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AgeCommit message (Expand)Author
2007-06-16CleanupChris Apers
2007-06-16Use the old and faster 1.5x scaler when availableChris Apers
2007-06-16Fixed compilationChris Apers
2007-06-16Fixed arrow keys (hard and emu)Chris Apers
2007-06-16Update comment.Travis Howell
2007-06-16IHNM: Implemented cutaway fadeoutFilippos Karapetis
2007-06-16Enable the options panel during chapter selection in IHNM. The icon is not ye...Filippos Karapetis
2007-06-16Remove code to skip frames in the Amiga demo again, as it fixes Honest Chan n...Travis Howell
2007-06-16Add GF_LANG_MULT game flag, for detecting differences between the two Amiga v...Travis Howell
2007-06-16Rewrote the cutaway initialization partFilippos Karapetis
2007-06-16Fixed chained cutaways in IHNM. Ben's chapter is completable nowFilippos Karapetis
2007-06-16IHNM: Added a temporary workaround for the nightfall scene in Ben's chapterFilippos Karapetis
2007-06-15All known versions of Nippon Safes are now enabled with all features except f...Nicola Mettifogo
2007-06-15Fix for bug #1690813: BASS: Crash when changing scalers during introMax Horn
2007-06-15Fixed wrong file includedChris Apers
2007-06-15TypoMax Horn
2007-06-15add game data files to rpm packageWillem Jan Palenstijn
2007-06-15Clear the forced text flag if it's set when a speech with forced text finishe...Filippos Karapetis
2007-06-15Made Engine_SCUMM_gameIDList use the convenient GameList(PlainGameDescriptor ...Max Horn
2007-06-15Changed SCUMM engine to use findDescriptionFromGameID, Common::ADObsoleteGame...Max Horn
2007-06-15Added a FIXME comment to the adv. detector code regarding (not) using FSNode/...Max Horn
2007-06-15ADV detector: Refactored findGameID() a bit, making it possible to use it out...Max Horn
2007-06-15BASE code: renamed detectMain to detectPlugin and updated some comments for c...Max Horn
2007-06-15Added some doxygen comments to (Plain)GameDescriptor, and added a findPlainGa...Max Horn
2007-06-15If we failed to compute any description for a game target, create a dummy des...Max Horn
2007-06-15IHNM no longer crashes during character selection if the mouse cursor is over...Filippos Karapetis
2007-06-15More adjustments for Amiga version.Travis Howell
2007-06-15More adjustments for Amiga version.Travis Howell
2007-06-15DS :Bertrand Augereau
2007-06-15When selecting language, ignore request for language that doesn't exist.Travis Howell
2007-06-15Another adjustment for Amiga version.Travis Howell
2007-06-15Enable language screen in Amiga version.Travis Howell
2007-06-15Add basic support for Amiga version.Travis Howell
2007-06-15Forced text is now handled correctly. It's now possible to interact with the ...Filippos Karapetis
2007-06-15The frame count should be updated when the background frame is shown in a cut...Filippos Karapetis
2007-06-15It's normal for cutaways to only have 1 frameFilippos Karapetis
2007-06-15Microsoft VC 8.0 project files updateFilippos Karapetis
2007-06-15Microsoft VC 7.1 project files update from Quietust.Travis Howell
2007-06-14Added another console command for IHNMFilippos Karapetis
2007-06-14Added several console commands for SAGA. Also, fixed a regression in the IHNM...Filippos Karapetis
2007-06-14Fixed warning about signedness issuesMax Horn
2007-06-14Patch #1735773: "WAG file parsing patch to AGI's fallback detector".Eugene Sandulenko
2007-06-14oops wrong platform.Nicola Mettifogo
2007-06-14SAGA: Added sanity checks for speech box coordinates, like the original. Now,...Filippos Karapetis
2007-06-13IHNM: Button texts are read from the game data files, instead of the hardcode...Filippos Karapetis
2007-06-13Removed redundant codeMax Horn
2007-06-13Updated the about dialog (2006->2007, and added a header similar to our new s...Max Horn
2007-06-13Moved a check for game type after engine initializationFilippos Karapetis
2007-06-13Added full version of Nippon Safes for Amiga (EN/FR/DE) to detector.Nicola Mettifogo
2007-06-13IHNM: Button textures are loaded correctly now for buttons in the option and ...Filippos Karapetis