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authorJames Brown2002-03-09 15:07:32 +0000
committerJames Brown2002-03-09 15:07:32 +0000
commit5facf1a034ae1c93d118b4b357424d92165021f7 (patch)
tree54d31a4c94b2d8bf4c7cbc09fb5beded535a6b82 /scummvm.cpp
parent19b42ea38e773698a388af51dd2b579acf97a34f (diff)
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Correct a DOTT bug - and break some saved games again :/
People, remember this is alpha software - things change constantly :) DOTT is now fully completable again, along with Sam and Max. svn-id: r3715
Diffstat (limited to 'scummvm.cpp')
-rw-r--r--scummvm.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scummvm.cpp b/scummvm.cpp
index 4d0a3fc386..20cdb3acb1 100644
--- a/scummvm.cpp
+++ b/scummvm.cpp
@@ -223,7 +223,7 @@ void Scumm::scummMain(int argc, char **argv) {
setupScummVarsOld();
- if (_features & GF_AFTER_V6)
+ if ((_features & GF_AFTER_V7) || (_gameId == GID_SAMNMAX))
NUM_ACTORS = 30;
else
NUM_ACTORS = 13;