diff options
author | Paweł Kołodziejski | 2002-08-30 07:24:45 +0000 |
---|---|---|
committer | Paweł Kołodziejski | 2002-08-30 07:24:45 +0000 |
commit | a1fa514b5a1309e9e83b5b49a8f387c14ff8d27c (patch) | |
tree | c9bb6302ffa44c72dbaf9196416f56f1e5d28ace /scumm/smush | |
parent | 9b34985faa10f46990d9e3dd72d1ac6188660759 (diff) | |
download | scummvm-rg350-a1fa514b5a1309e9e83b5b49a8f387c14ff8d27c.tar.gz scummvm-rg350-a1fa514b5a1309e9e83b5b49a8f387c14ff8d27c.tar.bz2 scummvm-rg350-a1fa514b5a1309e9e83b5b49a8f387c14ff8d27c.zip |
some cleanup
svn-id: r4870
Diffstat (limited to 'scumm/smush')
-rw-r--r-- | scumm/smush/blitter.cpp | 58 | ||||
-rw-r--r-- | scumm/smush/blitter.h | 32 | ||||
-rw-r--r-- | scumm/smush/brenderer.cpp | 2 | ||||
-rw-r--r-- | scumm/smush/brenderer.h | 30 | ||||
-rw-r--r-- | scumm/smush/channel.h | 112 | ||||
-rw-r--r-- | scumm/smush/chunk.cpp | 86 | ||||
-rw-r--r-- | scumm/smush/chunk.h | 62 | ||||
-rw-r--r-- | scumm/smush/codec1.cpp | 19 | ||||
-rw-r--r-- | scumm/smush/codec37.cpp | 88 | ||||
-rw-r--r-- | scumm/smush/codec37.h | 32 | ||||
-rw-r--r-- | scumm/smush/codec44.cpp | 8 | ||||
-rw-r--r-- | scumm/smush/codec47.cpp | 14 | ||||
-rw-r--r-- | scumm/smush/color.cpp | 6 | ||||
-rw-r--r-- | scumm/smush/color.h | 4 | ||||
-rw-r--r-- | scumm/smush/frenderer.cpp | 79 | ||||
-rw-r--r-- | scumm/smush/frenderer.h | 30 | ||||
-rw-r--r-- | scumm/smush/imuse_channel.cpp | 89 | ||||
-rw-r--r-- | scumm/smush/mixer.h | 2 | ||||
-rw-r--r-- | scumm/smush/palette.h | 8 | ||||
-rw-r--r-- | scumm/smush/player.cpp | 146 | ||||
-rw-r--r-- | scumm/smush/player.h | 20 | ||||
-rw-r--r-- | scumm/smush/rect.h | 39 | ||||
-rw-r--r-- | scumm/smush/renderer.h | 6 | ||||
-rw-r--r-- | scumm/smush/saud_channel.cpp | 66 | ||||
-rw-r--r-- | scumm/smush/scumm_renderer.cpp | 28 | ||||
-rw-r--r-- | scumm/smush/scumm_renderer.h | 6 |
26 files changed, 537 insertions, 535 deletions
diff --git a/scumm/smush/blitter.cpp b/scumm/smush/blitter.cpp index d760919869..38116dbbf5 100644 --- a/scumm/smush/blitter.cpp +++ b/scumm/smush/blitter.cpp @@ -27,7 +27,7 @@ #include <assert.h> #include <string.h> // for memcpy -Blitter::Blitter(char * ptr, const Point & dstsize, const Rect & src) : +Blitter::Blitter(byte * ptr, const Point & dstsize, const Rect & src) : _ptr(ptr), _clip(dstsize), _src(src), @@ -53,7 +53,7 @@ Blitter::~Blitter() { #endif } -void Blitter::advance(int x, int y) { +void Blitter::advance(int32 x, int32 y) { if(y != 0) { _cur.set(_src.left() + x, _cur.getY() + y); } else { @@ -66,11 +66,11 @@ void Blitter::advance(int x, int y) { _outside = ! _src.isInside(_cur); } -void Blitter::advanceBlock(int x, int y) { - advance(x*4, y*4); +void Blitter::advanceBlock(int32 x, int32 y) { + advance(x * 4, y * 4); } -void Blitter::put(char data) { +void Blitter::put(byte data) { if(!_outside) { *_offset = data; advance(); @@ -80,7 +80,7 @@ void Blitter::put(char data) { #endif } -void Blitter::put(char data, unsigned int len) { +void Blitter::put(byte data, uint32 len) { while(len) { if(_outside) { #ifdef DEBUG_CLIPPER @@ -88,14 +88,14 @@ void Blitter::put(char data, unsigned int len) { #endif break; } - int l = MIN((int)len, MIN(_clip.getX() - _cur.getX(), _src.right() - _cur.getX())); + int32 l = MIN((int32)len, MIN(_clip.getX() - _cur.getX(), _src.right() - _cur.getX())); len -= l; memset(_offset, data, l); advance(l); } } -void Blitter::blit(char * ptr, unsigned int len) { +void Blitter::blit(byte * ptr, uint32 len) { while(len) { if(_outside) { #ifdef DEBUG_CLIPPER @@ -103,7 +103,7 @@ void Blitter::blit(char * ptr, unsigned int len) { #endif break; } - int l = MIN((int)len, MIN(_clip.getX() - _cur.getX(), _src.right() - _cur.getX())); + int32 l = MIN((int32)len, MIN(_clip.getX() - _cur.getX(), _src.right() - _cur.getX())); len -= l; memcpy(_offset, ptr, l); ptr += l; @@ -111,7 +111,7 @@ void Blitter::blit(char * ptr, unsigned int len) { } } -void Blitter::blit(Chunk & src, unsigned int len) { +void Blitter::blit(Chunk & src, uint32 len) { while(len) { if(_outside) { #ifdef DEBUG_CLIPPER @@ -119,18 +119,18 @@ void Blitter::blit(Chunk & src, unsigned int len) { #endif break; } - int l = MIN((int)len, MIN(_clip.getX() -_cur.getX(), _src.right() - _cur.getX())); + int32 l = MIN((int32)len, MIN(_clip.getX() -_cur.getX(), _src.right() - _cur.getX())); len -= l; src.read(_offset, l); advance(l); } } -void Blitter::putBlock(unsigned int data) { +void Blitter::putBlock(uint32 data) { if(_cur.getX() + 3 < _src.right() && _cur.getY() + 3 < _src.bottom()) { // This is clipping assert((_clip.getX() & 3) == 0); - unsigned int * dst = (unsigned int *)_offset; - int line_size = _clip.getX() >> 2; + uint32 * dst = (uint32 *)_offset; + int32 line_size = _clip.getX() >> 2; data = TO_LE_32(data); *dst = data; dst += line_size; @@ -146,11 +146,11 @@ void Blitter::putBlock(unsigned int data) { advanceBlock(); } -void Blitter::putBlock(unsigned int d1, unsigned int d2, unsigned int d3, unsigned int d4) { +void Blitter::putBlock(uint32 d1, uint32 d2, uint32 d3, uint32 d4) { if(_cur.getX() + 3 < _src.right() && _cur.getY() + 3 < _src.bottom()) { // This is clipping assert((_clip.getX() & 3) == 0); - unsigned int * dst = (unsigned int *)_offset; - int line_size = _clip.getX() >> 2; + uint32 * dst = (uint32 *)_offset; + int32 line_size = _clip.getX() >> 2; *dst = TO_LE_32(d4); dst += line_size; *dst = TO_LE_32(d3); dst += line_size; @@ -165,12 +165,12 @@ void Blitter::putBlock(unsigned int d1, unsigned int d2, unsigned int d3, unsign advanceBlock(); } -void Blitter::putBlock(unsigned char * data) { +void Blitter::putBlock(byte * data) { if(_cur.getX() + 3 < _src.right() && _cur.getY() + 3 < _src.bottom()) { // This is clipping assert((_clip.getX() & 3) == 0); - unsigned int * dst = (unsigned int *)_offset; - int line_size = _clip.getX() >> 2; - unsigned int * src = (unsigned int *)data; + uint32 * dst = (uint32 *)_offset; + int32 line_size = _clip.getX() >> 2; + uint32 * src = (uint32 *)data; *dst = TO_LE_32(*src++); dst += line_size; *dst = TO_LE_32(*src++); dst += line_size; *dst = TO_LE_32(*src++); dst += line_size; @@ -186,8 +186,8 @@ void Blitter::putBlock(unsigned char * data) { void Blitter::putBlock(Chunk & src) { if(_cur.getX() + 3 < _src.right() && _cur.getY() + 3 < _src.bottom()) { // This is clipping assert((_clip.getX() & 3) == 0); - unsigned int * dst = (unsigned int *)_offset; - int line_size = _clip.getX() >> 2; + uint32 * dst = (uint32 *)_offset; + int32 line_size = _clip.getX() >> 2; *dst = TO_LE_32(src.getDword()); dst += line_size; *dst = TO_LE_32(src.getDword()); dst += line_size; *dst = TO_LE_32(src.getDword()); dst += line_size; @@ -200,16 +200,16 @@ void Blitter::putBlock(Chunk & src) { advanceBlock(); } -void Blitter::blockCopy(int offset) { +void Blitter::blockCopy(int32 offset) { if(_cur.getX() + 3 < _src.right() && _cur.getY() + 3 < _src.bottom()) {// This is clipping - char * dst = _offset; - *((unsigned int *)dst) = *((unsigned int *)(dst + offset)); + byte * dst = _offset; + *((uint32 *)dst) = *((uint32 *)(dst + offset)); dst += _clip.getX(); - *((unsigned int *)dst) = *((unsigned int *)(dst + offset)); + *((uint32 *)dst) = *((uint32 *)(dst + offset)); dst += _clip.getX(); - *((unsigned int *)dst) = *((unsigned int *)(dst + offset)); + *((uint32 *)dst) = *((uint32 *)(dst + offset)); dst += _clip.getX(); - *((unsigned int *)dst) = *((unsigned int *)(dst + offset)); + *((uint32 *)dst) = *((uint32 *)(dst + offset)); #ifdef DEBUG_CLIPPER } else { _clippedBlock ++; diff --git a/scumm/smush/blitter.h b/scumm/smush/blitter.h index 2590af0ac4..16c07f0296 100644 --- a/scumm/smush/blitter.h +++ b/scumm/smush/blitter.h @@ -1,4 +1,4 @@ -/* ScummVM - Scumm Interpreter +/* ScummVM - Scumm int32erpreter * Copyright (C) 2001/2002 The ScummVM project * * This program is free software; you can redistribute it and/or @@ -44,15 +44,15 @@ class Chunk; */ class Blitter { private: - char * _ptr; //!< This is the pointer to the start of the frame buffer - char * _offset; //!< This is the current pointer in the frame buffer + byte * _ptr; //!< This is the pointer to the start of the frame buffer + byte * _offset; //!< This is the current pointer in the frame buffer Point _clip; //!< This is the size of the frame buffer (width/height) Rect _src; //!< This is the size and position of the destination rectangle Point _cur; //!< This is the current position in the destination rectangle bool _outside; //!< flag that is set to \c true when the blitter reach the end of the destination rectangle #ifdef DEBUG_CLIPPER - int _clipped; - int _clippedBlock; + int32 _clipped; + int32 _clippedBlock; #endif public: /*! @brief constructor @@ -61,19 +61,19 @@ public: @param dstsize the size of the frame buffer @param src the rectangle to blit to */ - Blitter(char * buffer, const Point & dstsize, const Rect & src); + Blitter(byte * buffer, const Point & dstsize, const Rect & src); virtual ~Blitter(); - void blit(char *, unsigned int); //!< This method allows to blit directly some data from a buffer - void blit(Chunk &, unsigned int); //!< This method allows to blit directly some data from a Chunk - void put(char); //!< This method allows to blit one byte - void put(char, unsigned int); //!< This method allows to blit one byte several times - void advance(int = 1, int = 0); //!< This method allows to advance the current position in the blitter - void advanceBlock(int = 1, int = 0); //!< This method allows to advance the current position in the blitter in terms of blocks - void putBlock(unsigned int); //!< This method allows to blit one block from an int value repeated 4 time + void blit(byte *, uint32); //!< This method allows to blit directly some data from a buffer + void blit(Chunk &, uint32); //!< This method allows to blit directly some data from a Chunk + void put(byte); //!< This method allows to blit one byte + void put(byte, uint32); //!< This method allows to blit one byte several times + void advance(int32 = 1, int32 = 0); //!< This method allows to advance the current position in the blitter + void advanceBlock(int32 = 1, int32 = 0); //!< This method allows to advance the current position in the blitter in terms of blocks + void putBlock(uint32); //!< This method allows to blit one block from an int32 value repeated 4 time void putBlock(Chunk &); //!< This method allows to blit one block directly read from a Chunk - void putBlock(unsigned char *); //!< This method allows to blit one block directly from a buffer - void putBlock(unsigned int, unsigned int, unsigned int, unsigned int); //!< This method allows to blit one block from a 4 int value - void blockCopy(int); //!< This method allows to copy one block from another separated by the given offset + void putBlock(byte *); //!< This method allows to blit one block directly from a buffer + void putBlock(uint32, uint32, uint32, uint32); //!< This method allows to blit one block from a 4 int32 value + void blockCopy(int32); //!< This method allows to copy one block from another separated by the given offset }; #endif diff --git a/scumm/smush/brenderer.cpp b/scumm/smush/brenderer.cpp index 1efa8be5b0..64f97bb9c5 100644 --- a/scumm/smush/brenderer.cpp +++ b/scumm/smush/brenderer.cpp @@ -54,7 +54,7 @@ bool BaseRenderer::initFrame(const Point & p) { return true; } -char * BaseRenderer::lockFrame(int frame) { +char * BaseRenderer::lockFrame(int32 frame) { _frame = frame; if(!_data) error("no allocated image buffer in lock_frame"); return _data; diff --git a/scumm/smush/brenderer.h b/scumm/smush/brenderer.h index e45b3e13eb..434c18b8a0 100644 --- a/scumm/smush/brenderer.h +++ b/scumm/smush/brenderer.h @@ -1,4 +1,4 @@ -/* ScummVM - Scumm Interpreter +/* ScummVM - Scumm int32erpreter * Copyright (C) 2001/2002 The ScummVM project * * This program is free software; you can redistribute it and/or @@ -36,34 +36,34 @@ class BaseRenderer : public Renderer { private: Palette _pal; //!< The current palette char * _data; //!< The current frame buffer - int _frame; //!< The current frame number - int _nbframes; //!< The number of frames in the animation - int _width; //!< The current frame's width - int _height; //!< The current frame's height + int32 _frame; //!< The current frame number + int32 _nbframes; //!< The number of frames in the animation + int32 _width; //!< The current frame's width + int32 _height; //!< The current frame's height const char * _fname; //!< The filename of the animation being played protected: - virtual void save(int frame = -1) = 0; + virtual void save(int32 frame = -1) = 0; protected: const char * getFilename() const { return _fname; }; //!< accessor for animation filename - int getNbframes() const { return _nbframes; }; //!< accessor for number of frames - int getWidth() const { return _width; }; //!< accessor for current width - int getHeight() const { return _height; }; //!< accessor for current height + int32 getNbframes() const { return _nbframes; }; //!< accessor for number of frames + int32 getWidth() const { return _width; }; //!< accessor for current width + int32 getHeight() const { return _height; }; //!< accessor for current height const Palette & pal() const { return _pal; }; //!< accessor for current palette const char * data() const { return _data; }; //!< accessor for current frame buffer void clean(); //!< memory cleanup (deletes frame buffer) - void setFrame(int f) { _frame = f; }; //!< allows to change the frame number + void setFrame(int32 f) { _frame = f; }; //!< allows to change the frame number public: - int getFrame() const { return _frame; }; //!< accessor for current frame number + int32 getFrame() const { return _frame; }; //!< accessor for current frame number BaseRenderer(); virtual ~BaseRenderer(); virtual bool initFrame(const Point & size); - virtual char * lockFrame(int frame); + virtual char * lockFrame(int32 frame); virtual bool unlockFrame(); virtual bool flipFrame(); virtual bool setPalette(const Palette & pal); - virtual bool startDecode(const char * fname, int version, int nbframes) { _fname = fname; _nbframes = nbframes; return true; } + virtual bool startDecode(const char * fname, int32 version, int32 nbframes) { _fname = fname; _nbframes = nbframes; return true; } virtual Mixer * getMixer() { return 0; }; virtual bool prematureClose() { return false; }; }; @@ -75,11 +75,11 @@ public: */ class NullRenderer : public BaseRenderer { protected: - void save(int frame = -1) {}; + void save(int32 frame = -1) {}; public: NullRenderer() {}; virtual ~NullRenderer() {}; - bool wait(int ms) { return true; }; + bool wait(int32 ms) { return true; }; }; #endif diff --git a/scumm/smush/channel.h b/scumm/smush/channel.h index 09a006356f..af5a078540 100644 --- a/scumm/smush/channel.h +++ b/scumm/smush/channel.h @@ -1,4 +1,4 @@ -/* ScummVM - Scumm Interpreter +/* ScummVM - Scumm int32erpreter * Copyright (C) 2001/2002 The ScummVM project * * This program is free software; you can redistribute it and/or @@ -37,69 +37,69 @@ class Chunk; class ContChunk; -/*! @brief interface for a sound channel (a track) +/*! @brief int32erface for a sound channel (a track) - This is the interface for sound channels. + This is the int32erface for sound channels. */ class _Channel { public: virtual ~_Channel() {}; // called by the smush_player - virtual bool appendData(Chunk & b, int size) = 0; - virtual bool setParameters(int, int, int, int) = 0; - virtual bool checkParameters(int, int, int, int, int) = 0; + virtual bool appendData(Chunk & b, int32 size) = 0; + virtual bool setParameters(int32, int32, int32, int32) = 0; + virtual bool checkParameters(int32, int32, int32, int32, int32) = 0; // called by the mixer virtual bool isTerminated() const = 0; - virtual int availableSoundData() const = 0; - virtual void getSoundData(short * sound_buffer, int size) = 0; // size is in sample - virtual void getSoundData(char * sound_buffer, int size) = 0; - virtual bool getParameters(int &rate, bool &stereo, bool &is_16bit) = 0; - virtual int getTrackIdentifier() const = 0; + virtual int32 availableSoundData() const = 0; + virtual void getSoundData(int16 * sound_buffer, int32 size) = 0; // size is in sample + virtual void getSoundData(int8 * sound_buffer, int32 size) = 0; + virtual bool getParameters(int32 &rate, bool &stereo, bool &is_16bit) = 0; + virtual int32 getTrackIdentifier() const = 0; }; class SaudChannel : public _Channel { private: - int _track; //!< The track identifier - int _nbframes; //!< number of frames of the track (unused) - int _dataSize; //!< the size of the sound buffer - int _frequency; //!< the frequency target of the track (always 22050) + int32 _track; //!< The track identifier + int32 _nbframes; //!< number of frames of the track (unused) + int32 _dataSize; //!< the size of the sound buffer + int32 _frequency; //!< the frequency target of the track (always 22050) bool _inData; //!< are we processing data ? bool _markReached; //!< set to \c true when the SMRK tag is reached - int _flags; //!< current flags of the track (unused) - int _volume; //!< the current track volume - int _balance; //!< the current track balance - int _index; //!< the current PSAD index (for coherency checking) - short _voltable[2][256]; //!< the precalculated volume table (stereo 16 bits) - unsigned char * _tbuffer; //!< data temporary buffer - int _tbufferSize; //!< temporary buffer size - unsigned char * _sbuffer; //!< sound buffer - int _sbufferSize; //!< sound buffer size + int32 _flags; //!< current flags of the track (unused) + int32 _volume; //!< the current track volume + int32 _balance; //!< the current track balance + int32 _index; //!< the current PSAD index (for coherency checking) + int16 _voltable[2][256]; //!< the precalculated volume table (stereo 16 bits) + byte * _tbuffer; //!< data temporary buffer + int32 _tbufferSize; //!< temporary buffer size + byte * _sbuffer; //!< sound buffer + int32 _sbufferSize; //!< sound buffer size protected: void handleStrk(Chunk & c); void handleSmrk(Chunk & c); void handleShdr(Chunk & c); - bool handleSubTags(int & offset); + bool handleSubTags(int32 & offset); bool processBuffer(); void recalcVolumeTable(); public: - SaudChannel(int track, int freq); + SaudChannel(int32 track, int32 freq); virtual ~SaudChannel(); bool isTerminated() const; - bool setParameters(int duration, int flags, int vol1, int vol2); - bool checkParameters(int index, int duration, int flags, int vol1, int vol2); - bool appendData(Chunk & b, int size); - int availableSoundData() const; - void getSoundData(short * sound_buffer, int size); - void getSoundData(char * sound_buffer, int size) { error("16bit request for SAUD channel should never happen"); }; - bool getParameters(int &rate, bool &stereo, bool &is_16bit) { + bool setParameters(int32 duration, int32 flags, int32 vol1, int32 vol2); + bool checkParameters(int32 index, int32 duration, int32 flags, int32 vol1, int32 vol2); + bool appendData(Chunk & b, int32 size); + int32 availableSoundData() const; + void getSoundData(int16 * sound_buffer, int32 size); + void getSoundData(int8 * sound_buffer, int32 size) { error("16bit request for SAUD channel should never happen"); }; + bool getParameters(int32 &rate, bool &stereo, bool &is_16bit) { rate = _frequency; stereo = true; is_16bit = true; return true; }; - virtual int getTrackIdentifier() const { return _track; }; + virtual int32 getTrackIdentifier() const { return _track; }; }; /*! @brief class for a IACT sound ::channel (a The Dig track) @@ -110,22 +110,22 @@ public: */ class ImuseChannel : public _Channel { private: - int _track; //!< the track number - unsigned char * _tbuffer; //!< data temporary buffer - int _tbufferSize; //!< temporary buffer size - unsigned char * _sbuffer; //!< sound buffer - int _sbufferSize; //!< sound buffer size - int _srbufferSize; - int _frequency; //!< the target frequency of the ::mixer - int _dataSize; //!< remaining size of sound data in the iMUS buffer + int32 _track; //!< the track number + byte * _tbuffer; //!< data temporary buffer + int32 _tbufferSize; //!< temporary buffer size + byte * _sbuffer; //!< sound buffer + int32 _sbufferSize; //!< sound buffer size + int32 _srbufferSize; + int32 _frequency; //!< the target frequency of the ::mixer + int32 _dataSize; //!< remaining size of sound data in the iMUS buffer bool _inData; - int _bitsize; //!< the bitsize of the original data - int _rate; //!< the sampling rate of the original data - int _channels; //!< the number of channels of the original data + int32 _bitsize; //!< the bitsize of the original data + int32 _rate; //!< the sampling rate of the original data + int32 _channels; //!< the number of channels of the original data protected: - int decode(int size, int &ret); + int32 decode(int32 size, int32 &ret); void decode(); bool processBuffer(); bool handleMap(Chunk &); @@ -133,25 +133,25 @@ protected: bool handleText(Chunk &); bool handleRegion(Chunk &); bool handleStop(Chunk &); - bool handleSubTags(int & offset); + bool handleSubTags(int32 & offset); public: - ImuseChannel(int track, int freq); + ImuseChannel(int32 track, int32 freq); virtual ~ImuseChannel(); bool isTerminated() const; - bool setParameters(int nbframes, int size, int unk1, int unk2); - bool checkParameters(int index, int nbframes, int size, int unk1, int unk2); - bool appendData(Chunk & b, int size); - int availableSoundData() const; - void getSoundData(short * sound_buffer, int size); - void getSoundData(char * sound_buffer, int size); - bool getParameters(int &rate, bool &stereo, bool &is_16bit) { + bool setParameters(int32 nbframes, int32 size, int32 unk1, int32 unk2); + bool checkParameters(int32 index, int32 nbframes, int32 size, int32 unk1, int32 unk2); + bool appendData(Chunk & b, int32 size); + int32 availableSoundData() const; + void getSoundData(int16 * sound_buffer, int32 size); + void getSoundData(int8 * sound_buffer, int32 size); + bool getParameters(int32 &rate, bool &stereo, bool &is_16bit) { rate = _frequency; stereo = (_channels == 2); is_16bit = (_bitsize > 8); return true; }; - virtual int getTrackIdentifier() const { return _track; }; + virtual int32 getTrackIdentifier() const { return _track; }; }; #endif diff --git a/scumm/smush/chunk.cpp b/scumm/smush/chunk.cpp index c620c9d5d4..76163ebec2 100644 --- a/scumm/smush/chunk.cpp +++ b/scumm/smush/chunk.cpp @@ -1,4 +1,4 @@ -/* ScummVM - Scumm Interpreter +/* ScummVM - Scumm int32erpreter * Copyright (C) 2001/2002 The ScummVM project * * This program is free software; you can redistribute it and/or @@ -32,8 +32,8 @@ class FilePtr { char * _filename; FILE * _ifs; - int _refcount; - int _curPos; + int32 _refcount; + int32 _curPos; public: FilePtr(const char * fname) : _refcount(1), _curPos(0) { debug(9, "FilePtr created for %s", fname); @@ -46,17 +46,17 @@ public: free(_filename); fclose(_ifs); } - int tell() { + int32 tell() { return _curPos; } - bool seek(int pos) { + bool seek(int32 pos) { if(pos != _curPos) { fseek(_ifs, pos, SEEK_SET); _curPos = pos; } return true; } - bool read(void * ptr, int size) { + bool read(void * ptr, int32 size) { fread(ptr, size, 1, _ifs); _curPos += size; return true; @@ -101,7 +101,7 @@ Chunk::type FileChunk::getType() const { return _type; } -unsigned int FileChunk::getSize() const { +uint32 FileChunk::getSize() const { return _size; } @@ -110,7 +110,7 @@ Chunk * FileChunk::subBlock() { ptr->_data = _data; _data->incRef(); _data->seek(_offset + _curPos); - unsigned int temp; + uint32 temp; _data->read(&temp, 4); ptr->_type = TO_BE_32(temp); _data->read(&temp, 4); @@ -125,22 +125,22 @@ bool FileChunk::eof() const { return _curPos >= _size; } -unsigned int FileChunk::tell() const { +uint32 FileChunk::tell() const { return _curPos; } -bool FileChunk::seek(int delta, seek_type dir) { +bool FileChunk::seek(int32 delta, seek_type dir) { switch(dir) { case seek_cur: _curPos += delta; break; case seek_start: if(delta < 0) error("invalid seek request"); - _curPos = (unsigned int)delta; + _curPos = (uint32)delta; break; case seek_end: if(delta > 0 || (_size + delta) < 0) error("invalid seek request"); - _curPos = (unsigned int)(_size + delta); + _curPos = (uint32)(_size + delta); break; } if(_curPos > _size) { @@ -149,7 +149,7 @@ bool FileChunk::seek(int delta, seek_type dir) { return true; } -bool FileChunk::read(void * buffer, unsigned int size) { +bool FileChunk::read(void * buffer, uint32 size) { if(size <= 0 || (_curPos + size) > _size) error("invalid buffer read request"); _data->seek(_offset + _curPos); _data->read(buffer, size); @@ -166,43 +166,43 @@ int8 FileChunk::getChar() { return buffer; } -unsigned char FileChunk::getByte() { +byte FileChunk::getByte() { if(_curPos >= _size) error("invalid byte read request"); _data->seek(_offset + _curPos); - unsigned char buffer; + byte buffer; _data->read(&buffer, sizeof(buffer)); _curPos+= sizeof(buffer); return buffer; } -short FileChunk::getShort() { - unsigned short buffer = getWord(); - return *((short*)&buffer); +int16 FileChunk::getShort() { + int16 buffer = getWord(); + return *((int16*)&buffer); } -unsigned short FileChunk::getWord() { +uint16 FileChunk::getWord() { if(_curPos >= _size - 1) error("invalid word read request"); _data->seek(_offset + _curPos); - unsigned short buffer; + uint16 buffer; _data->read(&buffer, sizeof(buffer)); _curPos+= sizeof(buffer); return TO_LE_16(buffer); } -unsigned int FileChunk::getDword() { +uint32 FileChunk::getDword() { if(_curPos >= _size - 3) error("invalid dword read request"); _data->seek(_offset + _curPos); - unsigned int buffer; + uint32 buffer; _data->read(&buffer, sizeof(buffer)); _curPos+= sizeof(buffer); return TO_LE_32(buffer); } -ContChunk::ContChunk(char * data) { - if(data == 0) error("Chunk() called with NULL pointer"); +ContChunk::ContChunk(byte * data) { + if(data == 0) error("Chunk() called with NULL point32er"); _type = (Chunk::type)READ_BE_UINT32(data); - _size = READ_BE_UINT32(data+4); - _data = data + sizeof(Chunk::type) + sizeof(unsigned int); + _size = READ_BE_UINT32(data + 4); + _data = data + sizeof(Chunk::type) + sizeof(uint32); _curPos = 0; } @@ -210,13 +210,13 @@ Chunk::type ContChunk::getType() const { return _type; } -unsigned int ContChunk::getSize() const { +uint32 ContChunk::getSize() const { return _size; } Chunk * ContChunk::subBlock() { ContChunk * ptr = new ContChunk(_data + _curPos); - seek(sizeof(Chunk::type) + sizeof(unsigned int) + ptr->getSize()); + seek(sizeof(Chunk::type) + sizeof(uint32) + ptr->getSize()); return ptr; } @@ -224,22 +224,22 @@ bool ContChunk::eof() const { return _curPos >= _size; } -unsigned int ContChunk::tell() const { +uint32 ContChunk::tell() const { return _curPos; } -bool ContChunk::seek(int delta, seek_type dir) { +bool ContChunk::seek(int32 delta, seek_type dir) { switch(dir) { case seek_cur: _curPos += delta; break; case seek_start: if(delta < 0) error("invalid seek request"); - _curPos = (unsigned int)delta; + _curPos = (uint32)delta; break; case seek_end: if(delta > 0 || (_size + delta) < 0) error("invalid seek request"); - _curPos = (unsigned int)(_size + delta); + _curPos = (uint32)(_size + delta); break; } if(_curPos > _size) { @@ -248,7 +248,7 @@ bool ContChunk::seek(int delta, seek_type dir) { return true; } -bool ContChunk::read(void * buffer, unsigned int size) { +bool ContChunk::read(void * buffer, uint32 size) { if(size <= 0 || (_curPos + size) > _size) error("invalid buffer read request"); memcpy(buffer, _data + _curPos, size); _curPos += size; @@ -260,29 +260,29 @@ int8 ContChunk::getChar() { return _data[_curPos++]; } -unsigned char ContChunk::getByte() { +byte ContChunk::getByte() { if(_curPos >= _size) error("invalid byte read request"); - unsigned char * ptr = (unsigned char *)(_data + _curPos); + byte * ptr = (byte *)(_data + _curPos); _curPos += 1; return *ptr; } -short ContChunk::getShort() { - if(_curPos >= _size - 1) error("invalid short read request"); - unsigned short buffer = getWord(); - return *((short*)&buffer); +int16 ContChunk::getShort() { + if(_curPos >= _size - 1) error("invalid int16 read request"); + int16 buffer = getWord(); + return *((int16*)&buffer); } -unsigned short ContChunk::getWord() { +uint16 ContChunk::getWord() { if(_curPos >= _size - 1) error("invalid word read request"); - unsigned short * ptr = (unsigned short *)(_data + _curPos); + uint16 * ptr = (uint16 *)(_data + _curPos); _curPos += 2; return READ_LE_UINT16(ptr); } -unsigned int ContChunk::getDword() { +uint32 ContChunk::getDword() { if(_curPos >= _size - 3) error("invalid dword read request"); - unsigned int * ptr = (unsigned int *)(_data + _curPos); + uint32 * ptr = (uint32 *)(_data + _curPos); _curPos += 4; return READ_LE_UINT32(ptr); } diff --git a/scumm/smush/chunk.h b/scumm/smush/chunk.h index 84dba0ca10..893ede35f8 100644 --- a/scumm/smush/chunk.h +++ b/scumm/smush/chunk.h @@ -34,7 +34,7 @@ class Chunk { public: enum seek_type { seek_start, seek_end, seek_cur }; virtual ~Chunk() {}; - typedef unsigned int type; //!< type of a Chunk (i.e. The first 4byte field of the Chunk structure). + typedef uint32 type; //!< type of a Chunk (i.e. The first 4byte field of the Chunk structure). /*! @brief convert a type to a string Utility function that convert a type to a string. @@ -46,17 +46,17 @@ public: static const char * ChunkString(type t); virtual type getType() const = 0; //!< return the type of the Chunk - virtual unsigned int getSize() const = 0; //!< return the size of the Chunk + virtual uint32 getSize() const = 0; //!< return the size of the Chunk virtual Chunk * subBlock() = 0; //!< extract a subChunk from the current read position virtual bool eof() const = 0; //!< is the Chunk completely read ? - virtual unsigned int tell() const = 0; //!< get the Chunk current read position - virtual bool seek(int delta, seek_type dir = seek_cur) = 0; //!< move the current read position inside the Chunk - virtual bool read(void * buffer, unsigned int size) = 0; //!< read some data for the current read position + virtual uint32 tell() const = 0; //!< get the Chunk current read position + virtual bool seek(int32 delta, seek_type dir = seek_cur) = 0; //!< move the current read position inside the Chunk + virtual bool read(void * buffer, uint32 size) = 0; //!< read some data for the current read position virtual int8 getChar() = 0; //!< extract the character at the current read position - virtual unsigned char getByte() = 0; //!< extract the byte at the current read position - virtual short getShort() = 0; //!< extract the short at the current read position - virtual unsigned short getWord() = 0; //!< extract the word at the current read position - virtual unsigned int getDword()= 0; //!< extract the dword at the current read position + virtual byte getByte() = 0; //!< extract the byte at the current read position + virtual int16 getShort() = 0; //!< extract the short at the current read position + virtual uint16 getWord() = 0; //!< extract the word at the current read position + virtual uint32 getDword()= 0; //!< extract the dword at the current read position }; class FilePtr; @@ -70,26 +70,26 @@ class FileChunk : public Chunk { private: FilePtr * _data; type _type; - unsigned int _size; - unsigned int _offset; - unsigned int _curPos; + uint32 _size; + uint32 _offset; + uint32 _curPos; protected: FileChunk(); public: FileChunk(const char * fname); virtual ~FileChunk(); type getType() const; - unsigned int getSize() const; + uint32 getSize() const; Chunk * subBlock(); bool eof() const; - unsigned int tell() const; - bool seek(int delta, seek_type dir = seek_cur); - bool read(void * buffer, unsigned int size); + uint32 tell() const; + bool seek(int32 delta, seek_type dir = seek_cur); + bool read(void * buffer, uint32 size); int8 getChar(); - unsigned char getByte(); + byte getByte(); short getShort(); - unsigned short getWord(); - unsigned int getDword(); + uint16 getWord(); + uint32 getDword(); }; /*! @brief memory based ::Chunk @@ -98,24 +98,24 @@ public: */ class ContChunk : public Chunk { private: - char * _data; + byte * _data; Chunk::type _type; - unsigned int _size; - unsigned int _curPos; + uint32 _size; + uint32 _curPos; public: - ContChunk(char * data); + ContChunk(byte * data); Chunk::type getType() const; - unsigned int getSize() const; + uint32 getSize() const; Chunk * subBlock(); bool eof() const; - unsigned int tell() const; - bool seek(int delta, seek_type dir = seek_cur); - bool read(void * buffer, unsigned int size); + uint32 tell() const; + bool seek(int32 delta, seek_type dir = seek_cur); + bool read(void * buffer, uint32 size); int8 getChar(); - unsigned char getByte(); - short getShort(); - unsigned short getWord(); - unsigned int getDword(); + byte getByte(); + int16 getShort(); + uint16 getWord(); + uint32 getDword(); }; #endif diff --git a/scumm/smush/codec1.cpp b/scumm/smush/codec1.cpp index 857428d595..14327af931 100644 --- a/scumm/smush/codec1.cpp +++ b/scumm/smush/codec1.cpp @@ -28,10 +28,10 @@ Codec1Decoder::~Codec1Decoder() { } bool Codec1Decoder::decode(Blitter & dst, Chunk & src) { - int val; - int size_line; - int code, length; - int h, height = getRect().height(); + byte val; + int32 size_line; + int32 code, length; + int32 h, height = getRect().height(); for(h = 0; h < height; h++) { size_line = src.getWord(); // size of compressed line ! @@ -48,8 +48,10 @@ bool Codec1Decoder::decode(Blitter & dst, Chunk & src) { if(code & 1) { val = src.getByte(); size_line --; - if(val) dst.put(val, length); - else dst.advance(length); + if(val) + dst.put(val, length); + else + dst.advance(length); #ifdef DEBUG_CODEC1 debug(7, "codec1 : blitting %d times %d", length, val); #endif @@ -60,7 +62,8 @@ bool Codec1Decoder::decode(Blitter & dst, Chunk & src) { #endif while(length--) { val = src.getByte(); - if(val) dst.put(val); + if(val) + dst.put(val); else dst.advance(); } } @@ -68,7 +71,7 @@ bool Codec1Decoder::decode(Blitter & dst, Chunk & src) { } #ifdef DEBUG_CODEC1 if(!src.eof()) { - int len = src.getSize() - src.tell(); + int32 len = src.getSize() - src.tell(); debug(7, "codec1: remaining length after decode == %d", len); } #endif diff --git a/scumm/smush/codec37.cpp b/scumm/smush/codec37.cpp index bb59606c34..16fe44a411 100644 --- a/scumm/smush/codec37.cpp +++ b/scumm/smush/codec37.cpp @@ -25,7 +25,7 @@ #include "blitter.h" #include <assert.h> -#include <string.h> // for memset +#include <string.h> bool Codec37Decoder::initSize(const Point & p, const Rect & r) { if(r.width() != getRect().width() && r.height() != getRect().height()) { @@ -37,13 +37,13 @@ bool Codec37Decoder::initSize(const Point & p, const Rect & r) { return false; Decoder::initSize(p, r); clean(); - int frame_size = getRect().width() * getRect().height(); + int32 frame_size = getRect().width() * getRect().height(); _deltaSize = frame_size * 2 + DELTA_ADD * 4; - _deltaBuf = new unsigned char[_deltaSize]; + _deltaBuf = new byte[_deltaSize]; if(_deltaBuf == 0) error("unable to allocate decoder buffer"); _deltaBufs[0] = _deltaBuf + DELTA_ADD; _deltaBufs[1] = _deltaBuf + frame_size + DELTA_ADD * 3; - _offsetTable = new short[255]; + _offsetTable = new int16[255]; if(_offsetTable == 0) error("unable to allocate decoder offset table"); _tableLastPitch = -1; _tableLastIndex = -1; @@ -84,8 +84,8 @@ Codec37Decoder::~Codec37Decoder() { clean(); } -void Codec37Decoder::maketable(int pitch, int index) { - static const signed char maketable_bytes[] = { +void Codec37Decoder::maketable(int32 pitch, int32 index) { + static const int8 maketable_bytes[] = { 0, 0, 1, 0, 2, 0, 3, 0, 5, 0, 8, 0, 13, 0, 21, 0, -1, 0, -2, 0, -3, 0, -5, 0, -8, 0, -13, 0, -17, 0, -21, 0, 0, 1, 1, 1, 2, 1, 3, 1, 5, 1, 8, 1, 13, 1, 21, 1, @@ -192,22 +192,22 @@ void Codec37Decoder::maketable(int pitch, int index) { _tableLastPitch = pitch; _tableLastIndex = index; index *= 255; - assert(index + 254 < (int)(sizeof(maketable_bytes) / 2)); + assert(index + 254 < (int32)(sizeof(maketable_bytes) / 2)); - for (int i = 0; i < 255; i++) { - int j = (i + index) << 1; // * 2 + for (int32 i = 0; i < 255; i++) { + int32 j = (i + index) << 1; // * 2 _offsetTable[i] = maketable_bytes[j + 1] * pitch + maketable_bytes[j]; } } -void Codec37Decoder::proc1(Blitter & dst, Chunk & src, int next_offs, int bw, int bh, int size) { - unsigned char * decoded = new unsigned char[size]; - int w = 0; +void Codec37Decoder::proc1(Blitter & dst, Chunk & src, int32 next_offs, int32 bw, int32 bh, int32 size) { + byte * decoded = new byte[size]; + int32 w = 0; while(!src.eof()) { - int code = src.getByte(); - int length = (code >> 1) + 1; + int32 code = src.getByte(); + int32 length = (code >> 1) + 1; if (code & 1) { - unsigned char val = src.getByte(); + byte val = src.getByte(); while(length--) decoded[w++] = val; } else { @@ -219,7 +219,7 @@ void Codec37Decoder::proc1(Blitter & dst, Chunk & src, int next_offs, int bw, in assert(w == size); w = 0; // Now we have our stream ready... - for(int i = 0; i < size; i++) { + for(int32 i = 0; i < size; i++) { if(decoded[i] == 0xFF) { dst.putBlock(decoded + i + 1); i += 16; @@ -234,14 +234,14 @@ void Codec37Decoder::proc1(Blitter & dst, Chunk & src, int next_offs, int bw, in delete []decoded; } -void Codec37Decoder::proc2(Blitter & dst, Chunk & src, int size) { // This is codec1 like... +void Codec37Decoder::proc2(Blitter & dst, Chunk & src, int32 size) { // This is codec1 like... #ifdef DEBUG_CODEC37_PROC2 - int decoded_size = 0; - int coded_size = 0; + int32 decoded_size = 0; + int32 coded_size = 0; #endif do { - int code = src.getByte(); - int length = (code >> 1) + 1; + int32 code = src.getByte(); + int32 length = (code >> 1) + 1; size -= length; #ifdef DEBUG_CODEC37_PROC2 decoded_size += length; @@ -258,11 +258,11 @@ void Codec37Decoder::proc2(Blitter & dst, Chunk & src, int size) { // This is co } while (size); } -void Codec37Decoder::proc3WithFDFE(Blitter & dst, Chunk & src, int next_offs, int bw, int bh) { +void Codec37Decoder::proc3WithFDFE(Blitter & dst, Chunk & src, int32 next_offs, int32 bw, int32 bh) { do { - int i = bw; + int32 i = bw; do { - int code = src.getByte(); + int32 code = src.getByte(); if (code == 0xFD) { #ifdef USE_COLOR_CODE_FOR_BLOCK dst.putBlock(expand(1)); @@ -293,11 +293,11 @@ void Codec37Decoder::proc3WithFDFE(Blitter & dst, Chunk & src, int next_offs, in } while (--bh); } -void Codec37Decoder::proc3WithoutFDFE(Blitter & dst, Chunk & src, int next_offs, int bw, int bh) { +void Codec37Decoder::proc3WithoutFDFE(Blitter & dst, Chunk & src, int32 next_offs, int32 bw, int32 bh) { do { - int i = bw; + int32 i = bw; do { - int code = src.getByte(); + int32 code = src.getByte(); if (code == 0xFF) { #ifdef USE_COLOR_CODE_FOR_BLOCK dst.putBlock(expand(5)); @@ -316,11 +316,11 @@ void Codec37Decoder::proc3WithoutFDFE(Blitter & dst, Chunk & src, int next_offs, } while (--bh); } -void Codec37Decoder::proc4(Blitter & dst, Chunk & src, int next_offs, int bw, int bh) { +void Codec37Decoder::proc4(Blitter & dst, Chunk & src, int32 next_offs, int32 bw, int32 bh) { do { - int i = bw; + int32 i = bw; do { - int code = src.getByte(); + int32 code = src.getByte(); if (code == 0xFD) { #ifdef USE_COLOR_CODE_FOR_BLOCK dst.putBlock(expand(7)); @@ -340,8 +340,8 @@ void Codec37Decoder::proc4(Blitter & dst, Chunk & src, int next_offs, int bw, in dst.putBlock(src); #endif } else if (code == 0x00) { - int length = src.getByte() + 1; - for (int l = 0; l < length; l++) { + int32 length = src.getByte() + 1; + for (int32 l = 0; l < length; l++) { #ifdef USE_COLOR_CODE_FOR_BLOCK dst.putBlock(expand(10)); #else @@ -369,24 +369,24 @@ void Codec37Decoder::proc4(Blitter & dst, Chunk & src, int next_offs, int bw, in } bool Codec37Decoder::decode(Blitter & dst, Chunk & src) { - int width = getRect().width(); - int height = getRect().height(); - int bw = (width + 3) >> 2, bh = (height + 3) >> 2; - int pitch = bw << 2; + int32 width = getRect().width(); + int32 height = getRect().height(); + int32 bw = (width + 3) >> 2, bh = (height + 3) >> 2; + int32 pitch = bw << 2; #ifdef DEBUG_CODEC37 debug(7, "codec37::decode() : width == %d : height == %d : pitch == %d : _prevSeqNb == %d", width, height, pitch, _prevSeqNb); #endif - int code = src.getByte(); // 0 -> 1 (1) - int index = src.getByte(); // 1 -> 2 (1) - unsigned short seq_nb = src.getWord(); // 2 -> 4 (2) - unsigned int decoded_size = src.getDword(); // 4 -> 8 (4) + int32 code = src.getByte(); // 0 -> 1 (1) + int32 index = src.getByte(); // 1 -> 2 (1) + uint16 seq_nb = src.getWord(); // 2 -> 4 (2) + uint32 decoded_size = src.getDword(); // 4 -> 8 (4) #ifdef DEBUG_CODEC37 - unsigned int coded_size = src.getDword(); // 8 -> 12 (4) + uint32 coded_size = src.getDword(); // 8 -> 12 (4) #else src.seek(4); #endif - unsigned int mask_flag = src.getDword(); // 12 -> 16 (4) + uint32 mask_flag = src.getDword(); // 12 -> 16 (4) #ifdef DEBUG_CODEC37 debug(7, "codec37::decode() : code == %d : index == %d : seq_nb == %d : decoded_size == %d : coded_size == %d : mask_flag == %d", code, index, seq_nb, decoded_size, coded_size, mask_flag); @@ -396,7 +396,7 @@ bool Codec37Decoder::decode(Blitter & dst, Chunk & src) { assert(seq_nb && _prevSeqNb + 1 == seq_nb); if (seq_nb & 1 || !(mask_flag & 1)) _curtable ^= 1; } - Blitter blit((char *)_deltaBufs[_curtable], Point(width, height), Rect(0, 0, width, height)); + Blitter blit((byte *)_deltaBufs[_curtable], Point(width, height), Rect(0, 0, width, height)); switch(code) { case 0: memset(_deltaBuf, 0, _deltaBufs[_curtable] - _deltaBuf); @@ -426,7 +426,7 @@ bool Codec37Decoder::decode(Blitter & dst, Chunk & src) { #endif break; } - dst.blit((char*)_deltaBufs[_curtable], width * height); + dst.blit((byte *)_deltaBufs[_curtable], width * height); _prevSeqNb = seq_nb; return true; } diff --git a/scumm/smush/codec37.h b/scumm/smush/codec37.h index a60d80a268..548615b80e 100644 --- a/scumm/smush/codec37.h +++ b/scumm/smush/codec37.h @@ -54,14 +54,14 @@ class Codec37Decoder : public Decoder { private: - int _deltaSize; - unsigned char * _deltaBufs[2]; - unsigned char * _deltaBuf; - short * _offsetTable; - int _curtable; - unsigned short _prevSeqNb; - int _tableLastPitch; - int _tableLastIndex; + int32 _deltaSize; + byte * _deltaBufs[2]; + byte * _deltaBuf; + int16 * _offsetTable; + int32 _curtable; + uint16 _prevSeqNb; + int32 _tableLastPitch; + int32 _tableLastIndex; public: bool initSize(const Point &, const Rect &); @@ -69,16 +69,16 @@ public: void clean(); virtual ~Codec37Decoder(); protected: - static inline unsigned int expand(unsigned char b) { - unsigned int r = b | (b << 8); + static inline uint32 expand(byte b) { + uint32 r = b | (b << 8); return r | (r << 16); } - void maketable(int, int); - void proc1(Blitter &, Chunk &, int, int, int, int); - void proc2(Blitter &, Chunk &, int); - void proc3WithFDFE(Blitter &, Chunk &, int, int, int); - void proc3WithoutFDFE(Blitter &, Chunk &, int, int, int); - void proc4(Blitter &, Chunk &, int, int, int); + void maketable(int32, int32); + void proc1(Blitter &, Chunk &, int32, int32, int32, int32); + void proc2(Blitter &, Chunk &, int32); + void proc3WithFDFE(Blitter &, Chunk &, int32, int32, int32); + void proc3WithoutFDFE(Blitter &, Chunk &, int32, int32, int32); + void proc4(Blitter &, Chunk &, int32, int32, int32); public: bool decode(Blitter &, Chunk &); }; diff --git a/scumm/smush/codec44.cpp b/scumm/smush/codec44.cpp index be3ff533bb..5e8ee1c081 100644 --- a/scumm/smush/codec44.cpp +++ b/scumm/smush/codec44.cpp @@ -25,10 +25,10 @@ #include "blitter.h" bool Codec44Decoder::decode(Blitter & dst, Chunk & src) { - int size_line; - int num; - int w, width = getRect().width() + 1; - int h, height = getRect().height() + 1; + int32 size_line; + int32 num; + int32 w, width = getRect().width() + 1; + int32 h, height = getRect().height() + 1; bool zero; #ifdef DEBUG_CODEC44 debug(7, "codec44 : %dx%d", width, height); diff --git a/scumm/smush/codec47.cpp b/scumm/smush/codec47.cpp index 16f2145ec9..f1ae149e26 100644 --- a/scumm/smush/codec47.cpp +++ b/scumm/smush/codec47.cpp @@ -28,18 +28,18 @@ DumpDecoder::~DumpDecoder() { } bool DumpDecoder::decode(Blitter & dst, Chunk & src) { - int i = 0; - int seq = src.getWord(); - int codec = src.getByte(); - int flags = src.getByte(); - int unknown[22]; + int32 i = 0; + int32 seq = src.getWord(); + int32 codec = src.getByte(); + int32 flags = src.getByte(); + int32 unknown[22]; for(i = 0; i < 0; i++) { unknown[i] = src.getByte(); } if(codec == 5 || codec == 1) { do { - int code = src.getByte(); - int length = (code >> 1) + 1; + int32 code = src.getByte(); + int32 length = (code >> 1) + 1; if (code & 1) dst.put(src.getChar(), length); else diff --git a/scumm/smush/color.cpp b/scumm/smush/color.cpp index 54a06df3e1..f56dafed5f 100644 --- a/scumm/smush/color.cpp +++ b/scumm/smush/color.cpp @@ -22,12 +22,12 @@ #include <stdafx.h> #include "color.h" -#define UPDATE_COLOR(c, inc) (((int)((c)) << 7) + (c) + (inc)) >> 7 +#define UPDATE_COLOR(c, inc) (((int32)((c)) << 7) + (c) + (inc)) >> 7 #define CHECK_BOUNDS(c) (((c) > 255) ? 255 : (((c) < 0) ? 0 : (c))) -void Color::delta(short * ptr) { +void Color::delta(int16 * ptr) { // This is a very specific method for XPALs. - int t; + int16 t; t = UPDATE_COLOR(_r, ptr[0]); _r = CHECK_BOUNDS(t); t = UPDATE_COLOR(_g, ptr[1]); diff --git a/scumm/smush/color.h b/scumm/smush/color.h index e0afefaf01..275b9cade4 100644 --- a/scumm/smush/color.h +++ b/scumm/smush/color.h @@ -30,7 +30,7 @@ */ class Color { public: - typedef unsigned char value_type; //!< The type of the Chunk components. + typedef byte value_type; //!< The type of the Chunk components. private: value_type _r; //!< The red component. value_type _g; //!< The green component. @@ -49,7 +49,7 @@ public: @param ptr pointer to a table of 3 shorts that contain delta values to use. */ - void delta(short * ptr); + void delta(int16 * ptr); }; #endif diff --git a/scumm/smush/frenderer.cpp b/scumm/smush/frenderer.cpp index 92044b056a..a45cd2344c 100644 --- a/scumm/smush/frenderer.cpp +++ b/scumm/smush/frenderer.cpp @@ -26,18 +26,21 @@ #include "rect.h" #include <assert.h> -#include <string.h> // for memcpy, strcat, strdup +#include <string.h> -FontRenderer::FontRenderer(bool use_original_colors) : _nbChars(0), _color(-1), _original(use_original_colors) { +FontRenderer::FontRenderer(bool use_original_colors) : + _nbChars(0), + _color(-1), + _original(use_original_colors) { } FontRenderer::~FontRenderer() { - for(int i = 0; i < _nbChars; i++) { + for(int32 i = 0; i < _nbChars; i++) { if(_chars[i].chr) delete []_chars[i].chr; } } -void FontRenderer::save(int frame) { +void FontRenderer::save(int32 frame) { _chars[_nbChars].width = getWidth(); _chars[_nbChars].height = getHeight(); int size = getWidth() * getHeight(); @@ -46,20 +49,20 @@ void FontRenderer::save(int frame) { _nbChars++; } -int FontRenderer::charWidth(int v) const { +int32 FontRenderer::charWidth(int32 v) const { if(v < 0) v = 256 + v; if(v < 0 || v >= _nbChars) error("invalid character in FontRenderer::charWidth : %d (%d)", v, _nbChars); return _chars[v].width; } -int FontRenderer::charHeight(int v) const { +int32 FontRenderer::charHeight(int32 v) const { if(v < 0) v = 256 + v; if(v < 0 || v >= _nbChars) error("invalid character in FontRenderer::charHeight : %d (%d)", v, _nbChars); return _chars[v].height; } -int FontRenderer::stringWidth(const char * str) const { - int ret = 0; +int32 FontRenderer::stringWidth(const char * str) const { + int32 ret = 0; while(*str) { ret += charWidth(*str++); @@ -68,36 +71,36 @@ int FontRenderer::stringWidth(const char * str) const { return ret; } -int FontRenderer::stringHeight(const char * str) const { - int ret = 0; +int32 FontRenderer::stringHeight(const char * str) const { + int32 ret = 0; - for(int i = 0; str[i] != 0; i++) { - int h = charHeight(str[i]); + for(int32 i = 0; str[i] != 0; i++) { + int32 h = charHeight(str[i]); ret = MAX(ret, h); } return ret; } -int FontRenderer::drawChar(char * buffer, const Point & size, int x, int y, int chr) const { - int w = _chars[chr].width; - int h = _chars[chr].height; +int32 FontRenderer::drawChar(char * buffer, const Point & size, int32 x, int32 y, int32 chr) const { + int32 w = _chars[chr].width; + int32 h = _chars[chr].height; char * src = _chars[chr].chr; char * dst = buffer + size.getX() * y + x; if(_original) { - for(int j = 0; j < h; j++) { - for(int i = 0; i < w; i++) { - int value = *src++; + for(int32 j = 0; j < h; j++) { + for(int32 i = 0; i < w; i++) { + char value = *src++; if(value) dst[i] = value; } dst += size.getX(); } } else { - int color = (_color != -1) ? _color : 1; - for(int j = 0; j < h; j++) { - for(int i = 0; i < w; i++) { - int value = *src++; + char color = (_color != -1) ? _color : 1; + for(int32 j = 0; j < h; j++) { + for(int32 i = 0; i < w; i++) { + char value = *src++; if(value == 1) { dst[i] = color; } else if(value) { @@ -112,7 +115,7 @@ int FontRenderer::drawChar(char * buffer, const Point & size, int x, int y, int static char * * split(const char * str, char sep) { char * * ret = new char *[32]; - int n = 0; + int32 n = 0; const char * i = str, * j = strchr(i, sep); while(j != NULL) { @@ -131,12 +134,12 @@ static char * * split(const char * str, char sep) { return ret; } -void FontRenderer::drawSubstring(const unsigned char * str, char * buffer, const Point & size, int x, int y) const { - for(int i = 0; str[i] != 0; i++) +void FontRenderer::drawSubstring(const byte * str, char * buffer, const Point & size, int32 x, int32 y) const { + for(int32 i = 0; str[i] != 0; i++) x += drawChar(buffer, size, x, y, str[i]); } -bool FontRenderer::drawStringAbsolute(const char * str, char * buffer, const Point & size, int x, int y) const { +bool FontRenderer::drawStringAbsolute(const char * str, char * buffer, const Point & size, int32 x, int32 y) const { debug(9, "FontRenderer::drawStringAbsolute(%s, %d, %d)", str, x, y); while(str) { char line[256]; @@ -149,42 +152,42 @@ bool FontRenderer::drawStringAbsolute(const char * str, char * buffer, const Poi strcpy(line, str); str = 0; } - drawSubstring((const unsigned char *)line, buffer, size, x, y); + drawSubstring((const byte *)line, buffer, size, x, y); y += stringHeight(line); } return true; } -bool FontRenderer::drawStringCentered(const char * str, char * buffer, const Point & size, int y, int xmin, int width, int offset) const { +bool FontRenderer::drawStringCentered(const char * str, char * buffer, const Point & size, int32 y, int32 xmin, int32 width, int32 offset) const { debug(9, "FontRenderer::drawStringCentered(%s, %d, %d)", str, xmin, y); assert(strchr(str, '\n') == 0); char * * words = split(str, ' '); - int nb_sub = 0; + int32 nb_sub = 0; while(words[nb_sub]) nb_sub++; - int * sizes = new int[nb_sub]; - int i = 0, max_width = 0, height = 0, nb_subs = 0; + int32 * sizes = new int32[nb_sub]; + int32 i = 0, max_width = 0, height = 0, nb_subs = 0; for(i = 0; i < nb_sub; i++) sizes[i] = stringWidth(words[i]); char * * substrings = new char *[nb_sub]; - int * substr_widths = new int[nb_sub]; - int space_width = charWidth(' '); + int32 * substr_widths = new int32[nb_sub]; + int32 space_width = charWidth(' '); i = 0; while(i < nb_sub) { - int substr_width = sizes[i]; + int32 substr_width = sizes[i]; char * substr = new char[1000]; strcpy(substr, words[i]); - int j = i + 1; + int32 j = i + 1; while(j < nb_sub && (substr_width + space_width + sizes[j]) < width) { substr_width += sizes[j++] + space_width; } - for(int k = i + 1; k < j; k++) { + for(int32 k = i + 1; k < j; k++) { strcat(substr, " "); strcat(substr, words[k]); } @@ -219,8 +222,8 @@ bool FontRenderer::drawStringCentered(const char * str, char * buffer, const Poi } for(i = 0; i < nb_subs; i++) { - int substr_width = substr_widths[i]; - drawSubstring((const unsigned char *)substrings[i], buffer, size, x - substr_width / 2, y); + int32 substr_width = substr_widths[i]; + drawSubstring((const byte *)substrings[i], buffer, size, x - substr_width / 2, y); y += stringHeight(substrings[i]); delete []substrings[i]; } diff --git a/scumm/smush/frenderer.h b/scumm/smush/frenderer.h index 115106b963..18d6bf5089 100644 --- a/scumm/smush/frenderer.h +++ b/scumm/smush/frenderer.h @@ -50,12 +50,12 @@ */ class FontRenderer : public BaseRenderer { private: - int _nbChars; //!< The number of frames in the font - int _color; //!< A color parameter used for font printing. + int32 _nbChars; //!< The number of frames in the font + int32 _color; //!< A color parameter used for font printing. bool _original; //!< flag for color selection struct { - int width; - int height; + int32 width; + int32 height; char * chr; } _chars[256]; //!< array that contains the size of the different frames (i.e. characters) of the font. public: @@ -65,37 +65,37 @@ public: */ FontRenderer(bool use_original_colors = false); virtual ~FontRenderer(); - virtual bool wait(int ms) { return true; }; + virtual bool wait(int32 ms) { return true; }; protected: - virtual void save(int frame = -1); + virtual void save(int32 frame = -1); /*! @brief get the width of a character. @param c the character we want the width from. @return the width of the character */ - int charWidth(int c) const; + int32 charWidth(int32 c) const; /*! @brief get the width of a string. @param str the string we want the width from. @return the complete width of the string */ - int stringWidth(const char * str) const; + int32 stringWidth(const char * str) const; /*! @brief get the height of a character. @param c the character we want the height from. @return the height of the character */ - int charHeight(int c) const; + int32 charHeight(int32 c) const; /*! @brief get the height of a string. @param str the string we want the height from. @return the complete height of the string */ - int stringHeight(const char * str) const; + int32 stringHeight(const char * str) const; /*! @brief draw a character in the given frame buffer. @param buffer the frame buffer to draw into. @@ -108,7 +108,7 @@ protected: @return the width of the character */ - int drawChar(char * buffer, const Point & size, int x, int y, int c) const; + int32 drawChar(char * buffer, const Point & size, int32 x, int32 y, int32 c) const; /*! @brief draw a string in the given frame buffer. @param str the string to draw. @@ -119,7 +119,7 @@ protected: @bug This method does not clip. This is not really a bug, as it should always be correctly called, but some asserts would be welcome. */ - void drawSubstring(const unsigned char * str, char * buffer, const Point & size, int x, int y) const; + void drawSubstring(const byte * str, char * buffer, const Point & size, int32 x, int32 y) const; public: /*! @brief change the programmable color of the font. @@ -127,7 +127,7 @@ public: @return \c true if everything went fine, \c false otherwise */ - bool setColor(int c) { _color = c; return true; } + bool setColor(int32 c) { _color = c; return true; } /*! @brief draw a centered and possibly using multiple lines string. This method performs calculation of the string size before choosing where to draw it. @@ -147,7 +147,7 @@ public: @return \c true if everything went fine, \c false otherwise */ - bool drawStringCentered(const char * str, char * buffer, const Point & size, int y, int xmin, int width, int offset) const; + bool drawStringCentered(const char * str, char * buffer, const Point & size, int32 y, int32 xmin, int32 width, int32 offset) const; /*! @brief draw a string at an absolute position. @param str the string to draw. @@ -158,7 +158,7 @@ public: @return \c true if everything went fine, \c false otherwise */ - bool drawStringAbsolute(const char * str, char * buffer, const Point & size, int x, int y) const; + bool drawStringAbsolute(const char * str, char * buffer, const Point & size, int32 x, int32 y) const; }; diff --git a/scumm/smush/imuse_channel.cpp b/scumm/smush/imuse_channel.cpp index ea969c9428..a4152a5a5c 100644 --- a/scumm/smush/imuse_channel.cpp +++ b/scumm/smush/imuse_channel.cpp @@ -25,9 +25,9 @@ #include "chunk_type.h" #include <assert.h> -#include <string.h> // for memcpy.h +#include <string.h> -ImuseChannel::ImuseChannel(int track, int freq) : +ImuseChannel::ImuseChannel(int32 track, int32 freq) : _track(track), _tbuffer(0), _tbufferSize(0), @@ -52,32 +52,32 @@ bool ImuseChannel::isTerminated() const { return (_dataSize <= 0 && _sbuffer == 0); } -bool ImuseChannel::setParameters(int nbframes, int size, int unk1, int unk2) { +bool ImuseChannel::setParameters(int32 nbframes, int32 size, int32 unk1, int32 unk2) { return true; } -bool ImuseChannel::checkParameters(int index, int nbframes, int size, int unk1, int unk2) { +bool ImuseChannel::checkParameters(int32 index, int32 nbframes, int32 size, int32 unk1, int32 unk2) { return true; } -bool ImuseChannel::appendData(Chunk & b, int size) { +bool ImuseChannel::appendData(Chunk & b, int32 size) { if(_dataSize == -1) { // First call assert(size > 8); Chunk::type imus_type = b.getDword(); imus_type = SWAP_BYTES(imus_type); - unsigned int imus_size = b.getDword(); imus_size = SWAP_BYTES(imus_size); + uint32 imus_size = b.getDword(); imus_size = SWAP_BYTES(imus_size); if(imus_type != TYPE_iMUS) error("Invalid Chunk for imuse_channel"); size -= 8; _tbufferSize = size; assert(_tbufferSize); - _tbuffer = new unsigned char[_tbufferSize]; + _tbuffer = new byte[_tbufferSize]; if(!_tbuffer) error("imuse_channel failed to allocate memory"); b.read(_tbuffer, size); _dataSize = -2; // even if _in_data does not get set, this won't be called again } else { if(_tbuffer) { // remaining from last call - unsigned char * old = _tbuffer; - int new_size = size + _tbufferSize; - _tbuffer = new unsigned char[new_size]; + byte * old = _tbuffer; + int32 new_size = size + _tbufferSize; + _tbuffer = new byte[new_size]; if(!_tbuffer) error("imuse_channel failed to allocate memory"); memcpy(_tbuffer, old, _tbufferSize); delete []old; @@ -85,7 +85,7 @@ bool ImuseChannel::appendData(Chunk & b, int size) { _tbufferSize += size; } else { _tbufferSize = size; - _tbuffer = new unsigned char[_tbufferSize]; + _tbuffer = new byte[_tbufferSize]; if(!_tbuffer) error("imuse_channel failed to allocate memory"); b.read(_tbuffer, size); } @@ -95,7 +95,7 @@ bool ImuseChannel::appendData(Chunk & b, int size) { bool ImuseChannel::handleFormat(Chunk & src) { if(src.getSize() != 20) error("invalid size for FRMT Chunk"); - unsigned imuse_start = src.getDword(); + uint32 imuse_start = src.getDword(); imuse_start = SWAP_BYTES(imuse_start); src.seek(4); _bitsize = src.getDword(); @@ -152,16 +152,16 @@ void ImuseChannel::decode() { _srbufferSize -= remaining_size; assert(_inData); if(_tbuffer == 0) { - _tbuffer = new unsigned char[remaining_size]; + _tbuffer = new byte[remaining_size]; memcpy(_tbuffer, _sbuffer + _sbufferSize - remaining_size, remaining_size); _tbufferSize = remaining_size; _sbufferSize -= remaining_size; } else { warning("impossible ! : %p, %d, %d, %p(%d), %p(%d, %d)", this, _dataSize, _inData, _tbuffer, _tbufferSize, _sbuffer, _sbufferSize, _srbufferSize); - unsigned char * old = _tbuffer; + byte * old = _tbuffer; int new_size = remaining_size + _tbufferSize; - _tbuffer = new unsigned char[new_size]; + _tbuffer = new byte[new_size]; if(!_tbuffer) error("imuse_channel failed to allocate memory"); memcpy(_tbuffer, old, _tbufferSize); delete []old; @@ -172,7 +172,7 @@ void ImuseChannel::decode() { int loop_size = _sbufferSize / 3; int new_size = loop_size * 2; short * keep, * decoded; - keep = decoded = new short[new_size]; + keep = decoded = new int16[new_size]; assert(keep); unsigned char * source = _sbuffer; while(loop_size--) { @@ -180,25 +180,25 @@ void ImuseChannel::decode() { int v2 = *source++; int v3 = *source++; int value = (((v2 & 0x0f) << 12) | (v1 << 4)) - 0x8000; - *decoded++ = (short)value; + *decoded++ = (int16)value; value = (((v2 & 0xf0) << 8) | (v3 << 4)) - 0x8000; - *decoded++ = (short)value; + *decoded++ = (int16)value; } delete []_sbuffer; - _sbuffer = (unsigned char*)keep; - _sbufferSize = new_size * sizeof(short); + _sbuffer = (byte *)keep; + _sbufferSize = new_size * sizeof(int16); } -bool ImuseChannel::handleSubTags(int & offset) { +bool ImuseChannel::handleSubTags(int32 & offset) { if(_tbufferSize - offset >= 8) { Chunk::type type = READ_BE_UINT32(_tbuffer + offset); - unsigned int size = READ_BE_UINT32(_tbuffer + offset + 4); - unsigned int available_size = _tbufferSize - offset; + uint32 size = READ_BE_UINT32(_tbuffer + offset + 4); + uint32 available_size = _tbufferSize - offset; switch(type) { case TYPE_MAP_: _inData = false; if(available_size >= (size + 8)) { - ContChunk c((char*)_tbuffer + offset); + ContChunk c((byte *)_tbuffer + offset); handleMap(c); } break; @@ -208,8 +208,10 @@ bool ImuseChannel::handleSubTags(int & offset) { offset += 8; { int reqsize = 1; - if(_channels == 2) reqsize *= 2; - if(_bitsize == 16) reqsize *= 2; + if(_channels == 2) + reqsize *= 2; + if(_bitsize == 16) + reqsize *= 2; else if(_bitsize == 12) { if(reqsize > 1) reqsize = reqsize * 3 / 2; @@ -239,14 +241,14 @@ bool ImuseChannel::processBuffer() { if(_inData) { if(_dataSize < _tbufferSize) { - int offset= _dataSize; + int32 offset= _dataSize; while(handleSubTags(offset)); _sbufferSize = _dataSize; _sbuffer = _tbuffer; if(offset < _tbufferSize) { // there is still some unprocessed data - int new_size = _tbufferSize - offset; - _tbuffer = new unsigned char[new_size]; - if(!_tbuffer) error("imuse_channel failed to allocate memory"); + int32 new_size = _tbufferSize - offset; + _tbuffer = new byte[new_size]; + if(!_tbuffer) error("imuse_channel failed to allocate memory"); memcpy(_tbuffer, _sbuffer + offset, new_size); _tbufferSize = new_size; } else { @@ -266,24 +268,23 @@ bool ImuseChannel::processBuffer() { _tbuffer = 0; } } else { - int offset = 0; + int32 offset = 0; while(handleSubTags(offset)); if(_inData) { - //~ unsigned char * old = _tbuffer; _sbufferSize = _tbufferSize - offset; assert(_sbufferSize); - _sbuffer = new unsigned char[_sbufferSize]; - if(!_sbuffer) error("imuse_channel failed to allocate memory"); + _sbuffer = new byte[_sbufferSize]; + if(!_sbuffer) error("imuse_channel failed to allocate memory"); memcpy(_sbuffer, _tbuffer + offset, _sbufferSize); delete []_tbuffer; _tbuffer = 0; _tbufferSize = 0; } else { if(offset) { // maybe I should assert() this to avoid a lock... - unsigned char * old = _tbuffer; - int new_size = _tbufferSize - offset; - _tbuffer = new unsigned char[new_size]; - if(!_tbuffer) error("imuse_channel failed to allocate memory"); + byte * old = _tbuffer; + int32 new_size = _tbufferSize - offset; + _tbuffer = new byte[new_size]; + if(!_tbuffer) error("imuse_channel failed to allocate memory"); memcpy(_tbuffer, old + offset, new_size); _tbufferSize = new_size; delete []old; @@ -295,17 +296,17 @@ bool ImuseChannel::processBuffer() { return true; } -int ImuseChannel::availableSoundData(void) const { - int ret = _sbufferSize; +int32 ImuseChannel::availableSoundData(void) const { + int32 ret = _sbufferSize; if(_channels == 2) ret /= 2; if(_bitsize > 8) ret /= 2; return ret; } -void ImuseChannel::getSoundData(short * snd, int size) { +void ImuseChannel::getSoundData(int16 * snd, int32 size) { if(_dataSize <= 0 || _bitsize <= 8) error("invalid call to imuse_channel::read_sound_data()"); if(_channels == 2) size *= 2; - for(int i = 0; i < size; i++) + for(int32 i = 0; i < size; i++) snd[i] = READ_BE_UINT16(_sbuffer + 2 * i); delete []_sbuffer; assert(_sbufferSize == 2 * size); @@ -314,10 +315,10 @@ void ImuseChannel::getSoundData(short * snd, int size) { _dataSize -= _srbufferSize; } -void ImuseChannel::getSoundData(char * snd, int size) { +void ImuseChannel::getSoundData(int8 * snd, int32 size) { if(_dataSize <= 0 || _bitsize > 8) error("invalid call to imuse_channel::read_sound_data()"); if(_channels == 2) size *= 2; - for(int i = 0; i < size; i++) + for(int32 i = 0; i < size; i++) snd[i] = _sbuffer[i]; delete []_sbuffer; _sbuffer = 0; diff --git a/scumm/smush/mixer.h b/scumm/smush/mixer.h index 21408d2fb9..58ad841fe1 100644 --- a/scumm/smush/mixer.h +++ b/scumm/smush/mixer.h @@ -49,7 +49,7 @@ class Mixer { public: virtual ~Mixer() {}; virtual bool init() = 0; - virtual _Channel * findChannel(int track) = 0; + virtual _Channel * findChannel(int32 track) = 0; virtual bool addChannel(_Channel * c) = 0; virtual bool handleFrame() = 0; virtual bool stop() = 0; diff --git a/scumm/smush/palette.h b/scumm/smush/palette.h index 6ffb08cf78..1a017a63f0 100644 --- a/scumm/smush/palette.h +++ b/scumm/smush/palette.h @@ -35,19 +35,19 @@ private: Color _colors[256]; public: Palette() {} - Palette(unsigned char *ptr) + Palette(byte *ptr) { - for(int i = 0; i < 256; i++) { + for(int32 i = 0; i < 256; i++) { _colors[i] = Color(ptr[3 * i + 0], ptr[3 * i + 1], ptr[3 * i + 2]); } } - const Color & operator[](int a) const + const Color & operator[](int32 a) const { assert(a >= 0 && a < 256); return _colors[a]; } - Color & operator[](int a) + Color & operator[](int32 a) { assert(a >= 0 && a < 256); return _colors[a]; diff --git a/scumm/smush/player.cpp b/scumm/smush/player.cpp index e13344f194..aeac41f055 100644 --- a/scumm/smush/player.cpp +++ b/scumm/smush/player.cpp @@ -32,10 +32,10 @@ #include "blitter.h" #include <assert.h> -#include <stdlib.h> // for atoi -#include <stdio.h> // for FILE, fopen, fclose, fread, fseek, ftell -#include <string.h> // for strchr, strrchr -#include <ctype.h> // for isdigit +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <ctype.h> const int WAIT = 100; @@ -47,21 +47,21 @@ const int WAIT = 100; @bug some of The Dig strings are not completely parsed (in titles) */ -const int MAX_STRINGS = 200; +const int32 MAX_STRINGS = 200; class StringResource { private: struct { - int id; + int32 id; char * string; } _strings[MAX_STRINGS]; - int _nbStrings; - int _lastId; + int32 _nbStrings; + int32 _lastId; char * _lastString; public: StringResource() : _nbStrings(0), _lastId(-1) {}; ~StringResource() { - for(int i = 0; i < _nbStrings; i++) { + for(int32 i = 0; i < _nbStrings; i++) { delete []_strings[i].string; } } @@ -72,7 +72,7 @@ public: @return \c true if the parsing went fine, \c false otherwise */ - bool init(char * buffer, int length) { + bool init(char * buffer, int32 length) { debug(9, "parsing string resources..."); char * def_start = strchr(buffer, '#'); while(def_start != NULL) { @@ -87,11 +87,13 @@ public: char idstring[32]; memcpy(idstring, id_start, id_end - id_start); idstring[id_end - id_start] = 0; - int id = atoi(idstring); - //~ assert(id != LONG_MIN && id != 0 && id != LONG_MAX); + int32 id = atoi(idstring); char * data_start = def_end; - while(*data_start == '\n' || *data_start == '\r') data_start++; + + while(*data_start == '\n' || *data_start == '\r') + data_start++; char * data_end = data_start; + while(1) { if(data_end[-2] == '\r' && data_end[1] == '\n' && data_end[-1] == '\n' && data_end[0] == '\r') break; @@ -101,6 +103,7 @@ public: break; } } + data_end -= 2; assert(data_end > data_start); char * value = new char[data_end - data_start + 1]; @@ -109,6 +112,7 @@ public: value[data_end - data_start] = 0; char * line_start = value; char * line_end; + while ((line_end = strchr(line_start, '\n'))) { line_start = line_end+1; if (line_start[0] == '/' && line_start[1] == '/') { @@ -136,7 +140,7 @@ public: @return the corresponding string. */ - const char * get(int id) { + const char * get(int32 id) { if(id == _lastId) return _lastString; for(int i = 0; i < _nbStrings; i++) { @@ -175,7 +179,7 @@ void SmushPlayer::hide(const char * p) { else if(strcmp(p, "voices") == 0) _voices = false; else { - int id = atoi(p); + int32 id = atoi(p); if(id < 0 || id > 36) error("invalid parameter to hide"); _skips[id] = false; } @@ -221,7 +225,7 @@ void SmushPlayer::clean() { if(_fr[3]) delete _fr[3]; } -void SmushPlayer::checkBlock(const Chunk & b, Chunk::type type_expected, unsigned int min_size) { +void SmushPlayer::checkBlock(const Chunk & b, Chunk::type type_expected, uint32 min_size) { if(type_expected != b.getType()) { error("Chunk type is different from expected : %d != %d", b.getType(), type_expected); } @@ -230,13 +234,13 @@ void SmushPlayer::checkBlock(const Chunk & b, Chunk::type type_expected, unsigne } } -void SmushPlayer::handleSoundBuffer(int track_id, int index, int max_frames, int flags, int vol, int bal, Chunk & b, int size) { +void SmushPlayer::handleSoundBuffer(int32 track_id, int32 index, int32 max_frames, int32 flags, int32 vol, int32 bal, Chunk & b, int32 size) { debug(6, "smush_player::handleSoundBuffer(%d)", track_id); if(!_voices && (flags & 128) == 128) return; if(!_bgmusic && (flags & 64) == 64) return; _Channel * c = _mixer->findChannel(track_id); if(c == 0) { - c = new SaudChannel(track_id, _soundFrequency); + c = new SaudChannel(track_id, _soundFrequency); _mixer->addChannel(c); } if(index == 0) @@ -250,24 +254,24 @@ void SmushPlayer::handleSoundFrame(Chunk & b) { checkBlock(b, TYPE_PSAD); debug(6, "SmushPlayer::handleSoundFrame()"); if(!_outputSound) return; - int track_id = b.getWord(); - int index = b.getWord(); - int max_frames = b.getWord(); - int flags = b.getWord(); - int vol = b.getByte(); - int bal = b.getChar(); + int32 track_id = b.getWord(); + int32 index = b.getWord(); + int32 max_frames = b.getWord(); + int32 flags = b.getWord(); + int32 vol = b.getByte(); + int32 bal = b.getChar(); #ifdef DEBUG if(index == 0) { debug(5, "track_id == %d, max_frames == %d, %d, %d, %d", track_id, max_frames, flags, vol, bal); } #endif - int size = b.getSize() - 10; + int32 size = b.getSize() - 10; handleSoundBuffer(track_id, index, max_frames, flags, vol, bal, b, size); } void SmushPlayer::handleSkip(Chunk & b) { checkBlock(b, TYPE_SKIP, 4); - int code = b.getDword(); + int32 code = b.getDword(); debug(6, "SmushPlayer::handleSkip(%d)", code); if(code >= 0 && code < 37) _skipNext = _skips[code]; @@ -285,7 +289,7 @@ void SmushPlayer::handleFetch(Chunk & b) { debug(6, "SmushPlayer::handleFetch()"); } -void SmushPlayer::handleImuseBuffer(int track_id, int index, int nbframes, int size, int unk1, int unk2, Chunk & b, int bsize) { +void SmushPlayer::handleImuseBuffer(int32 track_id, int32 index, int32 nbframes, int32 size, int32 unk1, int32 unk2, Chunk & b, int32 bsize) { _Channel * c = _mixer->findChannel(track_id); if(c == 0) { c = new ImuseChannel(track_id, _soundFrequency); @@ -298,14 +302,14 @@ void SmushPlayer::handleImuseBuffer(int track_id, int index, int nbframes, int s c->appendData(b, bsize); } -void SmushPlayer::handleImuseAction8(Chunk & b, int flags, int unknown, int track_id) { +void SmushPlayer::handleImuseAction8(Chunk & b, int32 flags, int32 unknown, int32 track_id) { assert(flags == 46 && unknown == 0); - int unknown2 = b.getWord(); + int32 unknown2 = b.getWord(); track_id |= unknown2 << 16; - int index = b.getWord(); - int nbframes = b.getWord(); - int size = b.getDword(); - int bsize = b.getSize() - 18; + int32 index = b.getWord(); + int32 nbframes = b.getWord(); + int32 size = b.getDword(); + int32 bsize = b.getSize() - 18; handleImuseBuffer(track_id, index, nbframes, size, unknown, unknown2, b, bsize); } @@ -313,10 +317,10 @@ void SmushPlayer::handleImuseAction(Chunk & b) { checkBlock(b, TYPE_IACT, 8); debug(6, "SmushPlayer::handleImuseAction()"); if(!_outputSound) return; - int code = b.getWord(); - int flags = b.getWord(); - int unknown = b.getShort(); - int track_id = b.getWord(); + int32 code = b.getWord(); + int32 flags = b.getWord(); + int32 unknown = b.getShort(); + int32 track_id = b.getWord(); #ifdef DEBUG debug(5, "handleImuseAction(%d, %d, %d, %d)", code, flags, unknown, track_id); #endif @@ -334,42 +338,36 @@ void SmushPlayer::handleImuseAction(Chunk & b) { void SmushPlayer::handleTextResource(Chunk & b) { checkBlock(b, TYPE_TRES, 18); - int pos_x = b.getShort(); - int pos_y = b.getShort(); - int flags = b.getShort(); - int left = b.getShort(); - int top = b.getShort(); - int width = b.getShort(); - int height = b.getShort(); - int unk2 = b.getWord(); - int string_id = b.getWord(); + int32 pos_x = b.getShort(); + int32 pos_y = b.getShort(); + int32 flags = b.getShort(); + int32 left = b.getShort(); + int32 top = b.getShort(); + int32 width = b.getShort(); + int32 height = b.getShort(); + int32 unk2 = b.getWord(); + int32 string_id = b.getWord(); debug(6, "SmushPlayer::handleTextResource(%d)", string_id); if(!_strings) return; // if subtitles disabled and bit 3 is set, then do not draw - if((!_subtitles) && ((flags & 8) == 8)) return; + if((!_subtitles) && ((flags & 8) == 8)) + return; const char * str = _strings->get(string_id); FontRenderer * fr = _fr[0]; - int color = 15; + int32 color = 15; while(*str == '/') str++; // For Full Throttle text resources while(str[0] == '^') { switch(str[1]) { case 'f': { -#if 0 - // This cause trouble if the next character is a digit. - int id = atoi(str+2); -#else - // assume ASCII like character set... int id = str[3] - '0'; -#endif str += 4; fr = _fr[id]; } break; case 'c': { - //~ int id = atoi(str+2); color = str[4] - '0' + 10 *(str[3] - '0'); str += 5; } break; @@ -388,7 +386,7 @@ void SmushPlayer::handleTextResource(Chunk & b) { } void SmushPlayer::readPalette(Palette & out, Chunk & in) { - unsigned char buffer[768]; + byte buffer[768]; in.read(buffer, 768); out = Palette(buffer); } @@ -397,20 +395,20 @@ void SmushPlayer::handleDeltaPalette(Chunk & b) { checkBlock(b, TYPE_XPAL); debug(6, "SmushPlayer::handleDeltaPalette()"); if(b.getSize() == 768 * 3 + 4) { - int unk1, num; + int32 unk1, num; unk1 = b.getWord(); num = b.getWord(); - for(int i = 0; i < 768; i++) { + for(int32 i = 0; i < 768; i++) { _deltaPal[i] = b.getWord(); } readPalette(_pal, b); updatePalette(); } else if(b.getSize() == 6) { - int unk1, num, unk2; + int32 unk1, num, unk2; unk1 = b.getWord(); num = b.getWord(); unk2 = b.getWord(); - for(int i = 0; i < 256; i++) { + for(int32 i = 0; i < 256; i++) { _pal[i].delta(_deltaPal + 3 * i); } updatePalette(); @@ -428,7 +426,7 @@ void SmushPlayer::handleNewPalette(Chunk & b) { void SmushPlayer::decodeCodec(Chunk & b, const Rect & r, Decoder & codec) { assert(_curBuffer); - Blitter blit(_curBuffer, _frameSize, r); + Blitter blit((byte*)_curBuffer, _frameSize, r); codec.decode(blit, b); } @@ -469,12 +467,12 @@ void SmushPlayer::handleFrameObject(Chunk & b) { } int codec = b.getWord(); debug(6, "SmushPlayer::handleFrameObject(%d)", codec); - unsigned short left = b.getWord(); - unsigned short top = b.getWord(); - unsigned short width = b.getWord(); - unsigned short height = b.getWord(); + uint16 left = b.getWord(); + uint16 top = b.getWord(); + uint16 width = b.getWord(); + uint16 height = b.getWord(); Rect r(left, top, left + width, top + height); - unsigned short data[2]; + uint16 data[2]; data[1] = b.getWord(); data[0] = b.getWord(); #ifdef DEBUG @@ -504,7 +502,7 @@ void SmushPlayer::handleFrameObject(Chunk & b) { decodeCodec(b, r, _codec44); break; default: - error("Invalid codec for frame object : %d", (int)codec); + error("Invalid codec for frame object : %d", (int32)codec); } } @@ -570,7 +568,7 @@ void SmushPlayer::handleAnimHeader(Chunk & b) { debug(6, "SmushPlayer::handleAnimHeader()"); _version = b.getWord(); _nbframes = b.getWord(); - int unknown = b.getWord(); + int32 unknown = b.getWord(); #ifdef DEBUG debug(5, "SMUSH HEADER : version == %d, nbframes == %d, unknown == %d", _version, _nbframes, unknown); #else @@ -584,11 +582,11 @@ void SmushPlayer::handleAnimHeader(Chunk & b) { } if(_version == 2) { _secondaryVersion = b.getDword(); - int unknown2 = b.getDword(); + int32 unknown2 = b.getDword(); _soundFrequency = b.getDword(); #ifdef DEBUG debug(5, "SMUSH HEADER : secondary version == %d, unknown2 == %d, sound frequency == %d", _secondaryVersion, unknown2, _soundFrequency); - int i = 0, c; + int32 i = 0, c; while(!b.eof()) { c = b.getByte(); if(c) debug(9, "SMUSH HEADER : remaining bytes : %d == %d", i, c); @@ -621,7 +619,7 @@ static StringResource * getStrings(const char * file, bool is_encoded) { is = fopen(file, "rb"); if(is == NULL) return 0; fseek(is, 0, SEEK_END); - int length = ftell(is); + int32 length = ftell(is); fseek(is, 0, SEEK_SET); char * filebuffer = new char [length + 1]; assert(filebuffer); @@ -629,7 +627,7 @@ static StringResource * getStrings(const char * file, bool is_encoded) { filebuffer[length] = 0; fclose(is); if(is_encoded) { - static const int ETRS_HEADER_LENGTH = 16; + static const int32 ETRS_HEADER_LENGTH = 16; assert(length > ETRS_HEADER_LENGTH); Chunk::type type = READ_BE_UINT32(filebuffer); if(type != TYPE_ETRS) { @@ -638,7 +636,7 @@ static StringResource * getStrings(const char * file, bool is_encoded) { } char * old = filebuffer; filebuffer = new char[length - ETRS_HEADER_LENGTH]; - for(int i = ETRS_HEADER_LENGTH; i < length; i++) + for(int32 i = ETRS_HEADER_LENGTH; i < length; i++) filebuffer[i - ETRS_HEADER_LENGTH] = old[i] ^ 0xCC; delete []old; length -= ETRS_HEADER_LENGTH; @@ -737,7 +735,7 @@ bool SmushPlayer::play(const char * file) { strcpy(file, directory); strcat(file, "titlfnt.nut"); _fr[2] = loadFont(file, true); } else { - for(int i = 0; i < 4; i++) { + for(int32 i = 0; i < 4; i++) { char file[260]; sprintf(file, "%s/font%d.nut",directory, i); _fr[i] = loadFont(file, i != 0); diff --git a/scumm/smush/player.h b/scumm/smush/player.h index 6cd6395f2e..79bc7f6874 100644 --- a/scumm/smush/player.h +++ b/scumm/smush/player.h @@ -44,13 +44,13 @@ class StringResource; class SmushPlayer { private: char * _fname; //!< the name of the animation file being played - int _version; //!< the version of the animation file being played - int _secondaryVersion; //!< the secondary version number of the animation file being played - int _soundFrequency; //!< the sound frequency of the animation file being played - int _nbframes; //!< the number of frames in the animation file + int32 _version; //!< the version of the animation file being played + int32 _secondaryVersion; //!< the secondary version number of the animation file being played + int32 _soundFrequency; //!< the sound frequency of the animation file being played + int32 _nbframes; //!< the number of frames in the animation file Mixer * _mixer; //!< the sound mixer Palette _pal; //!< the current palette - short _deltaPal[768]; //!< the delta palette information set by an xpal + int16 _deltaPal[768]; //!< the delta palette information set by an xpal Renderer * _renderer; //!< pointer to the ::renderer StringResource * _strings; //!< pointer to the string resources associated with the animation FontRenderer * _fr[4]; //!< pointers to the fonts for the animation @@ -59,7 +59,7 @@ private: Codec44Decoder _codec44; //!< the ::decoder for codec 21 and 44 DumpDecoder _codecd; //!< the ::decoder for codec 21 and 44 Point _frameSize; //!< the current frame size of the animation - int _frame; //!< the current frame number of the animation + int32 _frame; //!< the current frame number of the animation bool _outputSound; //!< should we handle sound ? bool _wait; //!< should we synchronise the player ? bool _alreadyInit; //!< has the player already been initialized for the current frame @@ -80,18 +80,18 @@ public: protected: bool readString(const char * file, bool &); void clean(); - void checkBlock(const Chunk &, Chunk::type, unsigned int = 0); + void checkBlock(const Chunk &, Chunk::type, uint32 = 0); void handleAnimHeader(Chunk &); void handleFrame(Chunk &); void handleNewPalette(Chunk &); void handleFrameObject(Chunk &); - void handleSoundBuffer(int, int, int, int, int, int, Chunk &, int); - void handleImuseBuffer(int, int, int, int, int, int, Chunk &, int); + void handleSoundBuffer(int32, int32, int32, int32, int32, int32, Chunk &, int32); + void handleImuseBuffer(int32, int32, int32, int32, int32, int32, Chunk &, int32); void handleSoundFrame(Chunk &); void handleSkip(Chunk &); void handleStore(Chunk &); void handleFetch(Chunk &); - void handleImuseAction8(Chunk &, int flags, int unknown, int track_id); + void handleImuseAction8(Chunk &, int32 flags, int32 unknown, int32 track_id); void handleImuseAction(Chunk &); void handleTextResource(Chunk &); void handleDeltaPalette(Chunk &); diff --git a/scumm/smush/rect.h b/scumm/smush/rect.h index e02d6858be..d1f061136f 100644 --- a/scumm/smush/rect.h +++ b/scumm/smush/rect.h @@ -31,24 +31,24 @@ class Point { friend class Rect; private: - int _x; //!< The horizontal part of the point - int _y; //!< The vertical part of the point + int32 _x; //!< The horizontal part of the point + int32 _y; //!< The vertical part of the point public: Point() : _x(0), _y(0) {}; Point(const Point & p) : _x(p._x), _y(p._y) {}; - explicit Point(int x, int y) : _x(x), _y(y) {}; + explicit Point(int32 x, int32 y) : _x(x), _y(y) {}; Point & operator=(const Point & p) { _x = p._x; _y = p._y; return *this; }; bool operator==(const Point & p) const { return _x == p._x && _y == p._y; }; - const int & getX() const { return _x; }; - const int & getY() const { return _y; }; - int & getX() { return _x; }; - int & getY() { return _y; }; + const int32 & getX() const { return _x; }; + const int32 & getY() const { return _y; }; + int32 & getX() { return _x; }; + int32 & getY() { return _y; }; Point operator+(const Point & p) const { return Point(_x + p._x, _y+p._y); }; Point operator-(const Point & p) const { return Point(_x - p._x, _y-p._y); }; Point & operator+=(const Point & p) { _x += p._x; _y += p._y; return *this; }; Point & operator-=(const Point & p) { _x -= p._x; _y -= p._y; return *this; }; bool isOrigin() const { return _x == 0 && _y == 0; }; - void set(int x, int y) { _x = x; _y = y; } + void set(int32 x, int32 y) { _x = x; _y = y; } }; /*! @brief simple class for handling a rectangular zone. @@ -62,15 +62,15 @@ private: Point _bottomRight; //!< The point at the bottom right of the rectangle public: Rect() : _topLeft(0, 0), _bottomRight(0,0) {} - Rect(int x, int y) : _topLeft(0, 0), _bottomRight(x, y) {} - Rect(int x1, int y1, int x2, int y2) : _topLeft(x1, y1), _bottomRight(x2, y2) {} + Rect(int32 x, int32 y) : _topLeft(0, 0), _bottomRight(x, y) {} + Rect(int32 x1, int32 y1, int32 x2, int32 y2) : _topLeft(x1, y1), _bottomRight(x2, y2) {} Point size() const { return (_bottomRight - _topLeft); }; - int width() const { return size()._x; } - int height() const { return size()._y; } - int left() const { return _topLeft._x; } - int right() const { return _bottomRight._x; } - int top() const { return _topLeft._y; } - int bottom() const { return _bottomRight._y; } + int32 width() const { return size()._x; } + int32 height() const { return size()._y; } + int32 left() const { return _topLeft._x; } + int32 right() const { return _bottomRight._x; } + int32 top() const { return _topLeft._y; } + int32 bottom() const { return _bottomRight._y; } const Point & topLeft() const { return _topLeft; } const Point & bottomRight() const { return _bottomRight; } @@ -81,8 +81,7 @@ public: @return true if the given position is inside the rectangle, false otherwise */ - bool isInside(int x, int y) const - { + bool isInside(int32 x, int32 y) const { return (_topLeft._x <= x) && (_bottomRight._x > x) && (_topLeft._y <= y) && (_bottomRight._y > y); } /*! @brief check if given point is inside the rectangle @@ -91,12 +90,10 @@ public: @return true if the given point is inside the rectangle, false otherwise */ - bool isInside(const Point & p) const - { + bool isInside(const Point & p) const { return (_topLeft._x <= p._x) && (_bottomRight._x > p._x) && (_topLeft._y <= p._y) && (_bottomRight._y > p._y); } - bool clip(Rect & r) const; }; diff --git a/scumm/smush/renderer.h b/scumm/smush/renderer.h index 89b18ca76e..7f8fd7e730 100644 --- a/scumm/smush/renderer.h +++ b/scumm/smush/renderer.h @@ -48,7 +48,7 @@ public: @return true if initialisation was ok, false otherwise */ - virtual bool startDecode(const char * fname, int version, int nbframes) = 0; + virtual bool startDecode(const char * fname, int32 version, int32 nbframes) = 0; /*! @brief start of animation output This is called by the animation player when the frame size is changing. @@ -75,7 +75,7 @@ public: @return a pointer to the frame buffer to output data to. */ - virtual char * lockFrame(int frame) = 0; + virtual char * lockFrame(int32 frame) = 0; /*! @brief unlock a frame buffer This is called by the animation player when a frame has been decoded. @@ -98,7 +98,7 @@ public: @return true if everything went fine, false otherwise */ - virtual bool wait(int ms) = 0; + virtual bool wait(int32 ms) = 0; /*! @brief does the renderer want a premature end of the animation ? This is called by the animation player after each frame. diff --git a/scumm/smush/saud_channel.cpp b/scumm/smush/saud_channel.cpp index 6601f5a209..c6a6aefd74 100644 --- a/scumm/smush/saud_channel.cpp +++ b/scumm/smush/saud_channel.cpp @@ -25,10 +25,10 @@ #include "chunk_type.h" #include <assert.h> -#include <string.h> // for memcpy.h +#include <string.h> void SaudChannel::handleStrk(Chunk & b) { - int size = b.getSize(); + int32 size = b.getSize(); if(size != 14 && size != 10) { error("STRK has a invalid size : %d", size); } @@ -39,21 +39,21 @@ void SaudChannel::handleSmrk(Chunk & b) { } void SaudChannel::handleShdr(Chunk & b) { - int size = b.getSize(); + int32 size = b.getSize(); if(size != 4) warning("SMRK has a invalid size : %d", size); } -bool SaudChannel::handleSubTags(int & offset) { +bool SaudChannel::handleSubTags(int32 & offset) { if(_tbufferSize - offset >= 8) { Chunk::type type = READ_BE_UINT32(_tbuffer + offset); - unsigned int size = READ_BE_UINT32(_tbuffer + offset + 4); - unsigned int available_size = _tbufferSize - offset; + uint32 size = READ_BE_UINT32(_tbuffer + offset + 4); + uint32 available_size = _tbufferSize - offset; switch(type) { case TYPE_STRK: _inData = false; if(available_size >= (size + 8)) { - ContChunk c((char*)_tbuffer + offset); + ContChunk c((byte *)_tbuffer + offset); handleStrk(c); } else @@ -62,7 +62,7 @@ bool SaudChannel::handleSubTags(int & offset) { case TYPE_SMRK: _inData = false; if(available_size >= (size + 8)) { - ContChunk c((char*)_tbuffer + offset); + ContChunk c((byte *)_tbuffer + offset); handleSmrk(c); } else @@ -71,7 +71,7 @@ bool SaudChannel::handleSubTags(int & offset) { case TYPE_SHDR: _inData = false; if(available_size >= (size + 8)) { - ContChunk c((char*)_tbuffer + offset); + ContChunk c((byte *)_tbuffer + offset); handleShdr(c); } else @@ -106,13 +106,13 @@ bool SaudChannel::processBuffer() { if(_inData) { if(_dataSize < _tbufferSize) { // I can't assume that the channel is finished after data is received... (this assumption failed in realride.san) - int offset= _dataSize; + int32 offset = _dataSize; while(handleSubTags(offset)); _sbufferSize = _dataSize; _sbuffer = _tbuffer; if(offset < _tbufferSize) { // there is still some unprocessed data int new_size = _tbufferSize - offset; - _tbuffer = new unsigned char[new_size]; + _tbuffer = new byte[new_size]; if(!_tbuffer) error("SaudChannel failed to allocate memory"); memcpy(_tbuffer, _sbuffer + offset, new_size); _tbufferSize = new_size; @@ -133,12 +133,12 @@ bool SaudChannel::processBuffer() { _tbuffer = 0; } } else { - int offset = 0; + int32 offset = 0; while(handleSubTags(offset)); if(_inData) { _sbufferSize = _tbufferSize - offset; assert(_sbufferSize); - _sbuffer = new unsigned char[_sbufferSize]; + _sbuffer = new byte[_sbufferSize]; if(!_sbuffer) error("saud_channel failed to allocate memory"); memcpy(_sbuffer, _tbuffer + offset, _sbufferSize); delete []_tbuffer; @@ -147,8 +147,8 @@ bool SaudChannel::processBuffer() { } else { if(offset) { // maybe I should assert() this to avoid a lock... unsigned char * old = _tbuffer; - int new_size = _tbufferSize - offset; - _tbuffer = new unsigned char[new_size]; + int32 new_size = _tbufferSize - offset; + _tbuffer = new byte[new_size]; if(!_tbuffer) error("SaudChannel failed to allocate memory"); memcpy(_tbuffer, old + offset, new_size); _tbufferSize = new_size; @@ -159,7 +159,7 @@ bool SaudChannel::processBuffer() { return true; } -SaudChannel::SaudChannel(int track, int freq) : +SaudChannel::SaudChannel(int32 track, int32 freq) : _track(track), _nbframes(0), _dataSize(-1), @@ -186,28 +186,28 @@ bool SaudChannel::isTerminated() const { } void SaudChannel::recalcVolumeTable() { - const int MAX_BALANCE = 100; - int volume_left, volume_right; + const int32 MAX_BALANCE = 100; + int32 volume_left, volume_right; if(_balance < -MAX_BALANCE || _balance > MAX_BALANCE) { error("balance is out of range ! : %d", _balance); } - int left_multiplier = MAX_BALANCE - _balance; - int right_multiplier = MAX_BALANCE + _balance; + int32 left_multiplier = MAX_BALANCE - _balance; + int32 right_multiplier = MAX_BALANCE + _balance; volume_left = _volume * left_multiplier / (MAX_BALANCE * 2); volume_right = _volume * right_multiplier / (MAX_BALANCE * 2); if(volume_left < 0) volume_left = 0; if(volume_left > 128) volume_left = 128; if(volume_right < 0) volume_right = 0; if(volume_right > 128) volume_right = 128; - for(int i = 0; i < 256; i++) { - int value = volume_left * (signed char)i; + for(int32 i = 0; i < 256; i++) { + int16 value = volume_left * (int8)i; _voltable[0][i] = TO_BE_16(value); - value = volume_right * (signed char)i; + value = volume_right * (int8)i; _voltable[1][i] = TO_BE_16(value); } } -bool SaudChannel::setParameters(int nb, int flags, int volume, int balance) { +bool SaudChannel::setParameters(int32 nb, int32 flags, int32 volume, int32 balance) { _nbframes = nb; _flags = flags; // bit 7 == IS_VOICE, bit 6 == IS_BACKGROUND_MUSIC, other ?? _volume = volume; @@ -217,7 +217,7 @@ bool SaudChannel::setParameters(int nb, int flags, int volume, int balance) { return true; } -bool SaudChannel::checkParameters(int index, int nb, int flags, int volume, int balance) { +bool SaudChannel::checkParameters(int32 index, int32 nb, int32 flags, int32 volume, int32 balance) { if(++_index != index) error("invalid index in SaudChannel::checkParameters()"); if(_nbframes != nb) error("invalid duration in SaudChannel::checkParameters()"); if(_flags != flags) error("invalid flags in SaudChannel::checkParameters()"); @@ -229,18 +229,18 @@ bool SaudChannel::checkParameters(int index, int nb, int flags, int volume, int return true; } -bool SaudChannel::appendData(Chunk & b, int size) { +bool SaudChannel::appendData(Chunk & b, int32 size) { if(_dataSize == -1) { // First call assert(size > 8); Chunk::type saud_type = b.getDword(); saud_type = SWAP_BYTES(saud_type); - unsigned int saud_size = b.getDword(); saud_size = SWAP_BYTES(saud_size); + uint32 saud_size = b.getDword(); saud_size = SWAP_BYTES(saud_size); if(saud_type != TYPE_SAUD) error("Invalid Chunk for SaudChannel : %X", saud_type); size -= 8; _dataSize = -2; // We don't get here again... } if(_tbuffer) { - unsigned char * old = _tbuffer; - _tbuffer = new unsigned char[_tbufferSize + size]; + byte * old = _tbuffer; + _tbuffer = new byte[_tbufferSize + size]; if(!_tbuffer) error("saud_channel failed to allocate memory"); memcpy(_tbuffer, old, _tbufferSize); delete []old; @@ -248,19 +248,19 @@ bool SaudChannel::appendData(Chunk & b, int size) { _tbufferSize += size; } else { _tbufferSize = size; - _tbuffer = new unsigned char[_tbufferSize]; + _tbuffer = new byte[_tbufferSize]; if(!_tbuffer) error("saud_channel failed to allocate memory"); b.read(_tbuffer, _tbufferSize); } return processBuffer(); } -int SaudChannel::availableSoundData(void) const { +int32 SaudChannel::availableSoundData(void) const { return _sbufferSize; } -void SaudChannel::getSoundData(short * snd, int size) { - for(int i = 0; i < size; i++) { +void SaudChannel::getSoundData(int16 * snd, int32 size) { + for(int32 i = 0; i < size; i++) { snd[2 * i] = _voltable[0][_sbuffer[i] ^ 0x80]; snd[2 * i + 1] = _voltable[1][_sbuffer[i] ^ 0x80]; } diff --git a/scumm/smush/scumm_renderer.cpp b/scumm/smush/scumm_renderer.cpp index 96fab15586..3375d275d9 100644 --- a/scumm/smush/scumm_renderer.cpp +++ b/scumm/smush/scumm_renderer.cpp @@ -41,7 +41,7 @@ public: scumm_mixer(SoundMixer *); virtual ~scumm_mixer(); bool init(); - _Channel * findChannel(int track); + _Channel * findChannel(int32 track); bool addChannel(_Channel * c); bool handleFrame(); bool stop(); @@ -49,7 +49,7 @@ public: }; scumm_mixer::scumm_mixer(SoundMixer * m) : _mixer(m), _nextIndex(0) { - for(int i = 0; i < SoundMixer::NUM_CHANNELS; i++) { + for(int32 i = 0; i < SoundMixer::NUM_CHANNELS; i++) { _channels[i].id = -1; _channels[i].chan = 0; _channels[i].first = true; @@ -64,9 +64,9 @@ bool scumm_mixer::init() { return true; } -_Channel * scumm_mixer::findChannel(int track) { +_Channel * scumm_mixer::findChannel(int32 track) { debug(9, "scumm_mixer::findChannel(%d)", track); - for(int i = 0; i < SoundMixer::NUM_CHANNELS; i++) { + for(int32 i = 0; i < SoundMixer::NUM_CHANNELS; i++) { if(_channels[i].id == track) return _channels[i].chan; } @@ -74,8 +74,8 @@ _Channel * scumm_mixer::findChannel(int track) { } bool scumm_mixer::addChannel(_Channel * c) { - int track = c->getTrackIdentifier(); - int i; + int32 track = c->getTrackIdentifier(); + int32 i; debug(9, "scumm_mixer::addChannel(%d)", track); @@ -129,17 +129,17 @@ bool scumm_mixer::handleFrame() { _channels[i].id = -1; _channels[i].chan = 0; } else { - int rate; + int32 rate; bool stereo, is_short; _channels[i].chan->getParameters(rate, stereo, is_short); - int size = _channels[i].chan->availableSoundData(); + int32 size = _channels[i].chan->availableSoundData(); debug(9, "channel %d : %d, %s, %d bits, %d", _channels[i].id, rate, stereo ? "stereo" : "mono", is_short ? 16 : 8, size); - int flags = stereo ? SoundMixer::FLAG_STEREO : 0; + int32 flags = stereo ? SoundMixer::FLAG_STEREO : 0; if(is_short) { // FIXME this is one more data copy... we could get rid of it... - short * data = new short[size * (stereo ? 2 : 1)]; + short * data = new int16[size * (stereo ? 2 : 1)]; _channels[i].chan->getSoundData(data, size); size *= stereo ? 4 : 2; @@ -154,7 +154,7 @@ bool scumm_mixer::handleFrame() { delete []data; } else { - char * data = new char[size*(stereo ? 2 : 1)]; + int8 * data = new int8[size * (stereo ? 2 : 1)]; _channels[i].chan->getSoundData(data, size); size *= stereo ? 2 : 1; @@ -218,14 +218,14 @@ ScummRenderer::~ScummRenderer() { _scumm->_sound->pauseBundleMusic(false); } -bool ScummRenderer::wait(int ms) { +bool ScummRenderer::wait(int32 ms) { while(_wait) { _scumm->waitForTimer(1); } return true; } -bool ScummRenderer::startDecode(const char * fname, int version, int nbframes) { +bool ScummRenderer::startDecode(const char * fname, int32 version, int32 nbframes) { _scumm->_sound->pauseBundleMusic(true); _scumm->videoFinished = 0; _scumm->_insaneState = 1; @@ -249,7 +249,7 @@ bool ScummRenderer::setPalette(const Palette & pal) { return BaseRenderer::setPalette(pal); // For compatibility with possible subclass... } -void ScummRenderer::save(int frame) { +void ScummRenderer::save(int32 frame) { int width = MIN(getWidth(), _scumm->_realWidth); int height = MIN(getHeight(), _scumm->_realHeight); diff --git a/scumm/smush/scumm_renderer.h b/scumm/smush/scumm_renderer.h index a9d6e18ff4..31dbd8af6e 100644 --- a/scumm/smush/scumm_renderer.h +++ b/scumm/smush/scumm_renderer.h @@ -48,12 +48,12 @@ private: public: ScummRenderer(Scumm * scumm); virtual ~ScummRenderer(); - virtual bool wait(int ms); + virtual bool wait(int32 ms); bool update(); protected: - virtual bool startDecode(const char * fname, int version, int nbframes); + virtual bool startDecode(const char * fname, int32 version, int32 nbframes); virtual bool setPalette(const Palette & pal); - virtual void save(int frame = -1); + virtual void save(int32 frame = -1); virtual Mixer * getMixer(); virtual bool prematureClose(); }; |