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2016-09-05FULLPIPE: Started rewriting scene09 with Common::Array instead of CPlexEugene Sandulenko
2016-09-05GRAPHICS: Handle Windows and Mac line breaks when word-wrapping textTorbjörn Andersson
This seems like the right place to do it. Hopefully it's also the right way. It fixes line breaks in the MacVenture engine, where the text apparently uses Mac line breaks.
2016-09-05GUI: Fix indentation to silence GCC 6 warningTorbjörn Andersson
2016-09-05TITANIC: Convert some dynamic_casts back to static_cast as appropriatePaul Gilbert
2016-09-05I18N: Regenerate translations.datLothar Serra Mari
2016-09-05I18N: Update German gui translationLothar Serra Mari
2016-09-05I18N: Update translations templateLothar Serra Mari
2016-09-05GUI: Enable translation for download speed string in cloud featureLothar Serra Mari
2016-09-05I18N: Regenerate translations.datLothar Serra Mari
2016-09-05I18N: Update German Cloud translationLothar Serra Mari
2016-09-05DEVTOOLS: Fix another warningEugene Sandulenko
2016-09-05DEVTOOLS: Fix warningsEugene Sandulenko
2016-09-05DIRECTOR: Make PC types uniformEugene Sandulenko
2016-09-05TESTS: Fix warningEugene Sandulenko
2016-09-05GUI: Fix warningsEugene Sandulenko
2016-09-05WAGE: Fix warningEugene Sandulenko
2016-09-05DIRECTOR: Fix warningsEugene Sandulenko
2016-09-05BUILD: Add libcurl and libsdl to Travis prerequisitiesEugene Sandulenko
2016-09-04XEEN: Further fix identified warningsPaul Gilbert
2016-09-05TITANIC: Fix compilationFilippos Karapetis
2016-09-04XEEN: Fix compiler warningsPaul Gilbert
2016-09-04XEEN: Converted XSurface to derive from ManagedSurfacePaul Gilbert
2016-09-04XEEN: Beginnings of Darkside endgame and musicPaul Gilbert
2016-09-04XEEN: Fix Travis identified warningsPaul Gilbert
2016-09-04XEEN: Change a strncpy use to Common::strlcpyPaul Gilbert
2016-09-05I18N: Improve French translation for cloud featureThierry Crozat
2016-09-05FULLPIPE: Fix crash on startup when pressing ESCEugene Sandulenko
2016-09-04I18N: Initial French translation for cloud storageThierry Crozat
2016-09-04I18N: Update translations templateThierry Crozat
2016-09-04CLOUD: Improve some labelsThierry Crozat
2016-09-05FULLPIPE: Rename is GabeObjectEugene Sandulenko
2016-09-05FULLPIPE: Renames in PreloadItemEugene Sandulenko
2016-09-04DM: Small refactoring in processThingAdditionOrRemovalStrangerke
2016-09-04FULLPIPE: Signed read for delay in PreloadItemsEugene Sandulenko
2016-09-04FULLPIPE: Rename in ExCommand structureEugene Sandulenko
2016-09-04DM: More polishing in MovesensManStrangerke
2016-09-04DM: Fix typo in the name of isObjectInPartyPossession, get rid of the GOTOStrangerke
2016-09-04DM: First pass of refactoring in isObjcetInPartyPossessionStrangerke
2016-09-04DM: First pass of refactoring of getTeleporterRotatedGroupResultStrangerke
2016-09-04FULLPIPE: Added debug output to scene04Eugene Sandulenko
2016-09-04FULLPIPE: Fix drawAlphaRectangle()Eugene Sandulenko
2016-09-04DM: Some more refactoring in MovesensMan, change return value of getSound()Strangerke
2016-09-04FULLPIPE: Properly initialize ObjstateCommand. This fixes game logic transitionsEugene Sandulenko
2016-09-04FULLPIPE: Added more debug output to scene05Eugene Sandulenko
2016-09-04FULLPIPE: Added debug inventory to scene05Eugene Sandulenko
2016-09-04DM: Fix original bug in isLevitatingStrangerke
2016-09-04DM: Refactor getMoveResult()Strangerke
2016-09-04DOC: Add lab to supported games in READMELothar Serra Mari
2016-09-04DOC: Add myst and gnap as supported in READMELothar Serra Mari
2016-09-04GUI: Replace _s() with _() in storagewizarddialog.cppLothar Serra Mari
This allows the translation of a few more strings in the Cloud settings tab. Thanks to sev- for the fix.