scumm/help.cpp:226
-msgid "Pick up"
-msgstr "Підібрати"
-
-#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
-msgid "What is"
-msgstr "Що є"
-
-#: engines/scumm/help.cpp:146
-msgid "Unlock"
-msgstr "Розблокувати"
-
-#: engines/scumm/help.cpp:149
-msgid "Put on"
-msgstr "Поставити на"
-
-#: engines/scumm/help.cpp:150
-msgid "Take off"
-msgstr "Зняти"
-
-#: engines/scumm/help.cpp:156
-msgid "Fix"
-msgstr "Налагодити"
-
-#: engines/scumm/help.cpp:158
-msgid "Switch"
-msgstr "Перемкнути"
-
-#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
-msgid "Look"
-msgstr "Глянути"
-
-#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
-msgid "Talk"
-msgstr "Говорити"
-
-#: engines/scumm/help.cpp:174
-msgid "Travel"
-msgstr "Подорож"
-
-#: engines/scumm/help.cpp:175
-msgid "To Henry / To Indy"
-msgstr "У Генрі / У Інді"
-
-#: engines/scumm/help.cpp:178
-msgid "play C minor on distaff"
-msgstr "грати до мінор на прядці"
-
-#: engines/scumm/help.cpp:179
-msgid "play D on distaff"
-msgstr "грати ре на прядці"
-
-#: engines/scumm/help.cpp:180
-msgid "play E on distaff"
-msgstr "грати мі на прядці"
-
-#: engines/scumm/help.cpp:181
-msgid "play F on distaff"
-msgstr "грати фа на прядці"
-
-#: engines/scumm/help.cpp:182
-msgid "play G on distaff"
-msgstr "грати соль на прядці"
-
-#: engines/scumm/help.cpp:183
-msgid "play A on distaff"
-msgstr "грати ля на прядці"
-
-#: engines/scumm/help.cpp:184
-msgid "play B on distaff"
-msgstr "грати сі на прядці"
-
-#: engines/scumm/help.cpp:185
-msgid "play C major on distaff"
-msgstr "грати до мажор на прядці"
-
-#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
-msgid "puSh"
-msgstr "Поштовх"
-
-#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
-msgid "pull (Yank)"
-msgstr "тягнути (Смикнути)"
-
-#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
-#: engines/scumm/help.cpp:246
-msgid "Talk to"
-msgstr "Говорити до"
-
-#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
-msgid "Look at"
-msgstr "Глянути на"
-
-#: engines/scumm/help.cpp:199
-msgid "turn oN"
-msgstr "Увімкнути"
-
-#: engines/scumm/help.cpp:200
-msgid "turn oFf"
-msgstr "Вимкнути"
-
-#: engines/scumm/help.cpp:216
-msgid "KeyUp"
-msgstr "Натиснути"
-
-#: engines/scumm/help.cpp:216
-msgid "Highlight prev dialogue"
-msgstr "Виділити попередній діалог"
-
-#: engines/scumm/help.cpp:217
-msgid "KeyDown"
-msgstr "Відпустити"
-
-#: engines/scumm/help.cpp:217
-msgid "Highlight next dialogue"
-msgstr "Виділити наступний діалог"
-
-#: engines/scumm/help.cpp:221
-msgid "Walk"
-msgstr "Іти"
-
-#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
-#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
-msgid "Inventory"
-msgstr "Інвентар"
-
-#: engines/scumm/help.cpp:225
-msgid "Object"
-msgstr "Об'єкт"
-
-#: engines/scumm/help.cpp:228
-msgid "Black and White / Color"
-msgstr "Чорнобілий/Кольоровий"
-
-#: engines/scumm/help.cpp:231
-msgid "Eyes"
-msgstr "Очі"
-
-#: engines/scumm/help.cpp:232
-msgid "Tongue"
-msgstr "Розмовляти"
-
-#: engines/scumm/help.cpp:234
-msgid "Punch"
-msgstr "Вдарити кулаком"
-
-#: engines/scumm/help.cpp:235
-msgid "Kick"
-msgstr "Вдарити ногою"
-
-#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
-msgid "Examine"
-msgstr "Розглянути"
-
-#: engines/scumm/help.cpp:239
-msgid "Regular cursor"
-msgstr "Звичайний курсор"
-
-#: engines/scumm/help.cpp:241
-msgid "Comm"
-msgstr "Comm"
-
-#: engines/scumm/help.cpp:244
-msgid "Save / Load / Options"
-msgstr "Збереження / Завантаження / Опції"
-
-#: engines/scumm/help.cpp:253
-msgid "Other game controls:"
-msgstr "Інші опції керування:"
-
-#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
-msgid "Inventory:"
-msgstr "Інвентар:"
-
-#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
-msgid "Scroll list up"
-msgstr "Прокручення списку догори"
-
-#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
-msgid "Scroll list down"
-msgstr "Прокручення списку донизу"
-
-#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
-msgid "Upper left item"
-msgstr "Верхня зліва річ"
-
-#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
-msgid "Lower left item"
-msgstr "Нижня зліва річ"
-
-#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
-msgid "Upper right item"
-msgstr "Верхня справа річ"
-
-#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
-msgid "Lower right item"
-msgstr "Нижня справа річ"
-
-#: engines/scumm/help.cpp:267
-msgid "Middle left item"
-msgstr "Середня зліва річ"
-
-#: engines/scumm/help.cpp:270
-msgid "Middle right item"
-msgstr "Середня справа річ"
-
-#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
-msgid "Switching characters:"
-msgstr "Переключення героїв"
-
-#: engines/scumm/help.cpp:279
-msgid "Second kid"
-msgstr "Друга дитина"
-
-#: engines/scumm/help.cpp:280
-msgid "Third kid"
-msgstr "Третя дитина"
-
-#: engines/scumm/help.cpp:292
-msgid "Fighting controls (numpad):"
-msgstr "Керування бійкою (numpad):"
-
-#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
-#: engines/scumm/help.cpp:295
-msgid "Step back"
-msgstr "Крок назад"
-
-#: engines/scumm/help.cpp:296
-msgid "Block high"
-msgstr "Блокувати вище"
-
-#: engines/scumm/help.cpp:297
-msgid "Block middle"
-msgstr "Блокувати посередині"
-
-#: engines/scumm/help.cpp:298
-msgid "Block low"
-msgstr "Блокувати нижче"
-
-#: engines/scumm/help.cpp:299
-msgid "Punch high"
-msgstr "Бити вище"
-
-#: engines/scumm/help.cpp:300
-msgid "Punch middle"
-msgstr "Бити посередині"
-
-#: engines/scumm/help.cpp:301
-msgid "Punch low"
-msgstr "Бити нижче"
-
-#: engines/scumm/help.cpp:304
-msgid "These are for Indy on left."
-msgstr "У випадку для Інді зліва."
-
-#: engines/scumm/help.cpp:305
-msgid "When Indy is on the right,"
-msgstr "Коли Інді є справа,"
-
-#: engines/scumm/help.cpp:306
-msgid "7, 4, and 1 are switched with"
-msgstr "7, 4, і 1 перемикаються на"
-
-#: engines/scumm/help.cpp:307
-msgid "9, 6, and 3, respectively."
-msgstr "9, 6 і 3 відповідно."
-
-#: engines/scumm/help.cpp:314
-msgid "Biplane controls (numpad):"
-msgstr "Керування біпланом (numpad):"
-
-#: engines/scumm/help.cpp:315
-msgid "Fly to upper left"
-msgstr "Летіти догори наліво"
-
-#: engines/scumm/help.cpp:316
-msgid "Fly to left"
-msgstr "Летіти наліво"
-
-#: engines/scumm/help.cpp:317
-msgid "Fly to lower left"
-msgstr "Летіти нижче вліво"
-
-#: engines/scumm/help.cpp:318
-msgid "Fly upwards"
-msgstr "Летіти догори"
-
-#: engines/scumm/help.cpp:319
-msgid "Fly straight"
-msgstr "Летіти прямо"
-
-#: engines/scumm/help.cpp:320
-msgid "Fly down"
-msgstr "Летіти донизу"
-
-#: engines/scumm/help.cpp:321
-msgid "Fly to upper right"
-msgstr "Летіти догори направо"
-
-#: engines/scumm/help.cpp:322
-msgid "Fly to right"
-msgstr "Летіти направо"
-
-#: engines/scumm/help.cpp:323
-msgid "Fly to lower right"
-msgstr "Летіти донизу направо"
-
-#: engines/scumm/scumm.cpp:1794
-#, c-format
-msgid ""
-"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
-"but %s is missing. Using AdLib instead."
-msgstr ""
-
-#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
-#, c-format
-msgid ""
-"Failed to save game state to file:\n"
-"\n"
-"%s"
-msgstr ""
-"Не вдалося зберегти стан гри у файл:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
-#, c-format
-msgid ""
-"Failed to load game state from file:\n"
-"\n"
-"%s"
-msgstr ""
-"Не вдалося завантажити стан гри з файлу:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
-#, c-format
-msgid ""
-"Successfully saved game state in file:\n"
-"\n"
-"%s"
-msgstr ""
-"Успішно збержено стан гри у файлі:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2514
-msgid ""
-"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
-"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
-"directory inside the Tentacle game directory."
-msgstr ""
-"Зазвичай, зараз би запустився Maniac Mansion. Проте ScummVM ще цього не "
-"вміє. Щоб грати у нього, оберіть 'Додати гру' у початковому меню ScummVM, і "
-"виберіть папку Maniac всередені пвпки з грою Tentacle."
-
-#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
-msgid "~Z~ip Mode Activated"
-msgstr "Режим швидкого переходу активовано"
-
-#: engines/mohawk/dialogs.cpp:91
-msgid "~T~ransitions Enabled"
-msgstr "Переходи активовано"
-
-#: engines/mohawk/dialogs.cpp:92
-msgid "~D~rop Page"
-msgstr ""
-
-#: engines/mohawk/dialogs.cpp:96
-msgid "~S~how Map"
-msgstr ""
-
-#: engines/mohawk/dialogs.cpp:150
-msgid "~W~ater Effect Enabled"
-msgstr "Ефекти води включено"
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore game:"
-msgstr "Відновити гру: "
-
-#: engines/sci/engine/kfile.cpp:678
-msgid "Restore"
-msgstr "Відновити"
-
-#: engines/agos/animation.cpp:544
-#, c-format
-msgid "Cutscene file '%s' not found!"
-msgstr ""
-
-#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
-#: engines/tinsel/saveload.cpp:468
-#, fuzzy
-msgid "Failed to load game state from file."
-msgstr ""
-"Не вдалося завантажити стан гри з файлу:\n"
-"\n"
-"%s"
-
-#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
-#, fuzzy
-msgid "Failed to save game state to file."
-msgstr ""
-"Не вдалося зберегти стан гри у файл:\n"
-"\n"
-"%s"
-
-#: engines/gob/inter_v5.cpp:107
-#, fuzzy
-msgid "Failed to delete file."
-msgstr ""
-"Не вдалося зберегти стан гри у файл:\n"
-"\n"
-"%s"
-
-#: engines/groovie/script.cpp:417
-#, fuzzy
-msgid "Failed to save game"
-msgstr ""
-"Не вдалося зберегти стан гри у файл:\n"
-"\n"
-"%s"
-
-#: engines/kyra/sound_midi.cpp:475
-msgid ""
-"You appear to be using a General MIDI device,\n"
-"but your game only supports Roland MT32 MIDI.\n"
-"We try to map the Roland MT32 instruments to\n"
-"General MIDI ones. After all it might happen\n"
-"that a few tracks will not be correctly played."
-msgstr ""
-
-#: engines/m4/m4_menus.cpp:138
-#, fuzzy
-msgid "Save game failed!"
-msgstr "Зберегти гру: "
-
-#: engines/sky/compact.cpp:130
-msgid ""
-"Unable to find \"sky.cpt\" file!\n"
-"Please download it from www.scummvm.org"
-msgstr ""
-
-#: engines/sky/compact.cpp:141
-msgid ""
-"The \"sky.cpt\" file has an incorrect size.\n"
-"Please (re)download it from www.scummvm.org"
-msgstr ""
-
-#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
-msgstr ""
-
-#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
-msgid "MPEG2 cutscenes are no longer supported"
-msgstr ""
-
-#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
-#, c-format
-msgid "Cutscene '%s' not found"
-msgstr ""
-
-#: engines/sword1/control.cpp:863
-msgid ""
-"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
-"converted.\n"
-"The old save game format is no longer supported, so you will not be able to "
-"load your games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked again the next "
-"time you start the game.\n"
-msgstr ""
-
-#: engines/sword1/control.cpp:1232
-#, c-format
-msgid ""
-"Target new save game already exists!\n"
-"Would you like to keep the old save game (%s) or the new one (%s)?\n"
-msgstr ""
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the old one"
-msgstr ""
-
-#: engines/sword1/control.cpp:1235
-msgid "Keep the new one"
-msgstr ""
-
-#: engines/sword1/logic.cpp:1633
-msgid "This is the end of the Broken Sword 1 Demo"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:133
-#, c-format
-msgid ""
-"Can't save game in slot %i\n"
-"\n"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:211
-#, fuzzy
-msgid "Loading game..."
-msgstr "Завантажити гру:"
-
-#: engines/parallaction/saveload.cpp:226
-#, fuzzy
-msgid "Saving game..."
-msgstr "Зберегти гру: "
-
-#: engines/parallaction/saveload.cpp:279
-msgid ""
-"ScummVM found that you have old savefiles for Nippon Safes that should be "
-"renamed.\n"
-"The old names are no longer supported, so you will not be able to load your "
-"games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked next time.\n"
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:326
-msgid "ScummVM successfully converted all your savefiles."
-msgstr ""
-
-#: engines/parallaction/saveload.cpp:328
-msgid ""
-"ScummVM printed some warnings in your console window and can't guarantee all "
-"your files have been converted.\n"
-"\n"
-"Please report to the team."
-msgstr ""
-
-#: audio/fmopl.cpp:49
-msgid "MAME OPL emulator"
-msgstr "Емулятор MAME OPL:"
-
-#: audio/fmopl.cpp:51
-msgid "DOSBox OPL emulator"
-msgstr "Емулятор DOSBox OPL"
-
-#: audio/mididrv.cpp:204
-#, c-format
-msgid ""
-"The selected audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:216
-#, c-format
-msgid ""
-"The selected audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:250
-#, c-format
-msgid ""
-"The preferred audio device '%s' was not found (e.g. might be turned off or "
-"disconnected). Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/mididrv.cpp:265
-#, c-format
-msgid ""
-"The preferred audio device '%s' cannot be used. See log file for more "
-"information. Attempting to fall back to the next available device..."
-msgstr ""
-
-#: audio/null.h:43
-msgid "No music"
-msgstr "Без музики"
-
-#: audio/mods/paula.cpp:189
-msgid "Amiga Audio Emulator"
-msgstr "Аміга Аудіо Емулятор"
-
-#: audio/softsynth/adlib.cpp:1594
-msgid "AdLib Emulator"
-msgstr "Емулятор AdLib"
-
-#: audio/softsynth/appleiigs.cpp:33
-msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
-msgstr "Apple II GS Емулятор (НЕ РЕАЛІЗОВАНО)"
-
-#: audio/softsynth/sid.cpp:1430
-msgid "C64 Audio Emulator"
-msgstr "C64 Аудіо Емулятор"
-
-#: audio/softsynth/mt32.cpp:329
-#, fuzzy
-msgid "Initializing MT-32 Emulator"
-msgstr "Настроюю емулятор MT-32"
-
-#: audio/softsynth/mt32.cpp:543
-msgid "MT-32 Emulator"
-msgstr "Емулятор MT-32"
-
-#: audio/softsynth/pcspk.cpp:139
-msgid "PC Speaker Emulator"
-msgstr "Емулятор PC спікера"
-
-#: audio/softsynth/pcspk.cpp:158
-msgid "IBM PCjr Emulator"
-msgstr "Емулятор IBM PCjr"
-
-#: backends/keymapper/remap-dialog.cpp:47
-msgid "Keymap:"
-msgstr "Таблиця клавіш:"
-
-#: backends/keymapper/remap-dialog.cpp:64
-msgid " (Active)"
-msgstr " (Активна)"
-
-#: backends/keymapper/remap-dialog.cpp:98
-msgid " (Global)"
-msgstr " (Глобальна)"
-
-#: backends/keymapper/remap-dialog.cpp:108
-msgid " (Game)"
-msgstr " (Ігри)"
-
-#: backends/midi/windows.cpp:164
-msgid "Windows MIDI"
-msgstr "Windows MIDI"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:57
-msgid "ScummVM Main Menu"
-msgstr "Головне меню ScummVM"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:63
-msgid "~L~eft handed mode"
-msgstr "Ліворукий режим"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:64
-msgid "~I~ndy fight controls"
-msgstr "Керування боями в Indy"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:65
-msgid "Show mouse cursor"
-msgstr "Показувати курсор миші"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:66
-msgid "Snap to edges"
-msgstr "Прикріпити до країв"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:68
-msgid "Touch X Offset"
-msgstr "Зміщення дотиків по осі X"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:75
-msgid "Touch Y Offset"
-msgstr "Зміщення дотиків по осі Y"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:87
-msgid "Use laptop trackpad-style cursor control"
-msgstr "Використовувати управління курсором як на трекпаді лаптопів"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:88
-msgid "Tap for left click, double tap right click"
-msgstr "Тап для лівого клацання, подвійний тап для правого клацання"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:90
-msgid "Sensitivity"
-msgstr "Чутливість"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:99
-msgid "Initial top screen scale:"
-msgstr "Початковий масштаб верхнього екрану:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:105
-msgid "Main screen scaling:"
-msgstr "Масштаб головного екрану:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:107
-msgid "Hardware scale (fast, but low quality)"
-msgstr "Хардварне масштабування (швидко, але низької якості)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:108
-msgid "Software scale (good quality, but slower)"
-msgstr "Програмне масштабування (хороша якість, але повільніше)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:109
-msgid "Unscaled (you must scroll left and right)"
-msgstr "Без масштабування (треба буде прокручувати наліво і направо)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:111
-msgid "Brightness:"
-msgstr "Яскравість:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:121
-msgid "High quality audio (slower) (reboot)"
-msgstr "Висока якість звуку (повільніше) (ребут)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:122
-msgid "Disable power off"
-msgstr "Заборонити вимкнення"
-
-#: backends/platform/iphone/osys_events.cpp:338
-#, fuzzy
-msgid "Mouse-click-and-drag mode enabled."
-msgstr "Режим тачпаду увімкнено."
-
-#: backends/platform/iphone/osys_events.cpp:340
-#, fuzzy
-msgid "Mouse-click-and-drag mode disabled."
-msgstr "Режим тачпаду вимкнено."
-
-#: backends/platform/iphone/osys_events.cpp:351
-msgid "Touchpad mode enabled."
-msgstr "Режим тачпаду увімкнено."
-
-#: backends/platform/iphone/osys_events.cpp:353
-msgid "Touchpad mode disabled."
-msgstr "Режим тачпаду вимкнено."
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
-msgid "Normal (no scaling)"
-msgstr "Без збільшення"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
-msgctxt "lowres"
-msgid "Normal (no scaling)"
-msgstr "Без збільшення"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
-#, fuzzy
-msgid "Enabled aspect ratio correction"
-msgstr "Корекція співвідношення сторін"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
-#, fuzzy
-msgid "Disabled aspect ratio correction"
-msgstr "Корекція співвідношення сторін"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
-#, fuzzy
-msgid "Active graphics filter:"
-msgstr "Переключення між графічними фільтрами"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
-#, fuzzy
-msgid "Windowed mode"
-msgstr "Режим раструв.:"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:139
-msgid "OpenGL Normal"
-msgstr "OpenGL нормальний"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:140
-msgid "OpenGL Conserve"
-msgstr "OpenGL збережений"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:141
-msgid "OpenGL Original"
-msgstr "OpenGL оригінальний"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
-#, fuzzy
-msgid "Current display mode"
-msgstr "Поточний відеорежим:"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
-msgid "Current scale"
-msgstr ""
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
-msgid "Active filter mode: Linear"
-msgstr ""
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
-msgid "Active filter mode: Nearest"
-msgstr ""
-
-#: backends/platform/symbian/src/SymbianActions.cpp:38
-#: backends/platform/wince/CEActionsSmartphone.cpp:39
-msgid "Up"
-msgstr "Догори"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:39
-#: backends/platform/wince/CEActionsSmartphone.cpp:40
-msgid "Down"
-msgstr "Донизу"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:40
-#: backends/platform/wince/CEActionsSmartphone.cpp:41
-msgid "Left"
-msgstr "Наліво"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:41
-#: backends/platform/wince/CEActionsSmartphone.cpp:42
-msgid "Right"
-msgstr "Направо"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:42
-#: backends/platform/wince/CEActionsPocket.cpp:60
-#: backends/platform/wince/CEActionsSmartphone.cpp:43
-msgid "Left Click"
-msgstr "Лівий клік"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:43
-#: backends/platform/wince/CEActionsSmartphone.cpp:44
-msgid "Right Click"
-msgstr "Правий клік"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:46
-#: backends/platform/wince/CEActionsSmartphone.cpp:47
-msgid "Zone"
-msgstr "Зона"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:47
-#: backends/platform/wince/CEActionsPocket.cpp:54
-#: backends/platform/wince/CEActionsSmartphone.cpp:48
-msgid "Multi Function"
-msgstr "Мультифункція"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:48
-msgid "Swap character"
-msgstr "Змінити героя"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:49
-msgid "Skip text"
-msgstr "Пропустити текст"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:51
-msgid "Fast mode"
-msgstr "Швидкий режим"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:53
-msgid "Debugger"
-msgstr "Відладчик"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:54
-msgid "Global menu"
-msgstr "Глобальне меню"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:55
-msgid "Virtual keyboard"
-msgstr "Віртуальна клавіатура"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:56
-msgid "Key mapper"
-msgstr "Призначення клавіш"
-
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-msgid "Do you want to quit ?"
-msgstr "Ви хочете вийти?"
-
-#: backends/platform/wii/options.cpp:51
-msgid "Video"
-msgstr "Відео"
-
-#: backends/platform/wii/options.cpp:54
-msgid "Current video mode:"
-msgstr "Поточний відеорежим:"
-
-#: backends/platform/wii/options.cpp:56
-msgid "Double-strike"
-msgstr "Подвійний удар"
-
-#: backends/platform/wii/options.cpp:60
-msgid "Horizontal underscan:"
-msgstr "Горизонтальний underscan:"
-
-#: backends/platform/wii/options.cpp:66
-msgid "Vertical underscan:"
-msgstr "Вертикальний underscan:"
-
-#: backends/platform/wii/options.cpp:71
-msgid "Input"
-msgstr "Ввід"
-
-#: backends/platform/wii/options.cpp:74
-msgid "GC Pad sensitivity:"
-msgstr "Чутливість GC паду:"
-
-#: backends/platform/wii/options.cpp:80
-msgid "GC Pad acceleration:"
-msgstr "Прискорення GC паду:"
-
-#: backends/platform/wii/options.cpp:86
-msgid "DVD"
-msgstr "DVD"
-
-#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
-msgid "Status:"
-msgstr "Стан:"
-
-#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
-msgid "Unknown"
-msgstr "Невідомо"
-
-#: backends/platform/wii/options.cpp:93
-msgid "Mount DVD"
-msgstr "Підключити DVD"
-
-#: backends/platform/wii/options.cpp:94
-msgid "Unmount DVD"
-msgstr "Відключити DVD"
-
-#: backends/platform/wii/options.cpp:98
-msgid "SMB"
-msgstr "SMB"
-
-#: backends/platform/wii/options.cpp:106
-msgid "Server:"
-msgstr "Сервер:"
-
-#: backends/platform/wii/options.cpp:110
-msgid "Share:"
-msgstr "Мережева папка:"
-
-#: backends/platform/wii/options.cpp:114
-msgid "Username:"
-msgstr "Користувач:"
-
-#: backends/platform/wii/options.cpp:118
-msgid "Password:"
-msgstr "Пароль:"
-
-#: backends/platform/wii/options.cpp:121
-msgid "Init network"
-msgstr "Ініціалізація мережі"
-
-#: backends/platform/wii/options.cpp:123
-msgid "Mount SMB"
-msgstr "Підключити SMB"
-
-#: backends/platform/wii/options.cpp:124
-msgid "Unmount SMB"
-msgstr "Відключти SMB"
-
-#: backends/platform/wii/options.cpp:143
-msgid "DVD Mounted successfully"
-msgstr "DVD підключено успішно"
-
-#: backends/platform/wii/options.cpp:146
-msgid "Error while mounting the DVD"
-msgstr "Помилка під час підключення DVD"
-
-#: backends/platform/wii/options.cpp:148
-msgid "DVD not mounted"
-msgstr "DVD не підключено"
-
-#: backends/platform/wii/options.cpp:161
-msgid "Network up, share mounted"
-msgstr "Мережа працює, папку підключено"
-
-#: backends/platform/wii/options.cpp:163
-msgid "Network up"
-msgstr "Мережа працює"
-
-#: backends/platform/wii/options.cpp:166
-msgid ", error while mounting the share"
-msgstr ", помилка під час підключення папки"
-
-#: backends/platform/wii/options.cpp:168
-msgid ", share not mounted"
-msgstr ", папку не підключено"
-
-#: backends/platform/wii/options.cpp:174
-msgid "Network down"
-msgstr "Мережу вимкнено"
-
-#: backends/platform/wii/options.cpp:178
-#, fuzzy
-msgid "Initializing network"
-msgstr "Налаштовую мережу"
-
-#: backends/platform/wii/options.cpp:182
-#, fuzzy
-msgid "Timeout while initializing network"
-msgstr "Час підключення до мережі вийшов"
-
-#: backends/platform/wii/options.cpp:186
-#, fuzzy, c-format
-msgid "Network not initialized (%d)"
-msgstr "Мережу не налагоджено (%d)"
-
-#: backends/platform/wince/CEActionsPocket.cpp:46
-msgid "Hide Toolbar"
-msgstr "Заховати панель інструментів"
-
-#: backends/platform/wince/CEActionsPocket.cpp:47
-msgid "Show Keyboard"
-msgstr "Показати клавіатуру"
-
-#: backends/platform/wince/CEActionsPocket.cpp:48
-msgid "Sound on/off"
-msgstr "Звук увім/вимк"
-
-#: backends/platform/wince/CEActionsPocket.cpp:49
-msgid "Right click"
-msgstr "Правий клік"
-
-#: backends/platform/wince/CEActionsPocket.cpp:50
-msgid "Show/Hide Cursor"
-msgstr "Показати/сховати курсор"
-
-#: backends/platform/wince/CEActionsPocket.cpp:51
-msgid "Free look"
-msgstr "Вільний огляд"
-
-#: backends/platform/wince/CEActionsPocket.cpp:52
-msgid "Zoom up"
-msgstr "Збіл. маштаб"
-
-#: backends/platform/wince/CEActionsPocket.cpp:53
-msgid "Zoom down"
-msgstr "Змнш. маштаб"
-
-#: backends/platform/wince/CEActionsPocket.cpp:55
-#: backends/platform/wince/CEActionsSmartphone.cpp:49
-msgid "Bind Keys"
-msgstr "Призначити клавіші"
-
-#: backends/platform/wince/CEActionsPocket.cpp:56
-msgid "Cursor Up"
-msgstr "Курсор догори"
-
-#: backends/platform/wince/CEActionsPocket.cpp:57
-msgid "Cursor Down"
-msgstr "Курсор донизу"
-
-#: backends/platform/wince/CEActionsPocket.cpp:58
-msgid "Cursor Left"
-msgstr "Курсор наліво"
-
-#: backends/platform/wince/CEActionsPocket.cpp:59
-msgid "Cursor Right"
-msgstr "Курсор направо"
-
-#: backends/platform/wince/CEActionsPocket.cpp:264
-#: backends/platform/wince/CEActionsSmartphone.cpp:228
-msgid "Do you want to load or save the game?"
-msgstr "Ви хочете завантажити або зберегти гру?"
-
-#: backends/platform/wince/CEActionsPocket.cpp:314
-#: backends/platform/wince/CEActionsSmartphone.cpp:275
-msgid " Are you sure you want to quit ? "
-msgstr " Ви упевнені, що хочете вийти? "
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:50
-msgid "Keyboard"
-msgstr "Клавіатура"
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:51
-msgid "Rotate"
-msgstr "Повернути"
-
-#: backends/platform/wince/CELauncherDialog.cpp:54
-msgid "Using SDL driver "
-msgstr "Використовую драйвер SDL "
-
-#: backends/platform/wince/CELauncherDialog.cpp:58
-msgid "Display "
-msgstr "Показати "
-
-#: backends/platform/wince/CELauncherDialog.cpp:77
-msgid "Do you want to perform an automatic scan ?"
-msgstr "Ви хочете здійснити автоматичний пошук?"
-
-#: backends/platform/wince/wince-sdl.cpp:487
-msgid "Map right click action"
-msgstr "Перепризначення правого кліку"
-
-#: backends/platform/wince/wince-sdl.cpp:491
-msgid "You must map a key to the 'Right Click' action to play this game"
-msgstr "Ви повинні призначити кнопку до дії 'Правий клік', щоб грати у цю гру"
-
-#: backends/platform/wince/wince-sdl.cpp:500
-msgid "Map hide toolbar action"
-msgstr "Перепризначити дію 'Сховати Панель інстр.'"
-
-#: backends/platform/wince/wince-sdl.cpp:504
-msgid "You must map a key to the 'Hide toolbar' action to play this game"
-msgstr ""
-"Ви повинні перепризначити кнопку для дії 'Сховати Панель інстр.', щоб грати "
-"в цю гру"
-
-#: backends/platform/wince/wince-sdl.cpp:513
-msgid "Map Zoom Up action (optional)"
-msgstr "Перепризначити дію Збільшення (необовязково)"
-
-#: backends/platform/wince/wince-sdl.cpp:516
-msgid "Map Zoom Down action (optional)"
-msgstr "Перепризначити дію Зменшення (необовязково)"
-
-#: backends/platform/wince/wince-sdl.cpp:524
-msgid ""
-"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
-msgstr ""
-"Не забудьте перепризначити кнопку для дії 'Сховати Панель інстр.' щоб "
-"побачити весь інвентар"
-
-#: backends/events/default/default-events.cpp:222
-#, fuzzy
-msgid "Do you really want to return to the Launcher?"
-msgstr "Ви дійсно хочете видалити це збереження?"
-
-#: backends/events/default/default-events.cpp:222
-#, fuzzy
-msgid "Launcher"
-msgstr "Вдарити кулаком"
-
-#: backends/events/default/default-events.cpp:244
-#, fuzzy
-msgid "Do you really want to quit?"
-msgstr "Ви хочете вийти?"
-
-#: backends/events/gph/gph-events.cpp:366
-#: backends/events/gph/gph-events.cpp:409
-#: backends/events/openpandora/op-events.cpp:141
-msgid "Touchscreen 'Tap Mode' - Left Click"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:368
-#: backends/events/gph/gph-events.cpp:411
-#: backends/events/openpandora/op-events.cpp:143
-msgid "Touchscreen 'Tap Mode' - Right Click"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:370
-#: backends/events/gph/gph-events.cpp:413
-#: backends/events/openpandora/op-events.cpp:145
-msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:390
-#, fuzzy
-msgid "Maximum Volume"
-msgstr "Гучність"
-
-#: backends/events/gph/gph-events.cpp:392
-msgid "Increasing Volume"
-msgstr ""
-
-#: backends/events/gph/gph-events.cpp:398
-#, fuzzy
-msgid "Minimal Volume"
-msgstr "Гучність"
-
-#: backends/events/gph/gph-events.cpp:400
-msgid "Decreasing Volume"
-msgstr ""
-
-#~ msgid "Discovered %d new games."
-#~ msgstr "Знайдено %d нових ігор."
-
-#~ msgid "Command line argument not processed"
-#~ msgstr "Аргументи командного рядку не оброблені"
-
-#~ msgid "FM Towns Emulator"
-#~ msgstr "Емулятор FM Towns"
-
-#~ msgid "Invalid Path"
-#~ msgstr "Неправильний шлях"
+# Ukrainian translation for ScummVM.
+# Copyright (C) 2010-2011 ScummVM Team
+# This file is distributed under the same license as the ScummVM package.
+# Lubomyr Lisen, 2010.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: ScummVM 1.3.0svn\n"
+"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
+"POT-Creation-Date: 2011-08-06 10:05+0100\n"
+"PO-Revision-Date: 2011-08-06 22:38+0200\n"
+"Last-Translator: Eugene Sandulenko\n"
+"Language-Team: Ukrainian\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=iso-8859-5\n"
+"Content-Transfer-Encoding: 8bit\n"
+"Language: Ukrainian\n"
+"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%"
+"10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
+
+#: gui/about.cpp:91
+#, c-format
+msgid "(built on %s)"
+msgstr "(зібраний %s)"
+
+#: gui/about.cpp:98
+msgid "Features compiled in:"
+msgstr "Включені в білд опції:"
+
+#: gui/about.cpp:107
+msgid "Available engines:"
+msgstr "Доступні движки:"
+
+#: gui/browser.cpp:66
+msgid "Go up"
+msgstr "Вгору"
+
+#: gui/browser.cpp:66 gui/browser.cpp:68
+msgid "Go to previous directory level"
+msgstr "Перейти на папку рівнем вище"
+
+#: gui/browser.cpp:68
+msgctxt "lowres"
+msgid "Go up"
+msgstr "Вгору"
+
+#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
+#: gui/launcher.cpp:312 gui/massadd.cpp:94 gui/options.cpp:1178
+#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/engine.cpp:430 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
+msgid "Cancel"
+msgstr "Відміна"
+
+#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
+msgid "Choose"
+msgstr "Вибрати"
+
+#: gui/gui-manager.cpp:116 engines/scumm/help.cpp:125
+#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
+#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
+#: backends/keymapper/remap-dialog.cpp:52
+msgid "Close"
+msgstr "Закрити"
+
+#: gui/gui-manager.cpp:119
+msgid "Mouse click"
+msgstr "Клік мишкою"
+
+#: gui/gui-manager.cpp:122 base/main.cpp:280
+msgid "Display keyboard"
+msgstr "Показати клавіатуру"
+
+#: gui/gui-manager.cpp:125 base/main.cpp:283
+msgid "Remap keys"
+msgstr "Перепризначити клавіші"
+
+#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
+msgid "Choose an action to map"
+msgstr "Виберіть дію для призначення"
+
+#: gui/KeysDialog.cpp:41
+msgid "Map"
+msgstr "Призначити"
+
+#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
+#: gui/launcher.cpp:940 gui/massadd.cpp:91 gui/options.cpp:1179
+#: engines/engine.cpp:353 engines/engine.cpp:364 engines/scumm/scumm.cpp:1809
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:420
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
+#: backends/platform/wince/CELauncherDialog.cpp:54
+msgid "OK"
+msgstr "OK"
+
+#: gui/KeysDialog.cpp:49
+msgid "Select an action and click 'Map'"
+msgstr "Виберіть дію і клікніть 'Призначити'"
+
+#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
+#, c-format
+msgid "Associated key : %s"
+msgstr "Призначена клавіша : %s"
+
+#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
+#, c-format
+msgid "Associated key : none"
+msgstr "Призначена клавіша : немає"
+
+#: gui/KeysDialog.cpp:90
+msgid "Please select an action"
+msgstr "Будь ласка, виберіть дію"
+
+#: gui/KeysDialog.cpp:106
+msgid "Press the key to associate"
+msgstr "Натисніть клавішу для призначення"
+
+#: gui/launcher.cpp:165
+msgid "Game"
+msgstr "Гра"
+
+#: gui/launcher.cpp:169
+msgid "ID:"
+msgstr "ID:"
+
+#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
+msgid ""
+"Short game identifier used for referring to savegames and running the game "
+"from the command line"
+msgstr ""
+"Короткий ідентифікатор, який використовується для назв збережених ігор і для "
+"запуску з командної стрічки"
+
+#: gui/launcher.cpp:171
+msgctxt "lowres"
+msgid "ID:"
+msgstr "ID:"
+
+#: gui/launcher.cpp:176
+msgid "Name:"
+msgstr "Назва:"
+
+#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
+msgid "Full title of the game"
+msgstr "Повна назва гри"
+
+#: gui/launcher.cpp:178
+msgctxt "lowres"
+msgid "Name:"
+msgstr "Назва:"
+
+#: gui/launcher.cpp:182
+msgid "Language:"
+msgstr "Мова:"
+
+#: gui/launcher.cpp:182 gui/launcher.cpp:183
+msgid ""
+"Language of the game. This will not turn your Spanish game version into "
+"English"
+msgstr ""
+"Мова гри. Зміна цього налаштування не перетворить гру англійською на "
+"українську"
+
+#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
+#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
+#: audio/null.cpp:40
+msgid "<default>"
+msgstr "<за умовчанням>"
+
+#: gui/launcher.cpp:194
+msgid "Platform:"
+msgstr "Платформа:"
+
+#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
+msgid "Platform the game was originally designed for"
+msgstr "Платформа, для якої гру було розроблено початково"
+
+#: gui/launcher.cpp:196
+msgctxt "lowres"
+msgid "Platform:"
+msgstr "Платформа:"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "Graphics"
+msgstr "Графіка"
+
+#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
+msgid "GFX"
+msgstr "Грф"
+
+#: gui/launcher.cpp:211
+msgid "Override global graphic settings"
+msgstr "Перекрити глобальні установки графіки"
+
+#: gui/launcher.cpp:213
+msgctxt "lowres"
+msgid "Override global graphic settings"
+msgstr "Перекрити глобальні установки графіки"
+
+#: gui/launcher.cpp:220 gui/options.cpp:1041
+msgid "Audio"
+msgstr "Аудіо"
+
+#: gui/launcher.cpp:223
+msgid "Override global audio settings"
+msgstr "Перекрити глобальні установки аудіо"
+
+#: gui/launcher.cpp:225
+msgctxt "lowres"
+msgid "Override global audio settings"
+msgstr "Перекрити глобальні установки аудіо"
+
+#: gui/launcher.cpp:234 gui/options.cpp:1046
+msgid "Volume"
+msgstr "Гучність"
+
+#: gui/launcher.cpp:236 gui/options.cpp:1048
+msgctxt "lowres"
+msgid "Volume"
+msgstr "Гучн."
+
+#: gui/launcher.cpp:239
+msgid "Override global volume settings"
+msgstr "Перекрити глобальні установки гучності"
+
+#: gui/launcher.cpp:241
+msgctxt "lowres"
+msgid "Override global volume settings"
+msgstr "Перекрити глобальні установки гучності"
+
+#: gui/launcher.cpp:248 gui/options.cpp:1056
+msgid "MIDI"
+msgstr "MIDI"
+
+#: gui/launcher.cpp:251
+msgid "Override global MIDI settings"
+msgstr "Перекрити глобальні установки MIDI"
+
+#: gui/launcher.cpp:253
+msgctxt "lowres"
+msgid "Override global MIDI settings"
+msgstr "Перекрити глобальні установки MIDI"
+
+#: gui/launcher.cpp:263 gui/options.cpp:1062
+msgid "MT-32"
+msgstr "MT-32"
+
+#: gui/launcher.cpp:266
+msgid "Override global MT-32 settings"
+msgstr "Перекрити глобальні установки MT-32"
+
+#: gui/launcher.cpp:268
+msgctxt "lowres"
+msgid "Override global MT-32 settings"
+msgstr "Перекрити глобальні установки MT-32"
+
+#: gui/launcher.cpp:279 gui/options.cpp:1069
+msgid "Paths"
+msgstr "Шляхи"
+
+#: gui/launcher.cpp:281 gui/options.cpp:1071
+msgctxt "lowres"
+msgid "Paths"
+msgstr "Шляхи"
+
+#: gui/launcher.cpp:288
+msgid "Game Path:"
+msgstr "Шлях до гри:"
+
+#: gui/launcher.cpp:290
+msgctxt "lowres"
+msgid "Game Path:"
+msgstr "Шлях до гри:"
+
+#: gui/launcher.cpp:295 gui/options.cpp:1091
+msgid "Extra Path:"
+msgstr "Додатк. шлях:"
+
+#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
+msgid "Specifies path to additional data used the game"
+msgstr "Вказує шлях до додаткових файлів даних для гри"
+
+#: gui/launcher.cpp:297 gui/options.cpp:1093
+msgctxt "lowres"
+msgid "Extra Path:"
+msgstr "Дод. шлях:"
+
+#: gui/launcher.cpp:302 gui/options.cpp:1079
+msgid "Save Path:"
+msgstr "Шлях збер.:"
+
+#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
+#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
+msgid "Specifies where your savegames are put"
+msgstr "Вказує шлях до збережень гри"
+
+#: gui/launcher.cpp:304 gui/options.cpp:1081
+msgctxt "lowres"
+msgid "Save Path:"
+msgstr "Шлях збер.:"
+
+#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
+#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
+#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
+#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
+#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
+msgctxt "path"
+msgid "None"
+msgstr "Не завданий"
+
+#: gui/launcher.cpp:326 gui/launcher.cpp:408
+#: backends/platform/wii/options.cpp:56
+msgid "Default"
+msgstr "За умовчанням"
+
+#: gui/launcher.cpp:446 gui/options.cpp:1356
+msgid "Select SoundFont"
+msgstr "Виберіть SoundFont"
+
+#: gui/launcher.cpp:465 gui/launcher.cpp:612
+msgid "Select directory with game data"
+msgstr "Виберіть папку з файлами гри"
+
+#: gui/launcher.cpp:483
+msgid "Select additional game directory"
+msgstr "Виберіть додаткову папку гри"
+
+#: gui/launcher.cpp:495
+msgid "Select directory for saved games"
+msgstr "Виберіть папку для збережень"
+
+#: gui/launcher.cpp:514
+msgid "This game ID is already taken. Please choose another one."
+msgstr "Цей ID гри вже використовується. Будь ласка, виберіть інший."
+
+#: gui/launcher.cpp:555 engines/dialogs.cpp:110
+msgid "~Q~uit"
+msgstr "~В~ихід"
+
+#: gui/launcher.cpp:555 backends/platform/sdl/macosx/appMenu_osx.mm:80
+msgid "Quit ScummVM"
+msgstr "Вихід зі ScummVM"
+
+#: gui/launcher.cpp:556
+msgid "A~b~out..."
+msgstr "Про п~р~ограму..."
+
+#: gui/launcher.cpp:556 backends/platform/sdl/macosx/appMenu_osx.mm:61
+msgid "About ScummVM"
+msgstr "Про ScummVM"
+
+#: gui/launcher.cpp:557
+msgid "~O~ptions..."
+msgstr "~Н~алаштування"
+
+#: gui/launcher.cpp:557
+msgid "Change global ScummVM options"
+msgstr "Змінити глобальні налаштування ScummVM"
+
+#: gui/launcher.cpp:559
+msgid "~S~tart"
+msgstr "З~а~пуск"
+
+#: gui/launcher.cpp:559
+msgid "Start selected game"
+msgstr "Запустити вибрану гру"
+
+#: gui/launcher.cpp:562
+msgid "~L~oad..."
+msgstr "~З~авантажити..."
+
+#: gui/launcher.cpp:562
+msgid "Load savegame for selected game"
+msgstr "Завантажити збереження для вибраної гри"
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:1055
+msgid "~A~dd Game..."
+msgstr "~Д~одати гру..."
+
+#: gui/launcher.cpp:567 gui/launcher.cpp:574
+msgid "Hold Shift for Mass Add"
+msgstr "Утримуйте клавішу Shift для того, щоб додати декілька ігор"
+
+#: gui/launcher.cpp:569
+msgid "~E~dit Game..."
+msgstr "Реда~г~увати гру"
+
+#: gui/launcher.cpp:569 gui/launcher.cpp:576
+msgid "Change game options"
+msgstr "Змінити налаштування гри"
+
+#: gui/launcher.cpp:571
+msgid "~R~emove Game"
+msgstr "~В~идалити гру"
+
+#: gui/launcher.cpp:571 gui/launcher.cpp:578
+msgid "Remove game from the list. The game data files stay intact"
+msgstr "Видалити гру зі списку. Не видаляє гру з жорсткого диску"
+
+#: gui/launcher.cpp:574 gui/launcher.cpp:1055
+msgctxt "lowres"
+msgid "~A~dd Game..."
+msgstr "~Д~одати гру..."
+
+#: gui/launcher.cpp:576
+msgctxt "lowres"
+msgid "~E~dit Game..."
+msgstr "Реда~г~. гру..."
+
+#: gui/launcher.cpp:578
+msgctxt "lowres"
+msgid "~R~emove Game"
+msgstr "~В~идалити гру"
+
+#: gui/launcher.cpp:586
+msgid "Search in game list"
+msgstr "Пошук у списку ігор"
+
+#: gui/launcher.cpp:590 gui/launcher.cpp:1102
+msgid "Search:"
+msgstr "Пошук:"
+
+#: gui/launcher.cpp:593 gui/options.cpp:826
+msgid "Clear value"
+msgstr "Очистити значення"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+msgid "Load game:"
+msgstr "Завантажити гру:"
+
+#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
+#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Load"
+msgstr "Завантажити"
+
+#: gui/launcher.cpp:723
+msgid ""
+"Do you really want to run the mass game detector? This could potentially add "
+"a huge number of games."
+msgstr ""
+"Чи ви дійсно хочете запустити пошук усіх ігор? Це потенційно може додати "
+"велику кількість ігор."
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Yes"
+msgstr "Так"
+
+#: gui/launcher.cpp:724 gui/launcher.cpp:872
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "No"
+msgstr "Ні"
+
+#: gui/launcher.cpp:772
+msgid "ScummVM couldn't open the specified directory!"
+msgstr "ScummVM не може відкрити вказану папку!"
+
+#: gui/launcher.cpp:784
+msgid "ScummVM could not find any game in the specified directory!"
+msgstr "ScummVM не може знайти гру у вказаній папці!"
+
+#: gui/launcher.cpp:798
+msgid "Pick the game:"
+msgstr "Виберіть гру:"
+
+#: gui/launcher.cpp:872
+msgid "Do you really want to remove this game configuration?"
+msgstr "Ви дійсно хочете видалити установки для цієї гри?"
+
+#: gui/launcher.cpp:936
+msgid "This game does not support loading games from the launcher."
+msgstr "Ця гра не підтримує завантаження збережень через головне меню."
+
+#: gui/launcher.cpp:940
+msgid "ScummVM could not find any engine capable of running the selected game!"
+msgstr "ScummVM не зміг знайти движок для запуску вибраної гри!"
+
+#: gui/launcher.cpp:1054
+msgctxt "lowres"
+msgid "Mass Add..."
+msgstr "Дод. багато..."
+
+#: gui/launcher.cpp:1054
+msgid "Mass Add..."
+msgstr "Дод. багато..."
+
+#: gui/massadd.cpp:78 gui/massadd.cpp:81
+msgid "... progress ..."
+msgstr "... пошук ..."
+
+#: gui/massadd.cpp:258
+msgid "Scan complete!"
+msgstr "Пошук закінчено!"
+
+#: gui/massadd.cpp:261
+#, c-format
+msgid "Discovered %d new games, ignored %d previously added games."
+msgstr "Знайдено %d нових ігор, пропущено %d попередньо доданих ігор."
+
+#: gui/massadd.cpp:265
+#, c-format
+msgid "Scanned %d directories ..."
+msgstr "Проглянуто %d папок ..."
+
+#: gui/massadd.cpp:268
+#, c-format
+msgid "Discovered %d new games, ignored %d previously added games ..."
+msgstr "Знайдено %d нових ігор, пропущено %d попередньо доданих ігор ..."
+
+#: gui/options.cpp:72
+msgid "Never"
+msgstr "Ніколи"
+
+#: gui/options.cpp:72
+msgid "every 5 mins"
+msgstr "кожні 5 хв"
+
+#: gui/options.cpp:72
+msgid "every 10 mins"
+msgstr "кожні 10 хв"
+
+#: gui/options.cpp:72
+msgid "every 15 mins"
+msgstr "кожні 15 хв"
+
+#: gui/options.cpp:72
+msgid "every 30 mins"
+msgstr "кожні 30 хв"
+
+#: gui/options.cpp:74
+msgid "8 kHz"
+msgstr "8 кГц"
+
+#: gui/options.cpp:74
+msgid "11kHz"
+msgstr "11 кГц"
+
+#: gui/options.cpp:74
+msgid "22 kHz"
+msgstr "22 кГц"
+
+#: gui/options.cpp:74
+msgid "44 kHz"
+msgstr "44 кГц"
+
+#: gui/options.cpp:74
+msgid "48 kHz"
+msgstr "48 кГц"
+
+#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
+#: gui/options.cpp:625 gui/options.cpp:825
+msgctxt "soundfont"
+msgid "None"
+msgstr "Не заданий"
+
+#: gui/options.cpp:372
+msgid "Failed to apply some of the graphic options changes:"
+msgstr "Не вдалося застосувати деякі зі змін графічних налаштувань:"
+
+#: gui/options.cpp:384
+msgid "the video mode could not be changed."
+msgstr "не вдалося змінити графічний режим."
+
+#: gui/options.cpp:390
+msgid "the fullscreen setting could not be changed"
+msgstr "не вдалося змінити режим повного екрану"
+
+#: gui/options.cpp:396
+msgid "the aspect ratio setting could not be changed"
+msgstr "не вдалося змінити режим корекції співвідношення сторін"
+
+#: gui/options.cpp:705
+msgid "Graphics mode:"
+msgstr "Графічн. режим:"
+
+#: gui/options.cpp:716
+msgid "Render mode:"
+msgstr "Режим раструв.:"
+
+#: gui/options.cpp:716 gui/options.cpp:717
+msgid "Special dithering modes supported by some games"
+msgstr "Спеціальні режими растрування, які підтримують деякі ігри"
+
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2258
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
+msgid "Fullscreen mode"
+msgstr "Повноекранний режим"
+
+#: gui/options.cpp:729
+msgid "Aspect ratio correction"
+msgstr "Корекція співвідношення сторін"
+
+#: gui/options.cpp:729
+msgid "Correct aspect ratio for 320x200 games"
+msgstr "Коригувати співвідношення сторін для ігор з графікою 320x200"
+
+#: gui/options.cpp:730
+msgid "EGA undithering"
+msgstr "EGA без растрування"
+
+#: gui/options.cpp:730
+msgid "Enable undithering in EGA games that support it"
+msgstr "Вімкнути растрування в EGA іграх які це підтримують"
+
+#: gui/options.cpp:738
+msgid "Preferred Device:"
+msgstr "Уподобаний пристрій:"
+
+#: gui/options.cpp:738
+msgid "Music Device:"
+msgstr "Музич. пристрій:"
+
+#: gui/options.cpp:738 gui/options.cpp:740
+msgid "Specifies preferred sound device or sound card emulator"
+msgstr "Вказує уподобаний звуковий пристрій або емулятор звукової карти"
+
+#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
+msgid "Specifies output sound device or sound card emulator"
+msgstr "Вказує вихідний звуковий пристрій або емулятор звукової карти"
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Preferred Dev.:"
+msgstr "Уподоб. пристрій:"
+
+#: gui/options.cpp:740
+msgctxt "lowres"
+msgid "Music Device:"
+msgstr "Музичний пристрій:"
+
+#: gui/options.cpp:766
+msgid "AdLib emulator:"
+msgstr "Емулятор AdLib:"
+
+#: gui/options.cpp:766 gui/options.cpp:767
+msgid "AdLib is used for music in many games"
+msgstr "Звукова карта AdLib використовується багатьма іграми"
+
+#: gui/options.cpp:777
+msgid "Output rate:"
+msgstr "Вихідна частота:"
+
+#: gui/options.cpp:777 gui/options.cpp:778
+msgid ""
+"Higher value specifies better sound quality but may be not supported by your "
+"soundcard"
+msgstr ""
+"Великі значення задають кращу якість звуку, проте вони можуть не "
+"підтримуватися вашою звуковою картою"
+
+#: gui/options.cpp:788
+msgid "GM Device:"
+msgstr "Пристрій GM:"
+
+#: gui/options.cpp:788
+msgid "Specifies default sound device for General MIDI output"
+msgstr "Вказує вихідний звуковий пристрій для General MIDI"
+
+#: gui/options.cpp:799
+msgid "Don't use General MIDI music"
+msgstr "Не використовувати музику General MIDI"
+
+#: gui/options.cpp:810 gui/options.cpp:871
+msgid "Use first available device"
+msgstr "Використовувати перший наявний пристрій"
+
+#: gui/options.cpp:822
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
+msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
+msgstr ""
+"SoundFont підтримується деякими звуковими картами, Fluidsynth та Timidity"
+
+#: gui/options.cpp:824
+msgctxt "lowres"
+msgid "SoundFont:"
+msgstr "SoundFont:"
+
+#: gui/options.cpp:829
+msgid "Mixed AdLib/MIDI mode"
+msgstr "Змішаний режим AdLib/MIDI"
+
+#: gui/options.cpp:829
+msgid "Use both MIDI and AdLib sound generation"
+msgstr "Використовувати і MIDI і AdLib для генерації звуку"
+
+#: gui/options.cpp:832
+msgid "MIDI gain:"
+msgstr "Посилення MIDI:"
+
+#: gui/options.cpp:842
+msgid "MT-32 Device:"
+msgstr "Пристрій MT-32:"
+
+#: gui/options.cpp:842
+msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
+msgstr ""
+"Вказує звуковий пристрій за умовчанням для виводу на Roland MT-32/LAPC1/"
+"CM32l/CM64"
+
+#: gui/options.cpp:847
+msgid "True Roland MT-32 (disable GM emulation)"
+msgstr "Справжній Roland MT-32 (вимкнути емуляцию GM)"
+
+#: gui/options.cpp:847 gui/options.cpp:849
+msgid ""
+"Check if you want to use your real hardware Roland-compatible sound device "
+"connected to your computer"
+msgstr ""
+"Відмітьте, якщо у вас підключено Roland-сумісний звуковий пристрій і ви "
+"хочете його використовувати"
+
+#: gui/options.cpp:849
+msgctxt "lowres"
+msgid "True Roland MT-32 (no GM emulation)"
+msgstr "Справжній Roland MT-32 (вимкнути емуляцию GM)"
+
+#: gui/options.cpp:852
+msgid "Enable Roland GS Mode"
+msgstr "Увімкнути режим Roland GS"
+
+#: gui/options.cpp:852
+msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
+msgstr ""
+"Вимикає мапінг General MIDI для ігор зі звуковою доріжкою для Roland MT-32"
+
+#: gui/options.cpp:861
+msgid "Don't use Roland MT-32 music"
+msgstr "Не використовувати Roland MT-32"
+
+#: gui/options.cpp:888
+msgid "Text and Speech:"
+msgstr "Текст і озвучка:"
+
+#: gui/options.cpp:892 gui/options.cpp:902
+msgid "Speech"
+msgstr "Озвучка"
+
+#: gui/options.cpp:893 gui/options.cpp:903
+msgid "Subtitles"
+msgstr "Субтитри"
+
+#: gui/options.cpp:894
+msgid "Both"
+msgstr "Все"
+
+#: gui/options.cpp:896
+msgid "Subtitle speed:"
+msgstr "Швид. субтитрів:"
+
+#: gui/options.cpp:898
+msgctxt "lowres"
+msgid "Text and Speech:"
+msgstr "Текст і озвучка:"
+
+#: gui/options.cpp:902
+msgid "Spch"
+msgstr "Озв"
+
+#: gui/options.cpp:903
+msgid "Subs"
+msgstr "Суб"
+
+#: gui/options.cpp:904
+msgctxt "lowres"
+msgid "Both"
+msgstr "Все"
+
+#: gui/options.cpp:904
+msgid "Show subtitles and play speech"
+msgstr "Показувати субтитри і відтворювати мову"
+
+#: gui/options.cpp:906
+msgctxt "lowres"
+msgid "Subtitle speed:"
+msgstr "Швид. субтитрів:"
+
+#: gui/options.cpp:922
+msgid "Music volume:"
+msgstr "Гучність музики:"
+
+#: gui/options.cpp:924
+msgctxt "lowres"
+msgid "Music volume:"
+msgstr "Гучність музики:"
+
+#: gui/options.cpp:931
+msgid "Mute All"
+msgstr "Вимкнути все"
+
+#: gui/options.cpp:934
+msgid "SFX volume:"
+msgstr "Гучність ефектів:"
+
+#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
+msgid "Special sound effects volume"
+msgstr "Гучність спеціальних звукових ефектів"
+
+#: gui/options.cpp:936
+msgctxt "lowres"
+msgid "SFX volume:"
+msgstr "Гучн. ефектів:"
+
+#: gui/options.cpp:944
+msgid "Speech volume:"
+msgstr "Гучність озвучки:"
+
+#: gui/options.cpp:946
+msgctxt "lowres"
+msgid "Speech volume:"
+msgstr "Гучн. озвучки:"
+
+#: gui/options.cpp:1085
+msgid "Theme Path:"
+msgstr "Шлях до тем:"
+
+#: gui/options.cpp:1087
+msgctxt "lowres"
+msgid "Theme Path:"
+msgstr "Шлях до тем:"
+
+#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
+msgid "Specifies path to additional data used by all games or ScummVM"
+msgstr ""
+"Вказує шлях до додаткових файлів даних, які використовуються усіма іграми "
+"або ScummVM"
+
+#: gui/options.cpp:1098
+msgid "Plugins Path:"
+msgstr "Шлях до втулків:"
+
+#: gui/options.cpp:1100
+msgctxt "lowres"
+msgid "Plugins Path:"
+msgstr "Шлях до втулків:"
+
+#: gui/options.cpp:1109
+msgid "Misc"
+msgstr "Різне"
+
+#: gui/options.cpp:1111
+msgctxt "lowres"
+msgid "Misc"
+msgstr "Різне"
+
+#: gui/options.cpp:1113
+msgid "Theme:"
+msgstr "Тема:"
+
+#: gui/options.cpp:1117
+msgid "GUI Renderer:"
+msgstr "Растер. GUI:"
+
+#: gui/options.cpp:1129
+msgid "Autosave:"
+msgstr "Автозбереження:"
+
+#: gui/options.cpp:1131
+msgctxt "lowres"
+msgid "Autosave:"
+msgstr "Автозбереж.:"
+
+#: gui/options.cpp:1139
+msgid "Keys"
+msgstr "Клавіші"
+
+#: gui/options.cpp:1146
+msgid "GUI Language:"
+msgstr "Мова інтерф.:"
+
+#: gui/options.cpp:1146
+msgid "Language of ScummVM GUI"
+msgstr "Мова графічного інтерфейсу ScummVM"
+
+#: gui/options.cpp:1295
+msgid "You have to restart ScummVM before your changes will take effect."
+msgstr "Ви повинні перезапустити ScummVM щоб застосувати зміни."
+
+#: gui/options.cpp:1308
+msgid "Select directory for savegames"
+msgstr "Виберіть папку для збережень"
+
+#: gui/options.cpp:1315
+msgid "The chosen directory cannot be written to. Please select another one."
+msgstr "Не можу писати у вибрану папку. Будь ласка, вкажіть іншу."
+
+#: gui/options.cpp:1324
+msgid "Select directory for GUI themes"
+msgstr "Виберіть папку для тем GUI"
+
+#: gui/options.cpp:1334
+msgid "Select directory for extra files"
+msgstr "Виберіть папку з додатковими файлами"
+
+#: gui/options.cpp:1345
+msgid "Select directory for plugins"
+msgstr "Виберіть папку зі втулками"
+
+#: gui/options.cpp:1389
+msgid ""
+"The theme you selected does not support your current language. If you want "
+"to use this theme you need to switch to another language first."
+msgstr ""
+"Вибрана тема не підтримує поточну мову. Якщо ви хочете використовувати цю "
+"тему, потрібно в першу чергу змінити мову."
+
+#: gui/saveload.cpp:58 gui/saveload.cpp:239
+msgid "No date saved"
+msgstr "Дату не записано"
+
+#: gui/saveload.cpp:59 gui/saveload.cpp:240
+msgid "No time saved"
+msgstr "Час не записано"
+
+#: gui/saveload.cpp:60 gui/saveload.cpp:241
+msgid "No playtime saved"
+msgstr "Час гри не записано"
+
+#: gui/saveload.cpp:67 gui/saveload.cpp:155
+msgid "Delete"
+msgstr "Видалити"
+
+#: gui/saveload.cpp:154
+msgid "Do you really want to delete this savegame?"
+msgstr "Ви дійсно хочете видалити це збереження?"
+
+#: gui/saveload.cpp:264
+msgid "Date: "
+msgstr "Дата: "
+
+#: gui/saveload.cpp:268
+msgid "Time: "
+msgstr "Час: "
+
+#: gui/saveload.cpp:274
+msgid "Playtime: "
+msgstr "Час гри: "
+
+#: gui/saveload.cpp:287 gui/saveload.cpp:354
+msgid "Untitled savestate"
+msgstr "Збереження без імені"
+
+#: gui/themebrowser.cpp:44
+msgid "Select a Theme"
+msgstr "Виберіть тему"
+
+#: gui/ThemeEngine.cpp:328
+msgid "Disabled GFX"
+msgstr "Без графіки"
+
+#: gui/ThemeEngine.cpp:328
+msgctxt "lowres"
+msgid "Disabled GFX"
+msgstr "Без графіки"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard Renderer (16bpp)"
+msgstr "Стандартний растеризатор (16bpp)"
+
+#: gui/ThemeEngine.cpp:329
+msgid "Standard (16bpp)"
+msgstr "Стандартний растеризатор (16bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased Renderer (16bpp)"
+msgstr "Растеризатор зі згладжуванням (16bpp)"
+
+#: gui/ThemeEngine.cpp:331
+msgid "Antialiased (16bpp)"
+msgstr "Растеризатор зі згладжуванням (16bpp)"
+
+#: base/main.cpp:200
+#, c-format
+msgid "Engine does not support debug level '%s'"
+msgstr "Движок не підтримує рівень відладки '%s'"
+
+#: base/main.cpp:268
+msgid "Menu"
+msgstr "Меню"
+
+#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
+#: backends/platform/wince/CEActionsPocket.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:46
+msgid "Skip"
+msgstr "Пропустити"
+
+#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
+#: backends/platform/wince/CEActionsPocket.cpp:42
+msgid "Pause"
+msgstr "Пауза"
+
+#: base/main.cpp:277
+msgid "Skip line"
+msgstr "Пропустити рядок"
+
+#: base/main.cpp:432
+msgid "Error running game:"
+msgstr "Помилка запуску гри:"
+
+#: base/main.cpp:456
+msgid "Could not find any engine capable of running the selected game"
+msgstr "Не можу знайти движок для запуску вибраної гри"
+
+#: common/error.cpp:38
+msgid "No error"
+msgstr "Немає помилки"
+
+#: common/error.cpp:40
+msgid "Game data not found"
+msgstr "Немає файлів гри"
+
+#: common/error.cpp:42
+msgid "Game id not supported"
+msgstr "Game id не підтримується"
+
+#: common/error.cpp:44
+msgid "Unsupported color mode"
+msgstr "Режим кольору не підтримується"
+
+#: common/error.cpp:47
+msgid "Read permission denied"
+msgstr "Недостатньо прав для читання"
+
+#: common/error.cpp:49
+msgid "Write permission denied"
+msgstr "Недостатньо прав для запису"
+
+#: common/error.cpp:52
+msgid "Path does not exist"
+msgstr "Шлях не знайдено"
+
+#: common/error.cpp:54
+msgid "Path not a directory"
+msgstr "Шлях не є папкою"
+
+#: common/error.cpp:56
+msgid "Path not a file"
+msgstr "Шлях не є файлом"
+
+#: common/error.cpp:59
+msgid "Cannot create file"
+msgstr "Не можу створити файл"
+
+#: common/error.cpp:61
+msgid "Reading data failed"
+msgstr "Помилка читання"
+
+#: common/error.cpp:63
+msgid "Writing data failed"
+msgstr "Помилка запису даних"
+
+#: common/error.cpp:66
+msgid "Could not find suitable engine plugin"
+msgstr "Не можу знайти необхідного втулка для движка"
+
+#: common/error.cpp:68
+msgid "Engine plugin does not support save states"
+msgstr "Втулок движка не підтримує збереження ігор"
+
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr "Відмінено користувачем"
+
+#: common/error.cpp:75
+msgid "Unknown error"
+msgstr "Невідома помилка"
+
+#: common/util.cpp:274
+msgid "Hercules Green"
+msgstr "Hercules Зелений"
+
+#: common/util.cpp:275
+msgid "Hercules Amber"
+msgstr "Hercules Бурштинний"
+
+#: common/util.cpp:282
+msgctxt "lowres"
+msgid "Hercules Green"
+msgstr "Hercules Зелений"
+
+#: common/util.cpp:283
+msgctxt "lowres"
+msgid "Hercules Amber"
+msgstr "Hercules Бурштинний"
+
+#: engines/advancedDetector.cpp:296
+#, c-format
+msgid "The game in '%s' seems to be unknown."
+msgstr "Гра у '%s' невідома."
+
+#: engines/advancedDetector.cpp:297
+msgid "Please, report the following data to the ScummVM team along with name"
+msgstr "Будь ласка, передайте нижченаведену інформацію команді ScummVM разом з"
+
+#: engines/advancedDetector.cpp:299
+msgid "of the game you tried to add and its version/language/etc.:"
+msgstr "назвою гри, яку ви намагаєтесь додати, а також її версію/мову/та інше:"
+
+#: engines/dialogs.cpp:84
+msgid "~R~esume"
+msgstr "Продов~ж~ити"
+
+#: engines/dialogs.cpp:86
+msgid "~L~oad"
+msgstr "~З~авантажити"
+
+#: engines/dialogs.cpp:90
+msgid "~S~ave"
+msgstr "~З~аписати"
+
+#: engines/dialogs.cpp:94
+msgid "~O~ptions"
+msgstr "~Н~алаштування"
+
+#: engines/dialogs.cpp:99
+msgid "~H~elp"
+msgstr "~Д~опомога"
+
+#: engines/dialogs.cpp:101
+msgid "~A~bout"
+msgstr "Про про~г~раму"
+
+#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
+msgid "~R~eturn to Launcher"
+msgstr "~П~овер. в головне меню"
+
+#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
+msgctxt "lowres"
+msgid "~R~eturn to Launcher"
+msgstr "~П~овер.в головне меню"
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+msgid "Save game:"
+msgstr "Зберегти гру: "
+
+#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
+#: engines/sci/engine/kfile.cpp:575
+#: backends/platform/symbian/src/SymbianActions.cpp:44
+#: backends/platform/wince/CEActionsPocket.cpp:43
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:45
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Save"
+msgstr "Записати"
+
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+"Вибачте, цей движок не підтримує довідку по іграм. Будь-ласка, дивіться "
+"файл README для основної інормації, а також інструкцій, як отримати "
+"подальшу допомогу."
+
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:100
+#: engines/mohawk/dialogs.cpp:152
+msgid "~O~K"
+msgstr "~O~K"
+
+#: engines/dialogs.cpp:309 engines/mohawk/dialogs.cpp:101
+#: engines/mohawk/dialogs.cpp:153
+msgid "~C~ancel"
+msgstr "Ві~д~міна"
+
+#: engines/dialogs.cpp:312
+msgid "~K~eys"
+msgstr "~К~лавіші"
+
+#: engines/engine.cpp:227
+msgid "Could not initialize color format."
+msgstr "Не можу налаштувати формат кольору."
+
+#: engines/engine.cpp:235
+msgid "Could not switch to video mode: '"
+msgstr "Не вдалося переключити відеорежим: '"
+
+#: engines/engine.cpp:244
+msgid "Could not apply aspect ratio setting."
+msgstr "Не вдалося застосувати корекцію співвідношення сторін."
+
+#: engines/engine.cpp:249
+msgid "Could not apply fullscreen setting."
+msgstr "Не вдалося застосувати повноекранний режим."
+
+#: engines/engine.cpp:349
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+"Ви намагаєтесь грати гру безпосередньо з CD\n"
+"Відомо, що це призводить до проблем, і тому\n"
+"рекомендовано, щоби Ви скопіювали файли даних\n"
+"гри на жорсткий диск.\n"
+"Дивіться файл README для подальших інструкцій."
+
+#: engines/engine.cpp:360
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+"Ця гра має аудіодоріжки на диску. Їх потрібно\n"
+"переписати з диску з допомогою відповідної\n"
+"програми для копіювання аудіо з CD дисків, для\n"
+"того, щоб можна було слухати музику у грі.\n"
+"Дивіться файл README для подальших інструкцій."
+
+#: engines/engine.cpp:427
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+"ПОПЕРЕДЖЕННЯ: Гра, яку ви хочете запустити, ще не підтримується повністю "
+"ScummVM. Скорше за все вона не буде працювати стабільно, і збереження ігор, "
+"які ви зробите, можуть не працювати у подальших версіях ScummVM."
+
+#: engines/engine.cpp:430
+msgid "Start anyway"
+msgstr "Все одно запустити"
+
+#: engines/scumm/dialogs.cpp:281
+msgid "~P~revious"
+msgstr "~П~опер"
+
+#: engines/scumm/dialogs.cpp:282
+msgid "~N~ext"
+msgstr "~Н~аст"
+
+#: engines/scumm/dialogs.cpp:283
+#: backends/platform/ds/arm9/source/dsoptions.cpp:56
+msgid "~C~lose"
+msgstr "~З~акрити"
+
+#: engines/scumm/help.cpp:73
+msgid "Common keyboard commands:"
+msgstr "Основні команди клавіатури:"
+
+#: engines/scumm/help.cpp:74
+msgid "Save / Load dialog"
+msgstr "Діалог збереження / завантаження"
+
+#: engines/scumm/help.cpp:76
+msgid "Skip line of text"
+msgstr "Пропустити рядок тексту"
+
+#: engines/scumm/help.cpp:77
+msgid "Esc"
+msgstr "Esc"
+
+#: engines/scumm/help.cpp:77
+msgid "Skip cutscene"
+msgstr "Пропустити заставку"
+
+#: engines/scumm/help.cpp:78
+msgid "Space"
+msgstr "Space"
+
+#: engines/scumm/help.cpp:78
+msgid "Pause game"
+msgstr "Пауза"
+
+#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
+#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
+#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Ctrl"
+msgstr "Ctrl"
+
+#: engines/scumm/help.cpp:79
+msgid "Load game state 1-10"
+msgstr "Завантажити стан гри 1-10"
+
+#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
+#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
+msgid "Alt"
+msgstr "Alt"
+
+#: engines/scumm/help.cpp:80
+msgid "Save game state 1-10"
+msgstr "Зберегти стан гри 1-10"
+
+#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
+#: backends/platform/symbian/src/SymbianActions.cpp:52
+#: backends/platform/wince/CEActionsPocket.cpp:44
+#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
+msgid "Quit"
+msgstr "Вихід"
+
+#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
+msgid "Enter"
+msgstr "Enter"
+
+#: engines/scumm/help.cpp:86
+msgid "Toggle fullscreen"
+msgstr "Увімкнути повноекранний режим"
+
+#: engines/scumm/help.cpp:87
+msgid "Music volume up / down"
+msgstr "Гучність музики вище / нижче"
+
+#: engines/scumm/help.cpp:88
+msgid "Text speed slower / faster"
+msgstr "Швидкість тексту повільніше / швидше"
+
+#: engines/scumm/help.cpp:89
+msgid "Simulate left mouse button"
+msgstr "Симулювати лівий клік"
+
+#: engines/scumm/help.cpp:90
+msgid "Tab"
+msgstr "Tab"
+
+#: engines/scumm/help.cpp:90
+msgid "Simulate right mouse button"
+msgstr "Симулювати правий клік"
+
+#: engines/scumm/help.cpp:93
+msgid "Special keyboard commands:"
+msgstr "Спеціальні команди клавіатури:"
+
+#: engines/scumm/help.cpp:94
+msgid "Show / Hide console"
+msgstr "Показати / cховати консоль"
+
+#: engines/scumm/help.cpp:95
+msgid "Start the debugger"
+msgstr "Запуск відладчика"
+
+#: engines/scumm/help.cpp:96
+msgid "Show memory consumption"
+msgstr "Показати споживання пам'яті"
+
+#: engines/scumm/help.cpp:97
+msgid "Run in fast mode (*)"
+msgstr "Виконати в швидкому режимі (*)"
+
+#: engines/scumm/help.cpp:98
+msgid "Run in really fast mode (*)"
+msgstr "Виконати в дуже швидкому режимі (*)"
+
+#: engines/scumm/help.cpp:99
+msgid "Toggle mouse capture"
+msgstr "Увімкнути захоплення миші"
+
+#: engines/scumm/help.cpp:100
+msgid "Switch between graphics filters"
+msgstr "Переключення між графічними фільтрами"
+
+#: engines/scumm/help.cpp:101
+msgid "Increase / Decrease scale factor"
+msgstr "Збільшення / Зменшення масштабу"
+
+#: engines/scumm/help.cpp:102
+msgid "Toggle aspect-ratio correction"
+msgstr "Корекція співвідношення сторін"
+
+#: engines/scumm/help.cpp:107
+msgid "* Note that using ctrl-f and"
+msgstr "* Зауважимо, що використання ctrl-f і"
+
+#: engines/scumm/help.cpp:108
+msgid " ctrl-g are not recommended"
+msgstr " ctrl-g не рекомендується"
+
+#: engines/scumm/help.cpp:109
+msgid " since they may cause crashes"
+msgstr " оскільки вони можуть викликати збої"
+
+#: engines/scumm/help.cpp:110
+msgid " or incorrect game behavior."
+msgstr " або неправильну поведінку гри."
+
+#: engines/scumm/help.cpp:114
+msgid "Spinning drafts on the keyboard:"
+msgstr "Змінні чорновики на клавіатурі:"
+
+#: engines/scumm/help.cpp:116
+msgid "Main game controls:"
+msgstr "Основні опції керування:"
+
+#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
+#: engines/scumm/help.cpp:161
+msgid "Push"
+msgstr "Натиск"
+
+#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
+#: engines/scumm/help.cpp:162
+msgid "Pull"
+msgstr "Тягти"
+
+#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
+#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
+#: engines/scumm/help.cpp:206
+msgid "Give"
+msgstr "Дати"
+
+#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
+#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
+#: engines/scumm/help.cpp:207
+msgid "Open"
+msgstr "Відкрити"
+
+#: engines/scumm/help.cpp:126
+msgid "Go to"
+msgstr "Йти до"
+
+#: engines/scumm/help.cpp:127
+msgid "Get"
+msgstr "Отримати"
+
+#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
+#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
+#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
+#: engines/scumm/help.cpp:248
+msgid "Use"
+msgstr "Використати"
+
+#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
+msgid "Read"
+msgstr "Читати"
+
+#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
+msgid "New kid"
+msgstr "Нова дитина"
+
+#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
+#: engines/scumm/help.cpp:171
+msgid "Turn on"
+msgstr "Увімкнути"
+
+#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
+#: engines/scumm/help.cpp:172
+msgid "Turn off"
+msgstr "Вимкнути"
+
+#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
+#: engines/scumm/help.cpp:193
+msgid "Walk to"
+msgstr "Іти до"
+
+#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
+#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
+#: engines/scumm/help.cpp:226
+msgid "Pick up"
+msgstr "Підібрати"
+
+#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
+msgid "What is"
+msgstr "Що є"
+
+#: engines/scumm/help.cpp:146
+msgid "Unlock"
+msgstr "Розблокувати"
+
+#: engines/scumm/help.cpp:149
+msgid "Put on"
+msgstr "Поставити на"
+
+#: engines/scumm/help.cpp:150
+msgid "Take off"
+msgstr "Зняти"
+
+#: engines/scumm/help.cpp:156
+msgid "Fix"
+msgstr "Налагодити"
+
+#: engines/scumm/help.cpp:158
+msgid "Switch"
+msgstr "Перемкнути"
+
+#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
+msgid "Look"
+msgstr "Глянути"
+
+#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
+msgid "Talk"
+msgstr "Говорити"
+
+#: engines/scumm/help.cpp:174
+msgid "Travel"
+msgstr "Подорож"
+
+#: engines/scumm/help.cpp:175
+msgid "To Henry / To Indy"
+msgstr "У Генрі / У Інді"
+
+#: engines/scumm/help.cpp:178
+msgid "play C minor on distaff"
+msgstr "грати до мінор на прядці"
+
+#: engines/scumm/help.cpp:179
+msgid "play D on distaff"
+msgstr "грати ре на прядці"
+
+#: engines/scumm/help.cpp:180
+msgid "play E on distaff"
+msgstr "грати мі на прядці"
+
+#: engines/scumm/help.cpp:181
+msgid "play F on distaff"
+msgstr "грати фа на прядці"
+
+#: engines/scumm/help.cpp:182
+msgid "play G on distaff"
+msgstr "грати соль на прядці"
+
+#: engines/scumm/help.cpp:183
+msgid "play A on distaff"
+msgstr "грати ля на прядці"
+
+#: engines/scumm/help.cpp:184
+msgid "play B on distaff"
+msgstr "грати сі на прядці"
+
+#: engines/scumm/help.cpp:185
+msgid "play C major on distaff"
+msgstr "грати до мажор на прядці"
+
+#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
+msgid "puSh"
+msgstr "Поштовх"
+
+#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
+msgid "pull (Yank)"
+msgstr "тягнути (Смикнути)"
+
+#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
+#: engines/scumm/help.cpp:246
+msgid "Talk to"
+msgstr "Говорити до"
+
+#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
+msgid "Look at"
+msgstr "Глянути на"
+
+#: engines/scumm/help.cpp:199
+msgid "turn oN"
+msgstr "Увімкнути"
+
+#: engines/scumm/help.cpp:200
+msgid "turn oFf"
+msgstr "Вимкнути"
+
+#: engines/scumm/help.cpp:216
+msgid "KeyUp"
+msgstr "Натиснути"
+
+#: engines/scumm/help.cpp:216
+msgid "Highlight prev dialogue"
+msgstr "Виділити попередній діалог"
+
+#: engines/scumm/help.cpp:217
+msgid "KeyDown"
+msgstr "Відпустити"
+
+#: engines/scumm/help.cpp:217
+msgid "Highlight next dialogue"
+msgstr "Виділити наступний діалог"
+
+#: engines/scumm/help.cpp:221
+msgid "Walk"
+msgstr "Іти"
+
+#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
+#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
+msgid "Inventory"
+msgstr "Інвентар"
+
+#: engines/scumm/help.cpp:225
+msgid "Object"
+msgstr "Об'єкт"
+
+#: engines/scumm/help.cpp:228
+msgid "Black and White / Color"
+msgstr "Чорнобілий / Кольоровий"
+
+#: engines/scumm/help.cpp:231
+msgid "Eyes"
+msgstr "Очі"
+
+#: engines/scumm/help.cpp:232
+msgid "Tongue"
+msgstr "Язик"
+
+#: engines/scumm/help.cpp:234
+msgid "Punch"
+msgstr "Вдарити кулаком"
+
+#: engines/scumm/help.cpp:235
+msgid "Kick"
+msgstr "Вдарити ногою"
+
+#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
+msgid "Examine"
+msgstr "Розглянути"
+
+#: engines/scumm/help.cpp:239
+msgid "Regular cursor"
+msgstr "Звичайний курсор"
+
+#: engines/scumm/help.cpp:241
+msgid "Comm"
+msgstr "Комм"
+
+#: engines/scumm/help.cpp:244
+msgid "Save / Load / Options"
+msgstr "Збереження / Завантаження / Налаштування"
+
+#: engines/scumm/help.cpp:253
+msgid "Other game controls:"
+msgstr "Інше керування грою:"
+
+#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
+msgid "Inventory:"
+msgstr "Інвентар:"
+
+#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
+msgid "Scroll list up"
+msgstr "Прокручення списку догори"
+
+#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
+msgid "Scroll list down"
+msgstr "Прокручення списку донизу"
+
+#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
+msgid "Upper left item"
+msgstr "Верхня зліва річ"
+
+#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
+msgid "Lower left item"
+msgstr "Нижня зліва річ"
+
+#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
+msgid "Upper right item"
+msgstr "Верхня справа річ"
+
+#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
+msgid "Lower right item"
+msgstr "Нижня справа річ"
+
+#: engines/scumm/help.cpp:267
+msgid "Middle left item"
+msgstr "Середня зліва річ"
+
+#: engines/scumm/help.cpp:270
+msgid "Middle right item"
+msgstr "Середня справа річ"
+
+#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
+msgid "Switching characters:"
+msgstr "Переключення героїв:"
+
+#: engines/scumm/help.cpp:279
+msgid "Second kid"
+msgstr "Друга дитина"
+
+#: engines/scumm/help.cpp:280
+msgid "Third kid"
+msgstr "Третя дитина"
+
+#: engines/scumm/help.cpp:292
+msgid "Fighting controls (numpad):"
+msgstr "Керування бійкою (numpad):"
+
+#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
+#: engines/scumm/help.cpp:295
+msgid "Step back"
+msgstr "Крок назад"
+
+#: engines/scumm/help.cpp:296
+msgid "Block high"
+msgstr "Блокувати зверху"
+
+#: engines/scumm/help.cpp:297
+msgid "Block middle"
+msgstr "Блокувати посередині"
+
+#: engines/scumm/help.cpp:298
+msgid "Block low"
+msgstr "Блокувати знизу"
+
+#: engines/scumm/help.cpp:299
+msgid "Punch high"
+msgstr "Бити зверху"
+
+#: engines/scumm/help.cpp:300
+msgid "Punch middle"
+msgstr "Бити посередині"
+
+#: engines/scumm/help.cpp:301
+msgid "Punch low"
+msgstr "Бити знизу"
+
+#: engines/scumm/help.cpp:304
+msgid "These are for Indy on left."
+msgstr "У випадку для Інді зліва."
+
+#: engines/scumm/help.cpp:305
+msgid "When Indy is on the right,"
+msgstr "Коли Інді є справа,"
+
+#: engines/scumm/help.cpp:306
+msgid "7, 4, and 1 are switched with"
+msgstr "7, 4, і 1 перемикаються на"
+
+#: engines/scumm/help.cpp:307
+msgid "9, 6, and 3, respectively."
+msgstr "9, 6 і 3 відповідно."
+
+#: engines/scumm/help.cpp:314
+msgid "Biplane controls (numpad):"
+msgstr "Керування біпланом (numpad):"
+
+#: engines/scumm/help.cpp:315
+msgid "Fly to upper left"
+msgstr "Летіти догори наліво"
+
+#: engines/scumm/help.cpp:316
+msgid "Fly to left"
+msgstr "Летіти наліво"
+
+#: engines/scumm/help.cpp:317
+msgid "Fly to lower left"
+msgstr "Летіти нижче наліво"
+
+#: engines/scumm/help.cpp:318
+msgid "Fly upwards"
+msgstr "Летіти догори"
+
+#: engines/scumm/help.cpp:319
+msgid "Fly straight"
+msgstr "Летіти прямо"
+
+#: engines/scumm/help.cpp:320
+msgid "Fly down"
+msgstr "Летіти донизу"
+
+#: engines/scumm/help.cpp:321
+msgid "Fly to upper right"
+msgstr "Летіти догори направо"
+
+#: engines/scumm/help.cpp:322
+msgid "Fly to right"
+msgstr "Летіти направо"
+
+#: engines/scumm/help.cpp:323
+msgid "Fly to lower right"
+msgstr "Летіти донизу направо"
+
+#: engines/scumm/scumm.cpp:1807
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+"Режим \"рідного\" MIDI потребує поновлення Roland Upgrade від\n"
+"LucasArts, проте %s відсутній. Перемикаюсь на AdLib."
+
+#: engines/scumm/scumm.cpp:2297 engines/agos/saveload.cpp:189
+#, c-format
+msgid ""
+"Failed to save game state to file:\n"
+"\n"
+"%s"
+msgstr ""
+"Не вдалося зберегти стан гри у файл:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2304 engines/agos/saveload.cpp:154
+#, c-format
+msgid ""
+"Failed to load game state from file:\n"
+"\n"
+"%s"
+msgstr ""
+"Не вдалося завантажити стан гри з файлу:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2316 engines/agos/saveload.cpp:197
+#, c-format
+msgid ""
+"Successfully saved game state in file:\n"
+"\n"
+"%s"
+msgstr ""
+"Успішно збержено стан гри у файлі:\n"
+"\n"
+"%s"
+
+#: engines/scumm/scumm.cpp:2531
+msgid ""
+"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
+"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
+"directory inside the Tentacle game directory."
+msgstr ""
+"Зазвичай, зараз би запустився Maniac Mansion. Проте ScummVM ще цього не "
+"вміє. Щоб грати у нього, оберіть 'Додати гру' у початковому меню ScummVM, і "
+"виберіть папку Maniac всередені пвпки з грою Tentacle."
+
+#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
+msgid "~Z~ip Mode Activated"
+msgstr "Режим швидкого переходу активовано"
+
+#: engines/mohawk/dialogs.cpp:91
+msgid "~T~ransitions Enabled"
+msgstr "Переходи активовано"
+
+#: engines/mohawk/dialogs.cpp:92
+msgid "~D~rop Page"
+msgstr "Викинути сторінку"
+
+#: engines/mohawk/dialogs.cpp:96
+msgid "~S~how Map"
+msgstr "Показати мапу"
+
+#: engines/mohawk/dialogs.cpp:150
+msgid "~W~ater Effect Enabled"
+msgstr "Ефекти води увімкнено"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore game:"
+msgstr "Відновити гру:"
+
+#: engines/sci/engine/kfile.cpp:678
+msgid "Restore"
+msgstr "Відновити"
+
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr "Файл заставки '%s' не знайдено!"
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+msgid "Failed to load game state from file."
+msgstr "Не вдалося завантажити стан гри з файлу."
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+msgid "Failed to save game state to file."
+msgstr "Не вдалося зберегти стан гри у файл."
+
+#: engines/gob/inter_v5.cpp:107
+msgid "Failed to delete file."
+msgstr "Не вдалося видалити файл."
+
+#: engines/groovie/script.cpp:420
+msgid "Failed to save game"
+msgstr "Не вдалося записати гру"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+"Здається, що Ви використовуєте пристрій General\n"
+"MIDI, але Ваша гра підтримує тільки Roland MT32\n"
+"MIDI. Ми спробуємо замапити інструменти Roland\n"
+"MT32 на General MIDI. Але в результаті може\n"
+"статися, що деякі треки будуть грати неправильно."
+
+#: engines/m4/m4_menus.cpp:138
+msgid "Save game failed!"
+msgstr "Не вдалося зберегти гру!"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+"Не вдалося знайти файл sky.cpt!\n"
+"Будь ласка, завантажте його з www.scummvm.org"
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+"Файл sky.cpt має невірний розмір.\n"
+"Будь ласка, (пере)завантажте його з www.scummvm.org"
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr "Знайдено заставки DXA, але ScummVM був побудований без підтримки zlib"
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr "Заставки MPEG2 більше не підтримуються"
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr "Заставку '%s' не знайдено"
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+"ScummVM знайшов, що Ви маєте старі збереження ігор для Broken Sword 1.\n"
+"Збереження у старому форматі не підтримуються, і Ви не зможете їх завантажити, "
+"якщо не переведете у новий формат.\n"
+"\n"
+"Натисніть ОК, щоб перевести їх зараз, інакше уе повідомлення з'явиться при "
+"наступному запуску гри.\n"
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+"Збереження гри з такою назвою вже існує!\n"
+"Чи ви хочете лишити старе збереження (%s) або нове (%s)?\n"
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr "Лишити старе"
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr "Взяти нове"
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr "На цьому закінчується демо Broken Sword 1"
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+"Не можу зберегти гру у слот %i\n"
+"\n"
+
+#: engines/parallaction/saveload.cpp:211
+msgid "Loading game..."
+msgstr "Завантажую гру..."
+
+#: engines/parallaction/saveload.cpp:226
+msgid "Saving game..."
+msgstr "Збережую гру..."
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+"ScummVM знайшов, що Ви маєте старі збереження ігор для Nippon Safes.\n"
+"Збереження у старому форматі не підтримуються, і Ви не зможете їх завантажити, "
+"якщо не переведете у новий формат.\n"
+"\n"
+"Натисніть ОК, щоб перевести їх зараз, інакше уе повідомлення з'явиться при "
+"наступному запуску гри.\n"
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr "ScummVM успішно перевів усі Ваші збереження."
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+"ScummVM надрукував деякі попередження у вікні консолі, і немає гарантії, що "
+"усі Ваші файли було переведено.\n"
+"\n"
+"Будь ласка, повідомте про це команді."
+
+#: audio/fmopl.cpp:49
+msgid "MAME OPL emulator"
+msgstr "Емулятор MAME OPL:"
+
+#: audio/fmopl.cpp:51
+msgid "DOSBox OPL emulator"
+msgstr "Емулятор DOSBox OPL"
+
+#: audio/mididrv.cpp:205
+#, c-format
+msgid ""
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+"Вибраний звуковий пристрій %s не було знайдено (тобто, його може бути вимкнено "
+"або не підключено). Намагаюся використати наступний доступний пристрій..."
+
+#: audio/mididrv.cpp:217
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+"Вибраний звуковий пристрій %s не може бути використаний. Дивіться файл "
+"логу для додаткової інформації. Намагаюся використати наступний доступний "
+"пристрій..."
+
+#: audio/mididrv.cpp:253
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+"Уподобаний звуковий пристрій %s не було знайдено (тобто, його може бути вимкнено "
+"або не підключено). Намагаюся використати наступний доступний пристрій..."
+
+#: audio/mididrv.cpp:268
+#, c-format
+msgid ""
+"The preferred audio device '%s' cannot be used. See log file for more "
+"information. Attempting to fall back to the next available device..."
+msgstr ""
+"Уподобаний звуковий пристрій %s не може бути використаний. Дивіться файл "
+"логу для додаткової інформації. Намагаюся використати наступний доступний "
+"пристрій..."
+
+#: audio/null.h:43
+msgid "No music"
+msgstr "Без музики"
+
+#: audio/mods/paula.cpp:189
+msgid "Amiga Audio Emulator"
+msgstr "Аміга Аудіо Емулятор"
+
+#: audio/softsynth/adlib.cpp:1594
+msgid "AdLib Emulator"
+msgstr "Емулятор AdLib"
+
+#: audio/softsynth/appleiigs.cpp:33
+msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
+msgstr "Apple II GS Емулятор (НЕ РЕАЛІЗОВАНО)"
+
+#: audio/softsynth/sid.cpp:1430
+msgid "C64 Audio Emulator"
+msgstr "C64 Аудіо Емулятор"
+
+#: audio/softsynth/mt32.cpp:329
+msgid "Initializing MT-32 Emulator"
+msgstr "Налаштовую емулятор MT-32"
+
+#: audio/softsynth/mt32.cpp:543
+msgid "MT-32 Emulator"
+msgstr "Емулятор MT-32"
+
+#: audio/softsynth/pcspk.cpp:139
+msgid "PC Speaker Emulator"
+msgstr "Емулятор PC спікера"
+
+#: audio/softsynth/pcspk.cpp:158
+msgid "IBM PCjr Emulator"
+msgstr "Емулятор IBM PCjr"
+
+#: backends/keymapper/remap-dialog.cpp:47
+msgid "Keymap:"
+msgstr "Мапа клавіш:"
+
+#: backends/keymapper/remap-dialog.cpp:64
+msgid " (Active)"
+msgstr " (Активна)"
+
+#: backends/keymapper/remap-dialog.cpp:98
+msgid " (Global)"
+msgstr " (Глобальна)"
+
+#: backends/keymapper/remap-dialog.cpp:108
+msgid " (Game)"
+msgstr " (Ігри)"
+
+#: backends/midi/windows.cpp:164
+msgid "Windows MIDI"
+msgstr "Windows MIDI"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:57
+msgid "ScummVM Main Menu"
+msgstr "Головне меню ScummVM"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:63
+msgid "~L~eft handed mode"
+msgstr "Ліворукий режим"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:64
+msgid "~I~ndy fight controls"
+msgstr "Керування боями в Indy"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:65
+msgid "Show mouse cursor"
+msgstr "Показувати курсор миші"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:66
+msgid "Snap to edges"
+msgstr "Прикріпити до країв"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:68
+msgid "Touch X Offset"
+msgstr "Зміщення дотиків по осі X"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:75
+msgid "Touch Y Offset"
+msgstr "Зміщення дотиків по осі Y"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:87
+msgid "Use laptop trackpad-style cursor control"
+msgstr "Використовувати управління курсором як на трекпаді лаптопів"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:88
+msgid "Tap for left click, double tap right click"
+msgstr "Тап для лівого клацання, подвійний тап для правого клацання"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:90
+msgid "Sensitivity"
+msgstr "Чутливість"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:99
+msgid "Initial top screen scale:"
+msgstr "Початковий масштаб верхнього екрану:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:105
+msgid "Main screen scaling:"
+msgstr "Масштаб головного екрану:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:107
+msgid "Hardware scale (fast, but low quality)"
+msgstr "Хардварне масштабування (швидко, але низької якості)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:108
+msgid "Software scale (good quality, but slower)"
+msgstr "Програмне масштабування (хороша якість, але повільніше)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:109
+msgid "Unscaled (you must scroll left and right)"
+msgstr "Без масштабування (треба буде прокручувати наліво і направо)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:111
+msgid "Brightness:"
+msgstr "Яскравість:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:121
+msgid "High quality audio (slower) (reboot)"
+msgstr "Висока якість звуку (повільніше) (ребут)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:122
+msgid "Disable power off"
+msgstr "Заборонити вимкнення"
+
+#: backends/platform/iphone/osys_events.cpp:338
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Режим миші клікнути-та-тягнути увімкнено."
+
+#: backends/platform/iphone/osys_events.cpp:340
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Режим миші клікнути-та-тягнути вимкнено."
+
+#: backends/platform/iphone/osys_events.cpp:351
+msgid "Touchpad mode enabled."
+msgstr "Режим тачпаду увімкнено."
+
+#: backends/platform/iphone/osys_events.cpp:353
+msgid "Touchpad mode disabled."
+msgstr "Режим тачпаду вимкнено."
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:67
+msgid "Hide ScummVM"
+msgstr "Сховати ScummVM"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:70
+msgid "Hide Others"
+msgstr "Сховати Інші"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:74
+msgid "Show All"
+msgstr "Показати Все"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:92
+#: backends/platform/sdl/macosx/appMenu_osx.mm:99
+msgid "Window"
+msgstr "Вікно"
+
+#: backends/platform/sdl/macosx/appMenu_osx.mm:95
+msgid "Minimize"
+msgstr "Мінімізувати"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
+msgid "Normal (no scaling)"
+msgstr "Без збільшення"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
+msgctxt "lowres"
+msgid "Normal (no scaling)"
+msgstr "Без збільшення"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
+msgid "Enabled aspect ratio correction"
+msgstr "Корекцію співвідношення сторін увімкнено"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2149
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
+msgid "Disabled aspect ratio correction"
+msgstr "Корекцію співвідношення сторін вимкнено"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2204
+msgid "Active graphics filter:"
+msgstr "Поточний графічний фільтр:"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2260
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
+msgid "Windowed mode"
+msgstr "Віконний режим"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:139
+msgid "OpenGL Normal"
+msgstr "OpenGL нормальний"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:140
+msgid "OpenGL Conserve"
+msgstr "OpenGL Збережений"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:141
+msgid "OpenGL Original"
+msgstr "OpenGL Оригінальний"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
+msgid "Current display mode"
+msgstr "Поточний відеорежим"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
+msgid "Current scale"
+msgstr "Поточний масштаб"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
+msgid "Active filter mode: Linear"
+msgstr "Активний режим фільтрації: Лінійний"
+
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
+msgid "Active filter mode: Nearest"
+msgstr "Активний режим фільтрації: Найближче"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:38
+#: backends/platform/wince/CEActionsSmartphone.cpp:39
+msgid "Up"
+msgstr "Догори"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:39
+#: backends/platform/wince/CEActionsSmartphone.cpp:40
+msgid "Down"
+msgstr "Донизу"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:40
+#: backends/platform/wince/CEActionsSmartphone.cpp:41
+msgid "Left"
+msgstr "Наліво"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:41
+#: backends/platform/wince/CEActionsSmartphone.cpp:42
+msgid "Right"
+msgstr "Направо"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:42
+#: backends/platform/wince/CEActionsPocket.cpp:60
+#: backends/platform/wince/CEActionsSmartphone.cpp:43
+msgid "Left Click"
+msgstr "Лівий клік"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:43
+#: backends/platform/wince/CEActionsSmartphone.cpp:44
+msgid "Right Click"
+msgstr "Правий клік"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:46
+#: backends/platform/wince/CEActionsSmartphone.cpp:47
+msgid "Zone"
+msgstr "Зона"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:47
+#: backends/platform/wince/CEActionsPocket.cpp:54
+#: backends/platform/wince/CEActionsSmartphone.cpp:48
+msgid "Multi Function"
+msgstr "Мультифункція"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:48
+msgid "Swap character"
+msgstr "Змінити героя"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:49
+msgid "Skip text"
+msgstr "Пропустити текст"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:51
+msgid "Fast mode"
+msgstr "Швидкий режим"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:53
+msgid "Debugger"
+msgstr "Відладчик"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:54
+msgid "Global menu"
+msgstr "Глобальне меню"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:55
+msgid "Virtual keyboard"
+msgstr "Віртуальна клавіатура"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:56
+msgid "Key mapper"
+msgstr "Призначення клавіш"
+
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+msgid "Do you want to quit ?"
+msgstr "Ви дійсно хочете вийти?"
+
+#: backends/platform/wii/options.cpp:51
+msgid "Video"
+msgstr "Відео"
+
+#: backends/platform/wii/options.cpp:54
+msgid "Current video mode:"
+msgstr "Поточний відеорежим:"
+
+#: backends/platform/wii/options.cpp:56
+msgid "Double-strike"
+msgstr "Подвійний удар"
+
+#: backends/platform/wii/options.cpp:60
+msgid "Horizontal underscan:"
+msgstr "Горизонтальний underscan:"
+
+#: backends/platform/wii/options.cpp:66
+msgid "Vertical underscan:"
+msgstr "Вертикальний underscan:"
+
+#: backends/platform/wii/options.cpp:71
+msgid "Input"
+msgstr "Ввід"
+
+#: backends/platform/wii/options.cpp:74
+msgid "GC Pad sensitivity:"
+msgstr "Чутливість GC паду:"
+
+#: backends/platform/wii/options.cpp:80
+msgid "GC Pad acceleration:"
+msgstr "Прискорення GC паду:"
+
+#: backends/platform/wii/options.cpp:86
+msgid "DVD"
+msgstr "DVD"
+
+#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
+msgid "Status:"
+msgstr "Стан:"
+
+#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
+msgid "Unknown"
+msgstr "Невідомо"
+
+#: backends/platform/wii/options.cpp:93
+msgid "Mount DVD"
+msgstr "Підключити DVD"
+
+#: backends/platform/wii/options.cpp:94
+msgid "Unmount DVD"
+msgstr "Відключити DVD"
+
+#: backends/platform/wii/options.cpp:98
+msgid "SMB"
+msgstr "SMB"
+
+#: backends/platform/wii/options.cpp:106
+msgid "Server:"
+msgstr "Сервер:"
+
+#: backends/platform/wii/options.cpp:110
+msgid "Share:"
+msgstr "Мережева папка:"
+
+#: backends/platform/wii/options.cpp:114
+msgid "Username:"
+msgstr "Користувач:"
+
+#: backends/platform/wii/options.cpp:118
+msgid "Password:"
+msgstr "Пароль:"
+
+#: backends/platform/wii/options.cpp:121
+msgid "Init network"
+msgstr "Налаштування мережі"
+
+#: backends/platform/wii/options.cpp:123
+msgid "Mount SMB"
+msgstr "Підключити SMB"
+
+#: backends/platform/wii/options.cpp:124
+msgid "Unmount SMB"
+msgstr "Відключти SMB"
+
+#: backends/platform/wii/options.cpp:143
+msgid "DVD Mounted successfully"
+msgstr "DVD підключено успішно"
+
+#: backends/platform/wii/options.cpp:146
+msgid "Error while mounting the DVD"
+msgstr "Помилка під час підключення DVD"
+
+#: backends/platform/wii/options.cpp:148
+msgid "DVD not mounted"
+msgstr "DVD не підключено"
+
+#: backends/platform/wii/options.cpp:161
+msgid "Network up, share mounted"
+msgstr "Мережа працює, папку підключено"
+
+#: backends/platform/wii/options.cpp:163
+msgid "Network up"
+msgstr "Мережа працює"
+
+#: backends/platform/wii/options.cpp:166
+msgid ", error while mounting the share"
+msgstr ", помилка під час підключення папки"
+
+#: backends/platform/wii/options.cpp:168
+msgid ", share not mounted"
+msgstr ", папку не підключено"
+
+#: backends/platform/wii/options.cpp:174
+msgid "Network down"
+msgstr "Мережу вимкнено"
+
+#: backends/platform/wii/options.cpp:178
+msgid "Initializing network"
+msgstr "Налаштовую мережу"
+
+#: backends/platform/wii/options.cpp:182
+msgid "Timeout while initializing network"
+msgstr "Час підключення до мережі вийшов"
+
+#: backends/platform/wii/options.cpp:186
+#, c-format
+msgid "Network not initialized (%d)"
+msgstr "Мережу не налаштовано (%d)"
+
+#: backends/platform/wince/CEActionsPocket.cpp:46
+msgid "Hide Toolbar"
+msgstr "Заховати панель інструментів"
+
+#: backends/platform/wince/CEActionsPocket.cpp:47
+msgid "Show Keyboard"
+msgstr "Показати клавіатуру"
+
+#: backends/platform/wince/CEActionsPocket.cpp:48
+msgid "Sound on/off"
+msgstr "Звук увім/вимк"
+
+#: backends/platform/wince/CEActionsPocket.cpp:49
+msgid "Right click"
+msgstr "Правий клік"
+
+#: backends/platform/wince/CEActionsPocket.cpp:50
+msgid "Show/Hide Cursor"
+msgstr "Показати/сховати курсор"
+
+#: backends/platform/wince/CEActionsPocket.cpp:51
+msgid "Free look"
+msgstr "Вільний огляд"
+
+#: backends/platform/wince/CEActionsPocket.cpp:52
+msgid "Zoom up"
+msgstr "Збіл. маштаб"
+
+#: backends/platform/wince/CEActionsPocket.cpp:53
+msgid "Zoom down"
+msgstr "Змнш. маштаб"
+
+#: backends/platform/wince/CEActionsPocket.cpp:55
+#: backends/platform/wince/CEActionsSmartphone.cpp:49
+msgid "Bind Keys"
+msgstr "Призначити клавіші"
+
+#: backends/platform/wince/CEActionsPocket.cpp:56
+msgid "Cursor Up"
+msgstr "Курсор догори"
+
+#: backends/platform/wince/CEActionsPocket.cpp:57
+msgid "Cursor Down"
+msgstr "Курсор донизу"
+
+#: backends/platform/wince/CEActionsPocket.cpp:58
+msgid "Cursor Left"
+msgstr "Курсор наліво"
+
+#: backends/platform/wince/CEActionsPocket.cpp:59
+msgid "Cursor Right"
+msgstr "Курсор направо"
+
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Do you want to load or save the game?"
+msgstr "Ви хочете завантажити або зберегти гру?"
+
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+msgid " Are you sure you want to quit ? "
+msgstr " Ви упевнені, що хочете вийти? "
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:50
+msgid "Keyboard"
+msgstr "Клавіатура"
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:51
+msgid "Rotate"
+msgstr "Повернути"
+
+#: backends/platform/wince/CELauncherDialog.cpp:56
+msgid "Using SDL driver "
+msgstr "Використовую драйвер SDL "
+
+#: backends/platform/wince/CELauncherDialog.cpp:60
+msgid "Display "
+msgstr "Показати "
+
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Do you want to perform an automatic scan ?"
+msgstr "Ви хочете здійснити автоматичний пошук?"
+
+#: backends/platform/wince/wince-sdl.cpp:471
+msgid "Map right click action"
+msgstr "Перепризначення правого кліку"
+
+#: backends/platform/wince/wince-sdl.cpp:475
+msgid "You must map a key to the 'Right Click' action to play this game"
+msgstr "Ви повинні призначити кнопку до дії 'Правий клік', щоб грати у цю гру"
+
+#: backends/platform/wince/wince-sdl.cpp:484
+msgid "Map hide toolbar action"
+msgstr "Перепризначити дію 'Сховати Панель інстр.'"
+
+#: backends/platform/wince/wince-sdl.cpp:488
+msgid "You must map a key to the 'Hide toolbar' action to play this game"
+msgstr ""
+"Ви повинні перепризначити кнопку для дії 'Сховати Панель інстр.', щоб грати "
+"в цю гру"
+
+#: backends/platform/wince/wince-sdl.cpp:497
+msgid "Map Zoom Up action (optional)"
+msgstr "Перепризначити дію Збільшення (необов'язково)"
+
+#: backends/platform/wince/wince-sdl.cpp:500
+msgid "Map Zoom Down action (optional)"
+msgstr "Перепризначити дію Зменшення (необов'язково)"
+
+#: backends/platform/wince/wince-sdl.cpp:508
+msgid ""
+"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
+msgstr ""
+"Не забудьте перепризначити кнопку для дії 'Сховати Панель інстр.' щоб "
+"побачити весь інвентар"
+
+#: backends/events/default/default-events.cpp:222
+msgid "Do you really want to return to the Launcher?"
+msgstr "Ви дійсно хочете повернутися до головного меню?"
+
+#: backends/events/default/default-events.cpp:222
+msgid "Launcher"
+msgstr "Головне меню"
+
+#: backends/events/default/default-events.cpp:244
+msgid "Do you really want to quit?"
+msgstr "Ви дійсно хочете вийти?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
+msgid "Touchscreen 'Tap Mode' - Left Click"
+msgstr "Режим дотику у тачскріні - Лівий клік"
+
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
+msgid "Touchscreen 'Tap Mode' - Right Click"
+msgstr "Режим дотику у тачскріні - Правий клік"
+
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
+msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
+msgstr "Режим дотику у тачскріні - Проліт (без кліку)"
+
+#: backends/events/gph/gph-events.cpp:390
+msgid "Maximum Volume"
+msgstr "Максимальна Гучність"
+
+#: backends/events/gph/gph-events.cpp:392
+msgid "Increasing Volume"
+msgstr "Підвищення гучності"
+
+#: backends/events/gph/gph-events.cpp:398
+msgid "Minimal Volume"
+msgstr "Мінімальна Гучність"
+
+#: backends/events/gph/gph-events.cpp:400
+msgid "Decreasing Volume"
+msgstr "Пониження гучності"
+
+#~ msgctxt "lowres"
+#~ msgid "Add Game..."
+#~ msgstr "Додати гру..."
+
+#~ msgid "Add Game..."
+#~ msgstr "Додати гру..."
+
+#~ msgid "Discovered %d new games."
+#~ msgstr "Знайдено %d нових ігор."
+
+#~ msgid "Command line argument not processed"
+#~ msgstr "Аргументи командного рядку не оброблені"
+
+#~ msgid "FM Towns Emulator"
+#~ msgstr "Емулятор FM Towns"
+
+#~ msgid "Invalid Path"
+#~ msgstr "Неправильний шлях"
diff --git a/ports.mk b/ports.mk
index c537173fc0..264a7deca5 100644
--- a/ports.mk
+++ b/ports.mk
@@ -39,6 +39,11 @@ bundle: scummvm-static
mkdir -p $(bundle_name)/Contents/Resources
echo "APPL????" > $(bundle_name)/Contents/PkgInfo
cp $(srcdir)/dists/macosx/Info.plist $(bundle_name)/Contents/
+ifdef USE_SPARKLE
+ mkdir -p $(bundle_name)/Contents/Frameworks
+ cp $(srcdir)/dists/macosx/dsa_pub.pem $(bundle_name)/Contents/Resources/
+ cp -R $(STATICLIBPATH)/Sparkle.framework $(bundle_name)/Contents/Frameworks/
+endif
cp $(srcdir)/icons/scummvm.icns $(bundle_name)/Contents/Resources/
cp $(DIST_FILES_DOCS) $(bundle_name)/
cp $(DIST_FILES_THEMES) $(bundle_name)/Contents/Resources/
@@ -108,6 +113,10 @@ ifdef USE_ZLIB
OSX_ZLIB ?= -lz
endif
+ifdef USE_SPARKLE
+OSX_STATIC_LIBS += -framework Sparkle -F$(STATICLIBPATH)
+endif
+
ifdef USE_TERMCONV
OSX_ICONV ?= -liconv
endif
@@ -247,4 +256,3 @@ endif
# Mark special targets as phony
.PHONY: deb bundle osxsnap win32dist install uninstall ps3pkg
-
diff --git a/test/README b/test/README
index 479b290967..25c378374e 100644
--- a/test/README
+++ b/test/README
@@ -2,4 +2,4 @@ This directory contains some unit tests for ScummVM. They are based on
CxxTest <http://cxxtest.com/>, which you can find in the cxxtest
subdirectory, including its manual.
-To run the unit tests, simply use "make test". \ No newline at end of file
+To run the unit tests, simply use "make test".
diff --git a/test/audio/audiostream.h b/test/audio/audiostream.h
index 1ffb2308ec..b94ee087d0 100644
--- a/test/audio/audiostream.h
+++ b/test/audio/audiostream.h
@@ -206,4 +206,3 @@ public:
testSubLoopingAudioStreamFixedIter(22050, true, 2, 2);
}
};
-
diff --git a/test/audio/helper.h b/test/audio/helper.h
index e0d034aaea..5080c79eef 100644
--- a/test/audio/helper.h
+++ b/test/audio/helper.h
@@ -109,4 +109,3 @@ static Audio::SeekableAudioStream *createSineStream(const int sampleRate, const
}
#endif
-
diff --git a/test/common/algorithm.h b/test/common/algorithm.h
index 4d7e9b2e20..6eecae3635 100644
--- a/test/common/algorithm.h
+++ b/test/common/algorithm.h
@@ -38,30 +38,30 @@ public:
const int arraySorted[] = { 1, 2, 3, 3, 4, 5 };
const int arrayUnsorted[] = { 5, 3, 1, 2, 4, 3 };
- TS_ASSERT_EQUALS(checkSort(arraySorted, arraySorted + ARRAYSIZE(arraySorted), Common::Less<int>()), true);
- TS_ASSERT_EQUALS(checkSort(arraySorted, arraySorted + ARRAYSIZE(arraySorted), Common::Greater<int>()), false);
+ TS_ASSERT_EQUALS(checkSort(arraySorted, ARRAYEND(arraySorted), Common::Less<int>()), true);
+ TS_ASSERT_EQUALS(checkSort(arraySorted, ARRAYEND(arraySorted), Common::Greater<int>()), false);
- TS_ASSERT_EQUALS(checkSort(arrayUnsorted, arrayUnsorted + ARRAYSIZE(arrayUnsorted), Common::Less<int>()), false);
- TS_ASSERT_EQUALS(checkSort(arrayUnsorted, arrayUnsorted + ARRAYSIZE(arrayUnsorted), Common::Greater<int>()), false);
+ TS_ASSERT_EQUALS(checkSort(arrayUnsorted, ARRAYEND(arrayUnsorted), Common::Less<int>()), false);
+ TS_ASSERT_EQUALS(checkSort(arrayUnsorted, ARRAYEND(arrayUnsorted), Common::Greater<int>()), false);
}
void test_pod_sort() {
{
int array[] = { 63, 11, 31, 72, 1, 48, 32, 69, 38, 31 };
- Common::sort(array, array + ARRAYSIZE(array));
- TS_ASSERT_EQUALS(checkSort(array, array + ARRAYSIZE(array), Common::Less<int>()), true);
+ Common::sort(array, ARRAYEND(array));
+ TS_ASSERT_EQUALS(checkSort(array, ARRAYEND(array), Common::Less<int>()), true);
// already sorted
- Common::sort(array, array + ARRAYSIZE(array));
- TS_ASSERT_EQUALS(checkSort(array, array + ARRAYSIZE(array), Common::Less<int>()), true);
+ Common::sort(array, ARRAYEND(array));
+ TS_ASSERT_EQUALS(checkSort(array, ARRAYEND(array), Common::Less<int>()), true);
}
{
int array[] = { 90, 80, 70, 60, 50, 40, 30, 20, 10 };
- Common::sort(array, array + ARRAYSIZE(array));
- TS_ASSERT_EQUALS(checkSort(array, array + ARRAYSIZE(array), Common::Less<int>()), true);
+ Common::sort(array, ARRAYEND(array));
+ TS_ASSERT_EQUALS(checkSort(array, ARRAYEND(array), Common::Less<int>()), true);
- Common::sort(array, array + ARRAYSIZE(array), Common::Greater<int>());
- TS_ASSERT_EQUALS(checkSort(array, array + ARRAYSIZE(array), Common::Greater<int>()), true);
+ Common::sort(array, ARRAYEND(array), Common::Greater<int>());
+ TS_ASSERT_EQUALS(checkSort(array, ARRAYEND(array), Common::Greater<int>()), true);
}
}
@@ -80,4 +80,3 @@ public:
TS_ASSERT_EQUALS(checkSort(list.begin(), list.end(), Common::Less<Item>()), true);
}
};
-
diff --git a/test/common/fixedstack.h b/test/common/fixedstack.h
index 62e536d5fa..9aa00b4680 100644
--- a/test/common/fixedstack.h
+++ b/test/common/fixedstack.h
@@ -79,4 +79,3 @@ public:
TS_ASSERT(!q2.empty());
}
};
-
diff --git a/test/common/queue.h b/test/common/queue.h
index cadb3979d7..c11f7a31ca 100644
--- a/test/common/queue.h
+++ b/test/common/queue.h
@@ -80,4 +80,3 @@ public:
TS_ASSERT(!q2.empty());
}
};
-
diff --git a/test/common/stack.h b/test/common/stack.h
index 66ba5f5e2b..0b1bcee350 100644
--- a/test/common/stack.h
+++ b/test/common/stack.h
@@ -79,4 +79,3 @@ public:
TS_ASSERT(!q2.empty());
}
};
-
diff --git a/test/common/tokenizer.h b/test/common/tokenizer.h
index 9c14875b81..c6a73d77b7 100644
--- a/test/common/tokenizer.h
+++ b/test/common/tokenizer.h
@@ -55,4 +55,3 @@ public:
}
};
-
diff --git a/test/cxxtest/COPYING b/test/cxxtest/COPYING
index b1e3f5a263..cfe59bcadb 100644
--- a/test/cxxtest/COPYING
+++ b/test/cxxtest/COPYING
@@ -500,5 +500,3 @@ necessary. Here is a sample; alter the names:
Ty Coon, President of Vice
That's all there is to it!
-
-
diff --git a/test/cxxtest/TODO b/test/cxxtest/TODO
index 7a7f926e50..63afa6896a 100644
--- a/test/cxxtest/TODO
+++ b/test/cxxtest/TODO
@@ -31,4 +31,3 @@ Seems logical, since they evolve separately. But then you'd want to download bo
-fomit-frame-pointer
** TS_HEX
-
diff --git a/test/cxxtest/cxxtest.spec b/test/cxxtest/cxxtest.spec
index 0f1ded6c53..c4d0017bb9 100644
--- a/test/cxxtest/cxxtest.spec
+++ b/test/cxxtest/cxxtest.spec
@@ -37,4 +37,3 @@ rm -rf $RPM_BUILD_ROOT
%attr(-, root, root) /usr/include/cxxtest
%attr(-, root, root) /usr/bin/cxxtestgen.pl
%attr(-, root, root) /usr/bin/cxxtestgen.py
-
diff --git a/test/cxxtest/cxxtest/Descriptions.h b/test/cxxtest/cxxtest/Descriptions.h
index c25b88dd99..f0e26cb942 100644
--- a/test/cxxtest/cxxtest/Descriptions.h
+++ b/test/cxxtest/cxxtest/Descriptions.h
@@ -71,4 +71,3 @@ namespace CxxTest
}
#endif // __cxxtest__Descriptions_h__
-
diff --git a/test/cxxtest/cxxtest/DummyDescriptions.cpp b/test/cxxtest/cxxtest/DummyDescriptions.cpp
index 04869bfc06..c8eca15827 100644
--- a/test/cxxtest/cxxtest/DummyDescriptions.cpp
+++ b/test/cxxtest/cxxtest/DummyDescriptions.cpp
@@ -46,4 +46,3 @@ namespace CxxTest
bool DummyWorldDescription::setUp() { return true;}
bool DummyWorldDescription::tearDown() { return true;}
}
-
diff --git a/test/cxxtest/cxxtest/DummyDescriptions.h b/test/cxxtest/cxxtest/DummyDescriptions.h
index 69d1116f84..e3aef921ca 100644
--- a/test/cxxtest/cxxtest/DummyDescriptions.h
+++ b/test/cxxtest/cxxtest/DummyDescriptions.h
@@ -73,4 +73,3 @@ namespace CxxTest
}
#endif // __cxxtest__DummyDescriptions_h__
-
diff --git a/test/cxxtest/cxxtest/GlobalFixture.cpp b/test/cxxtest/cxxtest/GlobalFixture.cpp
index edcaf1efe4..a5b2cf8340 100644
--- a/test/cxxtest/cxxtest/GlobalFixture.cpp
+++ b/test/cxxtest/cxxtest/GlobalFixture.cpp
@@ -20,4 +20,3 @@ namespace CxxTest
}
#endif // __cxxtest__GlobalFixture_cpp__
-
diff --git a/test/cxxtest/cxxtest/GlobalFixture.h b/test/cxxtest/cxxtest/GlobalFixture.h
index cbecb0daf8..3c4e12ec14 100644
--- a/test/cxxtest/cxxtest/GlobalFixture.h
+++ b/test/cxxtest/cxxtest/GlobalFixture.h
@@ -27,4 +27,3 @@ namespace CxxTest
}
#endif // __cxxtest__GlobalFixture_h__
-
diff --git a/test/cxxtest/cxxtest/LinkedList.h b/test/cxxtest/cxxtest/LinkedList.h
index bb5e842c97..0d134d2712 100644
--- a/test/cxxtest/cxxtest/LinkedList.h
+++ b/test/cxxtest/cxxtest/LinkedList.h
@@ -62,4 +62,3 @@ namespace CxxTest
}
#endif // __cxxtest__LinkedList_h__
-
diff --git a/test/cxxtest/cxxtest/RealDescriptions.cpp b/test/cxxtest/cxxtest/RealDescriptions.cpp
index 234622cbbf..079a9cf056 100644
--- a/test/cxxtest/cxxtest/RealDescriptions.cpp
+++ b/test/cxxtest/cxxtest/RealDescriptions.cpp
@@ -308,4 +308,3 @@ namespace CxxTest
}
#endif // __cxxtest__RealDescriptions_cpp__
-
diff --git a/test/cxxtest/cxxtest/RealDescriptions.h b/test/cxxtest/cxxtest/RealDescriptions.h
index ad455db0c2..76eee1a852 100644
--- a/test/cxxtest/cxxtest/RealDescriptions.h
+++ b/test/cxxtest/cxxtest/RealDescriptions.h
@@ -220,4 +220,3 @@ namespace CxxTest
}
#endif // __cxxtest__RealDescriptions_h__
-
diff --git a/test/cxxtest/docs/guide.html b/test/cxxtest/docs/guide.html
index fb435fb8f1..3e628ff742 100644
--- a/test/cxxtest/docs/guide.html
+++ b/test/cxxtest/docs/guide.html
@@ -1957,4 +1957,3 @@ no limit, or <code>CXXTEST_MAX_DUMP_SIZE</code> if you <code>#define</code> it.
</body></html>
-
diff --git a/test/cxxtest/sample/Construct b/test/cxxtest/sample/Construct
index b8019616a9..994daa4fa5 100644
--- a/test/cxxtest/sample/Construct
+++ b/test/cxxtest/sample/Construct
@@ -60,5 +60,3 @@ sub cons::CxxTestErrorPrinter($$@) {
my ($env, $dst, @srcs) = @_;
CxxTestRunner $env $dst, 'ErrorPrinter', @srcs;
}
-
-
diff --git a/test/cxxtest/sample/aborter.tpl b/test/cxxtest/sample/aborter.tpl
index 14fc50d2c7..ec6e187c98 100644
--- a/test/cxxtest/sample/aborter.tpl
+++ b/test/cxxtest/sample/aborter.tpl
@@ -13,4 +13,3 @@ int main()
// The CxxTest "world"
<CxxTest world>
-
diff --git a/test/cxxtest/sample/file_printer.tpl b/test/cxxtest/sample/file_printer.tpl
index a9627d6d0d..8bd11cada0 100644
--- a/test/cxxtest/sample/file_printer.tpl
+++ b/test/cxxtest/sample/file_printer.tpl
@@ -19,4 +19,3 @@ int main( int argc, char *argv[] )
// The CxxTest "world"
<CxxTest world>
-
diff --git a/test/cxxtest/sample/mock/Dice.cpp b/test/cxxtest/sample/mock/Dice.cpp
index 161b80fa2b..afd0641ac1 100644
--- a/test/cxxtest/sample/mock/Dice.cpp
+++ b/test/cxxtest/sample/mock/Dice.cpp
@@ -10,5 +10,3 @@ unsigned Dice::roll()
{
return (T::rand() % 6) + 1;
}
-
-
diff --git a/test/cxxtest/sample/mock/Dice.h b/test/cxxtest/sample/mock/Dice.h
index 3a393ef262..2ffd2562c5 100644
--- a/test/cxxtest/sample/mock/Dice.h
+++ b/test/cxxtest/sample/mock/Dice.h
@@ -10,4 +10,3 @@ public:
};
#endif // __DICE_H
-
diff --git a/test/cxxtest/sample/msvc/CxxTest_Workspace.dsw b/test/cxxtest/sample/msvc/CxxTest_Workspace.dsw
index 9a88de6ef7..e59b75c11c 100644
--- a/test/cxxtest/sample/msvc/CxxTest_Workspace.dsw
+++ b/test/cxxtest/sample/msvc/CxxTest_Workspace.dsw
@@ -56,4 +56,3 @@ Package=<3>
}}}
###############################################################################
-
diff --git a/test/cxxtest/sample/only.tpl b/test/cxxtest/sample/only.tpl
index b2a7277cf6..12fde95224 100644
--- a/test/cxxtest/sample/only.tpl
+++ b/test/cxxtest/sample/only.tpl
@@ -30,4 +30,3 @@ int main( int argc, char *argv[] )
// The CxxTest "world"
<CxxTest world>
-
diff --git a/test/cxxtest/sample/winddk/SOURCES b/test/cxxtest/sample/winddk/SOURCES
index dae0148885..3129141d8a 100644
--- a/test/cxxtest/sample/winddk/SOURCES
+++ b/test/cxxtest/sample/winddk/SOURCES
@@ -43,4 +43,3 @@ SOURCES=RunTests.cpp
# This line tells the build utility to process Makefile.inc
#
NTTARGETFILE0=RunTests.cpp
-
diff --git a/video/bink_decoder.cpp b/video/bink_decoder.cpp
index c60dbc29be..c02042f972 100644
--- a/video/bink_decoder.cpp
+++ b/video/bink_decoder.cpp
@@ -1538,13 +1538,13 @@ static inline int floatToInt16One(float src) {
void BinkDecoder::floatToInt16Interleave(int16 *dst, const float **src, uint32 length, uint8 channels) {
if (channels == 2) {
for (uint32 i = 0; i < length; i++) {
- dst[2 * i ] = TO_LE_16(floatToInt16One(src[0][i]));
- dst[2 * i + 1] = TO_LE_16(floatToInt16One(src[1][i]));
+ dst[2 * i ] = floatToInt16One(src[0][i]);
+ dst[2 * i + 1] = floatToInt16One(src[1][i]);
}
} else {
for(uint8 c = 0; c < channels; c++)
for(uint32 i = 0, j = c; i < length; i++, j += channels)
- dst[j] = TO_LE_16(floatToInt16One(src[c][i]));
+ dst[j] = floatToInt16One(src[c][i]);
}
}