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-rw-r--r--sword2/sound.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/sword2/sound.cpp b/sword2/sound.cpp
index 67ac46388d..3723784142 100644
--- a/sword2/sound.cpp
+++ b/sword2/sound.cpp
@@ -250,7 +250,7 @@ int32 Sound::playFx(FxQueueEntry *fx) {
return playFx(&fx->handle, fx->data, fx->len, fx->volume, fx->pan, (fx->type == FX_LOOP), Audio::Mixer::kSFXSoundType);
}
-int32 Sound::playFx(SoundHandle *handle, byte *data, uint32 len, uint8 vol, int8 pan, bool loop, Audio::Mixer::SoundType soundType) {
+int32 Sound::playFx(Audio::SoundHandle *handle, byte *data, uint32 len, uint8 vol, int8 pan, bool loop, Audio::Mixer::SoundType soundType) {
if (_fxMuted)
return RD_OK;