diff options
author | Bendegúz Nagy | 2016-06-17 14:29:05 +0200 |
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committer | Bendegúz Nagy | 2016-08-26 23:02:22 +0200 |
commit | 98c79f89bf2c5860f39a6ec7ca88a01a2f987323 (patch) | |
tree | 9f994595202a3fb9d68b6e6bfa5fc1481cb6b8fb /engines/dm | |
parent | bcfe176df557b78adf9181a9dfea229ff3fadfe1 (diff) | |
download | scummvm-rg350-98c79f89bf2c5860f39a6ec7ca88a01a2f987323.tar.gz scummvm-rg350-98c79f89bf2c5860f39a6ec7ca88a01a2f987323.tar.bz2 scummvm-rg350-98c79f89bf2c5860f39a6ec7ca88a01a2f987323.zip |
DM: Add mouse input processing and display for movement arrows
Diffstat (limited to 'engines/dm')
-rw-r--r-- | engines/dm/dm.cpp | 15 | ||||
-rw-r--r-- | engines/dm/dm.h | 4 | ||||
-rw-r--r-- | engines/dm/eventman.cpp | 79 | ||||
-rw-r--r-- | engines/dm/eventman.h | 10 | ||||
-rw-r--r-- | engines/dm/gfx.cpp | 12 | ||||
-rw-r--r-- | engines/dm/gfx.h | 13 | ||||
-rw-r--r-- | engines/dm/menus.cpp | 18 | ||||
-rw-r--r-- | engines/dm/menus.h | 18 | ||||
-rw-r--r-- | engines/dm/module.mk | 3 |
9 files changed, 158 insertions, 14 deletions
diff --git a/engines/dm/dm.cpp b/engines/dm/dm.cpp index 44c90d245e..40e25d30fd 100644 --- a/engines/dm/dm.cpp +++ b/engines/dm/dm.cpp @@ -15,6 +15,7 @@ #include "gfx.h" #include "dungeonman.h" #include "eventman.h" +#include "menus.h" namespace DM { @@ -52,6 +53,7 @@ DMEngine::~DMEngine() { delete _displayMan; delete _dungeonMan; delete _eventMan; + delete _menuMan; // clear debug channels DebugMan.clearAllDebugChannels(); @@ -64,6 +66,7 @@ Common::Error DMEngine::run() { _displayMan = new DisplayMan(this); _dungeonMan = new DungeonMan(this); _eventMan = new EventManager(this); + _menuMan = new MenuMan(this); _displayMan->setUpScreens(320, 200); @@ -84,9 +87,16 @@ Common::Error DMEngine::run() { while (true) { - _eventMan->processInput(); + _stopWaitingForPlayerInput = false; + //do { + _eventMan->processInput(); + _eventMan->processCommandQueue(); + //} while (!_stopWaitingForPlayerInput || !_gameTimeTicking); + _displayMan->clearScreen(kColorBlack); _displayMan->drawDungeon(_dungeonMan->_currMap.partyDir, _dungeonMan->_currMap.partyPosX, _dungeonMan->_currMap.partyPosY); + // DUMMY CODE: + _menuMan->drawMovementArrows(); _displayMan->updateScreen(); _system->delayMillis(10); } @@ -99,6 +109,9 @@ Common::Error DMEngine::run() { void DMEngine::startGame() { _eventMan->_primaryMouseInput = gPrimaryMouseInput_Interface; _eventMan->_secondaryMouseInput = gSecondaryMouseInput_Movement; + + _menuMan->drawMovementArrows(); + _gameTimeTicking = true; } } // End of namespace DM diff --git a/engines/dm/dm.h b/engines/dm/dm.h index 83f80e4327..384ac1dd5d 100644 --- a/engines/dm/dm.h +++ b/engines/dm/dm.h @@ -12,6 +12,7 @@ class Console; class DisplayMan; class DungeonMan; class EventManager; +class MenuMan; enum direction { @@ -90,6 +91,9 @@ public: DisplayMan *_displayMan; DungeonMan *_dungeonMan; EventManager *_eventMan; + MenuMan *_menuMan; + bool _stopWaitingForPlayerInput; // G0321_B_StopWaitingForPlayerInput + bool _gameTimeTicking; // @ G0301_B_GameTimeTicking }; class Console : public GUI::Debugger { diff --git a/engines/dm/eventman.cpp b/engines/dm/eventman.cpp index f2ca15e0c5..488deeb017 100644 --- a/engines/dm/eventman.cpp +++ b/engines/dm/eventman.cpp @@ -268,6 +268,7 @@ void EventManager::processInput() { Common::Event event; while (_vm->_system->getEventManager()->pollEvent(event)) { switch (event.type) { + // DUMMY CODE: EVENT_KEYDOWN, only for testing case Common::EVENT_KEYDOWN: if (event.synthetic) break; @@ -303,11 +304,11 @@ void EventManager::processInput() { case Common::EVENT_MOUSEMOVE: _mousePos = event.mouse; break; - case Common::EVENT_LBUTTONUP: - case Common::EVENT_RBUTTONUP: + case Common::EVENT_LBUTTONDOWN: + case Common::EVENT_RBUTTONDOWN: _pendingClickPresent = true; _pendingClickPos = _mousePos; - _pendingClickButton = (event.type == Common::EVENT_LBUTTONUP) ? kLeftMouseButton : kRightMouseButton; + _pendingClickButton = (event.type == Common::EVENT_LBUTTONDOWN) ? kLeftMouseButton : kRightMouseButton; break; } } @@ -347,4 +348,76 @@ CommandType EventManager::getCommandTypeFromMouseInput(MouseInput *input, Common } +void EventManager::processCommandQueue() { + _isCommandQueueLocked = true; + if (_commandQueue.empty()) { + _isCommandQueueLocked = false; + processPendingClick(); + return; + } + + Command cmd = _commandQueue.pop(); + + // MISSING CODE: for when movement is disabled + + _isCommandQueueLocked = false; + processPendingClick(); + + if ((cmd.type == kCommandTurnRight) || (cmd.type == kCommandTurnLeft)) { + commandTurnParty(cmd.type); + return; + } + + if ((cmd.type >= kCommandMoveForward) && (cmd.type <= kCommandMoveLeft)) { + commandMoveParty(cmd.type); + return; + } + + // MISSING CODE: the rest of the function +} + +void EventManager::commandTurnParty(CommandType cmdType) { + _vm->_stopWaitingForPlayerInput = true; + + // MISSING CODE: highlight turn left/right buttons + + // MISSING CODE: processing stairs + + // MISSING CODE: process sensors + + // DUMMY CODE: should call F0284_CHAMPION_SetPartyDirection instead + direction &partyDir = _vm->_dungeonMan->_currMap.partyDir; + (cmdType == kCommandTurnLeft) ? turnDirLeft(partyDir) : turnDirRight(partyDir); + + // MISSING CODE: process sensors +} + +void EventManager::commandMoveParty(CommandType cmdType) { + _vm->_stopWaitingForPlayerInput = true; + + // MISSING CODE: Lots of code + + // DUMMY CODE: + DungeonMan &dungeonMan = *_vm->_dungeonMan; + CurrMapData &currMap = dungeonMan._currMap; + + switch (cmdType) { + case kCommandMoveForward: + dungeonMan.mapCoordsAfterRelMovement(dungeonMan._currMap.partyDir, 1, 0, currMap.partyPosX, currMap.partyPosY); + break; + case kCommandMoveLeft: + dungeonMan.mapCoordsAfterRelMovement(dungeonMan._currMap.partyDir, 0, -1, currMap.partyPosX, currMap.partyPosY); + break; + case kCommandMoveBackward: + dungeonMan.mapCoordsAfterRelMovement(dungeonMan._currMap.partyDir, -1, 0, currMap.partyPosX, currMap.partyPosY); + break; + case kCommandMoveRight: + dungeonMan.mapCoordsAfterRelMovement(dungeonMan._currMap.partyDir, 0, 1, currMap.partyPosX, currMap.partyPosY); + break; + } + + // MISSING CODE: Lots of code +} + + }; // end of namespace DM diff --git a/engines/dm/eventman.h b/engines/dm/eventman.h index c52cf6d95c..ed6bba20b1 100644 --- a/engines/dm/eventman.h +++ b/engines/dm/eventman.h @@ -131,7 +131,7 @@ public: Common::Point pos; CommandType type; - Command(Common::Point position, CommandType commandType): pos(position), type(type) {} + Command(Common::Point position, CommandType commandType): pos(position), type(commandType) {} }; // @ COMMAND @@ -189,8 +189,11 @@ class EventManager { Common::Point _pendingClickPos; // @ G0437_i_PendingClickX, G0438_i_PendingClickY MouseButton _pendingClickButton; // @ G0439_i_PendingClickButtonsStatus - bool _isCommandQueueLocked; + bool _isCommandQueueLocked; // this doesn't seem to be used anywhere at all Common::Queue<Command> _commandQueue; + + void commandTurnParty(CommandType cmdType); // @ F0365_COMMAND_ProcessTypes1To2_TurnParty + void commandMoveParty(CommandType cmdType); // @ F0366_COMMAND_ProcessTypes3To6_MoveParty public: MouseInput* _primaryMouseInput;// @ G0441_ps_PrimaryMouseInput MouseInput* _secondaryMouseInput;// @ G0442_ps_SecondaryMouseInput @@ -200,10 +203,11 @@ public: void showMouse(bool visibility); void setMousePos(Common::Point pos); - void processInput(); + void processInput(); // acknowledges mouse and keyboard input void processPendingClick(); // @ F0360_COMMAND_ProcessPendingClick void processClick(Common::Point mousePos, MouseButton button); // @ F0359_COMMAND_ProcessClick_CPSC CommandType getCommandTypeFromMouseInput(MouseInput *input, Common::Point mousePos, MouseButton button); // @ F0358_COMMAND_GetCommandFromMouseInput_CPSC + void processCommandQueue(); // @ F0380_COMMAND_ProcessQueue_CPSC }; } diff --git a/engines/dm/gfx.cpp b/engines/dm/gfx.cpp index 3042d8f03e..8f88bab5f6 100644 --- a/engines/dm/gfx.cpp +++ b/engines/dm/gfx.cpp @@ -10,6 +10,8 @@ namespace DM { +Box gBoxMovementArrows = {224, 319, 124, 168}; + enum ViewCell { kViewCellFronLeft = 0, // @ C00_VIEW_CELL_FRONT_LEFT kViewCellFrontRight = 1, // @ C01_VIEW_CELL_FRONT_RIGHT @@ -548,11 +550,7 @@ CreatureReplColorSet gCreatureReplColorSets[13] = { // @ G0220_as_Graphic558_Cre byte gPalChangesCreature_D3[16] = {0, 120, 10, 30, 40, 30, 0, 60, 30, 0, 0, 110, 0, 20, 0, 130}; // @ G0221_auc_Graphic558_PaletteChanges_Creature_D3 byte gPalChangesCreature_D2[16] = {0, 10, 20, 30, 40, 30, 60, 70, 50, 0, 0, 110, 120, 130, 140, 150}; // @ G0222_auc_Graphic558_PaletteChanges_Creature_D2 -enum GraphicIndice { - kInscriptionFontIndice = 120, // @ C120_GRAPHIC_INSCRIPTION_FONT - kDoorMaskDestroyedIndice = 301, // @ C301_GRAPHIC_DOOR_MASK_DESTROYED - kChampionPortraitsIndice = 26 // @ C026_GRAPHIC_CHAMPION_PORTRAITS -}; + Viewport gDefultViewPort = {0, 0}; @@ -1505,3 +1503,7 @@ void DisplayMan::blitToBitmapShrinkWithPalChange(byte *srcBitmap, int16 srcWidth } } + +byte* DisplayMan::getBitmap(uint16 index) { + return _bitmaps[index]; +} diff --git a/engines/dm/gfx.h b/engines/dm/gfx.h index 50171feaa3..fd9a4a3bd9 100644 --- a/engines/dm/gfx.h +++ b/engines/dm/gfx.h @@ -7,6 +7,14 @@ namespace DM { + +enum GraphicIndice { + kInscriptionFontIndice = 120, // @ C120_GRAPHIC_INSCRIPTION_FONT + kDoorMaskDestroyedIndice = 301, // @ C301_GRAPHIC_DOOR_MASK_DESTROYED + kChampionPortraitsIndice = 26, // @ C026_GRAPHIC_CHAMPION_PORTRAITS + kMovementArrowsIndice = 13 // @ C013_GRAPHIC_MOVEMENT_ARROWS +}; + extern uint16 gPalSwoosh[16]; extern uint16 gPalMousePointer[16]; extern uint16 gPalCredits[16]; @@ -20,12 +28,14 @@ public: uint16 Y1; uint16 Y2; - Box(uint16 x1, uint16 x2, uint16 y1, uint16 y2): X1(x1), X2(x2), Y1(y1), Y2(y2) {} + Box(uint16 x1, uint16 x2, uint16 y1, uint16 y2): X1(x1), X2(x2 + 1), Y1(y1), Y2(y2 + 1) {} bool isPointInside(Common::Point point) { return (X1 <= point.x) && (point.x < X2) && (Y1 <= point.y) && (point.y < Y2); } }; // @ BOX_BYTE, BOX_WORD +extern Box gBoxMovementArrows; // G0002_s_Graphic562_Box_MovementArrows + // The frames in the original sources contain inclusive boundaries and byte widths, not pixel widths struct Frame { uint16 destFromX, destToX, destFromY, destToY; @@ -269,6 +279,7 @@ public: void clearScreen(Color color); void drawDungeon(direction dir, int16 posX, int16 posY); // @ F0128_DUNGEONVIEW_Draw_CPSF void updateScreen(); + byte* getBitmap(uint16 index); int16 _championPortraitOrdinal; // @ G0289_i_DungeonView_ChampionPortraitOrdinal int16 _currMapAlcoveOrnIndices[kAlcoveOrnCount]; // @ G0267_ai_CurrentMapAlcoveOrnamentIndices diff --git a/engines/dm/menus.cpp b/engines/dm/menus.cpp new file mode 100644 index 0000000000..1b4c68dafe --- /dev/null +++ b/engines/dm/menus.cpp @@ -0,0 +1,18 @@ +#include "menus.h" +#include "gfx.h" + + +namespace DM { + +MenuMan::MenuMan(DMEngine *vm): _vm(vm) {} + +void MenuMan::drawMovementArrows() { + DisplayMan &disp = *_vm->_displayMan; + byte *arrowsBitmap = disp.getBitmap(kMovementArrowsIndice); + Box &dest = gBoxMovementArrows; + uint16 w = disp.width(kMovementArrowsIndice); + + disp.blitToScreen(arrowsBitmap, w, 0, 0, dest.X1, dest.X2, dest.Y1, dest.Y2, kColorNoTransparency); +} + +}
\ No newline at end of file diff --git a/engines/dm/menus.h b/engines/dm/menus.h new file mode 100644 index 0000000000..d4ea2d68ba --- /dev/null +++ b/engines/dm/menus.h @@ -0,0 +1,18 @@ +#ifndef DM_MENUS_H +#define DM_MENUS_H + +#include "dm.h" + +namespace DM { + +class MenuMan { + DMEngine *_vm; +public: + MenuMan(DMEngine *vm); + + void drawMovementArrows(); +}; + +} + +#endif // !DM_MENUS_H diff --git a/engines/dm/module.mk b/engines/dm/module.mk index 3078fa54ab..ed2e2ea442 100644 --- a/engines/dm/module.mk +++ b/engines/dm/module.mk @@ -5,7 +5,8 @@ MODULE_OBJS := \ dm.o \ gfx.o \ dungeonman.o \ - eventman.o + eventman.o \ + menus.o MODULE_DIRS += \ engines/dm |