aboutsummaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2014-08-13CGE2: Fix comparing _spr->file against null in runCommand().uruk
2014-08-13CGE2: Eliminate inferred misuse of enums in Sprite::labVal().uruk
2014-08-13CGE2: Make impossible to dereference nullptr in sndDigiStart().uruk
2014-08-12CGE2: Get rid of superflous game name in extra field.Johannes Schickel
2014-08-12CGE: Get rid of superflous game name in extra field.Johannes Schickel
2014-08-12CGE2: Fix fallback detection.uruk
2014-08-12CREDITS: Add credits for CGE2.uruk
2014-08-12CGE2: Fix compilationEugene Sandulenko
2014-08-12CGE2: Repair FXP's operator=().uruk
2014-08-12Merge pull request #488 from urukgit/cge2Eugene Sandulenko
2014-08-12COMMON: Use Common::String::clear instead of assigning "".Johannes Schickel
2014-08-11CGE2: Use snprintf() instead of sprintf().uruk
2014-08-11CGE2: Remove unnecessary commented out code.uruk
2014-08-11CGE2: Fix some more formatting in vga13h.h.uruk
2014-08-11CGE: Fix EncryptedStream::err().uruk
2014-08-11CGE2: Fix EncryptedStream::err().uruk
2014-08-11CGE2: Fix formatting in events.cpp.uruk
2014-08-11CGE2: Fix formatting in bitmap.h.uruk
2014-08-11CGE2: Fix formatting of operators' return values in vga13h.h.uruk
2014-08-11CGE2: Return value instead of reference in FXP's operator=.uruk
2014-08-11CGE2: Remove unused functions from V2D.uruk
2014-08-11CGE2: Remove unnecessary comments from vga13h.h.uruk
2014-08-11CGE2: Make matrixes static constants in makeSpeechBubbleTail().uruk
2014-08-11CGE2: Make movie() safer.uruk
2014-08-11CGE2: Fix comment in runGame().uruk
2014-08-11CGE2: Rename XCrpyt() to xCrypt().uruk
2014-08-11CGE2: Get rid of detection.h, move things to detection.cpp.uruk
2014-08-11CGE2: Add necessary tabs in detection.cpp.uruk
2014-08-11CGE2: Change return type of readSint16LE().uruk
2014-08-11CGE2: Fix typo in detection.cpp.uruk
2014-08-11CGE2: Remove unnecessary #pragma before Sprite::touch().uruk
2014-08-11CGE2: Remove unused function from vga13h.cpp.uruk
2014-08-09COMPOSER: Remove sprites when stopping V1 scripts (bug #6091).Alyssa Milburn
2014-08-09COMPOSER: Make sure V1 scripts are run before redrawing.Alyssa Milburn
2014-08-09CGE2: Fix canSaveGameStateCurrently().uruk
2014-08-09PEGASUS: Cleanup from unused constants.Eugene Sandulenko
2014-08-09Merge pull request #490 from raziel-/patch-2Eugene Sandulenko
2014-08-09Merge pull request #489 from raziel-/patch-1Eugene Sandulenko
2014-08-09Merge pull request #487 from clone2727/audio_fixesEugene Sandulenko
2014-08-09Merge pull request #484 from wonst719/korean-workEugene Sandulenko
2014-08-09AMIGAOS: Add AmigaOS version formatraziel-
2014-08-09CGE2: Use spaces instead of tabs.uruk
2014-08-09CGE2: Remove commented out code from text.cpp.uruk
2014-08-08AMIGAOS: Add a stack cookieraziel-
2014-08-08AMIGAOS: Cleanup of the AmigaOS version numberraziel-
2014-08-08AMIGAOS: Get rid of the OS version numberraziel-
2014-08-08SCI: Handle 's at the end of words - bug #6608Filippos Karapetis
2014-08-08SCI: Code formatting fixesFilippos Karapetis
2014-08-08SCI: Fix wrong game features heuristic for Hoyle 1/2 - bug #6606Filippos Karapetis
2014-08-08SCI: Extend hack to fix regression in GK1Filippos Karapetis