Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-09 | STARTREK: Save mission-specific variables | Matthew Stewart | |
2018-08-09 | STARTREK: Rename tug2 room-specific vars | Matthew Stewart | |
2018-08-09 | STARTREK: Clean up room-specific vars in mission 1 | Matthew Stewart | |
2018-08-09 | STARTREK: Reformat with artistic style | Matthew Stewart | |
2018-08-09 | STARTREK: Formatting corrections | Matthew Stewart | |
2018-08-09 | STARTREK: Move function descriptions to headers | Matthew Stewart | |
2018-08-09 | STARTREK: Remove some gotos | Matthew Stewart | |
2018-08-09 | STARTREK: Half-done implementation of drawR3Shape | Matthew Stewart | |
Handles drawing, scaling, probably rotating objects in space. | |||
2018-08-09 | STARTREK: atan2 function | Matthew Stewart | |
2018-08-09 | STARTREK: sine & cosine | Matthew Stewart | |
2018-08-09 | STARTREK: Rename fixed-point types | Matthew Stewart | |
2018-08-09 | STARTREK: Implement fixed-point decimal class | Matthew Stewart | |
2018-08-09 | STARTREK: Move space functions into separate file | Matthew Stewart | |
2018-08-09 | STARTREK: Fix sound, support MT32. | Matthew Stewart | |
Also jump to the first mission after the intro. | |||
2018-08-09 | STARTREK: Get starfields working for the intro | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL5 text changes | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL5 | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL4 text changes | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL4 | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL3 text changes | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL3 | Matthew Stewart | |
2018-08-09 | STARTREK: "Use" action was bypassing "disableWalk" | Matthew Stewart | |
When objects could be walked to by "using" them, this bypassed the "disableWalk" variable. | |||
2018-08-09 | STARTREK: TRIAL2 | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL1 typos | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL1 | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL0 | Matthew Stewart | |
2018-08-09 | STARTREK: Make a macro to simplify room detection | Matthew Stewart | |
2018-08-09 | STARTREK: FEATHER7 | Matthew Stewart | |
2018-08-09 | STARTREK: FEATHER6 Typos | Matthew Stewart | |
2018-08-09 | STARTREK: FEATHER6 | Matthew Stewart | |
2018-08-09 | STARTREK: Fixes to sprites when off-screen | Matthew Stewart | |
There was a problem implementing FEATHER6 where a thrown rock goes off-screen, which breaks an assertion that "rect.height() != 0" when drawing it. | |||
2018-08-09 | STARTREK: FEATHER5 | Matthew Stewart | |
2018-08-09 | STARTREK: FEATHER4 | Matthew Stewart | |
2018-08-09 | STARTREK: FEATHER3 | Matthew Stewart | |
2018-08-09 | STARTREK: FEATHER2 | Matthew Stewart | |
2018-08-09 | STARTREK: Remove MUDD code from LOVE mission | Matthew Stewart | |
2018-08-09 | STARTREK: Fix initializer list warnings | Matthew Stewart | |
2018-08-09 | STARTREK: Make Action struct POD again | Matthew Stewart | |
2018-08-09 | STARTREK: FEATHER1 | Matthew Stewart | |
2018-08-09 | STARTREK: FEATHER0 | Matthew Stewart | |
2018-08-09 | STARTREK: Minor fixes to MUDD mission | Matthew Stewart | |
Also make better names for variables. | |||
2018-08-09 | STARTREK: Done with atmosphere loss event | Matthew Stewart | |
2018-08-09 | STARTREK: Start on MUDD's life-support-loss code | Matthew Stewart | |
2018-08-09 | STARTREK: Move common MUDD functions to mudda.cpp | Matthew Stewart | |
2018-08-09 | STARTREK: MUDD5 | Matthew Stewart | |
2018-08-09 | STARTREK: Missing null-terminator with animations | Matthew Stewart | |
2018-08-09 | STARTREK: MUDD4 | Matthew Stewart | |
2018-08-09 | STARTREK: MUDD3 | Matthew Stewart | |
2018-08-09 | STARTREK: MUDD2 | Matthew Stewart | |
2018-08-09 | STARTREK: MUDD1 | Matthew Stewart | |