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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2014-02-17
SCI: Some minor cleanup
Filippos Karapetis
2014-02-17
SCI: Skip some still unsupported robot files in RAMA
Filippos Karapetis
2014-02-17
SCI: Provide more accurate error messages for unsupported saved games
Filippos Karapetis
2014-02-17
SCI: Fix bug #6536 - "SCI: JONES - top menu empty after loading from launcher"
Filippos Karapetis
2014-02-17
SDL: Revert add warning if "waveout" driver is being used for audio.
Kirben
2014-02-17
FULLPIPE: Implement sceneHandler09_hangerStartCycle()
Eugene Sandulenko
2014-02-16
TSAGE: Fix again #6507 - Regression introduced in a41db1939cdff632d16aa3849e2...
Strangerke
2014-02-16
AVALANCHE: Silence warnings in MSVC
Strangerke
2014-02-16
TSAGE: Fix F5 in Help screen
Strangerke
2014-02-16
AVALANCHE: Implement ShootEmUp::setup() and connected functions.
uruk
2014-02-16
TSAGE: Fix bug #6509 - Topmost line of scene isn't drawn
Strangerke
2014-02-16
TSAGE: Fix bug #6519 - Mouse pointer behavior in dialog menu
Strangerke
2014-02-16
FULLPIPE: Janitorial - Remove trailing spaces
Strangerke
2014-02-16
SWORD1: Janitorial - Remove trailing spaces
Strangerke
2014-02-16
ZVISION: Janitorial - Remove trailing spaces
Strangerke
2014-02-16
WINTERMUTE: Janitorial - Remove trailing spaces
Strangerke
2014-02-16
SCUMM: Janitorial - Remove trailing spaces
Strangerke
2014-02-16
NEVERHOOD: Janitorial - Remove trailing spaces
Strangerke
2014-02-16
DRACI: Janitorial - Remove trailing spaces
Strangerke
2014-02-16
CGE: Janitorial - Remove trailing spaces
Strangerke
2014-02-16
TSAGE: Janitorial - Remove trailing spaces
Strangerke
2014-02-16
MORTEVIELLE: Janitorial - Remove trailing spaces
Strangerke
2014-02-16
AVALANCHE: Janitorial - Remove trailing spaces
Strangerke
2014-02-16
SDL: Move debugging code to output SDL video driver name to initBackend.
D G Turner
2014-02-16
Merge branch 'master' of https://github.com/scummvm/scummvm
uruk
2014-02-16
AVALANCHE: Implement ShootEmUp::instructions().
uruk
2014-02-16
QUEEN: Silent some CppCheck warnings by reducing some variable scopes
Strangerke
2014-02-16
IPHONE: Allow FreeType2 support.
Johannes Schickel
2014-02-15
QUEEN: Fix previous commit
Strangerke
2014-02-15
QUEEN: Add detection of French versions reported in bug #6534
Strangerke
2014-02-15
Merge pull request #432 from klusark/race
Alyssa Milburn
2014-02-15
AVALANCHE: Really use KeyCodes instead of ASCII values in Help.
uruk
2014-02-15
FULLPIPE: Implement sceneHandler09_startAuntie()
Eugene Sandulenko
2014-02-14
I18N: Update translation template from source code
Thierry Crozat
2014-02-14
FULLPIPE: Implement sceneHandler09_spitterClick()
Eugene Sandulenko
2014-02-14
TOUCHE: Use keycodes for hotkey handling.
Johannes Schickel
2014-02-14
TOON: Use keycodes for hotkey handling.
Johannes Schickel
2014-02-14
TOON: Ignore hotkeys when *any* modifier is used.
Johannes Schickel
2014-02-14
TOON: Do not use KeyState::hasFlags when only presence of any flag should be ...
Johannes Schickel
2014-02-14
AVALANCHE: Move/rename/implement SEU::titles().
uruk
2014-02-14
SDL: Add warning if "waveout" driver is being used for audio.
D G Turner
2014-02-14
AVALANCHE: Add ShootEmUp's skeleton.
uruk
2014-02-14
AVALANCHE: Don't use cctype in Help anymore.
uruk
2014-02-14
AVALANCHE: Get rid of continueHelp(), fix run().
uruk
2014-02-14
AVALANCHE: Implement mouse control in Help.
uruk
2014-02-14
AVALANCHE: Simplify continueHelp(), move keyboard control to it's own function.
uruk
2014-02-14
AVALANCHE: Use keycodes instead of ASCII values in Help.
uruk
2014-02-14
IPHONE: Don't link against private framework GraphicsServices.
Johannes Schickel
2014-02-13
FULLPIPE: More initializations in scene09
Eugene Sandulenko
2014-02-13
FULLPIPE: Implement sceneHandler09_winArcade()
Eugene Sandulenko
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