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AgeCommit message (Expand)Author
2016-09-05MACVENTURE: Make opcode $ca return current time, not played timeTorbjörn Andersson
2016-09-05FULLPIPE: Further work on scene09Eugene Sandulenko
2016-09-05FULLPIPE: Started rewriting scene09 with Common::Array instead of CPlexEugene Sandulenko
2016-09-05GRAPHICS: Handle Windows and Mac line breaks when word-wrapping textTorbjörn Andersson
2016-09-05GUI: Fix indentation to silence GCC 6 warningTorbjörn Andersson
2016-09-05TITANIC: Convert some dynamic_casts back to static_cast as appropriatePaul Gilbert
2016-09-05I18N: Regenerate translations.datLothar Serra Mari
2016-09-05I18N: Update German gui translationLothar Serra Mari
2016-09-05I18N: Update translations templateLothar Serra Mari
2016-09-05GUI: Enable translation for download speed string in cloud featureLothar Serra Mari
2016-09-05I18N: Regenerate translations.datLothar Serra Mari
2016-09-05I18N: Update German Cloud translationLothar Serra Mari
2016-09-05DEVTOOLS: Fix another warningEugene Sandulenko
2016-09-05DEVTOOLS: Fix warningsEugene Sandulenko
2016-09-05DIRECTOR: Make PC types uniformEugene Sandulenko
2016-09-05TESTS: Fix warningEugene Sandulenko
2016-09-05GUI: Fix warningsEugene Sandulenko
2016-09-05WAGE: Fix warningEugene Sandulenko
2016-09-05DIRECTOR: Fix warningsEugene Sandulenko
2016-09-05BUILD: Add libcurl and libsdl to Travis prerequisitiesEugene Sandulenko
2016-09-04XEEN: Further fix identified warningsPaul Gilbert
2016-09-05TITANIC: Fix compilationFilippos Karapetis
2016-09-04XEEN: Fix compiler warningsPaul Gilbert
2016-09-04XEEN: Converted XSurface to derive from ManagedSurfacePaul Gilbert
2016-09-04XEEN: Beginnings of Darkside endgame and musicPaul Gilbert
2016-09-04XEEN: Fix Travis identified warningsPaul Gilbert
2016-09-04XEEN: Change a strncpy use to Common::strlcpyPaul Gilbert
2016-09-05I18N: Improve French translation for cloud featureThierry Crozat
2016-09-05FULLPIPE: Fix crash on startup when pressing ESCEugene Sandulenko
2016-09-04I18N: Initial French translation for cloud storageThierry Crozat
2016-09-04I18N: Update translations templateThierry Crozat
2016-09-04CLOUD: Improve some labelsThierry Crozat
2016-09-05FULLPIPE: Rename is GabeObjectEugene Sandulenko
2016-09-05FULLPIPE: Renames in PreloadItemEugene Sandulenko
2016-09-04DM: Small refactoring in processThingAdditionOrRemovalStrangerke
2016-09-04FULLPIPE: Signed read for delay in PreloadItemsEugene Sandulenko
2016-09-04FULLPIPE: Rename in ExCommand structureEugene Sandulenko
2016-09-04DM: More polishing in MovesensManStrangerke
2016-09-04DM: Fix typo in the name of isObjectInPartyPossession, get rid of the GOTOStrangerke
2016-09-04DM: First pass of refactoring in isObjcetInPartyPossessionStrangerke
2016-09-04DM: First pass of refactoring of getTeleporterRotatedGroupResultStrangerke
2016-09-04FULLPIPE: Added debug output to scene04Eugene Sandulenko
2016-09-04FULLPIPE: Fix drawAlphaRectangle()Eugene Sandulenko
2016-09-04DM: Some more refactoring in MovesensMan, change return value of getSound()Strangerke
2016-09-04FULLPIPE: Properly initialize ObjstateCommand. This fixes game logic transitionsEugene Sandulenko
2016-09-04FULLPIPE: Added more debug output to scene05Eugene Sandulenko
2016-09-04FULLPIPE: Added debug inventory to scene05Eugene Sandulenko
2016-09-04DM: Fix original bug in isLevitatingStrangerke
2016-09-04DM: Refactor getMoveResult()Strangerke
2016-09-04DOC: Add lab to supported games in READMELothar Serra Mari