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authorMax Horn2003-11-07 09:38:06 +0000
committerMax Horn2003-11-07 09:38:06 +0000
commit4c833ba23ee6ab9d75cdbd6edff585e23818b360 (patch)
tree670e7949071354ea14d7dbc90f9a381bf1016a30 /scumm
parentd4a9c911ba2587fd28bb2c4c4b6710db0a32696c (diff)
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fix invalid typo fixes ;-) (BTW did anybody get comit mails for khalek's changes? I didn't)
svn-id: r11183
Diffstat (limited to 'scumm')
-rw-r--r--scumm/boxes.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/boxes.cpp b/scumm/boxes.cpp
index ad65c63cde..99022f2cb0 100644
--- a/scumm/boxes.cpp
+++ b/scumm/boxes.cpp
@@ -368,7 +368,7 @@ Box *ScummEngine::getBoxBaseAddr(int box) {
// this also seems to be incorrect for atari st demo of zak
// and assumingly other v2 games
// The same happens in Indy3EGA (see bug #770351)
- // Also happened in ZakEGA (see bug #771803).
+ // Also happens in ZakEGA (see bug #771803).
//
// This *might* mean that we have a bug in our box implementation
// OTOH, the original engine, unlike ScummVM, performed no bound