Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-07-31 | Merge pull request #358 from tobiatesan/fix_wme_base_disk | Einar Johan Trøan Sømåen | |
WINTERMUTE: Remove fixedPath snippet | |||
2013-07-31 | WINTERMUTE: Add detection for James Peris (Full Version) | Einar Johan Trøan Sømåen | |
2013-07-31 | COMMON: Move definition of math constants to scummsys header. | D G Turner | |
This should have no effect on common/math.h as scummsys is included at the top anyway, but this will fix compilation on some toolchains when strict ANSI language compliance is enabled i.e. -std=c++11, rather than -std=gnu11. This causes an issue as a side effect is to set a guard which disables various non-standard defines in the system headers i.e. the M_PI and M_SQRT1_2 constant definitions in the MinGW x86_64 toolchain on buildbot. By moving this into scummsys.h after the point of system math.h inclusion, we can ensure that M_PI etc. are always present. | |||
2013-07-30 | TSAGE: R2R fixes for reading infodisk | Paul Gilbert | |
2013-07-30 | TSAGE: Bugfixes for giving reader to Miranda | Paul Gilbert | |
2013-07-31 | MORTEVIELLE: Fix two GCC compiler warnings. | D G Turner | |
The first is due to a variable set but never used i.e. destSurface, but I think this call is still needed to lock the area being copied, hence have removed the variable, but not the call. The second was a real bug in the type of the print format string used for savegame naming. slot is a number, not a string and can vary from 0 to 999, hence the 3 digit fixed size with zero padded prefix. | |||
2013-07-31 | WINTERMUTE: Add hack to allow language-selection in James Peris demo. | Einar Johan Trøan Sømåen | |
2013-07-31 | WINTERMUTE: Add detection for both english and spanish James Peris Demo. | Einar Johan Trøan Sømåen | |
2013-07-31 | WINTERMUTE: Let engine know both gameid and language of target as well as ↵ | Einar Johan Trøan Sømåen | |
targetname. | |||
2013-07-31 | MORTEVIELLE: Another fix for WinCE compilation. | D G Turner | |
S_OK is a system define in the WinCE toolchain library headers, so this conflicts. Renamed to S_OKAY in the engine code to avoid this. | |||
2013-07-30 | NEVERHOOD: Silence noisy compiler warning. | D G Turner | |
This is due to NULL being used. Switching to nullptr which is equivalent i.e. 0 should silence this. | |||
2013-07-30 | MORTEVIELLE: Fix compilation on WinCE. | D G Turner | |
The LANG_* symbols were colliding with defined symbols in the WinCE system headers. Renamed to avoid this. | |||
2013-07-30 | DEVTOOLS: Update create_mortdat to the latest version English translation | Thierry Crozat | |
2013-07-30 | COMMON: Enforce formatting guidelines a bit more in util.h. | Johannes Schickel | |
2013-07-30 | TSAGE: Fix upper bound of loop in R2R scene 1575 | Paul Gilbert | |
2013-07-30 | TSAGE: Scene fixes for R2R Medbay | Paul Gilbert | |
2013-07-30 | TSAGE: Further fix for R2R conversations | Paul Gilbert | |
2013-07-29 | TSAGE: Fixes for R2R extended conversations | Paul Gilbert | |
2013-07-30 | SCI: Add a hack to fix the inventory in GK1 | Filippos Karapetis | |
For some reason, the top left nsRect coordinates get swapped in the GK1 inventory screen, investigate why | |||
2013-07-29 | WINTERMUTE: Align detection-entries properly with spaces. | Einar Johan Trøan Sømåen | |
2013-07-29 | WINTERMUTE: Add detection for The Shine of a Star. | Einar Johan Trøan Sømåen | |
2013-07-29 | WINTERMUTE: Handle setting Save/Load-screen to NULL. | Einar Johan Trøan Sømåen | |
2013-07-29 | Merge pull request #347 from Strangerke/mortevielle | Strangerke | |
New Engine : Mortevielle | |||
2013-07-29 | COMMON: Revert last commit as rightfully pointed out by fuzze. | Eugene Sandulenko | |
2013-07-29 | COMMON: Added copy constructors and copier to Rect and Point. | Eugene Sandulenko | |
2013-07-29 | DEVTOOLS: Add support to another DOS executable for Mortevielle | Strangerke | |
2013-07-29 | MORTEVIELLE: Remove remaining macros, start refactoring menus, modify the ↵ | Strangerke | |
way _cfiphBuffer is read/written | |||
2013-07-28 | TSAGE: Fix for clearing conversation dialogs | Paul Gilbert | |
2013-07-28 | TSAGE: Corrected display of R2R conversation dialog border | Paul Gilbert | |
2013-07-28 | MORTEVIELLE: Use heap allocation in GfxSurface::decode, remove one use of swap | Strangerke | |
2013-07-28 | TSAGE: Correct R2R width of conversation dialog | Paul Gilbert | |
2013-07-28 | TSAGE: Fixes for R2R text positioning in conversation dialogs | Paul Gilbert | |
2013-07-28 | PEGASUS: Fix gas canister removal not stopping the air timer | Matthew Hoops | |
This bug was also in the original | |||
2013-07-28 | TSAGE: Added R2R conversation dialog text and removal code | Paul Gilbert | |
2013-07-27 | WINTERMUTE: Respect EVENT_QUIT properly (and don't ask to quit anymore) | Einar Johan Trøan Sømåen | |
2013-07-27 | WINTERMUTE: Added detection entry for Toshechka game | Eugene Sandulenko | |
2013-07-26 | HOPKINS: Move breakout highscore table to savegames, and fixes to display | Paul Gilbert | |
2013-07-27 | MORTEVIELLE: Remove another use of _mem | Strangerke | |
2013-07-26 | MORTEVIELLE: Remove another use of _mem | Strangerke | |
2013-07-25 | TSAGE: Added new R2R conversation decoding logic | Paul Gilbert | |
2013-07-25 | MORTEVIELLE: Use a specific buffer instead of _mem for noise5 file | Strangerke | |
2013-07-25 | MORTEVIELLE: Use a specific buffer instead of _mem for the animations | Strangerke | |
2013-07-25 | MORTEVIELLE: Use variable size for _rightFramePict in order to handle the ↵ | Strangerke | |
different sizes of the Amiga and Atari versions | |||
2013-07-25 | MORTEVIELLE: Use a specific buffer instead of _mem for the right frame | Strangerke | |
2013-07-25 | MORTEVIELLE: Remove the check on German for the intro filename by using an ↵ | Strangerke | |
alternate filename in loading code | |||
2013-07-25 | MORTEVIELLE: Fix the German 2nd intro screen (original bug) | Strangerke | |
2013-07-25 | MORTEVIELLE: Fix box height when searching | Strangerke | |
2013-07-24 | MORTEVIELLE: Remove unused code from the original compression scheme | Strangerke | |
2013-07-24 | MORTEVIELLE: Move Current Picture out of _mem buffer, some renaming | Strangerke | |
2013-07-24 | MORTEVIELLE: Start working on displayPicture, misc renaming and refactoring | Strangerke | |