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author | Eugene Sandulenko | 2009-01-01 15:06:43 +0000 |
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committer | Eugene Sandulenko | 2009-01-01 15:06:43 +0000 |
commit | 696897b0583ad52ebc6f7666525277847619a8ce (patch) | |
tree | 5ac2be2991e94dce32c5bb7fdb0dcc4188221503 /engines/tinsel/detection.cpp | |
parent | 05d3633eb32ead8e11435b85a9db1ddaa1482fcb (diff) | |
download | scummvm-rg350-696897b0583ad52ebc6f7666525277847619a8ce.tar.gz scummvm-rg350-696897b0583ad52ebc6f7666525277847619a8ce.tar.bz2 scummvm-rg350-696897b0583ad52ebc6f7666525277847619a8ce.zip |
Whoa! Removing trailing spaces.
svn-id: r35648
Diffstat (limited to 'engines/tinsel/detection.cpp')
-rw-r--r-- | engines/tinsel/detection.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/tinsel/detection.cpp b/engines/tinsel/detection.cpp index 4cae5885b5..32d4562ad9 100644 --- a/engines/tinsel/detection.cpp +++ b/engines/tinsel/detection.cpp @@ -52,8 +52,8 @@ uint32 TinselEngine::getFeatures() const { return _gameDescription->features; } -Common::Language TinselEngine::getLanguage() const { - return _gameDescription->desc.language; +Common::Language TinselEngine::getLanguage() const { + return _gameDescription->desc.language; } Common::Platform TinselEngine::getPlatform() const { @@ -454,14 +454,14 @@ public: virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const; - virtual bool hasFeature(MetaEngineFeature f) const; + virtual bool hasFeature(MetaEngineFeature f) const; virtual SaveStateList listSaves(const char *target) const; virtual int getMaximumSaveSlot() const; virtual void removeSaveState(const char *target, int slot) const; }; bool TinselMetaEngine::hasFeature(MetaEngineFeature f) const { - return + return (f == kSupportsListSaves) || // TODO: See tinsel.cpp ll 994-1005 #if 0 @@ -561,7 +561,7 @@ Common::Error TinselEngine::loadGameState(int slot) { // slot numbers instead of savelist entry numbers for loading. // This would also allow '-2' as slot for CD changes without // any major hackery. - + int listSlot = -1; const int numStates = Tinsel::getList(); for (int i = 0; i < numStates; ++i) { |