Age | Commit message (Expand) | Author |
2009-07-07 | Removed unused define | Filippos Karapetis |
2009-07-07 | Fix to the return values of the Op_GetMouseButton library function now allows... | Paul Gilbert |
2009-07-07 | Added workaround to briefly pause when displaying the first message of the sh... | Paul Gilbert |
2009-07-07 | Bugfix so that user delays work correctly | Paul Gilbert |
2009-07-07 | Bugfix so the game speed will correctly change after showing the credits when... | Paul Gilbert |
2009-07-06 | Renamed SCI_VERSION_01 -> SCI_VERSION_01_EGA | Filippos Karapetis |
2009-07-06 | Fix RTL from Kyra3 main menu. (It now doesn't quit ScummVM anymore) | Johannes Schickel |
2009-07-06 | Swapped the music and audio resource check for SCI1.1 games. Digital sound ef... | Filippos Karapetis |
2009-07-06 | KQ6CD should be working correctly again | Filippos Karapetis |
2009-07-06 | Groovie: Improve ROQ timing and audio sync (noticeable at least in the Clande... | Jordi Vilalta Prat |
2009-07-06 | Loop over the string instead of copying and then editing it (hopefully, the P... | Sven Hesse |
2009-07-06 | add workaround for PSP compiler ICE | Joost Peters |
2009-07-06 | Proper handling of sound effects marked as music resources | Filippos Karapetis |
2009-07-06 | Removed all the current special cases coding for user (mouse press) waiting, ... | Paul Gilbert |
2009-07-06 | When a song isn't found, send a "stop handle" event so that the engine won't ... | Filippos Karapetis |
2009-07-06 | Splitting up the big evaluate() function | Sven Hesse |
2009-07-06 | Assigned several unimplemented/unused kernel functions as stubs, so that we k... | Filippos Karapetis |
2009-07-06 | Added seChanged the warning displayed when a selector can't be mapped to a de... | Filippos Karapetis |
2009-07-06 | Fixed compilation | Filippos Karapetis |
2009-07-06 | Replaced sciprintf() calls with printf, DebugPrintf, warning and error calls | Filippos Karapetis |
2009-07-06 | Ooops, remove debug code. | Travis Howell |
2009-07-06 | Use graphics surfaces for screen buffers, and always use correct pitch when w... | Travis Howell |
2009-07-06 | Bugfix for node enabling/disabling, which was previously allowing the player ... | Paul Gilbert |
2009-07-06 | Adding more comments | Sven Hesse |
2009-07-05 | Added an enum for the hotspot states | Sven Hesse |
2009-07-05 | Adding some hotspot debug messages | Sven Hesse |
2009-07-05 | Renaming the last occurences of "Collision" to "Hotspot" | Sven Hesse |
2009-07-05 | Reordering some methods | Sven Hesse |
2009-07-05 | Renaming FontDesc::extraData to charWidths | Sven Hesse |
2009-07-05 | More input related split-offs | Sven Hesse |
2009-07-05 | Split off some drawing related functions | Sven Hesse |
2009-07-05 | Ooops, fixing monospaced text input again | Sven Hesse |
2009-07-05 | Split off Hotspots::evaluateNew() | Sven Hesse |
2009-07-05 | More state-related encapsulation | Sven Hesse |
2009-07-05 | Correcting an input related mistake | Sven Hesse |
2009-07-05 | Encapsulating hotspot state reading | Sven Hesse |
2009-07-05 | LOL: cleanup | Florian Kagerer |
2009-07-05 | LOL: - reduce code duplication | Florian Kagerer |
2009-07-05 | Refresh the screen if pollEvent() is called without updateScreen() being call... | Marcus Comstedt |
2009-07-05 | Removed pushing of EVENT_SCREEN_CHANGED on theme load. This event should only... | Johannes Schickel |
2009-07-05 | Got rid of HACK, which was used to setup new cursor on theme change. | Johannes Schickel |
2009-07-05 | Merged the two SCI1 versions in one more file | Filippos Karapetis |
2009-07-05 | Adding a workaround for an invalid expression in Gob1 EGA | Sven Hesse |
2009-07-05 | Updated the MSVC project files of the gob engine | Filippos Karapetis |
2009-07-05 | - Fixed feature auto-detection for Conquests of Camelot | Filippos Karapetis |
2009-07-05 | Removing the now unneeded Game_v* classes | Sven Hesse |
2009-07-05 | Putting the Urban noCD check into Init_v6::initGame() | Sven Hesse |
2009-07-05 | Merging playTot() | Sven Hesse |
2009-07-05 | Merging Game's and Game_v6's totSub() | Sven Hesse |
2009-07-05 | Merging Game_v1's and Game_v2's prepareStart() | Sven Hesse |