Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-06-30 | Fix formatting, specify some resolutions, added MAXS and Smacker columns | Eugene Sandulenko | |
svn-id: r14132 | |||
2004-06-30 | Added some titles/fixed typos. | Eugene Sandulenko | |
svn-id: r14131 | |||
2004-06-30 | Add some colors | Eugene Sandulenko | |
svn-id: r14130 | |||
2004-06-30 | Initialise _numImages to zero, along with the other _num<whatever> | Torbjörn Andersson | |
variables. This fixes a Valgrind error, and the "Invalid allocation size" errors I got when running ScummVM in GDB under MinGW yesterday. svn-id: r14129 | |||
2004-06-29 | Fix for bug #981991 (VORBIS: Crash when using Ogg Vorbis CD tracks) | Max Horn | |
svn-id: r14128 | |||
2004-06-29 | Fix some invalid opcodes, airdemo-farm.w32 was wrongly positioned. | Eugene Sandulenko | |
svn-id: r14127 | |||
2004-06-29 | Add 'Path' tab to launcher, w/ selection for Game, Data and a new 'Extra' path. | James Brown | |
Extrapath is used for pointing to additional game resources - for example, running BS 1 or 2 directly from original CDs, Extrapath would point to the cutscene packs. svn-id: r14125 | |||
2004-06-29 | Implement game detection based on MD5s. This lets us avoid multiple GIDs | Eugene Sandulenko | |
for different versions of HE games. Right now there is just one game, but more to follow. svn-id: r14124 | |||
2004-06-29 | Make md5_file() work regardless file name case and within arbitrary | Eugene Sandulenko | |
directory. svn-id: r14123 | |||
2004-06-29 | Rename var | Travis Howell | |
svn-id: r14121 | |||
2004-06-29 | Revert hypothetical off-by-one fixin akos codec 16, causes glitches in HE games. | Travis Howell | |
svn-id: r14120 | |||
2004-06-29 | Remove old commented out code | Travis Howell | |
svn-id: r14119 | |||
2004-06-29 | Change stampObject opcode to use same method as HE game, in order to draw to ↵ | Travis Howell | |
background. svn-id: r14118 | |||
2004-06-29 | Add hack for mouse hotpot in funpack | Travis Howell | |
svn-id: r14117 | |||
2004-06-29 | Update HE issues | Travis Howell | |
svn-id: r14116 | |||
2004-06-29 | Fix actorOps case 218/9 in HE games | Travis Howell | |
svn-id: r14115 | |||
2004-06-29 | Add some md5's | Eugene Sandulenko | |
svn-id: r14114 | |||
2004-06-29 | Added couple buzzy games versions | Eugene Sandulenko | |
svn-id: r14113 | |||
2004-06-29 | Convert to HTML | Eugene Sandulenko | |
svn-id: r14112 | |||
2004-06-29 | Yet more opcodes | Eugene Sandulenko | |
svn-id: r14111 | |||
2004-06-29 | Add check for older puttputt version. | Travis Howell | |
svn-id: r14110 | |||
2004-06-29 | Add more games' opcodes. | Eugene Sandulenko | |
svn-id: r14109 | |||
2004-06-29 | Add internal HE documentation. These are heavily used in development | Eugene Sandulenko | |
svn-id: r14108 | |||
2004-06-28 | Make use of new File refcount code; also fixed long standing bug in vorbis ↵ | Max Horn | |
code (ov_clear was not being called, resulting in a file not being closed) svn-id: r14107 | |||
2004-06-28 | Added simple ref-counting to the File class | Max Horn | |
svn-id: r14106 | |||
2004-06-28 | oops | Eugene Sandulenko | |
svn-id: r14105 | |||
2004-06-28 | Move Win32ResExtractor to ScummEngine_v7he. Now it doesn't look alien. | Eugene Sandulenko | |
svn-id: r14104 | |||
2004-06-28 | Fix missing subtitles in Conroy Bumpus' song in Sam & Max | Travis Howell | |
svn-id: r14101 | |||
2004-06-28 | Added "MUSIC" / "music" to the list of default directories. | Torbjörn Andersson | |
svn-id: r14100 | |||
2004-06-28 | Add a few more HE 7.2 vars | Travis Howell | |
svn-id: r14098 | |||
2004-06-28 | Fix missing sound effects in puttdemo (DOS) | Travis Howell | |
svn-id: r14097 | |||
2004-06-28 | Correct default paths | Travis Howell | |
svn-id: r14096 | |||
2004-06-28 | Enhanced default directory support in the File class; now one can specify ↵ | Max Horn | |
arbitrary many default search directories svn-id: r14095 | |||
2004-06-28 | Don't use getGameDataPath() | Max Horn | |
svn-id: r14094 | |||
2004-06-27 | Added operator + for strings | Max Horn | |
svn-id: r14093 | |||
2004-06-27 | That check should of been for HE 7.0 games. | Travis Howell | |
svn-id: r14092 | |||
2004-06-27 | Added small TODO to my currently defunct OSX-COMI-hack | Max Horn | |
svn-id: r14091 | |||
2004-06-27 | Reversed param order of File::open() -- this allowed me to get rid of a few ↵ | Max Horn | |
more getGameDataPath() calls svn-id: r14090 | |||
2004-06-27 | irrelevant tweak, but I am a const-junkie :-) | Max Horn | |
svn-id: r14089 | |||
2004-06-27 | Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary ↵ | Max Horn | |
to pass getGameDataPath() on to File::open() svn-id: r14088 | |||
2004-06-27 | Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary ↵ | Max Horn | |
to pass getGameDataPath() on to File::open() svn-id: r14087 | |||
2004-06-27 | Cleanup for MemoryReadStream; made it match the File-class interface | Max Horn | |
svn-id: r14086 | |||
2004-06-27 | Renamed/documented some odd smush/insane vars | Max Horn | |
svn-id: r14085 | |||
2004-06-27 | Another palette change needed for HE 7.0 games. | Travis Howell | |
Rename a few HE sound vars svn-id: r14084 | |||
2004-06-27 | Renamed some HE-specific variables. | Eugene Sandulenko | |
svn-id: r14083 | |||
2004-06-27 | Moved _Win32ResExtractor to ScummEngine_v6 (and ideally, it should be ↵ | Max Horn | |
confined to the HE classes only, but right now that is not feasible) svn-id: r14082 | |||
2004-06-27 | Small TODO comment | Max Horn | |
svn-id: r14081 | |||
2004-06-27 | Fix memory leak | Max Horn | |
svn-id: r14080 | |||
2004-06-27 | Use existing ScummVM functionality for packed structs | Max Horn | |
svn-id: r14079 | |||
2004-06-27 | Not required for WIN32 | Travis Howell | |
svn-id: r14078 |