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2004-07-01Add better checkTravis Howell
svn-id: r14135
2004-06-30Move some HE demos to version 72, where they should be.Eugene Sandulenko
svn-id: r14134
2004-06-30Changes for non-akos version of puttputtTravis Howell
svn-id: r14133
2004-06-30Fix formatting, specify some resolutions, added MAXS and Smacker columnsEugene Sandulenko
svn-id: r14132
2004-06-30Added some titles/fixed typos.Eugene Sandulenko
svn-id: r14131
2004-06-30Add some colorsEugene Sandulenko
svn-id: r14130
2004-06-30Initialise _numImages to zero, along with the other _num<whatever>Torbjörn Andersson
variables. This fixes a Valgrind error, and the "Invalid allocation size" errors I got when running ScummVM in GDB under MinGW yesterday. svn-id: r14129
2004-06-29Fix for bug #981991 (VORBIS: Crash when using Ogg Vorbis CD tracks)Max Horn
svn-id: r14128
2004-06-29Fix some invalid opcodes, airdemo-farm.w32 was wrongly positioned.Eugene Sandulenko
svn-id: r14127
2004-06-29Add 'Path' tab to launcher, w/ selection for Game, Data and a new 'Extra' path.James Brown
Extrapath is used for pointing to additional game resources - for example, running BS 1 or 2 directly from original CDs, Extrapath would point to the cutscene packs. svn-id: r14125
2004-06-29Implement game detection based on MD5s. This lets us avoid multiple GIDsEugene Sandulenko
for different versions of HE games. Right now there is just one game, but more to follow. svn-id: r14124
2004-06-29Make md5_file() work regardless file name case and within arbitraryEugene Sandulenko
directory. svn-id: r14123
2004-06-29Rename varTravis Howell
svn-id: r14121
2004-06-29Revert hypothetical off-by-one fixin akos codec 16, causes glitches in HE games.Travis Howell
svn-id: r14120
2004-06-29Remove old commented out codeTravis Howell
svn-id: r14119
2004-06-29Change stampObject opcode to use same method as HE game, in order to draw to ↵Travis Howell
background. svn-id: r14118
2004-06-29Add hack for mouse hotpot in funpackTravis Howell
svn-id: r14117
2004-06-29Update HE issuesTravis Howell
svn-id: r14116
2004-06-29Fix actorOps case 218/9 in HE gamesTravis Howell
svn-id: r14115
2004-06-29Add some md5'sEugene Sandulenko
svn-id: r14114
2004-06-29Added couple buzzy games versionsEugene Sandulenko
svn-id: r14113
2004-06-29Convert to HTMLEugene Sandulenko
svn-id: r14112
2004-06-29Yet more opcodesEugene Sandulenko
svn-id: r14111
2004-06-29Add check for older puttputt version.Travis Howell
svn-id: r14110
2004-06-29Add more games' opcodes.Eugene Sandulenko
svn-id: r14109
2004-06-29Add internal HE documentation. These are heavily used in developmentEugene Sandulenko
svn-id: r14108
2004-06-28Make use of new File refcount code; also fixed long standing bug in vorbis ↵Max Horn
code (ov_clear was not being called, resulting in a file not being closed) svn-id: r14107
2004-06-28Added simple ref-counting to the File classMax Horn
svn-id: r14106
2004-06-28oopsEugene Sandulenko
svn-id: r14105
2004-06-28Move Win32ResExtractor to ScummEngine_v7he. Now it doesn't look alien.Eugene Sandulenko
svn-id: r14104
2004-06-28Fix missing subtitles in Conroy Bumpus' song in Sam & MaxTravis Howell
svn-id: r14101
2004-06-28Added "MUSIC" / "music" to the list of default directories.Torbjörn Andersson
svn-id: r14100
2004-06-28Add a few more HE 7.2 varsTravis Howell
svn-id: r14098
2004-06-28Fix missing sound effects in puttdemo (DOS)Travis Howell
svn-id: r14097
2004-06-28Correct default pathsTravis Howell
svn-id: r14096
2004-06-28Enhanced default directory support in the File class; now one can specify ↵Max Horn
arbitrary many default search directories svn-id: r14095
2004-06-28Don't use getGameDataPath()Max Horn
svn-id: r14094
2004-06-27Added operator + for stringsMax Horn
svn-id: r14093
2004-06-27That check should of been for HE 7.0 games.Travis Howell
svn-id: r14092
2004-06-27Added small TODO to my currently defunct OSX-COMI-hackMax Horn
svn-id: r14091
2004-06-27Reversed param order of File::open() -- this allowed me to get rid of a few ↵Max Horn
more getGameDataPath() calls svn-id: r14090
2004-06-27irrelevant tweak, but I am a const-junkie :-)Max Horn
svn-id: r14089
2004-06-27Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary ↵Max Horn
to pass getGameDataPath() on to File::open() svn-id: r14088
2004-06-27Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary ↵Max Horn
to pass getGameDataPath() on to File::open() svn-id: r14087
2004-06-27Cleanup for MemoryReadStream; made it match the File-class interfaceMax Horn
svn-id: r14086
2004-06-27Renamed/documented some odd smush/insane varsMax Horn
svn-id: r14085
2004-06-27Another palette change needed for HE 7.0 games.Travis Howell
Rename a few HE sound vars svn-id: r14084
2004-06-27Renamed some HE-specific variables.Eugene Sandulenko
svn-id: r14083
2004-06-27Moved _Win32ResExtractor to ScummEngine_v6 (and ideally, it should be ↵Max Horn
confined to the HE classes only, but right now that is not feasible) svn-id: r14082
2004-06-27Small TODO commentMax Horn
svn-id: r14081