Age | Commit message (Collapse) | Author |
|
|
|
equal to the Pascal code.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
conversion of the necessary Pascal units.
|
|
|
|
|
|
|
|
Pascal.
|
|
|
|
|
|
|
|
main menu for later. Minimal cosmetic modifications in the order of the functions.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This reverts commit b87de38cc8dc270c272b681b8581decc602ae984.
|
|
|
|
|
|
|
|
|
|
|
|
This commit changes the comment to use the same variable names as we do in the
code. Furthermore, it also makes the comment a bit easier to grasp.
|
|
|
|
The tables only contain (2^bitPrecision)/2 entries. The code allocated twice
as many entries previously.
|
|
This is a regression from f4ba8a6485b097a8ef1e2004d1af127243f379f1. The
commit replaced the static cosine and sine tables with dynamically created
ones. In the process of that a copy&paste error happened which made the sine
table use the layout of the cosine table. This commit now changes the
dynamically created sine tables to conform to the layout of the previous
static tables.
|
|
VIDEO: Wrap 8-bit smacker audio properly
|
|
Removed a call to BaseFileManager::registerPackages() in
WintermuteEngine::getGameInfo(), as the constructor for BaseFileManager
already calls registerPackages() once; another call should thus be
superfluous.
|
|
FSNode::getChildren() was called assuming that it returns 0 iff success.
Actually, it's the other way around.
|
|
|