aboutsummaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2004-07-19Changed order of initialisation in BaseAnimationState::BaseAnimationState() t...Bertrand Augereau
2004-07-19removed not needed code and moved pause mixer after pause imusePaweł Kołodziejski
2004-07-19Changed order of initialisation in XORReadStream::XORReadStream() to match or...Bertrand Augereau
2004-07-19removed not needed call for pause imuse and non used variablePaweł Kołodziejski
2004-07-19Rename object fieldsTravis Howell
2004-07-18Hack to work around bug #775097 - probably wrong, probably will cause regress...Max Horn
2004-07-18Too many newlinesMax Horn
2004-07-18Move g_timer destruction to proper placeMax Horn
2004-07-18Adapted Fingolfin's BS1 code for better error messages when save/restoreTorbjörn Andersson
2004-07-18Let displayMessage() restore the mouse pointer to the standard BS1 arrowTorbjörn Andersson
2004-07-18Simplified fopenNoCase (and reduced the code redundancy)Max Horn
2004-07-18Tiny cleanup ;-)Max Horn
2004-07-18Use the same John and Steve credits as in 0.6.1Torbjörn Andersson
2004-07-18Fix Digital Imuse deadlocks for CE platforms. Other platforms using event-bas...Nicolas Bacca
2004-07-18update from wjpJonathan Gray
2004-07-18FM Towns versions of indy3 and zak set three extra timers (Verified by disasm.)Travis Howell
2004-07-18Remove out dated comment.Travis Howell
2004-07-18Revert small part of scumm/saveload.cpp revision 1.129.Travis Howell
2004-07-18Only change actor.frame if actor's frame is actually updated.Travis Howell
2004-07-17Allowing both music streams to share the same rate converter only workedTorbjörn Andersson
2004-07-17Minor cleanupTravis Howell
2004-07-17Don't remap arrow keys in later games.Travis Howell
2004-07-17Alter check, since later games set VAR elsewhere.Travis Howell
2004-07-17Use VAR_VOICE_BUNDLE_LOADED in FT, it is need by at least one script (250)Travis Howell
2004-07-16With Kirben's latest changes, Wally's hook does not mysteriously reappearTorbjörn Andersson
2004-07-16Set new VARS for older save games.Travis Howell
2004-07-16Added missing part of my previous commit of patch #957544.Torbjörn Andersson
2004-07-16Applied patch #957544 to make output sample rate configurable at runtime.Torbjörn Andersson
2004-07-16Remove old hack and commentTravis Howell
2004-07-16Only show gfx mode change messages in the OSD if the change was initiated by ...Max Horn
2004-07-16Open the control panel on both F5 and ESC, like the original did.Torbjörn Andersson
2004-07-16Fix bugs:Travis Howell
2004-07-15Use VAR_DEFAULT_TALK_DELAYTravis Howell
2004-07-15Added .desktop file; updated RPM .spec (thanks to wjp)Max Horn
2004-07-15Actually use actor talkScript when required.Travis Howell
2004-07-15Case only used in HE 6.0 games after all.Travis Howell
2004-07-15Fix music volume regression in HE games.Travis Howell
2004-07-14Update commentTravis Howell
2004-07-14HE 7.0 games set fade effects to 1 but don't actually use any fade effects.Travis Howell
2004-07-14Remove old FT hacks, no longer needed.Travis Howell
2004-07-14OoopsTravis Howell
2004-07-14Add support for sound offsets in HE games.Travis Howell
2004-07-14OoopsTravis Howell
2004-07-14Fix speech in HE games.Travis Howell
2004-07-14Update He issuesTravis Howell
2004-07-13Plug memory leakEugene Sandulenko
2004-07-13Update HE issues.Travis Howell
2004-07-13Simpler method from _sevTravis Howell
2004-07-13More palette changes needed for HE 7.0 games.Travis Howell
2004-07-13Add correct sample rate for DOS HE 6.0 games.Travis Howell