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2009-07-18Add workaround for bug #1668393 - ZAK FM-TOWNS: Crash when entering Hostel ↵Travis Howell
from outside. svn-id: r42590
2009-07-18SCI: don't leave debugger after btWillem Jan Palenstijn
svn-id: r42589
2009-07-18Adding a workaround for the guard house card game "game over" screen in WoodruffSven Hesse
svn-id: r42588
2009-07-18SCI: Fix stepping in debuggerWillem Jan Palenstijn
svn-id: r42587
2009-07-18Minor tweak to prevent mouse clicks that close a user wait message also ↵Paul Gilbert
being further interpreted as a user walk destination svn-id: r42578
2009-07-17/Finally/ fixing the longstanding flicker bug in Woodruff. I was completely ↵Sven Hesse
mistaken about its cause, too svn-id: r42572
2009-07-17Adding a workaround for the vanishing Coh Cott bug (#1972466), which is ↵Sven Hesse
actually an error in that video file svn-id: r42570
2009-07-17Cleanup.Johannes Schickel
svn-id: r42565
2009-07-17- Moved SoundAdlibPC definition to new header file sound_adlib.hJohannes Schickel
- Made the future versions of sound.h GPL only - sound_adlib.h is dual licensed under GPL and LGPL (so AdPlug can still benefit from future changes) svn-id: r42564
2009-07-17Replace LGPL header by GPL header.Johannes Schickel
svn-id: r42563
2009-07-17Correct error in saveBackGround.Travis Howell
svn-id: r42561
2009-07-17Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression).Travis Howell
svn-id: r42560
2009-07-17Fix input glitch regression, after pausing in PN.Travis Howell
svn-id: r42559
2009-07-17Added an explicit break out of the event processing loop for mouse buttons ↵Paul Gilbert
and/or key-presses - this should allow stylus-based systems to properly process 'mouse down' events before the 'mouse up' is processed svn-id: r42558
2009-07-17Making TOTResourceItem::size unsigned, fixing a graphics bug that crept inSven Hesse
svn-id: r42552
2009-07-17Added some more debug warnings when resources can't be loadedSven Hesse
svn-id: r42551
2009-07-17Fix bug #2821986 - COMI: setting to 'subtitles only' does not disable speech.Travis Howell
svn-id: r42548
2009-07-17Fix using subtitles only setting in The Dig.Travis Howell
svn-id: r42545
2009-07-16Fix bug in "KyraEngine_v2::runSceneScript6", fixes text line Zanthia says, ↵Johannes Schickel
when picking up the spellbook page in the town. svn-id: r42543
2009-07-16Fixed bug: In-game console doesn't stay centered when switching resolutions ↵Vicent Marti
on the fly. svn-id: r42540
2009-07-16This commit is just for DrMcCoy. (forgot to fix two usages of whitespaces ↵Johannes Schickel
instead of tabs for indentation -.-) svn-id: r42539
2009-07-16Formatting fixes.Johannes Schickel
svn-id: r42538
2009-07-16Fixed bug 2820514 ("Help dialog causes crash")Vicent Marti
svn-id: r42537
2009-07-16Fixed GCC warning.Torbjörn Andersson
svn-id: r42536
2009-07-16Added a proper fix for Pepper (the previous one caused regressions in KQ6)Filippos Karapetis
svn-id: r42533
2009-07-16Update classic and builtin theme after r42529.Johannes Schickel
svn-id: r42531
2009-07-16Formatting.Johannes Schickel
svn-id: r42530
2009-07-16Fixed issue with beveled shapes being drawn outside their shapes. Possible ↵Vicent Marti
regressions. svn-id: r42529
2009-07-16Prior script fix also fixes bug #2820788, with stealing wizard's malletsPaul Gilbert
svn-id: r42528
2009-07-16Added game script fix for bug #2680397 - game hang when using the brochure ↵Paul Gilbert
on the Beekeeper svn-id: r42527
2009-07-16Added missing information for the newly-added version of PepperFilippos Karapetis
svn-id: r42525
2009-07-16Added the French version of KQ5 floppy (bug report #2812611)Filippos Karapetis
svn-id: r42524
2009-07-16Added a detection entry for Pepper's Adventures in Time, and fixed an issue ↵Filippos Karapetis
with _gfxop_set_pic(), which was causing crashes in that game svn-id: r42523
2009-07-16Added no blocking fix for Present Outside Inn scene as wellPaul Gilbert
svn-id: r42522
2009-07-16Game script fix for bug #2525010 - in the GRA version, the luggage blocked ↵Paul Gilbert
Rincewind's exit from the Inn, leaving him in a non-walkable area svn-id: r42521
2009-07-15Slightly brighten up the active tab color in the modern theme.Johannes Schickel
svn-id: r42518
2009-07-15Fix ugly spacing between tabs in classic theme (as reported by sunmax on ↵Johannes Schickel
-devel). svn-id: r42517
2009-07-15New ARM code blending Smartphone landscale scaler for WinCE port. Seems to workRobin Watts
in my mockup - I don't have a smartphone resolution device to test it. svn-id: r42516
2009-07-15Fix formatting of some switch statements.Johannes Schickel
svn-id: r42513
2009-07-15For a smoother user experience, use different colors for inverted text of ↵Johannes Schickel
the ListWidget, depending on whether the widget has focus or not. svn-id: r42512
2009-07-15Fix bug, which caused the ListWidget to draw a widget background around the ↵Johannes Schickel
selected item, when the ListWidget had no focus. svn-id: r42511
2009-07-15Fix "search" filter being settings lost in launcher, when using the "Edit ↵Johannes Schickel
Game..." menu for example. svn-id: r42510
2009-07-15Bugfix: Disallow GMM Save/Load while in kyragem scene.Johannes Schickel
svn-id: r42507
2009-07-15Add Cruise for a Corpse and games from MADE engine.Travis Howell
svn-id: r42506
2009-07-15Add Discworld 1/2.Travis Howell
svn-id: r42505
2009-07-15Fix recent PN regression in vc32_saveScreen().Travis Howell
svn-id: r42504
2009-07-15Fix some typos in TransactionError-enumeration's comments.Kari Salminen
svn-id: r42503
2009-07-15Remove ioFailed() usage from Cine engine.Kari Salminen
svn-id: r42502
2009-07-15Got rid of two more ioFailed usesMax Horn
svn-id: r42501
2009-07-15Created a system for inserting arbitrary code fragments into game scripts, ↵Paul Gilbert
and added an initial fragment to fix the bug of being stuck in the past in the DW1 SCN version svn-id: r42500