Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-08-15 | Changed the way NewFonts are instantiated (will make it easier to add ↵ | Max Horn | |
multiple fonts) svn-id: r14625 | |||
2004-08-15 | Allow char drawing with a custom font | Max Horn | |
svn-id: r14624 | |||
2004-08-15 | Removed some obsolete stuff; made switching to the alt font less intrusive ↵ | Max Horn | |
(you only have to recompile a single file now); foundation for future run-time font switching... svn-id: r14623 | |||
2004-08-15 | Correct value | Travis Howell | |
svn-id: r14622 | |||
2004-08-15 | Add missing code | Travis Howell | |
Not sure where they are used though. svn-id: r14621 | |||
2004-08-15 | Add patch for: | Travis Howell | |
#1009417 - scummvm crashes in first dialogue at sophia's flat Verified via disasm. of original games. svn-id: r14619 | |||
2004-08-15 | Fix Dig regression, small part of code was lost. | Travis Howell | |
svn-id: r14617 | |||
2004-08-14 | minor cleanp | Gregory Montoir | |
svn-id: r14616 | |||
2004-08-14 | Updated from current md5.txt | Max Horn | |
svn-id: r14615 | |||
2004-08-14 | Remove obsolete comment | Max Horn | |
svn-id: r14614 | |||
2004-08-14 | Fix MI2 intro text colors | Max Horn | |
svn-id: r14613 | |||
2004-08-14 | Modified VirtScreen to inherit from Graphics::Surface, and added ↵ | Max Horn | |
getPixels()/getBackPixels() accessors (these changes make it a bit easier to implement smooth scrolling); also replaced some uses of rtBuffer by proper access through the corresponding VirtScreen svn-id: r14612 | |||
2004-08-14 | Fix regression in The Dig (object desc shadows had wrong color) | Max Horn | |
svn-id: r14611 | |||
2004-08-14 | sync with README | Max Horn | |
svn-id: r14610 | |||
2004-08-14 | cleanup | Max Horn | |
svn-id: r14609 | |||
2004-08-14 | Get rid of _screenLeft | Max Horn | |
svn-id: r14608 | |||
2004-08-14 | Renamed o6_unknownE1 to o6_getPixel; use vs->xstart instead of _screenLeft | Max Horn | |
svn-id: r14607 | |||
2004-08-14 | Wrong order | Travis Howell | |
svn-id: r14606 | |||
2004-08-14 | Fix loadCharset failures for computer terminals in FT. | Travis Howell | |
Later games use slightly different code. svn-id: r14605 | |||
2004-08-14 | Fix verbs on computer terminals in FT | Travis Howell | |
svn-id: r14604 | |||
2004-08-14 | fixed warnings | Paweł Kołodziejski | |
svn-id: r14603 | |||
2004-08-14 | updated | Paweł Kołodziejski | |
svn-id: r14602 | |||
2004-08-14 | updated | Paweł Kołodziejski | |
svn-id: r14601 | |||
2004-08-14 | whitespace | Max Horn | |
svn-id: r14600 | |||
2004-08-14 | Update HE issues | Travis Howell | |
svn-id: r14595 | |||
2004-08-14 | Shorter check | Travis Howell | |
svn-id: r14592 | |||
2004-08-14 | Check no longer required | Travis Howell | |
Move palette function define back to correct place svn-id: r14590 | |||
2004-08-14 | Add suggested fix for bug #1008466 - MI1VGA: Guybrush not scaled properly | Travis Howell | |
svn-id: r14589 | |||
2004-08-14 | FIXME comment regarding blitAlso charset rendering mode (which i believe is ↵ | Max Horn | |
broken right now) svn-id: r14588 | |||
2004-08-14 | Fix for bug #1008621 and #1008622 | Max Horn | |
svn-id: r14587 | |||
2004-08-13 | Apply Max suggestion :) | Nicolas Bacca | |
svn-id: r14585 | |||
2004-08-13 | Alignment fix for WinCE (fix bug #934343) | Nicolas Bacca | |
svn-id: r14575 | |||
2004-08-13 | Ooos | Travis Howell | |
svn-id: r14569 | |||
2004-08-12 | Merge SDEBUG_*, SF_* and STHREAD_* into Script class. | Eugene Sandulenko | |
svn-id: r14568 | |||
2004-08-12 | Fix bug in FixedStack.pop(). Returned wrong value. | Eugene Sandulenko | |
svn-id: r14567 | |||
2004-08-12 | Drop SSTACK_ in favor of common/stack.h implementation. | Eugene Sandulenko | |
svn-id: r14566 | |||
2004-08-12 | Fix compilation of remove_at() in array.h. It was never tested before. | Eugene Sandulenko | |
Make stacks' pop() return top value, not just move stack pointer. svn-id: r14565 | |||
2004-08-12 | Fix FOA regression I caused. | Travis Howell | |
svn-id: r14562 | |||
2004-08-12 | Launch scene start script. | Eugene Sandulenko | |
svn-id: r14561 | |||
2004-08-11 | Move ITE_* and IHNM_* to Scene class. | Eugene Sandulenko | |
svn-id: r14560 | |||
2004-08-11 | Start animations too. | Eugene Sandulenko | |
svn-id: r14559 | |||
2004-08-11 | Handle fades in scene load routine. | Eugene Sandulenko | |
Introduce immediate events. svn-id: r14558 | |||
2004-08-11 | Fix for bug #1007093 (GUI: removing game configuration from Launcher buggy); ↵ | Max Horn | |
moral: either document how things work, or at least provide well named constants for certain return values... using the cheap way out here, i.e. method (b) :-) svn-id: r14557 | |||
2004-08-11 | Fix scene description structure data types and rename it. | Eugene Sandulenko | |
svn-id: r14556 | |||
2004-08-11 | Move SYSINPUT_* and TRANSITION_* to SagaEngine class | Eugene Sandulenko | |
svn-id: r14555 | |||
2004-08-11 | A few corrections | Travis Howell | |
svn-id: r14554 | |||
2004-08-11 | Add part of suggested cleanup to remove extra variable. | Travis Howell | |
actorDrawVirScr might still be required in future HE games, see actorOps case 219. svn-id: r14553 | |||
2004-08-11 | Move CF_ commands to class and call them from wrappers. This will let us | Eugene Sandulenko | |
remove global _vm later. svn-id: r14552 | |||
2004-08-11 | Correct ESC key behaviour. | Eugene Sandulenko | |
svn-id: r14551 | |||
2004-08-10 | Close some SAGA items. (Note: reinherit never ran fairy scene) | Eugene Sandulenko | |
svn-id: r14550 |