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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2012-06-24
Merge pull request #251 from SimSaw/Updated German files
Thierry Crozat
2012-06-24
I18N: Update translations template from source code
Thierry Crozat
2012-06-24
DOCS: Updated German README (Liesmich) and NEWS (Neues).
Simon Sawatzki
2012-06-24
I18N: Updated German GUI translation.
Simon Sawatzki
2012-06-24
I18N: Regenerate translations data file
Thierry Crozat
2012-06-24
I18N: Update Spanish translation from patch #3537204
Thierry Crozat
2012-06-24
SWORD1: Add warning for untranslated subtitles
Thierry Crozat
2012-06-24
SCI: Add a workaround for script bug #3537232
Filippos Karapetis
2012-06-24
CREATE_PROJECT: Clarify license on imported code
Willem Jan Palenstijn
2012-06-23
SCI: Change the program counter (PC) to be a 32-bit variable
Filippos Karapetis
2012-06-23
SCI: Clean up validateExportFunc() and related functions
Filippos Karapetis
2012-06-23
SCI: Add support for the debug opcode "file" in our script dissassembler
Filippos Karapetis
2012-06-23
SCI: Remove a duplicate sanity check
Filippos Karapetis
2012-06-23
SCI: Implement kPlayVMD subop 23 (set palette range)
Filippos Karapetis
2012-06-23
SCUMM - Fix bug #3536645, FT Missing Dialogue Line
Torbjörn Andersson
2012-06-23
GOB: Fix a very stupid mistake in the Gob1 background track selection
Sven Hesse
2012-06-22
GOB: Give Geisha and Fascination fallback entries AdLib feature flags
Sven Hesse
2012-06-22
GOB: Add fallback detection entries for Little Red
Sven Hesse
2012-06-22
GOB: Reorganize the detection tables
Sven Hesse
2012-06-22
GOB: _renderFlags & 0x40 means the we should draw borders around hotspots
Sven Hesse
2012-06-22
GOB: Clean up the Fascination window hotspot code a bit
Sven Hesse
2012-06-22
GOB: Add Surface::drawRect()
Sven Hesse
2012-06-22
GOB: _renderFlags & 0x80 means "Do we have windows?"
Sven Hesse
2012-06-22
CONFIGURE: Set dingux optimization level to -O3
Fabio Battaglia
2012-06-22
DINGUX: Update the README file for Dingux
Fabio Battaglia
2012-06-22
DINGUX: Add png icon in the dingux dist package
Fabio Battaglia
2012-06-22
Disable Alsa Midi in Dingux/OpenDingux port
Fabio Battaglia
2012-06-22
SCI: Further cleanup of the frame drawing code
Filippos Karapetis
2012-06-22
SCI: Simplify the SCI32 coordinate adjustment code
Filippos Karapetis
2012-06-21
SCI: Fix silly typo
Filippos Karapetis
2012-06-21
SCI: Fix warnings
Filippos Karapetis
2012-06-21
SCI: Add the graphics undithering game option back for QFG2
Filippos Karapetis
2012-06-20
Merge pull request #247 from clone2727/pixelformat-argb-fix
Johannes Schickel
2012-06-20
ANDROID: Fix compilation broken with changes to grabOverlay.
Johannes Schickel
2012-06-20
N64: Fix check for whole width updates in copyRectToOverlay.
Johannes Schickel
2012-06-20
N64: Replace OverlayColor with uint16.
Johannes Schickel
2012-06-20
PSP: Replace OverlayColor with uint16.
Johannes Schickel
2012-06-20
WII: Fix check for whole width updates in copyRectToOverlay.
Johannes Schickel
2012-06-20
WII: Replace OverlayColor with uint16.
Johannes Schickel
2012-06-20
IPHONE: Replace OverlayColor uses with uint16.
Johannes Schickel
2012-06-20
Merge pull request #246 from lordhoto/osystem-void-buffers
Johannes Schickel
2012-06-20
SCI: Change kRemapColors(5) again. Fixes the colors in QFG4
Filippos Karapetis
2012-06-20
SCI: Add a warning for kRemapColors(RemapByPercent)
Filippos Karapetis
2012-06-20
SCI: Implement kRemapColors(5 - set color intensity)
Filippos Karapetis
2012-06-20
SCI: Remove multibyte character processing code from SCI32
Filippos Karapetis
2012-06-20
SCI: Don't attempt to draw line feed characters in SCI32
Filippos Karapetis
2012-06-19
PS2: Small formatting fixes.
Johannes Schickel
2012-06-18
Merge pull request #249 from digitall/PS2DayOfWeek
Johannes Schickel
2012-06-18
HUGO: Remove F9 key handling
Strangerke
2012-06-18
HUGO: Missing file in previous commit
Strangerke
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