Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-10-05 | renamed classes (we have our own namespace now) + fixed segfault in logic | Joost Peters | |
svn-id: r10618 | |||
2003-10-05 | something I am working on | Max Horn | |
svn-id: r10617 | |||
2003-10-05 | fix compilation | Max Horn | |
svn-id: r10616 | |||
2003-10-05 | Preliminary preparation for new YM2612 FM emulator. | Jamieson Christian | |
All the hooks are in, but actual implementation needs to be checked for portability. svn-id: r10615 | |||
2003-10-05 | Made a separate class for the cutscene functions, removed some unused code | Torbjörn Andersson | |
and made some other minor cleanups. svn-id: r10614 | |||
2003-10-05 | implemented new 'nice' scaler hotkeys | Max Horn | |
svn-id: r10613 | |||
2003-10-05 | cleanup | Max Horn | |
svn-id: r10612 | |||
2003-10-05 | factor out common gfx_mode/fullscreen setup code from the game engines into ↵ | Max Horn | |
the main code (maybe putting this into the Engine constructor would be better, though?) svn-id: r10611 | |||
2003-10-05 | no need for an explicit error here; rather, the linker will catch any ↵ | Max Horn | |
invalid uses if we don't give a body svn-id: r10610 | |||
2003-10-05 | Make use of new List iterator | Max Horn | |
svn-id: r10609 | |||
2003-10-05 | cleaned up iterator code in Map | Max Horn | |
svn-id: r10608 | |||
2003-10-05 | added iterators to List template | Max Horn | |
svn-id: r10607 | |||
2003-10-05 | bump version | Jonathan Gray | |
svn-id: r10606 | |||
2003-10-05 | bump version number | Jonathan Gray | |
svn-id: r10605 | |||
2003-10-05 | added doxygen comment & TODOs | Max Horn | |
svn-id: r10604 | |||
2003-10-05 | create the timer object a bit earlier | Max Horn | |
svn-id: r10603 | |||
2003-10-05 | correct for towns version | Jonathan Gray | |
svn-id: r10602 | |||
2003-10-05 | This should fix distaff display after reload in loom/loomcd. | Travis Howell | |
svn-id: r10601 | |||
2003-10-05 | add note about the font encoding used for kanji | Jonathan Gray | |
svn-id: r10600 | |||
2003-10-05 | Use _roomPalette for 256 color 'SMALL_HEADER' games too, since it seems to ↵ | Travis Howell | |
help some. svn-id: r10599 | |||
2003-10-05 | Ooops | Travis Howell | |
svn-id: r10598 | |||
2003-10-05 | Remove unneeded case. | Travis Howell | |
Disable code that causes crash when using opengl from command line for now. svn-id: r10597 | |||
2003-10-05 | cleanup | Max Horn | |
svn-id: r10596 | |||
2003-10-05 | fixed some broken scaler related checks | Max Horn | |
svn-id: r10595 | |||
2003-10-04 | revert the 'reverse Y axis' hack | Max Horn | |
svn-id: r10594 | |||
2003-10-04 | yet another config TODO added | Max Horn | |
svn-id: r10593 | |||
2003-10-04 | use namespace Common a bit more; don't zero the RNG in scumm (else the seed ↵ | Max Horn | |
gets reset); remove obsolete 256 color blending code svn-id: r10592 | |||
2003-10-04 | new header for common structs definitions | Gregory Montoir | |
svn-id: r10591 | |||
2003-10-04 | Added gameState to QueenLogic | David Eriksson | |
svn-id: r10590 | |||
2003-10-04 | Moved some stuff out of driver96.h. Eventually I'd like to get rid of most | Torbjörn Andersson | |
Moved some stuff out of driver96.h. Eventually I'd like to get rid of this file completely. Or at the very least most of it. svn-id: r10589 | |||
2003-10-04 | Changed to use #include "bs2/..." and removed the inclusion of standard C | Torbjörn Andersson | |
headers. Most (all?) of the ones we need should probably come from stdafx.h instead. svn-id: r10588 | |||
2003-10-04 | update the update and consistently use number instead of int when describing ↵ | Jonathan Gray | |
config file options to be more user friendly svn-id: r10587 | |||
2003-10-04 | Update settings | Travis Howell | |
svn-id: r10586 | |||
2003-10-04 | fix target name | Jonathan Gray | |
svn-id: r10585 | |||
2003-10-04 | add indy4 towns target, untested but if the demo is any indication I don't ↵ | Jonathan Gray | |
see why it wouldn't work svn-id: r10584 | |||
2003-10-04 | removed Sword2 prefixes of most classes (made obsolete by our namespace ↵ | Max Horn | |
usage); renamed Sword2State to Sword2Engine svn-id: r10583 | |||
2003-10-04 | add ability to use boot_param in a config file to specify boot param, this ↵ | Jonathan Gray | |
is useful for many things esp loom towns where difficulty select is via boot param svn-id: r10582 | |||
2003-10-04 | added namespace Sword2 | Max Horn | |
svn-id: r10581 | |||
2003-10-04 | let adlib/native music for indydemo work | Jonathan Gray | |
svn-id: r10580 | |||
2003-10-04 | small remark | Max Horn | |
svn-id: r10579 | |||
2003-10-03 | cleanup / doxygenification | Max Horn | |
svn-id: r10578 | |||
2003-10-03 | Mention mingw as windows compiler. | Travis Howell | |
svn-id: r10577 | |||
2003-10-03 | fix 2 cases not handled in findBob() (stupid me...) and match new/delete | Gregory Montoir | |
svn-id: r10576 | |||
2003-10-03 | namespace Queen | Max Horn | |
svn-id: r10575 | |||
2003-10-03 | Simon namespace | Max Horn | |
svn-id: r10574 | |||
2003-10-03 | Fix for Bug [817242] ALL: MT-32 to GM key velocity conversion | Jamieson Christian | |
Implemented dynamic range matching for MT-32 tracks routed to GM output devices. svn-id: r10573 | |||
2003-10-03 | Fix OOB SysEx checksums | Jamieson Christian | |
svn-id: r10572 | |||
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix ↵ | Max Horn | |
explicitly svn-id: r10571 | |||
2003-10-03 | fix doxygen comment | Max Horn | |
svn-id: r10570 | |||
2003-10-03 | use C++ struct naming instead of typedefs -> this fixes (or works around, ↵ | Max Horn | |
whatever you prefer to call it) the GCC_PACK problem in Doxygen svn-id: r10569 |