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authorEugene Sandulenko2007-01-13 15:35:02 +0000
committerEugene Sandulenko2007-01-13 15:35:02 +0000
commit24c9735588ac8d914b8f058cf68373b4e9a67071 (patch)
tree7100d5cb797f0c71eda254feb084ab49ed534c02 /engines
parentbad2b283c12e09eaa3c72f9ca67913b2a14afd03 (diff)
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Rename special debug levels to conform our suggested naming scheme.
svn-id: r25073
Diffstat (limited to 'engines')
-rw-r--r--engines/gob/cdrom.cpp6
-rw-r--r--engines/gob/dataio.cpp6
-rw-r--r--engines/gob/game.cpp8
-rw-r--r--engines/gob/game_v1.cpp20
-rw-r--r--engines/gob/game_v2.cpp22
-rw-r--r--engines/gob/gob.cpp30
-rw-r--r--engines/gob/gob.h18
-rw-r--r--engines/gob/goblin.cpp2
-rw-r--r--engines/gob/inter_v1.cpp22
-rw-r--r--engines/gob/inter_v2.cpp12
-rw-r--r--engines/gob/mult_v2.cpp6
-rw-r--r--engines/gob/music.cpp4
-rw-r--r--engines/gob/parse_v1.cpp8
-rw-r--r--engines/gob/parse_v2.cpp8
-rw-r--r--engines/gob/timer.cpp4
15 files changed, 88 insertions, 88 deletions
diff --git a/engines/gob/cdrom.cpp b/engines/gob/cdrom.cpp
index a005ebddfc..8661d3515a 100644
--- a/engines/gob/cdrom.cpp
+++ b/engines/gob/cdrom.cpp
@@ -158,7 +158,7 @@ void CDROM::startTrack(const char *trackname) {
if (!_LICbuffer)
return;
- debugC(1, DEBUG_MUSIC, "startTrack(%s)", trackname);
+ debugC(1, kDebugMusic, "startTrack(%s)", trackname);
matchPtr = 0;
curPtr = _LICbuffer;
@@ -200,7 +200,7 @@ void CDROM::play(uint32 from, uint32 to) {
// HSG encodes frame information into a double word:
// minute multiplied by 4500, plus second multiplied by 75,
// plus frame, minus 150
- debugC(1, DEBUG_MUSIC, "play(%d, %d)", from, to);
+ debugC(1, kDebugMusic, "play(%d, %d)", from, to);
AudioCD.play(1, 1, from, to - from + 1);
_cdPlaying = true;
@@ -226,7 +226,7 @@ void CDROM::stopPlaying(void) {
}
void CDROM::stop(void) {
- debugC(1, DEBUG_MUSIC, "stop()");
+ debugC(1, kDebugMusic, "stop()");
AudioCD.stop();
_cdPlaying = false;
diff --git a/engines/gob/dataio.cpp b/engines/gob/dataio.cpp
index da61f7b187..f696bf6b62 100644
--- a/engines/gob/dataio.cpp
+++ b/engines/gob/dataio.cpp
@@ -114,7 +114,7 @@ int32 DataIO::readChunk(int16 handle, char *buf, int16 size) {
offset =
_vm->_global->_chunkOffset[file * MAX_SLOT_COUNT + slot] +
_vm->_global->_chunkPos[file * MAX_SLOT_COUNT + slot];
- debugC(7, DEBUG_FILEIO, "seek: %d, %d", _vm->_global->_chunkOffset[file * MAX_SLOT_COUNT + slot], _vm->_global->_chunkPos[file * MAX_SLOT_COUNT + slot]);
+ debugC(7, kDebugFileIO, "seek: %d, %d", _vm->_global->_chunkOffset[file * MAX_SLOT_COUNT + slot], _vm->_global->_chunkPos[file * MAX_SLOT_COUNT + slot]);
file_getHandle(_vm->_global->_dataFileHandles[file])->seek(offset, SEEK_SET);
}
@@ -206,7 +206,7 @@ void DataIO::openDataFile(const char *src) {
_vm->_global->_numDataChunks[file] = file_getHandle(_vm->_global->_dataFileHandles[file])->readUint16LE();
- debugC(7, DEBUG_FILEIO, "DataChunks: %d [for %s]", _vm->_global->_numDataChunks[file], path);
+ debugC(7, kDebugFileIO, "DataChunks: %d [for %s]", _vm->_global->_numDataChunks[file], path);
dataDesc = new ChunkDesc[_vm->_global->_numDataChunks[file]];
_vm->_global->_dataFiles[file] = dataDesc;
@@ -219,7 +219,7 @@ void DataIO::openDataFile(const char *src) {
}
for (i = 0; i < _vm->_global->_numDataChunks[file]; i++)
- debugC(7, DEBUG_FILEIO, "%d: %s %d", i, dataDesc[i].chunkName, dataDesc[i].size);
+ debugC(7, kDebugFileIO, "%d: %s %d", i, dataDesc[i].chunkName, dataDesc[i].size);
for (i = 0; i < MAX_SLOT_COUNT; i++)
_vm->_global->_chunkPos[file * MAX_SLOT_COUNT + i] = -1;
diff --git a/engines/gob/game.cpp b/engines/gob/game.cpp
index 09c922f921..5424a931b4 100644
--- a/engines/gob/game.cpp
+++ b/engines/gob/game.cpp
@@ -184,15 +184,15 @@ char *Game::loadExtData(int16 itemId, int16 *pResWidth, int16 *pResHeight, uint3
if (pResWidth != 0) {
*pResWidth = item->width & 0x7fff;
*pResHeight = item->height;
- debugC(7, DEBUG_FILEIO, "loadExtData(%d, %d, %d)", itemId, *pResWidth, *pResHeight);
+ debugC(7, kDebugFileIO, "loadExtData(%d, %d, %d)", itemId, *pResWidth, *pResHeight);
}
- debugC(7, DEBUG_FILEIO, "loadExtData(%d, 0, 0)", itemId);
+ debugC(7, kDebugFileIO, "loadExtData(%d, 0, 0)", itemId);
if (item->height == 0)
size += (item->width & 0x7fff) << 16;
- debugC(7, DEBUG_FILEIO, "size: %d off: %d", size, offset);
+ debugC(7, kDebugFileIO, "size: %d off: %d", size, offset);
if (offset >= 0) {
handle = _extHandle;
} else {
@@ -205,7 +205,7 @@ char *Game::loadExtData(int16 itemId, int16 *pResWidth, int16 *pResHeight, uint3
handle = commonHandle;
}
- debugC(7, DEBUG_FILEIO, "off: %d size: %d", offset, tableSize);
+ debugC(7, kDebugFileIO, "off: %d size: %d", offset, tableSize);
_vm->_dataio->seekData(handle, offset + tableSize, SEEK_SET);
realSize = size;
// CHECKME: is the below correct?
diff --git a/engines/gob/game_v1.cpp b/engines/gob/game_v1.cpp
index b539a63fd2..051baec1b7 100644
--- a/engines/gob/game_v1.cpp
+++ b/engines/gob/game_v1.cpp
@@ -126,8 +126,8 @@ void Game_v1::playTot(int16 skipPlay) {
_curExtFile[strlen(_curExtFile) - 4] = 0;
strcat(_curExtFile, ".ext");
- debugC(4, DEBUG_FILEIO, "IMA: %s", _curImaFile);
- debugC(4, DEBUG_FILEIO, "EXT: %s", _curExtFile);
+ debugC(4, kDebugFileIO, "IMA: %s", _curImaFile);
+ debugC(4, kDebugFileIO, "EXT: %s", _curExtFile);
filePtr = (char *)_totFileData + 0x30;
@@ -265,11 +265,11 @@ int16 Game_v1::addNewCollision(int16 id, int16 left, int16 top, int16 right, int
int16 i;
Collision *ptr;
- debugC(5, DEBUG_COLLISIONS, "addNewCollision");
- debugC(5, DEBUG_COLLISIONS, "id = %x", id);
- debugC(5, DEBUG_COLLISIONS, "left = %d, top = %d, right = %d, bottom = %d", left, top, right, bottom);
- debugC(5, DEBUG_COLLISIONS, "flags = %x, key = %x", flags, key);
- debugC(5, DEBUG_COLLISIONS, "funcEnter = %d, funcLeave = %d", funcEnter, funcLeave);
+ debugC(5, kDebugCollisions, "addNewCollision");
+ debugC(5, kDebugCollisions, "id = %x", id);
+ debugC(5, kDebugCollisions, "left = %d, top = %d, right = %d, bottom = %d", left, top, right, bottom);
+ debugC(5, kDebugCollisions, "flags = %x, key = %x", flags, key);
+ debugC(5, kDebugCollisions, "funcEnter = %d, funcLeave = %d", funcEnter, funcLeave);
for (i = 0; i < 250; i++) {
if (_collisionAreas[i].left != -1)
@@ -296,7 +296,7 @@ void Game_v1::pushCollisions(char all) {
Collision *destPtr;
int16 size;
- debugC(1, DEBUG_COLLISIONS, "pushCollisions");
+ debugC(1, kDebugCollisions, "pushCollisions");
for (size = 0, srcPtr = _collisionAreas; srcPtr->left != -1;
srcPtr++) {
if (all || (srcPtr->id & 0x8000))
@@ -321,7 +321,7 @@ void Game_v1::popCollisions(void) {
Collision *destPtr;
Collision *srcPtr;
- debugC(1, DEBUG_COLLISIONS, "popCollision");
+ debugC(1, kDebugCollisions, "popCollision");
_collStackSize--;
for (destPtr = _collisionAreas; destPtr->left != -1; destPtr++);
@@ -715,7 +715,7 @@ void Game_v1::collisionsBlock(void) {
}
cmd &= 0x7f;
- debugC(1, DEBUG_COLLISIONS, "collisionsBlock(%d)", cmd);
+ debugC(1, kDebugCollisions, "collisionsBlock(%d)", cmd);
switch (cmd) {
case 3:
diff --git a/engines/gob/game_v2.cpp b/engines/gob/game_v2.cpp
index 30166269a5..13672b473e 100644
--- a/engines/gob/game_v2.cpp
+++ b/engines/gob/game_v2.cpp
@@ -133,8 +133,8 @@ void Game_v2::playTot(int16 skipPlay) {
_curExtFile[strlen(_curExtFile) - 4] = 0;
strcat(_curExtFile, ".ext");
- debugC(4, DEBUG_FILEIO, "IMA: %s", _curImaFile);
- debugC(4, DEBUG_FILEIO, "EXT: %s", _curExtFile);
+ debugC(4, kDebugFileIO, "IMA: %s", _curImaFile);
+ debugC(4, kDebugFileIO, "EXT: %s", _curExtFile);
filePtr = (char *)_totFileData + 0x30;
@@ -185,7 +185,7 @@ void Game_v2::playTot(int16 skipPlay) {
// in playTot and evaluated later, right before using it. In the
// Gobliins 2 demo, there is a dummy tot that loads another tot, overwriting
// the dummy pointer with the real one.
- debugC(1, DEBUG_FILEIO,
+ debugC(1, kDebugFileIO,
"Attempted to load invalid resource table (size = %d, totSize = %d)",
resSize, totSize);
delete _totResourceTable;
@@ -312,11 +312,11 @@ int16 Game_v2::addNewCollision(int16 id, int16 left, int16 top, int16 right, int
int16 i;
Collision *ptr;
- debugC(5, DEBUG_COLLISIONS, "addNewCollision");
- debugC(5, DEBUG_COLLISIONS, "id = %x", id);
- debugC(5, DEBUG_COLLISIONS, "left = %d, top = %d, right = %d, bottom = %d", left, top, right, bottom);
- debugC(5, DEBUG_COLLISIONS, "flags = %x, key = %x", flags, key);
- debugC(5, DEBUG_COLLISIONS, "funcEnter = %d, funcLeave = %d", funcEnter, funcLeave);
+ debugC(5, kDebugCollisions, "addNewCollision");
+ debugC(5, kDebugCollisions, "id = %x", id);
+ debugC(5, kDebugCollisions, "left = %d, top = %d, right = %d, bottom = %d", left, top, right, bottom);
+ debugC(5, kDebugCollisions, "flags = %x, key = %x", flags, key);
+ debugC(5, kDebugCollisions, "funcEnter = %d, funcLeave = %d", funcEnter, funcLeave);
for (i = 0; i < 150; i++) {
if ((_collisionAreas[i].left != -1) && (_collisionAreas[i].id != id))
@@ -345,7 +345,7 @@ void Game_v2::pushCollisions(char all) {
Collision *destPtr;
int16 size;
- debugC(1, DEBUG_COLLISIONS, "pushCollisions");
+ debugC(1, kDebugCollisions, "pushCollisions");
for (size = 0, srcPtr = _collisionAreas; srcPtr->left != -1; srcPtr++)
if (all || (((uint16) srcPtr->id) >= 20))
size++;
@@ -383,7 +383,7 @@ void Game_v2::popCollisions(void) {
Collision *destPtr;
Collision *srcPtr;
- debugC(1, DEBUG_COLLISIONS, "popCollision");
+ debugC(1, kDebugCollisions, "popCollision");
_collStackSize--;
@@ -818,7 +818,7 @@ void Game_v2::collisionsBlock(void) {
}
cmd &= 0x7f;
- debugC(1, DEBUG_COLLISIONS, "collisionsBlock(%d)", cmd);
+ debugC(1, kDebugCollisions, "collisionsBlock(%d)", cmd);
switch (cmd) {
case 0:
diff --git a/engines/gob/gob.cpp b/engines/gob/gob.cpp
index 5da3c1a143..dc6cd2cfef 100644
--- a/engines/gob/gob.cpp
+++ b/engines/gob/gob.cpp
@@ -192,15 +192,15 @@ GobEngine::GobEngine(OSystem * syst, uint32 features, Common::Language lang,
memset(_saveIndex, 0, 600);
memset(_saveIndexSizes, 0, 600);
- Common::addSpecialDebugLevel(DEBUG_FUNCOP, "FuncOpcodes", "Script FuncOpcodes debug level");
- Common::addSpecialDebugLevel(DEBUG_DRAWOP, "DrawOpcodes", "Script DrawOpcodes debug level");
- Common::addSpecialDebugLevel(DEBUG_GOBOP, "GoblinOpcodes", "Script GoblinOpcodes debug level");
- Common::addSpecialDebugLevel(DEBUG_MUSIC, "Music", "CD and adlib music debug level");
- Common::addSpecialDebugLevel(DEBUG_PARSER, "Parser", "Parser debug level");
- Common::addSpecialDebugLevel(DEBUG_GAMEFLOW, "Gameflow", "Gameflow debug level");
- Common::addSpecialDebugLevel(DEBUG_FILEIO, "FileIO", "File Input/Output debug level");
- Common::addSpecialDebugLevel(DEBUG_GRAPHICS, "Graphics", "Graphics debug level");
- Common::addSpecialDebugLevel(DEBUG_COLLISIONS, "Collisions", "Collisions debug level");
+ Common::addSpecialDebugLevel(kDebugFuncOp, "FuncOpcodes", "Script FuncOpcodes debug level");
+ Common::addSpecialDebugLevel(kDebugDrawOp, "DrawOpcodes", "Script DrawOpcodes debug level");
+ Common::addSpecialDebugLevel(kDebugGobOp, "GoblinOpcodes", "Script GoblinOpcodes debug level");
+ Common::addSpecialDebugLevel(kDebugMusic, "Music", "CD and adlib music debug level");
+ Common::addSpecialDebugLevel(kDebugParser, "Parser", "Parser debug level");
+ Common::addSpecialDebugLevel(kDebugGameFlow, "Gameflow", "Gameflow debug level");
+ Common::addSpecialDebugLevel(kDebugFileIO, "FileIO", "File Input/Output debug level");
+ Common::addSpecialDebugLevel(kDebugGraphics, "Graphics", "Graphics debug level");
+ Common::addSpecialDebugLevel(kDebugCollisions, "Collisions", "Collisions debug level");
}
GobEngine::~GobEngine() {
@@ -276,7 +276,7 @@ int32 GobEngine::getSaveSize(enum SaveFiles sFile) {
delete in;
break;
}
- debugC(1, DEBUG_FILEIO, "Requested save games size: %d", size);
+ debugC(1, kDebugFileIO, "Requested save games size: %d", size);
return size;
}
#endif // GOB_ORIGSAVES
@@ -286,7 +286,7 @@ int32 GobEngine::getSaveSize(enum SaveFiles sFile) {
delete in;
}
- debugC(1, DEBUG_FILEIO, "Requested size of file \"%s\": %d", _saveFiles[(int) sFile], size);
+ debugC(1, kDebugFileIO, "Requested size of file \"%s\": %d", _saveFiles[(int) sFile], size);
return size;
}
@@ -406,7 +406,7 @@ void GobEngine::saveGameData(enum SaveFiles sFile, int16 dataVar, int32 size, in
if (out->ioFailed())
warning("Can't write file \"%s\"", sName);
else {
- debugC(1, DEBUG_FILEIO, "Saved file \"%s\" (%d, %d bytes at %d)",
+ debugC(1, kDebugFileIO, "Saved file \"%s\" (%d, %d bytes at %d)",
sName, dataVar, size, offset);
WRITE_VAR(1, 0);
}
@@ -440,7 +440,7 @@ bool GobEngine::saveGame(int saveSlot, int16 dataVar, int32 size, int32 offset)
warning("Can't save to slot %d", saveSlot);
return false;
}
- debugC(1, DEBUG_FILEIO, "Saved to slot %d", saveSlot);
+ debugC(1, kDebugFileIO, "Saved to slot %d", saveSlot);
delete out;
return true;
} else {
@@ -551,7 +551,7 @@ void GobEngine::loadGameData(enum SaveFiles sFile, int16 dataVar, int32 size, in
return;
}
- debugC(1, DEBUG_FILEIO, "Loading file \"%s\" (%d, %d bytes at %d)",
+ debugC(1, kDebugFileIO, "Loading file \"%s\" (%d, %d bytes at %d)",
sName, dataVar, size, offset);
sSize = getSaveSize(*in);
@@ -624,7 +624,7 @@ bool GobEngine::loadGame(int saveSlot, int16 dataVar, int32 size, int32 offset)
in->seek(80);
readDataEndian(*in, varBuf, sizeBuf, size);
delete in;
- debugC(1, DEBUG_FILEIO, "Loading from slot %d", saveSlot);
+ debugC(1, kDebugFileIO, "Loading from slot %d", saveSlot);
return true;
} else {
warning("Invalid loading procedure");
diff --git a/engines/gob/gob.h b/engines/gob/gob.h
index 2f65eb7e19..7291853bd4 100644
--- a/engines/gob/gob.h
+++ b/engines/gob/gob.h
@@ -96,15 +96,15 @@ enum {
};
enum {
- DEBUG_FUNCOP = 1 << 0,
- DEBUG_DRAWOP = 1 << 1,
- DEBUG_GOBOP = 1 << 2,
- DEBUG_MUSIC = 1 << 3, // CD and adlib music
- DEBUG_PARSER = 1 << 4,
- DEBUG_GAMEFLOW = 1 << 5,
- DEBUG_FILEIO = 1 << 6,
- DEBUG_GRAPHICS = 1 << 7,
- DEBUG_COLLISIONS = 1 << 8
+ kDebugFuncOp = 1 << 0,
+ kDebugDrawOp = 1 << 1,
+ kDebugGobOp = 1 << 2,
+ kDebugMusic = 1 << 3, // CD and adlib music
+ kDebugParser = 1 << 4,
+ kDebugGameFlow = 1 << 5,
+ kDebugFileIO = 1 << 6,
+ kDebugGraphics = 1 << 7,
+ kDebugCollisions = 1 << 8
};
enum SaveFiles {
diff --git a/engines/gob/goblin.cpp b/engines/gob/goblin.cpp
index 24842b6541..7ed4f0b8d4 100644
--- a/engines/gob/goblin.cpp
+++ b/engines/gob/goblin.cpp
@@ -650,7 +650,7 @@ void Goblin::switchGoblin(int16 index) {
int16 next;
int16 tmp;
- debugC(4, DEBUG_GAMEFLOW, "switchGoblin");
+ debugC(4, kDebugGameFlow, "switchGoblin");
if (VAR(59) != 0)
return;
diff --git a/engines/gob/inter_v1.cpp b/engines/gob/inter_v1.cpp
index 7fa7ef8738..0be5e54f52 100644
--- a/engines/gob/inter_v1.cpp
+++ b/engines/gob/inter_v1.cpp
@@ -1578,9 +1578,9 @@ void Inter_v1::o1_initMult(void) {
_vm->_anim->_areaLeft + _vm->_anim->_areaWidth - 1,
_vm->_anim->_areaTop + _vm->_anim->_areaHeight - 1, 0, 0, 0);
- debugC(4, DEBUG_GRAPHICS, "o1_initMult: x = %d, y = %d, w = %d, h = %d",
+ debugC(4, kDebugGraphics, "o1_initMult: x = %d, y = %d, w = %d, h = %d",
_vm->_anim->_areaLeft, _vm->_anim->_areaTop, _vm->_anim->_areaWidth, _vm->_anim->_areaHeight);
- debugC(4, DEBUG_GRAPHICS, " _vm->_mult->_objCount = %d, animation data size = %d", _vm->_mult->_objCount, _vm->_global->_inter_animDataSize);
+ debugC(4, kDebugGraphics, " _vm->_mult->_objCount = %d, animation data size = %d", _vm->_mult->_objCount, _vm->_global->_inter_animDataSize);
}
void Inter_v1::o1_multFreeMult(void) {
@@ -1687,7 +1687,7 @@ void Inter_v1::o1_freeFontToSprite(void) {
}
void Inter_v1::executeDrawOpcode(byte i) {
- debugC(1, DEBUG_DRAWOP, "opcodeDraw %d [0x%x] (%s)", i, i, getOpcodeDrawDesc(i));
+ debugC(1, kDebugDrawOp, "opcodeDraw %d [0x%x] (%s)", i, i, getOpcodeDrawDesc(i));
OpcodeDrawProcV1 op = _opcodesDrawV1[i].proc;
@@ -1698,7 +1698,7 @@ void Inter_v1::executeDrawOpcode(byte i) {
}
bool Inter_v1::executeFuncOpcode(byte i, byte j, char &cmdCount, int16 &counter, int16 &retFlag) {
- debugC(1, DEBUG_FUNCOP, "opcodeFunc %d.%d [0x%x.0x%x] (%s)", i, j, i, j, getOpcodeFuncDesc(i, j));
+ debugC(1, kDebugFuncOp, "opcodeFunc %d.%d [0x%x.0x%x] (%s)", i, j, i, j, getOpcodeFuncDesc(i, j));
if ((i > 4) || (j > 15)) {
warning("unimplemented opcodeFunc: %d.%d", i, j);
@@ -1715,7 +1715,7 @@ bool Inter_v1::executeFuncOpcode(byte i, byte j, char &cmdCount, int16 &counter,
}
void Inter_v1::executeGoblinOpcode(int i, int16 &extraData, int32 *retVarPtr, Goblin::Gob_Object *objDesc) {
- debugC(1, DEBUG_GOBOP, "opcodeGoblin %d [0x%x] (%s)", i, i, getOpcodeGoblinDesc(i));
+ debugC(1, kDebugGobOp, "opcodeGoblin %d [0x%x] (%s)", i, i, getOpcodeGoblinDesc(i));
OpcodeGoblinProcV1 op = NULL;
@@ -1759,12 +1759,12 @@ bool Inter_v1::o1_callSub(char &cmdCount, int16 &counter, int16 &retFlag) {
// _vm->_global->_inter_execPtr = (char *)_vm->_game->_totFileData + READ_LE_UINT16(_vm->_global->_inter_execPtr);
uint16 offset = READ_LE_UINT16(_vm->_global->_inter_execPtr);
- debugC(5, DEBUG_GAMEFLOW, "tot = \"%s\", offset = %d", _vm->_game->_curTotFile, offset);
+ debugC(5, kDebugGameFlow, "tot = \"%s\", offset = %d", _vm->_game->_curTotFile, offset);
// Skipping the copy protection screen in Gobliiins
if (!_vm->_copyProtection && (_vm->_features & GF_GOB1) && (offset == 3905)
&& !scumm_stricmp(_vm->_game->_curTotFile, _vm->_startTot)) {
- debugC(2, DEBUG_GAMEFLOW, "Skipping copy protection screen");
+ debugC(2, kDebugGameFlow, "Skipping copy protection screen");
_vm->_global->_inter_execPtr += 2;
return false;
}
@@ -1772,7 +1772,7 @@ bool Inter_v1::o1_callSub(char &cmdCount, int16 &counter, int16 &retFlag) {
if (!_vm->_copyProtection && (_vm->_features & GF_GOB2) && (offset == 1746)
&& !scumm_stricmp(_vm->_game->_curTotFile, _vm->_startTot0)) {
warning("=> Skipping copy protection screen");
- debugC(2, DEBUG_GAMEFLOW, "Skipping copy protection screen");
+ debugC(2, kDebugGameFlow, "Skipping copy protection screen");
_vm->_global->_inter_execPtr += 2;
return false;
}
@@ -1824,7 +1824,7 @@ bool Inter_v1::o1_callBool(char &cmdCount, int16 &counter, int16 &retFlag) {
_vm->_global->_inter_execPtr += READ_LE_UINT16(_vm->_global->_inter_execPtr + 2) + 2;
- debugC(5, DEBUG_GAMEFLOW, "cmd = %d", (int16)*_vm->_global->_inter_execPtr);
+ debugC(5, kDebugGameFlow, "cmd = %d", (int16)*_vm->_global->_inter_execPtr);
cmd = (byte)(*_vm->_global->_inter_execPtr) >> 4;
_vm->_global->_inter_execPtr++;
if (cmd != 12)
@@ -1834,7 +1834,7 @@ bool Inter_v1::o1_callBool(char &cmdCount, int16 &counter, int16 &retFlag) {
} else {
_vm->_global->_inter_execPtr += READ_LE_UINT16(_vm->_global->_inter_execPtr + 2) + 2;
- debugC(5, DEBUG_GAMEFLOW, "cmd = %d", (int16)*_vm->_global->_inter_execPtr);
+ debugC(5, kDebugGameFlow, "cmd = %d", (int16)*_vm->_global->_inter_execPtr);
cmd = (byte)(*_vm->_global->_inter_execPtr) >> 4;
_vm->_global->_inter_execPtr++;
if (cmd != 12)
@@ -2778,7 +2778,7 @@ void Inter_v1::loadMult(void) {
int16 i;
char *lmultData;
- debugC(4, DEBUG_GAMEFLOW, "Inter_v1::loadMult(): Loading...");
+ debugC(4, kDebugGameFlow, "Inter_v1::loadMult(): Loading...");
evalExpr(&objIndex);
evalExpr(&val);
diff --git a/engines/gob/inter_v2.cpp b/engines/gob/inter_v2.cpp
index 7fce867982..3da95c0bcd 100644
--- a/engines/gob/inter_v2.cpp
+++ b/engines/gob/inter_v2.cpp
@@ -647,7 +647,7 @@ void Inter_v2::setupOpcodes(void) {
}
void Inter_v2::executeDrawOpcode(byte i) {
- debugC(1, DEBUG_DRAWOP, "opcodeDraw %d [0x%x] (%s)", i, i, getOpcodeDrawDesc(i));
+ debugC(1, kDebugDrawOp, "opcodeDraw %d [0x%x] (%s)", i, i, getOpcodeDrawDesc(i));
OpcodeDrawProcV2 op = _opcodesDrawV2[i].proc;
@@ -658,7 +658,7 @@ void Inter_v2::executeDrawOpcode(byte i) {
}
bool Inter_v2::executeFuncOpcode(byte i, byte j, char &cmdCount, int16 &counter, int16 &retFlag) {
- debugC(1, DEBUG_FUNCOP, "opcodeFunc %d.%d [0x%x.0x%x] (%s)", i, j, i, j, getOpcodeFuncDesc(i, j));
+ debugC(1, kDebugFuncOp, "opcodeFunc %d.%d [0x%x.0x%x] (%s)", i, j, i, j, getOpcodeFuncDesc(i, j));
if ((i > 4) || (j > 15)) {
warning("unimplemented opcodeFunc: %d.%d", i, j);
@@ -676,7 +676,7 @@ bool Inter_v2::executeFuncOpcode(byte i, byte j, char &cmdCount, int16 &counter,
}
void Inter_v2::executeGoblinOpcode(int i, int16 &extraData, int32 *retVarPtr, Goblin::Gob_Object *objDesc) {
- debugC(1, DEBUG_GOBOP, "opcodeGoblin %d [0x%x] (%s)", i, i, getOpcodeGoblinDesc(i));
+ debugC(1, kDebugGobOp, "opcodeGoblin %d [0x%x] (%s)", i, i, getOpcodeGoblinDesc(i));
OpcodeGoblinProcV2 op = NULL;
@@ -1270,7 +1270,7 @@ void Inter_v2::loadMult(void) {
Mult::Mult_Object *obj;
Mult::Mult_AnimData *objAnim;
- debugC(4, DEBUG_GAMEFLOW, "Inter_v2::loadMult(): Loading...");
+ debugC(4, kDebugGameFlow, "Inter_v2::loadMult(): Loading...");
objIndex = _vm->_parse->parseValExpr();
val = _vm->_parse->parseValExpr();
@@ -2101,9 +2101,9 @@ void Inter_v2::o2_initMult(void) {
_vm->_draw->_destSpriteY = 0;
_vm->_draw->spriteOperation(0);
- debugC(4, DEBUG_GRAPHICS, "o2_initMult: x = %d, y = %d, w = %d, h = %d",
+ debugC(4, kDebugGraphics, "o2_initMult: x = %d, y = %d, w = %d, h = %d",
_vm->_anim->_areaLeft, _vm->_anim->_areaTop, _vm->_anim->_areaWidth, _vm->_anim->_areaHeight);
- debugC(4, DEBUG_GRAPHICS, " _vm->_mult->_objCount = %d, animation data size = %d", _vm->_mult->_objCount, _vm->_global->_inter_animDataSize);
+ debugC(4, kDebugGraphics, " _vm->_mult->_objCount = %d, animation data size = %d", _vm->_mult->_objCount, _vm->_global->_inter_animDataSize);
}
void Inter_v2::o2_getObjAnimSize(void) {
diff --git a/engines/gob/mult_v2.cpp b/engines/gob/mult_v2.cpp
index 2aae610932..c582957e12 100644
--- a/engines/gob/mult_v2.cpp
+++ b/engines/gob/mult_v2.cpp
@@ -105,7 +105,7 @@ void Mult_v2::loadMult(int16 resId) {
hbstaticCount = (staticCount & 0x80) != 0;
staticCount &= 0x7F;
- debugC(7, DEBUG_GRAPHICS, "statics: %u, anims: %u, hb: %u", staticCount, animCount, hbstaticCount);
+ debugC(7, kDebugGraphics, "statics: %u, anims: %u, hb: %u", staticCount, animCount, hbstaticCount);
for (i = 0; i < staticCount; i++, data.seek(14, SEEK_CUR)) {
_multData2->staticIndices[i] = _vm->_scenery->loadStatic(1);
@@ -278,7 +278,7 @@ void Mult_v2::setMultData(uint16 multindex) {
if (multindex > 7)
error("Multindex out of range");
- debugC(4, DEBUG_GAMEFLOW, "Switching to mult %d", multindex);
+ debugC(4, kDebugGameFlow, "Switching to mult %d", multindex);
_multData2 = _multDatas[multindex];
_frameStart = _multData2->frameStart; // Temporarily to sync _frameStart and _multData2->frameStart
}
@@ -297,7 +297,7 @@ void Mult_v2::multSub(uint16 multindex) {
if (multindex > 7)
error("Multindex out of range");
- debugC(4, DEBUG_GAMEFLOW, "Sub mult %d", multindex);
+ debugC(4, kDebugGameFlow, "Sub mult %d", multindex);
_multData2 = _multDatas[multindex];
_frameStart = _multData2->frameStart; // Temporarily to sync _frameStart and _multData2->frameStart
diff --git a/engines/gob/music.cpp b/engines/gob/music.cpp
index 0bbe71c39c..9bf6c658a9 100644
--- a/engines/gob/music.cpp
+++ b/engines/gob/music.cpp
@@ -162,7 +162,7 @@ void Music::premixerCall(int16 *buf, uint len) {
}
void Music::writeOPL(byte reg, byte val) {
- debugC(6, DEBUG_MUSIC, "writeOPL(%02X, %02X)", reg, val);
+ debugC(6, kDebugMusic, "writeOPL(%02X, %02X)", reg, val);
OPLWriteReg(_opl, reg, val);
}
@@ -443,7 +443,7 @@ void Music::playBgMusic(void) {
void Music::playTrack(const char *trackname) {
if (_playing) return;
- debugC(1, DEBUG_MUSIC, "Music::playTrack(%s)", trackname);
+ debugC(1, kDebugMusic, "Music::playTrack(%s)", trackname);
unloadMusic();
loadMusic(_trackFiles[_vm->_util->getRandom(ARRAYSIZE(_trackFiles))]);
startPlay();
diff --git a/engines/gob/parse_v1.cpp b/engines/gob/parse_v1.cpp
index 8d4b192b8e..379f4601eb 100644
--- a/engines/gob/parse_v1.cpp
+++ b/engines/gob/parse_v1.cpp
@@ -45,17 +45,17 @@ int16 Parse_v1::parseVarIndex() {
int16 val;
operation = *_vm->_global->_inter_execPtr++;
- debugC(5, DEBUG_PARSER, "var parse = %d", operation);
+ debugC(5, kDebugParser, "var parse = %d", operation);
switch (operation) {
case 23:
case 25:
temp = _vm->_inter->load16() * 4;
- debugC(5, DEBUG_PARSER, "oper = %d", (int16)*_vm->_global->_inter_execPtr);
+ debugC(5, kDebugParser, "oper = %d", (int16)*_vm->_global->_inter_execPtr);
if (operation == 25 && *_vm->_global->_inter_execPtr == 13) {
_vm->_global->_inter_execPtr++;
val = parseValExpr(12);
temp += val;
- debugC(5, DEBUG_PARSER, "parse subscript = %d", val);
+ debugC(5, kDebugParser, "parse subscript = %d", val);
}
return temp;
@@ -301,7 +301,7 @@ int16 Parse_v1::parseValExpr(unsigned stopToken) {
if (operation != 10) {
if (operation != stopToken) {
- debugC(5, DEBUG_PARSER, "stoptoken error: %d != %d", operation, stopToken);
+ debugC(5, kDebugParser, "stoptoken error: %d != %d", operation, stopToken);
}
flag = oldflag;
return values[0];
diff --git a/engines/gob/parse_v2.cpp b/engines/gob/parse_v2.cpp
index 23cd980691..bb3b6802af 100644
--- a/engines/gob/parse_v2.cpp
+++ b/engines/gob/parse_v2.cpp
@@ -45,7 +45,7 @@ int16 Parse_v2::parseVarIndex() {
int16 val;
operation = *_vm->_global->_inter_execPtr++;
- debugC(5, DEBUG_PARSER, "var parse = %d", operation);
+ debugC(5, kDebugParser, "var parse = %d", operation);
switch (operation) {
case 16:
case 26:
@@ -84,12 +84,12 @@ int16 Parse_v2::parseVarIndex() {
case 24:
case 25:
temp = _vm->_inter->load16() * 4;
- debugC(5, DEBUG_PARSER, "oper = %d", (int16)*_vm->_global->_inter_execPtr);
+ debugC(5, kDebugParser, "oper = %d", (int16)*_vm->_global->_inter_execPtr);
if (operation == 25 && *_vm->_global->_inter_execPtr == 13) {
_vm->_global->_inter_execPtr++;
val = parseValExpr(12);
temp += val;
- debugC(5, DEBUG_PARSER, "parse subscript = %d", val);
+ debugC(5, kDebugParser, "parse subscript = %d", val);
}
return temp;
@@ -339,7 +339,7 @@ int16 Parse_v2::parseValExpr(unsigned stopToken) {
if (operation != 10) {
if (operation != stopToken) {
- debugC(5, DEBUG_PARSER, "stoptoken error: %d != %d", operation, stopToken);
+ debugC(5, kDebugParser, "stoptoken error: %d != %d", operation, stopToken);
}
flag = oldflag;
return values[0];
diff --git a/engines/gob/timer.cpp b/engines/gob/timer.cpp
index 813a66e873..19de498992 100644
--- a/engines/gob/timer.cpp
+++ b/engines/gob/timer.cpp
@@ -28,10 +28,10 @@
namespace Gob {
void GTimer::enableTimer() {
- debugC(4, DEBUG_GAMEFLOW, "STUB: GTimer::enableTimer()");
+ debugC(4, kDebugGameFlow, "STUB: GTimer::enableTimer()");
}
void GTimer::disableTimer() {
- debugC(4, DEBUG_GAMEFLOW, "STUB: GTimer::disableTimer()");
+ debugC(4, kDebugGameFlow, "STUB: GTimer::disableTimer()");
}
}