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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2013-10-02
ZVISION: Convert _timeLeft to a signed int
RichieSams
2013-10-02
ZVISION: Update warning message to correspond to the behavior
RichieSams
2013-10-02
ZVISION: Remove global const variable
RichieSams
2013-10-02
ZVISION: Fix spacing
RichieSams
2013-10-02
ZVISION: Convert _completeFrames to an Array
RichieSams
2013-10-02
ZVISION: Remove global const variables
RichieSams
2013-10-02
ZVISION: Convert all for-loops to use pre-increment instead of post-increment
RichieSams
2013-10-02
ZVISION: Replace all occurances of (*iter). with iter->
RichieSams
2013-10-02
ZVISION: Add newline to end of module.mk
RichieSams
2013-10-02
ZVISION: Fix curly braces formatting
RichieSams
2013-10-02
ZVISION: Create file on the heap to prevent memory scope problems
RichieSams
2013-10-02
ZVISION: Move bit flag to an enum for clarity
RichieSams
2013-10-02
ZVISION: Add debug levels
RichieSams
2013-10-02
ZVISION: Clean up zvision.h
RichieSams
2013-10-02
ZVISION: Break comment into multiple lines for readability
RichieSams
2013-10-02
ZVISION: Clean up the ZVision constructor
RichieSams
2013-10-02
ZVISION: Move creation of the managers to ZVision::initialize()
RichieSams
2013-10-02
ZVISION: Fix debug typo copy-paste error
RichieSams
2013-10-02
ZVISION: Add newline at end of file
RichieSams
2013-10-02
ZVISION: Remove empty file
RichieSams
2013-09-29
ZVISION: Rename ZVisionGameIds to use standard format
RichieSams
2013-09-29
Merge branch 'master' into zvision
RichieSams
2013-09-29
WINTERMUTE: Fix typo in comment
Willem Jan Palenstijn
2013-09-29
WINTERMUTE: Do antialiased TT font rendering
Willem Jan Palenstijn
2013-09-29
FULLPIPE: Implement MovGraph::calcDistance()
Eugene Sandulenko
2013-09-29
TSAGE: Implemented proper R2R object/player shading
Paul Gilbert
2013-09-29
SWORD25: Fix alpha/colormod blitting
Willem Jan Palenstijn
2013-09-29
BUILD: Fix libpng detection when compiled as shared library with zlib.
D G Turner
2013-09-29
SWORD25: int -> int32 correctness
Eugene Sandulenko
2013-09-29
SWORD25: Fix compilation
Eugene Sandulenko
2013-09-29
SWORD25: Specify integer size
Eugene Sandulenko
2013-09-29
SWORD25: int -> int32 correctness
Eugene Sandulenko
2013-09-29
SWORD25: Specifying int size to make Amiga happy
Eugene Sandulenko
2013-09-29
SWORD25: Fix Amiga compilation
Eugene Sandulenko
2013-09-29
SWORD25: Some more fixes for Amiga OS 4 compilation.
D G Turner
2013-09-29
SWORD25: And even more fixes for Amiga OS 4 compilation.
D G Turner
2013-09-29
SWORD25: Even more fixes for Amiga OS 4 compilation.
D G Turner
2013-09-28
SWORD25: Make Amiga compiler happier
Eugene Sandulenko
2013-09-28
SWORD25: More int->int32 fixes
Eugene Sandulenko
2013-09-28
SWORD25: Further fixes for Amiga
Eugene Sandulenko
2013-09-28
SWORD25: More int <-> int32 corrections
Eugene Sandulenko
2013-09-28
SWORD25: Further fixes for Amiga compilation
Eugene Sandulenko
2013-09-28
SWORD25: Fix Amiga compilation
Eugene Sandulenko
2013-09-28
FULLPIPE: Fix compiler warning
Eugene Sandulenko
2013-09-28
TSAGE: Fix R2R restart game to match the original
Paul Gilbert
2013-09-28
FULLPIPE: Implement Movement::calcSomeXY()
Eugene Sandulenko
2013-09-28
TSAGE: Bugfixes and renaming for R2R title screen
Paul Gilbert
2013-09-28
FULLPIPE: Implement MovGraph2::initDirections()
Eugene Sandulenko
2013-09-28
FULLPIPE: Implement MovGraph2::addObject()
Eugene Sandulenko
2013-09-28
FULLPIPE: Implement MctlCompound::addObject()
Eugene Sandulenko
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