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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2009-07-23
Simplify the code to check whether loading or saving a game is possible.
Travis Howell
2009-07-23
Simplify the code to check whether loading or saving a game is possible.
Travis Howell
2009-07-22
Fix bug #2825252: "GUI: Low Res Bugs"
Eugene Sandulenko
2009-07-22
Fix bug #1745396: "MI: Saved game from the credits sequence fails to load".
Eugene Sandulenko
2009-07-22
Fix bug #2798797: "AGI: larry 1 doesn't restart after dying"
Eugene Sandulenko
2009-07-22
Move functions from agi.cpp to more appropriate files.
Eugene Sandulenko
2009-07-22
Since Kyra PC98 version is japanese only don't mention it explicitly.
Johannes Schickel
2009-07-22
Mention microscope puzzle improvement in T7G
Eugene Sandulenko
2009-07-22
Fix bug #2823759: "AGI: PQ1 help not showing the first time you press F1"
Eugene Sandulenko
2009-07-22
Fix bug #2823762: "AGI: PQ1 All function keys are broken after restart"
Eugene Sandulenko
2009-07-22
Update video script debug table for Waxworks.
Travis Howell
2009-07-22
Change the default target to CD version, for games which offer floppy and CD ...
Travis Howell
2009-07-22
Simplify fade code.
Travis Howell
2009-07-21
Add ARM code implementation of Scaler2x, and enable it for the WinCE
Robin Watts
2009-07-21
Fixing the text input in Gob1 (the loading code wasn't printed as you typed a...
Sven Hesse
2009-07-21
Fixing "Game "hangs" after first level" (bug #2824414)
Sven Hesse
2009-07-21
Making some static const uint32s public, older GCC versions don't seem to lik...
Sven Hesse
2009-07-21
Fix bug #2823818 - GUI: unable to select subtitles and speech for Simon 2.
Travis Howell
2009-07-21
Fix fade effects in Waxworks.
Travis Howell
2009-07-21
Use a BufferedReadStream to buffer ArjFile's input to reduce memory usage
Willem Jan Palenstijn
2009-07-21
Update GUI flags for AGOS game engine.
Travis Howell
2009-07-20
Fix gcc warning (hopefully this is correct).
Johannes Schickel
2009-07-20
Proper implementation of microscope puzzle.
Eugene Sandulenko
2009-07-20
Fixing bug #2823854: Mickey's space adventure crash. There's one too many spa...
Matthew Hoops
2009-07-20
Make ScummFile::eos() consistent with Stream::eos().
Willem Jan Palenstijn
2009-07-20
Bugfix for hangs on scene changes in Discworld 1 after having loaded a savega...
Paul Gilbert
2009-07-20
Moved new ports section to more appropriate place. And force buildbot to
Eugene Sandulenko
2009-07-20
AGOS: Fixed badload(); some whitespace cleanup
Max Horn
2009-07-19
Fix compilation with USE_CONSOLE = 0
Willem Jan Palenstijn
2009-07-19
whoops, fix non-arm build (why? :-) )
Kostas Nakos
2009-07-19
remove dead code leftover
Kostas Nakos
2009-07-19
Change generic save game name.
Travis Howell
2009-07-19
Added the GUIO_NOSFX and GUIO_NOMUSIC flags to the first Discworld 1 demo entry
Paul Gilbert
2009-07-19
fix bug #2597980 - TUCKER: Sprite glitch
Gregory Montoir
2009-07-19
SCI: check shouldQuit() in main loop
Willem Jan Palenstijn
2009-07-19
Update Waxworks.
Travis Howell
2009-07-19
Add patch #2823590 - Fix music crashes in Waxworks (PC).
Travis Howell
2009-07-18
SCI: Fix breakpoints
Willem Jan Palenstijn
2009-07-18
SCI: Fix disasm_addr option parsing
Willem Jan Palenstijn
2009-07-18
Fix crash in tab completion if one command is a prefix of another.
Willem Jan Palenstijn
2009-07-18
add "-IQ" suffix test to SO_LOAD_STRING (same as SO_SAVE_STRING) ; fixes fren...
Gregory Montoir
2009-07-18
AGOS: Removed second setjmp in PN code (untested!)
Max Horn
2009-07-18
AGOS: Get rid of one setjmp in PN code (needs testing)
Max Horn
2009-07-18
AGOS: Fixed backspace under OS X in Personal Nightmare
Max Horn
2009-07-18
Add workaround for bug #1668393 - ZAK FM-TOWNS: Crash when entering Hostel fr...
Travis Howell
2009-07-18
SCI: don't leave debugger after bt
Willem Jan Palenstijn
2009-07-18
Adding a workaround for the guard house card game "game over" screen in Woodruff
Sven Hesse
2009-07-18
SCI: Fix stepping in debugger
Willem Jan Palenstijn
2009-07-18
Minor tweak to prevent mouse clicks that close a user wait message also being...
Paul Gilbert
2009-07-17
/Finally/ fixing the longstanding flicker bug in Woodruff. I was completely m...
Sven Hesse
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