Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-12-16 | fix compilation on BE systems | Max Horn | |
svn-id: r11685 | |||
2003-12-16 | Typo | Travis Howell | |
svn-id: r11684 | |||
2003-12-16 | Look in MUSIC folder, not MUSIC1, there should be no conflicting music files. | Travis Howell | |
svn-id: r11683 | |||
2003-12-16 | check speech subdirectory for speech.clu as well | Jonathan Gray | |
svn-id: r11682 | |||
2003-12-16 | use specified language setting instead of hardcoding german | Jonathan Gray | |
svn-id: r11681 | |||
2003-12-16 | Add capture mouse option, patch #860831 | Travis Howell | |
Uses Ctrl m to toggle, since that is closest to original games. Disabled by default. svn-id: r11680 | |||
2003-12-16 | compilation fixes | Jonathan Gray | |
svn-id: r11679 | |||
2003-12-16 | Fix for bug #856624, "FT: '.' key wipes out conversation responses". | Torbjörn Andersson | |
svn-id: r11678 | |||
2003-12-16 | updated for sword1 | Paweł Kołodziejski | |
svn-id: r11677 | |||
2003-12-16 | there is allready definitions for MIN/MAX | Paweł Kołodziejski | |
svn-id: r11676 | |||
2003-12-16 | o FreeBSD specifix fix. I am not sure it is applicable to every Unix | Eugene Sandulenko | |
svn-id: r11675 | |||
2003-12-16 | Add sword1 | Travis Howell | |
svn-id: r11674 | |||
2003-12-16 | Update for simon1 | Travis Howell | |
svn-id: r11673 | |||
2003-12-16 | ignore deps | Travis Howell | |
svn-id: r11672 | |||
2003-12-16 | Remove old hack | Travis Howell | |
svn-id: r11671 | |||
2003-12-16 | Add some additional simon1 amiga code from tsuteiuQ, not working right yet. | Travis Howell | |
svn-id: r11670 | |||
2003-12-16 | revert one of kirben's changes | Robert Göffringmann | |
svn-id: r11669 | |||
2003-12-16 | newlines | Travis Howell | |
svn-id: r11668 | |||
2003-12-16 | Add sworrd 1 makefile changes | Travis Howell | |
svn-id: r11667 | |||
2003-12-16 | Add sword1 makefile changes | Travis Howell | |
svn-id: r11666 | |||
2003-12-16 | added mixer flag for little endian samples | Robert Göffringmann | |
svn-id: r11665 | |||
2003-12-16 | Broken Sword 1: initial import | Robert Göffringmann | |
svn-id: r11664 | |||
2003-12-15 | indention | Max Horn | |
svn-id: r11663 | |||
2003-12-15 | Fix for bug #751670, thanks to MadMoose (I am not quite happy with the ↵ | Max Horn | |
situation, but hey, at least this helps :-) svn-id: r11662 | |||
2003-12-15 | Add comment | Travis Howell | |
svn-id: r11661 | |||
2003-12-15 | Ooops, wrong bug id. | Travis Howell | |
svn-id: r11660 | |||
2003-12-15 | Add comment | Travis Howell | |
svn-id: r11659 | |||
2003-12-15 | No stat.h on PalmOS | Chris Apers | |
svn-id: r11658 | |||
2003-12-15 | Removed obsolete stuffs | Chris Apers | |
svn-id: r11657 | |||
2003-12-15 | Removed 'fullscreen' option (PalmOS) | Chris Apers | |
svn-id: r11656 | |||
2003-12-15 | Correct name | Chris Apers | |
svn-id: r11655 | |||
2003-12-15 | Stops zak losing his body. | Travis Howell | |
svn-id: r11654 | |||
2003-12-15 | Add extra color table entry for v1 games, for inventory/sentence color. | Travis Howell | |
svn-id: r11653 | |||
2003-12-15 | clear command text in pinnacle room when there is no valid place under the ↵ | Gregory Montoir | |
cursor svn-id: r11652 | |||
2003-12-15 | cleanup | Gregory Montoir | |
svn-id: r11651 | |||
2003-12-15 | Small color table correction for demo mode of v1 maniac | Travis Howell | |
svn-id: r11650 | |||
2003-12-15 | Tiny whitespace change. (No, as a matter of fact I don't have anything | Torbjörn Andersson | |
better to do. :-) svn-id: r11649 | |||
2003-12-15 | Detect restart key in v1-v2 games and use confirmation. | Travis Howell | |
svn-id: r11648 | |||
2003-12-15 | removed no needed anymore defines | Paweł Kołodziejski | |
svn-id: r11647 | |||
2003-12-15 | fixed warning | Paweł Kołodziejski | |
svn-id: r11646 | |||
2003-12-15 | added temporally INSANE define | Paweł Kołodziejski | |
svn-id: r11645 | |||
2003-12-15 | update | Paweł Kołodziejski | |
svn-id: r11644 | |||
2003-12-15 | o Outstanding seeking bug is fixed | Eugene Sandulenko | |
o Killed many bugs in actors' handlers o Implemented rest of the actors svn-id: r11643 | |||
2003-12-15 | two audio TODOs | Max Horn | |
svn-id: r11642 | |||
2003-12-14 | re-enable keyboard commands | Gregory Montoir | |
svn-id: r11641 | |||
2003-12-14 | Let's spell it out: c-o-d-e r-e-u-s-e :-) | Max Horn | |
svn-id: r11640 | |||
2003-12-14 | don't call Command::changeObjectState() on items | Gregory Montoir | |
svn-id: r11639 | |||
2003-12-14 | Mostly cleanups, but I believe this also fixes an endian problem in the | Torbjörn Andersson | |
"restart script" opcode. To actually verify this, though, I'd need to find a case where any other script than script 0 at offset 0 is restarted... svn-id: r11638 | |||
2003-12-14 | Fixed a potential crash bug where an audio buffer would be freed at the end | Torbjörn Andersson | |
of an animated cutscene while the mixer was still using it. Oddly enough, I didn't encounter this bug when I played through the game recently, but today it happened every time at the end of the cutscene where Nico finds the jaguar stone. svn-id: r11637 | |||
2003-12-14 | Ooops | Travis Howell | |
svn-id: r11636 |